Lavina v0.1.0 (build 636521, hash 576a4e37) Window initialized in 519.2 ms Windows version is 10.0.18363. NVIDIA driver version 8.17.14.4128 detected. Device #0: NVIDIA GeForce RTX 2080 Ti, 11049 MB (DevId=0x1E07, SubSysId=0x12A410DE) Device #1: NVIDIA GeForce GTX 1080, 8079 MB (DevId=0x1BE0, SubSysId=0x7C21028) Device #2: Intel(R) HD Graphics 630, 128 MB (DevId=0x591B, SubSysId=0x7781028) Using device #0. Using device #1. Base renderer initialized in 230.8 ms GUI initialized in 5.0 ms new TextureManager time : 0.25 seconds Loading 497 V-Ray plugins took 751 ms. new Scene time : 0.75 seconds initDXR time : 1.04 seconds createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 484 milliseconds ! createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 458 milliseconds ! Creating raytracing pipeline state(s) took 943 ms. Creating output resource took 84 ms. Initing denoiser took 53 ms. Gizmo geometry generated in 13 ms Using 0 lights ! Using 40.00 Mbytes for shadow rays buffer on device 0. Using 40.00 Mbytes for shadow rays buffer on device 1. Updating GPU lights took 4 milliseconds to execute. Copying geometry data to GPU took 26 ms, copy scheduling alone took 7 ms! build schedule create buffers : 0 ms, build schedule command (CPU) : 1 ms, build schedule total : 1 ms Build schedule : 0 ms; Build command (GPU) : 14 ms BLAS schedule and build took 37 ms ! Compacting BLAS buffers... Original BLAS buffers | Dedicated : 448.00 K ( 107.63 K alloced) | Compacted BLAS buffers | Dedicated : 448.00 K ( 40.50 K alloced) | Difference | Dedicated : 0.00 ( 67.13 K alloced) | Compacting BLAS buffers took 2 ms and saved 0.00bytes on the GPU ( 0.00 % ), required additional 448.00 Kbytes during compaction. -------------------------------------------------------------------------------------------------------- TLAS building took 17 ms ! Memory for all shading graphs : 0.00 KBytes. Textures load time : 0.00 seconds, wait time : 0.00 seconds. Loaded 0 8-bit textures, 0 16-bit textures and 0 32-bit textures ! BLAS tmp mem | Dedicated : 896.00 K ( 45.36 K alloced) | Shared : 384.00 K ( 480.00 alloced) | Total : 1.25 M ( 45.83 K alloced) | Geometry mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | Instance mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | BLAS mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | TLAS mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | Total geom mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | Total gizmo mem| Dedicated : 1.50 M ( 98.04 K alloced) | Shared : 1.81 M ( 48.32 K alloced) | Total : 3.31 M ( 146.35 K alloced) | Texture mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | Process Dedicated | Budget : 9.17 G, Usage : 680.66 M, Available for reservation : 4.86 G, Current reservation : 0.00 Process Shared | Budget : 14.34 G, Usage : 328.94 M, Available for reservation : 7.57 G, Current reservation : 0.00 -------------------------------------------------------------------------------------------------------- ------------------------ Memory Manager State 0.00bytes in 0 free heaps. Tier ' Forever' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 62.63 Mbytes | largest range : 62.63 Mbytes Tier ' Frame' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 63.88 Mbytes | largest range : 63.88 Mbytes Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes Total managed memory : 128.00 Mbytes ! -------------------------------------------------------------------------------------------------------- Deferred