13:42:04.974 [inf] === 10/04/2023 === 13:42:04.974 [inf] Chaos Vantage v2.1.0 (build 1887573, hash 2d3a25aa) Build date: Sep.20.2023 13:42:05.926 [inf] Window initialized in 951.6 ms 13:42:05.926 [inf] System memory: 63.84 GB 13:42:05.926 [inf] Windows version is 10.0.22621. 13:42:05.926 [inf] Hardware accelerated scheduling: off 13:42:05.926 [inf] Device #0: NVIDIA GeForce RTX 3080 Ti, 12100 MB (DevId=0x2208, SubSysId=0x389B1462) 13:42:05.926 [inf] Output device: \\.\DISPLAY1, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.661, 0.330), GreenPrimary=(0.298, 0.615), BluePrimary=(0.149, 0.064), WhitePoint=(0.313, 0.329), MinLuminance=0.000, MaxLuminance=400.0, MaxFullFrameLuminance=351.3 13:42:05.972 [inf] Device #1: NVIDIA GeForce RTX 3090 Ti, 24327 MB (DevId=0x2203, SubSysId=0x466619DA) 13:42:06.037 [inf] Device #2: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0) 13:42:06.038 [inf] Using device #1 [1 node ]. 13:42:06.045 [inf] NVIDIA driver version 537.42 detected. 13:42:06.102 [inf] Base renderer initialized in 176.2 ms 13:42:06.102 [inf] Starting local HTTP command server on port 20702. 13:42:06.106 [inf] GUI initialized in 3.7 ms 13:42:06.114 [inf] Created ThreadManager for 24 threads 13:42:06.121 [inf] Loading 509 V-Ray plugins took 8 ms. 13:42:06.141 [inf] Detected 80 SMs for device 'NVIDIA GeForce RTX 3090 Ti'. 13:42:07.238 [dev] createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 1097 milliseconds ! 13:42:07.277 [inf] Creating raytracing pipeline state(s) took 1136 ms. 13:42:07.317 [inf] new TextureManager time : 0.04 seconds 13:42:08.352 [inf] NVIDIA DLSS Minimum driver version was reported as : 537.2 13:42:08.603 [inf] Initing denoiser took 1240 ms. 13:42:08.605 [inf] new Scene time : 0.00 seconds 13:42:08.617 [inf] Creating output resources took 11 ms. 13:42:08.617 [inf] Scene cleared. 13:42:08.618 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 13:42:08.623 [dev] build schedule create buffers : 2 ms, build schedule command (CPU) : 0 ms, build schedule total : 2 ms 13:42:08.623 [dev] Build schedule : 2 ms; Build command (GPU) : 2 ms 13:42:08.623 [dev] BLAS schedule and build took 4 ms ! 13:42:08.623 [dev] Compacting BLAS buffers... 13:42:08.624 [dev] Original BLAS buffers | Dedicated : 128.00 K ( 51.00 K alloced) | 13:42:08.624 [dev] Compacted BLAS buffers | Dedicated : 128.00 K ( 21.38 K alloced) | 13:42:08.624 [dev] Difference | Dedicated : 0.00 ( 29.62 K alloced) | 13:42:08.624 [dev] Compacting BLAS buffers took 0 ms and saved 0.00bytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 13:42:08.624 [dev] -------------------------------------------------------------------------------------------------------- 13:42:08.624 [dev] BLAS tmp mem | Dedicated : 128.00 K ( 10.75 K alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 128.00 K ( 10.75 K alloced) | 13:42:08.625 [dev] Using 0 lights. 13:42:08.628 [dev] Using 50.00 Mbytes for shadow rays buffer on device 0. 13:42:08.628 [dev] Updating GPU lights took 3 milliseconds to execute. 13:42:08.628 [dev] TLAS build took 0 ms ! 13:42:08.628 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 13:42:08.628 [dev] Shading graph local result slots per thread changed to 1. 