12:42:18.207 [inf] === 04/19/2024 === 12:42:18.207 [inf] Chaos Vantage v2.3.0 (build 2161034, hash 33f2d446) Build date: Mar.26.2024 12:42:20.011 [inf] Window initialized in 1803.7 ms 12:42:20.011 [inf] System memory: 127.87 GB 12:42:20.011 [inf] Windows version is 10.0.19045. 12:42:20.011 [inf] Hardware accelerated scheduling: ON 12:42:20.015 [inf] Device #0: NVIDIA GeForce RTX 4090, 24142 MB (DevId=0x2684, SubSysId=0x51001462) 12:42:20.015 [inf] Output device: \\.\DISPLAY12, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.640, 0.330), GreenPrimary=(0.300, 0.600), BluePrimary=(0.150, 0.060), WhitePoint=(0.313, 0.329), MinLuminance=0.500, MaxLuminance=270.0, MaxFullFrameLuminance=270.0 12:42:20.015 [inf] Output device: \\.\DISPLAY13, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.640, 0.330), GreenPrimary=(0.300, 0.600), BluePrimary=(0.150, 0.060), WhitePoint=(0.313, 0.329), MinLuminance=0.500, MaxLuminance=270.0, MaxFullFrameLuminance=270.0 12:42:20.226 [inf] Device #1: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0) 12:42:20.226 [inf] Using device #0 [1 node ]. 12:42:20.227 [inf] NVIDIA driver version 552.22 detected. 12:42:20.259 [inf] Base renderer initialized in 248.9 ms 12:42:20.260 [inf] Starting local HTTP command server on port 20702. 12:42:20.270 [dev] IMGUI initialized in 10.4 ms 12:42:20.307 [inf] Created ThreadManager for 128 threads 12:42:20.348 [inf] Loading 1129 V-Ray plugins took 40 ms. 12:42:20.363 [inf] Detected 128 SMs for device 'NVIDIA GeForce RTX 4090'. 12:42:59.237 [dev] createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 38874 milliseconds ! 12:43:00.404 [inf] Creating raytracing pipeline state(s) took 40041 ms. 12:43:00.564 [dev] new TextureManager time : 0.16 seconds 12:43:07.904 [dev] NVIDIA DLSS Minimum driver version was reported as : 537.2 12:43:08.317 [inf] Initializing denoiser and post-processing took 7683 ms. 12:43:08.331 [dev] new Scene time : 0.01 seconds 12:43:08.438 [dev] Creating output resources took 106 ms. 12:43:08.439 [inf] Scene cleared in 0.00s. 12:43:08.445 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 12:43:08.445 [dev] Building and compacting BLAS buffers... 12:43:08.457 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 6 ms. 12:43:08.457 [dev] Compacting BLAS buffers took 2 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 12:43:08.457 [dev] BLAS build and compact took 12 ms for 2 BLASes. 12:43:08.460 [dev] Using 0 lights. 12:43:08.465 [dev] Using 84.00 Mbytes for shadow rays buffer on device 0. 12:43:08.465 [dev] Updating GPU lights took 6 milliseconds to execute. 12:43:08.465 [dev] TLAS build took 0 ms ! 12:43:08.465 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 12:43:08.465 [dev] Shading graph local result slots per thread changed to 1. 12:43:08.466 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 12:43:08.466 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 12:43:08.466 [dev] BLAS mem | Dedicated : 128.00 K ( 21.12 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 128.00 K ( 21.12 K alloced) | 12:43:08.466 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 12:43:08.466 [dev] Total geom mem | Dedicated : 384.00 K ( 39.63 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.12 K alloced) | 12:43:08.466 [dev] Texture mem | Dedicated : 9.00 M ( 9.00 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 9.00 M ( 9.00 M alloced) | 12:43:08.466 [inf] Process Dedicated | Budget : 22.83 G, Usage : 1.24 G, Available for reservation : 11.54 G, Current reservation : 0.00 K 12:43:08.466 [inf] Process Shared | Budget : 63.19 G, Usage : 293.38 M, Available for reservation : 31.72 G, Current reservation : 0.00 K 12:43:08.508 [dev] -------------------------------------------------------------------------------------------------------- 12:43:08.508 [dev] ------------------------ Memory Manager State 12:43:08.508 [dev] 0.00 Kbytes in 0 free heaps. 