buffers | Dedicated : 102.00 M ( 101.95 M alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 102.00 M ( 101.95 M alloced) | Lavina core initialized in 2.42 seconds Default config loaded successfully. Total initialization time: 3.32 seconds Gizmo geometry generated in 1 ms Parsing scene "C:/Program Files/Chaos Group/Project Lavina/samples/scene/StartSceneSimple.vrscene" Parsing scene took 0.01 seconds. Filling plug-in map took 0.00 seconds. Used plugin types: BRDFBump BRDFVRayMtl BitmapBuffer CameraPhysical ColorCorrection FilterLanczos GeomMeshFile GeomStaticMesh InfoRenderEngine LightDome Mtl2Sided MtlMulti MtlSingleBRDF Node RenderView TexBitmap TexChecker TexCombineColor UVWGenChannel UVWGenEnvironment -------------------------------------------------------------------------------------------------------- For all scenes loaded so far : 12 x MtlSingleBRDF 8 x BRDFVRayMtl 6 x TexCombineColor 4 x Mtl2Sided 4 x BitmapBuffer 4 x UVWGenChannel 4 x UVWGenChannel_fast 4 x TexBitmap 4 x UVWGenChannel_crop_0 4 x Node 4 x UVWGenChannel_mode_1 4 x UVWGenChannel_wrap_different 4 x ColorCorrection 4 x UVWGenChannel_fast_uvw_tm 3 x GeomStaticMesh 3 x UVWGenChannel_uvw_tm_is_id 1 x MtlMulti 1 x LightDome 1 x GeomMeshFile 1 x RenderView 1 x TexChecker 1 x InfoRenderEngine 1 x FilterLanczos 1 x BRDFBump 1 x UVWGenEnvironment 1 x CameraPhysical -------------------------------------------------------------------------------------------------------- Loading SettingsUnitsInfo Loading SettingsOutput Loading global light level Loading RenderView Found RenderView (renderView) ! Light plugins found: 1 . Found light with type LightDome (VRayLight001@light_3) ! Skipping unsupported LightDome ! Lights loaded. Loading nodes... Node plugins found: 4 Loaded 'C:\Program Files\Chaos Group\Project Lavina\samples\scene\\Assets\Oak_Generic_A.vrmesh' | Voxels : 1.00 | Uniq. vertices : 1.56 million | Uniq. faces : 1.98 million | getVoxel : 530 ms | voxel addGeomDesc : 1422 ms | releaseVoxel : 10 ms | Shading graph finalize : 3 nodes, 4 slots. Name: Tree_A_Bark_Mtl@mtl_brdf_0. Shading graph finalize : 4 nodes, 4 slots. Name: Tree_A_Leaf_01_Mtl@mtl_brdf_2. Shading graph finalize : 4 nodes, 4 slots. Name: Tree_A_Leaf_02_Mtl@mtl_brdf_4. Shading graph finalize : 4 nodes, 4 slots. Name: Tree_A_Leaf_03_Mtl@mtl_brdf_6. Shading graph finalize : 4 nodes, 4 slots. Name: Tree_A_Leaf_04_Mtl@mtl_brdf_8. Shading graph finalize : 3 nodes, 4 slots. Name: DefaultSceneGroundMtl@mtl_brdf_11. Nodes loaded in 1.98 seconds. Instancer plugins found: 0 Instancers loaded in 0.00 seconds. Computing scene bounding box took 0.00 seconds. Loaded 'C:/Program Files/Chaos Group/Project Lavina/samples/scene/StartSceneSimple.vrscene' | Voxels : 1.00 | Uniq. vertices : 1.56 million | Uniq. faces : 1.98 million | Nodes : 4.00 | Inst. vertices : 16.00 | Inst. faces : 18.00 | clearScene: 0.00 ms Deleting scene asynchronously... Loading file took 2.00 seconds ! Using 0 lights ! Updating GPU lights took 0 milliseconds to execute. Scene deleted in 0.00 seconds. Copying geometry data to GPU took 139 ms, copy scheduling alone took 14 ms! build schedule create buffers : 0 ms, build schedule command (CPU) : 1 ms, build schedule total : 1 ms Build schedule : 0 ms; Build command (GPU) : 72 ms BLAS schedule and build took 93 ms ! Compacting BLAS buffers... Original BLAS buffers | Dedicated : 448.00 K ( 107.63 K alloced) | Compacted BLAS buffers | Dedicated : 448.00 