16:29:10.619 [inf] === 04/26/2024 === 16:29:10.619 [inf] Chaos Vantage v2.3.0 (build 2161034, hash 33f2d446) Build date: Mar.26.2024 16:29:12.502 [inf] Window initialized in 1882.0 ms 16:29:12.502 [inf] System memory: 127.87 GB 16:29:12.503 [inf] Windows version is 10.0.19045. 16:29:12.503 [inf] Hardware accelerated scheduling: ON 16:29:12.505 [inf] Device #0: NVIDIA RTX A6000, 48571 MB (DevId=0x2230, SubSysId=0x145910DE) 16:29:12.505 [inf] Output device: \\.\DISPLAY17, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.000, 0.000), GreenPrimary=(0.000, 0.000), BluePrimary=(0.000, 0.000), WhitePoint=(0.000, 0.000), MinLuminance=0.000, MaxLuminance=0.0, MaxFullFrameLuminance=0.0 16:29:12.505 [inf] Output device: \\.\DISPLAY18, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.000, 0.000), GreenPrimary=(0.000, 0.000), BluePrimary=(0.000, 0.000), WhitePoint=(0.000, 0.000), MinLuminance=0.000, MaxLuminance=0.0, MaxFullFrameLuminance=0.0 16:29:12.704 [inf] Device #1: NVIDIA RTX A6000, 48571 MB (DevId=0x2230, SubSysId=0x145910DE) 16:29:12.704 [inf] Device #2: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0) 16:29:12.704 [inf] Using device #0 [1 node ]. 16:29:12.706 [inf] NVIDIA driver version 552.22 detected. 16:29:12.743 [inf] Base renderer initialized in 240.8 ms 16:29:12.743 [inf] Starting local HTTP command server on port 20702. 16:29:12.749 [dev] IMGUI initialized in 6.1 ms 16:29:12.796 [inf] Created ThreadManager for 128 threads 16:29:12.835 [inf] Loading 1129 V-Ray plugins took 39 ms. 16:29:12.859 [inf] Detected 84 SMs for device 'NVIDIA RTX A6000'. 16:29:14.501 [dev] createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 1642 milliseconds ! 16:29:14.567 [inf] Creating raytracing pipeline state(s) took 1708 ms. 16:29:14.692 [dev] new TextureManager time : 0.12 seconds 16:29:16.220 [dev] NVIDIA DLSS Minimum driver version was reported as : 537.2 16:29:16.275 [inf] Initializing denoiser and post-processing took 1518 ms. 16:29:16.284 [dev] new Scene time : 0.01 seconds 16:29:16.302 [dev] Creating output resources took 17 ms. 16:29:16.303 [inf] Scene cleared in 0.00s. 16:29:16.307 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 16:29:16.307 [dev] Building and compacting BLAS buffers... 16:29:16.315 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 3 ms. 16:29:16.315 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 16:29:16.315 [dev] BLAS build and compact took 8 ms for 2 BLASes. 16:29:16.318 [dev] Using 0 lights. 16:29:16.321 [dev] Using 55.12 Mbytes for shadow rays buffer on device 0. 16:29:16.321 [dev] Updating GPU lights took 5 milliseconds to execute. 16:29:16.321 [dev] TLAS build took 0 ms ! 16:29:16.321 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 16:29:16.321 [dev] Shading graph local result slots per thread changed to 1. 16:29:16.322 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 16:29:16.322 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 16:29:16.322 [dev] BLAS mem | Dedicated : 128.00 K ( 21.12 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 128.00 K ( 21.12 K alloced) | 16:29:16.322 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 16:29:16.322 [dev] Total geom mem | Dedicated : 384.00 K ( 39.63 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.12 K alloced) | 16:29:16.322 [dev] Texture mem | Dedicated : 9.00 M ( 9.00 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 9.00 M ( 9.00 M alloced) | 16:29:16.322 [inf] Process Dedicated | Budget : 46.68 G, Usage : 1.03 G, Available for reservation : 23.47 G, Current reservation : 0.00 K 16:29:16.322 [inf] Process Shared | Budget : 63.19 G, Usage : 294.09 M, Available for reservation : 31.72 G, Current reservation : 0.00 K 16:29:16.322 [dev] -------------------------------------------------------------------------------------------------------- 16:29:16.322 [dev] ------------------------ Memory Manager State 16:29:16.322 [dev] 0.00 Kbytes in 0 free heaps. 16:29:16.322 [dev] Tier ' Forever' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 45.44 Mbytes | largest range : 45.44 Mbytes 16:29:16.322 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:16.322 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:16.322 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:16.322 [dev] Total managed memory : 64.00 Mbytes ! 16:29:16.322 [dev] -------------------------------------------------------------------------------------------------------- 16:29:16.322 [dev] Light cache factor set to 2.08 16:29:16.340 [inf] Lavina core initialized in 1.59 seconds 16:29:16.368 [inf] Default config loaded successfully. 16:29:16.374 [inf] Connected to local Cosmos service: 16:29:16.374 [inf] state: running 16:29:16.374 [inf] services: online 16:29:16.374 [inf] version: 2024.04.10-387368 build 387368 (latest is 2024.04.10-387368) 16:29:16.374 [inf] frontend: https://cosmos.chaos.com 16:29:16.374 [inf] backend: cosmos.chaos.com:443 16:29:16.375 [inf] workdir: L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages 16:29:16.375 [inf] logdir: C:\Program Files\Common Files\ChaosGroup\ChaosCosmos\cb.log 16:29:17.933 [inf] Started live link server on port 20701 16:29:17.963 [inf] Started live link v2 server on port 20702 16:29:18.012 [dev] Light cache factor set to 2.08 16:29:21.223 [inf] Total initialization time: 10.60 seconds 16:29:21.741 [inf] Default config loaded successfully. 16:29:21.783 [inf] Scene cleared in 0.00s. 16:29:21.784 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 16:29:21.784 [dev] Building and compacting BLAS buffers... 16:29:21.790 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 16:29:21.790 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 16:29:21.790 [dev] BLAS build and compact took 5 ms for 2 BLASes. 16:29:21.793 [dev] Using 0 lights. 16:29:21.793 [dev] Updating GPU lights took 2 milliseconds to execute. 16:29:21.793 [dev] TLAS build took 0 ms ! 16:29:21.794 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 16:29:21.794 [inf] Textures load time : 0.04 seconds, wait time : 0.00 seconds. Loaded 5 8-bit textures, 0 16-bit textures and 4 32-bit textures ! 16:29:21.794 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 16:29:21.794 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 16:29:21.794 [dev] BLAS mem | Dedicated : 128.00 K ( 21.12 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 128.00 K ( 21.12 K alloced) | 16:29:21.794 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 16:29:21.794 [dev] Total geom mem | Dedicated : 384.00 K ( 39.63 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.12 K alloced) | 16:29:21.794 [dev] Texture mem | Dedicated : 9.06 M ( 9.00 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 9.06 M ( 9.00 M alloced) | 16:29:21.794 [inf] Process Dedicated | Budget : 46.68 G, Usage : 971.23 M, Available for reservation : 23.47 G, Current reservation : 0.00 K 16:29:21.794 [inf] Process Shared | Budget : 63.19 G, Usage : 364.77 M, Available for reservation : 31.72 G, Current reservation : 0.00 K 16:29:21.794 [dev] -------------------------------------------------------------------------------------------------------- 16:29:21.794 [dev] ------------------------ Memory Manager State 16:29:21.794 [dev] 0.00 Kbytes in 0 free heaps. 16:29:21.794 [dev] Tier ' Forever' | heaps : 1 | free ranges : 2 | total : 64.00 Mbytes | free : 44.25 Mbytes | largest range : 42.56 Mbytes 16:29:21.794 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:21.794 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:21.794 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:21.794 [dev] Total managed memory : 64.00 Mbytes ! 16:29:21.794 [dev] -------------------------------------------------------------------------------------------------------- 16:29:21.794 [dev] Light cache factor set to 2.08 16:29:21.874 [dev] Creating lights' UI took 0.06 seconds. 16:29:21.875 [inf] Cannot create a connection to the 3DMouse.: not connected 16:29:29.713 [dev] Light cache factor set to 2.08 16:29:29.764 [dev] Freed 0.00 K bytes of unused textures and uploaded 23.44 Mbytes for 8 newly used texture(s) to GPU memory in 30 ms. 16:29:29.766 [dev] Light tree build took 0 milliseconds. 16:29:29.767 [dev] Using 0 lights. 16:29:29.773 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:29:29.773 [dev] Updating GPU lights took 8 milliseconds to execute. 16:29:29.852 [inf] Default config loaded successfully. 16:29:29.859 [inf] Scene cleared in 0.00s. 16:29:29.860 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 16:29:29.860 [dev] Building and compacting BLAS buffers... 16:29:29.865 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 16:29:29.865 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 16:29:29.865 [dev] BLAS build and compact took 5 ms for 2 BLASes. 16:29:29.867 [dev] Light tree build took 0 milliseconds. 16:29:29.869 [dev] Using 0 lights. 16:29:29.869 [dev] Updating GPU lights took 3 milliseconds to execute. 16:29:29.869 [dev] TLAS build took 0 ms ! 16:29:29.869 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 16:29:29.869 [dev] Geometry mem | Dedicated : 256.00 K ( 18.51 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 768.00 K ( 39.99 K alloced) | 16:29:29.869 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 16:29:29.869 [dev] BLAS mem | Dedicated : 128.00 K ( 21.12 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 128.00 K ( 21.12 K alloced) | 16:29:29.869 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 16:29:29.869 [dev] Total geom mem | Dedicated : 384.00 K ( 39.63 K alloced) | Shared : 512.00 K ( 21.48 K alloced) | Total : 896.00 K ( 61.12 K alloced) | 16:29:29.869 [dev] Texture mem | Dedicated : 32.50 M ( 32.33 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 32.50 M ( 32.33 M alloced) | 16:29:29.869 [inf] Process Dedicated | Budget : 46.68 G, Usage : 1.24 G, Available for reservation : 23.47 G, Current reservation : 0.00 K 16:29:29.869 [inf] Process Shared | Budget : 63.19 G, Usage : 431.96 M, Available for reservation : 31.72 G, Current reservation : 0.00 K 16:29:29.869 [dev] -------------------------------------------------------------------------------------------------------- 16:29:29.869 [dev] ------------------------ Memory Manager State 16:29:29.869 [dev] 0.00 Kbytes in 0 free heaps. 16:29:29.869 [dev] Tier ' Forever' | heaps : 1 | free ranges : 4 | total : 64.00 Mbytes | free : 44.25 Mbytes | largest range : 39.75 Mbytes 16:29:29.869 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:29.869 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:29.869 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:29:29.869 [dev] Total managed memory : 64.00 Mbytes ! 16:29:29.869 [dev] -------------------------------------------------------------------------------------------------------- 16:29:29.869 [dev] Light cache factor set to 2.08 16:29:29.948 [dev] Creating lights' UI took 0.05 seconds. 16:29:29.992 [dev] Light cache factor set to 2.08 16:29:30.014 [dev] Light tree build took 0 milliseconds. 16:29:30.014 [dev] Using 0 lights. 16:29:30.014 [dev] Updating GPU lights took 1 milliseconds to execute. 16:29:58.452 [inf] Default config loaded successfully. 16:29:58.470 [inf] Scene cleared in 0.00s. 16:29:58.480 [dev] Filling plug-in map took 0.00 seconds. 16:29:58.481 [dev] -------------------------------------------------------------------------------------------------------- 16:29:58.481 [dev] Found plug-ins - all scenes (last scene): 16:29:58.481 [dev] 226 ( 226) x Node 16:29:58.481 [dev] 210 ( 210) x GeomStaticMesh 16:29:58.481 [dev] 81 ( 81) x UVWGenChannel_crop_0 16:29:58.481 [dev] 81 ( 81) x UVWGenChannel 16:29:58.481 [dev] 79 ( 79) x UVWGenChannel_fast_uvw_tm 16:29:58.481 [dev] 72 ( 72) x UVWGenChannel_uvw_tm_is_id 16:29:58.481 [dev] 71 ( 71) x TexBitmap 16:29:58.481 [dev] 62 ( 62) x BitmapBuffer 16:29:58.481 [dev] 55 ( 55) x TexCombineColor 16:29:58.481 [dev] 50 ( 50) x UVWGenChannel_fast 16:29:58.481 [dev] 50 ( 50) x UVWGenChannel_wrap_different 16:29:58.481 [dev] 50 ( 50) x UVWGenChannel_mode_1 16:29:58.481 [dev] 47 ( 47) x MtlSingleBRDF 16:29:58.481 [dev] 43 ( 43) x BRDFVRayMtl 16:29:58.481 [dev] 31 ( 31) x UVWGenChannel_slow 16:29:58.481 [dev] 31 ( 31) x UVWGenChannel_wrap_0 16:29:58.481 [dev] 31 ( 31) x UVWGenChannel_mode_0 16:29:58.481 [dev] 27 ( 27) x UVWGenRandomizer 16:29:58.481 [dev] 18 ( 18) x TexCombineFloat 16:29:58.481 [dev] 13 ( 13) x UVWGenObject_uvw_tm_is_id 16:29:58.481 [dev] 13 ( 13) x ColorCorrection 16:29:58.481 [dev] 13 ( 13) x UVWGenObject 16:29:58.481 [dev] 12 ( 12) x TexAColor 16:29:58.481 [dev] 12 ( 12) x TexNoiseMax 16:29:58.481 [dev] 11 ( 11) x TexFloatToColor 16:29:58.481 [dev] 11 ( 11) x TexCompMax 16:29:58.481 [dev] 10 ( 10) x TexNormalBump 16:29:58.481 [dev] 10 ( 10) x TexFalloff 16:29:58.481 [dev] 7 ( 7) x TexEdges 16:29:58.481 [dev] 6 ( 6) x UVWGenBercon 16:29:58.481 [dev] 5 ( 5) x TexBezierCurve 16:29:58.481 [dev] 5 ( 5) x TexBezierCurve_Identity 16:29:58.481 [dev] 4 ( 4) x TexOutput 16:29:58.481 [dev] 4 ( 4) x TexLayeredMax 16:29:58.481 [dev] 4 ( 4) x TexBerconTile 16:29:58.481 [dev] 4 ( 4) x BRDFDiffuse 16:29:58.481 [dev] 3 ( 3) x TexNormalMapFlip 16:29:58.481 [dev] 3 ( 3) x TexTriPlanar 16:29:58.481 [dev] 2 ( 2) x TexMulti 16:29:58.481 [dev] 2 ( 2) x TexMultiX 16:29:58.481 [dev] 2 ( 2) x UVWGenChannel_slow_uvw_tm 16:29:58.481 [dev] 2 ( 2) x TexSpeckle 16:29:58.481 [dev] 2 ( 2) x TexBerconNoise 16:29:58.481 [dev] 2 ( 2) x TexSky 16:29:58.481 [dev] 2 ( 2) x TexBezierCurveColor 16:29:58.482 [dev] 1 ( 1) x RenderView 16:29:58.482 [dev] 1 ( 1) x MtlMulti 16:29:58.482 [dev] 1 ( 1) x BRDFSSS2Complex 16:29:58.482 [dev] 1 ( 1) x CameraPhysical 16:29:58.482 [dev] 1 ( 1) x InfoRenderEngine 16:29:58.482 [dev] 1 ( 1) x BRDFBump 16:29:58.482 [dev] 1 ( 1) x LightDome 16:29:58.482 [dev] 1 ( 1) x TexGradRamp 16:29:58.482 [dev] 1 ( 1) x TexOutput_Identity 16:29:58.482 [dev] 1 ( 1) x FilterLanczos 16:29:58.482 [dev] 1 ( 1) x SunLight 16:29:58.482 [dev] 1 ( 1) x UVWGenEnvironment 16:29:58.482 [dev] 1 ( 1) x RTEngine 16:29:58.482 [dev] 1 ( 1) x BRDFLayered 16:29:58.482 [dev] -------------------------------------------------------------------------------------------------------- 16:29:58.482 [dev] Loading SettingsUnitsInfo 16:29:58.482 [dev] Loading SettingsOutput 16:29:58.482 [dev] Loading camera. 16:29:58.482 [dev] Loading RenderView (Animation@node_3737@renderView) for camera 'Animation'. 16:29:58.482 [dev] Loading Physical camera (Animation@node_3737@camera) for camera 'Animation'. 16:29:58.482 [dev] Light plugins found: 2 . 16:29:58.483 [dev] Lights loaded. 16:29:58.483 [dev] Loading nodes... 16:29:58.483 [dev] Node plugins found: 226 16:29:58.693 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19:. 16:29:58.693 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114::bumpU. 16:29:58.693 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114:. 16:29:58.693 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19::bumpU. 16:29:58.693 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19::bumpV. 16:29:58.693 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114::bumpV. 16:29:58.693 [dev] Shading graph finalize : 63 nodes (60 to eval), 24 slots. Name: Paving Street@mtl_brdf__253. 16:29:58.726 [dev] Nodes loaded in 0.24 seconds. 16:29:58.726 [dev] Instancer plugins found: 0 16:29:58.726 [dev] Instancers loaded in 0.00 seconds. 16:29:58.726 [dev] VRayScene plugins found: 0 16:29:58.726 [dev] VRayScenes loaded in 0.00 seconds. 16:30:01.866 [dev] Computing scene bounding box took 0.00 seconds. 16:30:01.866 [dev] Loading global light level. 16:30:01.866 [dev] Loading animation... 16:30:01.866 [dev] Animation loaded in 0.00 seconds. 16:30:01.866 [inf] Loaded '' | 1 Lights | 226 Nodes | 2.18 million Unique vertices | 3.43 million Unique faces 16:30:01.866 [inf] Loading scene took 3.39 seconds ! 16:30:01.902 [dev] Copying geometry data to GPU took 34 ms, copy scheduling alone took 19 ms! 16:30:01.902 [dev] Building and compacting BLAS buffers... 16:30:01.964 [dev] Build schedule : 24 ms (buffers : 19 ms, command (CPU) : 4 ms); Build command (GPU) : 17 ms. 16:30:01.965 [dev] Compacting BLAS buffers took 19 ms and saved 114.94 Mbytes on the GPU ( 59.06 % ), required additional 72.69 Mbytes during compaction. 16:30:01.965 [dev] BLAS build and compact took 62 ms for 212 BLASes. 16:30:01.975 [dev] Light tree build took 0 milliseconds. 16:30:01.977 [dev] Using 1 lights. 16:30:01.997 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:30:01.997 [dev] Updating GPU lights took 25 milliseconds to execute. 16:30:02.012 [dev] TLAS build took 12 ms ! 16:30:02.012 [dev] Memory for all 56 shading graphs : 82.89 KBytes. 16:30:02.013 [dev] Shading graph local result slots per thread changed to 40. 16:30:03.664 [inf] Textures load time : 190.60 seconds, wait time : 1.65 seconds. Loaded 66 8-bit textures, 0 16-bit textures and 4 32-bit textures ! 16:30:03.666 [dev] Geometry mem | Dedicated : 353.00 M ( 331.82 M alloced) | Shared : 462.25 M ( 404.31 M alloced) | Total : 815.25 M ( 736.12 M alloced) | 16:30:03.666 [dev] Instance mem | Dedicated : 64.00 K ( 46.79 K alloced) | Shared : 64.00 K ( 46.79 K alloced) | Total : 128.00 K ( 93.58 K alloced) | 16:30:03.666 [dev] BLAS mem | Dedicated : 79.69 M ( 70.56 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 79.69 M ( 70.56 M alloced) | 16:30:03.666 [dev] TLAS mem | Dedicated : 128.00 K ( 60.50 K alloced) | Shared : 64.00 K ( 14.12 K alloced) | Total : 192.00 K ( 74.62 K alloced) | 16:30:03.669 [dev] Total geom mem | Dedicated : 432.88 M ( 402.49 M alloced) | Shared : 462.38 M ( 404.36 M alloced) | Total : 895.25 M ( 806.85 M alloced) | 16:30:03.669 [dev] Texture mem | Dedicated : 32.50 M ( 32.33 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 32.50 M ( 32.33 M alloced) | 16:30:03.669 [inf] Process Dedicated | Budget : 46.68 G, Usage : 1.77 G, Available for reservation : 23.47 G, Current reservation : 0.00 K 16:30:03.669 [inf] Process Shared | Budget : 63.19 G, Usage : 987.45 M, Available for reservation : 31.72 G, Current reservation : 0.00 K 16:30:03.669 [dev] -------------------------------------------------------------------------------------------------------- 16:30:03.669 [dev] ------------------------ Memory Manager State 16:30:03.669 [dev] 0.00 Kbytes in 0 free heaps. 16:30:03.669 [dev] Tier ' Forever' | heaps : 4 | free ranges : 1 | total : 256.00 Mbytes | free : 23.94 Mbytes | largest range : 23.94 Mbytes 16:30:03.669 [dev] Tier ' Frame' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 63.88 Mbytes | largest range : 63.88 Mbytes 16:30:03.669 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:30:03.669 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 16:30:03.669 [dev] Total managed memory : 320.00 Mbytes ! 16:30:03.669 [dev] -------------------------------------------------------------------------------------------------------- 16:30:03.669 [dev] Light cache factor set to 2.08 16:30:03.747 [dev] Light cache factor set to 2.78 16:30:03.773 [dev] Creating lights' UI took 0.00 seconds. 16:30:05.063 [inf] Textures load time : 191.87 seconds, wait time : 1.29 seconds. Loaded 66 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:30:05.174 [dev] Freed 0.00 K bytes of unused textures and uploaded 333.81 Mbytes for 62 newly used texture(s) to GPU memory in 112 ms. 16:30:05.185 [dev] createImportanceMap took 7 milliseconds to execute. 16:30:05.189 [dev] Light tree build took 0 milliseconds. 16:30:05.189 [dev] Using 1 lights. 16:30:05.189 [dev] Updating GPU lights took 1 milliseconds to execute. 16:30:05.221 [dev] Freed 1.62 Mbytes of unused textures and uploaded 93.12 Mbytes for 26 newly used texture(s) to GPU memory in 21 ms. 16:30:05.325 [dev] Loading camera. 16:30:05.325 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:30:05.325 [dev] Loading global light level. 16:30:05.363 [dev] Freed 2.75 Mbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 16:30:05.378 [dev] createImportanceMap took 11 milliseconds to execute. 16:30:05.382 [dev] Light tree build took 0 milliseconds. 16:30:05.383 [dev] Using 1 lights. 16:30:05.383 [dev] Updating GPU lights took 1 milliseconds to execute. 16:36:12.388 [dev] Creating lights' UI took 0.00 seconds. 16:36:12.480 [dev] Light cache factor set to 2.78 16:36:12.512 [dev] createImportanceMap took 7 milliseconds to execute. 16:36:12.602 [dev] Freed 24.44 Mbytes of unused textures and uploaded 9.00 Mbytes for 28 newly used texture(s) to GPU memory in 11 ms. 16:36:18.095 [dev] Loading camera. 16:36:18.095 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:18.095 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:18.137 [dev] Freed 9.00 Mbytes of unused textures and uploaded 24.44 Mbytes for 28 newly used texture(s) to GPU memory in 34 ms. 16:36:26.335 [dev] Loading camera. 16:36:26.335 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:26.335 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:26.352 [dev] Freed 832.00 Kbytes of unused textures and uploaded 2.81 Mbytes for 4 newly used texture(s) to GPU memory in 10 ms. 16:36:27.303 [dev] Loading camera. 16:36:27.303 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:27.303 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:27.323 [dev] Freed 3.44 Mbytes of unused textures and uploaded 1.00 Mbytes for 7 newly used texture(s) to GPU memory in 13 ms. 16:36:36.768 [dev] Loading camera. 16:36:36.768 [dev] Loading RenderView (renderView) for camera ''. 16:36:36.857 [dev] Freed 23.50 Mbytes of unused textures and uploaded 9.50 Mbytes for 20 newly used texture(s) to GPU memory in 25 ms. 16:36:37.776 [dev] Loading camera. 16:36:37.776 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:37.776 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:37.938 [dev] Freed 9.69 Mbytes of unused textures and uploaded 24.12 Mbytes for 23 newly used texture(s) to GPU memory in 25 ms. 16:36:44.893 [dev] Loading camera. 16:36:44.893 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:44.893 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:44.893 [dev] Loading global light level. 16:36:44.903 [dev] Freed 640.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 16:36:44.918 [dev] createImportanceMap took 11 milliseconds to execute. 16:36:44.923 [dev] Light tree build took 0 milliseconds. 16:36:44.924 [dev] Using 1 lights. 16:36:44.924 [dev] Updating GPU lights took 2 milliseconds to execute. 16:36:44.935 [dev] Freed 256.00 Kbytes of unused textures and uploaded 640.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:38:30.459 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED S03 BUILDING@mtl_brdf__392 - Map #2138810135@tex_212::bumpU. 16:38:30.459 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED S03 BUILDING@mtl_brdf__392 - Map #2138810135@tex_212::bumpV. 16:38:30.459 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED S03 BUILDING@mtl_brdf__392 - Map #2138810135@tex_212:. 16:38:30.565 [dev] Shading graph finalize : 21 nodes (21 to eval), 16 slots. Name: RENDER White@mtl_brdf__333. 16:38:30.567 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Brick Orange@mtl_brdf__453 - Map #2138809921@tex_256::bumpU. 16:38:30.567 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Brick Orange@mtl_brdf__453 - Map #2138809921@tex_256:. 16:38:30.567 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Brick Orange@mtl_brdf__453 - Map #2138809921@tex_256::bumpV. 16:38:30.570 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK Dark@mtl_brdf__348 - BRICK JOINT NOISE A@tex_171::bumpU. 16:38:30.570 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK Dark@mtl_brdf__348 - BRICK JOINT NOISE A@tex_171:. 16:38:30.570 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK Dark@mtl_brdf__348 - BRICK JOINT NOISE A@tex_171::bumpV. 16:38:30.571 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED STACK S03 BUILDING@mtl_brdf__444 - Map #2138810144@tex_242:. 16:38:30.571 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED STACK S03 BUILDING@mtl_brdf__444 - Map #2138810144@tex_242::bumpU. 16:38:30.571 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED STACK S03 BUILDING@mtl_brdf__444 - Map #2138810144@tex_242::bumpV. 16:38:31.553 [dev] Copying geometry data to GPU took 69 ms, copy scheduling alone took 37 ms! 16:38:31.553 [dev] Building and compacting BLAS buffers... 16:38:31.612 [dev] Build schedule : 24 ms (buffers : 22 ms, command (CPU) : 1 ms); Build command (GPU) : 18 ms. 16:38:31.612 [dev] Compacting BLAS buffers took 14 ms and saved 208.12 Mbytes on the GPU ( 58.30 % ), required additional 145.50 Mbytes during compaction. 16:38:31.612 [dev] BLAS build and compact took 59 ms for 154 BLASes. 16:38:31.624 [dev] Freed 2.69 Mbytes of unused textures and uploaded 1.25 Mbytes for 20 newly used texture(s) to GPU memory in 12 ms. 16:38:32.294 [dev] Light tree build took 0 milliseconds. 16:38:32.299 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:38:32.299 [dev] Updating GPU lights took 667 milliseconds to execute. 16:38:32.338 [dev] Freed 54.31 Mbytes of unused textures and uploaded 46.38 Mbytes for 17 newly used texture(s) to GPU memory in 11 ms. 16:39:02.263 [dev] Loading camera. 16:39:02.263 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:39:02.263 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:39:02.324 [dev] Freed 9.06 Mbytes of unused textures and uploaded 59.56 Mbytes for 26 newly used texture(s) to GPU memory in 41 ms. 16:39:20.380 [dev] Loading camera. 16:39:20.380 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:39:20.380 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:39:20.380 [dev] Loading global light level. 16:39:20.389 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 8 ms. 16:39:20.405 [dev] createImportanceMap took 10 milliseconds to execute. 16:39:20.413 [dev] Light tree build took 0 milliseconds. 16:39:20.419 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:39:20.419 [dev] Updating GPU lights took 7 milliseconds to execute. 16:39:20.436 [dev] Freed 704.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:39:44.245 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED@mtl_brdf__545 - BRICK JOINT NOISE A@tex_292:. 16:39:44.245 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED@mtl_brdf__545 - BRICK JOINT NOISE A@tex_292::bumpU. 16:39:44.245 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED@mtl_brdf__545 - BRICK JOINT NOISE A@tex_292::bumpV. 16:39:44.258 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK GREEN GLOSS@mtl_brdf__666 - BRICK JOINT NOISE A1@tex_498:. 16:39:44.259 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK GREEN GLOSS@mtl_brdf__666 - BRICK JOINT NOISE A1@tex_498::bumpV. 16:39:44.259 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK GREEN GLOSS@mtl_brdf__666 - BRICK JOINT NOISE A1@tex_498::bumpU. 16:39:44.260 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED@mtl_brdf__636 - BRICK JOINT NOISE A@tex_292:. 16:39:44.260 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED@mtl_brdf__636 - BRICK JOINT NOISE A@tex_292::bumpU. 16:39:44.260 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED@mtl_brdf__636 - BRICK JOINT NOISE A@tex_292::bumpV. 16:39:44.267 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED DARKER@mtl_brdf__657 - BRICK JOINT NOISE A@tex_292:. 16:39:44.267 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED DARKER@mtl_brdf__657 - BRICK JOINT NOISE A@tex_292::bumpU. 16:39:44.267 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: BRICK RED MIXED DARKER@mtl_brdf__657 - BRICK JOINT NOISE A@tex_292::bumpV. 16:39:45.526 [dev] Copying geometry data to GPU took 84 ms, copy scheduling alone took 52 ms! 16:39:45.526 [dev] Building and compacting BLAS buffers... 16:39:45.582 [dev] Build schedule : 26 ms (buffers : 25 ms, command (CPU) : 1 ms); Build command (GPU) : 16 ms. 16:39:45.582 [dev] Compacting BLAS buffers took 11 ms and saved 194.81 Mbytes on the GPU ( 59.63 % ), required additional 130.31 Mbytes during compaction. 16:39:45.582 [dev] BLAS build and compact took 56 ms for 125 BLASes. 16:39:46.083 [inf] Textures load time : 212.78 seconds, wait time : 0.50 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 6 32-bit textures ! 16:39:46.090 [dev] Freed 64.00 Kbytes of unused textures and uploaded 1.44 Mbytes for 18 newly used texture(s) to GPU memory in 7 ms. 16:39:46.173 [dev] Freed 1.38 Mbytes of unused textures and uploaded 120.25 Mbytes for 19 newly used texture(s) to GPU memory in 38 ms. 16:40:10.600 [dev] Freed 21.00 Mbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:10.708 [dev] Freed 192.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:10.796 [dev] Freed 256.00 Kbytes of unused textures and uploaded 21.38 Mbytes for 4 newly used texture(s) to GPU memory in 7 ms. 16:40:10.880 [dev] Freed 21.12 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:40:10.939 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:40:11.395 [dev] Freed 320.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:11.801 [dev] Freed 25.12 Mbytes of unused textures and uploaded 312.62 Mbytes for 35 newly used texture(s) to GPU memory in 66 ms. 16:40:11.890 [dev] Freed 517.81 Mbytes of unused textures and uploaded 4.00 Mbytes for 52 newly used texture(s) to GPU memory in 34 ms. 16:40:11.931 [dev] Freed 192.00 Kbytes of unused textures and uploaded 896.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:40:11.962 [dev] Freed 1.69 Mbytes of unused textures and uploaded 448.00 Kbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:40:12.016 [dev] Freed 192.00 Kbytes of unused textures and uploaded 896.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:40:12.044 [dev] Freed 768.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:12.065 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:40:12.273 [dev] Freed 256.00 Kbytes of unused textures and uploaded 832.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:40:12.308 [dev] Freed 832.00 Kbytes of unused textures and uploaded 3.06 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:40:12.388 [dev] Freed 5.44 Mbytes of unused textures and uploaded 348.31 Mbytes for 39 newly used texture(s) to GPU memory in 48 ms. 16:40:12.462 [dev] Freed 213.19 Mbytes of unused textures and uploaded 106.81 Mbytes for 33 newly used texture(s) to GPU memory in 26 ms. 16:40:12.591 [dev] Freed 64.06 Mbytes of unused textures and uploaded 47.12 Mbytes for 20 newly used texture(s) to GPU memory in 15 ms. 16:40:12.962 [dev] Freed 149.12 Mbytes of unused textures and uploaded 67.69 Mbytes for 28 newly used texture(s) to GPU memory in 15 ms. 16:40:13.457 [dev] Freed 35.56 Mbytes of unused textures and uploaded 9.94 Mbytes for 29 newly used texture(s) to GPU memory in 13 ms. 16:40:14.174 [dev] Freed 117.50 Mbytes of unused textures and uploaded 81.12 Mbytes for 32 newly used texture(s) to GPU memory in 28 ms. 16:40:15.071 [dev] Freed 256.00 Kbytes of unused textures and uploaded 448.00 Kbytes for 4 newly used texture(s) to GPU memory in 5 ms. 16:40:15.111 [dev] Freed 448.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 4 newly used texture(s) to GPU memory in 6 ms. 16:40:15.194 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:15.248 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:15.332 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:15.369 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:15.566 [dev] Freed 13.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:15.990 [dev] Freed 64.00 Kbytes of unused textures and uploaded 3.56 Mbytes for 1 newly used texture(s) to GPU memory in 5 ms. 16:40:16.074 [dev] Freed 65.94 Mbytes of unused textures and uploaded 17.44 Mbytes for 2 newly used texture(s) to GPU memory in 6 ms. 16:40:22.344 [dev] Loading camera. 16:40:22.344 [dev] Loading RenderView (renderView) for camera ''. 16:40:22.447 [dev] Freed 23.62 Mbytes of unused textures and uploaded 137.44 Mbytes for 45 newly used texture(s) to GPU memory in 53 ms. 16:40:23.748 [dev] Loading camera. 16:40:23.748 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:40:23.748 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:40:23.829 [dev] Freed 5.81 Mbytes of unused textures and uploaded 98.12 Mbytes for 38 newly used texture(s) to GPU memory in 36 ms. 16:40:24.663 [dev] Loading camera. 16:40:24.663 [dev] Loading RenderView (renderView) for camera ''. 16:40:24.739 [dev] Freed 98.12 Mbytes of unused textures and uploaded 6.06 Mbytes for 38 newly used texture(s) to GPU memory in 34 ms. 16:40:32.006 [dev] Loading global light level. 16:40:32.046 [dev] Freed 320.00 Kbytes of unused textures and uploaded 53.06 Mbytes for 4 newly used texture(s) to GPU memory in 13 ms. 16:40:32.052 [dev] Light tree build took 0 milliseconds. 16:40:32.055 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:40:32.055 [dev] Updating GPU lights took 3 milliseconds to execute. 16:40:32.085 [dev] Freed 27.12 Mbytes of unused textures and uploaded 256.00 Kbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:40:32.125 [dev] Freed 47.88 Mbytes of unused textures and uploaded 21.62 Mbytes for 6 newly used texture(s) to GPU memory in 7 ms. 16:40:37.443 [dev] Light tree build took 0 milliseconds. 16:40:37.448 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:40:37.456 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:40:37.456 [dev] Updating GPU lights took 13 milliseconds to execute. 16:40:37.487 [dev] Freed 21.56 Mbytes of unused textures and uploaded 21.69 Mbytes for 6 newly used texture(s) to GPU memory in 7 ms. 16:40:40.100 [dev] Freed 3.75 Mbytes of unused textures and uploaded 26.00 Mbytes for 19 newly used texture(s) to GPU memory in 12 ms. 16:40:40.570 [dev] Freed 52.88 Mbytes of unused textures and uploaded 113.44 Mbytes for 36 newly used texture(s) to GPU memory in 30 ms. 16:40:41.876 [dev] Freed 30.94 Mbytes of unused textures and uploaded 2.56 Mbytes for 6 newly used texture(s) to GPU memory in 6 ms. 16:40:41.954 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:42.008 [dev] Freed 128.00 Kbytes of unused textures and uploaded 26.75 Mbytes for 2 newly used texture(s) to GPU memory in 6 ms. 16:40:42.071 [dev] Freed 26.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:42.121 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:42.301 [dev] Freed 192.00 Kbytes of unused textures and uploaded 26.81 Mbytes for 3 newly used texture(s) to GPU memory in 6 ms. 16:40:42.338 [dev] Freed 26.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:42.775 [dev] Freed 1.44 Mbytes of unused textures and uploaded 832.00 Kbytes for 4 newly used texture(s) to GPU memory in 5 ms. 16:40:42.885 [dev] Freed 384.00 Kbytes of unused textures and uploaded 1.31 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:42.940 [dev] Freed 128.00 Kbytes of unused textures and uploaded 26.75 Mbytes for 2 newly used texture(s) to GPU memory in 6 ms. 16:40:43.007 [dev] Freed 28.12 Mbytes of unused textures and uploaded 576.00 Kbytes for 5 newly used texture(s) to GPU memory in 5 ms. 16:40:43.088 [dev] Freed 1.50 Mbytes of unused textures and uploaded 5.12 Mbytes for 4 newly used texture(s) to GPU memory in 5 ms. 16:40:43.186 [dev] Freed 192.00 Kbytes of unused textures and uploaded 26.88 Mbytes for 3 newly used texture(s) to GPU memory in 7 ms. 16:40:43.238 [dev] Freed 30.56 Mbytes of unused textures and uploaded 1.25 Mbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:40:43.696 [dev] Freed 64.00 Kbytes of unused textures and uploaded 26.25 Mbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:40:43.818 [dev] Freed 27.56 Mbytes of unused textures and uploaded 448.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:40:44.245 [dev] Freed 13.56 Mbytes of unused textures and uploaded 29.06 Mbytes for 4 newly used texture(s) to GPU memory in 8 ms. 16:40:44.392 [dev] Freed 27.31 Mbytes of unused textures and uploaded 3.81 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:44.774 [dev] Freed 512.00 Kbytes of unused textures and uploaded 40.94 Mbytes for 4 newly used texture(s) to GPU memory in 8 ms. 16:40:44.926 [dev] Freed 31.38 Mbytes of unused textures and uploaded 1.62 Mbytes for 5 newly used texture(s) to GPU memory in 4 ms. 16:40:45.637 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:40:46.056 [dev] Freed 82.75 Mbytes of unused textures and uploaded 45.00 Mbytes for 17 newly used texture(s) to GPU memory in 14 ms. 16:40:46.286 [dev] Freed 320.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:40:46.337 [dev] Freed 448.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:47.237 [dev] Freed 192.00 Kbytes of unused textures and uploaded 448.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:47.801 [dev] Freed 1.19 Mbytes of unused textures and uploaded 28.81 Mbytes for 8 newly used texture(s) to GPU memory in 8 ms. 16:40:49.352 [dev] Freed 27.62 Mbytes of unused textures and uploaded 448.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:49.538 [dev] Freed 2.00 Mbytes of unused textures and uploaded 54.94 Mbytes for 11 newly used texture(s) to GPU memory in 9 ms. 16:40:49.780 [dev] Freed 53.19 Mbytes of unused textures and uploaded 512.00 Kbytes for 6 newly used texture(s) to GPU memory in 6 ms. 16:40:49.853 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:50.167 [dev] Freed 1.31 Mbytes of unused textures and uploaded 4.38 Mbytes for 9 newly used texture(s) to GPU memory in 7 ms. 16:40:50.742 [dev] Freed 6.62 Mbytes of unused textures and uploaded 57.31 Mbytes for 36 newly used texture(s) to GPU memory in 17 ms. 16:40:50.819 [dev] Freed 76.00 Mbytes of unused textures and uploaded 10.88 Mbytes for 33 newly used texture(s) to GPU memory in 13 ms. 16:40:51.625 [dev] Freed 448.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:51.894 [dev] Freed 9.25 Mbytes of unused textures and uploaded 23.62 Mbytes for 18 newly used texture(s) to GPU memory in 10 ms. 16:40:51.956 [dev] Freed 128.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:40:52.022 [dev] Freed 896.00 Kbytes of unused textures and uploaded 1.25 Mbytes for 7 newly used texture(s) to GPU memory in 5 ms. 16:40:52.123 [dev] Freed 768.00 Kbytes of unused textures and uploaded 28.56 Mbytes for 5 newly used texture(s) to GPU memory in 6 ms. 16:40:52.254 [dev] Freed 1.38 Mbytes of unused textures and uploaded 384.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:40:52.317 [dev] Freed 26.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:40:52.401 [dev] Freed 960.00 Kbytes of unused textures and uploaded 48.19 Mbytes for 6 newly used texture(s) to GPU memory in 9 ms. 16:40:53.034 [dev] Freed 21.25 Mbytes of unused textures and uploaded 1.25 Mbytes for 5 newly used texture(s) to GPU memory in 5 ms. 16:40:53.139 [dev] Freed 1.06 Mbytes of unused textures and uploaded 26.81 Mbytes for 8 newly used texture(s) to GPU memory in 8 ms. 16:40:53.204 [dev] Freed 22.00 Mbytes of unused textures and uploaded 2.25 Mbytes for 12 newly used texture(s) to GPU memory in 6 ms. 16:40:58.204 [dev] Light tree build took 0 milliseconds. 16:40:58.210 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:40:58.221 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:40:58.221 [dev] Updating GPU lights took 17 milliseconds to execute. 16:40:58.257 [dev] Freed 21.50 Mbytes of unused textures and uploaded 960.00 Kbytes for 6 newly used texture(s) to GPU memory in 5 ms. 16:41:04.273 [dev] Light tree build took 0 milliseconds. 16:41:04.279 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:04.286 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:41:04.286 [dev] Updating GPU lights took 13 milliseconds to execute. 16:41:04.318 [dev] Freed 768.00 Kbytes of unused textures and uploaded 21.25 Mbytes for 3 newly used texture(s) to GPU memory in 6 ms. 16:41:05.009 [dev] Loading global light level. 16:41:06.398 [inf] Textures load time : 212.89 seconds, wait time : 1.39 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:41:06.526 [dev] Freed 21.44 Mbytes of unused textures and uploaded 330.12 Mbytes for 6 newly used texture(s) to GPU memory in 129 ms. 16:41:06.544 [dev] createImportanceMap took 10 milliseconds to execute. 16:41:06.551 [dev] Light tree build took 0 milliseconds. 16:41:06.554 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:06.555 [dev] Updating GPU lights took 3 milliseconds to execute. 16:41:06.576 [dev] Freed 192.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 3 ms. 16:41:06.610 [dev] Freed 64.00 Kbytes of unused textures and uploaded 21.06 Mbytes for 1 newly used texture(s) to GPU memory in 6 ms. 16:41:12.585 [dev] Freed 37.94 Mbytes of unused textures and uploaded 30.62 Mbytes for 38 newly used texture(s) to GPU memory in 15 ms. 16:41:13.672 [dev] Freed 256.00 Kbytes of unused textures and uploaded 27.06 Mbytes for 4 newly used texture(s) to GPU memory in 8 ms. 16:41:14.078 [dev] Freed 29.00 Mbytes of unused textures and uploaded 9.38 Mbytes for 27 newly used texture(s) to GPU memory in 12 ms. 16:41:14.139 [dev] Freed 1.31 Mbytes of unused textures and uploaded 21.62 Mbytes for 5 newly used texture(s) to GPU memory in 7 ms. 16:41:14.342 [dev] Freed 640.00 Kbytes of unused textures and uploaded 3.00 Mbytes for 6 newly used texture(s) to GPU memory in 5 ms. 16:41:14.426 [dev] Freed 23.94 Mbytes of unused textures and uploaded 384.00 Kbytes for 5 newly used texture(s) to GPU memory in 4 ms. 16:41:15.398 [dev] Freed 3.81 Mbytes of unused textures and uploaded 26.62 Mbytes for 21 newly used texture(s) to GPU memory in 11 ms. 16:41:26.094 [dev] Light tree build took 0 milliseconds. 16:41:26.099 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:26.111 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:41:26.111 [dev] Updating GPU lights took 18 milliseconds to execute. 16:41:27.402 [dev] Loading global light level. 16:41:27.436 [dev] Light tree build took 0 milliseconds. 16:41:27.440 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:27.440 [dev] Updating GPU lights took 4 milliseconds to execute. 16:41:31.579 [dev] Loading global light level. 16:41:32.887 [inf] Textures load time : 212.80 seconds, wait time : 1.31 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:41:32.985 [dev] Freed 0.00 K bytes of unused textures and uploaded 329.81 Mbytes for 1 newly used texture(s) to GPU memory in 98 ms. 16:41:33.001 [dev] createImportanceMap took 9 milliseconds to execute. 16:41:33.009 [dev] Light tree build took 0 milliseconds. 16:41:33.012 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:33.012 [dev] Updating GPU lights took 3 milliseconds to execute. 16:41:40.389 [dev] Light tree build took 0 milliseconds. 16:41:40.394 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:40.402 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:41:40.402 [dev] Updating GPU lights took 15 milliseconds to execute. 16:41:47.984 [dev] Light tree build took 0 milliseconds. 16:41:47.989 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:41:48.000 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:41:48.000 [dev] Updating GPU lights took 18 milliseconds to execute. 16:41:53.167 [dev] Loading camera. 16:41:53.167 [dev] Loading RenderView (renderView) for camera ''. 16:41:53.222 [dev] Freed 61.00 Mbytes of unused textures and uploaded 3.38 Mbytes for 25 newly used texture(s) to GPU memory in 28 ms. 16:41:54.134 [dev] Loading camera. 16:41:54.134 [dev] Loading RenderView (renderView) for camera ''. 16:41:54.192 [dev] Freed 5.38 Mbytes of unused textures and uploaded 57.00 Mbytes for 25 newly used texture(s) to GPU memory in 27 ms. 16:41:59.399 [dev] Loading camera. 16:41:59.399 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.428 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.38 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 16:41:59.473 [dev] Loading camera. 16:41:59.474 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.521 [dev] Loading camera. 16:41:59.521 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.550 [dev] Freed 5.44 Mbytes of unused textures and uploaded 5.50 Mbytes for 2 newly used texture(s) to GPU memory in 9 ms. 16:41:59.578 [dev] Loading camera. 16:41:59.578 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.608 [dev] Freed 5.50 Mbytes of unused textures and uploaded 5.44 Mbytes for 2 newly used texture(s) to GPU memory in 9 ms. 16:41:59.635 [dev] Loading camera. 16:41:59.635 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.656 [dev] Loading camera. 16:41:59.656 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.701 [dev] Loading camera. 16:41:59.701 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.745 [dev] Loading camera. 16:41:59.745 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.776 [dev] Freed 5.44 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 9 ms. 16:41:59.810 [dev] Loading camera. 16:41:59.810 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.837 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.38 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 16:41:59.865 [dev] Loading camera. 16:41:59.865 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.886 [dev] Loading camera. 16:41:59.886 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.911 [dev] Loading camera. 16:41:59.911 [dev] Loading RenderView (renderView) for camera ''. 16:41:59.961 [dev] Freed 128.00 Kbytes of unused textures and uploaded 85.44 Mbytes for 2 newly used texture(s) to GPU memory in 26 ms. 16:41:59.990 [dev] Loading camera. 16:41:59.990 [dev] Loading RenderView (renderView) for camera ''. 16:42:00.022 [dev] Freed 90.88 Mbytes of unused textures and uploaded 5.62 Mbytes for 4 newly used texture(s) to GPU memory in 10 ms. 16:42:00.051 [dev] Loading camera. 16:42:00.051 [dev] Loading RenderView (renderView) for camera ''. 16:42:00.101 [dev] Freed 11.00 Mbytes of unused textures and uploaded 90.81 Mbytes for 3 newly used texture(s) to GPU memory in 31 ms. 16:42:00.927 [dev] Loading camera. 16:42:00.927 [dev] Loading RenderView (renderView) for camera ''. 16:42:00.953 [dev] Freed 88.12 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 16:42:02.293 [dev] Loading camera. 16:42:02.293 [dev] Loading RenderView (renderView) for camera ''. 16:42:02.335 [dev] Freed 159.94 Mbytes of unused textures and uploaded 512.00 Kbytes for 8 newly used texture(s) to GPU memory in 21 ms. 16:42:02.518 [dev] Loading camera. 16:42:02.518 [dev] Loading RenderView (renderView) for camera ''. 16:42:02.542 [dev] Freed 256.00 Kbytes of unused textures and uploaded 6.00 Mbytes for 4 newly used texture(s) to GPU memory in 11 ms. 16:42:03.068 [dev] Loading camera. 16:42:03.068 [dev] Loading RenderView (renderView) for camera ''. 16:42:03.094 [dev] Freed 576.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 16:42:03.134 [dev] Loading camera. 16:42:03.134 [dev] Loading RenderView (renderView) for camera ''. 16:42:09.731 [dev] Light tree build took 0 milliseconds. 16:42:09.736 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:09.736 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:09.778 [dev] Freed 5.62 Mbytes of unused textures and uploaded 87.19 Mbytes for 4 newly used texture(s) to GPU memory in 23 ms. 16:42:10.388 [dev] Light tree build took 0 milliseconds. 16:42:10.393 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:10.393 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:10.418 [dev] Freed 87.19 Mbytes of unused textures and uploaded 5.62 Mbytes for 4 newly used texture(s) to GPU memory in 5 ms. 16:42:11.136 [dev] Light tree build took 0 milliseconds. 16:42:11.142 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:11.142 [dev] Updating GPU lights took 8 milliseconds to execute. 16:42:11.166 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:11.443 [dev] Light tree build took 0 milliseconds. 16:42:11.448 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:11.448 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:11.495 [dev] Freed 256.00 Kbytes of unused textures and uploaded 91.31 Mbytes for 4 newly used texture(s) to GPU memory in 27 ms. 16:42:11.778 [dev] Light tree build took 0 milliseconds. 16:42:11.782 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:11.782 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:11.812 [dev] Freed 90.81 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 7 ms. 16:42:12.113 [dev] Light tree build took 0 milliseconds. 16:42:12.122 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:12.122 [dev] Updating GPU lights took 11 milliseconds to execute. 16:42:12.147 [dev] Freed 576.00 Kbytes of unused textures and uploaded 5.56 Mbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:42:12.413 [dev] Light tree build took 0 milliseconds. 16:42:12.418 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:12.418 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:12.440 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:12.698 [dev] Light tree build took 0 milliseconds. 16:42:12.704 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:12.704 [dev] Updating GPU lights took 8 milliseconds to execute. 16:42:12.731 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:42:13.093 [dev] Light tree build took 0 milliseconds. 16:42:13.101 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:13.101 [dev] Updating GPU lights took 9 milliseconds to execute. 16:42:13.131 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:13.401 [dev] Light tree build took 0 milliseconds. 16:42:13.405 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:13.406 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:13.435 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:42:13.722 [dev] Light tree build took 0 milliseconds. 16:42:13.726 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:13.726 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:13.755 [dev] Freed 5.62 Mbytes of unused textures and uploaded 640.00 Kbytes for 4 newly used texture(s) to GPU memory in 5 ms. 16:42:14.088 [dev] Light tree build took 0 milliseconds. 16:42:14.093 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:14.093 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:14.118 [dev] Freed 704.00 Kbytes of unused textures and uploaded 5.69 Mbytes for 5 newly used texture(s) to GPU memory in 4 ms. 16:42:14.532 [dev] Light tree build took 0 milliseconds. 16:42:14.541 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:14.541 [dev] Updating GPU lights took 10 milliseconds to execute. 16:42:14.586 [dev] Freed 128.00 Kbytes of unused textures and uploaded 85.44 Mbytes for 2 newly used texture(s) to GPU memory in 21 ms. 16:42:14.879 [dev] Light tree build took 0 milliseconds. 16:42:14.884 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:14.884 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:14.912 [dev] Freed 85.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:15.209 [dev] Light tree build took 0 milliseconds. 16:42:15.219 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:15.219 [dev] Updating GPU lights took 12 milliseconds to execute. 16:42:15.244 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:15.555 [dev] Light tree build took 0 milliseconds. 16:42:15.560 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:15.560 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:16.229 [dev] Light tree build took 0 milliseconds. 16:42:16.234 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:16.234 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:16.264 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:42:17.370 [dev] Light tree build took 0 milliseconds. 16:42:17.374 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:17.374 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:17.408 [dev] Freed 64.00 Kbytes of unused textures and uploaded 10.88 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:42:17.845 [dev] Light tree build took 0 milliseconds. 16:42:17.850 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:17.850 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:17.875 [dev] Freed 16.31 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:42:18.889 [dev] Loading camera. 16:42:18.889 [dev] Loading RenderView (renderView) for camera ''. 16:42:18.927 [dev] Freed 192.00 Kbytes of unused textures and uploaded 32.19 Mbytes for 3 newly used texture(s) to GPU memory in 23 ms. 16:42:18.949 [dev] Loading camera. 16:42:18.949 [dev] Loading RenderView (renderView) for camera ''. 16:42:18.996 [dev] Freed 32.38 Mbytes of unused textures and uploaded 85.75 Mbytes for 6 newly used texture(s) to GPU memory in 28 ms. 16:42:19.019 [dev] Loading camera. 16:42:19.020 [dev] Loading RenderView (renderView) for camera ''. 16:42:19.046 [dev] Freed 88.31 Mbytes of unused textures and uploaded 5.69 Mbytes for 5 newly used texture(s) to GPU memory in 9 ms. 16:42:19.070 [dev] Loading camera. 16:42:19.070 [dev] Loading RenderView (renderView) for camera ''. 16:42:19.135 [dev] Loading camera. 16:42:19.135 [dev] Loading RenderView (renderView) for camera ''. 16:42:19.157 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:42:19.184 [dev] Loading camera. 16:42:19.184 [dev] Loading RenderView (renderView) for camera ''. 16:42:19.222 [dev] Loading camera. 16:42:19.222 [dev] Loading RenderView (renderView) for camera ''. 16:42:19.246 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 16:42:21.081 [dev] Light tree build took 0 milliseconds. 16:42:21.086 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:21.086 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:21.110 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:21.924 [dev] Light tree build took 0 milliseconds. 16:42:21.929 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:21.929 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:22.773 [dev] Light tree build took 0 milliseconds. 16:42:22.777 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:22.777 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:22.801 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:42:23.281 [dev] Light tree build took 0 milliseconds. 16:42:23.285 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:23.285 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:23.762 [dev] Light tree build took 0 milliseconds. 16:42:23.767 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:23.767 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:23.811 [dev] Freed 192.00 Kbytes of unused textures and uploaded 87.12 Mbytes for 3 newly used texture(s) to GPU memory in 19 ms. 16:42:24.401 [dev] Light tree build took 0 milliseconds. 16:42:24.407 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:24.407 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:24.433 [dev] Freed 87.12 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:42:25.283 [dev] Light tree build took 0 milliseconds. 16:42:25.296 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:25.296 [dev] Updating GPU lights took 15 milliseconds to execute. 16:42:25.786 [dev] Light tree build took 0 milliseconds. 16:42:25.791 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:25.791 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:25.815 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:26.228 [dev] Light tree build took 0 milliseconds. 16:42:26.233 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:26.233 [dev] Updating GPU lights took 6 milliseconds to execute. 16:42:30.923 [dev] Loading global light level. 16:42:30.959 [dev] Light tree build took 0 milliseconds. 16:42:30.963 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:30.963 [dev] Updating GPU lights took 4 milliseconds to execute. 16:42:30.986 [dev] Freed 128.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:42:31.013 [dev] Freed 576.00 Kbytes of unused textures and uploaded 7.19 Mbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:42:32.565 [dev] Loading global light level. 16:42:33.933 [inf] Textures load time : 212.87 seconds, wait time : 1.37 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:42:34.053 [dev] Freed 7.19 Mbytes of unused textures and uploaded 330.00 Mbytes for 4 newly used texture(s) to GPU memory in 120 ms. 16:42:34.068 [dev] createImportanceMap took 7 milliseconds to execute. 16:42:34.075 [dev] Light tree build took 0 milliseconds. 16:42:34.079 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:34.079 [dev] Updating GPU lights took 4 milliseconds to execute. 16:42:34.093 [dev] Freed 128.00 Kbytes of unused textures and uploaded 1.75 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:42:34.122 [dev] Freed 1.81 Mbytes of unused textures and uploaded 5.56 Mbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:42:36.747 [dev] Loading global light level. 16:42:36.802 [dev] Freed 5.50 Mbytes of unused textures and uploaded 85.44 Mbytes for 2 newly used texture(s) to GPU memory in 27 ms. 16:42:36.808 [dev] Light tree build took 0 milliseconds. 16:42:36.813 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:36.813 [dev] Updating GPU lights took 5 milliseconds to execute. 16:42:36.834 [dev] Freed 85.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:42:36.860 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 5 ms. 16:42:43.558 [dev] Loading global light level. 16:42:44.726 [inf] Textures load time : 212.66 seconds, wait time : 1.17 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:42:44.818 [dev] Freed 0.00 K bytes of unused textures and uploaded 329.81 Mbytes for 1 newly used texture(s) to GPU memory in 93 ms. 16:42:44.833 [dev] createImportanceMap took 7 milliseconds to execute. 16:42:44.840 [dev] Light tree build took 0 milliseconds. 16:42:44.843 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:44.843 [dev] Updating GPU lights took 3 milliseconds to execute. 16:42:50.546 [dev] Light tree build took 0 milliseconds. 16:42:50.551 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:50.551 [dev] Updating GPU lights took 7 milliseconds to execute. 16:42:54.420 [dev] Loading global light level. 16:42:54.457 [dev] Light tree build took 0 milliseconds. 16:42:54.461 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:54.461 [dev] Updating GPU lights took 4 milliseconds to execute. 16:42:54.488 [dev] Freed 5.56 Mbytes of unused textures and uploaded 1.81 Mbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:42:54.515 [dev] Freed 1.81 Mbytes of unused textures and uploaded 5.94 Mbytes for 3 newly used texture(s) to GPU memory in 6 ms. 16:42:59.199 [dev] Light tree build took 0 milliseconds. 16:42:59.204 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:42:59.204 [dev] Updating GPU lights took 5 milliseconds to execute. 16:42:59.224 [dev] Freed 512.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:43:03.003 [dev] Loading global light level. 16:43:04.396 [inf] Textures load time : 212.88 seconds, wait time : 1.39 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:43:04.499 [dev] Freed 5.44 Mbytes of unused textures and uploaded 329.88 Mbytes for 2 newly used texture(s) to GPU memory in 103 ms. 16:43:04.514 [dev] createImportanceMap took 7 milliseconds to execute. 16:43:04.521 [dev] Light tree build took 0 milliseconds. 16:43:04.524 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:43:04.524 [dev] Updating GPU lights took 3 milliseconds to execute. 16:43:04.559 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:43:06.550 [dev] Light tree build took 0 milliseconds. 16:43:06.555 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:43:06.563 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:43:06.563 [dev] Updating GPU lights took 14 milliseconds to execute. 16:43:06.584 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:43:09.062 [dev] Light tree build took 0 milliseconds. 16:43:09.067 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:43:09.079 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:43:09.079 [dev] Updating GPU lights took 19 milliseconds to execute. 16:43:09.106 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 4 ms. 16:43:49.284 [dev] Loading camera. 16:43:49.284 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:43:49.285 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:43:49.375 [dev] Freed 8.06 Mbytes of unused textures and uploaded 187.94 Mbytes for 43 newly used texture(s) to GPU memory in 47 ms. 16:43:50.332 [dev] Loading camera. 16:43:50.332 [dev] Loading RenderView (renderView) for camera ''. 16:43:50.425 [dev] Freed 188.00 Mbytes of unused textures and uploaded 93.44 Mbytes for 44 newly used texture(s) to GPU memory in 60 ms. 16:43:52.840 [dev] Loading camera. 16:43:52.840 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:43:52.840 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:43:52.943 [dev] Freed 93.44 Mbytes of unused textures and uploaded 187.81 Mbytes for 44 newly used texture(s) to GPU memory in 62 ms. 16:43:57.614 [dev] Loading camera. 16:43:57.614 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:43:57.614 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:43:57.619 [dev] Light tree build took 0 milliseconds. 16:43:57.624 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:43:57.624 [dev] Updating GPU lights took 7 milliseconds to execute. 16:43:57.672 [dev] Freed 62.00 Mbytes of unused textures and uploaded 9.12 Mbytes for 34 newly used texture(s) to GPU memory in 17 ms. 16:44:13.996 [dev] Loading global light level. 16:44:14.030 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:44:14.038 [dev] Light tree build took 0 milliseconds. 16:44:14.041 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:44:14.041 [dev] Updating GPU lights took 3 milliseconds to execute. 16:44:14.064 [dev] Freed 64.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:44:19.940 [dev] Loading global light level. 16:44:21.244 [inf] Textures load time : 212.80 seconds, wait time : 1.30 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:44:21.340 [dev] Freed 0.00 K bytes of unused textures and uploaded 329.81 Mbytes for 1 newly used texture(s) to GPU memory in 97 ms. 16:44:21.363 [dev] createImportanceMap took 15 milliseconds to execute. 16:44:21.370 [dev] Light tree build took 0 milliseconds. 16:44:21.373 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:44:21.374 [dev] Updating GPU lights took 3 milliseconds to execute. 16:44:21.408 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:44:21.441 [dev] Freed 128.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:44:24.245 [dev] Light tree build took 0 milliseconds. 16:44:24.250 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:44:24.258 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:44:24.258 [dev] Updating GPU lights took 15 milliseconds to execute. 16:44:24.288 [dev] Freed 384.00 Kbytes of unused textures and uploaded 1.12 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:44:40.835 [dev] Loading global light level. 16:44:40.843 [dev] Freed 1.06 Mbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:44:40.863 [dev] createImportanceMap took 12 milliseconds to execute. 16:44:40.870 [dev] Light tree build took 0 milliseconds. 16:44:40.874 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:44:40.874 [dev] Updating GPU lights took 4 milliseconds to execute. 16:44:40.896 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:44:56.234 [dev] Loading camera. 16:44:56.234 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:44:56.234 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:44:56.285 [dev] Freed 9.31 Mbytes of unused textures and uploaded 61.31 Mbytes for 35 newly used texture(s) to GPU memory in 24 ms. 16:44:57.093 [dev] Loading camera. 16:44:57.093 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:44:57.093 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:44:57.151 [dev] Freed 67.81 Mbytes of unused textures and uploaded 23.75 Mbytes for 49 newly used texture(s) to GPU memory in 39 ms. 16:45:00.191 [dev] Loading camera. 16:45:00.191 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:00.191 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:00.221 [dev] Freed 320.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 5 newly used texture(s) to GPU memory in 11 ms. 16:45:00.996 [dev] Loading camera. 16:45:00.996 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:00.996 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:01.041 [dev] Freed 19.06 Mbytes of unused textures and uploaded 31.44 Mbytes for 33 newly used texture(s) to GPU memory in 30 ms. 16:45:01.781 [dev] Loading camera. 16:45:01.781 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:01.781 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:01.830 [dev] Freed 13.88 Mbytes of unused textures and uploaded 51.44 Mbytes for 24 newly used texture(s) to GPU memory in 23 ms. 16:45:02.570 [dev] Loading camera. 16:45:02.570 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:02.570 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:02.609 [dev] Freed 62.19 Mbytes of unused textures and uploaded 5.31 Mbytes for 11 newly used texture(s) to GPU memory in 11 ms. 16:45:03.339 [dev] Loading camera. 16:45:03.339 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:03.339 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:03.374 [dev] Freed 13.69 Mbytes of unused textures and uploaded 832.00 Kbytes for 3 newly used texture(s) to GPU memory in 8 ms. 16:45:04.137 [dev] Loading camera. 16:45:04.138 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:04.138 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:04.175 [dev] Freed 7.25 Mbytes of unused textures and uploaded 33.75 Mbytes for 15 newly used texture(s) to GPU memory in 15 ms. 16:45:04.899 [dev] Loading camera. 16:45:04.899 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:04.899 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:04.934 [dev] Freed 1.44 Mbytes of unused textures and uploaded 1.44 Mbytes for 8 newly used texture(s) to GPU memory in 12 ms. 16:45:05.860 [dev] Loading camera. 16:45:05.860 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:05.860 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:05.901 [dev] Freed 23.06 Mbytes of unused textures and uploaded 72.38 Mbytes for 11 newly used texture(s) to GPU memory in 22 ms. 16:45:06.957 [dev] Loading camera. 16:45:06.957 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:06.957 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:06.987 [dev] Freed 74.50 Mbytes of unused textures and uploaded 20.12 Mbytes for 19 newly used texture(s) to GPU memory in 14 ms. 16:45:07.755 [dev] Loading camera. 16:45:07.755 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:07.755 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:07.785 [dev] Freed 6.69 Mbytes of unused textures and uploaded 2.25 Mbytes for 14 newly used texture(s) to GPU memory in 12 ms. 16:45:13.009 [dev] Loading global light level. 16:45:13.021 [dev] Freed 3.25 Mbytes of unused textures and uploaded 384.00 Kbytes for 5 newly used texture(s) to GPU memory in 10 ms. 16:45:13.037 [dev] createImportanceMap took 9 milliseconds to execute. 16:45:13.044 [dev] Light tree build took 0 milliseconds. 16:45:13.048 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:13.048 [dev] Updating GPU lights took 4 milliseconds to execute. 16:45:13.068 [dev] Freed 512.00 Kbytes of unused textures and uploaded 3.12 Mbytes for 7 newly used texture(s) to GPU memory in 5 ms. 16:45:21.564 [dev] Loading global light level. 16:45:21.575 [dev] Freed 2.94 Mbytes of unused textures and uploaded 256.00 Kbytes for 4 newly used texture(s) to GPU memory in 10 ms. 16:45:21.592 [dev] createImportanceMap took 9 milliseconds to execute. 16:45:21.600 [dev] Light tree build took 0 milliseconds. 16:45:21.604 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:21.604 [dev] Updating GPU lights took 4 milliseconds to execute. 16:45:21.622 [dev] Freed 192.00 Kbytes of unused textures and uploaded 2.88 Mbytes for 3 newly used texture(s) to GPU memory in 3 ms. 16:45:24.473 [dev] Loading global light level. 16:45:24.481 [dev] Freed 128.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:45:24.497 [dev] createImportanceMap took 8 milliseconds to execute. 16:45:24.504 [dev] Light tree build took 0 milliseconds. 16:45:24.508 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:24.508 [dev] Updating GPU lights took 3 milliseconds to execute. 16:45:24.530 [dev] Freed 192.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:45:26.936 [dev] Loading global light level. 16:45:26.945 [dev] Freed 256.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 7 ms. 16:45:26.960 [dev] createImportanceMap took 7 milliseconds to execute. 16:45:26.967 [dev] Light tree build took 0 milliseconds. 16:45:26.970 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:26.970 [dev] Updating GPU lights took 3 milliseconds to execute. 16:45:26.989 [dev] Freed 3.06 Mbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:45:32.642 [dev] Loading global light level. 16:45:32.651 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:45:32.668 [dev] createImportanceMap took 9 milliseconds to execute. 16:45:32.676 [dev] Light tree build took 0 milliseconds. 16:45:32.679 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:32.680 [dev] Updating GPU lights took 4 milliseconds to execute. 16:45:32.698 [dev] Freed 320.00 Kbytes of unused textures and uploaded 2.88 Mbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:45:47.894 [dev] Loading global light level. 16:45:47.905 [dev] Freed 256.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 4 newly used texture(s) to GPU memory in 9 ms. 16:45:47.924 [dev] createImportanceMap took 12 milliseconds to execute. 16:45:47.931 [dev] Light tree build took 0 milliseconds. 16:45:47.936 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:47.936 [dev] Updating GPU lights took 4 milliseconds to execute. 16:45:47.955 [dev] Freed 384.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:45:48.183 [dev] Loading global light level. 16:45:48.193 [dev] Freed 384.00 Kbytes of unused textures and uploaded 640.00 Kbytes for 5 newly used texture(s) to GPU memory in 8 ms. 16:45:48.209 [dev] createImportanceMap took 9 milliseconds to execute. 16:45:48.216 [dev] Light tree build took 0 milliseconds. 16:45:48.220 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:48.220 [dev] Updating GPU lights took 4 milliseconds to execute. 16:45:48.238 [dev] Freed 11.06 Mbytes of unused textures and uploaded 960.00 Kbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:45:55.229 [dev] Loading global light level. 16:45:55.265 [dev] Freed 960.00 Kbytes of unused textures and uploaded 11.12 Mbytes for 4 newly used texture(s) to GPU memory in 10 ms. 16:45:55.273 [dev] Light tree build took 0 milliseconds. 16:45:55.275 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:55.276 [dev] Updating GPU lights took 3 milliseconds to execute. 16:45:55.293 [dev] Freed 448.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:45:55.319 [dev] Freed 576.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 5 newly used texture(s) to GPU memory in 4 ms. 16:45:56.293 [dev] Light tree build took 0 milliseconds. 16:45:56.300 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:45:56.309 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:45:56.310 [dev] Updating GPU lights took 17 milliseconds to execute. 16:45:56.352 [dev] Freed 384.00 Kbytes of unused textures and uploaded 85.56 Mbytes for 4 newly used texture(s) to GPU memory in 20 ms. 16:46:01.992 [dev] Loading camera. 16:46:01.992 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:46:01.992 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:46:02.066 [dev] Freed 159.94 Mbytes of unused textures and uploaded 70.50 Mbytes for 42 newly used texture(s) to GPU memory in 52 ms. 16:46:10.219 [dev] Loading camera. 16:46:10.219 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:46:10.219 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:46:10.271 [dev] Freed 5.19 Mbytes of unused textures and uploaded 63.88 Mbytes for 22 newly used texture(s) to GPU memory in 22 ms. 16:46:10.970 [dev] Loading camera. 16:46:10.970 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:46:10.970 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:46:11.010 [dev] Freed 64.00 Kbytes of unused textures and uploaded 20.94 Mbytes for 1 newly used texture(s) to GPU memory in 11 ms. 16:46:14.962 [dev] Loading global light level. 16:46:16.231 [inf] Textures load time : 212.76 seconds, wait time : 1.27 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:46:16.368 [dev] Freed 20.94 Mbytes of unused textures and uploaded 329.88 Mbytes for 2 newly used texture(s) to GPU memory in 138 ms. 16:46:16.384 [dev] createImportanceMap took 8 milliseconds to execute. 16:46:16.391 [dev] Light tree build took 0 milliseconds. 16:46:16.394 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:46:16.394 [dev] Updating GPU lights took 3 milliseconds to execute. 16:46:16.424 [dev] Freed 320.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:46:16.469 [dev] Freed 128.00 Kbytes of unused textures and uploaded 21.25 Mbytes for 2 newly used texture(s) to GPU memory in 5 ms. 16:46:35.688 [dev] Light tree build took 0 milliseconds. 16:46:35.693 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:46:35.703 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:46:35.703 [dev] Updating GPU lights took 16 milliseconds to execute. 16:46:35.737 [dev] Freed 21.25 Mbytes of unused textures and uploaded 1.12 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:46:38.401 [dev] Light tree build took 0 milliseconds. 16:46:38.406 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:46:38.419 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 16:46:38.419 [dev] Updating GPU lights took 19 milliseconds to execute. 16:46:38.458 [dev] Freed 1.12 Mbytes of unused textures and uploaded 21.25 Mbytes for 2 newly used texture(s) to GPU memory in 6 ms. 16:46:53.274 [dev] Light tree build took 0 milliseconds. 16:46:53.279 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:46:53.279 [dev] Updating GPU lights took 7 milliseconds to execute. 16:46:53.313 [dev] Freed 20.94 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:46:58.291 [dev] Loading global light level. 16:46:58.327 [dev] Freed 64.00 Kbytes of unused textures and uploaded 20.94 Mbytes for 1 newly used texture(s) to GPU memory in 10 ms. 16:46:58.333 [dev] Light tree build took 0 milliseconds. 16:46:58.337 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:46:58.337 [dev] Updating GPU lights took 4 milliseconds to execute. 16:47:08.052 [dev] Loading camera. 16:47:08.052 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:08.052 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:08.119 [dev] Freed 95.94 Mbytes of unused textures and uploaded 13.44 Mbytes for 49 newly used texture(s) to GPU memory in 48 ms. 16:47:08.423 [dev] Light tree build took 0 milliseconds. 16:47:08.429 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:47:08.429 [dev] Updating GPU lights took 5 milliseconds to execute. 16:47:08.457 [dev] Freed 384.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:47:15.119 [dev] Loading camera. 16:47:15.119 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:15.119 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:15.175 [dev] Freed 41.06 Mbytes of unused textures and uploaded 71.56 Mbytes for 44 newly used texture(s) to GPU memory in 33 ms. 16:47:20.479 [dev] Loading global light level. 16:47:21.849 [inf] Textures load time : 212.87 seconds, wait time : 1.37 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:47:21.949 [dev] Freed 26.56 Mbytes of unused textures and uploaded 330.94 Mbytes for 3 newly used texture(s) to GPU memory in 100 ms. 16:47:21.964 [dev] createImportanceMap took 8 milliseconds to execute. 16:47:21.972 [dev] Light tree build took 0 milliseconds. 16:47:21.975 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 16:47:21.975 [dev] Updating GPU lights took 3 milliseconds to execute. 16:47:22.030 [dev] Freed 1.06 Mbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:47:28.237 [dev] Light tree build took 0 milliseconds. 16:47:28.242 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:47:28.249 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 16:47:28.249 [dev] Updating GPU lights took 14 milliseconds to execute. 16:47:28.285 [dev] Freed 384.00 Kbytes of unused textures and uploaded 1.12 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:47:29.078 [dev] Light tree build took 0 milliseconds. 16:47:29.084 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:47:29.084 [dev] Updating GPU lights took 5 milliseconds to execute. 16:47:29.118 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:47:32.197 [dev] Loading camera. 16:47:32.197 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:32.197 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:32.263 [dev] Freed 30.75 Mbytes of unused textures and uploaded 64.31 Mbytes for 42 newly used texture(s) to GPU memory in 39 ms. 16:47:49.089 [dev] Loading camera. 16:47:49.089 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:49.089 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:49.150 [dev] Freed 53.81 Mbytes of unused textures and uploaded 32.25 Mbytes for 41 newly used texture(s) to GPU memory in 37 ms. 16:47:54.521 [dev] Loading camera. 16:47:54.521 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:54.521 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:54.597 [dev] Freed 9.62 Mbytes of unused textures and uploaded 139.69 Mbytes for 31 newly used texture(s) to GPU memory in 52 ms. 16:48:48.102 [dev] Loading global light level. 16:48:48.118 [dev] createImportanceMap took 7 milliseconds to execute. 16:48:48.125 [dev] Light tree build took 0 milliseconds. 16:48:48.128 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:48:48.128 [dev] Updating GPU lights took 3 milliseconds to execute. 16:48:48.158 [dev] Freed 1.81 Mbytes of unused textures and uploaded 576.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:48:48.190 [dev] Freed 42.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:48:51.861 [dev] Loading global light level. 16:48:51.878 [dev] Freed 640.00 Kbytes of unused textures and uploaded 44.50 Mbytes for 4 newly used texture(s) to GPU memory in 15 ms. 16:48:51.893 [dev] createImportanceMap took 9 milliseconds to execute. 16:48:51.900 [dev] Light tree build took 0 milliseconds. 16:48:51.903 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:48:51.903 [dev] Updating GPU lights took 3 milliseconds to execute. 16:48:51.929 [dev] Freed 5.50 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:48:54.580 [dev] Loading global light level. 16:48:54.599 [dev] createImportanceMap took 9 milliseconds to execute. 16:48:54.606 [dev] Light tree build took 0 milliseconds. 16:48:54.611 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:48:54.611 [dev] Updating GPU lights took 4 milliseconds to execute. 16:48:54.639 [dev] Freed 42.75 Mbytes of unused textures and uploaded 5.50 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:48:54.677 [dev] Freed 64.00 Kbytes of unused textures and uploaded 42.69 Mbytes for 1 newly used texture(s) to GPU memory in 10 ms. 16:48:57.269 [dev] Loading global light level. 16:48:57.277 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:48:57.293 [dev] createImportanceMap took 8 milliseconds to execute. 16:48:57.300 [dev] Light tree build took 0 milliseconds. 16:48:57.304 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:48:57.304 [dev] Updating GPU lights took 3 milliseconds to execute. 16:48:57.328 [dev] Freed 42.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:48:57.368 [dev] Freed 28.12 Mbytes of unused textures and uploaded 43.31 Mbytes for 5 newly used texture(s) to GPU memory in 11 ms. 16:49:00.092 [dev] Loading global light level. 16:49:00.104 [dev] Freed 704.00 Kbytes of unused textures and uploaded 28.19 Mbytes for 5 newly used texture(s) to GPU memory in 11 ms. 16:49:00.118 [dev] createImportanceMap took 8 milliseconds to execute. 16:49:00.125 [dev] Light tree build took 0 milliseconds. 16:49:00.129 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:00.129 [dev] Updating GPU lights took 3 milliseconds to execute. 16:49:00.154 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:49:05.597 [dev] Loading global light level. 16:49:05.615 [dev] createImportanceMap took 9 milliseconds to execute. 16:49:05.621 [dev] Light tree build took 0 milliseconds. 16:49:05.625 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:05.625 [dev] Updating GPU lights took 4 milliseconds to execute. 16:49:05.655 [dev] Freed 1.75 Mbytes of unused textures and uploaded 512.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:49:09.829 [dev] Loading global light level. 16:49:09.848 [dev] createImportanceMap took 10 milliseconds to execute. 16:49:09.855 [dev] Light tree build took 0 milliseconds. 16:49:09.861 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:09.861 [dev] Updating GPU lights took 5 milliseconds to execute. 16:49:09.890 [dev] Freed 48.62 Mbytes of unused textures and uploaded 1.88 Mbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:49:09.927 [dev] Freed 256.00 Kbytes of unused textures and uploaded 48.31 Mbytes for 4 newly used texture(s) to GPU memory in 9 ms. 16:49:15.940 [dev] Loading global light level. 16:49:15.949 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:49:15.965 [dev] createImportanceMap took 9 milliseconds to execute. 16:49:15.973 [dev] Light tree build took 0 milliseconds. 16:49:15.977 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:15.977 [dev] Updating GPU lights took 4 milliseconds to execute. 16:49:16.003 [dev] Freed 49.88 Mbytes of unused textures and uploaded 640.00 Kbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:49:16.042 [dev] Freed 704.00 Kbytes of unused textures and uploaded 49.94 Mbytes for 5 newly used texture(s) to GPU memory in 10 ms. 16:49:24.404 [dev] Loading global light level. 16:49:24.412 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:49:24.429 [dev] createImportanceMap took 10 milliseconds to execute. 16:49:24.437 [dev] Light tree build took 0 milliseconds. 16:49:24.440 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:24.441 [dev] Updating GPU lights took 4 milliseconds to execute. 16:49:24.467 [dev] Freed 7.19 Mbytes of unused textures and uploaded 576.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:49:24.502 [dev] Freed 128.00 Kbytes of unused textures and uploaded 5.50 Mbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:49:31.059 [dev] Loading camera. 16:49:31.059 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:49:31.059 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:49:31.125 [dev] Freed 163.06 Mbytes of unused textures and uploaded 30.56 Mbytes for 40 newly used texture(s) to GPU memory in 39 ms. 16:49:31.432 [dev] Loading global light level. 16:49:31.445 [dev] Freed 21.06 Mbytes of unused textures and uploaded 26.81 Mbytes for 3 newly used texture(s) to GPU memory in 11 ms. 16:49:31.463 [dev] createImportanceMap took 12 milliseconds to execute. 16:49:31.469 [dev] Light tree build took 0 milliseconds. 16:49:31.473 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:31.473 [dev] Updating GPU lights took 3 milliseconds to execute. 16:49:31.507 [dev] Freed 26.81 Mbytes of unused textures and uploaded 21.06 Mbytes for 3 newly used texture(s) to GPU memory in 6 ms. 16:49:41.727 [dev] Loading global light level. 16:49:41.736 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 16:49:41.753 [dev] createImportanceMap took 9 milliseconds to execute. 16:49:41.760 [dev] Light tree build took 0 milliseconds. 16:49:41.765 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:41.765 [dev] Updating GPU lights took 4 milliseconds to execute. 16:49:41.794 [dev] Freed 128.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:49:41.833 [dev] Freed 21.12 Mbytes of unused textures and uploaded 32.25 Mbytes for 4 newly used texture(s) to GPU memory in 6 ms. 16:49:45.688 [dev] Loading global light level. 16:49:45.706 [dev] Freed 119.25 Mbytes of unused textures and uploaded 5.94 Mbytes for 9 newly used texture(s) to GPU memory in 17 ms. 16:49:45.722 [dev] createImportanceMap took 9 milliseconds to execute. 16:49:45.729 [dev] Light tree build took 0 milliseconds. 16:49:45.732 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:45.732 [dev] Updating GPU lights took 4 milliseconds to execute. 16:49:45.770 [dev] Freed 5.81 Mbytes of unused textures and uploaded 33.88 Mbytes for 8 newly used texture(s) to GPU memory in 10 ms. 16:49:45.825 [dev] Freed 43.50 Mbytes of unused textures and uploaded 88.81 Mbytes for 9 newly used texture(s) to GPU memory in 23 ms. 16:49:50.058 [dev] Loading camera. 16:49:50.058 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:49:50.058 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:49:50.129 [dev] Freed 96.00 Mbytes of unused textures and uploaded 195.38 Mbytes for 39 newly used texture(s) to GPU memory in 43 ms. 16:49:50.416 [dev] Loading global light level. 16:49:50.428 [dev] Freed 192.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 16:49:50.446 [dev] createImportanceMap took 11 milliseconds to execute. 16:49:50.454 [dev] Light tree build took 0 milliseconds. 16:49:50.459 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:49:50.459 [dev] Updating GPU lights took 5 milliseconds to execute. 16:49:50.489 [dev] Freed 320.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:49:53.008 [dev] Loading camera. 16:49:53.008 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:49:53.008 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:49:53.055 [dev] Freed 89.62 Mbytes of unused textures and uploaded 5.12 Mbytes for 32 newly used texture(s) to GPU memory in 24 ms. 16:50:03.102 [dev] Loading global light level. 16:50:03.111 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:50:03.128 [dev] createImportanceMap took 10 milliseconds to execute. 16:50:03.138 [dev] Light tree build took 0 milliseconds. 16:50:03.143 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:03.143 [dev] Updating GPU lights took 5 milliseconds to execute. 16:50:03.172 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:12.426 [dev] Loading global light level. 16:50:12.448 [dev] createImportanceMap took 13 milliseconds to execute. 16:50:12.455 [dev] Light tree build took 0 milliseconds. 16:50:12.459 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:12.459 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:12.491 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:12.527 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:16.563 [dev] Loading global light level. 16:50:16.588 [dev] createImportanceMap took 15 milliseconds to execute. 16:50:16.595 [dev] Light tree build took 0 milliseconds. 16:50:16.599 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:16.599 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:16.661 [dev] Freed 128.00 Kbytes of unused textures and uploaded 26.31 Mbytes for 2 newly used texture(s) to GPU memory in 7 ms. 16:50:21.168 [dev] Loading global light level. 16:50:21.177 [dev] Freed 26.25 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:50:21.194 [dev] createImportanceMap took 10 milliseconds to execute. 16:50:21.202 [dev] Light tree build took 0 milliseconds. 16:50:21.206 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:21.206 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:30.934 [dev] Loading global light level. 16:50:30.951 [dev] createImportanceMap took 9 milliseconds to execute. 16:50:30.958 [dev] Light tree build took 0 milliseconds. 16:50:30.962 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:30.962 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:30.990 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:32.230 [dev] Loading global light level. 16:50:32.247 [dev] createImportanceMap took 9 milliseconds to execute. 16:50:32.254 [dev] Light tree build took 0 milliseconds. 16:50:32.259 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:32.259 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:32.286 [dev] Freed 64.00 Kbytes of unused textures and uploaded 2.69 Mbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:32.318 [dev] Freed 2.69 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:40.777 [dev] Loading global light level. 16:50:40.795 [dev] createImportanceMap took 9 milliseconds to execute. 16:50:40.802 [dev] Light tree build took 0 milliseconds. 16:50:40.806 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:40.806 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:40.852 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:46.270 [dev] Loading camera. 16:50:46.271 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:50:46.271 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:50:46.326 [dev] Freed 23.25 Mbytes of unused textures and uploaded 81.12 Mbytes for 34 newly used texture(s) to GPU memory in 26 ms. 16:50:46.611 [dev] Loading global light level. 16:50:46.621 [dev] Freed 320.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:50:46.642 [dev] createImportanceMap took 13 milliseconds to execute. 16:50:46.649 [dev] Light tree build took 0 milliseconds. 16:50:46.653 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:50:46.653 [dev] Updating GPU lights took 4 milliseconds to execute. 16:50:46.684 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:50:53.932 [dev] Loading camera. 16:50:53.932 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:50:53.932 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:50:53.998 [dev] Freed 27.12 Mbytes of unused textures and uploaded 23.88 Mbytes for 42 newly used texture(s) to GPU memory in 41 ms. 16:50:57.624 [dev] Loading camera. 16:50:57.624 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:50:57.624 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:50:57.686 [dev] Freed 67.00 Mbytes of unused textures and uploaded 17.19 Mbytes for 46 newly used texture(s) to GPU memory in 44 ms. 16:51:05.093 [dev] Loading camera. 16:51:05.093 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:51:05.093 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:51:05.166 [dev] Freed 30.69 Mbytes of unused textures and uploaded 124.88 Mbytes for 43 newly used texture(s) to GPU memory in 50 ms. 16:51:14.115 [dev] Loading camera. 16:51:14.115 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:51:14.115 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:51:14.178 [dev] Freed 126.94 Mbytes of unused textures and uploaded 19.19 Mbytes for 36 newly used texture(s) to GPU memory in 38 ms. 16:51:24.581 [dev] Loading global light level. 16:51:24.600 [dev] Freed 85.75 Mbytes of unused textures and uploaded 27.19 Mbytes for 7 newly used texture(s) to GPU memory in 17 ms. 16:51:24.617 [dev] createImportanceMap took 10 milliseconds to execute. 16:51:24.624 [dev] Light tree build took 0 milliseconds. 16:51:24.627 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:51:24.627 [dev] Updating GPU lights took 3 milliseconds to execute. 16:51:24.670 [dev] Freed 576.00 Kbytes of unused textures and uploaded 74.62 Mbytes for 7 newly used texture(s) to GPU memory in 15 ms. 16:51:24.708 [dev] Freed 111.75 Mbytes of unused textures and uploaded 3.31 Mbytes for 6 newly used texture(s) to GPU memory in 6 ms. 16:51:27.716 [dev] Loading global light level. 16:51:27.725 [dev] Freed 128.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 16:51:27.742 [dev] createImportanceMap took 10 milliseconds to execute. 16:51:27.749 [dev] Light tree build took 0 milliseconds. 16:51:27.753 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:51:27.753 [dev] Updating GPU lights took 4 milliseconds to execute. 16:51:27.797 [dev] Freed 3.12 Mbytes of unused textures and uploaded 64.00 Mbytes for 3 newly used texture(s) to GPU memory in 18 ms. 16:51:27.832 [dev] Freed 53.44 Mbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:51:30.116 [dev] Loading global light level. 16:51:30.125 [dev] Freed 128.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:51:30.141 [dev] createImportanceMap took 8 milliseconds to execute. 16:51:30.148 [dev] Light tree build took 0 milliseconds. 16:51:30.151 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:51:30.151 [dev] Updating GPU lights took 4 milliseconds to execute. 16:51:30.204 [dev] Freed 384.00 Kbytes of unused textures and uploaded 41.00 Mbytes for 6 newly used texture(s) to GPU memory in 8 ms. 16:51:32.639 [dev] Loading global light level. 16:51:32.665 [dev] Freed 41.38 Mbytes of unused textures and uploaded 85.75 Mbytes for 7 newly used texture(s) to GPU memory in 23 ms. 16:51:32.680 [dev] createImportanceMap took 9 milliseconds to execute. 16:51:32.687 [dev] Light tree build took 0 milliseconds. 16:51:32.690 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:51:32.690 [dev] Updating GPU lights took 4 milliseconds to execute. 16:51:32.721 [dev] Freed 11.06 Mbytes of unused textures and uploaded 50.69 Mbytes for 4 newly used texture(s) to GPU memory in 8 ms. 16:51:32.756 [dev] Freed 133.06 Mbytes of unused textures and uploaded 576.00 Kbytes for 4 newly used texture(s) to GPU memory in 6 ms. 16:51:39.402 [dev] Loading camera. 16:51:39.402 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:51:39.402 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:51:39.481 [dev] Freed 29.88 Mbytes of unused textures and uploaded 189.38 Mbytes for 44 newly used texture(s) to GPU memory in 48 ms. 16:51:39.736 [dev] Loading global light level. 16:51:39.756 [dev] createImportanceMap took 10 milliseconds to execute. 16:51:39.763 [dev] Light tree build took 0 milliseconds. 16:51:39.770 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:51:39.770 [dev] Updating GPU lights took 6 milliseconds to execute. 16:51:39.810 [dev] Freed 384.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 5 ms. 16:51:51.944 [dev] Loading camera. 16:51:51.944 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:51:51.944 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:51:51.999 [dev] Freed 81.06 Mbytes of unused textures and uploaded 26.88 Mbytes for 35 newly used texture(s) to GPU memory in 33 ms. 16:51:59.454 [dev] Loading camera. 16:51:59.454 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:51:59.454 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:51:59.515 [dev] Freed 28.56 Mbytes of unused textures and uploaded 85.00 Mbytes for 40 newly used texture(s) to GPU memory in 35 ms. 16:52:08.940 [dev] Loading camera. 16:52:08.940 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:08.940 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:09.000 [dev] Freed 24.88 Mbytes of unused textures and uploaded 13.44 Mbytes for 38 newly used texture(s) to GPU memory in 40 ms. 16:52:19.728 [dev] Loading camera. 16:52:19.728 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:19.728 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:19.783 [dev] Freed 19.06 Mbytes of unused textures and uploaded 31.44 Mbytes for 31 newly used texture(s) to GPU memory in 30 ms. 16:52:23.646 [dev] Loading camera. 16:52:23.646 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:23.646 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:23.713 [dev] Freed 33.06 Mbytes of unused textures and uploaded 32.62 Mbytes for 39 newly used texture(s) to GPU memory in 41 ms. 16:52:30.313 [dev] Loading global light level. 16:52:30.322 [dev] Freed 20.94 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:52:30.339 [dev] createImportanceMap took 10 milliseconds to execute. 16:52:30.347 [dev] Light tree build took 0 milliseconds. 16:52:30.351 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:52:30.351 [dev] Updating GPU lights took 4 milliseconds to execute. 16:52:30.383 [dev] Freed 64.00 Kbytes of unused textures and uploaded 20.94 Mbytes for 1 newly used texture(s) to GPU memory in 5 ms. 16:52:32.813 [dev] Loading global light level. 16:52:32.835 [dev] createImportanceMap took 13 milliseconds to execute. 16:52:32.842 [dev] Light tree build took 0 milliseconds. 16:52:32.846 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:52:32.846 [dev] Updating GPU lights took 4 milliseconds to execute. 16:52:32.888 [dev] Freed 320.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:52:32.928 [dev] Freed 448.00 Kbytes of unused textures and uploaded 448.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 16:52:35.474 [dev] Loading global light level. 16:52:35.483 [dev] Freed 21.25 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 7 ms. 16:52:35.498 [dev] createImportanceMap took 8 milliseconds to execute. 16:52:35.505 [dev] Light tree build took 0 milliseconds. 16:52:35.507 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:52:35.507 [dev] Updating GPU lights took 3 milliseconds to execute. 16:52:35.543 [dev] Freed 192.00 Kbytes of unused textures and uploaded 21.31 Mbytes for 2 newly used texture(s) to GPU memory in 6 ms. 16:52:35.578 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:52:38.978 [dev] Loading camera. 16:52:38.978 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:38.978 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:38.979 [dev] Loading global light level. 16:52:38.999 [dev] createImportanceMap took 12 milliseconds to execute. 16:52:39.006 [dev] Light tree build took 0 milliseconds. 16:52:39.010 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:52:39.010 [dev] Updating GPU lights took 4 milliseconds to execute. 16:52:39.054 [dev] Freed 85.25 Mbytes of unused textures and uploaded 27.62 Mbytes for 39 newly used texture(s) to GPU memory in 17 ms. 16:52:44.836 [dev] Loading camera. 16:52:44.836 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:44.836 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:44.897 [dev] Freed 27.81 Mbytes of unused textures and uploaded 81.56 Mbytes for 42 newly used texture(s) to GPU memory in 34 ms. 16:52:52.217 [dev] Loading camera. 16:52:52.217 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:52.217 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:52.278 [dev] Freed 26.19 Mbytes of unused textures and uploaded 16.12 Mbytes for 41 newly used texture(s) to GPU memory in 42 ms. 16:52:57.751 [dev] Loading camera. 16:52:57.751 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:57.751 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:57.826 [dev] Freed 59.88 Mbytes of unused textures and uploaded 165.44 Mbytes for 33 newly used texture(s) to GPU memory in 57 ms. 16:53:04.159 [dev] Loading camera. 16:53:04.159 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:53:04.159 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:53:04.219 [dev] Freed 204.06 Mbytes of unused textures and uploaded 29.25 Mbytes for 41 newly used texture(s) to GPU memory in 39 ms. 16:53:16.271 [dev] Loading global light level. 16:53:16.283 [dev] Freed 512.00 Kbytes of unused textures and uploaded 11.19 Mbytes for 5 newly used texture(s) to GPU memory in 11 ms. 16:53:16.303 [dev] createImportanceMap took 12 milliseconds to execute. 16:53:16.310 [dev] Light tree build took 0 milliseconds. 16:53:16.314 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:16.314 [dev] Updating GPU lights took 4 milliseconds to execute. 16:53:16.344 [dev] Freed 11.00 Mbytes of unused textures and uploaded 384.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:53:16.381 [dev] Freed 53.25 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:53:21.284 [dev] Loading global light level. 16:53:21.309 [dev] Freed 448.00 Kbytes of unused textures and uploaded 96.25 Mbytes for 2 newly used texture(s) to GPU memory in 24 ms. 16:53:21.324 [dev] createImportanceMap took 8 milliseconds to execute. 16:53:21.331 [dev] Light tree build took 0 milliseconds. 16:53:21.335 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:21.335 [dev] Updating GPU lights took 5 milliseconds to execute. 16:53:21.377 [dev] Freed 96.75 Mbytes of unused textures and uploaded 54.31 Mbytes for 9 newly used texture(s) to GPU memory in 21 ms. 16:53:21.414 [dev] Freed 1.06 Mbytes of unused textures and uploaded 11.38 Mbytes for 8 newly used texture(s) to GPU memory in 7 ms. 16:53:25.327 [dev] Loading global light level. 16:53:25.354 [dev] Freed 896.00 Kbytes of unused textures and uploaded 85.56 Mbytes for 3 newly used texture(s) to GPU memory in 26 ms. 16:53:25.369 [dev] createImportanceMap took 9 milliseconds to execute. 16:53:25.376 [dev] Light tree build took 0 milliseconds. 16:53:25.381 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:25.381 [dev] Updating GPU lights took 5 milliseconds to execute. 16:53:25.405 [dev] Freed 96.38 Mbytes of unused textures and uploaded 640.00 Kbytes for 4 newly used texture(s) to GPU memory in 5 ms. 16:53:25.441 [dev] Freed 53.50 Mbytes of unused textures and uploaded 896.00 Kbytes for 6 newly used texture(s) to GPU memory in 8 ms. 16:53:29.738 [dev] Loading global light level. 16:53:29.753 [dev] Freed 960.00 Kbytes of unused textures and uploaded 11.38 Mbytes for 7 newly used texture(s) to GPU memory in 13 ms. 16:53:29.769 [dev] createImportanceMap took 10 milliseconds to execute. 16:53:29.776 [dev] Light tree build took 0 milliseconds. 16:53:29.779 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:29.779 [dev] Updating GPU lights took 3 milliseconds to execute. 16:53:29.818 [dev] Freed 11.19 Mbytes of unused textures and uploaded 53.81 Mbytes for 5 newly used texture(s) to GPU memory in 17 ms. 16:53:29.849 [dev] Freed 53.19 Mbytes of unused textures and uploaded 11.00 Mbytes for 3 newly used texture(s) to GPU memory in 5 ms. 16:53:33.189 [dev] Loading camera. 16:53:33.189 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:53:33.189 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:53:33.189 [dev] Loading global light level. 16:53:33.210 [dev] Freed 256.00 Kbytes of unused textures and uploaded 53.19 Mbytes for 3 newly used texture(s) to GPU memory in 19 ms. 16:53:33.225 [dev] createImportanceMap took 8 milliseconds to execute. 16:53:33.232 [dev] Light tree build took 0 milliseconds. 16:53:33.235 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:33.235 [dev] Updating GPU lights took 3 milliseconds to execute. 16:53:33.291 [dev] Freed 35.06 Mbytes of unused textures and uploaded 93.00 Mbytes for 34 newly used texture(s) to GPU memory in 29 ms. 16:53:43.503 [dev] Loading global light level. 16:53:43.517 [dev] Freed 11.25 Mbytes of unused textures and uploaded 8.69 Mbytes for 6 newly used texture(s) to GPU memory in 12 ms. 16:53:43.534 [dev] createImportanceMap took 10 milliseconds to execute. 16:53:43.541 [dev] Light tree build took 0 milliseconds. 16:53:43.545 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:43.545 [dev] Updating GPU lights took 4 milliseconds to execute. 16:53:43.579 [dev] Freed 61.69 Mbytes of unused textures and uploaded 11.25 Mbytes for 6 newly used texture(s) to GPU memory in 7 ms. 16:53:43.618 [dev] Freed 11.19 Mbytes of unused textures and uploaded 24.12 Mbytes for 5 newly used texture(s) to GPU memory in 7 ms. 16:53:46.946 [dev] Loading global light level. 16:53:46.960 [dev] Freed 3.31 Mbytes of unused textures and uploaded 25.19 Mbytes for 6 newly used texture(s) to GPU memory in 12 ms. 16:53:46.976 [dev] createImportanceMap took 10 milliseconds to execute. 16:53:46.983 [dev] Light tree build took 0 milliseconds. 16:53:46.987 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:46.987 [dev] Updating GPU lights took 4 milliseconds to execute. 16:53:47.017 [dev] Freed 35.00 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 16:53:47.062 [dev] Freed 85.88 Mbytes of unused textures and uploaded 48.25 Mbytes for 8 newly used texture(s) to GPU memory in 9 ms. 16:53:50.808 [dev] Loading camera. 16:53:50.809 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:53:50.809 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:53:50.809 [dev] Loading global light level. 16:53:50.840 [dev] Freed 48.38 Mbytes of unused textures and uploaded 86.00 Mbytes for 10 newly used texture(s) to GPU memory in 29 ms. 16:53:50.854 [dev] createImportanceMap took 9 milliseconds to execute. 16:53:50.862 [dev] Light tree build took 0 milliseconds. 16:53:50.867 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:50.867 [dev] Updating GPU lights took 6 milliseconds to execute. 16:53:50.916 [dev] Freed 95.50 Mbytes of unused textures and uploaded 118.38 Mbytes for 35 newly used texture(s) to GPU memory in 27 ms. 16:53:56.295 [dev] Loading global light level. 16:53:56.305 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:53:56.321 [dev] createImportanceMap took 9 milliseconds to execute. 16:53:56.329 [dev] Light tree build took 0 milliseconds. 16:53:56.333 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:56.333 [dev] Updating GPU lights took 4 milliseconds to execute. 16:53:56.374 [dev] Freed 1.00 Mbytes of unused textures and uploaded 88.00 Mbytes for 8 newly used texture(s) to GPU memory in 21 ms. 16:53:56.405 [dev] Freed 768.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:53:59.287 [dev] Loading global light level. 16:53:59.299 [dev] Freed 85.56 Mbytes of unused textures and uploaded 448.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 16:53:59.317 [dev] createImportanceMap took 9 milliseconds to execute. 16:53:59.324 [dev] Light tree build took 0 milliseconds. 16:53:59.328 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:53:59.328 [dev] Updating GPU lights took 4 milliseconds to execute. 16:53:59.358 [dev] Freed 12.88 Mbytes of unused textures and uploaded 4.00 Mbytes for 6 newly used texture(s) to GPU memory in 5 ms. 16:53:59.413 [dev] Freed 3.75 Mbytes of unused textures and uploaded 98.50 Mbytes for 6 newly used texture(s) to GPU memory in 25 ms. 16:54:02.347 [dev] Loading camera. 16:54:02.347 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:02.348 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:02.402 [dev] Freed 117.94 Mbytes of unused textures and uploaded 21.00 Mbytes for 35 newly used texture(s) to GPU memory in 36 ms. 16:54:02.706 [dev] Loading global light level. 16:54:02.718 [dev] Freed 384.00 Kbytes of unused textures and uploaded 832.00 Kbytes for 5 newly used texture(s) to GPU memory in 9 ms. 16:54:02.738 [dev] createImportanceMap took 13 milliseconds to execute. 16:54:02.745 [dev] Light tree build took 0 milliseconds. 16:54:02.749 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:54:02.749 [dev] Updating GPU lights took 3 milliseconds to execute. 16:54:02.772 [dev] Freed 960.00 Kbytes of unused textures and uploaded 448.00 Kbytes for 6 newly used texture(s) to GPU memory in 6 ms. 16:54:05.933 [dev] Loading camera. 16:54:05.934 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:05.934 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:06.007 [dev] Freed 19.38 Mbytes of unused textures and uploaded 68.81 Mbytes for 50 newly used texture(s) to GPU memory in 47 ms. 16:54:16.706 [dev] Loading camera. 16:54:16.706 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:16.706 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:16.765 [dev] Freed 25.44 Mbytes of unused textures and uploaded 18.00 Mbytes for 43 newly used texture(s) to GPU memory in 40 ms. 16:54:42.138 [dev] Loading camera. 16:54:42.138 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:42.138 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:42.200 [dev] Freed 180.00 Mbytes of unused textures and uploaded 132.12 Mbytes for 49 newly used texture(s) to GPU memory in 46 ms. 16:54:45.887 [dev] Loading camera. 16:54:45.887 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:45.887 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:45.960 [dev] Freed 27.00 Mbytes of unused textures and uploaded 172.25 Mbytes for 28 newly used texture(s) to GPU memory in 50 ms. 16:54:50.973 [dev] Loading camera. 16:54:50.973 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:50.973 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:51.039 [dev] Freed 118.75 Mbytes of unused textures and uploaded 116.88 Mbytes for 27 newly used texture(s) to GPU memory in 45 ms. 16:54:54.820 [dev] Loading camera. 16:54:54.821 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:54.821 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:54.869 [dev] Freed 171.62 Mbytes of unused textures and uploaded 26.88 Mbytes for 35 newly used texture(s) to GPU memory in 29 ms. 16:55:03.417 [dev] Loading camera. 16:55:03.417 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:55:03.417 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:55:03.467 [dev] Freed 111.06 Mbytes of unused textures and uploaded 14.25 Mbytes for 28 newly used texture(s) to GPU memory in 33 ms. 16:55:03.539 [dev] Loading camera. 16:55:03.539 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:55:03.539 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:55:03.569 [dev] Freed 704.00 Kbytes of unused textures and uploaded 9.81 Mbytes for 4 newly used texture(s) to GPU memory in 10 ms. 16:55:14.282 [dev] Loading camera. 16:55:14.282 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:55:14.282 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:55:14.343 [dev] Freed 25.31 Mbytes of unused textures and uploaded 116.88 Mbytes for 48 newly used texture(s) to GPU memory in 39 ms. 16:55:14.433 [dev] Loading camera. 16:55:14.433 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:55:14.434 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:55:14.461 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:55:32.300 [dev] Loading global light level. 16:55:32.309 [dev] Freed 128.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 16:55:32.326 [dev] createImportanceMap took 10 milliseconds to execute. 16:55:32.333 [dev] Light tree build took 0 milliseconds. 16:55:32.337 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:55:32.338 [dev] Updating GPU lights took 4 milliseconds to execute. 16:55:32.383 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:55:48.725 [Wrn] 2 enabled dome lights found in the scene. Using 'Animation Dome Original@light_3517' as environment. 16:55:48.725 [dev] Loading global light level. 16:55:48.734 [dev] Freed 384.00 Kbytes of unused textures and uploaded 1.12 Mbytes for 2 newly used texture(s) to GPU memory in 8 ms. 16:55:48.752 [dev] createImportanceMap took 9 milliseconds to execute. 16:55:48.759 [dev] Light tree build took 0 milliseconds. 16:55:48.763 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:55:48.763 [dev] Updating GPU lights took 4 milliseconds to execute. 16:55:48.789 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:55:54.631 [dev] Loading global light level. 16:55:54.640 [dev] Freed 1.12 Mbytes of unused textures and uploaded 448.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 16:55:54.656 [dev] createImportanceMap took 9 milliseconds to execute. 16:55:54.663 [dev] Light tree build took 0 milliseconds. 16:55:54.666 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:55:54.666 [dev] Updating GPU lights took 4 milliseconds to execute. 16:55:54.689 [dev] Freed 320.00 Kbytes of unused textures and uploaded 1.06 Mbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:57:36.218 [dev] Loading global light level. 16:57:37.794 [inf] Textures load time : 213.04 seconds, wait time : 1.55 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:57:37.904 [dev] Freed 0.00 K bytes of unused textures and uploaded 329.81 Mbytes for 1 newly used texture(s) to GPU memory in 111 ms. 16:57:37.919 [dev] createImportanceMap took 7 milliseconds to execute. 16:57:37.927 [dev] Light tree build took 0 milliseconds. 16:57:37.930 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:57:37.930 [dev] Updating GPU lights took 3 milliseconds to execute. 16:57:37.969 [dev] Freed 1.25 Mbytes of unused textures and uploaded 26.62 Mbytes for 3 newly used texture(s) to GPU memory in 7 ms. 16:58:10.151 [dev] Loading camera. 16:58:10.151 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:10.151 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:10.216 [dev] Freed 21.56 Mbytes of unused textures and uploaded 137.56 Mbytes for 36 newly used texture(s) to GPU memory in 42 ms. 16:58:10.501 [dev] Loading global light level. 16:58:10.512 [dev] Freed 256.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 8 ms. 16:58:10.528 [dev] createImportanceMap took 9 milliseconds to execute. 16:58:10.536 [dev] Light tree build took 0 milliseconds. 16:58:10.540 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:58:10.540 [dev] Updating GPU lights took 5 milliseconds to execute. 16:58:10.568 [dev] Freed 256.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 16:58:13.351 [dev] Loading camera. 16:58:13.351 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:13.351 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:13.387 [dev] Freed 59.25 Mbytes of unused textures and uploaded 15.31 Mbytes for 6 newly used texture(s) to GPU memory in 10 ms. 16:58:14.140 [dev] Loading camera. 16:58:14.140 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:14.140 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:14.190 [dev] Freed 48.19 Mbytes of unused textures and uploaded 7.56 Mbytes for 30 newly used texture(s) to GPU memory in 23 ms. 16:58:14.932 [dev] Loading camera. 16:58:14.932 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:14.932 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:14.978 [dev] Freed 7.06 Mbytes of unused textures and uploaded 3.19 Mbytes for 21 newly used texture(s) to GPU memory in 21 ms. 16:58:32.070 [dev] Loading global light level. 16:58:33.612 [inf] Textures load time : 213.01 seconds, wait time : 1.51 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:58:33.719 [dev] Freed 512.00 Kbytes of unused textures and uploaded 415.38 Mbytes for 4 newly used texture(s) to GPU memory in 107 ms. 16:58:33.734 [dev] createImportanceMap took 9 milliseconds to execute. 16:58:33.741 [dev] Light tree build took 0 milliseconds. 16:58:33.745 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:58:33.745 [dev] Updating GPU lights took 4 milliseconds to execute. 16:58:33.774 [dev] Freed 85.56 Mbytes of unused textures and uploaded 512.00 Kbytes for 3 newly used texture(s) to GPU memory in 3 ms. 16:58:39.419 [dev] Loading global light level. 16:58:40.680 [inf] Textures load time : 212.73 seconds, wait time : 1.23 seconds. Loaded 102 8-bit textures, 0 16-bit textures and 5 32-bit textures ! 16:58:40.771 [dev] Freed 512.00 Kbytes of unused textures and uploaded 330.38 Mbytes for 4 newly used texture(s) to GPU memory in 91 ms. 16:58:40.785 [dev] createImportanceMap took 7 milliseconds to execute. 16:58:40.793 [dev] Light tree build took 0 milliseconds. 16:58:40.796 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:58:40.796 [dev] Updating GPU lights took 3 milliseconds to execute. 16:58:40.823 [dev] Freed 384.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:58:50.578 [dev] Loading camera. 16:58:50.578 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:50.578 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:50.633 [dev] Freed 80.75 Mbytes of unused textures and uploaded 27.44 Mbytes for 37 newly used texture(s) to GPU memory in 35 ms. 16:58:57.391 [dev] Loading camera. 16:58:57.391 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:57.391 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:57.455 [dev] Freed 26.31 Mbytes of unused textures and uploaded 81.12 Mbytes for 37 newly used texture(s) to GPU memory in 36 ms. 16:59:07.337 [dev] Loading camera. 16:59:07.337 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:07.337 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:07.399 [dev] Freed 27.50 Mbytes of unused textures and uploaded 20.50 Mbytes for 45 newly used texture(s) to GPU memory in 42 ms. 16:59:14.471 [dev] Loading camera. 16:59:14.471 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:14.471 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:14.500 [dev] Freed 64.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:59:15.254 [dev] Loading camera. 16:59:15.254 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:15.254 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:15.314 [dev] Freed 20.00 Mbytes of unused textures and uploaded 25.00 Mbytes for 39 newly used texture(s) to GPU memory in 34 ms. 16:59:16.044 [dev] Loading camera. 16:59:16.044 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:16.044 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:16.083 [dev] Freed 2.12 Mbytes of unused textures and uploaded 1.06 Mbytes for 8 newly used texture(s) to GPU memory in 12 ms. 16:59:20.091 [dev] Loading camera. 16:59:20.091 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:20.091 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:20.130 [dev] Freed 448.00 Kbytes of unused textures and uploaded 21.50 Mbytes for 6 newly used texture(s) to GPU memory in 13 ms. 16:59:20.849 [dev] Loading camera. 16:59:20.849 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:20.849 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:20.893 [dev] Freed 22.69 Mbytes of unused textures and uploaded 8.38 Mbytes for 17 newly used texture(s) to GPU memory in 18 ms. 16:59:21.663 [dev] Loading camera. 16:59:21.663 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:21.663 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:21.698 [dev] Freed 640.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 5 newly used texture(s) to GPU memory in 9 ms. 16:59:27.886 [dev] Loading global light level. 16:59:27.895 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:59:27.912 [dev] createImportanceMap took 9 milliseconds to execute. 16:59:27.919 [dev] Light tree build took 0 milliseconds. 16:59:27.923 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:59:27.923 [dev] Updating GPU lights took 4 milliseconds to execute. 16:59:27.951 [dev] Freed 512.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 3 ms. 16:59:27.986 [dev] Freed 256.00 Kbytes of unused textures and uploaded 5.94 Mbytes for 4 newly used texture(s) to GPU memory in 4 ms. 16:59:36.392 [dev] Loading camera. 16:59:36.392 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:36.392 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:36.453 [dev] Freed 21.31 Mbytes of unused textures and uploaded 49.38 Mbytes for 42 newly used texture(s) to GPU memory in 33 ms. 16:59:36.726 [dev] Loading global light level. 16:59:36.735 [dev] Freed 1.06 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 16:59:36.750 [dev] createImportanceMap took 8 milliseconds to execute. 16:59:36.759 [dev] Light tree build took 0 milliseconds. 16:59:36.762 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 16:59:36.762 [dev] Updating GPU lights took 4 milliseconds to execute. 16:59:36.799 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 16:59:44.296 [dev] Loading camera. 16:59:44.296 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:44.296 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:45.074 [dev] Loading camera. 16:59:45.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:45.075 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:45.123 [dev] Freed 38.88 Mbytes of unused textures and uploaded 13.06 Mbytes for 21 newly used texture(s) to GPU memory in 25 ms. 16:59:45.867 [dev] Loading camera. 16:59:45.867 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:45.868 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:45.915 [dev] Freed 74.56 Mbytes of unused textures and uploaded 6.25 Mbytes for 26 newly used texture(s) to GPU memory in 25 ms. 16:59:47.117 [dev] Loading camera. 16:59:47.117 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:47.117 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:47.150 [dev] Freed 1.44 Mbytes of unused textures and uploaded 4.38 Mbytes for 11 newly used texture(s) to GPU memory in 14 ms. 16:59:57.603 [dev] Loading camera. 16:59:57.603 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:57.603 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:57.664 [dev] Freed 27.94 Mbytes of unused textures and uploaded 85.12 Mbytes for 40 newly used texture(s) to GPU memory in 34 ms. 17:00:06.405 [dev] Loading camera. 17:00:06.405 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:06.405 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:06.468 [dev] Freed 75.00 Mbytes of unused textures and uploaded 89.06 Mbytes for 42 newly used texture(s) to GPU memory in 46 ms. 17:00:13.524 [dev] Loading camera. 17:00:13.524 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:13.524 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:13.588 [dev] Freed 88.06 Mbytes of unused textures and uploaded 93.00 Mbytes for 43 newly used texture(s) to GPU memory in 38 ms. 17:00:20.755 [dev] Loading camera. 17:00:20.755 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:20.755 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:20.822 [dev] Freed 46.25 Mbytes of unused textures and uploaded 24.94 Mbytes for 32 newly used texture(s) to GPU memory in 34 ms. 17:00:26.917 [dev] Loading global light level. 17:00:26.926 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:00:26.947 [dev] createImportanceMap took 14 milliseconds to execute. 17:00:26.954 [dev] Light tree build took 0 milliseconds. 17:00:26.958 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:00:26.958 [dev] Updating GPU lights took 4 milliseconds to execute. 17:00:26.988 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 17:00:30.070 [dev] Loading global light level. 17:00:30.089 [dev] createImportanceMap took 10 milliseconds to execute. 17:00:30.097 [dev] Light tree build took 0 milliseconds. 17:00:30.102 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:00:30.102 [dev] Updating GPU lights took 4 milliseconds to execute. 17:00:30.157 [dev] Freed 128.00 Kbytes of unused textures and uploaded 85.38 Mbytes for 1 newly used texture(s) to GPU memory in 25 ms. 17:00:30.195 [dev] Freed 85.44 Mbytes of unused textures and uploaded 256.00 Kbytes for 2 newly used texture(s) to GPU memory in 3 ms. 17:00:52.473 [dev] Loading camera. 17:00:52.473 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:52.474 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:52.531 [dev] Freed 72.56 Mbytes of unused textures and uploaded 18.00 Mbytes for 37 newly used texture(s) to GPU memory in 34 ms. 17:00:52.830 [dev] Loading global light level. 17:00:52.840 [dev] Freed 11.06 Mbytes of unused textures and uploaded 512.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:00:52.856 [dev] createImportanceMap took 8 milliseconds to execute. 17:00:52.863 [dev] Light tree build took 0 milliseconds. 17:00:52.866 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:00:52.866 [dev] Updating GPU lights took 3 milliseconds to execute. 17:00:52.892 [dev] Freed 384.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 17:00:58.468 [dev] Loading camera. 17:00:58.468 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:58.468 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:58.536 [dev] Freed 95.56 Mbytes of unused textures and uploaded 126.69 Mbytes for 28 newly used texture(s) to GPU memory in 44 ms. 17:01:04.735 [dev] Loading camera. 17:01:04.735 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:04.735 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:04.807 [dev] Freed 107.56 Mbytes of unused textures and uploaded 122.19 Mbytes for 31 newly used texture(s) to GPU memory in 55 ms. 17:01:12.701 [dev] Loading camera. 17:01:12.701 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:12.701 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:12.746 [dev] Freed 148.94 Mbytes of unused textures and uploaded 12.69 Mbytes for 20 newly used texture(s) to GPU memory in 26 ms. 17:01:12.817 [dev] Loading camera. 17:01:12.817 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:12.817 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:12.878 [dev] Freed 640.00 Kbytes of unused textures and uploaded 192.12 Mbytes for 3 newly used texture(s) to GPU memory in 43 ms. 17:01:18.352 [dev] Loading camera. 17:01:18.352 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:18.352 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:18.399 [dev] Freed 118.69 Mbytes of unused textures and uploaded 7.12 Mbytes for 19 newly used texture(s) to GPU memory in 21 ms. 17:01:26.231 [dev] Loading camera. 17:01:26.231 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:26.231 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:26.305 [dev] Freed 92.31 Mbytes of unused textures and uploaded 82.88 Mbytes for 34 newly used texture(s) to GPU memory in 41 ms. 17:01:35.936 [dev] Loading camera. 17:01:35.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:35.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:36.001 [dev] Freed 21.31 Mbytes of unused textures and uploaded 100.38 Mbytes for 38 newly used texture(s) to GPU memory in 34 ms. 17:01:38.938 [dev] Loading camera. 17:01:38.938 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:38.938 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:38.983 [dev] Freed 28.31 Mbytes of unused textures and uploaded 704.00 Kbytes for 6 newly used texture(s) to GPU memory in 13 ms. 17:01:39.711 [dev] Loading camera. 17:01:39.711 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:39.711 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:39.758 [dev] Freed 21.75 Mbytes of unused textures and uploaded 34.38 Mbytes for 17 newly used texture(s) to GPU memory in 18 ms. 17:01:40.490 [dev] Loading camera. 17:01:40.490 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:40.490 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:40.533 [dev] Freed 384.00 Kbytes of unused textures and uploaded 27.00 Mbytes for 5 newly used texture(s) to GPU memory in 11 ms. 17:01:41.321 [dev] Loading camera. 17:01:41.321 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:41.321 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:41.372 [dev] Freed 5.81 Mbytes of unused textures and uploaded 2.06 Mbytes for 22 newly used texture(s) to GPU memory in 25 ms. 17:01:42.135 [dev] Loading camera. 17:01:42.135 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:42.135 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:42.170 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:01:42.884 [dev] Loading camera. 17:01:42.884 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:42.884 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:42.918 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:01:43.671 [dev] Loading camera. 17:01:43.671 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:43.671 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:43.711 [dev] Freed 5.12 Mbytes of unused textures and uploaded 1.69 Mbytes for 9 newly used texture(s) to GPU memory in 14 ms. 17:01:44.473 [dev] Loading camera. 17:01:44.473 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:44.473 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:44.515 [dev] Freed 448.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 7 newly used texture(s) to GPU memory in 12 ms. 17:01:45.226 [dev] Loading camera. 17:01:45.226 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:45.226 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:45.262 [dev] Freed 448.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:01:46.441 [dev] Loading camera. 17:01:46.441 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:46.441 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:46.476 [dev] Freed 320.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:01:47.558 [dev] Shading graph finalize : 21 nodes (21 to eval), 16 slots. Name: RENDER White@mtl_brdf__333. 17:01:47.560 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19:. 17:01:47.560 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114::bumpU. 17:01:47.560 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114:. 17:01:47.560 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19::bumpU. 17:01:47.560 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19::bumpV. 17:01:47.560 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114::bumpV. 17:01:47.560 [dev] Shading graph finalize : 63 nodes (60 to eval), 24 slots. Name: Paving Street@mtl_brdf__253. 17:01:47.562 [dev] Loading camera. 17:01:47.562 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:47.562 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:47.658 [dev] Copying geometry data to GPU took 2 ms, copy scheduling alone took 0 ms! 17:01:47.659 [dev] Building and compacting BLAS buffers... 17:01:47.667 [dev] Build schedule : 4 ms (buffers : 4 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:01:47.667 [dev] Compacting BLAS buffers took 2 ms and saved 4.94 Mbytes on the GPU ( 56.43 % ), required additional 3.81 Mbytes during compaction. 17:01:47.667 [dev] BLAS build and compact took 9 ms for 6 BLASes. 17:01:47.713 [dev] Freed 64.00 Kbytes of unused textures and uploaded 320.00 Kbytes for 1 newly used texture(s) to GPU memory in 5 ms. 17:01:48.721 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19:. 17:01:48.721 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114::bumpU. 17:01:48.721 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114:. 17:01:48.721 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19::bumpU. 17:01:48.721 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_mono_19::bumpV. 17:01:48.721 [Wrn] Shading graph finalize : 1 nodes ( 1 to eval), 4 slots. Unsupported : TexBerconNoise. Name: Paving Street@mtl_brdf__253 - Displace Paving@tex_114::bumpV. 17:01:48.721 [dev] Shading graph finalize : 63 nodes (60 to eval), 24 slots. Name: Paving Street@mtl_brdf__253. 17:01:48.724 [dev] Shading graph finalize : 21 nodes (21 to eval), 16 slots. Name: RENDER White@mtl_brdf__333. 17:01:48.725 [dev] Loading camera. 17:01:48.725 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:48.725 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:48.763 [dev] Freed 384.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:01:50.400 [dev] Loading camera. 17:01:50.400 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:50.400 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:50.451 [dev] Freed 27.62 Mbytes of unused textures and uploaded 28.56 Mbytes for 37 newly used texture(s) to GPU memory in 30 ms. 17:01:53.341 [dev] Loading camera. 17:01:53.341 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:53.341 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:53.378 [dev] Freed 66.62 Mbytes of unused textures and uploaded 13.75 Mbytes for 38 newly used texture(s) to GPU memory in 21 ms. 17:02:01.116 [dev] Loading global light level. 17:02:01.128 [dev] Freed 384.00 Kbytes of unused textures and uploaded 5.69 Mbytes for 5 newly used texture(s) to GPU memory in 10 ms. 17:02:01.148 [dev] createImportanceMap took 12 milliseconds to execute. 17:02:01.155 [dev] Light tree build took 0 milliseconds. 17:02:01.159 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:02:01.159 [dev] Updating GPU lights took 4 milliseconds to execute. 17:02:01.194 [dev] Freed 5.50 Mbytes of unused textures and uploaded 512.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 17:02:06.610 [dev] Loading camera. 17:02:06.610 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:06.610 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:06.610 [dev] Loading global light level. 17:02:06.620 [dev] Freed 576.00 Kbytes of unused textures and uploaded 5.50 Mbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:02:06.639 [dev] createImportanceMap took 10 milliseconds to execute. 17:02:06.646 [dev] Light tree build took 0 milliseconds. 17:02:06.650 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:02:06.650 [dev] Updating GPU lights took 4 milliseconds to execute. 17:02:06.690 [dev] Freed 29.50 Mbytes of unused textures and uploaded 27.12 Mbytes for 32 newly used texture(s) to GPU memory in 15 ms. 17:02:10.450 [dev] Loading camera. 17:02:10.450 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:10.450 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:10.490 [dev] Freed 512.00 Kbytes of unused textures and uploaded 11.88 Mbytes for 7 newly used texture(s) to GPU memory in 13 ms. 17:02:11.305 [dev] Loading camera. 17:02:11.305 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:11.305 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:11.364 [dev] Freed 48.56 Mbytes of unused textures and uploaded 94.94 Mbytes for 29 newly used texture(s) to GPU memory in 38 ms. 17:02:12.265 [dev] Loading camera. 17:02:12.266 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:12.266 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:12.312 [dev] Freed 139.38 Mbytes of unused textures and uploaded 2.56 Mbytes for 16 newly used texture(s) to GPU memory in 22 ms. 17:02:13.072 [dev] Loading camera. 17:02:13.072 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:13.072 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:13.149 [dev] Freed 37.31 Mbytes of unused textures and uploaded 102.69 Mbytes for 32 newly used texture(s) to GPU memory in 49 ms. 17:02:13.819 [dev] Loading camera. 17:02:13.819 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:13.819 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:13.869 [dev] Freed 8.00 Mbytes of unused textures and uploaded 40.12 Mbytes for 27 newly used texture(s) to GPU memory in 26 ms. 17:02:14.632 [dev] Loading camera. 17:02:14.633 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:14.633 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:14.678 [dev] Freed 17.38 Mbytes of unused textures and uploaded 36.50 Mbytes for 16 newly used texture(s) to GPU memory in 19 ms. 17:02:15.409 [dev] Loading camera. 17:02:15.409 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:15.409 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:15.463 [dev] Freed 53.56 Mbytes of unused textures and uploaded 54.94 Mbytes for 10 newly used texture(s) to GPU memory in 26 ms. 17:02:16.203 [dev] Loading camera. 17:02:16.203 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:16.203 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:16.241 [dev] Freed 138.88 Mbytes of unused textures and uploaded 41.19 Mbytes for 8 newly used texture(s) to GPU memory in 13 ms. 17:02:16.939 [dev] Loading camera. 17:02:16.939 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:16.939 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:16.995 [dev] Freed 14.56 Mbytes of unused textures and uploaded 91.19 Mbytes for 8 newly used texture(s) to GPU memory in 30 ms. 17:02:17.752 [dev] Loading camera. 17:02:17.753 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:17.753 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:17.808 [dev] Freed 121.06 Mbytes of unused textures and uploaded 55.69 Mbytes for 13 newly used texture(s) to GPU memory in 29 ms. 17:02:18.521 [dev] Loading camera. 17:02:18.521 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:18.521 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:18.580 [dev] Freed 55.62 Mbytes of unused textures and uploaded 86.75 Mbytes for 7 newly used texture(s) to GPU memory in 36 ms. 17:02:19.294 [dev] Loading camera. 17:02:19.294 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:19.294 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:19.337 [dev] Freed 12.69 Mbytes of unused textures and uploaded 24.69 Mbytes for 11 newly used texture(s) to GPU memory in 19 ms. 17:02:20.085 [dev] Loading camera. 17:02:20.085 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:20.085 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:20.124 [dev] Freed 2.69 Mbytes of unused textures and uploaded 17.81 Mbytes for 15 newly used texture(s) to GPU memory in 17 ms. 17:02:21.231 [dev] Loading camera. 17:02:21.231 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:21.231 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:21.263 [dev] Freed 103.31 Mbytes of unused textures and uploaded 3.88 Mbytes for 23 newly used texture(s) to GPU memory in 16 ms. 17:02:21.996 [dev] Loading camera. 17:02:21.996 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:21.996 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:22.052 [dev] Freed 49.31 Mbytes of unused textures and uploaded 144.25 Mbytes for 34 newly used texture(s) to GPU memory in 39 ms. 17:02:23.068 [dev] Loading camera. 17:02:23.068 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:23.068 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:23.161 [dev] Freed 116.12 Mbytes of unused textures and uploaded 206.38 Mbytes for 30 newly used texture(s) to GPU memory in 67 ms. 17:02:23.858 [dev] Loading camera. 17:02:23.858 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:23.858 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:23.903 [dev] Freed 3.25 Mbytes of unused textures and uploaded 46.06 Mbytes for 12 newly used texture(s) to GPU memory in 18 ms. 17:02:39.065 [dev] Loading camera. 17:02:39.065 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:39.065 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:39.128 [dev] Freed 127.00 Mbytes of unused textures and uploaded 10.75 Mbytes for 42 newly used texture(s) to GPU memory in 43 ms. 17:03:12.051 [dev] Loading camera. 17:03:12.051 [dev] Loading RenderView (renderView) for camera ''. 17:03:12.098 [dev] Freed 161.56 Mbytes of unused textures and uploaded 7.44 Mbytes for 33 newly used texture(s) to GPU memory in 19 ms. 17:03:14.511 [dev] Loading camera. 17:03:14.511 [dev] Loading RenderView (renderView) for camera ''. 17:03:14.602 [dev] Loading camera. 17:03:14.602 [dev] Loading RenderView (renderView) for camera ''. 17:03:14.616 [dev] Loading camera. 17:03:14.616 [dev] Loading RenderView (renderView) for camera ''. 17:03:14.651 [dev] Freed 5.62 Mbytes of unused textures and uploaded 86.19 Mbytes for 4 newly used texture(s) to GPU memory in 24 ms. 17:03:14.671 [dev] Loading camera. 17:03:14.671 [dev] Loading RenderView (renderView) for camera ''. 17:03:14.697 [dev] Freed 85.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 9 ms. 17:03:14.786 [dev] Loading camera. 17:03:14.786 [dev] Loading RenderView (renderView) for camera ''. 17:03:14.815 [dev] Freed 576.00 Kbytes of unused textures and uploaded 5.69 Mbytes for 4 newly used texture(s) to GPU memory in 13 ms. 17:03:14.870 [dev] Loading camera. 17:03:14.871 [dev] Loading RenderView (renderView) for camera ''. 17:03:14.896 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:15.552 [dev] Loading camera. 17:03:15.552 [dev] Loading RenderView (renderView) for camera ''. 17:03:15.637 [dev] Freed 704.00 Kbytes of unused textures and uploaded 271.88 Mbytes for 10 newly used texture(s) to GPU memory in 67 ms. 17:03:17.271 [dev] Loading camera. 17:03:17.271 [dev] Loading RenderView (renderView) for camera ''. 17:03:17.318 [dev] Freed 192.00 Kbytes of unused textures and uploaded 85.50 Mbytes for 3 newly used texture(s) to GPU memory in 25 ms. 17:03:17.648 [dev] Loading camera. 17:03:17.648 [dev] Loading RenderView (renderView) for camera ''. 17:03:17.691 [dev] Freed 85.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 24 ms. 17:03:18.130 [dev] Loading camera. 17:03:18.130 [dev] Loading RenderView (renderView) for camera ''. 17:03:18.170 [dev] Freed 133.50 Mbytes of unused textures and uploaded 256.00 Kbytes for 4 newly used texture(s) to GPU memory in 16 ms. 17:03:18.200 [dev] Loading camera. 17:03:18.200 [dev] Loading RenderView (renderView) for camera ''. 17:03:18.248 [dev] Freed 256.00 Kbytes of unused textures and uploaded 114.81 Mbytes for 4 newly used texture(s) to GPU memory in 27 ms. 17:03:18.274 [dev] Loading camera. 17:03:18.274 [dev] Loading RenderView (renderView) for camera ''. 17:03:18.307 [dev] Freed 85.44 Mbytes of unused textures and uploaded 2.75 Mbytes for 2 newly used texture(s) to GPU memory in 9 ms. 17:03:18.337 [dev] Loading camera. 17:03:18.337 [dev] Loading RenderView (renderView) for camera ''. 17:03:18.363 [dev] Freed 2.69 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:03:18.413 [dev] Loading camera. 17:03:18.413 [dev] Loading RenderView (renderView) for camera ''. 17:03:18.442 [dev] Freed 64.00 Kbytes of unused textures and uploaded 2.69 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:03:18.473 [dev] Loading camera. 17:03:18.473 [dev] Loading RenderView (renderView) for camera ''. 17:03:18.522 [dev] Freed 64.00 Kbytes of unused textures and uploaded 85.38 Mbytes for 1 newly used texture(s) to GPU memory in 25 ms. 17:03:18.546 [dev] Loading camera. 17:03:18.546 [dev] Loading RenderView (renderView) for camera ''. 17:03:19.155 [dev] Loading camera. 17:03:19.155 [dev] Loading RenderView (renderView) for camera ''. 17:03:19.185 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.38 Mbytes for 1 newly used texture(s) to GPU memory in 10 ms. 17:03:19.629 [dev] Loading camera. 17:03:19.629 [dev] Loading RenderView (renderView) for camera ''. 17:03:19.664 [dev] Freed 120.19 Mbytes of unused textures and uploaded 320.00 Kbytes for 5 newly used texture(s) to GPU memory in 15 ms. 17:03:19.709 [dev] Loading camera. 17:03:19.710 [dev] Loading RenderView (renderView) for camera ''. 17:03:19.759 [dev] Freed 2.94 Mbytes of unused textures and uploaded 117.56 Mbytes for 5 newly used texture(s) to GPU memory in 30 ms. 17:03:20.413 [dev] Loading camera. 17:03:20.413 [dev] Loading RenderView (renderView) for camera ''. 17:03:20.442 [dev] Freed 10.88 Mbytes of unused textures and uploaded 2.81 Mbytes for 3 newly used texture(s) to GPU memory in 10 ms. 17:03:20.504 [dev] Loading camera. 17:03:20.504 [dev] Loading RenderView (renderView) for camera ''. 17:03:20.531 [dev] Freed 85.50 Mbytes of unused textures and uploaded 5.88 Mbytes for 3 newly used texture(s) to GPU memory in 10 ms. 17:03:20.803 [dev] Loading camera. 17:03:20.803 [dev] Loading RenderView (renderView) for camera ''. 17:03:20.848 [dev] Freed 8.56 Mbytes of unused textures and uploaded 85.56 Mbytes for 4 newly used texture(s) to GPU memory in 27 ms. 17:03:20.979 [dev] Loading camera. 17:03:20.979 [dev] Loading RenderView (renderView) for camera ''. 17:03:21.005 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:03:22.891 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 17:03:22.891 [dev] Building and compacting BLAS buffers... 17:03:22.900 [dev] Build schedule : 7 ms (buffers : 7 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:03:22.900 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 64.00 Kbytes during compaction. 17:03:22.900 [dev] BLAS build and compact took 9 ms for 1 BLASes. 17:03:22.933 [dev] Freed 85.50 Mbytes of unused textures and uploaded 3.12 Mbytes for 3 newly used texture(s) to GPU memory in 5 ms. 17:03:23.030 [dev] Loading camera. 17:03:23.030 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.051 [dev] Loading camera. 17:03:23.051 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.077 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:23.102 [dev] Loading camera. 17:03:23.103 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.120 [dev] Loading camera. 17:03:23.120 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.147 [dev] Freed 26.62 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 11 ms. 17:03:23.173 [dev] Loading camera. 17:03:23.173 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.195 [dev] Loading camera. 17:03:23.195 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.244 [dev] Freed 192.00 Kbytes of unused textures and uploaded 117.06 Mbytes for 3 newly used texture(s) to GPU memory in 32 ms. 17:03:23.269 [dev] Loading camera. 17:03:23.269 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.293 [dev] Freed 2.69 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:23.317 [dev] Loading camera. 17:03:23.317 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.342 [dev] Freed 85.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:23.441 [dev] Loading camera. 17:03:23.441 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.469 [dev] Freed 32.25 Mbytes of unused textures and uploaded 2.88 Mbytes for 4 newly used texture(s) to GPU memory in 11 ms. 17:03:23.510 [dev] Loading camera. 17:03:23.510 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.548 [dev] Freed 42.88 Mbytes of unused textures and uploaded 32.25 Mbytes for 4 newly used texture(s) to GPU memory in 18 ms. 17:03:23.570 [dev] Loading camera. 17:03:23.570 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.605 [dev] Freed 2.75 Mbytes of unused textures and uploaded 42.75 Mbytes for 2 newly used texture(s) to GPU memory in 16 ms. 17:03:23.648 [dev] Loading camera. 17:03:23.648 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.690 [dev] Freed 42.81 Mbytes of unused textures and uploaded 88.12 Mbytes for 3 newly used texture(s) to GPU memory in 22 ms. 17:03:23.714 [dev] Loading camera. 17:03:23.714 [dev] Loading RenderView (renderView) for camera ''. 17:03:23.738 [dev] Freed 93.50 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:03:24.203 [dev] Loading camera. 17:03:24.203 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.225 [dev] Loading camera. 17:03:24.225 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.252 [dev] Freed 26.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 10 ms. 17:03:24.277 [dev] Loading camera. 17:03:24.277 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.308 [dev] Freed 128.00 Kbytes of unused textures and uploaded 26.75 Mbytes for 2 newly used texture(s) to GPU memory in 13 ms. 17:03:24.368 [dev] Loading camera. 17:03:24.368 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.413 [dev] Freed 128.00 Kbytes of unused textures and uploaded 90.81 Mbytes for 2 newly used texture(s) to GPU memory in 25 ms. 17:03:24.436 [dev] Loading camera. 17:03:24.436 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.453 [dev] Loading camera. 17:03:24.453 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.488 [dev] Freed 85.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 15 ms. 17:03:24.513 [dev] Loading camera. 17:03:24.513 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.535 [dev] Loading camera. 17:03:24.535 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.560 [dev] Freed 128.00 Kbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 9 ms. 17:03:24.603 [dev] Loading camera. 17:03:24.603 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.651 [dev] Freed 320.00 Kbytes of unused textures and uploaded 88.19 Mbytes for 4 newly used texture(s) to GPU memory in 28 ms. 17:03:24.672 [dev] Loading camera. 17:03:24.672 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.700 [dev] Freed 88.06 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:03:24.779 [dev] Loading camera. 17:03:24.779 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.796 [dev] Loading camera. 17:03:24.796 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.832 [dev] Loading camera. 17:03:24.832 [dev] Loading RenderView (renderView) for camera ''. 17:03:24.859 [dev] Freed 5.50 Mbytes of unused textures and uploaded 2.75 Mbytes for 2 newly used texture(s) to GPU memory in 9 ms. 17:03:26.541 [dev] Loading camera. 17:03:26.541 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.570 [dev] Freed 2.75 Mbytes of unused textures and uploaded 5.50 Mbytes for 2 newly used texture(s) to GPU memory in 9 ms. 17:03:26.594 [dev] Loading camera. 17:03:26.594 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.617 [dev] Loading camera. 17:03:26.617 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.653 [dev] Loading camera. 17:03:26.653 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.691 [dev] Loading camera. 17:03:26.691 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.736 [dev] Freed 64.00 Kbytes of unused textures and uploaded 85.38 Mbytes for 1 newly used texture(s) to GPU memory in 27 ms. 17:03:26.760 [dev] Loading camera. 17:03:26.760 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.781 [dev] Loading camera. 17:03:26.781 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.798 [dev] Loading camera. 17:03:26.798 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.827 [dev] Freed 90.81 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 9 ms. 17:03:26.891 [dev] Loading camera. 17:03:26.891 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.909 [dev] Loading camera. 17:03:26.909 [dev] Loading RenderView (renderView) for camera ''. 17:03:26.937 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:03:27.275 [dev] Loading camera. 17:03:27.275 [dev] Loading RenderView (renderView) for camera ''. 17:03:27.309 [dev] Freed 128.00 Kbytes of unused textures and uploaded 45.38 Mbytes for 2 newly used texture(s) to GPU memory in 15 ms. 17:03:27.331 [dev] Loading camera. 17:03:27.331 [dev] Loading RenderView (renderView) for camera ''. 17:03:27.352 [dev] Loading camera. 17:03:27.352 [dev] Loading RenderView (renderView) for camera ''. 17:03:27.407 [dev] Loading camera. 17:03:27.407 [dev] Loading RenderView (renderView) for camera ''. 17:03:27.450 [dev] Freed 64.00 Kbytes of unused textures and uploaded 85.38 Mbytes for 1 newly used texture(s) to GPU memory in 26 ms. 17:03:33.079 [dev] Loading camera. 17:03:33.079 [dev] Loading RenderView (renderView) for camera ''. 17:03:33.108 [dev] Freed 85.50 Mbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 10 ms. 17:03:33.152 [dev] Loading camera. 17:03:33.152 [dev] Loading RenderView (renderView) for camera ''. 17:03:33.172 [dev] Loading camera. 17:03:33.172 [dev] Loading RenderView (renderView) for camera ''. 17:03:33.200 [dev] Freed 5.62 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 11 ms. 17:03:33.322 [dev] Loading camera. 17:03:33.322 [dev] Loading RenderView (renderView) for camera ''. 17:03:33.353 [dev] Freed 42.81 Mbytes of unused textures and uploaded 10.88 Mbytes for 3 newly used texture(s) to GPU memory in 10 ms. 17:03:33.379 [dev] Loading camera. 17:03:33.379 [dev] Loading RenderView (renderView) for camera ''. 17:03:33.404 [dev] Freed 5.38 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:37.496 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 17:03:37.496 [dev] Building and compacting BLAS buffers... 17:03:37.502 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:03:37.502 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 192.00 Kbytes during compaction. 17:03:37.502 [dev] BLAS build and compact took 6 ms for 3 BLASes. 17:03:37.535 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 17:03:37.786 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 5 ms. 17:03:38.096 [dev] Freed 128.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 17:03:40.228 [dev] Loading camera. 17:03:40.228 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.263 [dev] Freed 6.00 Mbytes of unused textures and uploaded 42.88 Mbytes for 4 newly used texture(s) to GPU memory in 16 ms. 17:03:40.289 [dev] Loading camera. 17:03:40.290 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.311 [dev] Loading camera. 17:03:40.311 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.337 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 9 ms. 17:03:40.361 [dev] Loading camera. 17:03:40.361 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.381 [dev] Loading camera. 17:03:40.381 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.411 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.38 Mbytes for 1 newly used texture(s) to GPU memory in 11 ms. 17:03:40.479 [dev] Loading camera. 17:03:40.479 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.516 [dev] Loading camera. 17:03:40.516 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.561 [dev] Freed 64.00 Kbytes of unused textures and uploaded 85.38 Mbytes for 1 newly used texture(s) to GPU memory in 25 ms. 17:03:40.636 [dev] Loading camera. 17:03:40.636 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.672 [dev] Loading camera. 17:03:40.673 [dev] Loading RenderView (renderView) for camera ''. 17:03:40.700 [dev] Freed 5.50 Mbytes of unused textures and uploaded 448.00 Kbytes for 2 newly used texture(s) to GPU memory in 9 ms. 17:03:41.040 [dev] Loading camera. 17:03:41.040 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.069 [dev] Freed 91.19 Mbytes of unused textures and uploaded 5.62 Mbytes for 4 newly used texture(s) to GPU memory in 10 ms. 17:03:41.238 [dev] Loading camera. 17:03:41.238 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.263 [dev] Freed 26.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:03:41.286 [dev] Loading camera. 17:03:41.286 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.311 [dev] Freed 48.25 Mbytes of unused textures and uploaded 26.88 Mbytes for 4 newly used texture(s) to GPU memory in 11 ms. 17:03:41.330 [dev] Loading camera. 17:03:41.330 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.357 [dev] Loading camera. 17:03:41.357 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.382 [dev] Freed 26.31 Mbytes of unused textures and uploaded 5.50 Mbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:03:41.405 [dev] Loading camera. 17:03:41.406 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.431 [dev] Freed 29.50 Mbytes of unused textures and uploaded 26.44 Mbytes for 4 newly used texture(s) to GPU memory in 13 ms. 17:03:41.450 [dev] Loading camera. 17:03:41.450 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.482 [dev] Freed 31.69 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 16 ms. 17:03:41.636 [dev] Loading camera. 17:03:41.636 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.663 [dev] Freed 128.00 Kbytes of unused textures and uploaded 31.69 Mbytes for 2 newly used texture(s) to GPU memory in 11 ms. 17:03:41.684 [dev] Loading camera. 17:03:41.684 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.703 [dev] Freed 26.25 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:41.749 [dev] Loading camera. 17:03:41.749 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.768 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:41.915 [dev] Loading camera. 17:03:41.915 [dev] Loading RenderView (renderView) for camera ''. 17:03:41.955 [dev] Loading camera. 17:03:41.955 [dev] Loading RenderView (renderView) for camera ''. 17:03:42.057 [dev] Loading camera. 17:03:42.058 [dev] Loading RenderView (renderView) for camera ''. 17:03:42.079 [dev] Freed 64.00 Kbytes of unused textures and uploaded 5.44 Mbytes for 1 newly used texture(s) to GPU memory in 9 ms. 17:03:42.125 [dev] Loading camera. 17:03:42.125 [dev] Loading RenderView (renderView) for camera ''. 17:03:42.145 [dev] Freed 5.44 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:03:42.233 [dev] Loading camera. 17:03:42.233 [dev] Loading RenderView (renderView) for camera ''. 17:03:47.496 [dev] Loading camera. 17:03:47.496 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:03:47.496 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:03:47.557 [dev] Freed 1.69 Mbytes of unused textures and uploaded 69.75 Mbytes for 27 newly used texture(s) to GPU memory in 24 ms. 17:04:55.447 [dev] Freed 832.00 Kbytes of unused textures and uploaded 39.12 Mbytes for 8 newly used texture(s) to GPU memory in 8 ms. 17:04:55.704 [dev] Freed 39.19 Mbytes of unused textures and uploaded 27.06 Mbytes for 9 newly used texture(s) to GPU memory in 8 ms. 17:04:55.855 [dev] Freed 26.62 Mbytes of unused textures and uploaded 1.19 Mbytes for 3 newly used texture(s) to GPU memory in 4 ms. 17:04:56.906 [dev] Freed 1.12 Mbytes of unused textures and uploaded 384.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 17:04:57.171 [dev] Freed 896.00 Kbytes of unused textures and uploaded 80.88 Mbytes for 9 newly used texture(s) to GPU memory in 14 ms. 17:04:57.242 [dev] Freed 79.75 Mbytes of unused textures and uploaded 448.00 Kbytes for 7 newly used texture(s) to GPU memory in 5 ms. 17:04:59.431 [dev] Freed 1.56 Mbytes of unused textures and uploaded 64.69 Mbytes for 9 newly used texture(s) to GPU memory in 9 ms. 17:05:03.924 [dev] Freed 64.25 Mbytes of unused textures and uploaded 448.00 Kbytes for 7 newly used texture(s) to GPU memory in 6 ms. 17:05:05.333 [dev] Freed 704.00 Kbytes of unused textures and uploaded 54.56 Mbytes for 7 newly used texture(s) to GPU memory in 9 ms. 17:05:40.698 [dev] Loading camera. 17:05:40.698 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:05:40.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:05:40.816 [dev] Freed 26.81 Mbytes of unused textures and uploaded 118.56 Mbytes for 33 newly used texture(s) to GPU memory in 49 ms. 17:06:06.777 [dev] Loading camera. 17:06:06.777 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:06:06.777 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:06:06.830 [dev] Freed 171.25 Mbytes of unused textures and uploaded 25.88 Mbytes for 35 newly used texture(s) to GPU memory in 21 ms. 17:06:37.358 [dev] Loading camera. 17:06:37.358 [dev] Loading RenderView (renderView) for camera ''. 17:06:37.454 [dev] Freed 70.38 Mbytes of unused textures and uploaded 65.56 Mbytes for 33 newly used texture(s) to GPU memory in 42 ms. 17:07:28.250 [dev] Loading camera. 17:07:28.250 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:07:28.250 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:07:28.344 [dev] Freed 60.12 Mbytes of unused textures and uploaded 71.06 Mbytes for 32 newly used texture(s) to GPU memory in 42 ms. 17:07:40.337 [dev] Light cache factor set to 1.39 17:07:40.564 [dev] Freed 34.12 Mbytes of unused textures and uploaded 185.69 Mbytes for 42 newly used texture(s) to GPU memory in 27 ms. 17:08:50.315 [dev] Freed 107.69 Mbytes of unused textures and uploaded 8.56 Mbytes for 31 newly used texture(s) to GPU memory in 13 ms. 17:08:53.197 [inf] Sequence frame 1 of 3801 rendered in 2.901 seconds 17:09:04.095 [inf] Sequence aborted on frame 2 of 3801 17:09:04.145 [dev] Light cache factor set to 1.39 17:09:04.178 [dev] Loading camera. 17:09:04.178 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:09:04.178 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:09:04.179 [dev] Loading global light level. 17:09:04.190 [dev] Freed 256.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:09:04.206 [dev] createImportanceMap took 9 milliseconds to execute. 17:09:04.213 [dev] Light tree build took 0 milliseconds. 17:09:04.218 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:09:04.218 [dev] Updating GPU lights took 5 milliseconds to execute. 17:09:04.323 [dev] Light cache factor set to 2.78 17:09:04.406 [dev] Freed 78.94 Mbytes of unused textures and uploaded 20.56 Mbytes for 15 newly used texture(s) to GPU memory in 8 ms. 17:09:05.782 [dev] Loading camera. 17:09:05.782 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:09:05.782 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:09:05.811 [dev] Freed 1.19 Mbytes of unused textures and uploaded 512.00 Kbytes for 3 newly used texture(s) to GPU memory in 11 ms. 17:09:31.133 [dev] Loading camera. 17:09:31.133 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:09:31.133 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:09:31.133 [dev] Loading global light level. 17:09:31.144 [dev] Freed 384.00 Kbytes of unused textures and uploaded 1.12 Mbytes for 2 newly used texture(s) to GPU memory in 7 ms. 17:09:31.160 [dev] createImportanceMap took 9 milliseconds to execute. 17:09:31.166 [dev] Light tree build took 0 milliseconds. 17:09:31.170 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:09:31.170 [dev] Updating GPU lights took 4 milliseconds to execute. 17:09:31.224 [dev] Freed 20.25 Mbytes of unused textures and uploaded 78.31 Mbytes for 11 newly used texture(s) to GPU memory in 19 ms. 17:09:33.363 [dev] Loading global light level. 17:09:33.372 [dev] Freed 128.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:09:33.388 [dev] createImportanceMap took 9 milliseconds to execute. 17:09:33.396 [dev] Light tree build took 0 milliseconds. 17:09:33.399 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:09:33.399 [dev] Updating GPU lights took 3 milliseconds to execute. 17:09:33.428 [dev] Freed 384.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 17:09:34.058 [inf] Sequence frame 1 of 3801 rendered in 2.923 seconds 17:09:44.825 [dev] Loading camera. 17:09:44.825 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:09:44.825 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:09:44.860 [dev] Freed 1.19 Mbytes of unused textures and uploaded 704.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:09:47.920 [inf] Sequence frame 2 of 3801 rendered in 3.058 seconds 17:10:00.974 [dev] Loading camera. 17:10:00.974 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:00.974 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:01.010 [dev] Freed 320.00 Kbytes of unused textures and uploaded 1.06 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:10:03.886 [inf] Sequence frame 3 of 3801 rendered in 2.874 seconds 17:10:17.230 [dev] Loading camera. 17:10:17.230 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:17.230 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:20.267 [inf] Sequence frame 4 of 3801 rendered in 3 seconds 17:10:33.209 [dev] Loading camera. 17:10:33.209 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:33.209 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:33.245 [dev] Freed 64.00 Kbytes of unused textures and uploaded 26.25 Mbytes for 1 newly used texture(s) to GPU memory in 10 ms. 17:10:36.104 [inf] Sequence frame 5 of 3801 rendered in 2.857 seconds 17:10:48.939 [dev] Loading camera. 17:10:48.939 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:48.939 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:48.975 [dev] Freed 26.62 Mbytes of unused textures and uploaded 192.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:10:51.839 [inf] Sequence frame 6 of 3801 rendered in 2.864 seconds 17:10:57.896 [inf] Sequence aborted on frame 7 of 3801 17:10:57.936 [dev] Light cache factor set to 2.78 17:10:57.963 [dev] Loading camera. 17:10:57.963 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:57.963 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:58.004 [dev] Freed 79.44 Mbytes of unused textures and uploaded 20.62 Mbytes for 13 newly used texture(s) to GPU memory in 16 ms. 17:11:05.495 [dev] Loading camera. 17:11:05.495 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:11:05.495 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:11:23.237 [Wrn] 2 enabled dome lights found in the scene. Using 'Animation Dome Original B@light_15072' as environment. 17:11:23.237 [dev] Loading global light level. 17:11:23.257 [dev] createImportanceMap took 12 milliseconds to execute. 17:11:23.267 [dev] Light tree build took 0 milliseconds. 17:11:23.271 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 17:11:23.281 [dev] Using 165.38 Mbytes for shadow rays buffer on device 0. 17:11:23.281 [dev] Updating GPU lights took 16 milliseconds to execute. 17:11:40.345 [Wrn] 2 enabled dome lights found in the scene. Using 'Animation Dome Original B@light_15072' as environment. 17:11:40.345 [dev] Loading global light level. 17:11:40.366 [dev] createImportanceMap took 12 milliseconds to execute. 17:11:40.375 [dev] Light tree build took 0 milliseconds. 17:11:40.379 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 17:11:40.379 [dev] Updating GPU lights took 4 milliseconds to execute. 17:11:40.415 [dev] Freed 128.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 17:11:43.686 [dev] Light tree build took 0 milliseconds. 17:11:43.691 [dev] Using 24 lights (of which 23 mesh lights with 717120 triangles in total). 17:11:43.691 [dev] Updating GPU lights took 7 milliseconds to execute. 17:11:55.227 [dev] Loading global light level. 17:11:55.250 [dev] createImportanceMap took 12 milliseconds to execute. 17:11:55.259 [dev] Light tree build took 0 milliseconds. 17:11:55.263 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:11:55.271 [dev] Using 110.25 Mbytes for shadow rays buffer on device 0. 17:11:55.271 [dev] Updating GPU lights took 13 milliseconds to execute. 17:11:55.301 [dev] Freed 64.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 3 ms. 17:15:00.808 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 091-Flowers, Shrubs & Plants\MT_PM_V91_Agapanthus_africanus_01_02.vrmesh' | 11.50 thousand Unique vertices | 17.13 thousand Unique faces | 1 Voxels getVoxel: 178 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:15:01.445 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 069-Water Plants\MT_PM_V69_Forest_Pack_Mesh_VRay\MT_PM_V69\MT_PM_V69_Iris_sanguinea_01_03.vrmesh' | 52.06 thousand Unique vertices | 73.99 thousand Unique faces | 1 Voxels getVoxel: 517 ms | voxel addGeomDesc: 35 ms | releaseVoxel: 0 ms | 17:15:02.143 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 069-Water Plants\MT_PM_V69_Forest_Pack_Mesh_VRay\MT_PM_V69\MT_PM_V69_Iris_sanguinea_01_05.vrmesh' | 153.25 thousand Unique vertices | 210.60 thousand Unique faces | 1 Voxels getVoxel: 299 ms | voxel addGeomDesc: 180 ms | releaseVoxel: 0 ms | 17:15:02.213 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 091-Flowers, Shrubs & Plants\MT_PM_V91_Anaphalis_sinica_01_02.vrmesh' | 23.75 thousand Unique vertices | 21.46 thousand Unique faces | 1 Voxels getVoxel: 35 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:15:02.379 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 003\Models\Vray\MT_PM_V3_Rudbeckia laciniata_05.vrmesh' | 86.84 thousand Unique vertices | 113.58 thousand Unique faces | 1 Voxels getVoxel: 126 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:15:02.706 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 003\Models\Vray\MT_PM_V3_Rudbeckia laciniata_03.vrmesh' | 140.20 thousand Unique vertices | 184.56 thousand Unique faces | 1 Voxels getVoxel: 239 ms | voxel addGeomDesc: 28 ms | releaseVoxel: 0 ms | 17:15:02.961 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Apple_Tree_95-06_c374ba85\c374ba85_3dh_Apple_Tree_95-06.vrmesh' | 181.23 thousand Unique vertices | 241.63 thousand Unique faces | 1 Voxels getVoxel: 181 ms | voxel addGeomDesc: 46 ms | releaseVoxel: 0 ms | 17:15:04.167 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Plants\Coloured\Sedum Spectabile\Sedum_spectabile_brillant.vrmesh' | 1.24 million Unique vertices | 1.17 million Unique faces | 1 Voxels getVoxel: 860 ms | voxel addGeomDesc: 301 ms | releaseVoxel: 2 ms | 17:15:06.933 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 035 Trees\MT_PM_V35_Populus_nigra_02_04.vrmesh' | 1.90 million Unique vertices | 2.50 million Unique faces | 1 Voxels getVoxel: 1620 ms | voxel addGeomDesc: 1104 ms | releaseVoxel: 6 ms | 17:15:07.155 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Tulip_Flower_002_c715b3aa\c715b3aa_3dh_Tulip_Flower_002.vrmesh' | 6.45 thousand Unique vertices | 11.03 thousand Unique faces | 1 Voxels getVoxel: 12 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:15:08.253 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 107-Trees Colourful\MT_PM_V107_Prunus_subg_01_06.vrmesh' | 746.55 thousand Unique vertices | 588.85 thousand Unique faces | 1 Voxels getVoxel: 666 ms | voxel addGeomDesc: 350 ms | releaseVoxel: 1 ms | 17:15:08.412 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Tulip_Flower_003_7967366c\7967366c_3dh_Tulip_Flower_003.vrmesh' | 9.08 thousand Unique vertices | 15.52 thousand Unique faces | 1 Voxels getVoxel: 94 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:15:09.211 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 040 Trees Green Asian\GrowFX\MT_PM_V40_Hibiscus_mutabilis_01_05_02.vrmesh' | 526.22 thousand Unique vertices | 864.90 thousand Unique faces | 1 Voxels getVoxel: 498 ms | voxel addGeomDesc: 194 ms | releaseVoxel: 1 ms | 17:15:10.117 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 040 Trees Green Asian\GrowFX\MT_PM_V40_Hibiscus_mutabilis_01_05_01.vrmesh' | 679.80 thousand Unique vertices | 1.11 million Unique faces | 1 Voxels getVoxel: 561 ms | voxel addGeomDesc: 240 ms | releaseVoxel: 2 ms | 17:15:10.712 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 009 Long Grasses\MT_PM_V9_Forest_Pack_Mesh_VRay\MT_PM_V9\MT_PM_V9_Miscanthus_flavidus_01_06.vrmesh' | 577.48 thousand Unique vertices | 607.56 thousand Unique faces | 1 Voxels getVoxel: 407 ms | voxel addGeomDesc: 152 ms | releaseVoxel: 1 ms | 17:15:10.951 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 091-Flowers, Shrubs & Plants\MT_PM_V91_Anemone_cathayensis_01_01.vrmesh' | 13.00 thousand Unique vertices | 13.85 thousand Unique faces | 1 Voxels getVoxel: 70 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:15:11.136 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 091-Flowers, Shrubs & Plants\MT_PM_V91_Anemone_cathayensis_01_05.vrmesh' | 20.23 thousand Unique vertices | 22.82 thousand Unique faces | 1 Voxels getVoxel: 91 ms | voxel addGeomDesc: 3 ms | releaseVoxel: 0 ms | 17:15:11.328 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 171-Trees Moving (Low Poly)\Models\AM171_051_still.vrmesh' | 60.95 thousand Unique vertices | 66.94 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 51 ms | releaseVoxel: 0 ms | 17:15:11.712 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Coloured\Cornus Mas Umbrella\Cornelian cherry_A.vrmesh' | 130.09 thousand Unique vertices | 178.72 thousand Unique faces | 1 Voxels getVoxel: 193 ms | voxel addGeomDesc: 49 ms | releaseVoxel: 0 ms | 17:15:12.195 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Trees Birch\VP_Free_Birch_01.vrmesh' | 308.30 thousand Unique vertices | 443.58 thousand Unique faces | 1 Voxels getVoxel: 309 ms | voxel addGeomDesc: 95 ms | releaseVoxel: 1 ms | 17:15:12.219 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23858. 17:15:14.179 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 035 Trees\MT_PM_V35_Liquidambar_styraciflua_01_04.vrmesh' | 2.35 million Unique vertices | 2.04 million Unique faces | 1 Voxels getVoxel: 1502 ms | voxel addGeomDesc: 312 ms | releaseVoxel: 6 ms | 17:15:17.076 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 035 Trees\MT_PM_V35_Quercus_robur_02_04.vrmesh' | 2.20 million Unique vertices | 1.72 million Unique faces | 1 Voxels getVoxel: 1651 ms | voxel addGeomDesc: 729 ms | releaseVoxel: 5 ms | 17:15:17.969 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 049 Trees Mix\MT_PM_V49_Acer_freemanii_01_02.vrmesh' | 398.05 thousand Unique vertices | 500.26 thousand Unique faces | 1 Voxels getVoxel: 346 ms | voxel addGeomDesc: 132 ms | releaseVoxel: 1 ms | 17:15:18.090 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf3_F@mtl_brdf__21513. 17:15:18.257 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf6@mtl_brdf__21525. 17:15:18.286 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf7@mtl_brdf__21529. 17:15:18.287 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf8@mtl_brdf__21533. 17:15:18.287 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf9@mtl_brdf__21537. 17:15:18.288 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf10@mtl_brdf__21541. 17:15:18.762 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 049 Trees Mix\MT_PM_V49_Acer_freemanii_01_01.vrmesh' | 280.92 thousand Unique vertices | 352.25 thousand Unique faces | 1 Voxels getVoxel: 274 ms | voxel addGeomDesc: 93 ms | releaseVoxel: 0 ms | 17:15:18.763 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf3_F@mtl_brdf__21461. 17:15:18.765 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf6@mtl_brdf__21473. 17:15:18.766 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf7@mtl_brdf__21477. 17:15:18.767 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf8@mtl_brdf__21481. 17:15:18.768 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf9@mtl_brdf__21485. 17:15:18.769 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf10@mtl_brdf__21489. 17:15:20.425 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Trees Birch\VP_Free_Birch_16.vrmesh' | 1.47 million Unique vertices | 2.01 million Unique faces | 1 Voxels getVoxel: 1115 ms | voxel addGeomDesc: 504 ms | releaseVoxel: 4 ms | 17:15:20.428 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__21674. 17:15:20.791 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 064 Flowers\MT_PM_V64_Oenothera_lindheimeri_01_02.vrmesh' | 200.34 thousand Unique vertices | 373.57 thousand Unique faces | 1 Voxels getVoxel: 262 ms | voxel addGeomDesc: 71 ms | releaseVoxel: 0 ms | 17:15:21.923 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 204-Shrubs\AM204_024.vrmesh' | 744.29 thousand Unique vertices | 893.50 thousand Unique faces | 1 Voxels getVoxel: 722 ms | voxel addGeomDesc: 297 ms | releaseVoxel: 2 ms | 17:15:22.323 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Coloured\Amelanchier Blooming\Blooming amelanchier_D.vrmesh' | 217.39 thousand Unique vertices | 255.59 thousand Unique faces | 1 Voxels getVoxel: 249 ms | voxel addGeomDesc: 76 ms | releaseVoxel: 0 ms | 17:15:22.917 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 076-Trees and Shrubs\MT_PM_V76_Betula_utilis_jacquemontii_01_05.vrmesh' | 428.70 thousand Unique vertices | 521.04 thousand Unique faces | 1 Voxels getVoxel: 356 ms | voxel addGeomDesc: 117 ms | releaseVoxel: 1 ms | 17:15:23.545 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Coloured\Amelanchier Blooming\Blooming amelanchier_C.vrmesh' | 209.37 thousand Unique vertices | 242.72 thousand Unique faces | 1 Voxels getVoxel: 424 ms | voxel addGeomDesc: 77 ms | releaseVoxel: 0 ms | 17:15:24.464 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Multi-Stems\Pinus_Mugo_08(1.7-2m)\Pinus_Mugo (2m).vrmesh' | 371.21 thousand Unique vertices | 459.39 thousand Unique faces | 1 Voxels getVoxel: 372 ms | voxel addGeomDesc: 517 ms | releaseVoxel: 1 ms | 17:15:25.278 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 040 Trees Green Asian\GrowFX\MT_PM_V40_Zelkova_serrata_01_04_A_MESH_ONLY.vrmesh' | 659.22 thousand Unique vertices | 866.38 thousand Unique faces | 1 Voxels getVoxel: 532 ms | voxel addGeomDesc: 196 ms | releaseVoxel: 1 ms | 17:15:26.261 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Trees Birch\VP_Free_Birch_02.vrmesh' | 809.30 thousand Unique vertices | 1.21 million Unique faces | 1 Voxels getVoxel: 620 ms | voxel addGeomDesc: 291 ms | releaseVoxel: 2 ms | 17:15:26.264 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23872. 17:15:27.515 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 035 Trees\MT_PM_V35_Quercus_robur_02_01.vrmesh' | 960.27 thousand Unique vertices | 952.89 thousand Unique faces | 1 Voxels getVoxel: 777 ms | voxel addGeomDesc: 444 ms | releaseVoxel: 2 ms | 17:15:28.359 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 035 Trees\MT_PM_V35_Liquidambar_styraciflua_01_02.vrmesh' | 683.20 thousand Unique vertices | 896.86 thousand Unique faces | 1 Voxels getVoxel: 526 ms | voxel addGeomDesc: 289 ms | releaseVoxel: 2 ms | 17:15:28.824 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Grass Ornamental\Stipa Tenuissima Ostnica Mocna Pony Tails\3dsky_Pony_Tails_Straight A.vrmesh' | 229.26 thousand Unique vertices | 387.49 thousand Unique faces | 1 Voxels getVoxel: 325 ms | voxel addGeomDesc: 110 ms | releaseVoxel: 1 ms | 17:15:29.961 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 009 Long Grasses\MT_PM_V9_Forest_Pack_Mesh_VRay\MT_PM_V9\MT_PM_V9_Cortaderia_selloana_01_02.vrmesh' | 1.08 million Unique vertices | 1.12 million Unique faces | 1 Voxels getVoxel: 806 ms | voxel addGeomDesc: 279 ms | releaseVoxel: 2 ms | 17:15:31.372 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 005\Forest_Pack\MT_PM_V5_04_02.vrmesh' | 987.79 thousand Unique vertices | 1.06 million Unique faces | 1 Voxels getVoxel: 927 ms | voxel addGeomDesc: 407 ms | releaseVoxel: 2 ms | 17:15:31.715 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Grass Ornamental\Stipa Tenuissima Ostnica Mocna Pony Tails\3dsky_Pony_Tails_Straight B.vrmesh' | 137.30 thousand Unique vertices | 229.05 thousand Unique faces | 1 Voxels getVoxel: 207 ms | voxel addGeomDesc: 56 ms | releaseVoxel: 0 ms | 17:15:32.143 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 055-Wildflowers Dried\MT_PM_V55_Forest_Pack_Mesh_VRay\MT_PM_V55\MT_PM_V55_Stipa_tenuissima_01_05.vrmesh' | 341.42 thousand Unique vertices | 439.31 thousand Unique faces | 1 Voxels getVoxel: 303 ms | voxel addGeomDesc: 95 ms | releaseVoxel: 0 ms | 17:15:32.744 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Trees Birch\VP_Free_Birch_03.vrmesh' | 533.77 thousand Unique vertices | 768.24 thousand Unique faces | 1 Voxels getVoxel: 380 ms | voxel addGeomDesc: 177 ms | releaseVoxel: 1 ms | 17:15:32.747 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23886. 17:15:35.841 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 051 Flowers Bushes Grasses\MT_PM_V51_Santolina_chamaecyparissus_01_01.vrmesh' | 2.10 million Unique vertices | 2.83 million Unique faces | 1 Voxels getVoxel: 1787 ms | voxel addGeomDesc: 1262 ms | releaseVoxel: 7 ms | 17:15:36.915 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 002\Models\MT_PM_V2_Acer platanoides_05_H.vrmesh' | 860.22 thousand Unique vertices | 1.14 million Unique faces | 1 Voxels getVoxel: 701 ms | voxel addGeomDesc: 339 ms | releaseVoxel: 2 ms | 17:15:37.022 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Enscape\Flowers\Erica Ventricosa.vrmesh' | 1.20 thousand Unique vertices | 726 Unique faces | 1 Voxels getVoxel: 45 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:15:37.666 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 009 Long Grasses\MT_PM_V9_Forest_Pack_Mesh_VRay\MT_PM_V9\MT_PM_V9_Cortaderia_selloana_01_06.vrmesh' | 567.39 thousand Unique vertices | 603.52 thousand Unique faces | 1 Voxels getVoxel: 448 ms | voxel addGeomDesc: 139 ms | releaseVoxel: 1 ms | 17:15:38.829 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 107-Trees Colourful\MT_PM_V107_Magnolia_liliflora_desr_01_06.vrmesh' | 434.74 thousand Unique vertices | 590.05 thousand Unique faces | 1 Voxels getVoxel: 594 ms | voxel addGeomDesc: 538 ms | releaseVoxel: 1 ms | 17:15:39.395 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Plants\Coloured\Garlic Plant\Garlic Plant.vrmesh' | 1.42 thousand Unique vertices | 1.11 thousand Unique faces | 1 Voxels getVoxel: 75 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:15:40.542 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 002\Models\MT_PM_V2_Acer platanoides_04_H.vrmesh' | 675.25 thousand Unique vertices | 1.07 million Unique faces | 1 Voxels getVoxel: 713 ms | voxel addGeomDesc: 295 ms | releaseVoxel: 2 ms | 17:15:40.888 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 002\Models\MT_PM_V2_Fraxinus excelsior_02_H.vrmesh' | 303.71 thousand Unique vertices | 307.70 thousand Unique faces | 1 Voxels getVoxel: 236 ms | voxel addGeomDesc: 80 ms | releaseVoxel: 0 ms | 17:15:41.963 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 002\Models\MT_PM_V2_Fraxinus excelsior_05_H.vrmesh' | 1.01 million Unique vertices | 921.79 thousand Unique faces | 1 Voxels getVoxel: 721 ms | voxel addGeomDesc: 312 ms | releaseVoxel: 2 ms | 17:15:42.121 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 003\Models\Vray\MT_PM_V3_Eupatorium purpureum_01_L.vrmesh' | 92.85 thousand Unique vertices | 122.92 thousand Unique faces | 1 Voxels getVoxel: 92 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:15:42.408 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 070-Hydrangeas\MT_PM_V70_Forest_Pack_Mesh_VRay\MT_PM_V70\MT_PM_V70_Hydrangea_macrophylla_White_01_04.vrmesh' | 194.22 thousand Unique vertices | 246.46 thousand Unique faces | 1 Voxels getVoxel: 181 ms | voxel addGeomDesc: 43 ms | releaseVoxel: 0 ms | 17:15:43.028 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 070-Hydrangeas\MT_PM_V70_Forest_Pack_Mesh_VRay\MT_PM_V70\MT_PM_V70_Hydrangea_macrophylla_PaleVioletRed_01_04.vrmesh' | 334.50 thousand Unique vertices | 450.47 thousand Unique faces | 1 Voxels getVoxel: 406 ms | voxel addGeomDesc: 99 ms | releaseVoxel: 1 ms | 17:15:43.216 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Enscape\Shrubs\St. John's Wort.vrmesh' | 8.44 thousand Unique vertices | 7.01 thousand Unique faces | 1 Voxels getVoxel: 45 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:15:44.301 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 107-Trees Colourful\MT_PM_V107_Magnolia_liliflora_desr_01_05.vrmesh' | 293.50 thousand Unique vertices | 409.72 thousand Unique faces | 1 Voxels getVoxel: 482 ms | voxel addGeomDesc: 420 ms | releaseVoxel: 1 ms | 17:15:44.353 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 113-Trees (Low Poly)\Models\046_vray.vrmesh' | 2.43 thousand Unique vertices | 1.98 thousand Unique faces | 1 Voxels getVoxel: 8 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:15:46.589 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 032 Trees\MT_PM_V32_Fraxinus_excelsior_02_01.vrmesh' | 2.42 million Unique vertices | 2.51 million Unique faces | 1 Voxels getVoxel: 1568 ms | voxel addGeomDesc: 562 ms | releaseVoxel: 7 ms | 17:15:47.550 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Globe Plants\Vol 024-Australian Home & Garden (Low-poly)\MESH\Dianella caerulea_005.vrmesh' | 272.28 thousand Unique vertices | 414.57 thousand Unique faces | 1 Voxels getVoxel: 437 ms | voxel addGeomDesc: 74 ms | releaseVoxel: 0 ms | 17:15:48.751 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Green\Maple Trees 3.7-6m\Maple-tree_E_(6m).vrmesh' | 955.17 thousand Unique vertices | 1.55 million Unique faces | 1 Voxels getVoxel: 830 ms | voxel addGeomDesc: 340 ms | releaseVoxel: 3 ms | 17:15:49.360 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Green\Maple Trees 3.7-6m\Maple-tree_C_(5.2m).vrmesh' | 523.94 thousand Unique vertices | 854.10 thousand Unique faces | 1 Voxels getVoxel: 360 ms | voxel addGeomDesc: 98 ms | releaseVoxel: 1 ms | 17:15:49.764 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Green\Maple Trees 3.7-6m\Maple-tree_B_(4.4m).vrmesh' | 342.98 thousand Unique vertices | 561.54 thousand Unique faces | 1 Voxels getVoxel: 267 ms | voxel addGeomDesc: 108 ms | releaseVoxel: 1 ms | 17:15:50.391 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Green\Maple Trees 3.7-6m\Maple-tree_D_(5.6m).vrmesh' | 668.59 thousand Unique vertices | 1.10 million Unique faces | 1 Voxels getVoxel: 466 ms | voxel addGeomDesc: 128 ms | releaseVoxel: 2 ms | 17:15:50.621 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Green\Maple Trees 3.7-6m\Maple-tree_A_(3.7m).vrmesh' | 229.73 thousand Unique vertices | 376.16 thousand Unique faces | 1 Voxels getVoxel: 156 ms | voxel addGeomDesc: 47 ms | releaseVoxel: 0 ms | 17:15:52.427 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 032 Trees\MT_PM_V32_Fraxinus_excelsior_02_04.vrmesh' | 2.94 million Unique vertices | 2.08 million Unique faces | 1 Voxels getVoxel: 1496 ms | voxel addGeomDesc: 271 ms | releaseVoxel: 6 ms | 17:15:52.518 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 064 Flowers\MT_PM_V64_Brachyscome_angustifolia_01_02.vrmesh' | 51.92 thousand Unique vertices | 80.80 thousand Unique faces | 1 Voxels getVoxel: 53 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:15:52.628 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 065-Flowers\MT_PM_V65_Trollius_europaeus_01_01.vrmesh' | 19.30 thousand Unique vertices | 32.62 thousand Unique faces | 1 Voxels getVoxel: 25 ms | voxel addGeomDesc: 3 ms | releaseVoxel: 0 ms | 17:15:52.772 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 065-Flowers\MT_PM_V65_Trollius_europaeus_01_02.vrmesh' | 13.89 thousand Unique vertices | 23.37 thousand Unique faces | 1 Voxels getVoxel: 52 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:15:53.111 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 061 Trees Shrubs & Flowers\MT_PM_V61_Chamaemelum_nobile_01_01.vrmesh' | 242.62 thousand Unique vertices | 337.72 thousand Unique faces | 1 Voxels getVoxel: 209 ms | voxel addGeomDesc: 100 ms | releaseVoxel: 0 ms | 17:15:56.067 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 114-Street Medium Mature Trees\MT_PM_V114_3Dsmax_VRay\MT_PM_V114_Tilia_mongolica_01_03.vrmesh' | 1.11 million Unique vertices | 1.34 million Unique faces | 1 Voxels getVoxel: 1476 ms | voxel addGeomDesc: 1360 ms | releaseVoxel: 3 ms | 17:15:57.696 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Evergreen\Pinus sylvestris Nr16\Pinus sylvestris Nr16 12m.vrmesh' | 1.31 million Unique vertices | 1.30 million Unique faces | 1 Voxels getVoxel: 1214 ms | voxel addGeomDesc: 250 ms | releaseVoxel: 4 ms | 17:15:57.700 [Wrn] Unsupported or unexpected plug-in type TexUVW (plug-in Map #2122715695@tex_2458), while loading textures. 17:15:57.771 [dev] Shading graph finalize : 20 nodes (20 to eval), 12 slots. Name: vray_Material #192@mtl_brdf__23778. 17:15:57.851 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Blue_Fescue_001_1cb18ad3\1cb18ad3_3dh_Blue_Fescue_001.vrmesh' | 34.62 thousand Unique vertices | 44.84 thousand Unique faces | 1 Voxels getVoxel: 45 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:15:58.220 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Globe Plants\Vol 019-Temperate Plants\Quercus alba_05.vrmesh' | 233.44 thousand Unique vertices | 340.41 thousand Unique faces | 1 Voxels getVoxel: 255 ms | voxel addGeomDesc: 87 ms | releaseVoxel: 0 ms | 17:15:58.340 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Enscape\Flowers\Cross-leaved Heath.vrmesh' | 2.43 thousand Unique vertices | 892 Unique faces | 1 Voxels getVoxel: 34 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:15:59.677 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 009 Long Grasses\MT_PM_V9_Forest_Pack_Mesh_VRay\MT_PM_V9\MT_PM_V9_Nassella_tenuissima_01_02.vrmesh' | 978.78 thousand Unique vertices | 1.18 million Unique faces | 1 Voxels getVoxel: 846 ms | voxel addGeomDesc: 355 ms | releaseVoxel: 2 ms | 17:15:59.910 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 235-Wildflowers\AM235_003_Lotus_002.vrmesh' | 3.46 thousand Unique vertices | 4.82 thousand Unique faces | 1 Voxels getVoxel: 14 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:16:00.189 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 020 Shrubs & Large Grasses\Models\MT_PM_Allium_hollandicum_01_04.vrmesh' | 126.33 thousand Unique vertices | 145.76 thousand Unique faces | 1 Voxels getVoxel: 121 ms | voxel addGeomDesc: 45 ms | releaseVoxel: 3 ms | 17:16:01.230 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 020 Shrubs & Large Grasses\Models\MT_PM_Allium_hollandicum_01_03.vrmesh' | 712.49 thousand Unique vertices | 826.79 thousand Unique faces | 1 Voxels getVoxel: 512 ms | voxel addGeomDesc: 140 ms | releaseVoxel: 2 ms | 17:16:01.406 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Ornamental_Grass_66-17_1e8bb039\1e8bb039_3dh_Ornamental_Grass_66-17.vrmesh' | 89.27 thousand Unique vertices | 128.74 thousand Unique faces | 2 Voxels getVoxel: 168 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:16:02.310 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 012\Models\MT_PM_Acer_campestre_01_04.vrmesh' | 708.18 thousand Unique vertices | 964.37 thousand Unique faces | 1 Voxels getVoxel: 612 ms | voxel addGeomDesc: 262 ms | releaseVoxel: 2 ms | 17:16:03.608 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 204-Shrubs\AM204_023.vrmesh' | 849.26 thousand Unique vertices | 1.02 million Unique faces | 1 Voxels getVoxel: 744 ms | voxel addGeomDesc: 343 ms | releaseVoxel: 2 ms | 17:16:03.808 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 171-Trees Moving (Low Poly)\Models\AM171_031.vrmesh' | 46.32 thousand Unique vertices | 53.68 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 27 ms | releaseVoxel: 0 ms | 17:16:04.858 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 005\Forest_Pack\MT_PM_V5_16_03.vrmesh' | 719.66 thousand Unique vertices | 797.29 thousand Unique faces | 1 Voxels getVoxel: 686 ms | voxel addGeomDesc: 260 ms | releaseVoxel: 1 ms | 17:16:06.446 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 207-Trees\AM207_020_Vray.vrmesh' | 1.30 million Unique vertices | 1.93 million Unique faces | 1 Voxels getVoxel: 1166 ms | voxel addGeomDesc: 384 ms | releaseVoxel: 3 ms | 17:16:08.007 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Trees\Evergreen\Pinus sylvestris Nr16\Pinus sylvestris Nr16 14m.vrmesh' | 1.79 million Unique vertices | 1.77 million Unique faces | 1 Voxels getVoxel: 1011 ms | voxel addGeomDesc: 282 ms | releaseVoxel: 5 ms | 17:16:08.007 [Wrn] Unsupported or unexpected plug-in type TexUVW (plug-in Map #2122715695@tex_2522), while loading textures. 17:16:08.010 [dev] Shading graph finalize : 20 nodes (20 to eval), 12 slots. Name: vray_Material #192@mtl_brdf__23800. 17:16:08.548 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Grass Ornamental\Stipa Tenuissima Ostnica Mocna Pony Tails\3dsky_Pony_Tails_Windy A.vrmesh' | 139.26 thousand Unique vertices | 233.07 thousand Unique faces | 1 Voxels getVoxel: 207 ms | voxel addGeomDesc: 62 ms | releaseVoxel: 0 ms | 17:16:09.472 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 033 Shrubs\MT_PM_V33_Calluna_vulgaris_01_05.vrmesh' | 910.58 thousand Unique vertices | 849.08 thousand Unique faces | 1 Voxels getVoxel: 529 ms | voxel addGeomDesc: 188 ms | releaseVoxel: 2 ms | 17:16:09.824 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Gray-Leaved_Cistus_003_68ec4ceb\68ec4ceb_3dh_Gray-Leaved_Cistus_003.vrmesh' | 133.04 thousand Unique vertices | 173.18 thousand Unique faces | 1 Voxels getVoxel: 146 ms | voxel addGeomDesc: 25 ms | releaseVoxel: 0 ms | 17:16:10.351 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Grass Ornamental\Stipa Tenuissima Ostnica Mocna Pony Tails\3dsky_Pony_Tails_Windy B.vrmesh' | 232.93 thousand Unique vertices | 394.81 thousand Unique faces | 1 Voxels getVoxel: 353 ms | voxel addGeomDesc: 119 ms | releaseVoxel: 1 ms | 17:16:11.518 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 110-Trees Green\MT_PM_V110_Platanus_acerifolia_01_01.vrmesh' | 383.09 thousand Unique vertices | 514.08 thousand Unique faces | 1 Voxels getVoxel: 621 ms | voxel addGeomDesc: 489 ms | releaseVoxel: 1 ms | 17:16:11.647 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Enscape\Shrubs\Dusty Miller Plant.vrmesh' | 1.21 thousand Unique vertices | 1.26 thousand Unique faces | 1 Voxels getVoxel: 61 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:16:12.090 [dev] Copying geometry data to GPU took 324 ms, copy scheduling alone took 167 ms! 17:16:12.090 [dev] Building and compacting BLAS buffers... 17:16:12.577 [dev] Build schedule : 185 ms (buffers : 179 ms, command (CPU) : 5 ms); Build command (GPU) : 185 ms. 17:16:12.577 [dev] Compacting BLAS buffers took 114 ms and saved 1.81 Gbytes on the GPU ( 54.80 % ), required additional 434.62 Mbytes during compaction. 17:16:12.577 [dev] BLAS build and compact took 487 ms for 146 BLASes. 17:16:13.783 [inf] Textures load time : 360.15 seconds, wait time : 1.20 seconds. Loaded 885 8-bit textures, 4 16-bit textures and 6 32-bit textures ! 17:16:14.110 [dev] Freed 128.00 Kbytes of unused textures and uploaded 674.62 Mbytes for 788 newly used texture(s) to GPU memory in 327 ms. 17:16:15.686 [dev] Loading camera. 17:16:15.686 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:16:15.686 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:16:15.746 [inf] Textures load time : 358.89 seconds, wait time : 0.02 seconds. Loaded 878 8-bit textures, 4 16-bit textures and 6 32-bit textures ! 17:16:15.782 [dev] Freed 832.00 Kbytes of unused textures and uploaded 150.94 Mbytes for 16 newly used texture(s) to GPU memory in 36 ms. 17:16:15.969 [dev] Freed 264.56 Mbytes of unused textures and uploaded 130.31 Mbytes for 54 newly used texture(s) to GPU memory in 50 ms. 17:16:30.387 [dev] Loading camera. 17:16:30.387 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:16:30.387 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:16:30.387 [dev] Loading global light level. 17:16:30.396 [dev] Freed 64.00 Kbytes of unused textures and uploaded 14.00 Mbytes for 1 newly used texture(s) to GPU memory in 9 ms. 17:16:30.413 [dev] createImportanceMap took 8 milliseconds to execute. 17:16:30.426 [dev] Light tree build took 0 milliseconds. 17:16:30.429 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:16:30.429 [dev] Updating GPU lights took 3 milliseconds to execute. 17:16:30.477 [dev] Freed 19.25 Mbytes of unused textures and uploaded 18.06 Mbytes for 16 newly used texture(s) to GPU memory in 11 ms. 17:16:31.648 [dev] Loading global light level. 17:16:31.673 [dev] Freed 64.00 Kbytes of unused textures and uploaded 53.06 Mbytes for 1 newly used texture(s) to GPU memory in 23 ms. 17:16:31.689 [dev] createImportanceMap took 8 milliseconds to execute. 17:16:31.698 [dev] Light tree build took 0 milliseconds. 17:16:31.701 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:16:31.701 [dev] Updating GPU lights took 3 milliseconds to execute. 17:16:34.469 [inf] Sequence frame 1 of 76 rendered in 4.039 seconds 17:16:46.235 [dev] Loading camera. 17:16:46.235 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:16:46.235 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:16:46.280 [dev] Freed 64.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:16:50.220 [inf] Sequence frame 2 of 76 rendered in 3.941 seconds 17:16:59.715 [inf] Sequence aborted on frame 3 of 76 17:16:59.751 [dev] Light cache factor set to 2.78 17:16:59.782 [dev] Loading camera. 17:16:59.782 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:16:59.782 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:16:59.836 [dev] Freed 71.31 Mbytes of unused textures and uploaded 19.31 Mbytes for 17 newly used texture(s) to GPU memory in 20 ms. 17:17:04.963 [dev] Loading camera. 17:17:04.963 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:17:04.963 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:17:05.005 [dev] Freed 34.94 Mbytes of unused textures and uploaded 53.12 Mbytes for 2 newly used texture(s) to GPU memory in 18 ms. 17:17:26.728 [dev] Loading camera. 17:17:26.728 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:17:26.728 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:17:26.728 [dev] Loading global light level. 17:17:26.740 [dev] Freed 53.12 Mbytes of unused textures and uploaded 21.00 Mbytes for 2 newly used texture(s) to GPU memory in 10 ms. 17:17:26.758 [dev] createImportanceMap took 10 milliseconds to execute. 17:17:26.770 [dev] Light tree build took 0 milliseconds. 17:17:26.773 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:17:26.773 [dev] Updating GPU lights took 3 milliseconds to execute. 17:17:26.802 [dev] Loading camera. 17:17:26.802 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:17:26.802 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:17:26.835 [dev] Freed 133.25 Mbytes of unused textures and uploaded 190.62 Mbytes for 44 newly used texture(s) to GPU memory in 32 ms. 17:17:26.920 [dev] Freed 127.06 Mbytes of unused textures and uploaded 135.44 Mbytes for 48 newly used texture(s) to GPU memory in 40 ms. 17:17:27.620 [dev] Loading global light level. 17:17:27.635 [dev] Freed 320.00 Kbytes of unused textures and uploaded 27.12 Mbytes for 4 newly used texture(s) to GPU memory in 12 ms. 17:17:27.651 [dev] createImportanceMap took 9 milliseconds to execute. 17:17:27.661 [dev] Light tree build took 0 milliseconds. 17:17:27.665 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:17:27.665 [dev] Updating GPU lights took 4 milliseconds to execute. 17:17:27.703 [dev] Freed 27.12 Mbytes of unused textures and uploaded 320.00 Kbytes for 4 newly used texture(s) to GPU memory in 4 ms. 17:17:30.843 [inf] Sequence frame 1 of 76 rendered in 4.071 seconds 17:17:41.890 [dev] Loading camera. 17:17:41.890 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:17:41.890 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:17:46.096 [inf] Sequence frame 2 of 76 rendered in 4.163 seconds 17:17:59.763 [dev] Loading camera. 17:17:59.763 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:17:59.763 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:17:59.808 [dev] Freed 256.00 Kbytes of unused textures and uploaded 832.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:18:03.851 [inf] Sequence frame 3 of 76 rendered in 4.043 seconds 17:18:17.523 [dev] Loading camera. 17:18:17.523 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:17.523 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:17.570 [dev] Freed 64.00 Kbytes of unused textures and uploaded 128.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:18:21.644 [inf] Sequence frame 4 of 76 rendered in 4.073 seconds 17:18:34.713 [inf] Sequence aborted on frame 5 of 76 17:18:34.751 [dev] Light cache factor set to 2.78 17:18:34.780 [dev] Loading camera. 17:18:34.781 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:34.781 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:34.839 [dev] Freed 72.12 Mbytes of unused textures and uploaded 32.38 Mbytes for 20 newly used texture(s) to GPU memory in 24 ms. 17:18:38.320 [dev] Loading camera. 17:18:38.320 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:38.320 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:38.353 [dev] Freed 26.75 Mbytes of unused textures and uploaded 128.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:18:51.222 [dev] Loading camera. 17:18:51.222 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:51.222 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:51.222 [dev] Loading global light level. 17:18:51.243 [dev] createImportanceMap took 9 milliseconds to execute. 17:18:51.256 [dev] Light tree build took 0 milliseconds. 17:18:51.259 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:18:51.259 [dev] Updating GPU lights took 3 milliseconds to execute. 17:18:51.289 [dev] Loading camera. 17:18:51.290 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:51.290 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:51.326 [dev] Freed 147.25 Mbytes of unused textures and uploaded 190.69 Mbytes for 45 newly used texture(s) to GPU memory in 36 ms. 17:18:51.406 [dev] Freed 127.25 Mbytes of unused textures and uploaded 176.19 Mbytes for 51 newly used texture(s) to GPU memory in 35 ms. 17:18:52.092 [dev] Loading global light level. 17:18:52.105 [dev] Freed 26.81 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 8 ms. 17:18:52.131 [dev] createImportanceMap took 16 milliseconds to execute. 17:18:52.141 [dev] Light tree build took 0 milliseconds. 17:18:52.144 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:18:52.144 [dev] Updating GPU lights took 4 milliseconds to execute. 17:18:52.182 [dev] Freed 53.06 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 17:18:55.234 [inf] Sequence frame 1 of 76 rendered in 3.974 seconds 17:19:06.928 [dev] Loading camera. 17:19:06.928 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:06.928 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:06.984 [dev] Freed 128.00 Kbytes of unused textures and uploaded 53.12 Mbytes for 2 newly used texture(s) to GPU memory in 18 ms. 17:19:11.081 [inf] Sequence frame 2 of 76 rendered in 4.112 seconds 17:19:14.816 [inf] Sequence aborted on frame 3 of 76 17:19:14.848 [dev] Light cache factor set to 2.78 17:19:14.916 [dev] Freed 71.12 Mbytes of unused textures and uploaded 32.00 Mbytes for 17 newly used texture(s) to GPU memory in 10 ms. 17:19:14.978 [dev] Loading camera. 17:19:14.978 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:14.978 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:15.015 [dev] Freed 26.81 Mbytes of unused textures and uploaded 14.12 Mbytes for 3 newly used texture(s) to GPU memory in 10 ms. 17:19:26.353 [dev] Loading camera. 17:19:26.353 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:26.353 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:26.388 [dev] Freed 17.00 Mbytes of unused textures and uploaded 10.94 Mbytes for 2 newly used texture(s) to GPU memory in 10 ms. 17:19:38.992 [dev] Loading camera. 17:19:38.992 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:38.992 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:38.992 [dev] Loading global light level. 17:19:39.005 [dev] Freed 10.94 Mbytes of unused textures and uploaded 17.00 Mbytes for 2 newly used texture(s) to GPU memory in 10 ms. 17:19:39.020 [dev] createImportanceMap took 7 milliseconds to execute. 17:19:39.033 [dev] Light tree build took 0 milliseconds. 17:19:39.036 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:19:39.036 [dev] Updating GPU lights took 3 milliseconds to execute. 17:19:39.041 [inf] Sequence aborted on frame 1 of 76 17:19:39.097 [dev] Light cache factor set to 2.78 17:19:39.131 [dev] Loading camera. 17:19:39.131 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:39.131 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:39.168 [dev] Freed 14.50 Mbytes of unused textures and uploaded 26.94 Mbytes for 4 newly used texture(s) to GPU memory in 8 ms. 17:19:39.720 [dev] Loading camera. 17:19:39.720 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:39.720 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:39.752 [dev] Freed 21.06 Mbytes of unused textures and uploaded 448.00 Kbytes for 2 newly used texture(s) to GPU memory in 8 ms. 17:19:40.727 [dev] Loading global light level. 17:19:40.745 [dev] Freed 29.88 Mbytes of unused textures and uploaded 45.94 Mbytes for 5 newly used texture(s) to GPU memory in 15 ms. 17:19:40.762 [dev] createImportanceMap took 9 milliseconds to execute. 17:19:40.772 [dev] Light tree build took 0 milliseconds. 17:19:40.777 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:19:40.777 [dev] Updating GPU lights took 4 milliseconds to execute. 17:19:40.819 [dev] Freed 24.88 Mbytes of unused textures and uploaded 56.06 Mbytes for 2 newly used texture(s) to GPU memory in 17 ms. 17:20:05.857 [dev] Loading camera. 17:20:05.857 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:20:05.857 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:20:05.857 [dev] Loading global light level. 17:20:05.868 [dev] Freed 53.06 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 9 ms. 17:20:05.886 [dev] createImportanceMap took 8 milliseconds to execute. 17:20:05.898 [dev] Light tree build took 0 milliseconds. 17:20:05.901 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:20:05.901 [dev] Updating GPU lights took 3 milliseconds to execute. 17:20:05.973 [dev] Loading camera. 17:20:05.973 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:20:05.973 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:20:06.040 [dev] Freed 111.25 Mbytes of unused textures and uploaded 249.31 Mbytes for 47 newly used texture(s) to GPU memory in 66 ms. 17:20:06.214 [dev] Freed 238.44 Mbytes of unused textures and uploaded 127.75 Mbytes for 52 newly used texture(s) to GPU memory in 47 ms. 17:20:07.032 [dev] Loading global light level. 17:20:07.064 [dev] Freed 14.19 Mbytes of unused textures and uploaded 53.44 Mbytes for 3 newly used texture(s) to GPU memory in 20 ms. 17:20:07.081 [dev] createImportanceMap took 9 milliseconds to execute. 17:20:07.091 [dev] Light tree build took 0 milliseconds. 17:20:07.094 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:20:07.094 [dev] Updating GPU lights took 4 milliseconds to execute. 17:20:07.214 [dev] Freed 448.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 4 ms. 17:20:30.600 [inf] Sequence frame 1 of 76 rendered in 24.617 seconds 17:20:44.312 [dev] Loading camera. 17:20:44.312 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:20:44.312 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:20:44.532 [dev] Freed 320.00 Kbytes of unused textures and uploaded 32.44 Mbytes for 5 newly used texture(s) to GPU memory in 97 ms. 17:20:52.258 [inf] Sequence aborted on frame 2 of 76 17:20:52.396 [dev] Light cache factor set to 2.78 17:20:52.521 [dev] Freed 93.06 Mbytes of unused textures and uploaded 16.69 Mbytes for 22 newly used texture(s) to GPU memory in 10 ms. 17:20:53.599 [dev] Loading camera. 17:20:53.599 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:20:53.599 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:20:53.675 [dev] Freed 10.88 Mbytes of unused textures and uploaded 3.00 Mbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:21:36.441 [dev] Loading camera. 17:21:36.441 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:21:36.441 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:21:36.441 [dev] Loading global light level. 17:21:36.460 [dev] Freed 17.00 Mbytes of unused textures and uploaded 63.94 Mbytes for 2 newly used texture(s) to GPU memory in 17 ms. 17:21:36.478 [dev] createImportanceMap took 9 milliseconds to execute. 17:21:36.490 [dev] Light tree build took 0 milliseconds. 17:21:36.493 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:21:36.493 [dev] Updating GPU lights took 3 milliseconds to execute. 17:21:36.594 [dev] Freed 107.88 Mbytes of unused textures and uploaded 126.56 Mbytes for 40 newly used texture(s) to GPU memory in 30 ms. 17:21:37.778 [dev] Loading global light level. 17:21:37.791 [dev] Freed 64.00 Kbytes of unused textures and uploaded 26.25 Mbytes for 1 newly used texture(s) to GPU memory in 11 ms. 17:21:37.808 [dev] createImportanceMap took 9 milliseconds to execute. 17:21:37.818 [dev] Light tree build took 0 milliseconds. 17:21:37.822 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:21:37.822 [dev] Updating GPU lights took 3 milliseconds to execute. 17:21:37.893 [dev] Freed 26.25 Mbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 17:21:51.044 [inf] Sequence frame 1 of 10 rendered in 14.526 seconds 17:22:03.881 [dev] Loading camera. 17:22:03.881 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:22:03.881 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:22:03.965 [dev] Freed 576.00 Kbytes of unused textures and uploaded 26.44 Mbytes for 3 newly used texture(s) to GPU memory in 11 ms. 17:22:18.279 [inf] Sequence frame 2 of 10 rendered in 14.324 seconds 17:22:31.969 [dev] Loading camera. 17:22:31.970 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:22:31.970 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:22:32.056 [dev] Freed 384.00 Kbytes of unused textures and uploaded 32.62 Mbytes for 5 newly used texture(s) to GPU memory in 14 ms. 17:22:38.275 [inf] Sequence aborted on frame 3 of 10 17:22:38.309 [dev] Light cache factor set to 2.78 17:22:38.397 [dev] Freed 126.12 Mbytes of unused textures and uploaded 26.06 Mbytes for 17 newly used texture(s) to GPU memory in 9 ms. 17:22:39.250 [dev] Loading camera. 17:22:39.250 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:22:39.250 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:22:39.303 [dev] Freed 38.88 Mbytes of unused textures and uploaded 26.94 Mbytes for 8 newly used texture(s) to GPU memory in 14 ms. 17:22:58.280 [dev] Light cache factor set to 1.04 17:22:58.363 [dev] Loading camera. 17:22:58.363 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:22:58.363 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:22:58.363 [dev] Loading global light level. 17:22:58.374 [dev] Freed 26.38 Mbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:22:58.392 [dev] createImportanceMap took 9 milliseconds to execute. 17:22:58.405 [dev] Light tree build took 0 milliseconds. 17:22:58.408 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:22:58.408 [dev] Updating GPU lights took 4 milliseconds to execute. 17:22:58.507 [dev] Freed 21.19 Mbytes of unused textures and uploaded 143.81 Mbytes for 21 newly used texture(s) to GPU memory in 24 ms. 17:22:59.807 [dev] Loading global light level. 17:22:59.822 [dev] Freed 32.19 Mbytes of unused textures and uploaded 21.19 Mbytes for 4 newly used texture(s) to GPU memory in 12 ms. 17:22:59.840 [dev] createImportanceMap took 10 milliseconds to execute. 17:22:59.849 [dev] Light tree build took 0 milliseconds. 17:22:59.853 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:22:59.853 [dev] Updating GPU lights took 4 milliseconds to execute. 17:22:59.930 [dev] Freed 192.00 Kbytes of unused textures and uploaded 512.00 Kbytes for 2 newly used texture(s) to GPU memory in 4 ms. 17:23:11.604 [inf] Sequence frame 1 of 11 rendered in 13.188 seconds 17:23:24.177 [dev] Loading camera. 17:23:24.177 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:23:24.177 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:23:24.269 [dev] Freed 53.62 Mbytes of unused textures and uploaded 32.06 Mbytes for 7 newly used texture(s) to GPU memory in 13 ms. 17:23:36.503 [inf] Sequence frame 2 of 11 rendered in 12.276 seconds 17:23:50.055 [dev] Loading camera. 17:23:50.055 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:23:50.055 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:23:50.148 [dev] Freed 5.81 Mbytes of unused textures and uploaded 53.56 Mbytes for 6 newly used texture(s) to GPU memory in 14 ms. 17:24:02.256 [inf] Sequence frame 3 of 11 rendered in 12.15 seconds 17:24:15.762 [dev] Loading camera. 17:24:15.762 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:24:15.762 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:24:15.850 [dev] Freed 32.12 Mbytes of unused textures and uploaded 192.00 Kbytes for 3 newly used texture(s) to GPU memory in 9 ms. 17:24:22.703 [inf] Sequence aborted on frame 4 of 11 17:24:22.786 [dev] Light cache factor set to 2.78 17:24:22.880 [dev] Freed 80.25 Mbytes of unused textures and uploaded 53.00 Mbytes for 19 newly used texture(s) to GPU memory in 10 ms. 17:24:49.869 [dev] Light cache factor set to 1.39 17:24:50.115 [dev] Freed 53.81 Mbytes of unused textures and uploaded 106.44 Mbytes for 36 newly used texture(s) to GPU memory in 37 ms. 17:24:59.999 [dev] Freed 35.94 Mbytes of unused textures and uploaded 27.50 Mbytes for 5 newly used texture(s) to GPU memory in 9 ms. 17:25:06.947 [dev] Freed 1.50 Mbytes of unused textures and uploaded 35.94 Mbytes for 5 newly used texture(s) to GPU memory in 9 ms. 17:25:13.707 [dev] Freed 192.00 Kbytes of unused textures and uploaded 85.62 Mbytes for 2 newly used texture(s) to GPU memory in 23 ms. 17:25:18.668 [dev] Freed 117.50 Mbytes of unused textures and uploaded 320.00 Kbytes for 4 newly used texture(s) to GPU memory in 5 ms. 17:25:22.925 [dev] Freed 448.00 Kbytes of unused textures and uploaded 32.19 Mbytes for 4 newly used texture(s) to GPU memory in 7 ms. 17:27:14.179 [dev] Freed 64.00 Kbytes of unused textures and uploaded 256.00 Kbytes for 1 newly used texture(s) to GPU memory in 4 ms. 17:27:40.280 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10080_m_Simon\10080_m_Simon.vrmesh' | 51.90 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:40.578 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11411_w_Micaela\11411_w_Micaela.vrmesh' | 51.09 thousand Unique vertices | 101.04 thousand Unique faces | 1 Voxels getVoxel: 193 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:27:40.984 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10283_w_Ramona\10283_w_Ramona.vrmesh' | 49.98 thousand Unique vertices | 99.97 thousand Unique faces | 1 Voxels getVoxel: 274 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:41.449 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10034_k_Lilly\10034_k_Lilly.vrmesh' | 51.80 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 255 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:27:41.830 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10266_w_Ramona\10266_w_Ramona.vrmesh' | 50.12 thousand Unique vertices | 100.25 thousand Unique faces | 1 Voxels getVoxel: 266 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:27:42.222 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10047_k_Zachary\10047_k_Zachary.vrmesh' | 52.07 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 294 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:42.426 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10334_w_Francine\10334_w_Francine.vrmesh' | 50.00 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 77 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:27:42.576 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10219_w_Valeska\10219_w_Valeska.vrmesh' | 50.01 thousand Unique vertices | 100.06 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:42.740 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10292_k_Layla\10292_k_Layla.vrmesh' | 58.26 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 73 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:42.883 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10063_w_Ina\10063_w_Ina.vrmesh' | 52.16 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:27:43.048 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10216_k_Amal\10216_k_Amal.vrmesh' | 51.55 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:43.231 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10017_k_Amal\10017_k_Amal.vrmesh' | 52.60 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 132 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:43.443 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10052_k_Sophie\10052_k_Sophie.vrmesh' | 52.24 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 165 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:43.599 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10199_k_Tim\10199_k_Tim.vrmesh' | 65.48 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 71 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:43.759 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10050_k_Sophie\10050_k_Sophie.vrmesh' | 53.18 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 101 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:43.931 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10252_k_Lilly\10252_k_Lilly.vrmesh' | 61.85 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 101 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:44.059 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10191_k_Mara\10191_k_Mara.vrmesh' | 51.91 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:27:44.216 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10218_k_Amal\10218_k_Amal.vrmesh' | 50.00 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 101 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:44.365 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10089_k_Lilly\10089_k_Lilly.vrmesh' | 52.17 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 101 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:44.538 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10251_k_Lilly\10251_k_Lilly.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 127 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:44.727 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10217_k_Amal\10217_k_Amal.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 107 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:44.881 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10398_k_Cory\10398_k_Cory.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:45.085 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10045_k_Zachary\10045_k_Zachary.vrmesh' | 52.52 thousand Unique vertices | 99.97 thousand Unique faces | 1 Voxels getVoxel: 129 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:45.229 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10198_k_Jack\10198_jack.vrmesh' | 51.42 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 102 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:45.416 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10213_k_Lilly\10213_k_Lilly.vrmesh' | 58.89 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:45.646 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10192_k_Mara_Leo\10192_k_Mara_Leo.vrmesh' | 100.00 thousand Unique vertices | 200.01 thousand Unique faces | 1 Voxels getVoxel: 166 ms | voxel addGeomDesc: 29 ms | releaseVoxel: 0 ms | 17:27:45.806 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10088_k_Jamila\10088_k_Jamila.vrmesh' | 51.72 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:45.956 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10111_k_Mady\10111_k_Mady.vrmesh' | 52.57 thousand Unique vertices | 99.89 thousand Unique faces | 1 Voxels getVoxel: 87 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:46.133 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10110_k_Mady\10110_k_Mady.vrmesh' | 52.95 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:46.284 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10249_k_Lilly\10249_k_Lilly.vrmesh' | 59.62 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 89 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:46.415 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10835_m_Will\10835_m_Will.vrmesh' | 52.33 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 79 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:46.658 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10655_w_Elena\10655_w_Elena.vrmesh' | 52.81 thousand Unique vertices | 100.56 thousand Unique faces | 1 Voxels getVoxel: 127 ms | voxel addGeomDesc: 71 ms | releaseVoxel: 0 ms | 17:27:46.858 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10479_m_Dan\10479_m_Dan.vrmesh' | 52.87 thousand Unique vertices | 100.10 thousand Unique faces | 1 Voxels getVoxel: 128 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:47.014 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10837_m_Will\10837_m_Will.vrmesh' | 52.56 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:47.181 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10450_w_Sheona\10450_w_Sheona.vrmesh' | 52.13 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:47.345 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10534_w_Amaya\10534_w_Amaya.vrmesh' | 51.88 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:47.498 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10163_m_Kenneth\10163_m_Kenneth.vrmesh' | 54.43 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 69 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:47.699 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10180_w_Kim\10180_w_Kim.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 113 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:47.857 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10265_w_Ramona\10265_w_Ramona.vrmesh' | 59.58 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 117 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:48.004 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Kids\10626_k_Sophie\10626_k_Sophie.vrmesh' | 52.26 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:27:48.138 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10306_m_Marcel\10306_m_Marcel.vrmesh' | 51.37 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:48.319 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10274_w_Bao\10274_w_Bao.vrmesh' | 61.03 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 133 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:48.468 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10499_m_Rick\10499_m_Rick.vrmesh' | 50.00 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:48.633 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10523_w_Svenja\10523_w_Svenja.vrmesh' | 52.42 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:48.821 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10023_w_Myriam\10023_w_Myriam.vrmesh' | 52.11 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 120 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:48.982 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10315_m_John\10315_m_John.vrmesh' | 50.31 thousand Unique vertices | 100.62 thousand Unique faces | 1 Voxels getVoxel: 112 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:49.169 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10688_w_Myriam\10688_w_Myriam.vrmesh' | 52.48 thousand Unique vertices | 100.15 thousand Unique faces | 1 Voxels getVoxel: 131 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:49.364 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10747_m_Clark\10747_m_Clark.vrmesh' | 54.15 thousand Unique vertices | 103.48 thousand Unique faces | 1 Voxels getVoxel: 104 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:27:49.543 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10177_w_Kim\10177_w_Kim.vrmesh' | 53.37 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 114 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:49.734 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10478_m_Dan\10478_m_Dan.vrmesh' | 53.81 thousand Unique vertices | 100.07 thousand Unique faces | 1 Voxels getVoxel: 92 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:49.887 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10123_w_Myriam\10123_w_Myriam.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 81 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:50.123 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10497_m_Rick\10497_m_Rick.vrmesh' | 52.97 thousand Unique vertices | 101.78 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 70 ms | releaseVoxel: 0 ms | 17:27:50.321 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10208_w_Kim\10208_w_Kim.vrmesh' | 52.28 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:50.485 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10441_w_Laura\10441_w_Laura.vrmesh' | 57.21 thousand Unique vertices | 101.63 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:50.626 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10294_w_Rocio\10294_w_Rocio.vrmesh' | 63.35 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 87 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:50.793 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10062_w_Ina\10062_w_Ina.vrmesh' | 51.67 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 99 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:50.993 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11734_m_Danny\11734_m_Danny.vrmesh' | 49.98 thousand Unique vertices | 99.94 thousand Unique faces | 1 Voxels getVoxel: 123 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:51.295 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10738_w_Laura\10738_w_Laura.vrmesh' | 54.19 thousand Unique vertices | 101.71 thousand Unique faces | 1 Voxels getVoxel: 111 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:51.465 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10003_w_Myriam\10003_w_Myriam.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:51.636 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11934_m_Benoit\11934_m_Benoit.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:51.859 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10447_w_Sheona\10447_w_Sheona.vrmesh' | 52.07 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 140 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:52.010 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10172_w_Kim\10172_w_Kim.vrmesh' | 51.86 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:27:52.186 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10654_w_Elena\10654_w_Elena.vrmesh' | 53.27 thousand Unique vertices | 100.06 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:52.351 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10277_m_Anselmo\10277_m_Anselmo.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:52.511 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10014_w_Amaya\10014_w_Amaya.vrmesh' | 51.45 thousand Unique vertices | 99.44 thousand Unique faces | 1 Voxels getVoxel: 99 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:27:52.733 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10340_w_Nelly\10340_w_Nelly.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 113 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:52.951 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10323_w_Nelly\10323_w_Nelly.vrmesh' | 51.73 thousand Unique vertices | 99.95 thousand Unique faces | 1 Voxels getVoxel: 106 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:53.091 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10307_m_Marcel\10307_m_Marcel.vrmesh' | 62.14 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 86 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:53.240 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10280_w_Bao\10280_w_Bao.vrmesh' | 59.81 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 104 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:53.409 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\12152_m_Maverick\12152_m_Maverick.vrmesh' | 49.98 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 114 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:53.600 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10041_m_Simon\10041_m_Simon.vrmesh' | 52.32 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 127 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:27:53.764 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10399_w_Marie\10399_w_Marie.vrmesh' | 51.91 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:53.936 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10156_w_Myriam\10156_w_Myriam.vrmesh' | 51.42 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 78 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:54.073 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10091_w_Valeska\10091_w_Valeska.vrmesh' | 52.83 thousand Unique vertices | 99.28 thousand Unique faces | 1 Voxels getVoxel: 79 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:54.247 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10803_w_Juliette\10803_w_Juliette.vrmesh' | 52.02 thousand Unique vertices | 99.88 thousand Unique faces | 1 Voxels getVoxel: 115 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:54.448 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10154_w_Myriam\10154_w_Myriam.vrmesh' | 54.06 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 116 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:54.611 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10799_w_Juliette\10799_w_Juliette.vrmesh' | 53.12 thousand Unique vertices | 101.46 thousand Unique faces | 1 Voxels getVoxel: 72 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:54.772 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10388_m_Bruce\10388_m_Bruce.vrmesh' | 51.58 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:54.951 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10254_w_Valeska\10254_w_Valeska.vrmesh' | 55.27 thousand Unique vertices | 110.38 thousand Unique faces | 1 Voxels getVoxel: 128 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:27:55.122 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11886_w_Anissa\11886_w_Anissa.vrmesh' | 49.98 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 103 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:55.340 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10011_w_Myriam\10011_w_Myriam.vrmesh' | 52.53 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 129 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:55.547 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10302_w_Rocio\10302_w_Rocio.vrmesh' | 51.88 thousand Unique vertices | 99.89 thousand Unique faces | 1 Voxels getVoxel: 80 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:55.693 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10204_m_Carlos\10204_m_Carlos.vrmesh' | 50.16 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 89 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:55.903 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11736_m_Danny\11736_m_Danny.vrmesh' | 49.98 thousand Unique vertices | 99.95 thousand Unique faces | 1 Voxels getVoxel: 120 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:56.125 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11463_w_Iona\11463_w_Iona.vrmesh' | 50.00 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 160 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:27:56.298 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10583_m_Marcel\10583_m_Marcel.vrmesh' | 52.91 thousand Unique vertices | 99.72 thousand Unique faces | 1 Voxels getVoxel: 99 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:56.587 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10593_m_Andrew\10593_m_Andrew.vrmesh' | 51.81 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 121 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:56.783 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10320_w_Nelly\10320_w_Nelly.vrmesh' | 51.91 thousand Unique vertices | 99.83 thousand Unique faces | 1 Voxels getVoxel: 100 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:56.966 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10496_w_Elena\10496_w_Elena.vrmesh' | 52.47 thousand Unique vertices | 100.32 thousand Unique faces | 1 Voxels getVoxel: 82 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:57.193 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10584_m_Marcel\10584_m_Marcel.vrmesh' | 53.14 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 104 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:57.367 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10226_m_Anselmo\10226_m_Anselmo.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 103 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:57.558 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10651_w_Elena\10651_w_Elena.vrmesh' | 52.65 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 96 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:57.716 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10452_w_Nadin\10452_w_Nadin.vrmesh' | 52.29 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:57.857 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10044_w_Ina\10044_w_Ina.vrmesh' | 51.74 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 87 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:57.999 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10272_w_Myriam\10272_w_Myriam.vrmesh' | 58.26 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 69 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:58.182 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10056_m_Kenneth\10056_m_Kenneth.vrmesh' | 52.20 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 113 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:58.320 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10155_w_Myriam\10155_w_Myriam.vrmesh' | 51.83 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 82 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:58.466 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10547_w_Anna\10547_w_Anna.vrmesh' | 52.74 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 75 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:58.639 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10754_w_Nadin\10754_w_Nadin.vrmesh' | 53.03 thousand Unique vertices | 101.52 thousand Unique faces | 1 Voxels getVoxel: 113 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:58.820 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10360_w_Francine\10360_w_Francine.vrmesh' | 52.06 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 124 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:59.010 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10572_w_Rocio\10572_w_Rocio.vrmesh' | 52.22 thousand Unique vertices | 100.04 thousand Unique faces | 1 Voxels getVoxel: 106 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:59.171 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10820_w_Juliette\10820_w_Juliette.vrmesh' | 52.23 thousand Unique vertices | 99.88 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:27:59.352 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10317_m_John\10317_m_John.vrmesh' | 64.06 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 94 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:59.530 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10538_w_Amaya\10538_w_Amaya.vrmesh' | 52.76 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 79 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:27:59.699 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10333_w_Francine\10333_w_Francine.vrmesh' | 63.33 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 102 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:27:59.853 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10476_m_Dan\10476_m_Dan.vrmesh' | 52.33 thousand Unique vertices | 100.08 thousand Unique faces | 1 Voxels getVoxel: 101 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:28:00.030 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10509_w_Sheona\10509_w_Sheona.vrmesh' | 54.07 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 100 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:28:00.202 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10592_m_Andrew\10592_m_Andrew.vrmesh' | 51.68 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 92 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:28:00.359 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10070_m_Kenneth\10070_m_Kenneth.vrmesh' | 52.22 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 73 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:28:00.544 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10267_w_Ramona\10267_w_Ramona.vrmesh' | 50.00 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 80 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:28:00.710 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10383_w_Yanelle\10383_w_Yanelle.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 98 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:28:00.873 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10532_w_Beatrice\10532_w_Beatrice.vrmesh' | 52.38 thousand Unique vertices | 100.21 thousand Unique faces | 1 Voxels getVoxel: 101 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:28:01.012 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10039_w_Ramona\10039_Wom_Ramona.vrmesh' | 52.38 thousand Unique vertices | 99.95 thousand Unique faces | 1 Voxels getVoxel: 82 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:28:01.059 [dev] Copying geometry data to GPU took 41 ms, copy scheduling alone took 26 ms! 17:28:01.059 [dev] Building and compacting BLAS buffers... 17:28:01.153 [dev] Build schedule : 46 ms (buffers : 44 ms, command (CPU) : 2 ms); Build command (GPU) : 27 ms. 17:28:01.153 [dev] Compacting BLAS buffers took 19 ms and saved 335.38 Mbytes on the GPU ( 53.99 % ), required additional 253.56 Mbytes during compaction. 17:28:01.153 [dev] BLAS build and compact took 95 ms for 113 BLASes. 17:28:01.200 [dev] Freed 0.00 K bytes of unused textures and uploaded 14.12 Mbytes for 226 newly used texture(s) to GPU memory in 46 ms. 17:28:01.746 [dev] Freed 1.31 Mbytes of unused textures and uploaded 46.75 Mbytes for 21 newly used texture(s) to GPU memory in 17 ms. 17:28:05.284 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Massproductions_Tio_Chair_and_Table\massproductions_tio_red chair_vray.vrmesh' | 32.32 thousand Unique vertices | 63.86 thousand Unique faces | 4 Voxels getVoxel: 521 ms | voxel addGeomDesc: 50 ms | releaseVoxel: 1 ms | 17:28:05.352 [inf] Loaded '\\pateltaylor.co.uk\Data$\JobFiles\453 Stephenson St\00 - CAD\3DSMax\10-170203 C01\07-Resources\04-coffee.vrmesh' | 17.71 thousand Unique vertices | 34.48 thousand Unique faces | 3 Voxels getVoxel: 40 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:28:05.940 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plant 2019 vol 1\78\78-05.vrmesh' | 334.56 thousand Unique vertices | 319.94 thousand Unique faces | 1 Voxels getVoxel: 352 ms | voxel addGeomDesc: 208 ms | releaseVoxel: 1 ms | 17:28:06.094 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Astep 2065_Suspension_Luminaire\Astep_Model_2065_White.vrmesh' | 30.75 thousand Unique vertices | 61.46 thousand Unique faces | 1 Voxels getVoxel: 76 ms | voxel addGeomDesc: 7 ms | releaseVoxel: 0 ms | 17:28:06.221 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00292_Allen_012_c6ee4338\c6ee4338_3dh_00292_Allen_012.vrmesh' | 20.00 thousand Unique vertices | 40.03 thousand Unique faces | 1 Voxels getVoxel: 69 ms | voxel addGeomDesc: 26 ms | releaseVoxel: 0 ms | 17:28:06.277 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Mall Equipment\017\vm_v3_017 chair.vrmesh' | 8.46 thousand Unique vertices | 16.14 thousand Unique faces | 1 Voxels getVoxel: 14 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:28:06.411 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Massproductions_Tio_Chair_and_Table\massproductions_tio_table_vray.vrmesh' | 12.28 thousand Unique vertices | 23.80 thousand Unique faces | 2 Voxels getVoxel: 64 ms | voxel addGeomDesc: 7 ms | releaseVoxel: 0 ms | 17:28:06.782 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\3D_STREETS\048\vm_ST_048.vrmesh' | 392.32 thousand Unique vertices | 494.78 thousand Unique faces | 1 Voxels getVoxel: 264 ms | voxel addGeomDesc: 79 ms | releaseVoxel: 1 ms | 17:28:06.971 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Christopher_posed_010\rp_christopher_posed_010_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 30.01 thousand Unique faces | 2 Voxels getVoxel: 159 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:28:07.111 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:28:07.239 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Interiors\Vol 034\Models\Scene_003\table round marble top.vrmesh' | 2.35 thousand Unique vertices | 4.65 thousand Unique faces | 1 Voxels getVoxel: 9 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:28:07.416 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10309_m_Marcel\10309_m_Marcel.vrmesh' | 64.98 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 121 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:28:07.562 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Furniture Outdoor\White Wire Chairs\Stolik Table.vrmesh' | 24.93 thousand Unique vertices | 49.25 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:28:07.808 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10718_m_Rick\10718_m_Rick.vrmesh' | 51.82 thousand Unique vertices | 100.23 thousand Unique faces | 1 Voxels getVoxel: 139 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:28:07.921 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00171_Raymond_009_e278c62e\e278c62e_3dh_00171_Raymond_009.vrmesh' | 20.00 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 56 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:28:08.014 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Sheila_posed_003\rp_sheila_posed_003_30k_vray.vrmesh' | 15.11 thousand Unique vertices | 30.01 thousand Unique faces | 2 Voxels getVoxel: 36 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:28:08.015 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:28:08.017 [dev] Shading graph finalize : 33 nodes (30 to eval), 15 slots. Name: metal@mtl_brdf__25111. 17:28:08.110 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Kumar_posed_017\rp_kumar_posed_017_30k_vray.vrmesh' | 15.75 thousand Unique vertices | 27.94 thousand Unique faces | 1 Voxels getVoxel: 43 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:28:08.112 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:28:08.233 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_CG Axis\Vol 008-Food\Models\02.vrmesh' | 66.52 thousand Unique vertices | 126.41 thousand Unique faces | 9 Voxels getVoxel: 162 ms | voxel addGeomDesc: 50 ms | releaseVoxel: 1 ms | 17:28:08.254 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:28:08.383 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Jennifer_posed_007\rp_jennifer_posed_007_30k_vray.vrmesh' | 15.18 thousand Unique vertices | 29.99 thousand Unique faces | 2 Voxels getVoxel: 31 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:28:08.407 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:28:08.408 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:28:08.409 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:28:08.608 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Astep 2065_Suspension_Luminaire\Astep_Model_2065_White_Black.vrmesh' | 30.75 thousand Unique vertices | 61.46 thousand Unique faces | 1 Voxels getVoxel: 157 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:28:08.669 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Alison_posed_012\rp_alison_posed_012_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 28 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:28:08.678 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:28:08.844 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10488_m_Dan\10480_m_Dan.vrmesh' | 64.55 thousand Unique vertices | 121.62 thousand Unique faces | 1 Voxels getVoxel: 96 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:28:08.966 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Pizza_56-14_10f3bf8f\10f3bf8f_3dh_Pizza_56-14.vrmesh' | 7.80 thousand Unique vertices | 15.58 thousand Unique faces | 2 Voxels getVoxel: 19 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:28:08.970 [dev] Shading graph finalize : 60 nodes (54 to eval), 20 slots. Name: AI41_010_concrete-floor@mtl_brdf__25835. 17:28:08.970 [dev] Shading graph finalize : 22 nodes (20 to eval), 12 slots. Name: AI41_010_concrete-floor@mtl_brdf__25835. 17:28:09.046 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Emma_posed_001\rp_emma_posed_001_30k_vray.vrmesh' | 15.01 thousand Unique vertices | 30.01 thousand Unique faces | 1 Voxels getVoxel: 25 ms | voxel addGeomDesc: 7 ms | releaseVoxel: 0 ms | 17:28:12.484 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Restaurant\JC Coffee Shop 7\JC Coffee Shop 7A.vrmesh' | 1.51 million Unique vertices | 3.00 million Unique faces | 1 Voxels getVoxel: 2468 ms | voxel addGeomDesc: 915 ms | releaseVoxel: 13 ms | 17:28:12.709 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:28:13.257 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10279_w_Bao\10279_w_Bao.vrmesh' | 52.56 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 89 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:28:13.331 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Furniture Outdoor\White Wire Chairs\Wire Chair A.vrmesh' | 2.67 thousand Unique vertices | 5.26 thousand Unique faces | 1 Voxels getVoxel: 10 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:28:13.401 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Elias_posed_013\rp_elias_posed_013_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 29.99 thousand Unique faces | 2 Voxels getVoxel: 27 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:28:13.413 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:28:13.415 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:28:13.544 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10312_m_John\10312_m_John.vrmesh' | 50.00 thousand Unique vertices | 99.97 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:13.741 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10276_m_Anselmo\10276_m_Anselmo.vrmesh' | 61.40 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 126 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:28:13.837 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Ashley_posed_010\rp_ashley_posed_010_30k_vray.vrmesh' | 15.18 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 28 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:28:13.905 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Pizza_56-12_3eb76ce6\3eb76ce6_3dh_Pizza_56-12.vrmesh' | 10.03 thousand Unique vertices | 20.05 thousand Unique faces | 2 Voxels getVoxel: 24 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:28:14.063 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00293_Darren_008_dbfd0db3\dbfd0db3_3dh_00293_Darren_008.vrmesh' | 19.95 thousand Unique vertices | 39.91 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 24 ms | releaseVoxel: 0 ms | 17:28:14.066 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:28:14.236 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10525_w_Barbara\10525_w_Barbara.vrmesh' | 52.15 thousand Unique vertices | 100.06 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:15.458 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 216-Store Fixtures\AM216_13_Vray.vrmesh' | 658.35 thousand Unique vertices | 1.31 million Unique faces | 1 Voxels getVoxel: 837 ms | voxel addGeomDesc: 289 ms | releaseVoxel: 9 ms | 17:28:17.479 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10175_w_Kim\10175_w_Kim.vrmesh' | 51.88 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 245 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:28:17.691 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1899_Brian_002_Sitting_9930d31d\9930d31d_3dh_1899_Brian_002_Sitting.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 129 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:28:17.769 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Janna_posed_015\rp_janna_posed_015_30k_vray.vrmesh' | 15.25 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 27 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:28:17.881 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Pitcher_001_ef90f527\ef90f527_3dh_Pitcher_001.vrmesh' | 30.85 thousand Unique vertices | 61.40 thousand Unique faces | 3 Voxels getVoxel: 85 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:28:18.055 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\2006_Eleanor_002_Sitting_ba03aa28\ba03aa28_3dh_2006_Eleanor_002_Sitting.vrmesh' | 49.99 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 128 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:28:18.140 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Roberta_posed_019\rp_roberta_posed_019_30k_vray.vrmesh' | 15.23 thousand Unique vertices | 29.99 thousand Unique faces | 2 Voxels getVoxel: 26 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:28:18.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:28:18.269 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Helen_posed_003\rp_helen_posed_003_30k_vray.vrmesh' | 39.09 thousand Unique vertices | 71.79 thousand Unique faces | 6 Voxels getVoxel: 196 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:28:18.417 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10661_w_Elena\10661_w_Elena.vrmesh' | 51.87 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:28:18.552 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00167_Raymond_009_6918835a\6918835a_3dh_00167_Raymond_009.vrmesh' | 21.37 thousand Unique vertices | 42.74 thousand Unique faces | 1 Voxels getVoxel: 77 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:28:18.714 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10402_w_Marie\10402_w_Marie.vrmesh' | 50.03 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 122 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:28:18.909 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10364_w_Francine\10364_w_Francine.vrmesh' | 51.92 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:18.969 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Decoration\3D Panel\Op Art Brand\Panel Op Art Brand.vrmesh' | 12.85 thousand Unique vertices | 23.00 thousand Unique faces | 1 Voxels getVoxel: 21 ms | voxel addGeomDesc: 8 ms | releaseVoxel: 0 ms | 17:28:19.097 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00277_Denise_007_f33816d1\f33816d1_3dh_00277_Denise_007.vrmesh' | 19.98 thousand Unique vertices | 39.96 thousand Unique faces | 1 Voxels getVoxel: 81 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:28:19.249 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10586_m_Thorsten\10586_m_Thorsten.vrmesh' | 51.93 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:19.398 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00295_Elsje_016_e9eabe0a\e9eabe0a_3dh_00295_Elsje_016.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 100 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:28:19.527 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10443_w_Laura\10443_w_Laura.vrmesh' | 54.07 thousand Unique vertices | 101.91 thousand Unique faces | 1 Voxels getVoxel: 84 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:28:19.716 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10836_m_Will\10836_m_Will.vrmesh' | 52.48 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 145 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:20.709 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 216-Store Fixtures\AM216_08_Backshelf.vrmesh' | 603.83 thousand Unique vertices | 1.20 million Unique faces | 1 Voxels getVoxel: 662 ms | voxel addGeomDesc: 261 ms | releaseVoxel: 7 ms | 17:28:22.779 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00252_Daud_009_b25cf260\b25cf260_3dh_00252_Daud_009.vrmesh' | 19.93 thousand Unique vertices | 39.86 thousand Unique faces | 1 Voxels getVoxel: 79 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:28:22.910 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10381_w_Yanelle\10381_w_Yanelle.vrmesh' | 50.00 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 81 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:28:23.089 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00305_Carolina_011_d03356eb\d03356eb_3dh_00305_Carolina_011.vrmesh' | 19.99 thousand Unique vertices | 39.98 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:28:23.225 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10652_w_Elena\10652_w_Elena.vrmesh' | 52.85 thousand Unique vertices | 100.54 thousand Unique faces | 1 Voxels getVoxel: 89 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:23.372 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10205_m_Carlos\10205_m_Carlos.vrmesh' | 51.90 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 78 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:23.476 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00254_Daud_011_c3a3b82\c3a3b82_3dh_00254_Daud_011.vrmesh' | 19.97 thousand Unique vertices | 39.96 thousand Unique faces | 1 Voxels getVoxel: 54 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:28:23.563 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Luke_posed_010\rp_luke_posed_010_30k_vray.vrmesh' | 15.31 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 26 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:28:23.583 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:28:23.732 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00189_Cameron_018_5c38e341\5c38e341_3dh_00189_Cameron_018.vrmesh' | 26.07 thousand Unique vertices | 52.16 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 30 ms | releaseVoxel: 0 ms | 17:28:27.842 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 161-Store Fixtures\Models\018_Vray.vrmesh' | 3.77 million Unique vertices | 7.43 million Unique faces | 99 Voxels getVoxel: 181532 ms | voxel addGeomDesc: 1810 ms | releaseVoxel: 117 ms | 17:28:28.291 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10401_w_Marie\10401_w_Marie.vrmesh' | 52.72 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 111 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:28.431 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00199_Lucian_004_43ce5e73\43ce5e73_3dh_00199_Lucian_004.vrmesh' | 21.53 thousand Unique vertices | 42.72 thousand Unique faces | 1 Voxels getVoxel: 58 ms | voxel addGeomDesc: 24 ms | releaseVoxel: 0 ms | 17:28:28.594 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\2110_Erin_001_Sitting_67f4753d\67f4753d_3dh_2110_Erin_001_Sitting.vrmesh' | 50.85 thousand Unique vertices | 101.54 thousand Unique faces | 2 Voxels getVoxel: 122 ms | voxel addGeomDesc: 27 ms | releaseVoxel: 0 ms | 17:28:28.756 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10633_m_Gabriel\10633_m_Gabriel.vrmesh' | 52.09 thousand Unique vertices | 100.04 thousand Unique faces | 1 Voxels getVoxel: 118 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:28:28.906 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00233_Aamina_003_b66667f2\b66667f2_3dh_00233_Aamina_003.vrmesh' | 20.67 thousand Unique vertices | 41.32 thousand Unique faces | 1 Voxels getVoxel: 81 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:28:29.041 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Andrew_Posed_010_9d07ed3a\9d07ed3a_3dh_Andrew_Posed_010.vrmesh' | 50.12 thousand Unique vertices | 100.24 thousand Unique faces | 1 Voxels getVoxel: 93 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:28:29.189 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00286_Masha_010_2f2468ff\2f2468ff_3dh_00286_Masha_010.vrmesh' | 19.93 thousand Unique vertices | 39.89 thousand Unique faces | 1 Voxels getVoxel: 92 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:28:29.335 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11740_m_Danny\11740_m_Danny.vrmesh' | 49.92 thousand Unique vertices | 99.85 thousand Unique faces | 1 Voxels getVoxel: 98 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:28:29.479 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Dip_Set_001_255cf1f\255cf1f_3dh_Dip_Set_001.vrmesh' | 29.67 thousand Unique vertices | 58.56 thousand Unique faces | 4 Voxels getVoxel: 137 ms | voxel addGeomDesc: 7 ms | releaseVoxel: 0 ms | 17:28:29.698 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00263_Bipini_012_525025c2\525025c2_3dh_00263_Bipini_012.vrmesh' | 22.91 thousand Unique vertices | 45.79 thousand Unique faces | 1 Voxels getVoxel: 146 ms | voxel addGeomDesc: 32 ms | releaseVoxel: 0 ms | 17:28:29.874 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10300_w_Rocio\10300_w_Rocio.vrmesh' | 51.99 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 112 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:28:31.541 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 155-Interior Props\16\Flower Pot Only.vrmesh' | 1.19 million Unique vertices | 2.07 million Unique faces | 181 Voxels getVoxel: 84363 ms | voxel addGeomDesc: 427 ms | releaseVoxel: 24 ms | 17:28:31.544 [dev] Shading graph finalize : 23 nodes (22 to eval), 16 slots. Name: Material #3843@mtl_brdf__25711. 