12:43:08.508 [dev] Tier ' Forever' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 45.44 Mbytes | largest range : 45.44 Mbytes 12:43:08.508 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:08.508 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:08.508 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:08.508 [dev] Total managed memory : 64.00 Mbytes ! 12:43:08.508 [dev] -------------------------------------------------------------------------------------------------------- 12:43:08.508 [dev] Light cache factor set to 2.08 12:43:08.531 [inf] Lavina core initialized in 7.90 seconds 12:43:08.571 [inf] Default config loaded successfully. 12:43:08.997 [inf] Connected to local Cosmos service: 12:43:08.997 [inf] state: running 12:43:08.997 [inf] services: online 12:43:08.997 [inf] version: 2024.02.21-376207 build 376207 (latest is 2024.04.10-387368) 12:43:08.997 [inf] frontend: https://cosmos.chaos.com 12:43:08.998 [inf] backend: cosmos.chaos.com:443 12:43:08.998 [inf] workdir: \\p2\e\LIB\3D\CHAOS COSMOS\Packages 12:43:08.998 [inf] logdir: C:\Program Files\Common Files\ChaosGroup\ChaosCosmos\cb.log 12:43:10.773 [inf] Started live link server on port 20701 12:43:10.803 [inf] Started live link v2 server on port 20702 12:43:11.003 [dev] Light cache factor set to 2.08 12:43:11.104 [inf] Total initialization time: 52.90 seconds 12:43:11.522 [inf] Default config loaded successfully. 12:43:11.558 [inf] Scene cleared in 0.00s. 12:43:11.560 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 12:43:11.560 [dev] Building and compacting BLAS buffers... 12:43:11.567 [dev] Build schedule : 4 ms (buffers : 4 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 12:43:11.567 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 12:43:11.567 [dev] BLAS build and compact took 7 ms for 2 BLASes. 12:43:11.571 [dev] Using 0 lights. 12:43:11.571 [dev] Updating GPU lights took 3 milliseconds to execute. 12:43:11.574 [dev] TLAS build took 3 ms ! 12:43:11.574 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 12:43:11.574 [inf] Textures load time : 0.05 seconds, wait time : 0.00 seconds. Loaded 5 8-bit textures, 0 16-bit textures and 4 32-bit textures ! 12:43:11.574 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 12:43:11.574 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 12:43:11.574 [dev] BLAS mem | Dedicated : 128.00 K ( 21.12 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 128.00 K ( 21.12 K alloced) | 12:43:11.574 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 12:43:11.574 [dev] Total geom mem | Dedicated : 384.00 K ( 39.63 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.12 K alloced) | 12:43:11.574 [dev] Texture mem | Dedicated : 9.06 M ( 9.00 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 9.06 M ( 9.00 M alloced) | 12:43:11.574 [inf] Process Dedicated | Budget : 22.83 G, Usage : 1.51 G, Available for reservation : 11.54 G, Current reservation : 0.00 K 12:43:11.574 [inf] Process Shared | Budget : 63.19 G, Usage : 365.07 M, Available for reservation : 31.72 G, Current reservation : 0.00 K 12:43:11.574 [dev] -------------------------------------------------------------------------------------------------------- 12:43:11.574 [dev] ------------------------ Memory Manager State 12:43:11.574 [dev] 0.00 Kbytes in 0 free heaps. 