12/6/2018 Starting "C:\Program Files\Autodesk\Maya2016\bin\mayabatch.exe" V-Ray VolumeGrid: loading R:/software/3d/Chaos Group/V-Ray/Maya/2016/_latest/maya_vray/scripts/VRayVolumeGridInit.mel... [2018/Dec/6|16:07:10] V-Ray: V-Ray Next for Maya, hotfix 1 version 4.04.02.00010 from Nov 19 2018, 21:35:32 [2018/Dec/6|16:07:10] V-Ray: V-Ray core version is 4.04.02 [2018/Dec/6|16:07:15] V-Ray: Loading plugins from "R:/software/3d/Chaos Group/V-Ray/Maya/2016/_latest/maya_vray/vrayplugins/vray_*.dll" [2018/Dec/6|16:07:16] V-Ray: 82 plugin(s) loaded successfully [2018/Dec/6|16:07:16] V-Ray: Finished loading plugins. [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7) [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node VRayCurvature (id: 1115347/0x001104D3) [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node VRayTriplanar (id: 1115362/0x001104E2) [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node VRayPointParticleMtl (id: 1115353/0x001104D9) [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node VRayStochasticFlakesMtl (id: 1115359/0x001104DF) [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node VRayAlSurface (id: 1115350/0x001104D6) [2018/Dec/6|16:07:18] V-Ray: Registered dynamic node VRayHairNextMtl (id: 1115320/0x001104B8) info: MDL SDK 2018.1, build 307800.1800, 09 Aug 2018, nt-x86-64 info: Loaded library "R:\software\3d\Chaos Group\V-Ray\Maya\2016\_latest\maya_root\bin\libvrayfreeimage.dll". V-Ray VolumeGrid: OK. pymel.core : INFO : Updating pymel with pre-loaded plugins: vrayvolumegrid, vrayformaya, autoLoader, modelingToolkit Error: file: C:/ProgramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts-2016/bonusToolsMenu.mel line 1913: UI commands can't be run in batch mode. Running submission script "//ATLAS/renderFarm/DeadlineRepository/DeadlineRepository10/submission/MayaVRayDBR/Main/SubmitMayaVRayDBRToDeadline.py" Running submission script "//ATLAS/renderFarm/DeadlineRepository/DeadlineRepository10/submission/Maya/Main/SubmitMayaToDeadline.mel" Turtle Renderer 2016.0.0 Running Turtle startup script +++++++ Turtle for Maya registered successfully ++++++ Error: line 1: RuntimeError: file line 1: Plug-in, "xfrog", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "vrayformaya2008", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "maxwell", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "TurtleForMaya2008", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "ToolBox", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "Seamour", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "Stitch", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "RenderMan_for_Maya", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "mayaswitchmtl2013", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "finalRender", was not found on MAYA_PLUG_IN_PATH. Error: line 1: RuntimeError: file line 1: Plug-in, "COLLADA", was not found on MAYA_PLUG_IN_PATH. File read in 94.2 seconds. Result: Y:/170105_DG_Subaru_VirtualGarage/build/assetBuild/vehGC7/3d/maya/scenes/GC7-L_MY20_Exterior_Master_Garaging_RND01_V17__16520.mb V-Ray: Starting render [2018/Dec/6|16:09:00] V-Ray: Exporting scene to V-Ray. [2018/Dec/6|16:09:00] V-Ray: Parsing light links time 0h 0m 0.1s (0.1 s) [2018/Dec/6|16:09:00] V-Ray debug: Using image file prefix "product\GC7-L_MY20_Exterior_Master_Garaging_RND01_V17\_25Di_limitedXT_opt_34" [2018/Dec/6|16:09:00] V-Ray debug: Exporting scene lights. [2018/Dec/6|16:09:00] V-Ray debug: NDAG: 6963 [2018/Dec/6|16:09:00] V-Ray debug: Exporting scene geometry and materials. [2018/Dec/6|16:09:00] V-Ray debug: Number of dependency nodes: 7558 [2018/Dec/6|16:09:00] V-Ray: Translating scene geometry for V-Ray [2018/Dec/6|16:09:00] V-Ray: (Estimated time remaining: 0h 0m 3.2s): 12 % completed [2018/Dec/6|16:09:01] V-Ray: (Estimated time remaining: 0h 0m 2.1s): 22 % completed [2018/Dec/6|16:09:01] V-Ray: (Estimated time remaining: 0h 0m 2.0s): 30 % completed [2018/Dec/6|16:09:01] V-Ray: (Estimated time remaining: 0h 0m 1.6s): 43 % completed [2018/Dec/6|16:09:01] V-Ray: (Estimated time remaining: 0h 0m 1.4s): 50 % completed [2018/Dec/6|16:09:02] V-Ray: (Estimated time remaining: 0h 0m 1.1s): 60 % completed [2018/Dec/6|16:09:02] V-Ray: (Estimated time remaining: 0h 0m 1.0s): 70 % completed [2018/Dec/6|16:09:03] V-Ray: (Estimated time remaining: 0h 0m 0.7s): 81 % completed [2018/Dec/6|16:09:03] V-Ray: (Estimated time remaining: 0h 0m 0.3s): 92 % completed [2018/Dec/6|16:09:03] V-Ray: Total time translating scene for V-Ray 0h 0m 3.6s (3.6 s) [2018/Dec/6|16:09:03] V-Ray: Rendering. [2018/Dec/6|16:09:03] V-Ray: Clearing bitmap cache memory... [2018/Dec/6|16:09:03] V-Ray debug: Setting up sequence data. [2018/Dec/6|16:09:03] V-Ray debug: Setting render channels. [2018/Dec/6|16:09:03] V-Ray: Rendering frames. [2018/Dec/6|16:09:03] V-Ray debug: cmd: vrend -q [2018/Dec/6|16:09:03] V-Ray debug: vrend result: false [2018/Dec/6|16:09:03] V-Ray debug: cmd: vrend -isRendering [2018/Dec/6|16:09:03] V-Ray debug: vrend result: true [2018/Dec/6|16:09:03] V-Ray: Updating frame at time 1.00 [2018/Dec/6|16:09:05] V-Ray: (Estimated time remaining: 0h 0m 18.0s): 10 % completed [2018/Dec/6|16:09:07] V-Ray: (Estimated time remaining: 0h 0m 13.9s): 21 % completed [2018/Dec/6|16:09:08] V-Ray: (Estimated time remaining: 0h 0m 11.0s): 30 % completed [2018/Dec/6|16:09:09] V-Ray: (Estimated time remaining: 0h 0m 8.6s): 40 % completed [2018/Dec/6|16:09:10] V-Ray: (Estimated time remaining: 0h 0m 6.6s): 50 % completed [2018/Dec/6|16:09:11] V-Ray: (Estimated time remaining: 0h 0m 5.0s): 60 % completed [2018/Dec/6|16:09:12] V-Ray: (Estimated time remaining: 0h 0m 3.6s): 70 % completed [2018/Dec/6|16:09:13] V-Ray: (Estimated time remaining: 0h 0m 2.2s): 81 % completed [2018/Dec/6|16:09:15] V-Ray: (Estimated time remaining: 0h 0m 1.3s): 90 % completed [2018/Dec/6|16:09:22] V-Ray: Total time updating frame 0h 0m 18.6s (18.6 s) [2018/Dec/6|16:09:22] V-Ray debug: Calling beginSequence(). [2018/Dec/6|16:09:22] V-Ray: Preparing renderer... [2018/Dec/6|16:09:22] V-Ray: Using Intel Embree ray server [2018/Dec/6|16:09:22] V-Ray: Setting assets search paths to "C:\Program Files\Autodesk\Maya2016\bin/;Y:\170105_DG_Subaru_VirtualGarage\build\.common\models\vehGC7-L/;" [2018/Dec/6|16:09:22] V-Ray: VRayScene: Found file for frame 1: "Y:/170105_DG_Subaru_VirtualGarage/build/.common/models/vehGC7-L/vehGC7-L_Limited_opt_21.vrscene" [2018/Dec/6|16:09:22] V-Ray: Reading scene file "Y:/170105_DG_Subaru_VirtualGarage/build/.common/models/vehGC7-L/vehGC7-L_Limited_opt_21.vrscene" [2018/Dec/6|16:09:22] V-Ray: Y:/170105_DG_Subaru_VirtualGarage/build/.common/models/vehGC7-L/vehGC7-L_Limited_opt_21.vrscene [2018/Dec/6|16:09:23] V-Ray: Scene file parsed successfully in 0.5 s. [2018/Dec/6|16:09:23] V-Ray: Scene created successfully. [2018/Dec/6|16:09:23] V-Ray: Objects in scene: 6128 [2018/Dec/6|16:09:23] V-Ray: VRayScene: Scene node sets: 1 [2018/Dec/6|16:09:23] V-Ray: VRayScene: Instancer items: 1928 [2018/Dec/6|16:09:23] V-Ray debug: Preparing scene for rendering... [2018/Dec/6|16:09:23] V-Ray: Preparing scene for rendering... [2018/Dec/6|16:09:23] V-Ray debug: [RenderView] startCameraTime=1.000000, endCameraTime=2.000000 [2018/Dec/6|16:09:23] V-Ray debug: [RenderView] numCameraTMs=2, numFrames=1, frameSamples=2 [2018/Dec/6|16:09:23] V-Ray: Tiled texture cache set to 4000 MB [2018/Dec/6|16:09:23] V-Ray: Creating bitmap manager [2018/Dec/6|16:09:23] V-Ray: Bitmap manager created. [2018/Dec/6|16:09:24] V-Ray debug: [RenderView] startCameraTime=1.000000, endCameraTime=2.000000 [2018/Dec/6|16:09:24] V-Ray debug: [RenderView] numCameraTMs=2, numFrames=1, frameSamples=2 [2018/Dec/6|16:09:24] V-Ray: Scanning scene for light plugins. [2018/Dec/6|16:09:24] V-Ray: 15 lights found. [2018/Dec/6|16:09:24] V-Ray: Using adaptive light evaluation with 8 lights. [2018/Dec/6|16:09:24] V-Ray debug: Creating render callback from built-in VFB. [2018/Dec/6|16:09:24] V-Ray debug: [RenderView] startCameraTime=1.000000, endCameraTime=2.000000 [2018/Dec/6|16:09:24] V-Ray debug: [RenderView] numCameraTMs=2, numFrames=1, frameSamples=2 [2018/Dec/6|16:09:24] V-Ray: Using normal thread priority. [2018/Dec/6|16:09:24] V-Ray warning: Subpixel color mapping is incompatible with adaptive lights and will be ignored. [2018/Dec/6|16:09:24] V-Ray: Max ray intensity is enabled: rendered result may have incorrect brightness. [2018/Dec/6|16:09:24] V-Ray debug: Preparing camera sampler. [2018/Dec/6|16:09:24] V-Ray debug: Preparing scene for frame... [2018/Dec/6|16:09:24] V-Ray: Preparing scene for frame... [2018/Dec/6|16:09:24] V-Ray debug: Create bitmap buffer for Y:/170105_DG_Subaru_VirtualGarage/build/.common/maps/vehCrosstrek_studioLighting_v02.hdr: MipMapBmpBuf for mipmap=None pixelformat=RGBE32 [2018/Dec/6|16:09:25] V-Ray: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/build/.common/maps/vehCrosstrek_studioLighting_v02.hdr" loaded. [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:25] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:25] V-Ray debug: Create bitmap buffer for Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_mesh(30x26mm)_color.tif: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [2018/Dec/6|16:09:25] V-Ray: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_mesh(30x26mm)_color.tif" loaded. [2018/Dec/6|16:09:25] V-Ray debug: Compiling geometry... [2018/Dec/6|16:09:25] V-Ray: Compiling geometry... [2018/Dec/6|16:09:33] V-Ray debug: Preparing ray server. [2018/Dec/6|16:09:33] V-Ray: Using Embree ray tracing. [2018/Dec/6|16:09:33] V-Ray: Building Embree static accelerator... [2018/Dec/6|16:09:34] V-Ray debug: Setting up 1 thread(s) [2018/Dec/6|16:09:35] V-Ray: (Estimated time remaining: 0h 0m 4.9s): 20 % completed [2018/Dec/6|16:09:35] V-Ray: (Estimated time remaining: 0h 0m 1.0s): 58 % completed [2018/Dec/6|16:09:35] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 96 % completed [2018/Dec/6|16:09:35] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:35] V-Ray: Building Embree static trees took 1107 milliseconds, memory used 791.71 MB [2018/Dec/6|16:09:35] V-Ray debug: Building dynamic geometry trees took 1 ms. [2018/Dec/6|16:09:35] V-Ray: Building Embree dynamic geometry tree... [2018/Dec/6|16:09:35] V-Ray: Embree dynamic geometry tree contains 1924 primitives. [2018/Dec/6|16:09:35] V-Ray debug: Setting up 1 thread(s) [2018/Dec/6|16:09:35] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:35] V-Ray: Embree dynamic geometry tree built in 2.52 ms. [2018/Dec/6|16:09:35] V-Ray: Embree dynamic geometry tree takes 0.29 MB. [2018/Dec/6|16:09:35] V-Ray debug: Full rayserver build. Took 1729.032 ms. [2018/Dec/6|16:09:35] V-Ray debug: Scene bounding box is [-1000,-80.5662,-1000]-[1000,124,1000] [2018/Dec/6|16:09:35] V-Ray debug: Preparing direct light manager. [2018/Dec/6|16:09:35] V-Ray debug: Initializing built-in VFB. [2018/Dec/6|16:09:35] V-Ray debug: OpenEXR compression type is 3 [2018/Dec/6|16:09:35] V-Ray debug: OpenEXR data window: render region [2018/Dec/6|16:09:35] V-Ray debug: VFB writing to raw image file [2018/Dec/6|16:09:35] V-Ray debug: 2 render channels in sequence data [2018/Dec/6|16:09:35] V-Ray debug: No additional render channels found; using optimized render channels calculations [2018/Dec/6|16:09:35] V-Ray debug: Preparing global light manager. [2018/Dec/6|16:09:35] V-Ray: Using 1.75 MB for adaptive lights buffer [2018/Dec/6|16:09:35] V-Ray debug: Irradiance sample size is 84 bytes [2018/Dec/6|16:09:35] V-Ray debug: Cannot use fast GI because secondary engine is not brute force or none [2018/Dec/6|16:09:35] V-Ray debug: Photon size is 56 bytes. [2018/Dec/6|16:09:35] V-Ray debug: Light cache sample size is 136 bytes. [2018/Dec/6|16:09:35] V-Ray debug: Light cache built state is 0 [2018/Dec/6|16:09:35] V-Ray: Building light cache. [2018/Dec/6|16:09:35] V-Ray warning: Performance loss: number of rendering threads (72) is greater than number of light cache passes (64); some threads will be idle. [2018/Dec/6|16:09:35] V-Ray: Tracing 1000000 image samples for light cache in 64 passes. [2018/Dec/6|16:09:35] V-Ray: Using 302.18 MB for light cache preview buffer [2018/Dec/6|16:09:35] V-Ray: Building light cache... [2018/Dec/6|16:09:35] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:36] V-Ray debug: Create bitmap buffer for Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_NoiseSibo_Black_Bump.tga: MipMapBmpBuf for mipmap=None pixelformat=RGB32 [2018/Dec/6|16:09:36] V-Ray debug: Create bitmap buffer for Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_s_EyesiteSticker_Label_color.tga: MipMapBmpBuf for mipmap=None pixelformat=RGB32 [2018/Dec/6|16:09:36] V-Ray debug: Optimized bitmap buffer for file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_NoiseSibo_Black_Bump.tga": MipMapBmpBuf from MipMapBmpBuf [2018/Dec/6|16:09:36] V-Ray: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_NoiseSibo_Black_Bump.tga" loaded. [2018/Dec/6|16:09:36] V-Ray debug: Optimized bitmap buffer for file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_s_EyesiteSticker_Label_color.tga": MipMapBmpBuf from MipMapBmpBuf [2018/Dec/6|16:09:36] V-Ray: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_s_EyesiteSticker_Label_color.tga" loaded. [2018/Dec/6|16:09:36] V-Ray debug: Create bitmap buffer for Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_color_black.tga: MipMapBmpBuf for mipmap=None pixelformat=RGB32 [2018/Dec/6|16:09:36] V-Ray debug: Optimized bitmap buffer for file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_color_black.tga": MipMapBmpBuf from MipMapBmpBuf [2018/Dec/6|16:09:36] V-Ray: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_color_black.tga" loaded. [2018/Dec/6|16:09:36] V-Ray debug: Create bitmap buffer for Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_Bump.tif: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [2018/Dec/6|16:09:36] V-Ray: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_Bump.tif" loaded. [2018/Dec/6|16:09:38] V-Ray: (Estimated time remaining: 0h 0m 0.7s): 78 % completed [2018/Dec/6|16:09:38] V-Ray: (Estimated time remaining: 0h 0m 0.5s): 83 % completed [2018/Dec/6|16:09:38] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:39] V-Ray: Merging light cache passes. [2018/Dec/6|16:09:39] V-Ray: Merging light cache passes... [2018/Dec/6|16:09:39] V-Ray debug: Setting up 8 thread(s) [2018/Dec/6|16:09:39] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 0 with 32 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 1 with 27 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 2 with 37 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 3 with 22 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 4 with 25 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 5 with 36 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 6 with 39 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 7 with 40 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 8 with 60 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 9 with 33 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 10 with 36 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 11 with 31 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 12 with 61 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 13 with 41 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 14 with 31 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 15 with 42 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 16 with 54 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 17 with 36 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 18 with 33 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 19 with 54 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 20 with 37 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 21 with 45 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 22 with 42 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 23 with 46 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 24 with 50 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 25 with 43 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 26 with 49 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 27 with 40 