17:28:31.789 [dev] Copying geometry data to GPU took 89 ms, copy scheduling alone took 50 ms! 17:28:31.789 [dev] Building and compacting BLAS buffers... 17:28:31.979 [dev] Build schedule : 95 ms (buffers : 91 ms, command (CPU) : 2 ms); Build command (GPU) : 56 ms. 17:28:31.979 [dev] Compacting BLAS buffers took 36 ms and saved 772.56 Mbytes on the GPU ( 56.97 % ), required additional 319.06 Mbytes during compaction. 17:28:31.979 [dev] BLAS build and compact took 190 ms for 216 BLASes. 17:28:32.201 [inf] Textures load time : 471.58 seconds, wait time : 0.22 seconds. Loaded 1697 8-bit textures, 5 16-bit textures and 6 32-bit textures ! 17:28:32.387 [dev] Freed 18.75 Mbytes of unused textures and uploaded 238.69 Mbytes for 606 newly used texture(s) to GPU memory in 186 ms. 17:28:32.433 [dev] createImportanceMap took 3 milliseconds to execute. 17:28:32.437 [dev] createImportanceMap took 3 milliseconds to execute. 17:28:32.437 [dev] Baking light textures and creating importance maps for them took 26 milliseconds to execute. 17:28:32.587 [dev] Light tree build took 0 milliseconds. 17:28:32.590 [dev] Using 91 lights (of which 25 mesh lights with 813136 triangles in total). 17:28:32.590 [dev] Updating GPU lights took 153 milliseconds to execute. 17:28:32.901 [dev] Freed 90.94 Mbytes of unused textures and uploaded 30.75 Mbytes for 18 newly used texture(s) to GPU memory in 11 ms. 17:29:01.560 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\General\Transport\Bicycle\D locks\Abus d lock.vrmesh' | 746 Unique vertices | 1.48 thousand Unique faces | 1 Voxels getVoxel: 7 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:29:01.832 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 081-Sport Equipment\Models\025.vrmesh' | 182.37 thousand Unique vertices | 360.26 thousand Unique faces | 1 Voxels getVoxel: 200 ms | voxel addGeomDesc: 40 ms | releaseVoxel: 1 ms | 17:29:02.269 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Transport\Bike\Bianchi\bianchi bicycle 2011.vrmesh' | 256.93 thousand Unique vertices | 488.60 thousand Unique faces | 52 Voxels getVoxel: 5617 ms | voxel addGeomDesc: 94 ms | releaseVoxel: 3 ms | 17:29:02.355 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Fuji\D-lock kryptonite.vrmesh' | 1.79 thousand Unique vertices | 3.47 thousand Unique faces | 1 Voxels getVoxel: 7 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:29:03.229 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 114-Retro Things\Models\001_Vray.vrmesh' | 747.29 thousand Unique vertices | 1.44 million Unique faces | 136 Voxels getVoxel: 25019 ms | voxel addGeomDesc: 228 ms | releaseVoxel: 5 ms | 17:29:03.321 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Sports\Bike Lock Cyclotech\VELO ZAMOK.vrmesh' | 63.15 thousand Unique vertices | 95.15 thousand Unique faces | 13 Voxels getVoxel: 127 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:29:03.673 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Henry_Posed_004_a70dade6\a70dade6_3dh_Henry_Posed_004.vrmesh' | 115.83 thousand Unique vertices | 225.97 thousand Unique faces | 2 Voxels getVoxel: 411 ms | voxel addGeomDesc: 162 ms | releaseVoxel: 1 ms | 17:29:04.649 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 155-Interior Props\35\035_Vray.vrmesh' | 737.23 thousand Unique vertices | 1.43 million Unique faces | 116 Voxels getVoxel: 23605 ms | voxel addGeomDesc: 243 ms | releaseVoxel: 6 ms | 17:29:07.149 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Kross Level B\kross_level_b1.vrmesh' | 1.12 million Unique vertices | 2.20 million Unique faces | 1 Voxels getVoxel: 1673 ms | voxel addGeomDesc: 610 ms | releaseVoxel: 20 ms | 17:29:07.712 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Fuji\Fuji black.vrmesh' | 140.57 thousand Unique vertices | 275.55 thousand Unique faces | 1 Voxels getVoxel: 279 ms | voxel addGeomDesc: 75 ms | releaseVoxel: 1 ms | 17:29:07.714 [dev] Shading graph finalize : 27 nodes (21 to eval), 12 slots. Name: Special Finish Antique Bronze Matte@mtl_brdf__26047. 17:29:08.052 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Dennis_Posed_012_cc33d47b\cc33d47b_3dh_Dennis_Posed_012.vrmesh' | 114.69 thousand Unique vertices | 223.36 thousand Unique faces | 2 Voxels getVoxel: 369 ms | voxel addGeomDesc: 129 ms | releaseVoxel: 1 ms | 17:29:09.641 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Napapijri fixed\napapijri fixed bike only.vrmesh' | 795.12 thousand Unique vertices | 1.58 million Unique faces | 1 Voxels getVoxel: 1107 ms | voxel addGeomDesc: 448 ms | releaseVoxel: 8 ms | 17:29:09.644 [dev] Shading graph finalize : 26 nodes (24 to eval), 8 slots. Name: vray_metalik-2@mtl_brdf__26183. 17:29:09.645 [dev] Shading graph finalize : 26 nodes (24 to eval), 8 slots. Name: vray_shunu@mtl_brdf__26185. 17:29:09.650 [dev] Shading graph finalize : 38 nodes (35 to eval), 12 slots. Name: vray_sidushka@mtl_brdf__26201. 17:29:09.652 [dev] Shading graph finalize : 26 nodes (24 to eval), 8 slots. Name: vray_metalik-4@mtl_brdf__26207. 17:29:10.019 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00125_Kiera_012_af607219\af607219_3dh_00125_Kiera_012.vrmesh' | 62.72 thousand Unique vertices | 121.71 thousand Unique faces | 1 Voxels getVoxel: 194 ms | voxel addGeomDesc: 87 ms | releaseVoxel: 0 ms | 17:29:10.295 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Fuji\Fuji white.vrmesh' | 140.57 thousand Unique vertices | 275.55 thousand Unique faces | 1 Voxels getVoxel: 188 ms | voxel addGeomDesc: 63 ms | releaseVoxel: 1 ms | 17:29:10.297 [dev] Shading graph finalize : 27 nodes (21 to eval), 12 slots. Name: Material #2143896527@mtl_brdf__26093. 17:29:10.631 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00135_Nora_011_58927284\58927284_3dh_00135_Nora_011.vrmesh' | 64.44 thousand Unique vertices | 125.13 thousand Unique faces | 1 Voxels getVoxel: 194 ms | voxel addGeomDesc: 88 ms | releaseVoxel: 0 ms | 17:29:10.940 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00160_Lynn_012_4207c67d\4207c67d_3dh_00160_Lynn_012.vrmesh' | 64.44 thousand Unique vertices | 125.04 thousand Unique faces | 1 Voxels getVoxel: 163 ms | voxel addGeomDesc: 99 ms | releaseVoxel: 0 ms | 17:29:11.296 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00170_Vale_006_f630b648\f630b648_3dh_00170_Vale_006.vrmesh' | 64.44 thousand Unique vertices | 125.15 thousand Unique faces | 1 Voxels getVoxel: 224 ms | voxel addGeomDesc: 96 ms | releaseVoxel: 0 ms | 17:29:11.725 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Emma_Posed_039_fb2fa2ce\fb2fa2ce_3dh_Emma_Posed_039.vrmesh' | 115.00 thousand Unique vertices | 224.49 thousand Unique faces | 2 Voxels getVoxel: 579 ms | voxel addGeomDesc: 136 ms | releaseVoxel: 1 ms | 17:29:11.820 [dev] Copying geometry data to GPU took 64 ms, copy scheduling alone took 46 ms! 17:29:11.820 [dev] Building and compacting BLAS buffers... 17:29:11.895 [dev] Build schedule : 38 ms (buffers : 37 ms, command (CPU) : 0 ms); Build command (GPU) : 21 ms. 17:29:11.895 [dev] Compacting BLAS buffers took 15 ms and saved 297.69 Mbytes on the GPU ( 59.01 % ), required additional 206.75 Mbytes during compaction. 17:29:11.895 [dev] BLAS build and compact took 75 ms for 21 BLASes. 17:29:12.557 [inf] Textures load time : 485.32 seconds, wait time : 0.66 seconds. Loaded 1770 8-bit textures, 5 16-bit textures and 8 32-bit textures ! 17:29:12.581 [dev] Freed 58.62 Mbytes of unused textures and uploaded 47.69 Mbytes for 94 newly used texture(s) to GPU memory in 24 ms. 17:29:12.985 [dev] Freed 66.25 Mbytes of unused textures and uploaded 233.38 Mbytes for 29 newly used texture(s) to GPU memory in 71 ms. 17:29:24.095 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Massproductions_Tio_Chair_and_Table\massproductions_tio_chair_vray.vrmesh' | 32.32 thousand Unique vertices | 63.86 thousand Unique faces | 4 Voxels getVoxel: 100 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:29:24.248 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10490_w_Anastasia\10490_w_Anastasia.vrmesh' | 52.34 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 112 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:24.475 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Emilia_Sitting_001_ba43cdaa\ba43cdaa_3dh_Emilia_Sitting_001.vrmesh' | 40.00 thousand Unique vertices | 80.00 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 10 ms | releaseVoxel: 0 ms | 17:29:24.623 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11193_w_Serina\11193_w_Serina.vrmesh' | 51.63 thousand Unique vertices | 102.12 thousand Unique faces | 1 Voxels getVoxel: 99 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:24.797 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Cheri_Sitting_001_a8910d8d\a8910d8d_3dh_Cheri_Sitting_001.vrmesh' | 20.00 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 134 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:29:24.964 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00182_Terrell_003_104c2230\104c2230_3dh_00182_Terrell_003.vrmesh' | 20.00 thousand Unique vertices | 40.02 thousand Unique faces | 1 Voxels getVoxel: 112 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:29:25.178 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10361_w_Francine\10361_w_Francine.vrmesh' | 51.88 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 141 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:25.692 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_04_02.vrmesh' | 372.75 thousand Unique vertices | 578.08 thousand Unique faces | 1 Voxels getVoxel: 399 ms | voxel addGeomDesc: 70 ms | releaseVoxel: 4 ms | 17:29:25.925 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00022_Pepijn_005_faab2ba6\faab2ba6_3dh_00022_Pepijn_005.vrmesh' | 20.00 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 58 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:29:26.173 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_01_01.vrmesh' | 163.93 thousand Unique vertices | 250.22 thousand Unique faces | 1 Voxels getVoxel: 185 ms | voxel addGeomDesc: 32 ms | releaseVoxel: 1 ms | 17:29:26.394 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_mmcite\orbit\orbit.vrmesh' | 96.62 thousand Unique vertices | 157.71 thousand Unique faces | 1 Voxels getVoxel: 114 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:29:26.473 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Michael_posed_002\rp_michael_posed_002_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 30.02 thousand Unique faces | 2 Voxels getVoxel: 26 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:29:26.529 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Parachilna Aballs_Pendant_Lights\Parachilna_Aballs_T_Black_vray.vrmesh' | 9.33 thousand Unique vertices | 18.63 thousand Unique faces | 1 Voxels getVoxel: 13 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:29:26.599 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Benches\Jetlag by Plust\Jetlag Plust White.vrmesh' | 11.23 thousand Unique vertices | 22.46 thousand Unique faces | 1 Voxels getVoxel: 23 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:29:26.735 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1478_Isaiah_002_Standing_fcfcaad1\fcfcaad1_3dh_1478_Isaiah_002_Standing.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 94 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:26.868 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10026_w_Myriam\10026_w_Myriam.vrmesh' | 51.99 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:27.029 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1538_Floyd_001_Standing_18d095f\18d095f_3dh_1538_Floyd_001_Standing.vrmesh' | 50.72 thousand Unique vertices | 101.38 thousand Unique faces | 2 Voxels getVoxel: 113 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:27.121 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Fountains\Straight Shaped\fountain B.vrmesh' | 36.76 thousand Unique vertices | 69.12 thousand Unique faces | 1 Voxels getVoxel: 53 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:29:27.464 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Mall Equipment\039\vm_v3_039.vrmesh' | 241.36 thousand Unique vertices | 305.32 thousand Unique faces | 25 Voxels getVoxel: 2801 ms | voxel addGeomDesc: 81 ms | releaseVoxel: 2 ms | 17:29:27.669 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 047-Games Machines\Models\017.vrmesh' | 65.80 thousand Unique vertices | 131.39 thousand Unique faces | 1 Voxels getVoxel: 82 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:27.918 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10423_m_Lars\10423_m_Lars.vrmesh' | 51.99 thousand Unique vertices | 100.05 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:28.058 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10060_w_Ina\10060_w_Ina.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 70 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:28.184 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Water Whell 800mm.vrmesh' | 5.92 thousand Unique vertices | 11.48 thousand Unique faces | 1 Voxels getVoxel: 47 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:29:28.321 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\12153_m_Maverick\12153_m_Maverick.vrmesh' | 49.97 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 94 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:28.431 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Richard_posed_006\rp_richard_posed_006_30k_vray.vrmesh' | 15.20 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 78 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:29:28.484 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:29:28.692 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10040_w_Ramona\10040_w_Ramona.vrmesh' | 53.62 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 100 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:29.883 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Bench Planters\Urban Furniture 026\Urban_Furniture_026_tree rotated.vrmesh' | 747.05 thousand Unique vertices | 630.53 thousand Unique faces | 1 Voxels getVoxel: 799 ms | voxel addGeomDesc: 318 ms | releaseVoxel: 9 ms | 17:29:29.973 [dev] Shading graph finalize : 33 nodes (33 to eval), 20 slots. Name: Material #2146949883@mtl_brdf__26669_normalBump. 17:29:30.164 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10800_w_Juliette\10800_w_Juliette.vrmesh' | 51.79 thousand Unique vertices | 97.11 thousand Unique faces | 1 Voxels getVoxel: 81 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:30.566 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_01_03.vrmesh' | 323.83 thousand Unique vertices | 509.64 thousand Unique faces | 1 Voxels getVoxel: 257 ms | voxel addGeomDesc: 61 ms | releaseVoxel: 3 ms | 17:29:30.655 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Fountains\Straight Shaped\fountain C.vrmesh' | 28.61 thousand Unique vertices | 54.80 thousand Unique faces | 1 Voxels getVoxel: 52 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:29:30.826 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10084_m_Simon\10084_m_Simon.vrmesh' | 60.70 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 128 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:30.965 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10748_m_Clark\10748_m_Clark.vrmesh' | 54.28 thousand Unique vertices | 103.49 thousand Unique faces | 1 Voxels getVoxel: 72 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:31.130 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Woman_With_Child_002_68d0351e\68d0351e_3dh_Woman_With_Child_002.vrmesh' | 40.02 thousand Unique vertices | 79.99 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:29:31.226 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Woman_Sitting_002_e9435844\e9435844_3dh_Woman_Sitting_002.vrmesh' | 19.99 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 47 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:29:31.452 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1506_Victoria_001_Walking_e2cac8f\e2cac8f_3dh_1506_Victoria_001_Walking.vrmesh' | 50.01 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 181 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:29:31.522 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Parachilna Aballs_Pendant_Lights\Parachilna_Aballs_T_Gold_vray.vrmesh' | 9.33 thousand Unique vertices | 18.63 thousand Unique faces | 1 Voxels getVoxel: 25 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:29:32.517 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\General\Landscape\Hedges\Hedge Long.vrmesh' | 1.13 million Unique vertices | 951.33 thousand Unique faces | 20 Voxels getVoxel: 13226 ms | voxel addGeomDesc: 192 ms | releaseVoxel: 8 ms | 17:29:32.703 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Fountains\Straight Shaped\fountain A.vrmesh' | 42.19 thousand Unique vertices | 82.68 thousand Unique faces | 1 Voxels getVoxel: 42 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:29:32.840 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10233_w_Myriam\10233_w_Myriam.vrmesh' | 51.91 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 91 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:32.921 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Benches\Jetlag by Plust\Jetlag Plust Brown.vrmesh' | 11.23 thousand Unique vertices | 22.46 thousand Unique faces | 1 Voxels getVoxel: 12 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:29:33.068 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10176_w_Kim\10176_w_Kim.vrmesh' | 50.01 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 109 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:33.177 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Wheel With Bowls.vrmesh' | 18.87 thousand Unique vertices | 36.23 thousand Unique faces | 1 Voxels getVoxel: 52 ms | voxel addGeomDesc: 3 ms | releaseVoxel: 0 ms | 17:29:33.331 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1558_Daniel_001_Standing_103271d5\103271d5_3dh_1558_Daniel_001_Standing.vrmesh' | 50.12 thousand Unique vertices | 100.22 thousand Unique faces | 3 Voxels getVoxel: 136 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:33.608 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 025 Trees\MT_PM_Ficus_carica_01_03.vrmesh' | 186.84 thousand Unique vertices | 273.60 thousand Unique faces | 1 Voxels getVoxel: 205 ms | voxel addGeomDesc: 38 ms | releaseVoxel: 2 ms | 17:29:34.102 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10640_m_Tony\10640_m_Tony.vrmesh' | 52.33 thousand Unique vertices | 100.16 thousand Unique faces | 1 Voxels getVoxel: 93 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:29:35.251 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 013 Trees\Models\MT_PM_Carpinus_betulus_01_01.vrmesh' | 1.10 million Unique vertices | 1.32 million Unique faces | 1 Voxels getVoxel: 812 ms | voxel addGeomDesc: 294 ms | releaseVoxel: 9 ms | 17:29:35.694 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Tenzin_Rakesh_Posed_001_3dea5e3f\3dea5e3f_3dh_Tenzin_Rakesh_Posed_001.vrmesh' | 74.92 thousand Unique vertices | 149.83 thousand Unique faces | 1 Voxels getVoxel: 136 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:29:35.829 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1301_Penelope_001_Walking_ff3414f1\ff3414f1_3dh_1301_Penelope_001_Walking.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:35.979 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Man_with_Child_Standing_001_2483753b\2483753b_3dh_Man_with_Child_Standing_001.vrmesh' | 39.99 thousand Unique vertices | 80.00 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:36.127 [inf] Loaded '\\pateltaylor.co.uk\Data$\JobFiles\436 York Road\00 - CAD\3DSMax\12-170127-Animation RAD\04-Proxies\17-Library Table.vrmesh' | 47.64 thousand Unique vertices | 91.93 thousand Unique faces | 5 Voxels getVoxel: 280 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:36.490 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1518_Aubrey_001_Standing_a0ea5f2f\a0ea5f2f_3dh_1518_Aubrey_001_Standing.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 298 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:36.619 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00153_Samen_004_8bd3a4d7\8bd3a4d7_3dh_00153_Samen_004.vrmesh' | 19.99 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 67 ms | voxel addGeomDesc: 29 ms | releaseVoxel: 0 ms | 17:29:36.798 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1422_Linh_001_Standing_b001f60b\b001f60b_3dh_1422_Linh_001_Standing.vrmesh' | 49.88 thousand Unique vertices | 99.76 thousand Unique faces | 1 Voxels getVoxel: 136 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:37.118 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Mobile Food n Drink\Coffee Cart 5\Coffee Cart 5.vrmesh' | 138.61 thousand Unique vertices | 271.22 thousand Unique faces | 1 Voxels getVoxel: 239 ms | voxel addGeomDesc: 52 ms | releaseVoxel: 1 ms | 17:29:37.579 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\11193_Serina_3e34054a\3e34054a_3dh_11193_Serina.vrmesh' | 51.63 thousand Unique vertices | 102.12 thousand Unique faces | 1 Voxels getVoxel: 325 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:37.714 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00094_Maud_010_fdd54c7e\fdd54c7e_3dh_00094_Maud_010.vrmesh' | 21.06 thousand Unique vertices | 42.09 thousand Unique faces | 1 Voxels getVoxel: 84 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:29:37.846 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Samira_Sitting_001_aad55ec\aad55ec_3dh_Samira_Sitting_001.vrmesh' | 40.02 thousand Unique vertices | 80.03 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:38.001 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00205_Bar_Maarten_015_aa48120b\aa48120b_3dh_00205_Bar_Maarten_015.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 103 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:29:38.101 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Parachilna Aballs_Pendant_Lights\Parachilna_Aballs_T_White_vray.vrmesh' | 9.33 thousand Unique vertices | 18.63 thousand Unique faces | 1 Voxels getVoxel: 25 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:29:38.579 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 173-Plants Indoor\Models\Plants_02-16.vrmesh' | 211.72 thousand Unique vertices | 419.39 thousand Unique faces | 1 Voxels getVoxel: 372 ms | voxel addGeomDesc: 72 ms | releaseVoxel: 2 ms | 17:29:38.902 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10240_m_Carlos\10240_m_Carlos.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 76 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:39.084 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Jasper_Posed_005_5e0170f\5e0170f_3dh_Jasper_Posed_005.vrmesh' | 49.94 thousand Unique vertices | 99.26 thousand Unique faces | 1 Voxels getVoxel: 127 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:39.715 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 020 Shrubs & Large Grasses\Models\MT_PM_Cortaderia_selloana_01_04.vrmesh' | 804.19 thousand Unique vertices | 483.68 thousand Unique faces | 1 Voxels getVoxel: 469 ms | voxel addGeomDesc: 124 ms | releaseVoxel: 4 ms | 17:29:40.130 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Zoya_Sitting_001_13492925\13492925_3dh_Zoya_Sitting_001.vrmesh' | 40.00 thousand Unique vertices | 80.00 thousand Unique faces | 1 Voxels getVoxel: 119 ms | voxel addGeomDesc: 10 ms | releaseVoxel: 0 ms | 17:29:40.213 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Elsa_and_Qian_Standing_001_d32f7fdd\d32f7fdd_3dh_Elsa_and_Qian_Standing_001.vrmesh' | 19.97 thousand Unique vertices | 39.96 thousand Unique faces | 1 Voxels getVoxel: 38 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:29:40.385 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Rolf_Sitting_001_ffa41139\ffa41139_3dh_Rolf_Sitting_001.vrmesh' | 44.69 thousand Unique vertices | 89.25 thousand Unique faces | 1 Voxels getVoxel: 121 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:40.588 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10421_m_Lars\10421_m_Lars.vrmesh' | 51.91 thousand Unique vertices | 100.05 thousand Unique faces | 1 Voxels getVoxel: 141 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:40.817 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00098_Anouk_Abel_002_77811be8\77811be8_3dh_00098_Anouk_Abel_002.vrmesh' | 20.03 thousand Unique vertices | 40.06 thousand Unique faces | 1 Voxels getVoxel: 163 ms | voxel addGeomDesc: 27 ms | releaseVoxel: 0 ms | 17:29:41.122 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1458_Lilian_001_Walking_fd61ead\fd61ead_3dh_1458_Lilian_001_Walking.vrmesh' | 49.58 thousand Unique vertices | 99.17 thousand Unique faces | 1 Voxels getVoxel: 215 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:29:41.409 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Sophia_Posed_040_7046b856\7046b856_3dh_Sophia_Posed_040.vrmesh' | 50.02 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 196 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:29:41.633 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10065_m_Kenneth\10065_m_Kenneth.vrmesh' | 56.96 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 129 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:41.755 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Child_Standing_001_938e47c8\938e47c8_3dh_Child_Standing_001.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 48 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:29:42.002 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10243_w_Valeska\10243_w_Valeska.vrmesh' | 62.85 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 197 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:42.116 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Fatima_Sitting_001_21a51e74\21a51e74_3dh_Fatima_Sitting_001.vrmesh' | 19.97 thousand Unique vertices | 39.94 thousand Unique faces | 1 Voxels getVoxel: 62 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:29:42.229 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Benches\Jetlag by Plust\Jetlag Plust Green.vrmesh' | 11.23 thousand Unique vertices | 22.46 thousand Unique faces | 1 Voxels getVoxel: 30 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:29:42.435 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00024_Maarten_Pepijn_005_20b5dcf\20b5dcf_3dh_00024_Maarten_Pepijn_005.vrmesh' | 20.19 thousand Unique vertices | 40.41 thousand Unique faces | 1 Voxels getVoxel: 143 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:29:42.555 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Auger 2500mm.vrmesh' | 14.02 thousand Unique vertices | 26.76 thousand Unique faces | 1 Voxels getVoxel: 51 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:29:42.793 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10187_m_Carlos\10187_m_Carlos.vrmesh' | 51.60 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 139 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:29:42.953 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\11354_Anita_b118fbb8\b118fbb8_3dh_11354_Anita.vrmesh' | 49.98 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 82 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:43.118 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Joseph_Sitting_001_e9e8e8ac\e9e8e8ac_3dh_Joseph_Sitting_001.vrmesh' | 39.99 thousand Unique vertices | 79.99 thousand Unique faces | 1 Voxels getVoxel: 115 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:29:43.263 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00003_Rahel_003_fb486c8b\fb486c8b_3dh_00003_Rahel_003.vrmesh' | 20.01 thousand Unique vertices | 40.03 thousand Unique faces | 1 Voxels getVoxel: 95 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:29:43.446 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00191_Cameron_006_fa67513b\fa67513b_3dh_00191_Cameron_006.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 135 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:29:49.087 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Bus Single Decker\NefAZ-5299-40_UK Vantage Red.vrmesh' | 1.34 million Unique vertices | 2.64 million Unique faces | 1 Voxels getVoxel: 4327 ms | voxel addGeomDesc: 1167 ms | releaseVoxel: 41 ms | 17:29:49.098 [dev] Shading graph finalize : 28 nodes (25 to eval), 16 slots. Name: vray_Seat@mtl_brdf__27535. 17:29:49.126 [dev] Shading graph finalize : 21 nodes (21 to eval), 16 slots. Name: vray_Kotofot_plastic@mtl_brdf__27609. 17:29:49.133 [dev] Shading graph finalize : 30 nodes (24 to eval), 16 slots. Name: vray_Ticket@mtl_brdf__27646. 17:29:50.153 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Auger & Bucket.vrmesh' | 17.48 thousand Unique vertices | 33.89 thousand Unique faces | 1 Voxels getVoxel: 329 ms | voxel addGeomDesc: 423 ms | releaseVoxel: 0 ms | 17:29:50.601 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Mobile Food n Drink\Ice cream Bike blue 3\Ice Cream Bike Blue 3.vrmesh' | 274.87 thousand Unique vertices | 534.43 thousand Unique faces | 1 Voxels getVoxel: 277 ms | voxel addGeomDesc: 113 ms | releaseVoxel: 2 ms | 17:29:50.606 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: vray_03_umbrella_fabric@mtl_brdf__27832. 17:29:50.612 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: vray_23 - Default@mtl_brdf__27858. 17:29:50.613 [dev] Shading graph finalize : 38 nodes (38 to eval), 12 slots. Name: vray_23 - Default@mtl_brdf__27858. 17:29:51.088 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10093_w_Yanelle\10093_w_Yanelle.vrmesh' | 52.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 202 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:51.239 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1198_Charles_004_Standing_bba1e4d6\bba1e4d6_3dh_1198_Charles_004_Standing.vrmesh' | 49.94 thousand Unique vertices | 99.88 thousand Unique faces | 1 Voxels getVoxel: 106 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:51.363 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00071_Gabriela_725d33f1\725d33f1_3dh_00071_Gabriela.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 77 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:29:51.502 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1385_Andres_001_Standing_fb0cb334\fb0cb334_3dh_1385_Andres_001_Standing.vrmesh' | 49.98 thousand Unique vertices | 99.94 thousand Unique faces | 1 Voxels getVoxel: 98 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:51.594 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Omar_Sitting_001_50086c19\50086c19_3dh_Omar_Sitting_001.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 59 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:29:52.183 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 025 Trees\MT_PM_Ficus_carica_01_04.vrmesh' | 506.03 thousand Unique vertices | 736.40 thousand Unique faces | 1 Voxels getVoxel: 420 ms | voxel addGeomDesc: 125 ms | releaseVoxel: 5 ms | 17:29:52.402 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1417_Daria_002_Walking_6e4ba2d5\6e4ba2d5_3dh_1417_Daria_002_Walking.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 130 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:29:52.565 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10603_m_Andrew\10603_m_Andrew.vrmesh' | 55.29 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:29:52.705 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Leo_and_Hu_Standing_001_e6c21660\e6c21660_3dh_Leo_and_Hu_Standing_001.vrmesh' | 19.99 thousand Unique vertices | 39.98 thousand Unique faces | 1 Voxels getVoxel: 72 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:29:52.907 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10461_m_Andy\10461_m_Andy.vrmesh' | 51.78 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 137 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:53.445 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_09_01.vrmesh' | 361.22 thousand Unique vertices | 579.86 thousand Unique faces | 1 Voxels getVoxel: 361 ms | voxel addGeomDesc: 81 ms | releaseVoxel: 5 ms | 17:29:54.265 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Shrubs\Green\Corylus avellana (Hazel)\Corylus avellana.vrmesh' | 544.62 thousand Unique vertices | 849.53 thousand Unique faces | 1 Voxels getVoxel: 484 ms | voxel addGeomDesc: 197 ms | releaseVoxel: 4 ms | 17:29:54.506 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Elsa_Walking_001_5792cbf9\5792cbf9_3dh_Elsa_Walking_001.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:29:54.651 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\12042_w_Rae\12042_w_Rae.vrmesh' | 49.98 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:29:55.047 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00302_Hideki_017_ac755486\ac755486_3dh_00302_Hideki_017.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 156 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:29:55.198 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00159_Isebella_002_1f9795ea\1f9795ea_3dh_00159_Isebella_002.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 97 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:29:55.456 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00205_Bar_Maarten_003_27de6b58\27de6b58_3dh_00205_Bar_Maarten_003.vrmesh' | 33.19 thousand Unique vertices | 65.94 thousand Unique faces | 1 Voxels getVoxel: 166 ms | voxel addGeomDesc: 38 ms | releaseVoxel: 0 ms | 17:29:55.588 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00115_Halle_011_3c5a34c3\3c5a34c3_3dh_00115_Halle_011.vrmesh' | 19.99 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 78 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:29:55.736 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10202_m_Carlos\10202_m_Carlos.vrmesh' | 50.61 thousand Unique vertices | 100.34 thousand Unique faces | 1 Voxels getVoxel: 96 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:29:55.820 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Watermill.vrmesh' | 13.83 thousand Unique vertices | 27.30 thousand Unique faces | 1 Voxels getVoxel: 39 ms | voxel addGeomDesc: 3 ms | releaseVoxel: 0 ms | 17:29:55.995 [dev] Copying geometry data to GPU took 82 ms, copy scheduling alone took 51 ms! 17:29:55.995 [dev] Building and compacting BLAS buffers... 17:29:56.129 [dev] Build schedule : 57 ms (buffers : 53 ms, command (CPU) : 2 ms); Build command (GPU) : 43 ms. 17:29:56.129 [dev] Compacting BLAS buffers took 32 ms and saved 540.50 Mbytes on the GPU ( 54.41 % ), required additional 383.12 Mbytes during compaction. 17:29:56.129 [dev] BLAS build and compact took 134 ms for 222 BLASes. 17:29:56.305 [dev] Freed 9.19 Mbytes of unused textures and uploaded 329.88 Mbytes for 681 newly used texture(s) to GPU memory in 176 ms. 17:29:56.368 [dev] createImportanceMap took 4 milliseconds to execute. 17:29:56.372 [dev] createImportanceMap took 3 milliseconds to execute. 17:29:56.375 [dev] createImportanceMap took 3 milliseconds to execute. 17:29:56.379 [dev] createImportanceMap took 3 milliseconds to execute. 17:29:56.379 [dev] Baking light textures and creating importance maps for them took 41 milliseconds to execute. 17:29:56.380 [dev] Light tree build took 0 milliseconds. 17:29:56.383 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 17:29:56.383 [dev] Updating GPU lights took 4 milliseconds to execute. 17:29:56.728 [dev] Freed 172.50 Mbytes of unused textures and uploaded 156.81 Mbytes for 130 newly used texture(s) to GPU memory in 44 ms. 17:29:57.419 [dev] Loading camera. 17:29:57.419 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:29:57.419 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:29:57.701 [dev] Light cache factor set to 2.78 17:29:57.935 [dev] Freed 261.81 Mbytes of unused textures and uploaded 161.50 Mbytes for 224 newly used texture(s) to GPU memory in 111 ms. 17:30:05.621 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:30:05.624 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:30:05.634 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:30:05.643 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:30:05.650 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:30:05.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:30:05.663 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:30:05.672 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:30:05.678 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:30:05.679 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:30:05.689 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:30:05.699 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:30:05.701 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:30:05.705 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:30:05.708 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:30:05.793 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 17:30:05.793 [dev] Building and compacting BLAS buffers... 17:30:05.799 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 1 ms. 17:30:05.799 [dev] Compacting BLAS buffers took 2 ms and saved 10.94 Mbytes on the GPU ( 57.00 % ), required additional 8.25 Mbytes during compaction. 17:30:05.799 [dev] BLAS build and compact took 7 ms for 1 BLASes. 17:30:05.871 [dev] Freed 64.81 Mbytes of unused textures and uploaded 63.94 Mbytes for 108 newly used texture(s) to GPU memory in 71 ms. 17:30:06.104 [dev] Freed 51.12 Mbytes of unused textures and uploaded 151.00 Mbytes for 32 newly used texture(s) to GPU memory in 33 ms. 17:30:07.530 [dev] Copying geometry data to GPU took 12 ms, copy scheduling alone took 0 ms! 17:30:07.530 [dev] Building and compacting BLAS buffers... 17:30:07.535 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:30:07.535 [dev] Compacting BLAS buffers took 1 ms and saved 192.00 Kbytes on the GPU ( 50.00 % ), required additional 192.00 Kbytes during compaction. 17:30:07.535 [dev] BLAS build and compact took 6 ms for 1 BLASes. 17:30:07.737 [dev] Freed 134.56 Mbytes of unused textures and uploaded 26.81 Mbytes for 22 newly used texture(s) to GPU memory in 25 ms. 17:30:54.000 [dev] Freed 155.38 Mbytes of unused textures and uploaded 213.00 Mbytes for 33 newly used texture(s) to GPU memory in 100 ms. 17:31:35.206 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 17:31:35.206 [dev] Building and compacting BLAS buffers... 17:31:35.214 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:31:35.214 [dev] Compacting BLAS buffers took 3 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 64.00 Kbytes during compaction. 17:31:35.214 [dev] BLAS build and compact took 8 ms for 1 BLASes. 17:31:35.449 [dev] Freed 42.50 Mbytes of unused textures and uploaded 142.12 Mbytes for 27 newly used texture(s) to GPU memory in 62 ms. 17:31:38.797 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 17:31:38.797 [dev] Building and compacting BLAS buffers... 17:31:38.805 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:31:38.805 [dev] Compacting BLAS buffers took 3 ms and saved 256.00 Kbytes on the GPU ( 26.67 % ), required additional 704.00 Kbytes during compaction. 17:31:38.805 [dev] BLAS build and compact took 8 ms for 8 BLASes. 17:31:39.017 [dev] Freed 184.69 Mbytes of unused textures and uploaded 35.56 Mbytes for 29 newly used texture(s) to GPU memory in 25 ms. 17:32:02.496 [dev] Freed 12.75 Mbytes of unused textures and uploaded 30.31 Mbytes for 31 newly used texture(s) to GPU memory in 55 ms. 17:33:14.686 [dev] Freed 119.62 Mbytes of unused textures and uploaded 54.75 Mbytes for 29 newly used texture(s) to GPU memory in 42 ms. 17:33:30.283 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:33:30.290 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:33:30.292 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:33:30.296 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:33:30.301 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:33:30.306 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:33:30.310 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:33:30.316 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:33:30.321 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:33:30.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:33:30.330 [dev] Loading camera. 17:33:30.330 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:33:30.330 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:33:30.372 [inf] Textures load time : 666.74 seconds, wait time : 0.04 seconds. Loaded 2427 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:33:30.408 [dev] Freed 52.06 Mbytes of unused textures and uploaded 78.44 Mbytes for 55 newly used texture(s) to GPU memory in 36 ms. 17:33:30.632 [dev] Freed 15.88 Mbytes of unused textures and uploaded 169.12 Mbytes for 34 newly used texture(s) to GPU memory in 40 ms. 17:33:31.656 [dev] Loading camera. 17:33:31.656 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:33:31.656 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:33:31.736 [dev] Freed 237.12 Mbytes of unused textures and uploaded 70.75 Mbytes for 40 newly used texture(s) to GPU memory in 32 ms. 17:33:40.434 [dev] Freed 114.94 Mbytes of unused textures and uploaded 262.12 Mbytes for 42 newly used texture(s) to GPU memory in 72 ms. 17:33:42.345 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 17:33:42.345 [dev] Building and compacting BLAS buffers... 17:33:42.352 [dev] Build schedule : 4 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:33:42.352 [dev] Compacting BLAS buffers took 2 ms and saved 448.00 Kbytes on the GPU ( 31.82 % ), required additional 960.00 Kbytes during compaction. 17:33:42.352 [dev] BLAS build and compact took 7 ms for 10 BLASes. 17:33:42.602 [dev] Freed 176.56 Mbytes of unused textures and uploaded 167.69 Mbytes for 36 newly used texture(s) to GPU memory in 64 ms. 17:33:53.660 [dev] Freed 116.25 Mbytes of unused textures and uploaded 32.62 Mbytes for 23 newly used texture(s) to GPU memory in 48 ms. 17:34:01.691 [dev] Freed 76.62 Mbytes of unused textures and uploaded 226.62 Mbytes for 31 newly used texture(s) to GPU memory in 68 ms. 17:34:04.830 [dev] Freed 310.06 Mbytes of unused textures and uploaded 46.75 Mbytes for 38 newly used texture(s) to GPU memory in 48 ms. 17:34:11.812 [dev] Freed 13.44 Mbytes of unused textures and uploaded 13.88 Mbytes for 25 newly used texture(s) to GPU memory in 30 ms. 17:34:15.217 [dev] Freed 15.56 Mbytes of unused textures and uploaded 111.88 Mbytes for 25 newly used texture(s) to GPU memory in 54 ms. 17:34:18.721 [dev] Freed 123.50 Mbytes of unused textures and uploaded 74.88 Mbytes for 33 newly used texture(s) to GPU memory in 55 ms. 17:35:49.885 [dev] Freed 22.50 Mbytes of unused textures and uploaded 92.56 Mbytes for 17 newly used texture(s) to GPU memory in 39 ms. 17:35:49.901 [dev] Light tree build took 0 milliseconds. 17:35:49.906 [dev] Using 23 lights (of which 23 mesh lights with 717120 triangles in total). 17:35:49.906 [dev] Updating GPU lights took 5 milliseconds to execute. 17:35:50.479 [dev] Freed 92.75 Mbytes of unused textures and uploaded 22.81 Mbytes for 29 newly used texture(s) to GPU memory in 36 ms. 17:35:50.612 [dev] Freed 37.12 Mbytes of unused textures and uploaded 1.12 Mbytes for 10 newly used texture(s) to GPU memory in 6 ms. 17:36:21.406 [dev] Freed 86.44 Mbytes of unused textures and uploaded 149.50 Mbytes for 10 newly used texture(s) to GPU memory in 33 ms. 17:36:23.463 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 17:36:23.463 [dev] Building and compacting BLAS buffers... 17:36:23.471 [dev] Build schedule : 5 ms (buffers : 5 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:36:23.471 [dev] Compacting BLAS buffers took 1 ms and saved 448.00 Kbytes on the GPU ( 31.82 % ), required additional 960.00 Kbytes during compaction. 17:36:23.471 [dev] BLAS build and compact took 7 ms for 10 BLASes. 17:36:23.582 [dev] Freed 149.44 Mbytes of unused textures and uploaded 91.25 Mbytes for 8 newly used texture(s) to GPU memory in 39 ms. 17:36:26.859 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 17:36:26.859 [dev] Building and compacting BLAS buffers... 17:36:26.866 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:36:26.866 [dev] Compacting BLAS buffers took 2 ms and saved 192.00 Kbytes on the GPU ( 50.00 % ), required additional 192.00 Kbytes during compaction. 17:36:26.866 [dev] BLAS build and compact took 7 ms for 1 BLASes. 17:36:26.942 [dev] Freed 512.00 Kbytes of unused textures and uploaded 7.19 Mbytes for 7 newly used texture(s) to GPU memory in 7 ms. 17:36:52.750 [dev] Freed 12.19 Mbytes of unused textures and uploaded 21.12 Mbytes for 3 newly used texture(s) to GPU memory in 21 ms. 17:36:53.661 [dev] Freed 106.50 Mbytes of unused textures and uploaded 5.69 Mbytes for 4 newly used texture(s) to GPU memory in 12 ms. 17:37:01.702 [dev] Freed 5.69 Mbytes of unused textures and uploaded 85.62 Mbytes for 4 newly used texture(s) to GPU memory in 28 ms. 17:37:06.780 [dev] Freed 384.00 Kbytes of unused textures and uploaded 7.38 Mbytes for 5 newly used texture(s) to GPU memory in 12 ms. 17:37:11.237 [dev] Freed 8.44 Mbytes of unused textures and uploaded 165.38 Mbytes for 11 newly used texture(s) to GPU memory in 22 ms. 17:37:15.517 [dev] Freed 2.81 Mbytes of unused textures and uploaded 256.00 Kbytes for 3 newly used texture(s) to GPU memory in 10 ms. 17:37:38.986 [dev] Freed 2.94 Mbytes of unused textures and uploaded 3.50 Mbytes for 4 newly used texture(s) to GPU memory in 11 ms. 17:37:55.333 [dev] Freed 11.75 Mbytes of unused textures and uploaded 45.75 Mbytes for 7 newly used texture(s) to GPU memory in 19 ms. 17:38:15.349 [dev] Freed 21.25 Mbytes of unused textures and uploaded 5.88 Mbytes for 6 newly used texture(s) to GPU memory in 12 ms. 17:38:29.956 [dev] Freed 5.44 Mbytes of unused textures and uploaded 20.94 Mbytes for 1 newly used texture(s) to GPU memory in 18 ms. 17:38:37.188 [dev] Freed 2.88 Mbytes of unused textures and uploaded 832.00 Kbytes for 3 newly used texture(s) to GPU memory in 12 ms. 17:38:44.379 [dev] Freed 25.38 Mbytes of unused textures and uploaded 8.50 Mbytes for 5 newly used texture(s) to GPU memory in 13 ms. 17:38:52.213 [dev] Freed 5.81 Mbytes of unused textures and uploaded 5.12 Mbytes for 4 newly used texture(s) to GPU memory in 14 ms. 17:39:01.373 [dev] Freed 4.31 Mbytes of unused textures and uploaded 6.94 Mbytes for 3 newly used texture(s) to GPU memory in 13 ms. 17:39:15.202 [dev] Freed 6.69 Mbytes of unused textures and uploaded 576.00 Kbytes for 6 newly used texture(s) to GPU memory in 12 ms. 17:39:33.523 [dev] Loading camera. 17:39:33.523 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:39:33.523 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:39:33.660 [dev] Freed 75.94 Mbytes of unused textures and uploaded 40.19 Mbytes for 37 newly used texture(s) to GPU memory in 41 ms. 17:39:55.132 [dev] Freed 128.00 Kbytes of unused textures and uploaded 384.00 Kbytes for 1 newly used texture(s) to GPU memory in 8 ms. 17:40:03.254 [dev] Freed 128.75 Mbytes of unused textures and uploaded 27.88 Mbytes for 7 newly used texture(s) to GPU memory in 19 ms. 17:40:16.837 [dev] Freed 27.25 Mbytes of unused textures and uploaded 10.88 Mbytes for 5 newly used texture(s) to GPU memory in 16 ms. 17:40:27.764 [dev] Freed 10.88 Mbytes of unused textures and uploaded 128.25 Mbytes for 5 newly used texture(s) to GPU memory in 28 ms. 17:40:38.099 [dev] Freed 64.00 Kbytes of unused textures and uploaded 64.00 Kbytes for 1 newly used texture(s) to GPU memory in 7 ms. 17:42:24.585 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Vegetation\Tulip_Flower_003_7967366c\7967366c_3dh_Tulip_Flower_003.vrmesh' | 9.08 thousand Unique vertices | 15.52 thousand Unique faces | 1 Voxels getVoxel: 16 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:42:24.693 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 17:42:24.693 [dev] Building and compacting BLAS buffers... 17:42:24.699 [dev] Build schedule : 5 ms (buffers : 5 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:42:24.699 [dev] Compacting BLAS buffers took 0 ms and saved 448.00 Kbytes on the GPU ( 50.00 % ), required additional 448.00 Kbytes during compaction. 17:42:24.699 [dev] BLAS build and compact took 6 ms for 1 BLASes. 17:42:24.709 [dev] Freed 0.00 K bytes of unused textures and uploaded 3.38 Mbytes for 9 newly used texture(s) to GPU memory in 9 ms. 17:42:24.879 [dev] Freed 21.75 Mbytes of unused textures and uploaded 151.25 Mbytes for 7 newly used texture(s) to GPU memory in 28 ms. 17:43:25.689 [dev] Loading camera. 17:43:25.689 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:43:25.689 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:43:25.803 [dev] Freed 213.25 Mbytes of unused textures and uploaded 35.06 Mbytes for 50 newly used texture(s) to GPU memory in 36 ms. 17:43:28.338 [dev] Freed 832.00 Kbytes of unused textures and uploaded 85.88 Mbytes for 9 newly used texture(s) to GPU memory in 35 ms. 17:43:28.484 [dev] Freed 384.00 Kbytes of unused textures and uploaded 1.12 Mbytes for 4 newly used texture(s) to GPU memory in 6 ms. 17:43:57.228 [dev] Light cache factor set to 1.39 17:43:57.609 [dev] Freed 121.62 Mbytes of unused textures and uploaded 163.69 Mbytes for 61 newly used texture(s) to GPU memory in 43 ms. 17:45:50.850 [dev] Freed 27.31 Mbytes of unused textures and uploaded 210.19 Mbytes for 6 newly used texture(s) to GPU memory in 92 ms. 17:46:14.804 [dev] Freed 5.81 Mbytes of unused textures and uploaded 129.62 Mbytes for 7 newly used texture(s) to GPU memory in 32 ms. 17:46:47.915 [dev] Freed 215.50 Mbytes of unused textures and uploaded 3.50 Mbytes for 8 newly used texture(s) to GPU memory in 16 ms. 17:46:48.440 [dev] Freed 1.44 Mbytes of unused textures and uploaded 88.44 Mbytes for 7 newly used texture(s) to GPU memory in 24 ms. 17:47:16.774 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23886. 17:47:16.776 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf7@mtl_brdf__21529. 17:47:16.778 [dev] Shading graph finalize : 20 nodes (20 to eval), 12 slots. Name: vray_Material #192@mtl_brdf__23800. 17:47:16.782 [dev] Shading graph finalize : 20 nodes (20 to eval), 12 slots. Name: vray_Material #192@mtl_brdf__23778. 17:47:16.784 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf6@mtl_brdf__21473. 17:47:16.785 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf8@mtl_brdf__21481. 17:47:16.787 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf3_F@mtl_brdf__21461. 17:47:16.787 [Wrn] Unsupported or unexpected plug-in type TexUVW (plug-in Map #2122715695@tex_2458), while loading textures. 17:47:16.788 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf10@mtl_brdf__21541. 17:47:16.789 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf10@mtl_brdf__21489. 17:47:16.791 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf8@mtl_brdf__21533. 17:47:16.794 [Wrn] Unsupported or unexpected plug-in type TexUVW (plug-in Map #2122715695@tex_2522), while loading textures. 17:47:16.800 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23872. 17:47:16.808 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf6@mtl_brdf__21525. 17:47:16.813 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf9@mtl_brdf__21537. 17:47:16.816 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf3_F@mtl_brdf__21513. 17:47:16.820 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__21674. 17:47:16.821 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf9@mtl_brdf__21485. 17:47:16.827 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf7@mtl_brdf__21477. 17:47:16.829 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23858. 17:47:16.876 [inf] Textures load time : 384.61 seconds, wait time : 0.04 seconds. Loaded 1110 8-bit textures, 5 16-bit textures and 6 32-bit textures ! 17:47:16.887 [dev] Freed 197.19 Mbytes of unused textures and uploaded 3.88 Mbytes for 10 newly used texture(s) to GPU memory in 11 ms. 17:47:17.466 [dev] Freed 4.12 Mbytes of unused textures and uploaded 218.06 Mbytes for 20 newly used texture(s) to GPU memory in 33 ms. 17:47:59.083 [dev] Freed 219.44 Mbytes of unused textures and uploaded 45.94 Mbytes for 67 newly used texture(s) to GPU memory in 29 ms. 17:48:23.088 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Luke_posed_010\rp_luke_posed_010_30k_vray.vrmesh' | 15.31 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 37 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:23.089 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:48:23.246 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00171_Raymond_009_e278c62e\e278c62e_3dh_00171_Raymond_009.vrmesh' | 20.00 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 118 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:48:23.304 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Furniture Outdoor\White Wire Chairs\Wire Chair A.vrmesh' | 2.67 thousand Unique vertices | 5.26 thousand Unique faces | 1 Voxels getVoxel: 9 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:48:23.403 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Massproductions_Tio_Chair_and_Table\massproductions_tio_red chair_vray.vrmesh' | 32.32 thousand Unique vertices | 63.86 thousand Unique faces | 4 Voxels getVoxel: 188 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:48:26.647 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Restaurant\JC Coffee Shop 7\JC Coffee Shop 7A.vrmesh' | 1.51 million Unique vertices | 3.00 million Unique faces | 1 Voxels getVoxel: 2398 ms | voxel addGeomDesc: 813 ms | releaseVoxel: 11 ms | 17:48:26.652 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:48:27.134 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Massproductions_Tio_Chair_and_Table\massproductions_tio_table_vray.vrmesh' | 12.28 thousand Unique vertices | 23.80 thousand Unique faces | 2 Voxels getVoxel: 698 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:27.228 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_CG Axis\Vol 008-Food\Models\02.vrmesh' | 66.52 thousand Unique vertices | 126.41 thousand Unique faces | 9 Voxels getVoxel: 304 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:48:27.441 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10279_w_Bao\10279_w_Bao.vrmesh' | 52.56 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 125 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:27.525 [inf] Loaded '\\pateltaylor.co.uk\Data$\JobFiles\453 Stephenson St\00 - CAD\3DSMax\10-170203 C01\07-Resources\04-coffee.vrmesh' | 17.71 thousand Unique vertices | 34.48 thousand Unique faces | 3 Voxels getVoxel: 40 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:27.580 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Emma_posed_001\rp_emma_posed_001_30k_vray.vrmesh' | 15.01 thousand Unique vertices | 30.01 thousand Unique faces | 1 Voxels getVoxel: 27 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:27.626 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Mall Equipment\017\vm_v3_017 chair.vrmesh' | 8.46 thousand Unique vertices | 16.14 thousand Unique faces | 1 Voxels getVoxel: 14 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:48:27.630 [dev] Shading graph finalize : 33 nodes (30 to eval), 15 slots. Name: metal@mtl_brdf__25111. 17:48:27.865 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\2006_Eleanor_002_Sitting_ba03aa28\ba03aa28_3dh_2006_Eleanor_002_Sitting.vrmesh' | 49.99 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 151 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:48:27.932 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Pizza_56-14_10f3bf8f\10f3bf8f_3dh_Pizza_56-14.vrmesh' | 7.80 thousand Unique vertices | 15.58 thousand Unique faces | 2 Voxels getVoxel: 22 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:48:27.971 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Interiors\Vol 034\Models\Scene_003\table round marble top.vrmesh' | 2.35 thousand Unique vertices | 4.65 thousand Unique faces | 1 Voxels getVoxel: 8 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:48:28.078 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Ashley_posed_010\rp_ashley_posed_010_30k_vray.vrmesh' | 15.18 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 29 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:48:28.165 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Christopher_posed_010\rp_christopher_posed_010_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 30.01 thousand Unique faces | 2 Voxels getVoxel: 38 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:48:28.166 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:48:28.336 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\2110_Erin_001_Sitting_67f4753d\67f4753d_3dh_2110_Erin_001_Sitting.vrmesh' | 50.85 thousand Unique vertices | 101.54 thousand Unique faces | 2 Voxels getVoxel: 157 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:48:28.393 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Alison_posed_012\rp_alison_posed_012_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 28 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:28.502 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Furniture Outdoor\White Wire Chairs\Stolik Table.vrmesh' | 24.93 thousand Unique vertices | 49.25 thousand Unique faces | 1 Voxels getVoxel: 71 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:48:28.989 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\3D_STREETS\048\vm_ST_048.vrmesh' | 392.32 thousand Unique vertices | 494.78 thousand Unique faces | 1 Voxels getVoxel: 348 ms | voxel addGeomDesc: 65 ms | releaseVoxel: 2 ms | 17:48:29.145 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Pizza_56-12_3eb76ce6\3eb76ce6_3dh_Pizza_56-12.vrmesh' | 10.03 thousand Unique vertices | 20.05 thousand Unique faces | 2 Voxels getVoxel: 134 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:48:29.412 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Astep 2065_Suspension_Luminaire\Astep_Model_2065_White.vrmesh' | 30.75 thousand Unique vertices | 61.46 thousand Unique faces | 1 Voxels getVoxel: 188 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:48:29.482 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Jennifer_posed_007\rp_jennifer_posed_007_30k_vray.vrmesh' | 15.18 thousand Unique vertices | 29.99 thousand Unique faces | 2 Voxels getVoxel: 26 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:29.482 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:48:29.484 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:48:29.622 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00293_Darren_008_dbfd0db3\dbfd0db3_3dh_00293_Darren_008.vrmesh' | 19.95 thousand Unique vertices | 39.91 thousand Unique faces | 1 Voxels getVoxel: 71 ms | voxel addGeomDesc: 24 ms | releaseVoxel: 0 ms | 17:48:29.699 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Elias_posed_013\rp_elias_posed_013_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 29.99 thousand Unique faces | 2 Voxels getVoxel: 47 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:29.699 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:48:31.133 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 155-Interior Props\16\Flower Pot Only.vrmesh' | 1.19 million Unique vertices | 2.07 million Unique faces | 181 Voxels getVoxel: 46933 ms | voxel addGeomDesc: 3175 ms | releaseVoxel: 98 ms | 17:48:31.133 [dev] Shading graph finalize : 23 nodes (22 to eval), 16 slots. Name: Material #3843@mtl_brdf__25711. 17:48:32.513 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 216-Store Fixtures\AM216_08_Backshelf.vrmesh' | 603.83 thousand Unique vertices | 1.20 million Unique faces | 1 Voxels getVoxel: 966 ms | voxel addGeomDesc: 250 ms | releaseVoxel: 5 ms | 17:48:32.851 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10661_w_Elena\10661_w_Elena.vrmesh' | 51.87 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 281 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 1 ms | 17:48:33.618 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10364_w_Francine\10364_w_Francine.vrmesh' | 51.92 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 390 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:34.375 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00286_Masha_010_2f2468ff\2f2468ff_3dh_00286_Masha_010.vrmesh' | 19.93 thousand Unique vertices | 39.89 thousand Unique faces | 1 Voxels getVoxel: 435 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:48:34.670 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Decoration\3D Panel\Op Art Brand\Panel Op Art Brand.vrmesh' | 12.85 thousand Unique vertices | 23.00 thousand Unique faces | 1 Voxels getVoxel: 111 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:48:34.671 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:48:34.934 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Astep 2065_Suspension_Luminaire\Astep_Model_2065_White_Black.vrmesh' | 30.75 thousand Unique vertices | 61.46 thousand Unique faces | 1 Voxels getVoxel: 60 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:48:35.010 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Dip_Set_001_255cf1f\255cf1f_3dh_Dip_Set_001.vrmesh' | 29.67 thousand Unique vertices | 58.56 thousand Unique faces | 4 Voxels getVoxel: 85 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:48:35.185 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10836_m_Will\10836_m_Will.vrmesh' | 52.48 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 123 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:48:35.329 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Sheila_posed_003\rp_sheila_posed_003_30k_vray.vrmesh' | 15.11 thousand Unique vertices | 30.01 thousand Unique faces | 2 Voxels getVoxel: 37 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:48:35.329 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:48:35.506 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10488_m_Dan\10480_m_Dan.vrmesh' | 64.55 thousand Unique vertices | 121.62 thousand Unique faces | 1 Voxels getVoxel: 117 ms | voxel addGeomDesc: 29 ms | releaseVoxel: 0 ms | 17:48:36.674 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 216-Store Fixtures\AM216_13_Vray.vrmesh' | 658.35 thousand Unique vertices | 1.31 million Unique faces | 1 Voxels getVoxel: 848 ms | voxel addGeomDesc: 297 ms | releaseVoxel: 5 ms | 17:48:37.331 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00295_Elsje_016_e9eabe0a\e9eabe0a_3dh_00295_Elsje_016.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 368 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:48:37.832 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10633_m_Gabriel\10633_m_Gabriel.vrmesh' | 52.09 thousand Unique vertices | 100.04 thousand Unique faces | 1 Voxels getVoxel: 325 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:38.112 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10401_w_Marie\10401_w_Marie.vrmesh' | 52.72 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 222 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:38.529 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Janna_posed_015\rp_janna_posed_015_30k_vray.vrmesh' | 15.25 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 600 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:48:39.281 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plant 2019 vol 1\78\78-05.vrmesh' | 334.56 thousand Unique vertices | 319.94 thousand Unique faces | 1 Voxels getVoxel: 504 ms | voxel addGeomDesc: 198 ms | releaseVoxel: 1 ms | 17:48:39.390 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00292_Allen_012_c6ee4338\c6ee4338_3dh_00292_Allen_012.vrmesh' | 20.00 thousand Unique vertices | 40.03 thousand Unique faces | 1 Voxels getVoxel: 71 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:48:39.513 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10309_m_Marcel\10309_m_Marcel.vrmesh' | 64.98 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:39.640 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00277_Denise_007_f33816d1\f33816d1_3dh_00277_Denise_007.vrmesh' | 19.98 thousand Unique vertices | 39.96 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:48:39.752 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10652_w_Elena\10652_w_Elena.vrmesh' | 52.85 thousand Unique vertices | 100.54 thousand Unique faces | 1 Voxels getVoxel: 80 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:39.883 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00189_Cameron_018_5c38e341\5c38e341_3dh_00189_Cameron_018.vrmesh' | 26.07 thousand Unique vertices | 52.16 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 28 ms | releaseVoxel: 0 ms | 17:48:39.884 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:48:39.996 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1899_Brian_002_Sitting_9930d31d\9930d31d_3dh_1899_Brian_002_Sitting.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 84 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:48:40.124 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10175_w_Kim\10175_w_Kim.vrmesh' | 51.88 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 100 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:48:40.227 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00167_Raymond_009_6918835a\6918835a_3dh_00167_Raymond_009.vrmesh' | 21.37 thousand Unique vertices | 42.74 thousand Unique faces | 1 Voxels getVoxel: 50 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:48:40.350 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10525_w_Barbara\10525_w_Barbara.vrmesh' | 52.15 thousand Unique vertices | 100.06 thousand Unique faces | 1 Voxels getVoxel: 92 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:48:40.489 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10718_m_Rick\10718_m_Rick.vrmesh' | 51.82 thousand Unique vertices | 100.23 thousand Unique faces | 1 Voxels getVoxel: 108 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:40.702 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\Accessories\Pitcher_001_ef90f527\ef90f527_3dh_Pitcher_001.vrmesh' | 30.85 thousand Unique vertices | 61.40 thousand Unique faces | 3 Voxels getVoxel: 449 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:48:40.705 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:48:40.780 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Roberta_posed_019\rp_roberta_posed_019_30k_vray.vrmesh' | 15.23 thousand Unique vertices | 29.99 thousand Unique faces | 2 Voxels getVoxel: 27 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:48:40.781 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:48:40.994 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10300_w_Rocio\10300_w_Rocio.vrmesh' | 51.99 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 164 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:41.162 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10276_m_Anselmo\10276_m_Anselmo.vrmesh' | 61.40 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 142 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:48:41.236 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Kumar_posed_017\rp_kumar_posed_017_30k_vray.vrmesh' | 15.75 thousand Unique vertices | 27.94 thousand Unique faces | 1 Voxels getVoxel: 46 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:48:41.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:48:41.369 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10402_w_Marie\10402_w_Marie.vrmesh' | 50.03 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:41.506 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00199_Lucian_004_43ce5e73\43ce5e73_3dh_00199_Lucian_004.vrmesh' | 21.53 thousand Unique vertices | 42.72 thousand Unique faces | 1 Voxels getVoxel: 98 ms | voxel addGeomDesc: 24 ms | releaseVoxel: 0 ms | 17:48:41.590 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00252_Daud_009_b25cf260\b25cf260_3dh_00252_Daud_009.vrmesh' | 19.93 thousand Unique vertices | 39.86 thousand Unique faces | 1 Voxels getVoxel: 47 ms | voxel addGeomDesc: 23 ms | releaseVoxel: 0 ms | 17:48:41.704 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Andrew_Posed_010_9d07ed3a\9d07ed3a_3dh_Andrew_Posed_010.vrmesh' | 50.12 thousand Unique vertices | 100.24 thousand Unique faces | 1 Voxels getVoxel: 87 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:48:41.707 [dev] Shading graph finalize : 60 nodes (54 to eval), 20 slots. Name: AI41_010_concrete-floor@mtl_brdf__25835. 17:48:41.708 [dev] Shading graph finalize : 22 nodes (20 to eval), 12 slots. Name: AI41_010_concrete-floor@mtl_brdf__25835. 17:48:41.880 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10312_m_John\10312_m_John.vrmesh' | 50.00 thousand Unique vertices | 99.97 thousand Unique faces | 1 Voxels getVoxel: 113 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:48:42.036 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10205_m_Carlos\10205_m_Carlos.vrmesh' | 51.90 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 116 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:42.177 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10586_m_Thorsten\10586_m_Thorsten.vrmesh' | 51.93 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 111 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:48:42.333 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11740_m_Danny\11740_m_Danny.vrmesh' | 49.92 thousand Unique vertices | 99.85 thousand Unique faces | 1 Voxels getVoxel: 111 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:48:42.334 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:48:42.556 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10443_w_Laura\10443_w_Laura.vrmesh' | 54.07 thousand Unique vertices | 101.91 thousand Unique faces | 1 Voxels getVoxel: 167 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:48:42.684 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00254_Daud_011_c3a3b82\c3a3b82_3dh_00254_Daud_011.vrmesh' | 19.97 thousand Unique vertices | 39.96 thousand Unique faces | 1 Voxels getVoxel: 91 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:48:42.796 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00263_Bipini_012_525025c2\525025c2_3dh_00263_Bipini_012.vrmesh' | 22.91 thousand Unique vertices | 45.79 thousand Unique faces | 1 Voxels getVoxel: 69 ms | voxel addGeomDesc: 28 ms | releaseVoxel: 0 ms | 17:48:42.901 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00233_Aamina_003_b66667f2\b66667f2_3dh_00233_Aamina_003.vrmesh' | 20.67 thousand Unique vertices | 41.32 thousand Unique faces | 1 Voxels getVoxel: 69 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:48:47.116 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 161-Store Fixtures\Models\018_Vray.vrmesh' | 3.77 million Unique vertices | 7.43 million Unique faces | 99 Voxels getVoxel: 207004 ms | voxel addGeomDesc: 3466 ms | releaseVoxel: 128 ms | 17:48:47.121 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:48:47.424 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00305_Carolina_011_d03356eb\d03356eb_3dh_00305_Carolina_011.vrmesh' | 19.99 thousand Unique vertices | 39.98 thousand Unique faces | 1 Voxels getVoxel: 249 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:48:47.551 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10381_w_Yanelle\10381_w_Yanelle.vrmesh' | 50.00 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:48:47.699 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Wom_Helen_posed_003\rp_helen_posed_003_30k_vray.vrmesh' | 39.09 thousand Unique vertices | 71.79 thousand Unique faces | 6 Voxels getVoxel: 194 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:48:47.825 [dev] Copying geometry data to GPU took 102 ms, copy scheduling alone took 56 ms! 17:48:47.825 [dev] Building and compacting BLAS buffers... 17:48:48.021 [dev] Build schedule : 90 ms (buffers : 86 ms, command (CPU) : 2 ms); Build command (GPU) : 64 ms. 17:48:48.021 [dev] Compacting BLAS buffers took 40 ms and saved 772.56 Mbytes on the GPU ( 56.97 % ), required additional 319.06 Mbytes during compaction. 17:48:48.021 [dev] BLAS build and compact took 196 ms for 216 BLASes. 17:48:48.196 [dev] Freed 22.50 Mbytes of unused textures and uploaded 229.44 Mbytes for 628 newly used texture(s) to GPU memory in 174 ms. 17:48:48.247 [dev] createImportanceMap took 7 milliseconds to execute. 17:48:48.251 [dev] createImportanceMap took 4 milliseconds to execute. 17:48:48.252 [dev] Baking light textures and creating importance maps for them took 31 milliseconds to execute. 17:48:48.404 [dev] Light tree build took 0 milliseconds. 17:48:48.407 [dev] Using 91 lights (of which 25 mesh lights with 813136 triangles in total). 17:48:48.407 [dev] Updating GPU lights took 156 milliseconds to execute. 17:48:49.092 [dev] Freed 91.25 Mbytes of unused textures and uploaded 589.25 Mbytes for 157 newly used texture(s) to GPU memory in 137 ms. 17:50:01.782 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Transport\Bike\Bianchi\bianchi bicycle 2011.vrmesh' | 256.93 thousand Unique vertices | 488.60 thousand Unique faces | 52 Voxels getVoxel: 10035 ms | voxel addGeomDesc: 174 ms | releaseVoxel: 5 ms | 17:50:01.847 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\General\Transport\Bicycle\D locks\Abus d lock.vrmesh' | 746 Unique vertices | 1.48 thousand Unique faces | 1 Voxels getVoxel: 18 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:50:01.896 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Fuji\D-lock kryptonite.vrmesh' | 1.79 thousand Unique vertices | 3.47 thousand Unique faces | 1 Voxels getVoxel: 7 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 17:50:02.865 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 114-Retro Things\Models\001_Vray.vrmesh' | 747.29 thousand Unique vertices | 1.44 million Unique faces | 136 Voxels getVoxel: 30406 ms | voxel addGeomDesc: 390 ms | releaseVoxel: 13 ms | 17:50:03.177 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Emma_Posed_039_fb2fa2ce\fb2fa2ce_3dh_Emma_Posed_039.vrmesh' | 115.00 thousand Unique vertices | 224.49 thousand Unique faces | 2 Voxels getVoxel: 370 ms | voxel addGeomDesc: 159 ms | releaseVoxel: 1 ms | 17:50:03.422 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 081-Sport Equipment\Models\025.vrmesh' | 182.37 thousand Unique vertices | 360.26 thousand Unique faces | 1 Voxels getVoxel: 172 ms | voxel addGeomDesc: 38 ms | releaseVoxel: 1 ms | 17:50:03.721 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Fuji\Fuji black.vrmesh' | 140.57 thousand Unique vertices | 275.55 thousand Unique faces | 1 Voxels getVoxel: 217 ms | voxel addGeomDesc: 65 ms | releaseVoxel: 1 ms | 17:50:03.723 [dev] Shading graph finalize : 27 nodes (21 to eval), 12 slots. Name: Special Finish Antique Bronze Matte@mtl_brdf__26047. 17:50:05.078 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Napapijri fixed\napapijri fixed bike only.vrmesh' | 795.12 thousand Unique vertices | 1.58 million Unique faces | 1 Voxels getVoxel: 895 ms | voxel addGeomDesc: 431 ms | releaseVoxel: 9 ms | 17:50:05.080 [dev] Shading graph finalize : 26 nodes (24 to eval), 8 slots. Name: vray_metalik-2@mtl_brdf__26183. 17:50:05.082 [dev] Shading graph finalize : 26 nodes (24 to eval), 8 slots. Name: vray_shunu@mtl_brdf__26185. 17:50:05.086 [dev] Shading graph finalize : 38 nodes (35 to eval), 12 slots. Name: vray_sidushka@mtl_brdf__26201. 17:50:05.087 [dev] Shading graph finalize : 26 nodes (24 to eval), 8 slots. Name: vray_metalik-4@mtl_brdf__26207. 17:50:05.286 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Sports\Bike Lock Cyclotech\VELO ZAMOK.vrmesh' | 63.15 thousand Unique vertices | 95.15 thousand Unique faces | 13 Voxels getVoxel: 1537 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:50:07.324 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Kross Level B\kross_level_b1.vrmesh' | 1.12 million Unique vertices | 2.20 million Unique faces | 1 Voxels getVoxel: 1412 ms | voxel addGeomDesc: 588 ms | releaseVoxel: 14 ms | 17:50:08.401 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 155-Interior Props\35\035_Vray.vrmesh' | 737.23 thousand Unique vertices | 1.43 million Unique faces | 116 Voxels getVoxel: 20595 ms | voxel addGeomDesc: 593 ms | releaseVoxel: 18 ms | 17:50:09.004 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Henry_Posed_004_a70dade6\a70dade6_3dh_Henry_Posed_004.vrmesh' | 115.83 thousand Unique vertices | 225.97 thousand Unique faces | 2 Voxels getVoxel: 1003 ms | voxel addGeomDesc: 136 ms | releaseVoxel: 1 ms | 17:50:09.249 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Fuji\Fuji white.vrmesh' | 140.57 thousand Unique vertices | 275.55 thousand Unique faces | 1 Voxels getVoxel: 156 ms | voxel addGeomDesc: 67 ms | releaseVoxel: 1 ms | 17:50:09.251 [dev] Shading graph finalize : 27 nodes (21 to eval), 12 slots. Name: Material #2143896527@mtl_brdf__26093. 17:50:09.545 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00135_Nora_011_58927284\58927284_3dh_00135_Nora_011.vrmesh' | 64.44 thousand Unique vertices | 125.13 thousand Unique faces | 1 Voxels getVoxel: 167 ms | voxel addGeomDesc: 97 ms | releaseVoxel: 0 ms | 17:50:09.836 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00125_Kiera_012_af607219\af607219_3dh_00125_Kiera_012.vrmesh' | 62.72 thousand Unique vertices | 121.71 thousand Unique faces | 1 Voxels getVoxel: 182 ms | voxel addGeomDesc: 92 ms | releaseVoxel: 0 ms | 17:50:10.145 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Dennis_Posed_012_cc33d47b\cc33d47b_3dh_Dennis_Posed_012.vrmesh' | 114.69 thousand Unique vertices | 223.36 thousand Unique faces | 2 Voxels getVoxel: 362 ms | voxel addGeomDesc: 154 ms | releaseVoxel: 1 ms | 17:50:10.455 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00160_Lynn_012_4207c67d\4207c67d_3dh_00160_Lynn_012.vrmesh' | 64.44 thousand Unique vertices | 125.04 thousand Unique faces | 1 Voxels getVoxel: 170 ms | voxel addGeomDesc: 96 ms | releaseVoxel: 0 ms | 17:50:10.779 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00170_Vale_006_f630b648\f630b648_3dh_00170_Vale_006.vrmesh' | 64.44 thousand Unique vertices | 125.15 thousand Unique faces | 1 Voxels getVoxel: 209 ms | voxel addGeomDesc: 95 ms | releaseVoxel: 0 ms | 17:50:10.858 [dev] Copying geometry data to GPU took 46 ms, copy scheduling alone took 28 ms! 17:50:10.858 [dev] Building and compacting BLAS buffers... 17:50:10.939 [dev] Build schedule : 45 ms (buffers : 44 ms, command (CPU) : 0 ms); Build command (GPU) : 21 ms. 17:50:10.939 [dev] Compacting BLAS buffers took 14 ms and saved 297.69 Mbytes on the GPU ( 59.01 % ), required additional 206.75 Mbytes during compaction. 17:50:10.939 [dev] BLAS build and compact took 81 ms for 21 BLASes. 17:50:11.041 [inf] Textures load time : 642.13 seconds, wait time : 0.10 seconds. Loaded 1777 8-bit textures, 5 16-bit textures and 8 32-bit textures ! 17:50:11.150 [dev] Freed 210.00 Mbytes of unused textures and uploaded 361.19 Mbytes for 150 newly used texture(s) to GPU memory in 109 ms. 17:50:12.019 [dev] Freed 493.12 Mbytes of unused textures and uploaded 600.31 Mbytes for 97 newly used texture(s) to GPU memory in 119 ms. 17:51:02.792 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Massproductions_Tio_Chair_and_Table\massproductions_tio_chair_vray.vrmesh' | 32.32 thousand Unique vertices | 63.86 thousand Unique faces | 4 Voxels getVoxel: 167 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:51:02.903 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Benches\Jetlag by Plust\Jetlag Plust White.vrmesh' | 11.23 thousand Unique vertices | 22.46 thousand Unique faces | 1 Voxels getVoxel: 14 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:51:03.065 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00024_Maarten_Pepijn_005_20b5dcf\20b5dcf_3dh_00024_Maarten_Pepijn_005.vrmesh' | 20.19 thousand Unique vertices | 40.41 thousand Unique faces | 1 Voxels getVoxel: 127 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:51:03.277 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1198_Charles_004_Standing_bba1e4d6\bba1e4d6_3dh_1198_Charles_004_Standing.vrmesh' | 49.94 thousand Unique vertices | 99.88 thousand Unique faces | 1 Voxels getVoxel: 100 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:03.426 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10065_m_Kenneth\10065_m_Kenneth.vrmesh' | 56.96 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 96 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:03.554 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00182_Terrell_003_104c2230\104c2230_3dh_00182_Terrell_003.vrmesh' | 20.00 thousand Unique vertices | 40.02 thousand Unique faces | 1 Voxels getVoxel: 79 ms | voxel addGeomDesc: 19 ms | releaseVoxel: 0 ms | 17:51:03.594 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Parachilna Aballs_Pendant_Lights\Parachilna_Aballs_T_Black_vray.vrmesh' | 9.33 thousand Unique vertices | 18.63 thousand Unique faces | 1 Voxels getVoxel: 11 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:51:03.714 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10461_m_Andy\10461_m_Andy.vrmesh' | 51.78 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 78 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:04.186 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_09_01.vrmesh' | 361.22 thousand Unique vertices | 579.86 thousand Unique faces | 1 Voxels getVoxel: 345 ms | voxel addGeomDesc: 71 ms | releaseVoxel: 2 ms | 17:51:05.443 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Bench Planters\Urban Furniture 026\Urban_Furniture_026_tree rotated.vrmesh' | 747.05 thousand Unique vertices | 630.53 thousand Unique faces | 1 Voxels getVoxel: 881 ms | voxel addGeomDesc: 310 ms | releaseVoxel: 10 ms | 17:51:05.444 [dev] Shading graph finalize : 33 nodes (33 to eval), 20 slots. Name: Material #2146949883@mtl_brdf__26669_normalBump. 17:51:05.768 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Mobile Food n Drink\Coffee Cart 5\Coffee Cart 5.vrmesh' | 138.61 thousand Unique vertices | 271.22 thousand Unique faces | 1 Voxels getVoxel: 209 ms | voxel addGeomDesc: 51 ms | releaseVoxel: 1 ms | 17:51:06.111 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Rolf_Sitting_001_ffa41139\ffa41139_3dh_Rolf_Sitting_001.vrmesh' | 44.69 thousand Unique vertices | 89.25 thousand Unique faces | 1 Voxels getVoxel: 239 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:51:06.152 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Parachilna Aballs_Pendant_Lights\Parachilna_Aballs_T_White_vray.vrmesh' | 9.33 thousand Unique vertices | 18.63 thousand Unique faces | 1 Voxels getVoxel: 13 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:51:06.270 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00115_Halle_011_3c5a34c3\3c5a34c3_3dh_00115_Halle_011.vrmesh' | 19.99 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 78 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:51:06.371 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Fountains\Straight Shaped\fountain A.vrmesh' | 42.19 thousand Unique vertices | 82.68 thousand Unique faces | 1 Voxels getVoxel: 50 ms | voxel addGeomDesc: 10 ms | releaseVoxel: 0 ms | 17:51:06.439 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Elsa_and_Qian_Standing_001_d32f7fdd\d32f7fdd_3dh_Elsa_and_Qian_Standing_001.vrmesh' | 19.97 thousand Unique vertices | 39.96 thousand Unique faces | 1 Voxels getVoxel: 39 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:51:06.597 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Jasper_Posed_005_5e0170f\5e0170f_3dh_Jasper_Posed_005.vrmesh' | 49.94 thousand Unique vertices | 99.26 thousand Unique faces | 1 Voxels getVoxel: 94 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:06.716 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Fountains\Straight Shaped\fountain B.vrmesh' | 36.76 thousand Unique vertices | 69.12 thousand Unique faces | 1 Voxels getVoxel: 88 ms | voxel addGeomDesc: 8 ms | releaseVoxel: 0 ms | 17:51:07.099 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 173-Plants Indoor\Models\Plants_02-16.vrmesh' | 211.72 thousand Unique vertices | 419.39 thousand Unique faces | 1 Voxels getVoxel: 298 ms | voxel addGeomDesc: 67 ms | releaseVoxel: 2 ms | 17:51:07.589 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Michael_posed_002\rp_michael_posed_002_30k_vray.vrmesh' | 15.21 thousand Unique vertices | 30.02 thousand Unique faces | 2 Voxels getVoxel: 580 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:51:07.809 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10093_w_Yanelle\10093_w_Yanelle.vrmesh' | 52.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 147 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:07.950 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00159_Isebella_002_1f9795ea\1f9795ea_3dh_00159_Isebella_002.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 106 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:51:07.993 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Benches\Jetlag by Plust\Jetlag Plust Green.vrmesh' | 11.23 thousand Unique vertices | 22.46 thousand Unique faces | 1 Voxels getVoxel: 13 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:51:08.056 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00302_Hideki_017_ac755486\ac755486_3dh_00302_Hideki_017.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 37 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:51:08.214 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1478_Isaiah_002_Standing_fcfcaad1\fcfcaad1_3dh_1478_Isaiah_002_Standing.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 98 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:08.334 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10748_m_Clark\10748_m_Clark.vrmesh' | 54.28 thousand Unique vertices | 103.49 thousand Unique faces | 1 Voxels getVoxel: 72 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:09.433 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 013 Trees\Models\MT_PM_Carpinus_betulus_01_01.vrmesh' | 1.10 million Unique vertices | 1.32 million Unique faces | 1 Voxels getVoxel: 785 ms | voxel addGeomDesc: 288 ms | releaseVoxel: 9 ms | 17:51:09.625 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Leo_and_Hu_Standing_001_e6c21660\e6c21660_3dh_Leo_and_Hu_Standing_001.vrmesh' | 19.99 thousand Unique vertices | 39.98 thousand Unique faces | 1 Voxels getVoxel: 155 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:51:09.811 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10361_w_Francine\10361_w_Francine.vrmesh' | 51.88 thousand Unique vertices | 100.03 thousand Unique faces | 1 Voxels getVoxel: 152 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:09.940 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10640_m_Tony\10640_m_Tony.vrmesh' | 52.33 thousand Unique vertices | 100.16 thousand Unique faces | 1 Voxels getVoxel: 85 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:10.073 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00191_Cameron_006_fa67513b\fa67513b_3dh_00191_Cameron_006.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 96 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:51:10.181 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00098_Anouk_Abel_002_77811be8\77811be8_3dh_00098_Anouk_Abel_002.vrmesh' | 20.03 thousand Unique vertices | 40.06 thousand Unique faces | 1 Voxels getVoxel: 68 ms | voxel addGeomDesc: 24 ms | releaseVoxel: 0 ms | 17:51:10.324 [inf] Loaded '\\pateltaylor.co.uk\Data$\JobFiles\436 York Road\00 - CAD\3DSMax\12-170127-Animation RAD\04-Proxies\17-Library Table.vrmesh' | 47.64 thousand Unique vertices | 91.93 thousand Unique faces | 5 Voxels getVoxel: 297 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:10.394 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Fountains\Straight Shaped\fountain C.vrmesh' | 28.61 thousand Unique vertices | 54.80 thousand Unique faces | 1 Voxels getVoxel: 42 ms | voxel addGeomDesc: 7 ms | releaseVoxel: 0 ms | 17:51:11.200 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\General\Landscape\Hedges\Hedge Long.vrmesh' | 1.13 million Unique vertices | 951.33 thousand Unique faces | 20 Voxels getVoxel: 11708 ms | voxel addGeomDesc: 188 ms | releaseVoxel: 9 ms | 17:51:11.297 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Design Connected\Parachilna Aballs_Pendant_Lights\Parachilna_Aballs_T_Gold_vray.vrmesh' | 9.33 thousand Unique vertices | 18.63 thousand Unique faces | 1 Voxels getVoxel: 59 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:51:11.414 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10026_w_Myriam\10026_w_Myriam.vrmesh' | 51.99 thousand Unique vertices | 99.99 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:11.759 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_01_03.vrmesh' | 323.83 thousand Unique vertices | 509.64 thousand Unique faces | 1 Voxels getVoxel: 239 ms | voxel addGeomDesc: 59 ms | releaseVoxel: 3 ms | 17:51:11.948 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\11193_w_Serina\11193_w_Serina.vrmesh' | 51.63 thousand Unique vertices | 102.12 thousand Unique faces | 1 Voxels getVoxel: 125 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:12.167 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\12042_w_Rae\12042_w_Rae.vrmesh' | 49.98 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 153 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:12.401 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Ethnic\12153_m_Maverick\12153_m_Maverick.vrmesh' | 49.97 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 202 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:12.565 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00022_Pepijn_005_faab2ba6\faab2ba6_3dh_00022_Pepijn_005.vrmesh' | 20.00 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 80 ms | voxel addGeomDesc: 20 ms | releaseVoxel: 0 ms | 17:51:12.752 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_mmcite\orbit\orbit.vrmesh' | 96.62 thousand Unique vertices | 157.71 thousand Unique faces | 1 Voxels getVoxel: 133 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:51:12.810 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Render People\RP_Man_Richard_posed_006\rp_richard_posed_006_30k_vray.vrmesh' | 15.20 thousand Unique vertices | 30.00 thousand Unique faces | 2 Voxels getVoxel: 23 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:51:12.811 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:51:13.047 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_01_01.vrmesh' | 163.93 thousand Unique vertices | 250.22 thousand Unique faces | 1 Voxels getVoxel: 178 ms | voxel addGeomDesc: 29 ms | releaseVoxel: 1 ms | 17:51:13.178 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Fatima_Sitting_001_21a51e74\21a51e74_3dh_Fatima_Sitting_001.vrmesh' | 19.97 thousand Unique vertices | 39.94 thousand Unique faces | 1 Voxels getVoxel: 107 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:51:13.336 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1385_Andres_001_Standing_fb0cb334\fb0cb334_3dh_1385_Andres_001_Standing.vrmesh' | 49.98 thousand Unique vertices | 99.94 thousand Unique faces | 1 Voxels getVoxel: 120 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:13.618 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 025 Trees\MT_PM_Ficus_carica_01_03.vrmesh' | 186.84 thousand Unique vertices | 273.60 thousand Unique faces | 1 Voxels getVoxel: 229 ms | voxel addGeomDesc: 37 ms | releaseVoxel: 1 ms | 17:51:13.981 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10423_m_Lars\10423_m_Lars.vrmesh' | 51.99 thousand Unique vertices | 100.05 thousand Unique faces | 1 Voxels getVoxel: 191 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:14.091 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Elsa_Walking_001_5792cbf9\5792cbf9_3dh_Elsa_Walking_001.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 73 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:51:14.224 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\11354_Anita_b118fbb8\b118fbb8_3dh_11354_Anita.vrmesh' | 49.98 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 102 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:14.303 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Wheel With Bowls.vrmesh' | 18.87 thousand Unique vertices | 36.23 thousand Unique faces | 1 Voxels getVoxel: 39 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:51:14.485 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10084_m_Simon\10084_m_Simon.vrmesh' | 60.70 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 140 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:14.596 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Auger 2500mm.vrmesh' | 14.02 thousand Unique vertices | 26.76 thousand Unique faces | 1 Voxels getVoxel: 81 ms | voxel addGeomDesc: 9 ms | releaseVoxel: 0 ms | 17:51:14.788 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10800_w_Juliette\10800_w_Juliette.vrmesh' | 51.79 thousand Unique vertices | 97.11 thousand Unique faces | 1 Voxels getVoxel: 130 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:15.342 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 025 Trees\MT_PM_Ficus_carica_01_04.vrmesh' | 506.03 thousand Unique vertices | 736.40 thousand Unique faces | 1 Voxels getVoxel: 412 ms | voxel addGeomDesc: 121 ms | releaseVoxel: 4 ms | 17:51:15.430 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00071_Gabriela_725d33f1\725d33f1_3dh_00071_Gabriela.vrmesh' | 20.00 thousand Unique vertices | 40.01 thousand Unique faces | 1 Voxels getVoxel: 50 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:51:15.537 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\11193_Serina_3e34054a\3e34054a_3dh_11193_Serina.vrmesh' | 51.63 thousand Unique vertices | 102.12 thousand Unique faces | 1 Voxels getVoxel: 80 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:15.676 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1506_Victoria_001_Walking_e2cac8f\e2cac8f_3dh_1506_Victoria_001_Walking.vrmesh' | 50.01 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 107 ms | voxel addGeomDesc: 17 ms | releaseVoxel: 0 ms | 17:51:15.748 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Woman_Sitting_002_e9435844\e9435844_3dh_Woman_Sitting_002.vrmesh' | 19.99 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 50 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:51:16.157 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 014 Shrubs Large\Models\MT_PM_V14_04_02.vrmesh' | 372.75 thousand Unique vertices | 578.08 thousand Unique faces | 1 Voxels getVoxel: 310 ms | voxel addGeomDesc: 74 ms | releaseVoxel: 4 ms | 17:51:16.352 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10060_w_Ina\10060_w_Ina.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 91 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:16.549 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Emilia_Sitting_001_ba43cdaa\ba43cdaa_3dh_Emilia_Sitting_001.vrmesh' | 40.00 thousand Unique vertices | 80.00 thousand Unique faces | 1 Voxels getVoxel: 165 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:51:16.634 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Auger & Bucket.vrmesh' | 17.48 thousand Unique vertices | 33.89 thousand Unique faces | 1 Voxels getVoxel: 52 ms | voxel addGeomDesc: 4 ms | releaseVoxel: 0 ms | 17:51:17.321 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Maxtrees\Vol 020 Shrubs & Large Grasses\Models\MT_PM_Cortaderia_selloana_01_04.vrmesh' | 804.19 thousand Unique vertices | 483.68 thousand Unique faces | 1 Voxels getVoxel: 523 ms | voxel addGeomDesc: 142 ms | releaseVoxel: 4 ms | 17:51:17.627 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10603_m_Andrew\10603_m_Andrew.vrmesh' | 55.29 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 164 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:18.385 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Plants n Trees\_Shrubs\Green\Corylus avellana (Hazel)\Corylus avellana.vrmesh' | 544.62 thousand Unique vertices | 849.53 thousand Unique faces | 1 Voxels getVoxel: 539 ms | voxel addGeomDesc: 197 ms | releaseVoxel: 4 ms | 17:51:18.609 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00205_Bar_Maarten_015_aa48120b\aa48120b_3dh_00205_Bar_Maarten_015.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 187 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:51:18.722 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10176_w_Kim\10176_w_Kim.vrmesh' | 50.01 thousand Unique vertices | 100.02 thousand Unique faces | 1 Voxels getVoxel: 85 ms | voxel addGeomDesc: 13 ms | releaseVoxel: 0 ms | 17:51:18.882 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1301_Penelope_001_Walking_ff3414f1\ff3414f1_3dh_1301_Penelope_001_Walking.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 126 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:51:19.001 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10233_w_Myriam\10233_w_Myriam.vrmesh' | 51.91 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 83 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:19.165 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1538_Floyd_001_Standing_18d095f\18d095f_3dh_1538_Floyd_001_Standing.vrmesh' | 50.72 thousand Unique vertices | 101.38 thousand Unique faces | 2 Voxels getVoxel: 172 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:19.289 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1458_Lilian_001_Walking_fd61ead\fd61ead_3dh_1458_Lilian_001_Walking.vrmesh' | 49.58 thousand Unique vertices | 99.17 thousand Unique faces | 1 Voxels getVoxel: 94 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:19.411 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1422_Linh_001_Standing_b001f60b\b001f60b_3dh_1422_Linh_001_Standing.vrmesh' | 49.88 thousand Unique vertices | 99.76 thousand Unique faces | 1 Voxels getVoxel: 90 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:19.639 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10243_w_Valeska\10243_w_Valeska.vrmesh' | 62.85 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 169 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:19.737 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Cheri_Sitting_001_a8910d8d\a8910d8d_3dh_Cheri_Sitting_001.vrmesh' | 20.00 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 53 ms | voxel addGeomDesc: 7 ms | releaseVoxel: 0 ms | 17:51:19.787 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Architectural Elements\Urban Elements\Benches\Jetlag by Plust\Jetlag Plust Brown.vrmesh' | 11.23 thousand Unique vertices | 22.46 thousand Unique faces | 1 Voxels getVoxel: 17 ms | voxel addGeomDesc: 2 ms | releaseVoxel: 0 ms | 17:51:19.918 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10240_m_Carlos\10240_m_Carlos.vrmesh' | 50.00 thousand Unique vertices | 100.01 thousand Unique faces | 1 Voxels getVoxel: 93 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:20.072 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Omar_Sitting_001_50086c19\50086c19_3dh_Omar_Sitting_001.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 110 ms | voxel addGeomDesc: 6 ms | releaseVoxel: 0 ms | 17:51:20.189 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Zoya_Sitting_001_13492925\13492925_3dh_Zoya_Sitting_001.vrmesh' | 40.00 thousand Unique vertices | 80.00 thousand Unique faces | 1 Voxels getVoxel: 92 ms | voxel addGeomDesc: 11 ms | releaseVoxel: 0 ms | 17:51:20.390 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Evermotion\Models\Vol 047-Games Machines\Models\017.vrmesh' | 65.80 thousand Unique vertices | 131.39 thousand Unique faces | 1 Voxels getVoxel: 157 ms | voxel addGeomDesc: 22 ms | releaseVoxel: 0 ms | 17:51:20.542 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Woman_With_Child_002_68d0351e\68d0351e_3dh_Woman_With_Child_002.vrmesh' | 40.02 thousand Unique vertices | 79.99 thousand Unique faces | 1 Voxels getVoxel: 120 ms | voxel addGeomDesc: 18 ms | releaseVoxel: 0 ms | 17:51:20.674 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Samira_Sitting_001_aad55ec\aad55ec_3dh_Samira_Sitting_001.vrmesh' | 40.02 thousand Unique vertices | 80.03 thousand Unique faces | 1 Voxels getVoxel: 102 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:20.778 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Watermill.vrmesh' | 13.83 thousand Unique vertices | 27.30 thousand Unique faces | 1 Voxels getVoxel: 32 ms | voxel addGeomDesc: 3 ms | releaseVoxel: 0 ms | 17:51:20.918 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10040_w_Ramona\10040_w_Ramona.vrmesh' | 53.62 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 98 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:21.469 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Other Models\Mobile Food n Drink\Ice cream Bike blue 3\Ice Cream Bike Blue 3.vrmesh' | 274.87 thousand Unique vertices | 534.43 thousand Unique faces | 1 Voxels getVoxel: 401 ms | voxel addGeomDesc: 106 ms | releaseVoxel: 2 ms | 17:51:21.471 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: vray_03_umbrella_fabric@mtl_brdf__27832. 17:51:21.474 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: vray_23 - Default@mtl_brdf__27858. 17:51:21.476 [dev] Shading graph finalize : 38 nodes (38 to eval), 12 slots. Name: vray_23 - Default@mtl_brdf__27858. 17:51:22.055 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00205_Bar_Maarten_003_27de6b58\27de6b58_3dh_00205_Bar_Maarten_003.vrmesh' | 33.19 thousand Unique vertices | 65.94 thousand Unique faces | 1 Voxels getVoxel: 175 ms | voxel addGeomDesc: 42 ms | releaseVoxel: 0 ms | 17:51:22.189 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10421_m_Lars\10421_m_Lars.vrmesh' | 51.91 thousand Unique vertices | 100.05 thousand Unique faces | 1 Voxels getVoxel: 93 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:22.291 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Kids Play Outdoor\Water attractions 1 set\Water Play Water Whell 800mm.vrmesh' | 5.92 thousand Unique vertices | 11.48 thousand Unique faces | 1 Voxels getVoxel: 72 ms | voxel addGeomDesc: 1 ms | releaseVoxel: 0 ms | 17:51:22.410 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10187_m_Carlos\10187_m_Carlos.vrmesh' | 51.60 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 78 ms | voxel addGeomDesc: 12 ms | releaseVoxel: 0 ms | 17:51:22.522 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Men\10202_m_Carlos\10202_m_Carlos.vrmesh' | 50.61 thousand Unique vertices | 100.34 thousand Unique faces | 1 Voxels getVoxel: 77 ms | voxel addGeomDesc: 15 ms | releaseVoxel: 0 ms | 17:51:22.790 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_Viz People\Mall Equipment\039\vm_v3_039.vrmesh' | 241.36 thousand Unique vertices | 305.32 thousand Unique faces | 25 Voxels getVoxel: 1720 ms | voxel addGeomDesc: 80 ms | releaseVoxel: 1 ms | 17:51:22.993 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1518_Aubrey_001_Standing_a0ea5f2f\a0ea5f2f_3dh_1518_Aubrey_001_Standing.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 161 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:23.123 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1558_Daniel_001_Standing_103271d5\103271d5_3dh_1558_Daniel_001_Standing.vrmesh' | 50.12 thousand Unique vertices | 100.22 thousand Unique faces | 3 Voxels getVoxel: 125 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:23.239 [inf] Loaded '\\pateltaylor.co.uk\Data$\LIBRARY\SOFTWARE\3DSMAX\03_3d_Models\_3dpeople\Women\10490_w_Anastasia\10490_w_Anastasia.vrmesh' | 52.34 thousand Unique vertices | 99.98 thousand Unique faces | 1 Voxels getVoxel: 85 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:23.422 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\1417_Daria_002_Walking_6e4ba2d5\6e4ba2d5_3dh_1417_Daria_002_Walking.vrmesh' | 50.00 thousand Unique vertices | 100.00 thousand Unique faces | 1 Voxels getVoxel: 150 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:23.662 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Tenzin_Rakesh_Posed_001_3dea5e3f\3dea5e3f_3dh_Tenzin_Rakesh_Posed_001.vrmesh' | 74.92 thousand Unique vertices | 149.83 thousand Unique faces | 1 Voxels getVoxel: 149 ms | voxel addGeomDesc: 21 ms | releaseVoxel: 0 ms | 17:51:23.806 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Joseph_Sitting_001_e9e8e8ac\e9e8e8ac_3dh_Joseph_Sitting_001.vrmesh' | 39.99 thousand Unique vertices | 79.99 thousand Unique faces | 1 Voxels getVoxel: 105 ms | voxel addGeomDesc: 10 ms | releaseVoxel: 0 ms | 17:51:23.913 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Child_Standing_001_938e47c8\938e47c8_3dh_Child_Standing_001.vrmesh' | 20.00 thousand Unique vertices | 40.00 thousand Unique faces | 1 Voxels getVoxel: 76 ms | voxel addGeomDesc: 5 ms | releaseVoxel: 0 ms | 17:51:24.044 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00003_Rahel_003_fb486c8b\fb486c8b_3dh_00003_Rahel_003.vrmesh' | 20.01 thousand Unique vertices | 40.03 thousand Unique faces | 1 Voxels getVoxel: 87 ms | voxel addGeomDesc: 28 ms | releaseVoxel: 0 ms | 17:51:24.191 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Sophia_Posed_040_7046b856\7046b856_3dh_Sophia_Posed_040.vrmesh' | 50.02 thousand Unique vertices | 99.96 thousand Unique faces | 1 Voxels getVoxel: 116 ms | voxel addGeomDesc: 14 ms | releaseVoxel: 0 ms | 17:51:24.351 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00153_Samen_004_8bd3a4d7\8bd3a4d7_3dh_00153_Samen_004.vrmesh' | 19.99 thousand Unique vertices | 39.99 thousand Unique faces | 1 Voxels getVoxel: 96 ms | voxel addGeomDesc: 24 ms | releaseVoxel: 0 ms | 17:51:24.589 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\Man_with_Child_Standing_001_2483753b\2483753b_3dh_Man_with_Child_Standing_001.vrmesh' | 39.99 thousand Unique vertices | 80.00 thousand Unique faces | 1 Voxels getVoxel: 204 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 17:51:24.814 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_Cosmos\Packages\3D_Models\People\00094_Maud_010_fdd54c7e\fdd54c7e_3dh_00094_Maud_010.vrmesh' | 21.06 thousand Unique vertices | 42.09 thousand Unique faces | 1 Voxels getVoxel: 167 ms | voxel addGeomDesc: 33 ms | releaseVoxel: 0 ms | 17:51:30.248 [inf] Loaded 'L:\SOFTWARE\3DSMAX\03_3d_Models\_3dsky\Transport\Bus Single Decker\NefAZ-5299-40_UK Vantage Red.vrmesh' | 1.34 million Unique vertices | 2.64 million Unique faces | 1 Voxels getVoxel: 4195 ms | voxel addGeomDesc: 1170 ms | releaseVoxel: 46 ms | 17:51:30.256 [dev] Shading graph finalize : 28 nodes (25 to eval), 16 slots. Name: vray_Seat@mtl_brdf__27535. 17:51:30.260 [dev] Shading graph finalize : 21 nodes (21 to eval), 16 slots. Name: vray_Kotofot_plastic@mtl_brdf__27609. 17:51:30.262 [dev] Shading graph finalize : 30 nodes (24 to eval), 16 slots. Name: vray_Ticket@mtl_brdf__27646. 17:51:30.376 [dev] Copying geometry data to GPU took 100 ms, copy scheduling alone took 67 ms! 17:51:30.376 [dev] Building and compacting BLAS buffers... 17:51:31.350 [dev] Build schedule : 86 ms (buffers : 68 ms, command (CPU) : 17 ms); Build command (GPU) : 235 ms. 17:51:31.350 [dev] Compacting BLAS buffers took 652 ms and saved 540.50 Mbytes on the GPU ( 54.41 % ), required additional 383.12 Mbytes during compaction. 17:51:31.350 [dev] BLAS build and compact took 975 ms for 222 BLASes. 17:51:31.472 [inf] Textures load time : 828.27 seconds, wait time : 0.12 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 8 32-bit textures ! 17:51:31.708 [dev] Freed 190.62 Mbytes of unused textures and uploaded 730.94 Mbytes for 743 newly used texture(s) to GPU memory in 236 ms. 17:51:31.775 [dev] createImportanceMap took 6 milliseconds to execute. 17:51:31.781 [dev] createImportanceMap took 5 milliseconds to execute. 17:51:31.787 [dev] createImportanceMap took 6 milliseconds to execute. 17:51:31.795 [dev] createImportanceMap took 8 milliseconds to execute. 17:51:31.795 [dev] Baking light textures and creating importance maps for them took 54 milliseconds to execute. 17:51:31.796 [dev] Light tree build took 0 milliseconds. 17:51:31.800 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 17:51:31.801 [dev] Updating GPU lights took 6 milliseconds to execute. 17:51:32.477 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 17:51:32.477 [dev] Building and compacting BLAS buffers... 17:51:32.484 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 17:51:32.484 [dev] Compacting BLAS buffers took 2 ms and saved 128.00 Kbytes on the GPU ( 22.22 % ), required additional 448.00 Kbytes during compaction. 17:51:32.484 [dev] BLAS build and compact took 7 ms for 1 BLASes. 17:51:32.660 [dev] Freed 296.94 Mbytes of unused textures and uploaded 455.69 Mbytes for 200 newly used texture(s) to GPU memory in 175 ms. 17:51:33.318 [dev] Freed 586.75 Mbytes of unused textures and uploaded 313.75 Mbytes for 147 newly used texture(s) to GPU memory in 72 ms. 17:52:10.423 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:52:10.428 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:52:10.433 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:52:10.450 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:52:10.453 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:52:10.456 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:52:10.461 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:52:10.470 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:52:10.483 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:52:10.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:52:10.502 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:52:10.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:52:10.524 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:52:10.546 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:52:10.563 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:52:10.716 [dev] Loading camera. 17:52:10.717 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:10.717 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:10.874 [dev] Freed 297.31 Mbytes of unused textures and uploaded 271.81 Mbytes for 185 newly used texture(s) to GPU memory in 126 ms. 17:52:11.506 [dev] Light cache factor set to 2.78 17:52:11.563 [dev] Loading camera. 17:52:11.563 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:11.563 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:11.856 [dev] Freed 950.06 Mbytes of unused textures and uploaded 300.50 Mbytes for 316 newly used texture(s) to GPU memory in 163 ms. 17:52:37.132 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:52:37.135 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:52:37.157 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:52:37.169 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:52:37.172 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:52:37.178 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:52:37.183 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:52:37.188 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:52:37.194 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:52:37.208 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:52:37.216 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:52:37.238 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:52:37.239 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:52:37.246 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:52:37.253 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:52:37.338 [dev] Loading camera. 17:52:37.339 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:37.339 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:37.391 [inf] Textures load time : 827.05 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:52:37.450 [dev] Freed 356.62 Mbytes of unused textures and uploaded 68.19 Mbytes for 134 newly used texture(s) to GPU memory in 60 ms. 17:52:37.751 [dev] Loading camera. 17:52:37.751 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:37.751 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:37.963 [dev] Freed 85.94 Mbytes of unused textures and uploaded 272.31 Mbytes for 167 newly used texture(s) to GPU memory in 95 ms. 17:52:54.691 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:52:54.697 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:52:54.698 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:52:54.703 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:52:54.708 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:52:54.714 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:52:54.719 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:52:54.728 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:52:54.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:52:54.733 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:52:54.746 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:52:54.787 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:52:54.797 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:52:54.810 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:52:54.815 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:52:54.842 [dev] Loading camera. 17:52:54.842 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:54.842 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:54.870 [inf] Textures load time : 826.53 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:52:54.965 [dev] Freed 121.75 Mbytes of unused textures and uploaded 152.31 Mbytes for 143 newly used texture(s) to GPU memory in 96 ms. 17:52:55.256 [dev] Loading camera. 17:52:55.256 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:55.256 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:55.500 [dev] Freed 276.31 Mbytes of unused textures and uploaded 211.69 Mbytes for 136 newly used texture(s) to GPU memory in 122 ms. 17:53:06.349 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:53:06.350 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:53:06.351 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:53:06.354 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:53:06.392 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:53:06.396 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:53:06.411 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:53:06.418 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:53:06.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:53:06.424 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:53:06.434 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:53:06.457 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:53:06.459 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:53:06.464 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:53:06.475 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:53:06.529 [dev] Loading camera. 17:53:06.529 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:53:06.529 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:53:06.668 [dev] Freed 104.44 Mbytes of unused textures and uploaded 318.81 Mbytes for 143 newly used texture(s) to GPU memory in 135 ms. 17:53:07.069 [dev] Freed 288.94 Mbytes of unused textures and uploaded 432.81 Mbytes for 150 newly used texture(s) to GPU memory in 99 ms. 17:53:36.289 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:53:36.292 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_richard_posed_006@mtl_brdf__27195. 17:53:36.294 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:53:36.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:53:36.298 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_sheila_posed_003@mtl_brdf__25868. 17:53:36.320 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:53:36.324 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:53:36.328 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_jennifer_posed_007@mtl_brdf__24986. 17:53:36.335 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:53:36.340 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:53:36.349 [dev] Shading graph finalize : 23 nodes (22 to eval), 20 slots. Name: rp_elias_posed_013@mtl_brdf__25164. 17:53:36.355 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:53:36.371 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:53:36.384 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: Renderpeople@mtl_brdf__25547. 17:53:36.421 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:53:36.506 [dev] Loading camera. 17:53:36.506 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:53:36.506 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:53:36.549 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:53:36.645 [dev] Freed 91.00 Mbytes of unused textures and uploaded 272.75 Mbytes for 151 newly used texture(s) to GPU memory in 96 ms. 17:53:37.101 [dev] Freed 683.62 Mbytes of unused textures and uploaded 442.50 Mbytes for 258 newly used texture(s) to GPU memory in 147 ms. 17:54:39.674 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:54:39.680 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:54:39.682 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:54:39.686 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:54:39.693 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:54:39.705 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:54:39.707 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:54:39.718 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:54:39.724 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:54:39.730 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:54:39.740 [dev] Loading camera. 17:54:39.740 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:54:39.740 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:54:39.869 [inf] Textures load time : 827.00 seconds, wait time : 0.12 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:54:39.947 [dev] Freed 293.44 Mbytes of unused textures and uploaded 237.50 Mbytes for 79 newly used texture(s) to GPU memory in 79 ms. 17:54:40.288 [dev] Freed 556.19 Mbytes of unused textures and uploaded 64.50 Mbytes for 142 newly used texture(s) to GPU memory in 62 ms. 17:54:59.456 [dev] Freed 42.19 Mbytes of unused textures and uploaded 40.56 Mbytes for 17 newly used texture(s) to GPU memory in 15 ms. 17:55:05.384 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:55:05.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:55:05.410 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:55:05.414 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:55:05.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:55:05.418 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:55:05.425 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:55:05.427 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:55:05.431 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:55:05.433 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:55:05.484 [dev] Loading camera. 17:55:05.484 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:55:05.485 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:55:05.520 [dev] Freed 7.06 Mbytes of unused textures and uploaded 8.69 Mbytes for 36 newly used texture(s) to GPU memory in 33 ms. 17:55:05.872 [dev] Freed 246.81 Mbytes of unused textures and uploaded 152.81 Mbytes for 60 newly used texture(s) to GPU memory in 73 ms. 17:58:12.441 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf9@mtl_brdf__21485. 17:58:12.447 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf9@mtl_brdf__21537. 17:58:12.452 [Wrn] Unsupported or unexpected plug-in type TexUVW (plug-in Map #2122715695@tex_2458), while loading textures. 17:58:12.454 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf7@mtl_brdf__21477. 17:58:12.457 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__21674. 17:58:12.465 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23872. 17:58:12.467 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf8@mtl_brdf__21533. 17:58:12.473 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf7@mtl_brdf__21529. 17:58:12.476 [dev] Shading graph finalize : 20 nodes (20 to eval), 12 slots. Name: vray_Material #192@mtl_brdf__23800. 17:58:12.477 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf3_F@mtl_brdf__21461. 17:58:12.480 [dev] Shading graph finalize : 20 nodes (20 to eval), 12 slots. Name: vray_Material #192@mtl_brdf__23778. 17:58:12.486 [Wrn] Unsupported or unexpected plug-in type TexUVW (plug-in Map #2122715695@tex_2522), while loading textures. 17:58:12.517 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf10@mtl_brdf__21541. 17:58:12.523 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf6@mtl_brdf__21473. 17:58:12.526 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23858. 17:58:12.534 [dev] Shading graph finalize : 39 nodes (38 to eval), 12 slots. Name: leaf6@mtl_brdf__21525. 17:58:12.541 [dev] Shading graph finalize : 24 nodes (23 to eval), 12 slots. Name: leaf10@mtl_brdf__21489. 17:58:12.544 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf8@mtl_brdf__21481. 17:58:12.550 [dev] Shading graph finalize : 25 nodes (24 to eval), 12 slots. Name: leaf3_F@mtl_brdf__21513. 17:58:12.554 [dev] Shading graph finalize : 33 nodes (33 to eval), 15 slots. Name: Material #28@mtl_brdf__23886. 17:58:13.103 [dev] Freed 62.75 Mbytes of unused textures and uploaded 60.06 Mbytes for 23 newly used texture(s) to GPU memory in 49 ms. 17:58:14.522 [dev] Freed 47.88 Mbytes of unused textures and uploaded 61.62 Mbytes for 15 newly used texture(s) to GPU memory in 39 ms. 17:59:11.657 [dev] Light cache factor set to 0.69 17:59:11.803 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:59:11.806 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:59:11.821 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:59:11.825 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:59:11.829 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:59:11.835 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:59:11.840 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:59:11.845 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:59:11.855 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:59:11.879 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:59:12.085 [dev] Loading camera. 17:59:12.085 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:59:12.085 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:59:12.085 [dev] Loading global light level. 17:59:12.147 [dev] Freed 110.31 Mbytes of unused textures and uploaded 95.25 Mbytes for 41 newly used texture(s) to GPU memory in 56 ms. 17:59:12.217 [dev] createImportanceMap took 40 milliseconds to execute. 17:59:12.254 [dev] Light tree build took 0 milliseconds. 17:59:12.260 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 17:59:12.260 [dev] Updating GPU lights took 6 milliseconds to execute. 17:59:13.081 [dev] Freed 219.31 Mbytes of unused textures and uploaded 632.31 Mbytes for 219 newly used texture(s) to GPU memory in 154 ms. 17:59:15.301 [dev] Loading global light level. 17:59:15.413 [dev] Freed 197.44 Mbytes of unused textures and uploaded 133.88 Mbytes for 84 newly used texture(s) to GPU memory in 80 ms. 17:59:15.447 [dev] createImportanceMap took 8 milliseconds to execute. 17:59:15.473 [dev] Light tree build took 0 milliseconds. 17:59:15.476 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 17:59:15.476 [dev] Updating GPU lights took 3 milliseconds to execute. 17:59:15.722 [dev] Freed 79.00 Mbytes of unused textures and uploaded 161.06 Mbytes for 64 newly used texture(s) to GPU memory in 32 ms. 17:59:44.548 [inf] Sequence aborted on frame 1 of 11 17:59:44.740 [dev] Light cache factor set to 2.78 17:59:44.911 [dev] Freed 351.44 Mbytes of unused textures and uploaded 46.75 Mbytes for 170 newly used texture(s) to GPU memory in 60 ms. 17:59:48.375 [dev] Loading camera. 17:59:48.375 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:59:48.375 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:59:48.502 [dev] Copying geometry data to GPU took 1 ms, copy scheduling alone took 0 ms! 17:59:48.502 [dev] Building and compacting BLAS buffers... 17:59:48.509 [dev] Build schedule : 3 ms (buffers : 3 ms, command (CPU) : 0 ms); Build command (GPU) : 1 ms. 17:59:48.509 [dev] Compacting BLAS buffers took 1 ms and saved 10.94 Mbytes on the GPU ( 57.00 % ), required additional 8.25 Mbytes during compaction. 17:59:48.509 [dev] BLAS build and compact took 7 ms for 1 BLASes. 17:59:48.794 [dev] Freed 68.50 Mbytes of unused textures and uploaded 52.69 Mbytes for 20 newly used texture(s) to GPU memory in 13 ms. 18:00:00.254 [dev] Light cache factor set to 0.69 18:00:00.879 [dev] Freed 91.00 Mbytes of unused textures and uploaded 465.00 Mbytes for 185 newly used texture(s) to GPU memory in 158 ms. 18:00:03.941 [dev] Loading global light level. 18:00:04.054 [dev] Freed 272.19 Mbytes of unused textures and uploaded 210.38 Mbytes for 88 newly used texture(s) to GPU memory in 79 ms. 18:00:04.084 [dev] createImportanceMap took 8 milliseconds to execute. 18:00:04.111 [dev] Light tree build took 0 milliseconds. 18:00:04.115 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 18:00:04.115 [dev] Updating GPU lights took 4 milliseconds to execute. 18:00:04.366 [dev] Freed 189.25 Mbytes of unused textures and uploaded 149.94 Mbytes for 93 newly used texture(s) to GPU memory in 36 ms. 18:00:05.226 [dev] Loading global light level. 18:00:05.311 [dev] Freed 165.12 Mbytes of unused textures and uploaded 252.25 Mbytes for 83 newly used texture(s) to GPU memory in 79 ms. 18:00:05.342 [dev] createImportanceMap took 8 milliseconds to execute. 18:00:05.369 [dev] Light tree build took 0 milliseconds. 18:00:05.373 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 18:00:05.373 [dev] Updating GPU lights took 4 milliseconds to execute. 18:00:05.620 [dev] Freed 191.50 Mbytes of unused textures and uploaded 199.31 Mbytes for 71 newly used texture(s) to GPU memory in 31 ms. 18:00:39.013 [inf] Sequence frame 1 of 3801 rendered in 38.498 seconds 18:00:59.302 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:00:59.304 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:00:59.310 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:00:59.318 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:00:59.319 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:00:59.333 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:00:59.341 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:00:59.346 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:00:59.348 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:00:59.371 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:00:59.564 [dev] Loading camera. 18:00:59.565 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:00:59.565 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:00:59.680 [dev] Freed 296.19 Mbytes of unused textures and uploaded 361.00 Mbytes for 119 newly used texture(s) to GPU memory in 110 ms. 18:01:00.253 [dev] Freed 261.56 Mbytes of unused textures and uploaded 149.69 Mbytes for 68 newly used texture(s) to GPU memory in 48 ms. 18:01:36.762 [inf] Sequence frame 2 of 3801 rendered in 37.397 seconds 18:01:58.182 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:01:58.188 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:01:58.189 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:01:58.201 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:01:58.209 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:01:58.214 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:01:58.216 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:01:58.233 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:01:58.234 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:01:58.244 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:01:58.437 [dev] Loading camera. 18:01:58.437 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:01:58.437 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:01:58.562 [dev] Freed 226.50 Mbytes of unused textures and uploaded 246.38 Mbytes for 104 newly used texture(s) to GPU memory in 119 ms. 18:01:59.269 [dev] Freed 241.50 Mbytes of unused textures and uploaded 201.50 Mbytes for 92 newly used texture(s) to GPU memory in 54 ms. 18:02:35.620 [inf] Sequence frame 3 of 3801 rendered in 37.371 seconds 18:02:57.932 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:02:57.934 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:02:57.936 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:02:57.941 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:02:57.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:02:57.973 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:02:57.978 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:02:57.983 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:02:57.991 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:02:57.994 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:02:58.187 [dev] Loading camera. 18:02:58.188 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:02:58.188 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:02:58.306 [dev] Freed 147.69 Mbytes of unused textures and uploaded 206.25 Mbytes for 101 newly used texture(s) to GPU memory in 114 ms. 18:02:58.800 [dev] Freed 230.88 Mbytes of unused textures and uploaded 158.38 Mbytes for 80 newly used texture(s) to GPU memory in 43 ms. 18:03:34.930 [inf] Sequence frame 4 of 3801 rendered in 36.934 seconds 18:03:58.132 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:03:58.134 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:03:58.140 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:03:58.151 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:03:58.156 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:03:58.162 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:03:58.180 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:03:58.188 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:03:58.191 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:03:58.197 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:03:58.387 [dev] Loading camera. 18:03:58.387 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:03:58.387 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:03:58.471 [dev] Freed 103.31 Mbytes of unused textures and uploaded 116.38 Mbytes for 100 newly used texture(s) to GPU memory in 76 ms. 18:03:59.144 [dev] Freed 131.19 Mbytes of unused textures and uploaded 181.44 Mbytes for 99 newly used texture(s) to GPU memory in 55 ms. 18:04:35.095 [inf] Sequence frame 5 of 3801 rendered in 36.899 seconds 18:04:59.173 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:04:59.174 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:04:59.176 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:04:59.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:04:59.200 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:04:59.205 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:04:59.206 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:04:59.219 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:04:59.236 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:04:59.236 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:04:59.427 [dev] Loading camera. 18:04:59.427 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:04:59.427 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:04:59.493 [dev] Freed 154.19 Mbytes of unused textures and uploaded 109.94 Mbytes for 112 newly used texture(s) to GPU memory in 60 ms. 18:05:00.224 [dev] Freed 118.06 Mbytes of unused textures and uploaded 219.25 Mbytes for 84 newly used texture(s) to GPU memory in 71 ms. 18:05:36.222 [inf] Sequence frame 6 of 3801 rendered in 36.984 seconds 18:05:59.757 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:05:59.763 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:05:59.766 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:05:59.777 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:05:59.782 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:05:59.785 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:05:59.803 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:05:59.818 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:05:59.826 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:05:59.829 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:06:00.026 [dev] Loading camera. 18:06:00.027 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:06:00.027 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:06:00.104 [dev] Freed 264.06 Mbytes of unused textures and uploaded 157.31 Mbytes for 101 newly used texture(s) to GPU memory in 72 ms. 18:06:00.677 [dev] Freed 176.69 Mbytes of unused textures and uploaded 205.88 Mbytes for 87 newly used texture(s) to GPU memory in 39 ms. 18:06:36.729 [inf] Sequence frame 7 of 3801 rendered in 36.898 seconds 18:07:01.082 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:07:01.082 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:07:01.089 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:07:01.103 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:07:01.107 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:07:01.109 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:07:01.121 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:07:01.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:07:01.137 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:07:01.143 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:07:01.342 [dev] Loading camera. 18:07:01.342 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:07:01.342 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:07:01.480 [dev] Freed 157.50 Mbytes of unused textures and uploaded 319.88 Mbytes for 117 newly used texture(s) to GPU memory in 132 ms. 18:07:02.177 [dev] Freed 280.00 Mbytes of unused textures and uploaded 123.56 Mbytes for 98 newly used texture(s) to GPU memory in 55 ms. 18:07:38.198 [inf] Sequence frame 8 of 3801 rendered in 37.048 seconds 18:08:02.441 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:08:02.448 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:08:02.454 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:08:02.460 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:08:02.464 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:08:02.474 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:08:02.480 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:08:02.493 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:08:02.512 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:08:02.515 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:08:02.699 [dev] Loading camera. 18:08:02.699 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:08:02.699 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:08:02.797 [dev] Freed 225.38 Mbytes of unused textures and uploaded 175.69 Mbytes for 97 newly used texture(s) to GPU memory in 88 ms. 18:08:03.359 [dev] Freed 83.88 Mbytes of unused textures and uploaded 273.06 Mbytes for 98 newly used texture(s) to GPU memory in 56 ms. 18:08:39.496 [inf] Sequence frame 9 of 3801 rendered in 36.986 seconds 18:09:02.662 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:09:02.671 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:09:02.676 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:09:02.680 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:09:02.686 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:09:02.690 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:09:02.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:09:02.714 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:09:02.721 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:09:02.728 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:09:02.925 [dev] Loading camera. 18:09:02.925 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:09:02.925 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:09:02.991 [dev] Freed 286.94 Mbytes of unused textures and uploaded 47.00 Mbytes for 98 newly used texture(s) to GPU memory in 59 ms. 18:09:03.488 [dev] Freed 109.50 Mbytes of unused textures and uploaded 123.38 Mbytes for 70 newly used texture(s) to GPU memory in 35 ms. 18:09:39.726 [inf] Sequence frame 10 of 3801 rendered in 36.994 seconds 18:10:04.515 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:10:04.522 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:10:04.524 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:10:04.525 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:10:04.531 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:10:04.535 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:10:04.547 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:10:04.555 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:10:04.565 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:10:04.579 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:10:04.771 [dev] Loading camera. 18:10:04.771 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:10:04.771 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:10:04.874 [dev] Freed 61.06 Mbytes of unused textures and uploaded 166.56 Mbytes for 93 newly used texture(s) to GPU memory in 99 ms. 18:10:05.507 [dev] Freed 137.69 Mbytes of unused textures and uploaded 187.50 Mbytes for 80 newly used texture(s) to GPU memory in 33 ms. 18:10:41.723 [inf] Sequence frame 11 of 3801 rendered in 37.139 seconds 18:11:07.055 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:11:07.058 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:11:07.066 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:11:07.074 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:11:07.075 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:11:07.082 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:11:07.086 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:11:07.108 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:11:07.110 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:11:07.125 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:11:07.312 [dev] Loading camera. 18:11:07.312 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:11:07.312 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:11:07.479 [dev] Freed 168.38 Mbytes of unused textures and uploaded 339.31 Mbytes for 116 newly used texture(s) to GPU memory in 162 ms. 18:11:08.112 [dev] Freed 374.69 Mbytes of unused textures and uploaded 100.94 Mbytes for 104 newly used texture(s) to GPU memory in 54 ms. 18:11:44.411 [inf] Sequence frame 12 of 3801 rendered in 37.287 seconds 18:12:08.997 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:12:09.001 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:12:09.002 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:12:09.009 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:12:09.009 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:12:09.018 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:12:09.021 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:12:09.034 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:12:09.045 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:12:09.050 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:12:09.238 [dev] Loading camera. 18:12:09.239 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:12:09.239 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:12:09.321 [dev] Freed 126.56 Mbytes of unused textures and uploaded 101.94 Mbytes for 69 newly used texture(s) to GPU memory in 72 ms. 18:12:10.038 [dev] Freed 111.06 Mbytes of unused textures and uploaded 227.19 Mbytes for 66 newly used texture(s) to GPU memory in 41 ms. 18:12:46.322 [inf] Sequence frame 13 of 3801 rendered in 37.274 seconds 18:13:10.186 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:13:10.189 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:13:10.196 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:13:10.198 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:13:10.213 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:13:10.223 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:13:10.223 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:13:10.227 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:13:10.229 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:13:10.241 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:13:10.443 [dev] Loading camera. 18:13:10.443 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:13:10.443 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:13:10.533 [dev] Freed 214.94 Mbytes of unused textures and uploaded 140.69 Mbytes for 102 newly used texture(s) to GPU memory in 84 ms. 18:13:11.132 [dev] Freed 108.69 Mbytes of unused textures and uploaded 191.12 Mbytes for 84 newly used texture(s) to GPU memory in 44 ms. 18:13:47.531 [inf] Sequence frame 14 of 3801 rendered in 37.279 seconds 18:14:12.199 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:14:12.203 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:14:12.213 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:14:12.220 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:14:12.227 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:14:12.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:14:12.238 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:14:12.239 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:14:12.250 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:14:12.264 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:14:12.455 [dev] Loading camera. 18:14:12.455 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:14:12.455 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:14:12.524 [dev] Freed 141.56 Mbytes of unused textures and uploaded 117.06 Mbytes for 82 newly used texture(s) to GPU memory in 60 ms. 18:14:13.200 [dev] Freed 229.81 Mbytes of unused textures and uploaded 222.88 Mbytes for 107 newly used texture(s) to GPU memory in 62 ms. 18:14:49.592 [inf] Sequence frame 15 of 3801 rendered in 37.325 seconds 18:15:14.576 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:15:14.588 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:15:14.589 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:15:14.591 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:15:14.598 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:15:14.609 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:15:14.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:15:14.619 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:15:14.623 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:15:14.632 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:15:14.837 [dev] Loading camera. 18:15:14.837 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:15:14.837 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:15:14.940 [dev] Freed 197.50 Mbytes of unused textures and uploaded 216.94 Mbytes for 94 newly used texture(s) to GPU memory in 96 ms. 18:15:15.505 [dev] Freed 169.50 Mbytes of unused textures and uploaded 129.12 Mbytes for 85 newly used texture(s) to GPU memory in 32 ms. 18:15:51.966 [inf] Sequence frame 16 of 3801 rendered in 37.315 seconds 18:16:16.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:16:16.330 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:16:16.348 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:16:16.353 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:16:16.358 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:16:16.359 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:16:16.374 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:16:16.375 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:16:16.383 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:16:16.386 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:16:16.581 [dev] Loading camera. 18:16:16.581 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:16:16.581 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:16:16.662 [dev] Freed 180.94 Mbytes of unused textures and uploaded 157.94 Mbytes for 104 newly used texture(s) to GPU memory in 75 ms. 18:16:17.238 [dev] Freed 152.94 Mbytes of unused textures and uploaded 150.56 Mbytes for 77 newly used texture(s) to GPU memory in 32 ms. 18:16:53.772 [inf] Sequence frame 17 of 3801 rendered in 37.374 seconds 18:17:18.154 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:17:18.159 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:17:18.175 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:17:18.179 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:17:18.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:17:18.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:17:18.199 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:17:18.201 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:17:18.204 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:17:18.220 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:17:18.413 [dev] Loading camera. 18:17:18.413 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:17:18.413 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:17:18.485 [dev] Freed 69.44 Mbytes of unused textures and uploaded 132.62 Mbytes for 92 newly used texture(s) to GPU memory in 68 ms. 18:17:19.138 [dev] Freed 220.50 Mbytes of unused textures and uploaded 103.38 Mbytes for 101 newly used texture(s) to GPU memory in 40 ms. 18:17:55.743 [inf] Sequence frame 18 of 3801 rendered in 37.511 seconds 18:18:20.666 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:18:20.667 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:18:20.669 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:18:20.679 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:18:20.684 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:18:20.691 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:18:20.697 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:18:20.710 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:18:20.720 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:18:20.728 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:18:20.920 [dev] Loading camera. 18:18:20.920 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:18:20.920 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:18:21.077 [dev] Freed 88.50 Mbytes of unused textures and uploaded 327.38 Mbytes for 81 newly used texture(s) to GPU memory in 152 ms. 18:18:21.763 [dev] Freed 267.50 Mbytes of unused textures and uploaded 131.62 Mbytes for 70 newly used texture(s) to GPU memory in 48 ms. 18:18:58.420 [inf] Sequence frame 19 of 3801 rendered in 37.681 seconds 18:19:22.601 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:19:22.610 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:19:22.617 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:19:22.623 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:19:22.631 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:19:22.644 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:19:22.651 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:19:22.658 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:19:22.669 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:19:22.671 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:19:22.863 [dev] Loading camera. 18:19:22.863 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:19:22.863 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:19:22.931 [dev] Freed 131.00 Mbytes of unused textures and uploaded 171.56 Mbytes for 81 newly used texture(s) to GPU memory in 60 ms. 18:19:23.496 [dev] Freed 219.50 Mbytes of unused textures and uploaded 209.31 Mbytes for 83 newly used texture(s) to GPU memory in 54 ms. 18:20:00.154 [inf] Sequence frame 20 of 3801 rendered in 37.473 seconds 18:20:24.926 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:20:24.932 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:20:24.936 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:20:24.951 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:20:24.958 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:20:24.967 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:20:24.980 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:20:24.981 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:20:24.983 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:20:24.984 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:20:25.183 [dev] Loading camera. 18:20:25.183 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:20:25.183 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:20:25.313 [dev] Freed 212.75 Mbytes of unused textures and uploaded 244.19 Mbytes for 100 newly used texture(s) to GPU memory in 125 ms. 18:20:25.948 [dev] Freed 194.12 Mbytes of unused textures and uploaded 106.44 Mbytes for 93 newly used texture(s) to GPU memory in 45 ms. 18:21:02.735 [inf] Sequence frame 21 of 3801 rendered in 37.736 seconds 18:21:27.261 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:21:27.265 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:21:27.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:21:27.275 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:21:27.281 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:21:27.283 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:21:27.291 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:21:27.292 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:21:27.301 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:21:27.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:21:27.513 [dev] Loading camera. 18:21:27.513 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:21:27.513 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:21:27.621 [dev] Freed 150.94 Mbytes of unused textures and uploaded 250.31 Mbytes for 111 newly used texture(s) to GPU memory in 100 ms. 18:21:28.309 [dev] Freed 246.50 Mbytes of unused textures and uploaded 141.19 Mbytes for 97 newly used texture(s) to GPU memory in 40 ms. 18:22:04.964 [inf] Sequence frame 22 of 3801 rendered in 37.631 seconds 18:22:29.731 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:22:29.734 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:22:29.741 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:22:29.743 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:22:29.751 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:22:29.756 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:22:29.758 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:22:29.766 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:22:29.771 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:22:29.785 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:22:29.989 [dev] Loading camera. 18:22:29.989 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:22:29.989 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:22:30.073 [dev] Freed 97.00 Mbytes of unused textures and uploaded 144.38 Mbytes for 94 newly used texture(s) to GPU memory in 78 ms. 18:22:30.705 [dev] Freed 146.94 Mbytes of unused textures and uploaded 81.38 Mbytes for 84 newly used texture(s) to GPU memory in 35 ms. 18:23:07.368 [inf] Sequence frame 23 of 3801 rendered in 37.566 seconds 18:23:31.676 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:23:31.683 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:23:31.691 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:23:31.694 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:23:31.699 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:23:31.700 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:23:31.701 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:23:31.716 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:23:31.722 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:23:31.736 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:23:31.927 [dev] Loading camera. 18:23:31.927 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:23:31.927 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:23:32.008 [dev] Freed 50.62 Mbytes of unused textures and uploaded 188.62 Mbytes for 74 newly used texture(s) to GPU memory in 76 ms. 18:23:32.615 [dev] Freed 267.44 Mbytes of unused textures and uploaded 265.88 Mbytes for 86 newly used texture(s) to GPU memory in 66 ms. 18:24:09.353 [inf] Sequence frame 24 of 3801 rendered in 37.61 seconds 18:24:34.029 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:24:34.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:24:34.040 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:24:34.046 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:24:34.052 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:24:34.060 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:24:34.064 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:24:34.070 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:24:34.073 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:24:34.094 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:24:34.290 [dev] Loading camera. 18:24:34.290 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:24:34.290 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:24:34.378 [dev] Freed 168.00 Mbytes of unused textures and uploaded 129.75 Mbytes for 104 newly used texture(s) to GPU memory in 80 ms. 18:24:35.073 [dev] Freed 203.00 Mbytes of unused textures and uploaded 250.06 Mbytes for 83 newly used texture(s) to GPU memory in 48 ms. 18:25:11.938 [inf] Sequence frame 25 of 3801 rendered in 37.84 seconds 18:25:36.404 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:25:36.408 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:25:36.419 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:25:36.426 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:25:36.439 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:25:36.446 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:25:36.452 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:25:36.457 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:25:36.465 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:25:36.475 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:25:36.664 [dev] Loading camera. 18:25:36.665 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:25:36.665 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:25:36.750 [dev] Freed 218.00 Mbytes of unused textures and uploaded 170.00 Mbytes for 91 newly used texture(s) to GPU memory in 81 ms. 18:25:37.444 [dev] Freed 213.00 Mbytes of unused textures and uploaded 146.25 Mbytes for 93 newly used texture(s) to GPU memory in 38 ms. 18:26:14.386 [inf] Sequence frame 26 of 3801 rendered in 37.904 seconds 18:26:39.387 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:26:39.391 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:26:39.407 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:26:39.414 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:26:39.415 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:26:39.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:26:39.418 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:26:39.421 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:26:39.431 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:26:39.449 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:26:39.649 [dev] Loading camera. 18:26:39.649 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:26:39.649 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:26:39.781 [dev] Freed 149.31 Mbytes of unused textures and uploaded 323.94 Mbytes for 91 newly used texture(s) to GPU memory in 127 ms. 18:26:40.360 [dev] Freed 268.25 Mbytes of unused textures and uploaded 191.56 Mbytes for 93 newly used texture(s) to GPU memory in 53 ms. 18:27:17.439 [inf] Sequence frame 27 of 3801 rendered in 37.977 seconds 18:27:41.854 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:27:41.859 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:27:41.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:27:41.870 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:27:41.879 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:27:41.884 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:27:41.887 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:27:41.913 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:27:41.923 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:27:41.928 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:27:42.123 [dev] Loading camera. 18:27:42.123 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:27:42.123 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:27:42.200 [dev] Freed 174.31 Mbytes of unused textures and uploaded 166.62 Mbytes for 91 newly used texture(s) to GPU memory in 71 ms. 18:27:42.745 [dev] Freed 244.19 Mbytes of unused textures and uploaded 178.69 Mbytes for 79 newly used texture(s) to GPU memory in 34 ms. 18:28:20.017 [inf] Sequence frame 28 of 3801 rendered in 38.086 seconds 18:28:44.428 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:28:44.431 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:28:44.441 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:28:44.447 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:28:44.455 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:28:44.458 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:28:44.471 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:28:44.474 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:28:44.476 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:28:44.485 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:28:44.678 [dev] Loading camera. 18:28:44.678 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:28:44.678 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:28:44.764 [dev] Freed 148.44 Mbytes of unused textures and uploaded 89.00 Mbytes for 85 newly used texture(s) to GPU memory in 81 ms. 18:28:45.354 [dev] Freed 90.00 Mbytes of unused textures and uploaded 240.56 Mbytes for 95 newly used texture(s) to GPU memory in 71 ms. 18:29:22.838 [inf] Sequence frame 29 of 3801 rendered in 38.346 seconds 18:29:47.430 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:29:47.433 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:29:47.438 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:29:47.448 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:29:47.456 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:29:47.462 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:29:47.464 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:29:47.482 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:29:47.489 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:29:47.495 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:29:47.695 [dev] Loading camera. 18:29:47.695 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:29:47.695 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:29:47.808 [dev] Freed 214.94 Mbytes of unused textures and uploaded 276.25 Mbytes for 104 newly used texture(s) to GPU memory in 105 ms. 18:29:48.492 [dev] Freed 261.00 Mbytes of unused textures and uploaded 242.31 Mbytes for 84 newly used texture(s) to GPU memory in 62 ms. 18:30:25.863 [inf] Sequence frame 30 of 3801 rendered in 38.359 seconds 18:30:49.906 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:30:49.909 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:30:49.912 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:30:49.924 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:30:49.924 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:30:49.943 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:30:49.952 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:30:49.955 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:30:49.974 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:30:49.975 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:30:50.167 [dev] Loading camera. 18:30:50.167 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:30:50.167 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:30:50.250 [dev] Freed 220.38 Mbytes of unused textures and uploaded 161.31 Mbytes for 97 newly used texture(s) to GPU memory in 77 ms. 18:30:50.823 [dev] Freed 199.19 Mbytes of unused textures and uploaded 152.06 Mbytes for 86 newly used texture(s) to GPU memory in 34 ms. 18:31:28.348 [inf] Sequence frame 31 of 3801 rendered in 38.368 seconds 18:31:50.878 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:31:50.880 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:31:50.881 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:31:50.885 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:31:50.886 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:31:50.891 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:31:50.900 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:31:50.903 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:31:50.928 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:31:50.939 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:31:51.141 [dev] Loading camera. 18:31:51.141 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:31:51.141 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:31:51.251 [dev] Freed 133.81 Mbytes of unused textures and uploaded 207.81 Mbytes for 94 newly used texture(s) to GPU memory in 105 ms. 18:31:51.843 [dev] Freed 177.31 Mbytes of unused textures and uploaded 163.19 Mbytes for 83 newly used texture(s) to GPU memory in 44 ms. 18:32:29.609 [inf] Sequence frame 32 of 3801 rendered in 38.655 seconds 18:32:53.139 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:32:53.145 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:32:53.153 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:32:53.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:32:53.162 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:32:53.166 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:32:53.180 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:32:53.186 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:32:53.192 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:32:53.197 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:32:53.393 [dev] Loading camera. 18:32:53.393 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:32:53.393 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:32:53.545 [dev] Freed 181.88 Mbytes of unused textures and uploaded 297.38 Mbytes for 83 newly used texture(s) to GPU memory in 146 ms. 18:32:54.179 [dev] Freed 302.69 Mbytes of unused textures and uploaded 97.56 Mbytes for 105 newly used texture(s) to GPU memory in 52 ms. 18:33:32.076 [inf] Sequence frame 33 of 3801 rendered in 38.863 seconds 18:33:52.462 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:33:52.471 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:33:52.478 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:33:52.489 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:33:52.491 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:33:52.492 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:33:52.496 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:33:52.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:33:52.518 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:33:52.519 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:33:52.712 [dev] Loading camera. 18:33:52.712 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:33:52.712 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:33:52.805 [dev] Freed 146.88 Mbytes of unused textures and uploaded 214.00 Mbytes for 109 newly used texture(s) to GPU memory in 83 ms. 18:33:53.415 [dev] Freed 157.88 Mbytes of unused textures and uploaded 285.75 Mbytes for 93 newly used texture(s) to GPU memory in 59 ms. 18:34:31.540 [inf] Sequence frame 34 of 3801 rendered in 38.995 seconds 18:34:58.417 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:34:58.424 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:34:58.426 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:34:58.428 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:34:58.435 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:34:58.443 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:34:58.448 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:34:58.457 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:34:58.475 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:34:58.476 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:34:58.673 [dev] Loading camera. 18:34:58.673 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:34:58.673 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:34:58.769 [dev] Freed 309.38 Mbytes of unused textures and uploaded 121.44 Mbytes for 112 newly used texture(s) to GPU memory in 88 ms. 18:34:59.505 [dev] Freed 139.19 Mbytes of unused textures and uploaded 270.69 Mbytes for 93 newly used texture(s) to GPU memory in 65 ms. 18:35:37.496 [inf] Sequence frame 35 of 3801 rendered in 39.002 seconds 18:36:02.082 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:36:02.092 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:36:02.096 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:36:02.099 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:36:02.102 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:36:02.102 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:36:02.111 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:36:02.116 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:36:02.126 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:36:02.127 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:36:02.328 [dev] Loading camera. 18:36:02.328 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:36:02.328 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:36:02.394 [dev] Freed 254.19 Mbytes of unused textures and uploaded 88.88 Mbytes for 80 newly used texture(s) to GPU memory in 60 ms. 18:36:02.990 [dev] Freed 149.25 Mbytes of unused textures and uploaded 203.94 Mbytes for 107 newly used texture(s) to GPU memory in 56 ms. 18:36:41.182 [inf] Sequence frame 36 of 3801 rendered in 39.034 seconds 18:37:06.168 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:37:06.177 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:37:06.183 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:37:06.187 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:37:06.209 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:37:06.213 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:37:06.227 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:37:06.232 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:37:06.234 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:37:06.243 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:37:06.433 [dev] Loading camera. 18:37:06.434 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:37:06.434 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:37:06.586 [dev] Freed 129.44 Mbytes of unused textures and uploaded 276.75 Mbytes for 107 newly used texture(s) to GPU memory in 147 ms. 18:37:07.261 [dev] Freed 234.19 Mbytes of unused textures and uploaded 152.19 Mbytes for 71 newly used texture(s) to GPU memory in 38 ms. 18:37:45.457 [inf] Sequence frame 37 of 3801 rendered in 39.212 seconds 18:38:10.312 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:38:10.317 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:38:10.331 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:38:10.334 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:38:10.337 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:38:10.338 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:38:10.359 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:38:10.363 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:38:10.365 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:38:10.372 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:38:10.574 [dev] Loading camera. 18:38:10.574 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:38:10.574 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:38:10.690 [dev] Freed 133.56 Mbytes of unused textures and uploaded 271.62 Mbytes for 106 newly used texture(s) to GPU memory in 107 ms. 18:38:11.266 [dev] Freed 283.25 Mbytes of unused textures and uploaded 122.00 Mbytes for 102 newly used texture(s) to GPU memory in 53 ms. 18:38:49.543 [inf] Sequence frame 38 of 3801 rendered in 39.156 seconds 18:39:14.438 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:39:14.439 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:39:14.442 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:39:14.460 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:39:14.461 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:39:14.470 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:39:14.473 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:39:14.475 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:39:14.486 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:39:14.492 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:39:14.698 [dev] Loading camera. 18:39:14.698 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:39:14.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:39:14.779 [dev] Freed 76.88 Mbytes of unused textures and uploaded 137.31 Mbytes for 79 newly used texture(s) to GPU memory in 75 ms. 18:39:15.340 [dev] Freed 147.00 Mbytes of unused textures and uploaded 118.12 Mbytes for 82 newly used texture(s) to GPU memory in 39 ms. 18:39:27.123 [dev] Light cache factor set to 0.69 18:39:27.502 [dev] Freed 169.25 Mbytes of unused textures and uploaded 381.50 Mbytes for 85 newly used texture(s) to GPU memory in 99 ms. 18:39:57.073 [inf] Sequence frame 39 of 3801 rendered in 42.532 seconds 18:40:22.412 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:40:22.417 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:40:22.431 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:40:22.443 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:40:22.444 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:40:22.463 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:40:22.464 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:40:22.467 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:40:22.471 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:40:22.476 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:40:22.668 [dev] Loading camera. 18:40:22.668 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:40:22.668 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:40:22.783 [dev] Freed 427.31 Mbytes of unused textures and uploaded 240.31 Mbytes for 111 newly used texture(s) to GPU memory in 107 ms. 18:40:23.414 [dev] Freed 199.00 Mbytes of unused textures and uploaded 112.25 Mbytes for 101 newly used texture(s) to GPU memory in 36 ms. 18:41:01.564 [inf] Sequence frame 40 of 3801 rendered in 39.077 seconds 18:41:26.171 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:41:26.177 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:41:26.179 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:41:26.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:41:26.185 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:41:26.191 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:41:26.197 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:41:26.200 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:41:26.216 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:41:26.221 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:41:26.420 [dev] Loading camera. 18:41:26.420 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:41:26.420 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:41:26.546 [dev] Freed 91.00 Mbytes of unused textures and uploaded 201.88 Mbytes for 124 newly used texture(s) to GPU memory in 117 ms. 18:41:27.222 [dev] Freed 241.94 Mbytes of unused textures and uploaded 326.56 Mbytes for 106 newly used texture(s) to GPU memory in 68 ms. 18:42:05.484 [inf] Sequence frame 41 of 3801 rendered in 39.243 seconds 18:42:30.017 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:42:30.018 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:42:30.023 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:42:30.028 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:42:30.036 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:42:30.050 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:42:30.056 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:42:30.070 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:42:30.075 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:42:30.084 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:42:30.283 [dev] Loading camera. 18:42:30.284 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:42:30.284 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:42:30.384 [dev] Freed 281.19 Mbytes of unused textures and uploaded 206.88 Mbytes for 90 newly used texture(s) to GPU memory in 91 ms. 18:42:31.057 [dev] Freed 267.69 Mbytes of unused textures and uploaded 323.75 Mbytes for 96 newly used texture(s) to GPU memory in 86 ms. 18:43:09.308 [inf] Sequence frame 42 of 3801 rendered in 39.214 seconds 18:43:33.813 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:43:33.820 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:43:33.825 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:43:33.834 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:43:33.837 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:43:33.851 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:43:33.855 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:43:33.856 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:43:33.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:43:33.868 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:43:34.073 [dev] Loading camera. 18:43:34.073 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:43:34.073 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:43:34.148 [dev] Freed 281.56 Mbytes of unused textures and uploaded 94.44 Mbytes for 116 newly used texture(s) to GPU memory in 68 ms. 18:43:34.804 [dev] Freed 86.19 Mbytes of unused textures and uploaded 324.25 Mbytes for 111 newly used texture(s) to GPU memory in 85 ms. 18:44:13.062 [inf] Sequence frame 43 of 3801 rendered in 39.178 seconds 18:44:37.601 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:44:37.608 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:44:37.616 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:44:37.626 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:44:37.627 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:44:37.634 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:44:37.638 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:44:37.639 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:44:37.646 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:44:37.660 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:44:37.852 [dev] Loading camera. 18:44:37.852 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:44:37.852 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:44:37.919 [dev] Freed 272.81 Mbytes of unused textures and uploaded 86.56 Mbytes for 87 newly used texture(s) to GPU memory in 59 ms. 18:44:38.521 [dev] Freed 124.62 Mbytes of unused textures and uploaded 244.81 Mbytes for 89 newly used texture(s) to GPU memory in 55 ms. 18:45:16.868 [inf] Sequence frame 44 of 3801 rendered in 39.203 seconds 18:45:41.267 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:45:41.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:45:41.282 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:45:41.284 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:45:41.289 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:45:41.294 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:45:41.295 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:45:41.305 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:45:41.318 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:45:41.337 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:45:41.524 [dev] Loading camera. 18:45:41.524 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:45:41.524 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:45:41.607 [dev] Freed 283.19 Mbytes of unused textures and uploaded 174.31 Mbytes for 100 newly used texture(s) to GPU memory in 75 ms. 18:45:42.176 [dev] Freed 112.19 Mbytes of unused textures and uploaded 303.12 Mbytes for 98 newly used texture(s) to GPU memory in 59 ms. 18:46:20.571 [inf] Sequence frame 45 of 3801 rendered in 39.228 seconds 18:46:44.832 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:46:44.835 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:46:44.837 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:46:44.839 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:46:44.841 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:46:44.851 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:46:44.858 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:46:44.859 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:46:44.866 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:46:44.879 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:46:45.075 [dev] Loading camera. 18:46:45.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:46:45.075 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:46:45.156 [dev] Freed 255.81 Mbytes of unused textures and uploaded 135.69 Mbytes for 88 newly used texture(s) to GPU memory in 74 ms. 18:46:45.720 [dev] Freed 172.94 Mbytes of unused textures and uploaded 148.75 Mbytes for 96 newly used texture(s) to GPU memory in 50 ms. 18:47:24.196 [inf] Sequence frame 46 of 3801 rendered in 39.306 seconds 18:47:48.891 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:47:48.897 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:47:48.913 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:47:48.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:47:48.921 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:47:48.930 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:47:48.932 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:47:48.947 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:47:48.955 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:47:48.956 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:47:49.148 [dev] Loading camera. 18:47:49.148 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:47:49.148 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:47:49.223 [dev] Freed 92.94 Mbytes of unused textures and uploaded 92.81 Mbytes for 92 newly used texture(s) to GPU memory in 69 ms. 18:47:49.833 [dev] Freed 179.62 Mbytes of unused textures and uploaded 177.94 Mbytes for 95 newly used texture(s) to GPU memory in 49 ms. 18:48:28.305 [inf] Sequence frame 47 of 3801 rendered in 39.34 seconds 18:48:52.495 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:48:52.507 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:48:52.516 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:48:52.516 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:48:52.520 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:48:52.529 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:48:52.553 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:48:52.566 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:48:52.569 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:48:52.571 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:48:52.762 [dev] Loading camera. 18:48:52.762 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:48:52.762 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:48:52.858 [dev] Freed 166.75 Mbytes of unused textures and uploaded 244.38 Mbytes for 105 newly used texture(s) to GPU memory in 91 ms. 18:48:53.380 [dev] Freed 135.19 Mbytes of unused textures and uploaded 158.00 Mbytes for 87 newly used texture(s) to GPU memory in 38 ms. 18:49:31.977 [inf] Sequence frame 48 of 3801 rendered in 39.408 seconds 18:49:56.279 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:49:56.285 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:49:56.290 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:49:56.294 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:49:56.298 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:49:56.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:49:56.320 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:49:56.323 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:49:56.341 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:49:56.344 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:49:56.534 [dev] Loading camera. 18:49:56.534 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:49:56.534 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:49:56.643 [dev] Freed 193.94 Mbytes of unused textures and uploaded 163.75 Mbytes for 104 newly used texture(s) to GPU memory in 104 ms. 18:49:57.181 [dev] Freed 211.75 Mbytes of unused textures and uploaded 169.88 Mbytes for 85 newly used texture(s) to GPU memory in 45 ms. 18:50:35.784 [inf] Sequence frame 49 of 3801 rendered in 39.437 seconds 18:51:00.235 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:51:00.246 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:51:00.249 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:51:00.256 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:51:00.263 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:51:00.273 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:51:00.287 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:51:00.288 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:51:00.291 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:51:00.298 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:51:00.489 [dev] Loading camera. 18:51:00.489 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:51:00.489 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:51:00.577 [dev] Freed 182.56 Mbytes of unused textures and uploaded 157.38 Mbytes for 84 newly used texture(s) to GPU memory in 82 ms. 18:51:01.215 [dev] Freed 175.12 Mbytes of unused textures and uploaded 327.81 Mbytes for 92 newly used texture(s) to GPU memory in 83 ms. 18:51:39.793 [inf] Sequence frame 50 of 3801 rendered in 39.487 seconds 18:52:04.483 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:52:04.487 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:52:04.490 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:52:04.491 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:52:04.496 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:52:04.497 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:52:04.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:52:04.536 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:52:04.543 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:52:04.546 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:52:04.746 [dev] Loading camera. 18:52:04.746 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:52:04.746 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:52:04.844 [dev] Freed 307.75 Mbytes of unused textures and uploaded 123.50 Mbytes for 90 newly used texture(s) to GPU memory in 88 ms. 18:52:05.513 [dev] Freed 104.38 Mbytes of unused textures and uploaded 313.81 Mbytes for 84 newly used texture(s) to GPU memory in 60 ms. 18:52:44.117 [inf] Sequence frame 51 of 3801 rendered in 39.563 seconds 18:53:09.056 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:53:09.063 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:53:09.065 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:53:09.069 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:53:09.071 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:53:09.084 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:53:09.095 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:53:09.096 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:53:09.098 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:53:09.100 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:53:09.310 [dev] Loading camera. 18:53:09.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:53:09.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:53:09.363 [dev] Freed 339.94 Mbytes of unused textures and uploaded 104.50 Mbytes for 75 newly used texture(s) to GPU memory in 49 ms. 18:53:09.999 [dev] Freed 122.44 Mbytes of unused textures and uploaded 230.56 Mbytes for 100 newly used texture(s) to GPU memory in 55 ms. 18:53:48.670 [inf] Sequence frame 52 of 3801 rendered in 39.546 seconds 18:54:13.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:54:13.735 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:54:13.761 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:54:13.763 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:54:13.765 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:54:13.770 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:54:13.772 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:54:13.780 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:54:13.787 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:54:13.789 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:54:13.982 [dev] Loading camera. 18:54:13.982 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:54:13.982 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:54:14.082 [dev] Freed 213.38 Mbytes of unused textures and uploaded 237.56 Mbytes for 106 newly used texture(s) to GPU memory in 92 ms. 18:54:14.613 [dev] Freed 263.38 Mbytes of unused textures and uploaded 168.00 Mbytes for 94 newly used texture(s) to GPU memory in 50 ms. 18:54:53.464 [inf] Sequence frame 53 of 3801 rendered in 39.671 seconds 18:55:18.790 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:55:18.798 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:55:18.800 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:55:18.807 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:55:18.810 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:55:18.823 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:55:18.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:55:18.843 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:55:18.844 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:55:18.849 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:55:19.047 [dev] Loading camera. 18:55:19.047 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:55:19.047 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:55:19.146 [dev] Freed 154.19 Mbytes of unused textures and uploaded 235.19 Mbytes for 87 newly used texture(s) to GPU memory in 91 ms. 18:55:19.672 [dev] Freed 200.19 Mbytes of unused textures and uploaded 180.94 Mbytes for 93 newly used texture(s) to GPU memory in 57 ms. 18:55:58.550 [inf] Sequence frame 54 of 3801 rendered in 39.681 seconds 18:56:23.167 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:56:23.179 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:56:23.184 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:56:23.188 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:56:23.199 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:56:23.201 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:56:23.206 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:56:23.216 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:56:23.221 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:56:23.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:56:23.421 [dev] Loading camera. 18:56:23.422 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:56:23.422 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:56:23.507 [dev] Freed 225.06 Mbytes of unused textures and uploaded 144.56 Mbytes for 105 newly used texture(s) to GPU memory in 79 ms. 18:56:24.032 [dev] Freed 186.25 Mbytes of unused textures and uploaded 262.44 Mbytes for 81 newly used texture(s) to GPU memory in 59 ms. 18:57:02.928 [inf] Sequence frame 55 of 3801 rendered in 39.687 seconds 18:57:27.479 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:57:27.488 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:57:27.494 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:57:27.497 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:57:27.503 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:57:27.505 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:57:27.508 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:57:27.518 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:57:27.537 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:57:27.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:57:27.733 [dev] Loading camera. 18:57:27.734 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:57:27.734 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:57:28.986 [inf] Textures load time : 840.06 seconds, wait time : 1.25 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:57:29.075 [dev] Freed 237.88 Mbytes of unused textures and uploaded 170.06 Mbytes for 95 newly used texture(s) to GPU memory in 90 ms. 18:57:29.857 [dev] Freed 136.06 Mbytes of unused textures and uploaded 225.31 Mbytes for 93 newly used texture(s) to GPU memory in 65 ms. 18:58:08.730 [inf] Sequence frame 56 of 3801 rendered in 41.173 seconds 18:58:41.856 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:58:41.861 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:58:41.862 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:58:41.869 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:58:41.877 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:58:41.881 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:58:41.885 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:58:41.897 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:58:41.906 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:58:41.916 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:58:42.109 [dev] Loading camera. 18:58:42.109 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:58:42.109 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:58:42.206 [dev] Freed 266.50 Mbytes of unused textures and uploaded 195.56 Mbytes for 112 newly used texture(s) to GPU memory in 92 ms. 18:58:42.716 [dev] Freed 196.00 Mbytes of unused textures and uploaded 126.75 Mbytes for 96 newly used texture(s) to GPU memory in 35 ms. 18:59:21.545 [inf] Sequence frame 57 of 3801 rendered in 39.621 seconds 18:59:46.448 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:59:46.458 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:59:46.466 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:59:46.471 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:59:46.483 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:59:46.490 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:59:46.493 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:59:46.494 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:59:46.494 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:59:46.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:59:46.711 [dev] Loading camera. 18:59:46.711 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:59:46.711 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:59:46.789 [dev] Freed 132.69 Mbytes of unused textures and uploaded 115.50 Mbytes for 86 newly used texture(s) to GPU memory in 71 ms. 18:59:47.429 [dev] Freed 116.94 Mbytes of unused textures and uploaded 273.19 Mbytes for 102 newly used texture(s) to GPU memory in 78 ms. 19:00:26.485 [inf] Sequence frame 58 of 3801 rendered in 39.96 seconds 19:00:50.247 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:00:50.249 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:00:50.259 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:00:50.264 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:00:50.272 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:00:50.290 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:00:50.294 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:00:50.302 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:00:50.302 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:00:50.305 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:00:50.503 [dev] Loading camera. 19:00:50.504 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:00:50.504 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:00:50.608 [dev] Freed 248.75 Mbytes of unused textures and uploaded 239.94 Mbytes for 103 newly used texture(s) to GPU memory in 96 ms. 19:00:51.142 [dev] Freed 266.00 Mbytes of unused textures and uploaded 184.75 Mbytes for 95 newly used texture(s) to GPU memory in 42 ms. 19:01:30.286 [inf] Sequence frame 59 of 3801 rendered in 39.958 seconds 19:01:54.180 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:01:54.183 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:01:54.190 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:01:54.194 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:01:54.201 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:01:54.207 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:01:54.226 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:01:54.231 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:01:54.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:01:54.251 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:01:54.444 [dev] Loading camera. 19:01:54.444 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:01:54.444 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:01:54.523 [dev] Freed 148.81 Mbytes of unused textures and uploaded 159.75 Mbytes for 78 newly used texture(s) to GPU memory in 72 ms. 19:01:55.092 [dev] Freed 190.12 Mbytes of unused textures and uploaded 360.50 Mbytes for 100 newly used texture(s) to GPU memory in 69 ms. 19:02:34.381 [inf] Sequence frame 60 of 3801 rendered in 40.122 seconds 19:02:58.404 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:02:58.414 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:02:58.418 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:02:58.423 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:02:58.426 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:02:58.429 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:02:58.432 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:02:58.450 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:02:58.461 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:02:58.469 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:02:58.665 [dev] Loading camera. 19:02:58.665 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:02:58.665 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:02:58.728 [dev] Freed 329.06 Mbytes of unused textures and uploaded 110.94 Mbytes for 91 newly used texture(s) to GPU memory in 58 ms. 19:02:59.268 [dev] Freed 105.56 Mbytes of unused textures and uploaded 182.12 Mbytes for 86 newly used texture(s) to GPU memory in 40 ms. 19:03:38.662 [inf] Sequence frame 61 of 3801 rendered in 40.174 seconds 19:04:03.042 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:04:03.051 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:04:03.058 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:04:03.060 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:04:03.063 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:04:03.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:04:03.079 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:04:03.087 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:04:03.089 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:04:03.112 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:04:03.302 [dev] Loading camera. 19:04:03.302 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:04:03.302 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:04:03.374 [dev] Freed 206.88 Mbytes of unused textures and uploaded 220.06 Mbytes for 107 newly used texture(s) to GPU memory in 67 ms. 19:04:03.890 [dev] Freed 233.12 Mbytes of unused textures and uploaded 127.56 Mbytes for 87 newly used texture(s) to GPU memory in 35 ms. 19:04:43.357 [inf] Sequence frame 62 of 3801 rendered in 40.231 seconds 19:05:08.038 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:05:08.044 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:05:08.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:05:08.065 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:05:08.070 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:05:08.074 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:05:08.075 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:05:08.090 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:05:08.097 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:05:08.098 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:05:08.289 [dev] Loading camera. 19:05:08.289 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:05:08.289 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:05:08.403 [dev] Freed 124.56 Mbytes of unused textures and uploaded 291.06 Mbytes for 95 newly used texture(s) to GPU memory in 108 ms. 19:05:09.078 [dev] Freed 281.00 Mbytes of unused textures and uploaded 172.56 Mbytes for 75 newly used texture(s) to GPU memory in 51 ms. 19:05:48.659 [inf] Sequence frame 63 of 3801 rendered in 40.545 seconds 19:06:13.061 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:06:13.071 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:06:13.073 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:06:13.078 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:06:13.083 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:06:13.086 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:06:13.094 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:06:13.097 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:06:13.110 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:06:13.114 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:06:13.307 [dev] Loading camera. 19:06:13.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:06:13.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:06:13.378 [dev] Freed 99.00 Mbytes of unused textures and uploaded 192.56 Mbytes for 95 newly used texture(s) to GPU memory in 66 ms. 19:06:14.024 [dev] Freed 222.81 Mbytes of unused textures and uploaded 155.81 Mbytes for 89 newly used texture(s) to GPU memory in 49 ms. 19:06:53.688 [inf] Sequence frame 64 of 3801 rendered in 40.557 seconds 19:07:17.714 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:07:17.717 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:07:17.720 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:07:17.726 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:07:17.734 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:07:17.736 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:07:17.743 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:07:17.769 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:07:17.779 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:07:17.780 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:07:17.975 [dev] Loading camera. 19:07:17.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:07:17.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:07:18.099 [dev] Freed 189.06 Mbytes of unused textures and uploaded 306.12 Mbytes for 85 newly used texture(s) to GPU memory in 119 ms. 19:07:18.757 [dev] Freed 170.62 Mbytes of unused textures and uploaded 192.31 Mbytes for 73 newly used texture(s) to GPU memory in 47 ms. 19:07:58.550 [inf] Sequence frame 65 of 3801 rendered in 40.753 seconds 19:08:22.825 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:08:22.827 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:08:22.831 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:08:22.843 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:08:22.849 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:08:22.860 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:08:22.862 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:08:22.873 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:08:22.879 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:08:22.886 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:08:23.077 [dev] Loading camera. 19:08:23.078 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:08:23.078 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:08:23.169 [dev] Freed 251.88 Mbytes of unused textures and uploaded 146.31 Mbytes for 93 newly used texture(s) to GPU memory in 83 ms. 19:08:23.720 [dev] Freed 202.31 Mbytes of unused textures and uploaded 150.62 Mbytes for 87 newly used texture(s) to GPU memory in 35 ms. 19:09:03.597 [inf] Sequence frame 66 of 3801 rendered in 40.691 seconds 19:09:27.832 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:09:27.835 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:09:27.849 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:09:27.851 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:09:27.863 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:09:27.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:09:27.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:09:27.879 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:09:27.889 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:09:27.891 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:09:28.091 [dev] Loading camera. 19:09:28.091 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:09:28.091 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:09:28.192 [dev] Freed 147.44 Mbytes of unused textures and uploaded 260.31 Mbytes for 88 newly used texture(s) to GPU memory in 95 ms. 19:09:28.802 [dev] Freed 232.25 Mbytes of unused textures and uploaded 147.75 Mbytes for 82 newly used texture(s) to GPU memory in 51 ms. 19:10:08.830 [inf] Sequence frame 67 of 3801 rendered in 40.919 seconds 19:10:33.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:10:33.032 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:10:33.039 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:10:33.042 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:10:33.050 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:10:33.058 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:10:33.064 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:10:33.071 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:10:33.080 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:10:33.086 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:10:33.282 [dev] Loading camera. 19:10:33.282 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:10:33.282 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:10:33.373 [dev] Freed 168.19 Mbytes of unused textures and uploaded 98.44 Mbytes for 103 newly used texture(s) to GPU memory in 86 ms. 19:10:33.957 [dev] Freed 129.38 Mbytes of unused textures and uploaded 227.56 Mbytes for 93 newly used texture(s) to GPU memory in 68 ms. 19:11:14.084 [inf] Sequence frame 68 of 3801 rendered in 40.976 seconds 19:11:38.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:11:38.594 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:11:38.611 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:11:38.612 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:11:38.616 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:11:38.619 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:11:38.633 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:11:38.644 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:11:38.649 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:11:38.658 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:11:38.848 [dev] Loading camera. 19:11:38.848 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:11:38.848 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:11:38.926 [dev] Freed 180.56 Mbytes of unused textures and uploaded 123.94 Mbytes for 89 newly used texture(s) to GPU memory in 74 ms. 19:11:39.539 [dev] Freed 72.00 Mbytes of unused textures and uploaded 166.81 Mbytes for 72 newly used texture(s) to GPU memory in 42 ms. 19:12:19.785 [inf] Sequence frame 69 of 3801 rendered in 41.108 seconds 19:12:44.092 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:12:44.094 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:12:44.108 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:12:44.111 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:12:44.122 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:12:44.125 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:12:44.132 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:12:44.133 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:12:44.138 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:12:44.146 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:12:44.349 [dev] Loading camera. 19:12:44.349 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:12:44.349 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:12:44.440 [dev] Freed 225.00 Mbytes of unused textures and uploaded 199.88 Mbytes for 95 newly used texture(s) to GPU memory in 86 ms. 19:12:45.107 [dev] Freed 218.31 Mbytes of unused textures and uploaded 263.31 Mbytes for 84 newly used texture(s) to GPU memory in 62 ms. 19:13:25.475 [inf] Sequence frame 70 of 3801 rendered in 41.295 seconds 19:13:50.400 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:13:50.408 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:13:50.415 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:13:50.422 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:13:50.431 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:13:50.439 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:13:50.441 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:13:50.443 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:13:50.451 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:13:50.455 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:13:50.656 [dev] Loading camera. 19:13:50.656 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:13:50.656 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:13:50.745 [dev] Freed 280.56 Mbytes of unused textures and uploaded 238.06 Mbytes for 95 newly used texture(s) to GPU memory in 83 ms. 19:13:51.368 [dev] Freed 212.69 Mbytes of unused textures and uploaded 73.31 Mbytes for 81 newly used texture(s) to GPU memory in 32 ms. 19:14:31.782 [inf] Sequence frame 71 of 3801 rendered in 41.298 seconds 19:14:55.962 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:14:55.965 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:14:55.977 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:14:55.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:14:55.988 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:14:55.989 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:14:55.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:14:55.997 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:14:56.007 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:14:56.017 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:14:56.221 [dev] Loading camera. 19:14:56.221 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:14:56.221 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:14:56.363 [dev] Freed 81.44 Mbytes of unused textures and uploaded 296.44 Mbytes for 105 newly used texture(s) to GPU memory in 135 ms. 19:14:56.935 [dev] Freed 258.94 Mbytes of unused textures and uploaded 222.44 Mbytes for 97 newly used texture(s) to GPU memory in 62 ms. 19:15:37.521 [inf] Sequence frame 72 of 3801 rendered in 41.471 seconds 19:16:01.456 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:16:01.462 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:16:01.467 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:16:01.470 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:16:01.473 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:16:01.485 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:16:01.489 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:16:01.498 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:16:01.513 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:16:01.515 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:16:01.713 [dev] Loading camera. 19:16:01.713 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:16:01.713 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:16:01.835 [dev] Freed 211.94 Mbytes of unused textures and uploaded 340.88 Mbytes for 92 newly used texture(s) to GPU memory in 114 ms. 19:16:02.422 [dev] Freed 373.88 Mbytes of unused textures and uploaded 340.62 Mbytes for 101 newly used texture(s) to GPU memory in 78 ms. 19:16:43.099 [inf] Sequence frame 73 of 3801 rendered in 41.557 seconds 19:17:07.278 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:17:07.279 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:17:07.282 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:17:07.286 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:17:07.292 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:17:07.296 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:17:07.302 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:17:07.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:17:07.323 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:17:07.328 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:17:07.534 [dev] Loading camera. 19:17:07.534 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:17:07.534 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:17:07.631 [dev] Freed 312.94 Mbytes of unused textures and uploaded 165.06 Mbytes for 100 newly used texture(s) to GPU memory in 90 ms. 19:17:08.175 [dev] Freed 134.56 Mbytes of unused textures and uploaded 173.62 Mbytes for 101 newly used texture(s) to GPU memory in 41 ms. 19:17:48.998 [inf] Sequence frame 74 of 3801 rendered in 41.631 seconds 19:18:13.239 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:18:13.244 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:18:13.249 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:18:13.253 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:18:13.259 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:18:13.262 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:18:13.266 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:18:13.275 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:18:13.285 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:18:13.300 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:18:13.500 [dev] Loading camera. 19:18:13.500 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:18:13.500 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:18:13.557 [dev] Freed 127.56 Mbytes of unused textures and uploaded 59.06 Mbytes for 86 newly used texture(s) to GPU memory in 52 ms. 19:18:14.179 [dev] Freed 101.19 Mbytes of unused textures and uploaded 339.25 Mbytes for 83 newly used texture(s) to GPU memory in 86 ms. 19:18:55.003 [inf] Sequence frame 75 of 3801 rendered in 41.674 seconds 19:19:19.413 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:19:19.423 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:19:19.425 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:19:19.445 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:19:19.450 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:19:19.452 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:19:19.458 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:19:19.460 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:19:19.467 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:19:19.475 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:19:19.672 [dev] Loading camera. 19:19:19.672 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:19:19.672 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:19:19.763 [dev] Freed 403.12 Mbytes of unused textures and uploaded 186.44 Mbytes for 105 newly used texture(s) to GPU memory in 86 ms. 19:19:20.301 [dev] Freed 144.31 Mbytes of unused textures and uploaded 181.75 Mbytes for 86 newly used texture(s) to GPU memory in 33 ms. 19:20:01.189 [inf] Sequence frame 76 of 3801 rendered in 41.685 seconds 19:20:25.530 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:20:25.538 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:20:25.548 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:20:25.551 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:20:25.554 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:20:25.556 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:20:25.560 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:20:25.571 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:20:25.572 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:20:25.574 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:20:25.784 [dev] Loading camera. 19:20:25.784 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:20:25.784 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:20:25.874 [dev] Freed 96.06 Mbytes of unused textures and uploaded 154.62 Mbytes for 100 newly used texture(s) to GPU memory in 85 ms. 19:20:26.460 [dev] Freed 274.50 Mbytes of unused textures and uploaded 202.81 Mbytes for 109 newly used texture(s) to GPU memory in 67 ms. 19:21:07.358 [inf] Sequence frame 77 of 3801 rendered in 41.744 seconds 19:21:31.869 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:21:31.873 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:21:31.881 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:21:31.889 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:21:31.890 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:21:31.896 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:21:31.906 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:21:31.911 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:21:31.916 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:21:31.929 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:21:32.118 [dev] Loading camera. 19:21:32.118 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:21:32.118 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:21:32.237 [dev] Freed 59.69 Mbytes of unused textures and uploaded 320.69 Mbytes for 100 newly used texture(s) to GPU memory in 114 ms. 19:21:32.888 [dev] Freed 275.00 Mbytes of unused textures and uploaded 121.00 Mbytes for 82 newly used texture(s) to GPU memory in 45 ms. 19:22:13.837 [inf] Sequence frame 78 of 3801 rendered in 41.887 seconds 19:22:38.147 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:22:38.152 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:22:38.153 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:22:38.156 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:22:38.158 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:22:38.160 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:22:38.184 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:22:38.187 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:22:38.201 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:22:38.207 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:22:38.403 [dev] Loading camera. 19:22:38.403 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:22:38.403 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:22:38.488 [dev] Freed 263.12 Mbytes of unused textures and uploaded 100.06 Mbytes for 93 newly used texture(s) to GPU memory in 76 ms. 19:22:39.048 [dev] Freed 145.25 Mbytes of unused textures and uploaded 177.88 Mbytes for 107 newly used texture(s) to GPU memory in 46 ms. 19:23:20.004 [inf] Sequence frame 79 of 3801 rendered in 41.763 seconds 19:23:44.609 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:23:44.614 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:23:44.620 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:23:44.625 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:23:44.640 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:23:44.645 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:23:44.647 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:23:44.652 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:23:44.654 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:23:44.655 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:23:44.858 [dev] Loading camera. 19:23:44.858 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:23:44.858 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:23:44.946 [dev] Freed 195.56 Mbytes of unused textures and uploaded 148.38 Mbytes for 104 newly used texture(s) to GPU memory in 83 ms. 19:23:45.494 [dev] Freed 69.56 Mbytes of unused textures and uploaded 186.75 Mbytes for 100 newly used texture(s) to GPU memory in 47 ms. 19:24:26.679 [inf] Sequence frame 80 of 3801 rendered in 41.976 seconds 19:24:51.822 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:24:51.824 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:24:51.830 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:24:51.845 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:24:51.846 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:24:51.848 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:24:51.854 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:24:51.857 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:24:51.877 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:24:51.881 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:24:52.075 [dev] Loading camera. 19:24:52.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:24:52.075 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:24:52.217 [dev] Freed 179.44 Mbytes of unused textures and uploaded 344.31 Mbytes for 113 newly used texture(s) to GPU memory in 136 ms. 19:24:52.769 [dev] Freed 301.44 Mbytes of unused textures and uploaded 131.88 Mbytes for 104 newly used texture(s) to GPU memory in 52 ms. 19:25:34.155 [inf] Sequence frame 81 of 3801 rendered in 42.242 seconds 19:25:59.103 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:25:59.109 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:25:59.116 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:25:59.127 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:25:59.134 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:25:59.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:25:59.138 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:25:59.146 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:25:59.155 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:25:59.163 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:25:59.357 [dev] Loading camera. 19:25:59.357 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:25:59.357 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:25:59.465 [dev] Freed 111.12 Mbytes of unused textures and uploaded 312.00 Mbytes for 101 newly used texture(s) to GPU memory in 99 ms. 19:26:00.010 [dev] Freed 440.44 Mbytes of unused textures and uploaded 209.62 Mbytes for 110 newly used texture(s) to GPU memory in 58 ms. 19:26:41.517 [inf] Sequence frame 82 of 3801 rendered in 42.313 seconds 19:27:06.020 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:27:06.034 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:27:06.035 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:27:06.039 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:27:06.045 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:27:06.050 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:27:06.056 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:27:06.062 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:27:06.074 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:27:06.077 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:27:06.278 [dev] Loading camera. 19:27:06.278 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:27:06.278 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:27:06.366 [dev] Freed 141.88 Mbytes of unused textures and uploaded 167.06 Mbytes for 112 newly used texture(s) to GPU memory in 81 ms. 19:27:07.081 [dev] Freed 163.94 Mbytes of unused textures and uploaded 228.06 Mbytes for 109 newly used texture(s) to GPU memory in 53 ms. 19:27:48.783 [inf] Sequence frame 83 of 3801 rendered in 42.66 seconds 19:28:13.540 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:28:13.546 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:28:13.546 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:28:13.556 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:28:13.572 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:28:13.575 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:28:13.580 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:28:13.589 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:28:13.598 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:28:13.599 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:28:13.802 [dev] Loading camera. 19:28:13.802 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:28:13.802 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:28:13.892 [dev] Freed 188.81 Mbytes of unused textures and uploaded 152.31 Mbytes for 95 newly used texture(s) to GPU memory in 85 ms. 19:28:14.568 [dev] Freed 112.50 Mbytes of unused textures and uploaded 303.94 Mbytes for 114 newly used texture(s) to GPU memory in 67 ms. 19:28:56.436 [inf] Sequence frame 84 of 3801 rendered in 42.788 seconds 19:29:20.850 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:29:20.857 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:29:20.880 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:29:20.884 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:29:20.888 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:29:20.891 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:29:20.893 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:29:20.894 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:29:20.903 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:29:20.914 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:29:21.104 [dev] Loading camera. 19:29:21.105 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:29:21.105 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:29:21.204 [dev] Freed 392.75 Mbytes of unused textures and uploaded 96.38 Mbytes for 90 newly used texture(s) to GPU memory in 92 ms. 19:29:21.898 [dev] Freed 110.44 Mbytes of unused textures and uploaded 340.06 Mbytes for 96 newly used texture(s) to GPU memory in 76 ms. 19:30:03.874 [inf] Sequence frame 85 of 3801 rendered in 42.927 seconds 19:30:28.809 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:30:28.812 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:30:28.817 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:30:28.823 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:30:28.825 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:30:28.831 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:30:28.848 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:30:28.853 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:30:28.856 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:30:28.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:30:29.057 [dev] Loading camera. 19:30:29.057 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:30:29.057 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:30:29.160 [dev] Freed 264.62 Mbytes of unused textures and uploaded 181.81 Mbytes for 96 newly used texture(s) to GPU memory in 91 ms. 19:30:29.839 [dev] Freed 166.56 Mbytes of unused textures and uploaded 229.31 Mbytes for 87 newly used texture(s) to GPU memory in 51 ms. 19:31:11.904 [inf] Sequence frame 86 of 3801 rendered in 43 seconds 19:31:36.299 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:31:36.303 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:31:36.307 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:31:36.311 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:31:36.321 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:31:36.333 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:31:36.336 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:31:36.339 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:31:36.351 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:31:36.359 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:31:36.547 [dev] Loading camera. 19:31:36.547 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:31:36.547 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:31:36.618 [dev] Freed 308.69 Mbytes of unused textures and uploaded 113.12 Mbytes for 90 newly used texture(s) to GPU memory in 66 ms. 19:31:37.156 [dev] Freed 138.38 Mbytes of unused textures and uploaded 192.25 Mbytes for 93 newly used texture(s) to GPU memory in 48 ms. 19:32:19.338 [inf] Sequence frame 87 of 3801 rendered in 42.94 seconds 19:32:43.643 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:32:43.650 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:32:43.651 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:32:43.654 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:32:43.659 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:32:43.680 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:32:43.686 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:32:43.689 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:32:43.692 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:32:43.695 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:32:43.902 [dev] Loading camera. 19:32:43.902 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:32:43.902 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:32:44.014 [dev] Freed 186.94 Mbytes of unused textures and uploaded 324.06 Mbytes for 89 newly used texture(s) to GPU memory in 108 ms. 19:32:44.540 [dev] Freed 155.44 Mbytes of unused textures and uploaded 149.19 Mbytes for 80 newly used texture(s) to GPU memory in 34 ms. 19:33:26.826 [inf] Sequence frame 88 of 3801 rendered in 43.079 seconds 19:33:50.958 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:33:50.968 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:33:50.971 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:33:50.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:33:50.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:33:50.986 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:33:50.989 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:33:50.997 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:33:51.009 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:33:51.026 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:33:51.218 [dev] Loading camera. 19:33:51.218 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:33:51.218 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:33:51.324 [dev] Freed 245.56 Mbytes of unused textures and uploaded 94.38 Mbytes for 112 newly used texture(s) to GPU memory in 94 ms. 19:33:51.905 [dev] Freed 68.06 Mbytes of unused textures and uploaded 242.19 Mbytes for 94 newly used texture(s) to GPU memory in 60 ms. 19:34:34.328 [inf] Sequence frame 89 of 3801 rendered in 43.265 seconds 19:34:59.021 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:34:59.028 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:34:59.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:34:59.033 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:34:59.036 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:34:59.040 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:34:59.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:34:59.068 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:34:59.081 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:34:59.084 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:34:59.280 [dev] Loading camera. 19:34:59.280 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:34:59.280 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:34:59.355 [dev] Freed 119.62 Mbytes of unused textures and uploaded 99.75 Mbytes for 93 newly used texture(s) to GPU memory in 68 ms. 19:35:00.012 [dev] Freed 92.12 Mbytes of unused textures and uploaded 279.44 Mbytes for 94 newly used texture(s) to GPU memory in 77 ms. 19:35:42.536 [inf] Sequence frame 90 of 3801 rendered in 43.41 seconds 19:36:07.596 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:36:07.612 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:36:07.622 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:36:07.627 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:36:07.632 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:36:07.642 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:36:07.643 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:36:07.649 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:36:07.654 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:36:07.657 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:36:07.855 [dev] Loading camera. 19:36:07.855 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:36:07.855 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:36:07.945 [dev] Freed 308.00 Mbytes of unused textures and uploaded 108.31 Mbytes for 81 newly used texture(s) to GPU memory in 82 ms. 19:36:08.627 [dev] Freed 176.50 Mbytes of unused textures and uploaded 245.88 Mbytes for 98 newly used texture(s) to GPU memory in 61 ms. 19:36:51.343 [inf] Sequence frame 91 of 3801 rendered in 43.64 seconds 19:37:16.343 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:37:16.352 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:37:16.361 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:37:16.374 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:37:16.382 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:37:16.390 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:37:16.392 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:37:16.394 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:37:16.395 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:37:16.401 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:37:16.591 [dev] Loading camera. 19:37:16.591 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:37:16.591 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:37:16.713 [dev] Freed 311.56 Mbytes of unused textures and uploaded 276.31 Mbytes for 103 newly used texture(s) to GPU memory in 114 ms. 19:37:17.323 [dev] Freed 219.31 Mbytes of unused textures and uploaded 355.88 Mbytes for 81 newly used texture(s) to GPU memory in 65 ms. 19:38:00.250 [inf] Sequence frame 92 of 3801 rendered in 43.809 seconds 19:38:25.063 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:38:25.071 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:38:25.082 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:38:25.088 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:38:25.098 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:38:25.101 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:38:25.113 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:38:25.119 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:38:25.124 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:38:25.126 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:38:25.315 [dev] Loading camera. 19:38:25.315 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:38:25.315 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:38:25.400 [dev] Freed 322.44 Mbytes of unused textures and uploaded 141.50 Mbytes for 101 newly used texture(s) to GPU memory in 79 ms. 19:38:26.047 [dev] Freed 169.12 Mbytes of unused textures and uploaded 210.50 Mbytes for 103 newly used texture(s) to GPU memory in 56 ms. 19:39:09.118 [inf] Sequence frame 93 of 3801 rendered in 43.945 seconds 19:39:33.819 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:39:33.823 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:39:33.826 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:39:33.832 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:39:33.834 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:39:33.839 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:39:33.854 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:39:33.858 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:39:33.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:39:33.880 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:39:34.079 [dev] Loading camera. 19:39:34.079 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:39:34.079 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:39:34.201 [dev] Freed 158.88 Mbytes of unused textures and uploaded 176.50 Mbytes for 111 newly used texture(s) to GPU memory in 116 ms. 19:39:34.903 [dev] Freed 128.56 Mbytes of unused textures and uploaded 378.12 Mbytes for 96 newly used texture(s) to GPU memory in 79 ms. 19:40:18.073 [inf] Sequence frame 94 of 3801 rendered in 44.14 seconds 19:40:42.888 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:40:42.898 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:40:42.900 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:40:42.910 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:40:42.915 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:40:42.916 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:40:42.928 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:40:42.935 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:40:42.940 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:40:42.943 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:40:43.150 [dev] Loading camera. 19:40:43.150 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:40:43.150 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:40:43.270 [dev] Freed 400.75 Mbytes of unused textures and uploaded 275.06 Mbytes for 109 newly used texture(s) to GPU memory in 113 ms. 19:40:43.952 [dev] Freed 233.94 Mbytes of unused textures and uploaded 290.69 Mbytes for 76 newly used texture(s) to GPU memory in 53 ms. 19:41:27.347 [inf] Sequence frame 95 of 3801 rendered in 44.344 seconds 19:41:52.117 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:41:52.123 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:41:52.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:41:52.131 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:41:52.140 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:41:52.147 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:41:52.152 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:41:52.154 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:41:52.157 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:41:52.182 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:41:52.379 [dev] Loading camera. 19:41:52.379 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:41:52.379 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:41:52.458 [dev] Freed 275.50 Mbytes of unused textures and uploaded 125.25 Mbytes for 83 newly used texture(s) to GPU memory in 72 ms. 19:41:53.145 [dev] Freed 194.12 Mbytes of unused textures and uploaded 386.12 Mbytes for 89 newly used texture(s) to GPU memory in 87 ms. 19:42:36.736 [inf] Sequence frame 96 of 3801 rendered in 44.504 seconds 19:43:01.468 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:43:01.486 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:43:01.490 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:43:01.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:43:01.514 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:43:01.517 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:43:01.518 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:43:01.525 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:43:01.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:43:01.532 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:43:01.723 [dev] Loading camera. 19:43:01.724 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:43:01.724 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:43:01.810 [dev] Freed 377.88 Mbytes of unused textures and uploaded 179.88 Mbytes for 87 newly used texture(s) to GPU memory in 80 ms. 19:43:02.770 [dev] Freed 242.75 Mbytes of unused textures and uploaded 486.19 Mbytes for 92 newly used texture(s) to GPU memory in 347 ms. 19:43:46.383 [inf] Sequence frame 97 of 3801 rendered in 44.806 seconds 19:44:10.919 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:44:10.928 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:44:10.932 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:44:10.939 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:44:10.953 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:44:10.959 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:44:10.960 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:44:10.963 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:44:10.971 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:44:10.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:44:11.167 [dev] Loading camera. 19:44:11.167 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:44:11.167 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:44:11.286 [dev] Freed 192.50 Mbytes of unused textures and uploaded 158.94 Mbytes for 105 newly used texture(s) to GPU memory in 114 ms. 19:44:11.865 [dev] Freed 251.12 Mbytes of unused textures and uploaded 264.75 Mbytes for 111 newly used texture(s) to GPU memory in 52 ms. 19:44:55.780 [inf] Sequence frame 98 of 3801 rendered in 44.755 seconds 19:45:21.367 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:45:21.371 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:45:21.375 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:45:21.380 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:45:21.386 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:45:21.390 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:45:21.391 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:45:21.396 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:45:21.407 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:45:21.412 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:45:21.621 [dev] Loading camera. 19:45:21.621 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:45:21.621 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:45:21.772 [dev] Freed 137.38 Mbytes of unused textures and uploaded 455.62 Mbytes for 84 newly used texture(s) to GPU memory in 145 ms. 19:45:22.309 [dev] Freed 360.31 Mbytes of unused textures and uploaded 63.56 Mbytes for 94 newly used texture(s) to GPU memory in 57 ms. 19:46:06.408 [inf] Sequence frame 99 of 3801 rendered in 44.924 seconds 19:46:30.578 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:46:30.584 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:46:30.588 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:46:30.589 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:46:30.596 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:46:30.604 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:46:30.624 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:46:30.628 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:46:30.640 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:46:30.641 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:46:30.838 [dev] Loading camera. 19:46:30.838 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:46:30.838 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:46:30.912 [dev] Freed 122.06 Mbytes of unused textures and uploaded 124.62 Mbytes for 103 newly used texture(s) to GPU memory in 64 ms. 19:46:31.462 [dev] Freed 303.56 Mbytes of unused textures and uploaded 171.56 Mbytes for 98 newly used texture(s) to GPU memory in 41 ms. 19:47:15.803 [inf] Sequence frame 100 of 3801 rendered in 45.109 seconds 19:47:40.646 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:47:40.651 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:47:40.654 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:47:40.659 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:47:40.661 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:47:40.671 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:47:40.677 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:47:40.684 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:47:40.705 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:47:40.708 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:47:40.903 [dev] Loading camera. 19:47:40.903 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:47:40.903 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:47:41.057 [dev] Freed 89.50 Mbytes of unused textures and uploaded 451.75 Mbytes for 122 newly used texture(s) to GPU memory in 149 ms. 19:47:41.698 [dev] Freed 602.00 Mbytes of unused textures and uploaded 162.81 Mbytes for 101 newly used texture(s) to GPU memory in 61 ms. 19:48:26.124 [inf] Sequence frame 101 of 3801 rendered in 45.363 seconds 19:48:50.517 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:48:50.520 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:48:50.522 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:48:50.535 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:48:50.537 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:48:50.545 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:48:50.564 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:48:50.569 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:48:50.577 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:48:50.581 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:48:50.770 [dev] Loading camera. 19:48:50.770 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:48:50.770 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:48:50.911 [dev] Freed 219.94 Mbytes of unused textures and uploaded 361.44 Mbytes for 111 newly used texture(s) to GPU memory in 129 ms. 19:48:51.570 [dev] Freed 325.88 Mbytes of unused textures and uploaded 205.62 Mbytes for 78 newly used texture(s) to GPU memory in 40 ms. 19:49:36.099 [inf] Sequence frame 102 of 3801 rendered in 45.47 seconds 19:50:02.340 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:50:02.342 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:50:02.348 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:50:02.352 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:50:02.355 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:50:02.368 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:50:02.374 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:50:02.385 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:50:02.388 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:50:02.396 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:50:02.594 [dev] Loading camera. 19:50:02.594 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:50:02.594 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:50:02.691 [dev] Freed 206.00 Mbytes of unused textures and uploaded 168.19 Mbytes for 93 newly used texture(s) to GPU memory in 88 ms. 19:50:03.462 [dev] Freed 140.62 Mbytes of unused textures and uploaded 356.31 Mbytes for 81 newly used texture(s) to GPU memory in 56 ms. 19:50:48.023 [inf] Sequence frame 103 of 3801 rendered in 45.569 seconds 19:51:12.706 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:51:12.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:51:12.715 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:51:12.725 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:51:12.726 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:51:12.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:51:12.736 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:51:12.754 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:51:12.762 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:51:12.766 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:51:12.962 [dev] Loading camera. 19:51:12.962 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:51:12.962 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:51:13.041 [dev] Freed 321.00 Mbytes of unused textures and uploaded 159.12 Mbytes for 94 newly used texture(s) to GPU memory in 73 ms. 19:51:13.680 [dev] Freed 175.00 Mbytes of unused textures and uploaded 312.00 Mbytes for 97 newly used texture(s) to GPU memory in 59 ms. 19:51:58.441 [inf] Sequence frame 104 of 3801 rendered in 45.621 seconds 19:52:23.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:52:23.236 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:52:23.247 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:52:23.254 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:52:23.258 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:52:23.267 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:52:23.272 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:52:23.280 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:52:23.291 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:52:23.294 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:52:23.485 [dev] Loading camera. 19:52:23.486 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:52:23.486 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:52:23.572 [dev] Freed 277.88 Mbytes of unused textures and uploaded 186.25 Mbytes for 97 newly used texture(s) to GPU memory in 79 ms. 19:52:24.257 [dev] Freed 256.69 Mbytes of unused textures and uploaded 284.38 Mbytes for 97 newly used texture(s) to GPU memory in 67 ms. 19:53:09.086 [inf] Sequence frame 105 of 3801 rendered in 45.741 seconds 19:53:33.346 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:53:33.359 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:53:33.374 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:53:33.377 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:53:33.380 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:53:33.381 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:53:33.391 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:53:33.402 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:53:33.408 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:53:33.414 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:53:33.612 [dev] Loading camera. 19:53:33.612 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:53:33.613 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:53:33.776 [dev] Freed 248.81 Mbytes of unused textures and uploaded 413.56 Mbytes for 83 newly used texture(s) to GPU memory in 156 ms. 19:53:34.389 [dev] Freed 360.12 Mbytes of unused textures and uploaded 77.56 Mbytes for 89 newly used texture(s) to GPU memory in 44 ms. 19:54:19.342 [inf] Sequence frame 106 of 3801 rendered in 45.887 seconds 19:54:43.839 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:54:43.841 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:54:43.845 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:54:43.854 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:54:43.861 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:54:43.863 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:54:43.864 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:54:43.876 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:54:43.893 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:54:43.896 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:54:44.093 [dev] Loading camera. 19:54:44.093 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:54:44.093 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:54:44.176 [dev] Freed 80.50 Mbytes of unused textures and uploaded 175.25 Mbytes for 94 newly used texture(s) to GPU memory in 72 ms. 19:54:44.722 [dev] Freed 221.69 Mbytes of unused textures and uploaded 225.62 Mbytes for 88 newly used texture(s) to GPU memory in 58 ms. 19:55:29.794 [inf] Sequence frame 107 of 3801 rendered in 45.846 seconds 19:55:54.490 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:55:54.493 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:55:54.495 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:55:54.497 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:55:54.510 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:55:54.517 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:55:54.526 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:55:54.529 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:55:54.538 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:55:54.546 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:55:54.748 [dev] Loading camera. 19:55:54.749 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:55:54.749 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:55:54.858 [dev] Freed 221.69 Mbytes of unused textures and uploaded 239.69 Mbytes for 111 newly used texture(s) to GPU memory in 104 ms. 19:55:55.571 [dev] Freed 241.75 Mbytes of unused textures and uploaded 231.94 Mbytes for 98 newly used texture(s) to GPU memory in 59 ms. 19:56:40.675 [inf] Sequence frame 108 of 3801 rendered in 46.066 seconds 19:57:05.337 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:57:05.344 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:57:05.349 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:57:05.357 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:57:05.363 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:57:05.368 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:57:05.377 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:57:05.381 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:57:05.387 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:57:05.398 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:57:05.587 [dev] Loading camera. 19:57:05.587 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:57:05.587 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:57:05.692 [dev] Freed 189.50 Mbytes of unused textures and uploaded 246.88 Mbytes for 109 newly used texture(s) to GPU memory in 98 ms. 19:57:06.351 [dev] Freed 245.12 Mbytes of unused textures and uploaded 107.62 Mbytes for 95 newly used texture(s) to GPU memory in 38 ms. 19:57:51.547 [inf] Sequence frame 109 of 3801 rendered in 46.095 seconds 19:58:16.119 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:58:16.128 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:58:16.128 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:58:16.133 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:58:16.146 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:58:16.156 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:58:16.160 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:58:16.168 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:58:16.170 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:58:16.179 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:58:16.379 [dev] Loading camera. 19:58:16.379 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:58:16.379 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:58:16.491 [dev] Freed 169.31 Mbytes of unused textures and uploaded 155.56 Mbytes for 99 newly used texture(s) to GPU memory in 107 ms. 19:58:17.155 [dev] Freed 104.19 Mbytes of unused textures and uploaded 241.06 Mbytes for 94 newly used texture(s) to GPU memory in 61 ms. 19:59:02.542 [inf] Sequence frame 110 of 3801 rendered in 46.303 seconds 19:59:27.330 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:59:27.340 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:59:27.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:59:27.349 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:59:27.363 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:59:27.369 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:59:27.374 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:59:27.381 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:59:27.387 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:59:27.390 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:59:27.582 [dev] Loading camera. 19:59:27.582 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:59:27.582 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:59:27.692 [dev] Freed 136.31 Mbytes of unused textures and uploaded 308.94 Mbytes for 95 newly used texture(s) to GPU memory in 105 ms. 19:59:28.351 [dev] Freed 381.75 Mbytes of unused textures and uploaded 200.31 Mbytes for 73 newly used texture(s) to GPU memory in 61 ms. 20:00:13.887 [inf] Sequence frame 111 of 3801 rendered in 46.443 seconds 20:00:37.646 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:00:37.647 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:00:37.650 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:00:37.662 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:00:37.667 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:00:37.670 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:00:37.678 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:00:37.683 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:00:37.691 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:00:37.697 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:00:37.884 [dev] Loading camera. 20:00:37.884 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:00:37.884 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:00:39.875 [inf] Textures load time : 889.01 seconds, wait time : 1.99 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:00:39.923 [dev] Freed 186.06 Mbytes of unused textures and uploaded 87.88 Mbytes for 79 newly used texture(s) to GPU memory in 48 ms. 20:00:40.706 [dev] Freed 152.88 Mbytes of unused textures and uploaded 328.88 Mbytes for 91 newly used texture(s) to GPU memory in 68 ms. 20:01:26.369 [inf] Sequence frame 112 of 3801 rendered in 48.605 seconds 20:01:51.108 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:01:51.120 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:01:51.