LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.405361 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/libsndfile/Win64/libsndfile-1.dll' (GetLastError=126) LogWindows: File '../../../Engine/Binaries/ThirdParty/libsndfile/Win64/libsndfile-1.dll' does not exist LogAudioMixer: Display: Failed to load Sound File dll LogAudioEditor: Display: LibSoundFile failed to load. Importing audio will not work correctly. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogPluginManager: Display: Disabled plugin 'HoudiniEngine', continuing. LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin HTML5Networking LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin NUTUnrealEngine4 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin Firebase LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin VRayForUnreal LogPluginManager: Mounting plugin VRayTeleportBP LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: Build: ++UE4+Release-4.22-CL-5660361 LogInit: Engine Version: 4.22.0-5660361+++UE4+Release-4.22 LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22 LogInit: Net CL: 5660361 LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, GPU: NVIDIA GeForce GTX 1060 LogInit: Compiled (64-bit): Mar 31 2019 02:05:09 LogInit: Compiled with Visual C++: 19.16.27025.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.22 LogInit: Command Line: LogInit: Base Directory: D:/Program Files/Epic Games/UE_4.22/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 23 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2 LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[r.VSync:0]] LogConfig: Setting CVar [[r.RHICmdBypass:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] LogConfig: Setting CVar [[gc.AllowParallelGC:1]] LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] LogConfig: Setting CVar [[gc.CreateGCClusters:1]] LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:1]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogHAL: Display: Platform has ~ 16 GB [17094995968 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]] LogInit: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:1]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Projects/CompileTest/Saved/Config/Windows/Engine.ini] LogInit: Computer: GERROLETTE LogInit: User: Gerrit LogInit: CPU Page size=4096, Cores=6 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 99.71 MB used, 99.71 MB peak LogMemory: Process Virtual Memory: 91.65 MB used, 91.65 MB peak LogMemory: Physical Memory: 9918.45 MB used, 6384.61 MB free, 16303.06 MB total LogMemory: Virtual Memory: 4718.38 MB used, 134213008.00 MB free, 134217728.00 MB total LogInit: Using OS detected language (de-DE). LogInit: Using OS detected locale (de-DE). LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! LogInit: Setting process to per monitor DPI aware LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 LogHMD: Failed to initialize OpenVR with code 117 LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060' (Feature Level 11_0) LogD3D11RHI: 6052/0/8151 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8151 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8151 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1c60 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 1060' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 1060' (P:0 D:0) LogWindows: 2. 'NVIDIA GeForce GTX 1060' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 1060' (P:0 D:0) LogWindows: 4. 'spacedesk Graphics Adapter' (P:0 D:0) LogWindows: 5. 'spacedesk Graphics Adapter' (P:0 D:0) LogWindows: 6. 'spacedesk Graphics Adapter' (P:0 D:0) LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 LogD3D11RHI: Driver Version: 430.64 (internal:26.21.14.3064, unified:430.64) LogD3D11RHI: Driver Date: 5-5-2019 LogRHI: Texture pool is 4236 MB (70% of 6052 MB) LogD3D11RHI: Async texture creation enabled LogRendererCore: FGlobalReadBuffer::InitRHI LogRendererCore: FGlobalReadBuffer::InitRHI LogRendererCore: FGlobalReadBuffer::InitRHI LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop' LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient' LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor' LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer' LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac' LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient' LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor' LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer' LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi' LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient' LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5' LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient' LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS' LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient' LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS' LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient' LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor' LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer' LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux' LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin' LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient' LogTargetPlatformManager: Display: Building Assets For Windows LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../../../Unreal Projects/CompileTest/Intermediate/Shaders/WorkingDirectory/15524/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/gerri/AppData/Local/Temp/UnrealShaderWorkingDir/5904FC8E46B35A4AD852E2BABB49F973/'. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. LogShaderCompilers: Display: Using Local Shader Compiler. LogDerivedDataCache: Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.06s 73MB C:/Users/gerri/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/gerri/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal Projects/CompileTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal Projects/CompileTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Enterprise/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/gerri/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogMaterial: Verifying Global Shaders for PCD3D_SM5 LogSlate: Using FreeType 2.6.0 LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogAssetRegistry: FAssetRegistry took 0.0311 seconds to start up LogInit: Selected Device Profile: [Windows] LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogNetVersion: CompileTest 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3877000671) LogPackageLocalizationCache: Processed 12 localized package path(s) for 1 prioritized culture(s) in 0.034745 seconds LogUObjectArray: 42205 objects as part of root set at end of initial load. LogUObjectAllocator: 7325032 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogOcInput: OculusInput pre-init called VRayLog: V-Ray for Unreal Runtime Module Build Number: 1556 Build Hash: 84da9015b40ce7f0eaacfbc6aa8813e243fe94ec VRayLog: vrayunreal_core successfully loaded from D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_core/vrayunreal_core.dll VRayLog: V-Ray|Unreal core shared library - revision 32354e40 from May 28 2019, 17:38:54 VRayLog: VRaySDKLibrary successfully loaded from D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_appsdk/bin/VRaySDKLibrary.dll VRayLog: 4.12.02 32354e40 [dev] May 28 2019 17:37:32 LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 1060' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 1060' (P:0 D:0) LogWindows: 2. 'NVIDIA GeForce GTX 1060' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 1060' (P:0 D:0) LogWindows: 4. 'spacedesk Graphics Adapter' (P:0 D:0) LogWindows: 5. 'spacedesk Graphics Adapter' (P:0 D:0) LogWindows: 6. 'spacedesk Graphics Adapter' (P:0 D:0) LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 LogEngine: Initializing Engine... LogHMD: Failed to initialize OpenVR with code 108 LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogInit: Initializing FReadOnlyCVARCache LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using 'Speakers (Realtek(R) Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogDerivedDataCache: Saved boot cache 0.05s 73MB C:/Users/gerri/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogEngineSessionManager: EngineSessionManager initialized LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Localization service is disabled LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/CompileTest/Content/' took 0.01s LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook: Display: Mobile HDR setting 1 VRayLog: V-Ray for Unreal Editor Module Build Number: 1556 Build Hash: 84da9015b40ce7f0eaacfbc6aa8813e243fe94ec LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_00.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_00.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_00.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_00.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_00.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_00.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_01.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_01.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_01.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_01.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_01.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_01.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_02.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_02.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_02.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_02.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_02.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_02.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_03.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_03.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_03.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_03.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_03.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_03.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_04.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_04.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_04.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_04.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_04.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_04.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_05.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_05.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_05.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_05.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_05.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_05.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_06.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_06.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_06.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_06.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_06.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_06.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_07.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_07.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_07.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_07.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_07.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_07.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_08.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_08.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_08.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_08.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_08.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_08.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_09.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_09.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_09.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_09.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_09.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_09.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_10.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_10.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_10.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_10.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_10.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_10.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_11.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_11.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_11.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_11.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_11.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_11.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_12.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_12.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_12.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_12.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_12.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_12.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_13.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_13.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_13.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_13.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_13.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_13.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_14.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_14.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_14.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_14.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_14.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_14.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_15.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_15.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_15.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_15.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_15.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_15.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_16.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_16.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_16.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_16.png LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_16.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/VRayForUnreal/Content/Icons/bucket_scanline/V-Ray_Editor_Icon_16.png SourceControl: Source control is disabled Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms LogAIModule: Creating AISystem for world Untitled_1 LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,089ms to complete. LogFileHelpers: Loading map 'Template_Default' took 0.191 LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogCollectionManager: Loaded 0 collections in 0.000679 seconds LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/CompileTest/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/CompileTest/Content/Developers/Gerrit/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/CompileTest/Content/Collections/' took 0.00s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds LogContentBrowser: Native class hierarchy populated in 0.0097 seconds. Added 2782 classes and 666 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders. LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSlate: Took 0.027791 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogRenderer: Reallocating scene render targets to support 1224x704 Format 10 NumSamples 1 (Frame:1). LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. LogLoad: (Engine Initialization) Total time: 39.94 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogAssetRegistry: Asset discovery search completed in 27.9424 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000043 seconds (updated 0 objects) LogContentStreaming: Texture pool size now 1000 MB LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64) LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 64X64) LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 256X128) LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256) LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256) LogStaticMesh: Building static mesh Mesh_6744426299241434599... LogStaticMesh: Built static mesh [0.05s] /Game/Mesh_6744426299241434599.Mesh_6744426299241434599 LogStaticMesh: Building static mesh Mesh_2214174415932675240... LogStaticMesh: Built static mesh [0.02s] /Game/Mesh_2214174415932675240.Mesh_2214174415932675240 LogAIModule: Creating AISystem for world Untitled LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms LogSlate: Window 'Delete Assets' being destroyed LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms LogSlate: Window 'Delete Assets' being destroyed LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms LogAssetEditorManager: Opening Asset editor for World /Game/NewWorld.NewWorld LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms LogSlate: Window 'Save Content' being destroyed Cmd: MAP LOAD FILE="../../../../../../Unreal Projects/CompileTest/Content/NewWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: NewWorld.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogAIModule: Creating AISystem for world NewWorld LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,078ms to complete. LogFileHelpers: Loading map 'NewWorld' took 0.125 LogFactory: FactoryCreateFile: Texture with VRSceneFactory (0 0 C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene) VRayLog: Loading 1M... VRayLog: Full Path: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene LogSlate: Window 'V-Ray Scene Import Options' being destroyed VRayLog: Load - 3.070488 s VRayLog: Warning: Geo has no map channels: |obj|box1|mesh|7E234AC5 LogLinker: Warning: Can't find file '/Game/_obj_box1_mesh_7E234AC5' LogLinker: Warning: Can't find file '/Game/_obj_box1_mesh_7E234AC5' LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Game/_obj_box1_mesh_7E234AC5._obj_box1_mesh_7E234AC5' VRayLog: Importing mesh: |obj|box1|mesh|7E234AC5 VRayLog: Create Static Mesh - 0.075076 s VRayLog: Create Raw Mesh - 0.001488 s VRayLog: Calc BBox - 0.000000 s LogStaticMesh: Building static mesh _obj_box1_mesh_7E234AC5... LogStaticMesh: Built static mesh [0.00s] /Game/_obj_box1_mesh_7E234AC5._obj_box1_mesh_7E234AC5 LogStaticMesh: Warning: _obj_box1_mesh_7E234AC5 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) LogStaticMesh: Warning: _obj_box1_mesh_7E234AC5 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/_obj_box1_mesh_7E234AC5086426F6463FCE1B7F719C9EC876F283.tmp' to '../../../../../../Unreal Projects/CompileTest/Content/_obj_box1_mesh_7E234AC5.uasset' VRayLog: Build Mesh - 0.109651 s LogLinker: Warning: Can't find file '/Game/_obj_box1_geo' LogLinker: Warning: Can't find file '/Game/_obj_box1_geo' LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Game/_obj_box1_geo._obj_box1_geo' VRayLog: Warning: Actor _obj_box1_node: Cannot find mesh /Game/_obj_box1_geo._obj_box1_geo VRayLog: Set Actor Transform - 0.050873 s VRayLog: Importing material: |data|mtl|clay LogLinker: Warning: Can't find file '/Game/_data_brdf_clay' LogLinker: Warning: Can't find file '/Game/_data_brdf_clay' LogUObjectGlobals: Warning: Failed to find object 'VRayMaterialInstanceConstant /Game/_data_brdf_clay._data_brdf_clay' VRayLog: Importing material: |data|mtl|clay VRayLog: Traverse Materials and Textures - 0.070013 s VRayLog: LightDirect - 0.000013 s VRayLog: LightDirectMax - 0.000004 s VRayLog: LightRectangle - 0.034936 s VRayLog: LightIES - 0.000009 s VRayLog: LightIESMax - 0.000003 s VRayLog: LightDome - 0.000003 s VRayLog: LightSphere - 0.000006 s VRayLog: LightOmni - 0.000002 s VRayLog: LightOmniMax - 0.000002 s VRayLog: LightSpot - 0.000002 s VRayLog: LightSpotMax - 0.000002 s VRayLog: SunLight - 0.000005 s VRayLog: Camera - 0.000640 s VRayLog: Camera - 0.000002 s LogSlate: Took 0.020327 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) Cmd: TRANSACTION UNDO LogEditorTransaction: Undo Clicking on Actors Cmd: TRANSACTION UNDO LogEditorTransaction: Undo Clicking on Actors Cmd: SELECT NONE Cmd: SELECT NONE LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogEditorViewport: Clicking on Actor (LMB): VRayLightRect_C (_obj_vrayLightRectangle_light_87FCD5C) LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: FSceneViewport::OnFocusLost() reason 0 Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: CineCameraActor LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms LogEditorActor: Deleted 1 Actors (0.657 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (_obj_box1_mesh_7E234AC5_node) LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogEditorViewport: Clicking Background LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (_obj_box1_mesh_7E234AC5_node) Cmd: ACTOR HIDE SELECTED Cmd: ACTOR HIDE SELECTED LogSlate: FSceneViewport::OnFocusLost() reason 0 Cmd: ACTOR HIDE SELECTED Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY Can't find target actor or component. Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY Can't find target actor or component. Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY Can't find target actor or component. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (_obj_box1_mesh_7E234AC5_node) LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: Window 'Plugins' being destroyed LogSlate: Window 'Plugins' being destroyed LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. LogDirectoryWatcher: A directory notification for 'D:/Program Files/Epic Games/UE_4.22/Enterprise/Plugins/' was aborted. LogSlate: FSceneViewport::OnFocusLost() reason 0 VRayLog: Loading plugins from "D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_appsdk/bin\plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Loading plugins from "D:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin/plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Finished loading plugins. VRayLog: Warning: Auto camera corrections requires LightCache as secondary GI engine! VRayLog: Warning: Auto camera corrections requires Interactive settings to be disabled ShowFlag.Translucency = "1" VRayLog: Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP VRayLog: GI engines: 'Brute force' and 'Brute force' VRayLog: Preparing renderer... VRayLog: NVIDIA AI denoiser used, turning on per-pixel filtering. VRayLog: Preparing scene for rendering... : 19 % completed. VRayLog: Preparing scene for rendering... : 47 % completed. (Estimated time remaining : 0h 0m 0.0s) VRayLog: Preparing scene for rendering... : 57 % completed. (Estimated time remaining : 0h 0m 0.1s) VRayLog: Preparing scene for rendering... : 71 % completed. VRayLog: Preparing scene for rendering... : 85 % completed. (Estimated time remaining : 0h 0m 0.0s) VRayLog: Preparing scene for rendering... : 100 % completed. (Estimated time remaining : 0h 0m 0.0s) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: CUDA renderer requested. VRayLog: CUDA renderer plugin already loaded. VRayLog: CUDA renderer plugin instance successfully created. VRayLog: EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance. VRayLog: Using normal thread priority. VRayLog: Warning: Auto exposure and auto white balance require light cache in single frame mode. VRayLog: Max ray intensity is enabled: rendered result may have incorrect brightness. VRayLog: Preparing scene for frame... : 13 % completed. VRayLog: Preparing scene for frame... : 27 % completed. VRayLog: Preparing scene for frame... : 40 % completed. VRayLog: Preparing scene for frame... : 50 % completed. VRayLog: Preparing scene for frame... : 68 % completed. VRayLog: Preparing scene for frame... : 81 % completed. VRayLog: Preparing scene for frame... : 95 % completed. VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 0m 0.0s) VRayLog: Using Embree ray tracing. VRayLog: Building static raycast accelerator... : 100 % completed. (Estimated time remaining : 0h 0m 0.0s) VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 4 VRayLog: Average tree depth: 4 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 36 VRayLog: Number of tree leaves: 8 VRayLog: Average faces/leaf: 4.5 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 34 milliseconds VRayLog: Running RTEngine VRayLog: Initializing CUDA renderer... VRayLog: Querying for CUDA devices... VRayLog: Device 0 is C++/CPU on Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz VRayLog: Device GeForce GTX 1060 has compute capability 6.1 VRayLog: Setting CUDA stack size to 12000 VRayLog: Using 11 threads for CPU, 5 threads per GPU device VRayLog: Building optimized CUDA kernel (0) for comp cap 6.1 for device 1... VRayLog: PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. CUDA runtime version 7050. VRayLog: Optimized CUDA kernel assembled successfully VRayLog: Total memory for device 1 : 6144 MB, free 4548 MB VRayLog: Maximum kernel work group size: 1024 VRayLog: Querying NVLINK ... VRayLog: Device 0 does not use NVLINK VRayLog: Device 1 does not use NVLINK VRayLog: Initializing environment kernel VRayLog: Number of CUDA devices: 2 VRayLog: nVidia driver version: 430.64 VRayLog: Min shading rate set to : 0 VRayLog: Building trees for 1 meshes with all threads per mesh took 1ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 1 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.61 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.12MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 0.26MB (data index 519) VRayLog: Progressive sampling base buffer memory usage: 65.95 MB VRayLog: Recalculating denoiser VRayLog: Creating OptiX denoiser for image of size 1221 x 612 with normals channel. VRayLog: OptiX SDK version 50102, runtime version 50102 VRayLog: There is one OptiX device: VRayLog: GeForce GTX 1060 VRayLog: Setting OptiX denoiser max mem to 500 mega bytes VRayLog: OptiX denoising took 5640 milliseconds in total (5582 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 1832 path/sec - ticks 7219 VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.014925 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: V-Ray rendering progress : 33 path/pixels - pass #33 - 418667 path/sec - ticks 9422 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (97 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (103 ms for OptiX only) VRayLog: V-Ray rendering progress : 97 path/pixels - pass #97 - 643391 path/sec - ticks 11422 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (98 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (97 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (100 ms for OptiX only) VRayLog: V-Ray rendering progress : 209 path/pixels - pass #210 - 375054 path/sec - ticks 13438 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 125 milliseconds in total (108 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (106 ms for OptiX only) VRayLog: V-Ray rendering progress : 417 path/pixels - pass #417 - 375054 path/sec - ticks 15438 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (98 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 127 milliseconds in total (108 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: V-Ray rendering progress : 713 path/pixels - pass #713 - 375054 path/sec - ticks 17625 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: V-Ray rendering progress : 937 path/pixels - pass #938 - 121072 path/sec - ticks 19813 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (97 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (96 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: V-Ray rendering progress : 1272 path/pixels - pass #1273 - 121072 path/sec - ticks 21969 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: V-Ray rendering progress : 1520 path/pixels - pass #1521 - 121072 path/sec - ticks 24156 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 127 milliseconds in total (109 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 131 milliseconds in total (112 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (97 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 127 milliseconds in total (111 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: V-Ray rendering progress : 1868 path/pixels - pass #1869 - 121072 path/sec - ticks 26234 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (97 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (100 ms for OptiX only) VRayLog: V-Ray rendering progress : 2248 path/pixels - pass #2249 - 121072 path/sec - ticks 28453 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: V-Ray rendering progress : 2636 path/pixels - pass #2636 - 75065 path/sec - ticks 30469 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 135 milliseconds in total (115 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (157 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (154 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (153 ms for OptiX only) VRayLog: V-Ray rendering progress : 2912 path/pixels - pass #2914 - 75065 path/sec - ticks 32656 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (157 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (159 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 171 milliseconds in total (153 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 171 milliseconds in total (153 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 178 milliseconds in total (158 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (155 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 167 milliseconds in total (151 ms for OptiX only) VRayLog: V-Ray rendering progress : 3084 path/pixels - pass #3086 - 75065 path/sec - ticks 34875 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 173 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 167 milliseconds in total (149 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 171 milliseconds in total (154 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 164 milliseconds in total (149 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (154 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 166 milliseconds in total (149 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 166 milliseconds in total (149 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (154 ms for OptiX only) VRayLog: V-Ray rendering progress : 3272 path/pixels - pass #3274 - 75065 path/sec - ticks 37109 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 180 milliseconds in total (159 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (157 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 170 milliseconds in total (153 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 154 milliseconds in total (137 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 169 milliseconds in total (152 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 169 milliseconds in total (151 ms for OptiX only) VRayLog: V-Ray rendering progress : 3548 path/pixels - pass #3549 - 75065 path/sec - ticks 39266 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (157 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 181 milliseconds in total (161 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 162 milliseconds in total (145 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 164 milliseconds in total (145 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (158 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 164 milliseconds in total (145 ms for OptiX only) VRayLog: V-Ray rendering progress : 3836 path/pixels - pass #3838 - 75065 path/sec - ticks 41484 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (154 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 166 milliseconds in total (147 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 165 milliseconds in total (150 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 182 milliseconds in total (165 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 171 milliseconds in total (155 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 170 milliseconds in total (154 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 167 milliseconds in total (148 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 182 milliseconds in total (165 ms for OptiX only) VRayLog: V-Ray rendering progress : 4116 path/pixels - pass #4117 - 75065 path/sec - ticks 43672 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 167 milliseconds in total (148 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 163 milliseconds in total (147 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 161 milliseconds in total (144 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (159 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (155 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 173 milliseconds in total (155 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 168 milliseconds in total (148 ms for OptiX only) VRayLog: V-Ray rendering progress : 4372 path/pixels - pass #4374 - 75065 path/sec - ticks 45859 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 176 milliseconds in total (160 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 161 milliseconds in total (144 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 171 milliseconds in total (155 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 171 milliseconds in total (154 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 172 milliseconds in total (153 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 183 milliseconds in total (161 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 183 milliseconds in total (161 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (156 ms for OptiX only) VRayLog: V-Ray rendering progress : 4596 path/pixels - pass #4599 - 75065 path/sec - ticks 48125 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 175 milliseconds in total (157 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 164 milliseconds in total (145 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 168 milliseconds in total (152 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 173 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 177 milliseconds in total (159 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 167 milliseconds in total (149 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 167 milliseconds in total (149 ms for OptiX only) VRayLog: V-Ray rendering progress : 4860 path/pixels - pass #4860 - 75065 path/sec - ticks 50297 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (155 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 162 milliseconds in total (144 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (156 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 164 milliseconds in total (146 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 174 milliseconds in total (155 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 168 milliseconds in total (150 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 164 milliseconds in total (146 ms for OptiX only) VRayLog: V-Ray rendering progress : 5006 path/pixels - pass #5105 - 75065 path/sec - ticks 52422 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 177 milliseconds in total (158 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 170 milliseconds in total (152 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 173 milliseconds in total (156 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 169 milliseconds in total (150 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 124 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (107 ms for OptiX only) VRayLog: V-Ray rendering progress : 5006 path/pixels - pass #5376 - 75065 path/sec - ticks 54422 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 124 milliseconds in total (109 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 124 milliseconds in total (107 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (110 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 88 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: V-Ray rendering progress : 5006 path/pixels - pass #5846 - 75065 path/sec - ticks 56813 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (101 ms for OptiX only) VRayLog: Render Time - 1.003052 m VRayLog: Progressive rendering finished: maximum sampling level reached VRayLog: Recalculating denoiser ShowFlag.Translucency = "0" VRayLog: OptiX denoising took 141 milliseconds in total (116 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 128 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (108 ms for OptiX only) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (_obj_box1_mesh_7E234AC5_node) LogSlate: FSceneViewport::OnFocusLost() reason 0 LogAssetEditorManager: Opening Asset editor for VRayMaterialInstanceConstant /Game/_data_brdf_clay._data_brdf_clay LogRenderer: Reallocating scene render targets to support 1320x960 Format 10 NumSamples 1 (Frame:158). LogSlate: FSceneViewport::OnFocusLost() reason 0 ShowFlag.Translucency = "1" VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 680) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 12675 path/sec - ticks 78 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 140 milliseconds in total (122 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 130 milliseconds in total (115 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 136 milliseconds in total (121 ms for OptiX only) ShowFlag.Translucency = "0" VRayLog: Noise threshold goal lowered to 0.052632 ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (124 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (118 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 129 milliseconds in total (113 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (122 ms for OptiX only) VRayLog: V-Ray rendering progress : 24 path/pixels - pass #25 - 1676491 path/sec - ticks 2188 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 144 milliseconds in total (125 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (116 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (110 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 137 milliseconds in total (121 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (119 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (116 ms for OptiX only) VRayLog: V-Ray rendering progress : 81 path/pixels - pass #83 - 724256 path/sec - ticks 4313 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 130 milliseconds in total (115 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 135 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (119 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 136 milliseconds in total (121 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 130 milliseconds in total (113 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 841) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (117 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (118 ms for OptiX only) VRayLog: V-Ray rendering progress : 8 path/pixels - pass #9 - 1570623 path/sec - ticks 1000 VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 130 milliseconds in total (113 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 139 milliseconds in total (124 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (115 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (124 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 145 milliseconds in total (128 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 130 milliseconds in total (115 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 137 milliseconds in total (122 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (124 ms for OptiX only) VRayLog: V-Ray rendering progress : 45 path/pixels - pass #44 - 393136 path/sec - ticks 3187 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 142 milliseconds in total (124 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 140 milliseconds in total (122 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 131 milliseconds in total (116 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (99 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (80 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 145 milliseconds in total (128 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 145 milliseconds in total (127 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (125 ms for OptiX only) VRayLog: V-Ray rendering progress : 121 path/pixels - pass #121 - 642969 path/sec - ticks 5312 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 146 milliseconds in total (129 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 149 milliseconds in total (133 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 153 milliseconds in total (136 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 1002) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 1324) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 1485) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 1646) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 1968) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 2129) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 2290) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 83 milliseconds in total (69 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (69 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (79 ms for OptiX only) VRayLog: V-Ray rendering progress : 16 path/pixels - pass #17 - 1969588 path/sec - ticks 1125 VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 142 milliseconds in total (127 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 151 milliseconds in total (131 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser LogSlate: Window 'Color Picker' being destroyed VRayLog: OptiX denoising took 134 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 138 milliseconds in total (122 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 129 milliseconds in total (112 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (115 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 138 milliseconds in total (124 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (110 ms for OptiX only) VRayLog: V-Ray rendering progress : 61 path/pixels - pass #61 - 603686 path/sec - ticks 3281 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 139 milliseconds in total (123 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 138 milliseconds in total (122 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (118 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (119 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 136 milliseconds in total (120 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 137 milliseconds in total (120 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (116 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 136 milliseconds in total (118 ms for OptiX only) VRayLog: V-Ray rendering progress : 141 path/pixels - pass #142 - 519477 path/sec - ticks 5469 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 138 milliseconds in total (121 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 136 milliseconds in total (120 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 131 milliseconds in total (114 