[2019/Jul/30|01:26:23] Entering Render(). [2019/Jul/30|01:26:23] Setting up MAX progress callback. [2019/Jul/30|01:26:23] Creating G-buffer channels. [2019/Jul/30|01:26:23] Starting frame timer. [2019/Jul/30|01:26:23] Entering RenderAtTime(t=37824, fieldMask=3) [2019/Jul/30|01:26:23] Rendering frame at time 37824 [2019/Jul/30|01:26:23] Setting up frame data. [2019/Jul/30|01:26:23] Extracting frame data from FrameParams. [2019/Jul/30|01:26:23] Extracting frame data from VRender Environment params. [2019/Jul/30|01:26:23] Extracting frame data for fields. [2019/Jul/30|01:26:23] Extracting frame data from node (High_View_Up). [2019/Jul/30|01:26:23] Rendering from camera High_View_Up [2019/Jul/30|01:26:23] Setting up frame region. [2019/Jul/30|01:26:23] Clearing previous contents of frame buffer. [2019/Jul/30|01:26:23] Calling beginFrame(). [2019/Jul/30|01:26:23] Calling beginFrame() in the main thread. [2019/Jul/30|01:26:23] Entering beginFrame(). [2019/Jul/30|01:26:23] Setting RenderGlobalContext. [2019/Jul/30|01:26:23] Broadcasting NOTIFY_RENDER_PREEVAL. [2019/Jul/30|01:26:27] Updating the tone operator. [2019/Jul/30|01:26:27] Preparing camera sampler. [2019/Jul/30|01:26:27] Calling update(). [2019/Jul/30|01:26:27] Updating scene materials for time=37824 [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Hide_Corridor" [2019/Jul/30|01:26:27] Updating "Hide_Corridor" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607486" [2019/Jul/30|01:26:27] Updating "Material #2054607486" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+010_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+010_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+033_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+033_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Hide_Corridor" [2019/Jul/30|01:26:27] Updating "Hide_Corridor" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607486" [2019/Jul/30|01:26:27] Updating "Material #2054607486" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+023_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+023_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign80" [2019/Jul/30|01:26:27] Updating "Sign80" [2019/Jul/30|01:26:27] Loading bitmaps for "End_AXC" [2019/Jul/30|01:26:27] Updating "End_AXC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Start_AXC" [2019/Jul/30|01:26:27] Updating "Start_AXC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign65" [2019/Jul/30|01:26:27] Updating "Sign65" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign80" [2019/Jul/30|01:26:27] Updating "Sign80" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "greenGrassOuter" [2019/Jul/30|01:26:27] Updating "greenGrassOuter" [2019/Jul/30|01:26:27] Loading bitmaps for "grassGreenOuter" [2019/Jul/30|01:26:27] Updating "grassGreenOuter" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+022_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+022_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+028_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+028_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+020_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+020_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "PhoneBooth_Steel" [2019/Jul/30|01:26:27] Updating "PhoneBooth_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858903" [2019/Jul/30|01:26:27] Updating "Map #50858903" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054588324" [2019/Jul/30|01:26:27] Updating "Material #2054588324" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Conc_Tram" [2019/Jul/30|01:26:27] Updating "UC_Conc_Tram" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerbs_Cstone" [2019/Jul/30|01:26:27] Updating "Kerbs_Cstone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Civil_dirt" [2019/Jul/30|01:26:27] Updating "Civil_dirt" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Blustone" [2019/Jul/30|01:26:27] Updating "UC_Civ_Blustone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Worn" [2019/Jul/30|01:26:27] Updating "Asphalt_Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Road_Light" [2019/Jul/30|01:26:27] Updating "Road_Light" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_02" [2019/Jul/30|01:26:27] Updating "Conc_Generic_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panel" [2019/Jul/30|01:26:27] Updating "Conc_Panel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Wall_Rock" [2019/Jul/30|01:26:27] Updating "UC_Wall_Rock" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Mulch" [2019/Jul/30|01:26:27] Updating "UC_Mulch" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_02" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Barrier_Context" [2019/Jul/30|01:26:27] Updating "UC_Barrier_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Barrier_Design" [2019/Jul/30|01:26:27] Updating "UC_Barrier_Design" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Asphalt_Red" [2019/Jul/30|01:26:27] Updating "UC_Asphalt_Red" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_Asphalt_Green" [2019/Jul/30|01:26:27] Updating "UC_Road_Asphalt_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_Yellow" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_Yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Pave_Context" [2019/Jul/30|01:26:27] Updating "Conc_Pave_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Kerb_Blue" [2019/Jul/30|01:26:27] Updating "UC_Kerb_Blue" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerb_Context" [2019/Jul/30|01:26:27] Updating "Kerb_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbDesign" [2019/Jul/30|01:26:27] Updating "KerbDesign" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_White" [2019/Jul/30|01:26:27] Updating "UC_Metal_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "New_Gravel" [2019/Jul/30|01:26:27] Updating "New_Gravel" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715770" [2019/Jul/30|01:26:27] Updating "Map #2122715770" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715766" [2019/Jul/30|01:26:27] Updating "Map #2122715766" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "ML_Dirt_Road_Edge" [2019/Jul/30|01:26:27] Updating "ML_Dirt_Road_Edge" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Mesh" [2019/Jul/30|01:26:27] Updating "Metal_Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Metal_Perf" [2019/Jul/30|01:26:27] Updating "Rail_Metal_Perf" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Corten" [2019/Jul/30|01:26:27] Updating "UC_Corten" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123842" [2019/Jul/30|01:26:27] Updating "Material #123842" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Novotel_glass_gen_transp" [2019/Jul/30|01:26:27] Updating "Novotel_glass_gen_transp" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Baseplate" [2019/Jul/30|01:26:27] Updating "Rail_Baseplate" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Green_Conc" [2019/Jul/30|01:26:27] Updating "Green_Conc" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "ML_Conc_Speckled" [2019/Jul/30|01:26:27] Updating "ML_Conc_Speckled" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panel" [2019/Jul/30|01:26:27] Updating "Conc_Panel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "LX_White_Conc" [2019/Jul/30|01:26:27] Updating "LX_White_Conc" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Metal_Track" [2019/Jul/30|01:26:27] Updating "Rail_Metal_Track" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "SleeperBallast" [2019/Jul/30|01:26:27] Updating "SleeperBallast" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road" [2019/Jul/30|01:26:27] Updating "UC_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Aero" [2019/Jul/30|01:26:27] Updating "Aero" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Aero Worn" [2019/Jul/30|01:26:27] Updating "Aero Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Road Light" [2019/Jul/30|01:26:27] Updating "Road Light" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt Worn" [2019/Jul/30|01:26:27] Updating "Asphalt Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858603" [2019/Jul/30|01:26:27] Updating "Map #50858603" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858602" [2019/Jul/30|01:26:27] Updating "Map #50858602" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858602" [2019/Jul/30|01:26:27] Updating "Map #50858602" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123857" [2019/Jul/30|01:26:27] Updating "Material #123857" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "kerb_Cstone" [2019/Jul/30|01:26:27] Updating "kerb_Cstone" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #15" [2019/Jul/30|01:26:27] Updating "Map #15" [2019/Jul/30|01:26:27] Loading bitmaps for "Civil_dirt" [2019/Jul/30|01:26:27] Updating "Civil_dirt" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #14" [2019/Jul/30|01:26:27] Updating "Map #14" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Blustone" [2019/Jul/30|01:26:27] Updating "Blustone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Ashphalt_Worn" [2019/Jul/30|01:26:27] Updating "Ashphalt_Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123856" [2019/Jul/30|01:26:27] Updating "Material #123856" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Wall_Rock" [2019/Jul/30|01:26:27] Updating "UC_Wall_Rock" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Mulch" [2019/Jul/30|01:26:27] Updating "UC_Mulch" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Green" [2019/Jul/30|01:26:27] Updating "UC_Grass_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123852" [2019/Jul/30|01:26:27] Updating "Material #123852" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Barrier_Context" [2019/Jul/30|01:26:27] Updating "Barrier_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #5" [2019/Jul/30|01:26:27] Updating "Map #5" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Barrier_Design" [2019/Jul/30|01:26:27] Updating "Barrier_Design" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Red" [2019/Jul/30|01:26:27] Updating "Asphalt_Red" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Green" [2019/Jul/30|01:26:27] Updating "Asphalt_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123847" [2019/Jul/30|01:26:27] Updating "Material #123847" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389087" [2019/Jul/30|01:26:27] Updating "Map #2138389087" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Pave_Context" [2019/Jul/30|01:26:27] Updating "Conc_Pave_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerb_Blue_Stone" [2019/Jul/30|01:26:27] Updating "Kerb_Blue_Stone" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbContext" [2019/Jul/30|01:26:27] Updating "KerbContext" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbDesign" [2019/Jul/30|01:26:27] Updating "KerbDesign" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+019_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+019_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607928" [2019/Jul/30|01:26:27] Updating "Material #2054607928" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+009_+038_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+009_+038_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "concrete #2" [2019/Jul/30|01:26:27] Updating "concrete #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #261" [2019/Jul/30|01:26:27] Updating "Map #261" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #256" [2019/Jul/30|01:26:27] Updating "Map #256" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #256" [2019/Jul/30|01:26:27] Updating "Map #256" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #257" [2019/Jul/30|01:26:27] Updating "Map #257" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #257" [2019/Jul/30|01:26:27] Updating "Map #257" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #255" [2019/Jul/30|01:26:27] Updating "Map #255" [2019/Jul/30|01:26:27] Loading bitmaps for "LX_OLE" [2019/Jul/30|01:26:27] Updating "LX_OLE" [2019/Jul/30|01:26:27] Loading bitmaps for "Concrete_Base" [2019/Jul/30|01:26:27] Updating "Concrete_Base" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_Generic" [2019/Jul/30|01:26:27] Updating "metal_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #29" [2019/Jul/30|01:26:27] Updating "Map #29" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Galvinesed_Generic" [2019/Jul/30|01:26:27] Updating "Galvinesed_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #31" [2019/Jul/30|01:26:27] Updating "Map #31" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #30" [2019/Jul/30|01:26:27] Updating "Map #30" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+020_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+020_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "line markings white" [2019/Jul/30|01:26:27] Updating "line markings white" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715705" [2019/Jul/30|01:26:27] Updating "Map #2122715705" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715703" [2019/Jul/30|01:26:27] Updating "Map #2122715703" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+027_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+027_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Generic_Tree_01" [2019/Jul/30|01:26:27] Updating "Generic_Tree_01" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves" [2019/Jul/30|01:26:27] Updating "leaves" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858657" [2019/Jul/30|01:26:27] Updating "Map #50858657" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389115" [2019/Jul/30|01:26:27] Updating "Map #2138389115" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "bark" [2019/Jul/30|01:26:27] Updating "bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "SS_multiSub" [2019/Jul/30|01:26:27] Updating "SS_multiSub" [2019/Jul/30|01:26:27] Loading bitmaps for "whiteConcrete" [2019/Jul/30|01:26:27] Updating "whiteConcrete" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715708" [2019/Jul/30|01:26:27] Updating "Map #2122715708" [2019/Jul/30|01:26:27] Loading bitmaps for "road" [2019/Jul/30|01:26:27] Updating "road" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715704" [2019/Jul/30|01:26:27] Updating "Map #2122715704" [2019/Jul/30|01:26:27] Loading bitmaps for "grass" [2019/Jul/30|01:26:27] Updating "grass" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715707" [2019/Jul/30|01:26:27] Updating "Map #2122715707" [2019/Jul/30|01:26:27] Loading bitmaps for "LX_OLE" [2019/Jul/30|01:26:27] Updating "LX_OLE" [2019/Jul/30|01:26:27] Loading bitmaps for "Concrete_Base" [2019/Jul/30|01:26:27] Updating "Concrete_Base" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_Generic" [2019/Jul/30|01:26:27] Updating "metal_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #29" [2019/Jul/30|01:26:27] Updating "Map #29" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Galvinesed_Generic" [2019/Jul/30|01:26:27] Updating "Galvinesed_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #31" [2019/Jul/30|01:26:27] Updating "Map #31" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #30" [2019/Jul/30|01:26:27] Updating "Map #30" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+004_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+004_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_D" [2019/Jul/30|01:26:27] Updating "Area_D" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #125310" [2019/Jul/30|01:26:27] Updating "Material #125310" [2019/Jul/30|01:26:27] Loading bitmaps for "whiteGlass" [2019/Jul/30|01:26:27] Updating "whiteGlass" [2019/Jul/30|01:26:27] Loading bitmaps for "sidePlatform" [2019/Jul/30|01:26:27] Updating "sidePlatform" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7101691" [2019/Jul/30|01:26:27] Updating "Map #7101691" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7101692" [2019/Jul/30|01:26:27] Updating "Map #7101692" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7101690" [2019/Jul/30|01:26:27] Updating "Map #7101690" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "09_walls_blue" [2019/Jul/30|01:26:27] Updating "09_walls_blue" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass_opaque" [2019/Jul/30|01:26:27] Updating "Glass_opaque" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Grey_Gen" [2019/Jul/30|01:26:27] Updating "Grey_Gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "White_Building_material" [2019/Jul/30|01:26:27] Updating "White_Building_material" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Trans Glass" [2019/Jul/30|01:26:27] Updating "Trans Glass" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_light_gen" [2019/Jul/30|01:26:27] Updating "Metal_light_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #272562085" [2019/Jul/30|01:26:27] Updating "Material #272562085" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Catseyes" [2019/Jul/30|01:26:27] Updating "Catseyes" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+018_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+018_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+031_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+031_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Generic_Tree_06" [2019/Jul/30|01:26:27] Updating "Generic_Tree_06" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves2" [2019/Jul/30|01:26:27] Updating "leaves2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #41" [2019/Jul/30|01:26:27] Updating "Map #41" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389118" [2019/Jul/30|01:26:27] Updating "Map #2138389118" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #37" [2019/Jul/30|01:26:27] Updating "Map #37" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves1" [2019/Jul/30|01:26:27] Updating "leaves1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #42" [2019/Jul/30|01:26:27] Updating "Map #42" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389117" [2019/Jul/30|01:26:27] Updating "Map #2138389117" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #38" [2019/Jul/30|01:26:27] Updating "Map #38" [2019/Jul/30|01:26:27] Loading bitmaps for "bark" [2019/Jul/30|01:26:27] Updating "bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #39" [2019/Jul/30|01:26:27] Updating "Map #39" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858674" [2019/Jul/30|01:26:27] Updating "Map #50858674" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+014_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+014_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_EB0360A0" [2019/Jul/30|01:26:27] Updating "forest_automat_EB0360A0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "bark" [2019/Jul/30|01:26:27] Updating "bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #298" [2019/Jul/30|01:26:27] Updating "Map #298" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #296" [2019/Jul/30|01:26:27] Updating "Map #296" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #18" [2019/Jul/30|01:26:27] Updating "Map #18" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves" [2019/Jul/30|01:26:27] Updating "leaves" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858632" [2019/Jul/30|01:26:27] Updating "Map #50858632" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #297" [2019/Jul/30|01:26:27] Updating "Map #297" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389121" [2019/Jul/30|01:26:27] Updating "Map #2138389121" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves" [2019/Jul/30|01:26:27] Updating "leaves" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #9" [2019/Jul/30|01:26:27] Updating "Map #9" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389120" [2019/Jul/30|01:26:27] Updating "Map #2138389120" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "trunk" [2019/Jul/30|01:26:27] Updating "trunk" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858671" [2019/Jul/30|01:26:27] Updating "Map #50858671" [2019/Jul/30|01:26:27] Loading bitmaps for "bark" [2019/Jul/30|01:26:27] Updating "bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #39" [2019/Jul/30|01:26:27] Updating "Map #39" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858672" [2019/Jul/30|01:26:27] Updating "Map #50858672" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves" [2019/Jul/30|01:26:27] Updating "leaves" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389119" [2019/Jul/30|01:26:27] Updating "Map #2138389119" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #157" [2019/Jul/30|01:26:27] Updating "Map #157" [2019/Jul/30|01:26:27] Loading bitmaps for "bark" [2019/Jul/30|01:26:27] Updating "bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #49" [2019/Jul/30|01:26:27] Updating "Map #49" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #102" [2019/Jul/30|01:26:27] Updating "Map #102" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50" [2019/Jul/30|01:26:27] Updating "Map #50" [2019/Jul/30|01:26:27] Loading bitmaps for "leaves" [2019/Jul/30|01:26:27] Updating "leaves" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #9" [2019/Jul/30|01:26:27] Updating "Map #9" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389116" [2019/Jul/30|01:26:27] Updating "Map #2138389116" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "bark" [2019/Jul/30|01:26:27] Updating "bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #39" [2019/Jul/30|01:26:27] Updating "Map #39" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858673" [2019/Jul/30|01:26:27] Updating "Map #50858673" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054588374" [2019/Jul/30|01:26:27] Updating "Material #2054588374" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_Light" [2019/Jul/30|01:26:27] Updating "Conc_Generic_Light" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_cream" [2019/Jul/30|01:26:27] Updating "Conc_Generic_cream" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "gravelRed" [2019/Jul/30|01:26:27] Updating "gravelRed" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Wire_Mesh" [2019/Jul/30|01:26:27] Updating "Wire_Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #5" [2019/Jul/30|01:26:27] Updating "Map #5" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_White" [2019/Jul/30|01:26:27] Updating "UC_Metal_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Ballast" [2019/Jul/30|01:26:27] Updating "Rail_Ballast" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "ML_Dirt_Road_Edge" [2019/Jul/30|01:26:27] Updating "ML_Dirt_Road_Edge" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Circle_Mesh" [2019/Jul/30|01:26:27] Updating "Metal_Circle_Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Metal_Perf" [2019/Jul/30|01:26:27] Updating "Rail_Metal_Perf" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Corten" [2019/Jul/30|01:26:27] Updating "UC_Corten" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123842" [2019/Jul/30|01:26:27] Updating "Material #123842" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Novotel_glass_gen_transp" [2019/Jul/30|01:26:27] Updating "Novotel_glass_gen_transp" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Baseplate" [2019/Jul/30|01:26:27] Updating "Rail_Baseplate" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Green_Conc" [2019/Jul/30|01:26:27] Updating "Green_Conc" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "ML_Conc_Speckled" [2019/Jul/30|01:26:27] Updating "ML_Conc_Speckled" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panel" [2019/Jul/30|01:26:27] Updating "Conc_Panel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "LX_White_Conc" [2019/Jul/30|01:26:27] Updating "LX_White_Conc" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Rail_Metal_Track" [2019/Jul/30|01:26:27] Updating "Rail_Metal_Track" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "SleeperBallast" [2019/Jul/30|01:26:27] Updating "SleeperBallast" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Fence_Mesh" [2019/Jul/30|01:26:27] Updating "Fence_Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "seaford station brick structure" [2019/Jul/30|01:26:27] Updating "seaford station brick structure" [2019/Jul/30|01:26:27] Loading bitmaps for "silver poles" [2019/Jul/30|01:26:27] Updating "silver poles" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "brick structure concrete light" [2019/Jul/30|01:26:27] Updating "brick structure concrete light" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "brick structure concrete" [2019/Jul/30|01:26:27] Updating "brick structure concrete" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "bricks" [2019/Jul/30|01:26:27] Updating "bricks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "brick structure black" [2019/Jul/30|01:26:27] Updating "brick structure black" [2019/Jul/30|01:26:27] Loading bitmaps for "brick structure orange" [2019/Jul/30|01:26:27] Updating "brick structure orange" [2019/Jul/30|01:26:27] Loading bitmaps for "brick structure blue" [2019/Jul/30|01:26:27] Updating "brick structure blue" [2019/Jul/30|01:26:27] Loading bitmaps for "brick structure roof" [2019/Jul/30|01:26:27] Updating "brick structure roof" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_D3EC7490" [2019/Jul/30|01:26:27] Updating "forest_automat_D3EC7490" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "Chickweed Leaf" [2019/Jul/30|01:26:27] Updating "Chickweed Leaf" [2019/Jul/30|01:26:27] Loading bitmaps for "Chickweed Leaf" [2019/Jul/30|01:26:27] Updating "Chickweed Leaf" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #794" [2019/Jul/30|01:26:27] Updating "Map #794" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389127" [2019/Jul/30|01:26:27] Updating "Map #2138389127" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #607" [2019/Jul/30|01:26:27] Updating "Map #607" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #713" [2019/Jul/30|01:26:27] Updating "Map #713" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #712" [2019/Jul/30|01:26:27] Updating "Map #712" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #711" [2019/Jul/30|01:26:27] Updating "Map #711" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #727" [2019/Jul/30|01:26:27] Updating "Map #727" [2019/Jul/30|01:26:27] Loading bitmaps for "Grass Generic " [2019/Jul/30|01:26:27] Updating "Grass Generic " [2019/Jul/30|01:26:27] Loading bitmaps for "grass_front" [2019/Jul/30|01:26:27] Updating "grass_front" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389276" [2019/Jul/30|01:26:27] Updating "Map #2138389276" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #33" [2019/Jul/30|01:26:27] Updating "Map #33" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #27" [2019/Jul/30|01:26:27] Updating "Map #27" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389126" [2019/Jul/30|01:26:27] Updating "Map #2138389126" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #700" [2019/Jul/30|01:26:27] Updating "Map #700" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #32" [2019/Jul/30|01:26:27] Updating "Map #32" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #32" [2019/Jul/30|01:26:27] Updating "Map #32" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #5" [2019/Jul/30|01:26:27] Updating "Map #5" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #607" [2019/Jul/30|01:26:27] Updating "Map #607" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #650" [2019/Jul/30|01:26:27] Updating "Material #650" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389125" [2019/Jul/30|01:26:27] Updating "Map #2138389125" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #46" [2019/Jul/30|01:26:27] Updating "Map #46" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #32" [2019/Jul/30|01:26:27] Updating "Map #32" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #32" [2019/Jul/30|01:26:27] Updating "Map #32" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389271" [2019/Jul/30|01:26:27] Updating "Map #2138389271" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389129" [2019/Jul/30|01:26:27] Updating "Map #2138389129" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #32" [2019/Jul/30|01:26:27] Updating "Map #32" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+023_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+023_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "M_BallastGrassMix" [2019/Jul/30|01:26:27] Updating "M_BallastGrassMix" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389231" [2019/Jul/30|01:26:27] Updating "Map #2138389231" [2019/Jul/30|01:26:27] Loading bitmaps for "M_DeadGrass" [2019/Jul/30|01:26:27] Updating "M_DeadGrass" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389233" [2019/Jul/30|01:26:27] Updating "Map #2138389233" [2019/Jul/30|01:26:27] Loading bitmaps for "M_BallastGrass" [2019/Jul/30|01:26:27] Updating "M_BallastGrass" [2019/Jul/30|01:26:27] Loading bitmaps for "M_Ballast" [2019/Jul/30|01:26:27] Updating "M_Ballast" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389229" [2019/Jul/30|01:26:27] Updating "Map #2138389229" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389228" [2019/Jul/30|01:26:27] Updating "Map #2138389228" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389220" [2019/Jul/30|01:26:27] Updating "Map #2138389220" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389226" [2019/Jul/30|01:26:27] Updating "Map #2138389226" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389225" [2019/Jul/30|01:26:27] Updating "Map #2138389225" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389227" [2019/Jul/30|01:26:27] Updating "Map #2138389227" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389224" [2019/Jul/30|01:26:27] Updating "Map #2138389224" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389221" [2019/Jul/30|01:26:27] Updating "Map #2138389221" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389223" [2019/Jul/30|01:26:27] Updating "Map #2138389223" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389222" [2019/Jul/30|01:26:27] Updating "Map #2138389222" [2019/Jul/30|01:26:27] Loading bitmaps for "M_Grass" [2019/Jul/30|01:26:27] Updating "M_Grass" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389218" [2019/Jul/30|01:26:27] Updating "Map #2138389218" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389219" [2019/Jul/30|01:26:27] Updating "Map #2138389219" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389217" [2019/Jul/30|01:26:27] Updating "Map #2138389217" [2019/Jul/30|01:26:27] Loading bitmaps for "OC56_6_VR" [2019/Jul/30|01:26:27] Updating "OC56_6_VR" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS3" [2019/Jul/30|01:26:27] Updating "vray ROOTS3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1678" [2019/Jul/30|01:26:27] Updating "Map #1678" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1671" [2019/Jul/30|01:26:27] Updating "Map #1671" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH2" [2019/Jul/30|01:26:27] Updating "vray BRANCH2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1677" [2019/Jul/30|01:26:27] Updating "Map #1677" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH1" [2019/Jul/30|01:26:27] Updating "vray BRANCH1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1676" [2019/Jul/30|01:26:27] Updating "Map #1676" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH3" [2019/Jul/30|01:26:27] Updating "vray BRANCH3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1675" [2019/Jul/30|01:26:27] Updating "Map #1675" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG3" [2019/Jul/30|01:26:27] Updating "vray TWIG3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1674" [2019/Jul/30|01:26:27] Updating "Map #1674" [2019/Jul/30|01:26:27] Loading bitmaps for "vray FRUIT1" [2019/Jul/30|01:26:27] Updating "vray FRUIT1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1673" [2019/Jul/30|01:26:27] Updating "Map #1673" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK3" [2019/Jul/30|01:26:27] Updating "vray BARK3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1672" [2019/Jul/30|01:26:27] Updating "Map #1672" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK3" [2019/Jul/30|01:26:27] Updating "vray TRUNK3" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+017_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+017_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+009_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+009_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "StationSeafordPlatform" [2019/Jul/30|01:26:27] Updating "StationSeafordPlatform" [2019/Jul/30|01:26:27] Loading bitmaps for "whitePaint" [2019/Jul/30|01:26:27] Updating "whitePaint" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "platform painted" [2019/Jul/30|01:26:27] Updating "platform painted" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road_VP" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road_VP" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+005_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+005_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+029_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+029_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+019_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+019_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "BikeShed" [2019/Jul/30|01:26:27] Updating "BikeShed" [2019/Jul/30|01:26:27] Loading bitmaps for "walls_blue_WithOpacity" [2019/Jul/30|01:26:27] Updating "walls_blue_WithOpacity" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "walls_blue" [2019/Jul/30|01:26:27] Updating "walls_blue" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "KR8_Sub_03" [2019/Jul/30|01:26:27] Updating "KR8_Sub_03" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_A" [2019/Jul/30|01:26:27] Updating "Area_A" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+013_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+013_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "OverpassArea_Metal" [2019/Jul/30|01:26:27] Updating "OverpassArea_Metal" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054604719" [2019/Jul/30|01:26:27] Updating "Material #2054604719" [2019/Jul/30|01:26:27] Loading bitmaps for "OverpassArea_Metal" [2019/Jul/30|01:26:27] Updating "OverpassArea_Metal" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+023_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+023_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "RC_Barrier_Metal" [2019/Jul/30|01:26:27] Updating "RC_Barrier_Metal" [2019/Jul/30|01:26:27] Loading bitmaps for "RC_Barrier_Metal" [2019/Jul/30|01:26:27] Updating "RC_Barrier_Metal" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+029_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+029_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "01 - Default" [2019/Jul/30|01:26:27] Updating "01 - Default" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+006_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+006_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #24" [2019/Jul/30|01:26:27] Updating "Material #24" [2019/Jul/30|01:26:27] Loading bitmaps for "BrushedMetal" [2019/Jul/30|01:26:27] Updating "BrushedMetal" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #5" [2019/Jul/30|01:26:27] Updating "Map #5" [2019/Jul/30|01:26:27] Loading bitmaps for "04 - Default" [2019/Jul/30|01:26:27] Updating "04 - Default" [2019/Jul/30|01:26:27] Loading bitmaps for "LED_TheatreIndicator" [2019/Jul/30|01:26:27] Updating "LED_TheatreIndicator" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Ocean_Gradient_02" [2019/Jul/30|01:26:27] Updating "Ocean_Gradient_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #212" [2019/Jul/30|01:26:27] Updating "Material #212" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+009_+033_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+009_+033_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+021_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+021_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Ocean_Gradient_01" [2019/Jul/30|01:26:27] Updating "Ocean_Gradient_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign80" [2019/Jul/30|01:26:27] Updating "Sign80" [2019/Jul/30|01:26:27] Loading bitmaps for "End_AXC" [2019/Jul/30|01:26:27] Updating "End_AXC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Start_AXC" [2019/Jul/30|01:26:27] Updating "Start_AXC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign65" [2019/Jul/30|01:26:27] Updating "Sign65" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign80" [2019/Jul/30|01:26:27] Updating "Sign80" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+010_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+010_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+007_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+007_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+028_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+028_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+030_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+030_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_Orange" [2019/Jul/30|01:26:27] Updating "Conc_Generic_Orange" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389117" [2019/Jul/30|01:26:27] Updating "Map #2138389117" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389116" [2019/Jul/30|01:26:27] Updating "Map #2138389116" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+022_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+022_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+025_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+025_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+030_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+030_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_F348F4A0" [2019/Jul/30|01:26:27] Updating "forest_automat_F348F4A0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 9" [2019/Jul/30|01:26:27] Updating "FPColor ID 9" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 8" [2019/Jul/30|01:26:27] Updating "FPColor ID 8" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 7" [2019/Jul/30|01:26:27] Updating "FPColor ID 7" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 6" [2019/Jul/30|01:26:27] Updating "FPColor ID 6" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS1" [2019/Jul/30|01:26:27] Updating "vray ROOTS1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1687" [2019/Jul/30|01:26:27] Updating "Map #1687" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1679" [2019/Jul/30|01:26:27] Updating "Map #1679" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH2" [2019/Jul/30|01:26:27] Updating "vray BRANCH2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1686" [2019/Jul/30|01:26:27] Updating "Map #1686" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH1" [2019/Jul/30|01:26:27] Updating "vray BRANCH1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1685" [2019/Jul/30|01:26:27] Updating "Map #1685" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH3" [2019/Jul/30|01:26:27] Updating "vray BRANCH3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1684" [2019/Jul/30|01:26:27] Updating "Map #1684" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG2" [2019/Jul/30|01:26:27] Updating "vray TWIG2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1683" [2019/Jul/30|01:26:27] Updating "Map #1683" [2019/Jul/30|01:26:27] Loading bitmaps for "vray FLOWER1" [2019/Jul/30|01:26:27] Updating "vray FLOWER1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1682" [2019/Jul/30|01:26:27] Updating "Map #1682" [2019/Jul/30|01:26:27] Loading bitmaps for "vray STEM2" [2019/Jul/30|01:26:27] Updating "vray STEM2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1681" [2019/Jul/30|01:26:27] Updating "Map #1681" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK1" [2019/Jul/30|01:26:27] Updating "vray BARK1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1680" [2019/Jul/30|01:26:27] Updating "Map #1680" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK1" [2019/Jul/30|01:26:27] Updating "vray TRUNK1" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS3" [2019/Jul/30|01:26:27] Updating "vray ROOTS3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1670" [2019/Jul/30|01:26:27] Updating "Map #1670" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1663" [2019/Jul/30|01:26:27] Updating "Map #1663" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH2" [2019/Jul/30|01:26:27] Updating "vray BRANCH2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1669" [2019/Jul/30|01:26:27] Updating "Map #1669" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH1" [2019/Jul/30|01:26:27] Updating "vray BRANCH1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1668" [2019/Jul/30|01:26:27] Updating "Map #1668" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH3" [2019/Jul/30|01:26:27] Updating "vray BRANCH3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1667" [2019/Jul/30|01:26:27] Updating "Map #1667" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG3" [2019/Jul/30|01:26:27] Updating "vray TWIG3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1666" [2019/Jul/30|01:26:27] Updating "Map #1666" [2019/Jul/30|01:26:27] Loading bitmaps for "vray FRUIT1" [2019/Jul/30|01:26:27] Updating "vray FRUIT1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1665" [2019/Jul/30|01:26:27] Updating "Map #1665" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK3" [2019/Jul/30|01:26:27] Updating "vray BARK3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1664" [2019/Jul/30|01:26:27] Updating "Map #1664" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK3" [2019/Jul/30|01:26:27] Updating "vray TRUNK3" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS3" [2019/Jul/30|01:26:27] Updating "vray ROOTS3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1662" [2019/Jul/30|01:26:27] Updating "Map #1662" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1656" [2019/Jul/30|01:26:27] Updating "Map #1656" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH2" [2019/Jul/30|01:26:27] Updating "vray BRANCH2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1661" [2019/Jul/30|01:26:27] Updating "Map #1661" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH1" [2019/Jul/30|01:26:27] Updating "vray BRANCH1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1660" [2019/Jul/30|01:26:27] Updating "Map #1660" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH3" [2019/Jul/30|01:26:27] Updating "vray BRANCH3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1659" [2019/Jul/30|01:26:27] Updating "Map #1659" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG3" [2019/Jul/30|01:26:27] Updating "vray TWIG3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1658" [2019/Jul/30|01:26:27] Updating "Map #1658" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK3" [2019/Jul/30|01:26:27] Updating "vray BARK3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1657" [2019/Jul/30|01:26:27] Updating "Map #1657" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK3" [2019/Jul/30|01:26:27] Updating "vray TRUNK3" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS2" [2019/Jul/30|01:26:27] Updating "vray ROOTS2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1655" [2019/Jul/30|01:26:27] Updating "Map #1655" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1649" [2019/Jul/30|01:26:27] Updating "Map #1649" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG3" [2019/Jul/30|01:26:27] Updating "vray TWIG3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1654" [2019/Jul/30|01:26:27] Updating "Map #1654" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH3" [2019/Jul/30|01:26:27] Updating "vray BRANCH3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1653" [2019/Jul/30|01:26:27] Updating "Map #1653" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG2" [2019/Jul/30|01:26:27] Updating "vray TWIG2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1652" [2019/Jul/30|01:26:27] Updating "Map #1652" [2019/Jul/30|01:26:27] Loading bitmaps for "vray FRUIT1" [2019/Jul/30|01:26:27] Updating "vray FRUIT1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1651" [2019/Jul/30|01:26:27] Updating "Map #1651" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK2" [2019/Jul/30|01:26:27] Updating "vray BARK2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1650" [2019/Jul/30|01:26:27] Updating "Map #1650" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK2" [2019/Jul/30|01:26:27] Updating "vray TRUNK2" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS3" [2019/Jul/30|01:26:27] Updating "vray ROOTS3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1640" [2019/Jul/30|01:26:27] Updating "Map #1640" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1634" [2019/Jul/30|01:26:27] Updating "Map #1634" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH2" [2019/Jul/30|01:26:27] Updating "vray BRANCH2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1639" [2019/Jul/30|01:26:27] Updating "Map #1639" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH1" [2019/Jul/30|01:26:27] Updating "vray BRANCH1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1638" [2019/Jul/30|01:26:27] Updating "Map #1638" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BRANCH3" [2019/Jul/30|01:26:27] Updating "vray BRANCH3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1637" [2019/Jul/30|01:26:27] Updating "Map #1637" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG3" [2019/Jul/30|01:26:27] Updating "vray TWIG3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1636" [2019/Jul/30|01:26:27] Updating "Map #1636" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK3" [2019/Jul/30|01:26:27] Updating "vray BARK3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1635" [2019/Jul/30|01:26:27] Updating "Map #1635" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK3" [2019/Jul/30|01:26:27] Updating "vray TRUNK3" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS1" [2019/Jul/30|01:26:27] Updating "vray ROOTS1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #718" [2019/Jul/30|01:26:27] Updating "Map #718" [2019/Jul/30|01:26:27] Loading bitmaps for "vray FRUIT1" [2019/Jul/30|01:26:27] Updating "vray FRUIT1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #717" [2019/Jul/30|01:26:27] Updating "Map #717" [2019/Jul/30|01:26:27] Loading bitmaps for "vray LEAF1" [2019/Jul/30|01:26:27] Updating "vray LEAF1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #716" [2019/Jul/30|01:26:27] Updating "Map #716" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG1" [2019/Jul/30|01:26:27] Updating "vray TWIG1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #715" [2019/Jul/30|01:26:27] Updating "Map #715" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK1" [2019/Jul/30|01:26:27] Updating "vray BARK1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #714" [2019/Jul/30|01:26:27] Updating "Map #714" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK1" [2019/Jul/30|01:26:27] Updating "vray TRUNK1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #713" [2019/Jul/30|01:26:27] Updating "Map #713" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS1" [2019/Jul/30|01:26:27] Updating "vray ROOTS1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #700" [2019/Jul/30|01:26:27] Updating "Map #700" [2019/Jul/30|01:26:27] Loading bitmaps for "vray LEAF2" [2019/Jul/30|01:26:27] Updating "vray LEAF2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #699" [2019/Jul/30|01:26:27] Updating "Map #699" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TWIG1" [2019/Jul/30|01:26:27] Updating "vray TWIG1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #698" [2019/Jul/30|01:26:27] Updating "Map #698" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK1" [2019/Jul/30|01:26:27] Updating "vray BARK1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #697" [2019/Jul/30|01:26:27] Updating "Map #697" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK1" [2019/Jul/30|01:26:27] Updating "vray TRUNK1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #696" [2019/Jul/30|01:26:27] Updating "Map #696" [2019/Jul/30|01:26:27] Loading bitmaps for "vray ROOTS3" [2019/Jul/30|01:26:27] Updating "vray ROOTS3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #695" [2019/Jul/30|01:26:27] Updating "Map #695" [2019/Jul/30|01:26:27] Loading bitmaps for "vray LEAF2" [2019/Jul/30|01:26:27] Updating "vray LEAF2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #694" [2019/Jul/30|01:26:27] Updating "Map #694" [2019/Jul/30|01:26:27] Loading bitmaps for "vray BARK3" [2019/Jul/30|01:26:27] Updating "vray BARK3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #693" [2019/Jul/30|01:26:27] Updating "Map #693" [2019/Jul/30|01:26:27] Loading bitmaps for "vray TRUNK3" [2019/Jul/30|01:26:27] Updating "vray TRUNK3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #692" [2019/Jul/30|01:26:27] Updating "Map #692" [2019/Jul/30|01:26:27] Loading bitmaps for "Bark_2" [2019/Jul/30|01:26:27] Updating "Bark_2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2373" [2019/Jul/30|01:26:27] Updating "Map #2373" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2077" [2019/Jul/30|01:26:27] Updating "Map #2077" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2372" [2019/Jul/30|01:26:27] Updating "Map #2372" [2019/Jul/30|01:26:27] Loading bitmaps for "Limb " [2019/Jul/30|01:26:27] Updating "Limb " [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2371" [2019/Jul/30|01:26:27] Updating "Map #2371" [2019/Jul/30|01:26:27] Loading bitmaps for "Leafs" [2019/Jul/30|01:26:27] Updating "Leafs" [2019/Jul/30|01:26:27] Loading bitmaps for "backside" [2019/Jul/30|01:26:27] Updating "backside" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2370" [2019/Jul/30|01:26:27] Updating "Map #2370" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2369" [2019/Jul/30|01:26:27] Updating "Map #2369" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Leaf-Front" [2019/Jul/30|01:26:27] Updating "Leaf-Front" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1748" [2019/Jul/30|01:26:27] Updating "Map #1748" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1715" [2019/Jul/30|01:26:27] Updating "Map #1715" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2367" [2019/Jul/30|01:26:27] Updating "Map #2367" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Bark" [2019/Jul/30|01:26:27] Updating "Bark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2366" [2019/Jul/30|01:26:27] Updating "Map #2366" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2375" [2019/Jul/30|01:26:27] Updating "Map #2375" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+012_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+012_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Bay_Signage" [2019/Jul/30|01:26:27] Updating "Bay_Signage" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bay_Numbers" [2019/Jul/30|01:26:27] Updating "Bay_Numbers" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389111" [2019/Jul/30|01:26:27] Updating "Map #2138389111" [2019/Jul/30|01:26:27] Loading bitmaps for "Bay_Signage" [2019/Jul/30|01:26:27] Updating "Bay_Signage" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389111" [2019/Jul/30|01:26:27] Updating "Map #2138389111" [2019/Jul/30|01:26:27] Loading bitmaps for "line markings white" [2019/Jul/30|01:26:27] Updating "line markings white" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715705" [2019/Jul/30|01:26:27] Updating "Map #2122715705" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715703" [2019/Jul/30|01:26:27] Updating "Map #2122715703" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+024_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+024_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Water" [2019/Jul/30|01:26:27] Updating "Water" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389245" [2019/Jul/30|01:26:27] Updating "Map #2138389245" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+010_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+010_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+009_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+009_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "BallastGrass_Edge_02" [2019/Jul/30|01:26:27] Updating "BallastGrass_Edge_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #13" [2019/Jul/30|01:26:27] Updating "Map #13" [2019/Jul/30|01:26:27] Loading bitmaps for "grassAndRocks" [2019/Jul/30|01:26:27] Updating "grassAndRocks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7" [2019/Jul/30|01:26:27] Updating "Map #7" [2019/Jul/30|01:26:27] Loading bitmaps for "ballast" [2019/Jul/30|01:26:27] Updating "ballast" [2019/Jul/30|01:26:27] Loading bitmaps for "grassAndDirtPatches" [2019/Jul/30|01:26:27] Updating "grassAndDirtPatches" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "grassGreenToBrown" [2019/Jul/30|01:26:27] Updating "grassGreenToBrown" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "grassDead" [2019/Jul/30|01:26:27] Updating "grassDead" [2019/Jul/30|01:26:27] Loading bitmaps for "grassGreen" [2019/Jul/30|01:26:27] Updating "grassGreen" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+028_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+028_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+023_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+023_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+025_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+025_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+014_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+014_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civil_Road" [2019/Jul/30|01:26:27] Updating "UC_Civil_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+030_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+030_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+016_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+016_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Ground_MEsh_Bridge" [2019/Jul/30|01:26:27] Updating "Ground_MEsh_Bridge" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+003_+072_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+003_+072_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+016_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+016_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_B1E0C4D0" [2019/Jul/30|01:26:27] Updating "forest_automat_B1E0C4D0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_141_large_v3_04" [2019/Jul/30|01:26:27] Updating "AM124_141_large_v3_04" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_141_large_v3_05" [2019/Jul/30|01:26:27] Updating "AM124_141_large_v3_05" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_141_large_v3_06" [2019/Jul/30|01:26:27] Updating "AM124_141_large_v3_06" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #9" [2019/Jul/30|01:26:27] Updating "Map #9" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #8" [2019/Jul/30|01:26:27] Updating "Map #8" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_141_large_v3_02" [2019/Jul/30|01:26:27] Updating "AM124_141_large_v3_02" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_141_large_v3_03" [2019/Jul/30|01:26:27] Updating "AM124_141_large_v3_03" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #42" [2019/Jul/30|01:26:27] Updating "Map #42" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #18" [2019/Jul/30|01:26:27] Updating "Map #18" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_111_large_v3_01" [2019/Jul/30|01:26:27] Updating "AM124_111_large_v3_01" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_111_large_v3_02" [2019/Jul/30|01:26:27] Updating "AM124_111_large_v3_02" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_111_large_v3_04" [2019/Jul/30|01:26:27] Updating "AM124_111_large_v3_04" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #44" [2019/Jul/30|01:26:27] Updating "Map #44" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #16" [2019/Jul/30|01:26:27] Updating "Map #16" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #42" [2019/Jul/30|01:26:27] Updating "Map #42" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_087_v3_01" [2019/Jul/30|01:26:27] Updating "AM124_087_v3_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #39" [2019/Jul/30|01:26:27] Updating "Map #39" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #40" [2019/Jul/30|01:26:27] Updating "Map #40" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #18" [2019/Jul/30|01:26:27] Updating "Map #18" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_069_v3_05" [2019/Jul/30|01:26:27] Updating "AM124_069_v3_05" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #91" [2019/Jul/30|01:26:27] Updating "Map #91" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #90" [2019/Jul/30|01:26:27] Updating "Map #90" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_069_v3_02" [2019/Jul/30|01:26:27] Updating "AM124_069_v3_02" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_069_v3_04" [2019/Jul/30|01:26:27] Updating "AM124_069_v3_04" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #89" [2019/Jul/30|01:26:27] Updating "Map #89" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #88" [2019/Jul/30|01:26:27] Updating "Map #88" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_069_v3_03" [2019/Jul/30|01:26:27] Updating "AM124_069_v3_03" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #87" [2019/Jul/30|01:26:27] Updating "Map #87" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_08" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_08" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_09" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_09" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #69" [2019/Jul/30|01:26:27] Updating "Map #69" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_06" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_06" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_07" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_07" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #68" [2019/Jul/30|01:26:27] Updating "Map #68" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_04" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_04" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_05" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_05" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #67" [2019/Jul/30|01:26:27] Updating "Map #67" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #66" [2019/Jul/30|01:26:27] Updating "Map #66" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_02" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_02" [2019/Jul/30|01:26:27] Loading bitmaps for "AM124_045_v3_03" [2019/Jul/30|01:26:27] Updating "AM124_045_v3_03" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #65" [2019/Jul/30|01:26:27] Updating "Map #65" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "line markings orange" [2019/Jul/30|01:26:27] Updating "line markings orange" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715705" [2019/Jul/30|01:26:27] Updating "Map #2122715705" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715703" [2019/Jul/30|01:26:27] Updating "Map #2122715703" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Rail" [2019/Jul/30|01:26:27] Updating "UC_Rail" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123865" [2019/Jul/30|01:26:27] Updating "Material #123865" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Terrain Ballst" [2019/Jul/30|01:26:27] Updating "Terrain Ballst" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123867" [2019/Jul/30|01:26:27] Updating "Material #123867" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Green" [2019/Jul/30|01:26:27] Updating "UC_Grass_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Steel" [2019/Jul/30|01:26:27] Updating "Metal Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Dark" [2019/Jul/30|01:26:27] Updating "Metal Dark" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Mesh" [2019/Jul/30|01:26:27] Updating "Metal Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389101" [2019/Jul/30|01:26:27] Updating "Map #2138389101" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389100" [2019/Jul/30|01:26:27] Updating "Map #2138389100" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Perforated" [2019/Jul/30|01:26:27] Updating "Metal_Perforated" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389101" [2019/Jul/30|01:26:27] Updating "Map #2138389101" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389100" [2019/Jul/30|01:26:27] Updating "Map #2138389100" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Corten" [2019/Jul/30|01:26:27] Updating "Metal_Corten" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass Fritted" [2019/Jul/30|01:26:27] Updating "Glass Fritted" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass Trans" [2019/Jul/30|01:26:27] Updating "Glass Trans" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base plates" [2019/Jul/30|01:26:27] Updating "Base plates" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389108" [2019/Jul/30|01:26:27] Updating "Map #2138389108" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Coloured" [2019/Jul/30|01:26:27] Updating "Conc_Coloured" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Speckled" [2019/Jul/30|01:26:27] Updating "Conc_Speckled" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_White" [2019/Jul/30|01:26:27] Updating "Conc_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Grey" [2019/Jul/30|01:26:27] Updating "Conc_Grey" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "RailMetal" [2019/Jul/30|01:26:27] Updating "RailMetal" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389122" [2019/Jul/30|01:26:27] Updating "Map #2138389122" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389126" [2019/Jul/30|01:26:27] Updating "Map #2138389126" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389124" [2019/Jul/30|01:26:27] Updating "Map #2138389124" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Sleepers" [2019/Jul/30|01:26:27] Updating "Sleepers" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+011_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+011_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "SignalLabels_v04" [2019/Jul/30|01:26:27] Updating "SignalLabels_v04" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "SignalLabels_04" [2019/Jul/30|01:26:27] Updating "SignalLabels_04" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_EB02F020" [2019/Jul/30|01:26:27] Updating "forest_automat_EB02F020" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+006_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+006_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+009_+032_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+009_+032_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_Black" [2019/Jul/30|01:26:27] Updating "Conc_Generic_Black" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389115" [2019/Jul/30|01:26:27] Updating "Map #2138389115" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389116" [2019/Jul/30|01:26:27] Updating "Map #2138389116" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+029_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+029_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607805" [2019/Jul/30|01:26:27] Updating "Material #2054607805" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054606846" [2019/Jul/30|01:26:27] Updating "Material #2054606846" [2019/Jul/30|01:26:27] Loading bitmaps for "Grass high level_25m darker" [2019/Jul/30|01:26:27] Updating "Grass high level_25m darker" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #91" [2019/Jul/30|01:26:27] Updating "Map #91" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "high level grass" [2019/Jul/30|01:26:27] Updating "high level grass" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Green" [2019/Jul/30|01:26:27] Updating "UC_Grass_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+014_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+014_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+031_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+031_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayDefaultMtl" [2019/Jul/30|01:26:27] Updating "VRayDefaultMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "greenGrassOuter" [2019/Jul/30|01:26:27] Updating "greenGrassOuter" [2019/Jul/30|01:26:27] Loading bitmaps for "grassGreenOuter" [2019/Jul/30|01:26:27] Updating "grassGreenOuter" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+009_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+009_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "guttersAndFootpath" [2019/Jul/30|01:26:27] Updating "guttersAndFootpath" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715706" [2019/Jul/30|01:26:27] Updating "Map #2122715706" [2019/Jul/30|01:26:27] Loading bitmaps for "yellow line" [2019/Jul/30|01:26:27] Updating "yellow line" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858900" [2019/Jul/30|01:26:27] Updating "Map #50858900" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858898" [2019/Jul/30|01:26:27] Updating "Map #50858898" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+010_+033_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+010_+033_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+014_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+014_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_I" [2019/Jul/30|01:26:27] Updating "Area_I" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Kananook_Platform" [2019/Jul/30|01:26:27] Updating "Kananook_Platform" [2019/Jul/30|01:26:27] Loading bitmaps for "Platform 2" [2019/Jul/30|01:26:27] Updating "Platform 2" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389241" [2019/Jul/30|01:26:27] Updating "Map #2138389241" [2019/Jul/30|01:26:27] Loading bitmaps for "Platform 1" [2019/Jul/30|01:26:27] Updating "Platform 1" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389241" [2019/Jul/30|01:26:27] Updating "Map #2138389241" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+033_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+033_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+016_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+016_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+032_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+032_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+009_+033_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+009_+033_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+028_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+028_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_H" [2019/Jul/30|01:26:27] Updating "Area_H" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+012_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+012_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+008_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+008_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Generic_Tree_04" [2019/Jul/30|01:26:27] Updating "Generic_Tree_04" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+018_+022_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+018_+022_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Generic_Tree_02" [2019/Jul/30|01:26:27] Updating "Generic_Tree_02" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+012_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+012_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_4B6D04E0" [2019/Jul/30|01:26:27] Updating "forest_automat_4B6D04E0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 7" [2019/Jul/30|01:26:27] Updating "FPColor ID 7" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 6" [2019/Jul/30|01:26:27] Updating "FPColor ID 6" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "GrassA" [2019/Jul/30|01:26:27] Updating "GrassA" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389123" [2019/Jul/30|01:26:27] Updating "Map #2138389123" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #848" [2019/Jul/30|01:26:27] Updating "Map #848" [2019/Jul/30|01:26:27] Loading bitmaps for "GrassC" [2019/Jul/30|01:26:27] Updating "GrassC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #38" [2019/Jul/30|01:26:27] Updating "Map #38" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #38" [2019/Jul/30|01:26:27] Updating "Map #38" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389124" [2019/Jul/30|01:26:27] Updating "Map #2138389124" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #848" [2019/Jul/30|01:26:27] Updating "Map #848" [2019/Jul/30|01:26:27] Loading bitmaps for "GrassB" [2019/Jul/30|01:26:27] Updating "GrassB" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #39" [2019/Jul/30|01:26:27] Updating "Map #39" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #40" [2019/Jul/30|01:26:27] Updating "Map #40" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389122" [2019/Jul/30|01:26:27] Updating "Map #2138389122" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #848" [2019/Jul/30|01:26:27] Updating "Map #848" [2019/Jul/30|01:26:27] Loading bitmaps for "AM_154_60_Tilia_04" [2019/Jul/30|01:26:27] Updating "AM_154_60_Tilia_04" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+009_+031_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+009_+031_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "SignalRail_Lg_OP" [2019/Jul/30|01:26:27] Updating "SignalRail_Lg_OP" [2019/Jul/30|01:26:27] Loading bitmaps for "Signs_Vertical" [2019/Jul/30|01:26:27] Updating "Signs_Vertical" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715745" [2019/Jul/30|01:26:27] Updating "Map #2122715745" [2019/Jul/30|01:26:27] Loading bitmaps for "LED_Lights" [2019/Jul/30|01:26:27] Updating "LED_Lights" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715743" [2019/Jul/30|01:26:27] Updating "Map #2122715743" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054588191" [2019/Jul/30|01:26:27] Updating "Material #2054588191" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_Generic" [2019/Jul/30|01:26:27] Updating "metal_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #29" [2019/Jul/30|01:26:27] Updating "Map #29" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054588189" [2019/Jul/30|01:26:27] Updating "Material #2054588189" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "SignalRail_Lg_OP_Standard" [2019/Jul/30|01:26:27] Updating "SignalRail_Lg_OP_Standard" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607672" [2019/Jul/30|01:26:27] Updating "Material #2054607672" [2019/Jul/30|01:26:27] Loading bitmaps for "Terrain Ballst" [2019/Jul/30|01:26:27] Updating "Terrain Ballst" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715770" [2019/Jul/30|01:26:27] Updating "Map #2122715770" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715766" [2019/Jul/30|01:26:27] Updating "Map #2122715766" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "LMark_Yellow" [2019/Jul/30|01:26:27] Updating "LMark_Yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+011_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+011_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+020_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+020_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+011_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+011_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "cladding" [2019/Jul/30|01:26:27] Updating "cladding" [2019/Jul/30|01:26:27] Loading bitmaps for "OverpassYellow" [2019/Jul/30|01:26:27] Updating "OverpassYellow" [2019/Jul/30|01:26:27] Loading bitmaps for "Iron-Corten" [2019/Jul/30|01:26:27] Updating "Iron-Corten" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Seaford_Over_Tex" [2019/Jul/30|01:26:27] Updating "Seaford_Over_Tex" [2019/Jul/30|01:26:27] Loading bitmaps for "Dirt" [2019/Jul/30|01:26:27] Updating "Dirt" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389240" [2019/Jul/30|01:26:27] Updating "Map #2138389240" [2019/Jul/30|01:26:27] Loading bitmaps for "Gravel" [2019/Jul/30|01:26:27] Updating "Gravel" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389240" [2019/Jul/30|01:26:27] Updating "Map #2138389240" [2019/Jul/30|01:26:27] Loading bitmaps for "Stone" [2019/Jul/30|01:26:27] Updating "Stone" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389239" [2019/Jul/30|01:26:27] Updating "Map #2138389239" [2019/Jul/30|01:26:27] Loading bitmaps for "TanBark" [2019/Jul/30|01:26:27] Updating "TanBark" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389238" [2019/Jul/30|01:26:27] Updating "Map #2138389238" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+015_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+015_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+027_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+027_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+011_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+011_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Stone_Edging" [2019/Jul/30|01:26:27] Updating "Stone_Edging" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715671" [2019/Jul/30|01:26:27] Updating "Map #2122715671" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715670" [2019/Jul/30|01:26:27] Updating "Map #2122715670" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715674" [2019/Jul/30|01:26:27] Updating "Map #2122715674" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715673" [2019/Jul/30|01:26:27] Updating "Map #2122715673" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715669" [2019/Jul/30|01:26:27] Updating "Map #2122715669" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+010_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+010_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Chainlink_Fence" [2019/Jul/30|01:26:27] Updating "Chainlink_Fence" [2019/Jul/30|01:26:27] Loading bitmaps for "GreenTop" [2019/Jul/30|01:26:27] Updating "GreenTop" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Chainlinks" [2019/Jul/30|01:26:27] Updating "Chainlinks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1635775644" [2019/Jul/30|01:26:27] Updating "Map #1635775644" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+026_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+026_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Circle_Mesh" [2019/Jul/30|01:26:27] Updating "Metal_Circle_Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+013_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+013_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_B" [2019/Jul/30|01:26:27] Updating "Area_B" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "LED_Lights" [2019/Jul/30|01:26:27] Updating "LED_Lights" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+024_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+024_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+008_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+008_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "SignalLabels" [2019/Jul/30|01:26:27] Updating "SignalLabels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+024_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+024_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+013_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+013_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "L1 Concrete Floor 3" [2019/Jul/30|01:26:27] Loading HDRI map "RG01" [2019/Jul/30|01:26:27] Loading HDRI map "RG02" [2019/Jul/30|01:26:27] Loading HDRI map "BM" [2019/Jul/30|01:26:27] Loading HDRI map "RM02" [2019/Jul/30|01:26:27] Updating "L1 Concrete Floor 3" [2019/Jul/30|01:26:27] Loading bitmaps for "RG" [2019/Jul/30|01:26:27] Loading HDRI map "RG01" [2019/Jul/30|01:26:27] Loading HDRI map "RG02" [2019/Jul/30|01:26:27] Updating "RG" [2019/Jul/30|01:26:27] Loading bitmaps for "RG01" [2019/Jul/30|01:26:27] Loading HDRI map "RG01" [2019/Jul/30|01:26:27] Updating "RG01" [2019/Jul/30|01:26:27] Loading bitmaps for "RG02" [2019/Jul/30|01:26:27] Loading HDRI map "RG02" [2019/Jul/30|01:26:27] Updating "RG02" [2019/Jul/30|01:26:27] Loading bitmaps for "BM" [2019/Jul/30|01:26:27] Loading HDRI map "BM" [2019/Jul/30|01:26:27] Updating "BM" [2019/Jul/30|01:26:27] Loading bitmaps for "RM" [2019/Jul/30|01:26:27] Loading HDRI map "RM02" [2019/Jul/30|01:26:27] Updating "RM" [2019/Jul/30|01:26:27] Loading bitmaps for "RM02" [2019/Jul/30|01:26:27] Loading HDRI map "RM02" [2019/Jul/30|01:26:27] Updating "RM02" [2019/Jul/30|01:26:27] Loading bitmaps for "DM" [2019/Jul/30|01:26:27] Updating "DM" [2019/Jul/30|01:26:27] Loading bitmaps for "BallastGrass_Edge_02" [2019/Jul/30|01:26:27] Updating "BallastGrass_Edge_02" [2019/Jul/30|01:26:27] Loading bitmaps for "grassAndRocks" [2019/Jul/30|01:26:27] Updating "grassAndRocks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7" [2019/Jul/30|01:26:27] Updating "Map #7" [2019/Jul/30|01:26:27] Loading bitmaps for "ballast" [2019/Jul/30|01:26:27] Updating "ballast" [2019/Jul/30|01:26:27] Loading bitmaps for "grassAndDirtPatches" [2019/Jul/30|01:26:27] Updating "grassAndDirtPatches" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "grassGreenToBrown" [2019/Jul/30|01:26:27] Updating "grassGreenToBrown" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #4" [2019/Jul/30|01:26:27] Updating "Map #4" [2019/Jul/30|01:26:27] Loading bitmaps for "grassDead" [2019/Jul/30|01:26:27] Updating "grassDead" [2019/Jul/30|01:26:27] Loading bitmaps for "grassGreen" [2019/Jul/30|01:26:27] Updating "grassGreen" [2019/Jul/30|01:26:27] Loading bitmaps for "24 - Default" [2019/Jul/30|01:26:27] Updating "24 - Default" [2019/Jul/30|01:26:27] Loading bitmaps for "Hide_Corridor" [2019/Jul/30|01:26:27] Updating "Hide_Corridor" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+003_+073_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+003_+073_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Grass high level_25m darker" [2019/Jul/30|01:26:27] Updating "Grass high level_25m darker" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #91" [2019/Jul/30|01:26:27] Updating "Map #91" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "high level grass" [2019/Jul/30|01:26:27] Updating "high level grass" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Rail" [2019/Jul/30|01:26:27] Updating "UC_Rail" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123865" [2019/Jul/30|01:26:27] Updating "Material #123865" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Terrain Ballst" [2019/Jul/30|01:26:27] Updating "Terrain Ballst" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123867" [2019/Jul/30|01:26:27] Updating "Material #123867" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Steel" [2019/Jul/30|01:26:27] Updating "Metal Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Dark" [2019/Jul/30|01:26:27] Updating "Metal Dark" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Mesh" [2019/Jul/30|01:26:27] Updating "Metal Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389101" [2019/Jul/30|01:26:27] Updating "Map #2138389101" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389100" [2019/Jul/30|01:26:27] Updating "Map #2138389100" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Perforated" [2019/Jul/30|01:26:27] Updating "Metal_Perforated" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389101" [2019/Jul/30|01:26:27] Updating "Map #2138389101" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389100" [2019/Jul/30|01:26:27] Updating "Map #2138389100" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Corten" [2019/Jul/30|01:26:27] Updating "Metal_Corten" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass Fritted" [2019/Jul/30|01:26:27] Updating "Glass Fritted" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass Trans" [2019/Jul/30|01:26:27] Updating "Glass Trans" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base plates" [2019/Jul/30|01:26:27] Updating "Base plates" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389108" [2019/Jul/30|01:26:27] Updating "Map #2138389108" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Coloured" [2019/Jul/30|01:26:27] Updating "Conc_Coloured" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Speckled" [2019/Jul/30|01:26:27] Updating "Conc_Speckled" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_White" [2019/Jul/30|01:26:27] Updating "Conc_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Grey" [2019/Jul/30|01:26:27] Updating "Conc_Grey" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "RailMetal" [2019/Jul/30|01:26:27] Updating "RailMetal" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389122" [2019/Jul/30|01:26:27] Updating "Map #2138389122" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389126" [2019/Jul/30|01:26:27] Updating "Map #2138389126" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389124" [2019/Jul/30|01:26:27] Updating "Map #2138389124" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Sleepers" [2019/Jul/30|01:26:27] Updating "Sleepers" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+009_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+009_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607474" [2019/Jul/30|01:26:27] Updating "Material #2054607474" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607446" [2019/Jul/30|01:26:27] Updating "Material #2054607446" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389235" [2019/Jul/30|01:26:27] Updating "Map #2138389235" [2019/Jul/30|01:26:27] Loading bitmaps for "GreenTop" [2019/Jul/30|01:26:27] Updating "GreenTop" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Chainlinks" [2019/Jul/30|01:26:27] Updating "Chainlinks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389237" [2019/Jul/30|01:26:27] Updating "Map #2138389237" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Building_CBD" [2019/Jul/30|01:26:27] Updating "UC_Building_CBD" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Brick - Brown" [2019/Jul/30|01:26:27] Updating "Brick - Brown" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "PlasterWarm" [2019/Jul/30|01:26:27] Updating "PlasterWarm" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Beige" [2019/Jul/30|01:26:27] Updating "Conc_Beige" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Novotel_glass_gen_transp" [2019/Jul/30|01:26:27] Updating "Novotel_glass_gen_transp" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_light_gen" [2019/Jul/30|01:26:27] Updating "Metal_light_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Standard_Surface_gen" [2019/Jul/30|01:26:27] Updating "UC_Standard_Surface_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+015_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+015_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+006_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+006_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Jersey_Tarp" [2019/Jul/30|01:26:27] Updating "Jersey_Tarp" [2019/Jul/30|01:26:27] Loading bitmaps for "Cloth_Logo" [2019/Jul/30|01:26:27] Updating "Cloth_Logo" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1635775645" [2019/Jul/30|01:26:27] Updating "Map #1635775645" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+022_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+022_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_F" [2019/Jul/30|01:26:27] Updating "Area_F" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+019_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+019_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+004_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+004_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+008_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+008_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Security_Fence" [2019/Jul/30|01:26:27] Updating "Security_Fence" [2019/Jul/30|01:26:27] Loading bitmaps for "Razor_Wire" [2019/Jul/30|01:26:27] Updating "Razor_Wire" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389235" [2019/Jul/30|01:26:27] Updating "Map #2138389235" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389244" [2019/Jul/30|01:26:27] Updating "Map #2138389244" [2019/Jul/30|01:26:27] Loading bitmaps for "GreenTop" [2019/Jul/30|01:26:27] Updating "GreenTop" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Chainlinks" [2019/Jul/30|01:26:27] Updating "Chainlinks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389237" [2019/Jul/30|01:26:27] Updating "Map #2138389237" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Skye_Rd_Barrier" [2019/Jul/30|01:26:27] Updating "Skye_Rd_Barrier" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Circle_Mesh" [2019/Jul/30|01:26:27] Updating "Metal_Circle_Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+017_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+017_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #125310" [2019/Jul/30|01:26:27] Updating "Material #125310" [2019/Jul/30|01:26:27] Loading bitmaps for "whiteGlass" [2019/Jul/30|01:26:27] Updating "whiteGlass" [2019/Jul/30|01:26:27] Loading bitmaps for "sidePlatform" [2019/Jul/30|01:26:27] Updating "sidePlatform" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7101691" [2019/Jul/30|01:26:27] Updating "Map #7101691" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7101692" [2019/Jul/30|01:26:27] Updating "Map #7101692" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #7101690" [2019/Jul/30|01:26:27] Updating "Map #7101690" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "09_walls_blue" [2019/Jul/30|01:26:27] Updating "09_walls_blue" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass_opaque" [2019/Jul/30|01:26:27] Updating "Glass_opaque" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Grey_Gen" [2019/Jul/30|01:26:27] Updating "Grey_Gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "White_Building_material" [2019/Jul/30|01:26:27] Updating "White_Building_material" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Trans Glass" [2019/Jul/30|01:26:27] Updating "Trans Glass" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_light_gen" [2019/Jul/30|01:26:27] Updating "Metal_light_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #272562085" [2019/Jul/30|01:26:27] Updating "Material #272562085" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+028_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+028_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+010_+033_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+010_+033_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_EAF52030" [2019/Jul/30|01:26:27] Updating "forest_automat_EAF52030" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 7" [2019/Jul/30|01:26:27] Updating "FPColor ID 7" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 6" [2019/Jul/30|01:26:27] Updating "FPColor ID 6" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "Tactiles" [2019/Jul/30|01:26:27] Updating "Tactiles" [2019/Jul/30|01:26:27] Loading bitmaps for "tactile_directional" [2019/Jul/30|01:26:27] Updating "tactile_directional" [2019/Jul/30|01:26:27] Loading bitmaps for "yellow" [2019/Jul/30|01:26:27] Updating "yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "orange" [2019/Jul/30|01:26:27] Updating "orange" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_AC0A52B0" [2019/Jul/30|01:26:27] Updating "forest_automat_AC0A52B0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_C" [2019/Jul/30|01:26:27] Updating "Area_C" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Water" [2019/Jul/30|01:26:27] Updating "Water" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389245" [2019/Jul/30|01:26:27] Updating "Map #2138389245" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+029_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+029_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "17 - Default" [2019/Jul/30|01:26:27] Updating "17 - Default" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715743" [2019/Jul/30|01:26:27] Updating "Map #2122715743" [2019/Jul/30|01:26:27] Loading bitmaps for "gravel" [2019/Jul/30|01:26:27] Updating "gravel" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+007_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+007_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+025_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+025_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+020_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+020_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Generic_Tree_03" [2019/Jul/30|01:26:27] Updating "Generic_Tree_03" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+006_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+006_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "RailCrossing_Lights_Multi_OP" [2019/Jul/30|01:26:27] Updating "RailCrossing_Lights_Multi_OP" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #32" [2019/Jul/30|01:26:27] Updating "Material #32" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #878" [2019/Jul/30|01:26:27] Updating "Map #878" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #30" [2019/Jul/30|01:26:27] Updating "Material #30" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #28" [2019/Jul/30|01:26:27] Updating "Material #28" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #26" [2019/Jul/30|01:26:27] Updating "Material #26" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "08 - Default" [2019/Jul/30|01:26:27] Updating "08 - Default" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+026_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+026_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Tactiles" [2019/Jul/30|01:26:27] Updating "Tactiles" [2019/Jul/30|01:26:27] Loading bitmaps for "tactile_directional" [2019/Jul/30|01:26:27] Updating "tactile_directional" [2019/Jul/30|01:26:27] Loading bitmaps for "tactile_White" [2019/Jul/30|01:26:27] Updating "tactile_White" [2019/Jul/30|01:26:27] Loading bitmaps for "yellow" [2019/Jul/30|01:26:27] Updating "yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "orange" [2019/Jul/30|01:26:27] Updating "orange" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+013_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+013_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "RailCrossing_Lights_Multi_OP" [2019/Jul/30|01:26:27] Updating "RailCrossing_Lights_Multi_OP" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #32" [2019/Jul/30|01:26:27] Updating "Material #32" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #878" [2019/Jul/30|01:26:27] Updating "Map #878" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #30" [2019/Jul/30|01:26:27] Updating "Material #30" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #28" [2019/Jul/30|01:26:27] Updating "Material #28" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2" [2019/Jul/30|01:26:27] Updating "Map #2" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #26" [2019/Jul/30|01:26:27] Updating "Material #26" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road" [2019/Jul/30|01:26:27] Updating "UC_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Aero" [2019/Jul/30|01:26:27] Updating "Aero" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Aero Worn" [2019/Jul/30|01:26:27] Updating "Aero Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Road Light" [2019/Jul/30|01:26:27] Updating "Road Light" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt Worn" [2019/Jul/30|01:26:27] Updating "Asphalt Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858603" [2019/Jul/30|01:26:27] Updating "Map #50858603" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858602" [2019/Jul/30|01:26:27] Updating "Map #50858602" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #50858602" [2019/Jul/30|01:26:27] Updating "Map #50858602" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123857" [2019/Jul/30|01:26:27] Updating "Material #123857" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "kerb_Cstone" [2019/Jul/30|01:26:27] Updating "kerb_Cstone" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #15" [2019/Jul/30|01:26:27] Updating "Map #15" [2019/Jul/30|01:26:27] Loading bitmaps for "Civil_dirt" [2019/Jul/30|01:26:27] Updating "Civil_dirt" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #14" [2019/Jul/30|01:26:27] Updating "Map #14" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Blustone" [2019/Jul/30|01:26:27] Updating "Blustone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Ashphalt_Worn" [2019/Jul/30|01:26:27] Updating "Ashphalt_Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123856" [2019/Jul/30|01:26:27] Updating "Material #123856" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Wall_Rock" [2019/Jul/30|01:26:27] Updating "UC_Wall_Rock" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Mulch" [2019/Jul/30|01:26:27] Updating "UC_Mulch" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Green" [2019/Jul/30|01:26:27] Updating "UC_Grass_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #12" [2019/Jul/30|01:26:27] Updating "Map #12" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123852" [2019/Jul/30|01:26:27] Updating "Material #123852" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #6" [2019/Jul/30|01:26:27] Updating "Map #6" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Barrier_Context" [2019/Jul/30|01:26:27] Updating "Barrier_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #5" [2019/Jul/30|01:26:27] Updating "Map #5" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Barrier_Design" [2019/Jul/30|01:26:27] Updating "Barrier_Design" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Red" [2019/Jul/30|01:26:27] Updating "Asphalt_Red" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Green" [2019/Jul/30|01:26:27] Updating "Asphalt_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123847" [2019/Jul/30|01:26:27] Updating "Material #123847" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389087" [2019/Jul/30|01:26:27] Updating "Map #2138389087" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Pave_Context" [2019/Jul/30|01:26:27] Updating "Conc_Pave_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerb_Blue_Stone" [2019/Jul/30|01:26:27] Updating "Kerb_Blue_Stone" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #3" [2019/Jul/30|01:26:27] Updating "Map #3" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbContext" [2019/Jul/30|01:26:27] Updating "KerbContext" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbDesign" [2019/Jul/30|01:26:27] Updating "KerbDesign" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+018_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+018_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+016_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+016_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+007_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+007_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+010_+032_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+010_+032_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_CF7FC6A0" [2019/Jul/30|01:26:27] Updating "forest_automat_CF7FC6A0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+025_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+025_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+024_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+024_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+021_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+021_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+017_+021_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+017_+021_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+031_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+031_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_D3EC2060" [2019/Jul/30|01:26:27] Updating "forest_automat_D3EC2060" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+003_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+003_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+018_+019_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+018_+019_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+003_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+003_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+018_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+018_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+013_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+013_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign80" [2019/Jul/30|01:26:27] Updating "Sign80" [2019/Jul/30|01:26:27] Loading bitmaps for "End_AXC" [2019/Jul/30|01:26:27] Updating "End_AXC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Start_AXC" [2019/Jul/30|01:26:27] Updating "Start_AXC" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign65" [2019/Jul/30|01:26:27] Updating "Sign65" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Sign80" [2019/Jul/30|01:26:27] Updating "Sign80" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389243" [2019/Jul/30|01:26:27] Updating "Map #2138389243" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road" [2019/Jul/30|01:26:27] Updating "UC_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Concrete_Agregate_yellow" [2019/Jul/30|01:26:27] Updating "Concrete_Agregate_yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "rock_WALL" [2019/Jul/30|01:26:27] Updating "rock_WALL" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Road_Light_2" [2019/Jul/30|01:26:27] Updating "Road_Light_2" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Cracked" [2019/Jul/30|01:26:27] Updating "Asphalt_Cracked" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Conc_Tram" [2019/Jul/30|01:26:27] Updating "UC_Conc_Tram" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerbs_Cstone" [2019/Jul/30|01:26:27] Updating "Kerbs_Cstone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Civil_dirt" [2019/Jul/30|01:26:27] Updating "Civil_dirt" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Blustone" [2019/Jul/30|01:26:27] Updating "UC_Civ_Blustone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Worn" [2019/Jul/30|01:26:27] Updating "Asphalt_Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Road_Light" [2019/Jul/30|01:26:27] Updating "Road_Light" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_02" [2019/Jul/30|01:26:27] Updating "Conc_Generic_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panel" [2019/Jul/30|01:26:27] Updating "Conc_Panel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Wall_Rock" [2019/Jul/30|01:26:27] Updating "UC_Wall_Rock" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Mulch" [2019/Jul/30|01:26:27] Updating "UC_Mulch" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Green" [2019/Jul/30|01:26:27] Updating "UC_Grass_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Screens_Glass_green" [2019/Jul/30|01:26:27] Updating "Screens_Glass_green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Barrier_Context" [2019/Jul/30|01:26:27] Updating "UC_Barrier_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Barrier_Design" [2019/Jul/30|01:26:27] Updating "UC_Barrier_Design" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Asphalt_Red" [2019/Jul/30|01:26:27] Updating "UC_Asphalt_Red" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_Asphalt_Green" [2019/Jul/30|01:26:27] Updating "UC_Road_Asphalt_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_Yellow" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_Yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Pave_Context" [2019/Jul/30|01:26:27] Updating "Conc_Pave_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Kerb_Blue" [2019/Jul/30|01:26:27] Updating "UC_Kerb_Blue" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerb_Context" [2019/Jul/30|01:26:27] Updating "Kerb_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbDesign" [2019/Jul/30|01:26:27] Updating "KerbDesign" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389246" [2019/Jul/30|01:26:27] Updating "Map #2138389246" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+029_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+029_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_D3EC5880" [2019/Jul/30|01:26:27] Updating "forest_automat_D3EC5880" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "SeafordStation_islands" [2019/Jul/30|01:26:27] Updating "SeafordStation_islands" [2019/Jul/30|01:26:27] Loading bitmaps for "concrete" [2019/Jul/30|01:26:27] Updating "concrete" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715701" [2019/Jul/30|01:26:27] Updating "Map #2122715701" [2019/Jul/30|01:26:27] Loading bitmaps for "red bricks" [2019/Jul/30|01:26:27] Updating "red bricks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715701" [2019/Jul/30|01:26:27] Updating "Map #2122715701" [2019/Jul/30|01:26:27] Loading bitmaps for "Screen_Green" [2019/Jul/30|01:26:27] Updating "Screen_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_E2C6D1C0" [2019/Jul/30|01:26:27] Updating "forest_automat_E2C6D1C0" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 7" [2019/Jul/30|01:26:27] Updating "FPColor ID 7" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 6" [2019/Jul/30|01:26:27] Updating "FPColor ID 6" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 5" [2019/Jul/30|01:26:27] Updating "FPColor ID 5" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+018_+020_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+018_+020_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+011_+007_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+011_+007_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "forest_automat_EB02F060" [2019/Jul/30|01:26:27] Updating "forest_automat_EB02F060" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 4" [2019/Jul/30|01:26:27] Updating "FPColor ID 4" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 3" [2019/Jul/30|01:26:27] Updating "FPColor ID 3" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 2" [2019/Jul/30|01:26:27] Updating "FPColor ID 2" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 1" [2019/Jul/30|01:26:27] Updating "FPColor ID 1" [2019/Jul/30|01:26:27] Loading bitmaps for "FPColor ID 0" [2019/Jul/30|01:26:27] Updating "FPColor ID 0" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+027_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+027_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+010_+031_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+010_+031_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Generic_Tree_05" [2019/Jul/30|01:26:27] Updating "Generic_Tree_05" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Rail" [2019/Jul/30|01:26:27] Updating "UC_Rail" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123865" [2019/Jul/30|01:26:27] Updating "Material #123865" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Terrain Ballst" [2019/Jul/30|01:26:27] Updating "Terrain Ballst" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715770" [2019/Jul/30|01:26:27] Updating "Map #2122715770" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715765" [2019/Jul/30|01:26:27] Updating "Map #2122715765" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715766" [2019/Jul/30|01:26:27] Updating "Map #2122715766" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #123867" [2019/Jul/30|01:26:27] Updating "Material #123867" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Green" [2019/Jul/30|01:26:27] Updating "UC_Grass_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Steel" [2019/Jul/30|01:26:27] Updating "Metal Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Metal_Galv" [2019/Jul/30|01:26:27] Updating "UC_Metal_Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Dark" [2019/Jul/30|01:26:27] Updating "Metal