12:43:11.574 [dev] Tier ' Forever' | heaps : 1 | free ranges : 2 | total : 64.00 Mbytes | free : 43.75 Mbytes | largest range : 41.56 Mbytes 12:43:11.574 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:11.574 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:11.574 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:11.574 [dev] Total managed memory : 64.00 Mbytes ! 12:43:11.574 [dev] -------------------------------------------------------------------------------------------------------- 12:43:11.574 [dev] Light cache factor set to 2.08 12:43:11.658 [dev] Creating lights' UI took 0.06 seconds. 12:43:11.680 [inf] Cannot create a connection to the 3DMouse.: not connected 12:43:32.210 [dev] Light cache factor set to 2.08 12:43:32.304 [dev] Freed 0.00 K bytes of unused textures and uploaded 23.44 Mbytes for 8 newly used texture(s) to GPU memory in 65 ms. 12:43:32.308 [dev] Light tree build took 0 milliseconds. 12:43:32.310 [dev] Using 0 lights. 12:43:32.324 [dev] Using 168.00 Mbytes for shadow rays buffer on device 0. 12:43:32.324 [dev] Updating GPU lights took 16 milliseconds to execute. 12:43:32.443 [inf] Vantage file 'C:/Users/Panoptikon/AppData/Roaming/Chaos Group/Vantage/SampleScenes/Revit Onboarding/Revit_Onboarding_SampleScene.vantage' has associated root file: 'F:/vantage_scenes/resources/vantage/Revit_Onboarding_Scene/Revit_Onboarding_SampleScene.vrscene' 12:43:32.444 [Wrn] Original root path not found, but filename exists locally. Using local file C:/Users/Panoptikon/AppData/Roaming/Chaos Group/Vantage/SampleScenes/Revit Onboarding/Revit_Onboarding_SampleScene.vrscene 12:43:32.445 [inf] Default config loaded successfully. 12:43:32.451 [inf] Scene cleared in 0.00s. 12:43:32.451 [dev] Parsing scene "C:/Users/Panoptikon/AppData/Roaming/Chaos Group/Vantage/SampleScenes/Revit Onboarding/Revit_Onboarding_SampleScene.vrscene" 12:43:35.101 [dev] Parsing scene took 2.65 seconds. 12:43:35.103 [dev] Filling plug-in map took 0.00 seconds. 12:43:35.212 [dev] -------------------------------------------------------------------------------------------------------- 12:43:35.212 [dev] Found plug-ins - all scenes (last scene): 12:43:35.212 [dev] 4725 ( 4725) x Node 12:43:35.212 [dev] 528 ( 528) x GeomStaticMesh 12:43:35.212 [dev] 164 ( 164) x UVWGenChannel_crop_0 12:43:35.212 [dev] 164 ( 164) x UVWGenChannel 12:43:35.212 [dev] 164 ( 164) x UVWGenChannel_fast_uvw_tm 12:43:35.212 [dev] 161 ( 161) x TexBitmap 12:43:35.212 [dev] 161 ( 161) x BitmapBuffer 12:43:35.212 [dev] 148 ( 148) x MtlSingleBRDF 12:43:35.212 [dev] 135 ( 135) x BRDFVRayMtl 12:43:35.212 [dev] 134 ( 134) x UVWGenChannel_mode_1 12:43:35.212 [dev] 118 ( 118) x UVWGenChannel_wrap_different 12:43:35.212 [dev] 118 ( 118) x UVWGenChannel_fast 12:43:35.212 [dev] 86 ( 86) x UVWGenChannel_uvw_tm_is_id 12:43:35.212 [dev] 56 ( 56) x TexCombineColor 12:43:35.212 [dev] 54 ( 54) x TexCombineFloat 12:43:35.212 [dev] 46 ( 46) x UVWGenChannel_slow 12:43:35.212 [dev] 46 ( 46) x UVWGenChannel_wrap_0 12:43:35.212 [dev] 38 ( 38) x TexNormalBump 12:43:35.212 [dev] 30 ( 30) x GeomMeshFile 12:43:35.212 [dev] 30 ( 30) x MtlMulti 12:43:35.212 [dev] 30 ( 30) x UVWGenChannel_mode_0 12:43:35.212 [dev] 26 ( 26) x TexNormalMapFlip 12:43:35.212 [dev] 26 ( 26) x TexFloatToColor 12:43:35.212 [dev] 16 ( 16) x UVWGenRandomizer 12:43:35.212 [dev] 12 ( 12) x Mtl2Sided 12:43:35.212 [dev] 8 ( 8) x ColorCorrection 12:43:35.212 [dev] 6 ( 6) x TexAColor 