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:01:51.130 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:01:51.137 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:01:51.148 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:01:51.149 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:01:51.152 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:01:51.155 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:01:51.156 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:01:51.350 [dev] Loading camera. 20:01:51.351 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:01:51.351 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:01:51.441 [dev] Freed 273.50 Mbytes of unused textures and uploaded 189.62 Mbytes for 96 newly used texture(s) to GPU memory in 86 ms. 20:01:52.068 [dev] Freed 150.81 Mbytes of unused textures and uploaded 113.62 Mbytes for 84 newly used texture(s) to GPU memory in 33 ms. 20:02:37.827 [inf] Sequence frame 113 of 3801 rendered in 46.613 seconds 20:03:02.451 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:03:02.457 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:03:02.460 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:03:02.464 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:03:02.466 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:03:02.468 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:03:02.482 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:03:02.485 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:03:02.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:03:02.500 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:03:02.699 [dev] Loading camera. 20:03:02.699 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:03:02.699 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:03:02.796 [dev] Freed 204.31 Mbytes of unused textures and uploaded 171.12 Mbytes for 93 newly used texture(s) to GPU memory in 92 ms. 20:03:03.477 [dev] Freed 126.31 Mbytes of unused textures and uploaded 417.88 Mbytes for 108 newly used texture(s) to GPU memory in 72 ms. 20:03:49.373 [inf] Sequence frame 114 of 3801 rendered in 46.807 seconds 20:04:13.501 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:04:13.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:04:13.516 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:04:13.530 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:04:13.532 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:04:13.537 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:04:13.542 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:04:13.549 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:04:13.557 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:04:13.565 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:04:13.761 [dev] Loading camera. 20:04:13.761 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:04:13.761 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:04:13.859 [dev] Freed 398.75 Mbytes of unused textures and uploaded 197.06 Mbytes for 95 newly used texture(s) to GPU memory in 91 ms. 20:04:14.458 [dev] Freed 259.06 Mbytes of unused textures and uploaded 365.75 Mbytes for 90 newly used texture(s) to GPU memory in 63 ms. 20:05:00.525 [inf] Sequence frame 115 of 3801 rendered in 46.906 seconds 20:05:25.303 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:05:25.312 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:05:25.319 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:05:25.340 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:05:25.343 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:05:25.353 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:05:25.359 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:05:25.364 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:05:25.374 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:05:25.375 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:05:25.564 [dev] Loading camera. 20:05:25.564 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:05:25.564 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:05:25.699 [dev] Freed 219.00 Mbytes of unused textures and uploaded 258.62 Mbytes for 92 newly used texture(s) to GPU memory in 127 ms. 20:05:26.398 [dev] Freed 259.50 Mbytes of unused textures and uploaded 201.25 Mbytes for 91 newly used texture(s) to GPU memory in 54 ms. 20:06:12.428 [inf] Sequence frame 116 of 3801 rendered in 47.01 seconds 20:06:36.730 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:06:36.732 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:06:36.744 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:06:36.749 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:06:36.754 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:06:36.759 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:06:36.770 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:06:36.777 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:06:36.789 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:06:36.798 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:06:36.990 [dev] Loading camera. 20:06:36.990 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:06:36.990 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:06:37.058 [dev] Freed 213.62 Mbytes of unused textures and uploaded 72.00 Mbytes for 90 newly used texture(s) to GPU memory in 60 ms. 20:06:37.648 [dev] Freed 95.00 Mbytes of unused textures and uploaded 222.62 Mbytes for 78 newly used texture(s) to GPU memory in 57 ms. 20:07:23.701 [inf] Sequence frame 117 of 3801 rendered in 46.848 seconds 20:07:47.666 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:07:47.668 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:07:47.673 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:07:47.679 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:07:47.689 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:07:47.693 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:07:47.699 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:07:47.700 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:07:47.706 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:07:47.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:07:47.917 [dev] Loading camera. 20:07:47.917 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:07:47.917 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:07:48.027 [dev] Freed 258.19 Mbytes of unused textures and uploaded 286.31 Mbytes for 115 newly used texture(s) to GPU memory in 105 ms. 20:07:48.632 [dev] Freed 277.44 Mbytes of unused textures and uploaded 421.69 Mbytes for 108 newly used texture(s) to GPU memory in 78 ms. 20:08:34.658 [inf] Sequence frame 118 of 3801 rendered in 46.885 seconds 20:08:58.953 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:08:58.959 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:08:58.967 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:08:58.968 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:08:58.985 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:08:58.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:08:58.997 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:08:59.006 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:08:59.009 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:08:59.015 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:08:59.210 [dev] Loading camera. 20:08:59.210 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:08:59.210 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:08:59.301 [dev] Freed 300.19 Mbytes of unused textures and uploaded 165.56 Mbytes for 84 newly used texture(s) to GPU memory in 83 ms. 20:08:59.852 [dev] Freed 183.38 Mbytes of unused textures and uploaded 269.88 Mbytes for 78 newly used texture(s) to GPU memory in 48 ms. 20:09:45.781 [inf] Sequence frame 119 of 3801 rendered in 46.711 seconds 20:10:10.552 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:10:10.564 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:10:10.567 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:10:10.568 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:10:10.573 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:10:10.579 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:10:10.581 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:10:10.586 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:10:10.599 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:10:10.607 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:10:10.906 [dev] Loading camera. 20:10:10.906 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:10:10.906 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:10:10.999 [dev] Freed 331.88 Mbytes of unused textures and uploaded 175.69 Mbytes for 98 newly used texture(s) to GPU memory in 86 ms. 20:10:11.651 [dev] Freed 159.62 Mbytes of unused textures and uploaded 255.06 Mbytes for 87 newly used texture(s) to GPU memory in 54 ms. 20:10:57.449 [inf] Sequence frame 120 of 3801 rendered in 46.784 seconds 20:11:21.257 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:11:21.260 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:11:21.268 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:11:21.275 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:11:21.281 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:11:21.291 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:11:21.296 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:11:21.302 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:11:21.318 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:11:21.319 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:11:21.510 [dev] Loading camera. 20:11:21.510 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:11:21.510 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:11:21.631 [dev] Freed 136.88 Mbytes of unused textures and uploaded 178.81 Mbytes for 99 newly used texture(s) to GPU memory in 116 ms. 20:11:22.207 [dev] Freed 313.75 Mbytes of unused textures and uploaded 264.50 Mbytes for 90 newly used texture(s) to GPU memory in 64 ms. 20:12:07.802 [inf] Sequence frame 121 of 3801 rendered in 46.433 seconds 20:12:32.178 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:12:32.180 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:12:32.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:12:32.190 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:12:32.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:12:32.221 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:12:32.227 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:12:32.232 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:12:32.235 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:12:32.237 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:12:32.431 [dev] Loading camera. 20:12:32.432 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:12:32.432 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:12:32.510 [dev] Freed 177.88 Mbytes of unused textures and uploaded 140.56 Mbytes for 98 newly used texture(s) to GPU memory in 70 ms. 20:12:33.165 [dev] Freed 127.75 Mbytes of unused textures and uploaded 446.31 Mbytes for 100 newly used texture(s) to GPU memory in 111 ms. 20:13:18.983 [inf] Sequence frame 122 of 3801 rendered in 46.687 seconds 20:13:43.305 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:13:43.311 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:13:43.316 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:13:43.323 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:13:43.326 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:13:43.332 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:13:43.345 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:13:43.347 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:13:43.350 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:13:43.351 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:13:43.551 [dev] Loading camera. 20:13:43.551 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:13:43.551 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:13:43.649 [dev] Freed 381.81 Mbytes of unused textures and uploaded 135.75 Mbytes for 85 newly used texture(s) to GPU memory in 88 ms. 20:13:44.248 [dev] Freed 266.00 Mbytes of unused textures and uploaded 386.94 Mbytes for 89 newly used texture(s) to GPU memory in 71 ms. 20:14:30.145 [inf] Sequence frame 123 of 3801 rendered in 46.727 seconds 20:14:54.316 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:14:54.329 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:14:54.329 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:14:54.339 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:14:54.347 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:14:54.355 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:14:54.365 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:14:54.375 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:14:54.378 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:14:54.384 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:14:54.572 [dev] Loading camera. 20:14:54.572 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:14:54.572 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:14:54.662 [dev] Freed 297.44 Mbytes of unused textures and uploaded 186.94 Mbytes for 86 newly used texture(s) to GPU memory in 82 ms. 20:14:55.259 [dev] Freed 189.56 Mbytes of unused textures and uploaded 267.75 Mbytes for 90 newly used texture(s) to GPU memory in 58 ms. 20:15:41.351 [inf] Sequence frame 124 of 3801 rendered in 46.922 seconds 20:16:06.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:16:06.050 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:16:06.052 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:16:06.054 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:16:06.079 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:16:06.088 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:16:06.092 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:16:06.093 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:16:06.096 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:16:06.110 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:16:06.304 [dev] Loading camera. 20:16:06.305 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:16:06.305 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:16:06.405 [dev] Freed 145.12 Mbytes of unused textures and uploaded 155.69 Mbytes for 92 newly used texture(s) to GPU memory in 92 ms. 20:16:06.961 [dev] Freed 310.12 Mbytes of unused textures and uploaded 141.06 Mbytes for 84 newly used texture(s) to GPU memory in 41 ms. 20:16:53.139 [inf] Sequence frame 125 of 3801 rendered in 46.975 seconds 20:17:17.716 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:17:17.725 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:17:17.733 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:17:17.740 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:17:17.742 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:17:17.742 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:17:17.745 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:17:17.758 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:17:17.760 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:17:17.772 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:17:17.975 [dev] Loading camera. 20:17:17.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:17:17.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:17:18.001 [inf] Textures load time : 828.53 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:17:18.054 [dev] Freed 133.44 Mbytes of unused textures and uploaded 121.94 Mbytes for 92 newly used texture(s) to GPU memory in 53 ms. 20:17:18.712 [dev] Freed 128.19 Mbytes of unused textures and uploaded 253.38 Mbytes for 89 newly used texture(s) to GPU memory in 61 ms. 20:18:04.999 [inf] Sequence frame 126 of 3801 rendered in 47.163 seconds 20:18:28.923 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:18:28.924 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:18:28.926 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:18:28.931 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:18:28.933 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:18:28.942 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:18:28.955 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:18:28.960 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:18:28.970 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:18:28.977 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:18:29.194 [dev] Loading camera. 20:18:29.194 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:18:29.194 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:18:29.313 [dev] Freed 179.00 Mbytes of unused textures and uploaded 215.88 Mbytes for 103 newly used texture(s) to GPU memory in 113 ms. 20:18:29.895 [dev] Freed 350.88 Mbytes of unused textures and uploaded 220.88 Mbytes for 99 newly used texture(s) to GPU memory in 58 ms. 20:19:16.314 [inf] Sequence frame 127 of 3801 rendered in 47.273 seconds 20:19:40.985 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:19:41.000 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:19:41.005 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:19:41.011 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:19:41.017 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:19:41.022 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:19:41.029 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:19:41.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:19:41.033 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:19:41.035 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:19:41.243 [dev] Loading camera. 20:19:41.243 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:19:41.243 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:19:41.344 [dev] Freed 224.50 Mbytes of unused textures and uploaded 352.31 Mbytes for 89 newly used texture(s) to GPU memory in 96 ms. 20:19:42.100 [dev] Freed 334.31 Mbytes of unused textures and uploaded 235.44 Mbytes for 102 newly used texture(s) to GPU memory in 63 ms. 20:20:28.478 [inf] Sequence frame 128 of 3801 rendered in 47.375 seconds 20:20:52.344 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:20:52.362 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:20:52.373 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:20:52.374 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:20:52.376 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:20:52.377 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:20:52.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:20:52.390 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:20:52.391 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:20:52.401 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:20:52.592 [dev] Loading camera. 20:20:52.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:20:52.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:20:52.675 [dev] Freed 136.56 Mbytes of unused textures and uploaded 151.50 Mbytes for 94 newly used texture(s) to GPU memory in 75 ms. 20:20:53.222 [dev] Freed 240.44 Mbytes of unused textures and uploaded 123.88 Mbytes for 80 newly used texture(s) to GPU memory in 39 ms. 20:21:39.619 [inf] Sequence frame 129 of 3801 rendered in 47.165 seconds 20:22:04.284 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:22:04.286 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:22:04.298 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:22:04.300 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:22:04.308 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:22:04.310 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:22:04.326 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:22:04.328 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:22:04.337 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:22:04.344 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:22:04.532 [dev] Loading camera. 20:22:04.532 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:22:04.532 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:22:04.640 [dev] Freed 70.44 Mbytes of unused textures and uploaded 154.50 Mbytes for 90 newly used texture(s) to GPU memory in 104 ms. 20:22:05.355 [dev] Freed 196.06 Mbytes of unused textures and uploaded 357.25 Mbytes for 108 newly used texture(s) to GPU memory in 72 ms. 20:22:51.665 [inf] Sequence frame 130 of 3801 rendered in 47.27 seconds 20:23:16.005 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:23:16.007 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:23:16.015 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:23:16.020 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:23:16.026 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:23:16.043 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:23:16.048 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:23:16.050 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:23:16.056 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:23:16.067 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:23:16.270 [dev] Loading camera. 20:23:16.270 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:23:16.270 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:23:16.369 [dev] Freed 270.19 Mbytes of unused textures and uploaded 224.81 Mbytes for 99 newly used texture(s) to GPU memory in 92 ms. 20:23:16.970 [dev] Freed 318.44 Mbytes of unused textures and uploaded 259.38 Mbytes for 87 newly used texture(s) to GPU memory in 75 ms. 20:24:03.181 [inf] Sequence frame 131 of 3801 rendered in 47.06 seconds 20:24:27.659 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:24:27.669 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:24:27.674 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:24:27.675 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:24:27.694 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:24:27.695 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:24:27.704 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:24:27.711 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:24:27.719 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:24:27.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:24:27.923 [dev] Loading camera. 20:24:27.923 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:24:27.923 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:24:28.039 [dev] Freed 106.88 Mbytes of unused textures and uploaded 257.06 Mbytes for 91 newly used texture(s) to GPU memory in 109 ms. 20:24:28.801 [dev] Freed 253.06 Mbytes of unused textures and uploaded 146.62 Mbytes for 86 newly used texture(s) to GPU memory in 64 ms. 20:25:14.794 [inf] Sequence frame 132 of 3801 rendered in 47.029 seconds 20:25:39.361 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:25:39.372 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:25:39.373 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:25:39.384 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:25:39.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:25:39.394 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:25:39.396 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:25:39.399 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:25:39.419 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:25:39.423 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:25:39.613 [dev] Loading camera. 20:25:39.613 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:25:39.613 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:25:39.716 [dev] Freed 186.81 Mbytes of unused textures and uploaded 195.38 Mbytes for 122 newly used texture(s) to GPU memory in 98 ms. 20:25:40.325 [dev] Freed 294.38 Mbytes of unused textures and uploaded 388.88 Mbytes for 117 newly used texture(s) to GPU memory in 105 ms. 20:26:26.167 [inf] Sequence frame 133 of 3801 rendered in 46.697 seconds 20:26:50.479 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:26:50.480 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:26:50.490 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:26:50.497 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:26:50.499 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:26:50.501 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:26:50.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:26:50.537 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:26:50.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:26:50.547 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:26:50.740 [dev] Loading camera. 20:26:50.740 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:26:50.740 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:26:50.854 [dev] Freed 112.50 Mbytes of unused textures and uploaded 247.50 Mbytes for 117 newly used texture(s) to GPU memory in 106 ms. 20:26:51.511 [dev] Freed 288.69 Mbytes of unused textures and uploaded 86.88 Mbytes for 87 newly used texture(s) to GPU memory in 49 ms. 20:27:37.244 [inf] Sequence frame 134 of 3801 rendered in 46.655 seconds 20:28:01.446 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:28:01.455 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:28:01.460 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:28:01.467 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:28:01.475 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:28:01.489 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:28:01.494 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:28:01.496 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:28:01.498 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:28:01.499 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:28:01.700 [dev] Loading camera. 20:28:01.700 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:28:01.700 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:28:01.808 [dev] Freed 51.62 Mbytes of unused textures and uploaded 316.44 Mbytes for 97 newly used texture(s) to GPU memory in 103 ms. 20:28:02.411 [dev] Freed 307.00 Mbytes of unused textures and uploaded 215.94 Mbytes for 90 newly used texture(s) to GPU memory in 65 ms. 20:28:47.955 [inf] Sequence frame 135 of 3801 rendered in 46.403 seconds 20:29:12.047 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:29:12.049 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:29:12.050 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:29:12.056 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:29:12.067 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:29:12.069 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:29:12.075 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:29:12.081 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:29:12.089 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:29:12.102 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:29:12.303 [dev] Loading camera. 20:29:12.303 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:29:12.303 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:29:12.402 [dev] Freed 238.44 Mbytes of unused textures and uploaded 230.44 Mbytes for 91 newly used texture(s) to GPU memory in 90 ms. 20:29:12.997 [dev] Freed 208.19 Mbytes of unused textures and uploaded 251.25 Mbytes for 107 newly used texture(s) to GPU memory in 53 ms. 20:29:58.493 [inf] Sequence frame 136 of 3801 rendered in 46.345 seconds 20:30:23.287 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:30:23.290 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:30:23.297 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:30:23.302 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:30:23.304 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:30:23.312 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:30:23.313 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:30:23.317 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:30:23.324 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:30:23.340 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:30:23.544 [dev] Loading camera. 20:30:23.544 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:30:23.544 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:30:23.649 [dev] Freed 231.25 Mbytes of unused textures and uploaded 248.94 Mbytes for 90 newly used texture(s) to GPU memory in 97 ms. 20:30:24.281 [dev] Freed 322.75 Mbytes of unused textures and uploaded 188.94 Mbytes for 117 newly used texture(s) to GPU memory in 54 ms. 20:31:09.940 [inf] Sequence frame 137 of 3801 rendered in 46.551 seconds 20:31:34.451 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:31:34.452 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:31:34.457 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:31:34.459 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:31:34.471 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:31:34.479 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:31:34.486 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:31:34.492 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:31:34.494 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:31:34.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:31:34.699 [dev] Loading camera. 20:31:34.699 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:31:34.699 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:31:34.821 [dev] Freed 153.31 Mbytes of unused textures and uploaded 242.69 Mbytes for 116 newly used texture(s) to GPU memory in 117 ms. 20:31:35.387 [dev] Freed 251.31 Mbytes of unused textures and uploaded 139.50 Mbytes for 107 newly used texture(s) to GPU memory in 46 ms. 20:32:21.010 [inf] Sequence frame 138 of 3801 rendered in 46.459 seconds 20:32:45.434 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:32:45.436 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:32:45.441 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:32:45.446 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:32:45.460 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:32:45.463 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:32:45.474 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:32:45.479 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:32:45.480 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:32:45.493 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:32:45.683 [dev] Loading camera. 20:32:45.684 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:32:45.684 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:32:45.767 [dev] Freed 145.12 Mbytes of unused textures and uploaded 132.56 Mbytes for 129 newly used texture(s) to GPU memory in 75 ms. 20:32:46.429 [dev] Freed 364.94 Mbytes of unused textures and uploaded 298.38 Mbytes for 118 newly used texture(s) to GPU memory in 65 ms. 20:33:31.912 [inf] Sequence frame 139 of 3801 rendered in 46.373 seconds 20:33:54.186 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:33:54.188 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:33:54.190 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:33:54.210 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:33:54.214 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:33:54.221 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:33:54.223 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:33:54.227 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:33:54.232 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:33:54.235 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:33:54.429 [dev] Loading camera. 20:33:54.430 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:33:54.430 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:33:54.516 [dev] Freed 186.81 Mbytes of unused textures and uploaded 153.06 Mbytes for 98 newly used texture(s) to GPU memory in 79 ms. 20:33:55.208 [dev] Freed 131.00 Mbytes of unused textures and uploaded 214.62 Mbytes for 80 newly used texture(s) to GPU memory in 37 ms. 20:34:40.684 [inf] Sequence frame 140 of 3801 rendered in 46.402 seconds 20:35:05.687 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:35:05.688 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:35:05.693 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:35:05.715 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:35:05.721 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:35:05.743 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:35:05.745 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:35:05.747 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:35:05.750 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:35:05.760 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:35:05.948 [dev] Loading camera. 20:35:05.949 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:35:05.949 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:35:06.088 [dev] Freed 182.81 Mbytes of unused textures and uploaded 269.38 Mbytes for 106 newly used texture(s) to GPU memory in 134 ms. 20:35:06.814 [dev] Freed 322.06 Mbytes of unused textures and uploaded 177.31 Mbytes for 112 newly used texture(s) to GPU memory in 68 ms. 20:35:52.023 [inf] Sequence frame 141 of 3801 rendered in 46.229 seconds 20:36:16.096 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:36:16.099 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:36:16.114 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:36:16.123 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:36:16.129 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:36:16.132 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:36:16.135 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:36:16.140 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:36:16.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:36:16.146 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:36:16.357 [dev] Loading camera. 20:36:16.357 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:36:16.357 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:36:16.442 [dev] Freed 207.62 Mbytes of unused textures and uploaded 124.19 Mbytes for 110 newly used texture(s) to GPU memory in 80 ms. 20:36:17.041 [dev] Freed 146.94 Mbytes of unused textures and uploaded 136.56 Mbytes for 79 newly used texture(s) to GPU memory in 43 ms. 20:37:02.174 [inf] Sequence frame 142 of 3801 rendered in 45.972 seconds 20:37:26.600 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:37:26.614 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:37:26.628 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:37:26.632 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:37:26.634 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:37:26.640 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:37:26.642 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:37:26.642 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:37:26.648 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:37:26.657 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:37:26.860 [dev] Loading camera. 20:37:26.860 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:37:26.860 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:37:26.957 [dev] Freed 107.81 Mbytes of unused textures and uploaded 171.69 Mbytes for 97 newly used texture(s) to GPU memory in 93 ms. 20:37:27.521 [dev] Freed 123.62 Mbytes of unused textures and uploaded 259.88 Mbytes for 97 newly used texture(s) to GPU memory in 49 ms. 20:38:12.535 [inf] Sequence frame 143 of 3801 rendered in 45.835 seconds 20:38:36.782 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:38:36.794 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:38:36.796 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:38:36.805 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:38:36.810 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:38:36.814 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:38:36.822 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:38:36.830 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:38:36.832 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:38:36.835 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:38:37.043 [dev] Loading camera. 20:38:37.043 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:38:37.043 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:38:37.122 [dev] Freed 246.56 Mbytes of unused textures and uploaded 166.69 Mbytes for 95 newly used texture(s) to GPU memory in 73 ms. 20:38:37.798 [dev] Freed 159.31 Mbytes of unused textures and uploaded 103.25 Mbytes for 104 newly used texture(s) to GPU memory in 38 ms. 20:39:19.846 [dev] Light cache factor set to 0.69 20:39:20.236 [dev] Freed 114.25 Mbytes of unused textures and uploaded 132.81 Mbytes for 84 newly used texture(s) to GPU memory in 34 ms. 20:39:27.741 [inf] Sequence frame 144 of 3801 rendered in 50.779 seconds 20:39:50.812 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:39:50.823 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:39:50.834 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:39:50.838 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:39:50.844 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:39:50.852 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:39:50.861 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:39:50.867 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:39:50.871 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:39:50.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:39:51.076 [dev] Loading camera. 20:39:51.076 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:39:51.076 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:39:51.259 [dev] Freed 89.00 Mbytes of unused textures and uploaded 285.50 Mbytes for 94 newly used texture(s) to GPU memory in 178 ms. 20:39:51.954 [dev] Freed 293.44 Mbytes of unused textures and uploaded 268.00 Mbytes for 87 newly used texture(s) to GPU memory in 67 ms. 20:40:37.011 [inf] Sequence frame 145 of 3801 rendered in 46.097 seconds 20:41:00.852 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:41:00.855 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:41:00.866 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:41:00.877 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:41:00.880 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:41:00.890 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:41:00.892 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:41:00.894 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:41:00.912 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:41:00.913 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:41:01.112 [dev] Loading camera. 20:41:01.112 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:41:01.112 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:41:01.200 [dev] Freed 156.38 Mbytes of unused textures and uploaded 93.12 Mbytes for 104 newly used texture(s) to GPU memory in 78 ms. 20:41:01.914 [dev] Freed 233.50 Mbytes of unused textures and uploaded 250.62 Mbytes for 119 newly used texture(s) to GPU memory in 63 ms. 20:41:46.757 [inf] Sequence frame 146 of 3801 rendered in 45.806 seconds 20:42:09.155 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:42:09.160 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:42:09.172 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:42:09.180 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:42:09.181 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:42:09.189 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:42:09.192 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:42:09.203 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:42:09.215 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:42:09.222 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:42:09.412 [dev] Loading camera. 20:42:09.413 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:42:09.413 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:42:09.507 [dev] Freed 185.06 Mbytes of unused textures and uploaded 199.31 Mbytes for 112 newly used texture(s) to GPU memory in 87 ms. 20:42:10.201 [dev] Freed 135.00 Mbytes of unused textures and uploaded 246.00 Mbytes for 88 newly used texture(s) to GPU memory in 67 ms. 20:42:54.981 [inf] Sequence frame 147 of 3801 rendered in 45.733 seconds 20:43:18.667 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:43:18.676 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:43:18.679 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:43:18.683 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:43:18.694 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:43:18.698 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:43:18.706 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:43:18.714 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:43:18.715 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:43:18.719 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:43:18.907 [dev] Loading camera. 20:43:18.908 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:43:18.908 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:43:18.962 [dev] Freed 273.75 Mbytes of unused textures and uploaded 103.38 Mbytes for 89 newly used texture(s) to GPU memory in 51 ms. 20:43:19.552 [dev] Freed 168.50 Mbytes of unused textures and uploaded 325.75 Mbytes for 92 newly used texture(s) to GPU memory in 76 ms. 20:43:53.113 [dev] Light cache factor set to 0.69 20:43:53.501 [dev] Freed 194.25 Mbytes of unused textures and uploaded 301.12 Mbytes for 87 newly used texture(s) to GPU memory in 61 ms. 20:44:09.046 [inf] Sequence frame 148 of 3801 rendered in 50.22 seconds 20:44:33.338 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:44:33.341 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:44:33.347 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:44:33.350 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:44:33.351 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:44:33.355 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:44:33.361 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:44:33.365 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:44:33.383 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:44:33.391 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:44:33.589 [dev] Loading camera. 20:44:33.589 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:44:33.589 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:44:33.699 [dev] Freed 352.75 Mbytes of unused textures and uploaded 123.31 Mbytes for 114 newly used texture(s) to GPU memory in 100 ms. 20:44:34.448 [dev] Freed 84.81 Mbytes of unused textures and uploaded 287.94 Mbytes for 97 newly used texture(s) to GPU memory in 61 ms. 20:45:18.704 [inf] Sequence frame 149 of 3801 rendered in 45.279 seconds 20:45:43.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:45:43.116 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:45:43.119 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:45:43.128 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:45:43.134 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:45:43.147 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:45:43.153 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:45:43.157 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:45:43.171 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:45:43.176 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:45:43.377 [dev] Loading camera. 20:45:43.377 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:45:43.377 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:45:43.475 [dev] Freed 235.44 Mbytes of unused textures and uploaded 226.50 Mbytes for 90 newly used texture(s) to GPU memory in 90 ms. 20:45:44.194 [dev] Freed 224.38 Mbytes of unused textures and uploaded 141.00 Mbytes for 87 newly used texture(s) to GPU memory in 40 ms. 20:46:28.325 [inf] Sequence frame 150 of 3801 rendered in 45.117 seconds 20:46:52.723 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:46:52.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:46:52.735 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:46:52.737 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:46:52.761 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:46:52.763 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:46:52.768 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:46:52.773 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:46:52.784 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:46:52.785 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:46:52.975 [dev] Loading camera. 20:46:52.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:46:52.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:46:53.101 [dev] Freed 150.00 Mbytes of unused textures and uploaded 215.38 Mbytes for 105 newly used texture(s) to GPU memory in 117 ms. 20:46:53.792 [dev] Freed 220.56 Mbytes of unused textures and uploaded 228.88 Mbytes for 81 newly used texture(s) to GPU memory in 36 ms. 20:47:37.803 [inf] Sequence frame 151 of 3801 rendered in 44.99 seconds 20:48:01.996 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:48:02.003 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:48:02.006 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:48:02.016 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:48:02.022 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:48:02.030 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:48:02.034 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:48:02.054 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:48:02.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:48:02.062 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:48:02.253 [dev] Loading camera. 20:48:02.253 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:48:02.253 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:48:02.412 [dev] Freed 214.94 Mbytes of unused textures and uploaded 295.50 Mbytes for 117 newly used texture(s) to GPU memory in 151 ms. 20:48:03.175 [dev] Freed 276.12 Mbytes of unused textures and uploaded 284.75 Mbytes for 101 newly used texture(s) to GPU memory in 65 ms. 20:48:47.136 [inf] Sequence frame 152 of 3801 rendered in 45.048 seconds 20:49:11.861 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:49:11.871 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:49:11.872 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:49:11.885 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:49:11.893 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:49:11.899 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:49:11.912 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:49:11.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:49:11.919 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:49:11.926 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:49:12.122 [dev] Loading camera. 20:49:12.122 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:49:12.122 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:49:12.307 [dev] Freed 270.38 Mbytes of unused textures and uploaded 366.56 Mbytes for 111 newly used texture(s) to GPU memory in 178 ms. 20:49:12.984 [dev] Freed 383.94 Mbytes of unused textures and uploaded 138.50 Mbytes for 92 newly used texture(s) to GPU memory in 57 ms. 20:49:56.760 [inf] Sequence frame 153 of 3801 rendered in 44.806 seconds 20:50:21.669 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:50:21.681 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:50:21.686 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:50:21.695 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:50:21.696 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:50:21.698 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:50:21.701 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:50:21.704 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:50:21.708 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:50:21.716 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:50:22.021 [dev] Loading camera. 20:50:22.021 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:50:22.021 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:50:22.185 [dev] Freed 112.06 Mbytes of unused textures and uploaded 298.88 Mbytes for 118 newly used texture(s) to GPU memory in 155 ms. 20:50:22.928 [dev] Freed 231.25 Mbytes of unused textures and uploaded 222.12 Mbytes for 108 newly used texture(s) to GPU memory in 48 ms. 20:51:06.707 [inf] Sequence frame 154 of 3801 rendered in 44.944 seconds 20:51:31.188 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:51:31.193 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:51:31.196 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:51:31.203 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:51:31.207 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:51:31.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:51:31.225 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:51:31.230 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:51:31.236 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:51:31.250 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:51:31.442 [dev] Loading camera. 20:51:31.442 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:51:31.442 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:51:31.553 [dev] Freed 279.50 Mbytes of unused textures and uploaded 143.88 Mbytes for 108 newly used texture(s) to GPU memory in 101 ms. 20:51:32.291 [dev] Freed 155.81 Mbytes of unused textures and uploaded 208.94 Mbytes for 107 newly used texture(s) to GPU memory in 40 ms. 20:52:16.252 [inf] Sequence frame 155 of 3801 rendered in 44.972 seconds 20:52:40.446 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:52:40.455 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:52:40.457 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:52:40.468 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:52:40.475 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:52:40.490 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:52:40.496 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:52:40.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:52:40.507 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:52:40.512 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:52:40.705 [dev] Loading camera. 20:52:40.705 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:52:40.705 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:52:40.857 [dev] Freed 95.81 Mbytes of unused textures and uploaded 278.06 Mbytes for 97 newly used texture(s) to GPU memory in 147 ms. 20:52:41.585 [dev] Freed 314.50 Mbytes of unused textures and uploaded 106.50 Mbytes for 102 newly used texture(s) to GPU memory in 67 ms. 20:53:25.649 [inf] Sequence frame 156 of 3801 rendered in 45.108 seconds 20:53:50.029 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:53:50.031 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:53:50.039 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:53:50.041 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:53:50.047 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:53:50.057 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:53:50.059 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:53:50.075 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:53:50.086 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:53:50.088 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:53:50.292 [dev] Loading camera. 20:53:50.292 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:53:50.292 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:53:50.421 [dev] Freed 150.88 Mbytes of unused textures and uploaded 133.56 Mbytes for 126 newly used texture(s) to GPU memory in 120 ms. 20:53:51.118 [dev] Freed 158.12 Mbytes of unused textures and uploaded 264.56 Mbytes for 103 newly used texture(s) to GPU memory in 74 ms. 20:54:35.344 [inf] Sequence frame 157 of 3801 rendered in 45.217 seconds 20:54:59.924 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:54:59.927 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:54:59.929 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:54:59.934 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:54:59.953 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:54:59.961 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:54:59.962 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:54:59.966 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:54:59.973 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:54:59.976 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:55:00.173 [dev] Loading camera. 20:55:00.173 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:55:00.173 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:55:00.237 [dev] Freed 188.00 Mbytes of unused textures and uploaded 77.38 Mbytes for 81 newly used texture(s) to GPU memory in 56 ms. 20:55:00.930 [dev] Freed 109.12 Mbytes of unused textures and uploaded 288.88 Mbytes for 90 newly used texture(s) to GPU memory in 70 ms. 20:55:45.446 [inf] Sequence frame 158 of 3801 rendered in 45.434 seconds 20:56:09.984 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:56:09.989 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:56:09.992 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:56:09.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:56:10.000 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:56:10.002 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:56:10.004 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:56:10.009 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:56:10.016 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:56:10.051 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:56:10.240 [dev] Loading camera. 20:56:10.240 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:56:10.240 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:56:10.330 [dev] Freed 247.06 Mbytes of unused textures and uploaded 220.31 Mbytes for 103 newly used texture(s) to GPU memory in 85 ms. 20:56:11.036 [dev] Freed 187.25 Mbytes of unused textures and uploaded 322.44 Mbytes for 103 newly used texture(s) to GPU memory in 94 ms. 20:56:55.823 [inf] Sequence frame 159 of 3801 rendered in 45.735 seconds 20:57:20.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:57:20.491 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:57:20.509 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:57:20.510 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:57:20.516 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:57:20.518 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:57:20.532 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:57:20.538 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:57:20.541 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:57:20.544 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:57:20.736 [dev] Loading camera. 20:57:20.736 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:57:20.736 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:57:20.871 [dev] Freed 322.06 Mbytes of unused textures and uploaded 314.25 Mbytes for 95 newly used texture(s) to GPU memory in 130 ms. 20:57:21.609 [dev] Freed 230.69 Mbytes of unused textures and uploaded 199.12 Mbytes for 92 newly used texture(s) to GPU memory in 51 ms. 20:58:06.559 [inf] Sequence frame 160 of 3801 rendered in 45.974 seconds 20:58:30.606 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:58:30.610 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:58:30.617 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:58:30.619 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:58:30.622 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:58:30.625 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:58:30.627 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:58:30.641 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:58:30.652 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:58:30.663 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:58:30.856 [dev] Loading camera. 20:58:30.856 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:58:30.856 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:58:31.044 [dev] Freed 288.62 Mbytes of unused textures and uploaded 347.12 Mbytes for 111 newly used texture(s) to GPU memory in 180 ms. 20:58:31.782 [dev] Freed 304.88 Mbytes of unused textures and uploaded 165.25 Mbytes for 102 newly used texture(s) to GPU memory in 45 ms. 20:59:17.060 [inf] Sequence frame 161 of 3801 rendered in 46.359 seconds 20:59:41.438 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:59:41.442 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:59:41.458 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:59:41.460 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:59:41.470 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:59:41.475 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:59:41.479 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:59:41.487 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:59:41.489 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:59:41.490 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:59:41.692 [dev] Loading camera. 20:59:41.692 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:59:41.692 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:59:41.764 [dev] Freed 170.31 Mbytes of unused textures and uploaded 57.31 Mbytes for 99 newly used texture(s) to GPU memory in 62 ms. 20:59:42.427 [dev] Freed 92.19 Mbytes of unused textures and uploaded 92.56 Mbytes for 112 newly used texture(s) to GPU memory in 47 ms. 21:00:27.961 [inf] Sequence frame 162 of 3801 rendered in 46.423 seconds 21:00:52.290 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:00:52.294 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:00:52.303 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:00:52.308 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:00:52.309 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:00:52.319 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:00:52.328 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:00:52.334 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:00:52.335 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:00:52.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:00:52.545 [dev] Loading camera. 21:00:52.545 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:00:52.545 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:00:52.636 [dev] Freed 58.19 Mbytes of unused textures and uploaded 109.75 Mbytes for 79 newly used texture(s) to GPU memory in 85 ms. 21:00:53.372 [dev] Freed 173.56 Mbytes of unused textures and uploaded 264.38 Mbytes for 99 newly used texture(s) to GPU memory in 70 ms. 21:01:39.215 [inf] Sequence frame 163 of 3801 rendered in 46.822 seconds 21:02:04.054 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:02:04.058 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:02:04.060 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:02:04.067 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:02:04.079 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:02:04.093 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:02:04.095 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:02:04.114 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:02:04.116 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:02:04.117 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:02:04.307 [dev] Loading camera. 21:02:04.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:02:04.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:02:04.395 [dev] Freed 235.69 Mbytes of unused textures and uploaded 135.19 Mbytes for 100 newly used texture(s) to GPU memory in 83 ms. 21:02:05.172 [dev] Freed 147.88 Mbytes of unused textures and uploaded 405.31 Mbytes for 91 newly used texture(s) to GPU memory in 96 ms. 21:02:51.194 [inf] Sequence frame 164 of 3801 rendered in 47.04 seconds 21:03:15.361 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:03:15.362 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:03:15.364 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:03:15.365 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:03:15.376 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:03:15.382 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:03:15.383 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:03:15.404 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:03:15.406 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:03:15.409 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:03:15.619 [dev] Loading camera. 21:03:15.619 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:03:15.619 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:03:15.713 [dev] Freed 137.25 Mbytes of unused textures and uploaded 155.38 Mbytes for 96 newly used texture(s) to GPU memory in 85 ms. 21:03:16.283 [dev] Freed 262.25 Mbytes of unused textures and uploaded 187.69 Mbytes for 103 newly used texture(s) to GPU memory in 54 ms. 21:04:02.610 [inf] Sequence frame 165 of 3801 rendered in 47.14 seconds 21:04:26.805 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:04:26.814 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:04:26.820 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:04:26.824 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:04:26.830 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:04:26.833 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:04:26.842 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:04:26.843 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:04:26.844 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:04:26.848 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:04:27.067 [dev] Loading camera. 21:04:27.067 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:04:27.067 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:04:27.173 [dev] Freed 214.69 Mbytes of unused textures and uploaded 201.62 Mbytes for 96 newly used texture(s) to GPU memory in 101 ms. 21:04:27.892 [dev] Freed 178.38 Mbytes of unused textures and uploaded 153.25 Mbytes for 100 newly used texture(s) to GPU memory in 50 ms. 21:05:14.467 [inf] Sequence frame 166 of 3801 rendered in 47.553 seconds 21:05:38.968 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:05:38.973 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:05:38.980 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:05:38.993 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:05:39.009 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:05:39.021 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:05:39.022 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:05:39.024 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:05:39.028 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:05:39.029 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:05:39.220 [dev] Loading camera. 21:05:39.220 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:05:39.220 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:05:39.402 [dev] Freed 140.81 Mbytes of unused textures and uploaded 340.69 Mbytes for 124 newly used texture(s) to GPU memory in 176 ms. 21:05:40.087 [dev] Freed 132.31 Mbytes of unused textures and uploaded 166.50 Mbytes for 93 newly used texture(s) to GPU memory in 59 ms. 21:06:26.554 [inf] Sequence frame 167 of 3801 rendered in 47.476 seconds 21:06:51.054 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:06:51.063 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:06:51.071 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:06:51.080 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:06:51.083 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:06:51.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:06:51.097 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:06:51.106 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:06:51.112 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:06:51.118 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:06:51.309 [dev] Loading camera. 21:06:51.309 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:06:51.309 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:06:51.415 [dev] Freed 318.31 Mbytes of unused textures and uploaded 177.94 Mbytes for 108 newly used texture(s) to GPU memory in 99 ms. 21:06:52.119 [dev] Freed 128.50 Mbytes of unused textures and uploaded 245.88 Mbytes for 108 newly used texture(s) to GPU memory in 53 ms. 21:07:38.682 [inf] Sequence frame 168 of 3801 rendered in 47.517 seconds 21:08:03.509 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:08:03.511 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:08:03.516 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:08:03.521 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:08:03.544 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:08:03.546 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:08:03.549 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:08:03.553 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:08:03.565 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:08:03.573 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:08:03.759 [dev] Loading camera. 21:08:03.759 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:08:03.759 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:08:03.853 [dev] Freed 163.19 Mbytes of unused textures and uploaded 159.25 Mbytes for 88 newly used texture(s) to GPU memory in 89 ms. 21:08:04.451 [dev] Freed 188.38 Mbytes of unused textures and uploaded 88.12 Mbytes for 82 newly used texture(s) to GPU memory in 34 ms. 21:08:51.092 [inf] Sequence frame 169 of 3801 rendered in 47.468 seconds 21:09:15.419 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:09:15.423 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:09:15.425 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:09:15.429 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:09:15.437 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:09:15.446 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:09:15.449 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:09:15.459 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:09:15.463 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:09:15.468 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:09:15.680 [dev] Loading camera. 21:09:15.680 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:09:15.680 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:09:15.792 [dev] Freed 113.31 Mbytes of unused textures and uploaded 173.06 Mbytes for 114 newly used texture(s) to GPU memory in 107 ms. 21:09:16.553 [dev] Freed 171.44 Mbytes of unused textures and uploaded 89.56 Mbytes for 86 newly used texture(s) to GPU memory in 40 ms. 21:10:03.222 [inf] Sequence frame 170 of 3801 rendered in 47.699 seconds 21:10:27.550 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:10:27.557 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:10:27.565 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:10:27.569 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:10:27.580 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:10:27.589 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:10:27.594 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:10:27.600 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:10:27.610 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:10:27.619 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:10:27.804 [dev] Loading camera. 21:10:27.804 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:10:27.804 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:10:27.890 [dev] Freed 232.50 Mbytes of unused textures and uploaded 105.12 Mbytes for 115 newly used texture(s) to GPU memory in 80 ms. 21:10:28.595 [dev] Freed 77.38 Mbytes of unused textures and uploaded 192.38 Mbytes for 115 newly used texture(s) to GPU memory in 65 ms. 21:11:15.227 [inf] Sequence frame 171 of 3801 rendered in 47.562 seconds 21:11:39.515 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:11:39.527 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:11:39.532 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:11:39.543 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:11:39.548 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:11:39.560 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:11:39.565 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:11:39.569 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:11:39.572 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:11:39.575 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:11:39.771 [dev] Loading camera. 21:11:39.771 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:11:39.771 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:11:39.869 [dev] Freed 171.94 Mbytes of unused textures and uploaded 95.50 Mbytes for 110 newly used texture(s) to GPU memory in 92 ms. 21:11:40.542 [dev] Freed 105.50 Mbytes of unused textures and uploaded 115.81 Mbytes for 90 newly used texture(s) to GPU memory in 34 ms. 21:12:27.179 [inf] Sequence frame 172 of 3801 rendered in 47.55 seconds 21:12:51.870 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:12:51.877 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:12:51.880 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:12:51.884 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:12:51.890 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:12:51.893 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:12:51.902 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:12:51.915 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:12:51.923 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:12:51.926 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:12:52.129 [dev] Loading camera. 21:12:52.129 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:12:52.129 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:12:52.240 [dev] Freed 50.56 Mbytes of unused textures and uploaded 226.38 Mbytes for 106 newly used texture(s) to GPU memory in 106 ms. 21:12:52.964 [dev] Freed 215.19 Mbytes of unused textures and uploaded 329.12 Mbytes for 92 newly used texture(s) to GPU memory in 82 ms. 21:13:39.448 [inf] Sequence frame 173 of 3801 rendered in 47.471 seconds 21:14:03.848 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:14:03.849 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:14:03.851 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:14:03.855 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:14:03.867 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:14:03.875 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:14:03.880 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:14:03.884 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:14:03.891 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:14:03.905 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:14:04.094 [dev] Loading camera. 21:14:04.094 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:14:04.094 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:14:04.192 [dev] Freed 371.50 Mbytes of unused textures and uploaded 237.12 Mbytes for 106 newly used texture(s) to GPU memory in 93 ms. 21:14:04.926 [dev] Freed 242.62 Mbytes of unused textures and uploaded 266.81 Mbytes for 96 newly used texture(s) to GPU memory in 77 ms. 21:14:51.361 [inf] Sequence frame 174 of 3801 rendered in 47.415 seconds 21:15:15.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:15:15.843 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:15:15.847 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:15:15.848 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:15:15.874 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:15:15.887 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:15:15.888 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:15:15.889 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:15:15.901 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:15:15.902 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:15:16.090 [dev] Loading camera. 21:15:16.090 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:15:16.090 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:15:16.155 [dev] Freed 192.69 Mbytes of unused textures and uploaded 84.00 Mbytes for 87 newly used texture(s) to GPU memory in 57 ms. 21:15:16.871 [dev] Freed 147.62 Mbytes of unused textures and uploaded 153.81 Mbytes for 98 newly used texture(s) to GPU memory in 48 ms. 21:16:03.183 [inf] Sequence frame 175 of 3801 rendered in 47.245 seconds 21:16:28.014 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:16:28.033 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:16:28.041 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:16:28.043 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:16:28.051 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:16:28.068 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:16:28.078 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:16:28.082 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:16:28.083 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:16:28.084 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:16:28.271 [dev] Loading camera. 21:16:28.271 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:16:28.271 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:16:28.387 [dev] Freed 142.44 Mbytes of unused textures and uploaded 308.12 Mbytes for 101 newly used texture(s) to GPU memory in 111 ms. 21:16:29.061 [dev] Freed 287.06 Mbytes of unused textures and uploaded 214.75 Mbytes for 98 newly used texture(s) to GPU memory in 72 ms. 21:17:15.230 [inf] Sequence frame 176 of 3801 rendered in 47.108 seconds 21:17:39.355 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:17:39.358 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:17:39.364 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:17:39.370 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:17:39.374 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:17:39.396 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:17:39.401 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:17:39.417 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:17:39.421 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:17:39.421 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:17:39.608 [dev] Loading camera. 21:17:39.608 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:17:39.609 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:17:39.720 [dev] Freed 260.69 Mbytes of unused textures and uploaded 340.25 Mbytes for 127 newly used texture(s) to GPU memory in 103 ms. 21:17:40.394 [dev] Freed 223.06 Mbytes of unused textures and uploaded 86.31 Mbytes for 98 newly used texture(s) to GPU memory in 47 ms. 21:18:26.523 [inf] Sequence frame 177 of 3801 rendered in 47.06 seconds 21:18:51.126 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:18:51.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:18:51.148 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:18:51.152 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:18:51.154 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:18:51.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:18:51.164 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:18:51.169 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:18:51.184 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:18:51.186 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:18:51.387 [dev] Loading camera. 21:18:51.388 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:18:51.388 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:18:51.510 [dev] Freed 126.94 Mbytes of unused textures and uploaded 167.12 Mbytes for 103 newly used texture(s) to GPU memory in 115 ms. 21:18:52.231 [dev] Freed 123.31 Mbytes of unused textures and uploaded 204.38 Mbytes for 107 newly used texture(s) to GPU memory in 71 ms. 21:19:38.205 [inf] Sequence frame 178 of 3801 rendered in 46.977 seconds 21:20:02.209 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:20:02.211 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:20:02.222 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:20:02.224 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:20:02.230 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:20:02.236 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:20:02.238 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:20:02.243 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:20:02.261 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:20:02.268 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:20:02.466 [dev] Loading camera. 21:20:02.466 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:20:02.466 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:20:02.560 [dev] Freed 186.94 Mbytes of unused textures and uploaded 139.75 Mbytes for 93 newly used texture(s) to GPU memory in 89 ms. 21:20:03.312 [dev] Freed 172.00 Mbytes of unused textures and uploaded 91.06 Mbytes for 83 newly used texture(s) to GPU memory in 37 ms. 21:20:49.195 [inf] Sequence frame 179 of 3801 rendered in 46.89 seconds 21:21:13.606 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:21:13.614 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:21:13.620 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:21:13.622 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:21:13.626 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:21:13.631 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:21:13.637 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:21:13.640 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:21:13.655 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:21:13.660 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:21:13.849 [dev] Loading camera. 21:21:13.849 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:21:13.849 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:21:13.964 [dev] Freed 90.69 Mbytes of unused textures and uploaded 172.81 Mbytes for 89 newly used texture(s) to GPU memory in 109 ms. 21:21:14.746 [dev] Freed 112.94 Mbytes of unused textures and uploaded 278.56 Mbytes for 96 newly used texture(s) to GPU memory in 70 ms. 21:22:00.616 [inf] Sequence frame 180 of 3801 rendered in 46.915 seconds 21:22:25.222 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:22:25.223 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:22:25.232 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:22:25.251 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:22:25.257 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:22:25.261 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:22:25.263 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:22:25.265 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:22:25.269 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:22:25.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:22:25.483 [dev] Loading camera. 21:22:25.483 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:22:25.483 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:22:25.583 [dev] Freed 328.19 Mbytes of unused textures and uploaded 146.75 Mbytes for 119 newly used texture(s) to GPU memory in 94 ms. 21:22:26.315 [dev] Freed 155.94 Mbytes of unused textures and uploaded 199.88 Mbytes for 94 newly used texture(s) to GPU memory in 44 ms. 21:23:11.877 [inf] Sequence frame 181 of 3801 rendered in 46.553 seconds 21:23:36.132 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:23:36.137 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:23:36.150 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:23:36.158 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:23:36.159 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:23:36.164 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:23:36.175 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:23:36.179 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:23:36.180 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:23:36.191 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:23:36.389 [dev] Loading camera. 21:23:36.389 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:23:36.389 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:23:36.477 [dev] Freed 207.25 Mbytes of unused textures and uploaded 143.25 Mbytes for 98 newly used texture(s) to GPU memory in 81 ms. 21:23:37.227 [dev] Freed 65.94 Mbytes of unused textures and uploaded 372.50 Mbytes for 90 newly used texture(s) to GPU memory in 84 ms. 21:24:22.844 [inf] Sequence frame 182 of 3801 rendered in 46.613 seconds 21:24:46.789 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:24:46.790 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:24:46.791 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:24:46.799 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:24:46.802 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:24:46.817 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:24:46.829 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:24:46.845 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:24:46.847 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:24:46.856 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:24:47.049 [dev] Loading camera. 21:24:47.049 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:24:47.049 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:24:47.170 [dev] Freed 433.38 Mbytes of unused textures and uploaded 285.19 Mbytes for 117 newly used texture(s) to GPU memory in 113 ms. 21:24:47.911 [dev] Freed 201.75 Mbytes of unused textures and uploaded 360.94 Mbytes for 98 newly used texture(s) to GPU memory in 74 ms. 21:25:33.978 [inf] Sequence frame 183 of 3801 rendered in 47.089 seconds 21:25:58.666 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:25:58.671 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:25:58.677 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:25:58.685 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:25:58.691 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:25:58.696 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:25:58.700 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:25:58.708 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:25:58.714 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:25:58.717 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:25:58.913 [dev] Loading camera. 21:25:58.913 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:25:58.913 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:25:59.012 [dev] Freed 195.25 Mbytes of unused textures and uploaded 191.00 Mbytes for 94 newly used texture(s) to GPU memory in 92 ms. 21:25:59.742 [dev] Freed 217.19 Mbytes of unused textures and uploaded 162.75 Mbytes for 95 newly used texture(s) to GPU memory in 50 ms. 21:26:46.149 [inf] Sequence frame 184 of 3801 rendered in 47.389 seconds 21:27:10.371 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:27:10.377 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:27:10.380 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:27:10.383 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:27:10.384 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:27:10.387 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:27:10.397 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:27:10.415 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:27:10.424 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:27:10.429 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:27:10.624 [dev] Loading camera. 21:27:10.624 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:27:10.624 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:27:10.715 [dev] Freed 323.31 Mbytes of unused textures and uploaded 200.19 Mbytes for 87 newly used texture(s) to GPU memory in 86 ms. 21:27:11.396 [dev] Freed 211.69 Mbytes of unused textures and uploaded 185.31 Mbytes for 90 newly used texture(s) to GPU memory in 49 ms. 21:27:58.213 [inf] Sequence frame 185 of 3801 rendered in 47.734 seconds 21:28:22.847 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:28:22.850 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:28:22.854 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:28:22.864 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:28:22.868 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:28:22.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:28:22.885 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:28:22.894 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:28:22.898 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:28:22.903 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:28:23.104 [dev] Loading camera. 21:28:23.104 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:28:23.104 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:28:23.248 [dev] Freed 130.12 Mbytes of unused textures and uploaded 235.38 Mbytes for 99 newly used texture(s) to GPU memory in 135 ms. 21:28:23.995 [dev] Freed 203.44 Mbytes of unused textures and uploaded 216.94 Mbytes for 89 newly used texture(s) to GPU memory in 41 ms. 21:29:11.134 [inf] Sequence frame 186 of 3801 rendered in 48.177 seconds 21:29:36.203 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:29:36.207 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:29:36.217 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:29:36.224 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:29:36.227 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:29:36.240 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:29:36.248 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:29:36.249 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:29:36.255 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:29:36.272 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:29:36.465 [dev] Loading camera. 21:29:36.465 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:29:36.465 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:29:36.631 [dev] Freed 249.88 Mbytes of unused textures and uploaded 307.31 Mbytes for 106 newly used texture(s) to GPU memory in 158 ms. 21:29:37.391 [dev] Freed 171.94 Mbytes of unused textures and uploaded 207.25 Mbytes for 94 newly used texture(s) to GPU memory in 59 ms. 21:30:24.978 [inf] Sequence frame 187 of 3801 rendered in 48.662 seconds 21:30:49.642 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:30:49.647 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:30:49.656 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:30:49.665 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:30:49.674 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:30:49.681 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:30:49.683 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:30:49.696 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:30:49.702 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:30:49.712 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:30:49.899 [dev] Loading camera. 21:30:49.899 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:30:49.899 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:30:50.027 [dev] Freed 369.31 Mbytes of unused textures and uploaded 251.19 Mbytes for 118 newly used texture(s) to GPU memory in 120 ms. 21:30:50.711 [dev] Freed 231.38 Mbytes of unused textures and uploaded 194.19 Mbytes for 89 newly used texture(s) to GPU memory in 55 ms. 21:31:38.759 [inf] Sequence frame 188 of 3801 rendered in 49.004 seconds 21:32:03.373 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:32:03.376 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:32:03.377 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:32:03.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:32:03.411 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:32:03.416 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:32:03.421 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:32:03.424 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:32:03.427 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:32:03.432 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:32:03.625 [dev] Loading camera. 21:32:03.625 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:32:03.625 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:32:03.727 [dev] Freed 100.62 Mbytes of unused textures and uploaded 186.62 Mbytes for 107 newly used texture(s) to GPU memory in 98 ms. 21:32:04.584 [dev] Freed 282.88 Mbytes of unused textures and uploaded 210.06 Mbytes for 115 newly used texture(s) to GPU memory in 123 ms. 21:32:53.344 [inf] Sequence frame 189 of 3801 rendered in 49.856 seconds 21:33:17.969 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:33:17.979 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:33:17.983 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:33:17.995 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:33:18.001 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:33:18.004 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:33:18.010 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:33:18.012 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:33:18.025 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:33:18.031 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:33:18.230 [dev] Loading camera. 21:33:18.230 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:33:18.230 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:33:18.343 [dev] Freed 166.38 Mbytes of unused textures and uploaded 233.44 Mbytes for 105 newly used texture(s) to GPU memory in 107 ms. 21:33:19.081 [dev] Freed 139.12 Mbytes of unused textures and uploaded 242.25 Mbytes for 108 newly used texture(s) to GPU memory in 64 ms. 21:34:08.402 [inf] Sequence frame 190 of 3801 rendered in 50.314 seconds 21:34:32.838 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:34:32.840 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:34:32.846 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:34:32.854 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:34:32.856 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:34:32.873 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:34:32.888 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:34:32.893 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:34:32.902 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:34:32.903 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:34:33.197 [dev] Loading camera. 21:34:33.197 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:34:33.197 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:34:33.294 [dev] Freed 124.38 Mbytes of unused textures and uploaded 148.31 Mbytes for 93 newly used texture(s) to GPU memory in 89 ms. 21:34:34.086 [dev] Freed 195.12 Mbytes of unused textures and uploaded 190.62 Mbytes for 97 newly used texture(s) to GPU memory in 56 ms. 21:35:23.991 [inf] Sequence frame 191 of 3801 rendered in 51.036 seconds 21:35:48.018 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:35:48.025 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:35:48.038 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:35:48.044 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:35:48.045 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:35:48.058 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:35:48.063 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:35:48.065 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:35:48.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:35:48.085 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:35:48.276 [dev] Loading camera. 21:35:48.276 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:35:48.276 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:35:48.414 [dev] Freed 228.19 Mbytes of unused textures and uploaded 246.88 Mbytes for 114 newly used texture(s) to GPU memory in 133 ms. 21:35:49.171 [dev] Freed 253.06 Mbytes of unused textures and uploaded 308.25 Mbytes for 121 newly used texture(s) to GPU memory in 76 ms. 21:36:39.284 [inf] Sequence frame 192 of 3801 rendered in 51.137 seconds 21:37:03.608 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:37:03.613 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:37:03.616 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:37:03.623 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:37:03.631 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:37:03.633 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:37:03.649 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:37:03.656 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:37:03.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:37:03.671 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:37:03.864 [dev] Loading camera. 21:37:03.864 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:37:03.864 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:37:03.986 [dev] Freed 183.12 Mbytes of unused textures and uploaded 164.94 Mbytes for 111 newly used texture(s) to GPU memory in 117 ms. 21:37:04.718 [dev] Freed 189.12 Mbytes of unused textures and uploaded 166.25 Mbytes for 104 newly used texture(s) to GPU memory in 59 ms. 21:37:55.077 [inf] Sequence frame 193 of 3801 rendered in 51.341 seconds 21:38:19.249 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:38:19.252 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:38:19.259 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:38:19.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:38:19.273 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:38:19.280 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:38:19.295 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:38:19.305 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:38:19.308 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:38:19.318 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:38:19.511 [dev] Loading camera. 21:38:19.511 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:38:19.511 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:38:19.614 [dev] Freed 264.56 Mbytes of unused textures and uploaded 302.50 Mbytes for 111 newly used texture(s) to GPU memory in 99 ms. 21:38:20.351 [dev] Freed 300.75 Mbytes of unused textures and uploaded 227.75 Mbytes for 119 newly used texture(s) to GPU memory in 71 ms. 21:39:11.067 [inf] Sequence frame 194 of 3801 rendered in 51.685 seconds 21:39:35.509 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:39:35.513 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:39:35.523 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:39:35.547 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:39:35.550 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:39:35.557 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:39:35.564 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:39:35.565 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:39:35.572 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:39:35.579 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:39:35.772 [dev] Loading camera. 21:39:35.772 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:39:35.772 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:39:35.891 [dev] Freed 229.56 Mbytes of unused textures and uploaded 237.75 Mbytes for 85 newly used texture(s) to GPU memory in 108 ms. 21:39:36.603 [dev] Freed 258.75 Mbytes of unused textures and uploaded 188.56 Mbytes for 105 newly used texture(s) to GPU memory in 51 ms. 21:40:27.218 [inf] Sequence frame 195 of 3801 rendered in 51.573 seconds 21:40:51.465 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:40:51.468 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:40:51.476 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:40:51.488 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:40:51.501 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:40:51.509 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:40:51.511 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:40:51.513 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:40:51.515 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:40:51.533 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:40:51.724 [dev] Loading camera. 21:40:51.724 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:40:51.724 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:40:51.850 [dev] Freed 155.50 Mbytes of unused textures and uploaded 247.56 Mbytes for 100 newly used texture(s) to GPU memory in 121 ms. 21:40:52.555 [dev] Freed 275.25 Mbytes of unused textures and uploaded 188.44 Mbytes for 94 newly used texture(s) to GPU memory in 67 ms. 21:41:43.074 [inf] Sequence frame 196 of 3801 rendered in 51.479 seconds 21:42:07.419 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:42:07.428 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:42:07.434 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:42:07.438 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:42:07.445 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:42:07.455 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:42:07.458 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:42:07.461 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:42:07.469 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:42:07.474 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:42:07.675 [dev] Loading camera. 21:42:07.675 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:42:07.675 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:42:07.776 [dev] Freed 270.12 Mbytes of unused textures and uploaded 226.75 Mbytes for 101 newly used texture(s) to GPU memory in 95 ms. 21:42:08.564 [dev] Freed 207.38 Mbytes of unused textures and uploaded 344.12 Mbytes for 93 newly used texture(s) to GPU memory in 82 ms. 21:42:58.855 [inf] Sequence frame 197 of 3801 rendered in 51.304 seconds 21:43:23.348 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:43:23.350 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:43:23.354 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:43:23.355 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:43:23.363 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:43:23.365 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:43:23.367 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:43:23.380 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:43:23.398 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:43:23.401 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:43:23.588 [dev] Loading camera. 21:43:23.588 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:43:23.588 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:43:23.698 [dev] Freed 201.44 Mbytes of unused textures and uploaded 163.38 Mbytes for 106 newly used texture(s) to GPU memory in 102 ms. 21:43:24.500 [dev] Freed 178.44 Mbytes of unused textures and uploaded 309.75 Mbytes for 92 newly used texture(s) to GPU memory in 59 ms. 21:44:14.705 [inf] Sequence frame 198 of 3801 rendered in 51.238 seconds 21:44:39.418 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:44:39.418 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:44:39.425 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:44:39.431 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:44:39.453 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:44:39.459 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:44:39.463 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:44:39.465 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:44:39.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:44:39.485 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:44:39.678 [dev] Loading camera. 21:44:39.678 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:44:39.678 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:44:39.777 [dev] Freed 206.69 Mbytes of unused textures and uploaded 204.50 Mbytes for 93 newly used texture(s) to GPU memory in 95 ms. 21:44:40.465 [dev] Freed 263.69 Mbytes of unused textures and uploaded 127.44 Mbytes for 83 newly used texture(s) to GPU memory in 42 ms. 21:45:30.492 [inf] Sequence frame 199 of 3801 rendered in 50.946 seconds 21:45:54.432 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:45:54.435 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:45:54.437 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:45:54.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:45:54.456 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:45:54.463 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:45:54.465 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:45:54.471 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:45:54.484 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:45:54.486 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:45:54.678 [dev] Loading camera. 21:45:54.678 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:45:54.678 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:45:54.770 [dev] Freed 214.62 Mbytes of unused textures and uploaded 111.88 Mbytes for 102 newly used texture(s) to GPU memory in 86 ms. 21:45:55.520 [dev] Freed 165.81 Mbytes of unused textures and uploaded 384.56 Mbytes for 99 newly used texture(s) to GPU memory in 81 ms. 21:46:45.424 [inf] Sequence frame 200 of 3801 rendered in 50.873 seconds 21:47:09.676 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:47:09.683 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:47:09.687 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:47:09.692 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:47:09.697 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:47:09.705 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:47:09.707 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:47:09.715 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:47:09.716 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:47:09.734 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:47:09.932 [dev] Loading camera. 21:47:09.932 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:47:09.932 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:47:10.011 [dev] Freed 229.38 Mbytes of unused textures and uploaded 106.19 Mbytes for 92 newly used texture(s) to GPU memory in 71 ms. 21:47:10.735 [dev] Freed 226.00 Mbytes of unused textures and uploaded 96.50 Mbytes for 104 newly used texture(s) to GPU memory in 41 ms. 21:48:00.502 [inf] Sequence frame 201 of 3801 rendered in 50.696 seconds 21:48:25.096 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:48:25.105 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:48:25.107 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:48:25.116 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:48:25.129 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:48:25.138 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:48:25.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:48:25.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:48:25.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:48:25.162 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:48:25.357 [dev] Loading camera. 21:48:25.357 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:48:25.357 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:48:25.430 [dev] Freed 86.88 Mbytes of unused textures and uploaded 59.19 Mbytes for 97 newly used texture(s) to GPU memory in 69 ms. 21:48:26.242 [dev] Freed 57.94 Mbytes of unused textures and uploaded 272.81 Mbytes for 105 newly used texture(s) to GPU memory in 82 ms. 21:49:15.861 [inf] Sequence frame 202 of 3801 rendered in 50.641 seconds 21:49:40.048 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:49:40.050 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:49:40.070 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:49:40.072 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:49:40.084 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:49:40.086 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:49:40.091 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:49:40.093 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:49:40.108 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:49:40.110 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:49:40.303 [dev] Loading camera. 21:49:40.303 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:49:40.303 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:49:40.454 [dev] Freed 198.88 Mbytes of unused textures and uploaded 295.19 Mbytes for 90 newly used texture(s) to GPU memory in 142 ms. 21:49:41.241 [dev] Freed 301.06 Mbytes of unused textures and uploaded 291.12 Mbytes for 110 newly used texture(s) to GPU memory in 82 ms. 21:50:30.778 [inf] Sequence frame 203 of 3801 rendered in 50.603 seconds 21:50:55.493 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:50:55.508 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:50:55.514 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:50:55.516 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:50:55.517 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:50:55.520 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:50:55.534 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:50:55.535 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:50:55.537 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:50:55.549 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:50:55.844 [dev] Loading camera. 21:50:55.844 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:50:55.844 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:50:55.950 [dev] Freed 293.00 Mbytes of unused textures and uploaded 157.75 Mbytes for 123 newly used texture(s) to GPU memory in 98 ms. 21:50:56.667 [dev] Freed 167.12 Mbytes of unused textures and uploaded 293.62 Mbytes for 91 newly used texture(s) to GPU memory in 55 ms. 21:51:45.969 [inf] Sequence frame 204 of 3801 rendered in 50.359 seconds 21:52:10.200 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:52:10.208 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:52:10.214 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:52:10.228 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:52:10.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:52:10.241 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:52:10.247 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:52:10.254 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:52:10.258 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:52:10.259 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:52:10.448 [dev] Loading camera. 21:52:10.448 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:52:10.448 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:52:10.501 [dev] Freed 255.19 Mbytes of unused textures and uploaded 85.12 Mbytes for 85 newly used texture(s) to GPU memory in 48 ms. 21:52:11.221 [dev] Freed 99.94 Mbytes of unused textures and uploaded 333.94 Mbytes for 104 newly used texture(s) to GPU memory in 83 ms. 21:53:00.475 [inf] Sequence frame 205 of 3801 rendered in 50.154 seconds 21:53:24.420 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:53:24.423 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:53:24.431 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:53:24.433 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:53:24.433 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:53:24.443 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:53:24.446 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:53:24.448 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:53:24.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:53:24.461 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:53:24.658 [dev] Loading camera. 21:53:24.658 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:53:24.658 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:53:24.757 [dev] Freed 186.00 Mbytes of unused textures and uploaded 178.31 Mbytes for 113 newly used texture(s) to GPU memory in 91 ms. 21:53:25.525 [dev] Freed 167.69 Mbytes of unused textures and uploaded 268.31 Mbytes for 125 newly used texture(s) to GPU memory in 68 ms. 21:54:14.535 [inf] Sequence frame 206 of 3801 rendered in 50.006 seconds 21:54:38.992 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:54:38.996 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:54:39.006 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:54:39.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:54:39.025 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:54:39.029 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:54:39.030 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:54:39.047 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:54:39.052 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:54:39.054 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:54:39.246 [dev] Loading camera. 21:54:39.246 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:54:39.246 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:54:39.347 [dev] Freed 366.44 Mbytes of unused textures and uploaded 211.38 Mbytes for 112 newly used texture(s) to GPU memory in 95 ms. 21:54:40.135 [dev] Freed 197.19 Mbytes of unused textures and uploaded 372.69 Mbytes for 109 newly used texture(s) to GPU memory in 70 ms. 21:55:28.894 [inf] Sequence frame 207 of 3801 rendered in 49.782 seconds 21:55:52.821 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:55:52.825 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:55:52.829 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:55:52.831 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:55:52.831 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:55:52.850 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:55:52.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:55:52.866 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:55:52.871 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:55:52.886 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:55:53.177 [dev] Loading camera. 21:55:53.177 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:55:53.177 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:55:53.262 [dev] Freed 284.88 Mbytes of unused textures and uploaded 161.25 Mbytes for 89 newly used texture(s) to GPU memory in 77 ms. 21:55:53.961 [dev] Freed 244.00 Mbytes of unused textures and uploaded 473.31 Mbytes for 99 newly used texture(s) to GPU memory in 88 ms. 21:56:42.712 [inf] Sequence frame 208 of 3801 rendered in 49.774 seconds 21:57:06.939 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:57:06.945 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:57:06.951 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:57:06.957 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:57:06.968 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:57:06.979 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:57:06.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:57:06.991 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:57:07.000 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:57:07.008 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:57:07.197 [dev] Loading camera. 21:57:07.197 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:57:07.197 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:57:07.300 [dev] Freed 343.31 Mbytes of unused textures and uploaded 186.88 Mbytes for 109 newly used texture(s) to GPU memory in 94 ms. 21:57:08.042 [dev] Freed 213.12 Mbytes of unused textures and uploaded 148.94 Mbytes for 103 newly used texture(s) to GPU memory in 44 ms. 21:57:56.673 [inf] Sequence frame 209 of 3801 rendered in 49.617 seconds 21:58:20.630 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:58:20.631 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:58:20.641 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:58:20.644 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:58:20.646 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:58:20.656 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:58:20.664 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:58:20.677 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:58:20.689 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:58:20.693 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:58:20.885 [dev] Loading camera. 21:58:20.885 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:58:20.885 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:58:20.980 [dev] Freed 137.81 Mbytes of unused textures and uploaded 241.44 Mbytes for 92 newly used texture(s) to GPU memory in 90 ms. 21:58:21.648 [dev] Freed 279.00 Mbytes of unused textures and uploaded 136.31 Mbytes for 122 newly used texture(s) to GPU memory in 57 ms. 21:59:10.088 [inf] Sequence frame 210 of 3801 rendered in 49.338 seconds 21:59:34.445 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:59:34.448 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:59:34.453 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:59:34.455 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:59:34.458 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:59:34.461 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:59:34.473 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:59:34.488 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:59:34.488 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:59:34.494 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:59:34.698 [dev] Loading camera. 21:59:34.698 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:59:34.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:59:34.781 [dev] Freed 108.62 Mbytes of unused textures and uploaded 131.94 Mbytes for 86 newly used texture(s) to GPU memory in 76 ms. 21:59:35.463 [dev] Freed 154.56 Mbytes of unused textures and uploaded 315.06 Mbytes for 106 newly used texture(s) to GPU memory in 78 ms. 22:00:23.953 [inf] Sequence frame 211 of 3801 rendered in 49.391 seconds 22:00:47.892 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:00:47.899 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:00:47.907 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:00:47.909 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:00:47.914 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:00:47.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:00:47.921 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:00:47.924 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:00:47.948 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:00:47.950 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:00:48.153 [dev] Loading camera. 22:00:48.153 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:00:48.153 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:00:48.263 [dev] Freed 423.38 Mbytes of unused textures and uploaded 182.19 Mbytes for 105 newly used texture(s) to GPU memory in 102 ms. 22:00:49.035 [dev] Freed 160.94 Mbytes of unused textures and uploaded 348.75 Mbytes for 109 newly used texture(s) to GPU memory in 75 ms. 22:01:37.538 [inf] Sequence frame 212 of 3801 rendered in 49.53 seconds 22:02:01.113 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:02:01.118 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:02:01.120 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:02:01.122 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:02:01.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:02:01.137 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:02:01.139 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:02:01.148 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:02:01.152 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:02:01.164 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:02:01.362 [dev] Loading camera. 22:02:01.362 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:02:01.362 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:02:01.517 [dev] Freed 154.25 Mbytes of unused textures and uploaded 309.69 Mbytes for 114 newly used texture(s) to GPU memory in 149 ms. 22:02:02.205 [dev] Freed 280.00 Mbytes of unused textures and uploaded 273.31 Mbytes for 114 newly used texture(s) to GPU memory in 74 ms. 22:02:50.678 [inf] Sequence frame 213 of 3801 rendered in 49.465 seconds 22:03:13.781 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:03:13.784 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:03:13.787 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:03:13.795 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:03:13.797 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:03:13.802 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:03:13.815 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:03:13.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:03:13.836 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:03:13.842 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:03:14.037 [dev] Loading camera. 22:03:14.037 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:03:14.037 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:03:14.121 [dev] Freed 182.31 Mbytes of unused textures and uploaded 86.88 Mbytes for 96 newly used texture(s) to GPU memory in 77 ms. 22:03:14.855 [dev] Freed 343.12 Mbytes of unused textures and uploaded 223.12 Mbytes for 96 newly used texture(s) to GPU memory in 54 ms. 22:04:03.344 [inf] Sequence frame 214 of 3801 rendered in 49.453 seconds 22:04:27.756 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:04:27.759 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:04:27.769 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:04:27.781 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:04:27.782 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:04:27.789 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:04:27.792 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:04:27.794 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:04:27.802 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:04:27.815 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:04:28.014 [dev] Loading camera. 22:04:28.014 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:04:28.014 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:04:28.166 [dev] Freed 121.38 Mbytes of unused textures and uploaded 250.94 Mbytes for 107 newly used texture(s) to GPU memory in 145 ms. 22:04:28.933 [dev] Freed 145.69 Mbytes of unused textures and uploaded 117.19 Mbytes for 90 newly used texture(s) to GPU memory in 49 ms. 22:05:17.423 [inf] Sequence frame 215 of 3801 rendered in 49.55 seconds 22:05:41.398 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:05:41.400 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:05:41.403 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:05:41.414 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:05:41.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:05:41.439 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:05:41.440 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:05:41.445 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:05:41.449 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:05:41.458 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:05:41.660 [dev] Loading camera. 22:05:41.660 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:05:41.660 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:05:41.743 [dev] Freed 249.94 Mbytes of unused textures and uploaded 128.00 Mbytes for 114 newly used texture(s) to GPU memory in 77 ms. 22:05:42.554 [dev] Freed 106.00 Mbytes of unused textures and uploaded 310.75 Mbytes for 108 newly used texture(s) to GPU memory in 92 ms. 22:06:31.105 [inf] Sequence frame 216 of 3801 rendered in 49.591 seconds 22:06:55.278 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:06:55.285 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:06:55.295 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:06:55.296 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:06:55.298 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:06:55.302 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:06:55.308 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:06:55.313 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:06:55.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:06:55.335 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:06:55.534 [dev] Loading camera. 22:06:55.534 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:06:55.534 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:06:55.695 [dev] Freed 121.81 Mbytes of unused textures and uploaded 283.06 Mbytes for 90 newly used texture(s) to GPU memory in 153 ms. 22:06:56.487 [dev] Freed 363.69 Mbytes of unused textures and uploaded 161.06 Mbytes for 107 newly used texture(s) to GPU memory in 64 ms. 22:07:45.042 [inf] Sequence frame 217 of 3801 rendered in 49.664 seconds 22:08:08.756 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:08:08.762 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:08:08.767 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:08:08.771 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:08:08.780 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:08:08.783 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:08:08.788 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:08:08.807 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:08:08.809 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:08:08.811 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:08:09.017 [dev] Loading camera. 22:08:09.017 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:08:09.017 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:08:09.148 [dev] Freed 208.69 Mbytes of unused textures and uploaded 307.12 Mbytes for 117 newly used texture(s) to GPU memory in 123 ms. 22:08:09.902 [dev] Freed 278.81 Mbytes of unused textures and uploaded 230.19 Mbytes for 107 newly used texture(s) to GPU memory in 73 ms. 22:08:58.450 [inf] Sequence frame 218 of 3801 rendered in 49.584 seconds 22:09:22.388 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:09:22.391 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:09:22.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:09:22.405 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:09:22.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:09:22.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:09:22.427 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:09:22.439 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:09:22.452 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:09:22.458 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:09:22.656 [dev] Loading camera. 22:09:22.656 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:09:22.656 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:09:22.754 [dev] Freed 257.69 Mbytes of unused textures and uploaded 61.56 Mbytes for 103 newly used texture(s) to GPU memory in 93 ms. 22:09:23.460 [dev] Freed 83.25 Mbytes of unused textures and uploaded 154.31 Mbytes for 87 newly used texture(s) to GPU memory in 46 ms. 22:10:11.951 [inf] Sequence frame 219 of 3801 rendered in 49.451 seconds 22:10:35.791 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:10:35.801 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:10:35.802 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:10:35.806 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:10:35.812 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:10:35.831 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:10:35.835 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:10:35.837 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:10:35.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:10:35.854 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:10:36.054 [dev] Loading camera. 22:10:36.054 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:10:36.054 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:10:36.216 [dev] Freed 218.12 Mbytes of unused textures and uploaded 287.25 Mbytes for 112 newly used texture(s) to GPU memory in 156 ms. 22:10:37.012 [dev] Freed 187.56 Mbytes of unused textures and uploaded 82.56 Mbytes for 114 newly used texture(s) to GPU memory in 59 ms. 22:11:25.614 [inf] Sequence frame 220 of 3801 rendered in 49.711 seconds 22:11:49.603 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:11:49.626 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:11:49.628 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:11:49.639 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:11:49.642 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:11:49.654 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:11:49.657 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:11:49.660 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:11:49.661 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:11:49.671 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:11:49.876 [dev] Loading camera. 22:11:49.876 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:11:49.876 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:11:50.042 [dev] Freed 37.75 Mbytes of unused textures and uploaded 258.75 Mbytes for 98 newly used texture(s) to GPU memory in 157 ms. 22:11:50.824 [dev] Freed 221.75 Mbytes of unused textures and uploaded 152.62 Mbytes for 111 newly used texture(s) to GPU memory in 74 ms. 22:12:39.446 [inf] Sequence frame 221 of 3801 rendered in 49.733 seconds 22:13:03.023 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:13:03.028 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:13:03.050 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:13:03.056 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:13:03.062 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:13:03.063 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:13:03.073 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:13:03.078 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:13:03.080 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:13:03.089 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:13:03.289 [dev] Loading camera. 22:13:03.289 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:13:03.289 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:13:03.382 [dev] Freed 120.25 Mbytes of unused textures and uploaded 101.31 Mbytes for 107 newly used texture(s) to GPU memory in 85 ms. 22:13:03.982 [dev] Freed 130.69 Mbytes of unused textures and uploaded 223.75 Mbytes for 116 newly used texture(s) to GPU memory in 82 ms. 22:13:52.668 [inf] Sequence frame 222 of 3801 rendered in 49.529 seconds 22:14:15.928 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:14:15.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:14:15.940 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:14:15.944 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:14:15.953 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:14:15.954 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:14:15.957 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:14:15.960 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:14:15.984 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:14:15.986 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:14:16.186 [dev] Loading camera. 22:14:16.186 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:14:16.186 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:14:16.265 [dev] Freed 239.06 Mbytes of unused textures and uploaded 154.19 Mbytes for 106 newly used texture(s) to GPU memory in 73 ms. 22:14:16.990 [dev] Freed 260.38 Mbytes of unused textures and uploaded 209.56 Mbytes for 104 newly used texture(s) to GPU memory in 67 ms. 22:15:05.832 [inf] Sequence frame 223 of 3801 rendered in 49.794 seconds 22:15:30.088 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:15:30.090 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:15:30.093 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:15:30.093 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:15:30.110 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:15:30.118 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:15:30.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:15:30.134 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:15:30.144 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:15:30.158 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:15:30.356 [dev] Loading camera. 22:15:30.356 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:15:30.356 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:15:30.513 [dev] Freed 243.38 Mbytes of unused textures and uploaded 384.75 Mbytes for 102 newly used texture(s) to GPU memory in 152 ms. 22:15:31.331 [dev] Freed 261.25 Mbytes of unused textures and uploaded 210.75 Mbytes for 103 newly used texture(s) to GPU memory in 76 ms. 22:16:20.172 [inf] Sequence frame 224 of 3801 rendered in 49.968 seconds 22:16:43.906 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:16:43.907 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:16:43.911 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:16:43.918 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:16:43.925 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:16:43.937 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:16:43.942 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:16:43.951 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:16:43.952 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:16:43.954 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:16:44.166 [dev] Loading camera. 22:16:44.166 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:16:44.166 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:16:44.266 [dev] Freed 116.44 Mbytes of unused textures and uploaded 202.19 Mbytes for 106 newly used texture(s) to GPU memory in 70 ms. 22:16:44.945 [dev] Freed 178.56 Mbytes of unused textures and uploaded 131.50 Mbytes for 121 newly used texture(s) to GPU memory in 57 ms. 22:17:33.920 [inf] Sequence frame 225 of 3801 rendered in 49.909 seconds 22:17:57.837 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:17:57.842 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:17:57.849 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:17:57.872 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:17:57.883 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:17:57.887 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:17:57.888 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:17:57.890 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:17:57.894 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:17:57.896 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:17:58.096 [dev] Loading camera. 22:17:58.096 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:17:58.096 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:17:58.178 [dev] Freed 249.62 Mbytes of unused textures and uploaded 171.75 Mbytes for 116 newly used texture(s) to GPU memory in 75 ms. 22:17:58.923 [dev] Freed 230.38 Mbytes of unused textures and uploaded 264.31 Mbytes for 117 newly used texture(s) to GPU memory in 77 ms. 22:18:47.899 [inf] Sequence frame 226 of 3801 rendered in 49.947 seconds 22:19:12.063 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:19:12.063 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:19:12.067 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:19:12.089 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:19:12.096 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:19:12.100 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:19:12.113 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:19:12.115 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:19:12.117 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:19:12.125 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:19:12.327 [dev] Loading camera. 22:19:12.327 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:19:12.327 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:19:12.462 [dev] Freed 187.38 Mbytes of unused textures and uploaded 247.12 Mbytes for 110 newly used texture(s) to GPU memory in 130 ms. 22:19:13.250 [dev] Freed 273.12 Mbytes of unused textures and uploaded 171.69 Mbytes for 135 newly used texture(s) to GPU memory in 62 ms. 22:20:02.253 [inf] Sequence frame 227 of 3801 rendered in 50.077 seconds 22:20:26.133 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:20:26.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:20:26.148 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:20:26.153 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:20:26.175 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:20:26.176 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:20:26.178 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:20:26.181 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:20:26.188 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:20:26.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:20:26.390 [dev] Loading camera. 22:20:26.390 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:20:26.390 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:20:26.509 [dev] Freed 133.62 Mbytes of unused textures and uploaded 160.69 Mbytes for 110 newly used texture(s) to GPU memory in 114 ms. 22:20:27.215 [dev] Freed 183.31 Mbytes of unused textures and uploaded 176.25 Mbytes for 103 newly used texture(s) to GPU memory in 48 ms. 22:21:16.289 [inf] Sequence frame 228 of 3801 rendered in 50.046 seconds 22:21:39.360 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:21:39.361 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:21:39.369 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:21:39.376 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:21:39.385 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:21:39.398 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:21:39.405 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:21:39.409 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:21:39.422 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:21:39.422 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:21:39.621 [dev] Loading camera. 22:21:39.621 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:21:39.621 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:21:39.759 [dev] Freed 194.88 Mbytes of unused textures and uploaded 260.31 Mbytes for 127 newly used texture(s) to GPU memory in 132 ms. 22:21:40.488 [dev] Freed 183.75 Mbytes of unused textures and uploaded 146.88 Mbytes for 138 newly used texture(s) to GPU memory in 52 ms. 22:22:29.687 [inf] Sequence frame 229 of 3801 rendered in 50.21 seconds 22:22:53.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:22:53.446 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:22:53.455 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:22:53.456 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:22:53.460 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:22:53.462 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:22:53.467 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:22:53.479 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:22:53.482 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:22:53.500 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:22:53.703 [dev] Loading camera. 22:22:53.703 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:22:53.703 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:22:53.829 [dev] Freed 127.25 Mbytes of unused textures and uploaded 194.88 Mbytes for 110 newly used texture(s) to GPU memory in 121 ms. 22:22:54.599 [dev] Freed 257.81 Mbytes of unused textures and uploaded 211.56 Mbytes for 102 newly used texture(s) to GPU memory in 60 ms. 22:23:43.916 [inf] Sequence frame 230 of 3801 rendered in 50.367 seconds 22:24:07.286 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:24:07.295 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:24:07.298 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:24:07.301 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:24:07.305 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:24:07.307 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:24:07.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:24:07.343 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:24:07.349 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:24:07.356 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:24:07.550 [dev] Loading camera. 22:24:07.550 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:24:07.550 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:24:07.679 [dev] Freed 154.12 Mbytes of unused textures and uploaded 201.88 Mbytes for 114 newly used texture(s) to GPU memory in 121 ms. 22:24:08.432 [dev] Freed 301.88 Mbytes of unused textures and uploaded 421.56 Mbytes for 133 newly used texture(s) to GPU memory in 96 ms. 22:24:58.004 [inf] Sequence frame 231 of 3801 rendered in 50.602 seconds 22:25:21.852 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:25:21.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:25:21.866 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:25:21.874 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:25:21.878 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:25:21.879 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:25:21.880 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:25:21.887 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:25:21.898 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:25:21.911 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:25:22.106 [dev] Loading camera. 22:25:22.106 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:25:22.106 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:25:22.178 [dev] Freed 297.31 Mbytes of unused textures and uploaded 119.00 Mbytes for 117 newly used texture(s) to GPU memory in 65 ms. 22:25:22.800 [dev] Freed 116.06 Mbytes of unused textures and uploaded 171.38 Mbytes for 117 newly used texture(s) to GPU memory in 64 ms. 22:26:12.496 [inf] Sequence frame 232 of 3801 rendered in 50.531 seconds 22:26:35.837 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:26:35.843 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:26:35.844 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:26:35.848 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:26:35.851 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:26:35.863 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:26:35.866 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:26:35.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:26:35.889 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:26:35.898 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:26:36.096 [dev] Loading camera. 22:26:36.096 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:26:36.096 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:26:36.187 [dev] Freed 246.94 Mbytes of unused textures and uploaded 160.06 Mbytes for 122 newly used texture(s) to GPU memory in 86 ms. 22:26:36.910 [dev] Freed 166.56 Mbytes of unused textures and uploaded 373.12 Mbytes for 120 newly used texture(s) to GPU memory in 83 ms. 22:27:26.707 [inf] Sequence frame 233 of 3801 rendered in 50.748 seconds 22:27:50.587 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:27:50.590 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:27:50.605 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:27:50.614 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:27:50.619 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:27:50.630 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:27:50.639 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:27:50.640 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:27:50.644 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:27:50.649 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:27:50.851 [dev] Loading camera. 22:27:50.851 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:27:50.851 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:27:50.926 [dev] Freed 274.56 Mbytes of unused textures and uploaded 147.44 Mbytes for 119 newly used texture(s) to GPU memory in 70 ms. 22:27:51.643 [dev] Freed 232.75 Mbytes of unused textures and uploaded 289.25 Mbytes for 109 newly used texture(s) to GPU memory in 60 ms. 22:28:41.529 [inf] Sequence frame 234 of 3801 rendered in 50.819 seconds 22:29:05.053 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:29:05.055 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:29:05.067 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:29:05.070 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:29:05.078 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:29:05.082 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:29:05.085 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:29:05.087 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:29:05.104 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:29:05.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:29:05.310 [dev] Loading camera. 22:29:05.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:29:05.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:29:05.567 [dev] Freed 103.88 Mbytes of unused textures and uploaded 501.81 Mbytes for 121 newly used texture(s) to GPU memory in 251 ms. 22:29:06.301 [dev] Freed 460.12 Mbytes of unused textures and uploaded 178.75 Mbytes for 112 newly used texture(s) to GPU memory in 57 ms. 22:29:56.436 [inf] Sequence frame 235 of 3801 rendered in 51.271 seconds 22:30:20.686 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:30:20.687 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:30:20.695 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:30:20.698 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:30:20.702 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:30:20.708 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:30:20.710 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:30:20.712 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:30:20.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:30:20.746 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:30:20.955 [dev] Loading camera. 22:30:20.956 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:30:20.956 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:30:21.058 [dev] Freed 423.81 Mbytes of unused textures and uploaded 261.31 Mbytes for 121 newly used texture(s) to GPU memory in 94 ms. 22:30:21.885 [dev] Freed 170.31 Mbytes of unused textures and uploaded 385.38 Mbytes for 131 newly used texture(s) to GPU memory in 114 ms. 22:31:12.277 [inf] Sequence frame 236 of 3801 rendered in 51.469 seconds 22:31:36.419 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:31:36.423 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:31:36.440 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:31:36.444 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:31:36.461 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:31:36.463 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:31:36.465 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:31:36.472 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:31:36.473 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:31:36.475 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:31:36.673 [dev] Loading camera. 22:31:36.673 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:31:36.673 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:31:36.776 [dev] Freed 364.44 Mbytes of unused textures and uploaded 303.31 Mbytes for 137 newly used texture(s) to GPU memory in 96 ms. 22:31:37.521 [dev] Freed 304.69 Mbytes of unused textures and uploaded 139.19 Mbytes for 126 newly used texture(s) to GPU memory in 49 ms. 22:32:28.238 [inf] Sequence frame 237 of 3801 rendered in 51.7 seconds 22:32:52.436 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:32:52.441 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:32:52.448 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:32:52.449 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:32:52.452 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:32:52.462 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:32:52.482 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:32:52.484 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:32:52.486 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:32:52.495 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:32:52.702 [dev] Loading camera. 22:32:52.703 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:32:52.703 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:32:52.871 [dev] Freed 109.88 Mbytes of unused textures and uploaded 390.50 Mbytes for 138 newly used texture(s) to GPU memory in 161 ms. 22:32:53.622 [dev] Freed 422.50 Mbytes of unused textures and uploaded 211.06 Mbytes for 121 newly used texture(s) to GPU memory in 68 ms. 22:33:44.701 [inf] Sequence frame 238 of 3801 rendered in 52.143 seconds 22:34:08.599 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:34:08.604 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:34:08.606 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:34:08.609 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:34:08.615 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:34:08.636 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:34:08.644 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:34:08.647 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:34:08.660 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:34:08.664 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:34:08.856 [dev] Loading camera. 22:34:08.856 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:34:08.856 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:34:08.993 [dev] Freed 211.19 Mbytes of unused textures and uploaded 293.19 Mbytes for 134 newly used texture(s) to GPU memory in 129 ms. 22:34:09.778 [dev] Freed 211.81 Mbytes of unused textures and uploaded 94.19 Mbytes for 123 newly used texture(s) to GPU memory in 53 ms. 22:35:01.251 [inf] Sequence frame 239 of 3801 rendered in 52.531 seconds 22:35:25.434 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:35:25.436 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:35:25.452 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:35:25.456 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:35:25.459 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:35:25.468 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:35:25.470 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:35:25.478 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:35:25.479 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:35:25.499 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:35:25.698 [dev] Loading camera. 22:35:25.698 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:35:25.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:35:25.802 [dev] Freed 194.12 Mbytes of unused textures and uploaded 100.00 Mbytes for 110 newly used texture(s) to GPU memory in 98 ms. 22:35:26.566 [dev] Freed 100.81 Mbytes of unused textures and uploaded 213.25 Mbytes for 116 newly used texture(s) to GPU memory in 67 ms. 22:36:18.165 [inf] Sequence frame 240 of 3801 rendered in 52.604 seconds 22:36:42.599 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:36:42.603 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:36:42.609 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:36:42.610 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:36:42.632 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:36:42.635 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:36:42.637 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:36:42.638 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:36:42.642 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:36:42.648 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:36:42.860 [dev] Loading camera. 22:36:42.860 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:36:42.860 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:36:42.972 [dev] Freed 121.25 Mbytes of unused textures and uploaded 103.00 Mbytes for 132 newly used texture(s) to GPU memory in 106 ms. 22:36:43.780 [dev] Freed 144.06 Mbytes of unused textures and uploaded 282.62 Mbytes for 125 newly used texture(s) to GPU memory in 97 ms. 22:37:35.553 [inf] Sequence frame 241 of 3801 rendered in 52.822 seconds 22:37:59.129 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:37:59.131 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:37:59.133 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:37:59.141 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:37:59.154 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:37:59.159 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:37:59.166 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:37:59.167 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:37:59.170 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:37:59.178 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:37:59.388 [dev] Loading camera. 22:37:59.388 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:37:59.388 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:37:59.535 [dev] Freed 135.19 Mbytes of unused textures and uploaded 234.19 Mbytes for 125 newly used texture(s) to GPU memory in 139 ms. 22:38:00.334 [dev] Freed 304.94 Mbytes of unused textures and uploaded 253.06 Mbytes for 120 newly used texture(s) to GPU memory in 78 ms. 22:38:52.457 [inf] Sequence frame 242 of 3801 rendered in 53.202 seconds 22:39:17.246 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:39:17.249 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:39:17.263 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:39:17.267 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:39:17.273 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:39:17.289 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:39:17.298 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:39:17.300 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:39:17.304 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:39:17.312 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:39:17.526 [dev] Loading camera. 22:39:17.526 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:39:17.526 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:39:17.618 [dev] Freed 242.56 Mbytes of unused textures and uploaded 140.25 Mbytes for 127 newly used texture(s) to GPU memory in 84 ms. 22:39:18.288 [dev] Freed 159.19 Mbytes of unused textures and uploaded 424.75 Mbytes for 118 newly used texture(s) to GPU memory in 89 ms. 22:40:10.539 [inf] Sequence frame 243 of 3801 rendered in 53.16 seconds 22:40:35.332 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:40:35.334 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:40:35.336 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:40:35.343 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:40:35.349 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:40:35.376 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:40:35.379 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:40:35.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:40:35.395 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:40:35.396 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:40:35.595 [dev] Loading camera. 22:40:35.595 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:40:35.595 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:40:35.768 [dev] Freed 353.62 Mbytes of unused textures and uploaded 422.00 Mbytes for 117 newly used texture(s) to GPU memory in 167 ms. 22:40:36.467 [dev] Freed 457.50 Mbytes of unused textures and uploaded 225.56 Mbytes for 107 newly used texture(s) to GPU memory in 72 ms. 22:41:28.937 [inf] Sequence frame 244 of 3801 rendered in 53.469 seconds 22:41:52.804 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:41:52.806 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:41:52.812 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:41:52.815 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:41:52.824 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:41:52.826 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:41:52.830 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:41:52.835 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:41:52.852 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:41:52.853 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:41:53.065 [dev] Loading camera. 22:41:53.065 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:41:53.065 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:41:53.258 [dev] Freed 279.56 Mbytes of unused textures and uploaded 295.00 Mbytes for 127 newly used texture(s) to GPU memory in 183 ms. 22:41:54.068 [dev] Freed 199.69 Mbytes of unused textures and uploaded 335.62 Mbytes for 115 newly used texture(s) to GPU memory in 88 ms. 22:42:46.767 [inf] Sequence frame 245 of 3801 rendered in 53.827 seconds 22:43:10.948 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:43:10.953 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:43:10.957 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:43:10.963 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:43:10.969 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:43:10.971 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:43:10.979 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:43:10.996 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:43:11.009 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:43:11.013 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:43:11.210 [dev] Loading camera. 22:43:11.210 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:43:11.210 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:43:11.340 [dev] Freed 410.25 Mbytes of unused textures and uploaded 245.12 Mbytes for 115 newly used texture(s) to GPU memory in 122 ms. 22:43:12.112 [dev] Freed 206.25 Mbytes of unused textures and uploaded 208.12 Mbytes for 119 newly used texture(s) to GPU memory in 64 ms. 22:44:04.971 [inf] Sequence frame 246 of 3801 rendered in 53.888 seconds 22:44:29.413 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:44:29.422 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:44:29.427 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:44:29.431 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:44:29.438 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:44:29.440 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:44:29.442 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:44:29.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:44:29.475 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:44:29.479 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:44:29.673 [dev] Loading camera. 22:44:29.673 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:44:29.673 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:44:29.865 [dev] Freed 202.69 Mbytes of unused textures and uploaded 301.81 Mbytes for 127 newly used texture(s) to GPU memory in 183 ms. 22:44:30.613 [dev] Freed 267.00 Mbytes of unused textures and uploaded 206.19 Mbytes for 113 newly used texture(s) to GPU memory in 68 ms. 22:45:23.668 [inf] Sequence frame 247 of 3801 rendered in 54.113 seconds 22:45:47.635 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:45:47.636 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:45:47.644 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:45:47.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:45:47.660 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:45:47.679 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:45:47.683 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:45:47.687 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:45:47.693 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:45:47.697 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:45:47.887 [dev] Loading camera. 22:45:47.888 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:45:47.888 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:45:48.042 [dev] Freed 234.31 Mbytes of unused textures and uploaded 193.44 Mbytes for 131 newly used texture(s) to GPU memory in 147 ms. 22:45:48.804 [dev] Freed 333.38 Mbytes of unused textures and uploaded 242.44 Mbytes for 142 newly used texture(s) to GPU memory in 83 ms. 22:46:42.004 [inf] Sequence frame 248 of 3801 rendered in 54.228 seconds 22:47:06.143 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:47:06.159 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:47:06.165 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:47:06.172 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:47:06.173 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:47:06.179 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:47:06.183 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:47:06.189 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:47:06.194 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:47:06.196 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:47:06.398 [dev] Loading camera. 22:47:06.399 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:47:06.399 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:47:06.537 [dev] Freed 190.56 Mbytes of unused textures and uploaded 148.88 Mbytes for 133 newly used texture(s) to GPU memory in 134 ms. 22:47:07.373 [dev] Freed 163.50 Mbytes of unused textures and uploaded 384.00 Mbytes for 134 newly used texture(s) to GPU memory in 100 ms. 22:48:00.853 [inf] Sequence frame 249 of 3801 rendered in 54.562 seconds 22:48:24.268 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:48:24.271 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:48:24.273 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:48:24.274 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:48:24.281 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:48:24.282 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:48:24.297 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:48:24.307 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:48:24.311 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:48:24.315 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:48:24.523 [dev] Loading camera. 22:48:24.524 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:48:24.524 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:48:24.689 [dev] Freed 169.75 Mbytes of unused textures and uploaded 251.56 Mbytes for 121 newly used texture(s) to GPU memory in 161 ms. 22:48:25.476 [dev] Freed 118.50 Mbytes of unused textures and uploaded 101.56 Mbytes for 109 newly used texture(s) to GPU memory in 40 ms. 22:49:19.207 [inf] Sequence frame 250 of 3801 rendered in 54.793 seconds 22:49:43.559 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:49:43.565 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:49:43.569 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:49:43.576 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:49:43.585 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:49:43.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:49:43.597 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:49:43.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:49:43.608 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:49:43.615 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:49:43.812 [dev] Loading camera. 22:49:43.812 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:49:43.812 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:49:43.966 [dev] Freed 243.81 Mbytes of unused textures and uploaded 234.19 Mbytes for 122 newly used texture(s) to GPU memory in 145 ms. 22:49:44.776 [dev] Freed 302.69 Mbytes of unused textures and uploaded 405.06 Mbytes for 139 newly used texture(s) to GPU memory in 130 ms. 22:50:38.687 [inf] Sequence frame 251 of 3801 rendered in 54.973 seconds 22:51:03.101 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:51:03.103 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:51:03.110 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:51:03.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:51:03.127 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:51:03.131 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:51:03.138 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:51:03.144 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:51:03.152 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:51:03.154 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:51:03.346 [dev] Loading camera. 22:51:03.346 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:51:03.346 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:51:03.474 [dev] Freed 288.81 Mbytes of unused textures and uploaded 197.69 Mbytes for 122 newly used texture(s) to GPU memory in 121 ms. 22:51:04.260 [dev] Freed 323.69 Mbytes of unused textures and uploaded 260.44 Mbytes for 136 newly used texture(s) to GPU memory in 55 ms. 22:51:58.412 [inf] Sequence frame 252 of 3801 rendered in 55.161 seconds 22:52:22.510 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:52:22.511 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:52:22.514 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:52:22.518 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:52:22.524 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:52:22.525 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:52:22.573 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:52:22.575 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:52:22.579 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:52:22.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:52:22.767 [dev] Loading camera. 22:52:22.767 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:52:22.767 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:52:22.932 [dev] Freed 221.88 Mbytes of unused textures and uploaded 273.81 Mbytes for 135 newly used texture(s) to GPU memory in 157 ms. 22:52:23.660 [dev] Freed 173.88 Mbytes of unused textures and uploaded 160.75 Mbytes for 112 newly used texture(s) to GPU memory in 51 ms. 22:53:18.152 [inf] Sequence frame 253 of 3801 rendered in 55.482 seconds 22:53:42.577 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:53:42.586 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:53:42.587 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:53:42.589 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:53:42.591 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:53:42.594 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:53:42.600 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:53:42.613 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:53:42.616 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:53:42.633 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:53:42.818 [dev] Loading camera. 22:53:42.818 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:53:42.818 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:53:43.021 [dev] Freed 146.56 Mbytes of unused textures and uploaded 452.00 Mbytes for 133 newly used texture(s) to GPU memory in 197 ms. 22:53:43.859 [dev] Freed 433.56 Mbytes of unused textures and uploaded 333.50 Mbytes for 129 newly used texture(s) to GPU memory in 98 ms. 22:54:38.619 [inf] Sequence frame 254 of 3801 rendered in 55.882 seconds 22:55:03.239 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:55:03.244 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:55:03.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:55:03.251 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:55:03.252 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:55:03.260 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:55:03.266 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:55:03.272 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:55:03.279 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:55:03.303 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:55:03.487 [dev] Loading camera. 22:55:03.487 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:55:03.487 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:55:03.608 [dev] Freed 400.50 Mbytes of unused textures and uploaded 173.75 Mbytes for 136 newly used texture(s) to GPU memory in 113 ms. 22:55:04.384 [dev] Freed 95.50 Mbytes of unused textures and uploaded 253.12 Mbytes for 112 newly used texture(s) to GPU memory in 42 ms. 22:55:59.320 [inf] Sequence frame 255 of 3801 rendered in 55.916 seconds 22:56:23.817 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:56:23.821 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:56:23.838 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:56:23.839 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:56:23.840 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:56:23.850 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:56:23.853 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:56:23.868 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:56:23.869 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:56:23.874 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:56:24.053 [dev] Loading camera. 22:56:24.053 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:56:24.053 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:56:24.204 [dev] Freed 165.06 Mbytes of unused textures and uploaded 246.50 Mbytes for 121 newly used texture(s) to GPU memory in 146 ms. 22:56:24.986 [dev] Freed 361.38 Mbytes of unused textures and uploaded 246.00 Mbytes for 111 newly used texture(s) to GPU memory in 63 ms. 22:57:20.111 [inf] Sequence frame 256 of 3801 rendered in 56.133 seconds 22:57:44.023 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:57:44.029 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:57:44.031 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:57:44.037 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:57:44.046 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:57:44.053 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:57:44.065 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:57:44.068 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:57:44.076 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:57:44.085 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:57:44.272 [dev] Loading camera. 22:57:44.273 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:57:44.273 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:57:44.458 [dev] Freed 319.38 Mbytes of unused textures and uploaded 333.06 Mbytes for 154 newly used texture(s) to GPU memory in 179 ms. 22:57:45.201 [dev] Freed 167.12 Mbytes of unused textures and uploaded 285.00 Mbytes for 106 newly used texture(s) to GPU memory in 79 ms. 22:58:40.623 [inf] Sequence frame 257 of 3801 rendered in 56.435 seconds 22:59:04.579 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:59:04.580 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:59:04.586 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:59:04.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:59:04.594 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:59:04.601 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:59:04.618 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:59:04.620 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:59:04.623 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:59:04.630 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:59:04.815 [dev] Loading camera. 22:59:04.815 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:59:04.815 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:59:04.901 [dev] Freed 348.56 Mbytes of unused textures and uploaded 70.88 Mbytes for 101 newly used texture(s) to GPU memory in 77 ms. 22:59:05.742 [dev] Freed 123.88 Mbytes of unused textures and uploaded 459.69 Mbytes for 121 newly used texture(s) to GPU memory in 96 ms. 23:00:01.477 [inf] Sequence frame 258 of 3801 rendered in 56.739 seconds 23:00:25.272 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:00:25.275 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:00:25.276 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:00:25.279 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:00:25.283 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:00:25.289 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:00:25.297 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:00:25.299 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:00:25.310 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:00:25.312 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:00:25.522 [dev] Loading camera. 23:00:25.522 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:00:25.522 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:00:25.648 [dev] Freed 357.56 Mbytes of unused textures and uploaded 193.62 Mbytes for 114 newly used texture(s) to GPU memory in 117 ms. 23:00:26.492 [dev] Freed 251.00 Mbytes of unused textures and uploaded 248.62 Mbytes for 147 newly used texture(s) to GPU memory in 69 ms. 23:01:22.424 [inf] Sequence frame 259 of 3801 rendered in 56.98 seconds 23:01:45.998 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:01:45.999 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:01:46.002 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:01:46.005 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:01:46.008 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:01:46.019 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:01:46.030 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:01:46.030 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:01:46.047 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:01:46.053 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:01:46.249 [dev] Loading camera. 23:01:46.249 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:01:46.249 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:01:46.389 [dev] Freed 249.44 Mbytes of unused textures and uploaded 252.38 Mbytes for 143 newly used texture(s) to GPU memory in 135 ms. 23:01:47.130 [dev] Freed 141.06 Mbytes of unused textures and uploaded 269.62 Mbytes for 150 newly used texture(s) to GPU memory in 79 ms. 23:02:43.332 [inf] Sequence frame 260 of 3801 rendered in 57.166 seconds 23:03:07.409 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:03:07.411 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:03:07.414 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:03:07.414 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:03:07.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:03:07.436 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:03:07.438 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:03:07.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:03:07.471 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:03:07.472 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:03:07.655 [dev] Loading camera. 23:03:07.655 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:03:07.655 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:03:07.793 [dev] Freed 364.50 Mbytes of unused textures and uploaded 201.25 Mbytes for 148 newly used texture(s) to GPU memory in 129 ms. 23:03:08.719 [dev] Freed 215.19 Mbytes of unused textures and uploaded 642.38 Mbytes for 144 newly used texture(s) to GPU memory in 145 ms. 23:04:05.109 [inf] Sequence frame 261 of 3801 rendered in 57.531 seconds 23:04:28.888 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:04:28.895 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:04:28.902 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:04:28.908 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:04:28.911 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:04:28.915 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:04:28.918 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:04:28.920 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:04:28.928 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:04:28.933 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:04:29.131 [dev] Loading camera. 23:04:29.131 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:04:29.131 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:04:29.257 [dev] Freed 543.31 Mbytes of unused textures and uploaded 121.38 Mbytes for 142 newly used texture(s) to GPU memory in 114 ms. 23:04:30.051 [dev] Freed 127.56 Mbytes of unused textures and uploaded 259.88 Mbytes for 145 newly used texture(s) to GPU memory in 70 ms. 23:05:26.751 [inf] Sequence frame 262 of 3801 rendered in 57.693 seconds 23:05:50.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:05:50.059 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:05:50.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:05:50.086 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:05:50.094 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:05:50.106 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:05:50.108 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:05:50.110 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:05:50.113 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:05:50.116 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:05:50.303 [dev] Loading camera. 23:05:50.303 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:05:50.303 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:05:50.429 [dev] Freed 166.88 Mbytes of unused textures and uploaded 267.81 Mbytes for 136 newly used texture(s) to GPU memory in 119 ms. 23:05:51.209 [dev] Freed 191.12 Mbytes of unused textures and uploaded 61.25 Mbytes for 131 newly used texture(s) to GPU memory in 63 ms. 23:06:48.023 [inf] Sequence frame 263 of 3801 rendered in 57.794 seconds 23:07:11.277 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:07:11.284 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:07:11.286 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:07:11.300 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:07:11.305 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:07:11.326 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:07:11.330 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:07:11.333 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:07:11.340 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:07:11.343 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:07:11.534 [dev] Loading camera. 23:07:11.534 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:07:11.534 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:07:11.608 [dev] Freed 186.38 Mbytes of unused textures and uploaded 109.94 Mbytes for 114 newly used texture(s) to GPU memory in 66 ms. 23:07:12.440 [dev] Freed 135.62 Mbytes of unused textures and uploaded 360.38 Mbytes for 143 newly used texture(s) to GPU memory in 110 ms. 23:08:09.505 [inf] Sequence frame 264 of 3801 rendered in 58.051 seconds 23:08:33.107 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:08:33.109 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:08:33.117 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:08:33.118 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:08:33.125 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:08:33.125 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:08:33.133 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:08:33.142 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:08:33.157 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:08:33.163 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:08:33.347 [dev] Loading camera. 23:08:33.347 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:08:33.347 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:08:33.470 [dev] Freed 342.19 Mbytes of unused textures and uploaded 259.19 Mbytes for 137 newly used texture(s) to GPU memory in 115 ms. 23:08:34.234 [dev] Freed 303.94 Mbytes of unused textures and uploaded 131.94 Mbytes for 119 newly used texture(s) to GPU memory in 58 ms. 23:09:31.338 [inf] Sequence frame 265 of 3801 rendered in 58.062 seconds 23:09:55.141 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:09:55.149 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:09:55.155 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:09:55.164 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:09:55.168 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:09:55.173 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:09:55.175 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:09:55.180 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:09:55.185 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:09:55.190 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:09:55.397 [dev] Loading camera. 23:09:55.397 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:09:55.397 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:09:55.528 [dev] Freed 61.06 Mbytes of unused textures and uploaded 176.06 Mbytes for 111 newly used texture(s) to GPU memory in 121 ms. 23:09:56.358 [dev] Freed 110.00 Mbytes of unused textures and uploaded 272.56 Mbytes for 105 newly used texture(s) to GPU memory in 82 ms. 23:10:53.550 [inf] Sequence frame 266 of 3801 rendered in 58.234 seconds 23:11:18.054 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:11:18.057 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:11:18.058 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:11:18.062 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:11:18.068 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:11:18.085 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:11:18.092 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:11:18.096 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:11:18.106 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:11:18.113 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:11:18.302 [dev] Loading camera. 23:11:18.302 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:11:18.302 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:11:18.425 [dev] Freed 348.19 Mbytes of unused textures and uploaded 173.44 Mbytes for 140 newly used texture(s) to GPU memory in 118 ms. 23:11:19.202 [dev] Freed 135.44 Mbytes of unused textures and uploaded 186.75 Mbytes for 136 newly used texture(s) to GPU memory in 51 ms. 23:12:16.514 [inf] Sequence frame 267 of 3801 rendered in 58.28 seconds 23:12:40.621 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:12:40.623 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:12:40.633 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:12:40.638 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:12:40.639 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:12:40.641 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:12:40.643 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:12:40.650 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:12:40.658 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:12:40.672 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:12:40.864 [dev] Loading camera. 23:12:40.864 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:12:40.864 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:12:40.993 [dev] Freed 147.75 Mbytes of unused textures and uploaded 143.38 Mbytes for 132 newly used texture(s) to GPU memory in 124 ms. 23:12:41.787 [dev] Freed 172.62 Mbytes of unused textures and uploaded 187.50 Mbytes for 146 newly used texture(s) to GPU memory in 71 ms. 23:13:39.261 [inf] Sequence frame 268 of 3801 rendered in 58.466 seconds 23:14:03.698 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:14:03.705 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:14:03.713 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:14:03.719 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:14:03.723 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:14:03.734 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:14:03.748 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:14:03.749 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:14:03.751 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:14:03.752 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:14:03.944 [dev] Loading camera. 23:14:03.945 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:14:03.945 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:14:04.067 [dev] Freed 164.31 Mbytes of unused textures and uploaded 132.62 Mbytes for 128 newly used texture(s) to GPU memory in 117 ms. 23:14:05.005 [dev] Freed 192.00 Mbytes of unused textures and uploaded 371.19 Mbytes for 141 newly used texture(s) to GPU memory in 204 ms. 23:15:02.619 [inf] Sequence frame 269 of 3801 rendered in 58.751 seconds 23:15:27.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:15:27.192 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:15:27.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:15:27.203 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:15:27.214 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:15:27.223 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:15:27.234 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:15:27.237 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:15:27.244 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:15:27.245 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:15:27.527 [dev] Loading camera. 23:15:27.527 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:15:27.527 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:15:27.701 [dev] Freed 207.44 Mbytes of unused textures and uploaded 326.75 Mbytes for 105 newly used texture(s) to GPU memory in 166 ms. 23:15:28.449 [dev] Freed 290.00 Mbytes of unused textures and uploaded 129.94 Mbytes for 121 newly used texture(s) to GPU memory in 57 ms. 23:16:26.149 [inf] Sequence frame 270 of 3801 rendered in 58.789 seconds 23:16:50.271 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:16:50.284 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:16:50.291 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:16:50.295 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:16:50.300 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:16:50.301 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:16:50.321 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:16:50.330 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:16:50.334 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:16:50.339 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:16:50.524 [dev] Loading camera. 23:16:50.524 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:16:50.524 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:16:50.663 [dev] Freed 162.12 Mbytes of unused textures and uploaded 123.69 Mbytes for 115 newly used texture(s) to GPU memory in 135 ms. 23:16:51.494 [dev] Freed 108.12 Mbytes of unused textures and uploaded 420.31 Mbytes for 147 newly used texture(s) to GPU memory in 157 ms. 23:17:49.409 [inf] Sequence frame 271 of 3801 rendered in 58.956 seconds 23:18:14.001 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:18:14.020 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:18:14.026 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:18:14.028 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:18:14.037 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:18:14.043 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:18:14.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:18:14.053 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:18:14.056 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:18:14.057 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:18:14.248 [dev] Loading camera. 23:18:14.248 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:18:14.248 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:18:14.348 [dev] Freed 370.62 Mbytes of unused textures and uploaded 161.94 Mbytes for 132 newly used texture(s) to GPU memory in 92 ms. 23:18:15.193 [dev] Freed 296.44 Mbytes of unused textures and uploaded 130.12 Mbytes for 136 newly used texture(s) to GPU memory in 81 ms. 23:19:13.247 [inf] Sequence frame 272 of 3801 rendered in 59.066 seconds 23:19:37.021 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:19:37.026 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:19:37.030 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:19:37.037 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:19:37.039 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:19:37.042 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:19:37.045 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:19:37.047 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:19:37.068 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:19:37.072 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:19:37.260 [dev] Loading camera. 23:19:37.260 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:19:37.261 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:19:37.385 [dev] Freed 63.06 Mbytes of unused textures and uploaded 177.50 Mbytes for 139 newly used texture(s) to GPU memory in 120 ms. 23:19:38.177 [dev] Freed 237.19 Mbytes of unused textures and uploaded 237.56 Mbytes for 135 newly used texture(s) to GPU memory in 75 ms. 23:20:36.386 [inf] Sequence frame 273 of 3801 rendered in 59.192 seconds 23:21:00.827 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:21:00.832 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:21:00.836 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:21:00.838 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:21:00.857 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:21:00.865 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:21:00.877 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:21:00.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:21:00.879 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:21:00.883 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:21:01.074 [dev] Loading camera. 23:21:01.074 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:21:01.074 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:21:01.192 [dev] Freed 293.69 Mbytes of unused textures and uploaded 215.12 Mbytes for 140 newly used texture(s) to GPU memory in 113 ms. 23:21:01.955 [dev] Freed 176.31 Mbytes of unused textures and uploaded 289.69 Mbytes for 146 newly used texture(s) to GPU memory in 72 ms. 23:22:00.286 [inf] Sequence frame 274 of 3801 rendered in 59.275 seconds 23:22:24.524 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:22:24.527 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:22:24.528 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:22:24.531 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:22:24.552 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:22:24.557 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:22:24.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:22:24.570 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:22:24.575 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:22:24.578 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:22:24.763 [dev] Loading camera. 23:22:24.764 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:22:24.764 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:22:24.874 [dev] Freed 210.31 Mbytes of unused textures and uploaded 215.19 Mbytes for 135 newly used texture(s) to GPU memory in 103 ms. 23:22:25.711 [dev] Freed 230.25 Mbytes of unused textures and uploaded 295.12 Mbytes for 158 newly used texture(s) to GPU memory in 92 ms. 23:23:24.193 [inf] Sequence frame 275 of 3801 rendered in 59.488 seconds 23:23:48.617 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:23:48.621 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:23:48.622 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:23:48.626 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:23:48.634 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:23:48.644 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:23:48.654 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:23:48.655 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:23:48.668 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:23:48.676 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:23:48.863 [dev] Loading camera. 23:23:48.863 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:23:48.863 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:23:48.942 [dev] Freed 215.31 Mbytes of unused textures and uploaded 39.69 Mbytes for 134 newly used texture(s) to GPU memory in 72 ms. 23:23:49.722 [dev] Freed 269.25 Mbytes of unused textures and uploaded 246.38 Mbytes for 154 newly used texture(s) to GPU memory in 89 ms. 23:24:48.415 [inf] Sequence frame 276 of 3801 rendered in 59.616 seconds 23:25:13.751 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:25:13.762 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:25:13.767 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:25:13.774 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:25:13.779 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:25:13.780 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:25:13.784 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:25:13.791 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:25:13.798 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:25:13.801 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:25:13.992 [dev] Loading camera. 23:25:13.992 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:25:13.992 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:25:14.103 [dev] Freed 199.38 Mbytes of unused textures and uploaded 207.12 Mbytes for 132 newly used texture(s) to GPU memory in 103 ms. 23:25:14.882 [dev] Freed 168.69 Mbytes of unused textures and uploaded 257.56 Mbytes for 143 newly used texture(s) to GPU memory in 81 ms. 23:26:13.684 [inf] Sequence frame 277 of 3801 rendered in 59.752 seconds 23:26:38.101 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:26:38.103 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:26:38.114 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:26:38.122 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:26:38.126 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:26:38.142 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:26:38.147 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:26:38.149 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:26:38.153 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:26:38.158 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:26:38.343 [dev] Loading camera. 23:26:38.343 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:26:38.343 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:26:38.509 [dev] Freed 144.12 Mbytes of unused textures and uploaded 193.56 Mbytes for 147 newly used texture(s) to GPU memory in 161 ms. 23:26:39.241 [dev] Freed 291.81 Mbytes of unused textures and uploaded 144.88 Mbytes for 147 newly used texture(s) to GPU memory in 57 ms. 23:27:38.285 [inf] Sequence frame 278 of 3801 rendered in 60.001 seconds 23:28:02.178 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:28:02.179 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:28:02.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:28:02.187 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:28:02.200 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:28:02.202 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:28:02.230 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:28:02.232 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:28:02.235 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:28:02.237 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:28:02.424 [dev] Loading camera. 23:28:02.424 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:28:02.424 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:28:02.589 [dev] Freed 209.19 Mbytes of unused textures and uploaded 280.38 Mbytes for 152 newly used texture(s) to GPU memory in 159 ms. 23:28:03.404 [dev] Freed 270.56 Mbytes of unused textures and uploaded 239.00 Mbytes for 146 newly used texture(s) to GPU memory in 70 ms. 23:29:02.652 [inf] Sequence frame 279 of 3801 rendered in 60.286 seconds 23:29:26.967 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:29:26.969 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:29:26.972 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:29:26.975 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:29:26.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:29:26.986 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:29:26.990 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:29:27.000 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:29:27.002 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:29:27.014 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:29:27.206 [dev] Loading camera. 23:29:27.206 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:29:27.206 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:29:27.359 [dev] Freed 76.81 Mbytes of unused textures and uploaded 200.31 Mbytes for 146 newly used texture(s) to GPU memory in 148 ms. 23:29:28.158 [dev] Freed 142.69 Mbytes of unused textures and uploaded 152.12 Mbytes for 140 newly used texture(s) to GPU memory in 53 ms. 23:30:27.567 [inf] Sequence frame 280 of 3801 rendered in 60.421 seconds 23:30:52.230 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:30:52.236 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:30:52.251 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:30:52.268 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:30:52.270 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:30:52.274 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:30:52.279 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:30:52.281 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:30:52.286 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:30:52.290 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:30:52.478 [dev] Loading camera. 23:30:52.478 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:30:52.478 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:30:52.658 [dev] Freed 117.62 Mbytes of unused textures and uploaded 239.38 Mbytes for 124 newly used texture(s) to GPU memory in 175 ms. 23:30:53.506 [dev] Freed 384.88 Mbytes of unused textures and uploaded 152.88 Mbytes for 136 newly used texture(s) to GPU memory in 56 ms. 23:31:53.042 [inf] Sequence frame 281 of 3801 rendered in 60.618 seconds 23:32:17.404 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:32:17.407 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:32:17.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:32:17.411 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:32:17.421 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:32:17.429 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:32:17.431 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:32:17.442 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:32:17.446 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:32:17.457 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:32:17.647 [dev] Loading camera. 23:32:17.647 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:32:17.647 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:32:17.850 [dev] Freed 132.19 Mbytes of unused textures and uploaded 343.56 Mbytes for 132 newly used texture(s) to GPU memory in 198 ms. 23:32:18.698 [dev] Freed 137.44 Mbytes of unused textures and uploaded 136.69 Mbytes for 131 newly used texture(s) to GPU memory in 70 ms. 23:33:18.150 [inf] Sequence frame 282 of 3801 rendered in 60.56 seconds 23:33:41.626 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:33:41.628 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:33:41.633 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:33:41.643 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:33:41.648 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:33:41.654 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:33:41.656 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:33:41.661 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:33:41.668 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:33:41.688 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:33:41.874 [dev] Loading camera. 23:33:41.874 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:33:41.874 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:33:41.983 [dev] Freed 196.94 Mbytes of unused textures and uploaded 275.75 Mbytes for 94 newly used texture(s) to GPU memory in 101 ms. 23:33:42.810 [dev] Freed 440.44 Mbytes of unused textures and uploaded 237.12 Mbytes for 153 newly used texture(s) to GPU memory in 119 ms. 23:34:42.480 [inf] Sequence frame 283 of 3801 rendered in 60.663 seconds 23:35:07.317 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:35:07.318 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:35:07.324 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:35:07.329 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:35:07.333 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:35:07.358 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:35:07.360 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:35:07.362 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:35:07.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:35:07.371 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:35:07.563 [dev] Loading camera. 23:35:07.563 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:35:07.563 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:35:07.768 [dev] Freed 136.44 Mbytes of unused textures and uploaded 334.31 Mbytes for 142 newly used texture(s) to GPU memory in 200 ms. 23:35:08.630 [dev] Freed 428.62 Mbytes of unused textures and uploaded 182.62 Mbytes for 143 newly used texture(s) to GPU memory in 65 ms. 23:36:08.339 [inf] Sequence frame 284 of 3801 rendered in 60.838 seconds 23:36:32.781 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:36:32.786 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:36:32.793 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:36:32.797 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:36:32.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:36:32.810 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:36:32.817 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:36:32.822 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:36:32.824 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:36:32.844 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:36:33.042 [dev] Loading camera. 23:36:33.042 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:36:33.042 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:36:33.150 [dev] Freed 301.19 Mbytes of unused textures and uploaded 225.69 Mbytes for 120 newly used texture(s) to GPU memory in 99 ms. 23:36:34.018 [dev] Freed 111.06 Mbytes of unused textures and uploaded 280.44 Mbytes for 152 newly used texture(s) to GPU memory in 79 ms. 23:37:33.910 [inf] Sequence frame 285 of 3801 rendered in 60.935 seconds 23:37:58.310 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:37:58.320 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:37:58.324 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:37:58.325 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:37:58.333 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:37:58.335 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:37:58.337 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:37:58.345 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:37:58.350 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:37:58.363 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:37:58.552 [dev] Loading camera. 23:37:58.552 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:37:58.552 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:37:58.676 [dev] Freed 207.50 Mbytes of unused textures and uploaded 199.62 Mbytes for 142 newly used texture(s) to GPU memory in 119 ms. 23:37:59.455 [dev] Freed 308.25 Mbytes of unused textures and uploaded 319.94 Mbytes for 152 newly used texture(s) to GPU memory in 96 ms. 23:38:59.506 [inf] Sequence frame 286 of 3801 rendered in 61.001 seconds 23:39:23.927 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:39:23.934 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:39:23.944 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:39:23.952 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:39:23.957 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:39:23.960 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:39:23.963 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:39:23.968 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:39:23.973 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:39:23.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:39:24.174 [dev] Loading camera. 23:39:24.174 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:39:24.174 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:39:24.290 [dev] Freed 200.69 Mbytes of unused textures and uploaded 170.94 Mbytes for 139 newly used texture(s) to GPU memory in 110 ms. 23:39:25.154 [dev] Freed 124.06 Mbytes of unused textures and uploaded 221.00 Mbytes for 149 newly used texture(s) to GPU memory in 72 ms. 23:40:25.303 [inf] Sequence frame 287 of 3801 rendered in 61.182 seconds 23:40:49.171 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:40:49.175 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:40:49.176 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:40:49.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:40:49.187 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:40:49.189 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:40:49.201 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:40:49.202 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:40:49.213 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:40:49.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:40:49.424 [dev] Loading camera. 23:40:49.424 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:40:49.424 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:40:49.523 [dev] Freed 235.88 Mbytes of unused textures and uploaded 114.75 Mbytes for 143 newly used texture(s) to GPU memory in 92 ms. 23:40:50.382 [dev] Freed 402.19 Mbytes of unused textures and uploaded 330.31 Mbytes for 150 newly used texture(s) to GPU memory in 105 ms. 23:41:50.724 [inf] Sequence frame 288 of 3801 rendered in 61.354 seconds 23:42:13.909 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:42:13.909 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:42:13.913 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:42:13.926 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:42:13.928 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:42:13.933 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:42:13.940 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:42:13.942 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:42:13.950 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:42:13.967 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:42:14.152 [dev] Loading camera. 23:42:14.153 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:42:14.153 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:42:14.317 [dev] Freed 237.06 Mbytes of unused textures and uploaded 387.62 Mbytes for 140 newly used texture(s) to GPU memory in 155 ms. 23:42:15.007 [dev] Freed 226.56 Mbytes of unused textures and uploaded 444.12 Mbytes for 143 newly used texture(s) to GPU memory in 101 ms. 23:43:15.587 [inf] Sequence frame 289 of 3801 rendered in 61.484 seconds 23:43:38.790 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:43:38.791 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:43:38.792 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:43:38.798 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:43:38.804 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:43:38.815 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:43:38.817 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:43:38.823 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:43:38.835 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:43:38.845 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:43:39.043 [dev] Loading camera. 23:43:39.043 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:43:39.043 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:43:39.154 [dev] Freed 404.38 Mbytes of unused textures and uploaded 173.19 Mbytes for 155 newly used texture(s) to GPU memory in 101 ms. 23:43:39.930 [dev] Freed 324.44 Mbytes of unused textures and uploaded 363.25 Mbytes for 148 newly used texture(s) to GPU memory in 86 ms. 23:44:40.666 [inf] Sequence frame 290 of 3801 rendered in 61.678 seconds 23:45:04.498 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:45:04.505 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:45:04.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:45:04.518 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:45:04.520 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:45:04.530 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:45:04.533 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:45:04.536 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:45:04.540 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:45:04.544 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:45:04.736 [dev] Loading camera. 23:45:04.736 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:45:04.736 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:45:04.867 [dev] Freed 200.06 Mbytes of unused textures and uploaded 276.19 Mbytes for 134 newly used texture(s) to GPU memory in 121 ms. 23:45:05.674 [dev] Freed 352.94 Mbytes of unused textures and uploaded 177.94 Mbytes for 139 newly used texture(s) to GPU memory in 73 ms. 23:46:06.642 [inf] Sequence frame 291 of 3801 rendered in 61.96 seconds 23:46:30.818 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:46:30.823 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:46:30.826 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:46:30.828 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:46:30.843 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:46:30.844 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:46:30.850 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:46:30.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:46:30.871 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:46:30.873 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:46:31.058 [dev] Loading camera. 23:46:31.058 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:46:31.058 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:46:31.185 [dev] Freed 184.62 Mbytes of unused textures and uploaded 210.25 Mbytes for 135 newly used texture(s) to GPU memory in 119 ms. 23:46:32.033 [dev] Freed 190.25 Mbytes of unused textures and uploaded 268.94 Mbytes for 132 newly used texture(s) to GPU memory in 80 ms. 23:47:33.068 [inf] Sequence frame 292 of 3801 rendered in 62.053 seconds 23:47:57.428 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:47:57.429 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:47:57.431 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:47:57.433 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:47:57.437 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:47:57.439 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:47:57.449 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:47:57.466 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:47:57.469 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:47:57.479 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:47:57.674 [dev] Loading camera. 23:47:57.674 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:47:57.674 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:47:57.844 [dev] Freed 202.75 Mbytes of unused textures and uploaded 287.69 Mbytes for 127 newly used texture(s) to GPU memory in 162 ms. 23:47:58.659 [dev] Freed 243.88 Mbytes of unused textures and uploaded 390.62 Mbytes for 131 newly used texture(s) to GPU memory in 107 ms. 23:48:59.685 [inf] Sequence frame 293 of 3801 rendered in 62.06 seconds 23:49:23.890 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:49:23.893 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:49:23.897 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:49:23.917 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:49:23.917 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:49:23.922 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:49:23.926 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:49:23.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:49:23.936 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:49:23.948 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:49:24.138 [dev] Loading camera. 23:49:24.138 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:49:24.138 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:49:24.387 [dev] Freed 383.31 Mbytes of unused textures and uploaded 424.81 Mbytes for 143 newly used texture(s) to GPU memory in 239 ms. 23:49:25.157 [dev] Freed 289.94 Mbytes of unused textures and uploaded 79.38 Mbytes for 134 newly used texture(s) to GPU memory in 52 ms. 23:50:26.189 [inf] Sequence frame 294 of 3801 rendered in 62.101 seconds 23:50:50.341 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:50:50.342 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:50:50.354 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:50:50.367 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:50:50.370 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:50:50.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:50:50.383 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:50:50.387 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:50:50.389 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:50:50.393 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:50:50.578 [dev] Loading camera. 23:50:50.578 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:50:50.578 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:50:50.740 [dev] Freed 296.88 Mbytes of unused textures and uploaded 215.88 Mbytes for 143 newly used texture(s) to GPU memory in 154 ms. 23:50:51.616 [dev] Freed 233.88 Mbytes of unused textures and uploaded 580.44 Mbytes for 181 newly used texture(s) to GPU memory in 137 ms. 23:51:52.686 [inf] Sequence frame 295 of 3801 rendered in 62.148 seconds 23:52:16.506 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:52:16.513 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:52:16.526 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:52:16.528 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:52:16.530 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:52:16.536 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:52:16.547 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:52:16.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:52:16.566 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:52:16.567 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:52:16.752 [dev] Loading camera. 23:52:16.752 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:52:16.753 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:52:16.902 [dev] Freed 400.38 Mbytes of unused textures and uploaded 200.81 Mbytes for 162 newly used texture(s) to GPU memory in 140 ms. 23:52:17.730 [dev] Freed 264.69 Mbytes of unused textures and uploaded 273.44 Mbytes for 153 newly used texture(s) to GPU memory in 82 ms. 23:53:18.856 [inf] Sequence frame 296 of 3801 rendered in 62.146 seconds 23:53:43.009 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:53:43.014 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:53:43.020 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:53:43.027 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:53:43.032 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:53:43.038 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:53:43.042 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:53:43.047 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:53:43.051 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:53:43.053 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:53:43.260 [dev] Loading camera. 23:53:43.260 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:53:43.260 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:53:43.355 [dev] Freed 260.19 Mbytes of unused textures and uploaded 110.12 Mbytes for 140 newly used texture(s) to GPU memory in 87 ms. 23:53:44.131 [dev] Freed 231.12 Mbytes of unused textures and uploaded 298.94 Mbytes for 152 newly used texture(s) to GPU memory in 92 ms. 23:54:45.199 [inf] Sequence frame 297 of 3801 rendered in 61.986 seconds 23:55:09.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:55:09.016 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:55:09.029 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:55:09.037 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:55:09.040 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:55:09.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:55:09.051 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:55:09.063 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:55:09.066 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:55:09.067 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:55:09.253 [dev] Loading camera. 23:55:09.253 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:55:09.253 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:55:09.346 [dev] Freed 252.75 Mbytes of unused textures and uploaded 154.69 Mbytes for 144 newly used texture(s) to GPU memory in 85 ms. 23:55:10.166 [dev] Freed 136.81 Mbytes of unused textures and uploaded 403.00 Mbytes for 140 newly used texture(s) to GPU memory in 142 ms. 23:56:11.215 [inf] Sequence frame 298 of 3801 rendered in 62.003 seconds 23:56:34.801 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:56:34.806 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:56:34.809 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:56:34.810 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:56:34.815 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:56:34.822 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:56:34.830 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:56:34.842 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:56:34.844 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:56:34.846 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:56:35.045 [dev] Loading camera. 23:56:35.045 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:56:35.045 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:56:35.169 [dev] Freed 198.38 Mbytes of unused textures and uploaded 257.06 Mbytes for 124 newly used texture(s) to GPU memory in 116 ms. 23:56:35.970 [dev] Freed 345.19 Mbytes of unused textures and uploaded 320.75 Mbytes for 156 newly used texture(s) to GPU memory in 94 ms. 23:57:36.884 [inf] Sequence frame 299 of 3801 rendered in 61.887 seconds 23:58:00.986 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:58:00.995 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:58:01.004 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:58:01.011 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:58:01.014 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:58:01.016 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:58:01.017 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:58:01.029 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:58:01.038 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:58:01.039 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:58:01.222 [dev] Loading camera. 23:58:01.222 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:58:01.222 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:58:01.390 [dev] Freed 308.44 Mbytes of unused textures and uploaded 296.25 Mbytes for 144 newly used texture(s) to GPU memory in 157 ms. 23:58:02.198 [dev] Freed 325.31 Mbytes of unused textures and uploaded 210.50 Mbytes for 149 newly used texture(s) to GPU memory in 71 ms. 23:59:02.846 [inf] Sequence frame 300 of 3801 rendered in 61.662 seconds 23:59:26.477 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:59:26.480 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:59:26.481 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:59:26.483 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:59:26.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:59:26.506 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:59:26.516 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:59:26.518 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:59:26.527 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:59:26.532 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:59:26.720 [dev] Loading camera. 23:59:26.720 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:59:26.720 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:59:26.823 [dev] Freed 105.50 Mbytes of unused textures and uploaded 170.44 Mbytes for 123 newly used texture(s) to GPU memory in 95 ms. 23:59:27.604 [dev] Freed 280.69 Mbytes of unused textures and uploaded 299.44 Mbytes for 145 newly used texture(s) to GPU memory in 92 ms. 00:00:28.150 [inf] === 04/27/2024 === 00:00:28.150 [inf] Sequence frame 301 of 3801 rendered in 61.473 seconds 00:00:51.533 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:00:51.542 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:00:51.545 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:00:51.548 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:00:51.554 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:00:51.558 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:00:51.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:00:51.582 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:00:51.585 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:00:51.592 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:00:51.777 [dev] Loading camera. 00:00:51.777 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:00:51.777 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:00:51.901 [dev] Freed 285.12 Mbytes of unused textures and uploaded 275.12 Mbytes for 132 newly used texture(s) to GPU memory in 118 ms. 00:00:52.769 [dev] Freed 117.94 Mbytes of unused textures and uploaded 335.19 Mbytes for 122 newly used texture(s) to GPU memory in 114 ms. 00:01:53.188 [inf] Sequence frame 302 of 3801 rendered in 61.453 seconds 00:02:17.373 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:02:17.383 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:02:17.392 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:02:17.394 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:02:17.399 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:02:17.411 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:02:17.423 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:02:17.425 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:02:17.427 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:02:17.433 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:02:17.629 [dev] Loading camera. 00:02:17.629 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:02:17.629 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:02:17.710 [dev] Freed 235.44 Mbytes of unused textures and uploaded 173.50 Mbytes for 136 newly used texture(s) to GPU memory in 75 ms. 00:02:18.522 [dev] Freed 354.19 Mbytes of unused textures and uploaded 325.44 Mbytes for 131 newly used texture(s) to GPU memory in 82 ms. 00:03:18.804 [inf] Sequence frame 303 of 3801 rendered in 61.234 seconds 00:03:41.707 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:03:41.727 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:03:41.732 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:03:41.733 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:03:41.737 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:03:41.742 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:03:41.750 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:03:41.753 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:03:41.754 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:03:41.760 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:03:41.942 [dev] Loading camera. 00:03:41.942 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:03:41.942 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:03:45.411 [inf] Textures load time : 931.35 seconds, wait time : 3.46 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:03:45.612 [dev] Freed 302.75 Mbytes of unused textures and uploaded 336.06 Mbytes for 139 newly used texture(s) to GPU memory in 202 ms. 00:03:46.532 [dev] Freed 476.25 Mbytes of unused textures and uploaded 289.75 Mbytes for 159 newly used texture(s) to GPU memory in 92 ms. 00:04:46.586 [inf] Sequence frame 304 of 3801 rendered in 64.674 seconds 00:05:15.648 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:05:15.651 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:05:15.659 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:05:15.664 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:05:15.672 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:05:15.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:05:15.688 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:05:15.690 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:05:15.699 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:05:15.704 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:05:15.893 [dev] Loading camera. 00:05:15.893 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:05:15.893 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:05:15.997 [dev] Freed 265.38 Mbytes of unused textures and uploaded 169.50 Mbytes for 143 newly used texture(s) to GPU memory in 97 ms. 00:05:16.765 [dev] Freed 182.12 Mbytes of unused textures and uploaded 226.12 Mbytes for 130 newly used texture(s) to GPU memory in 61 ms. 00:06:16.517 [inf] Sequence frame 305 of 3801 rendered in 60.669 seconds 00:06:41.727 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:06:41.737 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:06:41.744 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:06:41.747 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:06:41.751 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:06:41.755 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:06:41.758 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:06:41.770 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:06:41.773 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:06:41.776 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:06:41.975 [dev] Loading camera. 00:06:41.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:06:41.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:06:42.110 [dev] Freed 187.00 Mbytes of unused textures and uploaded 225.06 Mbytes for 145 newly used texture(s) to GPU memory in 130 ms. 00:06:42.809 [dev] Freed 135.56 Mbytes of unused textures and uploaded 371.19 Mbytes for 133 newly used texture(s) to GPU memory in 111 ms. 00:07:42.538 [inf] Sequence frame 306 of 3801 rendered in 60.613 seconds 00:08:07.332 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:08:07.334 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:08:07.337 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:08:07.339 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:08:07.340 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:08:07.343 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:08:07.350 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:08:07.369 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:08:07.373 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:08:07.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:08:07.576 [dev] Loading camera. 00:08:07.576 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:08:07.576 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:08:07.723 [dev] Freed 124.19 Mbytes of unused textures and uploaded 242.62 Mbytes for 140 newly used texture(s) to GPU memory in 140 ms. 00:08:08.556 [dev] Freed 446.19 Mbytes of unused textures and uploaded 139.38 Mbytes for 150 newly used texture(s) to GPU memory in 65 ms. 00:09:08.178 [inf] Sequence frame 307 of 3801 rendered in 60.649 seconds 00:09:34.946 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:09:34.950 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:09:34.951 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:09:34.960 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:09:34.962 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:09:34.967 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:09:34.977 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:09:34.984 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:09:34.987 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:09:34.989 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:09:35.192 [dev] Loading camera. 00:09:35.192 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:09:35.192 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:09:35.380 [inf] Textures load time : 828.76 seconds, wait time : 0.18 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:09:35.493 [dev] Freed 104.88 Mbytes of unused textures and uploaded 218.25 Mbytes for 128 newly used texture(s) to GPU memory in 115 ms. 00:09:36.379 [dev] Freed 264.88 Mbytes of unused textures and uploaded 351.12 Mbytes for 140 newly used texture(s) to GPU memory in 119 ms. 00:10:35.709 [inf] Sequence frame 308 of 3801 rendered in 60.567 seconds 00:10:59.177 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:10:59.182 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:10:59.193 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:10:59.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:10:59.200 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:10:59.205 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:10:59.212 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:10:59.215 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:10:59.219 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:10:59.223 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:10:59.428 [dev] Loading camera. 00:10:59.429 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:10:59.429 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:10:59.566 [dev] Freed 345.06 Mbytes of unused textures and uploaded 224.19 Mbytes for 130 newly used texture(s) to GPU memory in 130 ms. 00:11:00.359 [dev] Freed 121.62 Mbytes of unused textures and uploaded 205.88 Mbytes for 130 newly used texture(s) to GPU memory in 95 ms. 00:11:59.819 [inf] Sequence frame 309 of 3801 rendered in 60.442 seconds 00:12:24.189 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:12:24.193 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:12:24.195 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:12:24.195 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:12:24.200 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:12:24.206 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:12:24.211 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:12:24.215 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:12:24.224 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:12:24.249 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:12:24.434 [dev] Loading camera. 00:12:24.434 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:12:24.434 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:12:24.536 [dev] Freed 424.12 Mbytes of unused textures and uploaded 143.00 Mbytes for 147 newly used texture(s) to GPU memory in 97 ms. 00:12:25.325 [dev] Freed 97.50 Mbytes of unused textures and uploaded 414.00 Mbytes for 121 newly used texture(s) to GPU memory in 90 ms. 00:13:24.670 [inf] Sequence frame 310 of 3801 rendered in 60.285 seconds 00:13:48.271 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:13:48.275 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:13:48.279 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:13:48.285 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:13:48.287 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:13:48.292 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:13:48.307 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:13:48.317 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:13:48.323 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:13:48.326 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:13:48.513 [dev] Loading camera. 00:13:48.513 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:13:48.513 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:13:48.596 [dev] Freed 251.25 Mbytes of unused textures and uploaded 107.81 Mbytes for 116 newly used texture(s) to GPU memory in 75 ms. 00:13:49.465 [dev] Freed 210.88 Mbytes of unused textures and uploaded 335.06 Mbytes for 147 newly used texture(s) to GPU memory in 99 ms. 00:14:48.778 [inf] Sequence frame 311 of 3801 rendered in 60.316 seconds 00:15:13.194 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:15:13.206 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:15:13.208 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:15:13.213 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:15:13.219 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:15:13.221 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:15:13.229 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:15:13.239 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:15:13.243 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:15:13.247 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:15:13.436 [dev] Loading camera. 00:15:13.436 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:15:13.436 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:15:13.564 [dev] Freed 272.94 Mbytes of unused textures and uploaded 183.88 Mbytes for 132 newly used texture(s) to GPU memory in 121 ms. 00:15:14.347 [dev] Freed 105.94 Mbytes of unused textures and uploaded 400.31 Mbytes for 119 newly used texture(s) to GPU memory in 104 ms. 00:16:13.573 [inf] Sequence frame 312 of 3801 rendered in 60.19 seconds 00:16:38.108 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:16:38.113 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:16:38.121 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:16:38.127 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:16:38.131 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:16:38.137 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:16:38.140 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:16:38.160 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:16:38.166 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:16:38.170 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:16:38.359 [dev] Loading camera. 00:16:38.359 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:16:38.359 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:16:38.512 [dev] Freed 396.06 Mbytes of unused textures and uploaded 204.44 Mbytes for 129 newly used texture(s) to GPU memory in 142 ms. 00:16:39.308 [dev] Freed 282.00 Mbytes of unused textures and uploaded 341.75 Mbytes for 142 newly used texture(s) to GPU memory in 69 ms. 00:17:38.290 [inf] Sequence frame 313 of 3801 rendered in 59.987 seconds 00:18:02.126 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:18:02.141 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:18:02.145 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:18:02.151 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:18:02.164 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:18:02.166 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:18:02.171 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:18:02.172 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:18:02.178 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:18:02.186 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:18:02.373 [dev] Loading camera. 00:18:02.373 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:18:02.373 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:18:02.507 [dev] Freed 316.50 Mbytes of unused textures and uploaded 187.00 Mbytes for 117 newly used texture(s) to GPU memory in 127 ms. 00:18:03.343 [dev] Freed 231.50 Mbytes of unused textures and uploaded 239.00 Mbytes for 132 newly used texture(s) to GPU memory in 65 ms. 00:19:02.129 [inf] Sequence frame 314 of 3801 rendered in 59.814 seconds 00:19:26.167 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:19:26.169 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:19:26.179 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:19:26.184 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:19:26.196 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:19:26.199 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:19:26.204 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:19:26.215 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:19:26.217 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:19:26.220 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:19:26.402 [dev] Loading camera. 00:19:26.402 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:19:26.402 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:19:26.556 [dev] Freed 261.75 Mbytes of unused textures and uploaded 237.69 Mbytes for 147 newly used texture(s) to GPU memory in 148 ms. 00:19:27.363 [dev] Freed 306.50 Mbytes of unused textures and uploaded 256.25 Mbytes for 156 newly used texture(s) to GPU memory in 85 ms. 00:20:25.811 [inf] Sequence frame 315 of 3801 rendered in 59.464 seconds 00:20:49.029 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:20:49.039 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:20:49.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:20:49.056 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:20:49.064 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:20:49.072 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:20:49.077 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:20:49.081 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:20:49.083 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:20:49.090 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:20:49.278 [dev] Loading camera. 00:20:49.278 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:20:49.278 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:20:49.478 [dev] Freed 209.81 Mbytes of unused textures and uploaded 442.94 Mbytes for 132 newly used texture(s) to GPU memory in 192 ms. 00:20:50.303 [dev] Freed 182.38 Mbytes of unused textures and uploaded 262.31 Mbytes for 137 newly used texture(s) to GPU memory in 80 ms. 00:21:48.716 [inf] Sequence frame 316 of 3801 rendered in 59.501 seconds 00:22:13.001 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:22:13.003 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:22:13.012 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:22:13.014 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:22:13.018 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:22:13.020 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:22:13.034 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:22:13.039 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:22:13.050 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:22:13.051 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:22:13.252 [dev] Loading camera. 00:22:13.252 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:22:13.252 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:22:13.383 [dev] Freed 295.00 Mbytes of unused textures and uploaded 146.81 Mbytes for 124 newly used texture(s) to GPU memory in 119 ms. 00:22:14.173 [dev] Freed 316.38 Mbytes of unused textures and uploaded 256.62 Mbytes for 161 newly used texture(s) to GPU memory in 71 ms. 00:23:12.669 [inf] Sequence frame 317 of 3801 rendered in 59.48 seconds 00:23:36.935 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:23:36.945 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:23:36.949 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:23:36.969 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:23:36.971 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:23:36.973 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:23:36.983 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:23:36.984 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:23:36.986 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:23:36.991 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:23:37.183 [dev] Loading camera. 00:23:37.183 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:23:37.183 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:23:37.472 [dev] Freed 258.25 Mbytes of unused textures and uploaded 537.12 Mbytes for 133 newly used texture(s) to GPU memory in 281 ms. 00:23:38.279 [dev] Freed 565.12 Mbytes of unused textures and uploaded 234.38 Mbytes for 145 newly used texture(s) to GPU memory in 95 ms. 00:24:36.726 [inf] Sequence frame 318 of 3801 rendered in 59.603 seconds 00:25:00.679 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:25:00.685 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:25:00.689 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:25:00.698 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:25:00.706 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:25:00.707 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:25:00.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:25:00.719 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:25:00.724 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:25:00.732 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:25:00.928 [dev] Loading camera. 00:25:00.928 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:25:00.928 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:25:01.053 [dev] Freed 264.81 Mbytes of unused textures and uploaded 307.25 Mbytes for 108 newly used texture(s) to GPU memory in 114 ms. 00:25:02.033 [dev] Freed 270.19 Mbytes of unused textures and uploaded 770.81 Mbytes for 147 newly used texture(s) to GPU memory in 264 ms. 00:26:00.565 [inf] Sequence frame 319 of 3801 rendered in 59.718 seconds 00:26:23.984 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:26:23.990 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:26:23.993 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:26:23.998 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:26:24.000 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:26:24.005 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:26:24.006 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:26:24.017 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:26:24.020 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:26:24.025 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:26:24.217 [dev] Loading camera. 00:26:24.217 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:26:24.217 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:26:24.379 [dev] Freed 600.25 Mbytes of unused textures and uploaded 303.19 Mbytes for 141 newly used texture(s) to GPU memory in 126 ms. 00:26:25.119 [dev] Freed 254.81 Mbytes of unused textures and uploaded 210.81 Mbytes for 136 newly used texture(s) to GPU memory in 55 ms. 00:27:23.960 [inf] Sequence frame 320 of 3801 rendered in 59.794 seconds 00:27:45.851 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:27:45.862 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:27:45.863 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:27:45.869 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:27:45.870 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:27:45.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:27:45.884 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:27:45.894 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:27:45.903 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:27:45.909 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:27:46.196 [dev] Loading camera. 00:27:46.196 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:27:46.196 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:27:46.392 [dev] Freed 139.88 Mbytes of unused textures and uploaded 311.88 Mbytes for 129 newly used texture(s) to GPU memory in 187 ms. 00:27:47.169 [dev] Freed 322.56 Mbytes of unused textures and uploaded 171.00 Mbytes for 143 newly used texture(s) to GPU memory in 59 ms. 00:28:45.994 [inf] Sequence frame 321 of 3801 rendered in 59.963 seconds 00:29:06.866 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:29:06.869 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:29:06.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:29:06.883 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:29:06.884 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:29:06.887 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:29:06.892 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:29:06.901 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:29:06.909 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:29:06.919 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:29:07.107 [dev] Loading camera. 00:29:07.107 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:29:07.107 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:29:07.234 [dev] Freed 263.62 Mbytes of unused textures and uploaded 232.19 Mbytes for 126 newly used texture(s) to GPU memory in 119 ms. 00:29:08.068 [dev] Freed 172.62 Mbytes of unused textures and uploaded 358.62 Mbytes for 132 newly used texture(s) to GPU memory in 101 ms. 00:30:07.868 [inf] Sequence frame 322 of 3801 rendered in 60.818 seconds 00:30:29.647 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:30:29.651 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:30:29.654 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:30:29.662 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:30:29.663 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:30:29.664 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:30:29.676 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:30:29.694 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:30:29.702 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:30:29.710 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:30:29.897 [dev] Loading camera. 00:30:29.897 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:30:29.897 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:30:30.011 [dev] Freed 217.75 Mbytes of unused textures and uploaded 178.31 Mbytes for 124 newly used texture(s) to GPU memory in 103 ms. 00:30:30.779 [dev] Freed 320.62 Mbytes of unused textures and uploaded 206.44 Mbytes for 132 newly used texture(s) to GPU memory in 53 ms. 00:31:29.953 [inf] Sequence frame 323 of 3801 rendered in 60.115 seconds 00:31:51.065 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:31:51.071 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:31:51.074 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:31:51.077 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:31:51.087 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:31:51.092 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:31:51.095 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:31:51.105 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:31:51.118 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:31:51.130 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:31:51.318 [dev] Loading camera. 00:31:51.319 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:31:51.319 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:31:51.522 [dev] Freed 232.44 Mbytes of unused textures and uploaded 376.31 Mbytes for 142 newly used texture(s) to GPU memory in 199 ms. 00:31:52.270 [dev] Freed 149.19 Mbytes of unused textures and uploaded 105.62 Mbytes for 134 newly used texture(s) to GPU memory in 52 ms. 00:32:50.681 [inf] Sequence frame 324 of 3801 rendered in 59.427 seconds 00:33:11.107 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:33:11.115 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:33:11.116 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:33:11.127 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:33:11.129 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:33:11.133 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:33:11.140 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:33:11.146 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:33:11.148 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:33:11.153 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:33:11.342 [dev] Loading camera. 00:33:11.342 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:33:11.342 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:33:11.445 [dev] Freed 189.81 Mbytes of unused textures and uploaded 141.75 Mbytes for 107 newly used texture(s) to GPU memory in 94 ms. 00:33:12.102 [dev] Freed 234.56 Mbytes of unused textures and uploaded 147.25 Mbytes for 134 newly used texture(s) to GPU memory in 51 ms. 00:34:10.623 [inf] Sequence frame 325 of 3801 rendered in 59.34 seconds 00:34:30.996 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:34:30.997 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:34:31.000 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:34:31.006 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:34:31.007 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:34:31.008 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:34:31.029 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:34:31.036 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:34:31.043 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:34:31.055 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:34:31.242 [dev] Loading camera. 00:34:31.242 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:34:31.242 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:34:31.395 [dev] Freed 142.25 Mbytes of unused textures and uploaded 217.75 Mbytes for 128 newly used texture(s) to GPU memory in 148 ms. 00:34:32.065 [dev] Freed 174.50 Mbytes of unused textures and uploaded 93.69 Mbytes for 112 newly used texture(s) to GPU memory in 49 ms. 00:35:30.071 [inf] Sequence frame 326 of 3801 rendered in 58.89 seconds 00:35:51.650 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:35:51.664 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:35:51.680 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:35:51.682 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:35:51.688 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:35:51.704 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:35:51.710 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:35:51.714 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:35:51.716 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:35:51.720 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:35:51.904 [dev] Loading camera. 00:35:51.904 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:35:51.904 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:35:52.067 [dev] Freed 167.25 Mbytes of unused textures and uploaded 200.44 Mbytes for 133 newly used texture(s) to GPU memory in 158 ms. 00:35:52.817 [dev] Freed 152.31 Mbytes of unused textures and uploaded 214.50 Mbytes for 132 newly used texture(s) to GPU memory in 71 ms. 00:36:50.292 [inf] Sequence frame 327 of 3801 rendered in 58.454 seconds 00:37:14.456 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:37:14.459 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:37:14.463 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:37:14.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:37:14.498 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:37:14.502 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:37:14.505 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:37:14.507 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:37:14.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:37:14.514 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:37:14.705 [dev] Loading camera. 00:37:14.705 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:37:14.705 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:37:14.839 [dev] Freed 171.69 Mbytes of unused textures and uploaded 146.69 Mbytes for 133 newly used texture(s) to GPU memory in 129 ms. 00:37:15.561 [dev] Freed 177.19 Mbytes of unused textures and uploaded 148.06 Mbytes for 144 newly used texture(s) to GPU memory in 54 ms. 00:38:11.155 [inf] Sequence frame 328 of 3801 rendered in 56.527 seconds 00:38:32.832 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:38:32.835 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:38:32.840 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:38:32.843 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:38:32.868 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:38:32.871 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:38:32.876 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:38:32.881 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:38:32.889 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:38:32.892 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:38:33.081 [dev] Loading camera. 00:38:33.081 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:38:33.081 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:38:33.177 [dev] Freed 326.38 Mbytes of unused textures and uploaded 186.44 Mbytes for 142 newly used texture(s) to GPU memory in 90 ms. 00:38:33.968 [dev] Freed 207.62 Mbytes of unused textures and uploaded 355.19 Mbytes for 139 newly used texture(s) to GPU memory in 110 ms. 00:39:29.105 [inf] Sequence frame 329 of 3801 rendered in 56.106 seconds 00:39:48.550 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:39:48.551 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:39:48.568 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:39:48.572 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:39:48.574 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:39:48.576 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:39:48.583 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:39:48.585 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:39:48.589 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:39:48.590 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:39:48.778 [dev] Loading camera. 00:39:48.778 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:39:48.778 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:39:48.954 [dev] Freed 204.94 Mbytes of unused textures and uploaded 265.00 Mbytes for 134 newly used texture(s) to GPU memory in 168 ms. 00:39:49.713 [dev] Freed 237.12 Mbytes of unused textures and uploaded 248.56 Mbytes for 154 newly used texture(s) to GPU memory in 75 ms. 00:40:44.456 [inf] Sequence frame 330 of 3801 rendered in 55.761 seconds 00:41:07.929 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:41:07.930 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:41:07.938 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:41:07.942 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:41:07.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:41:07.960 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:41:07.963 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:41:07.967 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:41:07.970 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:41:07.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:41:08.166 [dev] Loading camera. 00:41:08.166 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:41:08.166 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:41:08.234 [dev] Freed 244.50 Mbytes of unused textures and uploaded 56.00 Mbytes for 113 newly used texture(s) to GPU memory in 59 ms. 00:41:09.084 [dev] Freed 82.44 Mbytes of unused textures and uploaded 328.62 Mbytes for 132 newly used texture(s) to GPU memory in 117 ms. 00:42:03.231 [inf] Sequence frame 331 of 3801 rendered in 55.154 seconds 00:42:27.185 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:42:27.189 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:42:27.191 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:42:27.194 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:42:27.204 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:42:27.211 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:42:27.214 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:42:27.218 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:42:27.237 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:42:27.248 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:42:27.431 [dev] Loading camera. 