Dark" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal Mesh" [2019/Jul/30|01:26:27] Updating "Metal Mesh" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389101" [2019/Jul/30|01:26:27] Updating "Map #2138389101" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389100" [2019/Jul/30|01:26:27] Updating "Map #2138389100" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Perforated" [2019/Jul/30|01:26:27] Updating "Metal_Perforated" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389101" [2019/Jul/30|01:26:27] Updating "Map #2138389101" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389100" [2019/Jul/30|01:26:27] Updating "Map #2138389100" [2019/Jul/30|01:26:27] Loading bitmaps for "Metal_Corten" [2019/Jul/30|01:26:27] Updating "Metal_Corten" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass Fritted" [2019/Jul/30|01:26:27] Updating "Glass Fritted" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389104" [2019/Jul/30|01:26:27] Updating "Map #2138389104" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389104" [2019/Jul/30|01:26:27] Updating "Map #2138389104" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Glass Trans" [2019/Jul/30|01:26:27] Updating "Glass Trans" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389104" [2019/Jul/30|01:26:27] Updating "Map #2138389104" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389104" [2019/Jul/30|01:26:27] Updating "Map #2138389104" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base plates" [2019/Jul/30|01:26:27] Updating "Base plates" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #11" [2019/Jul/30|01:26:27] Updating "Map #11" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #10" [2019/Jul/30|01:26:27] Updating "Map #10" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389108" [2019/Jul/30|01:26:27] Updating "Map #2138389108" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Coloured" [2019/Jul/30|01:26:27] Updating "Conc_Coloured" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Speckled" [2019/Jul/30|01:26:27] Updating "Conc_Speckled" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panels" [2019/Jul/30|01:26:27] Updating "Conc_Panels" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_White" [2019/Jul/30|01:26:27] Updating "Conc_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Grey" [2019/Jul/30|01:26:27] Updating "Conc_Grey" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Gloss" [2019/Jul/30|01:26:27] Updating "Base_Gloss" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Base_Reflection" [2019/Jul/30|01:26:27] Updating "Base_Reflection" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "RailMetal" [2019/Jul/30|01:26:27] Updating "RailMetal" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389125" [2019/Jul/30|01:26:27] Updating "Map #2138389125" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389124" [2019/Jul/30|01:26:27] Updating "Map #2138389124" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389122" [2019/Jul/30|01:26:27] Updating "Map #2138389122" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389123" [2019/Jul/30|01:26:27] Updating "Map #2138389123" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389124" [2019/Jul/30|01:26:27] Updating "Map #2138389124" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389126" [2019/Jul/30|01:26:27] Updating "Map #2138389126" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389124" [2019/Jul/30|01:26:27] Updating "Map #2138389124" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715767" [2019/Jul/30|01:26:27] Updating "Map #2122715767" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Sleepers" [2019/Jul/30|01:26:27] Updating "Sleepers" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715770" [2019/Jul/30|01:26:27] Updating "Map #2122715770" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715766" [2019/Jul/30|01:26:27] Updating "Map #2122715766" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715769" [2019/Jul/30|01:26:27] Updating "Map #2122715769" [2019/Jul/30|01:26:27] Loading bitmaps for "Skye_Rd_Terrain" [2019/Jul/30|01:26:27] Updating "Skye_Rd_Terrain" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607474" [2019/Jul/30|01:26:27] Updating "Material #2054607474" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607446" [2019/Jul/30|01:26:27] Updating "Material #2054607446" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389235" [2019/Jul/30|01:26:27] Updating "Map #2138389235" [2019/Jul/30|01:26:27] Loading bitmaps for "GreenTop" [2019/Jul/30|01:26:27] Updating "GreenTop" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Chainlinks" [2019/Jul/30|01:26:27] Updating "Chainlinks" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2138389237" [2019/Jul/30|01:26:27] Updating "Map #2138389237" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Galv" [2019/Jul/30|01:26:27] Updating "Galv" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+012_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+012_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+005_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+005_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+029_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+029_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+030_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+030_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+018_+021_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+018_+021_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+028_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+028_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "01 - Default" [2019/Jul/30|01:26:27] Updating "01 - Default" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054605591" [2019/Jul/30|01:26:27] Updating "Material #2054605591" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+031_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+031_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+026_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+026_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+005_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+005_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+025_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+025_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civil_Road_OM" [2019/Jul/30|01:26:27] Updating "UC_Civil_Road_OM" [2019/Jul/30|01:26:27] Loading bitmaps for "road" [2019/Jul/30|01:26:27] Updating "road" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715704" [2019/Jul/30|01:26:27] Updating "Map #2122715704" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+012_+027_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+012_+027_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+017_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+017_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+026_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+026_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_E" [2019/Jul/30|01:26:27] Updating "Area_E" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054607926" [2019/Jul/30|01:26:27] Updating "Material #2054607926" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+009_+039_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+009_+039_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+004_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+004_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+016_+015_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+016_+015_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Area_G" [2019/Jul/30|01:26:27] Updating "Area_G" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #1" [2019/Jul/30|01:26:27] Updating "Map #1" [2019/Jul/30|01:26:27] Loading bitmaps for "Tactiles" [2019/Jul/30|01:26:27] Updating "Tactiles" [2019/Jul/30|01:26:27] Loading bitmaps for "tactile_directional" [2019/Jul/30|01:26:27] Updating "tactile_directional" [2019/Jul/30|01:26:27] Loading bitmaps for "yellow" [2019/Jul/30|01:26:27] Updating "yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "orange" [2019/Jul/30|01:26:27] Updating "orange" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+014_+014_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+014_+014_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+010_+030_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+010_+030_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+015_+017_0.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+015_+017_0.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "VRayLightMtl" [2019/Jul/30|01:26:27] Updating "VRayLightMtl" [2019/Jul/30|01:26:27] Loading bitmaps for "Tile_+013_+012_1.jpg" [2019/Jul/30|01:26:27] Updating "Tile_+013_+012_1.jpg" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054603896" [2019/Jul/30|01:26:27] Updating "Material #2054603896" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715666" [2019/Jul/30|01:26:27] Updating "Map #2122715666" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715665" [2019/Jul/30|01:26:27] Updating "Map #2122715665" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #2122715665" [2019/Jul/30|01:26:27] Updating "Map #2122715665" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054604991" [2019/Jul/30|01:26:27] Updating "Material #2054604991" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Conc_Tram" [2019/Jul/30|01:26:27] Updating "UC_Conc_Tram" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerbs_Cstone" [2019/Jul/30|01:26:27] Updating "Kerbs_Cstone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Civil_dirt" [2019/Jul/30|01:26:27] Updating "Civil_dirt" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Blustone" [2019/Jul/30|01:26:27] Updating "UC_Civ_Blustone" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Asphalt_Worn" [2019/Jul/30|01:26:27] Updating "Asphalt_Worn" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Road_Light" [2019/Jul/30|01:26:27] Updating "Road_Light" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic_02" [2019/Jul/30|01:26:27] Updating "Conc_Generic_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Panel" [2019/Jul/30|01:26:27] Updating "Conc_Panel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Wall_Rock" [2019/Jul/30|01:26:27] Updating "UC_Wall_Rock" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Mulch" [2019/Jul/30|01:26:27] Updating "UC_Mulch" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_02" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_02" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Updating "UC_Grass_Patchy_01" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Met_Steel" [2019/Jul/30|01:26:27] Updating "Met_Steel" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_dark_gen" [2019/Jul/30|01:26:27] Updating "metal_dark_gen" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Barrier_Context" [2019/Jul/30|01:26:27] Updating "UC_Barrier_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Barrier_Design" [2019/Jul/30|01:26:27] Updating "UC_Barrier_Design" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Asphalt_Red" [2019/Jul/30|01:26:27] Updating "UC_Asphalt_Red" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_Asphalt_Green" [2019/Jul/30|01:26:27] Updating "UC_Road_Asphalt_Green" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_Yellow" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_Yellow" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Updating "UC_Road_LMark_White" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Pave_Context" [2019/Jul/30|01:26:27] Updating "Conc_Pave_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Kerb_Blue" [2019/Jul/30|01:26:27] Updating "UC_Kerb_Blue" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Kerb_Context" [2019/Jul/30|01:26:27] Updating "Kerb_Context" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "KerbDesign" [2019/Jul/30|01:26:27] Updating "KerbDesign" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "Conc_Generic" [2019/Jul/30|01:26:27] Updating "Conc_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Civ_Road" [2019/Jul/30|01:26:27] Updating "UC_Civ_Road" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Updating "UC_Terrain_ECW" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "LX_OLE" [2019/Jul/30|01:26:27] Updating "LX_OLE" [2019/Jul/30|01:26:27] Loading bitmaps for "Material #2054588191" [2019/Jul/30|01:26:27] Updating "Material #2054588191" [2019/Jul/30|01:26:27] Loading bitmaps for "Bitmaptexture" [2019/Jul/30|01:26:27] Updating "Bitmaptexture" [2019/Jul/30|01:26:27] Loading bitmaps for "metal_Generic" [2019/Jul/30|01:26:27] Updating "metal_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #29" [2019/Jul/30|01:26:27] Updating "Map #29" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Loading bitmaps for "Galvinesed_Generic" [2019/Jul/30|01:26:27] Updating "Galvinesed_Generic" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #31" [2019/Jul/30|01:26:27] Updating "Map #31" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #30" [2019/Jul/30|01:26:27] Updating "Map #30" [2019/Jul/30|01:26:27] Loading bitmaps for "Map #0" [2019/Jul/30|01:26:27] Updating "Map #0" [2019/Jul/30|01:26:27] Preparing objects [2019/Jul/30|01:26:27] Updating object Ocean_Gradient_04 [2019/Jul/30|01:26:27] Updating object Ocean_Gradient_03 [2019/Jul/30|01:26:27] Updating object Ocean_Gradient_02 [2019/Jul/30|01:26:27] Updating object Ocean_Gradient_01 [2019/Jul/30|01:26:27] Updating object Ocean_Gradient_00 [2019/Jul/30|01:26:27] Updating object Area_H [2019/Jul/30|01:26:27] Updating object Area_G [2019/Jul/30|01:26:27] Updating object Area_F [2019/Jul/30|01:26:27] Updating object Area_E [2019/Jul/30|01:26:27] Updating object Area_D [2019/Jul/30|01:26:27] Updating object Area_C [2019/Jul/30|01:26:27] Updating object Area_A [2019/Jul/30|01:26:27] Updating object Area_B [2019/Jul/30|01:26:27] Updating object Area_I [2019/Jul/30|01:26:27] Updating object tileableGrass005 [2019/Jul/30|01:26:27] Updating object LMM_exploded spline001 [2019/Jul/30|01:26:27] Updating object LMM_exploded spline001 [2019/Jul/30|01:26:27] Updating object Object022 [2019/Jul/30|01:26:27] Updating object Photomesh_Bridge001 [2019/Jul/30|01:26:27] Updating object Water [2019/Jul/30|01:26:27] Updating object Photomesh_Bridge_v01 [2019/Jul/30|01:26:27] Updating object Photomesh_Bridge [2019/Jul/30|01:26:27] Updating object RC_TrackCarrumDesign_004 [2019/Jul/30|01:26:27] Updating object RC_TrackSeafordCarrum_PH003 [2019/Jul/30|01:26:27] Updating object Sign80_010, Sign80_009, Sign80_008 [2019/Jul/30|01:26:27] Updating object Box025, Box024, Box023 [2019/Jul/30|01:26:27] Updating object RailClone002 [2019/Jul/30|01:26:27] Updating object RCO_XFence_001 [2019/Jul/30|01:26:27] Updating object tileableGrass03 [2019/Jul/30|01:26:27] Updating object tileableGrass02 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_104, OLE_Sngl2_097 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_103, OLE_Sngl2_101, OLE_Sngl2_075 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_102, OLE_Sngl2_100, OLE_Sngl2_049 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_099, OLE_Sngl2_047 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_129 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_096, OLE_Sngl2_064 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_095 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_094, OLE_Sngl2_055 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_093, OLE_Sngl2_056 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_092 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_128 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_086, OLE_Sngl2_079 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_085, OLE_Sngl2_078 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_126 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_076 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_073 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_072, OLE_Sngl2_046 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_063 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_062 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_061 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_058 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_057 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_054 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_053 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_052 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_051 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_050 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_049 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_048 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_047 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_045 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_044 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_043 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_036 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_046 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_118 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_117 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_116 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_115 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_114 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_113 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_112 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_111 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_069 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_044 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_043 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_042 [2019/Jul/30|01:26:27] Updating object RailClone001 [2019/Jul/30|01:26:27] Updating object Sign80_005 [2019/Jul/30|01:26:27] Updating object Sign80_008 [2019/Jul/30|01:26:27] Updating object Dirt [2019/Jul/30|01:26:27] Updating object 004 [2019/Jul/30|01:26:27] Updating object Grad [2019/Jul/30|01:26:27] Updating object BalFill [2019/Jul/30|01:26:27] Updating object 003 [2019/Jul/30|01:26:27] Updating object 00 [2019/Jul/30|01:26:27] Updating object RCO_RBFence [2019/Jul/30|01:26:27] Updating object GuardRail001, GuardRail [2019/Jul/30|01:26:27] Updating object GuardRail_Posts001, GuardRail_Posts [2019/Jul/30|01:26:27] Updating object GuardRail Lines001, GuardRail Lines [2019/Jul/30|01:26:27] Updating object BridgeRoad [2019/Jul/30|01:26:27] Updating object LMM_exploded spline001 [2019/Jul/30|01:26:27] Updating object AR_circle_002 [2019/Jul/30|01:26:27] Updating object AR_circle_01 [2019/Jul/30|01:26:27] Updating object RailCrossing_LightsOnly_002, RailCrossing_LightsOnly_001 [2019/Jul/30|01:26:27] Updating object RCO_xFence_White [2019/Jul/30|01:26:27] Updating object Terra [2019/Jul/30|01:26:27] Updating object RailCrossing_Lights_Open_014, RailCrossing_Lights_Open_013 [2019/Jul/30|01:26:27] Updating object XMArkings [2019/Jul/30|01:26:27] Updating object Road [2019/Jul/30|01:26:27] Updating object RC_TrackCarrumDesign_003 [2019/Jul/30|01:26:27] Updating object RCO_XFence [2019/Jul/30|01:26:27] Updating object RCO_Tacktile_000 [2019/Jul/30|01:26:27] Updating object LMM_exploded spline002 [2019/Jul/30|01:26:27] Updating object LMM_exploded spline001 [2019/Jul/30|01:26:27] Updating object Slip [2019/Jul/30|01:26:27] Updating object Medians [2019/Jul/30|01:26:27] Updating object Kerb_001 [2019/Jul/30|01:26:27] Updating object Plane002 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence008 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence007 [2019/Jul/30|01:26:27] Updating object tileableGrass004 [2019/Jul/30|01:26:27] Updating object ballasGrassDirt [2019/Jul/30|01:26:27] Updating object RCO_ChainFence_000 [2019/Jul/30|01:26:27] Updating object Object013 [2019/Jul/30|01:26:27] Updating object Object011 [2019/Jul/30|01:26:27] Updating object Object010 [2019/Jul/30|01:26:27] Updating object Object009 [2019/Jul/30|01:26:27] Updating object Object008 [2019/Jul/30|01:26:27] Updating object Object007 [2019/Jul/30|01:26:27] Updating object Object006 [2019/Jul/30|01:26:27] Updating object BridgeBot [2019/Jul/30|01:26:27] Updating object Object002 [2019/Jul/30|01:26:27] Updating object Object001 [2019/Jul/30|01:26:27] Updating object Box001 [2019/Jul/30|01:26:27] Updating object Patterson_River_Bridge [2019/Jul/30|01:26:27] Updating object Object [2019/Jul/30|01:26:27] Updating object LMM_Shape012 [2019/Jul/30|01:26:27] Updating object PAth [2019/Jul/30|01:26:27] Updating object RC_ChainFence_010 [2019/Jul/30|01:26:27] Updating object RC_TrackSeafordCarrum_PH02 [2019/Jul/30|01:26:27] Updating object FP_Trees_WellRD_Generic_Tree_009_111, FP_Trees_WellRD_Generic_Tree_009_110, FP_Trees_WellRD_Generic_Tree_009_109 [2019/Jul/30|01:26:27] Updating object FP_Trees_WellRD_Generic_Tree_010_086, FP_Trees_WellRD_Generic_Tree_010_085, FP_Trees_WellRD_Generic_Tree_010_084 [2019/Jul/30|01:26:27] Updating object FP_Trees_WellRD_Generic_Tree_012_103, FP_Trees_WellRD_Generic_Tree_012_102, FP_Trees_WellRD_Generic_Tree_012_101 [2019/Jul/30|01:26:27] Updating object FP_Trees_WellRD_Generic_Tree_008_088, FP_Trees_WellRD_Generic_Tree_008_087, FP_Trees_WellRD_Generic_Tree_008_086 [2019/Jul/30|01:26:27] Updating object FP_Trees_WellRD_Generic_Tree_011_108, FP_Trees_WellRD_Generic_Tree_011_107, FP_Trees_WellRD_Generic_Tree_011_106 [2019/Jul/30|01:26:27] Updating object FP_Trees_WellRD_Generic_Tree_007_093, FP_Trees_WellRD_Generic_Tree_007_092, FP_Trees_WellRD_Generic_Tree_007_090 [2019/Jul/30|01:26:27] Updating object FP_GrassPatchy-Kan [2019/Jul/30|01:26:27] Updating object FP_GrassPatchy-Kan [2019/Jul/30|01:26:27] Updating object FP_GrassPatchy-Kan [2019/Jul/30|01:26:27] Updating object patch_grass_mid_003 [2019/Jul/30|01:26:27] Updating object patch_grass_midl_002 [2019/Jul/30|01:26:27] Updating object patch_grass_sparse_004 [2019/Jul/30|01:26:27] Updating object patch_grass_sparse_003 [2019/Jul/30|01:26:27] Updating object patch_grass_dead_004 [2019/Jul/30|01:26:27] Updating object patch_grass_dead_003 [2019/Jul/30|01:26:27] Updating object FP_Trees_Spline_Coastal [2019/Jul/30|01:26:27] Updating object VRayProxy_OC56_06_01 [2019/Jul/30|01:26:27] Updating object VRayProxy_AM_154_60_Tilia_006 [2019/Jul/30|01:26:27] Updating object VRayProxy_AM_154_60_Tilia_005 [2019/Jul/30|01:26:27] Updating object FP_Trees_Spline_Coastal_ExtraShrub [2019/Jul/30|01:26:27] Updating object FP_Trees_Spline_Main [2019/Jul/30|01:26:27] Updating object FP_DryTallGrass_Carum [2019/Jul/30|01:26:27] Updating object FP_Bushes-132 [2019/Jul/30|01:26:27] Updating object FP_DryTallGrass_132 [2019/Jul/30|01:26:27] Updating object FP_DryTallGrass_105 [2019/Jul/30|01:26:27] Updating object FP_Bushes-111 [2019/Jul/30|01:26:27] Updating object FP_Bushes-90 [2019/Jul/30|01:26:27] Updating object FP_DryTallGrass_90 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C052 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C051 [2019/Jul/30|01:26:27] Updating object SignalRail_F1158 [2019/Jul/30|01:26:27] Updating object F1169, F1165 [2019/Jul/30|01:26:27] Updating object F1168, F1166 [2019/Jul/30|01:26:27] Updating object F1167 [2019/Jul/30|01:26:27] Updating object F1164 [2019/Jul/30|01:26:27] Updating object F1163 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C049, Light_Lowest_C048, Light_Lowest_C [2019/Jul/30|01:26:27] Updating object Light_Top008, Light_Top007, Light_Top005 [2019/Jul/30|01:26:27] Updating object SignalRail_F1183 [2019/Jul/30|01:26:27] Updating object SignalRail_F1184 [2019/Jul/30|01:26:27] Updating object F1162 [2019/Jul/30|01:26:27] Updating object F1128 [2019/Jul/30|01:26:27] Updating object F1161 [2019/Jul/30|01:26:27] Updating object F1160 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C045, Light_Lowest_C042, Light_Lowest_C040, Light_Lowest_C035, Light_Lowest_C018 [2019/Jul/30|01:26:27] Updating object SignalRail_F1230 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C044, Light_Lowest_C043, Light_Lowest_C041, Light_Lowest_C039, Light_Lowest_C017 [2019/Jul/30|01:26:27] Updating object SignalRail_F1128 [2019/Jul/30|01:26:27] Updating object SignalRail_F1228 [2019/Jul/30|01:26:27] Updating object F1158 [2019/Jul/30|01:26:27] Updating object SignalRail_F1227 [2019/Jul/30|01:26:27] Updating object Signal labels [2019/Jul/30|01:26:27] Updating object Signal labels 626 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C034, Light_Lowest_C003 [2019/Jul/30|01:26:27] Updating object SignalRail_F1226 [2019/Jul/30|01:26:27] Updating object Light_Top_A001, Light_Top_A [2019/Jul/30|01:26:27] Updating object Signal_068, Signal_067, Signal_066, Signal_65 [2019/Jul/30|01:26:27] Updating object 3_circle_170 [2019/Jul/30|01:26:27] Updating object Light_Top006, Light_Top001 [2019/Jul/30|01:26:27] Updating object Light_Mid005, Light_Mid001 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN626 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C005 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C021 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C022 [2019/Jul/30|01:26:27] Updating object Light_Lowest007 [2019/Jul/30|01:26:27] Updating object Light_Lowest006 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C032 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C033 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C031 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C014 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C029 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C030 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C028 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C027 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C026 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C025 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C024 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C011 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C010 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C006 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C023 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C019 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C002 [2019/Jul/30|01:26:27] Updating object Light_Lowest_C001 [2019/Jul/30|01:26:27] Updating object Light_Lowest005 [2019/Jul/30|01:26:27] Updating object SignalRail_F1202 [2019/Jul/30|01:26:27] Updating object SignalRail_SEA712 [2019/Jul/30|01:26:27] Updating object SignalRail_SEA727 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN706 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN741 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN710 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN749 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN745 [2019/Jul/30|01:26:27] Updating object SignalRail_F1220 [2019/Jul/30|01:26:27] Updating object SignalRail_F1209 [2019/Jul/30|01:26:27] Updating object SignalRail_F1225 [2019/Jul/30|01:26:27] Updating object Light_Top [2019/Jul/30|01:26:27] Updating object Light_Lowest [2019/Jul/30|01:26:27] Updating object Light_Mid [2019/Jul/30|01:26:27] Updating object SignalRail_KAN753 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN737 [2019/Jul/30|01:26:27] Updating object Light_Top002 [2019/Jul/30|01:26:27] Updating object Light_Mid002 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN722 [2019/Jul/30|01:26:27] Updating object Light_Mid003 [2019/Jul/30|01:26:27] Updating object Light_Top003 [2019/Jul/30|01:26:27] Updating object SignalRail_KAN726 [2019/Jul/30|01:26:27] Updating object Light_Mid004 [2019/Jul/30|01:26:27] Updating object Light_Top004 [2019/Jul/30|01:26:27] Updating object RouteIndicator_Box, RouteIndicator_Box001 [2019/Jul/30|01:26:27] Updating object Start_AXC [2019/Jul/30|01:26:27] Updating object End_AXC [2019/Jul/30|01:26:27] Updating object OLE_Dbl_056 [2019/Jul/30|01:26:27] Updating object Object022 [2019/Jul/30|01:26:27] Updating object RCO_ChainFence_006 [2019/Jul/30|01:26:27] Updating object RailClone003 [2019/Jul/30|01:26:27] Updating object RailClone002 [2019/Jul/30|01:26:27] Updating object Gravel_Extra [2019/Jul/30|01:26:27] Updating object RailClone001 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_069 [2019/Jul/30|01:26:27] Updating object Object015 [2019/Jul/30|01:26:27] Updating object Line052 [2019/Jul/30|01:26:27] Updating object Gutter [2019/Jul/30|01:26:27] Updating object orangePillars [2019/Jul/30|01:26:27] Updating object SkyeRd_roadAndExtras_11 [2019/Jul/30|01:26:27] Updating object SkyeRd_roadAndExtras_26 [2019/Jul/30|01:26:27] Updating object SkyeRd_roadMarkings_52 [2019/Jul/30|01:26:27] Updating object SkyeRd_dirt_02 [2019/Jul/30|01:26:27] Updating object fencePoles [2019/Jul/30|01:26:27] Updating object UpperWindowRails [2019/Jul/30|01:26:27] Updating object metalConectors [2019/Jul/30|01:26:27] Updating object railBitEnds [2019/Jul/30|01:26:27] Updating object metalWalkPath [2019/Jul/30|01:26:27] Updating object Retaining_Walls [2019/Jul/30|01:26:27] Updating object metalBars [2019/Jul/30|01:26:27] Updating object H_shape_metal [2019/Jul/30|01:26:27] Updating object pillars [2019/Jul/30|01:26:27] Updating object Smart Solid/Surface [2019/Jul/30|01:26:27] Updating object Shape Set [2019/Jul/30|01:26:27] Updating object RC_Barriers [2019/Jul/30|01:26:27] Updating object smallTubes018 [2019/Jul/30|01:26:27] Updating object fence_ff013 [2019/Jul/30|01:26:27] Updating object Fence109 [2019/Jul/30|01:26:27] Updating object Photomesh_Buildings_01 [2019/Jul/30|01:26:27] Updating object Terrain_Embankment_KanSta_001 [2019/Jul/30|01:26:27] Updating object Dirt [2019/Jul/30|01:26:27] Updating object Line088 [2019/Jul/30|01:26:27] Updating object engineeringData_GoldCourseAreaSpline_13 [2019/Jul/30|01:26:27] Updating object Photomesh_Buildings [2019/Jul/30|01:26:27] Updating object Photomesh_Buildings_02 [2019/Jul/30|01:26:27] Updating object Grass [2019/Jul/30|01:26:27] Updating object Object2242 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine007 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine006 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine005 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine004 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine003 [2019/Jul/30|01:26:27] Updating object Box025 [2019/Jul/30|01:26:27] Updating object Plane018 [2019/Jul/30|01:26:27] Updating object Start_AXC [2019/Jul/30|01:26:27] Updating object Shape295 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_076 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_075 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_001 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_002, OLE_Sngl_012, OLE_Sngl_013, OLE_Sngl_015 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_003 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_004 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_003 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_004 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_001 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_002 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_003 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_006 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_007 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_007 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_008 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_009 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_008 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_010 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_011 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_012 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_010 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_011 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_013 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_014 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_015 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_016 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_017 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_019 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_020 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_013 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_014 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_015 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_016 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_017 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_018 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_022 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_023 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_022 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_024 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_025 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_026 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_027 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_028 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_023 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_024 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_025 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_026 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_027 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_028 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_029 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_030 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_031 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_032 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_033 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_035 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_036 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_037 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_038 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_046 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_047 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_048 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_049 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_050 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_051 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_052 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_053 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_054 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_055 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_056 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_057 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_058, OLE_Dbl_059 