12:43:35.212 [dev] 4 ( 4) x TexMix 12:43:35.212 [dev] 4 ( 4) x TexUVW 12:43:35.212 [dev] 2 ( 2) x BRDFBump 12:43:35.212 [dev] 2 ( 2) x TexFalloff 12:43:35.212 [dev] 1 ( 1) x TexEdges 12:43:35.212 [dev] 1 ( 1) x RenderView 12:43:35.212 [dev] 1 ( 1) x LightDome 12:43:35.212 [dev] 1 ( 1) x TexDirt 12:43:35.212 [dev] 1 ( 1) x VolumeAerialPerspective 12:43:35.212 [dev] 1 ( 1) x TexNoise 12:43:35.212 [dev] 1 ( 1) x UVWGenEnvironment 12:43:35.212 [dev] 1 ( 1) x InfoRenderEngine 12:43:35.212 [dev] 1 ( 1) x UVWGenObject 12:43:35.212 [dev] 1 ( 1) x CameraPhysical 12:43:35.212 [dev] 1 ( 1) x UVWGenObject_uvw_tm_is_id 12:43:35.212 [dev] 1 ( 1) x TexMulti 12:43:35.212 [dev] 1 ( 1) x RenderChannelDenoiser 12:43:35.212 [dev] 1 ( 1) x FilterLanczos 12:43:35.212 [dev] -------------------------------------------------------------------------------------------------------- 12:43:35.212 [dev] Loading SettingsUnitsInfo 12:43:35.212 [dev] Loading SettingsOutput 12:43:35.212 [dev] Loading camera. 12:43:35.212 [dev] Loading RenderView (RenderView) for camera ''. 12:43:35.212 [dev] Loading Physical camera (CameraPhysical) for camera ''. 12:43:35.213 [dev] Light plugins found: 1 . 12:43:35.213 [dev] Lights loaded. 12:43:35.213 [dev] Loading nodes... 12:43:35.213 [dev] Node plugins found: 4725 12:43:36.969 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\b0c1bf22_3dh_Hornbeam_003.vrmesh' | 336.89 thousand Unique vertices | 443.32 thousand Unique faces | 1 Voxels getVoxel: 674 ms | voxel addGeomDesc: 81 ms | releaseVoxel: 0 ms | 12:43:39.959 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\25d0234c_3dh_Field_Elm_003.vrmesh' | 2.84 million Unique vertices | 2.23 million Unique faces | 1 Voxels getVoxel: 1255 ms | voxel addGeomDesc: 1068 ms | releaseVoxel: 7 ms | 12:43:41.268 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\c21358d6_3dh_Cherry_Laurel_003.vrmesh' | 731.72 thousand Unique vertices | 891.81 thousand Unique faces | 1 Voxels getVoxel: 741 ms | voxel addGeomDesc: 339 ms | releaseVoxel: 3 ms | 12:43:41.492 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\56a34fac_3dh_Ginkgo_Biloba_002.vrmesh' | 354.13 thousand Unique vertices | 310.46 thousand Unique faces | 1 Voxels getVoxel: 107 ms | voxel addGeomDesc: 101 ms | releaseVoxel: 0 ms | 12:43:42.567 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\Building_01_Side.vrmesh' | 807.28 thousand Unique vertices | 1.37 million Unique faces | 1 Voxels getVoxel: 365 ms | voxel addGeomDesc: 407 ms | releaseVoxel: 2 ms | 12:43:42.593 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\dbe93d75_3dh_Bench_003.vrmesh' | 6.18 thousand Unique vertices | 12.30 thousand Unique faces | 2 Voxels getVoxel: 6 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 12:43:42.697 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\8f115b26_3dh_Car_005.vrmesh' | 754.85 thousand Unique vertices | 1.47 million Unique faces | 98 Voxels getVoxel: 1649 ms | voxel addGeomDesc: 281 ms | releaseVoxel: 9 ms | 12:43:43.074 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\Building_003.vrmesh' | 441.48 thousand Unique vertices | 808.13 thousand Unique faces | 1 Voxels getVoxel: 171 ms | voxel addGeomDesc: 192 ms | releaseVoxel: 1 ms | 12:43:43.276 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\aabedf04_3dh_00148_Isebella_006.vrmesh' | 20.00 thousand Unique vertices | 40.03 thousand Unique faces | 1 Voxels getVoxel: 18 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 12:43:44.155 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\b31fa9a5_3dh_Silver_Birch_003.vrmesh' | 