00:42:27.431 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:42:27.431 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:42:27.508 [dev] Freed 226.69 Mbytes of unused textures and uploaded 79.56 Mbytes for 105 newly used texture(s) to GPU memory in 70 ms. 00:42:28.301 [dev] Freed 226.56 Mbytes of unused textures and uploaded 391.56 Mbytes for 125 newly used texture(s) to GPU memory in 109 ms. 00:43:23.742 [inf] Sequence frame 332 of 3801 rendered in 56.389 seconds 00:43:48.583 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:43:48.592 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:43:48.594 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:43:48.597 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:43:48.601 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:43:48.604 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:43:48.607 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:43:48.614 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:43:48.621 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:43:48.634 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:43:48.829 [dev] Loading camera. 00:43:48.829 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:43:48.829 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:43:49.098 [dev] Freed 381.75 Mbytes of unused textures and uploaded 499.19 Mbytes for 118 newly used texture(s) to GPU memory in 258 ms. 00:43:49.847 [dev] Freed 518.38 Mbytes of unused textures and uploaded 211.00 Mbytes for 129 newly used texture(s) to GPU memory in 63 ms. 00:44:45.710 [inf] Sequence frame 333 of 3801 rendered in 56.954 seconds 00:45:10.572 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:45:10.576 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:45:10.577 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:45:10.583 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:45:10.584 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:45:10.589 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:45:10.591 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:45:10.598 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:45:10.601 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:45:10.609 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:45:10.808 [dev] Loading camera. 00:45:10.808 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:45:10.808 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:45:10.939 [dev] Freed 159.94 Mbytes of unused textures and uploaded 233.50 Mbytes for 135 newly used texture(s) to GPU memory in 124 ms. 00:45:11.680 [dev] Freed 151.69 Mbytes of unused textures and uploaded 296.06 Mbytes for 128 newly used texture(s) to GPU memory in 72 ms. 00:46:07.437 [inf] Sequence frame 334 of 3801 rendered in 56.705 seconds 00:46:32.085 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:46:32.092 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:46:32.093 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:46:32.104 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:46:32.108 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:46:32.122 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:46:32.138 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:46:32.139 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:46:32.142 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:46:32.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:46:32.335 [dev] Loading camera. 00:46:32.335 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:46:32.335 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:46:32.491 [dev] Freed 281.06 Mbytes of unused textures and uploaded 229.31 Mbytes for 146 newly used texture(s) to GPU memory in 148 ms. 00:46:33.260 [dev] Freed 131.88 Mbytes of unused textures and uploaded 208.12 Mbytes for 115 newly used texture(s) to GPU memory in 57 ms. 00:47:29.558 [inf] Sequence frame 335 of 3801 rendered in 57.295 seconds 00:47:50.940 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:47:50.957 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:47:50.965 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:47:50.969 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:47:50.976 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:47:50.978 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:47:50.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:47:50.991 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:47:51.000 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:47:51.002 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:47:51.181 [dev] Loading camera. 00:47:51.181 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:47:51.181 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:47:51.268 [dev] Freed 91.25 Mbytes of unused textures and uploaded 75.88 Mbytes for 114 newly used texture(s) to GPU memory in 80 ms. 00:47:51.896 [dev] Freed 178.38 Mbytes of unused textures and uploaded 213.50 Mbytes for 117 newly used texture(s) to GPU memory in 77 ms. 00:48:49.478 [inf] Sequence frame 336 of 3801 rendered in 58.348 seconds 00:49:11.726 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:49:11.733 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:49:11.738 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:49:11.740 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:49:11.749 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:49:11.750 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:49:11.762 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:49:11.763 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:49:11.769 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:49:11.769 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:49:11.977 [dev] Loading camera. 00:49:11.977 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:49:11.977 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:49:12.147 [dev] Freed 171.31 Mbytes of unused textures and uploaded 339.19 Mbytes for 89 newly used texture(s) to GPU memory in 165 ms. 00:49:12.863 [dev] Freed 475.44 Mbytes of unused textures and uploaded 70.44 Mbytes for 129 newly used texture(s) to GPU memory in 62 ms. 00:50:10.412 [inf] Sequence frame 337 of 3801 rendered in 58.506 seconds 00:50:33.683 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:50:33.688 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:50:33.699 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:50:33.701 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:50:33.704 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:50:33.710 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:50:33.718 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:50:33.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:50:33.729 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:50:33.738 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:50:33.928 [dev] Loading camera. 00:50:33.928 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:50:33.928 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:50:34.085 [dev] Freed 35.38 Mbytes of unused textures and uploaded 315.56 Mbytes for 131 newly used texture(s) to GPU memory in 149 ms. 00:50:34.813 [dev] Freed 279.06 Mbytes of unused textures and uploaded 156.88 Mbytes for 150 newly used texture(s) to GPU memory in 60 ms. 00:51:32.288 [inf] Sequence frame 338 of 3801 rendered in 58.415 seconds 00:51:51.956 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:51:51.961 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:51:51.966 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:51:51.972 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:51:51.975 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:51:51.984 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:51:52.003 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:51:52.005 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:51:52.020 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:51:52.023 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:51:52.198 [dev] Loading camera. 00:51:52.198 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:51:52.198 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:51:52.418 [dev] Freed 149.19 Mbytes of unused textures and uploaded 273.88 Mbytes for 169 newly used texture(s) to GPU memory in 211 ms. 00:51:53.018 [dev] Freed 411.75 Mbytes of unused textures and uploaded 148.12 Mbytes for 131 newly used texture(s) to GPU memory in 58 ms. 00:52:50.578 [inf] Sequence frame 339 of 3801 rendered in 58.433 seconds 00:53:09.805 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:53:09.809 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:53:09.813 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:53:09.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:53:09.827 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:53:09.832 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:53:09.837 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:53:09.840 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:53:09.854 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:53:09.860 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:53:10.052 [dev] Loading camera. 00:53:10.052 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:53:10.052 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:53:10.250 [dev] Freed 176.62 Mbytes of unused textures and uploaded 302.31 Mbytes for 157 newly used texture(s) to GPU memory in 193 ms. 00:53:11.072 [dev] Freed 176.62 Mbytes of unused textures and uploaded 373.81 Mbytes for 148 newly used texture(s) to GPU memory in 117 ms. 00:54:08.604 [inf] Sequence frame 340 of 3801 rendered in 58.609 seconds 00:54:28.070 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:54:28.073 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:54:28.082 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:54:28.085 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:54:28.098 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:54:28.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:54:28.108 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:54:28.121 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:54:28.128 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:54:28.134 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:54:28.310 [dev] Loading camera. 00:54:28.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:54:28.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:54:28.442 [dev] Freed 343.19 Mbytes of unused textures and uploaded 192.69 Mbytes for 127 newly used texture(s) to GPU memory in 123 ms. 00:54:29.186 [dev] Freed 224.44 Mbytes of unused textures and uploaded 193.81 Mbytes for 133 newly used texture(s) to GPU memory in 52 ms. 00:55:26.627 [inf] Sequence frame 341 of 3801 rendered in 58.372 seconds 00:55:46.381 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:55:46.383 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:55:46.404 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:55:46.407 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:55:46.418 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:55:46.425 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:55:46.432 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:55:46.436 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:55:46.438 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:55:46.443 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:55:46.624 [dev] Loading camera. 00:55:46.624 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:55:46.624 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:55:46.705 [dev] Freed 246.44 Mbytes of unused textures and uploaded 110.38 Mbytes for 122 newly used texture(s) to GPU memory in 73 ms. 00:55:47.345 [dev] Freed 151.75 Mbytes of unused textures and uploaded 271.12 Mbytes for 118 newly used texture(s) to GPU memory in 90 ms. 00:56:44.858 [inf] Sequence frame 342 of 3801 rendered in 58.287 seconds 00:57:04.288 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:57:04.302 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:57:04.322 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:57:04.327 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:57:04.330 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:57:04.331 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:57:04.339 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:57:04.340 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:57:04.341 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:57:04.345 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:57:04.523 [dev] Loading camera. 00:57:04.523 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:57:04.523 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:57:04.655 [dev] Freed 220.19 Mbytes of unused textures and uploaded 248.56 Mbytes for 122 newly used texture(s) to GPU memory in 125 ms. 00:57:05.278 [dev] Freed 231.06 Mbytes of unused textures and uploaded 165.56 Mbytes for 120 newly used texture(s) to GPU memory in 58 ms. 00:58:02.751 [inf] Sequence frame 343 of 3801 rendered in 58.287 seconds 00:58:26.688 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:58:26.698 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:58:26.703 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:58:26.706 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:58:26.712 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:58:26.715 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:58:26.721 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:58:26.730 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:58:26.739 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:58:26.744 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:58:26.930 [dev] Loading camera. 00:58:26.930 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:58:26.930 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:58:27.052 [dev] Freed 80.25 Mbytes of unused textures and uploaded 209.44 Mbytes for 120 newly used texture(s) to GPU memory in 114 ms. 00:58:27.789 [dev] Freed 199.69 Mbytes of unused textures and uploaded 87.06 Mbytes for 133 newly used texture(s) to GPU memory in 51 ms. 00:59:25.091 [inf] Sequence frame 344 of 3801 rendered in 58.215 seconds 00:59:49.398 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:59:49.406 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:59:49.410 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:59:49.412 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:59:49.417 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:59:49.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:59:49.428 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:59:49.434 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:59:49.436 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:59:49.444 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:59:49.634 [dev] Loading camera. 00:59:49.634 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:59:49.634 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:59:49.721 [dev] Freed 175.25 Mbytes of unused textures and uploaded 73.31 Mbytes for 132 newly used texture(s) to GPU memory in 80 ms. 00:59:50.524 [dev] Freed 127.94 Mbytes of unused textures and uploaded 334.88 Mbytes for 137 newly used texture(s) to GPU memory in 98 ms. 01:00:47.771 [inf] Sequence frame 345 of 3801 rendered in 58.198 seconds 01:01:10.725 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:01:10.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:01:10.731 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:01:10.743 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:01:10.745 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:01:10.748 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:01:10.754 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:01:10.769 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:01:10.777 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:01:10.778 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:01:10.972 [dev] Loading camera. 01:01:10.972 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:01:10.972 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:01:11.141 [dev] Freed 295.69 Mbytes of unused textures and uploaded 360.94 Mbytes for 128 newly used texture(s) to GPU memory in 163 ms. 01:01:11.902 [dev] Freed 298.62 Mbytes of unused textures and uploaded 526.31 Mbytes for 149 newly used texture(s) to GPU memory in 127 ms. 01:02:09.187 [inf] Sequence frame 346 of 3801 rendered in 58.273 seconds 01:02:33.353 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:02:33.364 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:02:33.369 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:02:33.377 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:02:33.395 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:02:33.397 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:02:33.404 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:02:33.409 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:02:33.411 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:02:33.417 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:02:33.697 [dev] Loading camera. 01:02:33.698 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:02:33.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:02:33.823 [dev] Freed 309.94 Mbytes of unused textures and uploaded 145.81 Mbytes for 131 newly used texture(s) to GPU memory in 115 ms. 01:02:34.633 [dev] Freed 437.88 Mbytes of unused textures and uploaded 332.56 Mbytes for 127 newly used texture(s) to GPU memory in 73 ms. 01:03:32.018 [inf] Sequence frame 347 of 3801 rendered in 58.475 seconds 01:03:56.382 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:03:56.390 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:03:56.394 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:03:56.398 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:03:56.399 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:03:56.411 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:03:56.413 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:03:56.418 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:03:56.425 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:03:56.426 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:03:56.605 [dev] Loading camera. 01:03:56.605 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:03:56.605 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:03:56.806 [dev] Freed 300.81 Mbytes of unused textures and uploaded 629.44 Mbytes for 138 newly used texture(s) to GPU memory in 194 ms. 01:03:57.554 [dev] Freed 590.12 Mbytes of unused textures and uploaded 199.44 Mbytes for 138 newly used texture(s) to GPU memory in 81 ms. 01:04:54.948 [inf] Sequence frame 348 of 3801 rendered in 58.395 seconds 01:05:19.921 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:05:19.927 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:05:19.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:05:19.934 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:05:19.942 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:05:19.948 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:05:19.952 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:05:19.959 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:05:19.966 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:05:19.968 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:05:20.171 [dev] Loading camera. 01:05:20.171 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:05:20.171 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:05:20.292 [dev] Freed 202.00 Mbytes of unused textures and uploaded 131.38 Mbytes for 116 newly used texture(s) to GPU memory in 109 ms. 01:05:20.943 [dev] Freed 198.75 Mbytes of unused textures and uploaded 352.25 Mbytes for 112 newly used texture(s) to GPU memory in 88 ms. 01:06:18.294 [inf] Sequence frame 349 of 3801 rendered in 58.178 seconds 01:06:39.625 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:06:39.628 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:06:39.634 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:06:39.638 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:06:39.651 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:06:39.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:06:39.657 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:06:39.658 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:06:39.664 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:06:39.683 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:06:39.871 [dev] Loading camera. 01:06:39.871 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:06:39.871 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:06:39.996 [dev] Freed 198.31 Mbytes of unused textures and uploaded 214.75 Mbytes for 110 newly used texture(s) to GPU memory in 117 ms. 01:06:40.762 [dev] Freed 383.56 Mbytes of unused textures and uploaded 249.38 Mbytes for 132 newly used texture(s) to GPU memory in 63 ms. 01:07:38.324 [inf] Sequence frame 350 of 3801 rendered in 58.503 seconds 01:08:02.529 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:08:02.541 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:08:02.545 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:08:02.551 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:08:02.557 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:08:02.561 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:08:02.576 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:08:02.577 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:08:02.582 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:08:02.589 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:08:02.773 [dev] Loading camera. 01:08:02.773 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:08:02.773 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:08:02.966 [dev] Freed 208.44 Mbytes of unused textures and uploaded 368.56 Mbytes for 125 newly used texture(s) to GPU memory in 188 ms. 01:08:03.767 [dev] Freed 306.56 Mbytes of unused textures and uploaded 288.38 Mbytes for 118 newly used texture(s) to GPU memory in 88 ms. 01:09:01.142 [inf] Sequence frame 351 of 3801 rendered in 58.415 seconds 01:09:25.648 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:09:25.654 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:09:25.660 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:09:25.667 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:09:25.668 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:09:25.672 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:09:25.674 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:09:25.679 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:09:25.687 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:09:25.702 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:09:25.881 [dev] Loading camera. 01:09:25.881 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:09:25.881 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:09:26.117 [dev] Freed 284.06 Mbytes of unused textures and uploaded 461.12 Mbytes for 146 newly used texture(s) to GPU memory in 228 ms. 01:09:26.909 [dev] Freed 243.56 Mbytes of unused textures and uploaded 192.38 Mbytes for 122 newly used texture(s) to GPU memory in 65 ms. 01:10:24.152 [inf] Sequence frame 352 of 3801 rendered in 58.312 seconds 01:10:48.124 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:10:48.125 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:10:48.133 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:10:48.137 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:10:48.145 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:10:48.157 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:10:48.159 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:10:48.165 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:10:48.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:10:48.183 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:10:48.361 [dev] Loading camera. 01:10:48.362 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:10:48.362 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:10:48.545 [dev] Freed 196.56 Mbytes of unused textures and uploaded 310.19 Mbytes for 117 newly used texture(s) to GPU memory in 171 ms. 01:10:49.315 [dev] Freed 711.56 Mbytes of unused textures and uploaded 154.12 Mbytes for 156 newly used texture(s) to GPU memory in 67 ms. 01:11:46.501 [inf] Sequence frame 353 of 3801 rendered in 58.178 seconds 01:12:10.668 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:12:10.673 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:12:10.677 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:12:10.680 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:12:10.686 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:12:10.688 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:12:10.690 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:12:10.691 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:12:10.695 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:12:10.716 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:12:10.903 [dev] Loading camera. 01:12:10.903 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:12:10.903 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:12:11.103 [dev] Freed 152.56 Mbytes of unused textures and uploaded 561.81 Mbytes for 140 newly used texture(s) to GPU memory in 193 ms. 01:12:11.847 [dev] Freed 363.62 Mbytes of unused textures and uploaded 165.38 Mbytes for 144 newly used texture(s) to GPU memory in 76 ms. 01:13:09.028 [inf] Sequence frame 354 of 3801 rendered in 58.163 seconds 01:13:33.221 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:13:33.225 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:13:33.228 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:13:33.245 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:13:33.252 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:13:33.253 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:13:33.259 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:13:33.262 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:13:33.267 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:13:33.271 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:13:33.456 [dev] Loading camera. 01:13:33.457 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:13:33.457 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:13:33.551 [dev] Freed 207.00 Mbytes of unused textures and uploaded 75.62 Mbytes for 142 newly used texture(s) to GPU memory in 83 ms. 01:13:34.299 [dev] Freed 161.25 Mbytes of unused textures and uploaded 177.50 Mbytes for 154 newly used texture(s) to GPU memory in 78 ms. 01:14:31.375 [inf] Sequence frame 355 of 3801 rendered in 57.959 seconds 01:14:55.755 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:14:55.756 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:14:55.760 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:14:55.762 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:14:55.767 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:14:55.775 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:14:55.783 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:14:55.790 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:14:55.801 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:14:55.804 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:14:55.992 [dev] Loading camera. 01:14:55.992 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:14:55.992 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:14:56.107 [dev] Freed 190.12 Mbytes of unused textures and uploaded 175.44 Mbytes for 118 newly used texture(s) to GPU memory in 111 ms. 01:14:56.883 [dev] Freed 236.94 Mbytes of unused textures and uploaded 408.19 Mbytes for 145 newly used texture(s) to GPU memory in 117 ms. 01:15:53.982 [inf] Sequence frame 356 of 3801 rendered in 58.034 seconds 01:16:17.753 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:16:17.759 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:16:17.764 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:16:17.768 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:16:17.772 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:16:17.775 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:16:17.779 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:16:17.788 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:16:17.804 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:16:17.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:16:17.989 [dev] Loading camera. 01:16:17.989 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:16:17.989 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:16:18.100 [dev] Freed 214.88 Mbytes of unused textures and uploaded 194.56 Mbytes for 120 newly used texture(s) to GPU memory in 101 ms. 01:16:18.865 [dev] Freed 356.25 Mbytes of unused textures and uploaded 323.56 Mbytes for 108 newly used texture(s) to GPU memory in 80 ms. 01:17:16.093 [inf] Sequence frame 357 of 3801 rendered in 58.143 seconds 01:17:40.670 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:17:40.671 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:17:40.680 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:17:40.682 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:17:40.694 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:17:40.698 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:17:40.706 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:17:40.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:17:40.728 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:17:40.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:17:40.916 [dev] Loading camera. 01:17:40.916 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:17:40.916 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:17:41.070 [dev] Freed 349.81 Mbytes of unused textures and uploaded 318.81 Mbytes for 96 newly used texture(s) to GPU memory in 147 ms. 01:17:41.834 [dev] Freed 342.81 Mbytes of unused textures and uploaded 408.12 Mbytes for 115 newly used texture(s) to GPU memory in 101 ms. 01:18:39.007 [inf] Sequence frame 358 of 3801 rendered in 58.139 seconds 01:19:03.548 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:19:03.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:19:03.569 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:19:03.575 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:19:03.575 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:19:03.577 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:19:03.584 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:19:03.587 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:19:03.598 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:19:03.604 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:19:03.787 [dev] Loading camera. 01:19:03.787 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:19:03.787 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:19:04.044 [dev] Freed 388.69 Mbytes of unused textures and uploaded 463.75 Mbytes for 133 newly used texture(s) to GPU memory in 247 ms. 01:19:04.788 [dev] Freed 246.94 Mbytes of unused textures and uploaded 94.88 Mbytes for 134 newly used texture(s) to GPU memory in 58 ms. 01:20:01.892 [inf] Sequence frame 359 of 3801 rendered in 58.152 seconds 01:20:25.642 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:20:25.647 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:20:25.652 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:20:25.660 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:20:25.671 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:20:25.676 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:20:25.678 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:20:25.684 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:20:25.695 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:20:25.696 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:20:25.882 [dev] Loading camera. 01:20:25.882 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:20:25.882 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:20:25.960 [dev] Freed 186.12 Mbytes of unused textures and uploaded 105.81 Mbytes for 128 newly used texture(s) to GPU memory in 72 ms. 01:20:26.694 [dev] Freed 247.88 Mbytes of unused textures and uploaded 162.25 Mbytes for 98 newly used texture(s) to GPU memory in 54 ms. 01:21:23.863 [inf] Sequence frame 360 of 3801 rendered in 58.024 seconds 01:21:47.943 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:21:47.947 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:21:47.949 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:21:47.955 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:21:47.956 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:21:47.959 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:21:47.964 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:21:47.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:21:47.997 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:21:48.000 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:21:48.175 [dev] Loading camera. 01:21:48.175 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:21:48.175 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:21:48.333 [dev] Freed 27.00 Mbytes of unused textures and uploaded 281.94 Mbytes for 111 newly used texture(s) to GPU memory in 154 ms. 01:21:49.149 [dev] Freed 171.25 Mbytes of unused textures and uploaded 255.69 Mbytes for 105 newly used texture(s) to GPU memory in 74 ms. 01:22:46.342 [inf] Sequence frame 361 of 3801 rendered in 58.21 seconds 01:23:10.809 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:23:10.815 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:23:10.820 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:23:10.824 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:23:10.833 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:23:10.837 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:23:10.840 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:23:10.848 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:23:10.858 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:23:10.863 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:23:11.062 [dev] Loading camera. 01:23:11.063 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:23:11.063 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:23:11.202 [dev] Freed 361.56 Mbytes of unused textures and uploaded 358.12 Mbytes for 120 newly used texture(s) to GPU memory in 132 ms. 01:23:11.940 [dev] Freed 279.94 Mbytes of unused textures and uploaded 167.44 Mbytes for 98 newly used texture(s) to GPU memory in 60 ms. 01:24:09.102 [inf] Sequence frame 362 of 3801 rendered in 58.097 seconds 01:24:33.650 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:24:33.655 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:24:33.659 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:24:33.665 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:24:33.666 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:24:33.670 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:24:33.677 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:24:33.690 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:24:33.697 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:24:33.701 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:24:33.884 [dev] Loading camera. 01:24:33.884 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:24:33.884 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:24:33.967 [dev] Freed 164.00 Mbytes of unused textures and uploaded 153.81 Mbytes for 133 newly used texture(s) to GPU memory in 73 ms. 01:24:34.716 [dev] Freed 115.69 Mbytes of unused textures and uploaded 193.56 Mbytes for 99 newly used texture(s) to GPU memory in 64 ms. 01:25:31.926 [inf] Sequence frame 363 of 3801 rendered in 58.086 seconds 01:25:56.226 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:25:56.230 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:25:56.234 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:25:56.237 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:25:56.238 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:25:56.246 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:25:56.247 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:25:56.254 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:25:56.262 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:25:56.265 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:25:56.447 [dev] Loading camera. 01:25:56.447 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:25:56.447 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:25:56.643 [dev] Freed 215.25 Mbytes of unused textures and uploaded 347.50 Mbytes for 126 newly used texture(s) to GPU memory in 190 ms. 01:25:57.452 [dev] Freed 325.44 Mbytes of unused textures and uploaded 103.38 Mbytes for 113 newly used texture(s) to GPU memory in 50 ms. 01:26:54.636 [inf] Sequence frame 364 of 3801 rendered in 58.237 seconds 01:27:18.361 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:27:18.371 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:27:18.386 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:27:18.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:27:18.402 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:27:18.411 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:27:18.415 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:27:18.417 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:27:18.418 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:27:18.424 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:27:18.613 [dev] Loading camera. 01:27:18.613 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:27:18.613 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:27:18.712 [dev] Freed 122.56 Mbytes of unused textures and uploaded 179.56 Mbytes for 114 newly used texture(s) to GPU memory in 90 ms. 01:27:19.447 [dev] Freed 60.62 Mbytes of unused textures and uploaded 336.31 Mbytes for 99 newly used texture(s) to GPU memory in 77 ms. 01:28:16.773 [inf] Sequence frame 365 of 3801 rendered in 58.215 seconds 01:28:38.832 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:28:38.841 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:28:38.844 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:28:38.849 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:28:38.851 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:28:38.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:28:38.867 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:28:38.871 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:28:38.879 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:28:38.886 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:28:39.071 [dev] Loading camera. 01:28:39.071 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:28:39.071 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:28:39.160 [dev] Freed 454.12 Mbytes of unused textures and uploaded 96.81 Mbytes for 103 newly used texture(s) to GPU memory in 84 ms. 01:28:39.877 [dev] Freed 190.94 Mbytes of unused textures and uploaded 89.31 Mbytes for 110 newly used texture(s) to GPU memory in 51 ms. 01:29:37.220 [inf] Sequence frame 366 of 3801 rendered in 58.191 seconds 01:30:00.703 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:30:00.713 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:30:00.719 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:30:00.723 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:30:00.728 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:30:00.748 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:30:00.752 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:30:00.756 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:30:00.759 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:30:00.761 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:30:00.947 [dev] Loading camera. 01:30:00.947 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:30:00.947 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:30:01.056 [dev] Freed 74.00 Mbytes of unused textures and uploaded 134.75 Mbytes for 121 newly used texture(s) to GPU memory in 104 ms. 01:30:01.785 [dev] Freed 125.06 Mbytes of unused textures and uploaded 220.31 Mbytes for 110 newly used texture(s) to GPU memory in 59 ms. 01:30:59.156 [inf] Sequence frame 367 of 3801 rendered in 58.258 seconds 01:31:18.278 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:31:18.282 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:31:18.287 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:31:18.288 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:31:18.289 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:31:18.290 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:31:18.305 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:31:18.317 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:31:18.326 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:31:18.329 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:31:18.512 [dev] Loading camera. 01:31:18.513 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:31:18.513 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:31:18.632 [dev] Freed 257.19 Mbytes of unused textures and uploaded 188.50 Mbytes for 135 newly used texture(s) to GPU memory in 114 ms. 01:31:19.371 [dev] Freed 119.69 Mbytes of unused textures and uploaded 167.44 Mbytes for 98 newly used texture(s) to GPU memory in 37 ms. 01:32:16.897 [inf] Sequence frame 368 of 3801 rendered in 58.428 seconds 01:32:36.529 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:32:36.531 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:32:36.535 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:32:36.537 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:32:36.538 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:32:36.558 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:32:36.568 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:32:36.579 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:32:36.582 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:32:36.588 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:32:36.769 [dev] Loading camera. 01:32:36.769 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:32:36.769 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:32:36.894 [dev] Freed 249.19 Mbytes of unused textures and uploaded 201.81 Mbytes for 113 newly used texture(s) to GPU memory in 120 ms. 01:32:37.623 [dev] Freed 113.19 Mbytes of unused textures and uploaded 204.31 Mbytes for 89 newly used texture(s) to GPU memory in 41 ms. 01:33:35.135 [inf] Sequence frame 369 of 3801 rendered in 58.411 seconds 01:33:54.421 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:33:54.423 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:33:54.425 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:33:54.427 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:33:54.437 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:33:54.441 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:33:54.453 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:33:54.470 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:33:54.474 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:33:54.490 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:33:54.670 [dev] Loading camera. 01:33:54.670 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:33:54.670 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:33:54.786 [dev] Freed 208.44 Mbytes of unused textures and uploaded 147.62 Mbytes for 131 newly used texture(s) to GPU memory in 111 ms. 01:33:55.538 [dev] Freed 200.12 Mbytes of unused textures and uploaded 228.69 Mbytes for 100 newly used texture(s) to GPU memory in 46 ms. 01:34:53.130 [inf] Sequence frame 370 of 3801 rendered in 58.518 seconds 01:35:13.249 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:35:13.259 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:35:13.268 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:35:13.278 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:35:13.282 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:35:13.287 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:35:13.290 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:35:13.292 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:35:13.298 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:35:13.305 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:35:13.487 [dev] Loading camera. 01:35:13.487 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:35:13.487 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:35:13.628 [dev] Freed 225.00 Mbytes of unused textures and uploaded 462.44 Mbytes for 134 newly used texture(s) to GPU memory in 134 ms. 01:35:14.265 [dev] Freed 487.69 Mbytes of unused textures and uploaded 137.19 Mbytes for 126 newly used texture(s) to GPU memory in 71 ms. 01:36:11.831 [inf] Sequence frame 371 of 3801 rendered in 58.385 seconds 01:36:31.452 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:36:31.454 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:36:31.454 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:36:31.459 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:36:31.464 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:36:31.467 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:36:31.471 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:36:31.484 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:36:31.490 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:36:31.502 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:36:31.690 [dev] Loading camera. 01:36:31.691 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:36:31.691 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:36:31.807 [dev] Freed 108.81 Mbytes of unused textures and uploaded 169.50 Mbytes for 112 newly used texture(s) to GPU memory in 111 ms. 01:36:32.546 [dev] Freed 100.38 Mbytes of unused textures and uploaded 192.50 Mbytes for 121 newly used texture(s) to GPU memory in 76 ms. 01:37:30.128 [inf] Sequence frame 372 of 3801 rendered in 58.486 seconds 01:37:49.839 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:37:49.840 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:37:49.847 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:37:49.858 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:37:49.865 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:37:49.874 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:37:49.875 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:37:49.876 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:37:49.887 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:37:49.900 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:37:50.080 [dev] Loading camera. 01:37:50.080 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:37:50.080 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:37:50.270 [dev] Freed 193.44 Mbytes of unused textures and uploaded 351.06 Mbytes for 114 newly used texture(s) to GPU memory in 182 ms. 01:37:51.062 [dev] Freed 398.31 Mbytes of unused textures and uploaded 99.94 Mbytes for 92 newly used texture(s) to GPU memory in 50 ms. 01:38:48.656 [inf] Sequence frame 373 of 3801 rendered in 58.621 seconds 01:39:08.066 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:39:08.069 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:39:08.079 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:39:08.082 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:39:08.089 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:39:08.091 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:39:08.106 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:39:08.124 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:39:08.126 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:39:08.131 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:39:08.311 [dev] Loading camera. 01:39:08.311 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:39:08.311 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:39:08.478 [dev] Freed 112.31 Mbytes of unused textures and uploaded 301.62 Mbytes for 127 newly used texture(s) to GPU memory in 158 ms. 01:39:09.236 [dev] Freed 119.31 Mbytes of unused textures and uploaded 96.50 Mbytes for 97 newly used texture(s) to GPU memory in 39 ms. 01:40:06.805 [inf] Sequence frame 374 of 3801 rendered in 58.544 seconds 01:40:26.459 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:40:26.462 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:40:26.467 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:40:26.472 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:40:26.482 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:40:26.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:40:26.495 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:40:26.499 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:40:26.503 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:40:26.511 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:40:26.706 [dev] Loading camera. 01:40:26.706 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:40:26.706 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:40:26.801 [dev] Freed 289.12 Mbytes of unused textures and uploaded 64.75 Mbytes for 119 newly used texture(s) to GPU memory in 87 ms. 01:40:27.648 [dev] Freed 29.69 Mbytes of unused textures and uploaded 444.88 Mbytes for 105 newly used texture(s) to GPU memory in 88 ms. 01:41:25.248 [inf] Sequence frame 375 of 3801 rendered in 58.599 seconds 01:41:44.487 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:41:44.489 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:41:44.490 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:41:44.493 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:41:44.500 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:41:44.506 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:41:44.508 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:41:44.520 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:41:44.534 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:41:44.547 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:41:44.728 [dev] Loading camera. 01:41:44.728 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:41:44.728 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:41:44.846 [dev] Freed 412.75 Mbytes of unused textures and uploaded 168.75 Mbytes for 127 newly used texture(s) to GPU memory in 111 ms. 01:41:45.608 [dev] Freed 201.50 Mbytes of unused textures and uploaded 228.19 Mbytes for 107 newly used texture(s) to GPU memory in 54 ms. 01:42:43.137 [inf] Sequence frame 376 of 3801 rendered in 58.459 seconds 01:43:07.059 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:43:07.060 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:43:07.081 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:43:07.084 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:43:07.089 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:43:07.090 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:43:07.104 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:43:07.107 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:43:07.108 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:43:07.112 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:43:07.297 [dev] Loading camera. 01:43:07.297 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:43:07.297 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:43:07.420 [dev] Freed 139.50 Mbytes of unused textures and uploaded 239.06 Mbytes for 111 newly used texture(s) to GPU memory in 119 ms. 01:43:08.186 [dev] Freed 230.44 Mbytes of unused textures and uploaded 94.50 Mbytes for 90 newly used texture(s) to GPU memory in 49 ms. 01:44:05.669 [inf] Sequence frame 377 of 3801 rendered in 58.423 seconds 01:44:29.557 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:44:29.561 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:44:29.563 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:44:29.573 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:44:29.574 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:44:29.576 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:44:29.582 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:44:29.589 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:44:29.595 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:44:29.600 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:44:29.799 [dev] Loading camera. 01:44:29.799 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:44:29.799 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:44:29.953 [dev] Freed 147.62 Mbytes of unused textures and uploaded 335.88 Mbytes for 108 newly used texture(s) to GPU memory in 151 ms. 01:44:30.733 [dev] Freed 320.12 Mbytes of unused textures and uploaded 201.94 Mbytes for 96 newly used texture(s) to GPU memory in 56 ms. 01:45:28.005 [inf] Sequence frame 378 of 3801 rendered in 58.257 seconds 01:45:52.250 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:45:52.252 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:45:52.257 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:45:52.262 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:45:52.272 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:45:52.276 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:45:52.277 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:45:52.288 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:45:52.293 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:45:52.301 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:45:52.489 [dev] Loading camera. 01:45:52.489 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:45:52.489 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:45:52.631 [dev] Freed 194.69 Mbytes of unused textures and uploaded 231.44 Mbytes for 118 newly used texture(s) to GPU memory in 134 ms. 01:45:53.379 [dev] Freed 228.69 Mbytes of unused textures and uploaded 297.31 Mbytes for 98 newly used texture(s) to GPU memory in 75 ms. 01:46:50.819 [inf] Sequence frame 379 of 3801 rendered in 58.374 seconds 01:47:14.915 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:47:14.917 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:47:14.931 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:47:14.941 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:47:14.942 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:47:14.946 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:47:14.950 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:47:14.960 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:47:14.962 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:47:14.984 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:47:15.175 [dev] Loading camera. 01:47:15.175 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:47:15.175 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:47:15.259 [dev] Freed 388.31 Mbytes of unused textures and uploaded 123.88 Mbytes for 116 newly used texture(s) to GPU memory in 80 ms. 01:47:16.018 [dev] Freed 139.31 Mbytes of unused textures and uploaded 326.69 Mbytes for 96 newly used texture(s) to GPU memory in 65 ms. 01:48:13.480 [inf] Sequence frame 380 of 3801 rendered in 58.37 seconds 01:48:37.280 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:48:37.282 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:48:37.284 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:48:37.290 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:48:37.296 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:48:37.298 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:48:37.303 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:48:37.309 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:48:37.323 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:48:37.333 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:48:37.522 [dev] Loading camera. 01:48:37.522 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:48:37.522 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:48:37.595 [dev] Freed 245.62 Mbytes of unused textures and uploaded 144.19 Mbytes for 112 newly used texture(s) to GPU memory in 69 ms. 01:48:38.263 [dev] Freed 223.19 Mbytes of unused textures and uploaded 132.94 Mbytes for 97 newly used texture(s) to GPU memory in 36 ms. 01:49:35.745 [inf] Sequence frame 381 of 3801 rendered in 58.281 seconds 01:49:59.875 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:49:59.883 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:49:59.886 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:49:59.890 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:49:59.901 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:49:59.904 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:49:59.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:49:59.920 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:49:59.921 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:49:59.926 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:50:00.111 [dev] Loading camera. 01:50:00.111 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:50:00.111 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:50:00.232 [dev] Freed 107.12 Mbytes of unused textures and uploaded 181.69 Mbytes for 125 newly used texture(s) to GPU memory in 116 ms. 01:50:01.051 [dev] Freed 102.12 Mbytes of unused textures and uploaded 181.44 Mbytes for 122 newly used texture(s) to GPU memory in 62 ms. 01:50:58.549 [inf] Sequence frame 382 of 3801 rendered in 58.491 seconds 01:51:23.106 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:51:23.109 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:51:23.113 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:51:23.121 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:51:23.126 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:51:23.128 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:51:23.131 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:51:23.138 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:51:23.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:51:23.155 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:51:23.347 [dev] Loading camera. 01:51:23.348 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:51:23.348 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:51:23.438 [dev] Freed 99.50 Mbytes of unused textures and uploaded 59.38 Mbytes for 122 newly used texture(s) to GPU memory in 85 ms. 01:51:24.238 [dev] Freed 143.31 Mbytes of unused textures and uploaded 101.56 Mbytes for 105 newly used texture(s) to GPU memory in 58 ms. 01:52:21.723 [inf] Sequence frame 383 of 3801 rendered in 58.428 seconds 01:52:45.593 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:52:45.602 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:52:45.607 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:52:45.610 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:52:45.624 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:52:45.629 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:52:45.634 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:52:45.634 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:52:45.644 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:52:45.646 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:52:45.830 [dev] Loading camera. 01:52:45.831 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:52:45.831 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:52:45.951 [dev] Freed 104.75 Mbytes of unused textures and uploaded 190.31 Mbytes for 125 newly used texture(s) to GPU memory in 116 ms. 01:52:46.675 [dev] Freed 142.81 Mbytes of unused textures and uploaded 122.19 Mbytes for 112 newly used texture(s) to GPU memory in 43 ms. 01:53:44.157 [inf] Sequence frame 384 of 3801 rendered in 58.371 seconds 01:54:08.339 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:54:08.353 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:54:08.361 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:54:08.365 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:54:08.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:54:08.379 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:54:08.388 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:54:08.390 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:54:08.394 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:54:08.399 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:54:08.574 [dev] Loading camera. 01:54:08.574 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:54:08.574 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:54:08.674 [dev] Freed 127.38 Mbytes of unused textures and uploaded 133.88 Mbytes for 112 newly used texture(s) to GPU memory in 92 ms. 01:54:09.390 [dev] Freed 109.38 Mbytes of unused textures and uploaded 212.94 Mbytes for 106 newly used texture(s) to GPU memory in 71 ms. 01:55:06.881 [inf] Sequence frame 385 of 3801 rendered in 58.349 seconds 01:55:30.136 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:55:30.141 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:55:30.145 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:55:30.162 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:55:30.164 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:55:30.178 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:55:30.184 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:55:30.189 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:55:30.192 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:55:30.192 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:55:30.373 [dev] Loading camera. 01:55:30.373 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:55:30.373 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:55:30.585 [dev] Freed 306.06 Mbytes of unused textures and uploaded 587.94 Mbytes for 129 newly used texture(s) to GPU memory in 207 ms. 01:55:31.386 [dev] Freed 593.62 Mbytes of unused textures and uploaded 190.25 Mbytes for 101 newly used texture(s) to GPU memory in 79 ms. 01:56:28.936 [inf] Sequence frame 386 of 3801 rendered in 58.606 seconds 01:56:52.474 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:56:52.479 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:56:52.483 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:56:52.489 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:56:52.499 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:56:52.505 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:56:52.508 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:56:52.510 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:56:52.521 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:56:52.525 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:56:52.707 [dev] Loading camera. 01:56:52.708 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:56:52.708 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:56:52.821 [dev] Freed 252.31 Mbytes of unused textures and uploaded 125.06 Mbytes for 102 newly used texture(s) to GPU memory in 81 ms. 01:56:53.505 [dev] Freed 115.12 Mbytes of unused textures and uploaded 216.06 Mbytes for 95 newly used texture(s) to GPU memory in 56 ms. 01:57:51.112 [inf] Sequence frame 387 of 3801 rendered in 58.448 seconds 01:58:15.159 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:58:15.160 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:58:15.166 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:58:15.172 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:58:15.175 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:58:15.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:58:15.191 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:58:15.193 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:58:15.203 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:58:15.207 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:58:15.399 [dev] Loading camera. 01:58:15.399 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:58:15.399 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:58:15.499 [dev] Freed 82.62 Mbytes of unused textures and uploaded 179.62 Mbytes for 114 newly used texture(s) to GPU memory in 96 ms. 01:58:16.111 [dev] Freed 94.12 Mbytes of unused textures and uploaded 197.69 Mbytes for 98 newly used texture(s) to GPU memory in 50 ms. 01:59:13.731 [inf] Sequence frame 388 of 3801 rendered in 58.375 seconds 01:59:37.216 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:59:37.222 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:59:37.231 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:59:37.238 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:59:37.240 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:59:37.248 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:59:37.252 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:59:37.265 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:59:37.271 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:59:37.273 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:59:37.452 [dev] Loading camera. 01:59:37.452 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:59:37.452 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:59:37.505 [dev] Freed 345.62 Mbytes of unused textures and uploaded 32.06 Mbytes for 98 newly used texture(s) to GPU memory in 48 ms. 01:59:38.260 [dev] Freed 100.12 Mbytes of unused textures and uploaded 228.94 Mbytes for 119 newly used texture(s) to GPU memory in 80 ms. 02:00:35.822 [inf] Sequence frame 389 of 3801 rendered in 58.415 seconds 02:01:00.588 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:01:00.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:01:00.600 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:01:00.612 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:01:00.619 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:01:00.621 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:01:00.630 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:01:00.633 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:01:00.636 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:01:00.644 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:01:00.820 [dev] Loading camera. 02:01:00.820 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:01:00.820 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:01:00.989 [dev] Freed 115.62 Mbytes of unused textures and uploaded 330.00 Mbytes for 132 newly used texture(s) to GPU memory in 163 ms. 02:01:01.748 [dev] Freed 385.69 Mbytes of unused textures and uploaded 113.62 Mbytes for 114 newly used texture(s) to GPU memory in 52 ms. 02:01:59.287 [inf] Sequence frame 390 of 3801 rendered in 58.505 seconds 02:02:21.839 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:02:21.841 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:02:21.844 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:02:21.852 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:02:21.857 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:02:21.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:02:21.872 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:02:21.884 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:02:21.884 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:02:21.901 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:02:22.075 [dev] Loading camera. 02:02:22.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:02:22.075 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:02:22.240 [dev] Freed 171.69 Mbytes of unused textures and uploaded 296.19 Mbytes for 135 newly used texture(s) to GPU memory in 155 ms. 02:02:22.971 [dev] Freed 225.44 Mbytes of unused textures and uploaded 54.69 Mbytes for 98 newly used texture(s) to GPU memory in 44 ms. 02:03:20.612 [inf] Sequence frame 391 of 3801 rendered in 58.584 seconds 02:03:45.303 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:03:45.303 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:03:45.307 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:03:45.316 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:03:45.322 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:03:45.333 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:03:45.337 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:03:45.339 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:03:45.355 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:03:45.365 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:03:45.541 [dev] Loading camera. 02:03:45.541 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:03:45.541 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:03:45.635 [dev] Freed 100.75 Mbytes of unused textures and uploaded 152.31 Mbytes for 101 newly used texture(s) to GPU memory in 87 ms. 02:03:46.400 [dev] Freed 58.88 Mbytes of unused textures and uploaded 336.88 Mbytes for 97 newly used texture(s) to GPU memory in 99 ms. 02:04:43.964 [inf] Sequence frame 392 of 3801 rendered in 58.469 seconds 02:05:08.531 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:05:08.538 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:05:08.539 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:05:08.541 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:05:08.552 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:05:08.556 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:05:08.558 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:05:08.561 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:05:08.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:05:08.584 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:05:08.766 [dev] Loading camera. 02:05:08.766 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:05:08.766 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:05:08.869 [dev] Freed 133.44 Mbytes of unused textures and uploaded 93.69 Mbytes for 107 newly used texture(s) to GPU memory in 95 ms. 02:05:09.613 [dev] Freed 338.31 Mbytes of unused textures and uploaded 141.44 Mbytes for 112 newly used texture(s) to GPU memory in 73 ms. 02:06:07.139 [inf] Sequence frame 393 of 3801 rendered in 58.413 seconds 02:06:31.669 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:06:31.673 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:06:31.678 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:06:31.681 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:06:31.702 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:06:31.705 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:06:31.715 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:06:31.716 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:06:31.719 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:06:31.727 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:06:31.912 [dev] Loading camera. 02:06:31.912 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:06:31.912 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:06:32.029 [dev] Freed 272.62 Mbytes of unused textures and uploaded 203.06 Mbytes for 124 newly used texture(s) to GPU memory in 112 ms. 02:06:32.788 [dev] Freed 146.75 Mbytes of unused textures and uploaded 307.75 Mbytes for 103 newly used texture(s) to GPU memory in 78 ms. 02:07:30.372 [inf] Sequence frame 394 of 3801 rendered in 58.504 seconds 02:07:54.880 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:07:54.888 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:07:54.891 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:07:54.899 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:07:54.903 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:07:54.910 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:07:54.917 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:07:54.920 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:07:54.923 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:07:54.925 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:07:55.115 [dev] Loading camera. 02:07:55.115 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:07:55.115 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:07:55.209 [dev] Freed 165.69 Mbytes of unused textures and uploaded 127.25 Mbytes for 109 newly used texture(s) to GPU memory in 87 ms. 02:07:55.918 [dev] Freed 147.12 Mbytes of unused textures and uploaded 57.06 Mbytes for 96 newly used texture(s) to GPU memory in 33 ms. 02:08:53.436 [inf] Sequence frame 395 of 3801 rendered in 58.364 seconds 02:09:17.607 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:09:17.611 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:09:17.616 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:09:17.622 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:09:17.632 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:09:17.644 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:09:17.657 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:09:17.659 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:09:17.662 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:09:17.665 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:09:17.843 [dev] Loading camera. 02:09:17.844 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:09:17.844 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:09:17.995 [dev] Freed 83.25 Mbytes of unused textures and uploaded 185.44 Mbytes for 108 newly used texture(s) to GPU memory in 147 ms. 02:09:18.704 [dev] Freed 163.06 Mbytes of unused textures and uploaded 129.12 Mbytes for 100 newly used texture(s) to GPU memory in 42 ms. 02:10:16.284 [inf] Sequence frame 396 of 3801 rendered in 58.477 seconds 02:10:40.638 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:10:40.643 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:10:40.645 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:10:40.648 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:10:40.659 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:10:40.668 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:10:40.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:10:40.691 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:10:40.693 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:10:40.701 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:10:40.879 [dev] Loading camera. 02:10:40.879 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:10:40.879 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:10:41.031 [dev] Freed 123.94 Mbytes of unused textures and uploaded 226.31 Mbytes for 117 newly used texture(s) to GPU memory in 146 ms. 02:10:41.845 [dev] Freed 153.81 Mbytes of unused textures and uploaded 128.56 Mbytes for 108 newly used texture(s) to GPU memory in 54 ms. 02:11:39.383 [inf] Sequence frame 397 of 3801 rendered in 58.552 seconds 02:12:04.103 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:12:04.105 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:12:04.120 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:12:04.122 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:12:04.124 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:12:04.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:12:04.139 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:12:04.143 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:12:04.148 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:12:04.165 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:12:04.343 [dev] Loading camera. 02:12:04.344 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:12:04.344 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:12:04.455 [dev] Freed 189.56 Mbytes of unused textures and uploaded 197.00 Mbytes for 121 newly used texture(s) to GPU memory in 106 ms. 02:12:05.228 [dev] Freed 170.62 Mbytes of unused textures and uploaded 171.56 Mbytes for 107 newly used texture(s) to GPU memory in 46 ms. 02:13:02.729 [inf] Sequence frame 398 of 3801 rendered in 58.429 seconds 02:13:26.620 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:13:26.630 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:13:26.637 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:13:26.643 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:13:26.655 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:13:26.658 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:13:26.664 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:13:26.669 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:13:26.672 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:13:26.675 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:13:26.862 [dev] Loading camera. 02:13:26.862 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:13:26.862 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:13:26.951 [dev] Freed 226.81 Mbytes of unused textures and uploaded 94.00 Mbytes for 122 newly used texture(s) to GPU memory in 81 ms. 02:13:27.694 [dev] Freed 188.62 Mbytes of unused textures and uploaded 253.06 Mbytes for 125 newly used texture(s) to GPU memory in 70 ms. 02:14:25.207 [inf] Sequence frame 399 of 3801 rendered in 58.392 seconds 02:14:50.225 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:14:50.234 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:14:50.236 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:14:50.239 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:14:50.251 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:14:50.255 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:14:50.259 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:14:50.264 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:14:50.269 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:14:50.277 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:14:50.454 [dev] Loading camera. 02:14:50.454 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:14:50.454 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:14:50.553 [dev] Freed 225.44 Mbytes of unused textures and uploaded 130.25 Mbytes for 91 newly used texture(s) to GPU memory in 94 ms. 02:14:51.369 [dev] Freed 87.44 Mbytes of unused textures and uploaded 243.06 Mbytes for 103 newly used texture(s) to GPU memory in 60 ms. 02:15:48.900 [inf] Sequence frame 400 of 3801 rendered in 58.488 seconds 02:16:12.885 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:16:12.889 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:16:12.891 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:16:12.897 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:16:12.906 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:16:12.912 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:16:12.916 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:16:12.924 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:16:12.931 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:16:12.935 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:16:13.117 [dev] Loading camera. 02:16:13.117 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:16:13.117 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:16:13.216 [dev] Freed 238.50 Mbytes of unused textures and uploaded 223.19 Mbytes for 99 newly used texture(s) to GPU memory in 94 ms. 02:16:13.947 [dev] Freed 255.19 Mbytes of unused textures and uploaded 153.44 Mbytes for 125 newly used texture(s) to GPU memory in 78 ms. 02:17:11.565 [inf] Sequence frame 401 of 3801 rendered in 58.491 seconds 02:17:35.755 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:17:35.757 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:17:35.765 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:17:35.767 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:17:35.772 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:17:35.778 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:17:35.780 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:17:35.790 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:17:35.794 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:17:35.797 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:17:35.974 [dev] Loading camera. 02:17:35.974 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:17:35.974 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:17:36.075 [dev] Freed 91.75 Mbytes of unused textures and uploaded 145.75 Mbytes for 125 newly used texture(s) to GPU memory in 96 ms. 02:17:36.820 [dev] Freed 143.00 Mbytes of unused textures and uploaded 125.56 Mbytes for 89 newly used texture(s) to GPU memory in 40 ms. 02:18:34.384 [inf] Sequence frame 402 of 3801 rendered in 58.446 seconds 02:18:59.081 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:18:59.084 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:18:59.090 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:18:59.102 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:18:59.103 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:18:59.111 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:18:59.115 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:18:59.127 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:18:59.145 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:18:59.147 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:18:59.320 [dev] Loading camera. 02:18:59.321 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:18:59.321 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:18:59.393 [dev] Freed 95.94 Mbytes of unused textures and uploaded 49.62 Mbytes for 100 newly used texture(s) to GPU memory in 68 ms. 02:19:00.135 [dev] Freed 87.81 Mbytes of unused textures and uploaded 179.81 Mbytes for 107 newly used texture(s) to GPU memory in 66 ms. 02:19:57.681 [inf] Sequence frame 403 of 3801 rendered in 58.403 seconds 02:20:22.491 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:20:22.500 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:20:22.506 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:20:22.509 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:20:22.514 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:20:22.524 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:20:22.527 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:20:22.536 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:20:22.545 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:20:22.548 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:20:22.725 [dev] Loading camera. 02:20:22.725 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:20:22.725 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:20:22.889 [dev] Freed 181.62 Mbytes of unused textures and uploaded 189.62 Mbytes for 134 newly used texture(s) to GPU memory in 159 ms. 02:20:23.673 [dev] Freed 138.38 Mbytes of unused textures and uploaded 194.06 Mbytes for 96 newly used texture(s) to GPU memory in 53 ms. 02:21:21.144 [inf] Sequence frame 404 of 3801 rendered in 58.463 seconds 02:21:45.757 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:21:45.759 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:21:45.769 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:21:45.775 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:21:45.777 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:21:45.795 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:21:45.798 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:21:45.802 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:21:45.804 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:21:45.807 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:21:45.995 [dev] Loading camera. 02:21:45.996 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:21:45.996 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:21:46.115 [dev] Freed 126.38 Mbytes of unused textures and uploaded 157.25 Mbytes for 126 newly used texture(s) to GPU memory in 112 ms. 02:21:46.719 [dev] Freed 340.19 Mbytes of unused textures and uploaded 76.31 Mbytes for 117 newly used texture(s) to GPU memory in 49 ms. 02:22:44.173 [inf] Sequence frame 405 of 3801 rendered in 58.225 seconds 02:23:08.856 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:23:08.869 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:23:08.872 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:23:08.874 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:23:08.877 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:23:08.879 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:23:08.880 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:23:08.887 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:23:08.898 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:23:08.915 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:23:09.093 [dev] Loading camera. 02:23:09.093 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:23:09.093 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:23:09.287 [dev] Freed 71.50 Mbytes of unused textures and uploaded 296.62 Mbytes for 113 newly used texture(s) to GPU memory in 189 ms. 02:23:10.026 [dev] Freed 205.56 Mbytes of unused textures and uploaded 86.12 Mbytes for 115 newly used texture(s) to GPU memory in 47 ms. 02:24:07.549 [inf] Sequence frame 406 of 3801 rendered in 58.495 seconds 02:24:32.298 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:24:32.301 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:24:32.308 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:24:32.310 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:24:32.316 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:24:32.320 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:24:32.331 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:24:32.341 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:24:32.350 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:24:32.359 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:24:32.541 [dev] Loading camera. 02:24:32.541 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:24:32.542 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:24:32.661 [dev] Freed 199.44 Mbytes of unused textures and uploaded 239.12 Mbytes for 136 newly used texture(s) to GPU memory in 113 ms. 02:24:33.356 [dev] Freed 182.12 Mbytes of unused textures and uploaded 55.94 Mbytes for 110 newly used texture(s) to GPU memory in 40 ms. 02:25:30.847 [inf] Sequence frame 407 of 3801 rendered in 58.355 seconds 02:25:54.835 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:25:54.842 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:25:54.849 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:25:54.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:25:54.862 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:25:54.870 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:25:54.872 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:25:54.876 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:25:54.881 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:25:54.885 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:25:55.062 [dev] Loading camera. 02:25:55.062 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:25:55.062 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:25:55.177 [dev] Freed 33.56 Mbytes of unused textures and uploaded 142.94 Mbytes for 102 newly used texture(s) to GPU memory in 107 ms. 02:25:55.836 [dev] Freed 194.69 Mbytes of unused textures and uploaded 36.81 Mbytes for 104 newly used texture(s) to GPU memory in 37 ms. 02:26:53.336 [inf] Sequence frame 408 of 3801 rendered in 58.319 seconds 02:27:16.963 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:27:16.966 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:27:16.968 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:27:16.980 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:27:16.993 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:27:16.997 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:27:16.997 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:27:17.002 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:27:17.011 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:27:17.024 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:27:17.200 [dev] Loading camera. 02:27:17.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:27:17.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:27:17.387 [dev] Freed 31.69 Mbytes of unused textures and uploaded 398.88 Mbytes for 100 newly used texture(s) to GPU memory in 182 ms. 02:27:18.078 [dev] Freed 379.75 Mbytes of unused textures and uploaded 103.06 Mbytes for 96 newly used texture(s) to GPU memory in 54 ms. 02:28:15.723 [inf] Sequence frame 409 of 3801 rendered in 58.566 seconds 02:28:40.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:28:40.137 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:28:40.137 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:28:40.145 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:28:40.155 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:28:40.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:28:40.171 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:28:40.173 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:28:40.182 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:28:40.187 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:28:40.371 [dev] Loading camera. 02:28:40.371 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:28:40.371 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:28:40.510 [dev] Freed 165.31 Mbytes of unused textures and uploaded 234.69 Mbytes for 107 newly used texture(s) to GPU memory in 130 ms. 02:28:41.327 [dev] Freed 194.06 Mbytes of unused textures and uploaded 294.69 Mbytes for 95 newly used texture(s) to GPU memory in 75 ms. 02:29:38.703 [inf] Sequence frame 410 of 3801 rendered in 58.379 seconds 02:30:03.077 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:30:03.083 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:30:03.084 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:30:03.088 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:30:03.092 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:30:03.096 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:30:03.097 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:30:03.101 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:30:03.106 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:30:03.118 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:30:03.306 [dev] Loading camera. 02:30:03.306 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:30:03.306 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:30:03.451 [dev] Freed 238.94 Mbytes of unused textures and uploaded 321.94 Mbytes for 137 newly used texture(s) to GPU memory in 137 ms. 02:30:04.262 [dev] Freed 333.31 Mbytes of unused textures and uploaded 160.81 Mbytes for 128 newly used texture(s) to GPU memory in 55 ms. 02:31:01.659 [inf] Sequence frame 411 of 3801 rendered in 58.395 seconds 02:31:22.424 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:31:22.428 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:31:22.432 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:31:22.435 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:31:22.436 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:31:22.448 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:31:22.452 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:31:22.455 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:31:22.461 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:31:22.462 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:31:22.657 [dev] Loading camera. 02:31:22.657 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:31:22.657 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:31:22.743 [dev] Freed 118.44 Mbytes of unused textures and uploaded 139.81 Mbytes for 134 newly used texture(s) to GPU memory in 76 ms. 02:31:23.344 [dev] Freed 127.75 Mbytes of unused textures and uploaded 80.62 Mbytes for 118 newly used texture(s) to GPU memory in 41 ms. 02:32:20.929 [inf] Sequence frame 412 of 3801 rendered in 58.314 seconds 02:32:42.324 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:32:42.325 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:32:42.326 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:32:42.329 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:32:42.331 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:32:42.342 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:32:42.347 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:32:42.351 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:32:42.378 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:32:42.383 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:32:42.557 [dev] Loading camera. 02:32:42.557 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:32:42.557 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:32:42.658 [dev] Freed 56.38 Mbytes of unused textures and uploaded 114.88 Mbytes for 108 newly used texture(s) to GPU memory in 97 ms. 02:32:43.439 [dev] Freed 90.62 Mbytes of unused textures and uploaded 245.06 Mbytes for 96 newly used texture(s) to GPU memory in 62 ms. 02:33:41.085 [inf] Sequence frame 413 of 3801 rendered in 58.569 seconds 02:34:04.519 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:34:04.527 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:34:04.538 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:34:04.541 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:34:04.548 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:34:04.551 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:34:04.556 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:34:04.559 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:34:04.578 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:34:04.583 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:34:04.764 [dev] Loading camera. 02:34:04.764 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:34:04.764 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:34:04.850 [dev] Freed 341.19 Mbytes of unused textures and uploaded 122.69 Mbytes for 129 newly used texture(s) to GPU memory in 81 ms. 02:34:05.627 [dev] Freed 111.00 Mbytes of unused textures and uploaded 441.06 Mbytes for 105 newly used texture(s) to GPU memory in 108 ms. 02:35:03.256 [inf] Sequence frame 414 of 3801 rendered in 58.544 seconds 02:35:26.618 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:35:26.621 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:35:26.624 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:35:26.626 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:35:26.636 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:35:26.644 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:35:26.646 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:35:26.650 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:35:26.666 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:35:26.669 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:35:26.856 [dev] Loading camera. 02:35:26.857 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:35:26.857 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:35:26.977 [dev] Freed 400.88 Mbytes of unused textures and uploaded 145.25 Mbytes for 118 newly used texture(s) to GPU memory in 113 ms. 02:35:27.701 [dev] Freed 205.75 Mbytes of unused textures and uploaded 107.19 Mbytes for 108 newly used texture(s) to GPU memory in 40 ms. 02:36:25.255 [inf] Sequence frame 415 of 3801 rendered in 58.438 seconds 02:36:49.192 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:36:49.200 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:36:49.204 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:36:49.217 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:36:49.220 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:36:49.221 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:36:49.224 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:36:49.228 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:36:49.235 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:36:49.236 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:36:49.527 [dev] Loading camera. 02:36:49.527 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:36:49.527 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:36:49.627 [dev] Freed 142.69 Mbytes of unused textures and uploaded 116.81 Mbytes for 109 newly used texture(s) to GPU memory in 95 ms. 02:36:50.380 [dev] Freed 122.50 Mbytes of unused textures and uploaded 192.06 Mbytes for 117 newly used texture(s) to GPU memory in 72 ms. 02:37:47.898 [inf] Sequence frame 416 of 3801 rendered in 58.517 seconds 02:38:12.281 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:38:12.286 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:38:12.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:38:12.297 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:38:12.299 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:38:12.308 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:38:12.312 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:38:12.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:38:12.327 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:38:12.338 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:38:12.517 [dev] Loading camera. 02:38:12.517 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:38:12.517 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:38:12.666 [dev] Freed 92.56 Mbytes of unused textures and uploaded 205.88 Mbytes for 144 newly used texture(s) to GPU memory in 145 ms. 02:38:13.411 [dev] Freed 95.69 Mbytes of unused textures and uploaded 118.31 Mbytes for 107 newly used texture(s) to GPU memory in 39 ms. 02:39:10.951 [inf] Sequence frame 417 of 3801 rendered in 58.473 seconds 02:39:34.989 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:39:34.996 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:39:35.000 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:39:35.007 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:39:35.015 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:39:35.023 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:39:35.030 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:39:35.035 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:39:35.044 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:39:35.050 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:39:35.230 [dev] Loading camera. 02:39:35.230 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:39:35.230 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:39:35.328 [dev] Freed 157.62 Mbytes of unused textures and uploaded 128.50 Mbytes for 131 newly used texture(s) to GPU memory in 91 ms. 02:39:36.049 [dev] Freed 254.00 Mbytes of unused textures and uploaded 95.81 Mbytes for 107 newly used texture(s) to GPU memory in 41 ms. 02:40:33.524 [inf] Sequence frame 418 of 3801 rendered in 58.335 seconds 02:40:57.573 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:40:57.584 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:40:57.585 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:40:57.587 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:40:57.588 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:40:57.601 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:40:57.609 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:40:57.611 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:40:57.613 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:40:57.622 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:40:57.811 [dev] Loading camera. 02:40:57.811 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:40:57.811 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:40:57.906 [dev] Freed 95.56 Mbytes of unused textures and uploaded 150.62 Mbytes for 118 newly used texture(s) to GPU memory in 90 ms. 02:40:58.612 [dev] Freed 183.56 Mbytes of unused textures and uploaded 141.81 Mbytes for 93 newly used texture(s) to GPU memory in 46 ms. 02:41:56.144 [inf] Sequence frame 419 of 3801 rendered in 58.378 seconds 02:42:20.676 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:42:20.684 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:42:20.696 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:42:20.697 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:42:20.698 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:42:20.711 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:42:20.720 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:42:20.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:42:20.730 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:42:20.732 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:42:20.913 [dev] Loading camera. 02:42:20.913 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:42:20.914 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:42:21.057 [dev] Freed 115.69 Mbytes of unused textures and uploaded 319.69 Mbytes for 113 newly used texture(s) to GPU memory in 139 ms. 02:42:21.817 [dev] Freed 257.56 Mbytes of unused textures and uploaded 105.56 Mbytes for 99 newly used texture(s) to GPU memory in 43 ms. 02:43:19.323 [inf] Sequence frame 420 of 3801 rendered in 58.457 seconds 02:43:43.714 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:43:43.719 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:43:43.719 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:43:43.728 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:43:43.731 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:43:43.734 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:43:43.749 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:43:43.753 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:43:43.754 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:43:43.767 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:43:43.945 [dev] Loading camera. 02:43:43.945 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:43:43.945 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:43:44.057 [dev] Freed 141.44 Mbytes of unused textures and uploaded 162.50 Mbytes for 113 newly used texture(s) to GPU memory in 103 ms. 02:43:44.810 [dev] Freed 136.94 Mbytes of unused textures and uploaded 211.44 Mbytes for 89 newly used texture(s) to GPU memory in 51 ms. 02:44:42.309 [inf] Sequence frame 421 of 3801 rendered in 58.408 seconds 02:45:06.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:45:06.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:45:06.380 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:45:06.382 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:45:06.384 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:45:06.389 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:45:06.394 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:45:06.399 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:45:06.413 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:45:06.422 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:45:06.597 [dev] Loading camera. 02:45:06.597 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:45:06.597 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:45:06.687 [dev] Freed 93.56 Mbytes of unused textures and uploaded 128.31 Mbytes for 109 newly used texture(s) to GPU memory in 86 ms. 02:45:07.388 [dev] Freed 238.00 Mbytes of unused textures and uploaded 74.38 Mbytes for 102 newly used texture(s) to GPU memory in 44 ms. 02:46:04.974 [inf] Sequence frame 422 of 3801 rendered in 58.42 seconds 02:46:28.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:46:28.547 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:46:28.556 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:46:28.558 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:46:28.559 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:46:28.560 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:46:28.569 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:46:28.571 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:46:28.584 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:46:28.594 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:46:28.778 [dev] Loading camera. 02:46:28.778 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:46:28.778 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:46:28.850 [dev] Freed 67.31 Mbytes of unused textures and uploaded 84.06 Mbytes for 108 newly used texture(s) to GPU memory in 68 ms. 02:46:29.560 [dev] Freed 82.88 Mbytes of unused textures and uploaded 144.31 Mbytes for 89 newly used texture(s) to GPU memory in 46 ms. 02:47:27.020 [inf] Sequence frame 423 of 3801 rendered in 58.292 seconds 02:47:51.321 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:47:51.325 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:47:51.327 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:47:51.331 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:47:51.333 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:47:51.343 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:47:51.349 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:47:51.352 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:47:51.356 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:47:51.376 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:47:51.556 [dev] Loading camera. 02:47:51.556 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:47:51.556 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:47:51.652 [dev] Freed 236.31 Mbytes of unused textures and uploaded 194.19 Mbytes for 113 newly used texture(s) to GPU memory in 92 ms. 02:47:52.403 [dev] Freed 147.00 Mbytes of unused textures and uploaded 313.94 Mbytes for 101 newly used texture(s) to GPU memory in 52 ms. 02:48:49.891 [inf] Sequence frame 424 of 3801 rendered in 58.376 seconds 02:49:13.462 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:49:13.474 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:49:13.477 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:49:13.487 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:49:13.492 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:49:13.503 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:49:13.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:49:13.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:49:13.516 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:49:13.517 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:49:13.697 [dev] Loading camera. 02:49:13.697 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:49:13.697 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:49:13.779 [dev] Freed 165.19 Mbytes of unused textures and uploaded 103.50 Mbytes for 122 newly used texture(s) to GPU memory in 75 ms. 02:49:14.497 [dev] Freed 190.94 Mbytes of unused textures and uploaded 94.81 Mbytes for 109 newly used texture(s) to GPU memory in 44 ms. 02:50:12.023 [inf] Sequence frame 425 of 3801 rendered in 58.364 seconds 02:50:35.552 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:50:35.554 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:50:35.556 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:50:35.566 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:50:35.580 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:50:35.588 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:50:35.591 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:50:35.593 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:50:35.603 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:50:35.604 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:50:35.782 [dev] Loading camera. 02:50:35.782 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:50:35.782 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:50:35.854 [dev] Freed 58.00 Mbytes of unused textures and uploaded 55.00 Mbytes for 103 newly used texture(s) to GPU memory in 68 ms. 02:50:36.596 [dev] Freed 137.06 Mbytes of unused textures and uploaded 82.00 Mbytes for 88 newly used texture(s) to GPU memory in 52 ms. 02:51:34.188 [inf] Sequence frame 426 of 3801 rendered in 58.447 seconds 02:51:57.394 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:51:57.401 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:51:57.406 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:51:57.409 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:51:57.411 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:51:57.416 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:51:57.418 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:51:57.422 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:51:57.432 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:51:57.435 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:51:57.623 [dev] Loading camera. 02:51:57.623 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:51:57.623 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:51:57.732 [dev] Freed 113.44 Mbytes of unused textures and uploaded 179.81 Mbytes for 117 newly used texture(s) to GPU memory in 104 ms. 02:51:58.483 [dev] Freed 186.38 Mbytes of unused textures and uploaded 275.50 Mbytes for 92 newly used texture(s) to GPU memory in 83 ms. 02:52:55.965 [inf] Sequence frame 427 of 3801 rendered in 58.385 seconds 02:53:18.625 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:53:18.628 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:53:18.635 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:53:18.637 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:53:18.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:53:18.667 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:53:18.671 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:53:18.675 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:53:18.677 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:53:18.680 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:53:18.874 [dev] Loading camera. 02:53:18.874 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:53:18.874 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:53:18.961 [dev] Freed 287.25 Mbytes of unused textures and uploaded 111.19 Mbytes for 122 newly used texture(s) to GPU memory in 82 ms. 02:53:19.692 [dev] Freed 117.00 Mbytes of unused textures and uploaded 285.38 Mbytes for 119 newly used texture(s) to GPU memory in 63 ms. 02:54:17.342 [inf] Sequence frame 428 of 3801 rendered in 58.518 seconds 02:54:41.668 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:54:41.681 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:54:41.687 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:54:41.695 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:54:41.700 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:54:41.701 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:54:41.705 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:54:41.716 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:54:41.727 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:54:41.728 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:54:41.903 [dev] Loading camera. 02:54:41.903 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:54:41.903 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:54:41.970 [dev] Freed 207.69 Mbytes of unused textures and uploaded 83.44 Mbytes for 110 newly used texture(s) to GPU memory in 61 ms. 02:54:42.777 [dev] Freed 156.75 Mbytes of unused textures and uploaded 253.88 Mbytes for 123 newly used texture(s) to GPU memory in 68 ms. 02:55:40.351 [inf] Sequence frame 429 of 3801 rendered in 58.484 seconds 02:56:04.440 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:56:04.450 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:56:04.451 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:56:04.456 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:56:04.470 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:56:04.479 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:56:04.481 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:56:04.486 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:56:04.492 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:56:04.498 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:56:04.675 [dev] Loading camera. 02:56:04.675 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:56:04.675 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:56:04.763 [dev] Freed 161.12 Mbytes of unused textures and uploaded 92.62 Mbytes for 100 newly used texture(s) to GPU memory in 82 ms. 02:56:05.486 [dev] Freed 68.94 Mbytes of unused textures and uploaded 389.19 Mbytes for 93 newly used texture(s) to GPU memory in 113 ms. 02:57:03.109 [inf] Sequence frame 430 of 3801 rendered in 58.475 seconds 02:57:26.728 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:57:26.733 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:57:26.737 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:57:26.742 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:57:26.753 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:57:26.755 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:57:26.756 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:57:26.778 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:57:26.783 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:57:26.790 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:57:26.961 [dev] Loading camera. 02:57:26.961 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:57:26.961 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:57:27.044 [dev] Freed 218.25 Mbytes of unused textures and uploaded 92.19 Mbytes for 124 newly used texture(s) to GPU memory in 75 ms. 02:57:27.642 [dev] Freed 288.25 Mbytes of unused textures and uploaded 129.19 Mbytes for 95 newly used texture(s) to GPU memory in 42 ms. 02:58:25.311 [inf] Sequence frame 431 of 3801 rendered in 58.395 seconds 02:58:48.781 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 02:58:48.795 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 02:58:48.798 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 02:58:48.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 02:58:48.803 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 02:58:48.819 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 02:58:48.824 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 02:58:48.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 02:58:48.832 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 02:58:48.835 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 02:58:49.015 [dev] Loading camera. 02:58:49.015 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 02:58:49.015 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 02:58:49.086 [dev] Freed 62.44 Mbytes of unused textures and uploaded 83.00 Mbytes for 98 newly used texture(s) to GPU memory in 67 ms. 02:58:49.878 [dev] Freed 111.69 Mbytes of unused textures and uploaded 168.69 Mbytes for 103 newly used texture(s) to GPU memory in 55 ms. 02:59:47.507 [inf] Sequence frame 432 of 3801 rendered in 58.531 seconds 03:00:12.079 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:00:12.092 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:00:12.100 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:00:12.103 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:00:12.112 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:00:12.116 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:00:12.117 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:00:12.124 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:00:12.131 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:00:12.139 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:00:12.315 [dev] Loading camera. 03:00:12.315 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:00:12.315 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:00:12.432 [dev] Freed 207.94 Mbytes of unused textures and uploaded 80.50 Mbytes for 118 newly used texture(s) to GPU memory in 111 ms. 03:00:13.261 [dev] Freed 81.19 Mbytes of unused textures and uploaded 252.25 Mbytes for 114 newly used texture(s) to GPU memory in 73 ms. 03:01:10.767 [inf] Sequence frame 433 of 3801 rendered in 58.49 seconds 03:01:33.824 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:01:33.829 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:01:33.830 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:01:33.839 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:01:33.854 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:01:33.855 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:01:33.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:01:33.860 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:01:33.870 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:01:33.873 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:01:34.055 [dev] Loading camera. 03:01:34.055 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:01:34.055 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:01:34.160 [dev] Freed 182.56 Mbytes of unused textures and uploaded 166.69 Mbytes for 123 newly used texture(s) to GPU memory in 101 ms. 03:01:34.903 [dev] Freed 199.25 Mbytes of unused textures and uploaded 279.31 Mbytes for 108 newly used texture(s) to GPU memory in 85 ms. 03:02:32.514 [inf] Sequence frame 434 of 3801 rendered in 58.5 seconds 03:02:56.776 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:02:56.777 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:02:56.788 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:02:56.793 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:02:56.796 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:02:56.801 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:02:56.810 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:02:56.816 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:02:56.820 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:02:56.834 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:02:57.011 [dev] Loading camera. 03:02:57.011 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:02:57.011 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:02:57.158 [dev] Freed 357.19 Mbytes of unused textures and uploaded 231.38 Mbytes for 110 newly used texture(s) to GPU memory in 142 ms. 03:02:57.911 [dev] Freed 225.94 Mbytes of unused textures and uploaded 164.44 Mbytes for 104 newly used texture(s) to GPU memory in 49 ms. 03:03:55.476 [inf] Sequence frame 435 of 3801 rendered in 58.508 seconds 03:04:19.841 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:04:19.850 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:04:19.858 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:04:19.859 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:04:19.870 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:04:19.872 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:04:19.876 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:04:19.880 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:04:19.884 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:04:19.902 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:04:20.083 [dev] Loading camera. 03:04:20.083 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:04:20.083 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:04:20.191 [dev] Freed 118.12 Mbytes of unused textures and uploaded 68.56 Mbytes for 106 newly used texture(s) to GPU memory in 104 ms. 03:04:21.027 [dev] Freed 144.94 Mbytes of unused textures and uploaded 304.44 Mbytes for 117 newly used texture(s) to GPU memory in 103 ms. 03:05:18.575 [inf] Sequence frame 436 of 3801 rendered in 58.54 seconds 03:05:42.577 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:05:42.590 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:05:42.595 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:05:42.605 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:05:42.614 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:05:42.615 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:05:42.619 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:05:42.626 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:05:42.637 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:05:42.640 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:05:42.818 [dev] Loading camera. 03:05:42.818 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:05:42.818 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:05:42.958 [dev] Freed 206.94 Mbytes of unused textures and uploaded 204.81 Mbytes for 132 newly used texture(s) to GPU memory in 133 ms. 03:05:43.691 [dev] Freed 176.31 Mbytes of unused textures and uploaded 250.56 Mbytes for 112 newly used texture(s) to GPU memory in 52 ms. 03:06:41.283 [inf] Sequence frame 437 of 3801 rendered in 58.507 seconds 03:07:05.643 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:07:05.651 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:07:05.659 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:07:05.663 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:07:05.667 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:07:05.668 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:07:05.680 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:07:05.684 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:07:05.699 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:07:05.701 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:07:05.882 [dev] Loading camera. 03:07:05.882 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:07:05.882 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:07:06.031 [dev] Freed 222.56 Mbytes of unused textures and uploaded 195.25 Mbytes for 129 newly used texture(s) to GPU memory in 142 ms. 03:07:06.734 [dev] Freed 211.50 Mbytes of unused textures and uploaded 103.38 Mbytes for 101 newly used texture(s) to GPU memory in 44 ms. 03:08:04.275 [inf] Sequence frame 438 of 3801 rendered in 58.44 seconds 03:08:28.661 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:08:28.678 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:08:28.691 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:08:28.697 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:08:28.703 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:08:28.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:08:28.714 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:08:28.716 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:08:28.718 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:08:28.719 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:08:28.909 [dev] Loading camera. 03:08:28.909 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:08:28.909 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:08:29.002 [dev] Freed 108.31 Mbytes of unused textures and uploaded 121.19 Mbytes for 115 newly used texture(s) to GPU memory in 87 ms. 03:08:29.716 [dev] Freed 171.19 Mbytes of unused textures and uploaded 111.00 Mbytes for 117 newly used texture(s) to GPU memory in 54 ms. 03:09:27.192 [inf] Sequence frame 439 of 3801 rendered in 58.335 seconds 03:09:51.427 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:09:51.429 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:09:51.439 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:09:51.451 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:09:51.460 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:09:51.464 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:09:51.466 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:09:51.468 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:09:51.481 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:09:51.484 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:09:51.664 [dev] Loading camera. 03:09:51.664 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:09:51.664 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:09:51.753 [dev] Freed 95.38 Mbytes of unused textures and uploaded 57.75 Mbytes for 121 newly used texture(s) to GPU memory in 86 ms. 03:09:52.454 [dev] Freed 141.00 Mbytes of unused textures and uploaded 135.50 Mbytes for 99 newly used texture(s) to GPU memory in 62 ms. 03:10:49.924 [inf] Sequence frame 440 of 3801 rendered in 58.305 seconds 03:11:14.335 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:11:14.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:11:14.356 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:11:14.357 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:11:14.367 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:11:14.371 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:11:14.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:11:14.388 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:11:14.391 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:11:14.395 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:11:14.575 [dev] Loading camera. 03:11:14.575 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:11:14.575 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:11:14.655 [dev] Freed 87.12 Mbytes of unused textures and uploaded 67.00 Mbytes for 100 newly used texture(s) to GPU memory in 75 ms. 03:11:15.421 [dev] Freed 93.88 Mbytes of unused textures and uploaded 151.75 Mbytes for 77 newly used texture(s) to GPU memory in 44 ms. 03:12:12.756 [inf] Sequence frame 441 of 3801 rendered in 58.223 seconds 03:12:37.199 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:12:37.203 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:12:37.214 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:12:37.217 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:12:37.218 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:12:37.219 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:12:37.222 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:12:37.229 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:12:37.251 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:12:37.261 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:12:37.443 [dev] Loading camera. 03:12:37.443 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:12:37.443 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:12:37.587 [dev] Freed 76.19 Mbytes of unused textures and uploaded 210.31 Mbytes for 116 newly used texture(s) to GPU memory in 139 ms. 03:12:38.376 [dev] Freed 217.44 Mbytes of unused textures and uploaded 175.00 Mbytes for 104 newly used texture(s) to GPU memory in 40 ms. 03:13:35.654 [inf] Sequence frame 442 of 3801 rendered in 58.259 seconds 03:14:00.074 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:14:00.081 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:14:00.089 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:14:00.093 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:14:00.103 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:14:00.107 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:14:00.111 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:14:00.121 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:14:00.134 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:14:00.137 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:14:00.316 [dev] Loading camera. 03:14:00.316 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:14:00.316 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:14:00.449 [dev] Freed 171.00 Mbytes of unused textures and uploaded 282.12 Mbytes for 112 newly used texture(s) to GPU memory in 126 ms. 03:14:01.188 [dev] Freed 269.94 Mbytes of unused textures and uploaded 117.69 Mbytes for 98 newly used texture(s) to GPU memory in 47 ms. 03:14:58.451 [inf] Sequence frame 443 of 3801 rendered in 58.185 seconds 03:15:23.654 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:15:23.657 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:15:23.660 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:15:23.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:15:23.674 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:15:23.693 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:15:23.696 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:15:23.705 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:15:23.706 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:15:23.715 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:15:23.892 [dev] Loading camera. 03:15:23.892 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:15:23.892 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:15:24.005 [dev] Freed 150.25 Mbytes of unused textures and uploaded 207.31 Mbytes for 92 newly used texture(s) to GPU memory in 109 ms. 03:15:24.699 [dev] Freed 168.50 Mbytes of unused textures and uploaded 194.06 Mbytes for 91 newly used texture(s) to GPU memory in 49 ms. 03:16:21.915 [inf] Sequence frame 444 of 3801 rendered in 58.067 seconds 03:16:45.996 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:16:46.001 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:16:46.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:16:46.016 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:16:46.019 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:16:46.027 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:16:46.034 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:16:46.035 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:16:46.054 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:16:46.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:16:46.248 [dev] Loading camera. 03:16:46.248 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:16:46.248 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:16:46.324 [dev] Freed 266.50 Mbytes of unused textures and uploaded 84.31 Mbytes for 109 newly used texture(s) to GPU memory in 69 ms. 03:16:47.058 [dev] Freed 91.31 Mbytes of unused textures and uploaded 199.62 Mbytes for 88 newly used texture(s) to GPU memory in 50 ms. 03:17:44.257 [inf] Sequence frame 445 of 3801 rendered in 58.066 seconds 03:18:08.966 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:18:08.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:18:08.979 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:18:08.987 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:18:08.990 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:18:08.991 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:18:08.997 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:18:08.999 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:18:09.009 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:18:09.027 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:18:09.202 [dev] Loading camera. 03:18:09.202 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:18:09.202 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:18:09.312 [dev] Freed 127.06 Mbytes of unused textures and uploaded 180.12 Mbytes for 102 newly used texture(s) to GPU memory in 103 ms. 03:18:10.041 [dev] Freed 172.88 Mbytes of unused textures and uploaded 105.31 Mbytes for 95 newly used texture(s) to GPU memory in 45 ms. 03:19:07.106 [inf] Sequence frame 446 of 3801 rendered in 57.95 seconds 03:19:31.440 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:19:31.444 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:19:31.448 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:19:31.469 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:19:31.471 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:19:31.473 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:19:31.482 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:19:31.486 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:19:31.490 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:19:31.494 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:19:31.673 [dev] Loading camera. 03:19:31.673 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:19:31.673 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:19:31.766 [dev] Freed 110.81 Mbytes of unused textures and uploaded 67.12 Mbytes for 114 newly used texture(s) to GPU memory in 89 ms. 03:19:32.469 [dev] Freed 65.12 Mbytes of unused textures and uploaded 50.88 Mbytes for 89 newly used texture(s) to GPU memory in 32 ms. 03:20:29.487 [inf] Sequence frame 447 of 3801 rendered in 57.862 seconds 03:20:53.689 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:20:53.701 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:20:53.707 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:20:53.710 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:20:53.719 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:20:53.720 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:20:53.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:20:53.730 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:20:53.731 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:20:53.753 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:20:53.935 [dev] Loading camera. 03:20:53.935 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:20:53.935 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:20:54.049 [dev] Freed 105.88 Mbytes of unused textures and uploaded 134.25 Mbytes for 108 newly used texture(s) to GPU memory in 109 ms. 03:20:54.834 [dev] Freed 67.56 Mbytes of unused textures and uploaded 214.88 Mbytes for 94 newly used texture(s) to GPU memory in 54 ms. 03:21:51.758 [inf] Sequence frame 448 of 3801 rendered in 57.877 seconds 03:22:15.965 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:22:15.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:22:15.978 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:22:15.979 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:22:15.996 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:22:15.998 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:22:16.007 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:22:16.016 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:22:16.020 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:22:16.025 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:22:16.203 [dev] Loading camera. 03:22:16.203 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:22:16.203 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:22:16.302 [dev] Freed 159.06 Mbytes of unused textures and uploaded 15.75 Mbytes for 106 newly used texture(s) to GPU memory in 94 ms. 03:22:16.938 [dev] Freed 96.38 Mbytes of unused textures and uploaded 109.38 Mbytes for 76 newly used texture(s) to GPU memory in 40 ms. 03:23:13.729 [inf] Sequence frame 449 of 3801 rendered in 57.565 seconds 03:23:37.968 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:23:37.970 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:23:37.973 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:23:37.978 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:23:37.984 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:23:37.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:23:38.003 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:23:38.010 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:23:38.015 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:23:38.021 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:23:38.200 [dev] Loading camera. 03:23:38.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:23:38.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:23:38.297 [dev] Freed 95.94 Mbytes of unused textures and uploaded 173.62 Mbytes for 99 newly used texture(s) to GPU memory in 93 ms. 03:23:39.032 [dev] Freed 89.69 Mbytes of unused textures and uploaded 226.44 Mbytes for 99 newly used texture(s) to GPU memory in 73 ms. 03:24:35.821 [inf] Sequence frame 450 of 3801 rendered in 57.661 seconds 03:25:00.233 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:25:00.234 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:25:00.247 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:25:00.249 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:25:00.254 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:25:00.265 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:25:00.268 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:25:00.274 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:25:00.282 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:25:00.283 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:25:00.483 [dev] Loading camera. 03:25:00.483 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:25:00.483 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:25:00.554 [dev] Freed 347.00 Mbytes of unused textures and uploaded 78.50 Mbytes for 98 newly used texture(s) to GPU memory in 66 ms. 03:25:01.364 [dev] Freed 119.19 Mbytes of unused textures and uploaded 176.00 Mbytes for 93 newly used texture(s) to GPU memory in 53 ms. 03:25:58.045 [inf] Sequence frame 451 of 3801 rendered in 57.615 seconds 03:26:22.556 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:26:22.563 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:26:22.564 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:26:22.568 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:26:22.570 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:26:22.572 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:26:22.592 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:26:22.596 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:26:22.602 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:26:22.606 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:26:22.790 [dev] Loading camera. 03:26:22.790 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:26:22.790 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:26:22.984 [dev] Freed 147.69 Mbytes of unused textures and uploaded 331.50 Mbytes for 118 newly used texture(s) to GPU memory in 190 ms. 03:26:23.771 [dev] Freed 316.00 Mbytes of unused textures and uploaded 204.56 Mbytes for 95 newly used texture(s) to GPU memory in 67 ms. 03:27:20.261 [inf] Sequence frame 452 of 3801 rendered in 57.51 seconds 03:27:44.228 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:27:44.235 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:27:44.240 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:27:44.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:27:44.253 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:27:44.255 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:27:44.256 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:27:44.275 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:27:44.286 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:27:44.287 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:27:44.467 [dev] Loading camera. 03:27:44.467 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:27:44.467 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:27:44.694 [dev] Freed 199.06 Mbytes of unused textures and uploaded 341.81 Mbytes for 89 newly used texture(s) to GPU memory in 217 ms. 03:27:45.489 [dev] Freed 260.94 Mbytes of unused textures and uploaded 84.88 Mbytes for 99 newly used texture(s) to GPU memory in 50 ms. 03:28:41.914 [inf] Sequence frame 453 of 3801 rendered in 57.487 seconds 03:29:05.909 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:29:05.913 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:29:05.926 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:29:05.931 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:29:05.937 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:29:05.938 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:29:05.951 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:29:05.963 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:29:05.964 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:29:05.967 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:29:06.146 [dev] Loading camera. 03:29:06.146 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:29:06.146 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:29:06.250 [dev] Freed 49.94 Mbytes of unused textures and uploaded 75.25 Mbytes for 101 newly used texture(s) to GPU memory in 100 ms. 03:29:06.983 [dev] Freed 99.38 Mbytes of unused textures and uploaded 146.62 Mbytes for 91 newly used texture(s) to GPU memory in 52 ms. 03:30:03.180 [inf] Sequence frame 454 of 3801 rendered in 57.078 seconds 03:30:26.909 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:30:26.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:30:26.921 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:30:26.922 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:30:26.926 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:30:26.932 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:30:26.954 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:30:26.958 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:30:26.970 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:30:26.978 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:30:27.157 [dev] Loading camera. 03:30:27.157 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:30:27.157 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:30:27.255 [dev] Freed 138.62 Mbytes of unused textures and uploaded 34.75 Mbytes for 115 newly used texture(s) to GPU memory in 93 ms. 03:30:28.005 [dev] Freed 68.88 Mbytes of unused textures and uploaded 196.81 Mbytes for 88 newly used texture(s) to GPU memory in 66 ms. 03:31:24.288 [inf] Sequence frame 455 of 3801 rendered in 57.185 seconds 03:31:47.949 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:31:47.954 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:31:47.965 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:31:47.966 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:31:47.970 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:31:47.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:31:47.982 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:31:47.990 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:31:47.992 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:31:48.012 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:31:48.193 [dev] Loading camera. 03:31:48.193 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:31:48.193 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:31:48.281 [dev] Freed 170.88 Mbytes of unused textures and uploaded 77.62 Mbytes for 106 newly used texture(s) to GPU memory in 82 ms. 03:31:49.050 [dev] Freed 32.81 Mbytes of unused textures and uploaded 176.12 Mbytes for 90 newly used texture(s) to GPU memory in 50 ms. 03:32:45.469 [inf] Sequence frame 456 of 3801 rendered in 57.329 seconds 03:33:09.356 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:33:09.358 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:33:09.371 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:33:09.374 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:33:09.382 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:33:09.385 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:33:09.388 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:33:09.390 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:33:09.406 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:33:09.418 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:33:09.592 [dev] Loading camera. 03:33:09.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:33:09.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:33:09.716 [dev] Freed 178.12 Mbytes of unused textures and uploaded 164.00 Mbytes for 103 newly used texture(s) to GPU memory in 119 ms. 03:33:10.463 [dev] Freed 243.19 Mbytes of unused textures and uploaded 42.88 Mbytes for 89 newly used texture(s) to GPU memory in 50 ms. 03:34:06.948 [inf] Sequence frame 457 of 3801 rendered in 57.396 seconds 03:34:30.462 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:34:30.470 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:34:30.471 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:34:30.477 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:34:30.490 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:34:30.497 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:34:30.501 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:34:30.520 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:34:30.523 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:34:30.525 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:34:30.700 [dev] Loading camera. 03:34:30.700 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:34:30.700 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:34:30.806 [dev] Freed 31.88 Mbytes of unused textures and uploaded 213.62 Mbytes for 115 newly used texture(s) to GPU memory in 101 ms. 03:34:31.522 [dev] Freed 152.12 Mbytes of unused textures and uploaded 137.62 Mbytes for 108 newly used texture(s) to GPU memory in 43 ms. 03:35:28.137 [inf] Sequence frame 458 of 3801 rendered in 57.479 seconds 03:35:52.363 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:35:52.374 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:35:52.378 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:35:52.380 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:35:52.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:35:52.392 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:35:52.393 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:35:52.403 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:35:52.403 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:35:52.408 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:35:52.590 [dev] Loading camera. 03:35:52.590 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:35:52.590 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:35:52.685 [dev] Freed 125.88 Mbytes of unused textures and uploaded 78.06 Mbytes for 97 newly used texture(s) to GPU memory in 90 ms. 03:35:53.454 [dev] Freed 204.12 Mbytes of unused textures and uploaded 330.88 Mbytes for 88 newly used texture(s) to GPU memory in 80 ms. 03:36:50.130 [inf] Sequence frame 459 of 3801 rendered in 57.579 seconds 03:37:14.009 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:37:14.020 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:37:14.034 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:37:14.037 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:37:14.047 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:37:14.049 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:37:14.052 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:37:14.054 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:37:14.061 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:37:14.064 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:37:14.240 [dev] Loading camera. 03:37:14.241 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:37:14.241 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:37:14.378 [dev] Freed 325.31 Mbytes of unused textures and uploaded 450.44 Mbytes for 116 newly used texture(s) to GPU memory in 134 ms. 03:37:14.984 [dev] Freed 372.62 Mbytes of unused textures and uploaded 58.25 Mbytes for 96 newly used texture(s) to GPU memory in 54 ms. 03:38:11.809 [inf] Sequence frame 460 of 3801 rendered in 57.614 seconds 03:38:35.881 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:38:35.887 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:38:35.891 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:38:35.894 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:38:35.909 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:38:35.919 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:38:35.925 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:38:35.929 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:38:35.949 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:38:35.952 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:38:36.127 [dev] Loading camera. 03:38:36.127 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:38:36.127 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:38:36.232 [dev] Freed 104.12 Mbytes of unused textures and uploaded 172.75 Mbytes for 111 newly used texture(s) to GPU memory in 93 ms. 03:38:36.819 [dev] Freed 186.25 Mbytes of unused textures and uploaded 55.44 Mbytes for 73 newly used texture(s) to GPU memory in 27 ms. 03:39:33.686 [inf] Sequence frame 461 of 3801 rendered in 57.605 seconds 03:39:57.608 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:39:57.608 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:39:57.619 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:39:57.643 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:39:57.647 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:39:57.652 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:39:57.655 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:39:57.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:39:57.667 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:39:57.669 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:39:57.845 [dev] Loading camera. 03:39:57.845 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:39:57.845 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:39:57.947 [dev] Freed 65.69 Mbytes of unused textures and uploaded 209.06 Mbytes for 106 newly used texture(s) to GPU memory in 96 ms. 03:39:58.574 [dev] Freed 127.50 Mbytes of unused textures and uploaded 120.75 Mbytes for 102 newly used texture(s) to GPU memory in 42 ms. 03:40:55.596 [inf] Sequence frame 462 of 3801 rendered in 57.793 seconds 03:41:20.348 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:41:20.354 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:41:20.355 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:41:20.360 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:41:20.360 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:41:20.387 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:41:20.397 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:41:20.404 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:41:20.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:41:20.411 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:41:20.592 [dev] Loading camera. 03:41:20.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:41:20.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:41:20.690 [dev] Freed 89.62 Mbytes of unused textures and uploaded 58.25 Mbytes for 125 newly used texture(s) to GPU memory in 92 ms. 03:41:21.488 [dev] Freed 87.50 Mbytes of unused textures and uploaded 19.25 Mbytes for 94 newly used texture(s) to GPU memory in 36 ms. 03:42:18.575 [inf] Sequence frame 463 of 3801 rendered in 58.03 seconds 03:42:43.048 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:42:43.050 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:42:43.055 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:42:43.060 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:42:43.061 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:42:43.067 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:42:43.074 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:42:43.089 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:42:43.097 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:42:43.103 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:42:43.278 [dev] Loading camera. 03:42:43.279 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:42:43.279 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:42:43.363 [dev] Freed 17.12 Mbytes of unused textures and uploaded 175.62 Mbytes for 110 newly used texture(s) to GPU memory in 82 ms. 03:42:44.107 [dev] Freed 167.62 Mbytes of unused textures and uploaded 190.81 Mbytes for 94 newly used texture(s) to GPU memory in 54 ms. 03:43:41.336 [inf] Sequence frame 464 of 3801 rendered in 58.102 seconds 03:44:05.358 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:44:05.360 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:44:05.362 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:44:05.374 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:44:05.377 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:44:05.382 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:44:05.397 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:44:05.401 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:44:05.407 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:44:05.415 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:44:05.591 [dev] Loading camera. 03:44:05.591 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:44:05.591 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:44:05.669 [dev] Freed 259.56 Mbytes of unused textures and uploaded 156.75 Mbytes for 116 newly used texture(s) to GPU memory in 72 ms. 03:44:06.430 [dev] Freed 217.88 Mbytes of unused textures and uploaded 340.69 Mbytes for 122 newly used texture(s) to GPU memory in 75 ms. 03:45:03.875 [inf] Sequence frame 465 of 3801 rendered in 58.325 seconds 03:45:28.077 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:45:28.085 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:45:28.092 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:45:28.101 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:45:28.102 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:45:28.109 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:45:28.118 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:45:28.126 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:45:28.137 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:45:28.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:45:28.317 [dev] Loading camera. 03:45:28.317 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:45:28.317 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:45:28.399 [dev] Freed 328.75 Mbytes of unused textures and uploaded 122.50 Mbytes for 125 newly used texture(s) to GPU memory in 77 ms. 03:45:29.146 [dev] Freed 140.25 Mbytes of unused textures and uploaded 283.88 Mbytes for 107 newly used texture(s) to GPU memory in 77 ms. 03:46:26.649 [inf] Sequence frame 466 of 3801 rendered in 58.373 seconds 03:46:51.095 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:46:51.098 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:46:51.101 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:46:51.104 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:46:51.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:46:51.114 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:46:51.117 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:46:51.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:46:51.148 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:46:51.151 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:46:51.329 [dev] Loading camera. 03:46:51.330 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:46:51.330 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:46:51.454 [dev] Freed 185.81 Mbytes of unused textures and uploaded 274.12 Mbytes for 121 newly used texture(s) to GPU memory in 117 ms. 03:46:52.181 [dev] Freed 271.88 Mbytes of unused textures and uploaded 93.31 Mbytes for 84 newly used texture(s) to GPU memory in 46 ms. 03:47:49.865 [inf] Sequence frame 467 of 3801 rendered in 58.578 seconds 03:48:14.691 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:48:14.698 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:48:14.707 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:48:14.712 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:48:14.717 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:48:14.722 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:48:14.728 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:48:14.730 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:48:14.732 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:48:14.734 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:48:14.915 [dev] Loading camera. 03:48:14.915 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:48:14.916 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:48:15.006 [dev] Freed 203.62 Mbytes of unused textures and uploaded 124.94 Mbytes for 139 newly used texture(s) to GPU memory in 83 ms. 03:48:15.797 [dev] Freed 149.31 Mbytes of unused textures and uploaded 256.75 Mbytes for 116 newly used texture(s) to GPU memory in 59 ms. 03:49:13.430 [inf] Sequence frame 468 of 3801 rendered in 58.552 seconds 03:49:34.953 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:49:34.955 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:49:34.965 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:49:34.968 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:49:34.970 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:49:34.971 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:49:34.977 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:49:34.981 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:49:34.992 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:49:35.010 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:49:35.188 [dev] Loading camera. 03:49:35.188 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:49:35.188 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:49:35.277 [dev] Freed 151.12 Mbytes of unused textures and uploaded 109.69 Mbytes for 123 newly used texture(s) to GPU memory in 84 ms. 03:49:35.955 [dev] Freed 85.44 Mbytes of unused textures and uploaded 188.06 Mbytes for 94 newly used texture(s) to GPU memory in 49 ms. 03:50:33.833 [inf] Sequence frame 469 of 3801 rendered in 58.685 seconds 03:50:58.121 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:50:58.126 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:50:58.133 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:50:58.137 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:50:58.139 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:50:58.139 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:50:58.140 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:50:58.146 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:50:58.154 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:50:58.159 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:50:58.346 [dev] Loading camera. 03:50:58.347 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:50:58.347 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:50:58.426 [dev] Freed 170.75 Mbytes of unused textures and uploaded 87.00 Mbytes for 118 newly used texture(s) to GPU memory in 74 ms. 03:50:59.204 [dev] Freed 350.00 Mbytes of unused textures and uploaded 221.62 Mbytes for 119 newly used texture(s) to GPU memory in 77 ms. 03:51:57.044 [inf] Sequence frame 470 of 3801 rendered in 58.736 seconds 03:52:20.967 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:52:20.975 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:52:20.984 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:52:20.987 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:52:20.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:52:20.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:52:21.010 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:52:21.012 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:52:21.021 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:52:21.024 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:52:21.202 [dev] Loading camera. 03:52:21.202 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:52:21.202 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:52:21.345 [dev] Freed 171.56 Mbytes of unused textures and uploaded 381.06 Mbytes for 146 newly used texture(s) to GPU memory in 136 ms. 03:52:22.094 [dev] Freed 222.88 Mbytes of unused textures and uploaded 123.75 Mbytes for 131 newly used texture(s) to GPU memory in 62 ms. 03:53:20.098 [inf] Sequence frame 471 of 3801 rendered in 58.93 seconds 03:53:44.459 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:53:44.465 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:53:44.472 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:53:44.476 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:53:44.477 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:53:44.480 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:53:44.484 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:53:44.493 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:53:44.499 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:53:44.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:53:44.695 [dev] Loading camera. 03:53:44.695 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:53:44.695 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:53:44.876 [dev] Freed 97.00 Mbytes of unused textures and uploaded 284.38 Mbytes for 142 newly used texture(s) to GPU memory in 173 ms. 03:53:45.709 [dev] Freed 154.25 Mbytes of unused textures and uploaded 175.56 Mbytes for 113 newly used texture(s) to GPU memory in 64 ms. 03:54:43.729 [inf] Sequence frame 472 of 3801 rendered in 59.079 seconds 03:55:07.798 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:55:07.802 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:55:07.807 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:55:07.812 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:55:07.815 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:55:07.820 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:55:07.832 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:55:07.836 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:55:07.837 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:55:07.839 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:55:08.038 [dev] Loading camera. 03:55:08.039 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:55:08.039 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:55:08.176 [dev] Freed 163.75 Mbytes of unused textures and uploaded 301.00 Mbytes for 105 newly used texture(s) to GPU memory in 130 ms. 03:55:08.932 [dev] Freed 432.12 Mbytes of unused textures and uploaded 78.25 Mbytes for 106 newly used texture(s) to GPU memory in 71 ms. 03:56:06.925 [inf] Sequence frame 473 of 3801 rendered in 58.931 seconds 03:56:31.524 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:56:31.527 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:56:31.539 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:56:31.550 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:56:31.553 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:56:31.565 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:56:31.573 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:56:31.580 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:56:31.582 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:56:31.584 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:56:31.767 [dev] Loading camera. 03:56:31.767 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:56:31.767 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:56:31.865 [dev] Freed 180.31 Mbytes of unused textures and uploaded 170.62 Mbytes for 139 newly used texture(s) to GPU memory in 93 ms. 03:56:32.607 [dev] Freed 100.19 Mbytes of unused textures and uploaded 158.88 Mbytes for 109 newly used texture(s) to GPU memory in 55 ms. 03:57:30.736 [inf] Sequence frame 474 of 3801 rendered in 59.014 seconds 03:57:55.032 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:57:55.036 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:57:55.043 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:57:55.055 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:57:55.065 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:57:55.067 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:57:55.068 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:57:55.078 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:57:55.091 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:57:55.093 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:57:55.282 [dev] Loading camera. 03:57:55.282 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:57:55.282 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:57:55.388 [dev] Freed 66.50 Mbytes of unused textures and uploaded 202.69 Mbytes for 119 newly used texture(s) to GPU memory in 101 ms. 03:57:55.980 [dev] Freed 245.06 Mbytes of unused textures and uploaded 158.06 Mbytes for 86 newly used texture(s) to GPU memory in 40 ms. 03:58:54.261 [inf] Sequence frame 475 of 3801 rendered in 59.028 seconds 03:59:18.529 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 03:59:18.535 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 03:59:18.537 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 03:59:18.539 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 03:59:18.542 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 03:59:18.546 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 03:59:18.551 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 03:59:18.564 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 03:59:18.574 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 03:59:18.583 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 03:59:18.769 [dev] Loading camera. 03:59:18.769 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 03:59:18.769 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 03:59:19.016 [dev] Freed 150.75 Mbytes of unused textures and uploaded 442.12 Mbytes for 112 newly used texture(s) to GPU memory in 239 ms. 03:59:19.838 [dev] Freed 410.56 Mbytes of unused textures and uploaded 141.81 Mbytes for 108 newly used texture(s) to GPU memory in 73 ms. 04:00:17.979 [inf] Sequence frame 476 of 3801 rendered in 59.254 seconds 04:00:42.396 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:00:42.399 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:00:42.413 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:00:42.417 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:00:42.425 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:00:42.428 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:00:42.439 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:00:42.442 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:00:42.448 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:00:42.454 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:00:42.629 [dev] Loading camera. 04:00:42.629 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:00:42.629 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:00:42.769 [dev] Freed 224.69 Mbytes of unused textures and uploaded 224.06 Mbytes for 131 newly used texture(s) to GPU memory in 131 ms. 04:00:43.604 [dev] Freed 187.25 Mbytes of unused textures and uploaded 273.81 Mbytes for 120 newly used texture(s) to GPU memory in 79 ms. 04:01:41.758 [inf] Sequence frame 477 of 3801 rendered in 59.167 seconds 04:02:06.884 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:02:06.888 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:02:06.893 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:02:06.898 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:02:06.902 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:02:06.907 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:02:06.927 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:02:06.932 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:02:06.938 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:02:06.946 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:02:07.128 [dev] Loading camera. 04:02:07.128 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:02:07.128 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:02:07.332 [dev] Freed 370.81 Mbytes of unused textures and uploaded 349.25 Mbytes for 151 newly used texture(s) to GPU memory in 196 ms. 04:02:08.106 [dev] Freed 294.44 Mbytes of unused textures and uploaded 240.56 Mbytes for 139 newly used texture(s) to GPU memory in 84 ms. 04:03:06.261 [inf] Sequence frame 478 of 3801 rendered in 59.182 seconds 04:03:30.601 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:03:30.614 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:03:30.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:03:30.624 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:03:30.625 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:03:30.628 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:03:30.635 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:03:30.640 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:03:30.662 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:03:30.667 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:03:30.843 [dev] Loading camera. 04:03:30.843 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:03:30.843 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:03:30.942 [dev] Freed 84.62 Mbytes of unused textures and uploaded 22.56 Mbytes for 111 newly used texture(s) to GPU memory in 91 ms. 04:03:31.797 [dev] Freed 165.88 Mbytes of unused textures and uploaded 313.25 Mbytes for 101 newly used texture(s) to GPU memory in 107 ms. 04:04:29.959 [inf] Sequence frame 479 of 3801 rendered in 59.164 seconds 04:04:54.304 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:04:54.311 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:04:54.316 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:04:54.320 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:04:54.329 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:04:54.333 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:04:54.341 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:04:54.345 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:04:54.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:04:54.365 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:04:54.542 [dev] Loading camera. 04:04:54.542 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:04:54.542 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:04:54.745 [dev] Freed 261.81 Mbytes of unused textures and uploaded 377.62 Mbytes for 109 newly used texture(s) to GPU memory in 196 ms. 04:04:55.519 [dev] Freed 328.56 Mbytes of unused textures and uploaded 99.25 Mbytes for 104 newly used texture(s) to GPU memory in 51 ms. 04:05:53.668 [inf] Sequence frame 480 of 3801 rendered in 59.17 seconds 04:06:18.054 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:06:18.055 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:06:18.069 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:06:18.079 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:06:18.084 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:06:18.086 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:06:18.088 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:06:18.093 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:06:18.102 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:06:18.114 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:06:18.290 [dev] Loading camera. 04:06:18.290 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:06:18.290 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:06:18.374 [dev] Freed 220.81 Mbytes of unused textures and uploaded 83.94 Mbytes for 135 newly used texture(s) to GPU memory in 77 ms. 04:06:19.107 [dev] Freed 86.50 Mbytes of unused textures and uploaded 187.56 Mbytes for 110 newly used texture(s) to GPU memory in 49 ms. 04:07:17.365 [inf] Sequence frame 481 of 3801 rendered in 59.116 seconds 04:07:41.665 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:07:41.671 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:07:41.676 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:07:41.676 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:07:41.681 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:07:41.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:07:41.691 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:07:41.695 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:07:41.699 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:07:41.715 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:07:41.894 [dev] Loading camera. 04:07:41.894 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:07:41.894 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:07:42.027 [dev] Freed 94.81 Mbytes of unused textures and uploaded 206.62 Mbytes for 130 newly used texture(s) to GPU memory in 128 ms. 04:07:42.782 [dev] Freed 246.00 Mbytes of unused textures and uploaded 105.19 Mbytes for 113 newly used texture(s) to GPU memory in 56 ms. 04:08:41.071 [inf] Sequence frame 482 of 3801 rendered in 59.216 seconds 04:09:05.332 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:09:05.342 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:09:05.343 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:09:05.351 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:09:05.355 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:09:05.362 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:09:05.367 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:09:05.372 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:09:05.377 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:09:05.382 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:09:05.563 [dev] Loading camera. 04:09:05.563 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:09:05.563 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:09:05.682 [dev] Freed 162.62 Mbytes of unused textures and uploaded 182.25 Mbytes for 143 newly used texture(s) to GPU memory in 115 ms. 04:09:06.456 [dev] Freed 140.25 Mbytes of unused textures and uploaded 176.44 Mbytes for 100 newly used texture(s) to GPU memory in 63 ms. 04:10:04.872 [inf] Sequence frame 483 of 3801 rendered in 59.345 seconds 04:10:29.086 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:10:29.092 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:10:29.095 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:10:29.100 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:10:29.102 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:10:29.106 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:10:29.110 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:10:29.111 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:10:29.144 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:10:29.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:10:29.321 [dev] Loading camera. 04:10:29.321 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:10:29.321 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:10:29.485 [dev] Freed 104.94 Mbytes of unused textures and uploaded 226.81 Mbytes for 117 newly used texture(s) to GPU memory in 158 ms. 04:10:30.228 [dev] Freed 276.62 Mbytes of unused textures and uploaded 125.19 Mbytes for 106 newly used texture(s) to GPU memory in 48 ms. 04:11:28.680 [inf] Sequence frame 484 of 3801 rendered in 59.398 seconds 04:11:52.735 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:11:52.739 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:11:52.744 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:11:52.746 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:11:52.747 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:11:52.755 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:11:52.758 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:11:52.774 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:11:52.785 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:11:52.788 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:11:52.976 [dev] Loading camera. 04:11:52.976 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:11:52.976 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:11:53.132 [dev] Freed 116.50 Mbytes of unused textures and uploaded 307.25 Mbytes for 137 newly used texture(s) to GPU memory in 149 ms. 04:11:53.940 [dev] Freed 322.25 Mbytes of unused textures and uploaded 505.38 Mbytes for 128 newly used texture(s) to GPU memory in 118 ms. 04:12:52.369 [inf] Sequence frame 485 of 3801 rendered in 59.435 seconds 04:13:16.452 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:13:16.454 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:13:16.457 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:13:16.471 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:13:16.474 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:13:16.481 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:13:16.485 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:13:16.500 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:13:16.502 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:13:16.513 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:13:16.695 [dev] Loading camera. 04:13:16.696 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:13:16.696 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:13:16.793 [dev] Freed 281.50 Mbytes of unused textures and uploaded 119.31 Mbytes for 102 newly used texture(s) to GPU memory in 90 ms. 04:13:17.574 [dev] Freed 267.38 Mbytes of unused textures and uploaded 222.69 Mbytes for 124 newly used texture(s) to GPU memory in 61 ms. 04:14:15.973 [inf] Sequence frame 486 of 3801 rendered in 59.319 seconds 04:14:40.450 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:14:40.453 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:14:40.458 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:14:40.467 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:14:40.479 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:14:40.481 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:14:40.489 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:14:40.490 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:14:40.499 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:14:40.507 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:14:40.788 [dev] Loading camera. 04:14:40.788 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:14:40.788 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:14:40.948 [dev] Freed 453.38 Mbytes of unused textures and uploaded 226.75 Mbytes for 138 newly used texture(s) to GPU memory in 155 ms. 04:14:41.770 [dev] Freed 97.56 Mbytes of unused textures and uploaded 344.69 Mbytes for 128 newly used texture(s) to GPU memory in 86 ms. 04:15:40.178 [inf] Sequence frame 487 of 3801 rendered in 59.528 seconds 04:16:04.853 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:16:04.856 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:16:04.863 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:16:04.873 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:16:04.879 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:16:04.890 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:16:04.894 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:16:04.897 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:16:04.900 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:16:04.914 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:16:05.094 [dev] Loading camera. 04:16:05.094 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:16:05.094 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:16:05.206 [dev] Freed 381.12 Mbytes of unused textures and uploaded 214.56 Mbytes for 139 newly used texture(s) to GPU memory in 107 ms. 04:16:05.976 [dev] Freed 177.50 Mbytes of unused textures and uploaded 484.25 Mbytes for 112 newly used texture(s) to GPU memory in 97 ms. 04:17:04.519 [inf] Sequence frame 488 of 3801 rendered in 59.47 seconds 04:17:28.735 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:17:28.739 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:17:28.743 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:17:28.749 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:17:28.752 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:17:28.761 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:17:28.768 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:17:28.772 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:17:28.776 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:17:28.783 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:17:28.960 [dev] Loading camera. 04:17:28.960 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:17:28.960 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:17:29.070 [dev] Freed 478.50 Mbytes of unused textures and uploaded 86.19 Mbytes for 143 newly used texture(s) to GPU memory in 103 ms. 04:17:29.903 [dev] Freed 82.50 Mbytes of unused textures and uploaded 358.88 Mbytes for 119 newly used texture(s) to GPU memory in 77 ms. 04:18:28.544 [inf] Sequence frame 489 of 3801 rendered in 59.621 seconds 04:18:53.080 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:18:53.083 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:18:53.090 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:18:53.091 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:18:53.094 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:18:53.097 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:18:53.112 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:18:53.123 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:18:53.127 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:18:53.137 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:18:53.317 [dev] Loading camera. 04:18:53.317 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:18:53.317 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:18:53.454 [dev] Freed 345.88 Mbytes of unused textures and uploaded 192.12 Mbytes for 141 newly used texture(s) to GPU memory in 130 ms. 04:18:54.230 [dev] Freed 232.06 Mbytes of unused textures and uploaded 243.00 Mbytes for 97 newly used texture(s) to GPU memory in 51 ms. 04:19:52.900 [inf] Sequence frame 490 of 3801 rendered in 59.623 seconds 04:20:18.702 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:20:18.704 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:20:18.709 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:20:18.718 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:20:18.729 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:20:18.737 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:20:18.738 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:20:18.744 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:20:18.750 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:20:18.751 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:20:18.941 [dev] Loading camera. 04:20:18.942 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:20:18.942 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:20:19.024 [dev] Freed 250.12 Mbytes of unused textures and uploaded 115.06 Mbytes for 120 newly used texture(s) to GPU memory in 75 ms. 04:20:19.740 [dev] Freed 259.44 Mbytes of unused textures and uploaded 434.81 Mbytes for 115 newly used texture(s) to GPU memory in 116 ms. 04:21:18.377 [inf] Sequence frame 491 of 3801 rendered in 59.48 seconds 04:21:43.007 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:21:43.022 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:21:43.023 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:21:43.029 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:21:43.035 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:21:43.041 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:21:43.049 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:21:43.056 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:21:43.058 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:21:43.062 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:21:43.242 [dev] Loading camera. 04:21:43.242 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:21:43.242 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:21:43.385 [dev] Freed 348.25 Mbytes of unused textures and uploaded 301.50 Mbytes for 88 newly used texture(s) to GPU memory in 133 ms. 04:21:44.199 [dev] Freed 223.75 Mbytes of unused textures and uploaded 353.81 Mbytes for 100 newly used texture(s) to GPU memory in 66 ms. 04:22:42.789 [inf] Sequence frame 492 of 3801 rendered in 59.588 seconds 04:23:07.371 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:23:07.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:23:07.381 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:23:07.388 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:23:07.393 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:23:07.401 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:23:07.403 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:23:07.420 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:23:07.435 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:23:07.437 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:23:07.613 [dev] Loading camera. 04:23:07.613 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:23:07.613 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:23:07.770 [dev] Freed 141.50 Mbytes of unused textures and uploaded 222.12 Mbytes for 130 newly used texture(s) to GPU memory in 149 ms. 04:23:08.593 [dev] Freed 219.44 Mbytes of unused textures and uploaded 344.38 Mbytes for 126 newly used texture(s) to GPU memory in 76 ms. 04:24:07.150 [inf] Sequence frame 493 of 3801 rendered in 59.581 seconds 04:24:32.281 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:24:32.284 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:24:32.285 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:24:32.288 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:24:32.294 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:24:32.296 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:24:32.316 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:24:32.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:24:32.327 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:24:32.332 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:24:32.513 [dev] Loading camera. 04:24:32.513 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:24:32.513 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:24:32.649 [dev] Freed 515.44 Mbytes of unused textures and uploaded 150.00 Mbytes for 137 newly used texture(s) to GPU memory in 129 ms. 04:24:33.423 [dev] Freed 181.06 Mbytes of unused textures and uploaded 173.12 Mbytes for 118 newly used texture(s) to GPU memory in 43 ms. 04:25:31.937 [inf] Sequence frame 494 of 3801 rendered in 59.465 seconds 04:25:56.505 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:25:56.507 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:25:56.519 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:25:56.529 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:25:56.536 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:25:56.539 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:25:56.541 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:25:56.545 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:25:56.548 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:25:56.552 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:25:56.732 [dev] Loading camera. 04:25:56.732 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:25:56.732 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:25:56.884 [dev] Freed 161.19 Mbytes of unused textures and uploaded 258.94 Mbytes for 131 newly used texture(s) to GPU memory in 146 ms. 04:25:57.756 [dev] Freed 372.69 Mbytes of unused textures and uploaded 390.69 Mbytes for 122 newly used texture(s) to GPU memory in 100 ms. 04:26:56.423 [inf] Sequence frame 495 of 3801 rendered in 59.729 seconds 04:27:27.893 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:27:27.898 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:27:27.903 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:27:27.905 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:27:27.911 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:27:27.912 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:27:27.933 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:27:27.946 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:27:27.951 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:27:27.957 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:27:28.145 [dev] Loading camera. 04:27:28.145 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:27:28.145 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:27:28.320 [dev] Freed 409.75 Mbytes of unused textures and uploaded 342.06 Mbytes for 135 newly used texture(s) to GPU memory in 166 ms. 04:27:29.095 [dev] Freed 133.62 Mbytes of unused textures and uploaded 158.44 Mbytes for 111 newly used texture(s) to GPU memory in 57 ms. 04:28:27.340 [inf] Sequence frame 496 of 3801 rendered in 59.252 seconds 04:28:51.810 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:28:51.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:28:51.830 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:28:51.833 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:28:51.841 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:28:51.844 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:28:51.854 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:28:51.859 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:28:51.861 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:28:51.863 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:28:52.042 [dev] Loading camera. 04:28:52.042 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:28:52.042 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:28:52.194 [dev] Freed 155.38 Mbytes of unused textures and uploaded 302.38 Mbytes for 128 newly used texture(s) to GPU memory in 141 ms. 04:28:52.957 [dev] Freed 364.38 Mbytes of unused textures and uploaded 123.56 Mbytes for 109 newly used texture(s) to GPU memory in 52 ms. 04:29:51.435 [inf] Sequence frame 497 of 3801 rendered in 59.431 seconds 04:30:16.686 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:30:16.688 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:30:16.690 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:30:16.700 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:30:16.700 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:30:16.707 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:30:16.714 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:30:16.716 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:30:16.720 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:30:16.734 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:30:16.914 [dev] Loading camera. 04:30:16.914 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:30:16.914 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:30:17.088 [dev] Freed 152.31 Mbytes of unused textures and uploaded 481.12 Mbytes for 121 newly used texture(s) to GPU memory in 166 ms. 04:30:17.743 [dev] Freed 276.81 Mbytes of unused textures and uploaded 122.69 Mbytes for 132 newly used texture(s) to GPU memory in 65 ms. 04:31:16.306 [inf] Sequence frame 498 of 3801 rendered in 59.428 seconds 04:31:40.446 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:31:40.447 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:31:40.450 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:31:40.452 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:31:40.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:31:40.462 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:31:40.466 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:31:40.480 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:31:40.485 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:31:40.494 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:31:40.672 [dev] Loading camera. 04:31:40.672 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:31:40.672 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:31:40.812 [dev] Freed 333.94 Mbytes of unused textures and uploaded 313.94 Mbytes for 135 newly used texture(s) to GPU memory in 131 ms. 04:31:41.603 [dev] Freed 286.94 Mbytes of unused textures and uploaded 196.44 Mbytes for 104 newly used texture(s) to GPU memory in 52 ms. 04:32:40.200 [inf] Sequence frame 499 of 3801 rendered in 59.571 seconds 04:33:04.389 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:33:04.393 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:33:04.411 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:33:04.416 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:33:04.420 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:33:04.421 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:33:04.424 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:33:04.437 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:33:04.440 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:33:04.453 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:33:04.628 [dev] Loading camera. 04:33:04.628 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:33:04.628 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:33:04.738 [dev] Freed 234.81 Mbytes of unused textures and uploaded 191.94 Mbytes for 154 newly used texture(s) to GPU memory in 105 ms. 04:33:05.556 [dev] Freed 116.25 Mbytes of unused textures and uploaded 252.94 Mbytes for 120 newly used texture(s) to GPU memory in 47 ms. 04:34:04.269 [inf] Sequence frame 500 of 3801 rendered in 59.685 seconds 04:34:29.065 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:34:29.072 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:34:29.082 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:34:29.084 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:34:29.097 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:34:29.104 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:34:29.114 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:34:29.115 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:34:29.122 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:34:29.127 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:34:29.301 [dev] Loading camera. 04:34:29.301 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:34:29.301 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:34:29.483 [dev] Freed 200.69 Mbytes of unused textures and uploaded 294.56 Mbytes for 113 newly used texture(s) to GPU memory in 175 ms. 04:34:30.270 [dev] Freed 262.88 Mbytes of unused textures and uploaded 284.31 Mbytes for 108 newly used texture(s) to GPU memory in 69 ms. 04:35:28.854 [inf] Sequence frame 501 of 3801 rendered in 59.594 seconds 04:35:53.548 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:35:53.552 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:35:53.557 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:35:53.558 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:35:53.559 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:35:53.566 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:35:53.583 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:35:53.596 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:35:53.602 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:35:53.608 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:35:53.787 [dev] Loading camera. 04:35:53.787 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:35:53.787 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:35:53.932 [dev] Freed 300.62 Mbytes of unused textures and uploaded 167.69 Mbytes for 153 newly used texture(s) to GPU memory in 137 ms. 04:35:54.719 [dev] Freed 212.31 Mbytes of unused textures and uploaded 132.62 Mbytes for 111 newly used texture(s) to GPU memory in 47 ms. 04:36:53.407 [inf] Sequence frame 502 of 3801 rendered in 59.68 seconds 04:37:18.539 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:37:18.545 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:37:18.551 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:37:18.551 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:37:18.553 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:37:18.563 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:37:18.566 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:37:18.568 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:37:18.571 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:37:18.577 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:37:18.778 [dev] Loading camera. 04:37:18.778 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:37:18.778 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:37:18.911 [dev] Freed 184.50 Mbytes of unused textures and uploaded 210.50 Mbytes for 151 newly used texture(s) to GPU memory in 127 ms. 04:37:19.723 [dev] Freed 240.19 Mbytes of unused textures and uploaded 345.94 Mbytes for 153 newly used texture(s) to GPU memory in 78 ms. 04:38:18.405 [inf] Sequence frame 503 of 3801 rendered in 59.675 seconds 04:38:42.624 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:38:42.630 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:38:42.635 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:38:42.636 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:38:42.643 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:38:42.649 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:38:42.650 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:38:42.667 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:38:42.668 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:38:42.673 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:38:42.852 [dev] Loading camera. 04:38:42.852 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:38:42.853 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:38:42.960 [dev] Freed 226.50 Mbytes of unused textures and uploaded 152.12 Mbytes for 160 newly used texture(s) to GPU memory in 100 ms. 04:38:43.686 [dev] Freed 221.94 Mbytes of unused textures and uploaded 226.06 Mbytes for 106 newly used texture(s) to GPU memory in 50 ms. 04:39:42.489 [inf] Sequence frame 504 of 3801 rendered in 59.682 seconds 04:40:06.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:40:06.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:40:06.610 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:40:06.614 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:40:06.615 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:40:06.623 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:40:06.624 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:40:06.626 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:40:06.630 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:40:06.643 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:40:06.927 [dev] Loading camera. 04:40:06.927 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:40:06.927 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:40:07.076 [dev] Freed 188.12 Mbytes of unused textures and uploaded 385.00 Mbytes for 154 newly used texture(s) to GPU memory in 142 ms. 04:40:07.861 [dev] Freed 438.44 Mbytes of unused textures and uploaded 115.75 Mbytes for 147 newly used texture(s) to GPU memory in 69 ms. 04:41:06.410 [inf] Sequence frame 505 of 3801 rendered in 59.633 seconds 04:41:30.605 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:41:30.608 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:41:30.616 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:41:30.622 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:41:30.629 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:41:30.630 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:41:30.643 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:41:30.649 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:41:30.653 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:41:30.669 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:41:30.848 [dev] Loading camera. 04:41:30.848 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:41:30.849 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:41:30.969 [dev] Freed 101.94 Mbytes of unused textures and uploaded 241.75 Mbytes for 161 newly used texture(s) to GPU memory in 111 ms. 04:41:31.805 [dev] Freed 225.00 Mbytes of unused textures and uploaded 322.44 Mbytes for 132 newly used texture(s) to GPU memory in 67 ms. 04:42:30.412 [inf] Sequence frame 506 of 3801 rendered in 59.616 seconds 04:42:54.733 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:42:54.737 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:42:54.749 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:42:54.756 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:42:54.759 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:42:54.764 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:42:54.776 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:42:54.778 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:42:54.780 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:42:54.793 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:42:54.967 [dev] Loading camera. 04:42:54.967 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:42:54.968 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:42:55.081 [dev] Freed 288.50 Mbytes of unused textures and uploaded 136.50 Mbytes for 158 newly used texture(s) to GPU memory in 106 ms. 04:42:55.801 [dev] Freed 191.38 Mbytes of unused textures and uploaded 101.94 Mbytes for 131 newly used texture(s) to GPU memory in 48 ms. 04:43:54.320 [inf] Sequence frame 507 of 3801 rendered in 59.396 seconds 04:44:18.448 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:44:18.451 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:44:18.453 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:44:18.459 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:44:18.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:44:18.468 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:44:18.479 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:44:18.481 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:44:18.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:44:18.508 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:44:18.680 [dev] Loading camera. 04:44:18.680 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:44:18.680 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:44:18.831 [dev] Freed 95.56 Mbytes of unused textures and uploaded 365.69 Mbytes for 152 newly used texture(s) to GPU memory in 146 ms. 04:44:19.591 [dev] Freed 289.38 Mbytes of unused textures and uploaded 238.00 Mbytes for 124 newly used texture(s) to GPU memory in 73 ms. 04:45:18.091 [inf] Sequence frame 508 of 3801 rendered in 59.461 seconds 04:45:42.264 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:45:42.269 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:45:42.276 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:45:42.283 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:45:42.292 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:45:42.296 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:45:42.300 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:45:42.307 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:45:42.318 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:45:42.324 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:45:42.498 [dev] Loading camera. 04:45:42.498 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:45:42.498 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:45:42.661 [dev] Freed 236.31 Mbytes of unused textures and uploaded 314.50 Mbytes for 139 newly used texture(s) to GPU memory in 155 ms. 04:45:43.465 [dev] Freed 262.75 Mbytes of unused textures and uploaded 356.69 Mbytes for 141 newly used texture(s) to GPU memory in 87 ms. 04:46:41.928 [inf] Sequence frame 509 of 3801 rendered in 59.471 seconds 04:47:05.710 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:47:05.719 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:47:05.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:47:05.727 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:47:05.736 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:47:05.740 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:47:05.744 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:47:05.753 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:47:05.759 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:47:05.761 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:47:05.940 [dev] Loading camera. 04:47:05.940 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:47:05.940 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:47:06.053 [dev] Freed 473.94 Mbytes of unused textures and uploaded 126.75 Mbytes for 144 newly used texture(s) to GPU memory in 105 ms. 04:47:06.848 [dev] Freed 93.81 Mbytes of unused textures and uploaded 172.12 Mbytes for 120 newly used texture(s) to GPU memory in 44 ms. 04:48:05.349 [inf] Sequence frame 510 of 3801 rendered in 59.451 seconds 04:48:29.222 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:48:29.229 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:48:29.236 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:48:29.238 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:48:29.240 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:48:29.242 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:48:29.251 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:48:29.255 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:48:29.265 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:48:29.282 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:48:29.460 [dev] Loading camera. 04:48:29.460 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:48:29.460 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:48:29.579 [dev] Freed 209.94 Mbytes of unused textures and uploaded 180.38 Mbytes for 149 newly used texture(s) to GPU memory in 115 ms. 04:48:30.437 [dev] Freed 218.62 Mbytes of unused textures and uploaded 439.44 Mbytes for 156 newly used texture(s) to GPU memory in 137 ms. 04:49:28.966 [inf] Sequence frame 511 of 3801 rendered in 59.553 seconds 04:49:53.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:49:53.312 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:49:53.317 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:49:53.327 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:49:53.329 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:49:53.334 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:49:53.349 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:49:53.351 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:49:53.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:49:53.371 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:49:53.553 [dev] Loading camera. 04:49:53.553 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:49:53.553 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:49:53.691 [dev] Freed 191.94 Mbytes of unused textures and uploaded 318.44 Mbytes for 159 newly used texture(s) to GPU memory in 128 ms. 04:49:54.458 [dev] Freed 313.62 Mbytes of unused textures and uploaded 193.50 Mbytes for 118 newly used texture(s) to GPU memory in 56 ms. 04:50:53.075 [inf] Sequence frame 512 of 3801 rendered in 59.576 seconds 04:51:17.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:51:17.488 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:51:17.494 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:51:17.498 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:51:17.504 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:51:17.507 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:51:17.516 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:51:17.525 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:51:17.531 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:51:17.533 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:51:17.720 [dev] Loading camera. 04:51:17.720 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:51:17.720 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:51:17.828 [dev] Freed 249.69 Mbytes of unused textures and uploaded 163.06 Mbytes for 125 newly used texture(s) to GPU memory in 99 ms. 04:51:18.601 [dev] Freed 212.75 Mbytes of unused textures and uploaded 271.88 Mbytes for 131 newly used texture(s) to GPU memory in 77 ms. 04:52:17.137 [inf] Sequence frame 513 of 3801 rendered in 59.465 seconds 04:52:41.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:52:41.556 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:52:41.558 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:52:41.564 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:52:41.570 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:52:41.576 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:52:41.578 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:52:41.585 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:52:41.595 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:52:41.610 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:52:41.785 [dev] Loading camera. 04:52:41.785 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:52:41.785 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:52:41.893 [dev] Freed 287.12 Mbytes of unused textures and uploaded 174.56 Mbytes for 165 newly used texture(s) to GPU memory in 101 ms. 04:52:42.642 [dev] Freed 229.81 Mbytes of unused textures and uploaded 170.94 Mbytes for 136 newly used texture(s) to GPU memory in 52 ms. 04:53:41.269 [inf] Sequence frame 514 of 3801 rendered in 59.536 seconds 04:54:06.059 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:54:06.065 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:54:06.067 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:54:06.076 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:54:06.081 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:54:06.090 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:54:06.093 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:54:06.100 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:54:06.111 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:54:06.116 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:54:06.291 [dev] Loading camera. 04:54:06.292 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:54:06.292 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:54:06.432 [dev] Freed 160.38 Mbytes of unused textures and uploaded 159.00 Mbytes for 135 newly used texture(s) to GPU memory in 136 ms. 04:54:07.172 [dev] Freed 122.56 Mbytes of unused textures and uploaded 154.25 Mbytes for 125 newly used texture(s) to GPU memory in 47 ms. 04:55:05.661 [inf] Sequence frame 515 of 3801 rendered in 59.417 seconds 04:55:29.738 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:55:29.741 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:55:29.748 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:55:29.755 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:55:29.764 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:55:29.774 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:55:29.781 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:55:29.784 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:55:29.792 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:55:29.797 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:55:29.975 [dev] Loading camera. 04:55:29.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:55:29.976 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:55:30.061 [dev] Freed 57.62 Mbytes of unused textures and uploaded 83.12 Mbytes for 96 newly used texture(s) to GPU memory in 80 ms. 04:55:30.929 [dev] Freed 102.00 Mbytes of unused textures and uploaded 246.19 Mbytes for 131 newly used texture(s) to GPU memory in 79 ms. 04:56:29.475 [inf] Sequence frame 516 of 3801 rendered in 59.548 seconds 04:56:54.060 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:56:54.074 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:56:54.079 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:56:54.086 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:56:54.090 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:56:54.092 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:56:54.098 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:56:54.103 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:56:54.111 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:56:54.118 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:56:54.294 [dev] Loading camera. 04:56:54.294 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:56:54.294 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:56:54.495 [dev] Freed 264.88 Mbytes of unused textures and uploaded 382.88 Mbytes for 152 newly used texture(s) to GPU memory in 194 ms. 04:56:55.294 [dev] Freed 407.88 Mbytes of unused textures and uploaded 123.19 Mbytes for 129 newly used texture(s) to GPU memory in 56 ms. 04:57:53.855 [inf] Sequence frame 517 of 3801 rendered in 59.603 seconds 04:58:18.914 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:58:18.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:58:18.929 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:58:18.930 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:58:18.935 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:58:18.937 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:58:18.945 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:58:18.963 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:58:18.966 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:58:18.973 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:58:19.151 [dev] Loading camera. 04:58:19.151 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:58:19.151 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:58:19.237 [dev] Freed 194.75 Mbytes of unused textures and uploaded 123.81 Mbytes for 145 newly used texture(s) to GPU memory in 77 ms. 04:58:19.980 [dev] Freed 111.69 Mbytes of unused textures and uploaded 127.31 Mbytes for 142 newly used texture(s) to GPU memory in 53 ms. 04:59:18.493 [inf] Sequence frame 518 of 3801 rendered in 59.391 seconds 04:59:43.008 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 04:59:43.009 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 04:59:43.013 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 04:59:43.016 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 04:59:43.029 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 04:59:43.037 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 04:59:43.039 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 04:59:43.050 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 04:59:43.055 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 04:59:43.063 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 04:59:43.243 [dev] Loading camera. 04:59:43.243 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 04:59:43.243 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 04:59:43.553 [dev] Freed 145.38 Mbytes of unused textures and uploaded 534.00 Mbytes for 160 newly used texture(s) to GPU memory in 305 ms. 04:59:44.350 [dev] Freed 495.38 Mbytes of unused textures and uploaded 240.81 Mbytes for 144 newly used texture(s) to GPU memory in 77 ms. 05:00:42.820 [inf] Sequence frame 519 of 3801 rendered in 59.624 seconds 05:01:06.891 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:01:06.897 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:01:06.900 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:01:06.911 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:01:06.914 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:01:06.919 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:01:06.922 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:01:06.923 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:01:06.928 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:01:06.934 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:01:07.113 [dev] Loading camera. 05:01:07.113 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:01:07.113 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:01:07.234 [dev] Freed 203.38 Mbytes of unused textures and uploaded 138.94 Mbytes for 163 newly used texture(s) to GPU memory in 109 ms. 05:01:08.049 [dev] Freed 192.19 Mbytes of unused textures and uploaded 403.62 Mbytes for 141 newly used texture(s) to GPU memory in 83 ms. 05:02:06.634 [inf] Sequence frame 520 of 3801 rendered in 59.566 seconds 05:02:30.387 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:02:30.389 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:02:30.395 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:02:30.399 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:02:30.406 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:02:30.415 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:02:30.429 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:02:30.431 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:02:30.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:02:30.449 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:02:30.619 [dev] Loading camera. 05:02:30.619 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:02:30.619 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:02:30.708 [dev] Freed 253.31 Mbytes of unused textures and uploaded 94.44 Mbytes for 96 newly used texture(s) to GPU memory in 80 ms. 05:02:31.460 [dev] Freed 187.62 Mbytes of unused textures and uploaded 178.38 Mbytes for 145 newly used texture(s) to GPU memory in 61 ms. 05:03:30.099 [inf] Sequence frame 521 of 3801 rendered in 59.521 seconds 05:03:53.613 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:03:53.620 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:03:53.623 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:03:53.625 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:03:53.636 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:03:53.637 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:03:53.642 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:03:53.646 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:03:53.663 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:03:53.668 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:03:53.849 [dev] Loading camera. 05:03:53.849 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:03:53.849 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:03:53.977 [dev] Freed 167.75 Mbytes of unused textures and uploaded 223.88 Mbytes for 122 newly used texture(s) to GPU memory in 123 ms. 05:03:54.779 [dev] Freed 260.50 Mbytes of unused textures and uploaded 101.25 Mbytes for 128 newly used texture(s) to GPU memory in 72 ms. 05:04:53.339 [inf] Sequence frame 522 of 3801 rendered in 59.543 seconds 05:05:18.151 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:05:18.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:05:18.159 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:05:18.163 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:05:18.170 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:05:18.180 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:05:18.183 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:05:18.184 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:05:18.190 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:05:18.193 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:05:18.373 [dev] Loading camera. 05:05:18.373 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:05:18.373 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:05:18.491 [dev] Freed 143.12 Mbytes of unused textures and uploaded 274.31 Mbytes for 109 newly used texture(s) to GPU memory in 113 ms. 05:05:19.334 [dev] Freed 227.88 Mbytes of unused textures and uploaded 323.88 Mbytes for 147 newly used texture(s) to GPU memory in 78 ms. 05:06:17.878 [inf] Sequence frame 523 of 3801 rendered in 59.542 seconds 05:06:41.789 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:06:41.792 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:06:41.798 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:06:41.809 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:06:41.812 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:06:41.821 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:06:41.828 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:06:41.830 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:06:41.837 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:06:41.848 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:06:42.015 [dev] Loading camera. 05:06:42.015 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:06:42.015 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:06:42.184 [dev] Freed 318.69 Mbytes of unused textures and uploaded 314.44 Mbytes for 167 newly used texture(s) to GPU memory in 159 ms. 05:06:42.903 [dev] Freed 283.94 Mbytes of unused textures and uploaded 229.56 Mbytes for 142 newly used texture(s) to GPU memory in 61 ms. 05:07:41.518 [inf] Sequence frame 524 of 3801 rendered in 59.542 seconds 05:08:06.521 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:08:06.529 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:08:06.535 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:08:06.537 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:08:06.538 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:08:06.542 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:08:06.545 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:08:06.546 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:08:06.558 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:08:06.563 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:08:06.731 [dev] Loading camera. 05:08:06.731 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:08:06.731 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:08:06.894 [dev] Freed 281.81 Mbytes of unused textures and uploaded 315.12 Mbytes for 121 newly used texture(s) to GPU memory in 156 ms. 05:08:07.716 [dev] Freed 364.06 Mbytes of unused textures and uploaded 383.44 Mbytes for 145 newly used texture(s) to GPU memory in 91 ms. 05:09:06.374 [inf] Sequence frame 525 of 3801 rendered in 59.682 seconds 05:09:31.151 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:09:31.154 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:09:31.157 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:09:31.162 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:09:31.164 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:09:31.168 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:09:31.185 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:09:31.191 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:09:31.193 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:09:31.197 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:09:31.379 [dev] Loading camera. 05:09:31.379 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:09:31.379 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:09:31.524 [dev] Freed 299.31 Mbytes of unused textures and uploaded 168.81 Mbytes for 159 newly used texture(s) to GPU memory in 135 ms. 05:09:32.256 [dev] Freed 168.50 Mbytes of unused textures and uploaded 111.88 Mbytes for 133 newly used texture(s) to GPU memory in 46 ms. 05:10:30.881 [inf] Sequence frame 526 of 3801 rendered in 59.538 seconds 05:10:55.936 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:10:55.937 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:10:55.939 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:10:55.947 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:10:55.948 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:10:55.950 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:10:55.972 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:10:55.974 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:10:55.979 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:10:55.990 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:10:56.161 [dev] Loading camera. 05:10:56.161 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:10:56.161 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:10:56.246 [dev] Freed 120.12 Mbytes of unused textures and uploaded 71.56 Mbytes for 87 newly used texture(s) to GPU memory in 80 ms. 05:10:57.056 [dev] Freed 89.44 Mbytes of unused textures and uploaded 368.00 Mbytes for 113 newly used texture(s) to GPU memory in 89 ms. 05:11:55.585 [inf] Sequence frame 527 of 3801 rendered in 59.462 seconds 05:12:20.400 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:12:20.403 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:12:20.413 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:12:20.415 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:12:20.416 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:12:20.424 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:12:20.436 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:12:20.441 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:12:20.447 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:12:20.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:12:20.626 [dev] Loading camera. 05:12:20.627 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:12:20.627 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:12:20.793 [dev] Freed 350.56 Mbytes of unused textures and uploaded 304.50 Mbytes for 160 newly used texture(s) to GPU memory in 157 ms. 05:12:21.594 [dev] Freed 270.69 Mbytes of unused textures and uploaded 203.25 Mbytes for 141 newly used texture(s) to GPU memory in 56 ms. 05:13:20.138 [inf] Sequence frame 528 of 3801 rendered in 59.546 seconds 05:13:44.927 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:13:44.939 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:13:44.942 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:13:44.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:13:44.951 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:13:44.954 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:13:44.961 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:13:44.968 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:13:44.979 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:13:44.981 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:13:45.144 [dev] Loading camera. 05:13:45.144 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:13:45.144 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:13:45.258 [dev] Freed 238.12 Mbytes of unused textures and uploaded 198.62 Mbytes for 156 newly used texture(s) to GPU memory in 106 ms. 05:13:46.052 [dev] Freed 200.44 Mbytes of unused textures and uploaded 377.88 Mbytes for 129 newly used texture(s) to GPU memory in 74 ms. 05:14:44.626 [inf] Sequence frame 529 of 3801 rendered in 59.512 seconds 05:15:09.201 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:15:09.213 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:15:09.217 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:15:09.223 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:15:09.229 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:15:09.235 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:15:09.241 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:15:09.243 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:15:09.249 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:15:09.258 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:15:09.417 [dev] Loading camera. 05:15:09.417 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:15:09.417 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:15:09.497 [dev] Freed 126.19 Mbytes of unused textures and uploaded 119.81 Mbytes for 114 newly used texture(s) to GPU memory in 70 ms. 05:15:10.267 [dev] Freed 382.25 Mbytes of unused textures and uploaded 152.69 Mbytes for 121 newly used texture(s) to GPU memory in 59 ms. 05:16:08.901 [inf] Sequence frame 530 of 3801 rendered in 59.517 seconds 05:16:33.625 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:16:33.626 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:16:33.635 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:16:33.643 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:16:33.646 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:16:33.650 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:16:33.655 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:16:33.660 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:16:33.666 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:16:33.672 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:16:33.834 [dev] Loading camera. 05:16:33.834 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:16:33.834 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:16:33.960 [dev] Freed 127.81 Mbytes of unused textures and uploaded 250.44 Mbytes for 150 newly used texture(s) to GPU memory in 122 ms. 05:16:34.759 [dev] Freed 297.50 Mbytes of unused textures and uploaded 287.56 Mbytes for 135 newly used texture(s) to GPU memory in 100 ms. 05:17:33.360 [inf] Sequence frame 531 of 3801 rendered in 59.556 seconds 05:17:57.790 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:17:57.794 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:17:57.809 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:17:57.819 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:17:57.825 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:17:57.829 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:17:57.836 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:17:57.841 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:17:57.842 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:17:57.844 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:17:58.007 [dev] Loading camera. 05:17:58.007 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:17:58.007 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:17:58.163 [dev] Freed 298.81 Mbytes of unused textures and uploaded 372.69 Mbytes for 155 newly used texture(s) to GPU memory in 149 ms. 05:17:58.905 [dev] Freed 375.75 Mbytes of unused textures and uploaded 437.31 Mbytes for 134 newly used texture(s) to GPU memory in 94 ms. 05:18:57.615 [inf] Sequence frame 532 of 3801 rendered in 59.635 seconds 05:19:22.568 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:19:22.578 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:19:22.586 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:19:22.588 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:19:22.591 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:19:22.593 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:19:22.597 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:19:22.613 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:19:22.616 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:19:22.619 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:19:22.782 [dev] Loading camera. 05:19:22.782 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:19:22.782 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:19:22.978 [dev] Freed 93.50 Mbytes of unused textures and uploaded 361.69 Mbytes for 126 newly used texture(s) to GPU memory in 185 ms. 05:19:23.846 [dev] Freed 422.44 Mbytes of unused textures and uploaded 249.50 Mbytes for 138 newly used texture(s) to GPU memory in 84 ms. 05:20:22.512 [inf] Sequence frame 533 of 3801 rendered in 59.757 seconds 05:20:45.963 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:20:45.967 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:20:45.972 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:20:45.978 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:20:45.984 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:20:45.992 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:20:46.004 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:20:46.009 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:20:46.016 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:20:46.018 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:20:46.180 [dev] Loading camera. 05:20:46.180 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:20:46.180 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:20:46.365 [dev] Freed 309.50 Mbytes of unused textures and uploaded 398.06 Mbytes for 147 newly used texture(s) to GPU memory in 175 ms. 05:20:47.207 [dev] Freed 595.56 Mbytes of unused textures and uploaded 324.12 Mbytes for 130 newly used texture(s) to GPU memory in 70 ms. 05:21:45.895 [inf] Sequence frame 534 of 3801 rendered in 59.745 seconds 05:22:09.759 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:22:09.761 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:22:09.768 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:22:09.775 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:22:09.776 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:22:09.778 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:22:09.782 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:22:09.784 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:22:09.807 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:22:09.813 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:22:09.987 [dev] Loading camera. 05:22:09.987 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:22:09.987 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:22:10.232 [dev] Freed 278.06 Mbytes of unused textures and uploaded 506.88 Mbytes for 139 newly used texture(s) to GPU memory in 232 ms. 05:22:10.919 [dev] Freed 281.00 Mbytes of unused textures and uploaded 134.50 Mbytes for 142 newly used texture(s) to GPU memory in 55 ms. 05:23:09.710 [inf] Sequence frame 535 of 3801 rendered in 59.765 seconds 05:23:34.251 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:23:34.257 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:23:34.258 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:23:34.261 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:23:34.263 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:23:34.279 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:23:34.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:23:34.296 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:23:34.299 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:23:34.304 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:23:34.469 [dev] Loading camera. 05:23:34.469 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:23:34.469 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:23:34.643 [dev] Freed 415.31 Mbytes of unused textures and uploaded 273.50 Mbytes for 154 newly used texture(s) to GPU memory in 162 ms. 05:23:35.368 [dev] Freed 236.50 Mbytes of unused textures and uploaded 434.56 Mbytes for 126 newly used texture(s) to GPU memory in 69 ms. 05:24:34.101 [inf] Sequence frame 536 of 3801 rendered in 59.665 seconds 05:24:58.632 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:24:58.636 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:24:58.638 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:24:58.644 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:24:58.657 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:24:58.665 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:24:58.673 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:24:58.680 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:24:58.684 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:24:58.688 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:24:58.852 [dev] Loading camera. 05:24:58.852 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:24:58.852 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:24:58.952 [dev] Freed 230.75 Mbytes of unused textures and uploaded 163.50 Mbytes for 142 newly used texture(s) to GPU memory in 90 ms. 05:24:59.720 [dev] Freed 135.75 Mbytes of unused textures and uploaded 141.12 Mbytes for 112 newly used texture(s) to GPU memory in 42 ms. 05:25:58.394 [inf] Sequence frame 537 of 3801 rendered in 59.573 seconds 05:26:22.292 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:26:22.304 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:26:22.309 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:26:22.320 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:26:22.324 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:26:22.327 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:26:22.337 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:26:22.338 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:26:22.342 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:26:22.350 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:26:22.511 [dev] Loading camera. 05:26:22.512 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:26:22.512 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:26:22.672 [dev] Freed 467.81 Mbytes of unused textures and uploaded 250.56 Mbytes for 136 newly used texture(s) to GPU memory in 156 ms. 05:26:23.521 [dev] Freed 230.06 Mbytes of unused textures and uploaded 449.06 Mbytes for 123 newly used texture(s) to GPU memory in 84 ms. 05:27:22.158 [inf] Sequence frame 538 of 3801 rendered in 59.678 seconds 05:27:46.678 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:27:46.680 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:27:46.683 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:27:46.693 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:27:46.695 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:27:46.702 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:27:46.708 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:27:46.713 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:27:46.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:27:46.728 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:27:46.891 [dev] Loading camera. 05:27:46.892 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:27:46.892 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:27:47.079 [dev] Freed 311.69 Mbytes of unused textures and uploaded 316.94 Mbytes for 141 newly used texture(s) to GPU memory in 177 ms. 05:27:47.910 [dev] Freed 305.31 Mbytes of unused textures and uploaded 537.81 Mbytes for 121 newly used texture(s) to GPU memory in 93 ms. 05:28:46.468 [inf] Sequence frame 539 of 3801 rendered in 59.604 seconds 05:29:11.119 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:29:11.123 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:29:11.136 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:29:11.139 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:29:11.153 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:29:11.154 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:29:11.156 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:29:11.162 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:29:11.171 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:29:11.176 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:29:11.339 [dev] Loading camera. 05:29:11.339 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:29:11.339 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:29:11.615 [dev] Freed 573.00 Mbytes of unused textures and uploaded 518.06 Mbytes for 125 newly used texture(s) to GPU memory in 267 ms. 05:29:12.451 [dev] Freed 492.69 Mbytes of unused textures and uploaded 378.25 Mbytes for 114 newly used texture(s) to GPU memory in 81 ms. 05:30:10.939 [inf] Sequence frame 540 of 3801 rendered in 59.639 seconds 05:30:34.947 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:30:34.949 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:30:34.952 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:30:34.956 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:30:34.961 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:30:34.965 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:30:34.972 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:30:34.992 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:30:35.002 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:30:35.008 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:30:35.170 [dev] Loading camera. 05:30:35.170 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:30:35.170 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:30:35.281 [dev] Freed 180.69 Mbytes of unused textures and uploaded 116.50 Mbytes for 136 newly used texture(s) to GPU memory in 75 ms. 05:30:36.046 [dev] Freed 147.50 Mbytes of unused textures and uploaded 234.19 Mbytes for 135 newly used texture(s) to GPU memory in 73 ms. 05:31:34.489 [inf] Sequence frame 541 of 3801 rendered in 59.351 seconds 05:31:58.565 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:31:58.569 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:31:58.575 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:31:58.583 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:31:58.592 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:31:58.595 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:31:58.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:31:58.609 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:31:58.614 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:31:58.619 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:31:58.777 [dev] Loading camera. 05:31:58.777 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:31:58.777 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:31:58.858 [dev] Freed 246.75 Mbytes of unused textures and uploaded 150.38 Mbytes for 147 newly used texture(s) to GPU memory in 76 ms. 05:31:59.586 [dev] Freed 379.38 Mbytes of unused textures and uploaded 314.00 Mbytes for 127 newly used texture(s) to GPU memory in 72 ms. 05:32:58.024 [inf] Sequence frame 542 of 3801 rendered in 59.274 seconds 05:33:22.486 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:33:22.490 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:33:22.502 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:33:22.503 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:33:22.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:33:22.518 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:33:22.541 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:33:22.544 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:33:22.547 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:33:22.548 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:33:22.700 [dev] Loading camera. 05:33:22.700 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:33:22.700 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:33:22.894 [dev] Freed 192.00 Mbytes of unused textures and uploaded 322.69 Mbytes for 139 newly used texture(s) to GPU memory in 187 ms. 05:33:23.787 [dev] Freed 441.94 Mbytes of unused textures and uploaded 533.56 Mbytes for 155 newly used texture(s) to GPU memory in 112 ms. 05:34:22.084 [inf] Sequence frame 543 of 3801 rendered in 59.418 seconds 05:34:46.223 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:34:46.235 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:34:46.237 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:34:46.242 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:34:46.245 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:34:46.251 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:34:46.255 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:34:46.262 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:34:46.268 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:34:46.275 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:34:46.440 [dev] Loading camera. 05:34:46.440 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:34:46.440 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:34:46.586 [dev] Freed 524.06 Mbytes of unused textures and uploaded 218.19 Mbytes for 145 newly used texture(s) to GPU memory in 135 ms. 05:34:47.351 [dev] Freed 196.31 Mbytes of unused textures and uploaded 361.44 Mbytes for 134 newly used texture(s) to GPU memory in 66 ms. 05:35:45.622 [inf] Sequence frame 544 of 3801 rendered in 59.212 seconds 05:36:09.851 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:36:09.854 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:36:09.864 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:36:09.869 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:36:09.870 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:36:09.875 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:36:09.881 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:36:09.888 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:36:09.895 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:36:09.908 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:36:10.063 [dev] Loading camera. 05:36:10.064 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:36:10.064 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:36:10.215 [dev] Freed 313.62 Mbytes of unused textures and uploaded 259.75 Mbytes for 157 newly used texture(s) to GPU memory in 144 ms. 05:36:11.025 [dev] Freed 314.94 Mbytes of unused textures and uploaded 585.62 Mbytes for 145 newly used texture(s) to GPU memory in 91 ms. 05:37:09.301 [inf] Sequence frame 545 of 3801 rendered in 59.268 seconds 05:37:33.596 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:37:33.602 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:37:33.610 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:37:33.613 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:37:33.615 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:37:33.632 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:37:33.637 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:37:33.639 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:37:33.640 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:37:33.648 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:37:33.799 [dev] Loading camera. 05:37:33.799 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:37:33.799 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:37:33.912 [dev] Freed 342.88 Mbytes of unused textures and uploaded 167.50 Mbytes for 146 newly used texture(s) to GPU memory in 103 ms. 05:37:34.670 [dev] Freed 179.94 Mbytes of unused textures and uploaded 101.69 Mbytes for 125 newly used texture(s) to GPU memory in 53 ms. 05:38:33.011 [inf] Sequence frame 546 of 3801 rendered in 59.235 seconds 05:38:56.989 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:38:56.991 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:38:56.995 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:38:56.997 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:38:57.009 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:38:57.018 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:38:57.024 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:38:57.035 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:38:57.043 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:38:57.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:38:57.204 [dev] Loading camera. 05:38:57.205 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:38:57.205 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:38:57.312 [dev] Freed 114.75 Mbytes of unused textures and uploaded 187.50 Mbytes for 149 newly used texture(s) to GPU memory in 103 ms. 05:38:58.081 [dev] Freed 123.50 Mbytes of unused textures and uploaded 476.25 Mbytes for 132 newly used texture(s) to GPU memory in 111 ms. 05:39:56.376 [inf] Sequence frame 547 of 3801 rendered in 59.194 seconds 05:40:21.501 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:40:21.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:40:21.516 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:40:21.518 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:40:21.520 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:40:21.523 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:40:21.530 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:40:21.537 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:40:21.546 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:40:21.558 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:40:21.714 [dev] Loading camera. 05:40:21.715 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:40:21.715 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:40:21.886 [dev] Freed 469.12 Mbytes of unused textures and uploaded 273.44 Mbytes for 127 newly used texture(s) to GPU memory in 159 ms. 05:40:22.532 [dev] Freed 248.12 Mbytes of unused textures and uploaded 222.12 Mbytes for 142 newly used texture(s) to GPU memory in 52 ms. 05:41:20.827 [inf] Sequence frame 548 of 3801 rendered in 59.133 seconds 05:41:45.806 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:41:45.813 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:41:45.825 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:41:45.827 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:41:45.833 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:41:45.845 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:41:45.848 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:41:45.854 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:41:45.857 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:41:45.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:41:46.020 [dev] Loading camera. 05:41:46.020 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:41:46.020 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:41:46.176 [dev] Freed 206.88 Mbytes of unused textures and uploaded 283.81 Mbytes for 144 newly used texture(s) to GPU memory in 147 ms. 05:41:46.980 [dev] Freed 227.94 Mbytes of unused textures and uploaded 167.44 Mbytes for 124 newly used texture(s) to GPU memory in 46 ms. 05:42:45.220 [inf] Sequence frame 549 of 3801 rendered in 59.218 seconds 05:43:09.748 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:43:09.749 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:43:09.751 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:43:09.768 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:43:09.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:43:09.774 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:43:09.776 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:43:09.797 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:43:09.801 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:43:09.803 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:43:09.953 [dev] Loading camera. 05:43:09.953 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:43:09.953 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:43:10.134 [dev] Freed 252.75 Mbytes of unused textures and uploaded 308.38 Mbytes for 139 newly used texture(s) to GPU memory in 173 ms. 05:43:10.978 [dev] Freed 396.50 Mbytes of unused textures and uploaded 238.12 Mbytes for 137 newly used texture(s) to GPU memory in 69 ms. 05:44:09.174 [inf] Sequence frame 550 of 3801 rendered in 59.243 seconds 05:44:34.169 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:44:34.174 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:44:34.182 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:44:34.184 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:44:34.185 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:44:34.191 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:44:34.199 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:44:34.211 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:44:34.222 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:44:34.227 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:44:34.377 [dev] Loading camera. 05:44:34.377 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:44:34.377 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:44:34.507 [dev] Freed 180.12 Mbytes of unused textures and uploaded 261.56 Mbytes for 144 newly used texture(s) to GPU memory in 123 ms. 05:44:35.364 [dev] Freed 537.88 Mbytes of unused textures and uploaded 380.56 Mbytes for 146 newly used texture(s) to GPU memory in 78 ms. 05:45:33.589 [inf] Sequence frame 551 of 3801 rendered in 59.237 seconds 05:45:58.026 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:45:58.030 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:45:58.037 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:45:58.038 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:45:58.043 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:45:58.055 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:45:58.059 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:45:58.060 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:45:58.074 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:45:58.077 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:45:58.233 [dev] Loading camera. 