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_060 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_061 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_062 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_029 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_030 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_063 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_064 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_065 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_066 [2019/Jul/30|01:26:27] Updating object OLE_Dbl_067 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_031 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_032 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_033 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_005 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_035 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_037 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_039 [2019/Jul/30|01:26:27] Updating object OLE_Sngl2_040, OLE_Sngl2_041, OLE_Sngl2_042 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_042, OLE_Sngl_043, OLE_Sngl_045, OLE_Sngl_046, OLE_Sngl_047, OLE_Sngl_048 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_050 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_051 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_052 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_054 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_055 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_056 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_057 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_058 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_059 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_060 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_061 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_062 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_063 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_064 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_065 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_067 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_068 [2019/Jul/30|01:26:27] Updating object OLE_Sngl_070 [2019/Jul/30|01:26:27] Updating object Sign80_007, Sign80_006, Sign80_004, Sign80_003 [2019/Jul/30|01:26:27] Updating object Box022, Box021, Box020, Box019 [2019/Jul/30|01:26:27] Updating object End_AXC [2019/Jul/30|01:26:27] Updating object Sign80_005 [2019/Jul/30|01:26:27] Updating object Sign80_002 [2019/Jul/30|01:26:27] Updating object Sign80_001, Sign80_ [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone_South [2019/Jul/30|01:26:27] Updating object Pobj [2019/Jul/30|01:26:27] Updating object KAN_track_3.4U005, KAN_track_3.4U003 [2019/Jul/30|01:26:27] Updating object Object2240 [2019/Jul/30|01:26:27] Updating object Object2239 [2019/Jul/30|01:26:27] Updating object track_SH3.1_SH3.007 [2019/Jul/30|01:26:27] Updating object Object2234 [2019/Jul/30|01:26:27] Updating object Object2230 [2019/Jul/30|01:26:27] Updating object track_SH3.1_SH3.005 [2019/Jul/30|01:26:27] Updating object Line042 [2019/Jul/30|01:26:27] Updating object Shape291 [2019/Jul/30|01:26:27] Updating object Line093 [2019/Jul/30|01:26:27] Updating object Line026 [2019/Jul/30|01:26:27] Updating object Line027 [2019/Jul/30|01:26:27] Updating object Line039 [2019/Jul/30|01:26:27] Updating object Line080 [2019/Jul/30|01:26:27] Updating object Object2228 [2019/Jul/30|01:26:27] Updating object RCO_Dots001 [2019/Jul/30|01:26:27] Updating object Object2226 [2019/Jul/30|01:26:27] Updating object Object2225 [2019/Jul/30|01:26:27] Updating object Object2224 [2019/Jul/30|01:26:27] Updating object Object2222 [2019/Jul/30|01:26:27] Updating object Object2221 [2019/Jul/30|01:26:27] Updating object Object2220 [2019/Jul/30|01:26:27] Updating object Shape293 [2019/Jul/30|01:26:27] Updating object Object2219 [2019/Jul/30|01:26:27] Updating object Shape292 [2019/Jul/30|01:26:27] Updating object Line089 [2019/Jul/30|01:26:27] Updating object Plane014 [2019/Jul/30|01:26:27] Updating object Object2217 [2019/Jul/30|01:26:27] Updating object Line082 [2019/Jul/30|01:26:27] Updating object Terrain002 [2019/Jul/30|01:26:27] Updating object Terrain001 [2019/Jul/30|01:26:27] Updating object Plane009 [2019/Jul/30|01:26:27] Updating object Gutter_002 [2019/Jul/30|01:26:27] Updating object Gutter_001 [2019/Jul/30|01:26:27] Updating object Object2215 [2019/Jul/30|01:26:27] Updating object Shape289 [2019/Jul/30|01:26:27] Updating object Shape288 [2019/Jul/30|01:26:27] Updating object Shape286 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_design_TIN_027 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_design_23 [2019/Jul/30|01:26:27] Updating object Plane017 [2019/Jul/30|01:26:27] Updating object Shape274 [2019/Jul/30|01:26:27] Updating object FPS_CAR_Eastside [2019/Jul/30|01:26:27] Updating object Layer:SURFACE_DESIGN_TRIANGLES [2019/Jul/30|01:26:27] Updating object Shape273 [2019/Jul/30|01:26:27] Updating object Shape270 [2019/Jul/30|01:26:27] Updating object Shape269 [2019/Jul/30|01:26:27] Updating object Shape268 [2019/Jul/30|01:26:27] Updating object Shape266 [2019/Jul/30|01:26:27] Updating object whiteFence_61 [2019/Jul/30|01:26:27] Updating object yellowLine_09 [2019/Jul/30|01:26:27] Updating object SmallCrossingGround [2019/Jul/30|01:26:27] Updating object LedStreetLigth_011 [2019/Jul/30|01:26:27] Updating object LedStreetLigth_010 [2019/Jul/30|01:26:27] Updating object LedStreetLigth_009 [2019/Jul/30|01:26:27] Updating object Shape113 [2019/Jul/30|01:26:27] Updating object Pier_000 [2019/Jul/30|01:26:27] Updating object Line029 [2019/Jul/30|01:26:27] Updating object Line030 [2019/Jul/30|01:26:27] Updating object Line031 [2019/Jul/30|01:26:27] Updating object Shape107 [2019/Jul/30|01:26:27] Updating object RCO_SS_Fences [2019/Jul/30|01:26:27] Updating object SS_gutter_07 [2019/Jul/30|01:26:27] Updating object SS_gutter_05 [2019/Jul/30|01:26:27] Updating object SS_gutter_02 [2019/Jul/30|01:26:27] Updating object SS_MiddleGutters_Cylinder [2019/Jul/30|01:26:27] Updating object SS_MiddleGutters [2019/Jul/30|01:26:27] Updating object SS_gutter_04 [2019/Jul/30|01:26:27] Updating object SS_orangeLineMarkings_01 [2019/Jul/30|01:26:27] Updating object SS_ground_02 [2019/Jul/30|01:26:27] Updating object SS_gutter_03 [2019/Jul/30|01:26:27] Updating object SS_gutter_06 [2019/Jul/30|01:26:27] Updating object SS_gutter_01 [2019/Jul/30|01:26:27] Updating object SS_line_White line markings [2019/Jul/30|01:26:27] Updating object SS_grass [2019/Jul/30|01:26:27] Updating object SS_ground_03 [2019/Jul/30|01:26:27] Updating object SS_Footpath [2019/Jul/30|01:26:27] Updating object SS_gutter_008 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_08 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_07 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_06 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_05 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_04 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_03 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_02 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_pipe_01 [2019/Jul/30|01:26:27] Updating object PipesOverWaterArea_Gravel [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_02 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_03 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_05 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_04 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_07 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_06 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BrickStructure_01 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Street_Furniture_Bench_Type2_OP003 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Street_Furniture_Bench_Type2_OP002 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Street_Furniture_Bench_Type2_OP001 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Street_Furniture_Bench_Type2_OP [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone003 [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone002 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine002 [2019/Jul/30|01:26:27] Updating object Station_Seaford_yellowPaintedLine01 [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone_Circles03 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Structure03 [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone001 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BikeShed_01 [2019/Jul/30|01:26:27] Updating object Station_Seaford_BikeShed_02 [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone_Circles02 [2019/Jul/30|01:26:27] Updating object Station_Seaford_RailClone_Circles01 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Lights_002 [2019/Jul/30|01:26:27] Updating object Station_Seaford_StructureExtra [2019/Jul/30|01:26:27] Updating object Station_Seaford_Lights_001 [2019/Jul/30|01:26:27] Updating object Station_Seaford_Platform_001 [2019/Jul/30|01:26:27] Updating object RC_TrackSeafordCarrum_PH002 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence006 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence005 [2019/Jul/30|01:26:27] Updating object tileableGrass003 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence004 [2019/Jul/30|01:26:27] Updating object orangeNearWhiteLineMarkings_01 [2019/Jul/30|01:26:27] Updating object ArmstrongRd_Rails_51 [2019/Jul/30|01:26:27] Updating object AR_orangeLineMarkings_26 [2019/Jul/30|01:26:27] Updating object AR_whiteLineMarkings_04 [2019/Jul/30|01:26:27] Updating object AR_gutters_10 [2019/Jul/30|01:26:27] Updating object AR_ground [2019/Jul/30|01:26:27] Updating object AR_circle_02 [2019/Jul/30|01:26:27] Updating object AR_islands_01 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence01 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence003_scaledDown [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence002_scaledDown [2019/Jul/30|01:26:27] Updating object ballasGrassDirt001 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence01_scaledDown [2019/Jul/30|01:26:27] Updating object tracks [2019/Jul/30|01:26:27] Updating object tileableGrass004 [2019/Jul/30|01:26:27] Updating object RCO_Guardrail [2019/Jul/30|01:26:27] Updating object RC_TrackSeafordNth_001 [2019/Jul/30|01:26:27] Updating object RCO_ChaineFence007 [2019/Jul/30|01:26:27] Updating object RC_TrackCarrumDesign_001 [2019/Jul/30|01:26:27] Updating object Post_008 [2019/Jul/30|01:26:27] Updating object RCO_ChainFence_007 [2019/Jul/30|01:26:27] Updating object OldPathBit [2019/Jul/30|01:26:27] Updating object RCO_ChainFence_004 [2019/Jul/30|01:26:27] Updating object OLE_PowerLines [2019/Jul/30|01:26:27] Updating object SEA_OLE_03 [2019/Jul/30|01:26:27] Updating object SEA_OLE_04 [2019/Jul/30|01:26:27] Updating object SEA_OLE_02 [2019/Jul/30|01:26:27] Updating object BaySign_Text_04 [2019/Jul/30|01:26:27] Updating object Post_007 [2019/Jul/30|01:26:27] Updating object BaySign_Text_009 [2019/Jul/30|01:26:27] Updating object Post_06 [2019/Jul/30|01:26:27] Updating object BaySign_Text_06 [2019/Jul/30|01:26:27] Updating object Post_05 [2019/Jul/30|01:26:27] Updating object BaySign_Text_05 [2019/Jul/30|01:26:27] Updating object Post_03 [2019/Jul/30|01:26:27] Updating object BaySign_Text_03 [2019/Jul/30|01:26:27] Updating object Post_02 [2019/Jul/30|01:26:27] Updating object BaySign_Text_02 [2019/Jul/30|01:26:27] Updating object Post_01 [2019/Jul/30|01:26:27] Updating object BaySign_Text_01 [2019/Jul/30|01:26:27] Updating object Path002 [2019/Jul/30|01:26:27] Updating object WhiteSleeper_015, WhiteSleeper_014, WhiteSleeper_013, WhiteSleeper_012, WhiteSleeper_010 [2019/Jul/30|01:26:27] Updating object Bridges_Pillars [2019/Jul/30|01:26:27] Updating object RCS_ChainlinkFence_012, RCS_ChainlinkFence_011 [2019/Jul/30|01:26:27] Updating object Rail_Ballast_Terrain [2019/Jul/30|01:26:27] Updating object RCO_ChainFence_005 [2019/Jul/30|01:26:27] Updating object RCO_ChainFence_006 [2019/Jul/30|01:26:27] Updating object Bay_Painted_Markings [2019/Jul/30|01:26:27] Updating object RCS_ChainlinkFence_010, RCS_ChainlinkFence_009 [2019/Jul/30|01:26:27] Updating object Somegemfromchem [2019/Jul/30|01:26:27] Updating object Shape263 [2019/Jul/30|01:26:27] Updating object QuickupderpassBit [2019/Jul/30|01:26:27] Updating object TrackSwitch_01 [2019/Jul/30|01:26:27] Updating object TrackSwitch_02 [2019/Jul/30|01:26:27] Updating object TrackSwitch_05 [2019/Jul/30|01:26:27] Updating object TrackSwitch_03 [2019/Jul/30|01:26:27] Updating object TrackSwitch_06 [2019/Jul/30|01:26:27] Updating object TrackSwitch_04 [2019/Jul/30|01:26:27] Updating object TrackSwitch_007 [2019/Jul/30|01:26:27] Updating object TrackSwitch_008 [2019/Jul/30|01:26:27] Updating object TrackSwitch_009 [2019/Jul/30|01:26:27] Updating object TrackSwitch_010 [2019/Jul/30|01:26:27] Updating object TrackSwitch_011 [2019/Jul/30|01:26:27] Updating object TrackSwitch_012 [2019/Jul/30|01:26:27] Updating object TrackSwitch_013 [2019/Jul/30|01:26:27] Updating object TrackSwitch_014 [2019/Jul/30|01:26:27] Updating object TrackSwitch_015 [2019/Jul/30|01:26:27] Updating object TrackSwitch_016 [2019/Jul/30|01:26:27] Updating object TrackSwitch_017 [2019/Jul/30|01:26:27] Updating object TrackSwitch_018 [2019/Jul/30|01:26:27] Updating object tracks_ExtraMiddlePart01 [2019/Jul/30|01:26:27] Updating object tracks_ExtraMiddlePart02 [2019/Jul/30|01:26:27] Updating object O_Track_001 [2019/Jul/30|01:26:27] Updating object Path_0 [2019/Jul/30|01:26:27] Updating object Grass_004 [2019/Jul/30|01:26:27] Updating object PATH [2019/Jul/30|01:26:27] Updating object Hill_002 [2019/Jul/30|01:26:27] Validity for node "Hill_002" is [37824, 37824], node handle is 2087682 [2019/Jul/30|01:26:27] Updating object Wall1 [2019/Jul/30|01:26:27] Updating object Catseye_001 [2019/Jul/30|01:26:27] Updating object WhiteSleeper [2019/Jul/30|01:26:27] Updating object Bot [2019/Jul/30|01:26:27] Updating object Screen_002, Screen_001 [2019/Jul/30|01:26:27] Updating object Green_Barrier_Nth001, Green_Barrier_Nth [2019/Jul/30|01:26:27] Updating object ScreenMesh_002, ScreenMesh_001 [2019/Jul/30|01:26:27] Updating object Gate1 [2019/Jul/30|01:26:27] Updating object RCO_PedestrianBridgeFence [2019/Jul/30|01:26:27] Updating object pillarsBridge [2019/Jul/30|01:26:27] Updating object PedestrianBridge [2019/Jul/30|01:26:27] Updating object RCO_OuterFenceB [2019/Jul/30|01:26:27] Updating object T [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_60 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_40 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_50 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_21 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_62 [2019/Jul/30|01:26:27] Updating object Overpass_StairsArea_22 [2019/Jul/30|01:26:27] Updating object overpassYellowLine009 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_72 [2019/Jul/30|01:26:27] Updating object Overpass_StairsArea_66 [2019/Jul/30|01:26:27] Updating object overpassYellowLine010 [2019/Jul/30|01:26:27] Updating object RCO_Rail_OverpassMiddleSection_SectionB [2019/Jul/30|01:26:27] Updating object overpassMiddleSectionPlate_SectionB [2019/Jul/30|01:26:27] Updating object RCO_CladdingSectionB [2019/Jul/30|01:26:27] Updating object RCO_OuterFence01 [2019/Jul/30|01:26:27] Updating object RCO_Vladding [2019/Jul/30|01:26:27] Updating object overpassYellowLine008 [2019/Jul/30|01:26:27] Updating object overpassYellowLine006 [2019/Jul/30|01:26:27] Updating object overpassYellowLine005 [2019/Jul/30|01:26:27] Updating object overpassYellowLine004 [2019/Jul/30|01:26:27] Updating object overpassYellowLine003 [2019/Jul/30|01:26:27] Updating object overpassYellowLine002 [2019/Jul/30|01:26:27] Updating object overpassYellowLine001 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_01 [2019/Jul/30|01:26:27] Updating object Overpass_RailStepsAreas_11 [2019/Jul/30|01:26:27] Updating object RCO_Rail_OverpassMiddleSection [2019/Jul/30|01:26:27] Updating object overpassMiddleSectionPlate [2019/Jul/30|01:26:27] Updating object RCO_Rail_OverpassSide02 [2019/Jul/30|01:26:27] Updating object RCO_Rail_OverpassSide01 [2019/Jul/30|01:26:27] Updating object OverpassSides_02 [2019/Jul/30|01:26:27] Updating object OverpassSides_01 [2019/Jul/30|01:26:27] Updating object Terra [2019/Jul/30|01:26:27] Validity for node "Terra" is [37824, 37824], node handle is 2087613 [2019/Jul/30|01:26:27] Updating object Kananook_Stairs [2019/Jul/30|01:26:27] Updating object Sleepers_003 [2019/Jul/30|01:26:27] Updating object Sleepers_004 [2019/Jul/30|01:26:27] Updating object Sleepers_001 [2019/Jul/30|01:26:27] Updating object Layer:C-D-LMRK_LINEMARK [2019/Jul/30|01:26:27] Updating object carParkEnds [2019/Jul/30|01:26:27] Updating object Linemarking_KAN [2019/Jul/30|01:26:27] Updating object LMM_exploded spline006 [2019/Jul/30|01:26:27] Updating object RCO_BridgeRail_003 [2019/Jul/30|01:26:27] Updating object RCO_BridgeRail_002 [2019/Jul/30|01:26:27] Updating object RCO_BridgeRail_001 [2019/Jul/30|01:26:27] Updating object bridgeSupport_03 [2019/Jul/30|01:26:27] Updating object footpath [2019/Jul/30|01:26:27] Updating object LineMarkingYellow [2019/Jul/30|01:26:27] Updating object sideCurve_4 [2019/Jul/30|01:26:27] Updating object sideCurve_3 [2019/Jul/30|01:26:27] Updating object sideCurve_2 [2019/Jul/30|01:26:27] Updating object sideCurve_1 [2019/Jul/30|01:26:27] Updating object Sweep_Gutter [2019/Jul/30|01:26:27] Updating object island_01 [2019/Jul/30|01:26:27] Updating object Road_Broken [2019/Jul/30|01:26:27] Updating object Road_overpass_KanSta_001 [2019/Jul/30|01:26:27] Updating object roof_end [2019/Jul/30|01:26:27] Updating object Police_Doors [2019/Jul/30|01:26:27] Updating object PoliceStation [2019/Jul/30|01:26:27] Updating object roof_instanced_06, roof_instanced_05, roof_instanced_04, roof_instanced_03, roof_instanced_02 [2019/Jul/30|01:26:27] Updating object RCO_Dots [2019/Jul/30|01:26:27] Updating object Object [2019/Jul/30|01:26:27] Updating object Station_Kananook_Railing_002 [2019/Jul/30|01:26:27] Updating object Station_Kananook_001 [2019/Jul/30|01:26:27] Updating object Terra_Gap_0000 [2019/Jul/30|01:26:27] Validity for node "Terra_Gap_0000" is [37824, 37824], node handle is 2087562 [2019/Jul/30|01:26:27] Updating object TerraEdge [2019/Jul/30|01:26:27] Validity for node "TerraEdge" is [37824, 37824], node handle is 2087561 [2019/Jul/30|01:26:27] Updating object RetainingWall_Overpass_002 [2019/Jul/30|01:26:27] Updating object Block:taperPlate [2019/Jul/30|01:26:27] Updating object Layer:C-D-STRUCT-STEEL-OUTLINE 2 [2019/Jul/30|01:26:27] Updating object Layer:C-D-STRUCT-ABUT-PEDESTAL [2019/Jul/30|01:26:27] Updating object Layer:C-D-STRUCT-BEAMS-OUTLINE 2 [2019/Jul/30|01:26:27] Updating object Block:U5 [2019/Jul/30|01:26:27] Updating object Line051 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_design_22 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_design_11 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_design_12 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_LMM_Line013 [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_LMM_Shape285 [2019/Jul/30|01:26:27] Updating object SeafordRoad_Chevron [2019/Jul/30|01:26:27] Updating object Seaford_Hybrid_LMM_Color:005 [2019/Jul/30|01:26:27] Updating object RailCrossing_LightsOnly_002, RailCrossing_LightsOnly_001 [2019/Jul/30|01:26:27] Updating object RailCrossing_Lights_Open_004, RailCrossing_Lights_Open_003, RailCrossing_Lights_Open_002 [2019/Jul/30|01:26:27] Updating object Plane003 [2019/Jul/30|01:26:27] Updating object Shape262 [2019/Jul/30|01:26:27] Updating object Shape250 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+011_+028276 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+011_+029280 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+027278 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+02833 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+025279 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+026281 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02766 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02835 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+031285 [2019/Jul/30|01:26:27] Updating object VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName36 [2019/Jul/30|01:26:27] Updating object VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName34 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName284 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName224 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_DefaultName32 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_DefaultName00131 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_DefaultName52 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName49 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName48 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_DefaultName50 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName232 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName241 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName40 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_DefaultName51 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+02128 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+02253 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+02359 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+02456 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+02554 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+026225 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+017_+02127 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+017_+02458 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+017_+02562 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+018_+021227 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+018_+022219 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+024229 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+025220 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+02657 [2019/Jul/30|01:26:27] Updating object VRayProxy_VRayProxy_VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+02763 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+029222 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+021228 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+022234 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+023221 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02455 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+02561 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02660 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+027235 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+028236 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_TileBit_0399 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_TileBit_0265 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_TileBit_0464 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_Tile_Piece_01 256 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_Tile_Piece_02247 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03146336 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03247339 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03066358 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03167348 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+0326838 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04DefaultName1939 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04DefaultName0012937 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04DefaultName28363 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_AeroSouth04DefaultName26364 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+004259 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+005267 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+00694 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+00888 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+00995 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+01089 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+011260 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+013268 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+013_+014271 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+006264 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+007265 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+008266 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+00996 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+01084 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+01185 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+01270 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+015261 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+016258 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+014_+017262 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00386 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00487 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+011_+005263 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+011_+006269 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+011_+007270 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00390 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00497 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00592 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+00791 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+008283 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+009277 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+010273 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+012_+011275 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01774 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+01879 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+01977 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+02029 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+017_+016244 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+017_+017230 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+017_+01875 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+017_+01976 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+018_+019242 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+018_+020233 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+009231 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+010243 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+011245 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+01367 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+01472 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+01678 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+01771 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+018226 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+019223 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+015_+020239 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+013237 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+014238 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_Tile_+016_+015240 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01682 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_TileBit_0698 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_TileBit_0530 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_Tile_Piece_04250 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_Tile_Piece_03249 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_0181 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_0080 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_0268 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_0569 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_03253 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_06252 [2019/Jul/30|01:26:27] Updating object Cleaned_UpVRayProxy_DefaultName_tile_0483 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00693 [2019/Jul/30|01:26:27] Updating object VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+01573 [2019/Jul/30|01:26:27] Updating object TextPlus003 [2019/Jul/30|01:26:27] Updating object VRayProxy_Local [2019/Jul/30|01:26:27] Updating object VRayProxy_UNC [2019/Jul/30|01:26:27] Updating object VRayProxy_Mapped [2019/Jul/30|01:26:27] Preparing instances [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_H": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_H" is not opaque for shadows: material "Area_H" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_G": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_G" is not opaque for shadows: material "Area_G" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_F": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_F" is not opaque for shadows: material "Area_F" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_E": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_E" is not opaque for shadows: material "Area_E" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_D": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_D" is not opaque for shadows: material "Area_D" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_C": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_C" is not opaque for shadows: material "Area_C" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_A": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_A" is not opaque for shadows: material "Area_A" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_B": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_B" is not opaque for shadows: material "Area_B" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Area_I": visibility is not 1.0 [2019/Jul/30|01:26:27] Object "Area_I" is not opaque for shadows: material "Area_I" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "tileableGrass005": object has light/shadow linking [2019/Jul/30|01:26:27] Object "tileableGrass005" is not opaque for shadows: material "greenGrassOuter" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "Object022": generate GI is not 1.0 [2019/Jul/30|01:26:27] Object "Object022" is not opaque for shadows: material "Ground_MEsh_Bridge" is potentially transparent [2019/Jul/30|01:26:27] Object "Object022" may require 2-sided lighting: material "Ground_MEsh_Bridge" is potentially translucent [2019/Jul/30|01:26:27] Can't use fast shading for object "Photomesh_Bridge001": generate GI is not 1.0 [2019/Jul/30|01:26:27] Object "Photomesh_Bridge001" is not opaque for shadows: material "Ground_MEsh_Bridge" is potentially transparent [2019/Jul/30|01:26:27] Object "Photomesh_Bridge001" may require 2-sided lighting: material "Ground_MEsh_Bridge" is potentially translucent [2019/Jul/30|01:26:27] Can't use fast shading for object "Photomesh_Bridge_v01": generate GI is not 1.0 [2019/Jul/30|01:26:27] Object "Photomesh_Bridge_v01" is not opaque for shadows: material "24 - Default" is potentially transparent [2019/Jul/30|01:26:27] Object "Photomesh_Bridge_v01" may require 2-sided lighting: material "24 - Default" is potentially translucent [2019/Jul/30|01:26:27] Can't use fast shading for object "Photomesh_Bridge": generate GI is not 1.0 [2019/Jul/30|01:26:27] Object "Photomesh_Bridge" is not opaque for shadows: material "Ground_MEsh_Bridge" is potentially transparent [2019/Jul/30|01:26:27] Object "Photomesh_Bridge" may require 2-sided lighting: material "Ground_MEsh_Bridge" is potentially translucent [2019/Jul/30|01:26:27] Can't use fast shading for object "RC_TrackCarrumDesign_004": object has light/shadow linking [2019/Jul/30|01:26:27] Object "RC_TrackCarrumDesign_004" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:27] Object "RC_TrackCarrumDesign_004" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:27] Object "RC_TrackSeafordCarrum_PH003" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:27] Object "RC_TrackSeafordCarrum_PH003" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:27] Object "Box025" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:27] Object "Box025" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:27] Object "Box024" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:27] Object "Box024" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:27] Object "RCO_XFence_001" is not opaque for shadows: material "Chainlink_Fence" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "tileableGrass03": object has light/shadow linking [2019/Jul/30|01:26:27] Object "tileableGrass03" is not opaque for shadows: material "greenGrassOuter" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "tileableGrass02": object has light/shadow linking [2019/Jul/30|01:26:27] Object "tileableGrass02" is not opaque for shadows: material "greenGrassOuter" is potentially transparent [2019/Jul/30|01:26:27] Object "RailClone001" is not opaque for shadows: material "Jersey_Tarp" is potentially transparent [2019/Jul/30|01:26:27] Object "Box023" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:27] Object "Box023" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:27] Object "BalFill" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:27] Object "BalFill" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:27] Object "RCO_RBFence" is not opaque for shadows: material "Chainlink_Fence" is potentially transparent [2019/Jul/30|01:26:27] Object "LMM_exploded spline001" is not opaque for shadows: material "VRayDefaultMtl" is potentially transparent [2019/Jul/30|01:26:27] Object "AR_circle_002" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:27] Object "AR_circle_01" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:27] Object "RCO_xFence_White" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:27] Object "RCO_xFence_White" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:27] Can't use fast shading for object "XMArkings": object has light/shadow linking [2019/Jul/30|01:26:27] Object "XMArkings" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "RC_TrackCarrumDesign_003": object has light/shadow linking [2019/Jul/30|01:26:27] Object "RC_TrackCarrumDesign_003" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:27] Object "RC_TrackCarrumDesign_003" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:27] Object "RCO_XFence" is not opaque for shadows: material "Chainlink_Fence" is potentially transparent [2019/Jul/30|01:26:27] Object "Plane002" is not opaque for shadows: material "VRayDefaultMtl" is potentially transparent [2019/Jul/30|01:26:27] Object "RCO_ChaineFence008" is not opaque for shadows: material "Material #2054607474" is potentially transparent [2019/Jul/30|01:26:27] Object "RCO_ChaineFence007" is not opaque for shadows: material "Material #2054607474" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "tileableGrass004": object has light/shadow linking [2019/Jul/30|01:26:27] Object "tileableGrass004" is not opaque for shadows: material "greenGrassOuter" is potentially transparent [2019/Jul/30|01:26:27] Can't use fast shading for object "ballasGrassDirt": object has light/shadow linking [2019/Jul/30|01:26:27] Object "ballasGrassDirt" is not opaque for shadows: material "BallastGrass_Edge_02" is potentially transparent [2019/Jul/30|01:26:27] Object "RCO_ChainFence_000" is not opaque for shadows: material "Chainlink_Fence" is potentially transparent [2019/Jul/30|01:26:27] Object "RC_ChainFence_010" is not opaque for shadows: material "Chainlink_Fence" is potentially transparent [2019/Jul/30|01:26:27] Object "RC_TrackSeafordCarrum_PH02" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:27] Object "RC_TrackSeafordCarrum_PH02" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_111" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_111" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_111" is [2346.24,-9129.54,1.36602]-[2349.84,-9125.53,4.9799] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_010_086" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_010_086" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_086" is [2315.59,-9083.24,0.896607]-[2319.72,-9078.38,7.64321] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_110" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_110" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_110" is [2302.4,-9073.19,1.55584]-[2306.01,-9069.18,5.16972] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_012_103" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_103" is [2296.14,-9068.79,1.4678]-[2301.75,-9062.98,8.63279] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_012_102" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_102" is [2310.5,-9080.42,1.3166]-[2316.19,-9075.33,7.97813] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_109" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_109" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_109" is [2302.91,-9077.27,1.51249]-[2307.7,-9072.52,5.95529] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_008_088" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_008_088" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_088" is [2306.5,-9075.65,1.35293]-[2311.34,-9070.68,7.32376] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_108" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_108" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_108" is [2322.6,-9100.35,1.0209]-[2327.94,-9094.82,6.15249] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_008_087" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_008_087" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_087" is [2297.05,-9063.91,1.29977]-[2302.57,-9058.22,7.98926] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_107" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_107" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_107" is [2300.39,-9068.63,1.53462]-[2305.9,-9063.75,6.47554] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_011_108" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_011_108" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_108" is [2317.31,-9087.81,1.13266]-[2323.14,-9082.25,8.09846] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_106" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_009_106" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_106" is [2321.08,-9091,0.941701]-[2325.09,-9086.65,4.87608] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_011_107" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_011_107" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:27] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_107" is [2322.01,-9095.51,0.934675]-[2328.05,-9089.54,8.14705] [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_011_106" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:27] Object "FP_Trees_WellRD_Generic_Tree_011_106" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_106" is [2326.45,-9099.05,0.878297]-[2330.76,-9094.45,6.38444] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_101" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_101" is [2327.3,-9104.31,1.01123]-[2333.24,-9098.84,7.91939] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_105" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_105" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_105" is [2331.22,-9107.78,0.742829]-[2337.73,-9101.57,8.42928] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_104" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_104" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_104" is [2331.44,-9112.2,1.13272]-[2336.25,-9107.25,6.96049] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_100" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_100" is [2336.91,-9117.85,0.865021]-[2342.51,-9112.04,8.03] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_007_093" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_007_093" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_093" is [2339.34,-9125.37,0.983382]-[2347.67,-9116.56,11.905] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_105" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_105" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_105" is [2348.29,-9130.2,1.47682]-[2353.1,-9125.3,6.02579] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_103" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_103" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_103" is [2349.64,-9138.62,1.49277]-[2355.47,-9133.05,8.45856] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_104" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_104" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_104" is [2354.26,-9140.28,1.53848]-[2359.59,-9134.74,6.67007] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_102" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_102" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_102" is [2353.43,-9144.9,1.32516]-[2359.77,-9138.77,9.01808] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_101" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_101" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_101" is [2359.26,-9144.96,1.26383]-[2364.21,-9140.11,7.22798] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_086" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_086" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_086" is [2359.93,-9150.67,1.29245]-[2365.44,-9144.98,7.98194] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_085" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_085" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_085" is [2365.5,-9155.7,1.26113]-[2370.34,-9150.72,7.23196] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_099" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_099" is [2361.76,-9153.44,1.34492]-[2367.45,-9148.34,8.00645] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_103" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_103" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_103" is [2365.96,-9159.55,1.29039]-[2370.76,-9154.8,5.73318] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_102" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_102" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_102" is [2370.12,-9163.4,1.37819]-[2375.63,-9158.52,6.31911] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_010_085" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_010_085" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_085" is [2370.92,-9166.25,1.00452]-[2375.05,-9161.4,7.75112] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_098" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_098" is [2385.08,-9186.86,0.893069]-[2391.02,-9181.39,7.80122] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_101" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_101" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_101" is [2377.07,-9169.22,0.995412]-[2381.08,-9164.87,4.9298] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_100" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_100" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_100" is [2375,-9173.62,0.984724]-[2381.05,-9167.65,8.19709] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_099" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_099" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_099" is [2379.71,-9175.22,1.05042]-[2384.03,-9170.63,6.55656] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_098" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_098" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_098" is [2383.34,-9180.03,0.543123]-[2389.86,-9173.82,8.22957] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_097" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_097" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_097" is [2382.7,-9184.44,0.91006]-[2387.51,-9179.5,6.73783] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_097" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_097" is [2400.67,-9205.24,0.966827]-[2406.27,-9199.42,8.13181] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_100" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_100" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_100" is [2407.53,-9207.83,1.51104]-[2411.13,-9203.82,5.12492] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_096" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_096" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_096" is [2409.89,-9219.12,1.26791]-[2415.72,-9213.55,8.23371] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_099" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_099" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_099" is [2395.09,-9198.32,1.24087]-[2400.42,-9192.79,6.37246] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_084" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_084" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_084" is [2399.36,-9199.4,0.999969]-[2404.88,-9193.71,7.68946] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_096" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_096" is [2394.57,-9192.27,1.16206]-[2400.26,-9187.17,7.82359] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_083" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_083" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_083" is [2391.66,-9190.83,0.926175]-[2396.5,-9185.85,6.897] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_098" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_098" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_098" is [2392.12,-9194.68,0.979842]-[2396.91,-9189.93,5.42264] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_097" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_097" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_097" is [2401.94,-9209.15,1.16481]-[2407.46,-9204.27,6.10573] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_010_084" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_010_084" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_084" is [2414.55,-9218.17,1.20496]-[2418.67,-9213.32,7.95156] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_096" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_096" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_096" is [2416.65,-9222.42,1.36577]-[2420.66,-9218.07,5.30016] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_095" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_095" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_095" is [2414.58,-9226.82,1.12291]-[2420.63,-9220.84,8.33528] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_094" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_094" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_094" is [2419.29,-9228.42,1.01624]-[2423.61,-9223.82,6.52238] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_093" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_093" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_093" is [2424.65,-9239.09,0.943024]-[2431.17,-9232.88,8.62947] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_092" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_092" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_092" is [2424.02,-9243.5,1.30386]-[2428.82,-9238.56,7.13163] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_095" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_095" is [2419.88,-9235.62,1.30713]-[2425.81,-9230.15,8.21529] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_094" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_094" is [2429.48,-9249.16,1.2056]-[2435.09,-9243.34,8.37058] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_095" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_095" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_095" is [2438.81,-9260.85,1.16704]-[2442.42,-9256.84,4.78093] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_007_092" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_007_092" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_092" is [2431.92,-9256.67,0.96678]-[2440.25,-9247.87,11.8884] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_094" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_094" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_094" is [2440.87,-9261.5,0.962418]-[2445.67,-9256.61,5.51139] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_091" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_091" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_091" is [2451.84,-9276.27,1.10221]-[2456.79,-9271.42,7.06635] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_093" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_093" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_093" is [2446.83,-9271.58,1.08291]-[2452.17,-9266.05,6.2145] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_090" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_090" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_090" is [2442.22,-9269.92,1.02255]-[2448.05,-9264.36,7.98835] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_089" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_089" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_089" is [2446.01,-9276.21,1.09835]-[2452.34,-9270.07,8.79127] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_082" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_082" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_082" is [2452.5,-9281.98,0.850799]-[2458.02,-9276.29,7.54028] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_093" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_093" is [2454.34,-9284.75,1.24482]-[2460.03,-9279.65,7.90636] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_012_092" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_092" is [2477.66,-9318.17,1.18897]-[2483.59,-9312.7,8.09712] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_088" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_088" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_088" is [2472.29,-9306.53,1.47668]-[2476.6,-9301.93,6.98283] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_087" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_087" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_087" is [2475.91,-9311.34,1.05142]-[2482.43,-9305.13,8.73787] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_086" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_086" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_086" is [2475.28,-9315.75,1.3876]-[2480.08,-9310.8,7.21537] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_010_083" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_010_083" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_083" is [2463.5,-9297.56,1.15784]-[2467.62,-9292.7,7.90444] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_085" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_011_085" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_085" is [2467.58,-9304.93,1.12828]-[2473.62,-9298.96,8.34065] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_092" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_092" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_092" is [2469.65,-9300.53,1.19268]-[2473.66,-9296.18,5.12706] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_091" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_091" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_091" is [2462.69,-9294.71,1.23634]-[2468.21,-9289.83,6.17726] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_081" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_008_081" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_081" is [2458.08,-9287,1.12686]-[2462.92,-9282.03,7.09768] [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_090" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:28] Object "FP_Trees_WellRD_Generic_Tree_009_090" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:28] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_090" is [2458.54,-9290.86,1.11607]-[2463.33,-9286.11,5.55887] [2019/Jul/30|01:26:28] Using reduced shading rate for node "FP_GrassPatchy-Kan" because it is a ForestPack object [2019/Jul/30|01:26:28] Object "FP_GrassPatchy-Kan" may require 2-sided lighting: material "forest_automat_D3EC2060" is potentially translucent [2019/Jul/30|01:26:29] Using reduced shading rate for node "FP_GrassPatchy-Kan" because it is a ForestPack object [2019/Jul/30|01:26:29] Object "FP_GrassPatchy-Kan" may require 2-sided lighting: material "forest_automat_D3EC7490" is potentially translucent [2019/Jul/30|01:26:29] Using reduced shading rate for node "FP_GrassPatchy-Kan" because it is a ForestPack object [2019/Jul/30|01:26:29] Object "FP_GrassPatchy-Kan" may require 2-sided lighting: material "forest_automat_D3EC5880" is potentially translucent [2019/Jul/30|01:26:29] Object "patch_grass_mid_003" may require 2-sided lighting: material "Material #212" is potentially translucent [2019/Jul/30|01:26:29] Object "patch_grass_midl_002" may require 2-sided lighting: material "Material #212" is potentially translucent [2019/Jul/30|01:26:29] Object "patch_grass_sparse_004" may require 2-sided lighting: material "Material #212" is potentially translucent [2019/Jul/30|01:26:29] Object "patch_grass_sparse_003" may require 2-sided lighting: material "Material #212" is potentially translucent [2019/Jul/30|01:26:29] Object "patch_grass_dead_004" may require 2-sided lighting: material "Material #212" is potentially translucent [2019/Jul/30|01:26:29] Object "patch_grass_dead_003" may require 2-sided lighting: material "Material #212" is potentially translucent [2019/Jul/30|01:26:29] Using reduced shading rate for node "FP_Trees_Spline_Coastal" because it is a ForestPack object [2019/Jul/30|01:26:29] Object "FP_Trees_Spline_Coastal" is not opaque for shadows: material "forest_automat_F348F4A0" is potentially transparent [2019/Jul/30|01:26:29] Object "FP_Trees_Spline_Coastal" may require 2-sided lighting: material "forest_automat_F348F4A0" is potentially translucent [2019/Jul/30|01:26:29] Object "VRayProxy_OC56_06_01" is not opaque for shadows: material "OC56_6_VR" is potentially transparent [2019/Jul/30|01:26:29] Object "VRayProxy_AM_154_60_Tilia_006" is not opaque for shadows: material "AM_154_60_Tilia_04" is potentially transparent [2019/Jul/30|01:26:29] Object "VRayProxy_AM_154_60_Tilia_006" may require 2-sided lighting: material "AM_154_60_Tilia_04" is potentially translucent [2019/Jul/30|01:26:29] Object "VRayProxy_AM_154_60_Tilia_005" is not opaque for shadows: material "AM_154_60_Tilia_04" is potentially transparent [2019/Jul/30|01:26:29] Object "VRayProxy_AM_154_60_Tilia_005" may require 2-sided lighting: material "AM_154_60_Tilia_04" is potentially translucent [2019/Jul/30|01:26:29] Using reduced shading rate for node "FP_Trees_Spline_Coastal_ExtraShrub" because it is a ForestPack object [2019/Jul/30|01:26:29] Object "FP_Trees_Spline_Coastal_ExtraShrub" is not opaque for shadows: material "forest_automat_EB02F060" is potentially transparent [2019/Jul/30|01:26:29] Using reduced shading rate for node "FP_Trees_Spline_Main" because it is a ForestPack object [2019/Jul/30|01:26:29] Object "FP_Trees_Spline_Main" is not opaque for shadows: material "forest_automat_EB0360A0" is potentially transparent [2019/Jul/30|01:26:29] Object "FP_Trees_Spline_Main" may require 2-sided lighting: material "forest_automat_EB0360A0" is potentially translucent [2019/Jul/30|01:26:30] Using reduced shading rate for node "FP_DryTallGrass_Carum" because it is a ForestPack object [2019/Jul/30|01:26:30] Object "FP_DryTallGrass_Carum" may require 2-sided lighting: material "forest_automat_AC0A52B0" is potentially translucent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_012_090" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_090" is [2388.12,-10505.3,4.68563]-[2391.57,-10501.8,8.97171] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_011_083" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_011_083" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_083" is [2388.92,-10502,4.333]-[2393.62,-10497.2,10.2295] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_012_089" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_089" is [2388.95,-10497.9,4.42788]-[2394.32,-10492.8,11.0175] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_011_082" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_011_082" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_082" is [2390.43,-10495.2,4.32987]-[2396.27,-10489.1,11.6251] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_007_090" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_007_090" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_090" is [2392.21,-10490.3,4.70427]-[2396.47,-10486.1,9.99798] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_009_088" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_009_088" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_088" is [2394.42,-10487.1,4.70094]-[2398.28,-10482.7,8.55309] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_010_081" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_010_081" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_081" is [2396.14,-10483.8,4.72484]-[2398.74,-10481,8.59331] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_012_088" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_088" is [2395.51,-10482,4.68498]-[2399.88,-10477.7,9.91258] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_011_081" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_011_081" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_081" is [2396.99,-10478.4,4.50553]-[2401,-10474.3,9.36721] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_012_087" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:30] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_087" is [2397.55,-10474.6,4.48035]-[2401.89,-10470.5,9.47523] [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_007_089" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:30] Object "FP_Trees_WellRD_Generic_Tree_007_089" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_089" is [2398.65,-10472.3,3.75978]-[2402.8,-10468,9.05349] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_087" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_087" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_087" is [2398.79,-10469.6,4.06911]-[2403.12,-10465.7,7.92125] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_088" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_088" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_088" is [2421.96,-10400.2,3.67246]-[2425.41,-10396.5,8.29529] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_086" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_086" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_086" is [2416.54,-10416,4.24525]-[2420.47,-10411.9,8.0974] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_086" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_086" is [2417.96,-10410.2,4.19177]-[2422.29,-10406.1,9.18665] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_085" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_085" is [2416.65,-10412.9,4.07097]-[2420.94,-10408.6,9.29857] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_087" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_087" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_087" is [2415.24,-10420.4,4.20256]-[2419.2,-10416.2,9.49627] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_086" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_086" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_086" is [2419.63,-10406,3.75978]-[2423.77,-10401.8,9.05349] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_084" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_084" is [2399.95,-10467.3,4.49007]-[2403.51,-10464,8.77616] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_080" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_080" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_080" is [2400.9,-10464.6,4.13745]-[2405.81,-10459.8,10.0339] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_083" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_083" is [2401.67,-10460.7,4.23233]-[2407.04,-10455.3,10.8219] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_079" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_079" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_079" is [2402.67,-10457.8,4.13432]-[2408.64,-10451.9,11.4296] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_085" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_085" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_085" is [2404.44,-10453.2,4.50872]-[2408.39,-10448.9,9.80243] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_085" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_085" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_085" is [2406.54,-10449.3,4.50538]-[2410.47,-10445.2,8.35753] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_080" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_080" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_080" is [2408.02,-10446.3,4.52929]-[2410.39,-10443.5,8.39775] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_084" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_084" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_084" is [2413.91,-10422.4,4.06911]-[2417.94,-10418.4,7.92125] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_079" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_079" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_079" is [2415.86,-10416.9,4.16039]-[2418.22,-10414.1,8.02886] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_078" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_078" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_078" is [2411.1,-10430.5,3.91795]-[2417.06,-10424.5,11.2132] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_084" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_084" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_084" is [2413.11,-10424.8,3.75978]-[2417.32,-10420.8,9.05349] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_083" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_083" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_083" is [2410.06,-10435.1,4.15893]-[2417.53,-10427.9,13.5881] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_082" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_082" is [2409.92,-10437.6,4.28479]-[2413.83,-10433.5,9.27967] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_077" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_077" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_077" is [2409.01,-10441,4.30997]-[2412.92,-10436.8,9.17165] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_081" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_081" is [2407.92,-10444,4.48942]-[2411.99,-10439.8,9.71702] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_83" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_83" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_83" is [2638.64,-9708.91,3.06935]-[2642.71,-9704.88,6.84207] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_82" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_82" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_82" is [2594.14,-9669.36,7.85365]-[2602.3,-9661.53,18.2597] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_81" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_81" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_81" is [2603.47,-9653.35,5.43515]-[2608.24,-9648.07,10.156] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_80" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_80" is [2596.92,-9703.32,7.05726]-[2601.42,-9698.55,12.8558] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_79" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_79" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_79" is [2601.54,-9699.22,6.94428]-[2605.91,-9694.71,12.3787] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_78" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_78" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_78" is [2637.31,-9729.49,3.36315]-[2639.71,-9726.71,7.23161] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_77" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_77" is [2629.3,-9772.56,3.12954]-[2634.74,-9767.52,9.71916] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_76" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_76" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_76" is [2629.42,-9777.03,3.07275]-[2634.35,-9772.29,8.96923] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_75" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_75" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_75" is [2630.73,-9769.17,3.13095]-[2634.4,-9765.88,8.33056] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_74" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_74" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_74" is [2646.23,-9694.69,3.53783]-[2651.39,-9689.49,8.52299] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_73" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_73" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_73" is [2653.79,-9677.83,7.05772]-[2659.37,-9672.32,14.3019] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_72" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_72" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_72" is [2645.99,-9688.17,4.2622]-[2651.49,-9682.74,11.0916] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_71" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_71" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_71" is [2648.09,-9697.78,3.6737]-[2652.16,-9693.72,7.53052] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_70" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_70" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_70" is [2650.73,-9692.02,3.80905]-[2655.03,-9687.49,9.16661] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_69" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_69" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_69" is [2650.17,-9697.35,3.81187]-[2654.87,-9692.52,9.78102] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_68" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_68" is [2643.16,-9680.63,7.34214]-[2647.08,-9676.88,12.1679] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_67" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_67" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_67" is [2638.74,-9694.31,3.0148]-[2642.81,-9690.28,6.78752] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_66" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_66" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_66" is [2643.33,-9683.71,4.82006]-[2647.42,-9679.71,8.61651] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_65" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_65" is [2618.79,-9808.07,3.08363]-[2623.86,-9803.39,9.06987] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_64" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_64" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_64" is [2537.82,-9781.47,4.56303]-[2541.43,-9777.46,8.17693] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_63" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_63" is [2532.53,-9780.58,4.44851]-[2538.14,-9774.77,11.6135] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_62" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_62" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_62" is [2516.01,-9788.8,3.38419]-[2520.58,-9784.32,8.81427] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_61" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_61" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_61" is [2570.55,-9685.84,6.96303]-[2575.35,-9680.9,12.7908] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_60" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_60" is [2577.62,-9685.04,8.10155]-[2583.55,-9679.57,15.0097] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_59" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_59" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_59" is [2593.68,-9725.07,3.2771]-[2602.65,-9716.32,14.8537] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_58" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_58" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_58" is [2598.15,-9727.18,3.4991]-[2602.64,-9722.97,9.74617] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_57" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_57" is [2581.59,-9734.15,3.37688]-[2585.86,-9730.19,8.26228] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_56" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_56" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_56" is [2578.24,-9744.59,3.14636]-[2582.02,-9741.02,8.44963] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_55" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_55" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_55" is [2574.97,-9753.65,3.23637]-[2580.46,-9748.3,9.79855] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_54" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_54" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_54" is [2573.51,-9761.18,3.00704]-[2579.59,-9754.74,10.5566] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_53" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_53" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_53" is [2573.35,-9767.69,2.95761]-[2578.73,-9762.51,7.90149] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_52" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_52" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_52" is [2571.24,-9780.83,2.95613]-[2576.97,-9775.01,10.1504] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_51" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_51" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_51" is [2569.05,-9790.76,3.03142]-[2573.64,-9785.97,9.67273] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_50" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_50" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_50" is [2562.95,-9803.16,3.11166]-[2572.05,-9794.33,14.8119] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_49" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_49" is [2564.82,-9793.71,3.63613]-[2570.08,-9788.87,9.97037] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_48" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_48" is [2566.67,-9785.89,3.6714]-[2571.73,-9781.23,9.84873] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_47" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_47" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_47" is [2567.42,-9780.72,3.8774]-[2571.02,-9776.91,9.0653] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_46" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_46" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_46" is [2564.37,-9776.35,3.87333]-[2575.48,-9764.65,18.5935] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_45" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_45" is [2568.41,-9767.29,4.13824]-[2573.69,-9762.46,10.2502] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_44" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_44" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_44" is [2569.28,-9762.63,4.30806]-[2572.85,-9759.16,9.35712] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_43" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_43" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_43" is [2569.9,-9757.5,4.43993]-[2574.2,-9752.85,10.9329] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_42" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_42" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_42" is [2570.95,-9752.04,4.73796]-[2575.29,-9747.21,9.05684] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_41" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_41" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_41" is [2571.35,-9747.04,4.83266]-[2577.84,-9740.79,12.6559] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_40" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_40" is [2575.03,-9741.12,4.83011]-[2579.52,-9736.25,10.5911] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_39" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_39" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_39" is [2575.78,-9739.11,4.7698]-[2582.01,-9732.78,12.2655] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_38" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_38" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_38" is [2578.48,-9733.51,4.85285]-[2583.64,-9728.5,11.1517] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_37" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_37" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_37" is [2576.26,-9732.41,5.37648]-[2587.63,-9720.06,20.8001] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_36" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_36" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_36" is [2582.85,-9723.88,5.61909]-[2587.59,-9719.57,9.84241] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_35" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_35" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_35" is [2574.03,-9689.76,8.45693]-[2580.54,-9683.55,16.1434] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_34" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_34" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_34" is [2560.76,-9709.45,7.88838]-[2567.1,-9703.31,15.5813] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_33" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_33" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_33" is [2558.55,-9704.52,6.70748]-[2564.06,-9698.83,13.397] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_32" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_32" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_32" is [2568.98,-9689.52,7.10045]-[2573.11,-9684.66,13.8471] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_31" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_31" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_31" is [2628.91,-9762.89,2.91779]-[2638.62,-9753.55,15.2662] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_30" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_30" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_30" is [2635.8,-9741.9,3.27187]-[2640.03,-9738.02,8.56558] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_29" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_29" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_29" is [2634.14,-9748.02,3.27299]-[2640.22,-9741.99,10.5682] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_28" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_28" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_28" is [2644.41,-9712.22,3.4843]-[2648.63,-9707.68,7.56527] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_27" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_27" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_27" is [2637.86,-9731.78,3.35963]-[2641.92,-9727.65,7.21178] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_26" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_26" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_26" is [2646.7,-9705.76,3.60804]-[2651.95,-9700.33,10.0363] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_24" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_24" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_24" is [2565.19,-9695.43,7.22367]-[2569.2,-9691.08,11.1581] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_23" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_23" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_23" is [2563.28,-9699.51,7.29799]-[2568.12,-9694.53,13.2688] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_22" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_22" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_22" is [2540.34,-9753.29,5.47884]-[2546.18,-9747.72,12.4447] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_21" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_21" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_21" is [2560.31,-9839.03,3.68318]-[2565.81,-9833.17,10.6401] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_20" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_20" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_20" is [2560.02,-9841.86,3.80793]-[2563.33,-9838.27,8.94772] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_19" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_19" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_19" is [2561.72,-9832.04,3.65784]-[2566.66,-9827.06,8.39164] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_18" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_18" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_18" is [2563.48,-9824.44,3.7565]-[2567.09,-9820.51,9.39032] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_17" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_17" is [2563.06,-9818.67,3.93807]-[2567.85,-9814.25,9.68208] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_16" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_16" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_16" is [2566.29,-9811.2,3.37816]-[2571.04,-9806.99,7.58482] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_15" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_15" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_15" is [2588,-9661.58,6.20847]-[2592.63,-9656.79,11.8363] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_14" is not opaque for shadows: material "Generic_Tree_03" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_008_14" may require 2-sided lighting: material "Generic_Tree_03" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_008_14" is [2588.57,-9658.3,5.87295]-[2593.11,-9653.66,11.3746] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_13" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_13" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_13" is [2593.1,-9657.28,6.00649]-[2596.8,-9653.1,11.8761] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_12" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_12" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_12" is [2570.77,-9693.38,8.22814]-[2575.09,-9688.78,13.7343] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_11" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_11" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_11" is [2561.83,-9697.27,6.68384]-[2567.35,-9692.39,11.6248] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_10" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_10" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_10" is [2567.43,-9698.25,8.1666]-[2572.22,-9693.5,12.6094] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_9" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_9" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_9" is [2563.59,-9693.2,6.42368]-[2569.64,-9687.23,13.6361] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_012_8" is not opaque for shadows: material "Generic_Tree_05" is potentially transparent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_012_8" is [2563.51,-9702.93,7.98822]-[2569.2,-9697.83,14.6498] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_7" is not opaque for shadows: material "Generic_Tree_04" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_010_7" may require 2-sided lighting: material "Generic_Tree_04" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_010_7" is [2538.16,-9761.6,5.04487]-[2541.95,-9757.36,10.8349] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_6" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_6" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_6" is [2539.45,-9764.44,5.22744]-[2544.78,-9758.9,10.359] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_5" is not opaque for shadows: material "Generic_Tree_02" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_011_5" may require 2-sided lighting: material "Generic_Tree_02" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_011_5" is [2535.41,-9767.85,4.82656]-[2540.37,-9763,10.7907] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_4" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_4" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_4" is [2539.1,-9773.26,4.96607]-[2543.91,-9768.36,9.51506] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_3" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_3" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_3" is [2537.29,-9793.52,4.0671]-[2541.51,-9788.79,8.24813] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_2" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_2" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_2" is [2532.65,-9787.89,4.12547]-[2540.98,-9779.08,15.0471] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_1" is not opaque for shadows: material "Generic_Tree_06" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_009_1" may require 2-sided lighting: material "Generic_Tree_06" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_009_1" is [2533.78,-9783.17,4.32016]-[2537.99,-9778.63,8.46826] [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_0" is not opaque for shadows: material "Generic_Tree_01" is potentially transparent [2019/Jul/30|01:26:31] Object "FP_Trees_WellRD_Generic_Tree_007_0" may require 2-sided lighting: material "Generic_Tree_01" is potentially translucent [2019/Jul/30|01:26:31] Bounding box for "FP_Trees_WellRD_Generic_Tree_007_0" is [2512.82,-9786.61,3.26147]-[2524.3,-9774.28,18.8963] [2019/Jul/30|01:26:31] Using reduced shading rate for node "FP_Bushes-132" because it is a ForestPack object [2019/Jul/30|01:26:31] Using reduced shading rate for node "FP_DryTallGrass_132" because it is a ForestPack object [2019/Jul/30|01:26:31] Object "FP_DryTallGrass_132" may require 2-sided lighting: material "forest_automat_EB02F020" is potentially translucent [2019/Jul/30|01:26:31] Using reduced shading rate for node "FP_DryTallGrass_105" because it is a ForestPack object [2019/Jul/30|01:26:31] Object "FP_DryTallGrass_105" may require 2-sided lighting: material "forest_automat_B1E0C4D0" is potentially translucent [2019/Jul/30|01:26:31] Using reduced shading rate for node "FP_Bushes-111" because it is a ForestPack object [2019/Jul/30|01:26:31] Using reduced shading rate for node "FP_Bushes-90" because it is a ForestPack object [2019/Jul/30|01:26:31] Using reduced shading rate for node "FP_DryTallGrass_90" because it is a ForestPack object [2019/Jul/30|01:26:31] Object "FP_DryTallGrass_90" may require 2-sided lighting: material "forest_automat_CF7FC6A0" is potentially translucent [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C052": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C051": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C049": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top008": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C048": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top007": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C045": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C044": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C043": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C042": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C041": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C040": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C039": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C035": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C034": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top_A001": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top006": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Mid005": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C005": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C021": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C022": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest007": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest006": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C017": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C032": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C033": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C031": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C014": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C029": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C030": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C028": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C027": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C026": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C025": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C024": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C011": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C010": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C006": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C023": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C003": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top_A": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C019": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C002": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C018": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C001": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top005": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest_C": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest005": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Lowest": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Mid": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top001": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Mid001": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top002": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Mid002": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Mid003": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top003": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Mid004": object has light/shadow linking [2019/Jul/30|01:26:31] Can't use fast shading for object "Light_Top004": object has light/shadow linking [2019/Jul/30|01:26:32] Object "Object022" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChainFence_006" is not opaque for shadows: material "Material #2054607474" is potentially transparent [2019/Jul/30|01:26:32] Object "RailClone003" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RailClone003" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RailClone002" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RailClone002" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Gravel_Extra" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Gravel_Extra" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RailClone001" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RailClone001" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Object015" is not opaque for shadows: material "Material #2054588374" is potentially transparent [2019/Jul/30|01:26:32] Object "Gutter" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Gutter" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "SkyeRd_roadMarkings_52": object has light/shadow linking [2019/Jul/30|01:26:32] Object "SkyeRd_roadMarkings_52" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "SkyeRd_dirt_02" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "fencePoles" is not opaque for shadows: material "Material #2054605591" is potentially transparent [2019/Jul/30|01:26:32] Object "UpperWindowRails" is not opaque for shadows: material "Wire_Mesh" is potentially transparent [2019/Jul/30|01:26:32] Object "metalConectors" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "metalConectors" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "metalWalkPath" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "metalWalkPath" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Retaining_Walls" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Retaining_Walls" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "metalBars" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "metalBars" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "H_shape_metal" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "H_shape_metal" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Smart Solid/Surface" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Smart Solid/Surface" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Shape Set" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape Set" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RC_Barriers" is not opaque for shadows: material "Skye_Rd_Barrier" is potentially transparent [2019/Jul/30|01:26:32] Object "smallTubes018" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "smallTubes018" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "fence_ff013" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "fence_ff013" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Fence109" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "Photomesh_Buildings_01": material is not V-Ray compatible [2019/Jul/30|01:26:32] Object "Photomesh_Buildings_01" is not opaque for shadows: material "Material #2054607926" is potentially transparent [2019/Jul/30|01:26:32] Object "engineeringData_GoldCourseAreaSpline_13" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "Photomesh_Buildings": material is not V-Ray compatible [2019/Jul/30|01:26:32] Object "Photomesh_Buildings" is not opaque for shadows: material "Material #2054607926" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "Photomesh_Buildings_02": material is not V-Ray compatible [2019/Jul/30|01:26:32] Object "Photomesh_Buildings_02" is not opaque for shadows: material "Material #2054607928" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2242" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2242" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine007" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine006" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine005" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine004" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine003" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Box025" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape295" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Box022" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Box022" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Box021" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Box021" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Box020" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Box020" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Box019" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Box019" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Station_Seaford_RailClone_South" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Pobj" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "KAN_track_3.4U005" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "KAN_track_3.4U005" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2240" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2240" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2239" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2239" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "track_SH3.1_SH3.007" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "track_SH3.1_SH3.007" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2234" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2234" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2230" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2230" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "track_SH3.1_SH3.005" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "track_SH3.1_SH3.005" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "KAN_track_3.4U003" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "KAN_track_3.4U003" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Line042" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Line080" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2226" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2226" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2225" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2224" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2224" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2222" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2221" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2219" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape292" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Plane014" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Plane014" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Object2217" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Object2217" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Line082" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Line082" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Plane009" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Gutter_002" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Gutter_001" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape286" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_design_TIN_027" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_design_23" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Plane017" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape274" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Layer:SURFACE_DESIGN_TRIANGLES" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape273" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape270" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape269" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape268" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape266" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "whiteFence_61" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "yellowLine_09": object has light/shadow linking [2019/Jul/30|01:26:32] Object "yellowLine_09" is not opaque for shadows: material "line markings orange" is potentially transparent [2019/Jul/30|01:26:32] Object "LedStreetLigth_011" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "LedStreetLigth_010" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "LedStreetLigth_009" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Line029" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "SS_orangeLineMarkings_01": object has light/shadow linking [2019/Jul/30|01:26:32] Object "SS_orangeLineMarkings_01" is not opaque for shadows: material "line markings orange" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "SS_line_White line markings": object has light/shadow linking [2019/Jul/30|01:26:32] Object "SS_line_White line markings" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_08" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_07" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_06" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_05" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_04" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_03" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_02" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_pipe_01" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_Gravel" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "PipesOverWaterArea_Gravel" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Station_Seaford_RailClone003" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_RailClone002" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine002" is not opaque for shadows: material "yellow line" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_yellowPaintedLine01" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_RailClone001" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_BikeShed_01" is not opaque for shadows: material "BikeShed" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Seaford_BikeShed_02" is not opaque for shadows: material "BikeShed" is potentially transparent [2019/Jul/30|01:26:32] Object "RC_TrackSeafordCarrum_PH002" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RC_TrackSeafordCarrum_PH002" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence006" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence005" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence004" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "orangeNearWhiteLineMarkings_01" is not opaque for shadows: material "line markings orange" is potentially transparent [2019/Jul/30|01:26:32] Object "ArmstrongRd_Rails_51" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "AR_orangeLineMarkings_26": object has light/shadow linking [2019/Jul/30|01:26:32] Object "AR_orangeLineMarkings_26" is not opaque for shadows: material "line markings orange" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "AR_whiteLineMarkings_04": object has light/shadow linking [2019/Jul/30|01:26:32] Object "AR_whiteLineMarkings_04" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:32] Object "AR_circle_02" is not opaque for shadows: material "line markings white" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence01" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence003_scaledDown" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence002_scaledDown" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence01_scaledDown" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "tracks": object has light/shadow linking [2019/Jul/30|01:26:32] Object "tracks" is not opaque for shadows: material "17 - Default" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Guardrail" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RC_TrackSeafordNth_001" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RC_TrackSeafordNth_001" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_ChaineFence007" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RC_TrackCarrumDesign_001" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RC_TrackCarrumDesign_001" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_ChainFence_007" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "OldPathBit" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "OldPathBit" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_ChainFence_004" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Path002" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_015" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_014" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_013" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_012" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Bridges_Pillars" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCS_ChainlinkFence_012" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCS_ChainlinkFence_011" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "Rail_Ballast_Terrain" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Rail_Ballast_Terrain" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_ChainFence_005" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_ChainFence_006" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "Bay_Painted_Markings": object has light/shadow linking [2019/Jul/30|01:26:32] Object "Bay_Painted_Markings" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCS_ChainlinkFence_010" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "RCS_ChainlinkFence_009" is not opaque for shadows: material "Security_Fence" is potentially transparent [2019/Jul/30|01:26:32] Object "QuickupderpassBit" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "tracks_ExtraMiddlePart01" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "tracks_ExtraMiddlePart01" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "tracks_ExtraMiddlePart02" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "tracks_ExtraMiddlePart02" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "O_Track_001" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "O_Track_001" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Path_0" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "PATH" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Wall1" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_010" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_009" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_006" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_005" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_004" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_003" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_002" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper_001" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "WhiteSleeper" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Bot" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Screen_002" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Screen_002" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Green_Barrier_Nth001" is not opaque for shadows: material "Screen_Green" is potentially transparent [2019/Jul/30|01:26:32] Object "Green_Barrier_Nth001" may require 2-sided lighting: material "Screen_Green" is potentially translucent [2019/Jul/30|01:26:32] Object "ScreenMesh_002" is not opaque for shadows: material "Metal_Circle_Mesh" is potentially transparent [2019/Jul/30|01:26:32] Object "ScreenMesh_001" is not opaque for shadows: material "Metal_Circle_Mesh" is potentially transparent [2019/Jul/30|01:26:32] Object "Screen_001" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Screen_001" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Gate1" is not opaque for shadows: material "Fence_Mesh" is potentially transparent [2019/Jul/30|01:26:32] Object "Green_Barrier_Nth" is not opaque for shadows: material "Screen_Green" is potentially transparent [2019/Jul/30|01:26:32] Object "Green_Barrier_Nth" may require 2-sided lighting: material "Screen_Green" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_PedestrianBridgeFence" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_PedestrianBridgeFence" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "pillarsBridge" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "pillarsBridge" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "PedestrianBridge" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "PedestrianBridge" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_60" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_40" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_50" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_21" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_62" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_StairsArea_22" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine009" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_72" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_StairsArea_66" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine010" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassMiddleSection_SectionB" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassMiddleSection_SectionB" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "overpassMiddleSectionPlate_SectionB" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_OuterFence01" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine008" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine006" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine005" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine004" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine003" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine002" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "overpassYellowLine001" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_01" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Overpass_RailStepsAreas_11" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassMiddleSection" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassMiddleSection" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "overpassMiddleSectionPlate" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassSide02" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassSide02" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassSide01" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RCO_Rail_OverpassSide01" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "OverpassSides_02" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "OverpassSides_01" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Kananook_Stairs" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Kananook_Stairs" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Sleepers_003" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Sleepers_003" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Sleepers_004" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Sleepers_004" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Sleepers_001" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Sleepers_001" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Layer:C-D-LMRK_LINEMARK": object