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 135 milliseconds in total (118 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 129 milliseconds in total (113 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 136 milliseconds in total (120 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (118 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 138 milliseconds in total (120 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 137 milliseconds in total (121 ms for OptiX only) VRayLog: V-Ray rendering progress : 324 path/pixels - pass #325 - 351352 path/sec - ticks 7609 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 112 milliseconds in total (95 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 2451) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 131 milliseconds in total (112 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 145 milliseconds in total (129 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 4544) VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 0m 1.1s) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 8086) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 9213) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 17102) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 18390) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 19356) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 3415880 path/sec - ticks 78 VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 21771) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 22093) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 23703) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 25313) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (85 ms for OptiX only) VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 0m 1.5s) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 25474) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 246 milliseconds in total (228 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 161 milliseconds in total (143 ms for OptiX only) VRayLog: V-Ray rendering progress : 4 path/pixels - pass #5 - 594434 path/sec - ticks 860 VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 144 milliseconds in total (126 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 137 milliseconds in total (118 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (125 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 26923) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 27406) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 27889) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 28050) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 28855) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 30465) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 30626) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 30787) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 32075) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2595465 path/sec - ticks 219 VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 32558) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 33685) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 34168) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 35617) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 36583) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 37871) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 38837) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 39964) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 40930) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 41413) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 42218) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 42379) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 42701) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 42862) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 43828) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 44311) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2094244 path/sec - ticks 140 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 322 milliseconds in total (304 ms for OptiX only) VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 0m 1.8s) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 44472) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (118 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 191 milliseconds in total (172 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 208 milliseconds in total (189 ms for OptiX only) VRayLog: V-Ray rendering progress : 8 path/pixels - pass #9 - 1469464 path/sec - ticks 1219 VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 200 milliseconds in total (184 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 196 milliseconds in total (179 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 190 milliseconds in total (173 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 199 milliseconds in total (183 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 193 milliseconds in total (178 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 206 milliseconds in total (190 ms for OptiX only) VRayLog: V-Ray rendering progress : 33 path/pixels - pass #33 - 309794 path/sec - ticks 3281 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 197 milliseconds in total (181 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 202 milliseconds in total (187 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 206 milliseconds in total (190 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 201 milliseconds in total (184 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 197 milliseconds in total (181 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 166 milliseconds in total (150 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 200 milliseconds in total (185 ms for OptiX only) VRayLog: V-Ray rendering progress : 81 path/pixels - pass #80 - 549637 path/sec - ticks 5422 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 144 milliseconds in total (126 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 138 milliseconds in total (121 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (116 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 134 milliseconds in total (118 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 132 milliseconds in total (116 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (117 ms for OptiX only) VRayLog: Recalculating denoiser LogSlate: FSceneViewport::OnFocusLost() reason 0 VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) LogSlate: Window '_data_brdf_clay' being destroyed LogSlate: Window '_data_brdf_clay' being destroyed VRayLog: Recalculating denoiser LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms LogSlate: FSceneViewport::OnFocusLost() reason 2 LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. VRayLog: OptiX denoising took 91 milliseconds in total (76 ms for OptiX only) VRayLog: Recalculating denoiser LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 92 milliseconds in total (76 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (79 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 90 milliseconds in total (74 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 91 milliseconds in total (74 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 88 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 90 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (81 ms for OptiX only) TextureStreamingBuild: Display: Compiling optional shaders took 2.136 seconds. VRayLog: Recalculating denoiser LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms VRayLog: OptiX denoising took 87 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 191 milliseconds in total (171 ms for OptiX only) VRayLog: V-Ray rendering progress : 616 path/pixels - pass #617 - 473210 path/sec - ticks 9766 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 141 milliseconds in total (124 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser LogEditorViewport: Clicking on Actor (LMB): VRayLightRect_C (_obj_vrayLightRectangle_light_87FCD5C) VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: V-Ray rendering progress : 872 path/pixels - pass #872 - 473210 path/sec - ticks 11937 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 125 milliseconds in total (108 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (97 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 127 milliseconds in total (110 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (107 ms for OptiX only) VRayLog: V-Ray rendering progress : 1140 path/pixels - pass #1140 - 119625 path/sec - ticks 14109 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (108 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (96 ms for OptiX only) VRayLog: V-Ray rendering progress : 1440 path/pixels - pass #1441 - 119625 path/sec - ticks 16312 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 127 milliseconds in total (111 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 125 milliseconds in total (109 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 129 milliseconds in total (113 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (96 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 127 milliseconds in total (109 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 124 milliseconds in total (109 ms for OptiX only) VRayLog: V-Ray rendering progress : 1732 path/pixels - pass #1733 - 119625 path/sec - ticks 18359 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (108 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 125 milliseconds in total (110 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser LogSlate: FSceneViewport::OnFocusLost() reason 0 VRayLog: OptiX denoising took 105 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (94 ms for OptiX only) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Maximum memory usage for resman: 0.00 MB VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.41 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 45575) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 46272) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 46495) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.09 ms. VRayLog: Scene contains 1 lights VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (69 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 46632) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 46634) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.39 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 46832) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 46992) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 47032) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 47158) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 47472) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.07 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 47634) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.12 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 47794) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 47954) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 49674) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.14 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 49878) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 50015) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 50392) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 50674) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.03 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 50832) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 50992) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.07 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 51158) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.03 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 51392) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 51592) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 51594) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.03 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 51754) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 51912) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.07 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52072) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52198) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52432) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52634) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52792) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52918) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 52935) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.09 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 53112) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 53558) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 53575) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.07 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 53872) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.09 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 54034) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 54295) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 54554) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 54834) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 54992) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.16 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 55152) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 55274) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 55455) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 55878) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56032) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.07 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56215) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56232) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56312) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.04 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56472) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56594) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.07 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 56815) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.14 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 57278) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.03 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 57592) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 57975) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.92 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 57992) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.23 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 58354) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.05 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 58474) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.14 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 58632) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.13 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 58838) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.20 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 58992) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.35 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 59154) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: Building trees for 1 meshes with all threads per mesh took 0ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 2 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.84 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB (data index 59992) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 88 milliseconds in total (73 ms for OptiX only) VRayLog: V-Ray rendering progress : 4 path/pixels - pass #5 - 2139993 path/sec - ticks 640 VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (71 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 83 milliseconds in total (69 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser LogSlate: Took 0.021093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) VRayLog: OptiX denoising took 88 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (107 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (107 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (107 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (100 ms for OptiX only) VRayLog: V-Ray rendering progress : 37 path/pixels - pass #38 - 426024 path/sec - ticks 2625 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (100 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (107 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 124 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) VRayLog: V-Ray rendering progress : 97 path/pixels - pass #99 - 625613 path/sec - ticks 4656 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (101 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (97 ms for OptiX only) VRayLog: V-Ray rendering progress : 289 path/pixels - pass #289 - 488530 path/sec - ticks 6672 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: V-Ray rendering progress : 481 path/pixels - pass #480 - 210069 path/sec - ticks 8859 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 112 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 125 milliseconds in total (107 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (97 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (98 ms for OptiX only) VRayLog: V-Ray rendering progress : 760 path/pixels - pass #762 - 210069 path/sec - ticks 11015 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 112 milliseconds in total (96 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (97 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (103 ms for OptiX only) VRayLog: V-Ray rendering progress : 1044 path/pixels - pass #1047 - 210069 path/sec - ticks 13172 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (96 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: V-Ray rendering progress : 1336 path/pixels - pass #1337 - 210069 path/sec - ticks 15203 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 131 milliseconds in total (114 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (96 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) VRayLog: V-Ray rendering progress : 1660 path/pixels - pass #1661 - 210069 path/sec - ticks 17203 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (96 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (96 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (106 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) VRayLog: V-Ray rendering progress : 1964 path/pixels - pass #1964 - 77558 path/sec - ticks 19359 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (106 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (102 ms for OptiX only) VRayLog: V-Ray rendering progress : 2208 path/pixels - pass #2208 - 77558 path/sec - ticks 21531 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (100 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 112 milliseconds in total (97 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 130 milliseconds in total (113 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) VRayLog: V-Ray rendering progress : 2524 path/pixels - pass #2525 - 77558 path/sec - ticks 23672 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (99 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (98 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (104 ms for OptiX only) VRayLog: V-Ray rendering progress : 2860 path/pixels - pass #2861 - 77558 path/sec - ticks 25859 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (106 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (106 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 118 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (101 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (102 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 112 milliseconds in total (95 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 116 milliseconds in total (99 ms for OptiX only) VRayLog: V-Ray rendering progress : 3204 path/pixels - pass #3206 - 77558 path/sec - ticks 28015 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (97 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 123 milliseconds in total (106 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (103 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (_obj_box1_mesh_7E234AC5_node) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 115 milliseconds in total (100 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 119 milliseconds in total (102 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 120 milliseconds in total (105 ms for OptiX only) VRayLog: V-Ray rendering progress : 3644 path/pixels - pass #3645 - 77558 path/sec - ticks 30062 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 121 milliseconds in total (105 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 122 milliseconds in total (107 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 126 milliseconds in total (107 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 125 milliseconds in total (110 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 129 milliseconds in total (113 ms for OptiX only) LogSlate: FSceneViewport::OnFocusLost() reason 0 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (81 ms for OptiX only) MapCheck: New page: Map Check VRayLog: Recalculating denoiser Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt VRayLog: OptiX denoising took 91 milliseconds in total (75 ms for OptiX only) VRayLog: Recalculating denoiser LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 VRayLog: OptiX denoising took 89 milliseconds in total (74 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (84 ms for OptiX only) TextureStreamingBuild: Display: Compiling optional shaders took 0.471 seconds. LogLevel: Display: Export Material TexCoord Scales took 0.001 seconds. VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (70 ms for OptiX only) TextureStreamingBuild: Display: Build Texture Streaming took 0.148 seconds. LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 88 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 88 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 91 milliseconds in total (74 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) LightingResults: New page: Lighting Build - 14.08.2019 19:53:04 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 83 milliseconds in total (69 ms for OptiX only) LogSwarmInterface: [OpenConnection] Registering TCP channel ... VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser LogSwarmInterface: [OpenConnection] Connecting to agent ... VRayLog: OptiX denoising took 89 milliseconds in total (74 ms for OptiX only) LogSwarmInterface: [TryOpenConnection] Testing the Agent VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 88 milliseconds in total (74 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 89 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 91 milliseconds in total (76 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 15524 VRayLog: OptiX denoising took 86 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 86 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Render Time - 2.875840 m VRayLog: Progressive rendering finished: maximum sampling level reached VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (70 ms for OptiX only) LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: NewWorld - 14.08.2019 19:53:12 MapCheck: Warning: _obj_box1_node Static mesh actor has NULL StaticMesh property MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 63,687ms to complete. LogEditorBuildUtils: Build time 0:10 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms Job is a success! LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.021s LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb LogVolumetricLightmapImport: BrickData 5x5x5 = 0.0Mb LogVolumetricLightmapImport: Bricks at Level LogVolumetricLightmapImport: 0: 100.0% covering 100.0% of volume LogVolumetricLightmapImport: 1: 0.0% covering 0.0% of volume LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume Lightmass on GERROLETTE: 1.39 sec total, 135 ms importing, 23 ms setup, 699 ms photons, 501 ms processing, 0 ms extra exporting [2/2 mappings]. Threads: 5.02 sec total, 9 ms processing. LogStaticLightingSystem: NewWorld_BuiltData storing lightmap data for 2 meshes in 1 LightmapResourceClusters (2.0 Meshes per cluster). LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms LogStaticLightingSystem: Illumination: 10.4 sec (22 ms encoding lightmaps, 7 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures DumpUnbuiltLightIteractions Lights with unbuilt interactions: 0 Primitives with unbuilt interactions: 0 LogSlate: FSceneViewport::OnFocusLost() reason 2 Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: NewWorld - 14.08.2019 19:53:15 MapCheck: Warning: _obj_box1_node Static mesh actor has NULL StaticMesh property MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 0,353ms to complete. LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Window 'Message Log' being destroyed LogSlate: Window 'Message Log' being destroyed LogSlate: FSceneViewport::OnFocusLost() reason 0 LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms LogSlate: Window 'Delete Assets' being destroyed LogUObjectGlobals: Force Deleting 2 Package(s): Asset Name: /Game/_data_brdf_clay._data_brdf_clay Asset Name: /Game/_obj_box1_mesh_7E234AC5._obj_box1_mesh_7E234AC5 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms LogEditorViewport: Clicking Background LogSlate: FSceneViewport::OnFocusLost() reason 0 LogConsoleManager: Warning: Console object named 'ActorComponents.Enable' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted Actor: VRayLightRect_C LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms LogEditorActor: Deleted 3 Actors (0.113 secs) LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewWorld" FILE="../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/NewWorld_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/NewWorld_Auto1F391DB124E8ABFD0FFF122824E175164.tmp' to '../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/NewWorld_Auto1.umap' LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/NewWorld' took 0.269 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.269 LogFactory: FactoryCreateFile: Texture with VRSceneFactory (0 0 C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene) VRayLog: Loading 1M... VRayLog: Full Path: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene LogSlate: Window 'V-Ray Scene Import Options' being destroyed VRayLog: Error: A render is already in progress. Either stop it manually or wait it to finish. - (error code : 3) VRayLog: Camera - 0.000002 s LogSlate: Window 'Message Log' being destroyed LogSlate: Window 'Message Log' being destroyed LogFactory: FactoryCreateFile: Texture with VRSceneFactory (0 0 C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene) VRayLog: Loading 1M... VRayLog: Full Path: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene LogSlate: Window 'V-Ray Scene Import Options' being destroyed VRayLog: Error: A render is already in progress. Either stop it manually or wait it to finish. - (error code : 3) VRayLog: Camera - 0.000001 s LogSlate: Window 'Message Log' being destroyed LogSlate: Window 'Message Log' being destroyed VRayLog: Closing RTEngine (cancelled) VRayLog: Max. Mpaths per second: 3.392584 VRayLog: Sampling level reached: 5006 samples per pixel VRayLog: V-Ray GPU kernel render time: 539.49s VRayLog: Total GPU samples 64756106 VRayLog: Mtls 7.14MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.10MB, Reserved 129.83MB VRayLog: Device 0 statistics: VRayLog: GPU time: 11.950189 % VRayLog: GPU ray trace time 94.734985 % VRayLog: Transfer to GPU time 5.159492 % VRayLog: Transfer from GPU time 0.105524 % VRayLog: Device 1 statistics: VRayLog: GPU time: 10.016805 % VRayLog: GPU ray trace time 82.730596 % VRayLog: Transfer to GPU time 1.485995 % VRayLog: Transfer from GPU time 15.783409 % VRayLog: Number of raycasts: 0 (0.00 per pixel) VRayLog: Camera rays: 0 (0.00 per pixel) VRayLog: Shadow rays: 0 (0.00 per pixel) VRayLog: GI rays: 0 (0.00 per pixel) VRayLog: Reflection rays: 0 (0.00 per pixel) VRayLog: Refraction rays: 0 (0.00 per pixel) VRayLog: Unshaded rays: 0 (0.00 per pixel) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Number of intersectable primitives: 12 VRayLog: SD triangles: 12 VRayLog: MB triangles: 0 VRayLog: Static primitives: 0 VRayLog: Moving primitives: 0 VRayLog: Infinite primitives: 0 VRayLog: Static hair segments: 0 VRayLog: Moving hair segments: 0 VRayLog: Maximum memory usage for texman: 0.00 MB VRayLog: Warning: Render was stopped or aborted LogFactory: FactoryCreateFile: Texture with VRSceneFactory (0 0 C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene) VRayLog: Loading 1M... VRayLog: Full Path: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene LogSlate: Window 'V-Ray Scene Import Options' being destroyed VRayLog: Loading plugins from "D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_appsdk/bin\plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Loading plugins from "D:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin/plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Finished loading plugins. VRayLog: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene : 28 % completed. VRayLog: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene : 42 % completed. VRayLog: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene : 57 % completed. VRayLog: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene : 71 % completed. VRayLog: C:/Users/gerri/Desktop/HoudiniFiles/1M.vrscene : 92 % completed. VRayLog: Scene created successfully. VRayLog: Objects in scene: 39 VRayLog: Load - 2.624221 s VRayLog: Importing mesh: |obj|box1|mesh|7E234AC5 VRayLog: Create Static Mesh - 0.001637 s VRayLog: Create Raw Mesh - 0.004524 s VRayLog: Calc BBox - 0.000000 s LogStaticMesh: Building static mesh _obj_box1_mesh_7E234AC5... LogStaticMesh: Built static mesh [0.00s] /Game/_obj_box1_mesh_7E234AC5._obj_box1_mesh_7E234AC5 LogStaticMesh: Warning: _obj_box1_mesh_7E234AC5 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) LogStaticMesh: Warning: _obj_box1_mesh_7E234AC5 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/_obj_box1_mesh_7E234AC5345580614BDCE3094039C497732FE28B.tmp' to '../../../../../../Unreal Projects/CompileTest/Content/_obj_box1_mesh_7E234AC5.uasset' VRayLog: Build Mesh - 0.011172 s VRayLog: Warning: Actor _obj_box1_node: Cannot find mesh /Game/_obj_box1_geo._obj_box1_geo VRayLog: Set Actor Transform - 0.000808 s VRayLog: Importing material: |data|mtl|clay VRayLog: Error: Could not open file "../../../../../../Unreal Projects/CompileTest/Content/|data|brdf|clay_mtlsingle.tmp" for writing ([PFileStream::Create] (123) ) VRayLog: Importing material: |data|mtl|clay VRayLog: Traverse Materials and Textures - 0.010746 s VRayLog: LightDirect - 0.000013 s VRayLog: LightDirectMax - 0.000004 s VRayLog: LightRectangle - 0.002761 s VRayLog: LightIES - 0.000010 s VRayLog: LightIESMax - 0.000003 s VRayLog: LightDome - 0.000003 s VRayLog: LightSphere - 0.000002 s VRayLog: LightOmni - 0.000002 s VRayLog: LightOmniMax - 0.000002 s VRayLog: LightSpot - 0.000002 s VRayLog: LightSpotMax - 0.000002 s VRayLog: SunLight - 0.000004 s VRayLog: Camera - 0.000475 s VRayLog: Camera - 0.000001 s LogSlate: Window 'Message Log' being destroyed LogSlate: Window 'Message Log' being destroyed LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (_obj_box1_mesh_7E234AC5_node) LogSlate: FSceneViewport::OnFocusLost() reason 0 VRayLog: Loading plugins from "D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_appsdk/bin\plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Loading plugins from "D:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin/plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Finished loading plugins. VRayLog: Warning: Auto camera corrections requires LightCache as secondary GI engine! VRayLog: Warning: Auto camera corrections requires Interactive settings to be disabled VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP VRayLog: GI engines: 'Brute force' and 'Brute force' VRayLog: Preparing renderer... VRayLog: NVIDIA AI denoiser used, turning on per-pixel filtering. VRayLog: Preparing scene for rendering... : 27 % completed. VRayLog: Preparing scene for rendering... : 45 % completed. VRayLog: Preparing scene for rendering... : 59 % completed. VRayLog: Preparing scene for rendering... : 77 % completed. VRayLog: Preparing scene for rendering... : 95 % completed. VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: CUDA renderer requested. VRayLog: CUDA renderer plugin already loaded. VRayLog: CUDA renderer plugin instance successfully created. VRayLog: EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance. VRayLog: Using normal thread priority. VRayLog: Warning: Auto exposure and auto white balance require light cache in single frame mode. VRayLog: Max ray intensity is enabled: rendered result may have incorrect brightness. VRayLog: Preparing scene for frame... : 13 % completed. VRayLog: Preparing scene for frame... : 30 % completed. VRayLog: Preparing scene for frame... : 43 % completed. VRayLog: Preparing scene for frame... : 56 % completed. VRayLog: Preparing scene for frame... : 69 % completed. VRayLog: Preparing scene for frame... : 82 % completed. VRayLog: Preparing scene for frame... : 100 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using Embree ray tracing. VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 1 milliseconds VRayLog: Running RTEngine VRayLog: Initializing CUDA renderer... VRayLog: Querying for CUDA devices... VRayLog: Device 0 is C++/CPU on Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz VRayLog: Device GeForce GTX 1060 has compute capability 6.1 VRayLog: Failed setting device 1 context flags (0), err 708 VRayLog: Using 11 threads for CPU, 5 threads per GPU device VRayLog: Building optimized CUDA kernel (0) for comp cap 6.1 for device 1... VRayLog: PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. CUDA runtime version 7050. VRayLog: Optimized CUDA kernel assembled successfully VRayLog: Total memory for device 1 : 6144 MB, free 4350 MB VRayLog: Maximum kernel work group size: 1024 VRayLog: Querying NVLINK ... VRayLog: Device 0 does not use NVLINK VRayLog: Device 1 does not use NVLINK VRayLog: Initializing environment kernel VRayLog: Number of CUDA devices: 2 VRayLog: nVidia driver version: 430.64 VRayLog: Min shading rate set to : 0 VRayLog: Building trees for 1 meshes with all threads per mesh took 1ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 1 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.88 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 0.26MB (data index 541) VRayLog: Progressive sampling base buffer memory usage: 54.44 MB VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 3018 path/sec - ticks 171 VRayLog: Recalculating denoiser VRayLog: Creating OptiX denoiser for image of size 1047 x 589 with normals channel. VRayLog: OptiX SDK version 50102, runtime version 50102 VRayLog: There is one OptiX device: VRayLog: GeForce GTX 1060 VRayLog: Setting OptiX denoiser max mem to 500 mega bytes VRayLog: OptiX denoising took 156 milliseconds in total (130 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (95 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) VRayLog: V-Ray rendering progress : 24 path/pixels - pass #25 - 649600 path/sec - ticks 2234 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (95 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (95 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) VRayLog: V-Ray rendering progress : 68 path/pixels - pass #69 - 908684 path/sec - ticks 4312 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (94 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (93 ms for OptiX only) VRayLog: V-Ray rendering progress : 152 path/pixels - pass #152 - 437370 path/sec - ticks 6312 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (83 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (82 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (82 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 424 path/pixels - pass #425 - 437370 path/sec - ticks 8453 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (83 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (86 ms for OptiX only) VRayLog: Render Time - 11.058123 s VRayLog: Progressive rendering finished: specified noise level reached VRayLog: Recalculating denoiser ShowFlag.Translucency = "0" VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 731 path/pixels - pass #753 - 437370 path/sec - ticks 10531 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Closing RTEngine (cancelled) VRayLog: Max. Mpaths per second: 1.180852 VRayLog: Sampling level reached: 731 samples per pixel VRayLog: V-Ray GPU kernel render time: 20.86s VRayLog: Total GPU samples 4762265 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB VRayLog: Device 0 statistics: VRayLog: GPU time: 11.764786 % VRayLog: GPU ray trace time 96.740550 % VRayLog: Transfer to GPU time 3.198862 % VRayLog: Transfer from GPU time 0.060587 % VRayLog: Device 1 statistics: VRayLog: GPU time: 13.755852 % VRayLog: GPU ray trace time 89.049188 % VRayLog: Transfer to GPU time 1.159216 % VRayLog: Transfer from GPU time 9.791596 % VRayLog: V-Ray rendering progress : 731 path/pixels - pass #755 - 437370 path/sec - ticks 20906 VRayLog: Number of raycasts: 0 (0.00 per pixel) VRayLog: Camera rays: 0 (0.00 per pixel) VRayLog: Shadow rays: 0 (0.00 per pixel) VRayLog: GI rays: 0 (0.00 per pixel) VRayLog: Reflection rays: 0 (0.00 per pixel) VRayLog: Refraction rays: 0 (0.00 per pixel) VRayLog: Unshaded rays: 0 (0.00 per pixel) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Maximum memory usage for resman: 0.00 MB VRayLog: Number of intersectable primitives: 12 VRayLog: SD triangles: 12 VRayLog: MB triangles: 0 VRayLog: Static primitives: 0 VRayLog: Moving primitives: 0 VRayLog: Infinite primitives: 0 VRayLog: Static hair segments: 0 VRayLog: Moving hair segments: 0 VRayLog: Maximum memory usage for texman: 0.00 MB VRayLog: Warning: Render was stopped or aborted ShowFlag.Translucency = "1" LogAssetEditorManager: Opening Asset editor for VRayMaterialInstanceConstant /Game/_data_brdf_clay._data_brdf_clay LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Window '_data_brdf_clay' being destroyed LogSlate: Window '_data_brdf_clay' being destroyed LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 TextureStreamingBuild: Display: Compiling optional shaders took 0.497 seconds. LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms LogStaticMesh: Building static mesh VRayShaderBall... LogStaticMesh: Built static mesh [0.14s] /VRayForUnreal/Mtls/res/VRayShaderBall.VRayShaderBall LogStaticMesh: Building static mesh VRayShaderBall... LogStaticMesh: Built static mesh [0.17s] /Game/NewVRayMaterial.NewVRayMaterial:VRayShaderBall LogStaticMesh: Building static mesh VRayShaderBall... LogStaticMesh: Built static mesh [0.14s] /Game/NewVRayMaterial.NewVRayMaterial:VRayShaderBall LogLinker: Warning: Can't find file '/Engine/Transient' LogLinker: Warning: Can't find file '/Engine/Transient' LogUObjectGlobals: Warning: Failed to find object 'Material /Engine/Transient.VRayDefaultMaterial' LogMaterial: Display: Missing cached shader map for material VRayDefaultMaterial, compiling. LogShaderCompilers: Display: Shaders left to compile 22 LogShaderCompilers: Display: Shaders left to compile 12 LogShaderCompilers: Display: Shaders left to compile 2 LogAssetEditorManager: Opening Asset editor for VRayMaterial /Game/NewVRayMaterial.NewVRayMaterial LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Window 'Color Picker' being destroyed LogSlate: Window 'Color Picker' being destroyed LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Window 'NewVRayMaterial' being destroyed LogSlate: Window 'NewVRayMaterial' being destroyed LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 TextureStreamingBuild: Display: Compiling optional shaders took 0.300 seconds. LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms LogSlate: FSceneViewport::OnFocusLost() reason 0 VRayLog: Loading plugins from "D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_appsdk/bin\plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Loading plugins from "D:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin/plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Finished loading plugins. VRayLog: Warning: Auto camera corrections requires LightCache as secondary GI engine! VRayLog: Warning: Auto camera corrections requires Interactive settings to be disabled VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP VRayLog: GI engines: 'Brute force' and 'Brute force' VRayLog: Preparing renderer... VRayLog: NVIDIA AI denoiser used, turning on per-pixel filtering. VRayLog: Preparing scene for rendering... : 63 % completed. VRayLog: Preparing scene for rendering... : 81 % completed. VRayLog: Preparing scene for rendering... : 100 % completed. VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: CUDA renderer requested. VRayLog: CUDA renderer plugin already loaded. VRayLog: CUDA renderer plugin instance successfully created. VRayLog: EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance. VRayLog: Using normal thread priority. VRayLog: Warning: Auto exposure and auto white balance require light cache in single frame mode. VRayLog: Max ray intensity is enabled: rendered result may have incorrect brightness. VRayLog: Preparing scene for frame... : 13 % completed. VRayLog: Preparing scene for frame... : 30 % completed. VRayLog: Preparing scene for frame... : 43 % completed. VRayLog: Preparing scene for frame... : 56 % completed. VRayLog: Preparing scene for frame... : 69 % completed. VRayLog: Preparing scene for frame... : 82 % completed. VRayLog: Preparing scene for frame... : 100 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using Embree ray tracing. VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 1 milliseconds VRayLog: Running RTEngine VRayLog: Initializing CUDA renderer... VRayLog: Querying for CUDA devices... VRayLog: Device 0 is C++/CPU on Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz VRayLog: Device GeForce GTX 1060 has compute capability 6.1 VRayLog: Failed setting device 1 context flags (0), err 708 VRayLog: Using 11 threads for CPU, 5 threads per GPU device VRayLog: Building optimized CUDA kernel (0) for comp cap 6.1 for device 1... VRayLog: PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. CUDA runtime version 7050. VRayLog: Optimized CUDA kernel assembled successfully VRayLog: Total memory for device 1 : 6144 MB, free 4245 MB VRayLog: Maximum kernel work group size: 1024 VRayLog: Querying NVLINK ... VRayLog: Device 0 does not use NVLINK VRayLog: Device 1 does not use NVLINK VRayLog: Initializing environment kernel VRayLog: Number of CUDA devices: 2 VRayLog: nVidia driver version: 430.64 VRayLog: Min shading rate set to : 0 VRayLog: Building trees for 1 meshes with all threads per mesh took 1ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 