05:45:58.233 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:45:58.233 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:45:58.387 [dev] Freed 330.31 Mbytes of unused textures and uploaded 381.31 Mbytes for 133 newly used texture(s) to GPU memory in 144 ms. 05:45:59.162 [dev] Freed 440.25 Mbytes of unused textures and uploaded 318.31 Mbytes for 117 newly used texture(s) to GPU memory in 64 ms. 05:46:57.438 [inf] Sequence frame 552 of 3801 rendered in 59.226 seconds 05:47:21.875 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:47:21.878 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:47:21.880 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:47:21.892 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:47:21.894 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:47:21.905 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:47:21.918 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:47:21.923 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:47:21.925 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:47:21.930 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:47:22.094 [dev] Loading camera. 05:47:22.094 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:47:22.094 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:47:22.257 [dev] Freed 328.88 Mbytes of unused textures and uploaded 251.69 Mbytes for 141 newly used texture(s) to GPU memory in 153 ms. 05:47:23.202 [dev] Freed 364.88 Mbytes of unused textures and uploaded 587.75 Mbytes for 124 newly used texture(s) to GPU memory in 166 ms. 05:48:21.495 [inf] Sequence frame 553 of 3801 rendered in 59.436 seconds 05:48:45.817 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:48:45.821 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:48:45.825 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:48:45.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:48:45.841 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:48:45.850 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:48:45.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:48:45.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:48:45.869 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:48:45.871 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:48:46.024 [dev] Loading camera. 05:48:46.024 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:48:46.024 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:48:46.237 [dev] Freed 431.56 Mbytes of unused textures and uploaded 414.19 Mbytes for 153 newly used texture(s) to GPU memory in 204 ms. 05:48:47.092 [dev] Freed 382.75 Mbytes of unused textures and uploaded 388.62 Mbytes for 133 newly used texture(s) to GPU memory in 80 ms. 05:49:45.369 [inf] Sequence frame 554 of 3801 rendered in 59.366 seconds 05:50:09.733 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:50:09.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:50:09.750 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:50:09.752 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:50:09.754 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:50:09.760 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:50:09.761 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:50:09.767 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:50:09.774 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:50:09.777 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:50:09.934 [dev] Loading camera. 05:50:09.934 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:50:09.934 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:50:10.079 [dev] Freed 179.62 Mbytes of unused textures and uploaded 189.81 Mbytes for 141 newly used texture(s) to GPU memory in 103 ms. 05:50:10.859 [dev] Freed 209.06 Mbytes of unused textures and uploaded 202.56 Mbytes for 131 newly used texture(s) to GPU memory in 47 ms. 05:51:09.087 [inf] Sequence frame 555 of 3801 rendered in 59.172 seconds 05:51:33.366 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:51:33.370 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:51:33.379 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:51:33.381 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:51:33.388 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:51:33.395 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:51:33.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:51:33.406 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:51:33.407 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:51:33.415 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:51:33.562 [dev] Loading camera. 05:51:33.562 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:51:33.562 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:51:33.703 [dev] Freed 99.88 Mbytes of unused textures and uploaded 278.75 Mbytes for 95 newly used texture(s) to GPU memory in 133 ms. 05:51:34.460 [dev] Freed 591.94 Mbytes of unused textures and uploaded 173.38 Mbytes for 124 newly used texture(s) to GPU memory in 59 ms. 05:52:32.677 [inf] Sequence frame 556 of 3801 rendered in 59.138 seconds 05:52:56.704 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:52:56.708 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:52:56.719 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:52:56.738 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:52:56.741 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:52:56.747 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:52:56.753 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:52:56.754 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:52:56.761 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:52:56.766 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:52:56.912 [dev] Loading camera. 05:52:56.912 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:52:56.912 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:52:57.055 [dev] Freed 134.75 Mbytes of unused textures and uploaded 372.88 Mbytes for 129 newly used texture(s) to GPU memory in 133 ms. 05:52:57.956 [dev] Freed 337.75 Mbytes of unused textures and uploaded 734.19 Mbytes for 133 newly used texture(s) to GPU memory in 192 ms. 05:53:56.144 [inf] Sequence frame 557 of 3801 rendered in 59.25 seconds 05:54:20.696 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:54:20.708 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:54:20.708 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:54:20.720 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:54:20.724 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:54:20.726 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:54:20.730 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:54:20.732 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:54:20.742 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:54:20.745 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:54:20.889 [dev] Loading camera. 05:54:20.889 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:54:20.889 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:54:21.049 [dev] Freed 578.50 Mbytes of unused textures and uploaded 281.75 Mbytes for 170 newly used texture(s) to GPU memory in 127 ms. 05:54:21.803 [dev] Freed 243.00 Mbytes of unused textures and uploaded 243.69 Mbytes for 142 newly used texture(s) to GPU memory in 52 ms. 05:55:19.996 [inf] Sequence frame 558 of 3801 rendered in 59.123 seconds 05:55:44.711 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:55:44.718 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:55:44.721 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:55:44.723 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:55:44.736 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:55:44.739 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:55:44.754 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:55:44.766 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:55:44.768 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:55:44.771 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:55:44.916 [dev] Loading camera. 05:55:44.916 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:55:44.916 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:55:45.021 [dev] Freed 192.62 Mbytes of unused textures and uploaded 244.81 Mbytes for 126 newly used texture(s) to GPU memory in 95 ms. 05:55:45.774 [dev] Freed 279.00 Mbytes of unused textures and uploaded 269.94 Mbytes for 138 newly used texture(s) to GPU memory in 51 ms. 05:56:43.909 [inf] Sequence frame 559 of 3801 rendered in 59.014 seconds 05:57:08.598 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:57:08.604 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:57:08.616 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:57:08.626 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:57:08.639 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:57:08.640 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:57:08.648 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:57:08.651 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:57:08.654 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:57:08.656 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:57:08.801 [dev] Loading camera. 05:57:08.801 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:57:08.801 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:57:08.921 [dev] Freed 274.12 Mbytes of unused textures and uploaded 181.69 Mbytes for 136 newly used texture(s) to GPU memory in 113 ms. 05:57:09.744 [dev] Freed 474.94 Mbytes of unused textures and uploaded 257.75 Mbytes for 134 newly used texture(s) to GPU memory in 64 ms. 05:58:07.878 [inf] Sequence frame 560 of 3801 rendered in 59.099 seconds 05:58:32.891 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:58:32.903 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:58:32.905 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:58:32.917 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:58:32.927 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:58:32.932 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:58:32.933 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:58:32.938 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:58:32.945 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:58:32.949 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:58:33.093 [dev] Loading camera. 05:58:33.093 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:58:33.093 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:58:33.286 [dev] Freed 188.25 Mbytes of unused textures and uploaded 576.44 Mbytes for 144 newly used texture(s) to GPU memory in 184 ms. 05:58:33.972 [dev] Freed 440.12 Mbytes of unused textures and uploaded 170.44 Mbytes for 124 newly used texture(s) to GPU memory in 67 ms. 05:59:32.128 [inf] Sequence frame 561 of 3801 rendered in 59.053 seconds 05:59:56.667 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 05:59:56.676 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 05:59:56.682 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 05:59:56.685 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 05:59:56.698 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 05:59:56.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 05:59:56.716 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 05:59:56.722 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 05:59:56.725 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 05:59:56.728 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 05:59:56.872 [dev] Loading camera. 05:59:56.872 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 05:59:56.872 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 05:59:57.055 [dev] Freed 337.06 Mbytes of unused textures and uploaded 481.88 Mbytes for 156 newly used texture(s) to GPU memory in 148 ms. 05:59:57.892 [dev] Freed 419.38 Mbytes of unused textures and uploaded 414.38 Mbytes for 128 newly used texture(s) to GPU memory in 76 ms. 06:00:56.063 [inf] Sequence frame 562 of 3801 rendered in 59.208 seconds 06:01:19.662 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:01:19.664 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:01:19.668 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:01:19.681 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:01:19.692 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:01:19.697 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:01:19.702 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:01:19.708 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:01:19.719 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:01:19.723 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:01:19.864 [dev] Loading camera. 06:01:19.864 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:01:19.864 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:01:19.999 [dev] Freed 395.56 Mbytes of unused textures and uploaded 132.06 Mbytes for 131 newly used texture(s) to GPU memory in 100 ms. 06:01:20.779 [dev] Freed 113.62 Mbytes of unused textures and uploaded 281.94 Mbytes for 120 newly used texture(s) to GPU memory in 61 ms. 06:02:18.942 [inf] Sequence frame 563 of 3801 rendered in 59.096 seconds 06:02:39.446 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:02:39.448 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:02:39.461 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:02:39.463 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:02:39.465 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:02:39.469 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:02:39.477 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:02:39.485 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:02:39.487 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:02:39.489 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:02:39.648 [dev] Loading camera. 06:02:39.648 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:02:39.648 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:02:39.800 [dev] Freed 378.75 Mbytes of unused textures and uploaded 435.69 Mbytes for 152 newly used texture(s) to GPU memory in 144 ms. 06:02:40.438 [dev] Freed 254.25 Mbytes of unused textures and uploaded 344.25 Mbytes for 129 newly used texture(s) to GPU memory in 80 ms. 06:03:38.722 [inf] Sequence frame 564 of 3801 rendered in 59.089 seconds 06:04:00.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:04:00.081 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:04:00.084 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:04:00.086 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:04:00.093 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:04:00.095 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:04:00.110 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:04:00.113 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:04:00.121 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:04:00.122 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:04:00.266 [dev] Loading camera. 06:04:00.266 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:04:00.266 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:04:00.403 [dev] Freed 326.88 Mbytes of unused textures and uploaded 311.19 Mbytes for 163 newly used texture(s) to GPU memory in 127 ms. 06:04:01.047 [dev] Freed 507.19 Mbytes of unused textures and uploaded 188.69 Mbytes for 148 newly used texture(s) to GPU memory in 55 ms. 06:04:59.241 [inf] Sequence frame 565 of 3801 rendered in 58.995 seconds 06:05:24.116 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:05:24.121 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:05:24.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:05:24.131 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:05:24.132 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:05:24.142 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:05:24.146 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:05:24.150 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:05:24.151 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:05:24.190 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:05:24.329 [dev] Loading camera. 06:05:24.329 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:05:24.329 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:05:24.594 [dev] Freed 123.75 Mbytes of unused textures and uploaded 603.75 Mbytes for 119 newly used texture(s) to GPU memory in 255 ms. 06:05:25.397 [dev] Freed 401.94 Mbytes of unused textures and uploaded 202.69 Mbytes for 119 newly used texture(s) to GPU memory in 70 ms. 06:06:23.415 [inf] Sequence frame 566 of 3801 rendered in 59.114 seconds 06:06:47.653 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:06:47.655 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:06:47.657 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:06:47.660 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:06:47.662 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:06:47.664 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:06:47.671 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:06:47.690 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:06:47.700 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:06:47.710 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:06:47.849 [dev] Loading camera. 06:06:47.849 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:06:47.849 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:06:47.988 [dev] Freed 238.81 Mbytes of unused textures and uploaded 257.56 Mbytes for 142 newly used texture(s) to GPU memory in 105 ms. 06:06:48.806 [dev] Freed 241.31 Mbytes of unused textures and uploaded 409.25 Mbytes for 145 newly used texture(s) to GPU memory in 91 ms. 06:07:46.624 [inf] Sequence frame 567 of 3801 rendered in 58.788 seconds 06:08:10.913 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:08:10.921 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:08:10.925 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:08:10.928 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:08:10.935 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:08:10.946 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:08:10.946 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:08:10.951 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:08:10.954 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:08:10.971 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:08:11.111 [dev] Loading camera. 06:08:11.112 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:08:11.112 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:08:11.262 [dev] Freed 428.56 Mbytes of unused textures and uploaded 306.62 Mbytes for 153 newly used texture(s) to GPU memory in 141 ms. 06:08:12.048 [dev] Freed 462.00 Mbytes of unused textures and uploaded 338.88 Mbytes for 127 newly used texture(s) to GPU memory in 69 ms. 06:09:09.845 [inf] Sequence frame 568 of 3801 rendered in 58.749 seconds 06:09:34.510 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:09:34.518 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:09:34.527 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:09:34.530 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:09:34.534 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:09:34.537 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:09:34.547 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:09:34.553 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:09:34.565 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:09:34.570 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:09:34.705 [dev] Loading camera. 06:09:34.705 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:09:34.705 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:09:34.881 [dev] Freed 293.12 Mbytes of unused textures and uploaded 572.31 Mbytes for 139 newly used texture(s) to GPU memory in 168 ms. 06:09:35.651 [dev] Freed 373.31 Mbytes of unused textures and uploaded 158.06 Mbytes for 139 newly used texture(s) to GPU memory in 68 ms. 06:10:33.392 [inf] Sequence frame 569 of 3801 rendered in 58.698 seconds 06:10:57.996 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:10:58.001 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:10:58.006 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:10:58.011 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:10:58.012 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:10:58.029 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:10:58.037 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:10:58.050 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:10:58.052 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:10:58.054 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:10:58.186 [dev] Loading camera. 06:10:58.186 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:10:58.186 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:10:58.334 [dev] Freed 141.06 Mbytes of unused textures and uploaded 227.25 Mbytes for 154 newly used texture(s) to GPU memory in 136 ms. 06:10:59.094 [dev] Freed 414.06 Mbytes of unused textures and uploaded 197.69 Mbytes for 136 newly used texture(s) to GPU memory in 51 ms. 06:11:56.822 [inf] Sequence frame 570 of 3801 rendered in 58.645 seconds 06:12:27.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:12:27.862 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:12:27.869 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:12:27.873 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:12:27.877 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:12:27.878 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:12:27.883 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:12:27.909 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:12:27.913 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:12:27.920 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:12:28.052 [dev] Loading camera. 06:12:28.052 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:12:28.052 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:12:28.204 [dev] Freed 378.12 Mbytes of unused textures and uploaded 366.88 Mbytes for 141 newly used texture(s) to GPU memory in 145 ms. 06:12:28.971 [dev] Freed 236.12 Mbytes of unused textures and uploaded 368.00 Mbytes for 138 newly used texture(s) to GPU memory in 84 ms. 06:13:26.658 [inf] Sequence frame 571 of 3801 rendered in 58.618 seconds 06:13:50.916 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:13:50.930 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:13:50.933 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:13:50.940 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:13:50.945 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:13:50.947 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:13:50.960 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:13:50.965 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:13:50.970 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:13:50.974 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:13:51.109 [dev] Loading camera. 06:13:51.109 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:13:51.109 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:13:51.221 [dev] Freed 172.38 Mbytes of unused textures and uploaded 187.94 Mbytes for 120 newly used texture(s) to GPU memory in 102 ms. 06:13:52.043 [dev] Freed 243.50 Mbytes of unused textures and uploaded 376.69 Mbytes for 149 newly used texture(s) to GPU memory in 91 ms. 06:14:49.979 [inf] Sequence frame 572 of 3801 rendered in 58.88 seconds 06:15:14.615 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:15:14.619 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:15:14.621 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:15:14.628 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:15:14.631 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:15:14.636 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:15:14.641 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:15:14.642 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:15:14.673 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:15:14.674 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:15:14.807 [dev] Loading camera. 06:15:14.807 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:15:14.807 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:15:15.044 [dev] Freed 238.25 Mbytes of unused textures and uploaded 507.56 Mbytes for 149 newly used texture(s) to GPU memory in 225 ms. 06:15:15.751 [dev] Freed 573.62 Mbytes of unused textures and uploaded 336.44 Mbytes for 139 newly used texture(s) to GPU memory in 81 ms. 06:16:13.458 [inf] Sequence frame 573 of 3801 rendered in 58.662 seconds 06:16:38.020 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:16:38.035 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:16:38.044 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:16:38.044 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:16:38.047 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:16:38.050 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:16:38.053 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:16:38.066 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:16:38.078 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:16:38.087 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:16:38.216 [dev] Loading camera. 06:16:38.216 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:16:38.216 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:16:38.392 [dev] Freed 251.88 Mbytes of unused textures and uploaded 337.88 Mbytes for 121 newly used texture(s) to GPU memory in 164 ms. 06:16:39.196 [dev] Freed 364.69 Mbytes of unused textures and uploaded 363.19 Mbytes for 132 newly used texture(s) to GPU memory in 75 ms. 06:17:37.134 [inf] Sequence frame 574 of 3801 rendered in 58.932 seconds 06:18:01.773 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:18:01.774 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:18:01.780 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:18:01.794 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:18:01.798 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:18:01.806 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:18:01.811 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:18:01.820 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:18:01.826 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:18:01.833 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:18:01.965 [dev] Loading camera. 06:18:01.965 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:18:01.965 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:18:02.105 [dev] Freed 530.50 Mbytes of unused textures and uploaded 262.75 Mbytes for 179 newly used texture(s) to GPU memory in 131 ms. 06:18:02.930 [dev] Freed 339.50 Mbytes of unused textures and uploaded 199.06 Mbytes for 145 newly used texture(s) to GPU memory in 51 ms. 06:19:00.657 [inf] Sequence frame 575 of 3801 rendered in 58.698 seconds 06:19:24.434 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:19:24.444 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:19:24.451 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:19:24.456 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:19:24.460 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:19:24.467 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:19:24.470 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:19:24.480 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:19:24.487 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:19:24.494 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:19:24.622 [dev] Loading camera. 06:19:24.622 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:19:24.622 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:19:24.788 [dev] Freed 205.75 Mbytes of unused textures and uploaded 500.12 Mbytes for 145 newly used texture(s) to GPU memory in 157 ms. 06:19:25.542 [dev] Freed 568.44 Mbytes of unused textures and uploaded 434.56 Mbytes for 133 newly used texture(s) to GPU memory in 100 ms. 06:20:23.358 [inf] Sequence frame 576 of 3801 rendered in 58.739 seconds 06:20:48.073 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:20:48.078 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:20:48.081 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:20:48.103 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:20:48.111 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:20:48.116 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:20:48.123 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:20:48.127 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:20:48.130 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:20:48.133 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:20:48.259 [dev] Loading camera. 06:20:48.259 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:20:48.259 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:20:48.525 [dev] Freed 326.25 Mbytes of unused textures and uploaded 650.12 Mbytes for 142 newly used texture(s) to GPU memory in 254 ms. 06:20:49.328 [dev] Freed 457.75 Mbytes of unused textures and uploaded 234.06 Mbytes for 150 newly used texture(s) to GPU memory in 83 ms. 06:21:47.107 [inf] Sequence frame 577 of 3801 rendered in 58.852 seconds 06:22:11.789 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:22:11.790 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:22:11.794 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:22:11.807 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:22:11.815 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:22:11.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:22:11.836 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:22:11.841 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:22:11.844 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:22:11.851 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:22:11.975 [dev] Loading camera. 06:22:11.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:22:11.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:22:12.174 [dev] Freed 210.12 Mbytes of unused textures and uploaded 380.06 Mbytes for 157 newly used texture(s) to GPU memory in 187 ms. 06:22:12.904 [dev] Freed 259.00 Mbytes of unused textures and uploaded 201.75 Mbytes for 139 newly used texture(s) to GPU memory in 58 ms. 06:23:10.590 [inf] Sequence frame 578 of 3801 rendered in 58.625 seconds 06:23:35.544 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:23:35.548 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:23:35.550 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:23:35.557 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:23:35.570 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:23:35.572 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:23:35.593 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:23:35.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:23:35.598 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:23:35.602 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:23:35.738 [dev] Loading camera. 06:23:35.738 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:23:35.738 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:23:35.858 [dev] Freed 335.62 Mbytes of unused textures and uploaded 159.69 Mbytes for 160 newly used texture(s) to GPU memory in 109 ms. 06:23:36.548 [dev] Freed 141.31 Mbytes of unused textures and uploaded 344.00 Mbytes for 147 newly used texture(s) to GPU memory in 90 ms. 06:24:34.219 [inf] Sequence frame 579 of 3801 rendered in 58.492 seconds 06:24:58.606 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:24:58.608 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:24:58.615 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:24:58.627 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:24:58.636 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:24:58.641 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:24:58.648 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:24:58.651 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:24:58.656 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:24:58.665 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:24:58.791 [dev] Loading camera. 06:24:58.791 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:24:58.791 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:24:58.959 [dev] Freed 471.12 Mbytes of unused textures and uploaded 465.50 Mbytes for 159 newly used texture(s) to GPU memory in 159 ms. 06:24:59.597 [dev] Freed 601.38 Mbytes of unused textures and uploaded 439.62 Mbytes for 151 newly used texture(s) to GPU memory in 84 ms. 06:25:57.275 [inf] Sequence frame 580 of 3801 rendered in 58.488 seconds 06:26:21.450 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:26:21.460 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:26:21.464 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:26:21.471 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:26:21.473 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:26:21.481 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:26:21.488 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:26:21.489 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:26:21.506 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:26:21.509 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:26:21.641 [dev] Loading camera. 06:26:21.642 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:26:21.642 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:26:21.799 [dev] Freed 248.25 Mbytes of unused textures and uploaded 349.56 Mbytes for 133 newly used texture(s) to GPU memory in 119 ms. 06:26:22.614 [dev] Freed 246.44 Mbytes of unused textures and uploaded 308.25 Mbytes for 142 newly used texture(s) to GPU memory in 71 ms. 06:27:20.332 [inf] Sequence frame 581 of 3801 rendered in 58.705 seconds 06:27:45.045 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:27:45.051 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:27:45.052 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:27:45.059 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:27:45.068 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:27:45.077 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:27:45.080 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:27:45.085 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:27:45.086 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:27:45.094 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:27:45.231 [dev] Loading camera. 06:27:45.231 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:27:45.231 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:27:45.354 [dev] Freed 286.56 Mbytes of unused textures and uploaded 145.31 Mbytes for 134 newly used texture(s) to GPU memory in 113 ms. 06:27:46.177 [dev] Freed 153.38 Mbytes of unused textures and uploaded 286.88 Mbytes for 130 newly used texture(s) to GPU memory in 64 ms. 06:28:43.835 [inf] Sequence frame 582 of 3801 rendered in 58.614 seconds 06:29:08.664 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:29:08.672 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:29:08.679 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:29:08.684 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:29:08.685 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:29:08.692 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:29:08.694 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:29:08.699 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:29:08.703 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:29:08.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:29:08.843 [dev] Loading camera. 06:29:08.843 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:29:08.843 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:29:08.981 [dev] Freed 472.25 Mbytes of unused textures and uploaded 296.50 Mbytes for 160 newly used texture(s) to GPU memory in 128 ms. 06:29:09.786 [dev] Freed 462.75 Mbytes of unused textures and uploaded 503.56 Mbytes for 138 newly used texture(s) to GPU memory in 98 ms. 06:30:07.407 [inf] Sequence frame 583 of 3801 rendered in 58.574 seconds 06:30:31.702 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:30:31.707 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:30:31.714 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:30:31.717 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:30:31.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:30:31.735 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:30:31.738 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:30:31.739 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:30:31.741 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:30:31.753 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:30:31.881 [dev] Loading camera. 06:30:31.881 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:30:31.881 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:30:32.058 [dev] Freed 451.88 Mbytes of unused textures and uploaded 480.19 Mbytes for 148 newly used texture(s) to GPU memory in 167 ms. 06:30:32.809 [dev] Freed 366.25 Mbytes of unused textures and uploaded 196.12 Mbytes for 135 newly used texture(s) to GPU memory in 59 ms. 06:31:30.389 [inf] Sequence frame 584 of 3801 rendered in 58.516 seconds 06:31:54.665 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:31:54.668 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:31:54.673 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:31:54.676 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:31:54.680 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:31:54.685 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:31:54.686 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:31:54.694 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:31:54.708 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:31:54.715 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:31:54.852 [dev] Loading camera. 06:31:54.853 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:31:54.853 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:31:55.020 [dev] Freed 252.62 Mbytes of unused textures and uploaded 244.56 Mbytes for 149 newly used texture(s) to GPU memory in 155 ms. 06:31:55.914 [dev] Freed 307.00 Mbytes of unused textures and uploaded 525.56 Mbytes for 125 newly used texture(s) to GPU memory in 177 ms. 06:32:53.505 [inf] Sequence frame 585 of 3801 rendered in 58.663 seconds 06:33:17.771 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:33:17.780 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:33:17.784 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:33:17.792 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:33:17.807 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:33:17.811 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:33:17.815 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:33:17.816 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:33:17.829 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:33:17.831 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:33:17.956 [dev] Loading camera. 06:33:17.956 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:33:17.956 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:33:18.101 [dev] Freed 419.88 Mbytes of unused textures and uploaded 219.62 Mbytes for 146 newly used texture(s) to GPU memory in 103 ms. 06:33:18.923 [dev] Freed 255.19 Mbytes of unused textures and uploaded 689.50 Mbytes for 137 newly used texture(s) to GPU memory in 108 ms. 06:34:16.543 [inf] Sequence frame 586 of 3801 rendered in 58.596 seconds 06:34:41.346 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:34:41.357 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:34:41.363 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:34:41.371 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:34:41.379 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:34:41.383 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:34:41.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:34:41.392 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:34:41.395 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:34:41.396 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:34:41.533 [dev] Loading camera. 06:34:41.533 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:34:41.533 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:34:41.802 [dev] Freed 755.06 Mbytes of unused textures and uploaded 603.00 Mbytes for 158 newly used texture(s) to GPU memory in 257 ms. 06:34:42.647 [dev] Freed 271.00 Mbytes of unused textures and uploaded 179.88 Mbytes for 122 newly used texture(s) to GPU memory in 79 ms. 06:35:40.261 [inf] Sequence frame 587 of 3801 rendered in 58.736 seconds 06:36:03.940 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:36:03.943 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:36:03.948 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:36:03.975 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:36:03.982 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:36:03.988 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:36:03.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:36:03.991 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:36:03.996 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:36:03.997 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:36:04.128 [dev] Loading camera. 06:36:04.128 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:36:04.128 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:36:04.273 [dev] Freed 395.94 Mbytes of unused textures and uploaded 304.12 Mbytes for 142 newly used texture(s) to GPU memory in 110 ms. 06:36:05.071 [dev] Freed 202.44 Mbytes of unused textures and uploaded 614.75 Mbytes for 154 newly used texture(s) to GPU memory in 98 ms. 06:37:02.772 [inf] Sequence frame 588 of 3801 rendered in 58.656 seconds 06:37:26.836 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:37:26.842 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:37:26.845 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:37:26.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:37:26.854 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:37:26.857 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:37:26.872 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:37:26.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:37:26.886 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:37:26.891 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:37:27.019 [dev] Loading camera. 06:37:27.019 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:37:27.020 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:37:27.151 [dev] Freed 398.81 Mbytes of unused textures and uploaded 221.50 Mbytes for 149 newly used texture(s) to GPU memory in 120 ms. 06:37:28.014 [dev] Freed 277.12 Mbytes of unused textures and uploaded 420.94 Mbytes for 124 newly used texture(s) to GPU memory in 169 ms. 06:38:25.710 [inf] Sequence frame 589 of 3801 rendered in 58.699 seconds 06:38:50.132 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:38:50.134 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:38:50.137 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:38:50.147 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:38:50.172 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:38:50.177 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:38:50.179 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:38:50.181 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:38:50.191 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:38:50.195 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:38:50.322 [dev] Loading camera. 06:38:50.322 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:38:50.322 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:38:50.432 [dev] Freed 243.94 Mbytes of unused textures and uploaded 237.81 Mbytes for 130 newly used texture(s) to GPU memory in 104 ms. 06:38:51.180 [dev] Freed 228.75 Mbytes of unused textures and uploaded 210.44 Mbytes for 113 newly used texture(s) to GPU memory in 58 ms. 06:39:48.853 [inf] Sequence frame 590 of 3801 rendered in 58.546 seconds 06:40:14.098 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:40:14.099 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:40:14.103 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:40:14.109 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:40:14.119 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:40:14.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:40:14.138 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:40:14.139 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:40:14.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:40:14.148 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:40:14.282 [dev] Loading camera. 06:40:14.283 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:40:14.283 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:40:14.432 [dev] Freed 455.62 Mbytes of unused textures and uploaded 196.25 Mbytes for 154 newly used texture(s) to GPU memory in 142 ms. 06:40:15.174 [dev] Freed 385.56 Mbytes of unused textures and uploaded 281.00 Mbytes for 149 newly used texture(s) to GPU memory in 71 ms. 06:41:12.823 [inf] Sequence frame 591 of 3801 rendered in 58.551 seconds 06:41:37.224 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:41:37.226 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:41:37.230 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:41:37.240 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:41:37.247 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:41:37.251 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:41:37.254 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:41:37.259 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:41:37.262 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:41:37.271 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:41:37.411 [dev] Loading camera. 06:41:37.411 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:41:37.411 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:41:37.652 [dev] Freed 254.94 Mbytes of unused textures and uploaded 614.88 Mbytes for 144 newly used texture(s) to GPU memory in 232 ms. 06:41:38.455 [dev] Freed 427.44 Mbytes of unused textures and uploaded 389.44 Mbytes for 136 newly used texture(s) to GPU memory in 92 ms. 06:42:36.185 [inf] Sequence frame 592 of 3801 rendered in 58.785 seconds 06:43:01.122 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:43:01.123 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:43:01.132 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:43:01.136 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:43:01.140 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:43:01.156 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:43:01.160 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:43:01.168 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:43:01.171 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:43:01.174 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:43:01.307 [dev] Loading camera. 06:43:01.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:43:01.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:43:01.435 [dev] Freed 210.50 Mbytes of unused textures and uploaded 181.69 Mbytes for 142 newly used texture(s) to GPU memory in 116 ms. 06:43:02.242 [dev] Freed 243.44 Mbytes of unused textures and uploaded 243.44 Mbytes for 125 newly used texture(s) to GPU memory in 57 ms. 06:43:59.885 [inf] Sequence frame 593 of 3801 rendered in 58.591 seconds 06:44:24.200 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:44:24.202 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:44:24.206 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:44:24.209 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:44:24.213 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:44:24.219 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:44:24.225 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:44:24.231 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:44:24.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:44:24.241 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:44:24.378 [dev] Loading camera. 06:44:24.378 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:44:24.378 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:44:24.494 [dev] Freed 347.94 Mbytes of unused textures and uploaded 193.12 Mbytes for 127 newly used texture(s) to GPU memory in 109 ms. 06:44:25.270 [dev] Freed 224.94 Mbytes of unused textures and uploaded 320.31 Mbytes for 133 newly used texture(s) to GPU memory in 62 ms. 06:45:22.953 [inf] Sequence frame 594 of 3801 rendered in 58.588 seconds 06:45:47.459 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:45:47.462 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:45:47.474 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:45:47.478 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:45:47.481 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:45:47.486 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:45:47.500 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:45:47.505 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:45:47.508 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:45:47.510 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:45:47.638 [dev] Loading camera. 06:45:47.638 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:45:47.638 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:45:47.809 [dev] Freed 466.31 Mbytes of unused textures and uploaded 300.88 Mbytes for 144 newly used texture(s) to GPU memory in 160 ms. 06:45:48.675 [dev] Freed 382.88 Mbytes of unused textures and uploaded 571.19 Mbytes for 148 newly used texture(s) to GPU memory in 111 ms. 06:46:46.390 [inf] Sequence frame 595 of 3801 rendered in 58.763 seconds 06:47:10.471 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:47:10.482 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:47:10.486 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:47:10.488 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:47:10.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:47:10.502 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:47:10.523 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:47:10.525 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:47:10.529 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:47:10.530 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:47:10.732 [dev] Loading camera. 06:47:10.732 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:47:10.732 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:47:10.966 [dev] Freed 193.06 Mbytes of unused textures and uploaded 357.75 Mbytes for 162 newly used texture(s) to GPU memory in 223 ms. 06:47:11.803 [dev] Freed 668.69 Mbytes of unused textures and uploaded 286.38 Mbytes for 150 newly used texture(s) to GPU memory in 74 ms. 06:48:09.522 [inf] Sequence frame 596 of 3801 rendered in 58.879 seconds 06:48:34.506 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:48:34.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:48:34.519 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:48:34.525 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:48:34.529 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:48:34.539 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:48:34.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:48:34.546 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:48:34.553 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:48:34.553 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:48:34.682 [dev] Loading camera. 06:48:34.682 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:48:34.682 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:48:34.798 [dev] Freed 288.44 Mbytes of unused textures and uploaded 211.44 Mbytes for 146 newly used texture(s) to GPU memory in 107 ms. 06:48:35.469 [dev] Freed 242.81 Mbytes of unused textures and uploaded 357.75 Mbytes for 129 newly used texture(s) to GPU memory in 70 ms. 06:49:33.224 [inf] Sequence frame 597 of 3801 rendered in 58.555 seconds 06:49:55.571 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:49:55.576 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:49:55.576 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:49:55.578 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:49:55.593 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:49:55.596 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:49:55.602 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:49:55.604 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:49:55.615 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:49:55.618 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:49:55.754 [dev] Loading camera. 06:49:55.754 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:49:55.754 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:49:55.927 [dev] Freed 352.06 Mbytes of unused textures and uploaded 493.69 Mbytes for 153 newly used texture(s) to GPU memory in 162 ms. 06:49:56.705 [dev] Freed 542.69 Mbytes of unused textures and uploaded 442.50 Mbytes for 149 newly used texture(s) to GPU memory in 88 ms. 06:50:54.565 [inf] Sequence frame 598 of 3801 rendered in 58.822 seconds 06:51:18.722 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:51:18.725 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:51:18.725 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:51:18.727 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:51:18.737 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:51:18.741 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:51:18.746 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:51:18.751 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:51:18.759 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:51:18.764 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:51:18.892 [dev] Loading camera. 06:51:18.892 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:51:18.892 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:51:19.240 [dev] Freed 419.62 Mbytes of unused textures and uploaded 753.62 Mbytes for 154 newly used texture(s) to GPU memory in 336 ms. 06:51:20.025 [dev] Freed 658.31 Mbytes of unused textures and uploaded 378.31 Mbytes for 145 newly used texture(s) to GPU memory in 98 ms. 06:52:17.785 [inf] Sequence frame 599 of 3801 rendered in 58.903 seconds 06:52:41.615 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:52:41.619 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:52:41.625 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:52:41.633 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:52:41.635 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:52:41.636 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:52:41.638 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:52:41.654 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:52:41.657 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:52:41.670 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:52:41.798 [dev] Loading camera. 06:52:41.798 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:52:41.799 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:52:41.985 [dev] Freed 360.50 Mbytes of unused textures and uploaded 505.31 Mbytes for 132 newly used texture(s) to GPU memory in 154 ms. 06:52:42.810 [dev] Freed 341.81 Mbytes of unused textures and uploaded 215.69 Mbytes for 137 newly used texture(s) to GPU memory in 181 ms. 06:53:40.636 [inf] Sequence frame 600 of 3801 rendered in 58.85 seconds 06:54:04.823 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:54:04.832 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:54:04.834 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:54:04.838 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:54:04.845 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:54:04.851 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:54:04.859 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:54:04.862 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:54:04.870 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:54:04.874 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:54:05.011 [dev] Loading camera. 06:54:05.011 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:54:05.011 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:54:05.161 [dev] Freed 276.25 Mbytes of unused textures and uploaded 385.38 Mbytes for 141 newly used texture(s) to GPU memory in 138 ms. 06:54:05.793 [dev] Freed 267.19 Mbytes of unused textures and uploaded 378.38 Mbytes for 149 newly used texture(s) to GPU memory in 65 ms. 06:55:03.725 [inf] Sequence frame 601 of 3801 rendered in 58.728 seconds 06:55:27.897 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:55:27.903 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:55:27.906 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:55:27.908 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:55:27.915 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:55:27.917 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:55:27.920 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:55:27.934 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:55:27.935 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:55:27.945 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:55:28.073 [dev] Loading camera. 06:55:28.073 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:55:28.073 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:55:28.206 [dev] Freed 391.31 Mbytes of unused textures and uploaded 322.00 Mbytes for 130 newly used texture(s) to GPU memory in 123 ms. 06:55:29.001 [dev] Freed 597.00 Mbytes of unused textures and uploaded 510.12 Mbytes for 132 newly used texture(s) to GPU memory in 94 ms. 06:56:26.932 [inf] Sequence frame 602 of 3801 rendered in 58.875 seconds 06:56:50.816 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:56:50.817 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:56:50.824 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:56:50.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:56:50.830 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:56:50.837 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:56:50.842 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:56:50.846 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:56:50.850 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:56:50.869 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:56:50.997 [dev] Loading camera. 06:56:50.997 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:56:50.997 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:56:51.159 [dev] Freed 502.69 Mbytes of unused textures and uploaded 410.19 Mbytes for 147 newly used texture(s) to GPU memory in 153 ms. 06:56:52.047 [dev] Freed 374.75 Mbytes of unused textures and uploaded 494.31 Mbytes for 146 newly used texture(s) to GPU memory in 109 ms. 06:57:49.929 [inf] Sequence frame 603 of 3801 rendered in 58.946 seconds 06:58:13.898 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:58:13.903 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:58:13.917 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:58:13.919 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:58:13.921 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:58:13.936 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:58:13.943 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:58:13.952 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:58:13.956 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:58:13.960 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:58:14.087 [dev] Loading camera. 06:58:14.087 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:58:14.087 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:58:14.246 [dev] Freed 222.12 Mbytes of unused textures and uploaded 403.31 Mbytes for 138 newly used texture(s) to GPU memory in 147 ms. 06:58:14.994 [dev] Freed 500.00 Mbytes of unused textures and uploaded 360.50 Mbytes for 156 newly used texture(s) to GPU memory in 85 ms. 06:59:12.923 [inf] Sequence frame 604 of 3801 rendered in 58.851 seconds 06:59:36.716 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 06:59:36.717 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 06:59:36.730 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 06:59:36.731 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 06:59:36.735 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 06:59:36.754 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 06:59:36.765 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 06:59:36.769 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 06:59:36.775 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 06:59:36.777 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 06:59:36.907 [dev] Loading camera. 06:59:36.907 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 06:59:36.907 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 06:59:37.080 [dev] Freed 375.00 Mbytes of unused textures and uploaded 196.50 Mbytes for 149 newly used texture(s) to GPU memory in 161 ms. 06:59:38.002 [dev] Freed 554.19 Mbytes of unused textures and uploaded 559.62 Mbytes for 157 newly used texture(s) to GPU memory in 122 ms. 07:00:35.874 [inf] Sequence frame 605 of 3801 rendered in 58.986 seconds 07:00:57.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:00:57.076 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:00:57.081 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:00:57.102 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:00:57.106 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:00:57.111 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:00:57.112 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:00:57.121 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:00:57.125 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:00:57.130 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:00:57.258 [dev] Loading camera. 07:00:57.258 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:00:57.258 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:00:57.496 [dev] Freed 498.38 Mbytes of unused textures and uploaded 596.38 Mbytes for 164 newly used texture(s) to GPU memory in 226 ms. 07:00:58.172 [dev] Freed 457.12 Mbytes of unused textures and uploaded 539.06 Mbytes for 136 newly used texture(s) to GPU memory in 97 ms. 07:01:56.357 [inf] Sequence frame 606 of 3801 rendered in 59.109 seconds 07:02:20.884 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:02:20.890 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:02:20.893 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:02:20.895 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:02:20.901 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:02:20.916 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:02:20.923 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:02:20.926 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:02:20.936 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:02:20.940 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:02:21.069 [dev] Loading camera. 07:02:21.069 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:02:21.069 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:02:21.273 [dev] Freed 419.88 Mbytes of unused textures and uploaded 565.56 Mbytes for 156 newly used texture(s) to GPU memory in 170 ms. 07:02:22.032 [dev] Freed 309.25 Mbytes of unused textures and uploaded 190.06 Mbytes for 124 newly used texture(s) to GPU memory in 54 ms. 07:03:20.227 [inf] Sequence frame 607 of 3801 rendered in 59.169 seconds 07:03:44.488 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:03:44.490 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:03:44.501 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:03:44.511 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:03:44.516 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:03:44.525 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:03:44.527 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:03:44.538 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:03:44.539 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:03:44.542 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:03:44.681 [dev] Loading camera. 07:03:44.681 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:03:44.681 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:03:44.838 [dev] Freed 649.56 Mbytes of unused textures and uploaded 293.19 Mbytes for 153 newly used texture(s) to GPU memory in 123 ms. 07:03:45.714 [dev] Freed 270.19 Mbytes of unused textures and uploaded 673.19 Mbytes for 149 newly used texture(s) to GPU memory in 126 ms. 07:04:44.047 [inf] Sequence frame 608 of 3801 rendered in 59.38 seconds 07:05:08.110 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:05:08.118 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:05:08.119 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:05:08.132 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:05:08.138 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:05:08.140 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:05:08.145 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:05:08.148 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:05:08.152 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:05:08.158 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:05:08.286 [dev] Loading camera. 07:05:08.286 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:05:08.286 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:05:08.418 [dev] Freed 457.38 Mbytes of unused textures and uploaded 221.81 Mbytes for 132 newly used texture(s) to GPU memory in 120 ms. 07:05:09.261 [dev] Freed 219.50 Mbytes of unused textures and uploaded 496.19 Mbytes for 127 newly used texture(s) to GPU memory in 81 ms. 07:06:07.656 [inf] Sequence frame 609 of 3801 rendered in 59.376 seconds 07:06:31.861 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:06:31.871 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:06:31.872 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:06:31.874 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:06:31.883 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:06:31.886 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:06:31.889 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:06:31.899 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:06:31.904 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:06:31.909 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:06:32.037 [dev] Loading camera. 07:06:32.037 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:06:32.037 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:06:32.180 [dev] Freed 292.25 Mbytes of unused textures and uploaded 342.88 Mbytes for 149 newly used texture(s) to GPU memory in 136 ms. 07:06:32.932 [dev] Freed 448.44 Mbytes of unused textures and uploaded 222.81 Mbytes for 130 newly used texture(s) to GPU memory in 53 ms. 07:07:31.344 [inf] Sequence frame 610 of 3801 rendered in 59.311 seconds 07:07:55.344 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:07:55.355 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:07:55.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:07:55.363 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:07:55.365 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:07:55.371 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:07:55.375 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:07:55.381 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:07:55.383 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:07:55.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:07:55.516 [dev] Loading camera. 07:07:55.516 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:07:55.516 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:07:55.666 [dev] Freed 293.62 Mbytes of unused textures and uploaded 204.25 Mbytes for 141 newly used texture(s) to GPU memory in 138 ms. 07:07:56.427 [dev] Freed 237.50 Mbytes of unused textures and uploaded 342.75 Mbytes for 144 newly used texture(s) to GPU memory in 69 ms. 07:08:54.933 [inf] Sequence frame 611 of 3801 rendered in 59.418 seconds 07:09:19.168 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:09:19.182 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:09:19.183 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:09:19.187 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:09:19.188 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:09:19.193 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:09:19.206 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:09:19.217 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:09:19.220 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:09:19.222 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:09:19.352 [dev] Loading camera. 07:09:19.352 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:09:19.353 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:09:19.531 [dev] Freed 327.69 Mbytes of unused textures and uploaded 375.62 Mbytes for 158 newly used texture(s) to GPU memory in 169 ms. 07:09:20.313 [dev] Freed 580.50 Mbytes of unused textures and uploaded 508.12 Mbytes for 154 newly used texture(s) to GPU memory in 83 ms. 07:10:18.909 [inf] Sequence frame 612 of 3801 rendered in 59.558 seconds 07:10:43.138 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:10:43.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:10:43.148 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:10:43.155 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:10:43.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:10:43.166 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:10:43.169 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:10:43.171 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:10:43.174 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:10:43.185 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:10:43.307 [dev] Loading camera. 07:10:43.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:10:43.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:10:43.588 [dev] Freed 567.31 Mbytes of unused textures and uploaded 601.25 Mbytes for 155 newly used texture(s) to GPU memory in 269 ms. 07:10:44.258 [dev] Freed 226.94 Mbytes of unused textures and uploaded 370.94 Mbytes for 122 newly used texture(s) to GPU memory in 61 ms. 07:11:42.785 [inf] Sequence frame 613 of 3801 rendered in 59.48 seconds 07:12:07.366 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:12:07.368 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:12:07.375 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:12:07.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:12:07.382 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:12:07.384 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:12:07.398 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:12:07.401 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:12:07.404 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:12:07.410 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:12:07.541 [dev] Loading camera. 07:12:07.541 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:12:07.541 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:12:07.689 [dev] Freed 348.50 Mbytes of unused textures and uploaded 263.44 Mbytes for 140 newly used texture(s) to GPU memory in 110 ms. 07:12:08.524 [dev] Freed 268.69 Mbytes of unused textures and uploaded 328.25 Mbytes for 129 newly used texture(s) to GPU memory in 78 ms. 07:13:07.195 [inf] Sequence frame 614 of 3801 rendered in 59.661 seconds 07:13:31.933 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:13:31.936 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:13:31.942 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:13:31.947 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:13:31.964 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:13:31.969 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:13:31.980 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:13:31.987 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:13:31.998 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:13:32.000 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:13:32.125 [dev] Loading camera. 07:13:32.125 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:13:32.125 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:13:32.418 [dev] Freed 388.94 Mbytes of unused textures and uploaded 614.88 Mbytes for 148 newly used texture(s) to GPU memory in 283 ms. 07:13:33.175 [dev] Freed 530.19 Mbytes of unused textures and uploaded 320.38 Mbytes for 118 newly used texture(s) to GPU memory in 55 ms. 07:14:31.852 [inf] Sequence frame 615 of 3801 rendered in 59.735 seconds 07:14:55.978 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:14:55.980 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:14:55.984 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:14:55.987 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:14:55.989 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:14:56.000 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:14:56.002 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:14:56.005 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:14:56.020 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:14:56.030 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:14:56.166 [dev] Loading camera. 07:14:56.166 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:14:56.166 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:14:56.388 [dev] Freed 583.00 Mbytes of unused textures and uploaded 375.56 Mbytes for 132 newly used texture(s) to GPU memory in 187 ms. 07:14:57.215 [dev] Freed 370.38 Mbytes of unused textures and uploaded 514.31 Mbytes for 145 newly used texture(s) to GPU memory in 104 ms. 07:15:55.925 [inf] Sequence frame 616 of 3801 rendered in 59.763 seconds 07:16:20.386 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:16:20.390 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:16:20.398 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:16:20.404 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:16:20.412 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:16:20.420 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:16:20.424 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:16:20.442 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:16:20.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:16:20.448 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:16:20.571 [dev] Loading camera. 07:16:20.571 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:16:20.571 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:16:20.760 [dev] Freed 296.06 Mbytes of unused textures and uploaded 405.62 Mbytes for 160 newly used texture(s) to GPU memory in 154 ms. 07:16:21.559 [dev] Freed 603.19 Mbytes of unused textures and uploaded 290.62 Mbytes for 141 newly used texture(s) to GPU memory in 77 ms. 07:17:20.225 [inf] Sequence frame 617 of 3801 rendered in 59.656 seconds 07:17:44.836 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:17:44.839 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:17:44.842 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:17:44.852 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:17:44.854 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:17:44.859 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:17:44.869 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:17:44.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:17:44.883 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:17:44.891 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:17:45.013 [dev] Loading camera. 07:17:45.013 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:17:45.013 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:17:45.215 [dev] Freed 336.62 Mbytes of unused textures and uploaded 383.56 Mbytes for 160 newly used texture(s) to GPU memory in 195 ms. 07:17:46.029 [dev] Freed 199.12 Mbytes of unused textures and uploaded 495.88 Mbytes for 132 newly used texture(s) to GPU memory in 86 ms. 07:18:44.688 [inf] Sequence frame 618 of 3801 rendered in 59.67 seconds 07:19:09.024 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:19:09.033 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:19:09.036 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:19:09.040 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:19:09.047 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:19:09.049 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:19:09.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:19:09.061 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:19:09.063 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:19:09.077 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:19:09.208 [dev] Loading camera. 07:19:09.208 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:19:09.208 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:19:09.379 [dev] Freed 561.81 Mbytes of unused textures and uploaded 307.06 Mbytes for 173 newly used texture(s) to GPU memory in 160 ms. 07:19:10.192 [dev] Freed 312.31 Mbytes of unused textures and uploaded 461.88 Mbytes for 153 newly used texture(s) to GPU memory in 81 ms. 07:20:09.021 [inf] Sequence frame 619 of 3801 rendered in 59.807 seconds 07:20:33.631 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:20:33.633 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:20:33.634 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:20:33.640 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:20:33.649 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:20:33.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:20:33.672 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:20:33.676 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:20:33.679 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:20:33.688 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:20:33.814 [dev] Loading camera. 07:20:33.814 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:20:33.815 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:20:34.003 [dev] Freed 285.25 Mbytes of unused textures and uploaded 434.00 Mbytes for 140 newly used texture(s) to GPU memory in 178 ms. 07:20:34.792 [dev] Freed 454.88 Mbytes of unused textures and uploaded 365.62 Mbytes for 132 newly used texture(s) to GPU memory in 88 ms. 07:21:33.499 [inf] Sequence frame 620 of 3801 rendered in 59.683 seconds 07:21:58.719 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:21:58.727 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:21:58.733 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:21:58.742 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:21:58.752 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:21:58.753 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:21:58.760 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:21:58.763 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:21:58.769 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:21:58.772 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:21:58.898 [dev] Loading camera. 07:21:58.899 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:21:58.899 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:21:59.021 [dev] Freed 332.75 Mbytes of unused textures and uploaded 220.00 Mbytes for 138 newly used texture(s) to GPU memory in 113 ms. 07:21:59.768 [dev] Freed 442.06 Mbytes of unused textures and uploaded 443.62 Mbytes for 139 newly used texture(s) to GPU memory in 82 ms. 07:22:58.463 [inf] Sequence frame 621 of 3801 rendered in 59.559 seconds 07:23:23.222 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:23:23.224 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:23:23.233 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:23:23.236 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:23:23.239 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:23:23.247 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:23:23.251 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:23:23.260 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:23:23.264 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:23:23.272 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:23:23.397 [dev] Loading camera. 07:23:23.397 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:23:23.397 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:23:23.537 [dev] Freed 464.69 Mbytes of unused textures and uploaded 284.00 Mbytes for 142 newly used texture(s) to GPU memory in 131 ms. 07:23:24.312 [dev] Freed 174.00 Mbytes of unused textures and uploaded 436.88 Mbytes for 110 newly used texture(s) to GPU memory in 69 ms. 07:24:23.123 [inf] Sequence frame 622 of 3801 rendered in 59.72 seconds 07:24:48.262 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:24:48.273 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:24:48.274 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:24:48.285 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:24:48.287 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:24:48.289 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:24:48.294 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:24:48.300 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:24:48.308 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:24:48.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:24:48.447 [dev] Loading camera. 07:24:48.447 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:24:48.447 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:24:48.577 [dev] Freed 447.19 Mbytes of unused textures and uploaded 262.88 Mbytes for 136 newly used texture(s) to GPU memory in 121 ms. 07:24:49.223 [dev] Freed 292.44 Mbytes of unused textures and uploaded 416.38 Mbytes for 126 newly used texture(s) to GPU memory in 71 ms. 07:25:48.042 [inf] Sequence frame 623 of 3801 rendered in 59.592 seconds 07:26:12.825 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:26:12.841 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:26:12.847 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:26:12.851 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:26:12.853 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:26:12.853 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:26:12.858 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:26:12.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:26:12.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:26:12.878 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:26:13.011 [dev] Loading camera. 07:26:13.011 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:26:13.011 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:26:13.158 [dev] Freed 151.12 Mbytes of unused textures and uploaded 232.44 Mbytes for 164 newly used texture(s) to GPU memory in 138 ms. 07:26:13.961 [dev] Freed 456.44 Mbytes of unused textures and uploaded 327.81 Mbytes for 144 newly used texture(s) to GPU memory in 80 ms. 07:27:12.746 [inf] Sequence frame 624 of 3801 rendered in 59.737 seconds 07:27:37.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:27:37.592 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:27:37.605 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:27:37.607 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:27:37.611 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:27:37.613 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:27:37.619 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:27:37.633 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:27:37.638 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:27:37.639 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:27:37.764 [dev] Loading camera. 07:27:37.764 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:27:37.764 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:27:37.980 [dev] Freed 516.88 Mbytes of unused textures and uploaded 594.00 Mbytes for 147 newly used texture(s) to GPU memory in 204 ms. 07:27:38.702 [dev] Freed 424.81 Mbytes of unused textures and uploaded 449.81 Mbytes for 125 newly used texture(s) to GPU memory in 94 ms. 07:28:37.535 [inf] Sequence frame 625 of 3801 rendered in 59.769 seconds 07:29:02.124 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:29:02.128 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:29:02.145 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:29:02.149 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:29:02.158 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:29:02.161 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:29:02.170 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:29:02.174 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:29:02.176 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:29:02.180 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:29:02.301 [dev] Loading camera. 07:29:02.301 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:29:02.301 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:29:02.474 [dev] Freed 385.38 Mbytes of unused textures and uploaded 425.12 Mbytes for 155 newly used texture(s) to GPU memory in 137 ms. 07:29:03.265 [dev] Freed 342.75 Mbytes of unused textures and uploaded 376.19 Mbytes for 150 newly used texture(s) to GPU memory in 73 ms. 07:30:02.087 [inf] Sequence frame 626 of 3801 rendered in 59.78 seconds 07:30:26.077 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:30:26.082 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:30:26.087 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:30:26.091 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:30:26.097 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:30:26.100 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:30:26.102 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:30:26.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:30:26.115 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:30:26.124 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:30:26.256 [dev] Loading camera. 07:30:26.256 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:30:26.256 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:30:26.389 [dev] Freed 345.50 Mbytes of unused textures and uploaded 272.81 Mbytes for 140 newly used texture(s) to GPU memory in 122 ms. 07:30:27.156 [dev] Freed 307.94 Mbytes of unused textures and uploaded 218.50 Mbytes for 142 newly used texture(s) to GPU memory in 57 ms. 07:31:25.980 [inf] Sequence frame 627 of 3801 rendered in 59.716 seconds 07:31:50.008 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:31:50.014 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:31:50.019 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:31:50.026 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:31:50.029 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:31:50.040 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:31:50.057 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:31:50.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:31:50.062 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:31:50.065 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:31:50.190 [dev] Loading camera. 07:31:50.190 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:31:50.190 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:31:50.304 [dev] Freed 211.62 Mbytes of unused textures and uploaded 196.06 Mbytes for 127 newly used texture(s) to GPU memory in 109 ms. 07:31:51.109 [dev] Freed 459.69 Mbytes of unused textures and uploaded 301.50 Mbytes for 121 newly used texture(s) to GPU memory in 71 ms. 07:32:50.031 [inf] Sequence frame 628 of 3801 rendered in 59.837 seconds 07:33:14.359 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:33:14.361 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:33:14.364 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:33:14.368 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:33:14.375 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:33:14.379 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:33:14.385 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:33:14.404 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:33:14.406 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:33:14.410 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:33:14.601 [dev] Loading camera. 07:33:14.601 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:33:14.601 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:33:14.817 [dev] Freed 279.81 Mbytes of unused textures and uploaded 460.31 Mbytes for 165 newly used texture(s) to GPU memory in 209 ms. 07:33:15.647 [dev] Freed 223.31 Mbytes of unused textures and uploaded 483.81 Mbytes for 136 newly used texture(s) to GPU memory in 102 ms. 07:34:14.565 [inf] Sequence frame 629 of 3801 rendered in 60.022 seconds 07:34:38.940 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:34:38.954 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:34:38.956 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:34:38.957 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:34:38.964 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:34:38.965 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:34:38.971 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:34:38.979 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:34:38.987 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:34:38.998 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:34:39.120 [dev] Loading camera. 07:34:39.120 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:34:39.120 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:34:39.285 [dev] Freed 376.94 Mbytes of unused textures and uploaded 239.94 Mbytes for 149 newly used texture(s) to GPU memory in 152 ms. 07:34:40.068 [dev] Freed 326.00 Mbytes of unused textures and uploaded 227.81 Mbytes for 131 newly used texture(s) to GPU memory in 51 ms. 07:35:39.052 [inf] Sequence frame 630 of 3801 rendered in 59.925 seconds 07:36:03.275 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:36:03.284 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:36:03.289 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:36:03.291 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:36:03.296 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:36:03.305 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:36:03.311 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:36:03.324 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:36:03.329 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:36:03.332 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:36:03.451 [dev] Loading camera. 07:36:03.451 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:36:03.451 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:36:03.582 [dev] Freed 425.25 Mbytes of unused textures and uploaded 285.38 Mbytes for 156 newly used texture(s) to GPU memory in 124 ms. 07:36:04.448 [dev] Freed 332.88 Mbytes of unused textures and uploaded 403.19 Mbytes for 139 newly used texture(s) to GPU memory in 87 ms. 07:37:03.649 [inf] Sequence frame 631 of 3801 rendered in 60.185 seconds 07:37:27.773 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:37:27.786 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:37:27.788 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:37:27.803 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:37:27.809 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:37:27.813 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:37:27.818 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:37:27.821 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:37:27.824 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:37:27.825 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:37:27.942 [dev] Loading camera. 07:37:27.942 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:37:27.942 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:37:28.072 [dev] Freed 204.12 Mbytes of unused textures and uploaded 292.56 Mbytes for 153 newly used texture(s) to GPU memory in 121 ms. 07:37:28.813 [dev] Freed 182.06 Mbytes of unused textures and uploaded 155.44 Mbytes for 128 newly used texture(s) to GPU memory in 45 ms. 07:38:28.064 [inf] Sequence frame 632 of 3801 rendered in 60.11 seconds 07:38:52.518 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:38:52.519 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:38:52.526 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:38:52.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:38:52.534 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:38:52.537 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:38:52.542 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:38:52.547 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:38:52.558 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:38:52.560 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:38:52.674 [dev] Loading camera. 07:38:52.674 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:38:52.674 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:38:52.802 [dev] Freed 338.88 Mbytes of unused textures and uploaded 226.31 Mbytes for 155 newly used texture(s) to GPU memory in 119 ms. 07:38:53.561 [dev] Freed 152.62 Mbytes of unused textures and uploaded 381.56 Mbytes for 141 newly used texture(s) to GPU memory in 81 ms. 07:39:52.781 [inf] Sequence frame 633 of 3801 rendered in 60.088 seconds 07:40:17.509 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:40:17.518 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:40:17.521 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:40:17.535 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:40:17.542 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:40:17.545 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:40:17.547 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:40:17.549 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:40:17.550 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:40:17.566 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:40:17.678 [dev] Loading camera. 07:40:17.678 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:40:17.678 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:40:17.791 [dev] Freed 310.19 Mbytes of unused textures and uploaded 115.19 Mbytes for 138 newly used texture(s) to GPU memory in 101 ms. 07:40:18.600 [dev] Freed 362.75 Mbytes of unused textures and uploaded 388.06 Mbytes for 133 newly used texture(s) to GPU memory in 97 ms. 07:40:48.425 [dev] Light cache factor set to 0.69 07:40:48.956 [dev] Freed 361.44 Mbytes of unused textures and uploaded 671.38 Mbytes for 137 newly used texture(s) to GPU memory in 128 ms. 07:41:25.118 [inf] Sequence frame 634 of 3801 rendered in 67.36 seconds 07:41:48.258 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:41:48.262 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:41:48.273 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:41:48.273 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:41:48.283 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:41:48.291 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:41:48.296 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:41:48.304 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:41:48.312 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:41:48.316 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:41:48.425 [dev] Loading camera. 07:41:48.425 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:41:48.425 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:41:48.551 [dev] Freed 374.94 Mbytes of unused textures and uploaded 271.81 Mbytes for 133 newly used texture(s) to GPU memory in 118 ms. 07:41:49.248 [dev] Freed 333.06 Mbytes of unused textures and uploaded 272.38 Mbytes for 128 newly used texture(s) to GPU memory in 49 ms. 07:42:45.494 [dev] Light cache factor set to 0.69 07:42:45.948 [dev] Freed 255.06 Mbytes of unused textures and uploaded 173.00 Mbytes for 130 newly used texture(s) to GPU memory in 49 ms. 07:42:51.191 [inf] Sequence frame 635 of 3801 rendered in 62.653 seconds 07:42:55.259 [dev] Light cache factor set to 0.69 07:43:10.444 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:43:10.455 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:43:10.458 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:43:10.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:43:10.473 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:43:10.474 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:43:10.481 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:43:10.491 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:43:10.495 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:43:10.498 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:43:10.615 [dev] Loading camera. 07:43:10.615 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:43:10.615 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:43:10.719 [dev] Freed 326.62 Mbytes of unused textures and uploaded 106.62 Mbytes for 126 newly used texture(s) to GPU memory in 95 ms. 07:43:11.511 [dev] Freed 144.50 Mbytes of unused textures and uploaded 421.94 Mbytes for 122 newly used texture(s) to GPU memory in 123 ms. 07:44:11.722 [inf] Sequence frame 636 of 3801 rendered in 61.083 seconds 07:44:33.577 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:44:33.581 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:44:33.586 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:44:33.590 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:44:33.592 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:44:33.602 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:44:33.617 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:44:33.624 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:44:33.628 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:44:33.629 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:44:33.742 [dev] Loading camera. 07:44:33.742 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:44:33.742 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:44:33.897 [dev] Freed 409.19 Mbytes of unused textures and uploaded 350.19 Mbytes for 149 newly used texture(s) to GPU memory in 143 ms. 07:44:34.568 [dev] Freed 227.56 Mbytes of unused textures and uploaded 180.06 Mbytes for 138 newly used texture(s) to GPU memory in 58 ms. 07:45:34.923 [inf] Sequence frame 637 of 3801 rendered in 61.15 seconds 07:45:57.587 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:45:57.591 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:45:57.598 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:45:57.599 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:45:57.600 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:45:57.611 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:45:57.629 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:45:57.636 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:45:57.638 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:45:57.641 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:45:57.748 [dev] Loading camera. 07:45:57.748 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:45:57.748 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:45:57.958 [dev] Freed 172.19 Mbytes of unused textures and uploaded 417.31 Mbytes for 130 newly used texture(s) to GPU memory in 203 ms. 07:45:58.607 [dev] Freed 650.00 Mbytes of unused textures and uploaded 302.81 Mbytes for 139 newly used texture(s) to GPU memory in 80 ms. 07:46:59.087 [inf] Sequence frame 638 of 3801 rendered in 61.306 seconds 07:47:21.882 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:47:21.886 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:47:21.895 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:47:21.896 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:47:21.900 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:47:21.908 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:47:21.911 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:47:21.913 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:47:21.917 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:47:21.919 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:47:22.024 [dev] Loading camera. 07:47:22.024 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:47:22.024 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:47:22.190 [dev] Freed 246.94 Mbytes of unused textures and uploaded 446.81 Mbytes for 155 newly used texture(s) to GPU memory in 156 ms. 07:47:22.858 [dev] Freed 191.25 Mbytes of unused textures and uploaded 111.75 Mbytes for 133 newly used texture(s) to GPU memory in 55 ms. 07:48:23.541 [inf] Sequence frame 639 of 3801 rendered in 61.478 seconds 07:48:46.837 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:48:46.841 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:48:46.847 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:48:46.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:48:46.860 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:48:46.869 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:48:46.873 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:48:46.874 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:48:46.884 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:48:46.891 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:48:46.987 [dev] Loading camera. 07:48:46.987 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:48:46.987 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:48:47.154 [dev] Freed 167.69 Mbytes of unused textures and uploaded 270.94 Mbytes for 140 newly used texture(s) to GPU memory in 156 ms. 07:48:47.994 [dev] Freed 196.81 Mbytes of unused textures and uploaded 275.31 Mbytes for 135 newly used texture(s) to GPU memory in 76 ms. 07:49:48.803 [inf] Sequence frame 640 of 3801 rendered in 61.773 seconds 07:50:12.322 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:50:12.328 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:50:12.345 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:50:12.347 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:50:12.350 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:50:12.354 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:50:12.359 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:50:12.366 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:50:12.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:50:12.378 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:50:12.473 [dev] Loading camera. 07:50:12.473 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:50:12.473 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:50:12.584 [dev] Freed 263.00 Mbytes of unused textures and uploaded 240.81 Mbytes for 119 newly used texture(s) to GPU memory in 104 ms. 07:50:13.244 [dev] Freed 289.94 Mbytes of unused textures and uploaded 195.69 Mbytes for 137 newly used texture(s) to GPU memory in 59 ms. 07:51:14.305 [inf] Sequence frame 641 of 3801 rendered in 61.788 seconds 07:51:38.111 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:51:38.112 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:51:38.119 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:51:38.122 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:51:38.124 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:51:38.131 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:51:38.136 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:51:38.139 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:51:38.155 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:51:38.166 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:51:38.265 [dev] Loading camera. 07:51:38.265 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:51:38.265 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:51:38.398 [dev] Freed 136.62 Mbytes of unused textures and uploaded 225.19 Mbytes for 144 newly used texture(s) to GPU memory in 127 ms. 07:51:39.080 [dev] Freed 336.94 Mbytes of unused textures and uploaded 328.06 Mbytes for 130 newly used texture(s) to GPU memory in 80 ms. 07:52:25.861 [dev] Light cache factor set to 0.69 07:52:26.358 [dev] Freed 241.94 Mbytes of unused textures and uploaded 360.06 Mbytes for 136 newly used texture(s) to GPU memory in 80 ms. 07:52:44.713 [inf] Sequence frame 642 of 3801 rendered in 66.327 seconds 07:53:08.912 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:53:08.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:53:08.921 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:53:08.924 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:53:08.928 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:53:08.930 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:53:08.942 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:53:08.953 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:53:08.962 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:53:08.971 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:53:09.061 [dev] Loading camera. 07:53:09.061 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:53:09.061 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:53:09.197 [dev] Freed 521.44 Mbytes of unused textures and uploaded 287.25 Mbytes for 124 newly used texture(s) to GPU memory in 127 ms. 07:53:09.935 [dev] Freed 324.56 Mbytes of unused textures and uploaded 296.31 Mbytes for 115 newly used texture(s) to GPU memory in 80 ms. 07:54:10.699 [inf] Sequence frame 643 of 3801 rendered in 61.595 seconds 07:54:35.348 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:54:35.352 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:54:35.353 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:54:35.366 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:54:35.374 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:54:35.378 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:54:35.388 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:54:35.392 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:54:35.396 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:54:35.403 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:54:35.499 [dev] Loading camera. 07:54:35.499 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:54:35.499 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:54:35.661 [dev] Freed 167.50 Mbytes of unused textures and uploaded 358.94 Mbytes for 148 newly used texture(s) to GPU memory in 155 ms. 07:54:36.403 [dev] Freed 332.25 Mbytes of unused textures and uploaded 202.19 Mbytes for 137 newly used texture(s) to GPU memory in 53 ms. 07:55:37.219 [inf] Sequence frame 644 of 3801 rendered in 61.675 seconds 07:56:01.451 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:56:01.452 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:56:01.455 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:56:01.459 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:56:01.477 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:56:01.479 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:56:01.491 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:56:01.497 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:56:01.500 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:56:01.505 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:56:01.592 [dev] Loading camera. 07:56:01.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:56:01.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:56:01.714 [dev] Freed 109.56 Mbytes of unused textures and uploaded 283.56 Mbytes for 115 newly used texture(s) to GPU memory in 113 ms. 07:56:02.420 [dev] Freed 339.62 Mbytes of unused textures and uploaded 196.69 Mbytes for 150 newly used texture(s) to GPU memory in 61 ms. 07:57:03.387 [inf] Sequence frame 645 of 3801 rendered in 61.746 seconds 07:57:27.468 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:57:27.473 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:57:27.477 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:57:27.480 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:57:27.481 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:57:27.486 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:57:27.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:57:27.509 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:57:27.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:57:27.515 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:57:27.606 [dev] Loading camera. 07:57:27.606 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:57:27.606 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:57:27.729 [dev] Freed 191.31 Mbytes of unused textures and uploaded 299.12 Mbytes for 141 newly used texture(s) to GPU memory in 117 ms. 07:57:28.460 [dev] Freed 309.00 Mbytes of unused textures and uploaded 322.12 Mbytes for 127 newly used texture(s) to GPU memory in 65 ms. 07:58:29.436 [inf] Sequence frame 646 of 3801 rendered in 61.764 seconds 07:58:53.245 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 07:58:53.247 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 07:58:53.249 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 07:58:53.250 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 07:58:53.253 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 07:58:53.258 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 07:58:53.263 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 07:58:53.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 07:58:53.275 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 07:58:53.277 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 07:58:53.373 [dev] Loading camera. 07:58:53.373 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 07:58:53.373 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 07:58:53.515 [dev] Freed 343.81 Mbytes of unused textures and uploaded 338.88 Mbytes for 136 newly used texture(s) to GPU memory in 133 ms. 07:58:54.234 [dev] Freed 292.50 Mbytes of unused textures and uploaded 266.12 Mbytes for 131 newly used texture(s) to GPU memory in 60 ms. 07:59:55.463 [inf] Sequence frame 647 of 3801 rendered in 62.028 seconds 08:00:26.975 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:00:26.980 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:00:26.985 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:00:26.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:00:26.998 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:00:27.000 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:00:27.004 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:00:27.006 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:00:27.011 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:00:27.022 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:00:27.097 [dev] Loading camera. 08:00:27.097 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:00:27.097 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:00:27.232 [dev] Freed 254.38 Mbytes of unused textures and uploaded 266.88 Mbytes for 134 newly used texture(s) to GPU memory in 125 ms. 08:00:28.017 [dev] Freed 209.31 Mbytes of unused textures and uploaded 409.44 Mbytes for 149 newly used texture(s) to GPU memory in 77 ms. 08:01:29.001 [inf] Sequence frame 648 of 3801 rendered in 61.839 seconds 08:01:53.432 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:01:53.437 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:01:53.442 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:01:53.446 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:01:53.448 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:01:53.450 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:01:53.471 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:01:53.478 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:01:53.480 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:01:53.486 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:01:53.548 [dev] Loading camera. 08:01:53.548 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:01:53.548 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:01:53.665 [dev] Freed 252.50 Mbytes of unused textures and uploaded 195.25 Mbytes for 150 newly used texture(s) to GPU memory in 107 ms. 08:01:54.398 [dev] Freed 359.62 Mbytes of unused textures and uploaded 369.31 Mbytes for 121 newly used texture(s) to GPU memory in 76 ms. 08:02:55.646 [inf] Sequence frame 649 of 3801 rendered in 62.025 seconds 08:03:20.073 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:03:20.076 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:03:20.078 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:03:20.081 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:03:20.100 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:03:20.110 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:03:20.112 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:03:20.114 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:03:20.115 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:03:20.123 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:03:20.213 [dev] Loading camera. 08:03:20.213 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:03:20.213 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:03:20.320 [dev] Freed 411.06 Mbytes of unused textures and uploaded 156.69 Mbytes for 141 newly used texture(s) to GPU memory in 101 ms. 08:03:21.053 [dev] Freed 138.69 Mbytes of unused textures and uploaded 173.88 Mbytes for 136 newly used texture(s) to GPU memory in 46 ms. 08:04:22.532 [inf] Sequence frame 650 of 3801 rendered in 62.277 seconds 08:04:46.860 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:04:46.863 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:04:46.870 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:04:46.877 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:04:46.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:04:46.892 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:04:46.894 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:04:46.899 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:04:46.907 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:04:46.911 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:04:46.965 [dev] Loading camera. 08:04:46.965 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:04:46.965 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:04:47.114 [dev] Freed 146.62 Mbytes of unused textures and uploaded 321.12 Mbytes for 141 newly used texture(s) to GPU memory in 145 ms. 08:04:47.859 [dev] Freed 367.38 Mbytes of unused textures and uploaded 158.69 Mbytes for 141 newly used texture(s) to GPU memory in 70 ms. 08:05:48.977 [inf] Sequence frame 651 of 3801 rendered in 61.937 seconds 08:06:13.353 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:06:13.358 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:06:13.361 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:06:13.367 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:06:13.369 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:06:13.372 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:06:13.383 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:06:13.385 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:06:13.412 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:06:13.419 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:06:13.467 [dev] Loading camera. 08:06:13.467 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:06:13.467 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:06:13.570 [dev] Freed 146.56 Mbytes of unused textures and uploaded 160.25 Mbytes for 124 newly used texture(s) to GPU memory in 94 ms. 08:06:14.281 [dev] Freed 388.38 Mbytes of unused textures and uploaded 283.38 Mbytes for 141 newly used texture(s) to GPU memory in 72 ms. 08:07:14.769 [inf] Sequence frame 652 of 3801 rendered in 61.233 seconds 08:07:39.221 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:07:39.230 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:07:39.233 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:07:39.237 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:07:39.247 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:07:39.248 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:07:39.257 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:07:39.259 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:07:39.271 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:07:39.275 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:07:39.324 [dev] Loading camera. 08:07:39.324 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:07:39.324 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:07:39.533 [dev] Freed 269.62 Mbytes of unused textures and uploaded 590.81 Mbytes for 153 newly used texture(s) to GPU memory in 201 ms. 08:07:40.271 [dev] Freed 303.31 Mbytes of unused textures and uploaded 341.88 Mbytes for 130 newly used texture(s) to GPU memory in 93 ms. 08:08:39.995 [inf] Sequence frame 653 of 3801 rendered in 60.603 seconds 08:09:04.618 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:09:04.620 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:09:04.624 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:09:04.628 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:09:04.633 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:09:04.634 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:09:04.639 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:09:04.659 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:09:04.662 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:09:04.665 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:09:04.725 [dev] Loading camera. 08:09:04.725 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:09:04.725 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:09:04.779 [inf] Textures load time : 827.53 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:09:04.877 [dev] Freed 645.00 Mbytes of unused textures and uploaded 261.69 Mbytes for 140 newly used texture(s) to GPU memory in 98 ms. 08:09:05.969 [dev] Freed 269.25 Mbytes of unused textures and uploaded 659.62 Mbytes for 118 newly used texture(s) to GPU memory in 434 ms. 08:10:04.793 [inf] Sequence frame 654 of 3801 rendered in 60.003 seconds 08:10:28.805 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:10:28.813 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:10:28.817 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:10:28.825 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:10:28.828 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:10:28.840 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:10:28.844 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:10:28.849 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:10:28.851 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:10:28.853 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:10:28.895 [dev] Loading camera. 08:10:28.895 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:10:28.895 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:10:29.005 [dev] Freed 463.44 Mbytes of unused textures and uploaded 184.81 Mbytes for 126 newly used texture(s) to GPU memory in 100 ms. 08:10:29.696 [dev] Freed 132.62 Mbytes of unused textures and uploaded 354.62 Mbytes for 124 newly used texture(s) to GPU memory in 73 ms. 08:11:28.085 [inf] Sequence frame 655 of 3801 rendered in 59.121 seconds 08:11:52.487 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:11:52.498 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:11:52.504 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:11:52.510 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:11:52.512 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:11:52.516 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:11:52.524 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:11:52.525 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:11:52.534 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:11:52.547 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:11:52.588 [dev] Loading camera. 08:11:52.588 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:11:52.588 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:11:52.618 [inf] Textures load time : 827.80 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:11:52.717 [dev] Freed 310.81 Mbytes of unused textures and uploaded 248.19 Mbytes for 151 newly used texture(s) to GPU memory in 99 ms. 08:11:53.486 [dev] Freed 324.69 Mbytes of unused textures and uploaded 393.88 Mbytes for 130 newly used texture(s) to GPU memory in 98 ms. 08:12:52.449 [inf] Sequence frame 656 of 3801 rendered in 59.784 seconds 08:13:16.707 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:13:16.710 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:13:16.717 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:13:16.728 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:13:16.735 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:13:16.741 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:13:16.750 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:13:16.754 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:13:16.759 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:13:16.763 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:13:16.809 [dev] Loading camera. 08:13:16.809 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:13:16.809 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:13:16.863 [inf] Textures load time : 827.60 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:13:16.990 [dev] Freed 324.62 Mbytes of unused textures and uploaded 540.50 Mbytes for 133 newly used texture(s) to GPU memory in 128 ms. 08:13:17.720 [dev] Freed 349.56 Mbytes of unused textures and uploaded 241.69 Mbytes for 130 newly used texture(s) to GPU memory in 63 ms. 08:14:17.489 [inf] Sequence frame 657 of 3801 rendered in 60.596 seconds 08:14:41.851 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:14:41.857 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:14:41.859 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:14:41.861 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:14:41.871 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:14:41.881 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:14:41.884 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:14:41.894 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:14:41.905 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:14:41.912 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:14:41.949 [dev] Loading camera. 08:14:41.950 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:14:41.950 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:14:41.986 [inf] Textures load time : 827.63 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:14:42.093 [dev] Freed 159.31 Mbytes of unused textures and uploaded 294.44 Mbytes for 145 newly used texture(s) to GPU memory in 107 ms. 08:14:42.877 [dev] Freed 538.62 Mbytes of unused textures and uploaded 466.44 Mbytes for 145 newly used texture(s) to GPU memory in 103 ms. 08:15:43.305 [inf] Sequence frame 658 of 3801 rendered in 61.256 seconds 08:16:08.062 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:16:08.065 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:16:08.077 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:16:08.083 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:16:08.086 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:16:08.090 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:16:08.091 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:16:08.095 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:16:08.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:16:08.119 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:16:08.184 [dev] Loading camera. 08:16:08.184 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:16:08.184 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:16:08.355 [dev] Freed 313.88 Mbytes of unused textures and uploaded 416.44 Mbytes for 143 newly used texture(s) to GPU memory in 162 ms. 08:16:09.085 [dev] Freed 581.56 Mbytes of unused textures and uploaded 267.81 Mbytes for 136 newly used texture(s) to GPU memory in 66 ms. 08:17:09.503 [inf] Sequence frame 659 of 3801 rendered in 61.242 seconds 08:17:34.500 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:17:34.510 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:17:34.513 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:17:34.528 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:17:34.533 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:17:34.543 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:17:34.543 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:17:34.551 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:17:34.554 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:17:34.555 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:17:34.595 [dev] Loading camera. 08:17:34.595 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:17:34.595 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:17:34.735 [dev] Freed 251.44 Mbytes of unused textures and uploaded 340.62 Mbytes for 164 newly used texture(s) to GPU memory in 132 ms. 08:17:35.484 [dev] Freed 462.94 Mbytes of unused textures and uploaded 330.12 Mbytes for 165 newly used texture(s) to GPU memory in 84 ms. 08:18:35.696 [inf] Sequence frame 660 of 3801 rendered in 60.998 seconds 08:19:01.162 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:19:01.163 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:19:01.167 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:19:01.179 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:19:01.191 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:19:01.193 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:19:01.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:19:01.202 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:19:01.204 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:19:01.213 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:19:01.249 [dev] Loading camera. 08:19:01.249 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:19:01.249 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:19:01.411 [dev] Freed 388.81 Mbytes of unused textures and uploaded 484.69 Mbytes for 159 newly used texture(s) to GPU memory in 155 ms. 08:19:02.235 [dev] Freed 522.31 Mbytes of unused textures and uploaded 285.50 Mbytes for 156 newly used texture(s) to GPU memory in 76 ms. 08:20:02.512 [inf] Sequence frame 661 of 3801 rendered in 61.155 seconds 08:20:26.547 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:20:26.551 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:20:26.555 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:20:26.558 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:20:26.561 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:20:26.564 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:20:26.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:20:26.576 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:20:26.594 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:20:26.595 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:20:26.631 [dev] Loading camera. 08:20:26.631 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:20:26.631 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:20:26.911 [dev] Freed 194.62 Mbytes of unused textures and uploaded 805.69 Mbytes for 143 newly used texture(s) to GPU memory in 270 ms. 08:20:27.634 [dev] Freed 576.62 Mbytes of unused textures and uploaded 309.00 Mbytes for 122 newly used texture(s) to GPU memory in 81 ms. 08:21:28.129 [inf] Sequence frame 662 of 3801 rendered in 61.386 seconds 08:21:52.546 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:21:52.549 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:21:52.553 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:21:52.557 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:21:52.563 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:21:52.564 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:21:52.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:21:52.581 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:21:52.594 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:21:52.610 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:21:52.649 [dev] Loading camera. 08:21:52.649 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:21:52.649 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:21:52.788 [dev] Freed 290.44 Mbytes of unused textures and uploaded 220.50 Mbytes for 123 newly used texture(s) to GPU memory in 99 ms. 08:21:53.547 [dev] Freed 275.50 Mbytes of unused textures and uploaded 191.88 Mbytes for 139 newly used texture(s) to GPU memory in 67 ms. 08:22:54.399 [inf] Sequence frame 663 of 3801 rendered in 61.644 seconds 08:23:18.407 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:23:18.417 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:23:18.422 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:23:18.430 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:23:18.439 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:23:18.440 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:23:18.442 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:23:18.445 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:23:18.463 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:23:18.468 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:23:18.506 [dev] Loading camera. 08:23:18.506 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:23:18.506 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:23:18.629 [dev] Freed 164.50 Mbytes of unused textures and uploaded 314.75 Mbytes for 128 newly used texture(s) to GPU memory in 118 ms. 08:23:19.358 [dev] Freed 507.00 Mbytes of unused textures and uploaded 195.31 Mbytes for 131 newly used texture(s) to GPU memory in 70 ms. 08:24:20.443 [inf] Sequence frame 664 of 3801 rendered in 61.825 seconds 08:24:45.657 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:24:45.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:24:45.667 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:24:45.676 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:24:45.680 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:24:45.690 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:24:45.695 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:24:45.701 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:24:45.704 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:24:45.709 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:24:45.755 [dev] Loading camera. 08:24:45.755 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:24:45.755 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:24:45.783 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:24:45.937 [dev] Freed 182.62 Mbytes of unused textures and uploaded 570.44 Mbytes for 130 newly used texture(s) to GPU memory in 155 ms. 08:24:46.764 [dev] Freed 389.06 Mbytes of unused textures and uploaded 212.25 Mbytes for 128 newly used texture(s) to GPU memory in 78 ms. 08:25:48.159 [inf] Sequence frame 665 of 3801 rendered in 62.286 seconds 08:26:12.761 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:26:12.779 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:26:12.785 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:26:12.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:26:12.797 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:26:12.803 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:26:12.804 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:26:12.806 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:26:12.812 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:26:12.816 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:26:12.873 [dev] Loading camera. 08:26:12.873 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:26:12.873 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:26:12.983 [dev] Freed 181.81 Mbytes of unused textures and uploaded 133.44 Mbytes for 135 newly used texture(s) to GPU memory in 99 ms. 08:26:13.707 [dev] Freed 117.06 Mbytes of unused textures and uploaded 307.81 Mbytes for 111 newly used texture(s) to GPU memory in 60 ms. 08:27:15.446 [inf] Sequence frame 666 of 3801 rendered in 62.465 seconds 08:27:39.212 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:27:39.218 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:27:39.231 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:27:39.239 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:27:39.249 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:27:39.253 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:27:39.254 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:27:39.265 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:27:39.268 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:27:39.270 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:27:39.310 [dev] Loading camera. 08:27:39.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:27:39.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:27:39.356 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:27:39.459 [dev] Freed 283.06 Mbytes of unused textures and uploaded 272.38 Mbytes for 129 newly used texture(s) to GPU memory in 102 ms. 08:27:40.227 [dev] Freed 484.25 Mbytes of unused textures and uploaded 294.56 Mbytes for 120 newly used texture(s) to GPU memory in 72 ms. 08:28:42.479 [inf] Sequence frame 667 of 3801 rendered in 63.045 seconds 08:29:07.434 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:29:07.443 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:29:07.448 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:29:07.462 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:29:07.476 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:29:07.480 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:29:07.484 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:29:07.485 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:29:07.489 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:29:07.491 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:29:07.530 [dev] Loading camera. 08:29:07.530 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:29:07.530 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:29:07.637 [inf] Textures load time : 827.94 seconds, wait time : 0.10 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:29:07.744 [dev] Freed 301.00 Mbytes of unused textures and uploaded 349.06 Mbytes for 134 newly used texture(s) to GPU memory in 107 ms. 08:29:08.489 [dev] Freed 176.81 Mbytes of unused textures and uploaded 419.81 Mbytes for 121 newly used texture(s) to GPU memory in 79 ms. 08:30:11.150 [inf] Sequence frame 668 of 3801 rendered in 63.489 seconds 08:30:35.674 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:30:35.681 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:30:35.682 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:30:35.697 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:30:35.702 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:30:35.707 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:30:35.714 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:30:35.715 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:30:35.723 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:30:35.732 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:30:35.770 [dev] Loading camera. 08:30:35.770 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:30:35.770 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:30:35.802 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:30:35.902 [dev] Freed 253.31 Mbytes of unused textures and uploaded 216.12 Mbytes for 121 newly used texture(s) to GPU memory in 101 ms. 08:30:36.631 [dev] Freed 392.88 Mbytes of unused textures and uploaded 212.25 Mbytes for 133 newly used texture(s) to GPU memory in 59 ms. 08:31:39.578 [inf] Sequence frame 669 of 3801 rendered in 63.675 seconds 08:32:04.391 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:32:04.399 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:32:04.404 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:32:04.408 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:32:04.410 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:32:04.411 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:32:04.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:32:04.420 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:32:04.434 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:32:04.447 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:32:04.488 [dev] Loading camera. 08:32:04.489 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:32:04.489 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:32:04.626 [dev] Freed 229.25 Mbytes of unused textures and uploaded 378.25 Mbytes for 149 newly used texture(s) to GPU memory in 133 ms. 08:32:05.609 [dev] Freed 336.19 Mbytes of unused textures and uploaded 292.25 Mbytes for 133 newly used texture(s) to GPU memory in 290 ms. 08:32:27.780 [dev] Light cache factor set to 0.69 08:32:28.301 [dev] Freed 282.94 Mbytes of unused textures and uploaded 276.88 Mbytes for 111 newly used texture(s) to GPU memory in 58 ms. 08:33:15.577 [inf] Sequence frame 670 of 3801 rendered in 70.911 seconds 08:33:36.186 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:33:36.194 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:33:36.199 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:33:36.206 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:33:36.209 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:33:36.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:33:36.216 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:33:36.227 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:33:36.232 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:33:36.244 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:33:36.292 [dev] Loading camera. 08:33:36.292 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:33:36.292 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:33:36.535 [dev] Freed 244.75 Mbytes of unused textures and uploaded 482.88 Mbytes for 139 newly used texture(s) to GPU memory in 233 ms. 08:33:37.245 [dev] Freed 525.00 Mbytes of unused textures and uploaded 177.06 Mbytes for 139 newly used texture(s) to GPU memory in 68 ms. 08:34:41.179 [inf] Sequence frame 671 of 3801 rendered in 64.749 seconds 08:35:04.896 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:35:04.899 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:35:04.902 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:35:04.908 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:35:04.926 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:35:04.935 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:35:04.943 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:35:04.947 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:35:04.948 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:35:04.952 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:35:04.988 [dev] Loading camera. 08:35:04.988 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:35:04.988 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:35:05.111 [dev] Freed 165.75 Mbytes of unused textures and uploaded 255.81 Mbytes for 103 newly used texture(s) to GPU memory in 111 ms. 08:35:05.741 [dev] Freed 262.25 Mbytes of unused textures and uploaded 254.38 Mbytes for 115 newly used texture(s) to GPU memory in 57 ms. 08:36:09.606 [inf] Sequence frame 672 of 3801 rendered in 64.47 seconds 08:36:33.033 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:36:33.036 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:36:33.039 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:36:33.060 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:36:33.067 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:36:33.068 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:36:33.075 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:36:33.080 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:36:33.084 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:36:33.090 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:36:33.129 [dev] Loading camera. 08:36:33.129 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:36:33.129 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:36:33.159 [inf] Textures load time : 827.44 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:36:33.253 [dev] Freed 186.00 Mbytes of unused textures and uploaded 243.56 Mbytes for 126 newly used texture(s) to GPU memory in 94 ms. 08:36:33.987 [dev] Freed 217.69 Mbytes of unused textures and uploaded 225.12 Mbytes for 122 newly used texture(s) to GPU memory in 60 ms. 08:37:38.055 [inf] Sequence frame 673 of 3801 rendered in 64.775 seconds 08:38:02.667 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:38:02.668 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:38:02.681 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:38:02.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:38:02.698 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:38:02.706 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:38:02.714 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:38:02.716 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:38:02.721 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:38:02.721 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:38:02.763 [dev] Loading camera. 08:38:02.763 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:38:02.763 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:38:02.808 [inf] Textures load time : 827.69 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:38:02.994 [dev] Freed 329.81 Mbytes of unused textures and uploaded 363.06 Mbytes for 127 newly used texture(s) to GPU memory in 186 ms. 08:38:03.757 [dev] Freed 303.19 Mbytes of unused textures and uploaded 189.00 Mbytes for 120 newly used texture(s) to GPU memory in 58 ms. 08:39:07.884 [inf] Sequence frame 674 of 3801 rendered in 64.965 seconds 08:39:31.826 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:39:31.828 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:39:31.830 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:39:31.838 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:39:31.848 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:39:31.853 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:39:31.858 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:39:31.864 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:39:31.867 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:39:31.877 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:39:31.936 [dev] Loading camera. 08:39:31.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:39:31.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:39:32.054 [dev] Freed 189.00 Mbytes of unused textures and uploaded 234.19 Mbytes for 121 newly used texture(s) to GPU memory in 108 ms. 08:39:32.796 [dev] Freed 488.88 Mbytes of unused textures and uploaded 282.94 Mbytes for 127 newly used texture(s) to GPU memory in 76 ms. 08:40:37.494 [inf] Sequence frame 675 of 3801 rendered in 65.411 seconds 08:40:59.261 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:40:59.262 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:40:59.280 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:40:59.289 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:40:59.292 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:40:59.302 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:40:59.304 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:40:59.305 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:40:59.307 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:40:59.315 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:40:59.360 [dev] Loading camera. 08:40:59.360 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:40:59.360 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:40:59.519 [dev] Freed 255.81 Mbytes of unused textures and uploaded 400.31 Mbytes for 147 newly used texture(s) to GPU memory in 150 ms. 08:41:00.209 [dev] Freed 208.25 Mbytes of unused textures and uploaded 312.62 Mbytes for 111 newly used texture(s) to GPU memory in 71 ms. 08:42:05.771 [inf] Sequence frame 676 of 3801 rendered in 66.253 seconds 08:42:29.083 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:42:29.090 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:42:29.093 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:42:29.098 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:42:29.106 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:42:29.108 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:42:29.125 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:42:29.131 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:42:29.139 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:42:29.145 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:42:29.185 [dev] Loading camera. 08:42:29.185 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:42:29.185 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:42:29.296 [inf] Textures load time : 827.65 seconds, wait time : 0.10 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:42:29.406 [dev] Freed 271.56 Mbytes of unused textures and uploaded 227.38 Mbytes for 119 newly used texture(s) to GPU memory in 110 ms. 08:42:30.110 [dev] Freed 193.38 Mbytes of unused textures and uploaded 415.38 Mbytes for 145 newly used texture(s) to GPU memory in 82 ms. 08:42:38.975 [inf] Sequence aborted on frame 677 of 3801 08:42:39.012 [dev] Light cache factor set to 2.78 08:42:39.287 [dev] Freed 944.62 Mbytes of unused textures and uploaded 69.81 Mbytes for 330 newly used texture(s) to GPU memory in 118 ms. 08:42:45.729 [dev] Loading camera. 08:42:45.729 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:42:45.729 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:42:45.911 [dev] Freed 387.75 Mbytes of unused textures and uploaded 215.88 Mbytes for 79 newly used texture(s) to GPU memory in 92 ms. 08:42:57.050 [dev] Using 937.12 Mbytes for shadow rays buffer on device 0. 08:42:57.319 [dev] Freed 186.62 Mbytes of unused textures and uploaded 356.44 Mbytes for 83 newly used texture(s) to GPU memory in 72 ms. 08:43:13.349 [dev] Using 496.12 Mbytes for shadow rays buffer on device 0. 08:43:13.581 [dev] Freed 189.31 Mbytes of unused textures and uploaded 198.06 Mbytes for 80 newly used texture(s) to GPU memory in 73 ms. 08:44:43.284 [dev] Light cache factor set to 0.69 08:44:43.480 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:44:43.487 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:44:43.497 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:44:43.502 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:44:43.504 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:44:43.509 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:44:43.514 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:44:43.517 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:44:43.527 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:44:43.534 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:44:43.577 [dev] Loading camera. 08:44:43.577 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:44:43.577 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:44:43.577 [dev] Loading global light level. 08:44:43.617 [inf] Textures load time : 827.89 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 9 32-bit textures ! 08:44:43.730 [dev] Freed 216.06 Mbytes of unused textures and uploaded 129.62 Mbytes for 113 newly used texture(s) to GPU memory in 114 ms. 08:44:43.801 [dev] createImportanceMap took 42 milliseconds to execute. 08:44:43.840 [dev] Light tree build took 0 milliseconds. 08:44:43.847 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 08:44:43.847 [dev] Updating GPU lights took 8 milliseconds to execute. 08:44:44.824 [dev] Freed 68.00 Mbytes of unused textures and uploaded 775.44 Mbytes for 316 newly used texture(s) to GPU memory in 264 ms. 08:44:47.821 [dev] Loading global light level. 08:44:47.951 [dev] Freed 219.00 Mbytes of unused textures and uploaded 145.12 Mbytes for 92 newly used texture(s) to GPU memory in 97 ms. 08:44:47.981 [dev] createImportanceMap took 8 milliseconds to execute. 08:44:48.008 [dev] Light tree build took 0 milliseconds. 08:44:48.011 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 08:44:48.011 [dev] Updating GPU lights took 3 milliseconds to execute. 08:44:48.417 [dev] Freed 185.06 Mbytes of unused textures and uploaded 346.88 Mbytes for 111 newly used texture(s) to GPU memory in 67 ms. 08:45:16.151 [inf] Sequence frame 1 of 3125 rendered in 32.689 seconds 08:45:37.601 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:45:37.602 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:45:37.607 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:45:37.612 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:45:37.615 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:45:37.646 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:45:37.657 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:45:37.658 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:45:37.661 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:45:37.664 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:45:37.698 [dev] Loading camera. 08:45:37.698 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:45:37.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:45:37.726 [inf] Textures load time : 827.22 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:45:37.811 [dev] Freed 238.31 Mbytes of unused textures and uploaded 217.38 Mbytes for 132 newly used texture(s) to GPU memory in 85 ms. 08:45:38.699 [dev] Freed 194.38 Mbytes of unused textures and uploaded 264.25 Mbytes for 110 newly used texture(s) to GPU memory in 182 ms. 08:46:06.903 [inf] Sequence frame 2 of 3125 rendered in 29.322 seconds 08:46:27.880 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:46:27.889 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:46:27.898 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:46:27.899 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:46:27.907 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:46:27.910 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:46:27.913 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:46:27.914 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:46:27.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:46:27.932 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:46:27.973 [dev] Loading camera. 08:46:27.973 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:46:27.973 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:46:28.021 [inf] Textures load time : 827.69 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:46:28.118 [dev] Freed 302.88 Mbytes of unused textures and uploaded 214.06 Mbytes for 131 newly used texture(s) to GPU memory in 97 ms. 08:46:28.931 [dev] Freed 194.81 Mbytes of unused textures and uploaded 113.88 Mbytes for 113 newly used texture(s) to GPU memory in 41 ms. 08:46:57.531 [inf] Sequence frame 3 of 3125 rendered in 29.673 seconds 08:47:18.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:47:18.553 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:47:18.561 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:47:18.570 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:47:18.579 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:47:18.580 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:47:18.585 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:47:18.598 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:47:18.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:47:18.604 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:47:18.646 [dev] Loading camera. 08:47:18.646 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:47:18.646 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:47:18.754 [dev] Freed 217.44 Mbytes of unused textures and uploaded 133.31 Mbytes for 143 newly used texture(s) to GPU memory in 101 ms. 08:47:19.559 [dev] Freed 243.44 Mbytes of unused textures and uploaded 272.62 Mbytes for 148 newly used texture(s) to GPU memory in 74 ms. 08:47:48.298 [inf] Sequence frame 4 of 3125 rendered in 29.771 seconds 08:48:10.374 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:48:10.377 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:48:10.380 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:48:10.381 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:48:10.385 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:48:10.394 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:48:10.411 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:48:10.422 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:48:10.426 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:48:10.430 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:48:10.466 [dev] Loading camera. 08:48:10.466 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:48:10.466 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:48:10.519 [inf] Textures load time : 827.71 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:48:10.633 [dev] Freed 363.88 Mbytes of unused textures and uploaded 214.44 Mbytes for 138 newly used texture(s) to GPU memory in 114 ms. 08:48:11.317 [dev] Freed 267.81 Mbytes of unused textures and uploaded 565.00 Mbytes for 131 newly used texture(s) to GPU memory in 118 ms. 08:48:40.256 [inf] Sequence frame 5 of 3125 rendered in 29.899 seconds 08:49:02.883 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:49:02.905 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:49:02.911 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:49:02.915 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:49:02.921 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:49:02.925 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:49:02.933 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:49:02.937 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:49:02.937 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:49:02.939 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:49:02.981 [dev] Loading camera. 08:49:02.982 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:49:02.982 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:49:03.122 [dev] Freed 278.94 Mbytes of unused textures and uploaded 242.81 Mbytes for 134 newly used texture(s) to GPU memory in 131 ms. 08:49:03.834 [dev] Freed 209.56 Mbytes of unused textures and uploaded 276.88 Mbytes for 114 newly used texture(s) to GPU memory in 69 ms. 08:49:05.597 [inf] Sequence aborted on frame 6 of 3125 08:49:05.973 [dev] Light cache factor set to 2.78 08:49:06.284 [dev] Freed 1.10 Gbytes of unused textures and uploaded 165.56 Mbytes for 309 newly used texture(s) to GPU memory in 153 ms. 08:49:09.797 [dev] Loading camera. 08:49:09.797 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:49:09.797 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:49:10.027 [dev] Freed 180.94 Mbytes of unused textures and uploaded 354.56 Mbytes for 62 newly used texture(s) to GPU memory in 140 ms. 08:50:10.297 [dev] Using 330.75 Mbytes for shadow rays buffer on device 0. 08:50:10.648 [dev] Freed 297.25 Mbytes of unused textures and uploaded 193.81 Mbytes for 75 newly used texture(s) to GPU memory in 56 ms. 08:50:34.919 [dev] Freed 296.44 Mbytes of unused textures and uploaded 309.00 Mbytes for 94 newly used texture(s) to GPU memory in 68 ms. 08:50:40.751 [dev] Freed 278.12 Mbytes of unused textures and uploaded 285.75 Mbytes for 82 newly used texture(s) to GPU memory in 52 ms. 08:51:20.807 [dev] Light cache factor set to 0.69 08:51:22.717 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:51:22.726 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:51:22.733 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:51:22.740 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:51:22.754 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:51:22.755 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:51:22.759 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:51:22.763 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:51:22.764 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:51:22.769 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:51:22.947 [dev] Loading camera. 08:51:22.947 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:51:22.947 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:51:22.947 [dev] Loading global light level. 08:51:23.104 [dev] Freed 343.00 Mbytes of unused textures and uploaded 388.12 Mbytes for 106 newly used texture(s) to GPU memory in 149 ms. 08:51:23.141 [dev] createImportanceMap took 12 milliseconds to execute. 08:51:23.174 [dev] Light tree build took 0 milliseconds. 08:51:23.182 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 08:51:23.182 [dev] Updating GPU lights took 8 milliseconds to execute. 08:51:23.722 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:51:23.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:51:23.728 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:51:23.732 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:51:23.745 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:51:23.748 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:51:23.771 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:51:23.773 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:51:23.778 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:51:23.787 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:51:23.829 [dev] Loading camera. 08:51:23.829 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:51:23.829 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:51:24.022 [dev] Freed 628.75 Mbytes of unused textures and uploaded 288.62 Mbytes for 300 newly used texture(s) to GPU memory in 189 ms. 08:51:24.918 [dev] Freed 208.25 Mbytes of unused textures and uploaded 1.22 Gbytes for 420 newly used texture(s) to GPU memory in 421 ms. 08:51:25.228 [dev] Loading global light level. 08:51:25.450 [dev] Freed 235.69 Mbytes of unused textures and uploaded 362.62 Mbytes for 110 newly used texture(s) to GPU memory in 136 ms. 08:51:25.479 [dev] createImportanceMap took 8 milliseconds to execute. 08:51:25.505 [dev] Light tree build took 0 milliseconds. 08:51:25.508 [dev] Using 93 lights (of which 27 mesh lights with 814556 triangles in total). 08:51:25.508 [dev] Updating GPU lights took 4 milliseconds to execute. 08:51:25.877 [dev] Freed 349.75 Mbytes of unused textures and uploaded 282.62 Mbytes for 115 newly used texture(s) to GPU memory in 74 ms. 08:51:51.994 [inf] Sequence frame 1 of 3120 rendered in 29.299 seconds 08:52:13.770 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:52:13.777 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:52:13.779 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:52:13.781 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:52:13.791 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:52:13.798 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:52:13.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:52:13.812 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:52:13.816 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:52:13.817 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:52:13.861 [dev] Loading camera. 08:52:13.862 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:52:13.862 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:52:13.989 [dev] Freed 259.94 Mbytes of unused textures and uploaded 216.88 Mbytes for 148 newly used texture(s) to GPU memory in 116 ms. 08:52:14.605 [dev] Freed 234.44 Mbytes of unused textures and uploaded 174.81 Mbytes for 106 newly used texture(s) to GPU memory in 44 ms. 08:52:40.951 [inf] Sequence frame 2 of 3120 rendered in 27.197 seconds 08:53:03.738 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:53:03.738 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:53:03.749 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:53:03.758 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:53:03.761 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:53:03.767 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:53:03.772 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:53:03.778 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:53:03.781 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:53:03.787 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:53:03.836 [dev] Loading camera. 08:53:03.836 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:53:03.836 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:53:03.951 [dev] Freed 174.81 Mbytes of unused textures and uploaded 284.38 Mbytes for 126 newly used texture(s) to GPU memory in 108 ms. 08:53:04.607 [dev] Freed 211.00 Mbytes of unused textures and uploaded 197.75 Mbytes for 113 newly used texture(s) to GPU memory in 45 ms. 08:53:31.210 [inf] Sequence frame 3 of 3120 rendered in 27.484 seconds 08:53:53.379 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:53:53.381 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:53:53.386 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:53:53.405 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:53:53.408 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:53:53.420 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:53:53.421 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:53:53.427 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:53:53.432 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:53:53.437 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:53:53.478 [dev] Loading camera. 08:53:53.478 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:53:53.478 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:53:53.507 [inf] Textures load time : 827.46 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:53:53.655 [dev] Freed 318.25 Mbytes of unused textures and uploaded 354.38 Mbytes for 136 newly used texture(s) to GPU memory in 148 ms. 08:53:54.259 [dev] Freed 411.44 Mbytes of unused textures and uploaded 403.25 Mbytes for 125 newly used texture(s) to GPU memory in 90 ms. 08:54:21.104 [inf] Sequence frame 4 of 3120 rendered in 27.733 seconds 08:54:43.153 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:54:43.157 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:54:43.160 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:54:43.165 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:54:43.167 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:54:43.177 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:54:43.182 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:54:43.199 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:54:43.203 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:54:43.216 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:54:43.253 [dev] Loading camera. 08:54:43.253 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:54:43.253 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:54:43.379 [dev] Freed 269.38 Mbytes of unused textures and uploaded 268.38 Mbytes for 134 newly used texture(s) to GPU memory in 118 ms. 08:54:43.974 [dev] Freed 256.75 Mbytes of unused textures and uploaded 405.94 Mbytes for 132 newly used texture(s) to GPU memory in 72 ms. 08:55:10.904 [inf] Sequence frame 5 of 3120 rendered in 27.764 seconds 08:55:34.775 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:55:34.776 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:55:34.782 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:55:34.795 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:55:34.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:55:34.808 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:55:34.810 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:55:34.812 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:55:34.819 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:55:34.838 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:55:34.874 [dev] Loading camera. 08:55:34.874 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:55:34.874 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:55:34.984 [dev] Freed 358.81 Mbytes of unused textures and uploaded 152.31 Mbytes for 110 newly used texture(s) to GPU memory in 100 ms. 08:55:35.721 [dev] Freed 231.62 Mbytes of unused textures and uploaded 337.62 Mbytes for 111 newly used texture(s) to GPU memory in 63 ms. 08:56:02.747 [inf] Sequence frame 6 of 3120 rendered in 27.983 seconds 08:56:25.235 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:56:25.236 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:56:25.243 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:56:25.246 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:56:25.252 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:56:25.255 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:56:25.261 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:56:25.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:56:25.276 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:56:25.292 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:56:25.332 [dev] Loading camera. 08:56:25.332 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:56:25.332 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:56:25.357 [inf] Textures load time : 827.42 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:56:25.443 [dev] Freed 199.06 Mbytes of unused textures and uploaded 223.69 Mbytes for 118 newly used texture(s) to GPU memory in 87 ms. 08:56:26.137 [dev] Freed 367.44 Mbytes of unused textures and uploaded 260.56 Mbytes for 106 newly used texture(s) to GPU memory in 60 ms. 08:56:53.399 [inf] Sequence frame 7 of 3120 rendered in 28.179 seconds 08:57:16.707 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:57:16.711 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:57:16.717 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:57:16.728 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:57:16.734 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:57:16.745 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:57:16.747 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:57:16.752 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:57:16.756 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:57:16.759 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:57:16.796 [dev] Loading camera. 08:57:16.797 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:57:16.797 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:57:16.951 [dev] Freed 199.56 Mbytes of unused textures and uploaded 255.81 Mbytes for 141 newly used texture(s) to GPU memory in 147 ms. 08:57:17.702 [dev] Freed 201.25 Mbytes of unused textures and uploaded 208.06 Mbytes for 123 newly used texture(s) to GPU memory in 55 ms. 08:57:45.038 [inf] Sequence frame 8 of 3120 rendered in 28.349 seconds 08:58:07.864 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:58:07.870 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:58:07.873 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:58:07.878 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:58:07.880 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:58:07.883 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:58:07.898 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:58:07.903 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:58:07.915 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:58:07.916 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:58:07.959 [dev] Loading camera. 08:58:07.959 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:58:07.959 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:58:08.098 [dev] Freed 283.50 Mbytes of unused textures and uploaded 245.75 Mbytes for 150 newly used texture(s) to GPU memory in 132 ms. 08:58:08.710 [dev] Freed 165.38 Mbytes of unused textures and uploaded 269.38 Mbytes for 120 newly used texture(s) to GPU memory in 108 ms. 08:58:36.239 [inf] Sequence frame 9 of 3120 rendered in 28.385 seconds 08:58:59.336 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:58:59.338 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:58:59.341 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:58:59.350 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:58:59.360 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:58:59.366 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:58:59.369 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:58:59.379 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:58:59.382 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:58:59.385 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:58:59.431 [dev] Loading camera. 08:58:59.431 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:58:59.431 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:58:59.547 [dev] Freed 277.81 Mbytes of unused textures and uploaded 220.44 Mbytes for 133 newly used texture(s) to GPU memory in 107 ms. 08:59:00.154 [dev] Freed 507.12 Mbytes of unused textures and uploaded 229.62 Mbytes for 120 newly used texture(s) to GPU memory in 99 ms. 08:59:27.818 [inf] Sequence frame 10 of 3120 rendered in 28.495 seconds 08:59:51.242 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 08:59:51.247 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 08:59:51.253 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 08:59:51.256 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 08:59:51.270 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 08:59:51.278 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 08:59:51.288 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 08:59:51.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 08:59:51.296 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 08:59:51.300 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 08:59:51.338 [dev] Loading camera. 08:59:51.338 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 08:59:51.338 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 08:59:51.362 [inf] Textures load time : 827.39 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 08:59:51.516 [dev] Freed 235.88 Mbytes of unused textures and uploaded 506.06 Mbytes for 152 newly used texture(s) to GPU memory in 154 ms. 08:59:52.183 [dev] Freed 326.62 Mbytes of unused textures and uploaded 288.88 Mbytes for 128 newly used texture(s) to GPU memory in 64 ms. 09:00:20.040 [inf] Sequence frame 11 of 3120 rendered in 28.803 seconds 09:00:39.502 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:00:39.509 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:00:39.513 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:00:39.517 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:00:39.530 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:00:39.538 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:00:39.544 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:00:39.551 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:00:39.552 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:00:39.553 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:00:39.589 [dev] Loading camera. 09:00:39.589 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:00:39.589 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:00:39.792 [dev] Freed 406.81 Mbytes of unused textures and uploaded 335.44 Mbytes for 136 newly used texture(s) to GPU memory in 194 ms. 09:00:40.416 [dev] Freed 256.94 Mbytes of unused textures and uploaded 311.12 Mbytes for 133 newly used texture(s) to GPU memory in 56 ms. 09:01:08.310 [inf] Sequence frame 12 of 3120 rendered in 28.826 seconds 09:01:30.690 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:01:30.695 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:01:30.702 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:01:30.707 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:01:30.711 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:01:30.716 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:01:30.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:01:30.735 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:01:30.739 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:01:30.742 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:01:30.786 [dev] Loading camera. 09:01:30.786 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:01:30.786 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:01:30.931 [dev] Freed 211.44 Mbytes of unused textures and uploaded 271.44 Mbytes for 132 newly used texture(s) to GPU memory in 135 ms. 09:01:31.506 [dev] Freed 152.25 Mbytes of unused textures and uploaded 212.31 Mbytes for 100 newly used texture(s) to GPU memory in 62 ms. 09:01:59.410 [inf] Sequence frame 13 of 3120 rendered in 28.73 seconds 09:02:22.587 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:02:22.596 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:02:22.604 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:02:22.604 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:02:22.610 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:02:22.619 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:02:22.625 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:02:22.626 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:02:22.630 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:02:22.638 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:02:22.672 [dev] Loading camera. 09:02:22.672 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:02:22.672 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:02:22.722 [inf] Textures load time : 828.04 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:02:22.809 [dev] Freed 188.75 Mbytes of unused textures and uploaded 181.69 Mbytes for 99 newly used texture(s) to GPU memory in 88 ms. 09:02:23.381 [dev] Freed 315.12 Mbytes of unused textures and uploaded 306.50 Mbytes for 112 newly used texture(s) to GPU memory in 70 ms. 09:02:51.216 [inf] Sequence frame 14 of 3120 rendered in 28.641 seconds 09:03:14.339 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:03:14.341 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:03:14.342 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:03:14.361 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:03:14.375 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:03:14.378 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:03:14.379 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:03:14.384 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:03:14.394 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:03:14.403 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:03:14.439 [dev] Loading camera. 09:03:14.439 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:03:14.439 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:03:14.562 [dev] Freed 240.88 Mbytes of unused textures and uploaded 332.19 Mbytes for 136 newly used texture(s) to GPU memory in 118 ms. 09:03:15.231 [dev] Freed 212.69 Mbytes of unused textures and uploaded 164.50 Mbytes for 100 newly used texture(s) to GPU memory in 43 ms. 09:03:43.088 [inf] Sequence frame 15 of 3120 rendered in 28.753 seconds 09:04:06.186 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:04:06.190 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:04:06.202 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:04:06.209 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:04:06.210 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:04:06.214 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:04:06.223 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:04:06.225 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:04:06.230 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:04:06.247 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:04:06.286 [dev] Loading camera. 09:04:06.286 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:04:06.286 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:04:06.437 [dev] Freed 359.25 Mbytes of unused textures and uploaded 294.81 Mbytes for 119 newly used texture(s) to GPU memory in 144 ms. 09:04:07.020 [dev] Freed 237.69 Mbytes of unused textures and uploaded 392.62 Mbytes for 117 newly used texture(s) to GPU memory in 62 ms. 09:04:34.916 [inf] Sequence frame 16 of 3120 rendered in 28.731 seconds 09:04:58.179 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:04:58.186 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:04:58.205 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:04:58.212 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:04:58.214 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:04:58.219 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:04:58.219 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:04:58.228 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:04:58.231 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:04:58.235 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:04:58.275 [dev] Loading camera. 09:04:58.275 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:04:58.275 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:04:58.428 [dev] Freed 296.31 Mbytes of unused textures and uploaded 259.81 Mbytes for 140 newly used texture(s) to GPU memory in 145 ms. 09:04:59.072 [dev] Freed 559.62 Mbytes of unused textures and uploaded 347.50 Mbytes for 123 newly used texture(s) to GPU memory in 67 ms. 09:05:26.998 [inf] Sequence frame 17 of 3120 rendered in 28.824 seconds 09:05:50.151 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:05:50.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:05:50.159 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:05:50.164 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:05:50.166 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:05:50.174 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:05:50.175 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:05:50.184 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:05:50.190 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:05:50.204 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:05:50.244 [dev] Loading camera. 09:05:50.244 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:05:50.244 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:05:50.294 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:05:50.454 [dev] Freed 298.94 Mbytes of unused textures and uploaded 405.75 Mbytes for 108 newly used texture(s) to GPU memory in 160 ms. 09:05:51.155 [dev] Freed 243.31 Mbytes of unused textures and uploaded 199.06 Mbytes for 92 newly used texture(s) to GPU memory in 56 ms. 09:06:19.278 [inf] Sequence frame 18 of 3120 rendered in 29.129 seconds 09:06:42.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:06:42.399 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:06:42.402 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:06:42.419 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:06:42.423 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:06:42.427 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:06:42.429 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:06:42.430 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:06:42.446 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:06:42.447 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:06:42.484 [dev] Loading camera. 09:06:42.484 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:06:42.484 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:06:42.622 [dev] Freed 143.31 Mbytes of unused textures and uploaded 386.56 Mbytes for 131 newly used texture(s) to GPU memory in 131 ms. 09:06:43.241 [dev] Freed 419.81 Mbytes of unused textures and uploaded 122.06 Mbytes for 111 newly used texture(s) to GPU memory in 51 ms. 09:07:11.449 [inf] Sequence frame 19 of 3120 rendered in 29.061 seconds 09:07:34.793 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:07:34.801 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:07:34.804 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:07:34.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:07:34.807 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:07:34.819 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:07:34.820 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:07:34.823 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:07:34.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:07:34.844 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:07:34.886 [dev] Loading camera. 09:07:34.886 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:07:34.886 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:07:34.925 [inf] Textures load time : 827.50 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:07:35.032 [dev] Freed 210.38 Mbytes of unused textures and uploaded 204.62 Mbytes for 125 newly used texture(s) to GPU memory in 108 ms. 09:07:35.672 [dev] Freed 254.25 Mbytes of unused textures and uploaded 346.25 Mbytes for 109 newly used texture(s) to GPU memory in 75 ms. 09:08:03.752 [inf] Sequence frame 20 of 3120 rendered in 28.963 seconds 09:08:27.382 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:08:27.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:08:27.398 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:08:27.400 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:08:27.402 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:08:27.409 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:08:27.417 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:08:27.437 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:08:27.443 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:08:27.451 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:08:27.486 [dev] Loading camera. 09:08:27.486 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:08:27.486 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:08:27.681 [dev] Freed 189.69 Mbytes of unused textures and uploaded 315.31 Mbytes for 130 newly used texture(s) to GPU memory in 186 ms. 09:08:28.358 [dev] Freed 286.50 Mbytes of unused textures and uploaded 170.94 Mbytes for 107 newly used texture(s) to GPU memory in 49 ms. 09:08:56.389 [inf] Sequence frame 21 of 3120 rendered in 29.008 seconds 09:09:19.585 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:09:19.588 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:09:19.592 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:09:19.601 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:09:19.609 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:09:19.624 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:09:19.626 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:09:19.629 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:09:19.632 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:09:19.642 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:09:19.684 [dev] Loading camera. 09:09:19.684 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:09:19.684 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:09:19.787 [dev] Freed 196.88 Mbytes of unused textures and uploaded 140.06 Mbytes for 119 newly used texture(s) to GPU memory in 94 ms. 09:09:20.489 [dev] Freed 203.25 Mbytes of unused textures and uploaded 340.56 Mbytes for 105 newly used texture(s) to GPU memory in 59 ms. 09:09:48.511 [inf] Sequence frame 22 of 3120 rendered in 28.943 seconds 09:10:11.718 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:10:11.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:10:11.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:10:11.734 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:10:11.741 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:10:11.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:10:11.752 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:10:11.758 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:10:11.773 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:10:11.775 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:10:11.820 [dev] Loading camera. 09:10:11.820 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:10:11.820 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:10:11.851 [inf] Textures load time : 827.60 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:10:11.956 [dev] Freed 223.25 Mbytes of unused textures and uploaded 242.06 Mbytes for 104 newly used texture(s) to GPU memory in 106 ms. 09:10:12.652 [dev] Freed 293.25 Mbytes of unused textures and uploaded 156.81 Mbytes for 100 newly used texture(s) to GPU memory in 44 ms. 09:10:40.546 [inf] Sequence frame 23 of 3120 rendered in 28.827 seconds 09:11:04.106 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:11:04.107 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:11:04.114 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:11:04.122 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:11:04.128 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:11:04.141 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:11:04.144 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:11:04.150 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:11:04.152 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:11:04.153 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:11:04.197 [dev] Loading camera. 09:11:04.197 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:11:04.197 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:11:04.221 [inf] Textures load time : 827.55 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:11:04.332 [dev] Freed 377.75 Mbytes of unused textures and uploaded 259.81 Mbytes for 115 newly used texture(s) to GPU memory in 112 ms. 09:11:04.983 [dev] Freed 164.88 Mbytes of unused textures and uploaded 279.38 Mbytes for 102 newly used texture(s) to GPU memory in 78 ms. 09:11:32.829 [inf] Sequence frame 24 of 3120 rendered in 28.726 seconds 09:11:56.239 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:11:56.243 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:11:56.250 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:11:56.254 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:11:56.257 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:11:56.267 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:11:56.273 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:11:56.274 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:11:56.277 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:11:56.288 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:11:56.336 [dev] Loading camera. 09:11:56.336 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:11:56.336 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:11:56.364 [inf] Textures load time : 827.44 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:11:56.464 [dev] Freed 235.31 Mbytes of unused textures and uploaded 237.44 Mbytes for 120 newly used texture(s) to GPU memory in 100 ms. 09:11:57.231 [dev] Freed 197.50 Mbytes of unused textures and uploaded 315.94 Mbytes for 92 newly used texture(s) to GPU memory in 65 ms. 09:12:25.129 [inf] Sequence frame 25 of 3120 rendered in 28.892 seconds 09:12:48.742 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:12:48.747 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:12:48.759 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:12:48.762 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:12:48.768 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:12:48.772 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:12:48.786 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:12:48.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:12:48.795 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:12:48.798 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:12:48.835 [dev] Loading camera. 09:12:48.835 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:12:48.835 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:12:48.949 [dev] Freed 273.12 Mbytes of unused textures and uploaded 205.12 Mbytes for 107 newly used texture(s) to GPU memory in 108 ms. 09:12:49.542 [dev] Freed 307.38 Mbytes of unused textures and uploaded 343.81 Mbytes for 99 newly used texture(s) to GPU memory in 89 ms. 09:13:17.232 [inf] Sequence frame 26 of 3120 rendered in 28.498 seconds 09:13:40.745 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:13:40.749 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:13:40.756 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:13:40.762 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:13:40.766 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:13:40.769 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:13:40.781 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:13:40.786 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:13:40.789 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:13:40.793 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:13:40.833 [dev] Loading camera. 09:13:40.833 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:13:40.833 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:13:40.972 [dev] Freed 364.12 Mbytes of unused textures and uploaded 289.69 Mbytes for 132 newly used texture(s) to GPU memory in 132 ms. 09:13:41.597 [dev] Freed 240.69 Mbytes of unused textures and uploaded 242.88 Mbytes for 103 newly used texture(s) to GPU memory in 69 ms. 09:14:09.298 [inf] Sequence frame 27 of 3120 rendered in 28.562 seconds 09:14:32.434 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:14:32.435 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:14:32.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:14:32.445 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:14:32.450 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:14:32.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:14:32.463 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:14:32.466 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:14:32.472 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:14:32.495 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:14:32.529 [dev] Loading camera. 09:14:32.529 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:14:32.529 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:14:32.640 [dev] Freed 306.00 Mbytes of unused textures and uploaded 181.50 Mbytes for 121 newly used texture(s) to GPU memory in 104 ms. 09:14:33.305 [dev] Freed 187.75 Mbytes of unused textures and uploaded 327.00 Mbytes for 103 newly used texture(s) to GPU memory in 70 ms. 09:15:00.779 [inf] Sequence frame 28 of 3120 rendered in 28.348 seconds 09:15:24.036 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:15:24.042 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:15:24.052 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:15:24.059 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:15:24.063 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:15:24.071 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:15:24.077 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:15:24.079 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:15:24.088 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:15:24.090 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:15:24.128 [dev] Loading camera. 09:15:24.128 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:15:24.128 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:15:24.155 [inf] Textures load time : 827.93 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:15:24.232 [dev] Freed 146.81 Mbytes of unused textures and uploaded 124.69 Mbytes for 124 newly used texture(s) to GPU memory in 77 ms. 09:15:24.865 [dev] Freed 158.81 Mbytes of unused textures and uploaded 146.38 Mbytes for 103 newly used texture(s) to GPU memory in 42 ms. 09:15:51.963 [inf] Sequence frame 29 of 3120 rendered in 27.936 seconds 09:16:15.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:16:15.428 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:16:15.429 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:16:15.434 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:16:15.440 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:16:15.447 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:16:15.449 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:16:15.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:16:15.460 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:16:15.478 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:16:15.511 [dev] Loading camera. 09:16:15.511 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:16:15.512 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:16:15.537 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:16:15.624 [dev] Freed 389.81 Mbytes of unused textures and uploaded 212.12 Mbytes for 124 newly used texture(s) to GPU memory in 87 ms. 09:16:16.313 [dev] Freed 305.06 Mbytes of unused textures and uploaded 466.56 Mbytes for 129 newly used texture(s) to GPU memory in 121 ms. 09:16:43.067 [inf] Sequence frame 30 of 3120 rendered in 27.659 seconds 09:17:06.264 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:17:06.266 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:17:06.271 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:17:06.281 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:17:06.284 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:17:06.287 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:17:06.292 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:17:06.301 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:17:06.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:17:06.314 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:17:06.351 [dev] Loading camera. 09:17:06.351 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:17:06.351 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:17:06.484 [dev] Freed 224.69 Mbytes of unused textures and uploaded 259.31 Mbytes for 128 newly used texture(s) to GPU memory in 123 ms. 09:17:07.166 [dev] Freed 361.56 Mbytes of unused textures and uploaded 238.56 Mbytes for 118 newly used texture(s) to GPU memory in 83 ms. 09:17:33.711 [inf] Sequence frame 31 of 3120 rendered in 27.46 seconds 09:17:57.116 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:17:57.128 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:17:57.131 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:17:57.134 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:17:57.137 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:17:57.147 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:17:57.154 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:17:57.156 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:17:57.163 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:17:57.169 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:17:57.206 [dev] Loading camera. 09:17:57.206 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:17:57.206 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:17:57.398 [dev] Freed 257.06 Mbytes of unused textures and uploaded 422.88 Mbytes for 124 newly used texture(s) to GPU memory in 185 ms. 09:17:58.110 [dev] Freed 407.06 Mbytes of unused textures and uploaded 269.44 Mbytes for 100 newly used texture(s) to GPU memory in 63 ms. 09:18:24.181 [inf] Sequence frame 32 of 3120 rendered in 27.084 seconds 09:18:47.509 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:18:47.513 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:18:47.516 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:18:47.536 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:18:47.552 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:18:47.554 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:18:47.557 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:18:47.563 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:18:47.566 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:18:47.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:18:47.605 [dev] Loading camera. 09:18:47.605 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:18:47.605 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:18:47.633 [inf] Textures load time : 827.44 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:18:47.754 [dev] Freed 249.69 Mbytes of unused textures and uploaded 325.88 Mbytes for 130 newly used texture(s) to GPU memory in 122 ms. 09:18:48.328 [dev] Freed 200.19 Mbytes of unused textures and uploaded 206.62 Mbytes for 112 newly used texture(s) to GPU memory in 63 ms. 09:19:13.966 [inf] Sequence frame 33 of 3120 rendered in 26.47 seconds 09:19:37.506 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:19:37.508 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:19:37.517 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:19:37.520 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:19:37.521 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:19:37.530 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:19:37.533 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:19:37.538 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:19:37.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:19:37.565 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:19:37.603 [dev] Loading camera. 09:19:37.603 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:19:37.603 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:19:37.713 [dev] Freed 395.94 Mbytes of unused textures and uploaded 177.75 Mbytes for 121 newly used texture(s) to GPU memory in 103 ms. 09:19:38.353 [dev] Freed 184.81 Mbytes of unused textures and uploaded 431.06 Mbytes for 127 newly used texture(s) to GPU memory in 91 ms. 09:20:03.495 [inf] Sequence frame 34 of 3120 rendered in 26.001 seconds 09:20:27.175 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:20:27.180 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:20:27.185 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:20:27.188 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:20:27.192 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:20:27.197 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:20:27.202 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:20:27.208 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:20:27.218 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:20:27.222 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:20:27.268 [dev] Loading camera. 09:20:27.268 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:20:27.268 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:20:27.406 [dev] Freed 327.00 Mbytes of unused textures and uploaded 206.56 Mbytes for 130 newly used texture(s) to GPU memory in 129 ms. 09:20:28.124 [dev] Freed 434.81 Mbytes of unused textures and uploaded 435.12 Mbytes for 115 newly used texture(s) to GPU memory in 90 ms. 09:20:52.642 [inf] Sequence frame 35 of 3120 rendered in 25.489 seconds 09:21:16.169 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:21:16.174 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:21:16.179 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:21:16.191 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:21:16.191 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:21:16.196 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:21:16.202 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:21:16.213 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:21:16.218 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:21:16.220 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:21:16.252 [dev] Loading camera. 09:21:16.252 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:21:16.252 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:21:16.367 [dev] Freed 252.62 Mbytes of unused textures and uploaded 202.56 Mbytes for 119 newly used texture(s) to GPU memory in 105 ms. 09:21:16.982 [dev] Freed 335.81 Mbytes of unused textures and uploaded 159.94 Mbytes for 106 newly used texture(s) to GPU memory in 52 ms. 09:21:40.998 [inf] Sequence frame 36 of 3120 rendered in 24.852 seconds 09:22:04.453 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:22:04.461 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:22:04.462 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:22:04.488 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:22:04.496 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:22:04.498 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:22:04.501 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:22:04.504 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:22:04.505 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:22:04.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:22:04.546 [dev] Loading camera. 09:22:04.546 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:22:04.547 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:22:04.574 [inf] Textures load time : 827.53 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:22:04.714 [dev] Freed 60.94 Mbytes of unused textures and uploaded 297.88 Mbytes for 99 newly used texture(s) to GPU memory in 140 ms. 09:22:05.368 [dev] Freed 310.25 Mbytes of unused textures and uploaded 414.75 Mbytes for 93 newly used texture(s) to GPU memory in 90 ms. 09:22:28.904 [inf] Sequence frame 37 of 3120 rendered in 24.467 seconds 09:22:52.816 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:22:52.823 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:22:52.835 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:22:52.843 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:22:52.846 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:22:52.848 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:22:52.852 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:22:52.856 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:22:52.858 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:22:52.864 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:22:52.896 [dev] Loading camera. 09:22:52.896 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:22:52.896 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:22:53.030 [dev] Freed 411.56 Mbytes of unused textures and uploaded 276.62 Mbytes for 120 newly used texture(s) to GPU memory in 125 ms. 09:22:53.724 [dev] Freed 299.88 Mbytes of unused textures and uploaded 501.38 Mbytes for 112 newly used texture(s) to GPU memory in 90 ms. 09:23:16.628 [inf] Sequence frame 38 of 3120 rendered in 23.843 seconds 09:23:39.436 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:23:39.443 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:23:39.447 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:23:39.459 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:23:39.477 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:23:39.480 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:23:39.481 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:23:39.487 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:23:39.490 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:23:39.494 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:23:39.525 [dev] Loading camera. 09:23:39.525 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:23:39.525 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:23:39.558 [inf] Textures load time : 827.56 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:23:39.646 [dev] Freed 340.75 Mbytes of unused textures and uploaded 187.19 Mbytes for 119 newly used texture(s) to GPU memory in 88 ms. 09:23:40.311 [dev] Freed 422.88 Mbytes of unused textures and uploaded 355.50 Mbytes for 109 newly used texture(s) to GPU memory in 79 ms. 09:24:02.334 [inf] Sequence frame 39 of 3120 rendered in 22.923 seconds 09:24:25.461 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:24:25.466 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:24:25.469 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:24:25.483 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:24:25.486 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:24:25.492 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:24:25.508 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:24:25.512 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:24:25.523 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:24:25.527 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:24:25.553 [dev] Loading camera. 09:24:25.553 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:24:25.553 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:24:25.675 [dev] Freed 323.81 Mbytes of unused textures and uploaded 268.94 Mbytes for 124 newly used texture(s) to GPU memory in 112 ms. 09:24:26.245 [dev] Freed 179.00 Mbytes of unused textures and uploaded 277.88 Mbytes for 124 newly used texture(s) to GPU memory in 78 ms. 09:24:47.632 [inf] Sequence frame 40 of 3120 rendered in 22.196 seconds 09:25:10.669 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:25:10.678 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:25:10.686 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:25:10.689 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:25:10.694 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:25:10.697 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:25:10.706 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:25:10.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:25:10.713 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:25:10.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:25:10.752 [dev] Loading camera. 09:25:10.753 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:25:10.753 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:25:10.802 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:25:10.920 [dev] Freed 231.44 Mbytes of unused textures and uploaded 274.44 Mbytes for 125 newly used texture(s) to GPU memory in 119 ms. 09:25:11.569 [dev] Freed 261.88 Mbytes of unused textures and uploaded 124.25 Mbytes for 117 newly used texture(s) to GPU memory in 44 ms. 09:25:32.344 [inf] Sequence frame 41 of 3120 rendered in 21.706 seconds 09:25:55.404 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:25:55.411 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:25:55.416 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:25:55.419 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:25:55.419 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:25:55.426 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:25:55.430 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:25:55.450 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:25:55.456 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:25:55.458 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:25:55.488 [dev] Loading camera. 09:25:55.489 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:25:55.489 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:25:55.621 [dev] Freed 188.44 Mbytes of unused textures and uploaded 273.12 Mbytes for 120 newly used texture(s) to GPU memory in 123 ms. 09:25:56.160 [dev] Freed 218.56 Mbytes of unused textures and uploaded 105.56 Mbytes for 113 newly used texture(s) to GPU memory in 46 ms. 09:26:16.365 [inf] Sequence frame 42 of 3120 rendered in 20.991 seconds 09:26:39.954 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:26:39.956 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:26:39.966 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:26:39.975 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:26:39.980 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:26:39.984 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:26:39.994 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:26:39.999 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:26:40.001 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:26:40.003 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:26:40.030 [dev] Loading camera. 09:26:40.031 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:26:40.031 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:26:40.059 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:26:40.237 [dev] Freed 143.31 Mbytes of unused textures and uploaded 442.94 Mbytes for 131 newly used texture(s) to GPU memory in 179 ms. 09:26:40.871 [dev] Freed 435.25 Mbytes of unused textures and uploaded 194.94 Mbytes for 126 newly used texture(s) to GPU memory in 81 ms. 09:27:01.363 [inf] Sequence frame 43 of 3120 rendered in 21.442 seconds 09:27:25.254 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:27:25.255 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:27:25.256 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:27:25.259 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:27:25.265 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:27:25.279 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:27:25.286 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:27:25.288 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:27:25.297 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:27:25.306 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:27:25.340 [dev] Loading camera. 09:27:25.340 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:27:25.340 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:27:25.504 [dev] Freed 393.81 Mbytes of unused textures and uploaded 369.69 Mbytes for 134 newly used texture(s) to GPU memory in 155 ms. 09:27:26.431 [dev] Freed 345.69 Mbytes of unused textures and uploaded 400.69 Mbytes for 137 newly used texture(s) to GPU memory in 374 ms. 09:27:47.329 [inf] Sequence frame 44 of 3120 rendered in 22.098 seconds 09:28:10.650 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:28:10.667 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:28:10.672 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:28:10.678 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:28:10.683 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:28:10.684 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:28:10.695 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:28:10.698 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:28:10.703 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:28:10.707 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:28:10.732 [dev] Loading camera. 09:28:10.732 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:28:10.732 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:28:10.787 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:28:10.878 [dev] Freed 140.12 Mbytes of unused textures and uploaded 245.56 Mbytes for 119 newly used texture(s) to GPU memory in 91 ms. 09:28:11.424 [dev] Freed 240.12 Mbytes of unused textures and uploaded 175.75 Mbytes for 97 newly used texture(s) to GPU memory in 51 ms. 09:28:32.745 [inf] Sequence frame 45 of 3120 rendered in 22.12 seconds 09:28:56.074 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:28:56.079 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:28:56.083 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:28:56.086 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:28:56.088 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:28:56.105 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:28:56.116 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:28:56.124 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:28:56.130 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:28:56.135 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:28:56.157 [dev] Loading camera. 09:28:56.157 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:28:56.157 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:28:56.203 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:28:56.363 [dev] Freed 265.06 Mbytes of unused textures and uploaded 529.25 Mbytes for 127 newly used texture(s) to GPU memory in 159 ms. 09:28:57.006 [dev] Freed 221.62 Mbytes of unused textures and uploaded 262.50 Mbytes for 107 newly used texture(s) to GPU memory in 66 ms. 09:29:18.875 [inf] Sequence frame 46 of 3120 rendered in 22.821 seconds 09:29:42.550 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:29:42.552 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:29:42.562 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:29:42.573 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:29:42.578 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:29:42.580 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:29:42.588 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:29:42.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:29:42.601 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:29:42.609 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:29:42.630 [dev] Loading camera. 09:29:42.630 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:29:42.630 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:29:42.684 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:29:42.816 [dev] Freed 411.75 Mbytes of unused textures and uploaded 175.06 Mbytes for 133 newly used texture(s) to GPU memory in 132 ms. 09:29:43.487 [dev] Freed 166.12 Mbytes of unused textures and uploaded 237.50 Mbytes for 124 newly used texture(s) to GPU memory in 62 ms. 09:30:05.888 [inf] Sequence frame 47 of 3120 rendered in 23.359 seconds 09:30:29.281 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:30:29.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:30:29.291 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:30:29.295 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:30:29.298 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:30:29.299 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:30:29.305 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:30:29.308 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:30:29.316 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:30:29.319 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:30:29.356 [dev] Loading camera. 09:30:29.356 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:30:29.356 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:30:29.405 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:30:29.601 [dev] Freed 225.62 Mbytes of unused textures and uploaded 482.88 Mbytes for 136 newly used texture(s) to GPU memory in 197 ms. 09:30:30.281 [dev] Freed 537.75 Mbytes of unused textures and uploaded 271.81 Mbytes for 125 newly used texture(s) to GPU memory in 74 ms. 09:30:53.343 [inf] Sequence frame 48 of 3120 rendered in 24.084 seconds 09:31:16.537 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:31:16.545 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:31:16.547 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:31:16.549 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:31:16.558 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:31:16.577 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:31:16.589 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:31:16.590 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:31:16.592 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:31:16.600 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:31:16.618 [dev] Loading camera. 09:31:16.618 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:31:16.618 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:31:16.651 [inf] Textures load time : 827.35 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:31:16.816 [dev] Freed 192.44 Mbytes of unused textures and uploaded 373.31 Mbytes for 114 newly used texture(s) to GPU memory in 165 ms. 09:31:17.502 [dev] Freed 438.69 Mbytes of unused textures and uploaded 239.44 Mbytes for 116 newly used texture(s) to GPU memory in 72 ms. 09:31:41.362 [inf] Sequence frame 49 of 3120 rendered in 24.841 seconds 09:32:04.480 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:32:04.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:32:04.486 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:32:04.491 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:32:04.497 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:32:04.500 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:32:04.505 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:32:04.512 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:32:04.526 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:32:04.531 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:32:04.563 [dev] Loading camera. 09:32:04.563 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:32:04.563 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:32:04.591 [inf] Textures load time : 827.56 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:32:04.725 [dev] Freed 153.06 Mbytes of unused textures and uploaded 429.81 Mbytes for 126 newly used texture(s) to GPU memory in 134 ms. 09:32:05.307 [dev] Freed 501.31 Mbytes of unused textures and uploaded 247.25 Mbytes for 112 newly used texture(s) to GPU memory in 72 ms. 09:32:30.069 [inf] Sequence frame 50 of 3120 rendered in 25.606 seconds 09:32:53.316 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:32:53.319 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:32:53.323 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:32:53.334 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:32:53.342 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:32:53.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:32:53.350 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:32:53.352 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:32:53.357 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:32:53.358 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:32:53.390 [dev] Loading camera. 09:32:53.390 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:32:53.390 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:32:53.442 [inf] Textures load time : 828.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:32:53.571 [dev] Freed 282.38 Mbytes of unused textures and uploaded 396.44 Mbytes for 117 newly used texture(s) to GPU memory in 130 ms. 09:32:54.149 [dev] Freed 371.06 Mbytes of unused textures and uploaded 263.56 Mbytes for 128 newly used texture(s) to GPU memory in 80 ms. 09:33:20.003 [inf] Sequence frame 51 of 3120 rendered in 26.698 seconds 09:33:42.975 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:33:42.976 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:33:42.982 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:33:42.990 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:33:42.996 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:33:43.009 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:33:43.011 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:33:43.018 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:33:43.026 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:33:43.031 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:33:43.052 [dev] Loading camera. 09:33:43.052 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:33:43.052 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:33:43.184 [inf] Textures load time : 827.57 seconds, wait time : 0.12 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:33:43.274 [dev] Freed 257.94 Mbytes of unused textures and uploaded 149.06 Mbytes for 125 newly used texture(s) to GPU memory in 89 ms. 09:33:43.867 [dev] Freed 214.44 Mbytes of unused textures and uploaded 328.75 Mbytes for 115 newly used texture(s) to GPU memory in 86 ms. 09:34:10.414 [inf] Sequence frame 52 of 3120 rendered in 27.447 seconds 09:34:33.772 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:34:33.776 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:34:33.781 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:34:33.786 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:34:33.792 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:34:33.797 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:34:33.809 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:34:33.811 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:34:33.825 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:34:33.833 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:34:33.852 [dev] Loading camera. 09:34:33.852 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:34:33.852 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:34:33.882 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:34:34.010 [dev] Freed 117.19 Mbytes of unused textures and uploaded 314.56 Mbytes for 122 newly used texture(s) to GPU memory in 129 ms. 09:34:34.688 [dev] Freed 429.69 Mbytes of unused textures and uploaded 265.50 Mbytes for 130 newly used texture(s) to GPU memory in 83 ms. 09:35:01.627 [inf] Sequence frame 53 of 3120 rendered in 27.861 seconds 09:35:24.844 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:35:24.848 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:35:24.855 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:35:24.871 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:35:24.876 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:35:24.883 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:35:24.885 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:35:24.886 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:35:24.892 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:35:24.896 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:35:24.923 [dev] Loading camera. 09:35:24.923 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:35:24.923 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:35:24.955 [inf] Textures load time : 827.45 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:35:25.057 [dev] Freed 244.88 Mbytes of unused textures and uploaded 231.56 Mbytes for 145 newly used texture(s) to GPU memory in 102 ms. 09:35:25.656 [dev] Freed 402.56 Mbytes of unused textures and uploaded 327.25 Mbytes for 123 newly used texture(s) to GPU memory in 82 ms. 09:35:52.854 [inf] Sequence frame 54 of 3120 rendered in 28.018 seconds 09:36:15.979 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:36:15.984 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:36:15.991 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:36:15.992 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:36:15.997 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:36:16.007 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:36:16.019 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:36:16.023 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:36:16.029 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:36:16.032 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:36:16.065 [dev] Loading camera. 09:36:16.065 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:36:16.065 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:36:16.094 [inf] Textures load time : 827.23 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:36:16.250 [dev] Freed 348.25 Mbytes of unused textures and uploaded 419.00 Mbytes for 129 newly used texture(s) to GPU memory in 157 ms. 09:36:17.014 [dev] Freed 503.50 Mbytes of unused textures and uploaded 439.88 Mbytes for 134 newly used texture(s) to GPU memory in 117 ms. 09:36:43.944 [inf] Sequence frame 55 of 3120 rendered in 27.973 seconds 09:37:07.116 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:37:07.117 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:37:07.120 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:37:07.122 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:37:07.136 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:37:07.145 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:37:07.152 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:37:07.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:37:07.164 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:37:07.170 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:37:07.196 [dev] Loading camera. 09:37:07.196 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:37:07.196 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:37:07.229 [inf] Textures load time : 827.34 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:37:07.395 [dev] Freed 332.00 Mbytes of unused textures and uploaded 461.44 Mbytes for 131 newly used texture(s) to GPU memory in 167 ms. 09:37:08.055 [dev] Freed 476.25 Mbytes of unused textures and uploaded 357.62 Mbytes for 112 newly used texture(s) to GPU memory in 82 ms. 09:37:34.812 [inf] Sequence frame 56 of 3120 rendered in 27.7 seconds 09:37:57.862 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:37:57.866 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:37:57.872 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:37:57.877 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:37:57.880 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:37:57.898 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:37:57.903 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:37:57.913 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:37:57.916 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:37:57.917 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:37:57.943 [dev] Loading camera. 09:37:57.943 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:37:57.943 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:37:57.991 [inf] Textures load time : 828.03 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:37:58.198 [dev] Freed 283.19 Mbytes of unused textures and uploaded 362.75 Mbytes for 121 newly used texture(s) to GPU memory in 207 ms. 09:37:58.913 [dev] Freed 398.81 Mbytes of unused textures and uploaded 222.00 Mbytes for 119 newly used texture(s) to GPU memory in 58 ms. 09:38:25.614 [inf] Sequence frame 57 of 3120 rendered in 27.755 seconds 09:38:49.004 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:38:49.016 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:38:49.023 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:38:49.025 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:38:49.040 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:38:49.046 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:38:49.050 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:38:49.055 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:38:49.058 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:38:49.062 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:38:49.090 [dev] Loading camera. 09:38:49.090 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:38:49.090 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:38:49.118 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:38:49.276 [dev] Freed 215.00 Mbytes of unused textures and uploaded 515.00 Mbytes for 137 newly used texture(s) to GPU memory in 158 ms. 09:38:49.860 [dev] Freed 442.38 Mbytes of unused textures and uploaded 286.19 Mbytes for 122 newly used texture(s) to GPU memory in 83 ms. 09:39:16.655 [inf] Sequence frame 58 of 3120 rendered in 27.656 seconds 09:39:40.355 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:39:40.361 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:39:40.363 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:39:40.367 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:39:40.370 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:39:40.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:39:40.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:39:40.394 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:39:40.399 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:39:40.402 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:39:40.458 [dev] Loading camera. 09:39:40.458 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:39:40.458 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:39:40.489 [inf] Textures load time : 827.38 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:39:40.591 [dev] Freed 317.62 Mbytes of unused textures and uploaded 233.44 Mbytes for 110 newly used texture(s) to GPU memory in 103 ms. 09:39:41.260 [dev] Freed 311.81 Mbytes of unused textures and uploaded 434.06 Mbytes for 125 newly used texture(s) to GPU memory in 98 ms. 09:40:08.085 [inf] Sequence frame 59 of 3120 rendered in 27.734 seconds 09:40:31.317 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:40:31.321 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:40:31.324 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:40:31.326 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:40:31.334 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:40:31.346 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:40:31.348 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:40:31.352 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:40:31.370 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:40:31.373 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:40:31.406 [dev] Loading camera. 09:40:31.406 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:40:31.406 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:40:31.552 [dev] Freed 436.31 Mbytes of unused textures and uploaded 386.25 Mbytes for 123 newly used texture(s) to GPU memory in 137 ms. 09:40:32.122 [dev] Freed 162.94 Mbytes of unused textures and uploaded 198.12 Mbytes for 110 newly used texture(s) to GPU memory in 53 ms. 09:40:59.277 [inf] Sequence frame 60 of 3120 rendered in 27.969 seconds 09:41:22.287 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:41:22.288 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:41:22.292 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:41:22.294 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:41:22.296 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:41:22.299 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:41:22.317 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:41:22.320 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:41:22.327 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:41:22.346 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:41:22.381 [dev] Loading camera. 09:41:22.381 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:41:22.382 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:41:22.430 [inf] Textures load time : 827.55 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:41:22.527 [dev] Freed 264.50 Mbytes of unused textures and uploaded 287.44 Mbytes for 125 newly used texture(s) to GPU memory in 97 ms. 09:41:23.102 [dev] Freed 211.94 Mbytes of unused textures and uploaded 249.38 Mbytes for 96 newly used texture(s) to GPU memory in 53 ms. 09:41:50.433 [inf] Sequence frame 61 of 3120 rendered in 28.153 seconds 09:42:13.748 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:42:13.755 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:42:13.756 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:42:13.761 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:42:13.766 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:42:13.768 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:42:13.770 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:42:13.781 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:42:13.788 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:42:13.802 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:42:13.847 [dev] Loading camera. 09:42:13.847 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:42:13.847 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:42:13.876 [inf] Textures load time : 827.66 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:42:14.011 [dev] Freed 211.94 Mbytes of unused textures and uploaded 419.44 Mbytes for 116 newly used texture(s) to GPU memory in 136 ms. 09:42:14.648 [dev] Freed 406.50 Mbytes of unused textures and uploaded 248.88 Mbytes for 113 newly used texture(s) to GPU memory in 69 ms. 09:42:42.092 [inf] Sequence frame 62 of 3120 rendered in 28.35 seconds 09:43:03.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:43:03.999 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:43:04.018 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:43:04.021 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:43:04.024 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:43:04.030 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:43:04.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:43:04.034 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:43:04.041 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:43:04.044 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:43:04.091 [dev] Loading camera. 09:43:04.092 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:43:04.092 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:43:04.137 [inf] Textures load time : 828.94 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:43:04.351 [dev] Freed 336.56 Mbytes of unused textures and uploaded 534.69 Mbytes for 119 newly used texture(s) to GPU memory in 214 ms. 09:43:05.053 [dev] Freed 524.88 Mbytes of unused textures and uploaded 220.12 Mbytes for 113 newly used texture(s) to GPU memory in 71 ms. 09:43:32.455 [inf] Sequence frame 63 of 3120 rendered in 28.467 seconds 09:43:55.677 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:43:55.677 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:43:55.678 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:43:55.695 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:43:55.704 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:43:55.706 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:43:55.717 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:43:55.723 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:43:55.730 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:43:55.733 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:43:55.786 [dev] Loading camera. 09:43:55.786 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:43:55.786 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:43:55.961 [dev] Freed 222.19 Mbytes of unused textures and uploaded 364.94 Mbytes for 121 newly used texture(s) to GPU memory in 166 ms. 09:43:56.654 [dev] Freed 171.81 Mbytes of unused textures and uploaded 160.50 Mbytes for 92 newly used texture(s) to GPU memory in 53 ms. 09:44:23.787 [inf] Sequence frame 64 of 3120 rendered in 28.122 seconds 09:44:47.929 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:44:47.932 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:44:47.936 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:44:47.948 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:44:47.950 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:44:47.953 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:44:47.957 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:44:47.982 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:44:47.988 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:44:47.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:44:48.046 [dev] Loading camera. 09:44:48.046 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:44:48.046 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:44:48.142 [dev] Freed 343.88 Mbytes of unused textures and uploaded 192.31 Mbytes for 124 newly used texture(s) to GPU memory in 90 ms. 09:44:48.712 [dev] Freed 217.38 Mbytes of unused textures and uploaded 254.38 Mbytes for 104 newly used texture(s) to GPU memory in 48 ms. 09:45:15.400 [inf] Sequence frame 65 of 3120 rendered in 27.479 seconds 09:45:39.019 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:45:39.022 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:45:39.024 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:45:39.037 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:45:39.045 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:45:39.056 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:45:39.058 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:45:39.063 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:45:39.067 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:45:39.078 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:45:39.136 [dev] Loading camera. 09:45:39.136 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:45:39.136 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:45:39.272 [dev] Freed 247.56 Mbytes of unused textures and uploaded 337.88 Mbytes for 101 newly used texture(s) to GPU memory in 130 ms. 09:45:39.911 [dev] Freed 195.31 Mbytes of unused textures and uploaded 424.25 Mbytes for 112 newly used texture(s) to GPU memory in 70 ms. 09:46:06.329 [inf] Sequence frame 66 of 3120 rendered in 27.324 seconds 09:46:29.395 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:46:29.400 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:46:29.403 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:46:29.406 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:46:29.416 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:46:29.421 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:46:29.427 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:46:29.429 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:46:29.431 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:46:29.434 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:46:29.508 [dev] Loading camera. 09:46:29.509 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:46:29.509 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:46:29.610 [dev] Freed 326.44 Mbytes of unused textures and uploaded 137.44 Mbytes for 124 newly used texture(s) to GPU memory in 93 ms. 09:46:30.176 [dev] Freed 233.69 Mbytes of unused textures and uploaded 156.12 Mbytes for 113 newly used texture(s) to GPU memory in 47 ms. 09:46:56.495 [inf] Sequence frame 67 of 3120 rendered in 27.126 seconds 09:47:19.847 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:47:19.855 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:47:19.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:47:19.876 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:47:19.878 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:47:19.882 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:47:19.891 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:47:19.892 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:47:19.897 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:47:19.905 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:47:19.970 [dev] Loading camera. 09:47:19.970 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:47:19.970 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:47:20.209 [dev] Freed 336.69 Mbytes of unused textures and uploaded 413.50 Mbytes for 150 newly used texture(s) to GPU memory in 235 ms. 09:47:20.849 [dev] Freed 363.00 Mbytes of unused textures and uploaded 407.75 Mbytes for 135 newly used texture(s) to GPU memory in 90 ms. 09:47:46.689 [inf] Sequence frame 68 of 3120 rendered in 26.857 seconds 09:48:10.086 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:48:10.090 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:48:10.104 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:48:10.109 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:48:10.111 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:48:10.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:48:10.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:48:10.123 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:48:10.131 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:48:10.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:48:10.211 [dev] Loading camera. 09:48:10.211 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:48:10.211 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:48:10.241 [inf] Textures load time : 828.73 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 09:48:10.319 [dev] Freed 158.75 Mbytes of unused textures and uploaded 162.50 Mbytes for 112 newly used texture(s) to GPU memory in 79 ms. 09:48:11.034 [dev] Freed 398.62 Mbytes of unused textures and uploaded 263.88 Mbytes for 112 newly used texture(s) to GPU memory in 86 ms. 09:48:36.168 [inf] Sequence frame 69 of 3120 rendered in 26.106 seconds 09:48:59.703 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:48:59.705 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:48:59.709 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:48:59.722 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:48:59.729 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:48:59.732 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:48:59.735 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:48:59.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:48:59.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:48:59.750 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:48:59.832 [dev] Loading camera. 09:48:59.832 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:48:59.832 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:49:00.034 [dev] Freed 239.06 Mbytes of unused textures and uploaded 558.19 Mbytes for 141 newly used texture(s) to GPU memory in 193 ms. 09:49:00.646 [dev] Freed 487.25 Mbytes of unused textures and uploaded 197.81 Mbytes for 117 newly used texture(s) to GPU memory in 57 ms. 09:49:24.980 [inf] Sequence frame 70 of 3120 rendered in 25.308 seconds 09:49:48.514 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:49:48.517 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:49:48.525 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:49:48.529 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:49:48.535 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:49:48.536 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:49:48.538 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:49:48.547 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:49:48.556 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:49:48.561 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:49:48.639 [dev] Loading camera. 09:49:48.639 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:49:48.639 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:49:48.766 [dev] Freed 185.38 Mbytes of unused textures and uploaded 206.19 Mbytes for 119 newly used texture(s) to GPU memory in 93 ms. 09:49:49.393 [dev] Freed 243.94 Mbytes of unused textures and uploaded 468.38 Mbytes for 115 newly used texture(s) to GPU memory in 111 ms. 09:50:12.765 [inf] Sequence frame 71 of 3120 rendered in 24.288 seconds 09:50:36.461 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:50:36.462 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:50:36.467 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:50:36.473 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:50:36.476 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:50:36.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:50:36.500 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:50:36.505 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:50:36.520 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:50:36.521 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:50:36.598 [dev] Loading camera. 09:50:36.598 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:50:36.598 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:50:36.711 [dev] Freed 385.31 Mbytes of unused textures and uploaded 176.25 Mbytes for 129 newly used texture(s) to GPU memory in 101 ms. 09:50:37.370 [dev] Freed 349.19 Mbytes of unused textures and uploaded 299.50 Mbytes for 116 newly used texture(s) to GPU memory in 71 ms. 09:50:59.438 [inf] Sequence frame 72 of 3120 rendered in 23.019 seconds 09:51:23.410 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:51:23.417 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:51:23.421 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:51:23.425 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:51:23.427 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:51:23.434 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:51:23.445 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:51:23.453 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:51:23.460 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:51:23.462 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:51:23.553 [dev] Loading camera. 09:51:23.553 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:51:23.553 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:51:23.713 [dev] Freed 254.44 Mbytes of unused textures and uploaded 507.25 Mbytes for 118 newly used texture(s) to GPU memory in 151 ms. 09:51:24.365 [dev] Freed 673.44 Mbytes of unused textures and uploaded 270.62 Mbytes for 118 newly used texture(s) to GPU memory in 68 ms. 09:51:46.456 [inf] Sequence frame 73 of 3120 rendered in 23.08 seconds 09:52:10.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:52:10.595 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:52:10.599 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:52:10.603 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:52:10.604 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:52:10.608 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:52:10.614 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:52:10.620 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:52:10.620 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:52:10.636 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:52:10.744 [dev] Loading camera. 09:52:10.744 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:52:10.744 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:52:11.022 [dev] Freed 231.19 Mbytes of unused textures and uploaded 675.88 Mbytes for 126 newly used texture(s) to GPU memory in 268 ms. 09:52:11.725 [dev] Freed 579.12 Mbytes of unused textures and uploaded 243.00 Mbytes for 119 newly used texture(s) to GPU memory in 88 ms. 09:52:33.769 [inf] Sequence frame 74 of 3120 rendered in 23.213 seconds 09:52:57.142 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:52:57.155 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:52:57.162 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:52:57.167 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:52:57.184 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:52:57.187 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:52:57.192 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:52:57.193 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:52:57.202 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:52:57.205 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:52:57.294 [dev] Loading camera. 09:52:57.294 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:52:57.294 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:52:57.478 [dev] Freed 165.81 Mbytes of unused textures and uploaded 412.62 Mbytes for 111 newly used texture(s) to GPU memory in 150 ms. 09:52:58.097 [dev] Freed 389.69 Mbytes of unused textures and uploaded 354.38 Mbytes for 111 newly used texture(s) to GPU memory in 96 ms. 09:53:20.030 [inf] Sequence frame 75 of 3120 rendered in 22.924 seconds 09:53:43.639 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:53:43.645 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:53:43.655 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:53:43.660 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:53:43.663 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:53:43.665 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:53:43.668 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:53:43.681 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:53:43.685 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:53:43.690 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:53:43.784 [dev] Loading camera. 09:53:43.784 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:53:43.784 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:53:43.896 [dev] Freed 420.56 Mbytes of unused textures and uploaded 187.81 Mbytes for 122 newly used texture(s) to GPU memory in 103 ms. 09:53:44.471 [dev] Freed 199.44 Mbytes of unused textures and uploaded 262.31 Mbytes for 102 newly used texture(s) to GPU memory in 63 ms. 09:54:06.899 [inf] Sequence frame 76 of 3120 rendered in 23.299 seconds 09:54:29.982 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:54:29.984 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:54:29.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:54:29.995 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:54:29.998 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:54:29.999 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:54:30.002 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:54:30.006 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:54:30.018 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:54:30.029 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:54:30.129 [dev] Loading camera. 09:54:30.129 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:54:30.129 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:54:30.242 [dev] Freed 235.81 Mbytes of unused textures and uploaded 176.19 Mbytes for 123 newly used texture(s) to GPU memory in 106 ms. 09:54:30.958 [dev] Freed 170.56 Mbytes of unused textures and uploaded 242.25 Mbytes for 86 newly used texture(s) to GPU memory in 42 ms. 09:54:53.718 [inf] Sequence frame 77 of 3120 rendered in 23.776 seconds 09:55:17.323 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:55:17.331 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:55:17.333 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:55:17.345 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:55:17.351 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:55:17.357 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:55:17.363 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:55:17.368 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:55:17.376 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:55:17.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:55:17.480 [dev] Loading camera. 09:55:17.480 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:55:17.480 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:55:17.599 [dev] Freed 192.25 Mbytes of unused textures and uploaded 283.62 Mbytes for 95 newly used texture(s) to GPU memory in 111 ms. 09:55:18.218 [dev] Freed 389.75 Mbytes of unused textures and uploaded 465.19 Mbytes for 104 newly used texture(s) to GPU memory in 89 ms. 09:55:41.457 [inf] Sequence frame 78 of 3120 rendered in 24.169 seconds 09:56:04.889 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:56:04.901 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:56:04.915 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:56:04.916 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:56:04.921 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:56:04.925 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:56:04.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:56:04.933 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:56:04.939 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:56:04.952 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:56:05.052 [dev] Loading camera. 09:56:05.052 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:56:05.052 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:56:05.198 [dev] Freed 404.06 Mbytes of unused textures and uploaded 301.12 Mbytes for 116 newly used texture(s) to GPU memory in 138 ms. 09:56:05.916 [dev] Freed 405.62 Mbytes of unused textures and uploaded 630.06 Mbytes for 117 newly used texture(s) to GPU memory in 129 ms. 09:56:29.556 [inf] Sequence frame 79 of 3120 rendered in 24.7 seconds 09:56:52.920 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:56:52.929 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:56:52.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:56:52.935 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:56:52.941 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:56:52.943 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:56:52.955 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:56:52.957 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:56:52.961 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:56:52.963 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:56:53.072 [dev] Loading camera. 09:56:53.072 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:56:53.072 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:56:53.236 [dev] Freed 623.81 Mbytes of unused textures and uploaded 242.00 Mbytes for 148 newly used texture(s) to GPU memory in 129 ms. 09:56:53.860 [dev] Freed 180.00 Mbytes of unused textures and uploaded 398.50 Mbytes for 122 newly used texture(s) to GPU memory in 66 ms. 09:57:17.610 [inf] Sequence frame 80 of 3120 rendered in 24.729 seconds 09:57:41.944 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:57:41.950 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:57:41.958 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:57:41.960 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:57:41.962 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:57:41.976 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:57:41.984 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:57:41.985 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:57:41.994 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:57:42.002 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:57:42.109 [dev] Loading camera. 