K ( 40.50 K alloced) | Difference | Dedicated : 0.00 ( 67.13 K alloced) | Compacting BLAS buffers took 1 ms and saved 0.00bytes on the GPU ( 0.00 % ), required additional 448.00 Kbytes during compaction. -------------------------------------------------------------------------------------------------------- Compacting BLAS buffers... Original BLAS buffers | Dedicated : 123.94 M ( 123.71 M alloced) | Compacted BLAS buffers | Dedicated : 64.25 M ( 64.06 M alloced) | Difference | Dedicated : 59.69 M ( 59.65 M alloced) | Compacting BLAS buffers took 4 ms and saved 59.69 Mbytes on the GPU ( 48.16 % ), required additional 64.25 Mbytes during compaction. -------------------------------------------------------------------------------------------------------- TLAS building took 21 ms ! Serialized shading graph size : 312 bytes Serialized shading graph size : 448 bytes Serialized shading graph size : 448 bytes Serialized shading graph size : 448 bytes Serialized shading graph size : 448 bytes Serialized shading graph size : 332 bytes Memory for all shading graphs : 2.38 KBytes. Textures load time : 0.18 seconds, wait time : 0.00 seconds. Loaded 3 8-bit textures, 0 16-bit textures and 0 32-bit textures ! BLAS tmp mem | Dedicated : 35.63 M ( 34.35 M alloced) | Shared : 384.00 K ( 480.00 alloced) | Total : 36.00 M ( 34.35 M alloced) | Geometry mem | Dedicated : 84.25 M ( 83.79 M alloced) | Shared : 84.50 M ( 83.79 M alloced) | Total : 168.75 M ( 167.58 M alloced) | Instance mem | Dedicated : 64.00 K ( 560.00 alloced) | Shared : 64.00 K ( 560.00 alloced) | Total : 128.00 K ( 1.09 K alloced) | BLAS mem | Dedicated : 64.25 M ( 64.06 M alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 64.25 M ( 64.06 M alloced) | TLAS mem | Dedicated : 128.00 K ( 3.03 K alloced) | Shared : 64.00 K ( 256.00 alloced) | Total : 192.00 K ( 3.28 K alloced) | Total geom mem | Dedicated : 148.69 M ( 147.86 M alloced) | Shared : 84.63 M ( 83.79 M alloced) | Total : 233.31 M ( 231.65 M alloced) | Total gizmo mem| Dedicated : 1.50 M ( 98.04 K alloced) | Shared : 1.81 M ( 48.32 K alloced) | Total : 3.31 M ( 146.35 K alloced) | Texture mem | Dedicated : 12.50 M ( 12.02 M alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 12.50 M ( 12.02 M alloced) | Process Dedicated | Budget : 9.17 G, Usage : 1.12 G, Available for reservation : 4.86 G, Current reservation : 0.00 Process Shared | Budget : 14.34 G, Usage : 456.76 M, Available for reservation : 7.57 G, Current reservation : 0.00 -------------------------------------------------------------------------------------------------------- ------------------------ Memory Manager State 0.00bytes in 0 free heaps. Tier ' Forever' | heaps : 1 | free ranges : 2 | total : 64.00 Mbytes | free : 55.25 Mbytes | largest range : 53.88 Mbytes Tier ' Frame' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 63.75 Mbytes | largest range : 63.75 Mbytes Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes Total managed memory : 128.00 Mbytes ! -------------------------------------------------------------------------------------------------------- Deferred buffers | Dedicated : 102.00 M ( 101.95 M alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 102.00 M ( 101.95 M alloced) | Hierarchy list filled for 5 objects in 1 us Textures load time : 0.25 seconds, wait time : 0.08 seconds. Loaded 3 8-bit textures, 0 16-bit textures and 1 32-bit textures ! Closing core... Closing GUI... Closing base renderer... Closing window...