1 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.68 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 0.26MB (data index 541) VRayLog: Progressive sampling base buffer memory usage: 54.44 MB VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 3512 path/sec - ticks 125 VRayLog: Recalculating denoiser VRayLog: Creating OptiX denoiser for image of size 1047 x 589 with normals channel. VRayLog: OptiX SDK version 50102, runtime version 50102 VRayLog: There is one OptiX device: VRayLog: GeForce GTX 1060 VRayLog: Setting OptiX denoiser max mem to 500 mega bytes VRayLog: OptiX denoising took 148 milliseconds in total (123 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (93 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 111 milliseconds in total (95 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (96 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (93 ms for OptiX only) VRayLog: V-Ray rendering progress : 24 path/pixels - pass #25 - 581382 path/sec - ticks 2203 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 105 path/pixels - pass #106 - 911573 path/sec - ticks 4203 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (95 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (93 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (95 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 261 path/pixels - pass #261 - 291329 path/sec - ticks 6312 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (93 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (83 ms for OptiX only) VRayLog: Render Time - 7.609525 s VRayLog: Progressive rendering finished: specified noise level reached VRayLog: Recalculating denoiser ShowFlag.Translucency = "0" VRayLog: OptiX denoising took 107 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "1" VRayLog: Closing RTEngine (cancelled) VRayLog: Max. Mpaths per second: 1.019544 VRayLog: Sampling level reached: 288 samples per pixel VRayLog: V-Ray GPU kernel render time: 29.68s VRayLog: Total GPU samples 3178249 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB VRayLog: Device 0 statistics: VRayLog: GPU time: 10.140642 % VRayLog: GPU ray trace time 96.972466 % VRayLog: Transfer to GPU time 2.906327 % VRayLog: Transfer from GPU time 0.121207 % VRayLog: Device 1 statistics: VRayLog: GPU time: 12.689210 % VRayLog: GPU ray trace time 87.888644 % VRayLog: Transfer to GPU time 2.066219 % VRayLog: Transfer from GPU time 10.045137 % VRayLog: Number of raycasts: 0 (0.00 per pixel) VRayLog: Camera rays: 0 (0.00 per pixel) VRayLog: Shadow rays: 0 (0.00 per pixel) VRayLog: GI rays: 0 (0.00 per pixel) VRayLog: Reflection rays: 0 (0.00 per pixel) VRayLog: Refraction rays: 0 (0.00 per pixel) VRayLog: Unshaded rays: 0 (0.00 per pixel) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Maximum memory usage for resman: 0.00 MB VRayLog: Number of intersectable primitives: 12 VRayLog: SD triangles: 12 VRayLog: MB triangles: 0 VRayLog: Static primitives: 0 VRayLog: Moving primitives: 0 VRayLog: Infinite primitives: 0 VRayLog: Static hair segments: 0 VRayLog: Moving hair segments: 0 VRayLog: Maximum memory usage for texman: 0.00 MB VRayLog: Loading plugins from "D:/Program Files/Epic Games/UE_4.22/Engine/Plugins/VRayForUnreal/Source/ThirdParty/VRay_unreal_appsdk/bin\plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Loading plugins from "D:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin/plugins/vray_*.dll" VRayLog: 90 plugin(s) loaded successfully VRayLog: Finished loading plugins. VRayLog: Warning: Auto camera corrections requires LightCache as secondary GI engine! VRayLog: Warning: Auto camera corrections requires Interactive settings to be disabled VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP VRayLog: GI engines: 'Brute force' and 'Brute force' VRayLog: Preparing renderer... VRayLog: NVIDIA AI denoiser used, turning on per-pixel filtering. VRayLog: Preparing scene for rendering... : 45 % completed. VRayLog: Preparing scene for rendering... : 59 % completed. VRayLog: Preparing scene for rendering... : 77 % completed. VRayLog: Preparing scene for rendering... : 90 % completed. VRayLog: Preparing scene for rendering... : 100 % completed. VRayLog: Scanning scene for light plugins. VRayLog: 1 lights found. VRayLog: Using probabilistic light evaluation with 8 lights. VRayLog: Light tree is enabled with clamp coefficient 0.1 and even split coefficient 1. VRayLog: CUDA renderer requested. VRayLog: CUDA renderer plugin already loaded. VRayLog: CUDA renderer plugin instance successfully created. VRayLog: EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance. VRayLog: Using normal thread priority. VRayLog: Warning: Auto exposure and auto white balance require light cache in single frame mode. VRayLog: Max ray intensity is enabled: rendered result may have incorrect brightness. VRayLog: Preparing scene for frame... : 26 % completed. VRayLog: Preparing scene for frame... : 43 % completed. VRayLog: Preparing scene for frame... : 56 % completed. VRayLog: Preparing scene for frame... : 69 % completed. VRayLog: Preparing scene for frame... : 82 % completed. VRayLog: Preparing scene for frame... : 95 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using Embree ray tracing. VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 2 milliseconds VRayLog: Running RTEngine VRayLog: Initializing CUDA renderer... VRayLog: Querying for CUDA devices... VRayLog: Device 0 is C++/CPU on Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz VRayLog: Device GeForce GTX 1060 has compute capability 6.1 VRayLog: Failed setting device 1 context flags (0), err 708 VRayLog: Using 11 threads for CPU, 5 threads per GPU device VRayLog: Building optimized CUDA kernel (0) for comp cap 6.1 for device 1... VRayLog: PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. CUDA runtime version 7050. VRayLog: Optimized CUDA kernel assembled successfully VRayLog: Total memory for device 1 : 6144 MB, free 4243 MB VRayLog: Maximum kernel work group size: 1024 VRayLog: Querying NVLINK ... VRayLog: Device 0 does not use NVLINK VRayLog: Device 1 does not use NVLINK VRayLog: Initializing environment kernel VRayLog: Number of CUDA devices: 2 VRayLog: nVidia driver version: 430.64 VRayLog: Min shading rate set to : 0 VRayLog: Building trees for 1 meshes with all threads per mesh took 1ms. VRayLog: BVH statistics: VRayLog: Primitives count: 1 (Mem usage:0.00 MB) VRayLog: Meshes count: 1 (Mem usage:0.00 MB) VRayLog: Tree depth: 0 VRayLog: Number of tree nodes: 1 VRayLog: Tree takes 0.58 MB. Build time 0.06 ms. VRayLog: Scene contains 1 lights VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 0.26MB (data index 541) VRayLog: Progressive sampling base buffer memory usage: 54.44 MB VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 3879 path/sec - ticks 109 VRayLog: Recalculating denoiser VRayLog: Creating OptiX denoiser for image of size 1047 x 589 with normals channel. VRayLog: OptiX SDK version 50102, runtime version 50102 VRayLog: There is one OptiX device: VRayLog: GeForce GTX 1060 VRayLog: Setting OptiX denoiser max mem to 500 mega bytes VRayLog: OptiX denoising took 136 milliseconds in total (117 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (95 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) VRayLog: V-Ray rendering progress : 28 path/pixels - pass #28 - 623535 path/sec - ticks 2343 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (94 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 145 path/pixels - pass #145 - 884206 path/sec - ticks 4421 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (96 ms for OptiX only) VRayLog: Render Time - 6.489874 s VRayLog: Progressive rendering finished: specified noise level reached VRayLog: Recalculating denoiser ShowFlag.Translucency = "0" VRayLog: OptiX denoising took 119 milliseconds in total (104 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (96 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 543) ShowFlag.Translucency = "1" VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 105283 path/sec - ticks 32 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 547) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 555) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 559) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 563) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 565) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (83 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 570) VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 572) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 576) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 580) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 584) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 588) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 592) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 596) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 600) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 604) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 608) VRayLog: Recalculating denoiser VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: OptiX denoising took 94 milliseconds in total (81 ms for OptiX only) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 630) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 1611392 path/sec - ticks 375 VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 656) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 662) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 670) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 678) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 682) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 690) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 92 milliseconds in total (77 ms for OptiX only) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 705) VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 709) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 713) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 717) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 721) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 725) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 729) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 733) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 737) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 743) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 745) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 749) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 753) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 757) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 763) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 767) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 771) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 773) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2532270 path/sec - ticks 47 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 779) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 783) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 785) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 787) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 792) VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 809) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 815) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 817) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 823) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 825) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 829) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 831) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 837) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 841) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 843) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 849) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 858) VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 862) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 866) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 870) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 876) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 880) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 882) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 886) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 890) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 896) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 898) VRayLog: Recalculating denoiser VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 2238166 path/sec - ticks 375 VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 920) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 930) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 934) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 938) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 940) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 942) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 946) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 948) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 952) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 956) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 962) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 968) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 970) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 975) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 981) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 985) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 67 milliseconds in total (55 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 989) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 991) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 993) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2348004 path/sec - ticks 47 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 997) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 999) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 94 milliseconds in total (79 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1013) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1017) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (84 ms for OptiX only) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 1 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1022) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1024) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1028) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1032) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1034) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1036) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1040) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1042) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1048) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1052) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1056) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2338794 path/sec - ticks 62 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1062) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1066) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1070) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1072) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1076) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1080) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1082) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1084) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1088) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1090) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1094) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1096) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1102) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1106) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1108) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1110) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1116) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1118) VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 0m 1.3s) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1132) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1136) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1140) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1144) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1148) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2177562 path/sec - ticks 47 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1150) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1154) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1156) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1162) VRayLog: Recalculating denoiser VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1184) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 16 path/pixels - pass #16 - 1444233 path/sec - ticks 1391 VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (83 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (81 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (82 ms for OptiX only) VRayLog: V-Ray rendering progress : 56 path/pixels - pass #57 - 648150 path/sec - ticks 3532 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 111 milliseconds in total (95 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 93 milliseconds in total (80 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (82 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 100 path/pixels - pass #101 - 708422 path/sec - ticks 5641 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (81 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 144 path/pixels - pass #145 - 622452 path/sec - ticks 7797 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (83 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser LogSlate: FSceneViewport::OnFocusLost() reason 2 VRayLog: OptiX denoising took 89 milliseconds in total (76 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 83 milliseconds in total (72 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 83 milliseconds in total (70 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 184 path/pixels - pass #187 - 692029 path/sec - ticks 9891 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (82 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 216 path/pixels - pass #217 - 429296 path/sec - ticks 11953 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1186) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1188) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1192) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1196) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1200) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (81 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1212) VRayLog: Recalculating denoiser VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 1 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1234) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 1625233 path/sec - ticks 422 VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (89 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1238) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (82 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1240) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (81 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 93 milliseconds in total (80 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (84 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: V-Ray rendering progress : 8 path/pixels - pass #9 - 1839857 path/sec - ticks 1031 VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Noise threshold goal lowered to 0.014925 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 94 milliseconds in total (80 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 96 milliseconds in total (82 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) VRayLog: V-Ray rendering progress : 57 path/pixels - pass #59 - 421829 path/sec - ticks 3125 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 94 milliseconds in total (81 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 125 path/pixels - pass #127 - 615580 path/sec - ticks 5140 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: V-Ray rendering progress : 189 path/pixels - pass #189 - 390952 path/sec - ticks 7281 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (82 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1242) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1244) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1246) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1252) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1258) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1262) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1266) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1270) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1275) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1277) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1279) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2437903 path/sec - ticks 46 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1287) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1291) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1295) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1299) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1305) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1307) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1311) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1313) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1317) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1321) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 