# Requests

**URL:** https://forums.chaos.com/c/v-ray/v-ray-for-blender/v-ray-for-blender-wishlist/219.md

[Latest](https://forums.chaos.com/latest.md) · [Categories](https://forums.chaos.com/categories.md) · [Tags](https://forums.chaos.com/tags.md)

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## [About the V-Ray for Blender Requests category](https://forums.chaos.com/t/about-the-v-ray-for-blender-requests-category/187913)

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**Author:** [@kalina.maneva](https://forums.chaos.com/u/kalina.maneva)\
**Replies:** 0\
**Last updated:** [July 15, 2026, 9:20am UTC](https://forums.chaos.com/t/about-the-v-ray-for-blender-requests-category/187913 "2026-07-15T09:20:43Z")

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Use this category to suggest product improvements, new features, or workflow changes that would make the product more useful. What this category is for New feature ideas Improvements to existing functionality Wo…

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## [Implementation of the Correct Aspect Feature](https://forums.chaos.com/t/implementation-of-the-correct-aspect-feature/192208)

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**Author:** [@s\_z](https://forums.chaos.com/u/s_z)\
**Replies:** 4\
**Last updated:** [November 3, 2026, 3:20pm UTC](https://forums.chaos.com/t/implementation-of-the-correct-aspect-feature/192208 "2026-11-03T15:20:36Z")

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In Blender, it is possible to use non-square textures with simple Box Mapping by enabling the Correct Aspect option during UV unwrapping. For this to work, a Blender Image Texture node must be selected so that the textu…

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## [Blender architectural visualizations](https://forums.chaos.com/t/blender-architectural-visualizations/192041)

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**Author:** [@Audun\_Freyr\_Ingvarss](https://forums.chaos.com/u/Audun_Freyr_Ingvarss)\
**Replies:** 1\
**Last updated:** [October 21, 2026, 8:24pm UTC](https://forums.chaos.com/t/blender-architectural-visualizations/192041 "2026-10-21T20:24:13Z")

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Hi I am new to Chaos. I wonder if this is the proper channel to find talent for making visualization in Blender. If not, sorry for taking your time. Best Audun Freyr

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## [Nvidia DLSS](https://forums.chaos.com/t/nvidia-dlss/124421)

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**Author:** [@nicolas\_chevillard](https://forums.chaos.com/u/nicolas_chevillard)\
**Replies:** 6\
**Last updated:** [October 14, 2026, 10:06am UTC](https://forums.chaos.com/t/nvidia-dlss/124421 "2026-10-14T10:06:10Z")

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I’m sure lots of you heard and saw about Nvidia DLSS, so I guess this is fair question, when Nvidia DLSS denoiser will be available in Vray for blender ? I’m not asking “if” I assume it will be, it’s already available i…

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## [Simple request - Multisubtex random seed input](https://forums.chaos.com/t/simple-request-multisubtex-random-seed-input/191678)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 1\
**Last updated:** [October 5, 2026, 9:44am UTC](https://forums.chaos.com/t/simple-request-multisubtex-random-seed-input/191678 "2026-10-05T09:44:03Z")

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Hello! Simple request here. The Seed from MultiSubTex has a slider subtype, which requires you to click and drag, or CTRL + Scroll to change the values. Can we have the arrows to click and change it like other integer i…

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## [Export .vrmat on blender](https://forums.chaos.com/t/export-vrmat-on-blender/191501)

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**Author:** [@Mouad\_BIZDDAIN](https://forums.chaos.com/u/Mouad_BIZDDAIN)\
**Replies:** 0\
**Last updated:** [September 24, 2026, 7:31pm UTC](https://forums.chaos.com/t/export-vrmat-on-blender/191501 "2026-09-24T19:31:37Z")

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can you add support to export .vrmat on blender like in max , exporting proxies saves only the geometry without materials its not very helpful. thanks

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## [Chaos Scatter Collections](https://forums.chaos.com/t/chaos-scatter-collections/191481)

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**Author:** [@s\_z](https://forums.chaos.com/u/s_z)\
**Replies:** 1\
**Last updated:** [September 24, 2026, 8:28am UTC](https://forums.chaos.com/t/chaos-scatter-collections/191481 "2026-09-24T08:28:39Z")

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Chaos Scatter is great! Really glad it’s part of VRay Blender now, but it would be even greater if it would be possible to select collections instead of single objects only! Any plans to integrate that?