13:42:08.628 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 13:42:08.628 [dev] Instance mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | 13:42:08.628 [dev] BLAS mem | Dedicated : 128.00 K ( 21.38 K alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 128.00 K ( 21.38 K alloced) | 13:42:08.628 [dev] TLAS mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | 13:42:08.628 [dev] Total geom mem | Dedicated : 384.00 K ( 39.88 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.37 K alloced) | 13:42:08.628 [dev] Texture mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | 13:42:08.628 [inf] Process Dedicated | Budget : 23.01 G, Usage : 1.42 G, Available for reservation : 11.63 G, Current reservation : 0.00 13:42:08.628 [inf] Process Shared | Budget : 31.17 G, Usage : 245.21 M, Available for reservation : 15.71 G, Current reservation : 0.00 13:42:08.628 [dev] -------------------------------------------------------------------------------------------------------- 13:42:08.628 [dev] ------------------------ Memory Manager State 13:42:08.628 [dev] 0.00bytes in 0 free heaps. 13:42:08.628 [dev] Tier ' Forever' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 55.88 Mbytes | largest range : 55.88 Mbytes 13:42:08.628 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:08.628 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:08.628 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:08.628 [dev] Total managed memory : 64.00 Mbytes ! 13:42:08.628 [dev] -------------------------------------------------------------------------------------------------------- 13:42:08.628 [dev] Light cache factor set to 2.08 13:42:08.638 [inf] Lavina core initialized in 1.27 seconds 13:42:08.654 [inf] Connected to local Cosmos service: 13:42:08.654 [inf] state: running 13:42:08.654 [inf] services: online 13:42:08.654 [inf] version: 2023.09.13-338458 build 338458 (latest is 2023.09.25-340560) 13:42:08.654 [inf] frontend: https://cosmos.chaos.com 13:42:08.654 [inf] backend: cosmos.chaos.com:443 13:42:08.654 [inf] workdir: C:\Users\Administrator\Documents\Chaos Cosmos\Packages 13:42:08.654 [inf] logdir: C:\Program Files\Common Files\ChaosGroup\ChaosCosmos\cb.log 13:42:10.478 [inf] Started live link server on port 20701 13:42:10.510 [inf] Started live link 2 server on port 20702 13:42:10.510 [Wrn] Driver check warning: Driver 537.42 is newer than the latest tested version which is 517.40 13:42:10.679 [dev] Light cache factor set to 4.17 13:42:10.877 [dev] Light cache factor set to 2.08 13:42:10.896 [inf] Total initialization time: 5.92 seconds 13:42:10.899 [inf] Scene cleared. 13:42:10.921 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 13:42:10.924 [dev] build schedule create buffers : 2 ms, build schedule command (CPU) : 0 ms, build schedule total : 2 ms 13:42:10.924 [dev] Build schedule : 2 ms; Build command (GPU) : 0 ms 13:42:10.924 [dev] BLAS schedule and build took 2 ms ! 13:42:10.924 [dev] Compacting BLAS buffers... 13:42:10.925 [dev] Original BLAS buffers | Dedicated : 128.00 K ( 51.00 K alloced) | 13:42:10.925 [dev] Compacted BLAS buffers | Dedicated : 128.00 K ( 21.38 K alloced) | 13:42:10.925 [dev] Difference | Dedicated : 0.00 ( 29.62 K alloced) | 13:42:10.925 [dev] Compacting BLAS buffers took 1 ms and saved 0.00bytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 13:42:10.925 [dev] -------------------------------------------------------------------------------------------------------- 13:42:10.925 [dev] BLAS tmp mem | Dedicated : 128.00 K ( 10.75 K alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 128.00 K ( 10.75 K alloced) | 13:42:10.926 [dev] Using 0 lights. 