92 milliseconds in total (78 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1326) VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1343) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 93 milliseconds in total (79 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1347) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1349) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 1708268 path/sec - ticks 31 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1353) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1357) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1359) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1361) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1365) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1369) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1375) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1377) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1379) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1383) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1387) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1391) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1397) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1401) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 1 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1416) VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1422) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1426) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1432) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1436) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1440) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1444) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 2278835 path/sec - ticks 422 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1458) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1460) VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 0m 1.0s) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1464) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 111 milliseconds in total (92 ms for OptiX only) VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1486) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (85 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1488) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1492) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 1352448 path/sec - ticks 437 VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1494) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (82 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (95 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 20 path/pixels - pass #20 - 1161731 path/sec - ticks 2203 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (93 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: V-Ray rendering progress : 45 path/pixels - pass #44 - 1057699 path/sec - ticks 4375 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 95 milliseconds in total (81 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 73 path/pixels - pass #72 - 1060870 path/sec - ticks 6609 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 101 path/pixels - pass #101 - 947070 path/sec - ticks 8703 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 114 milliseconds in total (95 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) VRayLog: V-Ray rendering progress : 129 path/pixels - pass #128 - 1272621 path/sec - ticks 10922 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 165 path/pixels - pass #165 - 1347642 path/sec - ticks 13125 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 111 milliseconds in total (98 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 201 path/pixels - pass #201 - 1324301 path/sec - ticks 15328 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1496) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1500) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1504) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1508) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1510) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1512) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1518) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1522) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1524) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1526) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1528) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1533) VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1550) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1552) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1556) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1561) VRayLog: V-Ray rendering progress : 0 path/pixels - pass #0 - 2644993 path/sec - ticks 47 VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1563) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1567) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1571) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1577) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1583) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1587) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1591) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1595) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1607) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1612) VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1629) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (83 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 1300665 path/sec - ticks 438 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (92 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 28 path/pixels - pass #28 - 1186981 path/sec - ticks 2484 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1643) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1645) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1647) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1653) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1659) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1661) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1667) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1671) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1673) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1675) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1677) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1683) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (82 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 2115291 path/sec - ticks 422 VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1695) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1697) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1701) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1703) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1707) VRayLog: Building static raycast accelerator... : 100 % completed. VRayLog: SDTree statistics: VRayLog: Total number of faces stored: 12 VRayLog: Max tree depth: 6 VRayLog: Average tree depth: 4.66667 VRayLog: Number of tree nodes: 101 VRayLog: Number of tree faces: 52 VRayLog: Number of tree leaves: 12 VRayLog: Average faces/leaf: 4.33333 VRayLog: Memory usage: 1.76 MB VRayLog: Building static SD trees took 0 milliseconds VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1712) VRayLog: Warning: Using vrayRenderView as for camera settings VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1729) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (94 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 12 path/pixels - pass #13 - 983741 path/sec - ticks 1453 VRayLog: Noise threshold goal lowered to 0.028571 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (92 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal set: 0.010000 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 24 path/pixels - pass #25 - 1145641 path/sec - ticks 10078 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 52 path/pixels - pass #53 - 1020327 path/sec - ticks 12141 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (96 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 88 path/pixels - pass #89 - 1003273 path/sec - ticks 14266 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (93 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (96 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 124 path/pixels - pass #125 - 969708 path/sec - ticks 16375 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 160 path/pixels - pass #161 - 974895 path/sec - ticks 18500 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 111 milliseconds in total (98 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 196 path/pixels - pass #197 - 772423 path/sec - ticks 20594 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: V-Ray rendering progress : 232 path/pixels - pass #233 - 914281 path/sec - ticks 22594 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 272 path/pixels - pass #272 - 970772 path/sec - ticks 24766 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 308 path/pixels - pass #309 - 923479 path/sec - ticks 26922 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (93 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 344 path/pixels - pass #347 - 981347 path/sec - ticks 29000 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 111 milliseconds in total (95 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 380 path/pixels - pass #383 - 788361 path/sec - ticks 31047 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 420 path/pixels - pass #421 - 1273261 path/sec - ticks 33157 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (95 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 460 path/pixels - pass #461 - 954398 path/sec - ticks 35282 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (94 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 500 path/pixels - pass #501 - 1220829 path/sec - ticks 37407 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: V-Ray rendering progress : 540 path/pixels - pass #541 - 990650 path/sec - ticks 39500 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (84 ms for OptiX only) VRayLog: V-Ray rendering progress : 576 path/pixels - pass #577 - 944431 path/sec - ticks 41594 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 616 path/pixels - pass #616 - 968709 path/sec - ticks 43719 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 656 path/pixels - pass #656 - 955415 path/sec - ticks 45813 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 692 path/pixels - pass #692 - 686962 path/sec - ticks 47907 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 113 milliseconds in total (96 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) VRayLog: V-Ray rendering progress : 732 path/pixels - pass #733 - 906772 path/sec - ticks 50063 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 117 milliseconds in total (100 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 768 path/pixels - pass #769 - 693187 path/sec - ticks 52110 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: V-Ray rendering progress : 808 path/pixels - pass #809 - 1009475 path/sec - ticks 54141 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 848 path/pixels - pass #849 - 751889 path/sec - ticks 56313 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: V-Ray rendering progress : 888 path/pixels - pass #890 - 982665 path/sec - ticks 58422 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (91 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 924 path/pixels - pass #925 - 688531 path/sec - ticks 60610 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (85 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Compiling geometry... : 100 % completed. (Estimated time remaining : 0h 1m 1.1s) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1731) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1733) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (94 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.166667 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 4 path/pixels - pass #4 - 1604743 path/sec - ticks 1219 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (91 ms for OptiX only) VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1735) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1737) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: V-Ray rendering progress : 1 path/pixels - pass #1 - 1602162 path/sec - ticks 453 VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Compiling geometry... : 0 % completed. VRayLog: Compiling geometry... : 100 % completed. VRayLog: Using adaptive lights ver2 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB (data index 1739) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (84 ms for OptiX only) VRayLog: Noise threshold goal lowered to 0.142857 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.090909 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.052632 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" VRayLog: Noise threshold goal lowered to 0.028571 ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 107 milliseconds in total (92 ms for OptiX only) VRayLog: GPU adaptive lights v1 built successfully VRayLog: GPU adaptive lights v2 built successfully ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Noise threshold goal lowered to 0.014925 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (83 ms for OptiX only) VRayLog: V-Ray rendering progress : 20 path/pixels - pass #21 - 644104 path/sec - ticks 1844 VRayLog: Noise threshold goal set: 0.010000 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 97 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: V-Ray rendering progress : 53 path/pixels - pass #53 - 910869 path/sec - ticks 4625 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 98 milliseconds in total (84 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 93 path/pixels - pass #94 - 754137 path/sec - ticks 6688 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (86 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (87 ms for OptiX only) VRayLog: V-Ray rendering progress : 141 path/pixels - pass #140 - 765255 path/sec - ticks 8781 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 133 milliseconds in total (113 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 106 milliseconds in total (90 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 150 milliseconds in total (133 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 162 milliseconds in total (144 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (94 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 99 milliseconds in total (85 ms for OptiX only) VRayLog: V-Ray rendering progress : 173 path/pixels - pass #174 - 429281 path/sec - ticks 12672 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 108 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 101 milliseconds in total (88 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (87 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 102 milliseconds in total (87 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 100 milliseconds in total (86 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 103 milliseconds in total (90 ms for OptiX only) VRayLog: V-Ray rendering progress : 209 path/pixels - pass #210 - 879969 path/sec - ticks 14766 ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 104 milliseconds in total (89 ms for OptiX only) ShowFlag.Translucency = "0" ShowFlag.Translucency = "1" VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 109 milliseconds in total (93 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 105 milliseconds in total (92 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 110 milliseconds in total (95 ms for OptiX only) LogSlate: FSceneViewport::OnFocusLost() reason 2 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 76 milliseconds in total (62 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 72 milliseconds in total (60 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 92 milliseconds in total (77 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (73 ms for OptiX only) VRayLog: V-Ray rendering progress : 245 path/pixels - pass #247 - 736467 path/sec - ticks 16750 VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 87 milliseconds in total (73 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 85 milliseconds in total (71 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 89 milliseconds in total (75 ms for OptiX only) VRayLog: Recalculating denoiser VRayLog: OptiX denoising took 84 milliseconds in total (71 ms for OptiX only) VRayLog: Closing RTEngine (cancelled) VRayLog: Max. Mpaths per second: 1.695544 VRayLog: Sampling level reached: 257 samples per pixel VRayLog: V-Ray GPU kernel render time: 160.82s VRayLog: Total GPU samples 159782146 VRayLog: Mtls 7.06MB, Geo 0.00MB, Lights 0.00MB, LightCache 0.09MB, Reserved 129.83MB VRayLog: Device 0 statistics: VRayLog: GPU time: 21.961404 % VRayLog: GPU ray trace time 97.436601 % VRayLog: Transfer to GPU time 2.499117 % VRayLog: Transfer from GPU time 0.064282 % VRayLog: Device 1 statistics: VRayLog: GPU time: 18.286255 % VRayLog: GPU ray trace time 88.586316 % VRayLog: Transfer to GPU time 0.708080 % VRayLog: Transfer from GPU time 10.705603 % VRayLog: Number of raycasts: 0 (0.00 per pixel) VRayLog: Camera rays: 0 (0.00 per pixel) VRayLog: Shadow rays: 0 (0.00 per pixel) VRayLog: GI rays: 0 (0.00 per pixel) VRayLog: Reflection rays: 0 (0.00 per pixel) VRayLog: Refraction rays: 0 (0.00 per pixel) VRayLog: Unshaded rays: 0 (0.00 per pixel) VRayLog: Number of light evaluations: 0 (0.00 per pixel) VRayLog: Maximum memory usage for resman: 0.00 MB VRayLog: Number of intersectable primitives: 12 VRayLog: SD triangles: 12 VRayLog: MB triangles: 0 VRayLog: Static primitives: 0 VRayLog: Moving primitives: 0 VRayLog: Infinite primitives: 0 VRayLog: Static hair segments: 0 VRayLog: Moving hair segments: 0 VRayLog: Maximum memory usage for texman: 0.00 MB LogSlate: Window 'V-Ray Settings' being destroyed LogSlate: Window 'V-Ray Settings' being destroyed LogSlate: FSceneViewport::OnFocusLost() reason 0 LogTemp: Repeating last play command: Selected Viewport LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/NewWorld.NewWorld:PersistentLevel' has LevelScriptBlueprint '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' with GeneratedClass '/Game/NewWorld.NewWorld_C' with ClassGeneratedBy '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: NewWorld (14.08.2019 20:07:06) LogPlayLevel: Creating play world package: /Game/UEDPIE_0_NewWorld LogPlayLevel: PIE: StaticDuplicateObject took: (0.043464s) LogAIModule: Creating AISystem for world NewWorld LogPlayLevel: PIE: World Init took: (0.011345s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/NewWorld.NewWorld to /Game/UEDPIE_0_NewWorld.NewWorld (0.055102s) LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms LogInit: XAudio2 using 'Speakers (Realtek(R) Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogLoad: Game class is 'GameModeBase' LogWorld: Bringing World /Game/UEDPIE_0_NewWorld.NewWorld up for play (max tick rate 60) at 2019.08.14-18.07.06 LogWorld: Bringing up level for play took: 0.039332 LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. PIE: Play in editor start time for /Game/UEDPIE_0_NewWorld 1,228 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/NewWorld.NewWorld:PersistentLevel' has LevelScriptBlueprint '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' with GeneratedClass '/Game/NewWorld.NewWorld_C' with ClassGeneratedBy '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/NewWorld.NewWorld:PersistentLevel' has LevelScriptBlueprint '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' with GeneratedClass '/Game/NewWorld.NewWorld_C' with ClassGeneratedBy '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogPlayLevel: Display: Shutting down PIE online subsystems LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/NewWorld.NewWorld:PersistentLevel' has LevelScriptBlueprint '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' with GeneratedClass '/Game/NewWorld.NewWorld_C' with ClassGeneratedBy '/Game/NewWorld.NewWorld:PersistentLevel.NewWorld' LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms LogPlayLevel: Display: Destroying online subsystem :Context_6 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogSlate: FSceneViewport::OnFocusLost() reason 2 LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewWorld" FILE="../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/NewWorld_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/NewWorld_Auto294C023384C06E4AD7AF345A595405C39.tmp' to '../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/NewWorld_Auto2.umap' LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/NewWorld' took 0.616 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.616 OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/_data_brdf_clay] ([1] browsable assets)... OBJ SavePackage: Rendered thumbnail for [VRayMaterialInstanceConstant /Game/_data_brdf_clay._data_brdf_clay] OBJ SavePackage: Finished generating thumbnails for package [/Game/_data_brdf_clay] Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/_data_brdf_clay" FILE="../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/_data_brdf_clay_Auto2.uasset" SILENT=false AUTOSAVING=true LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/_data_brdf_clay_Auto24439BA4C4D6D67DFF5F4F6863FF29B34.tmp' to '../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/_data_brdf_clay_Auto2.uasset' OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/NewVRayMaterial] ([1] browsable assets)... OBJ SavePackage: Rendered thumbnail for [VRayMaterial /Game/NewVRayMaterial.NewVRayMaterial] OBJ SavePackage: Finished generating thumbnails for package [/Game/NewVRayMaterial] Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewVRayMaterial" FILE="../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/NewVRayMaterial_Auto2.uasset" SILENT=false AUTOSAVING=true LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/NewVRayMaterial_Auto295800F6E411263F91BE6A7BF4D4BBA07.tmp' to '../../../../../../Unreal Projects/CompileTest/Saved/Autosaves/Game/NewVRayMaterial_Auto2.uasset' LogFileHelpers: Auto-saving content packages took 0.183 LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Window 'Project Settings' being destroyed LogSlate: Window 'Project Settings' being destroyed LogSlate: FSceneViewport::OnFocusLost() reason 0 MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. LogShaderCompilers: Display: Shaders left to compile 4 LogShaderCompilers: Display: Shaders left to compile 3 LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 LogShaderCompilers: Display: Shaders left to compile 2 LogShaderCompilers: Display: Shaders left to compile 1 TextureStreamingBuild: Display: Compiling optional shaders took 0.538 seconds. LogLevel: Display: Export Material TexCoord Scales took 0.004 seconds. TextureStreamingBuild: Display: Build Texture Streaming took 0.010 seconds. LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms LightingResults: New page: Lighting Build - 14.08.2019 20:09:36 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 15524 LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: NewWorld - 14.08.2019 20:09:41 MapCheck: Warning: _obj_box1_node Static mesh actor has NULL StaticMesh property MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 0,392ms to complete. LogEditorBuildUtils: Build time 0:05 LogSlate: FSceneViewport::OnFocusLost() reason 2 LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms LightingResults: Warning: _obj_box1_mesh_7E234AC5 Object has overlapping UVs. LightingResults: _obj_box1_mesh_7E234AC5 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.005s LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb LogVolumetricLightmapImport: BrickData 10x5x5 = 0.0Mb (trimmed 0.0Mb due to 0.010000 MinBrickError) LogVolumetricLightmapImport: Bricks at Level LogVolumetricLightmapImport: 0: 50.0% covering 100.0% of volume LogVolumetricLightmapImport: 1: 50.0% covering 1.6% of volume LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256) LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256) Lightmass on GERROLETTE: 1.45 sec total, 102 ms importing, 16 ms setup, 698 ms photons, 613 ms processing, 0 ms extra exporting [2/2 mappings]. Threads: 6.25 sec total, 77 ms processing. LogStaticLightingSystem: NewWorld_BuiltData storing lightmap data for 2 meshes in 1 LightmapResourceClusters (2.0 Meshes per cluster). LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms LogStaticLightingSystem: Illumination: 6.79 sec (149 ms encoding lightmaps, 0 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 0.1 MB (0.1 MB streaming, 0.0 MB non-streaming), 2 textures LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures DumpUnbuiltLightIteractions Lights with unbuilt interactions: 0 Primitives with unbuilt interactions: 0 LogSlate: FSceneViewport::OnFocusLost() reason 2 Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: NewWorld - 14.08.2019 20:09:44 MapCheck: Warning: _obj_box1_node Static mesh actor has NULL StaticMesh property MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 0,306ms to complete. LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: Window 'Message Log' being destroyed LogSlate: Window 'Message Log' being destroyed LogSlate: FSceneViewport::OnFocusLost() reason 0 LogSlate: FSceneViewport::OnFocusLost() reason 2 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewWorld" FILE="../../../../../../Unreal Projects/CompileTest/Content/NewWorld.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/NewWorld25F4AB4246B99DA5B89E84BF8078E419.tmp' to '../../../../../../Unreal Projects/CompileTest/Content/NewWorld.umap' Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewWorld_BuiltData" FILE="../../../../../../Unreal Projects/CompileTest/Content/NewWorld_BuiltData.uasset" SILENT=true LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/NewWorld_BuiltDataD3F7EA7045C44F00AA2FD4B8608B3841.tmp' to '../../../../../../Unreal Projects/CompileTest/Content/NewWorld_BuiltData.uasset' LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/_data_brdf_clay" FILE="../../../../../../Unreal Projects/CompileTest/Content/_data_brdf_clay.uasset" SILENT=true LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/_data_brdf_clayEE6EB3AC4373238DA74264803100EC53.tmp' to '../../../../../../Unreal Projects/CompileTest/Content/_data_brdf_clay.uasset' Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewVRayMaterial" FILE="../../../../../../Unreal Projects/CompileTest/Content/NewVRayMaterial.uasset" SILENT=true LogSavePackage: Moving '../../../../../../Unreal Projects/CompileTest/Saved/NewVRayMaterial2F40B2DA4E04A88565AE8EB2F967B355.tmp' to '../../../../../../Unreal Projects/CompileTest/Content/NewVRayMaterial.uasset' UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Parsing command line: -ScriptsForProject="D:/Unreal Projects/CompileTest/CompileTest.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Unreal Projects/CompileTest/CompileTest.uproject" -cook -stage -archive -archivedirectory=C:/Users/gerri/Desktop/HoudiniFiles/1M -package -clientconfig=S hipping -ue4exe="D:\Program Files\Epic Games\UE_4.22\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -pak -prereqs -nodebuginfo -targetplatform=Win32 -build -utf8output UATHelper: Packaging (Windows (32-bit)): Setting up ProjectParams for D:\Unreal Projects\CompileTest\CompileTest.uproject UATHelper: Packaging (Windows (32-bit)): CompileTest.uproject requires a temporary target.cs to be generated (VRayForUnreal plugin is enabled) LogSlate: Took 0.165792 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) UATHelper: Packaging (Windows (32-bit)): ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Running: D:\Program Files\Epic Games\UE_4.22\Engine\Binaries\DotNET\UnrealBuildTool.exe CompileTest Win32 Shipping -Project="D:\Unreal Projects\CompileTest\CompileTest.uproject" "D:\Unreal Projects\CompileTest\CompileTest.uproject" -NoUBTMakefiles -remoteini="D:\Unreal Projects\CompileTest" -skipdeploy -Manifest="D: \Unreal Projects\CompileTest\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\gerri\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.22\UBT-CompileTest-Win32-Shipping.txt" UATHelper: Packaging (Windows (32-bit)): Parsing headers for CompileTest UATHelper: Packaging (Windows (32-bit)): Running UnrealHeaderTool "D:\Unreal Projects\CompileTest\CompileTest.uproject" "D:\Unreal Projects\CompileTest\Intermediate\Build\Win32\CompileTest\Shipping\CompileTest.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed UATHelper: Packaging (Windows (32-bit)): Reflection code generated for CompileTest in 7,7915281 seconds UATHelper: Packaging (Windows (32-bit)): Writing manifest to D:\Unreal Projects\CompileTest\Intermediate\Build\Manifest.xml UATHelper: Packaging (Windows (32-bit)): Using Visual Studio 2017 14.16.27023 toolchain (D:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (D:\Windows Kits\10). UATHelper: Packaging (Windows (32-bit)): Building 5 actions with 12 processes... UATHelper: Packaging (Windows (32-bit)): [1/5] Default.rc2 UATHelper: Packaging (Windows (32-bit)): [2/5] SharedPCH.Core.cpp UATHelper: Packaging (Windows (32-bit)): [3/5] CompileTest.cpp UATHelper: Packaging (Windows (32-bit)): [4/5] CompileTest-Win32-Shipping.exe UATHelper: Packaging (Windows (32-bit)): Bibliothek "D:\Unreal Projects\CompileTest\Binaries\Win32\CompileTest-Win32-Shipping.lib" und Objekt "D:\Unreal Projects\CompileTest\Binaries\Win32\CompileTest-Win32-Shipping.exp" werden erstellt. UATHelper: Packaging (Windows (32-bit)): [5/5] CompileTest-Win32-Shipping.target UATHelper: Packaging (Windows (32-bit)): Total time in Parallel executor: 30,26 seconds UATHelper: Packaging (Windows (32-bit)): Total execution time: 74,20 seconds UATHelper: Packaging (Windows (32-bit)): Took 74,277263s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (32-bit)): ********** BUILD COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Running UE4Editor Cook for project D:\Unreal Projects\CompileTest\CompileTest.uproject UATHelper: Packaging (Windows (32-bit)): Commandlet log file is D:\Program Files\Epic Games\UE_4.22\Engine\Programs\AutomationTool\Saved\Cook-2019.08.14-18.12.14.txt UATHelper: Packaging (Windows (32-bit)): Running: D:\Program Files\Epic Games\UE_4.22\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Unreal Projects\CompileTest\CompileTest.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\Program Files\Epic Games\UE_4.22\Engine\Programs\AutomationTool\Saved\Cook-2019.08.14-18.12.14.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output UATHelper: Packaging (Windows (32-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Running engine for game: CompileTest UATHelper: Packaging (Windows (32-bit)): LogAudioMixer: Display: Failed to load Sound File dll UATHelper: Packaging (Windows (32-bit)): LogAudioEditor: Display: LibSoundFile failed to load. Importing audio will not work correctly. UATHelper: Packaging (Windows (32-bit)): LogHAL: Display: Platform has ~ 16 GB [17094995968 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin' UATHelper: Packaging (Windows (32-bit)): LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient' UATHelper: Packaging (Windows (32-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. UATHelper: Packaging (Windows (32-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/gerri/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Enterprise/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Creating asset registry UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Discovering localized assets UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Sandbox cleanup took 0.106 seconds for platforms WindowsNoEditor iterative false UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 0 Packages Remain 232 Total 232 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 50 Packages Remain 231 Total 281 UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRayMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 100 Packages Remain 230 Total 330 UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRayMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRayPBRMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRayCarpaintUberMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 150 Packages Remain 230 Total 380 UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material Unreal_ColorMapping_PPMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRay_ColorMapping_PPMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material V-RayLogoMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRayHDRI, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRayLightMtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material VRaySkyBake, compiling. UATHelper: Packaging (Windows (32-bit)): LogMaterial: Display: Missing cached shader map for material CG_Text_Mtl, compiling. UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 200 Packages Remain 229 Total 429 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 200 Packages Remain 228 Total 428 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 211 Packages Remain 227 Total 438 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 212 Packages Remain 226 Total 438 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 214 Packages Remain 225 Total 439 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 224 Total 439 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 223 Total 438 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 222 Total 437 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 221 Total 436 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 220 Total 435 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 219 Total 434 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 218 Total 433 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 217 Total 432 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 216 Total 431 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 215 Total 430 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 214 Total 429 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 213 Total 428 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 212 Total 427 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 211 Total 426 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 210 Total 425 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 209 Total 424 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 208 Total 423 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 207 Total 422 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 206 Total 421 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 205 Total 420 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 204 Total 419 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 203 Total 418 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 202 Total 417 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 201 Total 416 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 200 Total 415 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 199 Total 414 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 198 Total 413 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 197 Total 412 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 196 Total 411 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 195 Total 410 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 194 Total 409 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 193 Total 408 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 192 Total 407 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 191 Total 406 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 190 Total 405 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 189 Total 404 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 188 Total 403 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 187 Total 402 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 186 Total 401 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 185 Total 400 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 184 Total 399 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 183 Total 398 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 182 Total 397 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 181 Total 396 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 180 Total 395 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 179 Total 394 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 178 Total 393 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 177 Total 392 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 176 Total 391 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 175 Total 390 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 174 Total 389 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 173 Total 388 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 172 Total 387 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 171 Total 386 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 170 Total 385 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 169 Total 384 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 168 Total 383 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 167 Total 382 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 166 Total 381 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 165 Total 380 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 164 Total 379 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 163 Total 378 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 162 Total 377 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 161 Total 376 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 160 Total 375 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 159 Total 374 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 158 Total 373 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 157 Total 372 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 156 Total 371 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 155 Total 370 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 154 Total 369 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 153 Total 368 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 152 Total 367 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 151 Total 366 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 150 Total 365 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 149 Total 364 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 148 Total 363 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 147 Total 362 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 146 Total 361 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 145 Total 360 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 144 Total 359 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 143 Total 358 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 142 Total 357 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 141 Total 356 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 140 Total 355 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 139 Total 354 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 138 Total 353 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 137 Total 352 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 136 Total 351 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 135 Total 350 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 134 Total 349 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 133 Total 348 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 132 Total 347 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 131 Total 346 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 130 Total 345 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 129 Total 344 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 128 Total 343 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 127 Total 342 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 126 Total 341 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 125 Total 340 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 124 Total 339 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 123 Total 338 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 122 Total 337 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 121 Total 336 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 120 Total 335 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 119 Total 334 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 118 Total 333 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 117 Total 332 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 116 Total 331 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 115 Total 330 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 114 Total 329 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 113 Total 328 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 112 Total 327 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 111 Total 326 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 110 Total 325 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 109 Total 324 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 108 Total 323 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 107 Total 322 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 106 Total 321 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 105 Total 320 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 104 Total 319 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 103 Total 318 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 102 Total 317 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 101 Total 316 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 100 Total 315 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 99 Total 314 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 98 Total 313 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 97 Total 312 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 96 Total 311 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 95 Total 310 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 94 Total 309 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 93 Total 308 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 92 Total 307 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 91 Total 306 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 90 Total 305 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 89 Total 304 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 88 Total 303 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 87 Total 302 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 86 Total 301 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 85 Total 300 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 84 Total 299 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 