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## [Composition Guides](https://forums.chaos.com/t/composition-guides/191445)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 1\
**Last updated:** [September 23, 2026, 5:05am UTC](https://forums.chaos.com/t/composition-guides/191445 "2026-09-23T05:05:39Z")

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Can we have the compositing guides available for the cameras? This is very helpful

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## [Two small requests](https://forums.chaos.com/t/two-small-requests/191421)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 1\
**Last updated:** [September 21, 2026, 6:55pm UTC](https://forums.chaos.com/t/two-small-requests/191421 "2026-09-21T18:55:54Z")

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Hello! Can we have the arrows to move the materials in the material list? It helps organizing it per object. The other thing is the default value of the colors from Color Arithmetic node. I always forget to change t…

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## [Shadow Catcher revert option](https://forums.chaos.com/t/shadow-catcher-revert-option/187993)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 1\
**Last updated:** [September 17, 2026, 12:38pm UTC](https://forums.chaos.com/t/shadow-catcher-revert-option/187993 "2026-09-17T12:38:13Z")

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Hello! Currently we can quick make an object a shadow catcher, but to revert it we need to do it manually. Would be nice if the same tool reverts it by clicking on it again.

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## [Add full support to light properties in RMB menu](https://forums.chaos.com/t/add-full-support-to-light-properties-in-rmb-menu/188100)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 3\
**Last updated:** [September 17, 2026, 12:17pm UTC](https://forums.chaos.com/t/add-full-support-to-light-properties-in-rmb-menu/188100 "2026-09-17T12:17:03Z")

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Hello! Currently, only the ‘Adjust Area Light X/Y Size’ works and only for Rect Light. It would be good to have these properties working for all VRay Lights.

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## [Create V-Ray plane](https://forums.chaos.com/t/create-v-ray-plane/190726)

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**Author:** [@stezza](https://forums.chaos.com/u/stezza)\
**Replies:** 1\
**Last updated:** [September 17, 2026, 9:44am UTC](https://forums.chaos.com/t/create-v-ray-plane/190726 "2026-09-17T09:44:10Z")

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Is there not a “Create V-ray plane” in the Blender?

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## [VRayEnmesh in blender](https://forums.chaos.com/t/vrayenmesh-in-blender/188186)

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**Author:** [@eric\_kubiak](https://forums.chaos.com/u/eric_kubiak)\
**Replies:** 1\
**Last updated:** [September 16, 2026, 9:22am UTC](https://forums.chaos.com/t/vrayenmesh-in-blender/188186 "2026-09-16T09:22:08Z")

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Hi, is it in your plan to implement VRayEnmesh ? Thanks

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## [We'd love to see DLSS 5 integrated into V-Ray](https://forums.chaos.com/t/wed-love-to-see-dlss-5-integrated-into-v-ray/190950)

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**Author:** [@binjun\_wu](https://forums.chaos.com/u/binjun_wu)\
**Replies:** 2\
**Last updated:** [August 31, 2026, 7:22am UTC](https://forums.chaos.com/t/wed-love-to-see-dlss-5-integrated-into-v-ray/190950 "2026-08-31T07:22:42Z")

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Hello, has anyone seen the recent DLSS 5 demo videos? Are there any plans to bring DLSS 5 support into V-Ray? For instance, it could be added as a dedicated DLSS 5 setting in the VFB, allowing users to adjust its strengt…

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## [Invisible Light by default](https://forums.chaos.com/t/invisible-light-by-default/189441)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 5\
**Last updated:** [August 11, 2026, 4:57pm UTC](https://forums.chaos.com/t/invisible-light-by-default/189441 "2026-08-11T16:57:15Z")

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Hello! Can we have the Invisible option checked by default to all the lights? It is a bit annoying if you have to toggle this off for every new light when lighting a scene/object, especially DomeLight, which adds a whi…

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## [VRay Warning could mention object name or object type whose material is unsupported](https://forums.chaos.com/t/vray-warning-could-mention-object-name-or-object-type-whose-material-is-unsupported/124487)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 2\
**Last updated:** [August 10, 2026, 9:17pm UTC](https://forums.chaos.com/t/vray-warning-could-mention-object-name-or-object-type-whose-material-is-unsupported/124487 "2026-08-10T21:17:56Z")