13:42:10.926 [dev] Updating GPU lights took 1 milliseconds to execute. 13:42:10.927 [dev] TLAS build took 0 ms ! 13:42:10.927 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 13:42:10.927 [inf] Textures load time : 0.03 seconds, wait time : 0.00 seconds. Loaded 4 8-bit textures, 0 16-bit textures and 3 32-bit textures ! 13:42:10.927 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 13:42:10.927 [dev] Instance mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | 13:42:10.927 [dev] BLAS mem | Dedicated : 128.00 K ( 21.38 K alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 128.00 K ( 21.38 K alloced) | 13:42:10.927 [dev] TLAS mem | Dedicated : 0.00 ( 0.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 0.00 ( 0.00 alloced) | 13:42:10.927 [dev] Total geom mem | Dedicated : 384.00 K ( 39.88 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.37 K alloced) | 13:42:10.927 [dev] Texture mem | Dedicated : 64.00 K ( 140.00 alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 64.00 K ( 140.00 alloced) | 13:42:10.927 [inf] Process Dedicated | Budget : 23.01 G, Usage : 1.59 G, Available for reservation : 11.63 G, Current reservation : 0.00 13:42:10.927 [inf] Process Shared | Budget : 31.17 G, Usage : 343.04 M, Available for reservation : 15.71 G, Current reservation : 0.00 13:42:10.927 [dev] -------------------------------------------------------------------------------------------------------- 13:42:10.927 [dev] ------------------------ Memory Manager State 13:42:10.927 [dev] 0.00bytes in 0 free heaps. 13:42:10.927 [dev] Tier ' Forever' | heaps : 1 | free ranges : 2 | total : 64.00 Mbytes | free : 55.75 Mbytes | largest range : 55.25 Mbytes 13:42:10.927 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:10.927 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:10.927 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:10.927 [dev] Total managed memory : 64.00 Mbytes ! 13:42:10.927 [dev] -------------------------------------------------------------------------------------------------------- 13:42:10.927 [dev] Light cache factor set to 2.08 13:42:10.976 [dev] Creating lights' UI took 0.03 seconds. 13:42:10.976 [Wrn] Cannot create a connection to the 3DMouse.: not connected 13:42:11.117 [dev] Light cache factor set to 2.08 13:42:11.140 [dev] Baking sky texture took 10 milliseconds to execute. 13:42:11.188 [dev] Freed 0.00 bytes of unused textures and uploaded 30.12 Mbytes for 8 newly used texture(s) to GPU memory in 47 ms. 13:42:11.188 [dev] Light tree build took 0 milliseconds. 13:42:11.188 [dev] Using 0 lights. 13:42:11.191 [dev] Using 100.00 Mbytes for shadow rays buffer on device 0. 13:42:11.192 [dev] Updating GPU lights took 4 milliseconds to execute. 13:42:11.774 [inf] Scene cleared. 13:42:11.788 [dev] Filling plug-in map took 0.00 seconds. 