[2021/Jan/15|13:05:38] [14 MB] Reading configuration from "C:\Windows\System32\config\systemprofile\AppData\Roaming\Chaos Group\vray-swarm\work\vray-swarm\V-Ray\8a6705a2-feff-44b6-9669-4e99a8dda709\bin\/vrayconfig.xml" [2021/Jan/15|13:05:38] [14 MB] =============================================== [2021/Jan/15|13:05:38] [14 MB] V-Ray Standalone, version 5 Standalone for x64 [2021/Jan/15|13:05:38] [14 MB] Copyright (C) 2000-2020 Chaos Group Ltd. All rights reserved. [2021/Jan/15|13:05:38] [14 MB] Use -credits option for additional third-party copyright notices. [2021/Jan/15|13:05:38] [14 MB] [2021/Jan/15|13:05:38] [14 MB] Build c9d09fa5 from Nov 8 2020, 07:21:26 [2021/Jan/15|13:05:38] [14 MB] Compiled with Microsoft Visual C++ compiler, version 19.12 [2021/Jan/15|13:05:38] [14 MB] Operating system is Microsoft(tm) Windows(tm), version 6.2, [2021/Jan/15|13:05:38] [14 MB] [2021/Jan/15|13:05:38] [14 MB] V-Ray core version is 5.00.50 [2021/Jan/15|13:05:38] [14 MB] =============================================== [2021/Jan/15|13:05:38] [14 MB] [2021/Jan/15|13:05:38] [20 MB] Loading plugins from "C:\Windows\System32\config\systemprofile\AppData\Roaming\Chaos Group\vray-swarm\work\vray-swarm\V-Ray\8a6705a2-feff-44b6-9669-4e99a8dda709\bin/plugins/vray_*.dll" [2021/Jan/15|13:05:42] [76 MB] 76 plugin(s) loaded successfully [2021/Jan/15|13:05:42] [76 MB] Finished loading plugins. [2021/Jan/15|13:05:42] [76 MB] Using folder "C:\WINDOWS\TEMP\vray_assets_cache" for caching assets for DR. [2021/Jan/15|13:05:42] [76 MB] Using file "C:\WINDOWS\TEMP\vray_assets_cache/cache_info_20208.txt" for storing assets cache information. [2021/Jan/15|13:05:42] [76 MB] Entering server mode - waiting for render requests on port 20208. Press Ctrl+C to exit. [2021/Jan/15|13:05:42] V-Ray process started [2021/Jan/15|13:06:25] Stopping V-Ray... [2021/Jan/15|13:06:25] V-Ray process finished [2021/Jan/15|13:06:26] [14 MB] Reading configuration from "C:\Windows\System32\config\systemprofile\AppData\Roaming\Chaos Group\vray-swarm\work\vray-swarm\V-Ray\3e3ff338-79e3-454d-a867-6e5f272f0acd\bin\/vrayconfig.xml" [2021/Jan/15|13:06:26] [14 MB] =============================================== [2021/Jan/15|13:06:26] [14 MB] V-Ray Standalone, version 5 Standalone for x64 [2021/Jan/15|13:06:26] [14 MB] Copyright (C) 2000-2020 Chaos Group Ltd. All rights reserved. [2021/Jan/15|13:06:26] [14 MB] Use -credits option for additional third-party copyright notices. [2021/Jan/15|13:06:26] [14 MB] [2021/Jan/15|13:06:26] [14 MB] Build 82d503b5 from Dec 13 2020, 06:51:16 [2021/Jan/15|13:06:26] [14 MB] Compiled with Microsoft Visual C++ compiler, version 19.12 [2021/Jan/15|13:06:26] [14 MB] Operating system is Microsoft(tm) Windows(tm), version 6.2, [2021/Jan/15|13:06:26] [14 MB] [2021/Jan/15|13:06:26] [14 MB] V-Ray core version is 5.00.50 [2021/Jan/15|13:06:26] [14 MB] =============================================== [2021/Jan/15|13:06:26] [14 MB] [2021/Jan/15|13:06:26] [20 MB] Loading plugins from "C:\Windows\System32\config\systemprofile\AppData\Roaming\Chaos Group\vray-swarm\work\vray-swarm\V-Ray\3e3ff338-79e3-454d-a867-6e5f272f0acd\bin/plugins/vray_*.dll" [2021/Jan/15|13:06:30] [76 MB] 76 plugin(s) loaded successfully [2021/Jan/15|13:06:30] [76 MB] Finished loading plugins. [2021/Jan/15|13:06:30] [76 MB] Using folder "C:\WINDOWS\TEMP\vray_assets_cache" for caching assets for DR. [2021/Jan/15|13:06:30] [76 MB] Using