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Hello! Recently, I opened an old file with a lot of objects and collections to test some features from Vray and I received a warning like this: ​ It took me a while to realize that this Black material was Grease Pe…

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## [Can you implement RawDiffuseFilter for V-ray Blender?](https://forums.chaos.com/t/can-you-implement-rawdiffusefilter-for-v-ray-blender/188382)

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**Author:** [@Black\_or\_Grey](https://forums.chaos.com/u/Black_or_Grey)\
**Replies:** 2\
**Last updated:** [August 10, 2026, 5:14am UTC](https://forums.chaos.com/t/can-you-implement-rawdiffusefilter-for-v-ray-blender/188382 "2026-08-10T05:14:54Z")

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Hi All, I have been a V-ray for 3DSMax user for a while and part of my workflow was using VrayRawDiffuseFilter for my compositing needs. Now I am slowly transitioning to V-ray for Blender. While I have noticed the exis…

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## [Select Dome Light by the object lines](https://forums.chaos.com/t/select-dome-light-by-the-object-lines/188369)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 2\
**Last updated:** [August 6, 2026, 1:33pm UTC](https://forums.chaos.com/t/select-dome-light-by-the-object-lines/188369 "2026-08-06T13:33:01Z")

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Hello! Currently we need to click on the light icon, in the middle of the dome object, which is hard to do if your scene has many objects on top of it. We should be able to select it by the object lines. Same for Spher…

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## [Make the 'Affect Alpha' enabled by default using the Make Shadow Catcher tool](https://forums.chaos.com/t/make-the-affect-alpha-enabled-by-default-using-the-make-shadow-catcher-tool/188225)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 1\
**Last updated:** [August 3, 2026, 11:33am UTC](https://forums.chaos.com/t/make-the-affect-alpha-enabled-by-default-using-the-make-shadow-catcher-tool/188225 "2026-08-03T11:33:05Z")

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Hello! One need to manually check the Affect Alpha to get the shadows on the render.

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## [Add Empties as objects for VRayDistance](https://forums.chaos.com/t/add-empties-as-objects-for-vraydistance/188213)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 0\
**Last updated:** [July 27, 2026, 9:20pm UTC](https://forums.chaos.com/t/add-empties-as-objects-for-vraydistance/188213 "2026-07-27T21:20:25Z")

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Currently you can’t use an Empty as reference to calculate the VRay Distance. The Empty could be treated as a single point (vertex) for this purpose

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## [Lock camera position in VFB](https://forums.chaos.com/t/lock-camera-position-in-vfb/188109)

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**Author:** [@eric\_kubiak](https://forums.chaos.com/u/eric_kubiak)\
**Replies:** 4\
**Last updated:** [July 24, 2026, 6:32am UTC](https://forums.chaos.com/t/lock-camera-position-in-vfb/188109 "2026-07-24T06:32:04Z")

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Hi, implement à lock camera position in the vfb so you can move freely in blender viewport

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## [Render preset in the Sampling tab](https://forums.chaos.com/t/render-preset-in-the-sampling-tab/188050)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 1\
**Last updated:** [July 21, 2026, 8:10am UTC](https://forums.chaos.com/t/render-preset-in-the-sampling-tab/188050 "2026-07-21T08:10:22Z")

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Hello! There could be an option to create presets under the Sampling tab so we can quickly change the settings.

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## [Blender native viewport V-Ray and OCIO](https://forums.chaos.com/t/blender-native-viewport-v-ray-and-ocio/187968)

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**Author:** [@zyc\_zyc](https://forums.chaos.com/u/zyc_zyc)\
**Replies:** 0\
**Last updated:** [July 16, 2026, 3:58am UTC](https://forums.chaos.com/t/blender-native-viewport-v-ray-and-ocio/187968 "2026-07-16T03:58:26Z")

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"It is actually quite normal that Blender’s native render viewport preview cannot display VFB effects such as OCIO and exposure. This way, the native compositor and the VFB effects do not interfere with each other. Howe…

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## [Less Setup Labor (a design approach)](https://forums.chaos.com/t/less-setup-labor-a-design-approach/188914)