09:57:42.109 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:57:42.109 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:57:42.203 [dev] Freed 93.50 Mbytes of unused textures and uploaded 196.56 Mbytes for 114 newly used texture(s) to GPU memory in 85 ms. 09:57:42.815 [dev] Freed 354.69 Mbytes of unused textures and uploaded 199.88 Mbytes for 106 newly used texture(s) to GPU memory in 61 ms. 09:58:06.415 [inf] Sequence frame 81 of 3120 rendered in 24.502 seconds 09:58:29.853 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:58:29.856 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:58:29.859 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:58:29.863 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:58:29.874 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:58:29.882 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:58:29.891 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:58:29.902 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:58:29.904 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:58:29.907 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:58:30.015 [dev] Loading camera. 09:58:30.015 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:58:30.015 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:58:30.136 [dev] Freed 363.88 Mbytes of unused textures and uploaded 232.56 Mbytes for 125 newly used texture(s) to GPU memory in 117 ms. 09:58:30.776 [dev] Freed 158.06 Mbytes of unused textures and uploaded 436.25 Mbytes for 109 newly used texture(s) to GPU memory in 98 ms. 09:58:54.288 [inf] Sequence frame 82 of 3120 rendered in 24.472 seconds 09:59:17.954 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 09:59:17.956 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 09:59:17.960 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 09:59:17.961 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 09:59:17.963 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 09:59:17.973 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 09:59:17.980 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 09:59:17.983 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 09:59:17.991 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 09:59:18.000 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 09:59:18.117 [dev] Loading camera. 09:59:18.117 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 09:59:18.117 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 09:59:18.277 [dev] Freed 143.44 Mbytes of unused textures and uploaded 348.94 Mbytes for 124 newly used texture(s) to GPU memory in 150 ms. 09:59:18.873 [dev] Freed 547.62 Mbytes of unused textures and uploaded 101.94 Mbytes for 105 newly used texture(s) to GPU memory in 54 ms. 09:59:42.297 [inf] Sequence frame 83 of 3120 rendered in 24.379 seconds 10:00:06.344 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:00:06.355 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:00:06.362 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:00:06.365 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:00:06.366 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:00:06.372 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:00:06.376 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:00:06.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:00:06.391 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:00:06.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:00:06.520 [dev] Loading camera. 10:00:06.520 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:00:06.520 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:00:06.710 [dev] Freed 173.44 Mbytes of unused textures and uploaded 467.62 Mbytes for 116 newly used texture(s) to GPU memory in 184 ms. 10:00:07.408 [dev] Freed 560.81 Mbytes of unused textures and uploaded 255.25 Mbytes for 124 newly used texture(s) to GPU memory in 88 ms. 10:00:30.771 [inf] Sequence frame 84 of 3120 rendered in 24.469 seconds 10:00:51.943 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:00:51.944 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:00:51.960 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:00:51.964 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:00:51.968 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:00:51.971 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:00:51.975 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:00:51.987 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:00:51.991 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:00:51.998 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:00:52.123 [dev] Loading camera. 10:00:52.123 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:00:52.123 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:00:52.250 [dev] Freed 185.69 Mbytes of unused textures and uploaded 314.75 Mbytes for 139 newly used texture(s) to GPU memory in 121 ms. 10:00:52.949 [dev] Freed 83.31 Mbytes of unused textures and uploaded 321.31 Mbytes for 108 newly used texture(s) to GPU memory in 69 ms. 10:01:16.141 [inf] Sequence frame 85 of 3120 rendered in 24.241 seconds 10:01:36.220 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:01:36.222 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:01:36.237 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:01:36.245 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:01:36.248 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:01:36.257 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:01:36.257 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:01:36.260 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:01:36.265 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:01:36.271 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:01:36.408 [dev] Loading camera. 10:01:36.408 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:01:36.408 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:01:36.509 [dev] Freed 409.81 Mbytes of unused textures and uploaded 125.00 Mbytes for 112 newly used texture(s) to GPU memory in 93 ms. 10:01:37.327 [dev] Freed 279.06 Mbytes of unused textures and uploaded 555.19 Mbytes for 115 newly used texture(s) to GPU memory in 217 ms. 10:02:00.800 [inf] Sequence frame 86 of 3120 rendered in 24.621 seconds 10:02:23.559 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:02:23.570 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:02:23.577 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:02:23.584 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:02:23.587 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:02:23.590 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:02:23.600 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:02:23.602 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:02:23.608 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:02:23.618 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:02:23.756 [dev] Loading camera. 10:02:23.756 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:02:23.756 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:02:23.917 [dev] Freed 592.81 Mbytes of unused textures and uploaded 242.62 Mbytes for 135 newly used texture(s) to GPU memory in 151 ms. 10:02:24.681 [dev] Freed 243.00 Mbytes of unused textures and uploaded 490.56 Mbytes for 123 newly used texture(s) to GPU memory in 109 ms. 10:02:48.304 [inf] Sequence frame 87 of 3120 rendered in 24.79 seconds 10:03:08.577 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:03:08.586 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:03:08.587 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:03:08.590 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:03:08.596 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:03:08.602 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:03:08.614 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:03:08.619 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:03:08.620 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:03:08.630 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:03:08.777 [dev] Loading camera. 10:03:08.777 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:03:08.777 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:03:08.967 [dev] Freed 491.88 Mbytes of unused textures and uploaded 307.25 Mbytes for 130 newly used texture(s) to GPU memory in 178 ms. 10:03:09.710 [dev] Freed 173.75 Mbytes of unused textures and uploaded 407.50 Mbytes for 101 newly used texture(s) to GPU memory in 72 ms. 10:03:33.565 [inf] Sequence frame 88 of 3120 rendered in 25.033 seconds 10:03:55.295 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:03:55.307 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:03:55.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:03:55.315 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:03:55.316 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:03:55.320 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:03:55.334 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:03:55.337 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:03:55.345 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:03:55.347 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:03:55.503 [dev] Loading camera. 10:03:55.503 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:03:55.503 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:03:55.630 [dev] Freed 489.06 Mbytes of unused textures and uploaded 165.50 Mbytes for 130 newly used texture(s) to GPU memory in 120 ms. 10:03:56.434 [dev] Freed 210.06 Mbytes of unused textures and uploaded 420.06 Mbytes for 101 newly used texture(s) to GPU memory in 100 ms. 10:04:20.555 [inf] Sequence frame 89 of 3120 rendered in 25.307 seconds 10:04:43.470 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:04:43.475 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:04:43.482 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:04:43.482 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:04:43.488 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:04:43.493 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:04:43.497 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:04:43.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:04:43.512 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:04:43.516 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:04:43.667 [dev] Loading camera. 10:04:43.667 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:04:43.667 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:04:43.783 [dev] Freed 406.75 Mbytes of unused textures and uploaded 208.62 Mbytes for 127 newly used texture(s) to GPU memory in 108 ms. 10:04:44.412 [dev] Freed 193.38 Mbytes of unused textures and uploaded 284.00 Mbytes for 99 newly used texture(s) to GPU memory in 77 ms. 10:05:08.652 [inf] Sequence frame 90 of 3120 rendered in 25.237 seconds 10:05:31.488 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:05:31.490 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:05:31.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:05:31.498 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:05:31.500 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:05:31.501 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:05:31.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:05:31.509 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:05:31.541 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:05:31.548 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:05:31.700 [dev] Loading camera. 10:05:31.700 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:05:31.700 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:05:31.793 [dev] Freed 176.25 Mbytes of unused textures and uploaded 195.62 Mbytes for 108 newly used texture(s) to GPU memory in 85 ms. 10:05:32.475 [dev] Freed 317.38 Mbytes of unused textures and uploaded 572.19 Mbytes for 107 newly used texture(s) to GPU memory in 154 ms. 10:05:56.918 [inf] Sequence frame 91 of 3120 rendered in 25.473 seconds 10:06:19.818 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:06:19.820 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:06:19.837 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:06:19.841 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:06:19.849 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:06:19.850 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:06:19.858 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:06:19.862 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:06:19.874 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:06:19.876 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:06:20.025 [dev] Loading camera. 10:06:20.025 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:06:20.025 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:06:20.211 [dev] Freed 540.81 Mbytes of unused textures and uploaded 493.75 Mbytes for 138 newly used texture(s) to GPU memory in 175 ms. 10:06:20.807 [dev] Freed 368.00 Mbytes of unused textures and uploaded 251.06 Mbytes for 103 newly used texture(s) to GPU memory in 58 ms. 10:06:45.477 [inf] Sequence frame 92 of 3120 rendered in 25.713 seconds 10:07:08.843 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:07:08.847 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:07:08.848 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:07:08.871 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:07:08.879 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:07:08.885 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:07:08.892 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:07:08.894 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:07:08.898 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:07:08.901 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:07:09.059 [dev] Loading camera. 10:07:09.059 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:07:09.059 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:07:09.196 [dev] Freed 251.81 Mbytes of unused textures and uploaded 261.12 Mbytes for 125 newly used texture(s) to GPU memory in 125 ms. 10:07:09.875 [dev] Freed 356.62 Mbytes of unused textures and uploaded 276.44 Mbytes for 110 newly used texture(s) to GPU memory in 69 ms. 10:07:34.379 [inf] Sequence frame 93 of 3120 rendered in 25.579 seconds 10:07:57.207 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:07:57.210 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:07:57.221 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:07:57.229 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:07:57.230 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:07:57.244 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:07:57.253 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:07:57.256 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:07:57.262 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:07:57.265 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:07:57.417 [dev] Loading camera. 10:07:57.417 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:07:57.417 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:07:57.502 [dev] Freed 154.81 Mbytes of unused textures and uploaded 162.38 Mbytes for 106 newly used texture(s) to GPU memory in 78 ms. 10:07:58.118 [dev] Freed 254.69 Mbytes of unused textures and uploaded 416.31 Mbytes for 126 newly used texture(s) to GPU memory in 87 ms. 10:08:22.656 [inf] Sequence frame 94 of 3120 rendered in 25.493 seconds 10:08:46.532 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:08:46.542 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:08:46.549 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:08:46.551 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:08:46.555 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:08:46.558 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:08:46.576 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:08:46.579 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:08:46.580 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:08:46.586 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:08:46.739 [dev] Loading camera. 10:08:46.739 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:08:46.739 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:08:46.858 [dev] Freed 407.38 Mbytes of unused textures and uploaded 186.50 Mbytes for 128 newly used texture(s) to GPU memory in 110 ms. 10:08:47.417 [dev] Freed 250.88 Mbytes of unused textures and uploaded 177.94 Mbytes for 97 newly used texture(s) to GPU memory in 45 ms. 10:09:11.883 [inf] Sequence frame 95 of 3120 rendered in 25.396 seconds 10:09:35.287 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:09:35.288 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:09:35.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:09:35.294 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:09:35.305 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:09:35.320 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:09:35.324 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:09:35.327 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:09:35.331 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:09:35.333 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:09:35.500 [dev] Loading camera. 10:09:35.500 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:09:35.500 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:09:35.606 [dev] Freed 174.31 Mbytes of unused textures and uploaded 234.19 Mbytes for 105 newly used texture(s) to GPU memory in 100 ms. 10:09:36.255 [dev] Freed 169.56 Mbytes of unused textures and uploaded 308.81 Mbytes for 100 newly used texture(s) to GPU memory in 69 ms. 10:10:00.603 [inf] Sequence frame 96 of 3120 rendered in 25.355 seconds 10:10:25.398 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:10:25.406 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:10:25.415 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:10:25.417 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:10:25.426 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:10:25.435 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:10:25.438 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:10:25.447 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:10:25.449 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:10:25.455 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:10:25.607 [dev] Loading camera. 10:10:25.607 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:10:25.607 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:10:25.696 [dev] Freed 248.88 Mbytes of unused textures and uploaded 169.19 Mbytes for 103 newly used texture(s) to GPU memory in 81 ms. 10:10:26.492 [dev] Freed 268.94 Mbytes of unused textures and uploaded 429.69 Mbytes for 105 newly used texture(s) to GPU memory in 112 ms. 10:10:50.557 [inf] Sequence frame 97 of 3120 rendered in 25.2 seconds 10:11:14.057 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:11:14.068 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:11:14.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:11:14.079 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:11:14.089 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:11:14.095 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:11:14.097 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:11:14.100 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:11:14.108 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:11:14.114 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:11:14.264 [dev] Loading camera. 10:11:14.264 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:11:14.264 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:11:14.359 [dev] Freed 215.75 Mbytes of unused textures and uploaded 151.56 Mbytes for 113 newly used texture(s) to GPU memory in 88 ms. 10:11:15.018 [dev] Freed 265.56 Mbytes of unused textures and uploaded 262.00 Mbytes for 84 newly used texture(s) to GPU memory in 63 ms. 10:11:38.933 [inf] Sequence frame 98 of 3120 rendered in 24.917 seconds 10:12:02.384 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:12:02.386 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:12:02.395 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:12:02.400 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:12:02.406 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:12:02.407 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:12:02.411 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:12:02.417 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:12:02.431 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:12:02.435 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:12:02.592 [dev] Loading camera. 10:12:02.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:12:02.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:12:02.768 [dev] Freed 206.50 Mbytes of unused textures and uploaded 408.44 Mbytes for 112 newly used texture(s) to GPU memory in 169 ms. 10:12:03.405 [dev] Freed 528.88 Mbytes of unused textures and uploaded 189.88 Mbytes for 115 newly used texture(s) to GPU memory in 57 ms. 10:12:27.362 [inf] Sequence frame 99 of 3120 rendered in 25.019 seconds 10:12:50.822 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:12:50.826 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:12:50.830 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:12:50.834 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:12:50.841 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:12:50.847 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:12:50.855 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:12:50.857 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:12:50.862 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:12:50.863 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:12:51.031 [dev] Loading camera. 10:12:51.031 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:12:51.031 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:12:51.150 [dev] Freed 263.50 Mbytes of unused textures and uploaded 133.19 Mbytes for 131 newly used texture(s) to GPU memory in 109 ms. 10:12:51.907 [dev] Freed 210.94 Mbytes of unused textures and uploaded 546.12 Mbytes for 120 newly used texture(s) to GPU memory in 175 ms. 10:13:15.660 [inf] Sequence frame 100 of 3120 rendered in 24.879 seconds 10:13:39.203 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:13:39.213 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:13:39.215 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:13:39.225 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:13:39.229 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:13:39.235 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:13:39.241 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:13:39.244 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:13:39.251 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:13:39.254 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:13:39.407 [dev] Loading camera. 10:13:39.407 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:13:39.407 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:13:39.523 [dev] Freed 358.19 Mbytes of unused textures and uploaded 174.00 Mbytes for 120 newly used texture(s) to GPU memory in 106 ms. 10:13:40.134 [dev] Freed 220.06 Mbytes of unused textures and uploaded 110.75 Mbytes for 102 newly used texture(s) to GPU memory in 37 ms. 10:14:03.594 [inf] Sequence frame 101 of 3120 rendered in 24.438 seconds 10:14:27.391 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:14:27.393 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:14:27.396 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:14:27.398 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:14:27.404 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:14:27.407 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:14:27.415 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:14:27.421 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:14:27.439 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:14:27.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:14:27.602 [dev] Loading camera. 10:14:27.602 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:14:27.602 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:14:27.725 [dev] Freed 253.69 Mbytes of unused textures and uploaded 363.06 Mbytes for 131 newly used texture(s) to GPU memory in 118 ms. 10:14:28.381 [dev] Freed 291.94 Mbytes of unused textures and uploaded 270.12 Mbytes for 115 newly used texture(s) to GPU memory in 75 ms. 10:14:51.520 [inf] Sequence frame 102 of 3120 rendered in 24.171 seconds 10:15:15.899 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:15:15.901 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:15:15.908 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:15:15.909 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:15:15.910 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:15:15.936 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:15:15.941 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:15:15.943 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:15:15.948 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:15:15.955 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:15:16.106 [dev] Loading camera. 10:15:16.106 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:15:16.106 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:15:16.270 [dev] Freed 281.44 Mbytes of unused textures and uploaded 328.56 Mbytes for 115 newly used texture(s) to GPU memory in 152 ms. 10:15:16.895 [dev] Freed 319.38 Mbytes of unused textures and uploaded 187.12 Mbytes for 104 newly used texture(s) to GPU memory in 54 ms. 10:15:39.573 [inf] Sequence frame 103 of 3120 rendered in 23.718 seconds 10:16:03.002 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:16:03.010 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:16:03.020 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:16:03.021 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:16:03.028 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:16:03.035 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:16:03.045 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:16:03.047 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:16:03.054 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:16:03.058 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:16:03.209 [dev] Loading camera. 10:16:03.209 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:16:03.209 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:16:03.384 [dev] Freed 243.81 Mbytes of unused textures and uploaded 481.56 Mbytes for 110 newly used texture(s) to GPU memory in 164 ms. 10:16:03.990 [dev] Freed 423.62 Mbytes of unused textures and uploaded 352.75 Mbytes for 111 newly used texture(s) to GPU memory in 79 ms. 10:16:26.314 [inf] Sequence frame 104 of 3120 rendered in 23.357 seconds 10:16:50.058 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:16:50.060 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:16:50.064 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:16:50.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:16:50.075 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:16:50.082 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:16:50.091 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:16:50.095 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:16:50.099 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:16:50.107 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:16:50.265 [dev] Loading camera. 10:16:50.265 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:16:50.265 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:16:50.463 [dev] Freed 271.06 Mbytes of unused textures and uploaded 423.88 Mbytes for 119 newly used texture(s) to GPU memory in 186 ms. 10:16:51.083 [dev] Freed 387.38 Mbytes of unused textures and uploaded 130.12 Mbytes for 105 newly used texture(s) to GPU memory in 52 ms. 10:17:13.250 [inf] Sequence frame 105 of 3120 rendered in 23.245 seconds 10:17:36.558 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:17:36.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:17:36.578 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:17:36.580 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:17:36.583 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:17:36.586 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:17:36.588 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:17:36.600 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:17:36.605 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:17:36.611 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:17:36.767 [dev] Loading camera. 10:17:36.767 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:17:36.767 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:17:36.905 [dev] Freed 172.50 Mbytes of unused textures and uploaded 316.88 Mbytes for 121 newly used texture(s) to GPU memory in 128 ms. 10:17:37.775 [dev] Freed 287.06 Mbytes of unused textures and uploaded 435.06 Mbytes for 110 newly used texture(s) to GPU memory in 372 ms. 10:17:59.845 [inf] Sequence frame 106 of 3120 rendered in 23.333 seconds 10:18:23.444 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:18:23.456 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:18:23.458 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:18:23.466 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:18:23.468 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:18:23.473 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:18:23.481 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:18:23.489 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:18:23.495 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:18:23.498 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:18:23.649 [dev] Loading camera. 10:18:23.649 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:18:23.649 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:18:23.776 [dev] Freed 177.50 Mbytes of unused textures and uploaded 332.69 Mbytes for 104 newly used texture(s) to GPU memory in 120 ms. 10:18:24.343 [dev] Freed 301.75 Mbytes of unused textures and uploaded 150.94 Mbytes for 102 newly used texture(s) to GPU memory in 49 ms. 10:18:46.346 [inf] Sequence frame 107 of 3120 rendered in 22.951 seconds 10:19:10.098 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:19:10.100 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:19:10.107 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:19:10.117 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:19:10.119 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:19:10.128 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:19:10.135 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:19:10.136 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:19:10.140 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:19:10.155 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:19:10.305 [dev] Loading camera. 10:19:10.306 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:19:10.306 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:19:10.429 [dev] Freed 296.88 Mbytes of unused textures and uploaded 197.69 Mbytes for 124 newly used texture(s) to GPU memory in 117 ms. 10:19:10.992 [dev] Freed 152.25 Mbytes of unused textures and uploaded 308.94 Mbytes for 92 newly used texture(s) to GPU memory in 55 ms. 10:19:33.462 [inf] Sequence frame 108 of 3120 rendered in 23.411 seconds 10:19:56.127 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:19:56.129 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:19:56.138 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:19:56.150 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:19:56.157 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:19:56.160 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:19:56.166 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:19:56.169 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:19:56.174 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:19:56.180 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:19:56.334 [dev] Loading camera. 10:19:56.334 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:19:56.334 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:19:56.428 [dev] Freed 184.50 Mbytes of unused textures and uploaded 143.69 Mbytes for 112 newly used texture(s) to GPU memory in 87 ms. 10:19:57.019 [dev] Freed 219.00 Mbytes of unused textures and uploaded 342.00 Mbytes for 110 newly used texture(s) to GPU memory in 87 ms. 10:20:19.847 [inf] Sequence frame 109 of 3120 rendered in 23.769 seconds 10:20:43.048 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:20:43.056 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:20:43.058 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:20:43.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:20:43.077 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:20:43.078 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:20:43.083 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:20:43.088 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:20:43.090 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:20:43.104 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:20:43.256 [dev] Loading camera. 10:20:43.256 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:20:43.256 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:20:43.364 [dev] Freed 438.31 Mbytes of unused textures and uploaded 175.88 Mbytes for 123 newly used texture(s) to GPU memory in 100 ms. 10:20:43.933 [dev] Freed 172.00 Mbytes of unused textures and uploaded 284.12 Mbytes for 99 newly used texture(s) to GPU memory in 56 ms. 10:21:06.870 [inf] Sequence frame 110 of 3120 rendered in 23.865 seconds 10:21:30.607 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:21:30.613 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:21:30.617 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:21:30.621 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:21:30.623 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:21:30.632 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:21:30.642 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:21:30.658 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:21:30.660 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:21:30.663 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:21:30.815 [dev] Loading camera. 10:21:30.815 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:21:30.815 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:21:31.007 [dev] Freed 212.06 Mbytes of unused textures and uploaded 382.88 Mbytes for 115 newly used texture(s) to GPU memory in 184 ms. 10:21:31.715 [dev] Freed 334.00 Mbytes of unused textures and uploaded 214.12 Mbytes for 122 newly used texture(s) to GPU memory in 69 ms. 10:21:54.504 [inf] Sequence frame 111 of 3120 rendered in 23.941 seconds 10:22:17.400 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:22:17.407 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:22:17.409 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:22:17.419 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:22:17.419 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:22:17.426 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:22:17.429 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:22:17.436 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:22:17.449 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:22:17.455 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:22:17.621 [dev] Loading camera. 10:22:17.621 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:22:17.621 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:22:17.732 [dev] Freed 341.38 Mbytes of unused textures and uploaded 151.88 Mbytes for 118 newly used texture(s) to GPU memory in 101 ms. 10:22:18.426 [dev] Freed 144.44 Mbytes of unused textures and uploaded 214.25 Mbytes for 90 newly used texture(s) to GPU memory in 44 ms. 10:22:41.164 [inf] Sequence frame 112 of 3120 rendered in 23.811 seconds 10:23:04.571 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:23:04.580 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:23:04.585 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:23:04.587 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:23:04.593 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:23:04.604 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:23:04.607 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:23:04.610 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:23:04.612 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:23:04.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:23:04.787 [dev] Loading camera. 10:23:04.787 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:23:04.788 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:23:04.956 [dev] Freed 231.12 Mbytes of unused textures and uploaded 444.31 Mbytes for 139 newly used texture(s) to GPU memory in 164 ms. 10:23:05.550 [dev] Freed 360.50 Mbytes of unused textures and uploaded 355.62 Mbytes for 109 newly used texture(s) to GPU memory in 86 ms. 10:23:28.155 [inf] Sequence frame 113 of 3120 rendered in 23.631 seconds 10:23:51.139 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:23:51.149 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:23:51.154 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:23:51.157 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:23:51.159 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:23:51.162 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:23:51.167 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:23:51.176 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:23:51.179 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:23:51.182 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:23:51.343 [dev] Loading camera. 10:23:51.343 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:23:51.343 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:23:51.479 [dev] Freed 290.44 Mbytes of unused textures and uploaded 241.25 Mbytes for 117 newly used texture(s) to GPU memory in 130 ms. 10:23:52.105 [dev] Freed 258.31 Mbytes of unused textures and uploaded 263.56 Mbytes for 102 newly used texture(s) to GPU memory in 69 ms. 10:24:14.621 [inf] Sequence frame 114 of 3120 rendered in 23.532 seconds 10:24:37.959 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:24:37.963 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:24:37.965 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:24:37.967 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:24:37.977 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:24:37.980 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:24:37.993 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:24:38.003 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:24:38.006 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:24:38.019 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:24:38.177 [dev] Loading camera. 10:24:38.177 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:24:38.177 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:24:38.341 [dev] Freed 258.06 Mbytes of unused textures and uploaded 332.25 Mbytes for 123 newly used texture(s) to GPU memory in 157 ms. 10:24:38.966 [dev] Freed 330.69 Mbytes of unused textures and uploaded 222.62 Mbytes for 107 newly used texture(s) to GPU memory in 62 ms. 10:25:01.579 [inf] Sequence frame 115 of 3120 rendered in 23.663 seconds 10:25:25.291 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:25:25.295 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:25:25.298 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:25:25.311 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:25:25.314 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:25:25.329 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:25:25.337 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:25:25.342 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:25:25.345 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:25:25.351 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:25:25.508 [dev] Loading camera. 10:25:25.508 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:25:25.508 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:25:25.637 [dev] Freed 224.88 Mbytes of unused textures and uploaded 329.12 Mbytes for 108 newly used texture(s) to GPU memory in 121 ms. 10:25:26.307 [dev] Freed 423.81 Mbytes of unused textures and uploaded 272.69 Mbytes for 110 newly used texture(s) to GPU memory in 87 ms. 10:25:48.773 [inf] Sequence frame 116 of 3120 rendered in 23.528 seconds 10:26:12.195 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:26:12.202 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:26:12.208 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:26:12.213 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:26:12.217 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:26:12.221 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:26:12.223 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:26:12.237 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:26:12.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:26:12.250 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:26:12.403 [dev] Loading camera. 10:26:12.404 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:26:12.404 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:26:12.543 [dev] Freed 238.44 Mbytes of unused textures and uploaded 320.06 Mbytes for 123 newly used texture(s) to GPU memory in 132 ms. 10:26:13.195 [dev] Freed 216.12 Mbytes of unused textures and uploaded 142.69 Mbytes for 115 newly used texture(s) to GPU memory in 56 ms. 10:26:35.553 [inf] Sequence frame 117 of 3120 rendered in 23.406 seconds 10:26:58.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:26:58.688 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:26:58.692 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:26:58.694 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:26:58.700 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:26:58.703 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:26:58.705 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:26:58.707 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:26:58.720 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:26:58.725 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:26:58.888 [dev] Loading camera. 10:26:58.888 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:26:58.888 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:26:59.080 [dev] Freed 173.50 Mbytes of unused textures and uploaded 280.50 Mbytes for 123 newly used texture(s) to GPU memory in 188 ms. 10:26:59.771 [dev] Freed 350.50 Mbytes of unused textures and uploaded 93.38 Mbytes for 126 newly used texture(s) to GPU memory in 61 ms. 10:27:21.985 [inf] Sequence frame 118 of 3120 rendered in 23.35 seconds 10:27:44.729 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:27:44.741 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:27:44.745 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:27:44.753 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:27:44.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:27:44.774 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:27:44.776 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:27:44.779 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:27:44.781 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:27:44.789 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:27:44.939 [dev] Loading camera. 10:27:44.939 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:27:44.939 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:27:45.096 [dev] Freed 111.88 Mbytes of unused textures and uploaded 330.50 Mbytes for 115 newly used texture(s) to GPU memory in 152 ms. 10:27:45.831 [dev] Freed 567.75 Mbytes of unused textures and uploaded 431.12 Mbytes for 102 newly used texture(s) to GPU memory in 235 ms. 10:28:07.978 [inf] Sequence frame 119 of 3120 rendered in 23.292 seconds 10:28:31.255 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:28:31.257 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:28:31.260 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:28:31.264 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:28:31.268 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:28:31.278 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:28:31.279 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:28:31.282 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:28:31.301 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:28:31.313 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:28:31.462 [dev] Loading camera. 10:28:31.462 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:28:31.462 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:28:31.603 [dev] Freed 429.56 Mbytes of unused textures and uploaded 167.06 Mbytes for 130 newly used texture(s) to GPU memory in 133 ms. 10:28:32.321 [dev] Freed 147.31 Mbytes of unused textures and uploaded 280.44 Mbytes for 108 newly used texture(s) to GPU memory in 56 ms. 10:28:54.357 [inf] Sequence frame 120 of 3120 rendered in 23.144 seconds 10:29:17.862 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:29:17.864 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:29:17.867 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:29:17.893 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:29:17.904 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:29:17.910 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:29:17.915 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:29:17.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:29:17.920 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:29:17.921 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:29:18.070 [dev] Loading camera. 10:29:18.070 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:29:18.070 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:29:18.286 [dev] Freed 287.69 Mbytes of unused textures and uploaded 414.50 Mbytes for 122 newly used texture(s) to GPU memory in 208 ms. 10:29:18.973 [dev] Freed 349.88 Mbytes of unused textures and uploaded 160.12 Mbytes for 94 newly used texture(s) to GPU memory in 52 ms. 10:29:40.827 [inf] Sequence frame 121 of 3120 rendered in 23.013 seconds 10:30:05.264 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:30:05.267 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:30:05.272 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:30:05.285 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:30:05.286 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:30:05.306 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:30:05.315 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:30:05.316 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:30:05.318 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:30:05.324 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:30:05.478 [dev] Loading camera. 10:30:05.478 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:30:05.478 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:30:05.651 [dev] Freed 200.69 Mbytes of unused textures and uploaded 256.44 Mbytes for 112 newly used texture(s) to GPU memory in 163 ms. 10:30:06.374 [dev] Freed 212.12 Mbytes of unused textures and uploaded 243.19 Mbytes for 86 newly used texture(s) to GPU memory in 65 ms. 10:30:28.109 [inf] Sequence frame 122 of 3120 rendered in 22.891 seconds 10:30:52.996 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:30:52.998 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:30:53.005 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:30:53.015 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:30:53.024 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:30:53.025 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:30:53.038 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:30:53.039 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:30:53.043 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:30:53.047 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:30:53.195 [dev] Loading camera. 10:30:53.195 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:30:53.195 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:30:53.364 [dev] Freed 178.50 Mbytes of unused textures and uploaded 331.12 Mbytes for 119 newly used texture(s) to GPU memory in 160 ms. 10:30:53.945 [dev] Freed 325.44 Mbytes of unused textures and uploaded 150.56 Mbytes for 96 newly used texture(s) to GPU memory in 44 ms. 10:31:15.654 [inf] Sequence frame 123 of 3120 rendered in 22.711 seconds 10:31:40.715 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:31:40.718 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:31:40.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:31:40.734 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:31:40.735 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:31:40.736 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:31:40.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:31:40.753 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:31:40.756 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:31:40.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:31:40.920 [dev] Loading camera. 10:31:40.920 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:31:40.920 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:31:41.054 [dev] Freed 163.75 Mbytes of unused textures and uploaded 208.75 Mbytes for 118 newly used texture(s) to GPU memory in 124 ms. 10:31:41.606 [dev] Freed 257.56 Mbytes of unused textures and uploaded 172.38 Mbytes for 97 newly used texture(s) to GPU memory in 43 ms. 10:32:03.315 [inf] Sequence frame 124 of 3120 rendered in 22.648 seconds 10:32:28.215 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:32:28.221 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:32:28.225 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:32:28.231 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:32:28.239 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:32:28.241 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:32:28.246 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:32:28.257 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:32:28.264 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:32:28.267 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:32:28.422 [dev] Loading camera. 10:32:28.422 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:32:28.422 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:32:28.571 [dev] Freed 241.81 Mbytes of unused textures and uploaded 316.00 Mbytes for 118 newly used texture(s) to GPU memory in 141 ms. 10:32:29.214 [dev] Freed 253.81 Mbytes of unused textures and uploaded 411.31 Mbytes for 113 newly used texture(s) to GPU memory in 114 ms. 10:32:50.890 [inf] Sequence frame 125 of 3120 rendered in 22.729 seconds 10:33:16.127 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:33:16.130 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:33:16.133 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:33:16.149 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:33:16.155 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:33:16.157 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:33:16.167 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:33:16.174 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:33:16.175 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:33:16.183 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:33:16.333 [dev] Loading camera. 10:33:16.333 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:33:16.333 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:33:16.518 [dev] Freed 332.69 Mbytes of unused textures and uploaded 435.44 Mbytes for 120 newly used texture(s) to GPU memory in 177 ms. 10:33:17.250 [dev] Freed 542.50 Mbytes of unused textures and uploaded 156.19 Mbytes for 93 newly used texture(s) to GPU memory in 79 ms. 10:33:38.838 [inf] Sequence frame 126 of 3120 rendered in 22.761 seconds 10:34:02.577 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:34:02.582 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:34:02.586 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:34:02.596 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:34:02.598 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:34:02.602 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:34:02.606 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:34:02.622 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:34:02.632 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:34:02.635 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:34:02.791 [dev] Loading camera. 10:34:02.791 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:34:02.791 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:34:02.903 [dev] Freed 97.38 Mbytes of unused textures and uploaded 139.81 Mbytes for 96 newly used texture(s) to GPU memory in 102 ms. 10:34:03.659 [dev] Freed 158.31 Mbytes of unused textures and uploaded 386.81 Mbytes for 97 newly used texture(s) to GPU memory in 90 ms. 10:34:25.146 [inf] Sequence frame 127 of 3120 rendered in 22.612 seconds 10:34:49.972 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:34:49.978 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:34:49.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:34:49.997 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:34:49.998 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:34:50.000 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:34:50.002 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:34:50.003 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:34:50.006 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:34:50.022 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:34:50.180 [dev] Loading camera. 10:34:50.180 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:34:50.180 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:34:50.342 [dev] Freed 419.94 Mbytes of unused textures and uploaded 315.69 Mbytes for 129 newly used texture(s) to GPU memory in 154 ms. 10:34:50.976 [dev] Freed 367.44 Mbytes of unused textures and uploaded 361.31 Mbytes for 107 newly used texture(s) to GPU memory in 106 ms. 10:35:12.545 [inf] Sequence frame 128 of 3120 rendered in 22.621 seconds 10:35:37.958 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:35:37.966 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:35:37.966 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:35:37.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:35:37.978 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:35:37.986 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:35:37.999 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:35:38.003 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:35:38.010 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:35:38.013 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:35:38.160 [dev] Loading camera. 10:35:38.161 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:35:38.161 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:35:38.267 [dev] Freed 105.62 Mbytes of unused textures and uploaded 182.19 Mbytes for 123 newly used texture(s) to GPU memory in 100 ms. 10:35:38.859 [dev] Freed 125.38 Mbytes of unused textures and uploaded 246.56 Mbytes for 94 newly used texture(s) to GPU memory in 48 ms. 10:36:00.360 [inf] Sequence frame 129 of 3120 rendered in 22.453 seconds 10:36:25.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:36:25.347 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:36:25.350 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:36:25.356 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:36:25.363 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:36:25.379 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:36:25.387 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:36:25.389 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:36:25.398 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:36:25.403 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:36:25.552 [dev] Loading camera. 10:36:25.553 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:36:25.553 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:36:25.660 [dev] Freed 291.19 Mbytes of unused textures and uploaded 256.38 Mbytes for 107 newly used texture(s) to GPU memory in 103 ms. 10:36:26.257 [dev] Freed 160.19 Mbytes of unused textures and uploaded 290.69 Mbytes for 105 newly used texture(s) to GPU memory in 57 ms. 10:36:47.383 [inf] Sequence frame 130 of 3120 rendered in 22.085 seconds 10:37:11.799 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:37:11.802 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:37:11.807 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:37:11.810 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:37:11.815 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:37:11.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:37:11.835 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:37:11.847 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:37:11.848 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:37:11.851 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:37:12.013 [dev] Loading camera. 10:37:12.013 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:37:12.013 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:37:12.128 [dev] Freed 212.31 Mbytes of unused textures and uploaded 138.25 Mbytes for 116 newly used texture(s) to GPU memory in 106 ms. 10:37:12.827 [dev] Freed 334.25 Mbytes of unused textures and uploaded 209.06 Mbytes for 106 newly used texture(s) to GPU memory in 46 ms. 10:37:33.906 [inf] Sequence frame 131 of 3120 rendered in 22.154 seconds 10:37:58.325 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:37:58.331 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:37:58.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:37:58.344 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:37:58.358 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:37:58.358 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:37:58.359 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:37:58.371 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:37:58.377 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:37:58.377 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:37:58.533 [dev] Loading camera. 10:37:58.533 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:37:58.533 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:37:58.645 [dev] Freed 170.88 Mbytes of unused textures and uploaded 220.06 Mbytes for 129 newly used texture(s) to GPU memory in 108 ms. 10:37:59.249 [dev] Freed 162.00 Mbytes of unused textures and uploaded 278.81 Mbytes for 96 newly used texture(s) to GPU memory in 59 ms. 10:38:20.597 [inf] Sequence frame 132 of 3120 rendered in 22.321 seconds 10:38:45.274 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:38:45.286 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:38:45.288 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:38:45.292 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:38:45.299 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:38:45.301 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:38:45.305 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:38:45.317 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:38:45.319 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:38:45.322 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:38:45.474 [dev] Loading camera. 10:38:45.474 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:38:45.474 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:38:45.611 [dev] Freed 308.56 Mbytes of unused textures and uploaded 233.81 Mbytes for 122 newly used texture(s) to GPU memory in 130 ms. 10:38:46.209 [dev] Freed 209.12 Mbytes of unused textures and uploaded 180.62 Mbytes for 107 newly used texture(s) to GPU memory in 51 ms. 10:39:07.625 [inf] Sequence frame 133 of 3120 rendered in 22.403 seconds 10:39:32.673 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:39:32.675 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:39:32.683 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:39:32.697 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:39:32.699 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:39:32.703 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:39:32.711 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:39:32.718 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:39:32.723 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:39:32.725 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:39:32.889 [dev] Loading camera. 10:39:32.889 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:39:32.889 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:39:33.022 [dev] Freed 158.69 Mbytes of unused textures and uploaded 253.31 Mbytes for 122 newly used texture(s) to GPU memory in 124 ms. 10:39:33.633 [dev] Freed 286.81 Mbytes of unused textures and uploaded 248.62 Mbytes for 93 newly used texture(s) to GPU memory in 81 ms. 10:39:54.301 [inf] Sequence frame 134 of 3120 rendered in 21.674 seconds 10:40:19.794 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:40:19.797 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:40:19.804 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:40:19.812 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:40:19.818 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:40:19.820 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:40:19.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:40:19.829 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:40:19.837 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:40:19.838 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:40:19.991 [dev] Loading camera. 10:40:19.991 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:40:19.991 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:40:20.157 [dev] Freed 288.56 Mbytes of unused textures and uploaded 209.31 Mbytes for 119 newly used texture(s) to GPU memory in 157 ms. 10:40:20.933 [dev] Freed 388.94 Mbytes of unused textures and uploaded 226.56 Mbytes for 156 newly used texture(s) to GPU memory in 83 ms. 10:40:42.703 [inf] Sequence frame 135 of 3120 rendered in 22.962 seconds 10:41:07.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:41:07.172 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:41:07.182 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:41:07.189 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:41:07.198 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:41:07.203 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:41:07.211 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:41:07.214 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:41:07.215 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:41:07.217 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:41:07.370 [dev] Loading camera. 10:41:07.370 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:41:07.370 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:41:07.502 [dev] Freed 182.06 Mbytes of unused textures and uploaded 259.38 Mbytes for 125 newly used texture(s) to GPU memory in 125 ms. 10:41:08.097 [dev] Freed 483.25 Mbytes of unused textures and uploaded 234.81 Mbytes for 125 newly used texture(s) to GPU memory in 59 ms. 10:41:30.056 [inf] Sequence frame 136 of 3120 rendered in 22.935 seconds 10:41:55.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:41:55.175 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:41:55.181 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:41:55.185 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:41:55.188 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:41:55.196 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:41:55.198 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:41:55.198 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:41:55.203 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:41:55.214 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:41:55.371 [dev] Loading camera. 10:41:55.371 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:41:55.371 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:41:55.470 [dev] Freed 192.56 Mbytes of unused textures and uploaded 198.62 Mbytes for 111 newly used texture(s) to GPU memory in 92 ms. 10:41:56.049 [dev] Freed 201.31 Mbytes of unused textures and uploaded 96.31 Mbytes for 92 newly used texture(s) to GPU memory in 42 ms. 10:42:18.112 [inf] Sequence frame 137 of 3120 rendered in 22.998 seconds 10:42:43.306 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:42:43.312 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:42:43.313 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:42:43.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:42:43.339 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:42:43.345 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:42:43.347 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:42:43.357 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:42:43.358 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:42:43.360 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:42:43.510 [dev] Loading camera. 10:42:43.510 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:42:43.510 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:42:43.650 [dev] Freed 44.94 Mbytes of unused textures and uploaded 317.25 Mbytes for 87 newly used texture(s) to GPU memory in 136 ms. 10:42:44.264 [dev] Freed 294.94 Mbytes of unused textures and uploaded 334.31 Mbytes for 80 newly used texture(s) to GPU memory in 98 ms. 10:43:06.405 [inf] Sequence frame 138 of 3120 rendered in 23.151 seconds 10:43:31.431 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:43:31.441 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:43:31.447 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:43:31.453 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:43:31.457 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:43:31.460 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:43:31.461 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:43:31.470 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:43:31.473 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:43:31.491 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:43:31.648 [dev] Loading camera. 10:43:31.648 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:43:31.648 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:43:31.726 [dev] Freed 407.19 Mbytes of unused textures and uploaded 117.81 Mbytes for 102 newly used texture(s) to GPU memory in 73 ms. 10:43:32.315 [dev] Freed 163.31 Mbytes of unused textures and uploaded 71.31 Mbytes for 88 newly used texture(s) to GPU memory in 48 ms. 10:43:54.631 [inf] Sequence frame 139 of 3120 rendered in 23.244 seconds 10:44:17.919 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:44:17.920 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:44:17.920 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:44:17.922 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:44:17.930 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:44:17.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:44:17.959 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:44:17.966 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:44:17.967 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:44:17.980 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:44:18.131 [dev] Loading camera. 10:44:18.131 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:44:18.131 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:44:18.270 [dev] Freed 84.12 Mbytes of unused textures and uploaded 396.31 Mbytes for 134 newly used texture(s) to GPU memory in 135 ms. 10:44:18.940 [dev] Freed 348.62 Mbytes of unused textures and uploaded 145.44 Mbytes for 101 newly used texture(s) to GPU memory in 56 ms. 10:44:41.490 [inf] Sequence frame 140 of 3120 rendered in 23.612 seconds 10:45:05.092 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:45:05.094 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:45:05.096 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:45:05.106 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:45:05.108 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:45:05.119 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:45:05.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:45:05.134 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:45:05.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:45:05.148 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:45:05.295 [dev] Loading camera. 10:45:05.296 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:45:05.296 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:45:05.406 [dev] Freed 134.50 Mbytes of unused textures and uploaded 245.88 Mbytes for 100 newly used texture(s) to GPU memory in 101 ms. 10:45:06.083 [dev] Freed 246.69 Mbytes of unused textures and uploaded 334.38 Mbytes for 88 newly used texture(s) to GPU memory in 77 ms. 10:45:28.785 [inf] Sequence frame 141 of 3120 rendered in 23.738 seconds 10:45:52.299 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:45:52.301 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:45:52.304 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:45:52.310 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:45:52.312 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:45:52.317 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:45:52.320 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:45:52.338 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:45:52.342 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:45:52.345 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:45:52.494 [dev] Loading camera. 10:45:52.494 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:45:52.494 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:45:52.600 [dev] Freed 355.88 Mbytes of unused textures and uploaded 209.88 Mbytes for 104 newly used texture(s) to GPU memory in 101 ms. 10:45:53.240 [dev] Freed 210.94 Mbytes of unused textures and uploaded 129.62 Mbytes for 96 newly used texture(s) to GPU memory in 36 ms. 10:46:16.042 [inf] Sequence frame 142 of 3120 rendered in 23.8 seconds 10:46:39.536 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:46:39.541 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:46:39.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:46:39.554 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:46:39.559 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:46:39.568 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:46:39.569 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:46:39.572 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:46:39.577 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:46:39.587 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:46:39.745 [dev] Loading camera. 10:46:39.745 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:46:39.745 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:46:39.876 [dev] Freed 104.50 Mbytes of unused textures and uploaded 271.62 Mbytes for 120 newly used texture(s) to GPU memory in 125 ms. 10:46:40.453 [dev] Freed 268.81 Mbytes of unused textures and uploaded 280.12 Mbytes for 84 newly used texture(s) to GPU memory in 58 ms. 10:47:03.295 [inf] Sequence frame 143 of 3120 rendered in 23.805 seconds 10:47:26.989 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:47:26.992 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:47:26.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:47:27.001 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:47:27.004 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:47:27.007 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:47:27.021 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:47:27.033 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:47:27.042 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:47:27.045 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:47:27.194 [dev] Loading camera. 10:47:27.194 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:47:27.194 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:47:27.273 [dev] Freed 252.81 Mbytes of unused textures and uploaded 94.81 Mbytes for 106 newly used texture(s) to GPU memory in 71 ms. 10:47:27.833 [dev] Freed 137.31 Mbytes of unused textures and uploaded 146.81 Mbytes for 85 newly used texture(s) to GPU memory in 42 ms. 10:47:50.758 [inf] Sequence frame 144 of 3120 rendered in 23.816 seconds 10:48:14.200 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:48:14.203 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:48:14.209 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:48:14.213 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:48:14.218 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:48:14.230 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:48:14.233 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:48:14.242 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:48:14.251 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:48:14.254 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:48:14.410 [dev] Loading camera. 10:48:14.410 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:48:14.410 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:48:14.502 [dev] Freed 138.44 Mbytes of unused textures and uploaded 143.44 Mbytes for 96 newly used texture(s) to GPU memory in 88 ms. 10:48:15.049 [dev] Freed 104.44 Mbytes of unused textures and uploaded 145.88 Mbytes for 86 newly used texture(s) to GPU memory in 38 ms. 10:48:38.031 [inf] Sequence frame 145 of 3120 rendered in 23.873 seconds 10:49:01.951 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:49:01.962 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:49:01.964 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:49:01.967 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:49:01.981 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:49:01.987 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:49:01.996 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:49:02.010 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:49:02.012 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:49:02.015 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:49:02.166 [dev] Loading camera. 10:49:02.166 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:49:02.166 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:49:02.316 [dev] Freed 151.06 Mbytes of unused textures and uploaded 196.31 Mbytes for 117 newly used texture(s) to GPU memory in 145 ms. 10:49:03.023 [dev] Freed 215.56 Mbytes of unused textures and uploaded 182.25 Mbytes for 90 newly used texture(s) to GPU memory in 73 ms. 10:49:26.229 [inf] Sequence frame 146 of 3120 rendered in 24.319 seconds 10:49:49.704 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:49:49.706 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:49:49.712 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:49:49.726 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:49:49.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:49:49.737 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:49:49.739 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:49:49.741 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:49:49.760 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:49:49.767 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:49:49.915 [dev] Loading camera. 10:49:49.915 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:49:49.915 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:49:50.017 [dev] Freed 203.06 Mbytes of unused textures and uploaded 235.94 Mbytes for 101 newly used texture(s) to GPU memory in 97 ms. 10:49:50.616 [dev] Freed 263.00 Mbytes of unused textures and uploaded 326.94 Mbytes for 110 newly used texture(s) to GPU memory in 91 ms. 10:50:13.965 [inf] Sequence frame 147 of 3120 rendered in 24.3 seconds 10:50:37.641 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:50:37.654 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:50:37.658 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:50:37.667 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:50:37.670 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:50:37.681 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:50:37.691 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:50:37.695 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:50:37.698 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:50:37.705 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:50:37.851 [dev] Loading camera. 10:50:37.851 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:50:37.851 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:50:37.941 [dev] Freed 152.56 Mbytes of unused textures and uploaded 155.38 Mbytes for 98 newly used texture(s) to GPU memory in 85 ms. 10:50:38.520 [dev] Freed 137.75 Mbytes of unused textures and uploaded 152.81 Mbytes for 100 newly used texture(s) to GPU memory in 72 ms. 10:51:02.252 [inf] Sequence frame 148 of 3120 rendered in 24.653 seconds 10:51:24.564 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:51:24.567 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:51:24.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:51:24.574 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:51:24.581 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:51:24.598 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:51:24.614 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:51:24.622 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:51:24.623 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:51:24.627 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:51:24.775 [dev] Loading camera. 10:51:24.775 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:51:24.775 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:51:25.015 [dev] Freed 302.06 Mbytes of unused textures and uploaded 284.62 Mbytes for 119 newly used texture(s) to GPU memory in 234 ms. 10:51:25.723 [dev] Freed 262.06 Mbytes of unused textures and uploaded 264.81 Mbytes for 89 newly used texture(s) to GPU memory in 63 ms. 10:51:49.476 [inf] Sequence frame 149 of 3120 rendered in 24.952 seconds 10:52:13.459 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:52:13.464 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:52:13.467 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:52:13.472 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:52:13.480 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:52:13.484 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:52:13.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:52:13.493 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:52:13.503 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:52:13.506 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:52:13.667 [dev] Loading camera. 10:52:13.668 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:52:13.668 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:52:13.753 [dev] Freed 264.19 Mbytes of unused textures and uploaded 181.62 Mbytes for 95 newly used texture(s) to GPU memory in 80 ms. 10:52:14.450 [dev] Freed 320.88 Mbytes of unused textures and uploaded 466.75 Mbytes for 68 newly used texture(s) to GPU memory in 102 ms. 10:52:38.433 [inf] Sequence frame 150 of 3120 rendered in 25.015 seconds 10:53:01.716 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:53:01.722 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:53:01.729 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:53:01.739 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:53:01.744 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:53:01.751 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:53:01.753 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:53:01.757 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:53:01.762 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:53:01.764 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:53:01.917 [dev] Loading camera. 10:53:01.917 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:53:01.917 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:53:02.041 [dev] Freed 455.62 Mbytes of unused textures and uploaded 246.12 Mbytes for 88 newly used texture(s) to GPU memory in 118 ms. 10:53:02.573 [dev] Freed 117.00 Mbytes of unused textures and uploaded 126.38 Mbytes for 72 newly used texture(s) to GPU memory in 34 ms. 10:53:26.579 [inf] Sequence frame 151 of 3120 rendered in 24.907 seconds 10:53:50.187 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:53:50.195 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:53:50.203 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:53:50.204 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:53:50.216 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:53:50.217 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:53:50.222 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:53:50.228 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:53:50.231 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:53:50.233 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:53:50.394 [dev] Loading camera. 10:53:50.394 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:53:50.394 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:53:50.525 [dev] Freed 137.00 Mbytes of unused textures and uploaded 258.19 Mbytes for 102 newly used texture(s) to GPU memory in 124 ms. 10:53:51.171 [dev] Freed 353.31 Mbytes of unused textures and uploaded 454.00 Mbytes for 101 newly used texture(s) to GPU memory in 131 ms. 10:54:15.308 [inf] Sequence frame 152 of 3120 rendered in 25.165 seconds 10:54:39.287 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:54:39.291 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:54:39.293 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:54:39.297 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:54:39.307 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:54:39.317 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:54:39.327 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:54:39.333 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:54:39.334 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:54:39.340 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:54:39.493 [dev] Loading camera. 10:54:39.493 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:54:39.493 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:54:39.633 [dev] Freed 344.94 Mbytes of unused textures and uploaded 347.25 Mbytes for 113 newly used texture(s) to GPU memory in 135 ms. 10:54:40.275 [dev] Freed 367.12 Mbytes of unused textures and uploaded 185.81 Mbytes for 114 newly used texture(s) to GPU memory in 63 ms. 10:55:04.438 [inf] Sequence frame 153 of 3120 rendered in 25.192 seconds 10:55:28.098 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:55:28.102 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:55:28.106 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:55:28.129 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:55:28.130 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:55:28.131 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:55:28.137 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:55:28.144 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:55:28.149 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:55:28.158 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:55:28.304 [dev] Loading camera. 10:55:28.304 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:55:28.304 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:55:28.409 [dev] Freed 143.12 Mbytes of unused textures and uploaded 142.62 Mbytes for 115 newly used texture(s) to GPU memory in 97 ms. 10:55:29.137 [dev] Freed 199.00 Mbytes of unused textures and uploaded 317.81 Mbytes for 73 newly used texture(s) to GPU memory in 92 ms. 10:55:53.330 [inf] Sequence frame 154 of 3120 rendered in 25.271 seconds 10:56:17.298 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:56:17.301 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:56:17.304 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:56:17.309 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:56:17.315 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:56:17.329 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:56:17.333 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:56:17.345 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:56:17.350 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:56:17.352 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:56:17.512 [dev] Loading camera. 10:56:17.512 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:56:17.512 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:56:17.599 [dev] Freed 87.00 Mbytes of unused textures and uploaded 192.94 Mbytes for 94 newly used texture(s) to GPU memory in 82 ms. 10:56:18.298 [dev] Freed 207.94 Mbytes of unused textures and uploaded 343.56 Mbytes for 96 newly used texture(s) to GPU memory in 91 ms. 10:56:42.389 [inf] Sequence frame 155 of 3120 rendered in 25.13 seconds 10:57:06.116 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:57:06.118 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:57:06.141 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:57:06.144 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:57:06.145 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:57:06.158 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:57:06.163 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:57:06.165 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:57:06.171 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:57:06.174 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:57:06.326 [dev] Loading camera. 10:57:06.326 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:57:06.326 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:57:06.392 [dev] Freed 181.50 Mbytes of unused textures and uploaded 48.50 Mbytes for 109 newly used texture(s) to GPU memory in 59 ms. 10:57:06.937 [dev] Freed 178.81 Mbytes of unused textures and uploaded 120.69 Mbytes for 72 newly used texture(s) to GPU memory in 48 ms. 10:57:31.148 [inf] Sequence frame 156 of 3120 rendered in 25.07 seconds 10:57:54.972 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:57:54.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:57:54.978 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:57:54.982 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:57:54.990 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:57:54.993 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:57:54.999 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:57:55.001 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:57:55.006 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:57:55.012 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:57:55.167 [dev] Loading camera. 10:57:55.167 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:57:55.167 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:57:55.243 [dev] Freed 248.00 Mbytes of unused textures and uploaded 150.00 Mbytes for 96 newly used texture(s) to GPU memory in 71 ms. 10:57:55.950 [dev] Freed 87.31 Mbytes of unused textures and uploaded 354.06 Mbytes for 94 newly used texture(s) to GPU memory in 111 ms. 10:58:20.320 [inf] Sequence frame 157 of 3120 rendered in 25.393 seconds 10:58:43.670 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:58:43.672 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:58:43.675 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:58:43.680 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:58:43.684 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:58:43.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:58:43.694 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:58:43.695 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:58:43.704 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:58:43.706 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:58:43.874 [dev] Loading camera. 10:58:43.874 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:58:43.874 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:58:43.968 [dev] Freed 155.88 Mbytes of unused textures and uploaded 130.25 Mbytes for 96 newly used texture(s) to GPU memory in 84 ms. 10:58:44.651 [dev] Freed 166.19 Mbytes of unused textures and uploaded 86.88 Mbytes for 75 newly used texture(s) to GPU memory in 32 ms. 10:59:08.963 [inf] Sequence frame 158 of 3120 rendered in 25.34 seconds 10:59:32.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 10:59:32.879 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 10:59:32.898 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 10:59:32.899 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 10:59:32.912 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 10:59:32.916 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 10:59:32.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 10:59:32.920 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 10:59:32.921 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 10:59:32.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 10:59:33.095 [dev] Loading camera. 10:59:33.095 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 10:59:33.095 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 10:59:33.205 [dev] Freed 179.62 Mbytes of unused textures and uploaded 186.75 Mbytes for 96 newly used texture(s) to GPU memory in 105 ms. 10:59:33.906 [dev] Freed 402.50 Mbytes of unused textures and uploaded 337.31 Mbytes for 84 newly used texture(s) to GPU memory in 102 ms. 10:59:58.441 [inf] Sequence frame 159 of 3120 rendered in 25.604 seconds 11:00:22.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:00:22.999 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:00:23.006 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:00:23.018 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:00:23.021 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:00:23.025 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:00:23.031 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:00:23.045 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:00:23.046 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:00:23.055 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:00:23.202 [dev] Loading camera. 11:00:23.202 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:00:23.202 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:00:23.309 [dev] Freed 318.12 Mbytes of unused textures and uploaded 224.75 Mbytes for 101 newly used texture(s) to GPU memory in 100 ms. 11:00:23.921 [dev] Freed 197.81 Mbytes of unused textures and uploaded 252.25 Mbytes for 86 newly used texture(s) to GPU memory in 57 ms. 11:00:48.640 [inf] Sequence frame 160 of 3120 rendered in 25.685 seconds 11:01:12.545 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:01:12.547 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:01:12.553 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:01:12.562 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:01:12.565 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:01:12.567 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:01:12.575 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:01:12.581 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:01:12.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:01:12.589 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:01:12.736 [dev] Loading camera. 11:01:12.737 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:01:12.737 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:01:12.876 [dev] Freed 240.06 Mbytes of unused textures and uploaded 349.31 Mbytes for 106 newly used texture(s) to GPU memory in 132 ms. 11:01:13.542 [dev] Freed 419.12 Mbytes of unused textures and uploaded 325.75 Mbytes for 88 newly used texture(s) to GPU memory in 110 ms. 11:01:38.379 [inf] Sequence frame 161 of 3120 rendered in 25.882 seconds 11:02:01.732 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:02:01.740 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:02:01.748 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:02:01.750 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:02:01.752 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:02:01.767 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:02:01.770 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:02:01.776 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:02:01.779 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:02:01.786 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:02:01.933 [dev] Loading camera. 11:02:01.933 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:02:01.933 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:02:02.033 [dev] Freed 252.81 Mbytes of unused textures and uploaded 157.25 Mbytes for 95 newly used texture(s) to GPU memory in 95 ms. 11:02:02.704 [dev] Freed 126.94 Mbytes of unused textures and uploaded 111.00 Mbytes for 88 newly used texture(s) to GPU memory in 38 ms. 11:02:27.574 [inf] Sequence frame 162 of 3120 rendered in 25.885 seconds 11:02:51.530 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:02:51.534 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:02:51.541 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:02:51.544 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:02:51.550 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:02:51.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:02:51.559 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:02:51.578 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:02:51.582 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:02:51.585 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:02:51.734 [dev] Loading camera. 11:02:51.734 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:02:51.734 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:02:51.826 [dev] Freed 92.12 Mbytes of unused textures and uploaded 119.06 Mbytes for 99 newly used texture(s) to GPU memory in 88 ms. 11:02:52.556 [dev] Freed 155.50 Mbytes of unused textures and uploaded 380.81 Mbytes for 95 newly used texture(s) to GPU memory in 103 ms. 11:03:17.672 [inf] Sequence frame 163 of 3120 rendered in 26.182 seconds 11:03:41.400 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:03:41.405 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:03:41.416 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:03:41.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:03:41.430 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:03:41.444 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:03:41.445 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:03:41.448 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:03:41.452 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:03:41.459 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:03:41.610 [dev] Loading camera. 11:03:41.610 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:03:41.610 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:03:41.724 [dev] Freed 245.81 Mbytes of unused textures and uploaded 204.81 Mbytes for 101 newly used texture(s) to GPU memory in 107 ms. 11:03:42.370 [dev] Freed 422.25 Mbytes of unused textures and uploaded 262.38 Mbytes for 97 newly used texture(s) to GPU memory in 69 ms. 11:04:07.594 [inf] Sequence frame 164 of 3120 rendered in 26.23 seconds 11:04:31.270 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:04:31.277 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:04:31.279 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:04:31.290 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:04:31.296 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:04:31.303 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:04:31.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:04:31.320 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:04:31.323 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:04:31.327 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:04:31.482 [dev] Loading camera. 11:04:31.482 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:04:31.482 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:04:31.575 [dev] Freed 264.62 Mbytes of unused textures and uploaded 142.25 Mbytes for 108 newly used texture(s) to GPU memory in 89 ms. 11:04:32.280 [dev] Freed 113.44 Mbytes of unused textures and uploaded 159.88 Mbytes for 80 newly used texture(s) to GPU memory in 65 ms. 11:04:57.646 [inf] Sequence frame 165 of 3120 rendered in 26.412 seconds 11:05:21.861 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:05:21.861 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:05:21.865 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:05:21.878 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:05:21.885 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:05:21.893 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:05:21.905 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:05:21.908 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:05:21.913 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:05:21.921 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:05:22.067 [dev] Loading camera. 11:05:22.067 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:05:22.068 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:05:22.181 [dev] Freed 188.19 Mbytes of unused textures and uploaded 162.00 Mbytes for 107 newly used texture(s) to GPU memory in 109 ms. 11:05:22.802 [dev] Freed 125.94 Mbytes of unused textures and uploaded 256.88 Mbytes for 95 newly used texture(s) to GPU memory in 63 ms. 11:05:48.409 [inf] Sequence frame 166 of 3120 rendered in 26.582 seconds 11:06:12.145 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:06:12.150 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:06:12.160 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:06:12.167 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:06:12.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:06:12.171 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:06:12.179 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:06:12.182 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:06:12.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:06:12.206 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:06:12.357 [dev] Loading camera. 11:06:12.357 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:06:12.357 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:06:12.449 [dev] Freed 184.56 Mbytes of unused textures and uploaded 76.56 Mbytes for 98 newly used texture(s) to GPU memory in 87 ms. 11:06:12.985 [dev] Freed 153.69 Mbytes of unused textures and uploaded 73.81 Mbytes for 78 newly used texture(s) to GPU memory in 34 ms. 11:06:38.733 [inf] Sequence frame 167 of 3120 rendered in 26.619 seconds 11:07:02.676 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:07:02.685 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:07:02.692 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:07:02.696 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:07:02.704 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:07:02.715 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:07:02.720 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:07:02.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:07:02.730 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:07:02.735 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:07:02.884 [dev] Loading camera. 11:07:02.884 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:07:02.885 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:07:02.992 [dev] Freed 60.31 Mbytes of unused textures and uploaded 158.88 Mbytes for 109 newly used texture(s) to GPU memory in 103 ms. 11:07:03.552 [dev] Freed 151.31 Mbytes of unused textures and uploaded 281.00 Mbytes for 92 newly used texture(s) to GPU memory in 74 ms. 11:07:29.458 [inf] Sequence frame 168 of 3120 rendered in 26.819 seconds 11:07:53.056 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:07:53.064 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:07:53.066 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:07:53.068 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:07:53.073 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:07:53.076 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:07:53.085 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:07:53.098 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:07:53.101 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:07:53.103 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:07:53.258 [dev] Loading camera. 11:07:53.258 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:07:53.258 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:07:53.378 [dev] Freed 294.75 Mbytes of unused textures and uploaded 330.25 Mbytes for 113 newly used texture(s) to GPU memory in 115 ms. 11:07:53.902 [dev] Freed 308.00 Mbytes of unused textures and uploaded 76.62 Mbytes for 88 newly used texture(s) to GPU memory in 37 ms. 11:08:19.998 [inf] Sequence frame 169 of 3120 rendered in 26.977 seconds 11:08:43.451 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:08:43.453 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:08:43.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:08:43.470 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:08:43.472 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:08:43.476 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:08:43.490 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:08:43.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:08:43.510 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:08:43.512 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:08:43.660 [dev] Loading camera. 11:08:43.661 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:08:43.661 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:08:43.768 [dev] Freed 109.38 Mbytes of unused textures and uploaded 170.06 Mbytes for 94 newly used texture(s) to GPU memory in 98 ms. 11:08:44.446 [dev] Freed 122.50 Mbytes of unused textures and uploaded 145.00 Mbytes for 80 newly used texture(s) to GPU memory in 35 ms. 11:09:10.629 [inf] Sequence frame 170 of 3120 rendered in 27.209 seconds 11:09:35.736 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:09:35.741 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:09:35.742 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:09:35.754 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:09:35.762 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:09:35.770 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:09:35.772 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:09:35.782 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:09:35.784 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:09:35.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:09:35.944 [dev] Loading camera. 11:09:35.944 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:09:35.944 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:09:36.067 [dev] Freed 76.50 Mbytes of unused textures and uploaded 125.62 Mbytes for 101 newly used texture(s) to GPU memory in 120 ms. 11:09:36.649 [dev] Freed 274.75 Mbytes of unused textures and uploaded 159.88 Mbytes for 78 newly used texture(s) to GPU memory in 53 ms. 11:10:02.838 [inf] Sequence frame 171 of 3120 rendered in 27.138 seconds 11:10:28.113 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:10:28.116 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:10:28.117 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:10:28.122 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:10:28.125 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:10:28.130 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:10:28.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:10:28.143 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:10:28.160 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:10:28.164 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:10:28.311 [dev] Loading camera. 11:10:28.312 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:10:28.312 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:10:28.425 [dev] Freed 104.44 Mbytes of unused textures and uploaded 175.25 Mbytes for 92 newly used texture(s) to GPU memory in 108 ms. 11:10:29.014 [dev] Freed 264.38 Mbytes of unused textures and uploaded 125.06 Mbytes for 92 newly used texture(s) to GPU memory in 46 ms. 11:10:55.362 [inf] Sequence frame 172 of 3120 rendered in 27.292 seconds 11:11:20.497 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:11:20.503 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:11:20.504 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:11:20.515 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:11:20.523 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:11:20.527 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:11:20.530 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:11:20.542 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:11:20.549 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:11:20.555 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:11:20.788 [dev] Loading camera. 11:11:20.788 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:11:20.788 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:11:20.921 [dev] Freed 137.06 Mbytes of unused textures and uploaded 288.50 Mbytes for 110 newly used texture(s) to GPU memory in 130 ms. 11:11:21.510 [dev] Freed 127.75 Mbytes of unused textures and uploaded 175.44 Mbytes for 108 newly used texture(s) to GPU memory in 70 ms. 11:11:47.933 [inf] Sequence frame 173 of 3120 rendered in 27.473 seconds 11:12:12.817 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:12:12.827 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:12:12.842 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:12:12.842 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:12:12.850 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:12:12.851 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:12:12.854 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:12:12.863 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:12:12.866 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:12:12.871 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:12:13.019 [dev] Loading camera. 11:12:13.019 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:12:13.019 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:12:13.092 [dev] Freed 244.88 Mbytes of unused textures and uploaded 122.81 Mbytes for 110 newly used texture(s) to GPU memory in 68 ms. 11:12:13.720 [dev] Freed 151.44 Mbytes of unused textures and uploaded 362.19 Mbytes for 107 newly used texture(s) to GPU memory in 115 ms. 11:12:40.423 [inf] Sequence frame 174 of 3120 rendered in 27.638 seconds 11:13:05.456 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:13:05.460 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:13:05.465 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:13:05.469 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:13:05.475 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:13:05.482 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:13:05.487 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:13:05.497 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:13:05.498 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:13:05.513 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:13:05.657 [dev] Loading camera. 11:13:05.657 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:13:05.657 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:13:05.765 [dev] Freed 408.50 Mbytes of unused textures and uploaded 204.69 Mbytes for 109 newly used texture(s) to GPU memory in 100 ms. 11:13:06.375 [dev] Freed 227.69 Mbytes of unused textures and uploaded 280.44 Mbytes for 101 newly used texture(s) to GPU memory in 65 ms. 11:13:33.469 [inf] Sequence frame 175 of 3120 rendered in 28.049 seconds 11:13:58.079 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:13:58.086 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:13:58.095 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:13:58.097 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:13:58.103 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:13:58.107 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:13:58.108 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:13:58.116 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:13:58.128 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:13:58.139 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:13:58.283 [dev] Loading camera. 11:13:58.283 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:13:58.283 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:13:58.408 [dev] Freed 109.25 Mbytes of unused textures and uploaded 212.62 Mbytes for 107 newly used texture(s) to GPU memory in 117 ms. 11:13:59.007 [dev] Freed 193.19 Mbytes of unused textures and uploaded 153.94 Mbytes for 97 newly used texture(s) to GPU memory in 70 ms. 11:14:26.248 [inf] Sequence frame 176 of 3120 rendered in 28.202 seconds 11:14:50.238 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:14:50.242 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:14:50.246 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:14:50.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:14:50.260 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:14:50.263 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:14:50.269 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:14:50.274 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:14:50.281 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:14:50.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:14:50.447 [dev] Loading camera. 11:14:50.447 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:14:50.447 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:14:50.547 [dev] Freed 165.75 Mbytes of unused textures and uploaded 125.69 Mbytes for 106 newly used texture(s) to GPU memory in 95 ms. 11:14:51.280 [dev] Freed 106.19 Mbytes of unused textures and uploaded 227.88 Mbytes for 74 newly used texture(s) to GPU memory in 58 ms. 11:15:18.573 [inf] Sequence frame 177 of 3120 rendered in 28.363 seconds 11:15:42.590 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:15:42.591 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:15:42.594 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:15:42.596 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:15:42.604 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:15:42.615 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:15:42.616 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:15:42.623 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:15:42.626 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:15:42.633 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:15:42.783 [dev] Loading camera. 11:15:42.783 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:15:42.783 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:15:42.849 [dev] Freed 337.56 Mbytes of unused textures and uploaded 80.25 Mbytes for 93 newly used texture(s) to GPU memory in 61 ms. 11:15:43.406 [dev] Freed 68.31 Mbytes of unused textures and uploaded 263.19 Mbytes for 77 newly used texture(s) to GPU memory in 72 ms. 11:15:46.444 [dev] Light cache factor set to 0.69 11:15:46.827 [dev] Freed 247.19 Mbytes of unused textures and uploaded 209.75 Mbytes for 75 newly used texture(s) to GPU memory in 55 ms. 11:16:13.253 [inf] Sequence frame 178 of 3120 rendered in 30.708 seconds 11:16:37.987 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:16:38.000 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:16:38.003 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:16:38.017 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:16:38.023 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:16:38.030 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:16:38.032 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:16:38.037 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:16:38.046 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:16:38.048 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:16:38.192 [dev] Loading camera. 11:16:38.192 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:16:38.192 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:16:38.287 [dev] Freed 263.19 Mbytes of unused textures and uploaded 166.81 Mbytes for 104 newly used texture(s) to GPU memory in 90 ms. 11:16:39.033 [dev] Freed 189.62 Mbytes of unused textures and uploaded 224.88 Mbytes for 85 newly used texture(s) to GPU memory in 69 ms. 11:17:05.911 [inf] Sequence frame 179 of 3120 rendered in 27.96 seconds 11:17:30.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:17:30.724 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:17:30.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:17:30.736 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:17:30.742 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:17:30.745 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:17:30.747 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:17:30.755 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:17:30.762 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:17:30.771 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:17:30.913 [dev] Loading camera. 11:17:30.913 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:17:30.913 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:17:31.016 [dev] Freed 191.81 Mbytes of unused textures and uploaded 168.81 Mbytes for 92 newly used texture(s) to GPU memory in 98 ms. 11:17:31.861 [dev] Freed 156.50 Mbytes of unused textures and uploaded 342.75 Mbytes for 84 newly used texture(s) to GPU memory in 104 ms. 11:17:58.735 [inf] Sequence frame 180 of 3120 rendered in 28.06 seconds 11:18:23.058 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:18:23.067 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:18:23.077 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:18:23.078 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:18:23.088 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:18:23.095 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:18:23.098 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:18:23.100 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:18:23.104 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:18:23.105 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:18:23.257 [dev] Loading camera. 11:18:23.257 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:18:23.257 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:18:23.361 [dev] Freed 347.44 Mbytes of unused textures and uploaded 158.06 Mbytes for 93 newly used texture(s) to GPU memory in 96 ms. 11:18:24.053 [dev] Freed 160.44 Mbytes of unused textures and uploaded 151.06 Mbytes for 78 newly used texture(s) to GPU memory in 40 ms. 11:18:51.013 [inf] Sequence frame 181 of 3120 rendered in 27.992 seconds 11:19:15.078 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:19:15.087 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:19:15.094 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:19:15.109 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:19:15.110 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:19:15.113 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:19:15.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:19:15.120 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:19:15.132 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:19:15.141 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:19:15.284 [dev] Loading camera. 11:19:15.284 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:19:15.284 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:19:15.445 [dev] Freed 150.69 Mbytes of unused textures and uploaded 349.88 Mbytes for 108 newly used texture(s) to GPU memory in 156 ms. 11:19:16.200 [dev] Freed 365.19 Mbytes of unused textures and uploaded 248.75 Mbytes for 89 newly used texture(s) to GPU memory in 80 ms. 11:19:43.050 [inf] Sequence frame 182 of 3120 rendered in 28.004 seconds 11:20:07.294 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:20:07.304 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:20:07.306 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:20:07.309 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:20:07.310 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:20:07.312 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:20:07.323 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:20:07.333 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:20:07.343 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:20:07.348 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:20:07.493 [dev] Loading camera. 11:20:07.493 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:20:07.493 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:20:07.616 [dev] Freed 163.19 Mbytes of unused textures and uploaded 277.69 Mbytes for 89 newly used texture(s) to GPU memory in 116 ms. 11:20:08.278 [dev] Freed 225.06 Mbytes of unused textures and uploaded 89.12 Mbytes for 86 newly used texture(s) to GPU memory in 43 ms. 11:20:35.074 [inf] Sequence frame 183 of 3120 rendered in 27.818 seconds 11:20:59.368 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:20:59.370 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:20:59.374 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:20:59.376 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:20:59.382 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:20:59.397 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:20:59.403 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:20:59.409 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:20:59.411 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:20:59.424 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:20:59.571 [dev] Loading camera. 11:20:59.571 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:20:59.571 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:20:59.670 [dev] Freed 110.56 Mbytes of unused textures and uploaded 75.25 Mbytes for 94 newly used texture(s) to GPU memory in 92 ms. 11:21:00.296 [dev] Freed 213.88 Mbytes of unused textures and uploaded 147.81 Mbytes for 88 newly used texture(s) to GPU memory in 39 ms. 11:21:27.024 [inf] Sequence frame 184 of 3120 rendered in 27.689 seconds 11:21:51.621 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:21:51.631 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:21:51.636 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:21:51.638 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:21:51.640 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:21:51.649 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:21:51.658 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:21:51.666 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:21:51.668 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:21:51.671 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:21:51.815 [dev] Loading camera. 11:21:51.815 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:21:51.815 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:21:51.943 [dev] Freed 115.50 Mbytes of unused textures and uploaded 345.06 Mbytes for 104 newly used texture(s) to GPU memory in 124 ms. 11:21:52.662 [dev] Freed 361.88 Mbytes of unused textures and uploaded 376.06 Mbytes for 99 newly used texture(s) to GPU memory in 99 ms. 11:22:19.297 [inf] Sequence frame 185 of 3120 rendered in 27.712 seconds 11:22:43.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:22:43.890 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:22:43.895 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:22:43.898 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:22:43.904 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:22:43.916 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:22:43.922 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:22:43.928 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:22:43.931 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:22:43.939 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:22:44.078 [dev] Loading camera. 11:22:44.079 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:22:44.079 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:22:44.240 [dev] Freed 374.94 Mbytes of unused textures and uploaded 350.00 Mbytes for 111 newly used texture(s) to GPU memory in 154 ms. 11:22:44.915 [dev] Freed 260.44 Mbytes of unused textures and uploaded 189.12 Mbytes for 67 newly used texture(s) to GPU memory in 39 ms. 11:23:11.412 [inf] Sequence frame 186 of 3120 rendered in 27.568 seconds 11:23:35.344 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:23:35.347 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:23:35.355 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:23:35.366 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:23:35.369 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:23:35.378 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:23:35.385 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:23:35.389 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:23:35.392 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:23:35.407 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:23:35.549 [dev] Loading camera. 11:23:35.549 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:23:35.549 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:23:35.626 [dev] Freed 269.75 Mbytes of unused textures and uploaded 83.06 Mbytes for 103 newly used texture(s) to GPU memory in 69 ms. 11:23:36.260 [dev] Freed 75.88 Mbytes of unused textures and uploaded 188.44 Mbytes for 80 newly used texture(s) to GPU memory in 51 ms. 11:24:02.579 [inf] Sequence frame 187 of 3120 rendered in 27.269 seconds 11:24:26.713 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:24:26.721 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:24:26.724 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:24:26.734 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:24:26.737 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:24:26.750 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:24:26.753 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:24:26.756 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:24:26.766 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:24:26.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:24:26.912 [dev] Loading camera. 11:24:26.912 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:24:26.912 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:24:27.001 [dev] Freed 133.00 Mbytes of unused textures and uploaded 163.44 Mbytes for 88 newly used texture(s) to GPU memory in 84 ms. 11:24:27.693 [dev] Freed 237.38 Mbytes of unused textures and uploaded 182.31 Mbytes for 82 newly used texture(s) to GPU memory in 54 ms. 11:24:53.826 [inf] Sequence frame 188 of 3120 rendered in 27.147 seconds 11:25:18.360 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:25:18.362 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:25:18.367 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:25:18.376 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:25:18.380 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:25:18.383 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:25:18.390 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:25:18.406 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:25:18.408 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:25:18.419 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:25:18.560 [dev] Loading camera. 11:25:18.560 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:25:18.560 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:25:18.701 [dev] Freed 162.50 Mbytes of unused textures and uploaded 270.56 Mbytes for 100 newly used texture(s) to GPU memory in 137 ms. 11:25:19.392 [dev] Freed 273.06 Mbytes of unused textures and uploaded 198.12 Mbytes for 82 newly used texture(s) to GPU memory in 70 ms. 11:25:45.060 [inf] Sequence frame 189 of 3120 rendered in 26.737 seconds 11:26:10.110 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:26:10.123 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:26:10.126 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:26:10.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:26:10.137 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:26:10.148 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:26:10.150 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:26:10.157 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:26:10.159 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:26:10.161 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:26:10.307 [dev] Loading camera. 11:26:10.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:26:10.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:26:10.455 [dev] Freed 228.62 Mbytes of unused textures and uploaded 300.19 Mbytes for 120 newly used texture(s) to GPU memory in 141 ms. 11:26:11.114 [dev] Freed 185.56 Mbytes of unused textures and uploaded 134.12 Mbytes for 90 newly used texture(s) to GPU memory in 44 ms. 11:26:36.894 [inf] Sequence frame 190 of 3120 rendered in 26.818 seconds 11:27:01.545 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:27:01.556 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:27:01.559 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:27:01.568 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:27:01.571 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:27:01.576 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:27:01.583 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:27:01.587 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:27:01.592 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:27:01.598 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:27:01.746 [dev] Loading camera. 11:27:01.746 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:27:01.746 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:27:01.849 [dev] Freed 204.44 Mbytes of unused textures and uploaded 156.12 Mbytes for 107 newly used texture(s) to GPU memory in 95 ms. 11:27:02.657 [dev] Freed 273.69 Mbytes of unused textures and uploaded 445.06 Mbytes for 88 newly used texture(s) to GPU memory in 88 ms. 11:27:27.999 [inf] Sequence frame 191 of 3120 rendered in 26.491 seconds 11:27:52.225 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:27:52.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:27:52.234 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:27:52.257 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:27:52.262 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:27:52.264 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:27:52.266 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:27:52.269 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:27:52.280 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:27:52.282 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:27:52.428 [dev] Loading camera. 11:27:52.428 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:27:52.428 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:27:52.507 [dev] Freed 343.50 Mbytes of unused textures and uploaded 101.00 Mbytes for 103 newly used texture(s) to GPU memory in 71 ms. 11:27:53.169 [dev] Freed 151.31 Mbytes of unused textures and uploaded 261.00 Mbytes for 100 newly used texture(s) to GPU memory in 66 ms. 11:28:17.920 [inf] Sequence frame 192 of 3120 rendered in 25.73 seconds 11:28:42.734 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:28:42.738 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:28:42.740 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:28:42.759 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:28:42.760 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:28:42.762 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:28:42.771 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:28:42.778 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:28:42.784 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:28:42.787 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:28:42.936 [dev] Loading camera. 11:28:42.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:28:42.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:28:43.057 [dev] Freed 183.25 Mbytes of unused textures and uploaded 205.94 Mbytes for 112 newly used texture(s) to GPU memory in 111 ms. 11:28:43.793 [dev] Freed 272.75 Mbytes of unused textures and uploaded 128.94 Mbytes for 85 newly used texture(s) to GPU memory in 50 ms. 11:29:07.973 [inf] Sequence frame 193 of 3120 rendered in 25.274 seconds 11:29:32.694 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:29:32.698 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:29:32.704 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:29:32.708 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:29:32.715 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:29:32.716 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:29:32.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:29:32.733 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:29:32.741 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:29:32.744 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:29:32.889 [dev] Loading camera. 11:29:32.889 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:29:32.889 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:29:33.027 [dev] Freed 77.75 Mbytes of unused textures and uploaded 269.12 Mbytes for 90 newly used texture(s) to GPU memory in 134 ms. 11:29:33.723 [dev] Freed 352.62 Mbytes of unused textures and uploaded 301.62 Mbytes for 94 newly used texture(s) to GPU memory in 74 ms. 11:29:57.197 [inf] Sequence frame 194 of 3120 rendered in 24.548 seconds 11:30:22.537 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:30:22.542 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:30:22.549 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:30:22.561 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:30:22.562 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:30:22.568 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:30:22.572 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:30:22.575 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:30:22.580 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:30:22.588 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:30:22.730 [dev] Loading camera. 11:30:22.730 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:30:22.730 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:30:22.818 [dev] Freed 247.44 Mbytes of unused textures and uploaded 205.94 Mbytes for 98 newly used texture(s) to GPU memory in 81 ms. 11:30:23.503 [dev] Freed 194.75 Mbytes of unused textures and uploaded 307.62 Mbytes for 65 newly used texture(s) to GPU memory in 75 ms. 11:30:46.541 [inf] Sequence frame 195 of 3120 rendered in 24.043 seconds 11:31:11.297 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:31:11.299 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:31:11.305 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:31:11.307 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:31:11.325 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:31:11.327 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:31:11.328 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:31:11.333 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:31:11.347 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:31:11.351 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:31:11.488 [dev] Loading camera. 11:31:11.488 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:31:11.488 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:31:11.590 [dev] Freed 340.75 Mbytes of unused textures and uploaded 198.19 Mbytes for 106 newly used texture(s) to GPU memory in 97 ms. 11:31:12.235 [dev] Freed 159.56 Mbytes of unused textures and uploaded 122.88 Mbytes for 73 newly used texture(s) to GPU memory in 31 ms. 11:31:34.959 [inf] Sequence frame 196 of 3120 rendered in 23.706 seconds 11:31:59.663 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:31:59.669 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:31:59.672 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:31:59.678 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:31:59.682 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:31:59.685 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:31:59.705 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:31:59.710 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:31:59.713 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:31:59.716 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:31:59.852 [dev] Loading camera. 11:31:59.852 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:31:59.852 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:31:59.954 [dev] Freed 133.19 Mbytes of unused textures and uploaded 189.25 Mbytes for 93 newly used texture(s) to GPU memory in 97 ms. 11:32:00.611 [dev] Freed 229.81 Mbytes of unused textures and uploaded 210.50 Mbytes for 70 newly used texture(s) to GPU memory in 47 ms. 11:32:23.102 [inf] Sequence frame 197 of 3120 rendered in 23.482 seconds 11:32:47.692 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:32:47.701 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:32:47.717 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:32:47.722 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:32:47.727 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:32:47.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:32:47.731 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:32:47.738 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:32:47.742 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:32:47.745 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:32:47.878 [dev] Loading camera. 11:32:47.878 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:32:47.878 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:32:48.005 [dev] Freed 215.25 Mbytes of unused textures and uploaded 215.50 Mbytes for 101 newly used texture(s) to GPU memory in 123 ms. 11:32:48.648 [dev] Freed 196.88 Mbytes of unused textures and uploaded 96.94 Mbytes for 89 newly used texture(s) to GPU memory in 49 ms. 11:33:10.908 [inf] Sequence frame 198 of 3120 rendered in 23.267 seconds 11:33:36.005 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:33:36.009 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:33:36.024 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:33:36.024 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:33:36.038 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:33:36.044 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:33:36.050 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:33:36.053 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:33:36.055 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:33:36.064 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:33:36.210 [dev] Loading camera. 11:33:36.210 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:33:36.210 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:33:36.365 [dev] Freed 55.69 Mbytes of unused textures and uploaded 266.50 Mbytes for 110 newly used texture(s) to GPU memory in 150 ms. 11:33:37.106 [dev] Freed 181.69 Mbytes of unused textures and uploaded 264.75 Mbytes for 83 newly used texture(s) to GPU memory in 64 ms. 11:33:59.279 [inf] Sequence frame 199 of 3120 rendered in 23.315 seconds 11:34:24.229 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:34:24.235 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:34:24.240 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:34:24.242 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:34:24.248 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:34:24.255 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:34:24.261 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:34:24.266 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:34:24.275 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:34:24.285 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:34:24.428 [dev] Loading camera. 11:34:24.428 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:34:24.428 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:34:24.534 [dev] Freed 372.38 Mbytes of unused textures and uploaded 128.25 Mbytes for 113 newly used texture(s) to GPU memory in 98 ms. 11:34:25.276 [dev] Freed 174.25 Mbytes of unused textures and uploaded 273.88 Mbytes for 68 newly used texture(s) to GPU memory in 52 ms. 11:34:47.547 [inf] Sequence frame 200 of 3120 rendered in 23.359 seconds 11:35:12.253 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:35:12.256 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:35:12.265 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:35:12.273 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:35:12.276 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:35:12.281 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:35:12.284 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:35:12.294 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:35:12.300 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:35:12.305 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:35:12.441 [dev] Loading camera. 11:35:12.441 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:35:12.441 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:35:12.504 [dev] Freed 250.00 Mbytes of unused textures and uploaded 105.88 Mbytes for 102 newly used texture(s) to GPU memory in 59 ms. 11:35:13.185 [dev] Freed 129.12 Mbytes of unused textures and uploaded 264.00 Mbytes for 78 newly used texture(s) to GPU memory in 60 ms. 11:35:35.360 [inf] Sequence frame 201 of 3120 rendered in 23.147 seconds 11:35:59.974 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:35:59.984 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:35:59.989 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:35:59.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:36:00.002 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:36:00.005 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:36:00.006 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:36:00.012 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:36:00.020 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:36:00.029 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:36:00.164 [dev] Loading camera. 11:36:00.165 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:36:00.165 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:36:00.264 [dev] Freed 225.38 Mbytes of unused textures and uploaded 212.38 Mbytes for 85 newly used texture(s) to GPU memory in 95 ms. 11:36:00.909 [dev] Freed 196.25 Mbytes of unused textures and uploaded 79.75 Mbytes for 79 newly used texture(s) to GPU memory in 40 ms. 11:36:23.163 [inf] Sequence frame 202 of 3120 rendered in 23.226 seconds 11:36:48.224 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:36:48.226 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:36:48.229 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:36:48.233 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:36:48.243 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:36:48.250 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:36:48.254 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:36:48.256 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:36:48.259 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:36:48.273 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:36:48.407 [dev] Loading camera. 11:36:48.407 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:36:48.407 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:36:48.500 [dev] Freed 70.88 Mbytes of unused textures and uploaded 126.81 Mbytes for 101 newly used texture(s) to GPU memory in 89 ms. 11:36:49.125 [dev] Freed 132.94 Mbytes of unused textures and uploaded 151.44 Mbytes for 64 newly used texture(s) to GPU memory in 27 ms. 11:37:10.957 [inf] Sequence frame 203 of 3120 rendered in 22.777 seconds 11:37:32.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:37:32.059 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:37:32.064 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:37:32.066 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:37:32.067 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:37:32.081 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:37:32.087 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:37:32.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:37:32.109 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:37:32.122 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:37:32.247 [dev] Loading camera. 11:37:32.247 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:37:32.247 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:37:32.363 [dev] Freed 141.19 Mbytes of unused textures and uploaded 170.44 Mbytes for 99 newly used texture(s) to GPU memory in 112 ms. 11:37:32.930 [dev] Freed 144.00 Mbytes of unused textures and uploaded 200.00 Mbytes for 86 newly used texture(s) to GPU memory in 74 ms. 11:37:54.815 [inf] Sequence frame 204 of 3120 rendered in 22.798 seconds 11:38:19.253 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:38:19.256 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:38:19.271 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:38:19.273 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:38:19.277 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:38:19.279 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:38:19.282 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:38:19.296 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:38:19.301 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:38:19.310 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:38:19.438 [dev] Loading camera. 11:38:19.438 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:38:19.438 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:38:19.576 [dev] Freed 219.06 Mbytes of unused textures and uploaded 226.25 Mbytes for 95 newly used texture(s) to GPU memory in 133 ms. 11:38:20.215 [dev] Freed 238.50 Mbytes of unused textures and uploaded 65.88 Mbytes for 62 newly used texture(s) to GPU memory in 30 ms. 11:38:42.094 [inf] Sequence frame 205 of 3120 rendered in 22.882 seconds 11:39:06.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:39:06.586 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:39:06.591 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:39:06.600 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:39:06.603 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:39:06.613 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:39:06.630 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:39:06.632 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:39:06.635 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:39:06.637 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:39:06.767 [dev] Loading camera. 11:39:06.767 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:39:06.767 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:39:06.847 [dev] Freed 72.44 Mbytes of unused textures and uploaded 122.00 Mbytes for 99 newly used texture(s) to GPU memory in 76 ms. 11:39:07.518 [dev] Freed 125.81 Mbytes of unused textures and uploaded 265.31 Mbytes for 92 newly used texture(s) to GPU memory in 62 ms. 11:39:29.473 [inf] Sequence frame 206 of 3120 rendered in 22.935 seconds 11:39:54.168 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:39:54.170 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:39:54.177 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:39:54.184 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:39:54.186 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:39:54.206 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:39:54.210 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:39:54.215 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:39:54.216 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:39:54.220 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:39:54.353 [dev] Loading camera. 11:39:54.353 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:39:54.353 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:39:54.460 [dev] Freed 151.19 Mbytes of unused textures and uploaded 79.69 Mbytes for 101 newly used texture(s) to GPU memory in 102 ms. 11:39:55.112 [dev] Freed 184.50 Mbytes of unused textures and uploaded 212.62 Mbytes for 69 newly used texture(s) to GPU memory in 52 ms. 11:40:17.037 [inf] Sequence frame 207 of 3120 rendered in 22.909 seconds 11:40:41.871 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:40:41.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:40:41.889 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:40:41.896 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:40:41.897 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:40:41.902 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:40:41.906 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:40:41.919 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:40:41.923 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:40:41.925 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:40:42.056 [dev] Loading camera. 11:40:42.056 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:40:42.056 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:40:42.159 [dev] Freed 204.38 Mbytes of unused textures and uploaded 140.88 Mbytes for 96 newly used texture(s) to GPU memory in 99 ms. 11:40:42.847 [dev] Freed 95.38 Mbytes of unused textures and uploaded 187.00 Mbytes for 56 newly used texture(s) to GPU memory in 43 ms. 11:41:04.862 [inf] Sequence frame 208 of 3120 rendered in 23.03 seconds 11:41:29.366 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:41:29.373 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:41:29.377 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:41:29.378 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:41:29.383 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:41:29.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:41:29.405 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:41:29.417 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:41:29.419 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:41:29.434 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:41:29.557 [dev] Loading camera. 11:41:29.557 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:41:29.557 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:41:29.698 [dev] Freed 253.06 Mbytes of unused textures and uploaded 332.31 Mbytes for 88 newly used texture(s) to GPU memory in 136 ms. 11:41:30.360 [dev] Freed 363.88 Mbytes of unused textures and uploaded 165.50 Mbytes for 74 newly used texture(s) to GPU memory in 96 ms. 11:41:52.633 [inf] Sequence frame 209 of 3120 rendered in 23.305 seconds 11:42:17.203 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:42:17.205 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:42:17.208 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:42:17.209 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:42:17.215 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:42:17.218 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:42:17.220 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:42:17.225 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:42:17.231 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:42:17.239 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:42:17.367 [dev] Loading camera. 11:42:17.368 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:42:17.368 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:42:17.542 [dev] Freed 155.56 Mbytes of unused textures and uploaded 308.12 Mbytes for 102 newly used texture(s) to GPU memory in 169 ms. 11:42:18.346 [dev] Freed 342.50 Mbytes of unused textures and uploaded 231.75 Mbytes for 76 newly used texture(s) to GPU memory in 80 ms. 11:42:40.977 [inf] Sequence frame 210 of 3120 rendered in 23.834 seconds 11:43:05.662 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:43:05.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:43:05.668 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:43:05.677 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:43:05.683 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:43:05.686 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:43:05.688 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:43:05.689 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:43:05.693 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:43:05.699 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:43:05.841 [dev] Loading camera. 11:43:05.842 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:43:05.842 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:43:05.915 [dev] Freed 254.88 Mbytes of unused textures and uploaded 96.56 Mbytes for 86 newly used texture(s) to GPU memory in 67 ms. 11:43:06.587 [dev] Freed 60.44 Mbytes of unused textures and uploaded 264.25 Mbytes for 69 newly used texture(s) to GPU memory in 63 ms. 11:43:29.225 [inf] Sequence frame 211 of 3120 rendered in 23.611 seconds 11:43:54.125 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:43:54.128 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:43:54.130 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:43:54.133 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:43:54.145 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:43:54.156 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:43:54.157 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:43:54.163 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:43:54.165 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:43:54.169 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:43:54.309 [dev] Loading camera. 11:43:54.309 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:43:54.309 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:43:54.403 [dev] Freed 170.62 Mbytes of unused textures and uploaded 130.06 Mbytes for 103 newly used texture(s) to GPU memory in 86 ms. 11:43:55.027 [dev] Freed 163.19 Mbytes of unused textures and uploaded 79.06 Mbytes for 76 newly used texture(s) to GPU memory in 29 ms. 11:44:17.824 [inf] Sequence frame 212 of 3120 rendered in 23.743 seconds 11:44:42.289 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:44:42.292 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:44:42.301 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:44:42.304 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:44:42.307 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:44:42.328 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:44:42.336 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:44:42.339 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:44:42.340 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:44:42.348 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:44:42.470 [dev] Loading camera. 11:44:42.470 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:44:42.470 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:44:42.603 [dev] Freed 172.44 Mbytes of unused textures and uploaded 257.25 Mbytes for 103 newly used texture(s) to GPU memory in 129 ms. 11:44:43.212 [dev] Freed 130.88 Mbytes of unused textures and uploaded 114.31 Mbytes for 64 newly used texture(s) to GPU memory in 29 ms. 11:45:06.187 [inf] Sequence frame 213 of 3120 rendered in 23.938 seconds 11:45:31.502 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:45:31.504 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:45:31.508 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:45:31.511 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:45:31.516 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:45:31.525 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:45:31.532 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:45:31.538 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:45:31.540 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:45:31.555 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:45:31.683 [dev] Loading camera. 11:45:31.683 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:45:31.683 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:45:31.789 [dev] Freed 103.81 Mbytes of unused textures and uploaded 181.19 Mbytes for 97 newly used texture(s) to GPU memory in 97 ms. 11:45:32.489 [dev] Freed 236.88 Mbytes of unused textures and uploaded 173.81 Mbytes for 69 newly used texture(s) to GPU memory in 56 ms. 11:45:55.622 [inf] Sequence frame 214 of 3120 rendered in 24.155 seconds 11:46:20.263 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:46:20.266 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:46:20.270 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:46:20.276 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:46:20.282 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:46:20.297 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:46:20.301 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:46:20.310 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:46:20.313 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:46:20.317 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:46:20.441 [dev] Loading camera. 11:46:20.441 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:46:20.441 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:46:20.542 [dev] Freed 95.25 Mbytes of unused textures and uploaded 277.81 Mbytes for 89 newly used texture(s) to GPU memory in 98 ms. 11:46:21.205 [dev] Freed 295.50 Mbytes of unused textures and uploaded 326.94 Mbytes for 67 newly used texture(s) to GPU memory in 66 ms. 11:46:44.452 [inf] Sequence frame 215 of 3120 rendered in 24.227 seconds 11:47:09.152 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:47:09.156 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:47:09.158 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:47:09.165 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:47:09.167 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:47:09.174 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:47:09.180 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:47:09.188 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:47:09.190 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:47:09.201 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:47:09.318 [dev] Loading camera. 11:47:09.318 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:47:09.318 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:47:09.415 [dev] Freed 314.50 Mbytes of unused textures and uploaded 137.88 Mbytes for 98 newly used texture(s) to GPU memory in 91 ms. 11:47:10.038 [dev] Freed 150.81 Mbytes of unused textures and uploaded 138.12 Mbytes for 61 newly used texture(s) to GPU memory in 38 ms. 11:47:33.423 [inf] Sequence frame 216 of 3120 rendered in 24.32 seconds 11:47:58.463 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:47:58.465 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:47:58.468 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:47:58.471 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:47:58.473 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:47:58.477 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:47:58.481 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:47:58.485 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:47:58.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:47:58.501 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:47:58.635 [dev] Loading camera. 11:47:58.635 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:47:58.635 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:47:58.719 [dev] Freed 147.31 Mbytes of unused textures and uploaded 95.94 Mbytes for 104 newly used texture(s) to GPU memory in 81 ms. 11:47:59.408 [dev] Freed 152.31 Mbytes of unused textures and uploaded 120.31 Mbytes for 80 newly used texture(s) to GPU memory in 36 ms. 11:48:22.888 [inf] Sequence frame 217 of 3120 rendered in 24.466 seconds 11:48:47.264 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:48:47.270 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:48:47.280 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:48:47.294 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:48:47.297 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:48:47.304 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:48:47.312 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:48:47.317 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:48:47.317 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:48:47.320 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:48:47.436 [dev] Loading camera. 11:48:47.436 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:48:47.436 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:48:47.523 [dev] Freed 88.44 Mbytes of unused textures and uploaded 126.31 Mbytes for 86 newly used texture(s) to GPU memory in 84 ms. 11:48:48.167 [dev] Freed 128.75 Mbytes of unused textures and uploaded 302.94 Mbytes for 76 newly used texture(s) to GPU memory in 56 ms. 11:49:11.634 [inf] Sequence frame 218 of 3120 rendered in 24.41 seconds 11:49:36.217 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:49:36.223 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:49:36.226 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:49:36.228 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:49:36.229 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:49:36.244 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:49:36.249 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:49:36.254 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:49:36.260 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:49:36.274 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:49:36.392 [dev] Loading camera. 11:49:36.392 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:49:36.392 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:49:36.475 [dev] Freed 168.88 Mbytes of unused textures and uploaded 87.19 Mbytes for 94 newly used texture(s) to GPU memory in 77 ms. 11:49:37.152 [dev] Freed 244.50 Mbytes of unused textures and uploaded 217.19 Mbytes for 63 newly used texture(s) to GPU memory in 72 ms. 11:50:00.804 [inf] Sequence frame 219 of 3120 rendered in 24.622 seconds 11:50:24.941 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:50:24.946 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:50:24.957 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:50:24.964 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:50:24.973 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:50:24.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:50:24.977 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:50:24.989 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:50:25.000 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:50:25.003 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:50:25.115 [dev] Loading camera. 11:50:25.115 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:50:25.115 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:50:25.214 [dev] Freed 181.31 Mbytes of unused textures and uploaded 307.00 Mbytes for 82 newly used texture(s) to GPU memory in 95 ms. 11:50:25.875 [dev] Freed 307.56 Mbytes of unused textures and uploaded 53.06 Mbytes for 71 newly used texture(s) to GPU memory in 43 ms. 11:50:49.581 [inf] Sequence frame 220 of 3120 rendered in 24.678 seconds 11:51:13.725 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:51:13.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:51:13.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:51:13.747 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:51:13.748 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:51:13.751 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:51:13.758 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:51:13.766 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:51:13.773 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:51:13.778 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:51:13.898 [dev] Loading camera. 11:51:13.898 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:51:13.898 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:51:14.017 [dev] Freed 78.69 Mbytes of unused textures and uploaded 301.56 Mbytes for 94 newly used texture(s) to GPU memory in 115 ms. 11:51:14.674 [dev] Freed 213.06 Mbytes of unused textures and uploaded 150.81 Mbytes for 71 newly used texture(s) to GPU memory in 43 ms. 11:51:38.306 [inf] Sequence frame 221 of 3120 rendered in 24.618 seconds 11:52:02.143 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:52:02.147 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:52:02.151 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:52:02.155 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:52:02.157 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:52:02.161 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:52:02.172 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:52:02.174 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:52:02.176 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:52:02.183 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:52:02.312 [dev] Loading camera. 11:52:02.312 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:52:02.312 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:52:02.396 [dev] Freed 43.25 Mbytes of unused textures and uploaded 74.06 Mbytes for 96 newly used texture(s) to GPU memory in 79 ms. 11:52:03.045 [dev] Freed 214.38 Mbytes of unused textures and uploaded 99.62 Mbytes for 66 newly used texture(s) to GPU memory in 30 ms. 11:52:26.659 [inf] Sequence frame 222 of 3120 rendered in 24.555 seconds 11:52:50.351 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:52:50.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:52:50.362 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:52:50.365 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:52:50.366 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:52:50.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:52:50.401 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:52:50.404 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:52:50.409 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:52:50.410 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:52:50.522 [dev] Loading camera. 11:52:50.522 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:52:50.522 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:52:50.611 [dev] Freed 63.19 Mbytes of unused textures and uploaded 142.25 Mbytes for 98 newly used texture(s) to GPU memory in 86 ms. 11:52:51.233 [dev] Freed 137.19 Mbytes of unused textures and uploaded 47.50 Mbytes for 50 newly used texture(s) to GPU memory in 20 ms. 11:53:14.950 [inf] Sequence frame 223 of 3120 rendered in 24.639 seconds 11:53:38.926 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:53:38.929 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:53:38.938 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:53:38.942 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:53:38.949 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:53:38.963 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:53:38.966 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:53:38.974 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:53:38.977 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:53:38.980 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:53:39.098 [dev] Loading camera. 11:53:39.098 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:53:39.098 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:53:39.177 [dev] Freed 92.81 Mbytes of unused textures and uploaded 89.94 Mbytes for 95 newly used texture(s) to GPU memory in 75 ms. 11:53:39.859 [dev] Freed 106.38 Mbytes of unused textures and uploaded 209.94 Mbytes for 79 newly used texture(s) to GPU memory in 75 ms. 11:54:03.754 [inf] Sequence frame 224 of 3120 rendered in 24.865 seconds 11:54:28.499 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:54:28.502 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:54:28.506 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:54:28.511 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:54:28.526 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:54:28.532 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:54:28.539 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:54:28.541 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:54:28.551 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:54:28.553 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:54:28.666 [dev] Loading camera. 11:54:28.666 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:54:28.666 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:54:28.761 [dev] Freed 200.81 Mbytes of unused textures and uploaded 110.75 Mbytes for 102 newly used texture(s) to GPU memory in 91 ms. 11:54:29.479 [dev] Freed 45.00 Mbytes of unused textures and uploaded 107.00 Mbytes for 71 newly used texture(s) to GPU memory in 27 ms. 11:54:53.536 [inf] Sequence frame 225 of 3120 rendered in 25.075 seconds 11:55:17.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:55:17.549 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:55:17.553 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:55:17.556 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:55:17.563 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:55:17.570 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:55:17.576 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:55:17.583 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:55:17.584 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:55:17.589 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:55:17.698 [dev] Loading camera. 11:55:17.699 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:55:17.699 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:55:17.794 [dev] Freed 167.12 Mbytes of unused textures and uploaded 111.75 Mbytes for 103 newly used texture(s) to GPU memory in 92 ms. 11:55:18.416 [dev] Freed 133.62 Mbytes of unused textures and uploaded 60.62 Mbytes for 68 newly used texture(s) to GPU memory in 26 ms. 11:55:42.628 [inf] Sequence frame 226 of 3120 rendered in 25.136 seconds 11:56:06.881 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:56:06.883 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:56:06.886 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:56:06.901 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:56:06.914 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:56:06.920 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:56:06.928 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:56:06.936 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:56:06.938 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:56:06.942 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:56:07.055 [dev] Loading camera. 11:56:07.055 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:56:07.055 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:56:07.135 [dev] Freed 58.25 Mbytes of unused textures and uploaded 172.56 Mbytes for 89 newly used texture(s) to GPU memory in 77 ms. 11:56:07.911 [dev] Freed 206.88 Mbytes of unused textures and uploaded 333.62 Mbytes for 66 newly used texture(s) to GPU memory in 164 ms. 11:56:32.338 [inf] Sequence frame 227 of 3120 rendered in 25.49 seconds 11:56:53.267 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:56:53.269 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:56:53.274 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:56:53.274 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:56:53.275 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:56:53.278 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:56:53.285 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:56:53.291 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:56:53.297 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:56:53.308 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:56:53.421 [dev] Loading camera. 11:56:53.422 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:56:53.422 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:56:53.564 [dev] Freed 209.62 Mbytes of unused textures and uploaded 187.69 Mbytes for 101 newly used texture(s) to GPU memory in 138 ms. 11:56:54.210 [dev] Freed 249.94 Mbytes of unused textures and uploaded 80.12 Mbytes for 63 newly used texture(s) to GPU memory in 35 ms. 11:57:18.739 [inf] Sequence frame 228 of 3120 rendered in 25.513 seconds 11:57:42.663 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:57:42.667 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:57:42.675 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:57:42.678 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:57:42.685 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:57:42.702 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:57:42.705 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:57:42.708 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:57:42.715 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:57:42.717 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:57:42.826 [dev] Loading camera. 11:57:42.826 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:57:42.826 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:57:42.905 [dev] Freed 69.88 Mbytes of unused textures and uploaded 64.44 Mbytes for 92 newly used texture(s) to GPU memory in 74 ms. 11:57:43.573 [dev] Freed 96.06 Mbytes of unused textures and uploaded 103.50 Mbytes for 73 newly used texture(s) to GPU memory in 52 ms. 11:58:08.167 [inf] Sequence frame 229 of 3120 rendered in 25.535 seconds 11:58:31.823 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:58:31.836 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:58:31.840 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:58:31.842 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:58:31.852 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:58:31.856 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:58:31.860 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:58:31.872 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:58:31.875 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:58:31.877 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:58:31.978 [dev] Loading camera. 11:58:31.978 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:58:31.978 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:58:32.063 [dev] Freed 116.19 Mbytes of unused textures and uploaded 107.44 Mbytes for 96 newly used texture(s) to GPU memory in 82 ms. 11:58:32.756 [dev] Freed 149.94 Mbytes of unused textures and uploaded 230.50 Mbytes for 78 newly used texture(s) to GPU memory in 63 ms. 11:58:57.468 [inf] Sequence frame 230 of 3120 rendered in 25.682 seconds 11:59:21.791 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 11:59:21.796 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 11:59:21.800 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 11:59:21.807 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 11:59:21.820 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 11:59:21.821 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 11:59:21.834 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 11:59:21.839 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 11:59:21.847 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 11:59:21.851 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 11:59:21.950 [dev] Loading camera. 11:59:21.950 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 11:59:21.950 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 11:59:22.067 [dev] Freed 211.06 Mbytes of unused textures and uploaded 219.25 Mbytes for 107 newly used texture(s) to GPU memory in 113 ms. 11:59:22.724 [dev] Freed 157.75 Mbytes of unused textures and uploaded 32.62 Mbytes for 95 newly used texture(s) to GPU memory in 34 ms. 11:59:47.840 [inf] Sequence frame 231 of 3120 rendered in 26.086 seconds 12:00:11.670 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:00:11.672 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:00:11.679 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:00:11.684 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:00:11.687 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:00:11.702 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:00:11.716 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:00:11.718 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:00:11.725 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:00:11.735 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:00:11.834 [dev] Loading camera. 12:00:11.834 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:00:11.834 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:00:11.913 [dev] Freed 56.31 Mbytes of unused textures and uploaded 28.25 Mbytes for 92 newly used texture(s) to GPU memory in 71 ms. 12:00:12.558 [dev] Freed 47.06 Mbytes of unused textures and uploaded 177.94 Mbytes for 61 newly used texture(s) to GPU memory in 60 ms. 12:00:37.896 [inf] Sequence frame 232 of 3120 rendered in 26.257 seconds 12:01:07.107 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:01:07.110 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:01:07.114 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:01:07.115 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:01:07.116 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:01:07.117 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:01:07.134 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:01:07.153 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:01:07.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:01:07.166 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:01:07.265 [dev] Loading camera. 12:01:07.266 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:01:07.266 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:01:07.357 [dev] Freed 196.25 Mbytes of unused textures and uploaded 140.06 Mbytes for 89 newly used texture(s) to GPU memory in 87 ms. 12:01:08.030 [dev] Freed 134.44 Mbytes of unused textures and uploaded 195.25 Mbytes for 73 newly used texture(s) to GPU memory in 70 ms. 12:01:33.584 [inf] Sequence frame 233 of 3120 rendered in 26.513 seconds 12:01:57.829 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:01:57.834 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:01:57.843 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:01:57.851 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:01:57.854 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:01:57.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:01:57.863 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:01:57.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:01:57.876 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:01:57.878 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:01:57.976 [dev] Loading camera. 12:01:57.976 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:01:57.976 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:01:58.054 [dev] Freed 33.75 Mbytes of unused textures and uploaded 125.06 Mbytes for 93 newly used texture(s) to GPU memory in 74 ms. 12:01:58.681 [dev] Freed 139.75 Mbytes of unused textures and uploaded 116.56 Mbytes for 63 newly used texture(s) to GPU memory in 26 ms. 12:02:24.423 [inf] Sequence frame 234 of 3120 rendered in 26.634 seconds 12:02:47.441 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:02:47.454 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:02:47.455 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:02:47.461 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:02:47.466 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:02:47.467 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:02:47.468 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:02:47.473 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:02:47.480 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:02:47.487 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:02:47.586 [dev] Loading camera. 12:02:47.587 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:02:47.587 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:02:47.715 [dev] Freed 194.56 Mbytes of unused textures and uploaded 238.12 Mbytes for 100 newly used texture(s) to GPU memory in 125 ms. 12:02:48.400 [dev] Freed 291.12 Mbytes of unused textures and uploaded 232.12 Mbytes for 80 newly used texture(s) to GPU memory in 90 ms. 12:03:14.453 [inf] Sequence frame 235 of 3120 rendered in 27.057 seconds 12:03:39.088 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:03:39.090 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:03:39.101 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:03:39.103 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:03:39.114 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:03:39.116 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:03:39.124 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:03:39.125 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:03:39.128 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:03:39.132 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:03:39.236 [dev] Loading camera. 12:03:39.237 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:03:39.237 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:03:39.380 [dev] Freed 63.44 Mbytes of unused textures and uploaded 337.81 Mbytes for 103 newly used texture(s) to GPU memory in 138 ms. 12:03:40.051 [dev] Freed 417.12 Mbytes of unused textures and uploaded 106.12 Mbytes for 82 newly used texture(s) to GPU memory in 44 ms. 12:04:06.255 [inf] Sequence frame 236 of 3120 rendered in 27.205 seconds 12:04:30.826 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:04:30.840 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:04:30.843 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:04:30.846 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:04:30.852 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:04:30.855 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:04:30.860 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:04:30.869 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:04:30.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:04:30.888 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:04:30.985 [dev] Loading camera. 12:04:30.985 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:04:30.985 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:04:31.082 [dev] Freed 172.62 Mbytes of unused textures and uploaded 143.88 Mbytes for 112 newly used texture(s) to GPU memory in 90 ms. 12:04:31.732 [dev] Freed 116.56 Mbytes of unused textures and uploaded 119.06 Mbytes for 85 newly used texture(s) to GPU memory in 41 ms. 12:04:58.119 [inf] Sequence frame 237 of 3120 rendered in 27.321 seconds 12:05:22.759 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:05:22.764 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:05:22.769 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:05:22.777 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:05:22.781 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:05:22.788 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:05:22.801 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:05:22.807 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:05:22.810 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:05:22.811 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:05:22.902 [dev] Loading camera. 12:05:22.902 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:05:22.902 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:05:22.978 [dev] Freed 169.06 Mbytes of unused textures and uploaded 96.31 Mbytes for 81 newly used texture(s) to GPU memory in 73 ms. 12:05:23.636 [dev] Freed 113.38 Mbytes of unused textures and uploaded 109.44 Mbytes for 75 newly used texture(s) to GPU memory in 39 ms. 12:05:50.308 [inf] Sequence frame 238 of 3120 rendered in 27.58 seconds 12:06:14.526 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:06:14.530 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:06:14.532 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:06:14.539 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:06:14.540 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:06:14.543 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:06:14.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:06:14.552 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:06:14.563 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:06:14.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:06:14.672 [dev] Loading camera. 12:06:14.672 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:06:14.672 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:06:14.762 [dev] Freed 112.62 Mbytes of unused textures and uploaded 218.44 Mbytes for 101 newly used texture(s) to GPU memory in 87 ms. 12:06:15.428 [dev] Freed 184.19 Mbytes of unused textures and uploaded 158.50 Mbytes for 81 newly used texture(s) to GPU memory in 49 ms. 12:06:42.298 [inf] Sequence frame 239 of 3120 rendered in 27.8 seconds 12:07:06.740 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:07:06.754 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:07:06.757 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:07:06.761 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:07:06.767 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:07:06.770 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:07:06.777 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:07:06.782 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:07:06.783 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:07:06.791 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:07:06.875 [dev] Loading camera. 12:07:06.875 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:07:06.875 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:07:06.994 [dev] Freed 171.00 Mbytes of unused textures and uploaded 195.38 Mbytes for 100 newly used texture(s) to GPU memory in 116 ms. 12:07:07.633 [dev] Freed 192.75 Mbytes of unused textures and uploaded 107.94 Mbytes for 75 newly used texture(s) to GPU memory in 37 ms. 12:07:34.780 [inf] Sequence frame 240 of 3120 rendered in 28.069 seconds 12:07:59.140 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:07:59.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:07:59.156 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:07:59.159 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:07:59.175 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:07:59.180 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:07:59.182 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:07:59.188 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:07:59.190 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:07:59.195 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:07:59.278 [dev] Loading camera. 12:07:59.278 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:07:59.278 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:07:59.422 [dev] Freed 92.75 Mbytes of unused textures and uploaded 224.62 Mbytes for 100 newly used texture(s) to GPU memory in 140 ms. 12:08:00.061 [dev] Freed 238.69 Mbytes of unused textures and uploaded 49.12 Mbytes for 73 newly used texture(s) to GPU memory in 34 ms. 12:08:27.516 [inf] Sequence frame 241 of 3120 rendered in 28.399 seconds 12:08:51.915 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:08:51.923 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:08:51.930 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:08:51.944 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:08:51.955 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:08:51.959 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:08:51.959 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:08:51.967 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:08:51.970 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:08:51.978 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:08:52.051 [dev] Loading camera. 12:08:52.051 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:08:52.051 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:08:52.156 [dev] Freed 44.56 Mbytes of unused textures and uploaded 177.75 Mbytes for 101 newly used texture(s) to GPU memory in 101 ms. 12:08:52.790 [dev] Freed 144.94 Mbytes of unused textures and uploaded 131.75 Mbytes for 82 newly used texture(s) to GPU memory in 38 ms. 12:09:20.340 [inf] Sequence frame 242 of 3120 rendered in 28.456 seconds 12:09:44.568 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:09:44.570 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:09:44.575 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:09:44.578 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:09:44.580 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:09:44.590 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:09:44.599 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:09:44.617 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:09:44.619 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:09:44.624 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:09:44.704 [dev] Loading camera. 12:09:44.704 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:09:44.704 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:09:44.767 [dev] Freed 136.81 Mbytes of unused textures and uploaded 42.56 Mbytes for 91 newly used texture(s) to GPU memory in 59 ms. 12:09:45.422 [dev] Freed 65.81 Mbytes of unused textures and uploaded 106.06 Mbytes for 79 newly used texture(s) to GPU memory in 43 ms. 12:10:13.184 [inf] Sequence frame 243 of 3120 rendered in 28.636 seconds 12:10:37.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:10:37.594 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:10:37.597 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:10:37.598 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:10:37.604 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:10:37.619 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:10:37.626 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:10:37.630 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:10:37.634 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:10:37.650 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:10:37.720 [dev] Loading camera. 12:10:37.720 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:10:37.720 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:10:37.818 [dev] Freed 131.81 Mbytes of unused textures and uploaded 152.56 Mbytes for 87 newly used texture(s) to GPU memory in 95 ms. 12:10:38.432 [dev] Freed 127.50 Mbytes of unused textures and uploaded 281.62 Mbytes for 87 newly used texture(s) to GPU memory in 58 ms. 12:11:06.442 [inf] Sequence frame 244 of 3120 rendered in 28.872 seconds 12:11:31.190 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:11:31.194 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:11:31.203 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:11:31.209 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:11:31.217 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:11:31.220 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:11:31.223 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:11:31.228 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:11:31.230 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:11:31.242 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:11:31.304 [dev] Loading camera. 12:11:31.304 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:11:31.304 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:11:31.378 [dev] Freed 264.56 Mbytes of unused textures and uploaded 107.25 Mbytes for 106 newly used texture(s) to GPU memory in 69 ms. 12:11:32.080 [dev] Freed 110.94 Mbytes of unused textures and uploaded 117.75 Mbytes for 90 newly used texture(s) to GPU memory in 34 ms. 12:12:00.283 [inf] Sequence frame 245 of 3120 rendered in 29.116 seconds 12:12:25.068 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:12:25.074 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:12:25.075 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:12:25.080 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:12:25.082 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:12:25.083 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:12:25.086 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:12:25.096 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:12:25.103 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:12:25.124 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:12:25.182 [dev] Loading camera. 12:12:25.182 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:12:25.182 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:12:25.285 [dev] Freed 141.44 Mbytes of unused textures and uploaded 185.81 Mbytes for 97 newly used texture(s) to GPU memory in 99 ms. 12:12:25.879 [dev] Freed 201.50 Mbytes of unused textures and uploaded 216.31 Mbytes for 88 newly used texture(s) to GPU memory in 66 ms. 12:12:54.008 [inf] Sequence frame 246 of 3120 rendered in 28.959 seconds 12:13:18.852 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:13:18.856 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:13:18.857 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:13:18.860 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:13:18.861 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:13:18.871 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:13:18.875 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:13:18.886 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:13:18.895 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:13:18.898 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:13:18.953 [dev] Loading camera. 12:13:18.953 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:13:18.953 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:13:19.077 [dev] Freed 154.50 Mbytes of unused textures and uploaded 235.06 Mbytes for 97 newly used texture(s) to GPU memory in 118 ms. 12:13:19.739 [dev] Freed 250.38 Mbytes of unused textures and uploaded 289.62 Mbytes for 87 newly used texture(s) to GPU memory in 69 ms. 12:13:47.794 [inf] Sequence frame 247 of 3120 rendered in 28.97 seconds 12:14:12.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:14:12.151 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:14:12.154 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:14:12.155 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:14:12.157 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:14:12.159 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:14:12.162 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:14:12.167 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:14:12.175 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:14:12.191 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:14:12.246 [dev] Loading camera. 12:14:12.246 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:14:12.246 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:14:12.354 [dev] Freed 127.69 Mbytes of unused textures and uploaded 140.81 Mbytes for 106 newly used texture(s) to GPU memory in 104 ms. 12:14:13.066 [dev] Freed 243.06 Mbytes of unused textures and uploaded 83.31 Mbytes for 89 newly used texture(s) to GPU memory in 72 ms. 12:14:41.034 [inf] Sequence frame 248 of 3120 rendered in 28.914 seconds 12:15:05.612 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:15:05.615 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:15:05.615 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:15:05.618 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:15:05.625 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:15:05.631 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:15:05.637 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:15:05.641 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:15:05.650 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:15:05.661 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:15:05.710 [dev] Loading camera. 12:15:05.710 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:15:05.710 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:15:05.844 [dev] Freed 178.06 Mbytes of unused textures and uploaded 227.44 Mbytes for 104 newly used texture(s) to GPU memory in 131 ms. 12:15:06.481 [dev] Freed 215.50 Mbytes of unused textures and uploaded 142.00 Mbytes for 84 newly used texture(s) to GPU memory in 43 ms. 12:15:34.491 [inf] Sequence frame 249 of 3120 rendered in 28.897 seconds 12:15:59.253 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:15:59.256 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:15:59.258 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:15:59.262 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:15:59.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:15:59.273 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:15:59.274 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:15:59.291 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:15:59.294 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:15:59.308 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:15:59.351 [dev] Loading camera. 12:15:59.352 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:15:59.352 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:15:59.376 [inf] Textures load time : 827.57 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:15:59.542 [dev] Freed 123.88 Mbytes of unused textures and uploaded 456.50 Mbytes for 115 newly used texture(s) to GPU memory in 167 ms. 12:16:00.218 [dev] Freed 318.31 Mbytes of unused textures and uploaded 113.25 Mbytes for 73 newly used texture(s) to GPU memory in 44 ms. 12:16:28.235 [inf] Sequence frame 250 of 3120 rendered in 28.996 seconds 12:16:52.799 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:16:52.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:16:52.811 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:16:52.817 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:16:52.822 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:16:52.835 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:16:52.839 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:16:52.843 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:16:52.852 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:16:52.858 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:16:52.891 [dev] Loading camera. 12:16:52.891 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:16:52.891 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:16:52.923 [inf] Textures load time : 827.29 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:16:53.000 [dev] Freed 152.75 Mbytes of unused textures and uploaded 202.00 Mbytes for 103 newly used texture(s) to GPU memory in 77 ms. 12:16:53.649 [dev] Freed 280.00 Mbytes of unused textures and uploaded 175.69 Mbytes for 79 newly used texture(s) to GPU memory in 56 ms. 12:17:21.793 [inf] Sequence frame 251 of 3120 rendered in 29.006 seconds 12:17:46.681 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:17:46.687 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:17:46.689 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:17:46.696 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:17:46.711 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:17:46.719 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:17:46.723 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:17:46.733 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:17:46.737 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:17:46.739 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:17:46.769 [dev] Loading camera. 12:17:46.769 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:17:46.769 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:17:46.795 [inf] Textures load time : 827.60 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:17:46.877 [dev] Freed 198.88 Mbytes of unused textures and uploaded 134.62 Mbytes for 109 newly used texture(s) to GPU memory in 83 ms. 12:17:47.563 [dev] Freed 76.31 Mbytes of unused textures and uploaded 228.38 Mbytes for 84 newly used texture(s) to GPU memory in 52 ms. 12:18:15.591 [inf] Sequence frame 252 of 3120 rendered in 28.925 seconds 12:18:40.211 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:18:40.215 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:18:40.221 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:18:40.224 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:18:40.226 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:18:40.227 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:18:40.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:18:40.239 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:18:40.252 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:18:40.258 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:18:40.301 [dev] Loading camera. 12:18:40.301 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:18:40.301 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:18:40.398 [dev] Freed 177.12 Mbytes of unused textures and uploaded 234.94 Mbytes for 118 newly used texture(s) to GPU memory in 92 ms. 12:18:41.035 [dev] Freed 262.75 Mbytes of unused textures and uploaded 64.06 Mbytes for 86 newly used texture(s) to GPU memory in 39 ms. 12:19:08.887 [inf] Sequence frame 253 of 3120 rendered in 28.688 seconds 12:19:33.577 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:19:33.578 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:19:33.587 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:19:33.591 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:19:33.595 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:19:33.596 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:19:33.602 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:19:33.604 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:19:33.607 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:19:33.633 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:19:33.664 [dev] Loading camera. 12:19:33.664 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:19:33.664 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:19:33.771 [dev] Freed 91.06 Mbytes of unused textures and uploaded 113.69 Mbytes for 98 newly used texture(s) to GPU memory in 102 ms. 12:19:34.420 [dev] Freed 72.44 Mbytes of unused textures and uploaded 166.94 Mbytes for 76 newly used texture(s) to GPU memory in 48 ms. 12:20:02.107 [inf] Sequence frame 254 of 3120 rendered in 28.551 seconds 12:20:26.007 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:20:26.014 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:20:26.020 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:20:26.027 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:20:26.037 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:20:26.045 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:20:26.054 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:20:26.056 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:20:26.060 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:20:26.065 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:20:26.092 [dev] Loading camera. 12:20:26.092 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:20:26.092 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:20:26.116 [inf] Textures load time : 827.38 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:20:26.204 [dev] Freed 146.94 Mbytes of unused textures and uploaded 81.38 Mbytes for 90 newly used texture(s) to GPU memory in 88 ms. 12:20:26.872 [dev] Freed 97.50 Mbytes of unused textures and uploaded 192.50 Mbytes for 75 newly used texture(s) to GPU memory in 62 ms. 12:20:54.263 [inf] Sequence frame 255 of 3120 rendered in 28.275 seconds 12:21:18.914 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:21:18.920 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:21:18.928 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:21:18.929 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:21:18.944 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:21:18.955 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:21:18.958 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:21:18.961 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:21:18.966 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:21:18.969 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:21:18.998 [dev] Loading camera. 12:21:18.998 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:21:18.998 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:21:19.139 [dev] Freed 201.25 Mbytes of unused textures and uploaded 300.62 Mbytes for 100 newly used texture(s) to GPU memory in 138 ms. 12:21:19.774 [dev] Freed 247.00 Mbytes of unused textures and uploaded 108.12 Mbytes for 87 newly used texture(s) to GPU memory in 43 ms. 12:21:46.903 [inf] Sequence frame 256 of 3120 rendered in 28.008 seconds 12:22:11.111 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:22:11.123 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:22:11.130 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:22:11.134 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:22:11.142 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:22:11.146 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:22:11.148 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:22:11.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:22:11.170 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:22:11.173 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:22:11.200 [dev] Loading camera. 12:22:11.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:22:11.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:22:11.300 [dev] Freed 125.69 Mbytes of unused textures and uploaded 146.75 Mbytes for 111 newly used texture(s) to GPU memory in 94 ms. 12:22:11.965 [dev] Freed 163.44 Mbytes of unused textures and uploaded 238.69 Mbytes for 95 newly used texture(s) to GPU memory in 70 ms. 12:22:38.874 [inf] Sequence frame 257 of 3120 rendered in 27.784 seconds 12:23:03.320 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:23:03.326 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:23:03.330 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:23:03.332 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:23:03.336 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:23:03.349 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:23:03.351 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:23:03.353 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:23:03.360 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:23:03.365 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:23:03.402 [dev] Loading camera. 12:23:03.402 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:23:03.402 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:23:03.425 [inf] Textures load time : 827.34 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:23:03.467 [dev] Freed 211.00 Mbytes of unused textures and uploaded 77.19 Mbytes for 100 newly used texture(s) to GPU memory in 42 ms. 12:23:04.142 [dev] Freed 71.19 Mbytes of unused textures and uploaded 320.88 Mbytes for 70 newly used texture(s) to GPU memory in 70 ms. 12:23:30.988 [inf] Sequence frame 258 of 3120 rendered in 27.69 seconds 12:23:55.505 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:23:55.512 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:23:55.515 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:23:55.515 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:23:55.518 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:23:55.529 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:23:55.535 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:23:55.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:23:55.554 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:23:55.559 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:23:55.599 [dev] Loading camera. 12:23:55.600 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:23:55.600 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:23:55.647 [inf] Textures load time : 827.75 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:23:55.720 [dev] Freed 320.56 Mbytes of unused textures and uploaded 185.19 Mbytes for 95 newly used texture(s) to GPU memory in 73 ms. 12:23:56.380 [dev] Freed 259.06 Mbytes of unused textures and uploaded 66.62 Mbytes for 82 newly used texture(s) to GPU memory in 39 ms. 12:24:23.085 [inf] Sequence frame 259 of 3120 rendered in 27.604 seconds 12:24:47.155 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:24:47.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:24:47.163 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:24:47.169 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:24:47.172 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:24:47.174 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:24:47.184 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:24:47.200 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:24:47.203 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:24:47.215 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:24:47.237 [dev] Loading camera. 12:24:47.237 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:24:47.237 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:24:47.368 [dev] Freed 55.19 Mbytes of unused textures and uploaded 331.94 Mbytes for 89 newly used texture(s) to GPU memory in 127 ms. 12:24:48.057 [dev] Freed 293.19 Mbytes of unused textures and uploaded 197.25 Mbytes for 42 newly used texture(s) to GPU memory in 59 ms. 12:25:14.778 [inf] Sequence frame 260 of 3120 rendered in 27.65 seconds 12:25:39.050 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:25:39.054 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:25:39.069 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:25:39.076 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:25:39.078 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:25:39.083 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:25:39.086 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:25:39.099 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:25:39.108 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:25:39.111 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:25:39.145 [dev] Loading camera. 12:25:39.145 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:25:39.145 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:25:39.169 [inf] Textures load time : 827.95 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:25:39.221 [dev] Freed 179.88 Mbytes of unused textures and uploaded 95.75 Mbytes for 73 newly used texture(s) to GPU memory in 53 ms. 12:25:39.898 [dev] Freed 165.62 Mbytes of unused textures and uploaded 195.81 Mbytes for 54 newly used texture(s) to GPU memory in 74 ms. 12:26:06.651 [inf] Sequence frame 261 of 3120 rendered in 27.62 seconds 12:26:30.784 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:26:30.791 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:26:30.796 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:26:30.802 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:26:30.804 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:26:30.809 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:26:30.821 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:26:30.826 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:26:30.833 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:26:30.837 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:26:30.860 [dev] Loading camera. 12:26:30.860 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:26:30.860 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:26:30.907 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:26:30.992 [dev] Freed 189.94 Mbytes of unused textures and uploaded 245.88 Mbytes for 98 newly used texture(s) to GPU memory in 85 ms. 12:26:31.654 [dev] Freed 250.81 Mbytes of unused textures and uploaded 176.12 Mbytes for 55 newly used texture(s) to GPU memory in 54 ms. 12:26:58.371 [inf] Sequence frame 262 of 3120 rendered in 27.609 seconds 12:27:22.552 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:27:22.556 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:27:22.560 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:27:22.566 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:27:22.567 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:27:22.572 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:27:22.575 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:27:22.580 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:27:22.592 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:27:22.594 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:27:22.620 [dev] Loading camera. 12:27:22.620 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:27:22.620 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:27:22.650 [inf] Textures load time : 827.46 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:27:22.750 [dev] Freed 172.56 Mbytes of unused textures and uploaded 229.12 Mbytes for 87 newly used texture(s) to GPU memory in 100 ms. 12:27:23.439 [dev] Freed 174.50 Mbytes of unused textures and uploaded 114.12 Mbytes for 61 newly used texture(s) to GPU memory in 58 ms. 12:27:50.231 [inf] Sequence frame 263 of 3120 rendered in 27.711 seconds 12:28:14.293 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:28:14.295 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:28:14.296 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:28:14.303 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:28:14.307 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:28:14.308 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:28:14.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:28:14.326 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:28:14.331 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:28:14.334 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:28:14.369 [dev] Loading camera. 12:28:14.369 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:28:14.369 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:28:14.396 [inf] Textures load time : 827.36 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:28:14.501 [dev] Freed 182.00 Mbytes of unused textures and uploaded 183.06 Mbytes for 94 newly used texture(s) to GPU memory in 106 ms. 12:28:15.194 [dev] Freed 225.25 Mbytes of unused textures and uploaded 152.00 Mbytes for 78 newly used texture(s) to GPU memory in 43 ms. 12:28:41.960 [inf] Sequence frame 264 of 3120 rendered in 27.689 seconds 12:29:06.605 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:29:06.606 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:29:06.609 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:29:06.610 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:29:06.611 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:29:06.626 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:29:06.631 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:29:06.642 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:29:06.649 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:29:06.651 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:29:06.674 [dev] Loading camera. 12:29:06.674 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:29:06.674 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:29:06.739 [inf] Textures load time : 827.85 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:29:06.808 [dev] Freed 120.31 Mbytes of unused textures and uploaded 141.50 Mbytes for 88 newly used texture(s) to GPU memory in 70 ms. 12:29:07.499 [dev] Freed 157.31 Mbytes of unused textures and uploaded 154.44 Mbytes for 77 newly used texture(s) to GPU memory in 53 ms. 12:29:34.234 [inf] Sequence frame 265 of 3120 rendered in 27.652 seconds 12:29:58.990 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:29:58.992 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:29:58.996 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:29:58.998 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:29:59.008 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:29:59.021 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:29:59.024 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:29:59.035 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:29:59.038 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:29:59.046 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:29:59.061 [dev] Loading camera. 12:29:59.061 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:29:59.061 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:29:59.106 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:29:59.207 [dev] Freed 82.38 Mbytes of unused textures and uploaded 208.62 Mbytes for 93 newly used texture(s) to GPU memory in 101 ms. 12:29:59.857 [dev] Freed 201.62 Mbytes of unused textures and uploaded 144.06 Mbytes for 74 newly used texture(s) to GPU memory in 37 ms. 12:30:26.425 [inf] Sequence frame 266 of 3120 rendered in 27.46 seconds 12:30:50.701 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:30:50.703 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:30:50.704 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:30:50.713 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:30:50.720 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:30:50.722 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:30:50.724 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:30:50.727 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:30:50.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:30:50.761 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:30:50.781 [dev] Loading camera. 12:30:50.781 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:30:50.781 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:30:50.828 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:30:50.957 [dev] Freed 185.44 Mbytes of unused textures and uploaded 346.88 Mbytes for 104 newly used texture(s) to GPU memory in 130 ms. 12:30:51.601 [dev] Freed 213.25 Mbytes of unused textures and uploaded 149.88 Mbytes for 65 newly used texture(s) to GPU memory in 54 ms. 12:31:18.101 [inf] Sequence frame 267 of 3120 rendered in 27.417 seconds 12:31:42.639 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:31:42.640 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:31:42.647 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:31:42.649 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:31:42.657 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:31:42.663 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:31:42.677 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:31:42.680 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:31:42.686 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:31:42.690 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:31:42.710 [dev] Loading camera. 12:31:42.710 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:31:42.710 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:31:42.758 [inf] Textures load time : 827.72 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:31:42.824 [dev] Freed 51.12 Mbytes of unused textures and uploaded 114.56 Mbytes for 75 newly used texture(s) to GPU memory in 67 ms. 12:31:43.544 [dev] Freed 231.56 Mbytes of unused textures and uploaded 141.25 Mbytes for 76 newly used texture(s) to GPU memory in 67 ms. 12:32:10.017 [inf] Sequence frame 268 of 3120 rendered in 27.396 seconds 12:32:34.740 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:32:34.743 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:32:34.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:32:34.748 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:32:34.755 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:32:34.763 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:32:34.771 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:32:34.779 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:32:34.783 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:32:34.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:32:34.812 [dev] Loading camera. 12:32:34.812 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:32:34.812 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:32:34.856 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:32:34.923 [dev] Freed 238.56 Mbytes of unused textures and uploaded 206.12 Mbytes for 105 newly used texture(s) to GPU memory in 68 ms. 12:32:35.705 [dev] Freed 157.94 Mbytes of unused textures and uploaded 196.19 Mbytes for 66 newly used texture(s) to GPU memory in 184 ms. 12:33:01.998 [inf] Sequence frame 269 of 3120 rendered in 27.281 seconds 12:33:26.294 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:33:26.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:33:26.301 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:33:26.305 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:33:26.321 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:33:26.326 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:33:26.329 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:33:26.337 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:33:26.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:33:26.346 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:33:26.359 [dev] Loading camera. 12:33:26.359 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:33:26.359 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:33:26.423 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:33:26.531 [dev] Freed 193.62 Mbytes of unused textures and uploaded 344.69 Mbytes for 87 newly used texture(s) to GPU memory in 107 ms. 12:33:27.200 [dev] Freed 251.88 Mbytes of unused textures and uploaded 67.31 Mbytes for 45 newly used texture(s) to GPU memory in 68 ms. 12:33:53.310 [inf] Sequence frame 270 of 3120 rendered in 27.038 seconds 12:34:17.542 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:34:17.551 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:34:17.559 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:34:17.562 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:34:17.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:34:17.568 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:34:17.571 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:34:17.578 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:34:17.579 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:34:17.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:34:17.608 [dev] Loading camera. 12:34:17.608 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:34:17.608 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:34:17.634 [inf] Textures load time : 827.36 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:34:17.713 [dev] Freed 187.81 Mbytes of unused textures and uploaded 163.25 Mbytes for 80 newly used texture(s) to GPU memory in 79 ms. 12:34:18.376 [dev] Freed 185.62 Mbytes of unused textures and uploaded 190.88 Mbytes for 68 newly used texture(s) to GPU memory in 78 ms. 12:34:44.477 [inf] Sequence frame 271 of 3120 rendered in 26.958 seconds 12:35:08.372 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:35:08.379 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:35:08.382 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:35:08.388 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:35:08.388 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:35:08.390 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:35:08.394 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:35:08.398 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:35:08.410 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:35:08.420 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:35:08.438 [dev] Loading camera. 12:35:08.438 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:35:08.438 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:35:08.483 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:35:08.599 [dev] Freed 197.81 Mbytes of unused textures and uploaded 305.62 Mbytes for 115 newly used texture(s) to GPU memory in 117 ms. 12:35:09.274 [dev] Freed 254.25 Mbytes of unused textures and uploaded 142.12 Mbytes for 69 newly used texture(s) to GPU memory in 40 ms. 12:35:35.239 [inf] Sequence frame 272 of 3120 rendered in 26.889 seconds 12:35:59.474 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:35:59.475 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:35:59.479 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:35:59.482 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:35:59.483 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:35:59.491 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:35:59.498 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:35:59.504 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:35:59.510 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:35:59.513 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:35:59.530 [dev] Loading camera. 12:35:59.531 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:35:59.531 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:35:59.596 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:35:59.671 [dev] Freed 123.81 Mbytes of unused textures and uploaded 212.88 Mbytes for 87 newly used texture(s) to GPU memory in 75 ms. 12:36:00.306 [dev] Freed 97.44 Mbytes of unused textures and uploaded 86.19 Mbytes for 61 newly used texture(s) to GPU memory in 38 ms. 12:36:26.269 [inf] Sequence frame 273 of 3120 rendered in 26.825 seconds 12:36:50.643 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:36:50.647 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:36:50.649 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:36:50.650 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:36:50.658 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:36:50.658 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:36:50.672 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:36:50.683 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:36:50.694 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:36:50.696 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:36:50.706 [dev] Loading camera. 12:36:50.706 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:36:50.707 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:36:50.771 [inf] Textures load time : 827.47 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:36:50.824 [dev] Freed 94.25 Mbytes of unused textures and uploaded 113.62 Mbytes for 92 newly used texture(s) to GPU memory in 54 ms. 12:36:51.517 [dev] Freed 205.56 Mbytes of unused textures and uploaded 306.19 Mbytes for 61 newly used texture(s) to GPU memory in 75 ms. 12:37:17.594 [inf] Sequence frame 274 of 3120 rendered in 26.974 seconds 12:37:41.732 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:37:41.743 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:37:41.745 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:37:41.746 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:37:41.761 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:37:41.764 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:37:41.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:37:41.773 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:37:41.775 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:37:41.778 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:37:41.796 [dev] Loading camera. 12:37:41.796 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:37:41.797 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:37:41.825 [inf] Textures load time : 827.26 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:37:41.919 [dev] Freed 364.06 Mbytes of unused textures and uploaded 220.69 Mbytes for 113 newly used texture(s) to GPU memory in 94 ms. 12:37:42.609 [dev] Freed 189.12 Mbytes of unused textures and uploaded 131.69 Mbytes for 76 newly used texture(s) to GPU memory in 39 ms. 12:38:08.520 [inf] Sequence frame 275 of 3120 rendered in 26.813 seconds 12:38:32.967 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:38:32.971 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:38:32.974 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:38:32.977 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:38:32.979 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:38:32.983 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:38:32.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:38:33.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:38:33.015 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:38:33.019 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:38:33.030 [dev] Loading camera. 12:38:33.031 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:38:33.031 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:38:33.076 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:38:33.134 [dev] Freed 24.25 Mbytes of unused textures and uploaded 123.62 Mbytes for 94 newly used texture(s) to GPU memory in 59 ms. 12:38:33.801 [dev] Freed 175.62 Mbytes of unused textures and uploaded 99.00 Mbytes for 63 newly used texture(s) to GPU memory in 28 ms. 12:38:59.532 [inf] Sequence frame 276 of 3120 rendered in 26.589 seconds 12:39:23.350 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:39:23.356 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:39:23.363 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:39:23.375 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:39:23.379 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:39:23.387 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:39:23.392 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:39:23.395 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:39:23.400 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:39:23.404 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:39:23.411 [dev] Loading camera. 12:39:23.411 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:39:23.411 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:39:23.477 [inf] Textures load time : 827.48 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:39:23.585 [dev] Freed 127.62 Mbytes of unused textures and uploaded 287.50 Mbytes for 94 newly used texture(s) to GPU memory in 107 ms. 12:39:24.374 [dev] Freed 371.44 Mbytes of unused textures and uploaded 547.38 Mbytes for 68 newly used texture(s) to GPU memory in 178 ms. 12:39:50.118 [inf] Sequence frame 277 of 3120 rendered in 26.792 seconds 12:40:14.417 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:40:14.422 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:40:14.425 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:40:14.429 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:40:14.432 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:40:14.437 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:40:14.439 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:40:14.441 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:40:14.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:40:14.456 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:40:14.465 [dev] Loading camera. 12:40:14.465 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:40:14.465 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:40:14.513 [inf] Textures load time : 827.36 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:40:14.622 [dev] Freed 414.31 Mbytes of unused textures and uploaded 184.81 Mbytes for 95 newly used texture(s) to GPU memory in 108 ms. 12:40:15.293 [dev] Freed 294.06 Mbytes of unused textures and uploaded 192.25 Mbytes for 88 newly used texture(s) to GPU memory in 53 ms. 12:40:40.931 [inf] Sequence frame 278 of 3120 rendered in 26.555 seconds 12:41:04.643 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:41:04.647 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:41:04.652 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:41:04.656 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:41:04.670 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:41:04.681 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:41:04.683 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:41:04.684 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:41:04.686 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:41:04.687 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:41:04.695 [dev] Loading camera. 12:41:04.695 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:41:04.695 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:41:04.745 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:41:04.831 [dev] Freed 136.44 Mbytes of unused textures and uploaded 300.50 Mbytes for 101 newly used texture(s) to GPU memory in 87 ms. 12:41:05.518 [dev] Freed 304.50 Mbytes of unused textures and uploaded 280.69 Mbytes for 76 newly used texture(s) to GPU memory in 77 ms. 12:41:30.934 [inf] Sequence frame 279 of 3120 rendered in 26.321 seconds 12:41:55.127 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:41:55.128 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:41:55.135 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:41:55.145 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:41:55.157 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:41:55.161 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:41:55.167 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:41:55.169 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:41:55.172 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:41:55.180 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:41:55.189 [dev] Loading camera. 12:41:55.189 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:41:55.189 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:41:55.237 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:41:55.309 [dev] Freed 208.50 Mbytes of unused textures and uploaded 247.25 Mbytes for 87 newly used texture(s) to GPU memory in 72 ms. 12:41:56.018 [dev] Freed 329.94 Mbytes of unused textures and uploaded 342.31 Mbytes for 71 newly used texture(s) to GPU memory in 90 ms. 12:42:21.513 [inf] Sequence frame 280 of 3120 rendered in 26.407 seconds 12:42:46.186 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:42:46.190 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:42:46.193 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:42:46.198 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:42:46.202 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:42:46.202 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:42:46.208 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:42:46.228 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:42:46.229 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:42:46.239 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:42:46.246 [dev] Loading camera. 12:42:46.246 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:42:46.246 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:42:46.294 [inf] Textures load time : 827.66 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:42:46.417 [dev] Freed 336.88 Mbytes of unused textures and uploaded 386.50 Mbytes for 96 newly used texture(s) to GPU memory in 123 ms. 12:42:47.098 [dev] Freed 349.25 Mbytes of unused textures and uploaded 112.25 Mbytes for 74 newly used texture(s) to GPU memory in 47 ms. 12:43:12.568 [inf] Sequence frame 281 of 3120 rendered in 26.404 seconds 12:43:36.609 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:43:36.621 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:43:36.624 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:43:36.629 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:43:36.636 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:43:36.637 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:43:36.641 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:43:36.644 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:43:36.649 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:43:36.652 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:43:36.660 [dev] Loading camera. 12:43:36.661 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:43:36.661 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:43:36.713 [inf] Textures load time : 827.65 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:43:36.760 [dev] Freed 48.31 Mbytes of unused textures and uploaded 103.25 Mbytes for 88 newly used texture(s) to GPU memory in 47 ms. 12:43:37.421 [dev] Freed 80.69 Mbytes of unused textures and uploaded 176.38 Mbytes for 69 newly used texture(s) to GPU memory in 51 ms. 12:44:02.899 [inf] Sequence frame 282 of 3120 rendered in 26.319 seconds 12:44:27.435 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:44:27.444 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:44:27.445 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:44:27.457 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:44:27.464 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:44:27.468 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:44:27.472 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:44:27.474 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:44:27.484 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:44:27.497 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:44:27.498 [dev] Loading camera. 12:44:27.498 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:44:27.498 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:44:27.545 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:44:27.583 [dev] Freed 103.19 Mbytes of unused textures and uploaded 63.38 Mbytes for 97 newly used texture(s) to GPU memory in 39 ms. 12:44:28.272 [dev] Freed 233.00 Mbytes of unused textures and uploaded 168.62 Mbytes for 82 newly used texture(s) to GPU memory in 58 ms. 12:44:53.580 [inf] Sequence frame 283 of 3120 rendered in 26.164 seconds 12:45:17.705 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:45:17.708 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:45:17.714 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:45:17.715 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:45:17.721 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:45:17.732 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:45:17.741 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:45:17.745 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:45:17.753 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:45:17.763 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:45:17.764 [dev] Loading camera. 12:45:17.764 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:45:17.764 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:45:17.811 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:45:17.880 [dev] Freed 101.69 Mbytes of unused textures and uploaded 172.38 Mbytes for 105 newly used texture(s) to GPU memory in 69 ms. 12:45:18.549 [dev] Freed 130.19 Mbytes of unused textures and uploaded 220.56 Mbytes for 73 newly used texture(s) to GPU memory in 55 ms. 12:45:43.931 [inf] Sequence frame 284 of 3120 rendered in 26.248 seconds 12:46:08.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:46:08.136 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:46:08.137 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:46:08.138 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:46:08.145 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:46:08.152 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:46:08.160 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:46:08.164 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:46:08.182 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:46:08.187 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:46:08.190 [dev] Loading camera. 12:46:08.190 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:46:08.190 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:46:08.233 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:46:08.283 [dev] Freed 222.19 Mbytes of unused textures and uploaded 106.44 Mbytes for 87 newly used texture(s) to GPU memory in 49 ms. 12:46:08.912 [dev] Freed 223.19 Mbytes of unused textures and uploaded 95.50 Mbytes for 64 newly used texture(s) to GPU memory in 27 ms. 12:46:34.244 [inf] Sequence frame 285 of 3120 rendered in 26.139 seconds 12:46:58.544 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:46:58.552 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:46:58.557 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:46:58.561 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:46:58.565 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:46:58.570 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:46:58.574 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:46:58.580 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:46:58.589 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:46:58.596 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:46:58.600 [dev] Loading camera. 12:46:58.600 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:46:58.600 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:46:58.664 [inf] Textures load time : 827.64 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:46:58.721 [dev] Freed 89.62 Mbytes of unused textures and uploaded 150.44 Mbytes for 98 newly used texture(s) to GPU memory in 58 ms. 12:46:59.380 [dev] Freed 96.81 Mbytes of unused textures and uploaded 197.88 Mbytes for 76 newly used texture(s) to GPU memory in 49 ms. 12:47:24.750 [inf] Sequence frame 286 of 3120 rendered in 26.232 seconds 12:47:48.495 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:47:48.497 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:47:48.510 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:47:48.511 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:47:48.517 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:47:48.520 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:47:48.533 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:47:48.542 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:47:48.543 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:47:48.551 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:47:48.558 [dev] Loading camera. 12:47:48.558 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:47:48.558 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:47:48.603 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:47:48.661 [dev] Freed 165.00 Mbytes of unused textures and uploaded 144.50 Mbytes for 98 newly used texture(s) to GPU memory in 59 ms. 12:47:49.329 [dev] Freed 199.88 Mbytes of unused textures and uploaded 278.56 Mbytes for 76 newly used texture(s) to GPU memory in 75 ms. 12:48:14.712 [inf] Sequence frame 287 of 3120 rendered in 26.236 seconds 12:48:39.500 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:48:39.509 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:48:39.516 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:48:39.520 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:48:39.526 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:48:39.534 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:48:39.541 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:48:39.542 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:48:39.543 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:48:39.552 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:48:39.561 [dev] Loading camera. 12:48:39.561 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:48:39.561 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:48:39.609 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:48:39.660 [dev] Freed 195.19 Mbytes of unused textures and uploaded 55.94 Mbytes for 90 newly used texture(s) to GPU memory in 51 ms. 12:48:40.385 [dev] Freed 31.25 Mbytes of unused textures and uploaded 200.88 Mbytes for 71 newly used texture(s) to GPU memory in 54 ms. 12:49:05.761 [inf] Sequence frame 288 of 3120 rendered in 26.284 seconds 12:49:29.399 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:49:29.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:49:29.420 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:49:29.427 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:49:29.433 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:49:29.436 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:49:29.438 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:49:29.440 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:49:29.442 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:49:29.448 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:49:29.455 [dev] Loading camera. 12:49:29.455 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:49:29.455 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:49:29.500 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:49:29.548 [dev] Freed 303.25 Mbytes of unused textures and uploaded 91.62 Mbytes for 87 newly used texture(s) to GPU memory in 48 ms. 12:49:30.213 [dev] Freed 70.12 Mbytes of unused textures and uploaded 341.94 Mbytes for 61 newly used texture(s) to GPU memory in 60 ms. 12:49:55.634 [inf] Sequence frame 289 of 3120 rendered in 26.263 seconds 12:50:20.756 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:50:20.761 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:50:20.763 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:50:20.766 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:50:20.767 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:50:20.782 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:50:20.792 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:50:20.796 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:50:20.798 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:50:20.810 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:50:20.811 [dev] Loading camera. 12:50:20.811 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:50:20.811 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:50:20.855 [inf] Textures load time : 827.55 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:50:20.915 [dev] Freed 242.31 Mbytes of unused textures and uploaded 132.69 Mbytes for 99 newly used texture(s) to GPU memory in 61 ms. 12:50:21.626 [dev] Freed 257.25 Mbytes of unused textures and uploaded 227.31 Mbytes for 86 newly used texture(s) to GPU memory in 64 ms. 12:50:46.929 [inf] Sequence frame 290 of 3120 rendered in 26.197 seconds 12:51:11.162 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:51:11.163 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:51:11.165 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:51:11.170 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:51:11.174 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:51:11.177 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:51:11.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:51:11.202 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:51:11.211 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:51:11.214 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:51:11.221 [dev] Loading camera. 12:51:11.221 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:51:11.221 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:51:11.271 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:51:11.403 [dev] Freed 259.31 Mbytes of unused textures and uploaded 263.25 Mbytes for 111 newly used texture(s) to GPU memory in 131 ms. 12:51:12.104 [dev] Freed 258.00 Mbytes of unused textures and uploaded 127.88 Mbytes for 78 newly used texture(s) to GPU memory in 45 ms. 12:51:37.558 [inf] Sequence frame 291 of 3120 rendered in 26.416 seconds 12:52:01.938 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:52:01.944 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:52:01.950 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:52:01.957 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:52:01.958 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:52:01.961 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:52:01.966 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:52:01.969 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:52:01.978 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:52:01.982 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:52:01.993 [dev] Loading camera. 12:52:01.993 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:52:01.993 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:52:02.038 [inf] Textures load time : 827.35 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:52:02.142 [dev] Freed 74.00 Mbytes of unused textures and uploaded 276.19 Mbytes for 96 newly used texture(s) to GPU memory in 104 ms. 12:52:02.852 [dev] Freed 309.69 Mbytes of unused textures and uploaded 273.88 Mbytes for 86 newly used texture(s) to GPU memory in 90 ms. 12:52:28.261 [inf] Sequence frame 292 of 3120 rendered in 26.352 seconds 12:52:52.896 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:52:52.903 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:52:52.913 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:52:52.917 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:52:52.924 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:52:52.926 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:52:52.931 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:52:52.937 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:52:52.939 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:52:52.943 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:52:52.944 [dev] Loading camera. 12:52:52.944 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:52:52.944 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:52:52.994 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:52:53.084 [dev] Freed 309.81 Mbytes of unused textures and uploaded 309.62 Mbytes for 98 newly used texture(s) to GPU memory in 90 ms. 12:52:53.786 [dev] Freed 345.19 Mbytes of unused textures and uploaded 306.38 Mbytes for 75 newly used texture(s) to GPU memory in 68 ms. 12:53:19.261 [inf] Sequence frame 293 of 3120 rendered in 26.396 seconds 12:53:43.240 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:53:43.243 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:53:43.245 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:53:43.248 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:53:43.251 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:53:43.257 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:53:43.263 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:53:43.267 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:53:43.273 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:53:43.289 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:53:43.296 [dev] Loading camera. 12:53:43.296 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:53:43.296 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:53:43.349 [inf] Textures load time : 827.60 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:53:43.394 [dev] Freed 260.06 Mbytes of unused textures and uploaded 53.12 Mbytes for 108 newly used texture(s) to GPU memory in 45 ms. 12:53:44.060 [dev] Freed 61.00 Mbytes of unused textures and uploaded 190.50 Mbytes for 69 newly used texture(s) to GPU memory in 53 ms. 12:54:09.625 [inf] Sequence frame 294 of 3120 rendered in 26.407 seconds 12:54:34.028 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:54:34.036 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:54:34.040 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:54:34.042 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:54:34.051 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:54:34.056 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:54:34.061 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:54:34.064 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:54:34.081 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:54:34.085 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:54:34.086 [dev] Loading camera. 12:54:34.086 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:54:34.086 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:54:34.134 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:54:34.173 [dev] Freed 147.19 Mbytes of unused textures and uploaded 41.94 Mbytes for 84 newly used texture(s) to GPU memory in 39 ms. 12:54:34.918 [dev] Freed 34.19 Mbytes of unused textures and uploaded 163.25 Mbytes for 73 newly used texture(s) to GPU memory in 69 ms. 12:55:00.464 [inf] Sequence frame 295 of 3120 rendered in 26.459 seconds 12:55:24.529 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:55:24.530 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:55:24.540 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:55:24.549 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:55:24.551 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:55:24.555 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:55:24.557 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:55:24.558 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:55:24.576 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:55:24.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:55:24.589 [dev] Loading camera. 12:55:24.589 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:55:24.589 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:55:24.633 [inf] Textures load time : 827.25 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:55:24.733 [dev] Freed 122.88 Mbytes of unused textures and uploaded 152.38 Mbytes for 104 newly used texture(s) to GPU memory in 100 ms. 12:55:25.394 [dev] Freed 162.56 Mbytes of unused textures and uploaded 236.19 Mbytes for 78 newly used texture(s) to GPU memory in 71 ms. 12:55:51.024 [inf] Sequence frame 296 of 3120 rendered in 26.521 seconds 12:56:15.389 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:56:15.393 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:56:15.409 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:56:15.412 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:56:15.415 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:56:15.419 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:56:15.422 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:56:15.428 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:56:15.434 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:56:15.441 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:56:15.449 [dev] Loading camera. 12:56:15.449 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:56:15.449 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:56:15.504 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:56:15.589 [dev] Freed 91.31 Mbytes of unused textures and uploaded 132.44 Mbytes for 95 newly used texture(s) to GPU memory in 86 ms. 12:56:16.277 [dev] Freed 237.88 Mbytes of unused textures and uploaded 131.00 Mbytes for 72 newly used texture(s) to GPU memory in 55 ms. 12:56:41.835 [inf] Sequence frame 297 of 3120 rendered in 26.467 seconds 12:57:06.255 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:57:06.256 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:57:06.256 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:57:06.262 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:57:06.272 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:57:06.281 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:57:06.283 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:57:06.295 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:57:06.297 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:57:06.306 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:57:06.307 [dev] Loading camera. 