13:42:11.788 [dev] -------------------------------------------------------------------------------------------------------- 13:42:11.788 [dev] Found plug-ins - all scenes (last scene): 13:42:11.788 [dev] 37 ( 37) x Node 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel_uvw_tm_is_id 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel_fast 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel_fast_uvw_tm 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel_crop_0 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel_wrap_different 13:42:11.788 [dev] 7 ( 7) x UVWGenChannel_mode_1 13:42:11.788 [dev] 5 ( 5) x TexBitmap 13:42:11.788 [dev] 5 ( 5) x BitmapBuffer 13:42:11.788 [dev] 4 ( 4) x TexCombineColor 13:42:11.788 [dev] 4 ( 4) x MtlSingleBRDF 13:42:11.788 [dev] 3 ( 3) x BRDFVRayMtl 13:42:11.788 [dev] 2 ( 2) x TexNormalMapFlip 13:42:11.788 [dev] 2 ( 2) x TexCombineFloat 13:42:11.788 [dev] 2 ( 2) x GeomStaticMesh 13:42:11.788 [dev] 2 ( 2) x TexSky 13:42:11.788 [dev] 2 ( 2) x TexNormalBump 13:42:11.788 [dev] 1 ( 1) x TexInvert 13:42:11.788 [dev] 1 ( 1) x RenderView 13:42:11.788 [dev] 1 ( 1) x RTEngine 13:42:11.788 [dev] 1 ( 1) x SunLight 13:42:11.788 [dev] 1 ( 1) x MtlRenderStats 13:42:11.788 [dev] 1 ( 1) x CameraPhysical 13:42:11.788 [dev] 1 ( 1) x TexAColor 13:42:11.788 [dev] 1 ( 1) x FilterLanczos 13:42:11.788 [dev] 1 ( 1) x BRDFLayered 13:42:11.788 [dev] 1 ( 1) x InfoRenderEngine 13:42:11.788 [dev] 1 ( 1) x TexFloatToColor 13:42:11.788 [dev] -------------------------------------------------------------------------------------------------------- 13:42:11.788 [dev] Loading SettingsUnitsInfo 13:42:11.788 [dev] Loading SettingsOutput 13:42:11.788 [dev] Loading camera. 13:42:11.788 [dev] Loading RenderView (renderView) for camera ''. 13:42:11.788 [dev] Loading Physical camera (__theSceneCamera__) for camera ''. 13:42:11.788 [dev] Light plugins found: 1 . 13:42:11.788 [dev] Lights loaded. 13:42:11.788 [dev] Loading nodes... 13:42:11.788 [dev] Node plugins found: 37 13:42:11.807 [dev] Nodes loaded in 0.02 seconds. 13:42:11.808 [dev] Instancer plugins found: 0 13:42:11.808 [dev] Instancers loaded in 0.00 seconds. 13:42:11.808 [dev] VRayScene plugins found: 0 13:42:11.808 [dev] VRayScenes loaded in 0.00 seconds. 13:42:11.808 [dev] Computing scene bounding box took 0.00 seconds. 13:42:11.808 [dev] Loading global light level. 13:42:11.808 [dev] Loading animation... 13:42:11.808 [dev] Animation loaded in 0.00 seconds. 13:42:11.808 [inf] Loaded '' | Uniq. vertices : 13.04 thousand | Uniq. faces : 24.57 thousand | Nodes : 37.00 | Lights : 1.00 | 13:42:11.808 [inf] Loading scene took 0.03 seconds ! 13:42:11.812 [dev] Copying geometry data to GPU took 2 ms, copy scheduling alone took 0 ms! 13:42:11.815 [dev] build schedule create buffers : 2 ms, build schedule command (CPU) : 0 ms, build schedule total : 2 ms 13:42:11.815 [dev] Build schedule : 2 ms; Build command (GPU) : 0 ms 13:42:11.815 [dev] BLAS schedule and build took 3 ms ! 13:42:11.815 [dev] Compacting BLAS buffers... 13:42:11.816 [dev] Original BLAS buffers | Dedicated : 1.56 M ( 1.39 M alloced) | 13:42:11.816 [dev] Compacted BLAS buffers | Dedicated : 768.00 K ( 573.00 K alloced) | 13:42:11.816 [dev] Difference | Dedicated : 832.00 K ( 847.75 K alloced) | 13:42:11.816 [dev] Compacting BLAS buffers took 1 ms and saved 832.00 Kbytes on the GPU ( 52.00 % ), required additional 768.00 Kbytes during compaction. 13:42:11.816 [dev] -------------------------------------------------------------------------------------------------------- 13:42:11.817 [dev] BLAS tmp mem | Dedicated : 448.00 K ( 217.12 K alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 448.00 K ( 217.12 K alloced) | 13:42:11.819 [dev] Light tree build took 0 milliseconds. 13:42:11.820 [dev] Using 1 lights. 