file "C:\WINDOWS\TEMP\vray_assets_cache/cache_info_20208.txt" for storing assets cache information. [2021/Jan/15|13:06:30] [76 MB] Entering server mode - waiting for render requests on port 20208. Press Ctrl+C to exit. [2021/Jan/15|13:06:30] [78 MB] Scene file parsed successfully in 0.0 s. [2021/Jan/15|13:06:30] [78 MB] [2021/Jan/15|13:06:30] [78 MB] Starting DR session from [RENDERING IP ADDRESS REMOVED] [2021/Jan/15|13:06:30] [78 MB] Receiving DR scene from [RENDERING IP ADDRESS REMOVED] [2021/Jan/15|13:06:30] [78 MB] Reading scene file "C:\WINDOWS\TEMP\vrscene_20208_620.txt" [2021/Jan/15|13:06:30] [78 MB] C:\WINDOWS\TEMP\vrscene_20208_620.txt: done [ 0h 0m 0.0s] [2021/Jan/15|13:06:30] [78 MB] Scene created successfully. [2021/Jan/15|13:06:30] [78 MB] Objects in scene: 0 [2021/Jan/15|13:06:30] [78 MB] Starting render sequence. [2021/Jan/15|13:06:32] [142 MB] GI engines: 'Brute force' and 'Brute force' [2021/Jan/15|13:06:32] [142 MB] Progressive RPP will be set to "true" [2021/Jan/15|13:06:32] [142 MB] Progressive RPP must be disabled when Adaptive Lights are used. Disabling progressive RPP [2021/Jan/15|13:06:32] [142 MB] Preparing renderer... [2021/Jan/15|13:06:34] [173 MB] CUDA renderer requested. [2021/Jan/15|13:06:34] [173 MB] CUDA renderer plugin already loaded. [2021/Jan/15|13:06:34] [173 MB] CUDA renderer plugin instance successfully created. [2021/Jan/15|13:06:34] [175 MB] Light tree is enabled with clamp coefficient 0.1 and even split coefficient 0.5. [2021/Jan/15|13:06:34] [175 MB] Using 4 threads per GPU device [2021/Jan/15|13:06:34] [175 MB] Preparing scene for rendering...: 0.00% [ 0h 0m 0.0s] [ 0h 0m 0.0s est] [0 MB resman] [0 MB texman] [2021/Jan/15|13:06:34] [175 MB] [2021/Jan/15|13:06:34] [175 MB] Preparing scene for rendering...: done [ 0h 0m 0.0s] [2021/Jan/15|13:06:34] [175 MB] Using low thread priority. [2021/Jan/15|13:06:35] [180 MB] Using 4 threads per GPU device [2021/Jan/15|13:06:35] [180 MB] Bucket size increased to (128, 128) in order to improve GPU utilization. [2021/Jan/15|13:06:36] [181 MB] Compiling geometry...: 0.00% [ 0h 0m 0.0s] [ 0h 0m 0.0s est] [0 MB resman] [0 MB texman] [2021/Jan/15|13:06:36] [181 MB] Using 4 threads per GPU device [2021/Jan/15|13:06:36] [181 MB] ======================== [2021/Jan/15|13:06:36] [181 MB] Starting frame 0. [2021/Jan/15|13:06:36] [181 MB] Estimated progressive buffer memory usage of 7308 MB is over the limit of 2048 MB. Falling back to per-pixel filtering. [2021/Jan/15|13:06:36] [208 MB] Building Embree static trees took 51 milliseconds, memory used 30.99 MB [2021/Jan/15|13:06:36] [208 MB] Building Embree static accelerator...: done [ 0h 0m 0.0s] [2021/Jan/15|13:06:36] [208 MB] Scanning scene for light plugins. [2021/Jan/15|13:06:36] [208 MB] 10 lights found. [2021/Jan/15|13:06:36] [208 MB] Using probabilistic light evaluation with 8 lights. [2021/Jan/15|13:06:36] [208 MB] Initializing CUDA renderer with on-demand texture loading... [2021/Jan/15|13:06:36] [208 MB] nVidia driver version: 456.71 [2021/Jan/15|13:06:36] [250 MB] Using global ray states [2021/Jan/15|13:06:36] [250 MB] Querying for CUDA devices... [2021/Jan/15|13:06:36] [250 MB] Using all available CUDA GPU devices. Not using "C++/CPU on Intel(R) Pentium(R) CPU G4560 @ 3.50GHz", it should be selected explicitly! [2021/Jan/15|13:06:36] [250 MB] Device[0]: GeForce GTX 1080 Ti (WDDM mode) has compute capability 6.1. PCI Bus ID: 