12:57:06.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:57:06.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:57:06.371 [inf] Textures load time : 827.56 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:57:06.438 [dev] Freed 170.31 Mbytes of unused textures and uploaded 156.38 Mbytes for 86 newly used texture(s) to GPU memory in 66 ms. 12:57:07.180 [dev] Freed 142.31 Mbytes of unused textures and uploaded 165.44 Mbytes for 71 newly used texture(s) to GPU memory in 59 ms. 12:57:32.764 [inf] Sequence frame 298 of 3120 rendered in 26.535 seconds 12:57:56.799 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:57:56.801 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:57:56.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:57:56.812 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:57:56.819 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:57:56.824 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:57:56.830 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:57:56.830 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:57:56.840 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:57:56.841 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:57:56.850 [dev] Loading camera. 12:57:56.850 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:57:56.850 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:57:56.897 [inf] Textures load time : 827.46 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:57:56.946 [dev] Freed 185.56 Mbytes of unused textures and uploaded 101.19 Mbytes for 106 newly used texture(s) to GPU memory in 49 ms. 12:57:57.629 [dev] Freed 200.06 Mbytes of unused textures and uploaded 142.56 Mbytes for 81 newly used texture(s) to GPU memory in 51 ms. 12:58:23.321 [inf] Sequence frame 299 of 3120 rendered in 26.551 seconds 12:58:47.290 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:58:47.291 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:58:47.294 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:58:47.299 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:58:47.306 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:58:47.335 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:58:47.336 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:58:47.337 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:58:47.343 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:58:47.345 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:58:47.347 [dev] Loading camera. 12:58:47.347 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:58:47.347 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:58:47.391 [inf] Textures load time : 827.27 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:58:47.469 [dev] Freed 136.94 Mbytes of unused textures and uploaded 208.31 Mbytes for 103 newly used texture(s) to GPU memory in 78 ms. 12:58:48.123 [dev] Freed 212.00 Mbytes of unused textures and uploaded 250.31 Mbytes for 81 newly used texture(s) to GPU memory in 61 ms. 12:59:13.985 [inf] Sequence frame 300 of 3120 rendered in 26.72 seconds 12:59:38.256 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 12:59:38.268 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 12:59:38.271 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 12:59:38.272 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 12:59:38.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 12:59:38.283 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 12:59:38.291 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 12:59:38.294 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 12:59:38.302 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 12:59:38.305 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 12:59:38.307 [dev] Loading camera. 12:59:38.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 12:59:38.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 12:59:38.371 [inf] Textures load time : 827.76 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 12:59:38.406 [dev] Freed 185.88 Mbytes of unused textures and uploaded 54.00 Mbytes for 100 newly used texture(s) to GPU memory in 36 ms. 12:59:39.059 [dev] Freed 127.88 Mbytes of unused textures and uploaded 86.12 Mbytes for 71 newly used texture(s) to GPU memory in 37 ms. 13:00:05.175 [inf] Sequence frame 301 of 3120 rendered in 26.949 seconds 13:00:29.460 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:00:29.466 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:00:29.468 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:00:29.472 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:00:29.475 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:00:29.477 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:00:29.478 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:00:29.489 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:00:29.497 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:00:29.520 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:00:29.521 [dev] Loading camera. 13:00:29.521 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:00:29.521 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:00:29.565 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:00:29.627 [dev] Freed 68.94 Mbytes of unused textures and uploaded 180.75 Mbytes for 93 newly used texture(s) to GPU memory in 63 ms. 13:00:30.274 [dev] Freed 207.69 Mbytes of unused textures and uploaded 177.19 Mbytes for 73 newly used texture(s) to GPU memory in 55 ms. 13:00:56.494 [inf] Sequence frame 302 of 3120 rendered in 27.054 seconds 13:01:20.161 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:01:20.164 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:01:20.166 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:01:20.171 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:01:20.186 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:01:20.198 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:01:20.201 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:01:20.205 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:01:20.216 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:01:20.221 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:01:20.222 [dev] Loading camera. 13:01:20.222 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:01:20.222 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:01:20.285 [inf] Textures load time : 827.37 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:01:20.345 [dev] Freed 66.25 Mbytes of unused textures and uploaded 172.81 Mbytes for 77 newly used texture(s) to GPU memory in 60 ms. 13:01:20.996 [dev] Freed 153.75 Mbytes of unused textures and uploaded 179.19 Mbytes for 68 newly used texture(s) to GPU memory in 53 ms. 13:01:47.512 [inf] Sequence frame 303 of 3120 rendered in 27.37 seconds 13:02:11.874 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:02:11.881 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:02:11.887 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:02:11.893 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:02:11.904 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:02:11.911 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:02:11.912 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:02:11.916 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:02:11.922 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:02:11.923 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:02:11.925 [dev] Loading camera. 13:02:11.925 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:02:11.925 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:02:11.969 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:02:12.024 [dev] Freed 174.38 Mbytes of unused textures and uploaded 99.31 Mbytes for 101 newly used texture(s) to GPU memory in 56 ms. 13:02:12.641 [dev] Freed 103.12 Mbytes of unused textures and uploaded 78.19 Mbytes for 79 newly used texture(s) to GPU memory in 31 ms. 13:02:39.406 [inf] Sequence frame 304 of 3120 rendered in 27.562 seconds 13:03:03.853 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:03:03.854 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:03:03.855 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:03:03.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:03:03.862 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:03:03.870 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:03:03.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:03:03.885 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:03:03.888 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:03:03.896 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:03:03.907 [dev] Loading camera. 13:03:03.907 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:03:03.907 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:03:03.950 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:03:04.010 [dev] Freed 157.75 Mbytes of unused textures and uploaded 63.38 Mbytes for 99 newly used texture(s) to GPU memory in 61 ms. 13:03:04.666 [dev] Freed 118.44 Mbytes of unused textures and uploaded 247.94 Mbytes for 83 newly used texture(s) to GPU memory in 62 ms. 13:03:31.553 [inf] Sequence frame 305 of 3120 rendered in 27.728 seconds 13:03:55.130 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:03:55.134 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:03:55.145 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:03:55.153 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:03:55.156 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:03:55.159 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:03:55.160 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:03:55.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:03:55.177 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:03:55.185 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:03:55.188 [dev] Loading camera. 13:03:55.188 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:03:55.188 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:03:55.234 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:03:55.320 [dev] Freed 240.44 Mbytes of unused textures and uploaded 213.81 Mbytes for 114 newly used texture(s) to GPU memory in 86 ms. 13:03:55.978 [dev] Freed 180.88 Mbytes of unused textures and uploaded 160.56 Mbytes for 82 newly used texture(s) to GPU memory in 52 ms. 13:04:23.125 [inf] Sequence frame 306 of 3120 rendered in 28.015 seconds 13:04:47.399 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:04:47.401 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:04:47.407 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:04:47.416 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:04:47.418 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:04:47.423 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:04:47.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:04:47.432 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:04:47.441 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:04:47.444 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:04:47.447 [dev] Loading camera. 13:04:47.447 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:04:47.447 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:04:47.497 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:04:47.585 [dev] Freed 94.56 Mbytes of unused textures and uploaded 175.81 Mbytes for 103 newly used texture(s) to GPU memory in 88 ms. 13:04:48.243 [dev] Freed 255.44 Mbytes of unused textures and uploaded 249.19 Mbytes for 82 newly used texture(s) to GPU memory in 79 ms. 13:05:15.795 [inf] Sequence frame 307 of 3120 rendered in 28.424 seconds 13:05:40.011 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:05:40.014 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:05:40.020 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:05:40.022 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:05:40.023 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:05:40.040 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:05:40.048 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:05:40.051 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:05:40.058 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:05:40.073 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:05:40.074 [dev] Loading camera. 13:05:40.074 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:05:40.074 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:05:40.118 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:05:40.186 [dev] Freed 232.19 Mbytes of unused textures and uploaded 139.62 Mbytes for 109 newly used texture(s) to GPU memory in 68 ms. 13:05:40.868 [dev] Freed 140.38 Mbytes of unused textures and uploaded 69.62 Mbytes for 73 newly used texture(s) to GPU memory in 46 ms. 13:06:08.733 [inf] Sequence frame 308 of 3120 rendered in 28.745 seconds 13:06:33.409 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:06:33.414 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:06:33.426 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:06:33.432 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:06:33.440 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:06:33.452 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:06:33.455 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:06:33.462 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:06:33.462 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:06:33.463 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:06:33.465 [dev] Loading camera. 13:06:33.465 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:06:33.465 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:06:33.550 [inf] Textures load time : 827.76 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:06:33.624 [dev] Freed 54.94 Mbytes of unused textures and uploaded 162.94 Mbytes for 83 newly used texture(s) to GPU memory in 75 ms. 13:06:34.299 [dev] Freed 91.38 Mbytes of unused textures and uploaded 75.38 Mbytes for 69 newly used texture(s) to GPU memory in 33 ms. 13:07:02.321 [inf] Sequence frame 309 of 3120 rendered in 28.935 seconds 13:07:26.834 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:07:26.837 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:07:26.840 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:07:26.850 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:07:26.856 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:07:26.858 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:07:26.867 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:07:26.873 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:07:26.879 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:07:26.882 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:07:26.885 [dev] Loading camera. 13:07:26.885 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:07:26.885 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:07:26.928 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:07:26.956 [dev] Freed 184.50 Mbytes of unused textures and uploaded 56.50 Mbytes for 82 newly used texture(s) to GPU memory in 29 ms. 13:07:27.605 [dev] Freed 62.88 Mbytes of unused textures and uploaded 90.75 Mbytes for 71 newly used texture(s) to GPU memory in 43 ms. 13:07:55.914 [inf] Sequence frame 310 of 3120 rendered in 29.106 seconds 13:08:19.921 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:08:19.927 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:08:19.931 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:08:19.940 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:08:19.946 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:08:19.951 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:08:19.955 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:08:19.960 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:08:19.963 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:08:19.964 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:08:19.975 [dev] Loading camera. 13:08:19.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:08:19.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:08:20.020 [inf] Textures load time : 827.35 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:08:20.083 [dev] Freed 43.69 Mbytes of unused textures and uploaded 155.38 Mbytes for 101 newly used texture(s) to GPU memory in 64 ms. 13:08:20.713 [dev] Freed 157.94 Mbytes of unused textures and uploaded 98.25 Mbytes for 81 newly used texture(s) to GPU memory in 35 ms. 13:08:49.188 [inf] Sequence frame 311 of 3120 rendered in 29.293 seconds 13:09:13.429 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:09:13.434 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:09:13.440 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:09:13.448 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:09:13.453 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:09:13.464 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:09:13.470 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:09:13.473 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:09:13.480 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:09:13.483 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:09:13.484 [dev] Loading camera. 13:09:13.484 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:09:13.484 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:09:13.529 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:09:13.632 [dev] Freed 112.12 Mbytes of unused textures and uploaded 252.94 Mbytes for 93 newly used texture(s) to GPU memory in 103 ms. 13:09:14.271 [dev] Freed 319.12 Mbytes of unused textures and uploaded 86.12 Mbytes for 63 newly used texture(s) to GPU memory in 32 ms. 13:09:42.882 [inf] Sequence frame 312 of 3120 rendered in 29.479 seconds 13:10:07.288 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:10:07.291 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:10:07.293 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:10:07.298 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:10:07.311 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:10:07.315 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:10:07.328 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:10:07.330 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:10:07.336 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:10:07.340 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:10:07.343 [dev] Loading camera. 13:10:07.343 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:10:07.343 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:10:07.388 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:10:07.466 [dev] Freed 58.06 Mbytes of unused textures and uploaded 144.25 Mbytes for 103 newly used texture(s) to GPU memory in 79 ms. 13:10:08.098 [dev] Freed 114.50 Mbytes of unused textures and uploaded 168.81 Mbytes for 65 newly used texture(s) to GPU memory in 45 ms. 13:10:36.837 [inf] Sequence frame 313 of 3120 rendered in 29.572 seconds 13:11:00.934 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:11:00.937 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:11:00.945 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:11:00.948 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:11:00.950 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:11:00.951 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:11:00.965 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:11:00.974 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:11:00.975 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:11:00.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:11:00.993 [dev] Loading camera. 13:11:00.993 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:11:00.993 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:11:01.060 [inf] Textures load time : 827.36 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:11:01.102 [dev] Freed 270.88 Mbytes of unused textures and uploaded 79.81 Mbytes for 96 newly used texture(s) to GPU memory in 42 ms. 13:11:01.757 [dev] Freed 73.75 Mbytes of unused textures and uploaded 226.12 Mbytes for 70 newly used texture(s) to GPU memory in 56 ms. 13:11:30.709 [inf] Sequence frame 314 of 3120 rendered in 29.792 seconds 13:11:55.210 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:11:55.216 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:11:55.223 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:11:55.227 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:11:55.228 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:11:55.238 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:11:55.255 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:11:55.258 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:11:55.261 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:11:55.266 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:11:55.269 [dev] Loading camera. 13:11:55.269 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:11:55.269 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:11:55.315 [inf] Textures load time : 827.28 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:11:55.378 [dev] Freed 170.75 Mbytes of unused textures and uploaded 114.75 Mbytes for 105 newly used texture(s) to GPU memory in 63 ms. 13:11:56.040 [dev] Freed 94.69 Mbytes of unused textures and uploaded 145.00 Mbytes for 65 newly used texture(s) to GPU memory in 54 ms. 13:12:25.203 [inf] Sequence frame 315 of 3120 rendered in 30.011 seconds 13:12:48.908 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:12:48.909 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:12:48.915 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:12:48.922 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:12:48.925 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:12:48.925 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:12:48.934 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:12:48.942 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:12:48.943 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:12:48.951 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:12:48.960 [dev] Loading camera. 13:12:48.960 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:12:48.960 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:12:49.003 [inf] Textures load time : 827.24 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:12:49.040 [dev] Freed 184.06 Mbytes of unused textures and uploaded 60.38 Mbytes for 99 newly used texture(s) to GPU memory in 37 ms. 13:12:49.715 [dev] Freed 95.88 Mbytes of unused textures and uploaded 330.69 Mbytes for 79 newly used texture(s) to GPU memory in 96 ms. 13:13:18.922 [inf] Sequence frame 316 of 3120 rendered in 30.037 seconds 13:13:42.493 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:13:42.496 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:13:42.508 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:13:42.511 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:13:42.513 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:13:42.520 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:13:42.524 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:13:42.525 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:13:42.529 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:13:42.549 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:13:42.550 [dev] Loading camera. 13:13:42.550 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:13:42.550 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:13:42.598 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:13:42.658 [dev] Freed 226.62 Mbytes of unused textures and uploaded 146.81 Mbytes for 93 newly used texture(s) to GPU memory in 61 ms. 13:13:43.224 [dev] Freed 157.44 Mbytes of unused textures and uploaded 212.50 Mbytes for 59 newly used texture(s) to GPU memory in 47 ms. 13:14:12.667 [inf] Sequence frame 317 of 3120 rendered in 30.191 seconds 13:14:35.250 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:14:35.258 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:14:35.264 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:14:35.267 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:14:35.273 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:14:35.279 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:14:35.283 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:14:35.286 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:14:35.290 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:14:35.292 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:14:35.298 [dev] Loading camera. 13:14:35.298 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:14:35.298 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:14:35.342 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:14:35.460 [dev] Freed 105.56 Mbytes of unused textures and uploaded 270.19 Mbytes for 86 newly used texture(s) to GPU memory in 118 ms. 13:14:36.245 [dev] Freed 415.44 Mbytes of unused textures and uploaded 116.31 Mbytes for 82 newly used texture(s) to GPU memory in 47 ms. 13:15:05.759 [inf] Sequence frame 318 of 3120 rendered in 30.54 seconds 13:15:29.952 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:15:29.954 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:15:29.958 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:15:29.960 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:15:29.966 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:15:29.973 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:15:29.987 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:15:29.992 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:15:30.005 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:15:30.010 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:15:30.011 [dev] Loading camera. 13:15:30.011 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:15:30.011 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:15:30.056 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:15:30.087 [dev] Freed 98.38 Mbytes of unused textures and uploaded 54.25 Mbytes for 100 newly used texture(s) to GPU memory in 32 ms. 13:15:30.685 [dev] Freed 20.06 Mbytes of unused textures and uploaded 203.94 Mbytes for 64 newly used texture(s) to GPU memory in 60 ms. 13:16:00.442 [inf] Sequence frame 319 of 3120 rendered in 30.506 seconds 13:16:24.801 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:16:24.814 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:16:24.821 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:16:24.827 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:16:24.832 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:16:24.833 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:16:24.836 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:16:24.838 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:16:24.853 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:16:24.862 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:16:24.862 [dev] Loading camera. 13:16:24.862 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:16:24.862 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:16:24.908 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:16:24.978 [dev] Freed 220.44 Mbytes of unused textures and uploaded 163.88 Mbytes for 95 newly used texture(s) to GPU memory in 70 ms. 13:16:25.655 [dev] Freed 211.75 Mbytes of unused textures and uploaded 290.94 Mbytes for 81 newly used texture(s) to GPU memory in 74 ms. 13:16:55.549 [inf] Sequence frame 320 of 3120 rendered in 30.762 seconds 13:17:19.636 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:17:19.637 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:17:19.638 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:17:19.644 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:17:19.649 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:17:19.657 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:17:19.666 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:17:19.672 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:17:19.679 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:17:19.688 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:17:19.691 [dev] Loading camera. 13:17:19.691 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:17:19.691 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:17:19.756 [inf] Textures load time : 827.60 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:17:19.800 [dev] Freed 298.00 Mbytes of unused textures and uploaded 116.25 Mbytes for 89 newly used texture(s) to GPU memory in 44 ms. 13:17:20.565 [dev] Freed 55.88 Mbytes of unused textures and uploaded 199.31 Mbytes for 57 newly used texture(s) to GPU memory in 49 ms. 13:17:50.848 [inf] Sequence frame 321 of 3120 rendered in 31.228 seconds 13:18:14.939 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:18:14.949 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:18:14.956 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:18:14.963 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:18:14.968 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:18:14.974 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:18:14.977 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:18:14.983 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:18:14.991 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:18:14.998 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:18:14.999 [dev] Loading camera. 13:18:14.999 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:18:14.999 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:18:15.043 [inf] Textures load time : 827.46 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:18:15.129 [dev] Freed 184.00 Mbytes of unused textures and uploaded 282.81 Mbytes for 99 newly used texture(s) to GPU memory in 87 ms. 13:18:15.729 [dev] Freed 161.62 Mbytes of unused textures and uploaded 273.25 Mbytes for 75 newly used texture(s) to GPU memory in 71 ms. 13:18:46.431 [inf] Sequence frame 322 of 3120 rendered in 31.506 seconds 13:19:10.890 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:19:10.896 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:19:10.898 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:19:10.900 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:19:10.901 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:19:10.902 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:19:10.905 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:19:10.922 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:19:10.928 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:19:10.943 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:19:10.947 [dev] Loading camera. 13:19:10.947 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:19:10.947 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:19:10.994 [inf] Textures load time : 827.46 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:19:11.032 [dev] Freed 100.94 Mbytes of unused textures and uploaded 56.81 Mbytes for 82 newly used texture(s) to GPU memory in 38 ms. 13:19:11.712 [dev] Freed 329.00 Mbytes of unused textures and uploaded 70.69 Mbytes for 84 newly used texture(s) to GPU memory in 66 ms. 13:19:42.488 [inf] Sequence frame 323 of 3120 rendered in 31.611 seconds 13:20:07.247 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:20:07.248 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:20:07.250 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:20:07.263 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:20:07.272 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:20:07.279 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:20:07.283 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:20:07.286 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:20:07.293 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:20:07.298 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:20:07.308 [dev] Loading camera. 13:20:07.309 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:20:07.309 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:20:07.352 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:20:07.391 [dev] Freed 47.62 Mbytes of unused textures and uploaded 104.69 Mbytes for 86 newly used texture(s) to GPU memory in 40 ms. 13:20:08.142 [dev] Freed 225.56 Mbytes of unused textures and uploaded 139.31 Mbytes for 71 newly used texture(s) to GPU memory in 41 ms. 13:20:39.031 [inf] Sequence frame 324 of 3120 rendered in 31.793 seconds 13:21:03.549 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:21:03.557 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:21:03.560 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:21:03.562 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:21:03.576 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:21:03.577 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:21:03.582 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:21:03.584 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:21:03.591 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:21:03.593 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:21:03.600 [dev] Loading camera. 13:21:03.600 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:21:03.600 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:21:03.666 [inf] Textures load time : 827.68 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:21:03.711 [dev] Freed 116.19 Mbytes of unused textures and uploaded 117.75 Mbytes for 92 newly used texture(s) to GPU memory in 45 ms. 13:21:04.256 [dev] Freed 62.81 Mbytes of unused textures and uploaded 132.81 Mbytes for 68 newly used texture(s) to GPU memory in 26 ms. 13:21:35.328 [inf] Sequence frame 325 of 3120 rendered in 31.795 seconds 13:21:59.716 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:21:59.720 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:21:59.725 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:21:59.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:21:59.734 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:21:59.734 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:21:59.735 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:21:59.746 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:21:59.751 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:21:59.766 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:21:59.767 [dev] Loading camera. 13:21:59.767 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:21:59.767 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:21:59.831 [inf] Textures load time : 827.55 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:21:59.910 [dev] Freed 166.69 Mbytes of unused textures and uploaded 199.12 Mbytes for 97 newly used texture(s) to GPU memory in 80 ms. 13:22:00.592 [dev] Freed 188.88 Mbytes of unused textures and uploaded 118.56 Mbytes for 72 newly used texture(s) to GPU memory in 52 ms. 13:22:31.807 [inf] Sequence frame 326 of 3120 rendered in 32.109 seconds 13:22:56.303 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:22:56.305 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:22:56.305 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:22:56.307 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:22:56.312 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:22:56.313 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:22:56.335 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:22:56.339 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:22:56.350 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:22:56.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:22:56.360 [dev] Loading camera. 13:22:56.360 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:22:56.360 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:22:56.427 [inf] Textures load time : 827.45 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:22:56.519 [dev] Freed 53.56 Mbytes of unused textures and uploaded 259.19 Mbytes for 85 newly used texture(s) to GPU memory in 92 ms. 13:22:57.101 [dev] Freed 385.00 Mbytes of unused textures and uploaded 103.06 Mbytes for 67 newly used texture(s) to GPU memory in 51 ms. 13:23:28.357 [inf] Sequence frame 327 of 3120 rendered in 32.066 seconds 13:23:43.760 [dev] Light cache factor set to 0.69 13:23:51.877 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:23:51.888 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:23:51.890 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:23:51.900 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:23:51.903 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:23:51.908 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:23:51.914 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:23:51.921 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:23:51.929 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:23:51.929 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:23:51.937 [dev] Loading camera. 13:23:51.937 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:23:51.937 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:23:51.980 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:23:52.071 [dev] Freed 111.50 Mbytes of unused textures and uploaded 251.19 Mbytes for 96 newly used texture(s) to GPU memory in 92 ms. 13:23:52.623 [dev] Freed 173.31 Mbytes of unused textures and uploaded 95.62 Mbytes for 58 newly used texture(s) to GPU memory in 26 ms. 13:24:26.042 [inf] Sequence frame 328 of 3120 rendered in 34.168 seconds 13:24:48.636 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:24:48.637 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:24:48.642 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:24:48.648 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:24:48.651 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:24:48.655 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:24:48.661 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:24:48.664 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:24:48.671 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:24:48.681 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:24:48.691 [dev] Loading camera. 13:24:48.691 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:24:48.691 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:24:48.776 [inf] Textures load time : 828.49 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:24:48.876 [dev] Freed 77.94 Mbytes of unused textures and uploaded 236.06 Mbytes for 74 newly used texture(s) to GPU memory in 100 ms. 13:24:49.441 [dev] Freed 171.06 Mbytes of unused textures and uploaded 55.88 Mbytes for 55 newly used texture(s) to GPU memory in 25 ms. 13:25:23.617 [inf] Sequence frame 329 of 3120 rendered in 34.986 seconds 13:25:27.549 [dev] Light cache factor set to 0.69 13:25:47.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:25:47.496 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:25:47.504 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:25:47.508 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:25:47.514 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:25:47.520 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:25:47.524 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:25:47.535 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:25:47.544 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:25:47.545 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:25:47.552 [dev] Loading camera. 13:25:47.552 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:25:47.552 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:25:47.600 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:25:47.686 [dev] Freed 63.31 Mbytes of unused textures and uploaded 210.62 Mbytes for 88 newly used texture(s) to GPU memory in 87 ms. 13:25:48.324 [dev] Freed 143.75 Mbytes of unused textures and uploaded 26.06 Mbytes for 53 newly used texture(s) to GPU memory in 22 ms. 13:26:21.755 [inf] Sequence frame 330 of 3120 rendered in 34.268 seconds 13:26:46.214 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:26:46.233 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:26:46.235 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:26:46.239 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:26:46.243 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:26:46.245 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:26:46.253 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:26:46.256 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:26:46.257 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:26:46.268 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:26:46.271 [dev] Loading camera. 13:26:46.271 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:26:46.271 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:26:46.322 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:26:46.366 [dev] Freed 191.06 Mbytes of unused textures and uploaded 99.81 Mbytes for 93 newly used texture(s) to GPU memory in 44 ms. 13:26:46.987 [dev] Freed 57.12 Mbytes of unused textures and uploaded 190.38 Mbytes for 70 newly used texture(s) to GPU memory in 43 ms. 13:27:20.517 [inf] Sequence frame 331 of 3120 rendered in 34.308 seconds 13:27:44.655 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:27:44.656 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:27:44.660 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:27:44.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:27:44.671 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:27:44.678 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:27:44.685 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:27:44.686 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:27:44.698 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:27:44.707 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:27:44.715 [dev] Loading camera. 13:27:44.715 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:27:44.715 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:27:44.759 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:27:44.800 [dev] Freed 210.44 Mbytes of unused textures and uploaded 69.19 Mbytes for 93 newly used texture(s) to GPU memory in 41 ms. 13:27:45.421 [dev] Freed 96.75 Mbytes of unused textures and uploaded 137.94 Mbytes for 81 newly used texture(s) to GPU memory in 40 ms. 13:28:19.093 [inf] Sequence frame 332 of 3120 rendered in 34.443 seconds 13:28:42.991 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:28:42.998 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:28:43.009 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:28:43.018 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:28:43.021 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:28:43.031 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:28:43.041 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:28:43.046 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:28:43.047 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:28:43.048 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:28:43.053 [dev] Loading camera. 13:28:43.053 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:28:43.053 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:28:43.099 [inf] Textures load time : 827.58 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:28:43.158 [dev] Freed 86.00 Mbytes of unused textures and uploaded 97.56 Mbytes for 88 newly used texture(s) to GPU memory in 59 ms. 13:28:43.815 [dev] Freed 138.25 Mbytes of unused textures and uploaded 200.69 Mbytes for 68 newly used texture(s) to GPU memory in 56 ms. 13:29:17.611 [inf] Sequence frame 333 of 3120 rendered in 34.621 seconds 13:29:41.478 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:29:41.482 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:29:41.485 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:29:41.486 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:29:41.490 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:29:41.495 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:29:41.508 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:29:41.513 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:29:41.520 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:29:41.524 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:29:41.530 [dev] Loading camera. 13:29:41.530 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:29:41.530 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:29:41.574 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:29:41.646 [dev] Freed 173.75 Mbytes of unused textures and uploaded 186.75 Mbytes for 104 newly used texture(s) to GPU memory in 73 ms. 13:29:42.224 [dev] Freed 186.75 Mbytes of unused textures and uploaded 115.31 Mbytes for 58 newly used texture(s) to GPU memory in 30 ms. 13:30:16.134 [inf] Sequence frame 334 of 3120 rendered in 34.667 seconds 13:30:40.554 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:30:40.557 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:30:40.560 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:30:40.564 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:30:40.566 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:30:40.570 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:30:40.576 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:30:40.580 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:30:40.583 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:30:40.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:30:40.599 [dev] Loading camera. 13:30:40.599 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:30:40.599 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:30:40.662 [inf] Textures load time : 827.31 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:30:40.699 [dev] Freed 101.31 Mbytes of unused textures and uploaded 76.94 Mbytes for 97 newly used texture(s) to GPU memory in 38 ms. 13:30:41.258 [dev] Freed 89.31 Mbytes of unused textures and uploaded 147.88 Mbytes for 67 newly used texture(s) to GPU memory in 41 ms. 13:31:15.245 [inf] Sequence frame 335 of 3120 rendered in 34.705 seconds 13:31:39.123 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:31:39.125 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:31:39.126 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:31:39.132 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:31:39.138 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:31:39.145 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:31:39.147 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:31:39.162 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:31:39.166 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:31:39.172 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:31:39.172 [dev] Loading camera. 13:31:39.172 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:31:39.172 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:31:39.237 [inf] Textures load time : 827.94 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:31:39.279 [dev] Freed 134.06 Mbytes of unused textures and uploaded 103.88 Mbytes for 95 newly used texture(s) to GPU memory in 42 ms. 13:31:39.845 [dev] Freed 77.25 Mbytes of unused textures and uploaded 95.38 Mbytes for 61 newly used texture(s) to GPU memory in 45 ms. 13:32:14.000 [inf] Sequence frame 336 of 3120 rendered in 34.885 seconds 13:32:38.340 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:32:38.342 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:32:38.345 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:32:38.346 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:32:38.348 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:32:38.353 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:32:38.367 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:32:38.369 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:32:38.371 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:32:38.386 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:32:38.390 [dev] Loading camera. 13:32:38.391 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:32:38.391 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:32:38.456 [inf] Textures load time : 827.43 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:32:38.559 [dev] Freed 87.94 Mbytes of unused textures and uploaded 266.12 Mbytes for 97 newly used texture(s) to GPU memory in 104 ms. 13:32:39.221 [dev] Freed 348.81 Mbytes of unused textures and uploaded 86.31 Mbytes for 69 newly used texture(s) to GPU memory in 49 ms. 13:33:13.548 [inf] Sequence frame 337 of 3120 rendered in 35.214 seconds 13:33:38.242 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:33:38.251 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:33:38.266 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:33:38.267 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:33:38.271 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:33:38.276 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:33:38.282 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:33:38.285 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:33:38.289 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:33:38.292 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:33:38.297 [dev] Loading camera. 13:33:38.297 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:33:38.297 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:33:38.341 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:33:38.379 [dev] Freed 58.25 Mbytes of unused textures and uploaded 122.12 Mbytes for 85 newly used texture(s) to GPU memory in 38 ms. 13:33:38.938 [dev] Freed 103.19 Mbytes of unused textures and uploaded 155.88 Mbytes for 76 newly used texture(s) to GPU memory in 37 ms. 13:34:13.354 [inf] Sequence frame 338 of 3120 rendered in 35.112 seconds 13:34:37.549 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:34:37.556 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:34:37.561 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:34:37.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:34:37.570 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:34:37.572 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:34:37.588 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:34:37.596 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:34:37.601 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:34:37.602 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:34:37.605 [dev] Loading camera. 13:34:37.605 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:34:37.605 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:34:37.649 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:34:37.735 [dev] Freed 217.31 Mbytes of unused textures and uploaded 272.38 Mbytes for 96 newly used texture(s) to GPU memory in 85 ms. 13:34:38.355 [dev] Freed 159.19 Mbytes of unused textures and uploaded 49.81 Mbytes for 64 newly used texture(s) to GPU memory in 33 ms. 13:35:13.032 [inf] Sequence frame 339 of 3120 rendered in 35.485 seconds 13:35:37.023 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:35:37.027 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:35:37.042 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:35:37.045 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:35:37.048 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:35:37.052 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:35:37.055 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:35:37.062 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:35:37.071 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:35:37.073 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:35:37.073 [dev] Loading camera. 13:35:37.073 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:35:37.073 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:35:37.116 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:35:37.167 [dev] Freed 126.06 Mbytes of unused textures and uploaded 103.62 Mbytes for 89 newly used texture(s) to GPU memory in 51 ms. 13:35:37.841 [dev] Freed 81.62 Mbytes of unused textures and uploaded 26.75 Mbytes for 65 newly used texture(s) to GPU memory in 24 ms. 13:36:12.722 [inf] Sequence frame 340 of 3120 rendered in 35.706 seconds 13:36:37.182 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:36:37.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:36:37.199 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:36:37.200 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:36:37.201 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:36:37.202 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:36:37.211 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:36:37.220 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:36:37.224 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:36:37.227 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:36:37.232 [dev] Loading camera. 13:36:37.232 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:36:37.232 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:36:37.296 [inf] Textures load time : 827.83 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:36:37.401 [dev] Freed 25.38 Mbytes of unused textures and uploaded 291.81 Mbytes for 94 newly used texture(s) to GPU memory in 106 ms. 13:36:38.059 [dev] Freed 139.62 Mbytes of unused textures and uploaded 269.94 Mbytes for 69 newly used texture(s) to GPU memory in 81 ms. 13:37:13.260 [inf] Sequence frame 341 of 3120 rendered in 36.079 seconds 13:37:37.387 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:37:37.392 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:37:37.399 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:37:37.400 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:37:37.410 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:37:37.413 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:37:37.415 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:37:37.429 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:37:37.432 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:37:37.437 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:37:37.444 [dev] Loading camera. 13:37:37.444 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:37:37.444 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:37:37.489 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:37:37.529 [dev] Freed 327.19 Mbytes of unused textures and uploaded 54.56 Mbytes for 82 newly used texture(s) to GPU memory in 41 ms. 13:37:38.082 [dev] Freed 141.50 Mbytes of unused textures and uploaded 79.88 Mbytes for 66 newly used texture(s) to GPU memory in 33 ms. 13:38:13.468 [inf] Sequence frame 342 of 3120 rendered in 36.077 seconds 13:38:37.780 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:38:37.783 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:38:37.791 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:38:37.794 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:38:37.799 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:38:37.800 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:38:37.808 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:38:37.812 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:38:37.814 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:38:37.826 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:38:37.829 [dev] Loading camera. 13:38:37.829 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:38:37.829 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:38:37.872 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:38:37.936 [dev] Freed 81.38 Mbytes of unused textures and uploaded 232.31 Mbytes for 97 newly used texture(s) to GPU memory in 65 ms. 13:38:38.499 [dev] Freed 238.56 Mbytes of unused textures and uploaded 209.94 Mbytes for 58 newly used texture(s) to GPU memory in 46 ms. 13:39:14.124 [inf] Sequence frame 343 of 3120 rendered in 36.345 seconds 13:39:38.854 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:39:38.857 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:39:38.859 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:39:38.863 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:39:38.866 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:39:38.873 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:39:38.877 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:39:38.892 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:39:38.897 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:39:38.898 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:39:38.907 [dev] Loading camera. 13:39:38.907 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:39:38.907 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:39:38.952 [inf] Textures load time : 827.36 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:39:38.996 [dev] Freed 208.50 Mbytes of unused textures and uploaded 93.56 Mbytes for 90 newly used texture(s) to GPU memory in 44 ms. 13:39:39.579 [dev] Freed 90.81 Mbytes of unused textures and uploaded 147.00 Mbytes for 68 newly used texture(s) to GPU memory in 44 ms. 13:40:15.598 [inf] Sequence frame 344 of 3120 rendered in 36.742 seconds 13:40:40.325 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:40:40.336 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:40:40.340 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:40:40.345 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:40:40.357 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:40:40.358 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:40:40.360 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:40:40.370 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:40:40.372 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:40:40.379 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:40:40.381 [dev] Loading camera. 13:40:40.381 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:40:40.381 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:40:40.445 [inf] Textures load time : 827.56 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:40:40.499 [dev] Freed 167.31 Mbytes of unused textures and uploaded 115.19 Mbytes for 89 newly used texture(s) to GPU memory in 53 ms. 13:40:41.113 [dev] Freed 47.88 Mbytes of unused textures and uploaded 130.31 Mbytes for 63 newly used texture(s) to GPU memory in 42 ms. 13:41:17.081 [inf] Sequence frame 345 of 3120 rendered in 36.747 seconds 13:41:41.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:41:41.573 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:41:41.580 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:41:41.585 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:41:41.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:41:41.592 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:41:41.599 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:41:41.605 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:41:41.610 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:41:41.614 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:41:41.618 [dev] Loading camera. 13:41:41.618 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:41:41.618 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:41:41.662 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:41:41.711 [dev] Freed 199.38 Mbytes of unused textures and uploaded 61.75 Mbytes for 108 newly used texture(s) to GPU memory in 49 ms. 13:41:42.297 [dev] Freed 54.25 Mbytes of unused textures and uploaded 231.31 Mbytes for 79 newly used texture(s) to GPU memory in 72 ms. 13:42:18.236 [inf] Sequence frame 346 of 3120 rendered in 36.669 seconds 13:42:42.561 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:42:42.565 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:42:42.593 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:42:42.596 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:42:42.598 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:42:42.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:42:42.602 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:42:42.604 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:42:42.606 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:42:42.610 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:42:42.615 [dev] Loading camera. 13:42:42.615 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:42:42.615 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:42:42.679 [inf] Textures load time : 827.67 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:42:42.769 [dev] Freed 92.19 Mbytes of unused textures and uploaded 146.50 Mbytes for 87 newly used texture(s) to GPU memory in 91 ms. 13:42:43.419 [dev] Freed 236.25 Mbytes of unused textures and uploaded 156.56 Mbytes for 70 newly used texture(s) to GPU memory in 54 ms. 13:43:19.407 [inf] Sequence frame 347 of 3120 rendered in 36.844 seconds 13:43:43.706 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:43:43.709 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:43:43.713 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:43:43.719 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:43:43.721 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:43:43.724 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:43:43.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:43:43.731 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:43:43.746 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:43:43.757 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:43:43.758 [dev] Loading camera. 13:43:43.758 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:43:43.758 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:43:43.804 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:43:43.849 [dev] Freed 201.50 Mbytes of unused textures and uploaded 150.12 Mbytes for 105 newly used texture(s) to GPU memory in 45 ms. 13:43:44.393 [dev] Freed 145.06 Mbytes of unused textures and uploaded 70.25 Mbytes for 71 newly used texture(s) to GPU memory in 27 ms. 13:44:20.464 [inf] Sequence frame 348 of 3120 rendered in 36.757 seconds 13:44:44.576 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:44:44.577 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:44:44.582 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:44:44.589 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:44:44.594 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:44:44.597 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:44:44.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:44:44.615 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:44:44.616 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:44:44.628 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:44:44.636 [dev] Loading camera. 13:44:44.636 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:44:44.636 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:44:44.680 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:44:44.727 [dev] Freed 46.69 Mbytes of unused textures and uploaded 120.12 Mbytes for 90 newly used texture(s) to GPU memory in 47 ms. 13:44:45.287 [dev] Freed 143.94 Mbytes of unused textures and uploaded 90.50 Mbytes for 72 newly used texture(s) to GPU memory in 27 ms. 13:45:21.284 [inf] Sequence frame 349 of 3120 rendered in 36.7 seconds 13:45:45.400 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:45:45.402 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:45:45.405 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:45:45.410 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:45:45.418 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:45:45.421 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:45:45.432 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:45:45.434 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:45:45.441 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:45:45.457 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:45:45.457 [dev] Loading camera. 13:45:45.458 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:45:45.458 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:45:45.502 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:45:45.551 [dev] Freed 71.12 Mbytes of unused textures and uploaded 93.19 Mbytes for 96 newly used texture(s) to GPU memory in 50 ms. 13:45:46.248 [dev] Freed 86.25 Mbytes of unused textures and uploaded 84.25 Mbytes for 68 newly used texture(s) to GPU memory in 26 ms. 13:46:21.989 [inf] Sequence frame 350 of 3120 rendered in 36.584 seconds 13:46:46.327 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:46:46.329 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:46:46.333 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:46:46.335 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:46:46.338 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:46:46.358 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:46:46.372 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:46:46.374 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:46:46.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:46:46.382 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:46:46.383 [dev] Loading camera. 13:46:46.383 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:46:46.383 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:46:46.446 [inf] Textures load time : 827.60 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:46:46.514 [dev] Freed 119.38 Mbytes of unused textures and uploaded 115.00 Mbytes for 98 newly used texture(s) to GPU memory in 69 ms. 13:46:47.206 [dev] Freed 140.62 Mbytes of unused textures and uploaded 105.25 Mbytes for 79 newly used texture(s) to GPU memory in 75 ms. 13:47:22.552 [inf] Sequence frame 351 of 3120 rendered in 36.225 seconds 13:47:46.479 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:47:46.491 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:47:46.497 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:47:46.498 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:47:46.506 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:47:46.508 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:47:46.517 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:47:46.521 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:47:46.528 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:47:46.531 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:47:46.534 [dev] Loading camera. 13:47:46.534 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:47:46.534 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:47:46.598 [inf] Textures load time : 827.87 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:47:46.650 [dev] Freed 75.50 Mbytes of unused textures and uploaded 112.31 Mbytes for 102 newly used texture(s) to GPU memory in 53 ms. 13:47:47.317 [dev] Freed 137.38 Mbytes of unused textures and uploaded 105.69 Mbytes for 84 newly used texture(s) to GPU memory in 34 ms. 13:48:22.291 [inf] Sequence frame 352 of 3120 rendered in 35.809 seconds 13:48:44.928 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:48:44.932 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:48:44.945 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:48:44.953 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:48:44.955 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:48:44.956 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:48:44.959 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:48:44.969 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:48:44.974 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:48:44.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:48:44.982 [dev] Loading camera. 13:48:44.982 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:48:44.982 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:48:45.026 [inf] Textures load time : 827.19 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:48:45.076 [dev] Freed 120.81 Mbytes of unused textures and uploaded 71.88 Mbytes for 94 newly used texture(s) to GPU memory in 51 ms. 13:48:45.658 [dev] Freed 67.25 Mbytes of unused textures and uploaded 237.75 Mbytes for 64 newly used texture(s) to GPU memory in 61 ms. 13:49:20.432 [inf] Sequence frame 353 of 3120 rendered in 35.508 seconds 13:49:42.754 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:49:42.760 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:49:42.765 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:49:42.771 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:49:42.779 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:49:42.788 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:49:42.789 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:49:42.794 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:49:42.809 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:49:42.811 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:49:42.814 [dev] Loading camera. 13:49:42.814 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:49:42.814 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:49:42.878 [inf] Textures load time : 827.27 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:49:42.957 [dev] Freed 194.38 Mbytes of unused textures and uploaded 123.56 Mbytes for 85 newly used texture(s) to GPU memory in 80 ms. 13:49:43.630 [dev] Freed 158.12 Mbytes of unused textures and uploaded 242.88 Mbytes for 70 newly used texture(s) to GPU memory in 51 ms. 13:50:18.121 [inf] Sequence frame 354 of 3120 rendered in 35.367 seconds 13:50:42.074 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:50:42.078 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:50:42.085 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:50:42.087 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:50:42.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:50:42.097 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:50:42.100 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:50:42.105 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:50:42.121 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:50:42.125 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:50:42.131 [dev] Loading camera. 13:50:42.131 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:50:42.131 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:50:42.177 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:50:42.226 [dev] Freed 207.81 Mbytes of unused textures and uploaded 112.69 Mbytes for 94 newly used texture(s) to GPU memory in 50 ms. 13:50:42.848 [dev] Freed 124.38 Mbytes of unused textures and uploaded 231.06 Mbytes for 57 newly used texture(s) to GPU memory in 85 ms. 13:51:17.331 [inf] Sequence frame 355 of 3120 rendered in 35.259 seconds 13:51:40.878 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:51:40.881 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:51:40.885 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:51:40.890 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:51:40.893 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:51:40.897 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:51:40.900 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:51:40.901 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:51:40.915 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:51:40.931 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:51:40.936 [dev] Loading camera. 13:51:40.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:51:40.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:51:40.983 [inf] Textures load time : 827.27 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:51:41.071 [dev] Freed 168.62 Mbytes of unused textures and uploaded 187.81 Mbytes for 93 newly used texture(s) to GPU memory in 88 ms. 13:51:41.662 [dev] Freed 251.19 Mbytes of unused textures and uploaded 103.75 Mbytes for 74 newly used texture(s) to GPU memory in 61 ms. 13:52:16.000 [inf] Sequence frame 356 of 3120 rendered in 35.123 seconds 13:52:40.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:52:40.407 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:52:40.412 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:52:40.414 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:52:40.425 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:52:40.433 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:52:40.446 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:52:40.449 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:52:40.452 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:52:40.458 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:52:40.459 [dev] Loading camera. 13:52:40.459 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:52:40.459 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:52:40.504 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:52:40.576 [dev] Freed 136.12 Mbytes of unused textures and uploaded 196.44 Mbytes for 110 newly used texture(s) to GPU memory in 73 ms. 13:52:41.160 [dev] Freed 139.00 Mbytes of unused textures and uploaded 142.19 Mbytes for 82 newly used texture(s) to GPU memory in 49 ms. 13:53:15.030 [inf] Sequence frame 357 of 3120 rendered in 34.636 seconds 13:53:38.538 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:53:38.542 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:53:38.544 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:53:38.549 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:53:38.557 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:53:38.558 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:53:38.571 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:53:38.576 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:53:38.578 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:53:38.592 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:53:38.597 [dev] Loading camera. 13:53:38.597 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:53:38.597 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:53:38.642 [inf] Textures load time : 827.55 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:53:38.735 [dev] Freed 115.06 Mbytes of unused textures and uploaded 211.12 Mbytes for 104 newly used texture(s) to GPU memory in 94 ms. 13:53:39.308 [dev] Freed 210.62 Mbytes of unused textures and uploaded 68.94 Mbytes for 72 newly used texture(s) to GPU memory in 32 ms. 13:54:12.857 [inf] Sequence frame 358 of 3120 rendered in 34.322 seconds 13:54:36.450 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:54:36.452 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:54:36.463 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:54:36.467 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:54:36.469 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:54:36.479 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:54:36.482 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:54:36.499 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:54:36.504 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:54:36.506 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:54:36.508 [dev] Loading camera. 13:54:36.508 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:54:36.508 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:54:36.555 [inf] Textures load time : 827.32 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:54:36.656 [dev] Freed 133.25 Mbytes of unused textures and uploaded 241.25 Mbytes for 96 newly used texture(s) to GPU memory in 101 ms. 13:54:37.221 [dev] Freed 130.56 Mbytes of unused textures and uploaded 161.38 Mbytes for 69 newly used texture(s) to GPU memory in 46 ms. 13:55:10.515 [inf] Sequence frame 359 of 3120 rendered in 34.071 seconds 13:55:34.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:55:34.596 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:55:34.608 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:55:34.611 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:55:34.622 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:55:34.625 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:55:34.631 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:55:34.633 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:55:34.637 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:55:34.640 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:55:34.644 [dev] Loading camera. 13:55:34.644 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:55:34.644 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:55:34.710 [inf] Textures load time : 827.55 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:55:34.754 [dev] Freed 133.06 Mbytes of unused textures and uploaded 36.25 Mbytes for 91 newly used texture(s) to GPU memory in 44 ms. 13:55:35.347 [dev] Freed 159.00 Mbytes of unused textures and uploaded 130.69 Mbytes for 84 newly used texture(s) to GPU memory in 51 ms. 13:56:08.588 [inf] Sequence frame 360 of 3120 rendered in 34.003 seconds 13:56:32.551 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:56:32.553 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:56:32.556 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:56:32.560 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:56:32.568 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:56:32.572 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:56:32.576 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:56:32.583 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:56:32.593 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:56:32.596 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:56:32.609 [dev] Loading camera. 13:56:32.609 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:56:32.609 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:56:32.657 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:56:32.741 [dev] Freed 158.12 Mbytes of unused textures and uploaded 138.25 Mbytes for 100 newly used texture(s) to GPU memory in 84 ms. 13:56:33.323 [dev] Freed 154.94 Mbytes of unused textures and uploaded 245.00 Mbytes for 70 newly used texture(s) to GPU memory in 55 ms. 13:57:06.614 [inf] Sequence frame 361 of 3120 rendered in 34.065 seconds 13:57:30.561 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:57:30.564 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:57:30.569 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:57:30.572 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:57:30.576 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:57:30.579 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:57:30.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:57:30.589 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:57:30.599 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:57:30.609 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:57:30.610 [dev] Loading camera. 13:57:30.610 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:57:30.610 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:57:30.655 [inf] Textures load time : 827.36 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:57:30.716 [dev] Freed 203.94 Mbytes of unused textures and uploaded 156.50 Mbytes for 92 newly used texture(s) to GPU memory in 62 ms. 13:57:31.366 [dev] Freed 160.25 Mbytes of unused textures and uploaded 207.94 Mbytes for 79 newly used texture(s) to GPU memory in 50 ms. 13:58:04.973 [inf] Sequence frame 362 of 3120 rendered in 34.421 seconds 13:58:29.117 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:58:29.124 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:58:29.127 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:58:29.130 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:58:29.134 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:58:29.141 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:58:29.146 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:58:29.147 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:58:29.162 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:58:29.164 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:58:29.173 [dev] Loading camera. 13:58:29.173 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:58:29.174 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:58:29.218 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:58:29.265 [dev] Freed 204.19 Mbytes of unused textures and uploaded 132.25 Mbytes for 106 newly used texture(s) to GPU memory in 48 ms. 13:58:29.912 [dev] Freed 126.31 Mbytes of unused textures and uploaded 114.75 Mbytes for 81 newly used texture(s) to GPU memory in 31 ms. 13:59:03.590 [inf] Sequence frame 363 of 3120 rendered in 34.476 seconds 13:59:27.356 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 13:59:27.362 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 13:59:27.365 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 13:59:27.368 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 13:59:27.372 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 13:59:27.379 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 13:59:27.381 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 13:59:27.391 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 13:59:27.406 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 13:59:27.408 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 13:59:27.409 [dev] Loading camera. 13:59:27.409 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 13:59:27.409 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 13:59:27.475 [inf] Textures load time : 827.83 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 13:59:27.536 [dev] Freed 105.94 Mbytes of unused textures and uploaded 183.19 Mbytes for 91 newly used texture(s) to GPU memory in 62 ms. 13:59:28.145 [dev] Freed 204.38 Mbytes of unused textures and uploaded 229.94 Mbytes for 79 newly used texture(s) to GPU memory in 88 ms. 14:00:01.852 [inf] Sequence frame 364 of 3120 rendered in 34.499 seconds 14:00:26.090 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:00:26.096 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:00:26.100 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:00:26.101 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:00:26.103 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:00:26.113 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:00:26.115 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:00:26.120 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:00:26.122 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:00:26.128 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:00:26.146 [dev] Loading camera. 14:00:26.146 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:00:26.146 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:00:26.233 [inf] Textures load time : 827.75 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:00:26.358 [dev] Freed 221.06 Mbytes of unused textures and uploaded 328.19 Mbytes for 95 newly used texture(s) to GPU memory in 126 ms. 14:00:26.916 [dev] Freed 243.88 Mbytes of unused textures and uploaded 52.25 Mbytes for 81 newly used texture(s) to GPU memory in 41 ms. 14:01:00.745 [inf] Sequence frame 365 of 3120 rendered in 34.653 seconds 14:01:21.535 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:01:21.536 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:01:21.540 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:01:21.551 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:01:21.563 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:01:21.568 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:01:21.570 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:01:21.572 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:01:21.573 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:01:21.575 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:01:21.583 [dev] Loading camera. 14:01:21.583 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:01:21.583 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:01:21.632 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:01:21.693 [dev] Freed 136.31 Mbytes of unused textures and uploaded 94.62 Mbytes for 97 newly used texture(s) to GPU memory in 61 ms. 14:01:22.343 [dev] Freed 121.19 Mbytes of unused textures and uploaded 292.00 Mbytes for 87 newly used texture(s) to GPU memory in 70 ms. 14:01:56.249 [inf] Sequence frame 366 of 3120 rendered in 34.721 seconds 14:02:20.403 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:02:20.412 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:02:20.415 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:02:20.418 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:02:20.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:02:20.426 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:02:20.440 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:02:20.442 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:02:20.446 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:02:20.452 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:02:20.458 [dev] Loading camera. 14:02:20.458 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:02:20.458 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:02:20.523 [inf] Textures load time : 827.35 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:02:20.577 [dev] Freed 181.19 Mbytes of unused textures and uploaded 65.00 Mbytes for 84 newly used texture(s) to GPU memory in 54 ms. 14:02:21.174 [dev] Freed 117.19 Mbytes of unused textures and uploaded 266.81 Mbytes for 69 newly used texture(s) to GPU memory in 66 ms. 14:02:54.876 [inf] Sequence frame 367 of 3120 rendered in 34.471 seconds 14:03:17.369 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:03:17.371 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:03:17.374 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:03:17.377 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:03:17.385 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:03:17.386 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:03:17.395 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:03:17.402 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:03:17.412 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:03:17.422 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:03:17.423 [dev] Loading camera. 14:03:17.423 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:03:17.423 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:03:17.471 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:03:17.522 [dev] Freed 289.56 Mbytes of unused textures and uploaded 151.75 Mbytes for 91 newly used texture(s) to GPU memory in 51 ms. 14:03:18.194 [dev] Freed 172.06 Mbytes of unused textures and uploaded 114.62 Mbytes for 72 newly used texture(s) to GPU memory in 30 ms. 14:03:51.840 [inf] Sequence frame 368 of 3120 rendered in 34.471 seconds 14:04:16.004 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:04:16.010 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:04:16.012 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:04:16.017 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:04:16.021 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:04:16.028 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:04:16.030 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:04:16.033 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:04:16.040 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:04:16.042 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:04:16.053 [dev] Loading camera. 14:04:16.053 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:04:16.053 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:04:16.116 [inf] Textures load time : 827.62 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:04:16.195 [dev] Freed 100.56 Mbytes of unused textures and uploaded 199.06 Mbytes for 113 newly used texture(s) to GPU memory in 79 ms. 14:04:16.771 [dev] Freed 223.75 Mbytes of unused textures and uploaded 116.50 Mbytes for 78 newly used texture(s) to GPU memory in 46 ms. 14:04:50.572 [inf] Sequence frame 369 of 3120 rendered in 34.571 seconds 14:05:15.173 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:05:15.175 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:05:15.176 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:05:15.188 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:05:15.192 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:05:15.197 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:05:15.204 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:05:15.211 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:05:15.217 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:05:15.222 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:05:15.228 [dev] Loading camera. 14:05:15.228 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:05:15.228 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:05:15.272 [inf] Textures load time : 827.59 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:05:15.312 [dev] Freed 24.50 Mbytes of unused textures and uploaded 71.88 Mbytes for 96 newly used texture(s) to GPU memory in 40 ms. 14:05:15.880 [dev] Freed 151.12 Mbytes of unused textures and uploaded 83.81 Mbytes for 87 newly used texture(s) to GPU memory in 33 ms. 14:05:49.726 [inf] Sequence frame 370 of 3120 rendered in 34.549 seconds 14:06:09.778 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:06:09.779 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:06:09.786 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:06:09.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:06:09.793 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:06:09.798 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:06:09.801 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:06:09.803 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:06:09.810 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:06:09.812 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:06:09.815 [dev] Loading camera. 14:06:09.815 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:06:09.815 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:06:09.879 [inf] Textures load time : 827.42 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:06:09.938 [dev] Freed 60.56 Mbytes of unused textures and uploaded 150.75 Mbytes for 92 newly used texture(s) to GPU memory in 59 ms. 14:06:10.576 [dev] Freed 153.19 Mbytes of unused textures and uploaded 52.38 Mbytes for 63 newly used texture(s) to GPU memory in 30 ms. 14:06:44.359 [inf] Sequence frame 371 of 3120 rendered in 34.594 seconds 14:07:08.078 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:07:08.081 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:07:08.096 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:07:08.100 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:07:08.101 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:07:08.107 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:07:08.110 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:07:08.111 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:07:08.125 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:07:08.128 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:07:08.131 [dev] Loading camera. 14:07:08.131 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:07:08.131 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:07:08.194 [inf] Textures load time : 827.41 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:07:08.254 [dev] Freed 36.94 Mbytes of unused textures and uploaded 128.38 Mbytes for 94 newly used texture(s) to GPU memory in 60 ms. 14:07:08.935 [dev] Freed 134.12 Mbytes of unused textures and uploaded 161.06 Mbytes for 81 newly used texture(s) to GPU memory in 45 ms. 14:07:42.472 [inf] Sequence frame 372 of 3120 rendered in 34.393 seconds 14:08:07.314 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:08:07.318 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:08:07.321 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:08:07.324 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:08:07.326 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:08:07.337 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:08:07.349 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:08:07.355 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:08:07.365 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:08:07.370 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:08:07.371 [dev] Loading camera. 14:08:07.371 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:08:07.371 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:08:07.418 [inf] Textures load time : 827.24 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:08:07.495 [dev] Freed 189.06 Mbytes of unused textures and uploaded 188.44 Mbytes for 101 newly used texture(s) to GPU memory in 78 ms. 14:08:08.150 [dev] Freed 62.75 Mbytes of unused textures and uploaded 166.81 Mbytes for 78 newly used texture(s) to GPU memory in 53 ms. 14:08:41.473 [inf] Sequence frame 373 of 3120 rendered in 34.158 seconds 14:09:05.469 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:09:05.474 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:09:05.477 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:09:05.479 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:09:05.498 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:09:05.505 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:09:05.513 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:09:05.516 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:09:05.522 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:09:05.524 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:09:05.526 [dev] Loading camera. 14:09:05.526 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:09:05.526 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:09:05.575 [inf] Textures load time : 827.27 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:09:05.617 [dev] Freed 247.25 Mbytes of unused textures and uploaded 51.69 Mbytes for 89 newly used texture(s) to GPU memory in 42 ms. 14:09:06.277 [dev] Freed 53.56 Mbytes of unused textures and uploaded 364.19 Mbytes for 53 newly used texture(s) to GPU memory in 119 ms. 14:09:39.774 [inf] Sequence frame 374 of 3120 rendered in 34.303 seconds 14:10:03.359 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:10:03.361 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:10:03.362 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:10:03.367 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:10:03.370 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:10:03.371 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:10:03.378 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:10:03.386 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:10:03.391 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:10:03.409 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:10:03.411 [dev] Loading camera. 14:10:03.411 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:10:03.411 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:10:03.471 [inf] Textures load time : 827.36 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:10:03.522 [dev] Freed 314.12 Mbytes of unused textures and uploaded 93.88 Mbytes for 101 newly used texture(s) to GPU memory in 51 ms. 14:10:04.138 [dev] Freed 185.00 Mbytes of unused textures and uploaded 295.69 Mbytes for 86 newly used texture(s) to GPU memory in 94 ms. 14:10:37.765 [inf] Sequence frame 375 of 3120 rendered in 34.405 seconds 14:11:01.501 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:11:01.503 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:11:01.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:11:01.518 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:11:01.520 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:11:01.524 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:11:01.527 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:11:01.545 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:11:01.546 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:11:01.549 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:11:01.552 [dev] Loading camera. 14:11:01.552 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:11:01.552 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:11:01.600 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:11:01.692 [dev] Freed 202.62 Mbytes of unused textures and uploaded 166.38 Mbytes for 96 newly used texture(s) to GPU memory in 92 ms. 14:11:02.375 [dev] Freed 120.06 Mbytes of unused textures and uploaded 134.56 Mbytes for 82 newly used texture(s) to GPU memory in 37 ms. 14:11:36.121 [inf] Sequence frame 376 of 3120 rendered in 34.621 seconds 14:11:59.972 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:11:59.981 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:11:59.985 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:11:59.989 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:11:59.995 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:11:59.996 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:12:00.009 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:12:00.013 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:12:00.017 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:12:00.023 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:12:00.024 [dev] Loading camera. 14:12:00.024 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:12:00.024 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:12:00.089 [inf] Textures load time : 827.64 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:12:00.159 [dev] Freed 103.94 Mbytes of unused textures and uploaded 159.12 Mbytes for 98 newly used texture(s) to GPU memory in 71 ms. 14:12:00.755 [dev] Freed 203.75 Mbytes of unused textures and uploaded 143.62 Mbytes for 68 newly used texture(s) to GPU memory in 57 ms. 14:12:34.573 [inf] Sequence frame 377 of 3120 rendered in 34.597 seconds 14:12:58.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:12:58.547 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:12:58.555 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:12:58.557 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:12:58.561 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:12:58.564 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:12:58.576 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:12:58.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:12:58.587 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:12:58.600 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:12:58.600 [dev] Loading camera. 14:12:58.600 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:12:58.600 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:12:58.664 [inf] Textures load time : 827.44 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:12:58.715 [dev] Freed 224.50 Mbytes of unused textures and uploaded 92.06 Mbytes for 110 newly used texture(s) to GPU memory in 51 ms. 14:12:59.261 [dev] Freed 64.38 Mbytes of unused textures and uploaded 131.50 Mbytes for 83 newly used texture(s) to GPU memory in 31 ms. 14:13:32.885 [inf] Sequence frame 378 of 3120 rendered in 34.334 seconds 14:13:57.362 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:13:57.372 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:13:57.377 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:13:57.387 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:13:57.388 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:13:57.390 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:13:57.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:13:57.406 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:13:57.411 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:13:57.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:13:57.422 [dev] Loading camera. 14:13:57.422 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:13:57.422 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:13:57.467 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:13:57.544 [dev] Freed 76.25 Mbytes of unused textures and uploaded 238.88 Mbytes for 85 newly used texture(s) to GPU memory in 77 ms. 14:13:58.201 [dev] Freed 226.69 Mbytes of unused textures and uploaded 51.25 Mbytes for 58 newly used texture(s) to GPU memory in 32 ms. 14:14:31.463 [inf] Sequence frame 379 of 3120 rendered in 34.096 seconds 14:14:56.319 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:14:56.324 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:14:56.345 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:14:56.347 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:14:56.352 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:14:56.353 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:14:56.356 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:14:56.363 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:14:56.374 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:14:56.380 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:14:56.382 [dev] Loading camera. 14:14:56.382 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:14:56.382 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:14:56.447 [inf] Textures load time : 827.39 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:14:56.515 [dev] Freed 107.44 Mbytes of unused textures and uploaded 139.12 Mbytes for 111 newly used texture(s) to GPU memory in 68 ms. 14:14:57.164 [dev] Freed 111.88 Mbytes of unused textures and uploaded 73.88 Mbytes for 71 newly used texture(s) to GPU memory in 30 ms. 14:15:30.099 [inf] Sequence frame 380 of 3120 rendered in 33.778 seconds 14:15:55.183 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:15:55.193 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:15:55.195 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:15:55.204 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:15:55.219 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:15:55.221 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:15:55.228 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:15:55.229 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:15:55.234 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:15:55.239 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:15:55.241 [dev] Loading camera. 14:15:55.241 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:15:55.241 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:15:55.306 [inf] Textures load time : 828.11 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:15:55.378 [dev] Freed 109.06 Mbytes of unused textures and uploaded 162.69 Mbytes for 120 newly used texture(s) to GPU memory in 73 ms. 14:15:56.051 [dev] Freed 125.81 Mbytes of unused textures and uploaded 333.44 Mbytes for 80 newly used texture(s) to GPU memory in 88 ms. 14:16:28.507 [inf] Sequence frame 381 of 3120 rendered in 33.321 seconds 14:16:53.413 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:16:53.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:16:53.424 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:16:53.426 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:16:53.429 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:16:53.443 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:16:53.444 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:16:53.452 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:16:53.455 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:16:53.469 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:16:53.470 [dev] Loading camera. 14:16:53.470 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:16:53.470 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:16:53.514 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:16:53.568 [dev] Freed 336.38 Mbytes of unused textures and uploaded 83.44 Mbytes for 96 newly used texture(s) to GPU memory in 55 ms. 14:16:54.206 [dev] Freed 127.50 Mbytes of unused textures and uploaded 289.62 Mbytes for 61 newly used texture(s) to GPU memory in 60 ms. 14:17:26.160 [inf] Sequence frame 382 of 3120 rendered in 32.75 seconds 14:17:49.930 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:17:49.934 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:17:49.942 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:17:49.943 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:17:49.948 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:17:49.950 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:17:49.961 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:17:49.964 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:17:49.968 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:17:49.973 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:17:49.983 [dev] Loading camera. 14:17:49.983 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:17:49.983 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:17:50.028 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:17:50.073 [dev] Freed 163.50 Mbytes of unused textures and uploaded 115.06 Mbytes for 105 newly used texture(s) to GPU memory in 46 ms. 14:17:50.636 [dev] Freed 248.69 Mbytes of unused textures and uploaded 115.56 Mbytes for 79 newly used texture(s) to GPU memory in 33 ms. 14:18:22.125 [inf] Sequence frame 383 of 3120 rendered in 32.204 seconds 14:18:46.726 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:18:46.732 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:18:46.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:18:46.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:18:46.752 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:18:46.768 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:18:46.770 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:18:46.774 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:18:46.779 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:18:46.784 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:18:46.784 [dev] Loading camera. 14:18:46.784 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:18:46.784 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:18:46.849 [inf] Textures load time : 827.57 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:18:46.917 [dev] Freed 65.75 Mbytes of unused textures and uploaded 264.06 Mbytes for 100 newly used texture(s) to GPU memory in 69 ms. 14:18:47.479 [dev] Freed 192.75 Mbytes of unused textures and uploaded 104.19 Mbytes for 73 newly used texture(s) to GPU memory in 44 ms. 14:19:18.689 [inf] Sequence frame 384 of 3120 rendered in 31.969 seconds 14:19:43.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:19:43.139 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:19:43.142 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:19:43.144 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:19:43.153 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:19:43.158 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:19:43.169 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:19:43.177 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:19:43.185 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:19:43.190 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:19:43.196 [dev] Loading camera. 14:19:43.196 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:19:43.196 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:19:43.240 [inf] Textures load time : 827.51 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:19:43.303 [dev] Freed 208.12 Mbytes of unused textures and uploaded 165.19 Mbytes for 106 newly used texture(s) to GPU memory in 63 ms. 14:19:43.855 [dev] Freed 164.75 Mbytes of unused textures and uploaded 81.00 Mbytes for 67 newly used texture(s) to GPU memory in 38 ms. 14:20:14.948 [inf] Sequence frame 385 of 3120 rendered in 31.818 seconds 14:20:39.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:20:39.347 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:20:39.359 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:20:39.363 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:20:39.376 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:20:39.378 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:20:39.379 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:20:39.382 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:20:39.385 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:20:39.390 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:20:39.398 [dev] Loading camera. 14:20:39.398 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:20:39.398 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:20:39.465 [inf] Textures load time : 827.45 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:20:39.516 [dev] Freed 98.38 Mbytes of unused textures and uploaded 92.44 Mbytes for 98 newly used texture(s) to GPU memory in 51 ms. 14:20:40.056 [dev] Freed 47.62 Mbytes of unused textures and uploaded 100.81 Mbytes for 63 newly used texture(s) to GPU memory in 26 ms. 14:21:10.876 [inf] Sequence frame 386 of 3120 rendered in 31.543 seconds 14:21:35.271 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:21:35.271 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:21:35.280 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:21:35.285 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:21:35.295 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:21:35.300 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:21:35.305 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:21:35.309 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:21:35.316 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:21:35.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:21:35.328 [dev] Loading camera. 14:21:35.328 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:21:35.328 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:21:35.371 [inf] Textures load time : 827.21 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:21:35.412 [dev] Freed 124.69 Mbytes of unused textures and uploaded 67.19 Mbytes for 95 newly used texture(s) to GPU memory in 41 ms. 14:21:35.966 [dev] Freed 66.19 Mbytes of unused textures and uploaded 132.06 Mbytes for 61 newly used texture(s) to GPU memory in 27 ms. 14:22:06.666 [inf] Sequence frame 387 of 3120 rendered in 31.406 seconds 14:22:30.532 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:22:30.543 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:22:30.550 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:22:30.556 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:22:30.558 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:22:30.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:22:30.573 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:22:30.579 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:22:30.581 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:22:30.583 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:22:30.588 [dev] Loading camera. 14:22:30.588 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:22:30.588 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:22:30.651 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:22:30.715 [dev] Freed 159.81 Mbytes of unused textures and uploaded 190.00 Mbytes for 96 newly used texture(s) to GPU memory in 65 ms. 14:22:31.255 [dev] Freed 193.19 Mbytes of unused textures and uploaded 93.75 Mbytes for 75 newly used texture(s) to GPU memory in 36 ms. 14:23:01.816 [inf] Sequence frame 388 of 3120 rendered in 31.296 seconds 14:23:25.787 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:23:25.791 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:23:25.792 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:23:25.796 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:23:25.801 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:23:25.805 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:23:25.813 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:23:25.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:23:25.841 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:23:25.844 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:23:25.852 [dev] Loading camera. 14:23:25.852 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:23:25.852 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:23:25.878 [inf] Textures load time : 827.38 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:23:25.939 [dev] Freed 68.56 Mbytes of unused textures and uploaded 145.06 Mbytes for 108 newly used texture(s) to GPU memory in 61 ms. 14:23:26.522 [dev] Freed 108.38 Mbytes of unused textures and uploaded 250.25 Mbytes for 73 newly used texture(s) to GPU memory in 61 ms. 14:23:56.730 [inf] Sequence frame 389 of 3120 rendered in 30.954 seconds 14:24:21.045 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:24:21.049 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:24:21.055 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:24:21.058 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:24:21.066 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:24:21.068 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:24:21.072 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:24:21.079 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:24:21.080 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:24:21.087 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:24:21.101 [dev] Loading camera. 14:24:21.101 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:24:21.101 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:24:21.146 [inf] Textures load time : 827.51 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:24:21.191 [dev] Freed 266.00 Mbytes of unused textures and uploaded 76.38 Mbytes for 103 newly used texture(s) to GPU memory in 45 ms. 14:24:21.724 [dev] Freed 27.31 Mbytes of unused textures and uploaded 72.38 Mbytes for 52 newly used texture(s) to GPU memory in 20 ms. 14:24:51.532 [inf] Sequence frame 390 of 3120 rendered in 30.5 seconds 14:25:16.515 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:25:16.520 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:25:16.521 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:25:16.524 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:25:16.527 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:25:16.535 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:25:16.548 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:25:16.556 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:25:16.570 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:25:16.577 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:25:16.577 [dev] Loading camera. 14:25:16.577 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:25:16.577 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:25:16.603 [inf] Textures load time : 827.45 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:25:16.649 [dev] Freed 60.62 Mbytes of unused textures and uploaded 42.69 Mbytes for 85 newly used texture(s) to GPU memory in 47 ms. 14:25:17.262 [dev] Freed 116.38 Mbytes of unused textures and uploaded 69.00 Mbytes for 73 newly used texture(s) to GPU memory in 39 ms. 14:25:46.640 [inf] Sequence frame 391 of 3120 rendered in 30.138 seconds 14:26:11.178 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:26:11.185 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:26:11.186 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:26:11.188 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:26:11.201 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:26:11.204 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:26:11.208 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:26:11.212 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:26:11.218 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:26:11.223 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:26:11.226 [dev] Loading camera. 14:26:11.226 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:26:11.226 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:26:11.309 [inf] Textures load time : 827.73 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:26:11.365 [dev] Freed 67.38 Mbytes of unused textures and uploaded 64.69 Mbytes for 72 newly used texture(s) to GPU memory in 56 ms. 14:26:11.975 [dev] Freed 40.06 Mbytes of unused textures and uploaded 156.12 Mbytes for 66 newly used texture(s) to GPU memory in 29 ms. 14:26:40.933 [inf] Sequence frame 392 of 3120 rendered in 29.777 seconds 14:27:05.779 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:27:05.783 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:27:05.805 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:27:05.815 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:27:05.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:27:05.825 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:27:05.829 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:27:05.831 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:27:05.836 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:27:05.840 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:27:05.842 [dev] Loading camera. 14:27:05.842 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:27:05.842 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:27:05.865 [inf] Textures load time : 827.32 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:27:05.922 [dev] Freed 153.06 Mbytes of unused textures and uploaded 20.56 Mbytes for 92 newly used texture(s) to GPU memory in 58 ms. 14:27:06.552 [dev] Freed 45.81 Mbytes of unused textures and uploaded 70.38 Mbytes for 74 newly used texture(s) to GPU memory in 37 ms. 14:27:35.171 [inf] Sequence frame 393 of 3120 rendered in 29.409 seconds 14:27:59.099 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:27:59.102 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:27:59.116 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:27:59.121 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:27:59.122 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:27:59.128 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:27:59.139 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:27:59.144 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:27:59.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:27:59.148 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:27:59.159 [dev] Loading camera. 14:27:59.159 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:27:59.159 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:27:59.202 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:27:59.285 [dev] Freed 34.44 Mbytes of unused textures and uploaded 199.25 Mbytes for 96 newly used texture(s) to GPU memory in 83 ms. 14:27:59.858 [dev] Freed 58.50 Mbytes of unused textures and uploaded 93.38 Mbytes for 76 newly used texture(s) to GPU memory in 50 ms. 14:28:28.297 [inf] Sequence frame 394 of 3120 rendered in 29.211 seconds 14:28:52.370 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:28:52.377 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:28:52.386 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:28:52.398 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:28:52.402 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:28:52.409 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:28:52.414 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:28:52.415 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:28:52.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:28:52.426 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:28:52.429 [dev] Loading camera. 14:28:52.429 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:28:52.429 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:28:52.494 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:28:52.558 [dev] Freed 121.56 Mbytes of unused textures and uploaded 85.31 Mbytes for 97 newly used texture(s) to GPU memory in 65 ms. 14:28:53.103 [dev] Freed 160.12 Mbytes of unused textures and uploaded 68.62 Mbytes for 71 newly used texture(s) to GPU memory in 37 ms. 14:29:21.459 [inf] Sequence frame 395 of 3120 rendered in 29.103 seconds 14:29:45.543 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:29:45.544 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:29:45.547 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:29:45.564 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:29:45.566 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:29:45.569 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:29:45.575 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:29:45.581 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:29:45.592 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:29:45.596 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:29:45.601 [dev] Loading camera. 14:29:45.601 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:29:45.601 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:29:45.644 [inf] Textures load time : 827.69 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:29:45.720 [dev] Freed 147.12 Mbytes of unused textures and uploaded 283.00 Mbytes for 80 newly used texture(s) to GPU memory in 76 ms. 14:29:46.294 [dev] Freed 273.44 Mbytes of unused textures and uploaded 225.75 Mbytes for 72 newly used texture(s) to GPU memory in 71 ms. 14:30:14.567 [inf] Sequence frame 396 of 3120 rendered in 29.038 seconds 14:30:38.367 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:30:38.378 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:30:38.382 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:30:38.389 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:30:38.393 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:30:38.394 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:30:38.400 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:30:38.406 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:30:38.414 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:30:38.423 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:30:38.423 [dev] Loading camera. 14:30:38.423 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:30:38.423 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:30:38.490 [inf] Textures load time : 827.41 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:30:38.580 [dev] Freed 220.38 Mbytes of unused textures and uploaded 216.69 Mbytes for 105 newly used texture(s) to GPU memory in 90 ms. 14:30:39.138 [dev] Freed 94.06 Mbytes of unused textures and uploaded 133.75 Mbytes for 64 newly used texture(s) to GPU memory in 51 ms. 14:31:07.386 [inf] Sequence frame 397 of 3120 rendered in 29.034 seconds 14:31:31.780 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:31:31.786 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:31:31.790 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:31:31.796 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:31:31.800 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:31:31.812 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:31:31.814 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:31:31.816 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:31:31.818 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:31:31.822 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:31:31.823 [dev] Loading camera. 14:31:31.823 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:31:31.823 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:31:31.888 [inf] Textures load time : 827.46 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:31:31.915 [dev] Freed 248.88 Mbytes of unused textures and uploaded 56.88 Mbytes for 68 newly used texture(s) to GPU memory in 27 ms. 14:31:32.529 [dev] Freed 67.00 Mbytes of unused textures and uploaded 251.81 Mbytes for 77 newly used texture(s) to GPU memory in 59 ms. 14:32:01.052 [inf] Sequence frame 398 of 3120 rendered in 29.299 seconds 14:32:20.933 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:32:20.935 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:32:20.939 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:32:20.945 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:32:20.954 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:32:20.957 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:32:20.969 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:32:20.970 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:32:20.990 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:32:20.991 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:32:20.992 [dev] Loading camera. 14:32:20.993 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:32:20.993 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:32:21.037 [inf] Textures load time : 827.49 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:32:21.081 [dev] Freed 236.00 Mbytes of unused textures and uploaded 121.81 Mbytes for 96 newly used texture(s) to GPU memory in 44 ms. 14:32:21.678 [dev] Freed 100.12 Mbytes of unused textures and uploaded 71.12 Mbytes for 74 newly used texture(s) to GPU memory in 27 ms. 14:32:50.334 [inf] Sequence frame 399 of 3120 rendered in 29.415 seconds 14:33:14.903 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:33:14.906 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:33:14.910 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:33:14.915 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:33:14.916 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:33:14.923 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:33:14.933 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:33:14.934 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:33:14.936 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:33:14.951 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:33:14.961 [dev] Loading camera. 14:33:14.961 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:33:14.961 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:33:15.025 [inf] Textures load time : 827.59 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:33:15.068 [dev] Freed 79.06 Mbytes of unused textures and uploaded 104.12 Mbytes for 99 newly used texture(s) to GPU memory in 44 ms. 14:33:15.695 [dev] Freed 143.38 Mbytes of unused textures and uploaded 254.19 Mbytes for 79 newly used texture(s) to GPU memory in 66 ms. 14:33:44.436 [inf] Sequence frame 400 of 3120 rendered in 29.546 seconds 14:34:08.899 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:34:08.909 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:34:08.912 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:34:08.916 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:34:08.919 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:34:08.923 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:34:08.931 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:34:08.935 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:34:08.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:34:08.947 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:34:08.948 [dev] Loading camera. 14:34:08.948 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:34:08.948 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:34:09.015 [inf] Textures load time : 827.47 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:34:09.063 [dev] Freed 125.50 Mbytes of unused textures and uploaded 97.38 Mbytes for 109 newly used texture(s) to GPU memory in 49 ms. 14:34:09.666 [dev] Freed 188.88 Mbytes of unused textures and uploaded 90.00 Mbytes for 67 newly used texture(s) to GPU memory in 35 ms. 14:34:38.568 [inf] Sequence frame 401 of 3120 rendered in 29.694 seconds 14:35:02.792 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:35:02.803 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:35:02.808 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:35:02.816 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:35:02.820 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:35:02.825 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:35:02.837 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:35:02.841 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:35:02.847 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:35:02.848 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:35:02.850 [dev] Loading camera. 14:35:02.850 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:35:02.850 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:35:02.893 [inf] Textures load time : 827.43 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:35:03.003 [dev] Freed 117.44 Mbytes of unused textures and uploaded 315.06 Mbytes for 97 newly used texture(s) to GPU memory in 111 ms. 14:35:03.625 [dev] Freed 314.06 Mbytes of unused textures and uploaded 180.12 Mbytes for 79 newly used texture(s) to GPU memory in 53 ms. 14:35:32.838 [inf] Sequence frame 402 of 3120 rendered in 30.063 seconds 14:35:56.950 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:35:56.952 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:35:56.959 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:35:56.962 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:35:56.967 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:35:56.972 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:35:56.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:35:56.986 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:35:56.997 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:35:57.008 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:35:57.008 [dev] Loading camera. 14:35:57.008 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:35:57.008 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:35:57.080 [inf] Textures load time : 827.47 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:35:57.120 [dev] Freed 152.12 Mbytes of unused textures and uploaded 55.50 Mbytes for 101 newly used texture(s) to GPU memory in 40 ms. 14:35:57.757 [dev] Freed 60.12 Mbytes of unused textures and uploaded 324.56 Mbytes for 67 newly used texture(s) to GPU memory in 102 ms. 14:36:26.952 [inf] Sequence frame 403 of 3120 rendered in 30.016 seconds 14:36:51.363 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:36:51.367 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:36:51.381 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:36:51.383 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:36:51.386 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:36:51.392 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:36:51.397 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:36:51.400 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:36:51.408 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:36:51.413 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:36:51.418 [dev] Loading camera. 14:36:51.418 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:36:51.418 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:36:51.466 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:36:51.532 [dev] Freed 338.94 Mbytes of unused textures and uploaded 108.44 Mbytes for 94 newly used texture(s) to GPU memory in 67 ms. 14:36:52.176 [dev] Freed 134.31 Mbytes of unused textures and uploaded 238.00 Mbytes for 70 newly used texture(s) to GPU memory in 66 ms. 14:37:21.207 [inf] Sequence frame 404 of 3120 rendered in 29.861 seconds 14:37:44.812 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:37:44.819 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:37:44.820 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:37:44.829 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:37:44.832 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:37:44.833 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:37:44.840 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:37:44.855 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:37:44.863 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:37:44.864 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:37:44.868 [dev] Loading camera. 14:37:44.868 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:37:44.868 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:37:44.914 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:37:44.956 [dev] Freed 54.25 Mbytes of unused textures and uploaded 68.12 Mbytes for 91 newly used texture(s) to GPU memory in 42 ms. 14:37:45.489 [dev] Freed 179.00 Mbytes of unused textures and uploaded 70.69 Mbytes for 78 newly used texture(s) to GPU memory in 34 ms. 14:38:14.295 [inf] Sequence frame 405 of 3120 rendered in 29.499 seconds 14:38:38.039 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:38:38.043 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:38:38.047 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:38:38.056 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:38:38.062 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:38:38.067 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:38:38.072 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:38:38.081 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:38:38.082 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:38:38.086 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:38:38.097 [dev] Loading camera. 14:38:38.097 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:38:38.097 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:38:38.140 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:38:38.168 [dev] Freed 47.88 Mbytes of unused textures and uploaded 41.69 Mbytes for 77 newly used texture(s) to GPU memory in 29 ms. 14:38:38.729 [dev] Freed 90.50 Mbytes of unused textures and uploaded 238.50 Mbytes for 64 newly used texture(s) to GPU memory in 63 ms. 14:39:07.019 [inf] Sequence frame 406 of 3120 rendered in 28.994 seconds 14:39:30.924 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:39:30.940 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:39:30.941 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:39:30.944 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:39:30.963 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:39:30.965 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:39:30.967 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:39:30.970 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:39:30.972 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:39:30.974 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:39:30.979 [dev] Loading camera. 14:39:30.979 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:39:30.979 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:39:31.025 [inf] Textures load time : 827.70 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:39:31.086 [dev] Freed 95.06 Mbytes of unused textures and uploaded 183.88 Mbytes for 102 newly used texture(s) to GPU memory in 61 ms. 14:39:31.622 [dev] Freed 248.31 Mbytes of unused textures and uploaded 44.06 Mbytes for 76 newly used texture(s) to GPU memory in 32 ms. 14:39:59.392 [inf] Sequence frame 407 of 3120 rendered in 28.482 seconds 14:40:23.555 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:40:23.565 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:40:23.573 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:40:23.580 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:40:23.583 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:40:23.585 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:40:23.597 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:40:23.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:40:23.614 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:40:23.617 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:40:23.617 [dev] Loading camera. 14:40:23.617 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:40:23.617 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:40:23.665 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:40:23.719 [dev] Freed 29.62 Mbytes of unused textures and uploaded 135.00 Mbytes for 80 newly used texture(s) to GPU memory in 55 ms. 14:40:24.284 [dev] Freed 180.50 Mbytes of unused textures and uploaded 218.69 Mbytes for 83 newly used texture(s) to GPU memory in 69 ms. 14:40:52.127 [inf] Sequence frame 408 of 3120 rendered in 28.585 seconds 14:41:16.256 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:41:16.260 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:41:16.261 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:41:16.268 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:41:16.274 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:41:16.286 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:41:16.300 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:41:16.303 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:41:16.304 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:41:16.306 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:41:16.310 [dev] Loading camera. 14:41:16.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:41:16.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:41:16.376 [inf] Textures load time : 827.50 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:41:16.482 [dev] Freed 194.38 Mbytes of unused textures and uploaded 291.94 Mbytes for 112 newly used texture(s) to GPU memory in 107 ms. 14:41:17.035 [dev] Freed 370.56 Mbytes of unused textures and uploaded 149.31 Mbytes for 80 newly used texture(s) to GPU memory in 51 ms. 14:41:44.877 [inf] Sequence frame 409 of 3120 rendered in 28.637 seconds 14:42:09.255 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:42:09.262 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:42:09.264 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:42:09.265 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:42:09.271 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:42:09.277 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:42:09.280 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:42:09.285 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:42:09.290 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:42:09.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:42:09.319 [dev] Loading camera. 14:42:09.319 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:42:09.319 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:42:09.364 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:42:09.471 [dev] Freed 115.25 Mbytes of unused textures and uploaded 357.62 Mbytes for 99 newly used texture(s) to GPU memory in 107 ms. 14:42:10.189 [dev] Freed 283.94 Mbytes of unused textures and uploaded 224.31 Mbytes for 68 newly used texture(s) to GPU memory in 167 ms. 14:42:37.928 [inf] Sequence frame 410 of 3120 rendered in 28.688 seconds 14:43:01.779 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:43:01.786 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:43:01.787 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:43:01.801 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:43:01.808 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:43:01.813 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:43:01.817 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:43:01.822 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:43:01.831 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:43:01.834 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:43:01.837 [dev] Loading camera. 14:43:01.837 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:43:01.837 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:43:01.903 [inf] Textures load time : 827.41 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:43:01.963 [dev] Freed 300.38 Mbytes of unused textures and uploaded 125.50 Mbytes for 93 newly used texture(s) to GPU memory in 61 ms. 14:43:02.507 [dev] Freed 144.31 Mbytes of unused textures and uploaded 169.06 Mbytes for 64 newly used texture(s) to GPU memory in 40 ms. 14:43:30.154 [inf] Sequence frame 411 of 3120 rendered in 28.39 seconds 14:43:53.204 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:43:53.206 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:43:53.208 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:43:53.210 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:43:53.224 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:43:53.230 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:43:53.235 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:43:53.238 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:43:53.249 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:43:53.252 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:43:53.262 [dev] Loading camera. 14:43:53.262 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:43:53.262 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:43:53.307 [inf] Textures load time : 827.23 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:43:53.359 [dev] Freed 76.06 Mbytes of unused textures and uploaded 72.81 Mbytes for 87 newly used texture(s) to GPU memory in 52 ms. 14:43:53.902 [dev] Freed 185.88 Mbytes of unused textures and uploaded 169.44 Mbytes for 70 newly used texture(s) to GPU memory in 42 ms. 14:44:21.316 [inf] Sequence frame 412 of 3120 rendered in 28.128 seconds 14:44:45.251 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:44:45.257 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:44:45.268 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:44:45.273 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:44:45.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:44:45.284 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:44:45.286 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:44:45.290 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:44:45.296 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:44:45.304 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:44:45.307 [dev] Loading camera. 14:44:45.307 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:44:45.307 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:44:45.390 [inf] Textures load time : 827.54 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:44:45.427 [dev] Freed 135.56 Mbytes of unused textures and uploaded 56.94 Mbytes for 84 newly used texture(s) to GPU memory in 37 ms. 14:44:46.020 [dev] Freed 43.25 Mbytes of unused textures and uploaded 313.88 Mbytes for 71 newly used texture(s) to GPU memory in 100 ms. 14:45:13.360 [inf] Sequence frame 413 of 3120 rendered in 28.123 seconds 14:45:37.701 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:45:37.705 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:45:37.718 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:45:37.722 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:45:37.736 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:45:37.738 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:45:37.745 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:45:37.749 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:45:37.751 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:45:37.753 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:45:37.757 [dev] Loading camera. 14:45:37.757 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:45:37.757 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:45:37.808 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:45:37.865 [dev] Freed 321.31 Mbytes of unused textures and uploaded 137.62 Mbytes for 98 newly used texture(s) to GPU memory in 57 ms. 14:45:38.517 [dev] Freed 142.44 Mbytes of unused textures and uploaded 336.94 Mbytes for 63 newly used texture(s) to GPU memory in 70 ms. 14:46:05.718 [inf] Sequence frame 414 of 3120 rendered in 28.03 seconds 14:46:30.082 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:46:30.092 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:46:30.094 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:46:30.102 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:46:30.110 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:46:30.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:46:30.121 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:46:30.125 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:46:30.129 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:46:30.134 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:46:30.138 [dev] Loading camera. 14:46:30.138 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:46:30.138 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:46:30.203 [inf] Textures load time : 827.87 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:46:30.273 [dev] Freed 333.69 Mbytes of unused textures and uploaded 177.44 Mbytes for 114 newly used texture(s) to GPU memory in 71 ms. 14:46:30.867 [dev] Freed 166.38 Mbytes of unused textures and uploaded 243.25 Mbytes for 63 newly used texture(s) to GPU memory in 63 ms. 14:46:58.127 [inf] Sequence frame 415 of 3120 rendered in 28.058 seconds 14:47:22.343 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:47:22.346 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:47:22.352 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:47:22.356 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:47:22.362 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:47:22.364 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:47:22.367 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:47:22.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:47:22.384 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:47:22.395 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:47:22.396 [dev] Loading camera. 14:47:22.396 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:47:22.396 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:47:22.464 [inf] Textures load time : 827.46 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:47:22.507 [dev] Freed 121.88 Mbytes of unused textures and uploaded 51.88 Mbytes for 86 newly used texture(s) to GPU memory in 43 ms. 14:47:23.121 [dev] Freed 28.69 Mbytes of unused textures and uploaded 80.06 Mbytes for 83 newly used texture(s) to GPU memory in 42 ms. 14:47:50.436 [inf] Sequence frame 416 of 3120 rendered in 28.108 seconds 14:48:14.450 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:48:14.476 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:48:14.477 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:48:14.480 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:48:14.483 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:48:14.486 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:48:14.490 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:48:14.498 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:48:14.499 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:48:14.500 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:48:14.509 [dev] Loading camera. 14:48:14.509 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:48:14.509 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:48:14.553 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:48:14.630 [dev] Freed 181.19 Mbytes of unused textures and uploaded 189.12 Mbytes for 114 newly used texture(s) to GPU memory in 76 ms. 14:48:15.217 [dev] Freed 130.50 Mbytes of unused textures and uploaded 191.25 Mbytes for 86 newly used texture(s) to GPU memory in 73 ms. 14:48:42.716 [inf] Sequence frame 417 of 3120 rendered in 28.279 seconds 14:49:07.014 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:49:07.017 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:49:07.024 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:49:07.027 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:49:07.040 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:49:07.041 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:49:07.045 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:49:07.051 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:49:07.056 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:49:07.060 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:49:07.068 [dev] Loading camera. 14:49:07.068 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:49:07.068 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:49:07.116 [inf] Textures load time : 827.67 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:49:07.173 [dev] Freed 159.44 Mbytes of unused textures and uploaded 53.31 Mbytes for 105 newly used texture(s) to GPU memory in 58 ms. 14:49:07.827 [dev] Freed 188.81 Mbytes of unused textures and uploaded 99.88 Mbytes for 91 newly used texture(s) to GPU memory in 50 ms. 14:49:35.530 [inf] Sequence frame 418 of 3120 rendered in 28.533 seconds 14:50:00.027 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:50:00.031 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:50:00.034 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:50:00.038 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:50:00.045 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:50:00.047 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:50:00.048 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:50:00.068 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:50:00.073 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:50:00.081 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:50:00.082 [dev] Loading camera. 14:50:00.082 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:50:00.082 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:50:00.126 [inf] Textures load time : 827.71 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:50:00.233 [dev] Freed 99.56 Mbytes of unused textures and uploaded 227.00 Mbytes for 94 newly used texture(s) to GPU memory in 107 ms. 14:50:00.873 [dev] Freed 244.69 Mbytes of unused textures and uploaded 74.62 Mbytes for 76 newly used texture(s) to GPU memory in 37 ms. 14:50:28.551 [inf] Sequence frame 419 of 3120 rendered in 28.544 seconds 14:50:52.074 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:50:52.081 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:50:52.084 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:50:52.094 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:50:52.101 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:50:52.104 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:50:52.123 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:50:52.125 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:50:52.128 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:50:52.130 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:50:52.130 [dev] Loading camera. 14:50:52.130 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:50:52.130 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:50:52.174 [inf] Textures load time : 827.61 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:50:52.265 [dev] Freed 72.06 Mbytes of unused textures and uploaded 232.19 Mbytes for 98 newly used texture(s) to GPU memory in 90 ms. 14:50:52.806 [dev] Freed 216.38 Mbytes of unused textures and uploaded 66.31 Mbytes for 80 newly used texture(s) to GPU memory in 35 ms. 14:51:20.540 [inf] Sequence frame 420 of 3120 rendered in 28.483 seconds 14:51:44.168 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:51:44.176 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:51:44.182 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:51:44.185 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:51:44.186 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:51:44.194 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:51:44.203 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:51:44.215 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:51:44.219 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:51:44.227 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:51:44.228 [dev] Loading camera. 14:51:44.228 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:51:44.228 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:51:44.273 [inf] Textures load time : 827.36 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:51:44.337 [dev] Freed 81.12 Mbytes of unused textures and uploaded 126.81 Mbytes for 108 newly used texture(s) to GPU memory in 64 ms. 14:51:44.878 [dev] Freed 101.88 Mbytes of unused textures and uploaded 161.56 Mbytes for 82 newly used texture(s) to GPU memory in 46 ms. 14:52:12.471 [inf] Sequence frame 421 of 3120 rendered in 28.322 seconds 14:52:36.037 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:52:36.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:52:36.053 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:52:36.053 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:52:36.055 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:52:36.057 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:52:36.063 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:52:36.068 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:52:36.071 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:52:36.090 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:52:36.092 [dev] Loading camera. 14:52:36.092 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:52:36.092 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:52:36.137 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:52:36.214 [dev] Freed 166.12 Mbytes of unused textures and uploaded 200.31 Mbytes for 101 newly used texture(s) to GPU memory in 77 ms. 14:52:36.784 [dev] Freed 237.00 Mbytes of unused textures and uploaded 143.62 Mbytes for 71 newly used texture(s) to GPU memory in 55 ms. 14:53:04.353 [inf] Sequence frame 422 of 3120 rendered in 28.33 seconds 14:53:28.108 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:53:28.114 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:53:28.118 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:53:28.126 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:53:28.130 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:53:28.132 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:53:28.135 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:53:28.143 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:53:28.151 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:53:28.162 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:53:28.162 [dev] Loading camera. 14:53:28.162 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:53:28.162 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:53:28.206 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:53:28.287 [dev] Freed 91.00 Mbytes of unused textures and uploaded 215.12 Mbytes for 84 newly used texture(s) to GPU memory in 81 ms. 14:53:28.854 [dev] Freed 121.88 Mbytes of unused textures and uploaded 203.19 Mbytes for 67 newly used texture(s) to GPU memory in 61 ms. 14:53:56.533 [inf] Sequence frame 423 of 3120 rendered in 28.445 seconds 14:54:20.579 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:54:20.581 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:54:20.584 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:54:20.587 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:54:20.599 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:54:20.601 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:54:20.609 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:54:20.636 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:54:20.637 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:54:20.639 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:54:20.640 [dev] Loading camera. 14:54:20.640 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:54:20.640 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:54:20.688 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:54:20.879 [dev] Freed 61.69 Mbytes of unused textures and uploaded 174.56 Mbytes for 67 newly used texture(s) to GPU memory in 191 ms. 14:54:21.455 [dev] Freed 216.94 Mbytes of unused textures and uploaded 259.75 Mbytes for 84 newly used texture(s) to GPU memory in 72 ms. 14:54:49.203 [inf] Sequence frame 424 of 3120 rendered in 28.64 seconds 14:55:13.044 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:55:13.045 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:55:13.051 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:55:13.053 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:55:13.053 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:55:13.058 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:55:13.065 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:55:13.068 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:55:13.075 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:55:13.091 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:55:13.098 [dev] Loading camera. 14:55:13.098 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:55:13.098 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:55:13.165 [inf] Textures load time : 827.46 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:55:13.203 [dev] Freed 291.50 Mbytes of unused textures and uploaded 34.31 Mbytes for 94 newly used texture(s) to GPU memory in 38 ms. 14:55:13.824 [dev] Freed 87.56 Mbytes of unused textures and uploaded 124.00 Mbytes for 94 newly used texture(s) to GPU memory in 43 ms. 14:55:41.457 [inf] Sequence frame 425 of 3120 rendered in 28.434 seconds 14:56:05.480 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:56:05.484 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:56:05.490 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:56:05.495 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:56:05.497 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:56:05.504 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:56:05.519 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:56:05.523 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:56:05.528 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:56:05.538 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:56:05.539 [dev] Loading camera. 14:56:05.539 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:56:05.539 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:56:05.584 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:56:05.630 [dev] Freed 114.06 Mbytes of unused textures and uploaded 104.44 Mbytes for 99 newly used texture(s) to GPU memory in 47 ms. 14:56:06.164 [dev] Freed 60.62 Mbytes of unused textures and uploaded 68.88 Mbytes for 67 newly used texture(s) to GPU memory in 25 ms. 14:56:33.867 [inf] Sequence frame 426 of 3120 rendered in 28.405 seconds 14:56:57.389 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:56:57.404 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:56:57.407 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:56:57.415 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:56:57.418 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:56:57.422 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:56:57.430 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:56:57.434 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:56:57.442 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:56:57.447 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:56:57.449 [dev] Loading camera. 14:56:57.450 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:56:57.450 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:56:57.493 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:56:57.577 [dev] Freed 62.56 Mbytes of unused textures and uploaded 200.31 Mbytes for 102 newly used texture(s) to GPU memory in 84 ms. 14:56:58.151 [dev] Freed 254.88 Mbytes of unused textures and uploaded 243.50 Mbytes for 83 newly used texture(s) to GPU memory in 62 ms. 14:57:26.043 [inf] Sequence frame 427 of 3120 rendered in 28.671 seconds 14:57:50.050 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:57:50.052 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:57:50.056 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:57:50.064 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:57:50.071 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:57:50.073 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:57:50.078 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:57:50.083 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:57:50.087 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:57:50.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:57:50.109 [dev] Loading camera. 14:57:50.109 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:57:50.109 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:57:50.157 [inf] Textures load time : 827.27 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:57:50.211 [dev] Freed 129.94 Mbytes of unused textures and uploaded 127.75 Mbytes for 80 newly used texture(s) to GPU memory in 54 ms. 14:57:50.759 [dev] Freed 247.62 Mbytes of unused textures and uploaded 99.81 Mbytes for 79 newly used texture(s) to GPU memory in 36 ms. 14:58:18.827 [inf] Sequence frame 428 of 3120 rendered in 28.795 seconds 14:58:42.771 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:58:42.771 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:58:42.773 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:58:42.784 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:58:42.788 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:58:42.790 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:58:42.800 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:58:42.803 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:58:42.810 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:58:42.818 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:58:42.824 [dev] Loading camera. 14:58:42.824 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:58:42.824 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:58:42.874 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:58:42.942 [dev] Freed 86.44 Mbytes of unused textures and uploaded 191.06 Mbytes for 104 newly used texture(s) to GPU memory in 69 ms. 14:58:43.542 [dev] Freed 172.44 Mbytes of unused textures and uploaded 112.62 Mbytes for 67 newly used texture(s) to GPU memory in 30 ms. 14:59:11.467 [inf] Sequence frame 429 of 3120 rendered in 28.718 seconds 14:59:35.518 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 14:59:35.521 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 14:59:35.532 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 14:59:35.536 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 14:59:35.541 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 14:59:35.543 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 14:59:35.549 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 14:59:35.564 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 14:59:35.572 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 14:59:35.575 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 14:59:35.575 [dev] Loading camera. 14:59:35.575 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 14:59:35.575 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 14:59:35.643 [inf] Textures load time : 827.60 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 14:59:35.704 [dev] Freed 73.06 Mbytes of unused textures and uploaded 185.75 Mbytes for 91 newly used texture(s) to GPU memory in 61 ms. 14:59:36.256 [dev] Freed 166.81 Mbytes of unused textures and uploaded 92.94 Mbytes for 73 newly used texture(s) to GPU memory in 35 ms. 15:00:04.061 [inf] Sequence frame 430 of 3120 rendered in 28.559 seconds 15:00:27.139 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:00:27.142 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:00:27.145 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:00:27.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:00:27.160 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:00:27.169 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:00:27.180 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:00:27.186 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:00:27.190 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:00:27.197 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:00:27.198 [dev] Loading camera. 15:00:27.198 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:00:27.198 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:00:27.243 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:00:27.301 [dev] Freed 254.12 Mbytes of unused textures and uploaded 143.38 Mbytes for 87 newly used texture(s) to GPU memory in 58 ms. 15:00:27.860 [dev] Freed 133.75 Mbytes of unused textures and uploaded 168.81 Mbytes for 71 newly used texture(s) to GPU memory in 47 ms. 15:00:55.142 [inf] Sequence frame 431 of 3120 rendered in 28.021 seconds 15:01:19.408 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:01:19.411 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:01:19.415 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:01:19.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:01:19.427 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:01:19.432 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:01:19.437 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:01:19.440 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:01:19.455 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:01:19.458 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:01:19.458 [dev] Loading camera. 15:01:19.458 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:01:19.458 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:01:19.506 [inf] Textures load time : 827.20 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:01:19.570 [dev] Freed 62.25 Mbytes of unused textures and uploaded 107.94 Mbytes for 92 newly used texture(s) to GPU memory in 64 ms. 15:01:20.119 [dev] Freed 86.44 Mbytes of unused textures and uploaded 111.88 Mbytes for 63 newly used texture(s) to GPU memory in 29 ms. 15:01:46.965 [inf] Sequence frame 432 of 3120 rendered in 27.588 seconds 15:02:11.144 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:02:11.162 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:02:11.166 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:02:11.168 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:02:11.174 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:02:11.178 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:02:11.179 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:02:11.181 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:02:11.191 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:02:11.192 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:02:11.193 [dev] Loading camera. 15:02:11.193 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:02:11.193 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:02:11.239 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:02:11.319 [dev] Freed 115.56 Mbytes of unused textures and uploaded 254.12 Mbytes for 112 newly used texture(s) to GPU memory in 81 ms. 15:02:11.874 [dev] Freed 250.25 Mbytes of unused textures and uploaded 260.25 Mbytes for 82 newly used texture(s) to GPU memory in 55 ms. 15:02:38.445 [inf] Sequence frame 433 of 3120 rendered in 27.333 seconds 15:03:02.587 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:03:02.592 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:03:02.596 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:03:02.598 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:03:02.601 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:03:02.614 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:03:02.616 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:03:02.625 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:03:02.626 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:03:02.637 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:03:02.646 [dev] Loading camera. 15:03:02.647 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:03:02.647 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:03:02.695 [inf] Textures load time : 827.46 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:03:02.771 [dev] Freed 379.50 Mbytes of unused textures and uploaded 195.31 Mbytes for 104 newly used texture(s) to GPU memory in 76 ms. 15:03:03.328 [dev] Freed 192.69 Mbytes of unused textures and uploaded 149.12 Mbytes for 74 newly used texture(s) to GPU memory in 42 ms. 15:03:29.593 [inf] Sequence frame 434 of 3120 rendered in 27.028 seconds 15:03:53.232 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:03:53.235 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:03:53.239 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:03:53.250 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:03:53.252 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:03:53.259 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:03:53.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:03:53.278 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:03:53.279 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:03:53.283 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:03:53.289 [dev] Loading camera. 15:03:53.289 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:03:53.289 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:03:53.352 [inf] Textures load time : 827.51 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:03:53.396 [dev] Freed 53.19 Mbytes of unused textures and uploaded 103.12 Mbytes for 94 newly used texture(s) to GPU memory in 44 ms. 15:03:53.941 [dev] Freed 178.75 Mbytes of unused textures and uploaded 165.31 Mbytes for 56 newly used texture(s) to GPU memory in 35 ms. 15:04:20.007 [inf] Sequence frame 435 of 3120 rendered in 26.793 seconds 15:04:43.802 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:04:43.823 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:04:43.824 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:04:43.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:04:43.835 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:04:43.837 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:04:43.840 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:04:43.841 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:04:43.852 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:04:43.854 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:04:43.859 [dev] Loading camera. 15:04:43.859 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:04:43.859 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:04:43.903 [inf] Textures load time : 827.35 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:04:43.991 [dev] Freed 82.19 Mbytes of unused textures and uploaded 219.12 Mbytes for 93 newly used texture(s) to GPU memory in 88 ms. 15:04:44.535 [dev] Freed 108.75 Mbytes of unused textures and uploaded 63.06 Mbytes for 67 newly used texture(s) to GPU memory in 32 ms. 15:05:10.447 [inf] Sequence frame 436 of 3120 rendered in 26.669 seconds 15:05:33.644 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:05:33.654 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:05:33.656 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:05:33.669 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:05:33.675 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:05:33.677 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:05:33.684 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:05:33.690 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:05:33.698 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:05:33.701 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:05:33.705 [dev] Loading camera. 15:05:33.705 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:05:33.705 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:05:33.750 [inf] Textures load time : 827.25 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:05:33.784 [dev] Freed 276.12 Mbytes of unused textures and uploaded 56.00 Mbytes for 96 newly used texture(s) to GPU memory in 34 ms. 15:05:34.335 [dev] Freed 74.19 Mbytes of unused textures and uploaded 153.62 Mbytes for 71 newly used texture(s) to GPU memory in 44 ms. 15:06:00.264 [inf] Sequence frame 437 of 3120 rendered in 26.638 seconds 15:06:23.968 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:06:23.979 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:06:23.982 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:06:23.990 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:06:23.993 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:06:23.998 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:06:24.002 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:06:24.015 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:06:24.019 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:06:24.020 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:06:24.025 [dev] Loading camera. 15:06:24.025 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:06:24.025 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:06:24.089 [inf] Textures load time : 827.56 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:06:24.191 [dev] Freed 104.12 Mbytes of unused textures and uploaded 259.38 Mbytes for 92 newly used texture(s) to GPU memory in 103 ms. 15:06:24.749 [dev] Freed 144.62 Mbytes of unused textures and uploaded 127.12 Mbytes for 59 newly used texture(s) to GPU memory in 51 ms. 15:06:50.611 [inf] Sequence frame 438 of 3120 rendered in 26.664 seconds 15:07:14.721 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:07:14.731 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:07:14.735 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:07:14.741 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:07:14.743 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:07:14.745 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:07:14.755 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:07:14.760 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:07:14.763 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:07:14.764 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:07:14.769 [dev] Loading camera. 15:07:14.769 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:07:14.769 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:07:14.838 [inf] Textures load time : 827.58 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:07:14.898 [dev] Freed 276.88 Mbytes of unused textures and uploaded 120.94 Mbytes for 91 newly used texture(s) to GPU memory in 61 ms. 15:07:15.482 [dev] Freed 120.81 Mbytes of unused textures and uploaded 308.75 Mbytes for 72 newly used texture(s) to GPU memory in 70 ms. 15:07:41.224 [inf] Sequence frame 439 of 3120 rendered in 26.53 seconds 15:08:05.606 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:08:05.612 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:08:05.615 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:08:05.623 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:08:05.626 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:08:05.628 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:08:05.632 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:08:05.636 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:08:05.656 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:08:05.659 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:08:05.659 [dev] Loading camera. 15:08:05.659 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:08:05.659 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:08:05.706 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:08:05.788 [dev] Freed 371.19 Mbytes of unused textures and uploaded 194.31 Mbytes for 104 newly used texture(s) to GPU memory in 81 ms. 15:08:06.336 [dev] Freed 132.56 Mbytes of unused textures and uploaded 196.06 Mbytes for 63 newly used texture(s) to GPU memory in 44 ms. 15:08:32.086 [inf] Sequence frame 440 of 3120 rendered in 26.506 seconds 15:08:56.739 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:08:56.746 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:08:56.756 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:08:56.764 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:08:56.771 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:08:56.772 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:08:56.780 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:08:56.783 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:08:56.785 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:08:56.785 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:08:56.791 [dev] Loading camera. 15:08:56.791 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:08:56.791 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:08:56.856 [inf] Textures load time : 827.47 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:08:56.908 [dev] Freed 268.50 Mbytes of unused textures and uploaded 168.88 Mbytes for 94 newly used texture(s) to GPU memory in 52 ms. 15:08:57.541 [dev] Freed 142.31 Mbytes of unused textures and uploaded 350.56 Mbytes for 59 newly used texture(s) to GPU memory in 65 ms. 15:09:23.277 [inf] Sequence frame 441 of 3120 rendered in 26.564 seconds 15:09:47.735 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:09:47.738 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:09:47.740 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:09:47.742 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:09:47.746 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:09:47.761 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:09:47.762 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:09:47.763 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:09:47.766 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:09:47.778 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:09:47.780 [dev] Loading camera. 15:09:47.781 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:09:47.781 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:09:47.828 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:09:47.880 [dev] Freed 175.00 Mbytes of unused textures and uploaded 169.19 Mbytes for 75 newly used texture(s) to GPU memory in 52 ms. 15:09:48.509 [dev] Freed 196.81 Mbytes of unused textures and uploaded 213.50 Mbytes for 60 newly used texture(s) to GPU memory in 55 ms. 15:10:14.262 [inf] Sequence frame 442 of 3120 rendered in 26.56 seconds 15:10:38.100 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:10:38.103 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:10:38.106 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:10:38.112 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:10:38.127 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:10:38.130 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:10:38.136 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:10:38.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:10:38.143 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:10:38.145 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:10:38.150 [dev] Loading camera. 15:10:38.150 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:10:38.150 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:10:38.221 [inf] Textures load time : 827.73 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:10:38.266 [dev] Freed 93.56 Mbytes of unused textures and uploaded 107.75 Mbytes for 88 newly used texture(s) to GPU memory in 46 ms. 15:10:38.800 [dev] Freed 162.94 Mbytes of unused textures and uploaded 116.44 Mbytes for 55 newly used texture(s) to GPU memory in 26 ms. 15:11:04.581 [inf] Sequence frame 443 of 3120 rendered in 26.508 seconds 15:11:29.065 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:11:29.065 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:11:29.081 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:11:29.083 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:11:29.085 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:11:29.087 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:11:29.095 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:11:29.096 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:11:29.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:11:29.119 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:11:29.119 [dev] Loading camera. 15:11:29.119 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:11:29.119 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:11:29.162 [inf] Textures load time : 827.36 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:11:29.188 [dev] Freed 307.12 Mbytes of unused textures and uploaded 51.69 Mbytes for 79 newly used texture(s) to GPU memory in 27 ms. 15:11:29.840 [dev] Freed 93.31 Mbytes of unused textures and uploaded 230.25 Mbytes for 66 newly used texture(s) to GPU memory in 71 ms. 15:11:55.709 [inf] Sequence frame 444 of 3120 rendered in 26.67 seconds 15:12:20.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:12:20.112 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:12:20.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:12:20.123 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:12:20.137 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:12:20.140 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:12:20.143 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:12:20.155 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:12:20.157 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:12:20.160 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:12:20.160 [dev] Loading camera. 15:12:20.160 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:12:20.160 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:12:20.205 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:12:20.277 [dev] Freed 99.75 Mbytes of unused textures and uploaded 111.94 Mbytes for 101 newly used texture(s) to GPU memory in 72 ms. 15:12:20.883 [dev] Freed 209.88 Mbytes of unused textures and uploaded 228.38 Mbytes for 78 newly used texture(s) to GPU memory in 54 ms. 15:12:46.874 [inf] Sequence frame 445 of 3120 rendered in 26.792 seconds 15:13:10.839 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:13:10.846 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:13:10.858 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:13:10.863 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:13:10.865 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:13:10.867 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:13:10.868 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:13:10.876 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:13:10.878 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:13:10.882 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:13:10.886 [dev] Loading camera. 15:13:10.886 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:13:10.886 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:13:10.949 [inf] Textures load time : 827.67 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:13:10.994 [dev] Freed 121.00 Mbytes of unused textures and uploaded 95.12 Mbytes for 90 newly used texture(s) to GPU memory in 45 ms. 15:13:11.540 [dev] Freed 101.31 Mbytes of unused textures and uploaded 124.62 Mbytes for 58 newly used texture(s) to GPU memory in 34 ms. 15:13:37.476 [inf] Sequence frame 446 of 3120 rendered in 26.667 seconds 15:14:02.022 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:14:02.024 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:14:02.031 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:14:02.033 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:14:02.049 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:14:02.052 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:14:02.062 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:14:02.066 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:14:02.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:14:02.074 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:14:02.080 [dev] Loading camera. 15:14:02.080 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:14:02.080 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:14:02.124 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:14:02.212 [dev] Freed 117.19 Mbytes of unused textures and uploaded 216.69 Mbytes for 93 newly used texture(s) to GPU memory in 88 ms. 15:14:02.819 [dev] Freed 272.81 Mbytes of unused textures and uploaded 154.94 Mbytes for 63 newly used texture(s) to GPU memory in 41 ms. 15:14:28.556 [inf] Sequence frame 447 of 3120 rendered in 26.556 seconds 15:14:52.962 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:14:52.963 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:14:52.970 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:14:52.971 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:14:52.975 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:14:52.979 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:14:52.983 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:14:52.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:14:52.994 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:14:52.999 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:14:53.007 [dev] Loading camera. 15:14:53.007 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:14:53.007 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:14:53.051 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:14:53.128 [dev] Freed 171.00 Mbytes of unused textures and uploaded 186.69 Mbytes for 90 newly used texture(s) to GPU memory in 77 ms. 15:14:53.756 [dev] Freed 113.12 Mbytes of unused textures and uploaded 171.31 Mbytes for 66 newly used texture(s) to GPU memory in 55 ms. 15:15:19.499 [inf] Sequence frame 448 of 3120 rendered in 26.574 seconds 15:15:44.175 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:15:44.177 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:15:44.179 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:15:44.181 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:15:44.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:15:44.203 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:15:44.206 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:15:44.216 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:15:44.221 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:15:44.226 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:15:44.227 [dev] Loading camera. 15:15:44.227 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:15:44.227 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:15:44.292 [inf] Textures load time : 827.48 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:15:44.342 [dev] Freed 144.50 Mbytes of unused textures and uploaded 150.12 Mbytes for 87 newly used texture(s) to GPU memory in 50 ms. 15:15:44.955 [dev] Freed 148.62 Mbytes of unused textures and uploaded 87.06 Mbytes for 76 newly used texture(s) to GPU memory in 29 ms. 15:16:10.496 [inf] Sequence frame 449 of 3120 rendered in 26.347 seconds 15:16:34.971 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:16:34.981 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:16:34.984 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:16:34.987 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:16:34.989 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:16:34.994 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:16:35.000 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:16:35.009 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:16:35.019 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:16:35.020 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:16:35.023 [dev] Loading camera. 15:16:35.023 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:16:35.023 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:16:35.093 [inf] Textures load time : 827.75 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:16:35.190 [dev] Freed 129.69 Mbytes of unused textures and uploaded 194.31 Mbytes for 107 newly used texture(s) to GPU memory in 98 ms. 15:16:35.791 [dev] Freed 278.12 Mbytes of unused textures and uploaded 123.06 Mbytes for 62 newly used texture(s) to GPU memory in 37 ms. 15:17:01.264 [inf] Sequence frame 450 of 3120 rendered in 26.319 seconds 15:17:25.596 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:17:25.599 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:17:25.603 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:17:25.610 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:17:25.613 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:17:25.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:17:25.631 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:17:25.632 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:17:25.637 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:17:25.645 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:17:25.649 [dev] Loading camera. 15:17:25.649 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:17:25.649 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:17:25.692 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:17:25.800 [dev] Freed 43.88 Mbytes of unused textures and uploaded 333.00 Mbytes for 89 newly used texture(s) to GPU memory in 109 ms. 15:17:26.347 [dev] Freed 226.12 Mbytes of unused textures and uploaded 118.25 Mbytes for 67 newly used texture(s) to GPU memory in 39 ms. 15:17:51.768 [inf] Sequence frame 451 of 3120 rendered in 26.2 seconds 15:18:16.740 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:18:16.744 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:18:16.745 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:18:16.750 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:18:16.758 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:18:16.761 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:18:16.766 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:18:16.778 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:18:16.780 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:18:16.788 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:18:16.795 [dev] Loading camera. 15:18:16.795 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:18:16.795 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:18:16.860 [inf] Textures load time : 827.58 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:18:16.955 [dev] Freed 218.19 Mbytes of unused textures and uploaded 264.44 Mbytes for 93 newly used texture(s) to GPU memory in 95 ms. 15:18:17.559 [dev] Freed 365.94 Mbytes of unused textures and uploaded 116.94 Mbytes for 59 newly used texture(s) to GPU memory in 39 ms. 15:18:42.923 [inf] Sequence frame 452 of 3120 rendered in 26.205 seconds 15:19:07.157 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:19:07.160 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:19:07.169 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:19:07.171 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:19:07.174 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:19:07.181 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:19:07.192 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:19:07.196 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:19:07.211 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:19:07.213 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:19:07.215 [dev] Loading camera. 15:19:07.215 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:19:07.215 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:19:07.260 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:19:07.326 [dev] Freed 114.44 Mbytes of unused textures and uploaded 199.19 Mbytes for 74 newly used texture(s) to GPU memory in 67 ms. 15:19:07.865 [dev] Freed 158.38 Mbytes of unused textures and uploaded 102.31 Mbytes for 66 newly used texture(s) to GPU memory in 36 ms. 15:19:32.996 [inf] Sequence frame 453 of 3120 rendered in 25.861 seconds 15:19:55.977 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:19:55.982 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:19:55.992 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:19:55.996 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:19:56.003 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:19:56.007 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:19:56.013 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:19:56.015 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:19:56.023 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:19:56.031 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:19:56.031 [dev] Loading camera. 15:19:56.031 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:19:56.031 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:19:56.075 [inf] Textures load time : 827.55 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:19:56.172 [dev] Freed 103.38 Mbytes of unused textures and uploaded 216.56 Mbytes for 86 newly used texture(s) to GPU memory in 97 ms. 15:19:56.936 [dev] Freed 60.12 Mbytes of unused textures and uploaded 145.00 Mbytes for 72 newly used texture(s) to GPU memory in 37 ms. 15:20:22.094 [inf] Sequence frame 454 of 3120 rendered in 26.142 seconds 15:20:44.629 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:20:44.635 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:20:44.640 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:20:44.642 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:20:44.644 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:20:44.646 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:20:44.665 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:20:44.667 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:20:44.670 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:20:44.675 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:20:44.687 [dev] Loading camera. 15:20:44.687 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:20:44.687 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:20:44.731 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:20:44.835 [dev] Freed 150.62 Mbytes of unused textures and uploaded 258.50 Mbytes for 83 newly used texture(s) to GPU memory in 105 ms. 15:20:45.474 [dev] Freed 288.44 Mbytes of unused textures and uploaded 111.75 Mbytes for 67 newly used texture(s) to GPU memory in 38 ms. 15:21:10.718 [inf] Sequence frame 455 of 3120 rendered in 26.111 seconds 15:21:34.492 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:21:34.496 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:21:34.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:21:34.520 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:21:34.521 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:21:34.523 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:21:34.530 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:21:34.532 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:21:34.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:21:34.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:21:34.554 [dev] Loading camera. 15:21:34.554 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:21:34.554 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:21:34.600 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:21:34.661 [dev] Freed 174.62 Mbytes of unused textures and uploaded 145.06 Mbytes for 95 newly used texture(s) to GPU memory in 61 ms. 15:21:35.263 [dev] Freed 171.19 Mbytes of unused textures and uploaded 215.56 Mbytes for 80 newly used texture(s) to GPU memory in 88 ms. 15:22:00.582 [inf] Sequence frame 456 of 3120 rendered in 26.113 seconds 15:22:24.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:22:24.397 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:22:24.402 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:22:24.414 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:22:24.416 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:22:24.419 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:22:24.425 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:22:24.426 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:22:24.433 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:22:24.439 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:22:24.452 [dev] Loading camera. 15:22:24.452 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:22:24.452 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:22:24.478 [inf] Textures load time : 827.42 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:22:24.543 [dev] Freed 58.38 Mbytes of unused textures and uploaded 130.06 Mbytes for 87 newly used texture(s) to GPU memory in 66 ms. 15:22:25.109 [dev] Freed 187.19 Mbytes of unused textures and uploaded 173.00 Mbytes for 66 newly used texture(s) to GPU memory in 46 ms. 15:22:50.518 [inf] Sequence frame 457 of 3120 rendered in 26.144 seconds 15:23:15.280 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:23:15.280 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:23:15.281 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:23:15.288 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:23:15.300 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:23:15.309 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:23:15.313 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:23:15.317 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:23:15.321 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:23:15.335 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:23:15.340 [dev] Loading camera. 15:23:15.340 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:23:15.340 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:23:15.386 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:23:15.419 [dev] Freed 287.19 Mbytes of unused textures and uploaded 35.81 Mbytes for 86 newly used texture(s) to GPU memory in 34 ms. 15:23:16.056 [dev] Freed 121.50 Mbytes of unused textures and uploaded 173.56 Mbytes for 66 newly used texture(s) to GPU memory in 60 ms. 15:23:41.633 [inf] Sequence frame 458 of 3120 rendered in 26.374 seconds 15:24:05.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:24:05.466 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:24:05.472 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:24:05.478 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:24:05.481 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:24:05.483 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:24:05.494 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:24:05.500 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:24:05.516 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:24:05.519 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:24:05.524 [dev] Loading camera. 15:24:05.524 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:24:05.524 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:24:05.569 [inf] Textures load time : 827.21 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:24:05.628 [dev] Freed 20.50 Mbytes of unused textures and uploaded 149.00 Mbytes for 86 newly used texture(s) to GPU memory in 60 ms. 15:24:06.193 [dev] Freed 271.00 Mbytes of unused textures and uploaded 238.56 Mbytes for 65 newly used texture(s) to GPU memory in 59 ms. 15:24:32.121 [inf] Sequence frame 459 of 3120 rendered in 26.677 seconds 15:24:56.327 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:24:56.336 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:24:56.338 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:24:56.346 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:24:56.359 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:24:56.360 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:24:56.365 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:24:56.373 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:24:56.373 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:24:56.378 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:24:56.381 [dev] Loading camera. 15:24:56.381 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:24:56.381 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:24:56.430 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:24:56.496 [dev] Freed 245.25 Mbytes of unused textures and uploaded 174.06 Mbytes for 105 newly used texture(s) to GPU memory in 66 ms. 15:24:57.100 [dev] Freed 183.69 Mbytes of unused textures and uploaded 175.94 Mbytes for 65 newly used texture(s) to GPU memory in 57 ms. 15:25:23.101 [inf] Sequence frame 460 of 3120 rendered in 26.795 seconds 15:25:47.249 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:25:47.258 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:25:47.263 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:25:47.265 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:25:47.269 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:25:47.274 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:25:47.285 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:25:47.291 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:25:47.293 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:25:47.307 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:25:47.308 [dev] Loading camera. 15:25:47.308 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:25:47.308 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:25:47.334 [inf] Textures load time : 827.54 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:25:47.403 [dev] Freed 60.00 Mbytes of unused textures and uploaded 198.69 Mbytes for 92 newly used texture(s) to GPU memory in 70 ms. 15:25:47.977 [dev] Freed 91.12 Mbytes of unused textures and uploaded 163.19 Mbytes for 81 newly used texture(s) to GPU memory in 69 ms. 15:26:14.053 [inf] Sequence frame 461 of 3120 rendered in 26.823 seconds 15:26:38.358 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:26:38.361 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:26:38.365 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:26:38.373 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:26:38.380 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:26:38.392 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:26:38.393 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:26:38.398 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:26:38.401 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:26:38.404 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:26:38.411 [dev] Loading camera. 15:26:38.411 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:26:38.411 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:26:38.479 [inf] Textures load time : 827.45 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:26:38.552 [dev] Freed 263.38 Mbytes of unused textures and uploaded 201.31 Mbytes for 89 newly used texture(s) to GPU memory in 73 ms. 15:26:39.189 [dev] Freed 314.69 Mbytes of unused textures and uploaded 169.69 Mbytes for 85 newly used texture(s) to GPU memory in 69 ms. 15:27:05.452 [inf] Sequence frame 462 of 3120 rendered in 27.115 seconds 15:27:29.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:27:29.739 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:27:29.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:27:29.749 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:27:29.754 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:27:29.766 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:27:29.768 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:27:29.771 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:27:29.773 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:27:29.775 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:27:29.786 [dev] Loading camera. 15:27:29.786 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:27:29.786 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:27:29.850 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:27:29.922 [dev] Freed 170.62 Mbytes of unused textures and uploaded 157.38 Mbytes for 87 newly used texture(s) to GPU memory in 73 ms. 15:27:30.511 [dev] Freed 80.25 Mbytes of unused textures and uploaded 302.06 Mbytes for 66 newly used texture(s) to GPU memory in 71 ms. 15:27:56.923 [inf] Sequence frame 463 of 3120 rendered in 27.213 seconds 15:28:21.259 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:28:21.263 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:28:21.264 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:28:21.270 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:28:21.271 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:28:21.276 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:28:21.278 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:28:21.285 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:28:21.298 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:28:21.309 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:28:21.317 [dev] Loading camera. 15:28:21.317 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:28:21.317 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:28:21.381 [inf] Textures load time : 827.44 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:28:21.413 [dev] Freed 211.50 Mbytes of unused textures and uploaded 73.69 Mbytes for 68 newly used texture(s) to GPU memory in 32 ms. 15:28:22.055 [dev] Freed 142.56 Mbytes of unused textures and uploaded 17.50 Mbytes for 73 newly used texture(s) to GPU memory in 25 ms. 15:28:48.595 [inf] Sequence frame 464 of 3120 rendered in 27.354 seconds 15:29:13.256 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:29:13.261 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:29:13.264 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:29:13.266 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:29:13.269 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:29:13.280 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:29:13.300 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:29:13.301 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:29:13.305 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:29:13.312 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:29:13.317 [dev] Loading camera. 15:29:13.317 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:29:13.317 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:29:13.360 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:29:13.441 [dev] Freed 26.50 Mbytes of unused textures and uploaded 159.06 Mbytes for 94 newly used texture(s) to GPU memory in 82 ms. 15:29:14.058 [dev] Freed 200.25 Mbytes of unused textures and uploaded 40.56 Mbytes for 66 newly used texture(s) to GPU memory in 23 ms. 15:29:40.835 [inf] Sequence frame 465 of 3120 rendered in 27.595 seconds 15:30:05.245 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:30:05.253 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:30:05.260 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:30:05.263 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:30:05.274 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:30:05.274 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:30:05.289 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:30:05.291 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:30:05.292 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:30:05.298 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:30:05.302 [dev] Loading camera. 15:30:05.302 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:30:05.302 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:30:05.330 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:30:05.401 [dev] Freed 68.12 Mbytes of unused textures and uploaded 173.44 Mbytes for 88 newly used texture(s) to GPU memory in 71 ms. 15:30:05.986 [dev] Freed 64.75 Mbytes of unused textures and uploaded 46.50 Mbytes for 59 newly used texture(s) to GPU memory in 23 ms. 15:30:33.073 [inf] Sequence frame 466 of 3120 rendered in 27.845 seconds 15:30:56.908 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:30:56.914 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:30:56.924 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:30:56.930 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:30:56.931 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:30:56.937 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:30:56.943 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:30:56.953 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:30:56.954 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:30:56.961 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:30:56.965 [dev] Loading camera. 15:30:56.965 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:30:56.965 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:30:57.008 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:30:57.065 [dev] Freed 72.62 Mbytes of unused textures and uploaded 131.94 Mbytes for 87 newly used texture(s) to GPU memory in 58 ms. 15:30:57.646 [dev] Freed 140.44 Mbytes of unused textures and uploaded 211.25 Mbytes for 71 newly used texture(s) to GPU memory in 73 ms. 15:31:25.002 [inf] Sequence frame 467 of 3120 rendered in 28.112 seconds 15:31:49.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:31:49.343 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:31:49.350 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:31:49.361 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:31:49.370 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:31:49.373 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:31:49.376 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:31:49.387 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:31:49.390 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:31:49.393 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:31:49.395 [dev] Loading camera. 15:31:49.395 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:31:49.395 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:31:49.460 [inf] Textures load time : 827.34 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:31:49.501 [dev] Freed 254.25 Mbytes of unused textures and uploaded 81.56 Mbytes for 90 newly used texture(s) to GPU memory in 42 ms. 15:31:50.024 [dev] Freed 84.06 Mbytes of unused textures and uploaded 76.12 Mbytes for 59 newly used texture(s) to GPU memory in 21 ms. 15:32:17.666 [inf] Sequence frame 468 of 3120 rendered in 28.346 seconds 15:32:41.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:32:41.380 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:32:41.382 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:32:41.386 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:32:41.389 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:32:41.390 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:32:41.398 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:32:41.402 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:32:41.404 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:32:41.410 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:32:41.422 [dev] Loading camera. 15:32:41.423 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:32:41.423 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:32:41.465 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:32:41.546 [dev] Freed 76.75 Mbytes of unused textures and uploaded 280.94 Mbytes for 84 newly used texture(s) to GPU memory in 81 ms. 15:32:42.128 [dev] Freed 117.12 Mbytes of unused textures and uploaded 192.12 Mbytes for 66 newly used texture(s) to GPU memory in 62 ms. 15:33:10.053 [inf] Sequence frame 469 of 3120 rendered in 28.703 seconds 15:33:34.182 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:33:34.183 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:33:34.189 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:33:34.195 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:33:34.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:33:34.211 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:33:34.219 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:33:34.226 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:33:34.233 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:33:34.237 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:33:34.239 [dev] Loading camera. 15:33:34.239 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:33:34.239 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:33:34.306 [inf] Textures load time : 827.38 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:33:34.339 [dev] Freed 228.94 Mbytes of unused textures and uploaded 43.81 Mbytes for 96 newly used texture(s) to GPU memory in 33 ms. 15:33:34.937 [dev] Freed 100.75 Mbytes of unused textures and uploaded 229.88 Mbytes for 76 newly used texture(s) to GPU memory in 61 ms. 15:34:03.087 [inf] Sequence frame 470 of 3120 rendered in 28.921 seconds 15:34:27.678 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:34:27.682 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:34:27.685 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:34:27.688 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:34:27.692 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:34:27.697 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:34:27.701 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:34:27.705 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:34:27.709 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:34:27.723 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:34:27.725 [dev] Loading camera. 15:34:27.725 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:34:27.725 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:34:27.791 [inf] Textures load time : 827.58 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:34:27.839 [dev] Freed 251.38 Mbytes of unused textures and uploaded 61.06 Mbytes for 86 newly used texture(s) to GPU memory in 48 ms. 15:34:28.461 [dev] Freed 178.62 Mbytes of unused textures and uploaded 101.25 Mbytes for 69 newly used texture(s) to GPU memory in 43 ms. 15:34:56.768 [inf] Sequence frame 471 of 3120 rendered in 29.113 seconds 15:35:20.647 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:35:20.651 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:35:20.656 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:35:20.661 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:35:20.664 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:35:20.674 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:35:20.682 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:35:20.694 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:35:20.696 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:35:20.702 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:35:20.706 [dev] Loading camera. 15:35:20.706 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:35:20.706 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:35:20.749 [inf] Textures load time : 827.24 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:35:20.843 [dev] Freed 95.31 Mbytes of unused textures and uploaded 177.19 Mbytes for 98 newly used texture(s) to GPU memory in 95 ms. 15:35:21.417 [dev] Freed 63.69 Mbytes of unused textures and uploaded 234.00 Mbytes for 86 newly used texture(s) to GPU memory in 67 ms. 15:35:49.655 [inf] Sequence frame 472 of 3120 rendered in 29.022 seconds 15:36:13.562 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:36:13.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:36:13.584 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:36:13.585 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:36:13.587 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:36:13.591 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:36:13.606 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:36:13.609 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:36:13.612 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:36:13.616 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:36:13.619 [dev] Loading camera. 15:36:13.619 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:36:13.619 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:36:13.684 [inf] Textures load time : 827.61 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:36:13.754 [dev] Freed 241.94 Mbytes of unused textures and uploaded 157.00 Mbytes for 107 newly used texture(s) to GPU memory in 71 ms. 15:36:14.324 [dev] Freed 164.00 Mbytes of unused textures and uploaded 170.19 Mbytes for 79 newly used texture(s) to GPU memory in 56 ms. 15:36:42.429 [inf] Sequence frame 473 of 3120 rendered in 28.881 seconds 15:37:06.481 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:37:06.488 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:37:06.494 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:37:06.501 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:37:06.502 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:37:06.506 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:37:06.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:37:06.518 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:37:06.530 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:37:06.532 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:37:06.536 [dev] Loading camera. 15:37:06.536 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:37:06.536 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:37:06.580 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:37:06.620 [dev] Freed 112.56 Mbytes of unused textures and uploaded 73.75 Mbytes for 103 newly used texture(s) to GPU memory in 40 ms. 15:37:07.169 [dev] Freed 211.62 Mbytes of unused textures and uploaded 104.38 Mbytes for 74 newly used texture(s) to GPU memory in 47 ms. 15:37:35.143 [inf] Sequence frame 474 of 3120 rendered in 28.678 seconds 15:37:59.376 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:37:59.380 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:37:59.382 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:37:59.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:37:59.392 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:37:59.398 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:37:59.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:37:59.404 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:37:59.409 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:37:59.415 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:37:59.431 [dev] Loading camera. 15:37:59.431 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:37:59.431 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:37:59.474 [inf] Textures load time : 827.32 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:37:59.552 [dev] Freed 126.75 Mbytes of unused textures and uploaded 255.19 Mbytes for 85 newly used texture(s) to GPU memory in 79 ms. 15:38:00.120 [dev] Freed 145.06 Mbytes of unused textures and uploaded 224.62 Mbytes for 77 newly used texture(s) to GPU memory in 59 ms. 15:38:27.943 [inf] Sequence frame 475 of 3120 rendered in 28.595 seconds 15:38:52.141 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:38:52.143 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:38:52.159 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:38:52.164 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:38:52.164 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:38:52.167 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:38:52.181 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:38:52.184 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:38:52.190 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:38:52.193 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:38:52.199 [dev] Loading camera. 15:38:52.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:38:52.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:38:52.245 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:38:52.309 [dev] Freed 82.75 Mbytes of unused textures and uploaded 90.62 Mbytes for 90 newly used texture(s) to GPU memory in 65 ms. 15:38:52.880 [dev] Freed 216.81 Mbytes of unused textures and uploaded 123.06 Mbytes for 87 newly used texture(s) to GPU memory in 54 ms. 15:39:20.501 [inf] Sequence frame 476 of 3120 rendered in 28.375 seconds 15:39:44.299 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:39:44.302 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:39:44.302 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:39:44.307 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:39:44.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:39:44.317 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:39:44.322 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:39:44.329 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:39:44.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:39:44.353 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:39:44.359 [dev] Loading camera. 15:39:44.359 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:39:44.359 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:39:44.423 [inf] Textures load time : 827.55 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:39:44.521 [dev] Freed 149.94 Mbytes of unused textures and uploaded 232.00 Mbytes for 99 newly used texture(s) to GPU memory in 98 ms. 15:39:45.099 [dev] Freed 151.00 Mbytes of unused textures and uploaded 211.75 Mbytes for 59 newly used texture(s) to GPU memory in 67 ms. 15:40:12.862 [inf] Sequence frame 477 of 3120 rendered in 28.578 seconds 15:40:37.453 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:40:37.458 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:40:37.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:40:37.468 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:40:37.469 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:40:37.472 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:40:37.477 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:40:37.487 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:40:37.494 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:40:37.504 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:40:37.511 [dev] Loading camera. 15:40:37.511 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:40:37.511 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:40:37.555 [inf] Textures load time : 827.74 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:40:37.617 [dev] Freed 80.38 Mbytes of unused textures and uploaded 151.19 Mbytes for 106 newly used texture(s) to GPU memory in 62 ms. 15:40:38.268 [dev] Freed 300.94 Mbytes of unused textures and uploaded 202.12 Mbytes for 72 newly used texture(s) to GPU memory in 67 ms. 15:41:06.003 [inf] Sequence frame 478 of 3120 rendered in 28.564 seconds 15:41:30.560 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:41:30.565 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:41:30.570 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:41:30.576 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:41:30.578 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:41:30.583 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:41:30.585 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:41:30.599 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:41:30.600 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:41:30.610 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:41:30.620 [dev] Loading camera. 15:41:30.621 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:41:30.621 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:41:30.644 [inf] Textures load time : 827.46 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:41:30.692 [dev] Freed 171.19 Mbytes of unused textures and uploaded 77.94 Mbytes for 86 newly used texture(s) to GPU memory in 49 ms. 15:41:31.311 [dev] Freed 179.31 Mbytes of unused textures and uploaded 140.50 Mbytes for 66 newly used texture(s) to GPU memory in 49 ms. 15:41:58.797 [inf] Sequence frame 479 of 3120 rendered in 28.252 seconds 15:42:23.570 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:42:23.583 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:42:23.583 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:42:23.589 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:42:23.595 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:42:23.600 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:42:23.606 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:42:23.613 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:42:23.621 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:42:23.624 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:42:23.629 [dev] Loading camera. 15:42:23.629 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:42:23.629 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:42:23.692 [inf] Textures load time : 827.40 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:42:23.758 [dev] Freed 143.31 Mbytes of unused textures and uploaded 136.38 Mbytes for 102 newly used texture(s) to GPU memory in 67 ms. 15:42:24.430 [dev] Freed 112.88 Mbytes of unused textures and uploaded 185.50 Mbytes for 71 newly used texture(s) to GPU memory in 61 ms. 15:42:51.746 [inf] Sequence frame 480 of 3120 rendered in 28.19 seconds 15:43:16.506 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:43:16.508 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:43:16.512 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:43:16.522 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:43:16.525 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:43:16.535 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:43:16.538 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:43:16.540 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:43:16.550 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:43:16.563 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:43:16.565 [dev] Loading camera. 15:43:16.565 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:43:16.565 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:43:16.610 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:43:16.671 [dev] Freed 224.12 Mbytes of unused textures and uploaded 132.56 Mbytes for 90 newly used texture(s) to GPU memory in 62 ms. 15:43:17.296 [dev] Freed 110.44 Mbytes of unused textures and uploaded 170.88 Mbytes for 62 newly used texture(s) to GPU memory in 42 ms. 15:43:44.298 [inf] Sequence frame 481 of 3120 rendered in 27.808 seconds 15:44:08.833 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:44:08.835 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:44:08.839 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:44:08.842 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:44:08.844 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:44:08.845 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:44:08.854 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:44:08.860 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:44:08.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:44:08.869 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:44:08.887 [dev] Loading camera. 15:44:08.887 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:44:08.887 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:44:08.953 [inf] Textures load time : 827.77 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:44:09.062 [dev] Freed 173.06 Mbytes of unused textures and uploaded 357.25 Mbytes for 99 newly used texture(s) to GPU memory in 110 ms. 15:44:09.697 [dev] Freed 256.94 Mbytes of unused textures and uploaded 63.06 Mbytes for 78 newly used texture(s) to GPU memory in 39 ms. 15:44:36.582 [inf] Sequence frame 482 of 3120 rendered in 27.765 seconds 15:45:01.025 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:45:01.032 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:45:01.037 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:45:01.051 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:45:01.055 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:45:01.060 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:45:01.061 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:45:01.070 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:45:01.073 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:45:01.075 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:45:01.077 [dev] Loading camera. 15:45:01.077 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:45:01.077 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:45:01.123 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:45:01.196 [dev] Freed 57.50 Mbytes of unused textures and uploaded 123.12 Mbytes for 99 newly used texture(s) to GPU memory in 73 ms. 15:45:01.805 [dev] Freed 145.19 Mbytes of unused textures and uploaded 65.19 Mbytes for 80 newly used texture(s) to GPU memory in 34 ms. 15:45:28.634 [inf] Sequence frame 483 of 3120 rendered in 27.63 seconds 15:45:52.570 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:45:52.572 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:45:52.574 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:45:52.580 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:45:52.582 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:45:52.589 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:45:52.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:45:52.608 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:45:52.612 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:45:52.618 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:45:52.628 [dev] Loading camera. 15:45:52.628 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:45:52.628 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:45:52.671 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:45:52.722 [dev] Freed 163.56 Mbytes of unused textures and uploaded 89.12 Mbytes for 95 newly used texture(s) to GPU memory in 52 ms. 15:45:53.298 [dev] Freed 60.88 Mbytes of unused textures and uploaded 165.69 Mbytes for 56 newly used texture(s) to GPU memory in 45 ms. 15:46:19.938 [inf] Sequence frame 484 of 3120 rendered in 27.386 seconds 15:46:43.094 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:46:43.095 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:46:43.102 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:46:43.105 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:46:43.114 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:46:43.119 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:46:43.127 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:46:43.129 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:46:43.139 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:46:43.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:46:43.155 [dev] Loading camera. 15:46:43.155 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:46:43.155 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:46:43.218 [inf] Textures load time : 827.76 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:46:43.297 [dev] Freed 92.44 Mbytes of unused textures and uploaded 231.94 Mbytes for 98 newly used texture(s) to GPU memory in 79 ms. 15:46:43.895 [dev] Freed 300.19 Mbytes of unused textures and uploaded 39.25 Mbytes for 80 newly used texture(s) to GPU memory in 33 ms. 15:47:10.473 [inf] Sequence frame 485 of 3120 rendered in 27.395 seconds 15:47:36.103 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:47:36.105 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:47:36.107 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:47:36.110 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:47:36.114 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:47:36.123 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:47:36.135 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:47:36.140 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:47:36.160 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:47:36.164 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:47:36.166 [dev] Loading camera. 15:47:36.166 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:47:36.166 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:47:36.212 [inf] Textures load time : 827.55 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:47:36.296 [dev] Freed 79.00 Mbytes of unused textures and uploaded 179.56 Mbytes for 102 newly used texture(s) to GPU memory in 83 ms. 15:47:36.989 [dev] Freed 135.75 Mbytes of unused textures and uploaded 362.75 Mbytes for 97 newly used texture(s) to GPU memory in 80 ms. 15:48:03.350 [inf] Sequence frame 486 of 3120 rendered in 27.276 seconds 15:48:27.642 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:48:27.645 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:48:27.648 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:48:27.655 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:48:27.660 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:48:27.667 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:48:27.688 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:48:27.696 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:48:27.697 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:48:27.702 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:48:27.705 [dev] Loading camera. 15:48:27.705 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:48:27.705 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:48:27.770 [inf] Textures load time : 827.31 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:48:27.838 [dev] Freed 318.88 Mbytes of unused textures and uploaded 174.12 Mbytes for 95 newly used texture(s) to GPU memory in 68 ms. 15:48:28.493 [dev] Freed 167.88 Mbytes of unused textures and uploaded 266.38 Mbytes for 60 newly used texture(s) to GPU memory in 51 ms. 15:48:54.600 [inf] Sequence frame 487 of 3120 rendered in 26.978 seconds 15:49:19.094 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:49:19.103 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:49:19.104 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:49:19.105 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:49:19.119 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:49:19.122 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:49:19.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:49:19.136 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:49:19.141 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:49:19.145 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:49:19.154 [dev] Loading camera. 15:49:19.154 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:49:19.154 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:49:19.197 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:49:19.247 [dev] Freed 43.62 Mbytes of unused textures and uploaded 121.12 Mbytes for 82 newly used texture(s) to GPU memory in 50 ms. 15:49:19.820 [dev] Freed 275.62 Mbytes of unused textures and uploaded 27.75 Mbytes for 78 newly used texture(s) to GPU memory in 33 ms. 15:49:45.409 [inf] Sequence frame 488 of 3120 rendered in 26.339 seconds 15:50:08.775 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:50:08.777 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:50:08.781 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:50:08.794 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:50:08.799 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:50:08.807 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:50:08.812 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:50:08.823 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:50:08.832 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:50:08.840 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:50:08.845 [dev] Loading camera. 15:50:08.845 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:50:08.845 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:50:08.889 [inf] Textures load time : 827.49 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:50:08.964 [dev] Freed 73.56 Mbytes of unused textures and uploaded 207.19 Mbytes for 89 newly used texture(s) to GPU memory in 75 ms. 15:50:09.565 [dev] Freed 212.00 Mbytes of unused textures and uploaded 162.25 Mbytes for 76 newly used texture(s) to GPU memory in 48 ms. 15:50:34.930 [inf] Sequence frame 489 of 3120 rendered in 26.175 seconds 15:50:58.862 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:50:58.866 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:50:58.868 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:50:58.871 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:50:58.873 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:50:58.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:50:58.896 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:50:58.900 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:50:58.904 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:50:58.905 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:50:58.911 [dev] Loading camera. 15:50:58.911 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:50:58.911 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:50:58.974 [inf] Textures load time : 827.58 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:50:59.047 [dev] Freed 232.81 Mbytes of unused textures and uploaded 201.56 Mbytes for 100 newly used texture(s) to GPU memory in 74 ms. 15:50:59.647 [dev] Freed 214.38 Mbytes of unused textures and uploaded 240.06 Mbytes for 76 newly used texture(s) to GPU memory in 63 ms. 15:51:24.627 [inf] Sequence frame 490 of 3120 rendered in 25.8 seconds 15:51:48.401 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:51:48.406 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:51:48.408 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:51:48.419 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:51:48.422 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:51:48.429 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:51:48.431 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:51:48.437 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:51:48.442 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:51:48.457 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:51:48.464 [dev] Loading camera. 15:51:48.464 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:51:48.464 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:51:48.528 [inf] Textures load time : 827.54 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:51:48.596 [dev] Freed 131.56 Mbytes of unused textures and uploaded 180.12 Mbytes for 95 newly used texture(s) to GPU memory in 68 ms. 15:51:49.212 [dev] Freed 192.06 Mbytes of unused textures and uploaded 201.00 Mbytes for 74 newly used texture(s) to GPU memory in 76 ms. 15:52:14.091 [inf] Sequence frame 491 of 3120 rendered in 25.715 seconds 15:52:38.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:52:38.747 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:52:38.760 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:52:38.768 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:52:38.771 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:52:38.775 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:52:38.782 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:52:38.787 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:52:38.793 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:52:38.801 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:52:38.812 [dev] Loading camera. 15:52:38.812 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:52:38.812 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:52:38.855 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:52:38.929 [dev] Freed 245.44 Mbytes of unused textures and uploaded 185.56 Mbytes for 106 newly used texture(s) to GPU memory in 75 ms. 15:52:39.600 [dev] Freed 137.62 Mbytes of unused textures and uploaded 115.94 Mbytes for 68 newly used texture(s) to GPU memory in 27 ms. 15:53:04.076 [inf] Sequence frame 492 of 3120 rendered in 25.352 seconds 15:53:27.962 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:53:27.967 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:53:27.969 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:53:27.976 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:53:27.982 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:53:27.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:53:27.995 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:53:28.001 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:53:28.003 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:53:28.014 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:53:28.024 [dev] Loading camera. 15:53:28.024 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:53:28.024 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:53:28.049 [inf] Textures load time : 827.35 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:53:28.158 [dev] Freed 64.00 Mbytes of unused textures and uploaded 290.12 Mbytes for 95 newly used texture(s) to GPU memory in 110 ms. 15:53:28.768 [dev] Freed 371.12 Mbytes of unused textures and uploaded 127.00 Mbytes for 83 newly used texture(s) to GPU memory in 62 ms. 15:53:53.037 [inf] Sequence frame 493 of 3120 rendered in 25.107 seconds 15:54:17.204 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:54:17.210 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:54:17.211 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:54:17.221 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:54:17.223 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:54:17.226 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:54:17.229 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:54:17.247 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:54:17.251 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:54:17.257 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:54:17.270 [dev] Loading camera. 15:54:17.270 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:54:17.270 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:54:17.317 [inf] Textures load time : 827.59 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:54:17.396 [dev] Freed 97.31 Mbytes of unused textures and uploaded 238.06 Mbytes for 92 newly used texture(s) to GPU memory in 79 ms. 15:54:17.981 [dev] Freed 125.69 Mbytes of unused textures and uploaded 132.00 Mbytes for 76 newly used texture(s) to GPU memory in 50 ms. 15:54:41.574 [inf] Sequence frame 494 of 3120 rendered in 24.393 seconds 15:55:05.835 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:55:05.844 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:55:05.855 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:55:05.860 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:55:05.866 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:55:05.868 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:55:05.874 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:55:05.880 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:55:05.887 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:55:05.891 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:55:05.904 [dev] Loading camera. 15:55:05.904 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:55:05.904 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:55:05.950 [inf] Textures load time : 827.61 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:55:05.996 [dev] Freed 209.12 Mbytes of unused textures and uploaded 142.75 Mbytes for 106 newly used texture(s) to GPU memory in 46 ms. 15:55:06.576 [dev] Freed 87.19 Mbytes of unused textures and uploaded 113.88 Mbytes for 75 newly used texture(s) to GPU memory in 43 ms. 15:55:29.745 [inf] Sequence frame 495 of 3120 rendered in 23.934 seconds 15:55:54.014 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:55:54.016 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:55:54.022 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:55:54.030 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:55:54.035 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:55:54.038 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:55:54.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:55:54.054 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:55:54.059 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:55:54.062 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:55:54.074 [dev] Loading camera. 15:55:54.074 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:55:54.074 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:55:54.117 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:55:54.166 [dev] Freed 58.38 Mbytes of unused textures and uploaded 122.31 Mbytes for 92 newly used texture(s) to GPU memory in 49 ms. 15:55:54.782 [dev] Freed 137.88 Mbytes of unused textures and uploaded 121.56 Mbytes for 65 newly used texture(s) to GPU memory in 26 ms. 15:56:17.466 [inf] Sequence frame 496 of 3120 rendered in 23.487 seconds 15:56:41.827 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:56:41.830 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:56:41.837 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:56:41.849 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:56:41.861 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:56:41.864 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:56:41.867 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:56:41.869 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:56:41.880 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:56:41.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:56:41.892 [dev] Loading camera. 15:56:41.892 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:56:41.892 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:56:41.956 [inf] Textures load time : 827.55 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:56:41.981 [dev] Freed 182.25 Mbytes of unused textures and uploaded 57.06 Mbytes for 86 newly used texture(s) to GPU memory in 26 ms. 15:56:42.564 [dev] Freed 42.69 Mbytes of unused textures and uploaded 193.94 Mbytes for 70 newly used texture(s) to GPU memory in 54 ms. 15:57:05.178 [inf] Sequence frame 497 of 3120 rendered in 23.376 seconds 15:57:29.724 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:57:29.731 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:57:29.737 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:57:29.749 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:57:29.757 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:57:29.761 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:57:29.764 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:57:29.773 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:57:29.778 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:57:29.782 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:57:29.797 [dev] Loading camera. 15:57:29.797 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:57:29.797 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:57:29.840 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:57:29.942 [dev] Freed 135.00 Mbytes of unused textures and uploaded 214.94 Mbytes for 115 newly used texture(s) to GPU memory in 102 ms. 15:57:30.900 [dev] Freed 340.94 Mbytes of unused textures and uploaded 401.94 Mbytes for 72 newly used texture(s) to GPU memory in 363 ms. 15:57:53.301 [inf] Sequence frame 498 of 3120 rendered in 23.6 seconds 15:58:16.920 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:58:16.927 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:58:16.932 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:58:16.954 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:58:16.959 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:58:16.963 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:58:16.969 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:58:16.972 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:58:16.973 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:58:16.976 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:58:16.995 [dev] Loading camera. 15:58:16.995 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:58:16.995 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:58:17.039 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:58:17.118 [dev] Freed 204.06 Mbytes of unused textures and uploaded 223.06 Mbytes for 82 newly used texture(s) to GPU memory in 79 ms. 15:58:17.771 [dev] Freed 229.25 Mbytes of unused textures and uploaded 208.06 Mbytes for 69 newly used texture(s) to GPU memory in 60 ms. 15:58:39.781 [inf] Sequence frame 499 of 3120 rendered in 22.885 seconds 15:59:03.870 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:59:03.878 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:59:03.883 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:59:03.885 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:59:03.887 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:59:03.889 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:59:03.893 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:59:03.906 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:59:03.908 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:59:03.912 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:59:03.929 [dev] Loading camera. 15:59:03.929 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:59:03.929 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:59:03.996 [inf] Textures load time : 828.36 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:59:04.021 [dev] Freed 111.88 Mbytes of unused textures and uploaded 38.75 Mbytes for 83 newly used texture(s) to GPU memory in 25 ms. 15:59:04.755 [dev] Freed 49.25 Mbytes of unused textures and uploaded 361.81 Mbytes for 88 newly used texture(s) to GPU memory in 104 ms. 15:59:26.838 [inf] Sequence frame 500 of 3120 rendered in 23.002 seconds 15:59:50.713 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 15:59:50.737 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 15:59:50.739 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 15:59:50.741 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 15:59:50.745 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 15:59:50.751 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 15:59:50.759 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 15:59:50.764 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 15:59:50.766 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 15:59:50.770 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 15:59:50.785 [dev] Loading camera. 15:59:50.785 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 15:59:50.785 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 15:59:50.818 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 15:59:50.930 [dev] Freed 212.75 Mbytes of unused textures and uploaded 331.94 Mbytes for 110 newly used texture(s) to GPU memory in 112 ms. 15:59:51.498 [dev] Freed 402.06 Mbytes of unused textures and uploaded 96.06 Mbytes for 73 newly used texture(s) to GPU memory in 38 ms. 16:00:13.002 [inf] Sequence frame 501 of 3120 rendered in 22.314 seconds 16:00:37.436 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:00:37.448 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:00:37.452 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:00:37.455 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:00:37.457 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:00:37.459 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:00:37.465 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:00:37.468 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:00:37.473 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:00:37.483 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:00:37.497 [dev] Loading camera. 16:00:37.497 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:00:37.497 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:00:37.543 [inf] Textures load time : 827.58 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:00:37.610 [dev] Freed 132.50 Mbytes of unused textures and uploaded 70.94 Mbytes for 103 newly used texture(s) to GPU memory in 68 ms. 16:00:38.231 [dev] Freed 19.19 Mbytes of unused textures and uploaded 308.00 Mbytes for 68 newly used texture(s) to GPU memory in 78 ms. 16:00:59.608 [inf] Sequence frame 502 of 3120 rendered in 22.211 seconds 16:01:20.131 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:01:20.135 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:01:20.147 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:01:20.163 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:01:20.169 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:01:20.171 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:01:20.177 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:01:20.181 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:01:20.187 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:01:20.188 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:01:20.208 [dev] Loading camera. 