83 Total 298 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 82 Total 297 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 81 Total 296 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 80 Total 295 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 79 Total 294 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 78 Total 293 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 77 Total 292 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 76 Total 291 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 75 Total 290 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 74 Total 289 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 73 Total 288 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 72 Total 287 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 71 Total 286 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 70 Total 285 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 69 Total 284 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 68 Total 283 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 67 Total 282 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 66 Total 281 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 65 Total 280 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 64 Total 279 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 63 Total 278 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 62 Total 277 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 61 Total 276 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 60 Total 275 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 59 Total 274 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 58 Total 273 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 57 Total 272 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 56 Total 271 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 55 Total 270 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 54 Total 269 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 53 Total 268 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 52 Total 267 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 51 Total 266 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 50 Total 265 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 49 Total 264 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 48 Total 263 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 47 Total 262 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 46 Total 261 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 45 Total 260 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 44 Total 259 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 43 Total 258 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 42 Total 257 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 41 Total 256 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 40 Total 255 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 39 Total 254 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 38 Total 253 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 37 Total 252 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 36 Total 251 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 35 Total 250 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 34 Total 249 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 33 Total 248 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 32 Total 247 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 31 Total 246 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 30 Total 245 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 29 Total 244 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 28 Total 243 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 27 Total 242 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 26 Total 241 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 25 Total 240 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 24 Total 239 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 215 Packages Remain 23 Total 238 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 229 Packages Remain 22 Total 251 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 234 Packages Remain 21 Total 255 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 234 Packages Remain 20 Total 254 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 235 Packages Remain 19 Total 254 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 235 Packages Remain 18 Total 253 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 17 Total 253 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 16 Total 252 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 15 Total 251 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 14 Total 250 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 13 Total 249 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 12 Total 248 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 11 Total 247 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 10 Total 246 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 9 Total 245 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 8 Total 244 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 7 Total 243 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 6 Total 242 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 5 Total 241 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 4 Total 240 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 3 Total 239 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 2 Total 238 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cooked packages 236 Packages Remain 1 Total 237 UATHelper: Packaging (Windows (32-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP: UATHelper: Packaging (Windows (32-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage UATHelper: Packaging (Windows (32-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0 UATHelper: Packaging (Windows (32-bit)): LogAssetRegistryGenerator: Display: Saving asset registry. UATHelper: Packaging (Windows (32-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 233, size is 96.91kb UATHelper: Packaging (Windows (32-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry. UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Cook by the book total time in tick 34.964558s total time 37.025879 UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Peak Used virtual 1047MB Peak Used physical 579MB UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Hierarchy Timer Information: UATHelper: Packaging (Windows (32-bit)): LogCook: Display: Root: 0.000s (0) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: StartCookByTheBookTime: 1.767s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GenerateAssetRegistryTime: 0.283s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CleanSandboxTime: 0.106s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ProcessingAccessedStrings: 0.012s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CollectFilesToCook: 0.324s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CookModificationDelegate: 0.001s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GeneratePackageNames: 0.000s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GenerateLongPackageName: 0.001s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: TickCookOnTheSide: 34.932s (28) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: LoadPackage: 0.886s (28) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: CallBeginCacheForCookedPlatformData: 0.858s (28) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PostLoadPackageFixup: 0.000s (28) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavingPackages: 33.146s (12) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.012s (265) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: PrecachePlatformDataForNextNextPackage: 2.224s (261) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SaveCookedPackage: 30.842s (236) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: LoadPackage: 0.001s (236) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GEditorSavePackage: 30.821s (236) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ConvertingBlueprints: 0.065s (236) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: VerifyCanCookPackage: 0.002s (233) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.013s (236) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: EnqueueUnsavedPackages: 0.000s (4) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.035s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavingCurrentIniSettings: 0.051s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: ProcessingAccessedStrings: 0.016s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SavingAssetRegistry: 0.183s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: BuildChunkManifest: 0.052s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SaveManifests: 0.062s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: SaveRealAssetRegistry: 0.065s (1) UATHelper: Packaging (Windows (32-bit)): LogCook: Display: WriteCookerOpenOrder: 0.002s (1) UATHelper: Packaging (Windows (32-bit)): LogSavePackage: Display: Took 0.006173s to verify the EDL loading graph. UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Misc Cook Stats UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: =============== UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShaderCompiler UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: BlockingTimeSec=28.880116 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=252.484822 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.327083 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=288 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.040165 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalShader.Misc UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MeshMaterial.Misc UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShadersCompiled=282 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MaterialShader.Misc UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ShadersCompiled=6 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.Load UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NumPackagesLoaded=156 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=1.862478 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.Save UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NumPackagesSaved=236 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SavePackageTimeSec=30.744442 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=29.531603 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.107711 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.001099 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.007427 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000327 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.153038 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.230967 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.049755 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.132196 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MBWritten=61.552969 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Package.DiffTotal UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Cook Profile UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ============ UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=53.967357 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=16.882484 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=37.066022 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.767560 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000890 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=35.260452 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.886624 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=30.842261 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=3.093726 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.010652 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000519 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000022 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000025 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000006 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DDC Summary Stats UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ================= UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalGetHits = 613 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalGets = 630 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalGetHitPct= 0.973016 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: LocalGetHitPct= 0.060317 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SharedGetHitPct= 0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: OtherGetHitPct= 0.912698 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GetMissPct = 0.026984 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalPutHits = 17 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalPuts = 17 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: TotalPutHitPct= 1.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DDC Resource Stats UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ======================================================================================================= UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: MaterialShader 1.63 1.63 11 8.41 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: GlobalShader 0.26 0.26 0 5.13 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: StaticMesh 0.25 0.25 2 5.07 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.24 0.24 2 2.31 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Texture (Streaming) 0.22 0.00 0 13.07 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: NavCollision 0.07 0.07 2 0.03 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 34.52 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (32-bit)): LogCookCommandlet: Display: SoundWave 0.00 0.00 0 0.03 UATHelper: Packaging (Windows (32-bit)): LogInit: Display: UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Success - 0 error(s), 0 warning(s) UATHelper: Packaging (Windows (32-bit)): LogInit: Display: UATHelper: Packaging (Windows (32-bit)): UATHelper: Packaging (Windows (32-bit)): Execution of commandlet took: 37.13 seconds UATHelper: Packaging (Windows (32-bit)): LogUObjectBase: Warning: NULL object PackagingResults: Warning: NULL object UATHelper: Packaging (Windows (32-bit)): LogUObjectBase: Warning: NULL object PackagingResults: Warning: NULL object UATHelper: Packaging (Windows (32-bit)): FGlobalReadBuffer::ReleaseRHI UATHelper: Packaging (Windows (32-bit)): FGlobalDynamicReadBuffer::Cleanup() UATHelper: Packaging (Windows (32-bit)): FGlobalReadBuffer::ReleaseRHI UATHelper: Packaging (Windows (32-bit)): FGlobalDynamicReadBuffer::Cleanup() UATHelper: Packaging (Windows (32-bit)): FGlobalReadBuffer::ReleaseRHI UATHelper: Packaging (Windows (32-bit)): FGlobalDynamicReadBuffer::Cleanup() UATHelper: Packaging (Windows (32-bit)): Took 69,6478159s to run UE4Editor-Cmd.exe, ExitCode=0 UATHelper: Packaging (Windows (32-bit)): ********** COOK COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): ********** STAGE COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Creating Staging Manifest... UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditor.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorKeyBindings.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorLayout.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorPerProjectUserSettings.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseEditorSettings.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BaseLightmass.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\BasePakFileRules.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\ConsoleVariables.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Category.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Category_Compile.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Editor.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\EditorTutorials.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Engine.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Keywords.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\Keywords_Compile.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\PortableObjectExport.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\PortableObjectImport.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\PropertyNames.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\RepairData.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\ToolTips.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\ToolTips_Compile.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Program Files\Epic Games\UE_4.22\Engine\Config\Localization\WordCount.ini UATHelper: Packaging (Windows (32-bit)): Excluding config file D:\Unreal Projects\CompileTest\Config\DefaultEditor.ini UATHelper: Packaging (Windows (32-bit)): Cleaning Stage Directory: D:\Unreal Projects\CompileTest\Saved\StagedBuilds\WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): Creating pak using staging manifest. UATHelper: Packaging (Windows (32-bit)): Executing 1 UnrealPak command... UATHelper: Packaging (Windows (32-bit)): Waiting for child processes to complete (1/1) UATHelper: Packaging (Windows (32-bit)): Output from: "D:\Unreal Projects\CompileTest\Saved\StagedBuilds\WindowsNoEditor\CompileTest\Content\Paks\CompileTest-WindowsNoEditor.pak" -create="C:\Users\gerri\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.22\PakList_CompileTest-WindowsNoEditor.txt" -cryptokeys="D:\Unreal Projects \CompileTest\Saved\Cooked\WindowsNoEditor\CompileTest\Metadata\Crypto.json" -order="D:\Unreal Projects\CompileTest\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log" -patchpaddingalign=2048 -compressionformats= "D:\Unreal Projects\CompileTest\CompileTest.uproject" -multiprocess -abslog="C:\Users\gerri\AppData\Roaming\Unreal Engine\AutomationTool\Logs\ D+Program+Files+Epic+Games+UE_4.22\UnrealPak-CompileTest-WindowsNoEditor-2019.08.14-18.13.24.txt" UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Parsing crypto keys from a crypto key cache file UATHelper: Packaging (Windows (32-bit)): LogCompression: Display: FCompression::GetCompressionFormat - Unable to find a module or plugin for compression format "D:\Unreal UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Loading response file C:\Users\gerri\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.22\PakList_CompileTest-WindowsNoEditor.txt UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Added 1324 entries to add to pak file. UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Loading pak order file D:\Unreal Projects\CompileTest\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log... UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Finished loading pak order file D:\Unreal Projects\CompileTest\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log. UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Collecting files to add to pak file... UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Collected 1324 files in 0.01s. UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Encrypting using embedded key UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Added 1324 files, 81496684 bytes total, time 3.43s. UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Encryption - DISABLED UATHelper: Packaging (Windows (32-bit)): LogPakFile: Display: Unreal pak executed in 3.469830 seconds UATHelper: Packaging (Windows (32-bit)): UnrealPak terminated with exit code 0 UATHelper: Packaging (Windows (32-bit)): Copying NonUFSFiles to staging directory: D:\Unreal Projects\CompileTest\Saved\StagedBuilds\WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): ********** STAGE COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): ********** PACKAGE COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): ********** PACKAGE COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): ********** ARCHIVE COMMAND STARTED ********** UATHelper: Packaging (Windows (32-bit)): Archiving to C:/Users/gerri/Desktop/HoudiniFiles/1M UATHelper: Packaging (Windows (32-bit)): ********** ARCHIVE COMMAND COMPLETED ********** UATHelper: Packaging (Windows (32-bit)): BUILD SUCCESSFUL UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=0 (Success) LogHttp: Warning: 000002D3222FB4C0: request failed, libcurl error: 56 (Failure when receiving data from the peer) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x2d302e3ff70 [can pipeline]) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 1 (Re-using existing connection! (#14) with host datarouter.ol.epicgames.com) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (100.25.121.66) port 443 (#14)) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 3 (We are completely uploaded and fine) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 4 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 5 (Connection died, retrying a fresh connect) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 6 (necessary data rewind wasn't possible) LogHttp: Warning: 000002D3222FB4C0: libcurl info message cache 7 (Closing connection 14) LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BC0910C7A-4475-8B44-68D1-9C8B1F10C7A6%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.22.0-5660361%2B%2B%2BUE4%2BRelease-4.22&UserID=fa389a174a15c5fe361a6aba1d87d279%7Cddcde01e7a8f4cf09d62f271b012a2d4%7Ce9099c38-69e4-41f3-ba5a-a329473ee225&AppEnvi ronment=datacollector-binary&UploadType=eteventstream