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 28 with 45 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 29 with 51 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 30 with 47 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 31 with 44 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 32 with 52 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 33 with 50 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 34 with 49 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 35 with 48 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 36 with 47 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 37 with 48 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 38 with 47 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 39 with 52 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 40 with 56 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 41 with 60 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 42 with 48 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 43 with 62 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 44 with 42 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 45 with 45 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 46 with 58 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 47 with 50 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 48 with 58 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 49 with 59 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 50 with 47 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 51 with 65 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 52 with 48 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 53 with 52 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 54 with 46 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 55 with 69 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 56 with 45 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 57 with 55 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 58 with 48 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 59 with 62 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 60 with 44 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 61 with 54 samples [2018/Dec/6|16:09:39] V-Ray debug: Post-merging pass 62 with 51 samples [2018/Dec/6|16:09:39] V-Ray: Light cache contains 3779 samples. [2018/Dec/6|16:09:39] V-Ray debug: Light cache samples collected; compiling lookup tree. [2018/Dec/6|16:09:39] V-Ray: Light cache base memory usage is 7.3 MB. [2018/Dec/6|16:09:39] V-Ray: Prefiltering light cache. [2018/Dec/6|16:09:39] V-Ray: Prefiltering light cache... [2018/Dec/6|16:09:39] V-Ray: Average rays per light cache sample: 79.50 (min 1, max 1005) [2018/Dec/6|16:09:39] V-Ray: Using premultiplied light cache. [2018/Dec/6|16:09:39] V-Ray debug: Rendering image. [2018/Dec/6|16:09:39] V-Ray: Rendering image... [2018/Dec/6|16:09:39] V-Ray debug: Setting up 72 thread(s) [2018/Dec/6|16:09:41] V-Ray: (Estimated time remaining: 0h 0m 17.3s): 10 % completed [2018/Dec/6|16:09:43] V-Ray: (Estimated time remaining: 0h 0m 14.9s): 20 % completed [2018/Dec/6|16:09:45] V-Ray: (Estimated time remaining: 0h 0m 12.9s): 30 % completed [2018/Dec/6|16:09:47] V-Ray: (Estimated time remaining: 0h 0m 10.9s): 40 % completed [2018/Dec/6|16:09:48] V-Ray: (Estimated time remaining: 0h 0m 9.2s): 50 % completed [2018/Dec/6|16:09:50] V-Ray: (Estimated time remaining: 0h 0m 7.3s): 60 % completed [2018/Dec/6|16:09:52] V-Ray: (Estimated time remaining: 0h 0m 5.5s): 70 % completed [2018/Dec/6|16:09:54] V-Ray: (Estimated time remaining: 0h 0m 3.7s): 80 % completed [2018/Dec/6|16:09:56] V-Ray: (Estimated time remaining: 0h 0m 1.6s): 91 % completed [2018/Dec/6|16:09:57] V-Ray debug: Qt threads completed [2018/Dec/6|16:09:57] V-Ray: Saving raw image file [2018/Dec/6|16:09:57] V-Ray: (Estimated time remaining: 0h 0m 0.7s): 10 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.6s): 20 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.5s): 31 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.5s): 40 