13:42:11.827 [dev] Using 150.00 Mbytes for shadow rays buffer on device 0. 13:42:11.827 [dev] Updating GPU lights took 8 milliseconds to execute. 13:42:11.834 [dev] TLAS build took 5 ms ! 13:42:11.834 [dev] Memory for all 2 shading graphs : 1.55 KBytes. 13:42:11.834 [dev] Shading graph local result slots per thread changed to 9. 13:42:12.449 [inf] Textures load time : 1.37 seconds, wait time : 0.61 seconds. Loaded 8 8-bit textures, 0 16-bit textures and 3 32-bit textures ! 13:42:12.449 [dev] Geometry mem | Dedicated : 2.25 M ( 1.80 M alloced) | Shared : 4.00 M ( 3.03 M alloced) | Total : 6.25 M ( 4.83 M alloced) | 13:42:12.449 [dev] Instance mem | Dedicated : 64.00 K ( 7.37 K alloced) | Shared : 64.00 K ( 7.37 K alloced) | Total : 128.00 K ( 14.74 K alloced) | 13:42:12.449 [dev] BLAS mem | Dedicated : 768.00 K ( 573.00 K alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 768.00 K ( 573.00 K alloced) | 13:42:12.449 [dev] TLAS mem | Dedicated : 128.00 K ( 16.75 K alloced) | Shared : 64.00 K ( 2.31 K alloced) | Total : 192.00 K ( 19.06 K alloced) | 13:42:12.449 [dev] Total geom mem | Dedicated : 3.19 M ( 2.38 M alloced) | Shared : 4.12 M ( 3.04 M alloced) | Total : 7.31 M ( 5.42 M alloced) | 13:42:12.449 [dev] Texture mem | Dedicated : 23.44 M ( 23.33 M alloced) | Shared : 0.00 ( 0.00 alloced) | Total : 23.44 M ( 23.33 M alloced) | 13:42:12.449 [inf] Process Dedicated | Budget : 23.01 G, Usage : 2.05 G, Available for reservation : 11.63 G, Current reservation : 0.00 13:42:12.449 [inf] Process Shared | Budget : 31.17 G, Usage : 514.68 M, Available for reservation : 15.71 G, Current reservation : 0.00 13:42:12.449 [dev] -------------------------------------------------------------------------------------------------------- 13:42:12.449 [dev] ------------------------ Memory Manager State 13:42:12.449 [dev] 0.00bytes in 0 free heaps. 13:42:12.449 [dev] Tier ' Forever' | heaps : 1 | free ranges : 2 | total : 64.00 Mbytes | free : 52.88 Mbytes | largest range : 51.62 Mbytes 13:42:12.449 [dev] Tier ' Frame' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 63.88 Mbytes | largest range : 63.88 Mbytes 13:42:12.449 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:12.449 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00bytes | free : 0.00bytes | largest range : 0.00bytes 13:42:12.449 [dev] Total managed memory : 128.00 Mbytes ! 13:42:12.449 [dev] -------------------------------------------------------------------------------------------------------- 13:42:12.449 [dev] Light cache factor set to 2.08 13:42:12.658 [dev] Light cache factor set to 1.39 13:42:12.676 [dev] Creating lights' UI took 0.00 seconds. 13:42:12.685 [dev] Baking sky texture took 7 milliseconds to execute. 13:42:12.695 [dev] Freed 0.00 bytes of unused textures and uploaded 7.00 Mbytes for 5 newly used texture(s) to GPU memory in 11 ms. 13:42:12.695 [dev] Light tree build took 0 milliseconds. 13:42:12.696 [dev] Using 1 lights. 13:42:12.696 [dev] Updating GPU lights took 0 milliseconds to execute. 13:42:12.706 [dev] Freed 256.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 4 newly used texture(s) to GPU memory in 1 ms. 13:42:19.640 [inf] Stopping the HTTP command server. 13:42:19.823 [inf] Closing core... 13:42:19.839 [inf] Scene cleared. 13:42:28.108 [inf] Closing GUI... 13:42:28.109 [inf] Closing base renderer... 13:42:28.155 [inf] Closing window...