905.22 thousand Unique vertices | 1.23 million Unique faces | 1 Voxels getVoxel: 429 ms | voxel addGeomDesc: 436 ms | releaseVoxel: 3 ms | 12:43:44.338 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\7793145c_3dh_Ginkgo_Biloba_003.vrmesh' | 232.91 thousand Unique vertices | 200.53 thousand Unique faces | 1 Voxels getVoxel: 68 ms | voxel addGeomDesc: 68 ms | releaseVoxel: 0 ms | 12:43:44.366 [inf] Loaded 'C:\Users\Panoptikon\AppData\Roaming\Chaos Group\Vantage\SampleScenes\Revit Onboarding\Assets\321a5b5e_3dh_Field_Grass_011.vrmesh' | 44.13 thousand Unique vertices | 41.97 thousand Unique faces | 1 Voxels getVoxel: 12 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 12:43:44.370 [dev] Nodes loaded in 9.16 seconds. 12:43:44.371 [dev] Instancer plugins found: 0 12:43:44.371 [dev] Instancers loaded in 0.00 seconds. 12:43:44.371 [dev] VRayScene plugins found: 0 12:43:44.371 [dev] VRayScenes loaded in 0.00 seconds. 12:43:44.371 [dev] Computing scene bounding box took 0.00 seconds. 12:43:44.372 [dev] Loading global light level. 12:43:44.372 [Wrn] Ignoring unsupported volume plug-in : VolumeAerialPerspective (type VolumeAerialPerspective) ! 12:43:44.372 [dev] Loading animation... 12:43:44.372 [dev] Animation loaded in 0.00 seconds. 12:43:44.372 [inf] Loaded 'Revit_Onboarding_SampleScene' | 4.68 thousand Nodes | 7.65 million Unique vertices | 9.22 million Unique faces | 110 Voxels 12:43:44.372 [dev] Deleting scene asynchronously... 12:43:44.372 [inf] Loading scene took 11.92 seconds ! 12:43:44.398 [dev] V-Ray scene deleted in 0.03 seconds. 12:43:44.478 [dev] Copying geometry data to GPU took 105 ms, copy scheduling alone took 38 ms! 12:43:44.478 [dev] Building and compacting BLAS buffers... 12:43:44.765 [dev] Build schedule : 56 ms (buffers : 41 ms, command (CPU) : 12 ms); Build command (GPU) : 165 ms. 12:43:44.765 [dev] Compacting BLAS buffers took 62 ms and saved 273.62 Mbytes on the GPU ( 51.58 % ), required additional 229.19 Mbytes during compaction. 12:43:44.765 [dev] BLAS build and compact took 287 ms for 543 BLASes. 12:43:44.772 [dev] Light tree build took 0 milliseconds. 12:43:44.774 [dev] Using 0 lights. 12:43:44.774 [dev] Updating GPU lights took 3 milliseconds to execute. 12:43:44.789 [dev] TLAS build took 15 ms ! 12:43:44.789 [dev] Memory for all 83 shading graphs : 55.86 KBytes. 12:43:44.790 [dev] Shading graph local result slots per thread changed to 24. 12:43:44.791 [inf] Textures load time : 43.85 seconds, wait time : 0.00 seconds. Loaded 92 8-bit textures, 0 16-bit textures and 4 32-bit textures ! 12:43:44.797 [dev] Geometry mem | Dedicated : 487.62 M ( 422.35 M alloced) | Shared : 679.56 M ( 524.66 M alloced) | Total : 1.14 G ( 947.01 M alloced) | 12:43:44.797 [dev] Instance mem | Dedicated : 1.00 M ( 968.29 K alloced) | Shared : 1.00 M ( 968.29 K alloced) | Total : 2.00 M ( 1.89 M alloced) | 12:43:44.797 [dev] BLAS mem | Dedicated : 256.88 M ( 225.03 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 256.88 M ( 225.03 M alloced) | 12:43:44.797 [dev] TLAS mem | Dedicated : 1.19 M ( 1.15 M alloced) | Shared : 320.00 K ( 292.38 K alloced) | Total : 1.50 M ( 1.44 M alloced) | 12:43:44.803 [dev] Total geom mem | Dedicated : 746.69 M ( 649.47 M alloced) | Shared : 680.88 M ( 525.89 M alloced) | Total : 1.39 G ( 1.15 G alloced) | 12:43:44.803 [dev] Texture mem | Dedicated : 32.50 M ( 32.33 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 32.50 M ( 32.33 M alloced) | 12:43:44.803 [inf] Process Dedicated | Budget : 22.83 G, Usage : 2.79 G, Available for reservation : 11.54 G, Current reservation : 0.00 K 12:43:44.803 [inf] Process Shared | Budget : 63.19 G, Usage : 1.19 G, Available for reservation : 31.72 G, Current reservation : 0.00 K 12:43:44.803 [dev] -------------------------------------------------------------------------------------------------------- 12:43:44.803 [dev] ------------------------ Memory Manager State 12:43:44.803 [dev] 0.00 Kbytes in 0 free heaps. 