Loading plugins from "C:\Program Files\Chaos Group\V-Ray\V-Ray for SketchUp\extension\vrayappsdk\bin/plugins/vray_*.dll" 90 plugin(s) loaded successfully Finished loading plugins. SketchUp: Initializing Renderer SketchUp: Exporting Textures SketchUp: Parsing geometry SketchUp: Building scene SketchUp: Done (1.334525 seconds) GI engines: 'Brute force' and 'Light cache' Preparing renderer... Using Intel Embree ray server Creating bitmap manager Bitmap manager created. Scanning scene for light plugins. 3 lights found. Using adaptive light evaluation with 8 lights. Light tree is enabled with clamp coefficient 0.1 and even split coefficient 0.5. Using low thread priority. Max ray intensity is enabled: rendered result may have incorrect brightness. Consistent lighting elements are enabled. Using Embree ray tracing. Building Embree static trees took 3 milliseconds, memory used 2.05 MB Embree dynamic geometry tree contains 0 primitives. Embree dynamic geometry tree built in 0.13 ms. Embree dynamic geometry tree takes 0.00 MB. Using 0.84 MB for adaptive lights buffer Building light cache. Exception in CORE: Internal error. Please save and restart as soon as possible!