0000:01:00.0 [2021/Jan/15|13:06:36] [250 MB] Device[1]: GeForce GTX 1080 Ti (WDDM mode) has compute capability 6.1. PCI Bus ID: 0000:02:00.0 [2021/Jan/15|13:06:36] [250 MB] Device[2]: GeForce GTX 1080 Ti (WDDM mode) has compute capability 6.1. PCI Bus ID: 0000:04:00.0 [2021/Jan/15|13:06:36] [250 MB] Device[3]: GeForce GTX 1080 Ti (WDDM mode) has compute capability 6.1. PCI Bus ID: 0000:06:00.0 [2021/Jan/15|13:06:36] [250 MB] Device[4]: GeForce GTX 1080 Ti (WDDM mode) has compute capability 6.1. PCI Bus ID: 0000:08:00.0 [2021/Jan/15|13:06:36] [307 MB] Setting CUDA stack size to 12000 (629 MiB used for stack) [2021/Jan/15|13:06:36] [364 MB] Setting CUDA stack size to 12000 (629 MiB used for stack) [2021/Jan/15|13:06:37] [421 MB] Setting CUDA stack size to 12000 (629 MiB used for stack) [2021/Jan/15|13:06:37] [479 MB] Setting CUDA stack size to 12000 (629 MiB used for stack) [2021/Jan/15|13:06:37] [537 MB] Setting CUDA stack size to 12000 (629 MiB used for stack) [2021/Jan/15|13:06:37] [537 MB] Using 4 threads per GPU device [2021/Jan/15|13:06:37] [544 MB] Number of CUDA devices: 5 [2021/Jan/15|13:06:37] [544 MB] Initializing environment kernel [2021/Jan/15|13:06:38] [548 MB] Scene contains 10 lights [2021/Jan/15|13:06:37] [548 MB] Building dynamic meshes trees: 50.00% [ 0h 0m 0.0s] [ 0h 0m 0.0s est] [0 MB resman] [0 MB texman] [2021/Jan/15|13:06:37] [548 MB] Total number of dynamic triangles: 87014. [2021/Jan/15|13:06:37] [548 MB] BUILDING Embree dynamic geometry tree for GPU [2021/Jan/15|13:06:37] [548 MB] Embree dynamic geometry tree contains 3 primitives. [2021/Jan/15|13:06:37] [548 MB] Embree dynamic geometry tree built in 0.12 ms. [2021/Jan/15|13:06:37] [548 MB] Embree BOX tree statistics: [2021/Jan/15|13:06:37] [548 MB] Primitives count: 3 (Mem usage:0.00 MB) [2021/Jan/15|13:06:37] [548 MB] Meshes count: 2 (Mem usage:0.00 MB) [2021/Jan/15|13:06:37] [548 MB] Number of tree nodes: 5 [2021/Jan/15|13:06:37] [548 MB] Tree takes 0.00 MB. Build time 1.50 ms. [2021/Jan/15|13:06:37] [548 MB] Uploading GPU nodes buffers...: done [ 0h 0m 0.0s] [2021/Jan/15|13:06:38] [548 MB] Enabled Light Tree on GPU [2021/Jan/15|13:06:38] [556 MB] Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_f8c0f428b31848dcb01cc1134f966d5c_Flooring_Laminate_C_Narrow_Gloss_hires_lin_srgb.tx" loaded. [2021/Jan/15|13:06:39] [556 MB] warning: FastSSS2 "scatter gi" param is always "on" in V-Ray GPU [2021/Jan/15|13:06:40] [558 MB] Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_62ba657fbb7f948eee0b6fe58aef298c_Tiles_L_Diff_02_hires_srgb.tx" loaded. [2021/Jan/15|13:06:40] [558 MB] Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_7c17082d203e8d25e8d97cb9bdd58808_Tiles_L_Reflect_hires_srgb.tx" loaded. [2021/Jan/15|13:06:42] [572 MB] Loading texture tiles: done [ 0h 0m 0.0s] Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_5df780eeb57f045cf41215c3c9cfbb45_Tiles029_4K_Roughness.png" loaded. Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_ede51fce08bd7d414c1fb9f1e26b34be_TexturesCom_Marble_TilesSquare10_1K_roughness.tif" loaded. Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_62ba657fbb7f948eee0b6fe58aef298c_Tiles_L_Diff_02_hires_srgb.tx" references "C:\WINDOWS\TEMP\vray_assets_cache/20208_62ba657fbb7f948eee0b6fe58aef298c_Tiles_L_Diff_02_hires_srgb.tx". [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] [2021/Jan/15|13:06:43] [1053 MB] Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_8fd628165349284a755bec7a70521283_Fabric_C_Diff_hires_srgb.tx" loaded. [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] [2021/Jan/15|13:06:43] [1020 MB] Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_188237bbc100d2256cccf17c273fce87_Paint002_4K_Roughness.jpg" loaded. Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_8fd3be26da2fbeeb7cc393765c30b92b_Paint002_4K_Color3.png" loaded. Bitmap file "C:\WINDOWS\TEMP\vray_assets_cache/20208_90f1af5a67818a7c89f052260b206129_Paint002_4K_Normal.jpg" loaded. [2021/Jan/15|13:06:44] [1150 MB] PTX max register count 64:64 [2021/Jan/15|13:06:44] [1150 MB] [2021/Jan/15|13:06:44] [1150 MB] Loading bitmaps...: done [ 0h 0m 2.6s] [2021/Jan/15|13:06:44] [1150 MB] Building optimized CUDA kernel (2) for comp cap 6.1 for device 0... [2021/Jan/15|13:06:44] [1150 MB] PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. [2021/Jan/15|13:07:07] [1234 MB] Optimized CUDA kernel assembled successfully [2021/Jan/15|13:07:07] [1234 MB] Total memory for device 0 : 11264 MB, free 9536 MB [2021/Jan/15|13:07:07] [1234 MB] Maximum kernel work group size: 1024 [2021/Jan/15|13:07:07] [1234 MB] PTX max register count 64:64 [2021/Jan/15|13:07:07] [1234 MB] Building optimized CUDA kernel (2) for comp cap 6.1 for device 1... [2021/Jan/15|13:07:07] [1234 MB] PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. [2021/Jan/15|13:07:30] [1243 MB] Optimized CUDA kernel assembled successfully [2021/Jan/15|13:07:30] [1243 MB] Total memory for device 1 : 11264 MB, free 9536 MB [2021/Jan/15|13:07:30] [1243 MB] Maximum kernel work group size: 1024 [2021/Jan/15|13:07:30] [1243 MB] PTX max register count 64:64 [2021/Jan/15|13:07:30] [1243 MB] Building optimized CUDA kernel (2) for comp cap 6.1 for device 2... [2021/Jan/15|13:07:30] [1243 MB] PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. [2021/Jan/15|13:07:52] [1255 MB] Optimized CUDA kernel assembled successfully [2021/Jan/15|13:07:52] [1255 MB] Total memory for device 2 : 11264 MB, free 9537 MB [2021/Jan/15|13:07:52] [1255 MB] Maximum kernel work group size: 1024 [2021/Jan/15|13:07:52] [1255 MB] PTX max register count 64:64 [2021/Jan/15|13:07:52] [1255 MB] Building optimized CUDA kernel (2) for comp cap 6.1 for device 3... [2021/Jan/15|13:07:52] [1255 MB] PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. [2021/Jan/15|13:08:15] [1264 MB] Optimized CUDA kernel assembled successfully [2021/Jan/15|13:08:15] [1264 MB] Total memory for device 3 : 11264 MB, free 9536 MB [2021/Jan/15|13:08:15] [1264 MB] Maximum kernel work group size: 1024 [2021/Jan/15|13:08:15] [1264 MB] PTX max register count 64:64 [2021/Jan/15|13:08:15] [1264 MB] Building optimized CUDA kernel (2) for comp cap 6.1 for device 4... [2021/Jan/15|13:08:15] [1264 MB] PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0. [2021/Jan/15|13:08:37] [1279 MB] Optimized CUDA kernel assembled successfully [2021/Jan/15|13:08:37] [1279 MB] Total memory for device 4 : 11264 MB, free 9536 MB [2021/Jan/15|13:08:37] [1279 MB] Maximum kernel work group size: 1024 [2021/Jan/15|13:08:38] [1274 MB] warning: The bucket sampler with V-Ray GPU has optimal performance when used with Light Cache. Using 4 threads per GPU device Using 4 threads per GPU device [2021/Jan/15|13:08:39] [1283 MB] [2021/Jan/15|13:08:40] [2530 MB] error: Failed to allocate 262140 bytes, device 1, buffer default bufname [2021/Jan/15|13:08:40] [2530 