has light/shadow linking [2019/Jul/30|01:26:32] Object "Layer:C-D-LMRK_LINEMARK" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "carParkEnds" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "Linemarking_KAN": object has light/shadow linking [2019/Jul/30|01:26:32] Object "Linemarking_KAN" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "LMM_exploded spline006": object has light/shadow linking [2019/Jul/30|01:26:32] Object "LMM_exploded spline006" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "bridgeSupport_03" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "footpath" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Can't use fast shading for object "LineMarkingYellow": object has light/shadow linking [2019/Jul/30|01:26:32] Object "LineMarkingYellow" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "sideCurve_4" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "sideCurve_3" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "sideCurve_2" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "sideCurve_1" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Sweep_Gutter" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "island_01" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Road_Broken" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Road_overpass_KanSta_001" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_end" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_end" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Police_Doors" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Police_Doors" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "PoliceStation" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "PoliceStation" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "roof_instanced_06" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_instanced_06" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "roof_instanced_05" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_instanced_05" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "roof_instanced_04" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_instanced_04" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "roof_instanced_03" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_instanced_03" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "roof_instanced_02" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_instanced_02" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "roof_instanced_01" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "roof_instanced_01" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Object" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Object" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "Station_Kananook_001" is not opaque for shadows: material "Material #125310" is potentially transparent [2019/Jul/30|01:26:32] Object "Station_Kananook_001" may require 2-sided lighting: material "Material #125310" is potentially translucent [2019/Jul/30|01:26:32] Object "RetainingWall_Overpass_002" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "RetainingWall_Overpass_002" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Block:taperPlate" is not opaque for shadows: material "UC_Civil_Road_OM" is potentially transparent [2019/Jul/30|01:26:32] Object "Layer:C-D-STRUCT-STEEL-OUTLINE 2" is not opaque for shadows: material "UC_Civil_Road_OM" is potentially transparent [2019/Jul/30|01:26:32] Object "Layer:C-D-STRUCT-ABUT-PEDESTAL" is not opaque for shadows: material "UC_Civil_Road_OM" is potentially transparent [2019/Jul/30|01:26:32] Object "Layer:C-D-STRUCT-BEAMS-OUTLINE 2" is not opaque for shadows: material "UC_Civil_Road_OM" is potentially transparent [2019/Jul/30|01:26:32] Object "Block:U5" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Line051" is not opaque for shadows: material "VRayDefaultMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_design_22" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_design_11" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_design_12" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_LMM_Line013" is not opaque for shadows: material "UC_Civil_Road_OM" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_LMM_Shape285" is not opaque for shadows: material "UC_Civil_Road_OM" is potentially transparent [2019/Jul/30|01:26:32] Object "SeafordRoad_Chevron" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Seaford_Hybrid_LMM_Color:005" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Plane003" is not opaque for shadows: material "UC_Road" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape262" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape262" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Object "Shape250" is not opaque for shadows: material "UC_Rail" is potentially transparent [2019/Jul/30|01:26:32] Object "Shape250" may require 2-sided lighting: material "UC_Rail" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+011_+028276": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+028276" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+028276" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+011_+029280": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+029280" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+029280" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+027278": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+027278" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+027278" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+02833": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+02833" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+02833" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+025279": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+025279" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+025279" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+026281": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+026281" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+026281" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02766": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02766" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02766" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02835": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02835" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+02835" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+031285": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+031285" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+031285" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName36": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName36" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName36" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName34": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName34" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_VRayProxy_Cleaned_UpVRayProxy_DefaultName34" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName284": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName284" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName284" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName224": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName224" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName224" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_DefaultName32": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName32" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName32" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_DefaultName00131": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName00131" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName00131" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_DefaultName52": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName52" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName52" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName49": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName49" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName49" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName48": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName48" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName48" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_DefaultName50": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName50" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName50" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName232": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName232" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName232" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName241": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName241" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName241" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName40": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName40" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName40" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_DefaultName51": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName51" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_DefaultName51" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+02128": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02128" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02128" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+02253": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02253" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02253" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+02359": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02359" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02359" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+02456": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02456" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02456" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+02554": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02554" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02554" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+026225": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+026225" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+026225" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+017_+02127": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+017_+02127" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+017_+02127" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+017_+02458": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+02458" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+02458" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+017_+02562": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+02562" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+02562" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+018_+021227": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+021227" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+021227" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+018_+022219": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+022219" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+022219" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+024229": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+024229" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+024229" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+025220": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+025220" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+025220" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+02657": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+02657" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+02657" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_VRayProxy_VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+02763": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_VRayProxy_VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+02763" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_VRayProxy_VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+02763" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+029222": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+029222" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+029222" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+021228": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+021228" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+021228" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+022234": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+022234" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+022234" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+023221": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+023221" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+023221" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02455": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02455" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02455" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+02561": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+02561" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+02561" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02660": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02660" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+02660" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+027235": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+027235" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+027235" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+028236": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+028236" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+028236" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_TileBit_0399": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0399" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0399" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_TileBit_0265": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0265" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0265" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_TileBit_0464": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0464" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0464" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_01 256": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_01 256" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_01 256" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_02247": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_02247" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_02247" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03146336": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03146336" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03146336" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03247339": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03247339" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+009_+03247339" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03066358": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03066358" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03066358" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03167348": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03167348" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+03167348" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+0326838": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+0326838" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04Tile_+010_+0326838" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04DefaultName1939": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName1939" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName1939" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04DefaultName0012937": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName0012937" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName0012937" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04DefaultName28363": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName28363" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName28363" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_AeroSouth04DefaultName26364": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName26364" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_AeroSouth04DefaultName26364" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+004259": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+004259" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+004259" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+005267": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+005267" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+005267" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+00694": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+00694" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+013_+00694" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+00888": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+00888" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+00888" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+00995": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+00995" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+00995" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+01089": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+01089" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+01089" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+011260": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+011260" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+011260" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+013268": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+013268" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+013268" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+013_+014271": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+014271" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+013_+014271" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+006264": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+006264" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+006264" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+007265": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+007265" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+007265" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+008266": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+008266" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+008266" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+00996": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+00996" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+00996" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+01084": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+01084" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+01084" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+01185": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+01185" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+014_+01185" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+01270": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+01270" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+01270" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+015261": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+015261" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+015261" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+016258": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+016258" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+016258" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+014_+017262": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+017262" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+014_+017262" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00386": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00386" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00386" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00487": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00487" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+011_+00487" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+011_+005263": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+005263" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+005263" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+011_+006269": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+006269" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+006269" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+011_+007270": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+007270" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+011_+007270" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00390": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00390" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00390" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00497": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00497" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00497" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00592": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00592" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00592" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+00791": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+00791" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+00791" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+008283": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+008283" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+008283" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+009277": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+009277" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+009277" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+010273": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+010273" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+010273" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+012_+011275": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+011275" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+012_+011275" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01774": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01774" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01774" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+01879": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+01879" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+01879" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+01977": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+01977" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+01977" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+02029": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02029" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+02029" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+017_+016244": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+016244" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+016244" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+017_+017230": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+017230" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+017230" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+017_+01875": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+01875" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+01875" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+017_+01976": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+01976" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+017_+01976" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+018_+019242": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+019242" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+019242" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+018_+020233": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+020233" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+018_+020233" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+009231": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+009231" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+009231" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+010243": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+010243" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+010243" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+011245": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+011245" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+011245" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+01367": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01367" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01367" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+01472": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01472" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01472" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+01678": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01678" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01678" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+01771": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01771" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+01771" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+018226": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+018226" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+018226" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+019223": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+019223" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+019223" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+015_+020239": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+020239" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+015_+020239" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+013237": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+013237" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+013237" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+014238": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+014238" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+014238" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_Tile_+016_+015240": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+015240" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_Tile_+016_+015240" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01682": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01682" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+016_+01682" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_TileBit_0698": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0698" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0698" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_TileBit_0530": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0530" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_TileBit_0530" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_04250": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_04250" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_04250" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_03249": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_03249" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_Tile_Piece_03249" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_0181": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0181" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0181" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_0080": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0080" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0080" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_0268": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0268" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0268" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_0569": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0569" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0569" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_03253": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_03253" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_03253" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_06252": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_06252" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_06252" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "Cleaned_UpVRayProxy_DefaultName_tile_0483": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0483" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "Cleaned_UpVRayProxy_DefaultName_tile_0483" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00693": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00693" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+012_+00693" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] Can't use fast shading for object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+01573": generate GI is not 1.0 [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+01573" is not opaque for shadows: material "VRayLightMtl" is potentially transparent [2019/Jul/30|01:26:32] Object "VRayProxy_Cleaned_UpVRayProxy_Tile_+015_+01573" may require 2-sided lighting: material "VRayLightMtl" is potentially translucent [2019/Jul/30|01:26:32] 509 opaque, 496 double-sided render instances found out of 1109 total [2019/Jul/30|01:26:32] Sampling displacement maps. [2019/Jul/30|01:26:32] Updating render lights [2019/Jul/30|01:26:32] Updating atmospheric effects. [2019/Jul/30|01:26:32] Updating render effects. [2019/Jul/30|01:26:32] Scene setup: 4.9 s [2019/Jul/30|01:26:32] Compiling render instances geometry. [2019/Jul/30|01:26:35] Compiling lights geometry. [2019/Jul/30|01:26:35] Preparing ray server. [2019/Jul/30|01:26:35] Using embree ray tracing. [2019/Jul/30|01:26:41] Building embree static trees took 4298 milliseconds [2019/Jul/30|01:26:42] Building dynamic geometry trees took 1097 ms. [2019/Jul/30|01:26:42] Embree dynamic geometry tree contains 1170609 primitives. [2019/Jul/30|01:26:42] Embree dynamic geometry tree built in 228.35 ms. [2019/Jul/30|01:26:42] Embree dynamic geometry tree takes 148.36 MB. [2019/Jul/30|01:26:42] Full rayserver build. Took 6772.765 ms. [2019/Jul/30|01:26:42] Scene bounding box is [-9.6329,-12607.3,-25.5]-[3302.1,-1.2725,53.2737] [2019/Jul/30|01:26:42] Preparing direct light manager. [2019/Jul/30|01:26:42] 2 render channels in sequence data [2019/Jul/30|01:26:42] No additional render channels found; using optimized render channels calculations [2019/Jul/30|01:26:42] Preparing global light manager. [2019/Jul/30|01:26:42] Irradiance sample size is 84 bytes [2019/Jul/30|01:26:42] Cannot use fast GI because secondary engine is not brute force or none [2019/Jul/30|01:26:42] Broadcasting NOTIFY_PRE_RENDERFRAME. [2019/Jul/30|01:26:42] Broadcasting NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME. [2019/Jul/30|01:26:42] beginFrame() done. [2019/Jul/30|01:26:42] Calling beginFrame() in the main thread done. [2019/Jul/30|01:26:42] Setting up DoneCallback. [2019/Jul/30|01:26:42] Rendering frame region (0,0)-(640,360). [2019/Jul/30|01:26:42] Photon size is 56 bytes. [2019/Jul/30|01:26:42] Light cache sample size is 136 bytes. [2019/Jul/30|01:26:42] Rendering image. [2019/Jul/30|01:26:42] Setting up 12 thread(s) [2019/Jul/30|01:26:56] Threads completed [2019/Jul/30|01:26:56] Calling endFrame(). [2019/Jul/30|01:26:56] Calling endFrame() in the main thread. [2019/Jul/30|01:26:56] Entering endFrame(). [2019/Jul/30|01:26:56] Broadcasting NOTIFY_POST_RENDERFRAME. [2019/Jul/30|01:26:56] Applying render effects. [2019/Jul/30|01:26:56] Number of raycasts: 4267866 (18.52 per pixel) [2019/Jul/30|01:26:56] Camera rays: 1539946 (6.68 per pixel) [2019/Jul/30|01:26:56] Shadow rays: 1575173 (6.84 per pixel) [2019/Jul/30|01:26:56] GI rays: 0 (0.00 per pixel) [2019/Jul/30|01:26:56] Reflection rays: 0 (0.00 per pixel) [2019/Jul/30|01:26:56] Refraction rays: 0 (0.00 per pixel) [2019/Jul/30|01:26:56] Unshaded rays: 300821 (1.31 per pixel) [2019/Jul/30|01:26:56] Clearing global light manager. [2019/Jul/30|01:26:56] Clearing direct light manager. [2019/Jul/30|01:26:56] Clearing ray server. [2019/Jul/30|01:26:58] Clearing geometry. [2019/Jul/30|01:26:58] Calling frameEnd() on render instances. [2019/Jul/30|01:26:59] Calling frameEnd() on render objects. [2019/Jul/30|01:26:59] Calling frameEnd() on render materials. [2019/Jul/30|01:26:59] Number of intersectable primitives: 21764749 [2019/Jul/30|01:26:59] SD triangles: 20594140 [2019/Jul/30|01:26:59] MB triangles: 0 [2019/Jul/30|01:26:59] Static primitives: 1170609 [2019/Jul/30|01:26:59] Moving primitives: 0 [2019/Jul/30|01:26:59] Infinite primitives: 0 [2019/Jul/30|01:26:59] Static hair segments: 0 [2019/Jul/30|01:26:59] Moving hair segments: 0 [2019/Jul/30|01:26:59] Clearing camera image sampler. [2019/Jul/30|01:26:59] Clearing camera sampler. [2019/Jul/30|01:26:59] Clearing DMC sampler. [2019/Jul/30|01:26:59] Clearing path sampler. [2019/Jul/30|01:26:59] Clearing color mapper. [2019/Jul/30|01:26:59] Region rendering: 16.8 s [2019/Jul/30|01:26:59] endFrame() done [2019/Jul/30|01:26:59] Calling endFrame() in the main thread done. [2019/Jul/30|01:26:59] RenderAtTime() done. [2019/Jul/30|01:26:59] Stopping frame timer. [2019/Jul/30|01:26:59] Total frame time: 36.4 s [2019/Jul/30|01:26:59] Render() done.