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.4s): 50 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.3s): 61 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.2s): 71 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.2s): 80 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 90 % completed [2018/Dec/6|16:09:58] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 100 % completed [2018/Dec/6|16:09:58] V-Ray: Successfully written image file "Y:/170105_DG_Subaru_VirtualGarage/build/assetBuild/vehGC7/3d/maya/renders/product\GC7-L_MY20_Exterior_Master_Garaging_RND01_V17\_25Di_limitedXT_opt_34.exr" [2018/Dec/6|16:09:58] V-Ray: Number of raycasts: 271080065 (27.48 per pixel) [2018/Dec/6|16:09:58] V-Ray: Camera rays: 12598926 (1.28 per pixel) [2018/Dec/6|16:09:58] V-Ray: Shadow rays: 836522 (0.08 per pixel) [2018/Dec/6|16:09:58] V-Ray: GI rays: 13162120 (1.33 per pixel) [2018/Dec/6|16:09:58] V-Ray: Reflection rays: 0 (0.00 per pixel) [2018/Dec/6|16:09:58] V-Ray: Refraction rays: 0 (0.00 per pixel) [2018/Dec/6|16:09:58] V-Ray: Unshaded rays: 245030198 (24.84 per pixel) [2018/Dec/6|16:09:58] V-Ray debug: Clearing global light manager. [2018/Dec/6|16:09:58] V-Ray: Light cache utilization: 98.64% [2018/Dec/6|16:09:58] V-Ray: Premultiplied light cache utilization: 85.52% [2018/Dec/6|16:09:58] V-Ray debug: Clearing direct light manager. [2018/Dec/6|16:09:58] V-Ray: Number of light evaluations: 30185205 (3.06 per pixel) [2018/Dec/6|16:09:58] V-Ray debug: Clearing ray server. [2018/Dec/6|16:09:59] V-Ray: Maximum memory usage for resman: 9.07 MB [2018/Dec/6|16:09:59] V-Ray debug: Clearing geometry. [2018/Dec/6|16:09:59] V-Ray: Number of intersectable primitives: 13530232 [2018/Dec/6|16:09:59] V-Ray: SD triangles: 13528307 [2018/Dec/6|16:09:59] V-Ray: MB triangles: 0 [2018/Dec/6|16:09:59] V-Ray: Static primitives: 1924 [2018/Dec/6|16:09:59] V-Ray: Moving primitives: 0 [2018/Dec/6|16:09:59] V-Ray: Infinite primitives: 1 [2018/Dec/6|16:09:59] V-Ray: Static hair segments: 0 [2018/Dec/6|16:09:59] V-Ray: Moving hair segments: 0 [2018/Dec/6|16:09:59] V-Ray debug: Clearing camera image sampler. [2018/Dec/6|16:09:59] V-Ray debug: Clearing camera sampler. [2018/Dec/6|16:09:59] V-Ray debug: Clearing DMC sampler. [2018/Dec/6|16:09:59] V-Ray debug: Clearing path sampler. [2018/Dec/6|16:09:59] V-Ray debug: Clearing color mapper. [2018/Dec/6|16:09:59] V-Ray: Total frame time 0h 0m 55.5s (55.5 s) [2018/Dec/6|16:09:59] V-Ray debug: Calling endSequence(). [2018/Dec/6|16:10:00] V-Ray debug: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/build/.common/maps/vehCrosstrek_studioLighting_v02.hdr" unloaded. [2018/Dec/6|16:10:00] V-Ray debug: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_color_black.tga" unloaded. [2018/Dec/6|16:10:00] V-Ray debug: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_NoiseSibo_Black_Bump.tga" unloaded. [2018/Dec/6|16:10:00] V-Ray debug: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_sibo_Bump.tif" unloaded. [2018/Dec/6|16:10:00] V-Ray debug: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_p_mesh(30x26mm)_color.tif" unloaded. [2018/Dec/6|16:10:00] V-Ray debug: Bitmap file "Y:/170105_DG_Subaru_VirtualGarage/io/in/vehGC7/1_Data/MY20/181130/Maya2015_Project/sourceimages/int_s_EyesiteSticker_Label_color.tga" unloaded. [2018/Dec/6|16:10:00] V-Ray: Cleaning up bitmap manager [2018/Dec/6|16:10:00] V-Ray: Maximum memory usage for texman: 0.00 MB [2018/Dec/6|16:10:01] V-Ray: Total sequence time 0h 0m 57.2s (57.2 s) [2018/Dec/6|16:10:01] V-Ray debug: Exiting render(). [2018/Dec/6|16:10:01] V-Ray: Render complete [2018/Dec/6|16:10:01] V-Ray: ======================== [2018/Dec/6|16:10:01] V-Ray: Clearing exporter memory... [2018/Dec/6|16:10:01] V-Ray: Total time clearing exporter memory 0h 0m 0.3s (0.3 s) Scene Y:/170105_DG_Subaru_VirtualGarage/build/assetBuild/vehGC7/3d/maya/scenes/GC7-L_MY20_Exterior_Master_Garaging_RND01_V17__16520.mb completed. [2018/Dec/6|16:10:01] V-Ray debug: Unloading plugins. [2018/Dec/6|16:10:01] V-Ray debug: Deleting plugin manager.