MB] error: Failed to allocate 4 bytes, device 1, buffer default bufname [2021/Jan/15|13:08:40] [2530 MB] error: Failed to allocate 262140 bytes, device 0, buffer default bufname Could not allocate 53687040 bytes of GPU memory Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory [2021/Jan/15|13:08:40] [2530 MB] error: Failed to allocate 4 bytes, device 0, buffer default bufname [2021/Jan/15|13:08:40] [2530 MB] error: Failed to allocate 57042480 bytes, device 2, buffer default bufname [2021/Jan/15|13:08:40] [2530 MB] error: Failed to allocate 139810 bytes, device 2, buffer default bufname Could not allocate 53687040 bytes of GPU memory Could not allocate 53687040 bytes of GPU memory [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 57042480 bytes, device 4, buffer default bufname Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory Could not allocate 53687040 bytes of GPU memory Could not allocate 53687040 bytes of GPU memory Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 57042480 bytes, device 4, buffer default bufname Could not allocate 53687040 bytes of GPU memory [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 139810 bytes, device 4, buffer default bufname [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 139810 bytes, device 4, buffer default bufname [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 139810 bytes, device 3, buffer default bufname [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 57042480 bytes, device 4, buffer default bufname Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory Could not allocate 53687040 bytes of GPU memory [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 139810 bytes, device 3, buffer default bufname [2021/Jan/15|13:08:40] [2711 MB] error: Failed to allocate 139810 bytes, device 4, buffer default bufname Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory [2021/Jan/15|13:08:40] [2932 MB] Could allocate 53687040 bytes of non-paged host memory; will use regular buffer Could not allocate 53687040 bytes of GPU memory V-Ray GPU kernel render time: 1.51s [2021/Jan/15|13:08:40] [2932 MB] Total GPU samples 0 [2021/Jan/15|13:08:40] [2932 MB] GPU Memory Stats: [2021/Jan/15|13:08:40] [2932 MB] Device[0] : GeForce GTX 1080 Ti [2021/Jan/15|13:08:40] [2932 MB] Textures : 4.52MiB [2021/Jan/15|13:08:40] [2932 MB] Static geometry: 39.53MiB [2021/Jan/15|13:08:40] [2932 MB] Dynamic geometry: 15.49MiB [2021/Jan/15|13:08:40] [2932 MB] Pinned : 166.40MiB [2021/Jan/15|13:08:40] [2932 MB] Misc : 1.46MiB [2021/Jan/15|13:08:40] [2932 MB] Internal state : 1101.72MiB [2021/Jan/15|13:08:40] [2932 MB] LightCache : 0.02MiB [2021/Jan/15|13:08:40] [2932 MB] Total : 1329.15MiB [2021/Jan/15|13:08:40] [2932 MB] Device[1] : GeForce GTX 1080 Ti [2021/Jan/15|13:08:40] [2932 MB] Textures : 4.52MiB [2021/Jan/15|13:08:40] [2932 MB] Static geometry: 39.53MiB [2021/Jan/15|13:08:40] [2932 MB] Dynamic geometry: 15.49MiB [2021/Jan/15|13:08:40] [2932 MB] Pinned : 115.20MiB [2021/Jan/15|13:08:40] [2932 MB] Misc : 1.46MiB [2021/Jan/15|13:08:40] [2932 MB] Internal state : 1101.72MiB [2021/Jan/15|13:08:40] [2932 MB] LightCache : 0.02MiB [2021/Jan/15|13:08:40] [2932 MB] Total : 1277.95MiB [2021/Jan/15|13:08:40] [2932 MB] Device[2] : GeForce GTX 1080 Ti [2021/Jan/15|13:08:40] [2932 MB] Textures : 4.52MiB [2021/Jan/15|13:08:40] [2932 MB] Static geometry: 39.53MiB [2021/Jan/15|13:08:40] [2932 MB] Dynamic geometry: 