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**Author:** [@Dave\_Pasciuto](https://forums.chaos.com/u/Dave_Pasciuto)\
**Replies:** 1\
**Last updated:** [June 23, 2026, 4:40pm UTC](https://forums.chaos.com/t/less-setup-labor-a-design-approach/188914 "2026-06-23T16:40:32Z")

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Hi team, I am a new-ish user to Blender/Vray, and thanks for all the work that’s gone into this. V-Ray is incredibly capable, and when it’s set up right, the results are great. I’ve worked in 3D and used everything for …

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## [Vray for Blender 5.1 ?](https://forums.chaos.com/t/vray-for-blender-5-1/124566)

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**Author:** [@lh3d](https://forums.chaos.com/u/lh3d)\
**Replies:** 7\
**Last updated:** [May 20, 2026, 9:38am UTC](https://forums.chaos.com/t/vray-for-blender-5-1/124566 "2026-05-20T09:38:24Z")

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Greetings, When will get support for Blender 5.1 ? regards

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## [V-Ray Texture Utilities nodes GPU support](https://forums.chaos.com/t/v-ray-texture-utilities-nodes-gpu-support/124876)

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**Author:** [@julio\_arvellos](https://forums.chaos.com/u/julio_arvellos)\
**Replies:** 2\
**Last updated:** [May 11, 2026, 1:02pm UTC](https://forums.chaos.com/t/v-ray-texture-utilities-nodes-gpu-support/124876 "2026-05-11T13:02:13Z")

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Hello! I’m trying to create some procedural textures and forgot that some Texture Utilities are not/or are partially supported with GPU. Any plans to expand this in the next release? I tried to create a radial wave pa…

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## [Node Wangler](https://forums.chaos.com/t/node-wangler/188913)

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**Author:** [@AHA\_Migration](https://forums.chaos.com/u/AHA_Migration)\
**Replies:** 1\
**Last updated:** [April 26, 2026, 1:14pm UTC](https://forums.chaos.com/t/node-wangler/188913 "2026-04-26T13:14:15Z")

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While texturing with Principal BSDF if the node wangler addon is on we just press Ctrl+Shift+T and then we select the textures to connect all the PBR maps like Diffuse, Roughness, Normal, Displacement to Principal BSDF i…

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## [Add a Global control of Proxies](https://forums.chaos.com/t/add-a-global-control-of-proxies/188912)

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**Author:** [@AHA\_Migration](https://forums.chaos.com/u/AHA_Migration)\
**Replies:** 1\
**Last updated:** [April 24, 2026, 4:53pm UTC](https://forums.chaos.com/t/add-a-global-control-of-proxies/188912 "2026-04-24T16:53:16Z")

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Hello! Currently in Blender, if you want to change the settings of proxies, you need to access each object one at a time. The idea here is to have a place with global control of some (or all) the properties, e.g. like …

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## [Global Material Override similar to Global Switches → Override mtl](https://forums.chaos.com/t/global-material-override-similar-to-global-switches-override-mtl/188891)

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**Author:** [@AHA\_Migration](https://forums.chaos.com/u/AHA_Migration)\
**Replies:** 2\
**Last updated:** [April 22, 2026, 12:00am UTC](https://forums.chaos.com/t/global-material-override-similar-to-global-switches-override-mtl/188891 "2026-04-22T00:00:01Z")

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Add a render-time “Material Override” slot in V-Ray for Blender that replaces all scene materials with a single user-assigned material, without touching scene data. This is for clay/AO/lighting checks and fast lookdev. E…

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## [Solo mode in shader editor to tweak map](https://forums.chaos.com/t/solo-mode-in-shader-editor-to-tweak-map/188911)

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**Author:** [@eric\_kubiak](https://forums.chaos.com/u/eric_kubiak)\
**Replies:** 1\
**Last updated:** [April 17, 2026, 11:41am UTC](https://forums.chaos.com/t/solo-mode-in-shader-editor-to-tweak-map/188911 "2026-04-17T11:41:30Z")

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A solo mode to isolate a shader channel in the viewport for tweaking like other render engines does Submitted on AHA Ideas (VBLENDER-I-67).

[Next page](https://forums.chaos.com/c/v-ray/v-ray-for-blender/v-ray-for-blender-wishlist/219.md?page=1)