12:43:44.803 [dev] Tier ' Forever' | heaps : 7 | free ranges : 1 | total : 448.00 Mbytes | free : 26.94 Mbytes | largest range : 26.94 Mbytes 12:43:44.803 [dev] Tier ' Frame' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 62.81 Mbytes | largest range : 62.81 Mbytes 12:43:44.803 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:44.803 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 12:43:44.803 [dev] Total managed memory : 512.00 Mbytes ! 12:43:44.803 [dev] -------------------------------------------------------------------------------------------------------- 12:43:44.803 [dev] Light cache factor set to 2.08 12:43:44.889 [dev] Light cache factor set to 3.48 12:43:44.935 [dev] Object tree filled with 8958 objects in 16 ms ! 12:43:44.992 [dev] Creating lights' UI took 0.05 seconds. 12:43:45.439 [dev] Light cache factor set to 3.48 12:43:46.672 [inf] Textures load time : 45.04 seconds, wait time : 1.21 seconds. Loaded 92 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 12:43:46.798 [dev] Freed 0.00 K bytes of unused textures and uploaded 360.31 Mbytes for 88 newly used texture(s) to GPU memory in 126 ms. 12:43:46.822 [dev] createImportanceMap took 15 milliseconds to execute. 12:43:46.834 [dev] Light tree build took 0 milliseconds. 12:43:46.835 [dev] Using 0 lights. 12:43:46.835 [dev] Updating GPU lights took 1 milliseconds to execute. 12:43:46.895 [dev] Freed 832.00 Kbytes of unused textures and uploaded 1.88 Mbytes for 13 newly used texture(s) to GPU memory in 8 ms. 12:44:00.738 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:15.751 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:16.403 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:16.979 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:17.282 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:17.483 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:17.646 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:18.130 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:18.318 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:18.449 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:18.564 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:19.970 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:20.134 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:20.285 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:20.457 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:20.650 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:20.824 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 12:45:21.086 [ERR] ERROR: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application. (0x887A0006) at vrdx::LavinaCore::renderFrame:4316 This is either a bug or the system ran out of resources. 12:45:21.306 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at vrdx::fillBuffer:219 This is either a bug or the system ran out of resources. 12:45:23.286 [inf] Stopping the HTTP command server. 12:45:23.488 [inf] Closing core... 12:45:23.662 [inf] Scene cleared in 0.17s. 12:45:24.699 [inf] Closing GUI... 12:45:24.701 [inf] Closing base renderer... 12:45:24.703 [inf] Closing window...