15.49MiB [2021/Jan/15|13:08:40] [2932 MB] Pinned : 64.00MiB [2021/Jan/15|13:08:40] [2932 MB] Misc : 1.46MiB [2021/Jan/15|13:08:40] [2932 MB] Internal state : 1047.19MiB [2021/Jan/15|13:08:40] [2932 MB] LightCache : 0.02MiB [2021/Jan/15|13:08:40] [2932 MB] Total : 1172.22MiB [2021/Jan/15|13:08:40] [2932 MB] Device[3] : GeForce GTX 1080 Ti [2021/Jan/15|13:08:40] [2932 MB] Textures : 4.52MiB [2021/Jan/15|13:08:40] [2932 MB] Static geometry: 39.53MiB [2021/Jan/15|13:08:40] [2932 MB] Dynamic geometry: 15.49MiB [2021/Jan/15|13:08:40] [2932 MB] Pinned : 115.20MiB [2021/Jan/15|13:08:40] [2932 MB] Misc : 1.46MiB [2021/Jan/15|13:08:40] [2932 MB] Internal state : 1101.46MiB [2021/Jan/15|13:08:40] [2932 MB] LightCache : 0.02MiB [2021/Jan/15|13:08:40] [2932 MB] Total : 1277.68MiB [2021/Jan/15|13:08:40] [2932 MB] Device[4] : GeForce GTX 1080 Ti [2021/Jan/15|13:08:40] [2932 MB] Textures : 4.52MiB [2021/Jan/15|13:08:40] [2932 MB] Static geometry: 39.53MiB [2021/Jan/15|13:08:40] [2932 MB] Dynamic geometry: 15.49MiB [2021/Jan/15|13:08:40] [2932 MB] Pinned : 112.53MiB [2021/Jan/15|13:08:40] [2932 MB] Misc : 1.46MiB [2021/Jan/15|13:08:40] [2932 MB] Internal state : 579.72MiB [2021/Jan/15|13:08:40] [2932 MB] LightCache : 0.02MiB [2021/Jan/15|13:08:40] [2932 MB] Total : 753.28MiB [2021/Jan/15|13:08:40] [2932 MB] OCLBufman stats: [2021/Jan/15|13:08:40] [2932 MB] Owners count : 80 [2021/Jan/15|13:08:40] [2932 MB] With replace ptrs: 67 [2021/Jan/15|13:08:40] [2932 MB] Geom pointers : 3 [2021/Jan/15|13:08:40] [2932 MB] Light pointers : 20 [2021/Jan/15|13:08:40] [2932 MB] Textures pointers: 117 [2021/Jan/15|13:08:40] [2932 MB] NVLink allocated : 0 [2021/Jan/15|13:08:40] [2932 MB] Misc pointers : 10 [2021/Jan/15|13:08:40] [2932 MB] Total pointers : 152 [2021/Jan/15|13:08:40] [1948 MB] error: [MemoryManagerGpu::releaseUnmappedMemoryFromInstance] 2: Could not release device buffer [2021/Jan/15|13:08:40] [1948 MB] error: [MemoryManagerGpu::releaseUnmappedMemoryFromInstance] 2: Could not release device buffer [2021/Jan/15|13:08:40] [1948 MB] error: [MemoryManagerGpu::releaseUnmappedMemoryFromInstance] 2: Could not release device buffer [2021/Jan/15|13:08:40] [1948 MB] error: [MemoryManagerGpu::releaseUnmappedMemoryFromInstance] 2: Could not release device buffer [2021/Jan/15|13:08:40] [1948 MB] error: [MemoryManagerGpu::releaseUnmappedMemoryFromInstance] 2: Could not release device buffer [2021/Jan/15|13:08:40] [591 MB] Number of raycasts: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Camera rays: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Shadow rays: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] GI rays: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Reflection rays: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Refraction rays: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Unshaded rays: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Peak memory for frame 0: 3.51 GiB collected for 22 categories [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Bitmap": 573.73 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Bucket image sampler": 762.57 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Dynamic displaced geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Dynamic geometry": < 1 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Dynamic moving displaced geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Dynamic moving geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "GI": < 1 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Lights": < 1 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Misc.": 2.17 GiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Misc. displaced geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Misc. geometry": 5.80 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Misc. moving displaced geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Misc. moving geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Progressive image sampler": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Static displaced geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Static geometry": 23.10 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Static hair": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Static moving displaced geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Static moving geometry": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Static moving hair": 0 B [2021/Jan/15|13:08:40] [591 MB] Peak memory for "Tiled bitmap": 1.19 MiB [2021/Jan/15|13:08:40] [591 MB] Peak memory for "VFB": < 1 MiB [2021/Jan/15|13:08:40] [591 MB] Number of light evaluations: 0 (0.00 per pixel) [2021/Jan/15|13:08:40] [591 MB] Maximum memory usage for resman: 0.00 MB [2021/Jan/15|13:08:40] [591 MB] Number of intersectable primitives: 299730 [2021/Jan/15|13:08:40] [591 MB] SD triangles: 299727 [2021/Jan/15|13:08:40] [591 MB] MB triangles: 0 [2021/Jan/15|13:08:40] [591 MB] Static primitives: 3 [2021/Jan/15|13:08:40] [591 MB] Moving primitives: 0 [2021/Jan/15|13:08:40] [591 MB] Infinite primitives: 0 [2021/Jan/15|13:08:40] [591 MB] Static hair segments: 0 [2021/Jan/15|13:08:40] [591 MB] Moving hair segments: 0 [2021/Jan/15|13:08:40] [591 MB] Cleaning up bitmap manager [2021/Jan/15|13:08:41] [516 MB] Maximum memory usage for texman: 0.00 MB [2021/Jan/15|13:08:41] Stopping V-Ray... [2021/Jan/15|13:08:41] [516 MB] Closing DR session from [RENDERING IP ADDRESS REMOVED] [2021/Jan/15|13:08:41] V-Ray process finished [2021/Jan/15|13:08:41] [14 MB] Reading configuration from "C:\Windows\System32\config\systemprofile\AppData\Roaming\Chaos Group\vray-swarm\work\vray-swarm\V-Ray\3e3ff338-79e3-454d-a867-6e5f272f0acd\bin\/vrayconfig.xml" [2021/Jan/15|13:08:41] [14 MB] =============================================== [2021/Jan/15|13:08:41] [14 MB] V-Ray Standalone, version 5 Standalone for x64 [2021/Jan/15|13:08:41] [14 MB] Copyright (C) 2000-2020 Chaos Group Ltd. All rights reserved. [2021/Jan/15|13:08:41] [14 MB] Use -credits option for additional third-party copyright notices. [2021/Jan/15|13:08:41] [14 MB] [2021/Jan/15|13:08:41] [14 MB] Build 82d503b5 from Dec 13 2020, 06:51:16 [2021/Jan/15|13:08:41] [14 MB] Compiled with Microsoft Visual C++ compiler, version 19.12 [2021/Jan/15|13:08:41] [14 MB] Operating system is Microsoft(tm) Windows(tm), version 6.2, [2021/Jan/15|13:08:41] [14 MB] [2021/Jan/15|13:08:41] [14 MB] V-Ray core version is 5.00.50 [2021/Jan/15|13:08:41] [14 MB] =============================================== [2021/Jan/15|13:08:41] [14 MB] [2021/Jan/15|13:08:41] [20 MB] Loading plugins from "C:\Windows\System32\config\systemprofile\AppData\Roaming\Chaos Group\vray-swarm\work\vray-swarm\V-Ray\3e3ff338-79e3-454d-a867-6e5f272f0acd\bin/plugins/vray_*.dll" [2021/Jan/15|13:08:41] Stopping V-Ray... [2021/Jan/15|13:08:41] V-Ray process finished