16:01:20.208 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:01:20.208 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:01:20.256 [inf] Textures load time : 827.79 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:01:20.292 [dev] Freed 279.81 Mbytes of unused textures and uploaded 77.44 Mbytes for 91 newly used texture(s) to GPU memory in 37 ms. 16:01:20.962 [dev] Freed 87.69 Mbytes of unused textures and uploaded 89.06 Mbytes for 80 newly used texture(s) to GPU memory in 41 ms. 16:01:41.969 [inf] Sequence frame 503 of 3120 rendered in 21.862 seconds 16:02:05.615 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:02:05.617 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:02:05.625 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:02:05.639 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:02:05.641 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:02:05.642 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:02:05.652 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:02:05.657 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:02:05.658 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:02:05.660 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:02:05.696 [dev] Loading camera. 16:02:05.696 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:02:05.696 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:02:05.721 [inf] Textures load time : 827.49 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:02:05.775 [dev] Freed 127.12 Mbytes of unused textures and uploaded 175.88 Mbytes for 92 newly used texture(s) to GPU memory in 54 ms. 16:02:06.345 [dev] Freed 143.06 Mbytes of unused textures and uploaded 137.06 Mbytes for 71 newly used texture(s) to GPU memory in 26 ms. 16:02:26.773 [inf] Sequence frame 504 of 3120 rendered in 21.187 seconds 16:02:51.966 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:02:51.970 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:02:51.982 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:02:51.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:02:51.991 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:02:51.999 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:02:52.001 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:02:52.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:02:52.019 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:02:52.023 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:02:52.040 [dev] Loading camera. 16:02:52.040 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:02:52.040 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:02:52.091 [inf] Textures load time : 827.63 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:02:52.144 [dev] Freed 190.88 Mbytes of unused textures and uploaded 127.12 Mbytes for 116 newly used texture(s) to GPU memory in 54 ms. 16:02:52.810 [dev] Freed 226.44 Mbytes of unused textures and uploaded 69.25 Mbytes for 73 newly used texture(s) to GPU memory in 31 ms. 16:03:13.294 [inf] Sequence frame 505 of 3120 rendered in 21.355 seconds 16:03:38.057 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:03:38.064 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:03:38.066 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:03:38.068 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:03:38.071 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:03:38.080 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:03:38.091 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:03:38.095 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:03:38.101 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:03:38.107 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:03:38.136 [dev] Loading camera. 16:03:38.136 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:03:38.136 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:03:38.200 [inf] Textures load time : 827.49 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:03:38.280 [dev] Freed 54.31 Mbytes of unused textures and uploaded 217.56 Mbytes for 94 newly used texture(s) to GPU memory in 80 ms. 16:03:38.985 [dev] Freed 112.19 Mbytes of unused textures and uploaded 122.25 Mbytes for 71 newly used texture(s) to GPU memory in 57 ms. 16:03:58.853 [inf] Sequence frame 506 of 3120 rendered in 20.827 seconds 16:04:22.941 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:04:22.950 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:04:22.952 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:04:22.957 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:04:22.959 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:04:22.970 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:04:22.971 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:04:22.983 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:04:22.992 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:04:23.000 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:04:23.017 [dev] Loading camera. 16:04:23.018 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:04:23.018 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:04:23.041 [inf] Textures load time : 827.26 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:04:23.113 [dev] Freed 206.88 Mbytes of unused textures and uploaded 129.12 Mbytes for 88 newly used texture(s) to GPU memory in 72 ms. 16:04:23.699 [dev] Freed 152.00 Mbytes of unused textures and uploaded 239.88 Mbytes for 65 newly used texture(s) to GPU memory in 47 ms. 16:04:43.603 [inf] Sequence frame 507 of 3120 rendered in 20.694 seconds 16:05:07.081 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:05:07.082 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:05:07.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:05:07.097 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:05:07.102 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:05:07.115 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:05:07.116 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:05:07.120 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:05:07.127 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:05:07.140 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:05:07.160 [dev] Loading camera. 16:05:07.160 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:05:07.160 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:05:07.261 [dev] Freed 140.38 Mbytes of unused textures and uploaded 166.69 Mbytes for 80 newly used texture(s) to GPU memory in 97 ms. 16:05:07.874 [dev] Freed 152.75 Mbytes of unused textures and uploaded 155.12 Mbytes for 77 newly used texture(s) to GPU memory in 46 ms. 16:05:26.145 [dev] Light cache factor set to 0.69 16:05:26.588 [dev] Freed 276.56 Mbytes of unused textures and uploaded 110.62 Mbytes for 68 newly used texture(s) to GPU memory in 42 ms. 16:05:44.065 [inf] Sequence frame 508 of 3120 rendered in 37.007 seconds 16:06:05.819 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:06:05.825 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:06:05.830 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:06:05.831 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:06:05.844 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:06:05.850 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:06:05.853 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:06:05.862 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:06:05.865 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:06:05.872 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:06:05.896 [dev] Loading camera. 16:06:05.896 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:06:05.896 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:06:05.940 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:06:06.070 [dev] Freed 112.38 Mbytes of unused textures and uploaded 261.44 Mbytes for 101 newly used texture(s) to GPU memory in 131 ms. 16:06:06.819 [dev] Freed 137.00 Mbytes of unused textures and uploaded 52.94 Mbytes for 77 newly used texture(s) to GPU memory in 37 ms. 16:06:25.097 [inf] Sequence frame 509 of 3120 rendered in 19.311 seconds 16:06:47.575 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:06:47.585 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:06:47.600 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:06:47.601 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:06:47.605 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:06:47.610 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:06:47.613 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:06:47.618 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:06:47.625 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:06:47.634 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:06:47.657 [dev] Loading camera. 16:06:47.657 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:06:47.657 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:06:47.747 [dev] Freed 228.44 Mbytes of unused textures and uploaded 214.69 Mbytes for 94 newly used texture(s) to GPU memory in 84 ms. 16:06:48.342 [dev] Freed 177.44 Mbytes of unused textures and uploaded 323.94 Mbytes for 71 newly used texture(s) to GPU memory in 60 ms. 16:07:06.345 [inf] Sequence frame 510 of 3120 rendered in 18.799 seconds 16:07:29.046 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:07:29.052 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:07:29.056 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:07:29.059 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:07:29.062 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:07:29.064 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:07:29.069 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:07:29.076 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:07:29.087 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:07:29.093 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:07:29.122 [dev] Loading camera. 16:07:29.122 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:07:29.122 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:07:29.149 [inf] Textures load time : 827.70 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:07:29.215 [dev] Freed 182.81 Mbytes of unused textures and uploaded 72.69 Mbytes for 109 newly used texture(s) to GPU memory in 67 ms. 16:07:29.819 [dev] Freed 165.00 Mbytes of unused textures and uploaded 177.62 Mbytes for 81 newly used texture(s) to GPU memory in 47 ms. 16:07:47.802 [inf] Sequence frame 511 of 3120 rendered in 18.788 seconds 16:08:10.595 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:08:10.596 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:08:10.601 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:08:10.604 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:08:10.632 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:08:10.633 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:08:10.642 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:08:10.646 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:08:10.649 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:08:10.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:08:10.679 [dev] Loading camera. 16:08:10.679 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:08:10.679 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:08:10.724 [inf] Textures load time : 827.28 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:08:10.791 [dev] Freed 210.56 Mbytes of unused textures and uploaded 198.56 Mbytes for 91 newly used texture(s) to GPU memory in 67 ms. 16:08:11.381 [dev] Freed 100.25 Mbytes of unused textures and uploaded 119.38 Mbytes for 67 newly used texture(s) to GPU memory in 35 ms. 16:08:29.428 [inf] Sequence frame 512 of 3120 rendered in 18.861 seconds 16:08:51.866 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:08:51.872 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:08:51.883 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:08:51.889 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:08:51.896 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:08:51.902 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:08:51.910 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:08:51.916 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:08:51.918 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:08:51.920 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:08:51.949 [dev] Loading camera. 16:08:51.949 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:08:51.949 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:08:51.974 [inf] Textures load time : 827.21 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:08:52.044 [dev] Freed 120.38 Mbytes of unused textures and uploaded 138.88 Mbytes for 104 newly used texture(s) to GPU memory in 71 ms. 16:08:52.617 [dev] Freed 120.25 Mbytes of unused textures and uploaded 30.00 Mbytes for 75 newly used texture(s) to GPU memory in 27 ms. 16:09:10.333 [inf] Sequence frame 513 of 3120 rendered in 18.498 seconds 16:09:32.768 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:09:32.770 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:09:32.773 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:09:32.791 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:09:32.793 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:09:32.797 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:09:32.804 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:09:32.807 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:09:32.813 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:09:32.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:09:32.853 [dev] Loading camera. 16:09:32.853 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:09:32.853 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:09:32.897 [inf] Textures load time : 827.43 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:09:32.959 [dev] Freed 50.44 Mbytes of unused textures and uploaded 43.25 Mbytes for 95 newly used texture(s) to GPU memory in 61 ms. 16:09:33.563 [dev] Freed 38.00 Mbytes of unused textures and uploaded 100.06 Mbytes for 76 newly used texture(s) to GPU memory in 47 ms. 16:09:51.647 [inf] Sequence frame 514 of 3120 rendered in 18.926 seconds 16:10:15.035 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:10:15.042 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:10:15.049 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:10:15.052 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:10:15.055 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:10:15.056 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:10:15.058 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:10:15.066 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:10:15.082 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:10:15.094 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:10:15.120 [dev] Loading camera. 16:10:15.120 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:10:15.120 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:10:15.143 [inf] Textures load time : 827.29 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:10:15.213 [dev] Freed 109.62 Mbytes of unused textures and uploaded 129.69 Mbytes for 96 newly used texture(s) to GPU memory in 70 ms. 16:10:15.815 [dev] Freed 193.94 Mbytes of unused textures and uploaded 139.25 Mbytes for 86 newly used texture(s) to GPU memory in 49 ms. 16:10:33.886 [inf] Sequence frame 515 of 3120 rendered in 18.881 seconds 16:10:56.331 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:10:56.335 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:10:56.336 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:10:56.338 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:10:56.349 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:10:56.351 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:10:56.358 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:10:56.363 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:10:56.364 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:10:56.376 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:10:56.411 [dev] Loading camera. 16:10:56.411 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:10:56.411 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:10:56.438 [inf] Textures load time : 827.41 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:10:56.496 [dev] Freed 196.38 Mbytes of unused textures and uploaded 92.62 Mbytes for 91 newly used texture(s) to GPU memory in 58 ms. 16:10:57.085 [dev] Freed 48.94 Mbytes of unused textures and uploaded 234.94 Mbytes for 63 newly used texture(s) to GPU memory in 61 ms. 16:11:15.190 [inf] Sequence frame 516 of 3120 rendered in 18.892 seconds 16:11:38.092 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:11:38.093 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:11:38.105 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:11:38.109 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:11:38.121 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:11:38.125 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:11:38.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:11:38.133 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:11:38.135 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:11:38.139 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:11:38.173 [dev] Loading camera. 16:11:38.173 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:11:38.173 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:11:38.196 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:11:38.298 [dev] Freed 116.69 Mbytes of unused textures and uploaded 150.19 Mbytes for 89 newly used texture(s) to GPU memory in 102 ms. 16:11:38.871 [dev] Freed 200.25 Mbytes of unused textures and uploaded 129.81 Mbytes for 75 newly used texture(s) to GPU memory in 41 ms. 16:11:56.817 [inf] Sequence frame 517 of 3120 rendered in 18.755 seconds 16:12:16.561 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:12:16.567 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:12:16.578 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:12:16.582 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:12:16.583 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:12:16.595 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:12:16.598 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:12:16.608 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:12:16.609 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:12:16.613 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:12:16.646 [dev] Loading camera. 16:12:16.646 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:12:16.646 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:12:16.669 [inf] Textures load time : 827.68 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:12:16.767 [dev] Freed 115.00 Mbytes of unused textures and uploaded 200.38 Mbytes for 92 newly used texture(s) to GPU memory in 99 ms. 16:12:17.414 [dev] Freed 132.94 Mbytes of unused textures and uploaded 139.88 Mbytes for 63 newly used texture(s) to GPU memory in 33 ms. 16:12:35.587 [inf] Sequence frame 518 of 3120 rendered in 19.054 seconds 16:12:58.672 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:12:58.676 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:12:58.681 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:12:58.687 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:12:58.693 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:12:58.694 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:12:58.702 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:12:58.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:12:58.715 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:12:58.723 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:12:58.751 [dev] Loading camera. 16:12:58.752 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:12:58.752 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:12:58.778 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:12:58.839 [dev] Freed 191.88 Mbytes of unused textures and uploaded 52.38 Mbytes for 105 newly used texture(s) to GPU memory in 61 ms. 16:12:59.550 [dev] Freed 52.00 Mbytes of unused textures and uploaded 123.94 Mbytes for 75 newly used texture(s) to GPU memory in 41 ms. 16:13:17.567 [inf] Sequence frame 519 of 3120 rendered in 18.928 seconds 16:13:41.046 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:13:41.051 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:13:41.056 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:13:41.057 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:13:41.064 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:13:41.067 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:13:41.074 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:13:41.076 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:13:41.093 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:13:41.095 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:13:41.127 [dev] Loading camera. 16:13:41.127 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:13:41.127 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:13:41.250 [dev] Freed 112.94 Mbytes of unused textures and uploaded 239.88 Mbytes for 90 newly used texture(s) to GPU memory in 120 ms. 16:13:41.828 [dev] Freed 249.00 Mbytes of unused textures and uploaded 76.75 Mbytes for 81 newly used texture(s) to GPU memory in 43 ms. 16:13:59.705 [inf] Sequence frame 520 of 3120 rendered in 18.69 seconds 16:14:22.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:14:22.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:14:22.500 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:14:22.501 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:14:22.503 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:14:22.520 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:14:22.529 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:14:22.530 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:14:22.536 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:14:22.542 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:14:22.579 [dev] Loading camera. 16:14:22.579 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:14:22.579 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:14:22.668 [dev] Freed 116.56 Mbytes of unused textures and uploaded 69.44 Mbytes for 99 newly used texture(s) to GPU memory in 85 ms. 16:14:23.302 [dev] Freed 46.12 Mbytes of unused textures and uploaded 333.00 Mbytes for 64 newly used texture(s) to GPU memory in 78 ms. 16:14:41.437 [inf] Sequence frame 521 of 3120 rendered in 18.981 seconds 16:15:04.193 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:15:04.197 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:15:04.207 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:15:04.209 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:15:04.213 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:15:04.215 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:15:04.232 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:15:04.236 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:15:04.239 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:15:04.249 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:15:04.275 [dev] Loading camera. 16:15:04.275 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:15:04.275 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:15:04.302 [inf] Textures load time : 827.49 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:15:04.358 [dev] Freed 362.12 Mbytes of unused textures and uploaded 103.94 Mbytes for 109 newly used texture(s) to GPU memory in 56 ms. 16:15:05.061 [dev] Freed 88.06 Mbytes of unused textures and uploaded 224.00 Mbytes for 67 newly used texture(s) to GPU memory in 45 ms. 16:15:23.379 [inf] Sequence frame 522 of 3120 rendered in 19.218 seconds 16:15:46.573 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:15:46.575 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:15:46.581 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:15:46.584 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:15:46.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:15:46.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:15:46.594 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:15:46.602 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:15:46.607 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:15:46.612 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:15:46.657 [dev] Loading camera. 16:15:46.657 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:15:46.657 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:15:46.736 [dev] Freed 152.06 Mbytes of unused textures and uploaded 75.62 Mbytes for 87 newly used texture(s) to GPU memory in 75 ms. 16:15:47.353 [dev] Freed 47.31 Mbytes of unused textures and uploaded 208.56 Mbytes for 65 newly used texture(s) to GPU memory in 68 ms. 16:16:05.629 [inf] Sequence frame 523 of 3120 rendered in 19.089 seconds 16:16:29.088 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:16:29.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:16:29.098 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:16:29.104 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:16:29.125 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:16:29.129 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:16:29.136 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:16:29.137 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:16:29.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:16:29.148 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:16:29.175 [dev] Loading camera. 16:16:29.175 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:16:29.175 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:16:29.199 [inf] Textures load time : 827.50 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:16:29.245 [dev] Freed 216.44 Mbytes of unused textures and uploaded 52.88 Mbytes for 93 newly used texture(s) to GPU memory in 47 ms. 16:16:29.857 [dev] Freed 156.94 Mbytes of unused textures and uploaded 65.62 Mbytes for 67 newly used texture(s) to GPU memory in 49 ms. 16:16:48.108 [inf] Sequence frame 524 of 3120 rendered in 19.049 seconds 16:17:11.762 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:17:11.766 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:17:11.770 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:17:11.777 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:17:11.779 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:17:11.787 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:17:11.791 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:17:11.794 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:17:11.799 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:17:11.805 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:17:11.842 [dev] Loading camera. 16:17:11.842 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:17:11.842 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:17:11.865 [inf] Textures load time : 827.49 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:17:11.935 [dev] Freed 168.00 Mbytes of unused textures and uploaded 213.06 Mbytes for 105 newly used texture(s) to GPU memory in 70 ms. 16:17:12.519 [dev] Freed 145.12 Mbytes of unused textures and uploaded 192.94 Mbytes for 83 newly used texture(s) to GPU memory in 49 ms. 16:17:30.828 [inf] Sequence frame 525 of 3120 rendered in 19.102 seconds 16:17:54.206 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:17:54.212 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:17:54.216 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:17:54.219 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:17:54.234 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:17:54.239 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:17:54.247 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:17:54.250 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:17:54.252 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:17:54.263 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:17:54.297 [dev] Loading camera. 16:17:54.297 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:17:54.297 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:17:54.418 [dev] Freed 78.12 Mbytes of unused textures and uploaded 263.88 Mbytes for 97 newly used texture(s) to GPU memory in 117 ms. 16:17:55.027 [dev] Freed 366.38 Mbytes of unused textures and uploaded 123.31 Mbytes for 69 newly used texture(s) to GPU memory in 56 ms. 16:18:13.261 [inf] Sequence frame 526 of 3120 rendered in 19.084 seconds 16:18:36.471 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:18:36.477 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:18:36.479 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:18:36.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:18:36.492 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:18:36.494 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:18:36.500 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:18:36.502 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:18:36.522 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:18:36.523 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:18:36.564 [dev] Loading camera. 16:18:36.564 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:18:36.564 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:18:36.589 [inf] Textures load time : 827.39 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:18:36.698 [dev] Freed 134.69 Mbytes of unused textures and uploaded 223.62 Mbytes for 97 newly used texture(s) to GPU memory in 110 ms. 16:18:37.284 [dev] Freed 166.62 Mbytes of unused textures and uploaded 72.50 Mbytes for 80 newly used texture(s) to GPU memory in 42 ms. 16:18:51.196 [dev] Light cache factor set to 0.69 16:18:51.616 [dev] Freed 63.50 Mbytes of unused textures and uploaded 124.88 Mbytes for 71 newly used texture(s) to GPU memory in 28 ms. 16:19:09.313 [inf] Sequence frame 527 of 3120 rendered in 32.87 seconds 16:19:33.982 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:19:34.002 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:19:34.006 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:19:34.009 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:19:34.013 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:19:34.014 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:19:34.022 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:19:34.027 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:19:34.032 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:19:34.039 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:19:34.073 [dev] Loading camera. 16:19:34.073 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:19:34.073 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:19:34.103 [inf] Textures load time : 827.55 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:19:34.149 [dev] Freed 98.81 Mbytes of unused textures and uploaded 54.31 Mbytes for 83 newly used texture(s) to GPU memory in 45 ms. 16:19:34.854 [dev] Freed 105.94 Mbytes of unused textures and uploaded 98.50 Mbytes for 70 newly used texture(s) to GPU memory in 45 ms. 16:19:52.751 [inf] Sequence frame 528 of 3120 rendered in 18.8 seconds 16:20:17.007 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:20:17.010 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:20:17.012 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:20:17.013 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:20:17.026 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:20:17.030 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:20:17.047 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:20:17.049 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:20:17.051 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:20:17.057 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:20:17.099 [dev] Loading camera. 16:20:17.099 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:20:17.099 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:20:17.122 [inf] Textures load time : 827.45 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:20:17.202 [dev] Freed 62.88 Mbytes of unused textures and uploaded 192.19 Mbytes for 102 newly used texture(s) to GPU memory in 80 ms. 16:20:17.906 [dev] Freed 269.69 Mbytes of unused textures and uploaded 296.00 Mbytes for 75 newly used texture(s) to GPU memory in 73 ms. 16:20:36.212 [inf] Sequence frame 529 of 3120 rendered in 19.233 seconds 16:21:00.116 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:21:00.119 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:21:00.125 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:21:00.129 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:21:00.139 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:21:00.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:21:00.145 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:21:00.151 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:21:00.159 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:21:00.168 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:21:00.203 [dev] Loading camera. 16:21:00.203 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:21:00.203 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:21:00.227 [inf] Textures load time : 827.49 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:21:00.291 [dev] Freed 243.56 Mbytes of unused textures and uploaded 143.88 Mbytes for 94 newly used texture(s) to GPU memory in 64 ms. 16:21:00.966 [dev] Freed 91.44 Mbytes of unused textures and uploaded 48.88 Mbytes for 73 newly used texture(s) to GPU memory in 32 ms. 16:21:18.997 [inf] Sequence frame 530 of 3120 rendered in 18.919 seconds 16:21:42.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:21:42.799 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:21:42.801 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:21:42.802 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:21:42.806 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:21:42.810 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:21:42.816 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:21:42.824 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:21:42.836 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:21:42.842 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:21:42.898 [dev] Loading camera. 16:21:42.898 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:21:42.898 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:21:43.000 [dev] Freed 69.38 Mbytes of unused textures and uploaded 123.44 Mbytes for 106 newly used texture(s) to GPU memory in 99 ms. 16:21:43.683 [dev] Freed 54.44 Mbytes of unused textures and uploaded 233.69 Mbytes for 64 newly used texture(s) to GPU memory in 66 ms. 16:22:01.703 [inf] Sequence frame 531 of 3120 rendered in 18.954 seconds 16:22:25.200 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:22:25.215 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:22:25.217 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:22:25.220 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:22:25.225 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:22:25.228 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:22:25.230 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:22:25.233 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:22:25.239 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:22:25.243 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:22:25.293 [dev] Loading camera. 16:22:25.293 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:22:25.293 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:22:25.318 [inf] Textures load time : 827.50 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:22:25.366 [dev] Freed 123.50 Mbytes of unused textures and uploaded 36.12 Mbytes for 76 newly used texture(s) to GPU memory in 48 ms. 16:22:26.053 [dev] Freed 99.62 Mbytes of unused textures and uploaded 174.12 Mbytes for 74 newly used texture(s) to GPU memory in 63 ms. 16:22:44.188 [inf] Sequence frame 532 of 3120 rendered in 19.018 seconds 16:23:07.972 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:23:07.982 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:23:07.991 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:23:07.996 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:23:07.998 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:23:08.005 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:23:08.013 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:23:08.015 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:23:08.021 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:23:08.024 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:23:08.073 [dev] Loading camera. 16:23:08.073 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:23:08.073 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:23:08.194 [dev] Freed 403.00 Mbytes of unused textures and uploaded 270.44 Mbytes for 112 newly used texture(s) to GPU memory in 118 ms. 16:23:08.856 [dev] Freed 267.00 Mbytes of unused textures and uploaded 223.50 Mbytes for 79 newly used texture(s) to GPU memory in 60 ms. 16:23:26.984 [inf] Sequence frame 533 of 3120 rendered in 19.043 seconds 16:23:50.723 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:23:50.729 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:23:50.734 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:23:50.738 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:23:50.740 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:23:50.750 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:23:50.757 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:23:50.763 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:23:50.769 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:23:50.778 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:23:50.819 [dev] Loading camera. 16:23:50.819 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:23:50.819 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:23:50.844 [inf] Textures load time : 827.67 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:23:50.915 [dev] Freed 122.75 Mbytes of unused textures and uploaded 96.75 Mbytes for 92 newly used texture(s) to GPU memory in 71 ms. 16:23:51.619 [dev] Freed 203.56 Mbytes of unused textures and uploaded 273.81 Mbytes for 65 newly used texture(s) to GPU memory in 69 ms. 16:24:10.122 [inf] Sequence frame 534 of 3120 rendered in 19.43 seconds 16:24:33.880 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:24:33.886 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:24:33.890 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:24:33.894 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:24:33.898 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:24:33.899 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:24:33.899 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:24:33.903 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:24:33.925 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:24:33.942 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:24:33.980 [dev] Loading camera. 16:24:33.980 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:24:33.980 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:24:34.063 [dev] Freed 248.38 Mbytes of unused textures and uploaded 208.25 Mbytes for 98 newly used texture(s) to GPU memory in 78 ms. 16:24:34.781 [dev] Freed 115.44 Mbytes of unused textures and uploaded 305.69 Mbytes for 66 newly used texture(s) to GPU memory in 71 ms. 16:24:53.117 [inf] Sequence frame 535 of 3120 rendered in 19.268 seconds 16:25:17.598 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:25:17.604 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:25:17.606 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:25:17.609 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:25:17.620 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:25:17.623 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:25:17.624 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:25:17.628 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:25:17.639 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:25:17.644 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:25:17.689 [dev] Loading camera. 16:25:17.689 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:25:17.689 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:25:17.794 [dev] Freed 214.25 Mbytes of unused textures and uploaded 219.12 Mbytes for 98 newly used texture(s) to GPU memory in 100 ms. 16:25:18.451 [dev] Freed 129.56 Mbytes of unused textures and uploaded 108.62 Mbytes for 66 newly used texture(s) to GPU memory in 38 ms. 16:25:36.867 [inf] Sequence frame 536 of 3120 rendered in 19.308 seconds 16:25:58.895 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:25:58.898 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:25:58.900 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:25:58.902 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:25:58.907 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:25:58.919 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:25:58.923 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:25:58.930 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:25:58.935 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:25:58.948 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:25:58.992 [dev] Loading camera. 16:25:58.992 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:25:58.992 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:25:59.088 [dev] Freed 188.94 Mbytes of unused textures and uploaded 66.31 Mbytes for 93 newly used texture(s) to GPU memory in 92 ms. 16:25:59.829 [dev] Freed 61.88 Mbytes of unused textures and uploaded 165.06 Mbytes for 71 newly used texture(s) to GPU memory in 43 ms. 16:26:18.441 [inf] Sequence frame 537 of 3120 rendered in 19.582 seconds 16:26:42.055 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:26:42.056 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:26:42.058 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:26:42.080 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:26:42.084 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:26:42.086 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:26:42.090 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:26:42.093 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:26:42.103 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:26:42.110 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:26:42.159 [dev] Loading camera. 16:26:42.159 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:26:42.159 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:26:42.246 [dev] Freed 224.25 Mbytes of unused textures and uploaded 186.31 Mbytes for 106 newly used texture(s) to GPU memory in 83 ms. 16:26:43.082 [dev] Freed 211.88 Mbytes of unused textures and uploaded 353.81 Mbytes for 81 newly used texture(s) to GPU memory in 190 ms. 16:27:01.530 [inf] Sequence frame 538 of 3120 rendered in 19.508 seconds 16:27:25.737 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:27:25.754 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:27:25.762 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:27:25.764 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:27:25.765 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:27:25.766 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:27:25.772 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:27:25.786 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:27:25.792 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:27:25.799 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:27:25.845 [dev] Loading camera. 16:27:25.845 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:27:25.845 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:27:25.939 [dev] Freed 398.38 Mbytes of unused textures and uploaded 92.56 Mbytes for 116 newly used texture(s) to GPU memory in 87 ms. 16:27:26.595 [dev] Freed 94.56 Mbytes of unused textures and uploaded 109.62 Mbytes for 77 newly used texture(s) to GPU memory in 29 ms. 16:27:45.116 [inf] Sequence frame 539 of 3120 rendered in 19.409 seconds 16:28:09.035 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:28:09.038 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:28:09.046 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:28:09.050 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:28:09.061 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:28:09.063 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:28:09.069 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:28:09.074 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:28:09.091 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:28:09.093 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:28:09.135 [dev] Loading camera. 16:28:09.135 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:28:09.135 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:28:09.159 [inf] Textures load time : 827.66 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:28:09.210 [dev] Freed 112.25 Mbytes of unused textures and uploaded 133.88 Mbytes for 93 newly used texture(s) to GPU memory in 51 ms. 16:28:09.896 [dev] Freed 118.88 Mbytes of unused textures and uploaded 133.12 Mbytes for 74 newly used texture(s) to GPU memory in 32 ms. 16:28:28.536 [inf] Sequence frame 540 of 3120 rendered in 19.538 seconds 16:28:53.903 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:28:53.917 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:28:53.919 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:28:53.922 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:28:53.923 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:28:53.926 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:28:53.935 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:28:53.938 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:28:53.943 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:28:53.947 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:28:53.999 [dev] Loading camera. 16:28:53.999 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:28:54.000 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:28:54.024 [inf] Textures load time : 827.90 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:28:54.118 [dev] Freed 144.62 Mbytes of unused textures and uploaded 214.19 Mbytes for 96 newly used texture(s) to GPU memory in 93 ms. 16:28:54.886 [dev] Freed 232.38 Mbytes of unused textures and uploaded 213.81 Mbytes for 64 newly used texture(s) to GPU memory in 70 ms. 16:29:13.600 [inf] Sequence frame 541 of 3120 rendered in 19.736 seconds 16:29:37.293 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:29:37.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:29:37.299 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:29:37.304 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:29:37.310 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:29:37.313 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:29:37.315 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:29:37.321 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:29:37.323 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:29:37.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:29:37.398 [dev] Loading camera. 16:29:37.398 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:29:37.398 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:29:37.465 [dev] Freed 156.94 Mbytes of unused textures and uploaded 115.12 Mbytes for 87 newly used texture(s) to GPU memory in 63 ms. 16:29:38.126 [dev] Freed 102.81 Mbytes of unused textures and uploaded 209.44 Mbytes for 69 newly used texture(s) to GPU memory in 53 ms. 16:29:56.601 [inf] Sequence frame 542 of 3120 rendered in 19.341 seconds 16:30:20.655 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:30:20.657 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:30:20.660 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:30:20.666 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:30:20.670 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:30:20.671 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:30:20.674 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:30:20.680 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:30:20.692 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:30:20.696 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:30:20.755 [dev] Loading camera. 16:30:20.755 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:30:20.755 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:30:20.843 [dev] Freed 145.06 Mbytes of unused textures and uploaded 122.50 Mbytes for 95 newly used texture(s) to GPU memory in 84 ms. 16:30:21.482 [dev] Freed 155.81 Mbytes of unused textures and uploaded 52.38 Mbytes for 60 newly used texture(s) to GPU memory in 25 ms. 16:30:39.973 [inf] Sequence frame 543 of 3120 rendered in 19.354 seconds 16:31:04.296 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:31:04.297 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:31:04.300 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:31:04.304 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:31:04.310 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:31:04.313 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:31:04.317 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:31:04.321 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:31:04.327 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:31:04.329 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:31:04.404 [dev] Loading camera. 16:31:04.404 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:31:04.404 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:31:04.533 [dev] Freed 94.25 Mbytes of unused textures and uploaded 278.81 Mbytes for 92 newly used texture(s) to GPU memory in 126 ms. 16:31:05.229 [dev] Freed 233.31 Mbytes of unused textures and uploaded 172.12 Mbytes for 66 newly used texture(s) to GPU memory in 45 ms. 16:31:23.778 [inf] Sequence frame 544 of 3120 rendered in 19.514 seconds 16:31:48.166 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:31:48.168 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:31:48.175 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:31:48.178 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:31:48.183 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:31:48.185 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:31:48.192 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:31:48.204 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:31:48.209 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:31:48.215 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:31:48.264 [dev] Loading camera. 16:31:48.264 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:31:48.264 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:31:48.374 [dev] Freed 83.00 Mbytes of unused textures and uploaded 215.69 Mbytes for 96 newly used texture(s) to GPU memory in 105 ms. 16:31:49.044 [dev] Freed 277.06 Mbytes of unused textures and uploaded 59.19 Mbytes for 82 newly used texture(s) to GPU memory in 42 ms. 16:32:07.500 [inf] Sequence frame 545 of 3120 rendered in 19.372 seconds 16:32:31.986 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:32:31.990 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:32:32.000 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:32:32.001 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:32:32.004 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:32:32.008 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:32:32.020 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:32:32.028 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:32:32.031 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:32:32.046 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:32:32.092 [dev] Loading camera. 16:32:32.092 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:32:32.092 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:32:32.220 [dev] Freed 113.75 Mbytes of unused textures and uploaded 271.69 Mbytes for 100 newly used texture(s) to GPU memory in 123 ms. 16:32:32.862 [dev] Freed 67.69 Mbytes of unused textures and uploaded 30.00 Mbytes for 60 newly used texture(s) to GPU memory in 28 ms. 16:32:51.379 [inf] Sequence frame 546 of 3120 rendered in 19.424 seconds 16:33:15.985 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:33:15.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:33:16.004 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:33:16.015 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:33:16.018 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:33:16.022 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:33:16.024 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:33:16.027 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:33:16.034 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:33:16.036 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:33:16.083 [dev] Loading camera. 16:33:16.083 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:33:16.083 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:33:16.174 [dev] Freed 114.75 Mbytes of unused textures and uploaded 154.69 Mbytes for 94 newly used texture(s) to GPU memory in 87 ms. 16:33:16.831 [dev] Freed 163.25 Mbytes of unused textures and uploaded 80.38 Mbytes for 71 newly used texture(s) to GPU memory in 39 ms. 16:33:35.277 [inf] Sequence frame 547 of 3120 rendered in 19.33 seconds 16:33:58.480 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:33:58.482 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:33:58.490 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:33:58.494 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:33:58.507 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:33:58.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:33:58.516 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:33:58.523 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:33:58.525 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:33:58.526 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:33:58.585 [dev] Loading camera. 16:33:58.585 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:33:58.585 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:33:58.610 [inf] Textures load time : 827.94 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:33:58.663 [dev] Freed 321.56 Mbytes of unused textures and uploaded 119.25 Mbytes for 93 newly used texture(s) to GPU memory in 53 ms. 16:33:59.359 [dev] Freed 92.19 Mbytes of unused textures and uploaded 225.38 Mbytes for 64 newly used texture(s) to GPU memory in 43 ms. 16:34:17.915 [inf] Sequence frame 548 of 3120 rendered in 19.471 seconds 16:34:42.190 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:34:42.193 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:34:42.196 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:34:42.200 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:34:42.205 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:34:42.208 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:34:42.215 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:34:42.231 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:34:42.235 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:34:42.238 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:34:42.283 [dev] Loading camera. 16:34:42.283 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:34:42.283 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:34:42.378 [dev] Freed 103.44 Mbytes of unused textures and uploaded 157.00 Mbytes for 96 newly used texture(s) to GPU memory in 91 ms. 16:34:43.111 [dev] Freed 146.12 Mbytes of unused textures and uploaded 236.81 Mbytes for 83 newly used texture(s) to GPU memory in 55 ms. 16:35:01.446 [inf] Sequence frame 549 of 3120 rendered in 19.298 seconds 16:35:26.456 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:35:26.463 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:35:26.465 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:35:26.466 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:35:26.469 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:35:26.474 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:35:26.480 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:35:26.490 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:35:26.498 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:35:26.506 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:35:26.556 [dev] Loading camera. 16:35:26.556 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:35:26.556 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:35:26.637 [dev] Freed 220.44 Mbytes of unused textures and uploaded 158.06 Mbytes for 89 newly used texture(s) to GPU memory in 77 ms. 16:35:27.314 [dev] Freed 171.38 Mbytes of unused textures and uploaded 98.69 Mbytes for 62 newly used texture(s) to GPU memory in 29 ms. 16:35:45.697 [inf] Sequence frame 550 of 3120 rendered in 19.277 seconds 16:36:10.347 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:36:10.366 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:36:10.370 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:36:10.371 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:36:10.376 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:36:10.378 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:36:10.384 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:36:10.388 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:36:10.396 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:36:10.400 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:36:10.454 [dev] Loading camera. 16:36:10.455 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:10.455 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:10.548 [dev] Freed 165.12 Mbytes of unused textures and uploaded 89.19 Mbytes for 101 newly used texture(s) to GPU memory in 89 ms. 16:36:11.245 [dev] Freed 90.94 Mbytes of unused textures and uploaded 239.06 Mbytes for 92 newly used texture(s) to GPU memory in 65 ms. 16:36:29.742 [inf] Sequence frame 551 of 3120 rendered in 19.429 seconds 16:36:54.769 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:36:54.775 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:36:54.780 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:36:54.783 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:36:54.794 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:36:54.807 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:36:54.811 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:36:54.815 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:36:54.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:36:54.829 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:36:54.874 [dev] Loading camera. 16:36:54.874 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:36:54.874 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:36:54.974 [dev] Freed 192.56 Mbytes of unused textures and uploaded 146.94 Mbytes for 112 newly used texture(s) to GPU memory in 93 ms. 16:36:55.713 [dev] Freed 172.50 Mbytes of unused textures and uploaded 153.31 Mbytes for 85 newly used texture(s) to GPU memory in 48 ms. 16:37:14.156 [inf] Sequence frame 552 of 3120 rendered in 19.421 seconds 16:37:37.870 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:37:37.876 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:37:37.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:37:37.893 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:37:37.896 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:37:37.900 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:37:37.912 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:37:37.920 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:37:37.924 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:37:37.931 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:37:37.975 [dev] Loading camera. 16:37:37.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:37:37.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:37:38.145 [dev] Freed 86.75 Mbytes of unused textures and uploaded 405.25 Mbytes for 105 newly used texture(s) to GPU memory in 165 ms. 16:37:38.848 [dev] Freed 363.81 Mbytes of unused textures and uploaded 120.06 Mbytes for 92 newly used texture(s) to GPU memory in 62 ms. 16:37:57.612 [inf] Sequence frame 553 of 3120 rendered in 19.772 seconds 16:38:20.949 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:38:20.955 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:38:20.957 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:38:20.969 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:38:20.969 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:38:20.979 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:38:20.982 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:38:20.987 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:38:20.991 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:38:20.998 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:38:21.053 [dev] Loading camera. 16:38:21.053 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:38:21.053 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:38:21.114 [dev] Freed 83.12 Mbytes of unused textures and uploaded 56.12 Mbytes for 101 newly used texture(s) to GPU memory in 52 ms. 16:38:21.695 [dev] Freed 118.69 Mbytes of unused textures and uploaded 119.06 Mbytes for 73 newly used texture(s) to GPU memory in 35 ms. 16:38:40.373 [inf] Sequence frame 554 of 3120 rendered in 19.457 seconds 16:39:03.529 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:39:03.536 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:39:03.539 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:39:03.546 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:39:03.555 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:39:03.558 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:39:03.564 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:39:03.573 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:39:03.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:39:03.587 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:39:03.635 [dev] Loading camera. 16:39:03.636 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:39:03.636 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:39:03.724 [dev] Freed 110.69 Mbytes of unused textures and uploaded 106.75 Mbytes for 96 newly used texture(s) to GPU memory in 85 ms. 16:39:04.410 [dev] Freed 171.25 Mbytes of unused textures and uploaded 176.25 Mbytes for 71 newly used texture(s) to GPU memory in 47 ms. 16:39:23.352 [inf] Sequence frame 555 of 3120 rendered in 19.854 seconds 16:39:46.962 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:39:46.970 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:39:46.975 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:39:46.977 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:39:46.980 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:39:46.990 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:39:46.990 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:39:46.997 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:39:46.997 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:39:46.999 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:39:47.052 [dev] Loading camera. 16:39:47.052 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:39:47.052 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:39:47.172 [dev] Freed 146.25 Mbytes of unused textures and uploaded 217.19 Mbytes for 92 newly used texture(s) to GPU memory in 115 ms. 16:39:47.850 [dev] Freed 274.00 Mbytes of unused textures and uploaded 79.00 Mbytes for 70 newly used texture(s) to GPU memory in 38 ms. 16:40:06.749 [inf] Sequence frame 556 of 3120 rendered in 19.834 seconds 16:40:30.349 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:40:30.353 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:40:30.355 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:40:30.358 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:40:30.363 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:40:30.364 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:40:30.374 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:40:30.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:40:30.400 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:40:30.406 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:40:30.452 [dev] Loading camera. 16:40:30.452 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:40:30.452 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:40:30.591 [dev] Freed 157.12 Mbytes of unused textures and uploaded 268.69 Mbytes for 103 newly used texture(s) to GPU memory in 135 ms. 16:40:31.268 [dev] Freed 92.38 Mbytes of unused textures and uploaded 145.50 Mbytes for 80 newly used texture(s) to GPU memory in 48 ms. 16:40:50.112 [inf] Sequence frame 557 of 3120 rendered in 19.796 seconds 16:41:14.898 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:41:14.903 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:41:14.906 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:41:14.916 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:41:14.919 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:41:14.931 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:41:14.936 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:41:14.942 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:41:14.964 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:41:14.965 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:41:15.008 [dev] Loading camera. 16:41:15.008 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:41:15.008 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:41:15.087 [dev] Freed 134.56 Mbytes of unused textures and uploaded 142.00 Mbytes for 86 newly used texture(s) to GPU memory in 72 ms. 16:41:15.778 [dev] Freed 160.06 Mbytes of unused textures and uploaded 156.81 Mbytes for 77 newly used texture(s) to GPU memory in 48 ms. 16:41:34.889 [inf] Sequence frame 558 of 3120 rendered in 20.033 seconds 16:41:59.285 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:41:59.288 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:41:59.294 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:41:59.298 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:41:59.299 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:41:59.303 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:41:59.311 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:41:59.319 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:41:59.333 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:41:59.342 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:41:59.392 [dev] Loading camera. 16:41:59.392 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:41:59.392 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:41:59.459 [dev] Freed 140.50 Mbytes of unused textures and uploaded 40.00 Mbytes for 95 newly used texture(s) to GPU memory in 62 ms. 16:42:00.175 [dev] Freed 93.75 Mbytes of unused textures and uploaded 199.62 Mbytes for 71 newly used texture(s) to GPU memory in 77 ms. 16:42:19.254 [inf] Sequence frame 559 of 3120 rendered in 20.001 seconds 16:42:43.385 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:42:43.390 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:42:43.397 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:42:43.399 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:42:43.404 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:42:43.408 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:42:43.413 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:42:43.424 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:42:43.428 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:42:43.440 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:42:43.487 [dev] Loading camera. 16:42:43.487 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:42:43.487 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:42:43.515 [inf] Textures load time : 827.80 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:42:43.589 [dev] Freed 108.00 Mbytes of unused textures and uploaded 148.50 Mbytes for 93 newly used texture(s) to GPU memory in 75 ms. 16:42:44.281 [dev] Freed 237.75 Mbytes of unused textures and uploaded 265.81 Mbytes for 77 newly used texture(s) to GPU memory in 84 ms. 16:43:03.488 [inf] Sequence frame 560 of 3120 rendered in 20.134 seconds 16:43:27.395 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:43:27.402 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:43:27.404 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:43:27.406 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:43:27.422 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:43:27.425 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:43:27.428 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:43:27.430 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:43:27.434 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:43:27.448 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:43:27.493 [dev] Loading camera. 16:43:27.493 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:43:27.493 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:43:27.540 [inf] Textures load time : 827.82 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:43:27.704 [dev] Freed 322.62 Mbytes of unused textures and uploaded 502.25 Mbytes for 108 newly used texture(s) to GPU memory in 165 ms. 16:43:28.402 [dev] Freed 394.25 Mbytes of unused textures and uploaded 121.12 Mbytes for 79 newly used texture(s) to GPU memory in 53 ms. 16:43:47.728 [inf] Sequence frame 561 of 3120 rendered in 20.369 seconds 16:44:11.967 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:44:11.974 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:44:11.975 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:44:11.978 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:44:11.982 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:44:11.984 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:44:11.985 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:44:11.992 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:44:11.996 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:44:12.027 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:44:12.070 [dev] Loading camera. 16:44:12.070 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:44:12.070 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:44:12.138 [dev] Freed 115.94 Mbytes of unused textures and uploaded 93.62 Mbytes for 103 newly used texture(s) to GPU memory in 60 ms. 16:44:12.867 [dev] Freed 106.19 Mbytes of unused textures and uploaded 212.75 Mbytes for 73 newly used texture(s) to GPU memory in 53 ms. 16:44:32.268 [inf] Sequence frame 562 of 3120 rendered in 20.335 seconds 16:44:55.385 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:44:55.386 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:44:55.388 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:44:55.392 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:44:55.405 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:44:55.409 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:44:55.411 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:44:55.424 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:44:55.431 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:44:55.443 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:44:55.515 [dev] Loading camera. 16:44:55.515 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:44:55.515 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:44:55.615 [dev] Freed 85.50 Mbytes of unused textures and uploaded 172.56 Mbytes for 96 newly used texture(s) to GPU memory in 95 ms. 16:44:56.190 [dev] Freed 249.81 Mbytes of unused textures and uploaded 156.38 Mbytes for 63 newly used texture(s) to GPU memory in 34 ms. 16:45:15.481 [inf] Sequence frame 563 of 3120 rendered in 20.128 seconds 16:45:39.665 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:45:39.671 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:45:39.673 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:45:39.675 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:45:39.691 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:45:39.696 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:45:39.700 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:45:39.702 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:45:39.706 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:45:39.710 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:45:39.763 [dev] Loading camera. 16:45:39.763 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:45:39.763 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:45:39.811 [inf] Textures load time : 827.89 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:45:39.897 [dev] Freed 135.69 Mbytes of unused textures and uploaded 236.00 Mbytes for 87 newly used texture(s) to GPU memory in 87 ms. 16:45:40.606 [dev] Freed 327.12 Mbytes of unused textures and uploaded 231.25 Mbytes for 67 newly used texture(s) to GPU memory in 86 ms. 16:46:00.024 [inf] Sequence frame 564 of 3120 rendered in 20.395 seconds 16:46:24.762 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:46:24.763 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:46:24.765 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:46:24.767 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:46:24.773 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:46:24.782 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:46:24.782 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:46:24.790 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:46:24.795 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:46:24.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:46:24.865 [dev] Loading camera. 16:46:24.865 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:46:24.865 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:46:24.924 [dev] Freed 355.25 Mbytes of unused textures and uploaded 75.75 Mbytes for 84 newly used texture(s) to GPU memory in 55 ms. 16:46:25.601 [dev] Freed 56.88 Mbytes of unused textures and uploaded 240.88 Mbytes for 77 newly used texture(s) to GPU memory in 65 ms. 16:46:45.066 [inf] Sequence frame 565 of 3120 rendered in 20.336 seconds 16:47:10.007 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:47:10.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:47:10.013 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:47:10.025 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:47:10.028 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:47:10.033 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:47:10.043 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:47:10.048 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:47:10.053 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:47:10.062 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:47:10.114 [dev] Loading camera. 16:47:10.114 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:10.114 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:10.219 [dev] Freed 267.56 Mbytes of unused textures and uploaded 165.69 Mbytes for 99 newly used texture(s) to GPU memory in 98 ms. 16:47:10.906 [dev] Freed 157.69 Mbytes of unused textures and uploaded 129.25 Mbytes for 70 newly used texture(s) to GPU memory in 36 ms. 16:47:30.391 [inf] Sequence frame 566 of 3120 rendered in 20.416 seconds 16:47:54.778 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:47:54.779 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:47:54.789 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:47:54.789 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:47:54.796 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:47:54.799 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:47:54.807 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:47:54.817 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:47:54.821 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:47:54.823 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:47:54.881 [dev] Loading camera. 16:47:54.881 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:47:54.881 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:47:55.006 [dev] Freed 167.25 Mbytes of unused textures and uploaded 233.81 Mbytes for 110 newly used texture(s) to GPU memory in 120 ms. 16:47:55.698 [dev] Freed 213.44 Mbytes of unused textures and uploaded 144.75 Mbytes for 80 newly used texture(s) to GPU memory in 48 ms. 16:48:15.377 [inf] Sequence frame 567 of 3120 rendered in 20.629 seconds 16:48:40.099 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:48:40.100 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:48:40.101 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:48:40.112 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:48:40.120 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:48:40.126 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:48:40.130 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:48:40.142 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:48:40.146 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:48:40.148 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:48:40.194 [dev] Loading camera. 16:48:40.194 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:48:40.194 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:48:40.319 [dev] Freed 109.31 Mbytes of unused textures and uploaded 216.44 Mbytes for 97 newly used texture(s) to GPU memory in 121 ms. 16:48:41.061 [dev] Freed 183.56 Mbytes of unused textures and uploaded 92.94 Mbytes for 58 newly used texture(s) to GPU memory in 51 ms. 16:49:00.673 [inf] Sequence frame 568 of 3120 rendered in 20.616 seconds 16:49:25.022 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:49:25.039 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:49:25.047 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:49:25.051 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:49:25.060 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:49:25.063 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:49:25.073 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:49:25.075 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:49:25.079 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:49:25.080 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:49:25.132 [dev] Loading camera. 16:49:25.132 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:49:25.132 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:49:25.237 [dev] Freed 90.38 Mbytes of unused textures and uploaded 204.69 Mbytes for 85 newly used texture(s) to GPU memory in 99 ms. 16:49:25.888 [dev] Freed 96.44 Mbytes of unused textures and uploaded 109.38 Mbytes for 64 newly used texture(s) to GPU memory in 31 ms. 16:49:45.739 [inf] Sequence frame 569 of 3120 rendered in 20.75 seconds 16:50:10.371 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:50:10.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:50:10.381 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:50:10.384 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:50:10.394 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:50:10.397 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:50:10.400 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:50:10.410 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:50:10.423 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:50:10.426 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:50:10.470 [dev] Loading camera. 16:50:10.470 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:50:10.471 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:50:10.534 [dev] Freed 301.75 Mbytes of unused textures and uploaded 109.94 Mbytes for 97 newly used texture(s) to GPU memory in 60 ms. 16:50:11.224 [dev] Freed 104.94 Mbytes of unused textures and uploaded 132.62 Mbytes for 65 newly used texture(s) to GPU memory in 39 ms. 16:50:31.068 [inf] Sequence frame 570 of 3120 rendered in 20.733 seconds 16:50:55.721 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:50:55.723 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:50:55.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:50:55.731 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:50:55.739 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:50:55.744 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:50:55.746 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:50:55.747 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:50:55.759 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:50:55.769 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:50:55.816 [dev] Loading camera. 16:50:55.816 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:50:55.816 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:50:55.891 [dev] Freed 60.06 Mbytes of unused textures and uploaded 89.94 Mbytes for 88 newly used texture(s) to GPU memory in 71 ms. 16:50:56.582 [dev] Freed 69.94 Mbytes of unused textures and uploaded 66.75 Mbytes for 73 newly used texture(s) to GPU memory in 32 ms. 16:51:16.579 [inf] Sequence frame 571 of 3120 rendered in 20.899 seconds 16:51:40.468 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:51:40.472 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:51:40.475 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:51:40.483 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:51:40.488 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:51:40.493 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:51:40.496 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:51:40.503 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:51:40.515 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:51:40.522 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:51:40.576 [dev] Loading camera. 16:51:40.577 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:51:40.577 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:51:40.621 [inf] Textures load time : 827.63 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:51:40.682 [dev] Freed 58.25 Mbytes of unused textures and uploaded 63.06 Mbytes for 88 newly used texture(s) to GPU memory in 62 ms. 16:51:41.411 [dev] Freed 62.25 Mbytes of unused textures and uploaded 311.06 Mbytes for 72 newly used texture(s) to GPU memory in 68 ms. 16:52:01.536 [inf] Sequence frame 572 of 3120 rendered in 21.099 seconds 16:52:26.212 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:52:26.221 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:52:26.223 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:52:26.226 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:52:26.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:52:26.240 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:52:26.251 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:52:26.253 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:52:26.261 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:52:26.268 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:52:26.323 [dev] Loading camera. 16:52:26.323 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:52:26.323 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:52:26.348 [inf] Textures load time : 827.31 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:52:26.414 [dev] Freed 279.69 Mbytes of unused textures and uploaded 174.25 Mbytes for 95 newly used texture(s) to GPU memory in 66 ms. 16:52:27.151 [dev] Freed 93.06 Mbytes of unused textures and uploaded 222.69 Mbytes for 73 newly used texture(s) to GPU memory in 67 ms. 16:52:47.301 [inf] Sequence frame 573 of 3120 rendered in 21.119 seconds 16:53:11.408 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:53:11.411 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:53:11.417 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:53:11.432 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:53:11.442 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:53:11.443 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:53:11.445 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:53:11.448 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:53:11.449 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:53:11.452 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:53:11.506 [dev] Loading camera. 16:53:11.506 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:53:11.506 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:53:11.551 [inf] Textures load time : 827.73 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:53:11.625 [dev] Freed 333.06 Mbytes of unused textures and uploaded 151.00 Mbytes for 102 newly used texture(s) to GPU memory in 74 ms. 16:53:12.334 [dev] Freed 129.06 Mbytes of unused textures and uploaded 207.00 Mbytes for 86 newly used texture(s) to GPU memory in 63 ms. 16:53:32.665 [inf] Sequence frame 574 of 3120 rendered in 21.292 seconds 16:53:56.270 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:53:56.273 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:53:56.275 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:53:56.287 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:53:56.295 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:53:56.298 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:53:56.304 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:53:56.308 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:53:56.311 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:53:56.326 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:53:56.372 [dev] Loading camera. 16:53:56.372 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:53:56.372 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:53:56.445 [dev] Freed 92.69 Mbytes of unused textures and uploaded 91.81 Mbytes for 96 newly used texture(s) to GPU memory in 69 ms. 16:53:57.072 [dev] Freed 203.56 Mbytes of unused textures and uploaded 91.56 Mbytes for 80 newly used texture(s) to GPU memory in 39 ms. 16:54:17.335 [inf] Sequence frame 575 of 3120 rendered in 21.098 seconds 16:54:41.734 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:54:41.739 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:54:41.749 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:54:41.752 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:54:41.757 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:54:41.763 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:54:41.766 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:54:41.784 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:54:41.789 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:54:41.791 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:54:41.835 [dev] Loading camera. 16:54:41.835 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:54:41.835 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:54:41.859 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:54:41.976 [dev] Freed 84.00 Mbytes of unused textures and uploaded 227.94 Mbytes for 93 newly used texture(s) to GPU memory in 117 ms. 16:54:42.656 [dev] Freed 134.19 Mbytes of unused textures and uploaded 89.25 Mbytes for 74 newly used texture(s) to GPU memory in 37 ms. 16:55:02.881 [inf] Sequence frame 576 of 3120 rendered in 21.182 seconds 16:55:27.451 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:55:27.454 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:55:27.455 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:55:27.461 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:55:27.465 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:55:27.479 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:55:27.486 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:55:27.503 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:55:27.508 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:55:27.510 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:55:27.557 [dev] Loading camera. 16:55:27.557 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:55:27.557 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:55:27.646 [dev] Freed 74.62 Mbytes of unused textures and uploaded 101.50 Mbytes for 100 newly used texture(s) to GPU memory in 85 ms. 16:55:28.367 [dev] Freed 229.06 Mbytes of unused textures and uploaded 150.00 Mbytes for 63 newly used texture(s) to GPU memory in 61 ms. 16:55:48.751 [inf] Sequence frame 577 of 3120 rendered in 21.33 seconds 16:56:12.984 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:56:12.990 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:56:12.995 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:56:12.999 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:56:13.003 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:56:13.022 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:56:13.025 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:56:13.029 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:56:13.030 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:56:13.036 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:56:13.081 [dev] Loading camera. 16:56:13.081 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:56:13.081 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:56:13.171 [dev] Freed 239.31 Mbytes of unused textures and uploaded 230.19 Mbytes for 97 newly used texture(s) to GPU memory in 86 ms. 16:56:13.884 [dev] Freed 253.50 Mbytes of unused textures and uploaded 181.69 Mbytes for 62 newly used texture(s) to GPU memory in 55 ms. 16:56:34.348 [inf] Sequence frame 578 of 3120 rendered in 21.4 seconds 16:56:59.506 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:56:59.511 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:56:59.523 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:56:59.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:56:59.535 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:56:59.538 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:56:59.540 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:56:59.548 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:56:59.556 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:56:59.561 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:56:59.611 [dev] Loading camera. 16:56:59.611 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:56:59.611 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:56:59.711 [dev] Freed 104.06 Mbytes of unused textures and uploaded 209.31 Mbytes for 79 newly used texture(s) to GPU memory in 96 ms. 16:57:00.375 [dev] Freed 54.25 Mbytes of unused textures and uploaded 69.69 Mbytes for 58 newly used texture(s) to GPU memory in 27 ms. 16:57:20.907 [inf] Sequence frame 579 of 3120 rendered in 21.432 seconds 16:57:45.086 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:57:45.088 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:57:45.090 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:57:45.102 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:57:45.107 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:57:45.109 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:57:45.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:57:45.123 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:57:45.125 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:57:45.126 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:57:45.177 [dev] Loading camera. 16:57:45.177 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:57:45.177 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:57:45.271 [dev] Freed 88.31 Mbytes of unused textures and uploaded 142.94 Mbytes for 89 newly used texture(s) to GPU memory in 90 ms. 16:57:45.936 [dev] Freed 149.44 Mbytes of unused textures and uploaded 105.62 Mbytes for 70 newly used texture(s) to GPU memory in 29 ms. 16:58:06.609 [inf] Sequence frame 580 of 3120 rendered in 21.569 seconds 16:58:31.281 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:58:31.295 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:58:31.297 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:58:31.300 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:58:31.313 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:58:31.317 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:58:31.319 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:58:31.322 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:58:31.322 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:58:31.335 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:58:31.387 [dev] Loading camera. 16:58:31.387 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:58:31.387 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:58:31.411 [inf] Textures load time : 827.54 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:58:31.471 [dev] Freed 100.38 Mbytes of unused textures and uploaded 114.38 Mbytes for 93 newly used texture(s) to GPU memory in 61 ms. 16:58:32.182 [dev] Freed 68.19 Mbytes of unused textures and uploaded 153.81 Mbytes for 74 newly used texture(s) to GPU memory in 89 ms. 16:58:53.143 [inf] Sequence frame 581 of 3120 rendered in 21.892 seconds 16:59:16.707 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 16:59:16.715 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 16:59:16.717 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 16:59:16.726 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 16:59:16.728 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 16:59:16.734 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 16:59:16.740 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 16:59:16.742 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 16:59:16.748 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 16:59:16.755 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 16:59:16.805 [dev] Loading camera. 16:59:16.805 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 16:59:16.805 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 16:59:16.829 [inf] Textures load time : 827.51 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 16:59:16.876 [dev] Freed 171.31 Mbytes of unused textures and uploaded 56.81 Mbytes for 100 newly used texture(s) to GPU memory in 46 ms. 16:59:17.607 [dev] Freed 17.88 Mbytes of unused textures and uploaded 139.25 Mbytes for 64 newly used texture(s) to GPU memory in 74 ms. 16:59:38.693 [inf] Sequence frame 582 of 3120 rendered in 22.025 seconds 17:00:02.600 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:00:02.603 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:00:02.626 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:00:02.632 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:00:02.635 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:00:02.639 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:00:02.643 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:00:02.649 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:00:02.650 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:00:02.657 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:00:02.704 [dev] Loading camera. 17:00:02.704 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:02.704 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:02.731 [inf] Textures load time : 827.88 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:00:02.834 [dev] Freed 118.31 Mbytes of unused textures and uploaded 177.56 Mbytes for 90 newly used texture(s) to GPU memory in 104 ms. 17:00:03.504 [dev] Freed 183.06 Mbytes of unused textures and uploaded 105.56 Mbytes for 62 newly used texture(s) to GPU memory in 33 ms. 17:00:24.495 [inf] Sequence frame 583 of 3120 rendered in 21.928 seconds 17:00:48.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:00:48.280 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:00:48.282 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:00:48.286 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:00:48.286 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:00:48.293 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:00:48.307 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:00:48.312 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:00:48.319 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:00:48.325 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:00:48.379 [dev] Loading camera. 17:00:48.379 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:00:48.379 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:00:48.495 [dev] Freed 168.12 Mbytes of unused textures and uploaded 218.75 Mbytes for 99 newly used texture(s) to GPU memory in 113 ms. 17:00:49.226 [dev] Freed 209.81 Mbytes of unused textures and uploaded 92.12 Mbytes for 81 newly used texture(s) to GPU memory in 45 ms. 17:01:10.411 [inf] Sequence frame 584 of 3120 rendered in 22.167 seconds 17:01:34.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:01:34.171 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:01:34.178 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:01:34.180 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:01:34.192 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:01:34.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:01:34.211 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:01:34.214 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:01:34.219 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:01:34.222 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:01:34.274 [dev] Loading camera. 17:01:34.274 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:01:34.274 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:01:34.362 [dev] Freed 165.81 Mbytes of unused textures and uploaded 100.94 Mbytes for 102 newly used texture(s) to GPU memory in 84 ms. 17:01:35.066 [dev] Freed 73.12 Mbytes of unused textures and uploaded 203.81 Mbytes for 61 newly used texture(s) to GPU memory in 56 ms. 17:01:56.218 [inf] Sequence frame 585 of 3120 rendered in 22.079 seconds 17:02:21.496 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:02:21.499 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:02:21.501 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:02:21.502 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:02:21.511 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:02:21.528 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:02:21.530 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:02:21.534 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:02:21.538 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:02:21.542 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:02:21.594 [dev] Loading camera. 17:02:21.594 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:02:21.594 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:02:21.617 [inf] Textures load time : 827.52 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:02:21.664 [dev] Freed 189.50 Mbytes of unused textures and uploaded 74.56 Mbytes for 88 newly used texture(s) to GPU memory in 47 ms. 17:02:22.494 [dev] Freed 155.56 Mbytes of unused textures and uploaded 147.81 Mbytes for 65 newly used texture(s) to GPU memory in 45 ms. 17:02:43.923 [inf] Sequence frame 586 of 3120 rendered in 22.463 seconds 17:03:08.682 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:03:08.686 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:03:08.688 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:03:08.694 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:03:08.695 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:03:08.706 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:03:08.709 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:03:08.721 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:03:08.738 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:03:08.743 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:03:08.786 [dev] Loading camera. 17:03:08.787 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:03:08.787 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:03:08.872 [dev] Freed 79.62 Mbytes of unused textures and uploaded 147.25 Mbytes for 92 newly used texture(s) to GPU memory in 82 ms. 17:03:09.595 [dev] Freed 130.19 Mbytes of unused textures and uploaded 106.19 Mbytes for 80 newly used texture(s) to GPU memory in 41 ms. 17:03:30.974 [inf] Sequence frame 587 of 3120 rendered in 22.321 seconds 17:03:55.172 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:03:55.180 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:03:55.181 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:03:55.191 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:03:55.195 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:03:55.204 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:03:55.208 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:03:55.211 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:03:55.212 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:03:55.227 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:03:55.276 [dev] Loading camera. 17:03:55.276 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:03:55.276 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:03:55.366 [dev] Freed 90.00 Mbytes of unused textures and uploaded 136.88 Mbytes for 98 newly used texture(s) to GPU memory in 86 ms. 17:03:56.032 [dev] Freed 128.44 Mbytes of unused textures and uploaded 113.00 Mbytes for 76 newly used texture(s) to GPU memory in 32 ms. 17:04:17.595 [inf] Sequence frame 588 of 3120 rendered in 22.461 seconds 17:04:41.942 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:04:41.950 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:04:41.953 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:04:41.958 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:04:41.973 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:04:41.977 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:04:41.978 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:04:41.984 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:04:41.988 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:04:41.998 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:04:42.067 [dev] Loading camera. 17:04:42.067 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:04:42.067 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:04:42.163 [dev] Freed 113.81 Mbytes of unused textures and uploaded 173.31 Mbytes for 113 newly used texture(s) to GPU memory in 92 ms. 17:04:42.829 [dev] Freed 84.00 Mbytes of unused textures and uploaded 69.88 Mbytes for 69 newly used texture(s) to GPU memory in 27 ms. 17:05:04.549 [inf] Sequence frame 589 of 3120 rendered in 22.64 seconds 17:05:28.471 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:05:28.484 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:05:28.485 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:05:28.487 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:05:28.493 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:05:28.496 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:05:28.498 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:05:28.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:05:28.515 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:05:28.525 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:05:28.571 [dev] Loading camera. 17:05:28.572 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:05:28.572 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:05:28.639 [inf] Textures load time : 828.86 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:05:28.710 [dev] Freed 131.38 Mbytes of unused textures and uploaded 162.75 Mbytes for 93 newly used texture(s) to GPU memory in 71 ms. 17:05:29.416 [dev] Freed 187.75 Mbytes of unused textures and uploaded 182.00 Mbytes for 69 newly used texture(s) to GPU memory in 48 ms. 17:05:51.185 [inf] Sequence frame 590 of 3120 rendered in 22.743 seconds 17:06:16.156 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:06:16.162 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:06:16.182 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:06:16.187 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:06:16.194 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:06:16.204 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:06:16.205 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:06:16.209 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:06:16.213 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:06:16.215 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:06:16.262 [dev] Loading camera. 17:06:16.263 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:06:16.263 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:06:16.287 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:06:16.358 [dev] Freed 260.31 Mbytes of unused textures and uploaded 179.38 Mbytes for 90 newly used texture(s) to GPU memory in 70 ms. 17:06:17.032 [dev] Freed 175.62 Mbytes of unused textures and uploaded 117.31 Mbytes for 68 newly used texture(s) to GPU memory in 45 ms. 17:06:38.899 [inf] Sequence frame 591 of 3120 rendered in 22.772 seconds 17:07:03.420 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:07:03.427 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:07:03.429 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:07:03.433 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:07:03.439 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:07:03.451 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:07:03.453 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:07:03.470 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:07:03.474 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:07:03.475 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:07:03.521 [dev] Loading camera. 17:07:03.521 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:07:03.521 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:07:03.608 [dev] Freed 165.38 Mbytes of unused textures and uploaded 114.94 Mbytes for 103 newly used texture(s) to GPU memory in 83 ms. 17:07:04.361 [dev] Freed 65.81 Mbytes of unused textures and uploaded 213.62 Mbytes for 65 newly used texture(s) to GPU memory in 57 ms. 17:07:26.119 [inf] Sequence frame 592 of 3120 rendered in 22.735 seconds 17:07:49.793 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:07:49.798 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:07:49.803 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:07:49.820 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:07:49.826 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:07:49.827 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:07:49.829 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:07:49.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:07:49.842 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:07:49.848 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:07:49.896 [dev] Loading camera. 17:07:49.896 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:07:49.896 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:07:49.960 [dev] Freed 99.06 Mbytes of unused textures and uploaded 34.50 Mbytes for 84 newly used texture(s) to GPU memory in 61 ms. 17:07:50.672 [dev] Freed 84.50 Mbytes of unused textures and uploaded 108.75 Mbytes for 67 newly used texture(s) to GPU memory in 46 ms. 17:08:12.572 [inf] Sequence frame 593 of 3120 rendered in 22.808 seconds 17:08:36.318 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:08:36.326 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:08:36.327 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:08:36.336 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:08:36.345 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:08:36.351 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:08:36.362 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:08:36.373 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:08:36.380 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:08:36.382 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:08:36.429 [dev] Loading camera. 17:08:36.429 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:08:36.429 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:08:36.514 [dev] Freed 110.88 Mbytes of unused textures and uploaded 153.50 Mbytes for 101 newly used texture(s) to GPU memory in 80 ms. 17:08:37.177 [dev] Freed 86.25 Mbytes of unused textures and uploaded 69.69 Mbytes for 68 newly used texture(s) to GPU memory in 29 ms. 17:08:59.122 [inf] Sequence frame 594 of 3120 rendered in 22.831 seconds 17:09:22.241 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:09:22.246 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:09:22.258 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:09:22.263 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:09:22.267 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:09:22.272 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:09:22.276 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:09:22.281 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:09:22.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:09:22.301 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:09:22.347 [dev] Loading camera. 17:09:22.347 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:09:22.347 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:09:22.420 [dev] Freed 88.81 Mbytes of unused textures and uploaded 51.31 Mbytes for 98 newly used texture(s) to GPU memory in 68 ms. 17:09:23.052 [dev] Freed 93.50 Mbytes of unused textures and uploaded 71.19 Mbytes for 72 newly used texture(s) to GPU memory in 43 ms. 17:09:45.089 [inf] Sequence frame 595 of 3120 rendered in 22.875 seconds 17:10:09.905 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:10:09.911 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:10:09.912 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:10:09.914 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:10:09.929 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:10:09.935 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:10:09.942 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:10:09.948 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:10:09.951 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:10:09.958 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:10:10.007 [dev] Loading camera. 17:10:10.007 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:10.008 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:10.112 [dev] Freed 55.69 Mbytes of unused textures and uploaded 211.38 Mbytes for 95 newly used texture(s) to GPU memory in 101 ms. 17:10:10.820 [dev] Freed 251.25 Mbytes of unused textures and uploaded 149.94 Mbytes for 90 newly used texture(s) to GPU memory in 46 ms. 17:10:32.955 [inf] Sequence frame 596 of 3120 rendered in 23.082 seconds 17:10:56.351 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:10:56.353 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:10:56.355 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:10:56.360 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:10:56.364 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:10:56.368 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:10:56.376 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:10:56.390 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:10:56.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:10:56.400 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:10:56.455 [dev] Loading camera. 17:10:56.455 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:10:56.455 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:10:56.563 [dev] Freed 170.31 Mbytes of unused textures and uploaded 170.00 Mbytes for 107 newly used texture(s) to GPU memory in 104 ms. 17:10:57.195 [dev] Freed 110.94 Mbytes of unused textures and uploaded 130.75 Mbytes for 77 newly used texture(s) to GPU memory in 31 ms. 17:11:19.378 [inf] Sequence frame 597 of 3120 rendered in 23.059 seconds 17:11:42.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:11:42.279 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:11:42.283 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:11:42.286 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:11:42.294 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:11:42.304 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:11:42.306 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:11:42.309 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:11:42.312 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:11:42.317 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:11:42.374 [dev] Loading camera. 17:11:42.374 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:11:42.374 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:11:42.465 [dev] Freed 116.44 Mbytes of unused textures and uploaded 131.69 Mbytes for 91 newly used texture(s) to GPU memory in 86 ms. 17:11:43.146 [dev] Freed 117.56 Mbytes of unused textures and uploaded 96.75 Mbytes for 81 newly used texture(s) to GPU memory in 50 ms. 17:12:05.725 [inf] Sequence frame 598 of 3120 rendered in 23.487 seconds 17:12:28.008 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:12:28.012 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:12:28.017 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:12:28.019 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:12:28.021 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:12:28.024 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:12:28.028 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:12:28.039 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:12:28.047 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:12:28.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:12:28.112 [dev] Loading camera. 17:12:28.112 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:12:28.112 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:12:28.239 [dev] Freed 89.31 Mbytes of unused textures and uploaded 238.81 Mbytes for 92 newly used texture(s) to GPU memory in 123 ms. 17:12:28.870 [dev] Freed 370.12 Mbytes of unused textures and uploaded 146.94 Mbytes for 84 newly used texture(s) to GPU memory in 49 ms. 17:12:51.381 [inf] Sequence frame 599 of 3120 rendered in 23.403 seconds 17:13:14.517 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:13:14.526 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:13:14.529 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:13:14.535 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:13:14.537 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:13:14.542 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:13:14.543 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:13:14.548 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:13:14.555 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:13:14.567 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:13:14.621 [dev] Loading camera. 17:13:14.621 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:13:14.621 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:13:14.694 [dev] Freed 73.38 Mbytes of unused textures and uploaded 163.94 Mbytes for 83 newly used texture(s) to GPU memory in 69 ms. 17:13:15.438 [dev] Freed 246.44 Mbytes of unused textures and uploaded 185.06 Mbytes for 77 newly used texture(s) to GPU memory in 74 ms. 17:13:38.112 [inf] Sequence frame 600 of 3120 rendered in 23.623 seconds 17:14:01.307 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:14:01.310 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:14:01.312 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:14:01.315 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:14:01.331 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:14:01.334 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:14:01.339 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:14:01.342 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:14:01.351 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:14:01.352 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:14:01.407 [dev] Loading camera. 17:14:01.408 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:14:01.408 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:14:01.507 [dev] Freed 157.62 Mbytes of unused textures and uploaded 198.25 Mbytes for 87 newly used texture(s) to GPU memory in 96 ms. 17:14:02.270 [dev] Freed 251.44 Mbytes of unused textures and uploaded 256.69 Mbytes for 70 newly used texture(s) to GPU memory in 72 ms. 17:14:25.259 [inf] Sequence frame 601 of 3120 rendered in 23.985 seconds 17:14:43.617 [dev] Light cache factor set to 0.69 17:14:49.979 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:14:49.981 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:14:49.984 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:14:49.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:14:49.999 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:14:50.005 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:14:50.006 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:14:50.013 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:14:50.017 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:14:50.022 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:14:50.083 [dev] Loading camera. 17:14:50.083 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:14:50.083 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:14:50.213 [dev] Freed 248.44 Mbytes of unused textures and uploaded 248.75 Mbytes for 94 newly used texture(s) to GPU memory in 126 ms. 17:14:50.925 [dev] Freed 60.94 Mbytes of unused textures and uploaded 38.94 Mbytes for 70 newly used texture(s) to GPU memory in 80 ms. 17:15:14.984 [inf] Sequence frame 602 of 3120 rendered in 25.045 seconds 17:15:37.284 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:15:37.289 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:15:37.295 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:15:37.305 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:15:37.312 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:15:37.315 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:15:37.318 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:15:37.330 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:15:37.334 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:15:37.340 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:15:37.398 [dev] Loading camera. 17:15:37.398 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:15:37.398 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:15:37.444 [inf] Textures load time : 827.88 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:15:37.498 [dev] Freed 70.06 Mbytes of unused textures and uploaded 50.00 Mbytes for 93 newly used texture(s) to GPU memory in 54 ms. 17:15:38.319 [dev] Freed 42.12 Mbytes of unused textures and uploaded 90.06 Mbytes for 78 newly used texture(s) to GPU memory in 43 ms. 17:16:01.839 [inf] Sequence frame 603 of 3120 rendered in 24.584 seconds 17:16:26.178 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:16:26.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:16:26.189 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:16:26.194 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:16:26.196 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:16:26.202 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:16:26.203 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:16:26.213 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:16:26.217 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:16:26.225 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:16:26.283 [dev] Loading camera. 17:16:26.283 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:16:26.283 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:16:26.371 [dev] Freed 97.56 Mbytes of unused textures and uploaded 76.12 Mbytes for 88 newly used texture(s) to GPU memory in 85 ms. 17:16:27.157 [dev] Freed 243.38 Mbytes of unused textures and uploaded 175.06 Mbytes for 80 newly used texture(s) to GPU memory in 68 ms. 17:16:50.713 [inf] Sequence frame 604 of 3120 rendered in 24.565 seconds 17:17:14.761 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:17:14.767 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:17:14.769 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:17:14.780 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:17:14.786 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:17:14.800 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:17:14.805 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:17:14.806 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:17:14.809 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:17:14.820 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:17:14.871 [dev] Loading camera. 17:17:14.871 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:17:14.871 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:17:14.935 [dev] Freed 233.94 Mbytes of unused textures and uploaded 92.06 Mbytes for 105 newly used texture(s) to GPU memory in 60 ms. 17:17:15.723 [dev] Freed 103.12 Mbytes of unused textures and uploaded 278.12 Mbytes for 73 newly used texture(s) to GPU memory in 62 ms. 17:17:39.284 [inf] Sequence frame 605 of 3120 rendered in 24.549 seconds 17:18:03.621 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:18:03.626 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:18:03.627 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:18:03.630 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:18:03.633 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:18:03.647 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:18:03.651 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:18:03.656 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:18:03.659 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:18:03.660 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:18:03.726 [dev] Loading camera. 17:18:03.726 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:03.726 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:03.794 [dev] Freed 50.06 Mbytes of unused textures and uploaded 90.88 Mbytes for 91 newly used texture(s) to GPU memory in 64 ms. 17:18:04.561 [dev] Freed 118.19 Mbytes of unused textures and uploaded 27.00 Mbytes for 69 newly used texture(s) to GPU memory in 36 ms. 17:18:28.002 [inf] Sequence frame 606 of 3120 rendered in 24.41 seconds 17:18:52.543 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:18:52.553 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:18:52.554 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:18:52.555 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:18:52.559 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:18:52.561 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:18:52.566 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:18:52.582 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:18:52.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:18:52.595 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:18:52.645 [dev] Loading camera. 17:18:52.645 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:18:52.645 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:18:52.802 [dev] Freed 26.69 Mbytes of unused textures and uploaded 352.94 Mbytes for 98 newly used texture(s) to GPU memory in 155 ms. 17:18:53.579 [dev] Freed 441.69 Mbytes of unused textures and uploaded 118.75 Mbytes for 70 newly used texture(s) to GPU memory in 43 ms. 17:19:17.029 [inf] Sequence frame 607 of 3120 rendered in 24.524 seconds 17:19:40.605 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:19:40.612 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:19:40.615 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:19:40.617 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:19:40.629 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:19:40.638 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:19:40.649 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:19:40.651 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:19:40.657 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:19:40.661 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:19:40.714 [dev] Loading camera. 17:19:40.714 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:19:40.714 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:19:40.824 [dev] Freed 235.25 Mbytes of unused textures and uploaded 251.06 Mbytes for 115 newly used texture(s) to GPU memory in 103 ms. 17:19:41.534 [dev] Freed 174.31 Mbytes of unused textures and uploaded 215.12 Mbytes for 90 newly used texture(s) to GPU memory in 54 ms. 17:20:04.920 [inf] Sequence frame 608 of 3120 rendered in 24.344 seconds 17:20:28.905 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:20:28.912 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:20:28.916 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:20:28.918 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:20:28.920 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:20:28.927 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:20:28.933 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:20:28.934 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:20:28.938 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:20:28.954 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:20:29.013 [dev] Loading camera. 17:20:29.013 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:20:29.014 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:20:29.089 [dev] Freed 119.81 Mbytes of unused textures and uploaded 154.94 Mbytes for 97 newly used texture(s) to GPU memory in 71 ms. 17:20:29.845 [dev] Freed 102.12 Mbytes of unused textures and uploaded 134.69 Mbytes for 69 newly used texture(s) to GPU memory in 40 ms. 17:20:53.199 [inf] Sequence frame 609 of 3120 rendered in 24.326 seconds 17:21:17.463 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:21:17.464 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:21:17.469 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:21:17.473 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:21:17.478 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:21:17.498 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:21:17.501 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:21:17.505 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:21:17.509 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:21:17.526 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:21:17.580 [dev] Loading camera. 17:21:17.580 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:21:17.580 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:21:17.649 [dev] Freed 91.06 Mbytes of unused textures and uploaded 59.38 Mbytes for 90 newly used texture(s) to GPU memory in 65 ms. 17:21:18.399 [dev] Freed 72.75 Mbytes of unused textures and uploaded 51.38 Mbytes for 61 newly used texture(s) to GPU memory in 24 ms. 17:21:41.635 [inf] Sequence frame 610 of 3120 rendered in 24.199 seconds 17:22:05.725 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:22:05.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:22:05.735 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:22:05.743 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:22:05.748 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:22:05.754 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:22:05.759 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:22:05.773 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:22:05.775 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:22:05.780 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:22:05.840 [dev] Loading camera. 17:22:05.840 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:22:05.840 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:22:05.925 [dev] Freed 59.50 Mbytes of unused textures and uploaded 146.81 Mbytes for 92 newly used texture(s) to GPU memory in 82 ms. 17:22:06.676 [dev] Freed 114.44 Mbytes of unused textures and uploaded 61.56 Mbytes for 69 newly used texture(s) to GPU memory in 26 ms. 17:22:30.036 [inf] Sequence frame 611 of 3120 rendered in 24.339 seconds 17:22:53.517 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:22:53.523 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:22:53.530 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:22:53.534 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:22:53.535 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:22:53.542 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:22:53.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:22:53.546 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:22:53.552 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:22:53.574 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:22:53.632 [dev] Loading camera. 17:22:53.632 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:22:53.632 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:22:53.714 [dev] Freed 94.38 Mbytes of unused textures and uploaded 31.62 Mbytes for 93 newly used texture(s) to GPU memory in 77 ms. 17:22:54.379 [dev] Freed 98.88 Mbytes of unused textures and uploaded 202.38 Mbytes for 77 newly used texture(s) to GPU memory in 63 ms. 17:23:17.750 [inf] Sequence frame 612 of 3120 rendered in 24.258 seconds 17:23:41.284 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:23:41.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:23:41.297 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:23:41.305 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:23:41.321 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:23:41.327 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:23:41.329 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:23:41.339 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:23:41.347 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:23:41.350 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:23:41.404 [dev] Loading camera. 17:23:41.404 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:23:41.404 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:23:41.481 [dev] Freed 77.19 Mbytes of unused textures and uploaded 74.69 Mbytes for 74 newly used texture(s) to GPU memory in 70 ms. 17:23:42.120 [dev] Freed 89.31 Mbytes of unused textures and uploaded 51.88 Mbytes for 67 newly used texture(s) to GPU memory in 30 ms. 17:24:05.255 [inf] Sequence frame 613 of 3120 rendered in 23.996 seconds 17:24:30.301 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:24:30.302 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:24:30.307 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:24:30.313 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:24:30.320 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:24:30.329 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:24:30.343 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:24:30.346 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:24:30.347 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:24:30.355 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:24:30.418 [dev] Loading camera. 17:24:30.418 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:24:30.418 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:24:30.514 [dev] Freed 128.75 Mbytes of unused textures and uploaded 75.88 Mbytes for 97 newly used texture(s) to GPU memory in 94 ms. 17:24:31.145 [dev] Freed 76.31 Mbytes of unused textures and uploaded 116.69 Mbytes for 63 newly used texture(s) to GPU memory in 36 ms. 17:24:54.300 [inf] Sequence frame 614 of 3120 rendered in 24.028 seconds 17:25:18.625 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:25:18.635 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:25:18.636 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:25:18.639 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:25:18.640 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:25:18.649 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:25:18.651 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:25:18.661 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:25:18.676 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:25:18.680 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:25:18.735 [dev] Loading camera. 17:25:18.736 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:25:18.736 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:25:18.818 [dev] Freed 206.56 Mbytes of unused textures and uploaded 97.62 Mbytes for 97 newly used texture(s) to GPU memory in 79 ms. 17:25:19.589 [dev] Freed 111.38 Mbytes of unused textures and uploaded 230.50 Mbytes for 77 newly used texture(s) to GPU memory in 61 ms. 17:25:42.692 [inf] Sequence frame 615 of 3120 rendered in 24.098 seconds 17:26:07.273 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:26:07.277 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:26:07.286 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:26:07.288 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:26:07.298 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:26:07.302 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:26:07.307 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:26:07.309 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:26:07.317 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:26:07.324 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:26:07.382 [dev] Loading camera. 17:26:07.382 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:26:07.382 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:26:07.479 [dev] Freed 290.75 Mbytes of unused textures and uploaded 166.44 Mbytes for 104 newly used texture(s) to GPU memory in 92 ms. 17:26:08.128 [dev] Freed 127.56 Mbytes of unused textures and uploaded 283.56 Mbytes for 65 newly used texture(s) to GPU memory in 49 ms. 17:26:31.126 [inf] Sequence frame 616 of 3120 rendered in 23.882 seconds 17:26:55.372 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:26:55.383 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:26:55.384 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:26:55.391 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:26:55.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:26:55.403 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:26:55.413 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:26:55.415 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:26:55.420 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:26:55.424 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:26:55.481 [dev] Loading camera. 17:26:55.481 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:26:55.481 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:26:55.568 [dev] Freed 139.81 Mbytes of unused textures and uploaded 111.69 Mbytes for 85 newly used texture(s) to GPU memory in 83 ms. 17:26:56.340 [dev] Freed 137.75 Mbytes of unused textures and uploaded 123.00 Mbytes for 67 newly used texture(s) to GPU memory in 38 ms. 17:27:19.266 [inf] Sequence frame 617 of 3120 rendered in 23.926 seconds 17:27:43.903 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:27:43.906 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:27:43.909 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:27:43.910 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:27:43.910 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:27:43.918 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:27:43.933 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:27:43.948 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:27:43.954 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:27:43.957 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:27:44.021 [dev] Loading camera. 17:27:44.021 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:27:44.021 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:27:44.092 [dev] Freed 52.75 Mbytes of unused textures and uploaded 19.44 Mbytes for 69 newly used texture(s) to GPU memory in 67 ms. 17:27:44.798 [dev] Freed 62.25 Mbytes of unused textures and uploaded 196.31 Mbytes for 55 newly used texture(s) to GPU memory in 67 ms. 17:28:07.645 [inf] Sequence frame 618 of 3120 rendered in 23.77 seconds 17:28:31.792 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:28:31.798 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:28:31.802 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:28:31.805 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:28:31.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:28:31.808 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:28:31.821 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:28:31.834 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:28:31.840 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:28:31.847 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:28:31.903 [dev] Loading camera. 17:28:31.903 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:28:31.903 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:28:31.980 [dev] Freed 213.88 Mbytes of unused textures and uploaded 42.06 Mbytes for 89 newly used texture(s) to GPU memory in 73 ms. 17:28:32.735 [dev] Freed 36.69 Mbytes of unused textures and uploaded 152.69 Mbytes for 54 newly used texture(s) to GPU memory in 43 ms. 17:28:55.727 [inf] Sequence frame 619 of 3120 rendered in 23.969 seconds 17:29:20.377 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:29:20.380 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:29:20.386 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:29:20.387 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:29:20.388 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:29:20.390 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:29:20.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:29:20.403 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:29:20.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:29:20.412 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:29:20.478 [dev] Loading camera. 17:29:20.478 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:29:20.478 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:29:20.544 [dev] Freed 219.31 Mbytes of unused textures and uploaded 93.44 Mbytes for 89 newly used texture(s) to GPU memory in 62 ms. 17:29:21.313 [dev] Freed 101.56 Mbytes of unused textures and uploaded 150.56 Mbytes for 78 newly used texture(s) to GPU memory in 49 ms. 17:29:43.901 [inf] Sequence frame 620 of 3120 rendered in 23.566 seconds 17:30:08.375 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:30:08.381 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:30:08.388 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:30:08.390 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:30:08.391 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:30:08.393 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:30:08.396 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:30:08.421 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:30:08.423 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:30:08.438 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:30:08.492 [dev] Loading camera. 17:30:08.492 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:30:08.492 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:30:08.567 [dev] Freed 42.44 Mbytes of unused textures and uploaded 110.38 Mbytes for 80 newly used texture(s) to GPU memory in 71 ms. 17:30:09.298 [dev] Freed 269.50 Mbytes of unused textures and uploaded 117.75 Mbytes for 76 newly used texture(s) to GPU memory in 33 ms. 17:30:31.833 [inf] Sequence frame 621 of 3120 rendered in 23.49 seconds 17:30:55.766 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:30:55.775 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:30:55.779 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:30:55.781 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:30:55.788 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:30:55.795 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:30:55.801 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:30:55.807 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:30:55.812 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:30:55.816 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:30:55.908 [dev] Loading camera. 17:30:55.908 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:30:55.908 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:30:56.007 [dev] Freed 33.69 Mbytes of unused textures and uploaded 285.44 Mbytes for 89 newly used texture(s) to GPU memory in 96 ms. 17:30:56.765 [dev] Freed 167.50 Mbytes of unused textures and uploaded 158.25 Mbytes for 87 newly used texture(s) to GPU memory in 43 ms. 17:31:18.987 [inf] Sequence frame 622 of 3120 rendered in 23.254 seconds 17:31:43.054 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:31:43.057 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:31:43.062 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:31:43.064 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:31:43.073 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:31:43.076 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:31:43.077 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:31:43.081 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:31:43.092 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:31:43.106 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:31:43.164 [dev] Loading camera. 17:31:43.164 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:31:43.164 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:31:43.247 [dev] Freed 161.44 Mbytes of unused textures and uploaded 76.25 Mbytes for 94 newly used texture(s) to GPU memory in 78 ms. 17:31:44.004 [dev] Freed 58.31 Mbytes of unused textures and uploaded 71.50 Mbytes for 55 newly used texture(s) to GPU memory in 22 ms. 17:32:06.287 [inf] Sequence frame 623 of 3120 rendered in 23.271 seconds 17:32:30.622 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:32:30.629 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:32:30.637 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:32:30.648 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:32:30.656 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:32:30.658 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:32:30.661 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:32:30.663 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:32:30.667 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:32:30.675 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:32:30.735 [dev] Loading camera. 17:32:30.735 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:32:30.735 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:32:30.817 [dev] Freed 75.00 Mbytes of unused textures and uploaded 110.69 Mbytes for 93 newly used texture(s) to GPU memory in 79 ms. 17:32:31.644 [dev] Freed 86.44 Mbytes of unused textures and uploaded 184.50 Mbytes for 69 newly used texture(s) to GPU memory in 47 ms. 17:32:53.748 [inf] Sequence frame 624 of 3120 rendered in 23.159 seconds 17:33:18.858 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:33:18.864 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:33:18.872 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:33:18.875 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:33:18.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:33:18.885 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:33:18.887 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:33:18.900 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:33:18.903 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:33:18.907 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:33:18.968 [dev] Loading camera. 17:33:18.969 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:33:18.969 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:33:19.056 [dev] Freed 313.81 Mbytes of unused textures and uploaded 130.50 Mbytes for 85 newly used texture(s) to GPU memory in 83 ms. 17:33:19.737 [dev] Freed 148.44 Mbytes of unused textures and uploaded 237.44 Mbytes for 88 newly used texture(s) to GPU memory in 51 ms. 17:33:42.322 [inf] Sequence frame 625 of 3120 rendered in 23.498 seconds 17:34:06.200 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:34:06.201 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:34:06.205 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:34:06.207 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:34:06.223 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:34:06.226 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:34:06.230 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:34:06.241 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:34:06.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:34:06.255 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:34:06.310 [dev] Loading camera. 17:34:06.311 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:34:06.311 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:34:06.335 [inf] Textures load time : 827.49 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:34:06.401 [dev] Freed 82.50 Mbytes of unused textures and uploaded 92.12 Mbytes for 96 newly used texture(s) to GPU memory in 66 ms. 17:34:07.067 [dev] Freed 101.31 Mbytes of unused textures and uploaded 67.19 Mbytes for 63 newly used texture(s) to GPU memory in 25 ms. 17:34:29.537 [inf] Sequence frame 626 of 3120 rendered in 23.37 seconds 17:34:53.802 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:34:53.805 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:34:53.808 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:34:53.814 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:34:53.817 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:34:53.826 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:34:53.837 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:34:53.847 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:34:53.852 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:34:53.856 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:34:53.919 [dev] Loading camera. 17:34:53.919 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:34:53.919 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:34:54.032 [dev] Freed 313.81 Mbytes of unused textures and uploaded 181.12 Mbytes for 107 newly used texture(s) to GPU memory in 110 ms. 17:34:54.835 [dev] Freed 107.69 Mbytes of unused textures and uploaded 328.38 Mbytes for 74 newly used texture(s) to GPU memory in 68 ms. 17:35:16.844 [inf] Sequence frame 627 of 3120 rendered in 23.079 seconds 17:35:41.140 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:35:41.153 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:35:41.160 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:35:41.164 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:35:41.167 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:35:41.169 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:35:41.174 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:35:41.178 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:35:41.179 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:35:41.195 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:35:41.248 [dev] Loading camera. 17:35:41.248 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:35:41.248 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:35:41.325 [dev] Freed 95.19 Mbytes of unused textures and uploaded 80.75 Mbytes for 84 newly used texture(s) to GPU memory in 72 ms. 17:35:41.948 [dev] Freed 139.12 Mbytes of unused textures and uploaded 82.12 Mbytes for 74 newly used texture(s) to GPU memory in 34 ms. 17:36:04.182 [inf] Sequence frame 628 of 3120 rendered in 23.076 seconds 17:36:28.917 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:36:28.923 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:36:28.925 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:36:28.929 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:36:28.943 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:36:28.947 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:36:28.954 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:36:28.959 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:36:28.964 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:36:28.969 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:36:29.030 [dev] Loading camera. 17:36:29.030 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:36:29.030 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:36:29.131 [dev] Freed 86.69 Mbytes of unused textures and uploaded 210.81 Mbytes for 102 newly used texture(s) to GPU memory in 98 ms. 17:36:29.763 [dev] Freed 203.00 Mbytes of unused textures and uploaded 154.19 Mbytes for 78 newly used texture(s) to GPU memory in 37 ms. 17:36:51.728 [inf] Sequence frame 629 of 3120 rendered in 22.847 seconds 17:37:14.979 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:37:14.986 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:37:14.989 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:37:14.991 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:37:14.993 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:37:15.000 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:37:15.007 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:37:15.010 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:37:15.029 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:37:15.032 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:37:15.090 [dev] Loading camera. 17:37:15.090 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:37:15.090 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:37:15.173 [dev] Freed 204.00 Mbytes of unused textures and uploaded 141.56 Mbytes for 94 newly used texture(s) to GPU memory in 76 ms. 17:37:15.850 [dev] Freed 238.00 Mbytes of unused textures and uploaded 176.25 Mbytes for 69 newly used texture(s) to GPU memory in 47 ms. 17:37:37.714 [inf] Sequence frame 630 of 3120 rendered in 22.767 seconds 17:38:02.961 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:38:02.963 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:38:02.968 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:38:02.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:38:02.988 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:38:02.990 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:38:02.995 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:38:02.997 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:38:03.011 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:38:03.012 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:38:03.065 [dev] Loading camera. 17:38:03.065 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:38:03.065 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:38:03.151 [dev] Freed 87.94 Mbytes of unused textures and uploaded 109.12 Mbytes for 100 newly used texture(s) to GPU memory in 81 ms. 17:38:03.841 [dev] Freed 135.56 Mbytes of unused textures and uploaded 145.62 Mbytes for 90 newly used texture(s) to GPU memory in 52 ms. 17:38:25.637 [inf] Sequence frame 631 of 3120 rendered in 22.716 seconds 17:38:50.304 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:38:50.313 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:38:50.323 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:38:50.324 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:38:50.331 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:38:50.333 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:38:50.335 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:38:50.338 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:38:50.343 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:38:50.359 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:38:50.413 [dev] Loading camera. 17:38:50.413 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:38:50.413 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:38:50.516 [dev] Freed 125.25 Mbytes of unused textures and uploaded 211.00 Mbytes for 93 newly used texture(s) to GPU memory in 99 ms. 17:38:51.188 [dev] Freed 141.94 Mbytes of unused textures and uploaded 95.06 Mbytes for 66 newly used texture(s) to GPU memory in 32 ms. 17:39:12.824 [inf] Sequence frame 632 of 3120 rendered in 22.556 seconds 17:39:36.411 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:39:36.420 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:39:36.423 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:39:36.433 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:39:36.434 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:39:36.438 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:39:36.452 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:39:36.458 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:39:36.460 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:39:36.471 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:39:36.558 [dev] Loading camera. 17:39:36.558 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:39:36.559 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:39:36.681 [dev] Freed 120.62 Mbytes of unused textures and uploaded 271.38 Mbytes for 109 newly used texture(s) to GPU memory in 119 ms. 17:39:37.348 [dev] Freed 264.69 Mbytes of unused textures and uploaded 216.38 Mbytes for 79 newly used texture(s) to GPU memory in 70 ms. 17:39:58.797 [inf] Sequence frame 633 of 3120 rendered in 22.421 seconds 17:40:23.333 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:40:23.340 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:40:23.350 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:40:23.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:40:23.363 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:40:23.365 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:40:23.373 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:40:23.375 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:40:23.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:40:23.392 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:40:23.448 [dev] Loading camera. 17:40:23.448 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:40:23.448 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:40:23.524 [dev] Freed 292.25 Mbytes of unused textures and uploaded 69.25 Mbytes for 101 newly used texture(s) to GPU memory in 69 ms. 17:40:24.600 [dev] Freed 97.94 Mbytes of unused textures and uploaded 314.44 Mbytes for 69 newly used texture(s) to GPU memory in 328 ms. 17:40:45.874 [inf] Sequence frame 634 of 3120 rendered in 22.573 seconds 17:41:10.480 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:41:10.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:41:10.493 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:41:10.500 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:41:10.508 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:41:10.512 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:41:10.515 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:41:10.518 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:41:10.520 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:41:10.522 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:41:10.592 [dev] Loading camera. 17:41:10.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:41:10.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:41:10.685 [dev] Freed 330.50 Mbytes of unused textures and uploaded 197.62 Mbytes for 90 newly used texture(s) to GPU memory in 90 ms. 17:41:11.525 [dev] Freed 157.44 Mbytes of unused textures and uploaded 382.38 Mbytes for 64 newly used texture(s) to GPU memory in 74 ms. 17:41:32.606 [inf] Sequence frame 635 of 3120 rendered in 22.162 seconds 17:41:57.032 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:41:57.059 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:41:57.068 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:41:57.074 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:41:57.079 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:41:57.080 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:41:57.083 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:41:57.086 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:41:57.088 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:41:57.091 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:41:57.146 [dev] Loading camera. 17:41:57.146 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:41:57.147 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:41:57.228 [dev] Freed 138.50 Mbytes of unused textures and uploaded 74.12 Mbytes for 93 newly used texture(s) to GPU memory in 77 ms. 17:41:57.996 [dev] Freed 139.25 Mbytes of unused textures and uploaded 181.12 Mbytes for 81 newly used texture(s) to GPU memory in 55 ms. 17:42:19.000 [inf] Sequence frame 636 of 3120 rendered in 22 seconds 17:42:43.417 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:42:43.418 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:42:43.421 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:42:43.423 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:42:43.425 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:42:43.443 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:42:43.445 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:42:43.459 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:42:43.477 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:42:43.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:42:43.535 [dev] Loading camera. 17:42:43.535 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:42:43.535 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:42:43.627 [dev] Freed 128.31 Mbytes of unused textures and uploaded 111.56 Mbytes for 93 newly used texture(s) to GPU memory in 87 ms. 17:42:44.402 [dev] Freed 154.62 Mbytes of unused textures and uploaded 193.19 Mbytes for 94 newly used texture(s) to GPU memory in 62 ms. 17:43:05.190 [inf] Sequence frame 637 of 3120 rendered in 21.805 seconds 17:43:29.806 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:43:29.808 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:43:29.814 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:43:29.835 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:43:29.838 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:43:29.841 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:43:29.849 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:43:29.852 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:43:29.858 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:43:29.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:43:29.922 [dev] Loading camera. 17:43:29.923 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:43:29.923 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:43:30.015 [dev] Freed 99.06 Mbytes of unused textures and uploaded 165.69 Mbytes for 105 newly used texture(s) to GPU memory in 88 ms. 17:43:30.638 [dev] Freed 245.94 Mbytes of unused textures and uploaded 166.00 Mbytes for 70 newly used texture(s) to GPU memory in 43 ms. 17:43:51.370 [inf] Sequence frame 638 of 3120 rendered in 21.597 seconds 17:44:14.481 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:44:14.486 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:44:14.488 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:44:14.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:44:14.499 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:44:14.508 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:44:14.511 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:44:14.514 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:44:14.519 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:44:14.529 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:44:14.584 [dev] Loading camera. 17:44:14.584 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:44:14.584 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:44:14.664 [dev] Freed 241.88 Mbytes of unused textures and uploaded 179.56 Mbytes for 91 newly used texture(s) to GPU memory in 74 ms. 17:44:15.348 [dev] Freed 181.44 Mbytes of unused textures and uploaded 271.31 Mbytes for 85 newly used texture(s) to GPU memory in 62 ms. 17:44:35.821 [inf] Sequence frame 639 of 3120 rendered in 21.386 seconds 17:45:00.049 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:45:00.053 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:45:00.060 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:45:00.068 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:45:00.076 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:45:00.077 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:45:00.079 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:45:00.085 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:45:00.097 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:45:00.104 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:45:00.159 [dev] Loading camera. 17:45:00.159 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:45:00.159 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:45:00.283 [dev] Freed 170.38 Mbytes of unused textures and uploaded 217.38 Mbytes for 100 newly used texture(s) to GPU memory in 118 ms. 17:45:01.039 [dev] Freed 293.31 Mbytes of unused textures and uploaded 141.94 Mbytes for 83 newly used texture(s) to GPU memory in 42 ms. 17:45:21.208 [inf] Sequence frame 640 of 3120 rendered in 21.203 seconds 17:45:45.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:45:45.038 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:45:45.040 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:45:45.043 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:45:45.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:45:45.073 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:45:45.078 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:45:45.085 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:45:45.089 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:45:45.092 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:45:45.150 [dev] Loading camera. 17:45:45.150 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:45:45.150 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:45:45.175 [inf] Textures load time : 827.80 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 17:45:45.262 [dev] Freed 133.75 Mbytes of unused textures and uploaded 246.81 Mbytes for 92 newly used texture(s) to GPU memory in 88 ms. 17:45:45.931 [dev] Freed 80.56 Mbytes of unused textures and uploaded 153.44 Mbytes for 81 newly used texture(s) to GPU memory in 51 ms. 17:46:06.141 [inf] Sequence frame 641 of 3120 rendered in 21.143 seconds 17:46:30.305 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:46:30.309 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:46:30.316 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:46:30.323 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:46:30.325 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:46:30.332 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:46:30.338 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:46:30.342 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:46:30.361 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:46:30.363 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:46:30.417 [dev] Loading camera. 17:46:30.417 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:46:30.417 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:46:30.535 [dev] Freed 350.94 Mbytes of unused textures and uploaded 247.44 Mbytes for 111 newly used texture(s) to GPU memory in 113 ms. 17:46:31.308 [dev] Freed 164.50 Mbytes of unused textures and uploaded 217.44 Mbytes for 91 newly used texture(s) to GPU memory in 57 ms. 17:46:51.153 [inf] Sequence frame 642 of 3120 rendered in 20.881 seconds 17:47:15.446 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:47:15.449 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:47:15.455 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:47:15.457 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:47:15.459 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:47:15.468 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:47:15.473 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:47:15.476 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:47:15.479 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:47:15.487 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:47:15.555 [dev] Loading camera. 17:47:15.555 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:47:15.555 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:47:15.640 [dev] Freed 182.12 Mbytes of unused textures and uploaded 166.44 Mbytes for 110 newly used texture(s) to GPU memory in 79 ms. 17:47:16.397 [dev] Freed 194.50 Mbytes of unused textures and uploaded 209.31 Mbytes for 89 newly used texture(s) to GPU memory in 43 ms. 17:47:36.387 [inf] Sequence frame 643 of 3120 rendered in 20.986 seconds 17:48:00.435 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:48:00.438 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:48:00.441 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:48:00.449 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:48:00.454 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:48:00.466 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:48:00.476 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:48:00.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:48:00.490 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:48:00.491 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:48:00.549 [dev] Loading camera. 17:48:00.549 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:48:00.549 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:48:00.615 [dev] Freed 11.69 Mbytes of unused textures and uploaded 95.06 Mbytes for 66 newly used texture(s) to GPU memory in 58 ms. 17:48:01.425 [dev] Freed 311.25 Mbytes of unused textures and uploaded 268.19 Mbytes for 99 newly used texture(s) to GPU memory in 86 ms. 17:48:21.112 [inf] Sequence frame 644 of 3120 rendered in 20.71 seconds 17:48:45.689 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:48:45.691 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:48:45.700 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:48:45.703 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:48:45.706 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:48:45.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:48:45.714 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:48:45.723 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:48:45.725 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:48:45.726 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:48:45.785 [dev] Loading camera. 17:48:45.785 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:48:45.785 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:48:45.879 [dev] Freed 263.94 Mbytes of unused textures and uploaded 228.56 Mbytes for 106 newly used texture(s) to GPU memory in 89 ms. 17:48:46.515 [dev] Freed 255.75 Mbytes of unused textures and uploaded 168.19 Mbytes for 88 newly used texture(s) to GPU memory in 48 ms. 17:49:06.373 [inf] Sequence frame 645 of 3120 rendered in 20.734 seconds 17:49:30.742 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:49:30.746 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:49:30.754 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:49:30.759 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:49:30.762 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:49:30.770 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:49:30.778 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:49:30.781 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:49:30.790 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:49:30.806 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:49:30.859 [dev] Loading camera. 17:49:30.859 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:49:30.859 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:49:30.982 [dev] Freed 151.94 Mbytes of unused textures and uploaded 177.50 Mbytes for 115 newly used texture(s) to GPU memory in 118 ms. 17:49:31.753 [dev] Freed 184.56 Mbytes of unused textures and uploaded 174.75 Mbytes for 83 newly used texture(s) to GPU memory in 44 ms. 17:49:51.348 [inf] Sequence frame 646 of 3120 rendered in 20.64 seconds 17:50:16.268 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:50:16.276 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:50:16.285 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:50:16.287 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:50:16.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:50:16.298 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:50:16.303 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:50:16.321 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:50:16.322 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:50:16.325 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:50:16.383 [dev] Loading camera. 17:50:16.383 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:50:16.383 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:50:16.495 [dev] Freed 164.31 Mbytes of unused textures and uploaded 228.31 Mbytes for 111 newly used texture(s) to GPU memory in 107 ms. 17:50:17.175 [dev] Freed 151.50 Mbytes of unused textures and uploaded 64.69 Mbytes for 87 newly used texture(s) to GPU memory in 36 ms. 17:50:37.054 [inf] Sequence frame 647 of 3120 rendered in 20.827 seconds 17:51:01.625 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:51:01.631 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:51:01.636 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:51:01.637 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:51:01.644 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:51:01.647 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:51:01.652 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:51:01.658 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:51:01.665 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:51:01.672 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:51:01.726 [dev] Loading camera. 17:51:01.726 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:51:01.726 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:51:01.821 [dev] Freed 87.81 Mbytes of unused textures and uploaded 181.00 Mbytes for 99 newly used texture(s) to GPU memory in 92 ms. 17:51:02.466 [dev] Freed 251.31 Mbytes of unused textures and uploaded 141.50 Mbytes for 79 newly used texture(s) to GPU memory in 52 ms. 17:51:22.388 [inf] Sequence frame 648 of 3120 rendered in 20.819 seconds 17:51:46.263 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:51:46.267 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:51:46.277 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:51:46.296 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:51:46.309 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:51:46.311 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:51:46.311 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:51:46.313 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:51:46.316 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:51:46.319 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:51:46.376 [dev] Loading camera. 17:51:46.376 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:51:46.376 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:51:46.482 [dev] Freed 124.81 Mbytes of unused textures and uploaded 189.12 Mbytes for 100 newly used texture(s) to GPU memory in 102 ms. 17:51:47.166 [dev] Freed 65.12 Mbytes of unused textures and uploaded 131.88 Mbytes for 95 newly used texture(s) to GPU memory in 69 ms. 17:52:06.852 [inf] Sequence frame 649 of 3120 rendered in 20.626 seconds 17:52:31.228 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:52:31.233 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:52:31.238 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:52:31.253 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:52:31.264 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:52:31.268 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:52:31.274 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:52:31.275 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:52:31.278 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:52:31.288 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:52:31.342 [dev] Loading camera. 17:52:31.342 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:52:31.342 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:52:31.446 [dev] Freed 134.81 Mbytes of unused textures and uploaded 166.06 Mbytes for 106 newly used texture(s) to GPU memory in 100 ms. 17:52:32.190 [dev] Freed 185.88 Mbytes of unused textures and uploaded 132.06 Mbytes for 70 newly used texture(s) to GPU memory in 36 ms. 17:52:52.213 [inf] Sequence frame 650 of 3120 rendered in 21.02 seconds 17:53:15.997 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:53:16.001 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:53:16.007 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:53:16.018 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:53:16.022 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:53:16.029 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:53:16.037 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:53:16.040 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:53:16.042 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:53:16.054 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:53:16.113 [dev] Loading camera. 17:53:16.114 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:53:16.114 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:53:16.194 [dev] Freed 96.19 Mbytes of unused textures and uploaded 96.31 Mbytes for 104 newly used texture(s) to GPU memory in 76 ms. 17:53:16.909 [dev] Freed 76.62 Mbytes of unused textures and uploaded 109.88 Mbytes for 74 newly used texture(s) to GPU memory in 42 ms. 17:53:37.215 [inf] Sequence frame 651 of 3120 rendered in 21.25 seconds 17:54:00.918 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:54:00.926 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:54:00.932 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:54:00.940 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:54:00.942 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:54:00.944 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:54:00.954 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:54:00.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:54:00.967 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:54:00.969 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:54:01.025 [dev] Loading camera. 17:54:01.025 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:54:01.025 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:54:01.104 [dev] Freed 169.62 Mbytes of unused textures and uploaded 124.25 Mbytes for 95 newly used texture(s) to GPU memory in 76 ms. 17:54:01.813 [dev] Freed 250.12 Mbytes of unused textures and uploaded 173.50 Mbytes for 79 newly used texture(s) to GPU memory in 62 ms. 17:54:22.116 [inf] Sequence frame 652 of 3120 rendered in 21.242 seconds 17:54:45.719 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:54:45.729 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:54:45.733 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:54:45.739 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:54:45.758 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:54:45.764 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:54:45.769 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:54:45.775 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:54:45.777 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:54:45.781 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:54:45.837 [dev] Loading camera. 17:54:45.837 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:54:45.837 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:54:45.941 [dev] Freed 83.12 Mbytes of unused textures and uploaded 169.69 Mbytes for 79 newly used texture(s) to GPU memory in 100 ms. 17:54:46.593 [dev] Freed 58.75 Mbytes of unused textures and uploaded 121.19 Mbytes for 77 newly used texture(s) to GPU memory in 33 ms. 17:55:07.030 [inf] Sequence frame 653 of 3120 rendered in 21.343 seconds 17:55:30.600 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:55:30.608 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:55:30.615 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:55:30.617 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:55:30.622 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:55:30.625 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:55:30.629 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:55:30.630 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:55:30.633 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:55:30.648 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:55:30.720 [dev] Loading camera. 17:55:30.720 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:55:30.720 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:55:30.848 [dev] Freed 184.38 Mbytes of unused textures and uploaded 113.81 Mbytes for 109 newly used texture(s) to GPU memory in 124 ms. 17:55:31.487 [dev] Freed 239.88 Mbytes of unused textures and uploaded 195.62 Mbytes for 90 newly used texture(s) to GPU memory in 68 ms. 17:55:51.864 [inf] Sequence frame 654 of 3120 rendered in 21.299 seconds 17:55:58.842 [dev] Light cache factor set to 0.69 17:56:14.302 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:56:14.304 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:56:14.307 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:56:14.319 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:56:14.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:56:14.326 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:56:14.340 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:56:14.342 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:56:14.345 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:56:14.354 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:56:14.420 [dev] Loading camera. 17:56:14.420 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:56:14.420 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:56:14.637 [dev] Freed 211.19 Mbytes of unused textures and uploaded 515.50 Mbytes for 110 newly used texture(s) to GPU memory in 213 ms. 17:56:15.309 [dev] Freed 398.75 Mbytes of unused textures and uploaded 148.56 Mbytes for 81 newly used texture(s) to GPU memory in 87 ms. 17:56:36.189 [inf] Sequence frame 655 of 3120 rendered in 21.921 seconds 17:57:00.534 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:57:00.544 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:57:00.548 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:57:00.555 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:57:00.559 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:57:00.562 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:57:00.563 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:57:00.567 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:57:00.576 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:57:00.596 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:57:00.656 [dev] Loading camera. 17:57:00.656 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:57:00.656 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:57:00.722 [dev] Freed 74.81 Mbytes of unused textures and uploaded 56.75 Mbytes for 98 newly used texture(s) to GPU memory in 57 ms. 17:57:01.473 [dev] Freed 309.00 Mbytes of unused textures and uploaded 206.56 Mbytes for 78 newly used texture(s) to GPU memory in 73 ms. 17:57:22.304 [inf] Sequence frame 656 of 3120 rendered in 21.806 seconds 17:57:46.707 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:57:46.722 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:57:46.727 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:57:46.731 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:57:46.732 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:57:46.735 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:57:46.746 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:57:46.753 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:57:46.755 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:57:46.767 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:57:46.824 [dev] Loading camera. 17:57:46.824 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:57:46.824 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:57:46.928 [dev] Freed 247.81 Mbytes of unused textures and uploaded 281.31 Mbytes for 111 newly used texture(s) to GPU memory in 100 ms. 17:57:47.608 [dev] Freed 325.44 Mbytes of unused textures and uploaded 268.69 Mbytes for 94 newly used texture(s) to GPU memory in 71 ms. 17:58:08.634 [inf] Sequence frame 657 of 3120 rendered in 21.962 seconds 17:58:33.099 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:58:33.101 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:58:33.108 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:58:33.111 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:58:33.112 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:58:33.122 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:58:33.126 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:58:33.137 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:58:33.145 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:58:33.150 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:58:33.217 [dev] Loading camera. 17:58:33.217 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:58:33.217 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:58:33.292 [dev] Freed 253.81 Mbytes of unused textures and uploaded 91.94 Mbytes for 107 newly used texture(s) to GPU memory in 72 ms. 17:58:34.005 [dev] Freed 102.06 Mbytes of unused textures and uploaded 198.12 Mbytes for 72 newly used texture(s) to GPU memory in 38 ms. 17:58:54.775 [inf] Sequence frame 658 of 3120 rendered in 21.71 seconds 17:59:18.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 17:59:18.920 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 17:59:18.920 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 17:59:18.926 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 17:59:18.931 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 17:59:18.944 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 17:59:18.953 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 17:59:18.961 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 17:59:18.974 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 17:59:18.980 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 17:59:19.038 [dev] Loading camera. 17:59:19.038 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 17:59:19.038 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 17:59:19.143 [dev] Freed 202.19 Mbytes of unused textures and uploaded 253.19 Mbytes for 96 newly used texture(s) to GPU memory in 102 ms. 17:59:19.875 [dev] Freed 238.38 Mbytes of unused textures and uploaded 116.88 Mbytes for 99 newly used texture(s) to GPU memory in 51 ms. 17:59:40.849 [inf] Sequence frame 659 of 3120 rendered in 21.965 seconds 18:00:06.051 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:00:06.057 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:00:06.059 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:00:06.072 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:00:06.074 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:00:06.078 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:00:06.079 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:00:06.089 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:00:06.094 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:00:06.102 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:00:06.167 [dev] Loading camera. 18:00:06.167 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:00:06.167 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:00:06.246 [dev] Freed 98.38 Mbytes of unused textures and uploaded 123.44 Mbytes for 101 newly used texture(s) to GPU memory in 73 ms. 18:00:06.956 [dev] Freed 120.12 Mbytes of unused textures and uploaded 322.88 Mbytes for 79 newly used texture(s) to GPU memory in 78 ms. 18:00:27.935 [inf] Sequence frame 660 of 3120 rendered in 21.922 seconds 18:00:52.740 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:00:52.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:00:52.754 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:00:52.760 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:00:52.764 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:00:52.768 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:00:52.771 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:00:52.772 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:00:52.775 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:00:52.786 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:00:52.851 [dev] Loading camera. 18:00:52.851 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:00:52.851 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:01:00.192 [inf] Textures load time : 1014.97 seconds, wait time : 7.33 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:01:00.263 [dev] Freed 300.31 Mbytes of unused textures and uploaded 90.62 Mbytes for 96 newly used texture(s) to GPU memory in 71 ms. 18:01:00.980 [dev] Freed 74.19 Mbytes of unused textures and uploaded 112.12 Mbytes for 74 newly used texture(s) to GPU memory in 28 ms. 18:01:21.841 [inf] Sequence frame 661 of 3120 rendered in 29.135 seconds 18:01:46.322 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:01:46.323 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:01:46.326 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:01:46.332 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:01:46.335 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:01:46.338 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:01:46.358 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:01:46.362 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:01:46.370 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:01:46.372 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:01:46.436 [dev] Loading camera. 18:01:46.436 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:01:46.436 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:01:46.480 [inf] Textures load time : 828.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:01:46.553 [dev] Freed 168.94 Mbytes of unused textures and uploaded 289.50 Mbytes for 99 newly used texture(s) to GPU memory in 74 ms. 18:01:47.275 [dev] Freed 281.50 Mbytes of unused textures and uploaded 122.44 Mbytes for 78 newly used texture(s) to GPU memory in 55 ms. 18:02:08.445 [inf] Sequence frame 662 of 3120 rendered in 22.163 seconds 18:02:33.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:02:33.172 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:02:33.177 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:02:33.178 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:02:33.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:02:33.185 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:02:33.193 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:02:33.208 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:02:33.210 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:02:33.223 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:02:33.283 [dev] Loading camera. 18:02:33.283 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:02:33.283 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:02:33.370 [dev] Freed 43.56 Mbytes of unused textures and uploaded 118.12 Mbytes for 100 newly used texture(s) to GPU memory in 83 ms. 18:02:34.084 [dev] Freed 204.19 Mbytes of unused textures and uploaded 207.56 Mbytes for 93 newly used texture(s) to GPU memory in 69 ms. 18:02:55.330 [inf] Sequence frame 663 of 3120 rendered in 22.202 seconds 18:03:19.708 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:03:19.712 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:03:19.717 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:03:19.718 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:03:19.726 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:03:19.729 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:03:19.739 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:03:19.740 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:03:19.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:03:19.764 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:03:19.826 [dev] Loading camera. 18:03:19.826 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:03:19.826 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:03:19.959 [dev] Freed 199.69 Mbytes of unused textures and uploaded 382.19 Mbytes for 108 newly used texture(s) to GPU memory in 129 ms. 18:03:20.686 [dev] Freed 366.62 Mbytes of unused textures and uploaded 231.69 Mbytes for 93 newly used texture(s) to GPU memory in 84 ms. 18:03:41.919 [inf] Sequence frame 664 of 3120 rendered in 22.248 seconds 18:04:06.578 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:04:06.585 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:04:06.589 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:04:06.598 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:04:06.599 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:04:06.609 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:04:06.616 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:04:06.622 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:04:06.625 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:04:06.634 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:04:06.697 [dev] Loading camera. 18:04:06.697 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:04:06.698 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:04:06.793 [dev] Freed 168.50 Mbytes of unused textures and uploaded 126.44 Mbytes for 116 newly used texture(s) to GPU memory in 87 ms. 18:04:07.454 [dev] Freed 117.31 Mbytes of unused textures and uploaded 103.25 Mbytes for 78 newly used texture(s) to GPU memory in 30 ms. 18:04:28.524 [inf] Sequence frame 665 of 3120 rendered in 21.984 seconds 18:04:52.702 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:04:52.704 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:04:52.712 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:04:52.716 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:04:52.729 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:04:52.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:04:52.735 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:04:52.740 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:04:52.743 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:04:52.759 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:04:52.819 [dev] Loading camera. 18:04:52.819 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:04:52.819 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:04:52.889 [dev] Freed 186.00 Mbytes of unused textures and uploaded 69.06 Mbytes for 84 newly used texture(s) to GPU memory in 65 ms. 18:04:53.621 [dev] Freed 71.25 Mbytes of unused textures and uploaded 270.19 Mbytes for 73 newly used texture(s) to GPU memory in 66 ms. 18:05:14.671 [inf] Sequence frame 666 of 3120 rendered in 22.006 seconds 18:05:39.185 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:05:39.199 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:05:39.212 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:05:39.216 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:05:39.220 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:05:39.225 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:05:39.231 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:05:39.232 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:05:39.233 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:05:39.244 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:05:39.315 [dev] Loading camera. 18:05:39.315 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:05:39.315 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:05:39.381 [dev] Freed 115.31 Mbytes of unused textures and uploaded 121.75 Mbytes for 89 newly used texture(s) to GPU memory in 60 ms. 18:05:40.051 [dev] Freed 244.44 Mbytes of unused textures and uploaded 136.81 Mbytes for 91 newly used texture(s) to GPU memory in 52 ms. 18:06:01.370 [inf] Sequence frame 667 of 3120 rendered in 22.219 seconds 18:06:25.242 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:06:25.251 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:06:25.261 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:06:25.264 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:06:25.266 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:06:25.274 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:06:25.281 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:06:25.289 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:06:25.295 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:06:25.300 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:06:25.363 [dev] Loading camera. 18:06:25.363 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:06:25.363 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:06:25.449 [dev] Freed 268.12 Mbytes of unused textures and uploaded 180.88 Mbytes for 104 newly used texture(s) to GPU memory in 82 ms. 18:06:26.187 [dev] Freed 58.12 Mbytes of unused textures and uploaded 219.50 Mbytes for 73 newly used texture(s) to GPU memory in 66 ms. 18:06:47.539 [inf] Sequence frame 668 of 3120 rendered in 22.334 seconds 18:07:11.361 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:07:11.365 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:07:11.367 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:07:11.373 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:07:11.376 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:07:11.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:07:11.392 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:07:11.395 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:07:11.404 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:07:11.406 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:07:11.473 [dev] Loading camera. 18:07:11.473 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:07:11.474 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:07:11.597 [dev] Freed 140.31 Mbytes of unused textures and uploaded 295.94 Mbytes for 118 newly used texture(s) to GPU memory in 119 ms. 18:07:12.337 [dev] Freed 283.44 Mbytes of unused textures and uploaded 150.12 Mbytes for 85 newly used texture(s) to GPU memory in 46 ms. 18:07:33.692 [inf] Sequence frame 669 of 3120 rendered in 22.378 seconds 18:07:56.096 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:07:56.105 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:07:56.112 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:07:56.115 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:07:56.119 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:07:56.124 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:07:56.126 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:07:56.128 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:07:56.134 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:07:56.152 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:07:56.217 [dev] Loading camera. 18:07:56.218 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:07:56.218 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:07:56.294 [dev] Freed 153.69 Mbytes of unused textures and uploaded 126.12 Mbytes for 105 newly used texture(s) to GPU memory in 72 ms. 18:07:56.971 [dev] Freed 226.56 Mbytes of unused textures and uploaded 149.75 Mbytes for 87 newly used texture(s) to GPU memory in 40 ms. 18:08:18.351 [inf] Sequence frame 670 of 3120 rendered in 22.288 seconds 18:08:41.318 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:08:41.323 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:08:41.324 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:08:41.327 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:08:41.333 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:08:41.335 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:08:41.338 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:08:41.347 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:08:41.352 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:08:41.371 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:08:41.435 [dev] Loading camera. 18:08:41.435 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:08:41.435 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:08:41.594 [dev] Freed 178.31 Mbytes of unused textures and uploaded 480.38 Mbytes for 107 newly used texture(s) to GPU memory in 155 ms. 18:08:42.338 [dev] Freed 365.81 Mbytes of unused textures and uploaded 173.19 Mbytes for 89 newly used texture(s) to GPU memory in 69 ms. 18:09:03.669 [inf] Sequence frame 671 of 3120 rendered in 22.391 seconds 18:09:27.405 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:09:27.412 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:09:27.424 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:09:27.431 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:09:27.432 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:09:27.443 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:09:27.445 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:09:27.447 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:09:27.451 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:09:27.461 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:09:27.523 [dev] Loading camera. 18:09:27.523 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:09:27.523 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:09:27.619 [dev] Freed 245.50 Mbytes of unused textures and uploaded 175.56 Mbytes for 115 newly used texture(s) to GPU memory in 87 ms. 18:09:28.325 [dev] Freed 108.31 Mbytes of unused textures and uploaded 251.69 Mbytes for 91 newly used texture(s) to GPU memory in 48 ms. 18:09:49.472 [inf] Sequence frame 672 of 3120 rendered in 22.106 seconds 18:10:14.379 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:10:14.382 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:10:14.386 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:10:14.387 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:10:14.394 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:10:14.415 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:10:14.419 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:10:14.420 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:10:14.430 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:10:14.431 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:10:14.500 [dev] Loading camera. 18:10:14.501 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:10:14.501 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:10:14.602 [dev] Freed 108.50 Mbytes of unused textures and uploaded 126.62 Mbytes for 109 newly used texture(s) to GPU memory in 94 ms. 18:10:15.309 [dev] Freed 214.56 Mbytes of unused textures and uploaded 96.56 Mbytes for 85 newly used texture(s) to GPU memory in 38 ms. 18:10:36.605 [inf] Sequence frame 673 of 3120 rendered in 22.262 seconds 18:11:00.238 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:11:00.240 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:11:00.246 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:11:00.248 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:11:00.252 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:11:00.253 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:11:00.258 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:11:00.269 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:11:00.276 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:11:00.288 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:11:00.356 [dev] Loading camera. 18:11:00.356 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:11:00.356 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:11:00.445 [dev] Freed 81.69 Mbytes of unused textures and uploaded 111.31 Mbytes for 89 newly used texture(s) to GPU memory in 84 ms. 18:11:01.159 [dev] Freed 155.69 Mbytes of unused textures and uploaded 353.19 Mbytes for 91 newly used texture(s) to GPU memory in 85 ms. 18:11:22.534 [inf] Sequence frame 674 of 3120 rendered in 22.334 seconds 18:11:46.327 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:11:46.331 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:11:46.332 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:11:46.346 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:11:46.349 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:11:46.353 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:11:46.360 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:11:46.366 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:11:46.374 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:11:46.376 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:11:46.449 [dev] Loading camera. 18:11:46.449 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:11:46.449 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:11:46.477 [inf] Textures load time : 827.70 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:11:46.547 [dev] Freed 332.56 Mbytes of unused textures and uploaded 132.88 Mbytes for 106 newly used texture(s) to GPU memory in 70 ms. 18:11:47.254 [dev] Freed 185.62 Mbytes of unused textures and uploaded 125.56 Mbytes for 84 newly used texture(s) to GPU memory in 39 ms. 18:12:08.500 [inf] Sequence frame 675 of 3120 rendered in 22.209 seconds 18:12:33.338 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:12:33.339 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:12:33.344 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:12:33.345 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:12:33.352 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:12:33.354 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:12:33.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:12:33.362 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:12:33.368 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:12:33.381 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:12:33.459 [dev] Loading camera. 18:12:33.459 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:12:33.459 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:12:33.594 [dev] Freed 110.19 Mbytes of unused textures and uploaded 413.62 Mbytes for 108 newly used texture(s) to GPU memory in 131 ms. 18:12:34.302 [dev] Freed 378.00 Mbytes of unused textures and uploaded 93.81 Mbytes for 92 newly used texture(s) to GPU memory in 57 ms. 18:12:55.788 [inf] Sequence frame 676 of 3120 rendered in 22.486 seconds 18:13:19.239 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:13:19.253 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:13:19.255 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:13:19.256 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:13:19.261 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:13:19.268 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:13:19.272 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:13:19.274 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:13:19.280 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:13:19.281 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:13:19.357 [dev] Loading camera. 18:13:19.357 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:13:19.357 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:13:19.445 [dev] Freed 181.88 Mbytes of unused textures and uploaded 165.69 Mbytes for 113 newly used texture(s) to GPU memory in 82 ms. 18:13:20.106 [dev] Freed 112.94 Mbytes of unused textures and uploaded 212.06 Mbytes for 70 newly used texture(s) to GPU memory in 40 ms. 18:13:41.606 [inf] Sequence frame 677 of 3120 rendered in 22.408 seconds 18:14:05.810 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:14:05.811 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:14:05.816 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:14:05.818 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:14:05.823 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:14:05.834 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:14:05.837 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:14:05.840 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:14:05.852 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:14:05.871 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:14:05.943 [dev] Loading camera. 18:14:05.943 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:14:05.943 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:14:06.032 [dev] Freed 99.25 Mbytes of unused textures and uploaded 131.38 Mbytes for 80 newly used texture(s) to GPU memory in 85 ms. 18:14:06.691 [dev] Freed 251.25 Mbytes of unused textures and uploaded 66.25 Mbytes for 69 newly used texture(s) to GPU memory in 35 ms. 18:14:28.062 [inf] Sequence frame 678 of 3120 rendered in 22.286 seconds 18:14:52.393 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:14:52.402 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:14:52.406 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:14:52.410 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:14:52.417 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:14:52.421 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:14:52.424 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:14:52.427 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:14:52.438 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:14:52.447 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:14:52.513 [dev] Loading camera. 18:14:52.513 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:14:52.513 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:14:52.627 [dev] Freed 57.44 Mbytes of unused textures and uploaded 253.44 Mbytes for 108 newly used texture(s) to GPU memory in 109 ms. 18:14:53.298 [dev] Freed 82.75 Mbytes of unused textures and uploaded 146.00 Mbytes for 76 newly used texture(s) to GPU memory in 34 ms. 18:15:14.718 [inf] Sequence frame 679 of 3120 rendered in 22.363 seconds 18:15:39.292 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:15:39.300 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:15:39.305 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:15:39.315 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:15:39.322 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:15:39.324 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:15:39.325 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:15:39.340 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:15:39.341 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:15:39.345 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:15:39.413 [dev] Loading camera. 18:15:39.414 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:15:39.414 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:15:39.514 [dev] Freed 309.75 Mbytes of unused textures and uploaded 138.44 Mbytes for 110 newly used texture(s) to GPU memory in 93 ms. 18:15:40.210 [dev] Freed 154.38 Mbytes of unused textures and uploaded 67.38 Mbytes for 90 newly used texture(s) to GPU memory in 31 ms. 18:16:01.590 [inf] Sequence frame 680 of 3120 rendered in 22.342 seconds 18:16:25.801 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:16:25.802 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:16:25.806 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:16:25.810 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:16:25.812 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:16:25.817 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:16:25.822 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:16:25.826 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:16:25.848 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:16:25.856 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:16:25.925 [dev] Loading camera. 18:16:25.925 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:16:25.925 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:16:26.023 [dev] Freed 72.12 Mbytes of unused textures and uploaded 215.38 Mbytes for 104 newly used texture(s) to GPU memory in 92 ms. 18:16:26.697 [dev] Freed 227.25 Mbytes of unused textures and uploaded 119.75 Mbytes for 68 newly used texture(s) to GPU memory in 38 ms. 18:16:48.224 [inf] Sequence frame 681 of 3120 rendered in 22.458 seconds 18:17:13.144 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:17:13.146 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:17:13.148 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:17:13.151 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:17:13.155 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:17:13.172 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:17:13.185 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:17:13.188 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:17:13.194 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:17:13.198 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:17:13.267 [dev] Loading camera. 18:17:13.268 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:17:13.268 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:17:13.390 [dev] Freed 119.50 Mbytes of unused textures and uploaded 264.69 Mbytes for 97 newly used texture(s) to GPU memory in 118 ms. 18:17:14.132 [dev] Freed 144.19 Mbytes of unused textures and uploaded 384.50 Mbytes for 76 newly used texture(s) to GPU memory in 77 ms. 18:17:35.764 [inf] Sequence frame 682 of 3120 rendered in 22.657 seconds 18:18:00.531 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:18:00.538 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:18:00.555 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:18:00.559 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:18:00.563 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:18:00.564 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:18:00.573 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:18:00.579 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:18:00.582 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:18:00.590 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:18:00.658 [dev] Loading camera. 18:18:00.659 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:18:00.659 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:18:00.767 [dev] Freed 451.19 Mbytes of unused textures and uploaded 130.44 Mbytes for 104 newly used texture(s) to GPU memory in 101 ms. 18:18:01.448 [dev] Freed 144.94 Mbytes of unused textures and uploaded 209.06 Mbytes for 81 newly used texture(s) to GPU memory in 46 ms. 18:18:23.173 [inf] Sequence frame 683 of 3120 rendered in 22.676 seconds 18:18:47.430 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:18:47.433 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:18:47.441 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:18:47.447 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:18:47.457 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:18:47.465 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:18:47.468 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:18:47.472 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:18:47.476 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:18:47.482 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:18:47.554 [dev] Loading camera. 18:18:47.554 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:18:47.554 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:18:47.653 [dev] Freed 223.31 Mbytes of unused textures and uploaded 103.25 Mbytes for 100 newly used texture(s) to GPU memory in 93 ms. 18:18:48.271 [dev] Freed 63.88 Mbytes of unused textures and uploaded 151.81 Mbytes for 80 newly used texture(s) to GPU memory in 67 ms. 18:18:48.701 [dev] Light cache factor set to 0.69 18:18:49.194 [dev] Freed 234.00 Mbytes of unused textures and uploaded 379.19 Mbytes for 85 newly used texture(s) to GPU memory in 97 ms. 18:19:11.647 [inf] Sequence frame 684 of 3120 rendered in 24.252 seconds 18:19:35.284 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:19:35.286 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:19:35.291 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:19:35.296 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:19:35.300 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:19:35.307 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:19:35.312 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:19:35.314 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:19:35.325 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:19:35.333 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:19:35.404 [dev] Loading camera. 18:19:35.404 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:19:35.404 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:19:35.483 [dev] Freed 316.69 Mbytes of unused textures and uploaded 151.19 Mbytes for 110 newly used texture(s) to GPU memory in 74 ms. 18:19:36.121 [dev] Freed 105.69 Mbytes of unused textures and uploaded 269.06 Mbytes for 88 newly used texture(s) to GPU memory in 49 ms. 18:19:58.791 [inf] Sequence frame 685 of 3120 rendered in 23.545 seconds 18:20:21.386 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:20:21.390 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:20:21.394 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:20:21.395 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:20:21.397 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:20:21.405 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:20:21.409 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:20:21.413 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:20:21.425 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:20:21.441 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:20:21.509 [dev] Loading camera. 18:20:21.509 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:20:21.509 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:20:21.600 [dev] Freed 299.19 Mbytes of unused textures and uploaded 87.69 Mbytes for 102 newly used texture(s) to GPU memory in 83 ms. 18:20:22.426 [dev] Freed 215.56 Mbytes of unused textures and uploaded 348.88 Mbytes for 95 newly used texture(s) to GPU memory in 70 ms. 18:20:45.170 [inf] Sequence frame 686 of 3120 rendered in 23.821 seconds 18:21:08.067 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:21:08.069 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:21:08.071 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:21:08.073 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:21:08.088 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:21:08.091 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:21:08.096 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:21:08.100 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:21:08.113 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:21:08.119 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:21:08.195 [dev] Loading camera. 18:21:08.195 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:21:08.195 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:21:08.350 [dev] Freed 291.56 Mbytes of unused textures and uploaded 250.06 Mbytes for 122 newly used texture(s) to GPU memory in 148 ms. 18:21:09.120 [dev] Freed 251.31 Mbytes of unused textures and uploaded 282.81 Mbytes for 79 newly used texture(s) to GPU memory in 76 ms. 18:21:31.858 [inf] Sequence frame 687 of 3120 rendered in 23.825 seconds 18:21:54.847 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:21:54.852 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:21:54.862 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:21:54.866 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:21:54.866 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:21:54.875 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:21:54.880 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:21:54.884 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:21:54.893 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:21:54.904 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:21:54.971 [dev] Loading camera. 18:21:54.971 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:21:54.971 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:21:55.078 [dev] Freed 325.62 Mbytes of unused textures and uploaded 143.69 Mbytes for 112 newly used texture(s) to GPU memory in 98 ms. 18:21:55.838 [dev] Freed 99.69 Mbytes of unused textures and uploaded 452.50 Mbytes for 84 newly used texture(s) to GPU memory in 87 ms. 18:22:18.583 [inf] Sequence frame 688 of 3120 rendered in 23.77 seconds 18:22:42.428 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:22:42.431 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:22:42.435 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:22:42.442 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:22:42.456 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:22:42.462 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:22:42.467 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:22:42.474 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:22:42.480 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:22:42.484 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:22:42.551 [dev] Loading camera. 18:22:42.551 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:22:42.551 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:22:42.630 [dev] Freed 333.69 Mbytes of unused textures and uploaded 146.62 Mbytes for 114 newly used texture(s) to GPU memory in 72 ms. 18:22:43.298 [dev] Freed 110.06 Mbytes of unused textures and uploaded 89.31 Mbytes for 81 newly used texture(s) to GPU memory in 31 ms. 18:23:06.054 [inf] Sequence frame 689 of 3120 rendered in 23.661 seconds 18:23:29.710 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:23:29.712 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:23:29.714 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:23:29.732 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:23:29.738 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:23:29.741 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:23:29.748 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:23:29.754 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:23:29.761 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:23:29.769 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:23:29.842 [dev] Loading camera. 18:23:29.842 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:23:29.842 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:23:29.938 [dev] Freed 67.31 Mbytes of unused textures and uploaded 147.50 Mbytes for 109 newly used texture(s) to GPU memory in 92 ms. 18:23:30.645 [dev] Freed 155.38 Mbytes of unused textures and uploaded 149.81 Mbytes for 90 newly used texture(s) to GPU memory in 39 ms. 18:23:53.523 [inf] Sequence frame 690 of 3120 rendered in 23.845 seconds 18:24:16.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:24:16.665 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:24:16.666 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:24:16.675 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:24:16.681 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:24:16.682 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:24:16.686 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:24:16.693 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:24:16.698 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:24:16.711 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:24:16.782 [dev] Loading camera. 18:24:16.782 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:24:16.782 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:24:16.876 [dev] Freed 148.88 Mbytes of unused textures and uploaded 70.12 Mbytes for 109 newly used texture(s) to GPU memory in 90 ms. 18:24:17.495 [dev] Freed 75.06 Mbytes of unused textures and uploaded 202.69 Mbytes for 80 newly used texture(s) to GPU memory in 57 ms. 18:24:40.593 [inf] Sequence frame 691 of 3120 rendered in 23.977 seconds 18:25:03.583 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:25:03.590 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:25:03.591 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:25:03.593 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:25:03.600 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:25:03.609 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:25:03.611 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:25:03.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:25:03.634 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:25:03.641 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:25:03.708 [dev] Loading camera. 18:25:03.708 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:25:03.708 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:25:03.776 [dev] Freed 321.19 Mbytes of unused textures and uploaded 39.44 Mbytes for 106 newly used texture(s) to GPU memory in 61 ms. 18:25:04.387 [dev] Freed 71.00 Mbytes of unused textures and uploaded 113.25 Mbytes for 88 newly used texture(s) to GPU memory in 38 ms. 18:25:27.477 [inf] Sequence frame 692 of 3120 rendered in 23.927 seconds 18:25:51.068 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:25:51.080 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:25:51.082 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:25:51.088 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:25:51.090 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:25:51.096 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:25:51.098 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:25:51.101 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:25:51.103 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:25:51.121 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:25:51.193 [dev] Loading camera. 18:25:51.193 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:25:51.193 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:25:51.280 [dev] Freed 80.62 Mbytes of unused textures and uploaded 163.88 Mbytes for 105 newly used texture(s) to GPU memory in 82 ms. 18:25:51.911 [dev] Freed 74.44 Mbytes of unused textures and uploaded 407.69 Mbytes for 93 newly used texture(s) to GPU memory in 81 ms. 18:26:14.999 [inf] Sequence frame 693 of 3120 rendered in 23.965 seconds 18:26:38.589 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:26:38.594 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:26:38.599 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:26:38.602 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:26:38.606 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:26:38.613 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:26:38.623 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:26:38.629 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:26:38.640 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:26:38.650 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:26:38.717 [dev] Loading camera. 18:26:38.717 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:26:38.717 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:26:38.780 [dev] Freed 337.38 Mbytes of unused textures and uploaded 74.31 Mbytes for 99 newly used texture(s) to GPU memory in 59 ms. 18:26:39.432 [dev] Freed 103.00 Mbytes of unused textures and uploaded 117.12 Mbytes for 91 newly used texture(s) to GPU memory in 36 ms. 18:27:02.681 [inf] Sequence frame 694 of 3120 rendered in 24.128 seconds 18:27:26.502 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:27:26.504 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:27:26.506 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:27:26.513 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:27:26.525 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:27:26.528 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:27:26.531 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:27:26.542 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:27:26.552 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:27:26.554 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:27:26.624 [dev] Loading camera. 18:27:26.624 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:27:26.624 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:27:26.648 [inf] Textures load time : 828.13 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:27:26.716 [dev] Freed 168.62 Mbytes of unused textures and uploaded 131.25 Mbytes for 102 newly used texture(s) to GPU memory in 70 ms. 18:27:27.409 [dev] Freed 196.88 Mbytes of unused textures and uploaded 195.00 Mbytes for 70 newly used texture(s) to GPU memory in 46 ms. 18:27:50.755 [inf] Sequence frame 695 of 3120 rendered in 24.289 seconds 18:28:13.991 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:28:13.997 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:28:14.017 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:28:14.021 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:28:14.023 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:28:14.028 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:28:14.031 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:28:14.040 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:28:14.041 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:28:14.043 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:28:14.118 [dev] Loading camera. 18:28:14.118 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:28:14.118 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:28:14.188 [dev] Freed 135.44 Mbytes of unused textures and uploaded 65.56 Mbytes for 89 newly used texture(s) to GPU memory in 66 ms. 18:28:14.946 [dev] Freed 84.50 Mbytes of unused textures and uploaded 257.56 Mbytes for 83 newly used texture(s) to GPU memory in 72 ms. 18:28:38.391 [inf] Sequence frame 696 of 3120 rendered in 24.432 seconds 18:29:01.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:29:01.161 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:29:01.162 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:29:01.170 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:29:01.176 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:29:01.193 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:29:01.197 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:29:01.204 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:29:01.205 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:29:01.208 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:29:01.272 [dev] Loading camera. 18:29:01.273 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:29:01.273 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:29:01.350 [dev] Freed 258.50 Mbytes of unused textures and uploaded 97.00 Mbytes for 109 newly used texture(s) to GPU memory in 71 ms. 18:29:01.996 [dev] Freed 103.38 Mbytes of unused textures and uploaded 177.88 Mbytes for 78 newly used texture(s) to GPU memory in 35 ms. 18:29:25.565 [inf] Sequence frame 697 of 3120 rendered in 24.451 seconds 18:29:48.851 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:29:48.852 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:29:48.854 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:29:48.859 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:29:48.863 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:29:48.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:29:48.878 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:29:48.889 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:29:48.891 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:29:48.893 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:29:48.965 [dev] Loading camera. 18:29:48.966 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:29:48.966 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:29:49.061 [dev] Freed 151.31 Mbytes of unused textures and uploaded 203.06 Mbytes for 92 newly used texture(s) to GPU memory in 92 ms. 18:29:49.747 [dev] Freed 63.81 Mbytes of unused textures and uploaded 105.56 Mbytes for 73 newly used texture(s) to GPU memory in 30 ms. 18:30:13.380 [inf] Sequence frame 698 of 3120 rendered in 24.569 seconds 18:30:37.454 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:30:37.457 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:30:37.459 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:30:37.468 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:30:37.476 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:30:37.479 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:30:37.489 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:30:37.496 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:30:37.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:30:37.512 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:30:37.582 [dev] Loading camera. 18:30:37.582 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:30:37.582 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:30:37.703 [dev] Freed 205.06 Mbytes of unused textures and uploaded 282.06 Mbytes for 92 newly used texture(s) to GPU memory in 117 ms. 18:30:38.392 [dev] Freed 386.19 Mbytes of unused textures and uploaded 200.94 Mbytes for 91 newly used texture(s) to GPU memory in 58 ms. 18:31:02.111 [inf] Sequence frame 699 of 3120 rendered in 24.689 seconds 18:31:26.121 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:31:26.129 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:31:26.133 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:31:26.136 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:31:26.142 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:31:26.153 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:31:26.157 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:31:26.163 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:31:26.164 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:31:26.170 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:31:26.240 [dev] Loading camera. 18:31:26.240 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:31:26.240 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:31:26.325 [dev] Freed 158.00 Mbytes of unused textures and uploaded 90.56 Mbytes for 110 newly used texture(s) to GPU memory in 81 ms. 18:31:26.996 [dev] Freed 67.06 Mbytes of unused textures and uploaded 231.50 Mbytes for 88 newly used texture(s) to GPU memory in 69 ms. 18:31:50.755 [inf] Sequence frame 700 of 3120 rendered in 24.671 seconds 18:32:14.724 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:32:14.726 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:32:14.731 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:32:14.733 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:32:14.745 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:32:14.752 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:32:14.756 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:32:14.767 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:32:14.774 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:32:14.778 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:32:14.846 [dev] Loading camera. 18:32:14.846 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:32:14.846 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:32:14.921 [dev] Freed 102.31 Mbytes of unused textures and uploaded 76.50 Mbytes for 97 newly used texture(s) to GPU memory in 70 ms. 18:32:15.568 [dev] Freed 79.88 Mbytes of unused textures and uploaded 70.31 Mbytes for 79 newly used texture(s) to GPU memory in 31 ms. 18:32:39.469 [inf] Sequence frame 701 of 3120 rendered in 24.779 seconds 18:33:03.372 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:33:03.374 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:33:03.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:33:03.384 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:33:03.399 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:33:03.407 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:33:03.414 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:33:03.419 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:33:03.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:33:03.427 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:33:03.494 [dev] Loading camera. 18:33:03.494 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:33:03.494 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:33:03.573 [dev] Freed 83.44 Mbytes of unused textures and uploaded 77.62 Mbytes for 104 newly used texture(s) to GPU memory in 76 ms. 18:33:04.279 [dev] Freed 117.62 Mbytes of unused textures and uploaded 145.50 Mbytes for 94 newly used texture(s) to GPU memory in 49 ms. 18:33:28.348 [inf] Sequence frame 702 of 3120 rendered in 25.01 seconds 18:33:51.923 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:33:51.926 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:33:51.929 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:33:51.947 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:33:51.949 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:33:51.957 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:33:51.961 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:33:51.963 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:33:51.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:33:51.985 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:33:52.048 [dev] Loading camera. 18:33:52.048 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:33:52.048 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:33:52.145 [dev] Freed 123.88 Mbytes of unused textures and uploaded 168.56 Mbytes for 113 newly used texture(s) to GPU memory in 92 ms. 18:33:52.763 [dev] Freed 113.88 Mbytes of unused textures and uploaded 151.75 Mbytes for 86 newly used texture(s) to GPU memory in 43 ms. 18:34:16.795 [inf] Sequence frame 703 of 3120 rendered in 24.904 seconds 18:34:40.804 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:34:40.806 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:34:40.808 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:34:40.811 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:34:40.815 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:34:40.826 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:34:40.841 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:34:40.844 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:34:40.855 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:34:40.858 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:34:40.923 [dev] Loading camera. 18:34:40.923 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:34:40.923 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:34:41.009 [dev] Freed 259.06 Mbytes of unused textures and uploaded 145.69 Mbytes for 103 newly used texture(s) to GPU memory in 83 ms. 18:34:41.697 [dev] Freed 205.06 Mbytes of unused textures and uploaded 226.75 Mbytes for 86 newly used texture(s) to GPU memory in 64 ms. 18:35:05.823 [inf] Sequence frame 704 of 3120 rendered in 25.053 seconds 18:35:29.494 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:35:29.495 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:35:29.505 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:35:29.508 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:35:29.514 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:35:29.521 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:35:29.522 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:35:29.540 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:35:29.545 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:35:29.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:35:29.624 [dev] Loading camera. 18:35:29.624 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:35:29.624 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:35:29.705 [dev] Freed 182.69 Mbytes of unused textures and uploaded 159.75 Mbytes for 98 newly used texture(s) to GPU memory in 77 ms. 18:35:30.361 [dev] Freed 157.06 Mbytes of unused textures and uploaded 323.94 Mbytes for 85 newly used texture(s) to GPU memory in 77 ms. 18:35:54.664 [inf] Sequence frame 705 of 3120 rendered in 25.204 seconds 18:36:18.094 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:36:18.106 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:36:18.109 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:36:18.111 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:36:18.125 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:36:18.134 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:36:18.138 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:36:18.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:36:18.143 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:36:18.144 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:36:18.213 [dev] Loading camera. 18:36:18.213 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:36:18.213 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:36:18.282 [dev] Freed 288.50 Mbytes of unused textures and uploaded 105.56 Mbytes for 104 newly used texture(s) to GPU memory in 65 ms. 18:36:18.876 [dev] Freed 158.50 Mbytes of unused textures and uploaded 158.88 Mbytes for 73 newly used texture(s) to GPU memory in 41 ms. 18:36:43.228 [inf] Sequence frame 706 of 3120 rendered in 25.171 seconds 18:37:06.574 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:37:06.576 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:37:06.582 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:37:06.584 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:37:06.588 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:37:06.593 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:37:06.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:37:06.599 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:37:06.620 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:37:06.625 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:37:06.691 [dev] Loading camera. 18:37:06.691 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:37:06.691 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:37:06.798 [dev] Freed 121.75 Mbytes of unused textures and uploaded 173.06 Mbytes for 100 newly used texture(s) to GPU memory in 103 ms. 18:37:07.398 [dev] Freed 72.12 Mbytes of unused textures and uploaded 88.38 Mbytes for 80 newly used texture(s) to GPU memory in 36 ms. 18:37:31.678 [inf] Sequence frame 707 of 3120 rendered in 25.156 seconds 18:37:55.359 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:37:55.375 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:37:55.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:37:55.382 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:37:55.384 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:37:55.393 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:37:55.395 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:37:55.399 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:37:55.404 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:37:55.417 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:37:55.479 [dev] Loading camera. 18:37:55.479 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:37:55.480 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:37:55.539 [dev] Freed 356.56 Mbytes of unused textures and uploaded 88.06 Mbytes for 112 newly used texture(s) to GPU memory in 56 ms. 18:37:56.188 [dev] Freed 119.94 Mbytes of unused textures and uploaded 337.69 Mbytes for 80 newly used texture(s) to GPU memory in 75 ms. 18:38:20.570 [inf] Sequence frame 708 of 3120 rendered in 25.243 seconds 18:38:43.779 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:38:43.782 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:38:43.794 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:38:43.797 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:38:43.808 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:38:43.813 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:38:43.820 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:38:43.821 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:38:43.829 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:38:43.831 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:38:43.893 [dev] Loading camera. 18:38:43.893 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:38:43.893 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:38:43.962 [dev] Freed 228.19 Mbytes of unused textures and uploaded 170.19 Mbytes for 107 newly used texture(s) to GPU memory in 65 ms. 18:38:44.584 [dev] Freed 180.38 Mbytes of unused textures and uploaded 260.50 Mbytes for 103 newly used texture(s) to GPU memory in 60 ms. 18:39:09.204 [inf] Sequence frame 709 of 3120 rendered in 25.465 seconds 18:39:32.873 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:39:32.880 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:39:32.886 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:39:32.888 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:39:32.894 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:39:32.903 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:39:32.908 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:39:32.914 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:39:32.925 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:39:32.931 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:39:32.996 [dev] Loading camera. 18:39:32.996 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:39:32.996 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:39:33.086 [dev] Freed 127.38 Mbytes of unused textures and uploaded 155.25 Mbytes for 98 newly used texture(s) to GPU memory in 83 ms. 18:39:33.739 [dev] Freed 102.25 Mbytes of unused textures and uploaded 60.88 Mbytes for 57 newly used texture(s) to GPU memory in 26 ms. 18:39:58.479 [inf] Sequence frame 710 of 3120 rendered in 25.635 seconds 18:40:21.870 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:40:21.870 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:40:21.879 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:40:21.896 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:40:21.904 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:40:21.906 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:40:21.913 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:40:21.919 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:40:21.920 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:40:21.922 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:40:21.996 [dev] Loading camera. 18:40:21.996 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:40:21.996 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:40:22.090 [dev] Freed 116.56 Mbytes of unused textures and uploaded 108.81 Mbytes for 94 newly used texture(s) to GPU memory in 90 ms. 18:40:22.722 [dev] Freed 143.88 Mbytes of unused textures and uploaded 189.00 Mbytes for 94 newly used texture(s) to GPU memory in 66 ms. 18:40:47.680 [inf] Sequence frame 711 of 3120 rendered in 25.845 seconds 18:41:11.427 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:41:11.428 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:41:11.440 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:41:11.445 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:41:11.447 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:41:11.457 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:41:11.462 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:41:11.464 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:41:11.478 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:41:11.483 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:41:11.547 [dev] Loading camera. 18:41:11.547 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:41:11.547 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:41:11.623 [dev] Freed 108.56 Mbytes of unused textures and uploaded 51.88 Mbytes for 102 newly used texture(s) to GPU memory in 72 ms. 18:41:12.319 [dev] Freed 86.12 Mbytes of unused textures and uploaded 95.25 Mbytes for 82 newly used texture(s) to GPU memory in 48 ms. 18:41:37.462 [inf] Sequence frame 712 of 3120 rendered in 26.065 seconds 18:41:59.472 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:41:59.479 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:41:59.483 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:41:59.487 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:41:59.499 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:41:59.507 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:41:59.509 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:41:59.522 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:41:59.532 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:41:59.535 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:41:59.595 [dev] Loading camera. 18:41:59.595 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:41:59.595 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:41:59.699 [dev] Freed 88.31 Mbytes of unused textures and uploaded 174.56 Mbytes for 100 newly used texture(s) to GPU memory in 101 ms. 18:42:00.300 [dev] Freed 104.19 Mbytes of unused textures and uploaded 204.25 Mbytes for 81 newly used texture(s) to GPU memory in 40 ms. 18:42:25.672 [inf] Sequence frame 713 of 3120 rendered in 26.229 seconds 18:42:49.260 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:42:49.267 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:42:49.268 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:42:49.283 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:42:49.286 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:42:49.300 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:42:49.311 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:42:49.312 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:42:49.313 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:42:49.323 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:42:49.383 [dev] Loading camera. 18:42:49.383 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:42:49.383 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:42:49.476 [dev] Freed 184.81 Mbytes of unused textures and uploaded 78.38 Mbytes for 110 newly used texture(s) to GPU memory in 89 ms. 18:42:50.083 [dev] Freed 155.06 Mbytes of unused textures and uploaded 51.12 Mbytes for 81 newly used texture(s) to GPU memory in 32 ms. 18:43:15.585 [inf] Sequence frame 714 of 3120 rendered in 26.355 seconds 18:43:38.930 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:43:38.931 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:43:38.935 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:43:38.937 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:43:38.954 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:43:38.955 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:43:38.962 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:43:38.977 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:43:38.984 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:43:38.989 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:43:39.049 [dev] Loading camera. 18:43:39.049 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:43:39.049 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:43:39.141 [dev] Freed 37.38 Mbytes of unused textures and uploaded 94.56 Mbytes for 84 newly used texture(s) to GPU memory in 88 ms. 18:43:39.895 [dev] Freed 31.50 Mbytes of unused textures and uploaded 107.50 Mbytes for 80 newly used texture(s) to GPU memory in 57 ms. 18:44:05.866 [inf] Sequence frame 715 of 3120 rendered in 26.97 seconds 18:44:30.433 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:44:30.435 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:44:30.440 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:44:30.444 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:44:30.446 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:44:30.450 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:44:30.467 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:44:30.477 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:44:30.484 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:44:30.493 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:44:30.558 [dev] Loading camera. 18:44:30.558 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:44:30.558 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:44:30.658 [dev] Freed 117.94 Mbytes of unused textures and uploaded 70.62 Mbytes for 104 newly used texture(s) to GPU memory in 97 ms. 18:44:31.321 [dev] Freed 205.94 Mbytes of unused textures and uploaded 99.06 Mbytes for 71 newly used texture(s) to GPU memory in 40 ms. 18:44:57.539 [inf] Sequence frame 716 of 3120 rendered in 27.136 seconds 18:45:22.056 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:45:22.062 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:45:22.084 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:45:22.086 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:45:22.097 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:45:22.098 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:45:22.099 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:45:22.102 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:45:22.109 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:45:22.111 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:45:22.169 [dev] Loading camera. 18:45:22.170 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:45:22.170 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:45:22.270 [dev] Freed 140.19 Mbytes of unused textures and uploaded 190.44 Mbytes for 97 newly used texture(s) to GPU memory in 96 ms. 18:45:22.964 [dev] Freed 67.00 Mbytes of unused textures and uploaded 162.38 Mbytes for 100 newly used texture(s) to GPU memory in 50 ms. 18:45:49.462 [inf] Sequence frame 717 of 3120 rendered in 27.441 seconds 18:46:13.724 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:46:13.729 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:46:13.734 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:46:13.737 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:46:13.739 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:46:13.749 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:46:13.757 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:46:13.760 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:46:13.763 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:46:13.780 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:46:13.840 [dev] Loading camera. 18:46:13.840 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:46:13.840 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:46:13.949 [dev] Freed 98.38 Mbytes of unused textures and uploaded 156.19 Mbytes for 127 newly used texture(s) to GPU memory in 106 ms. 18:46:14.627 [dev] Freed 107.00 Mbytes of unused textures and uploaded 58.31 Mbytes for 69 newly used texture(s) to GPU memory in 26 ms. 18:46:41.213 [inf] Sequence frame 718 of 3120 rendered in 27.52 seconds 18:47:05.442 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:47:05.451 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:47:05.456 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:47:05.458 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:47:05.461 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:47:05.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:47:05.474 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:47:05.481 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:47:05.485 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:47:05.493 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:47:05.559 [dev] Loading camera. 18:47:05.559 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:47:05.559 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:47:05.620 [dev] Freed 49.25 Mbytes of unused textures and uploaded 64.44 Mbytes for 75 newly used texture(s) to GPU memory in 57 ms. 18:47:06.302 [dev] Freed 68.56 Mbytes of unused textures and uploaded 95.69 Mbytes for 64 newly used texture(s) to GPU memory in 59 ms. 18:47:33.126 [inf] Sequence frame 719 of 3120 rendered in 27.712 seconds 18:47:57.339 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:47:57.341 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:47:57.342 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:47:57.351 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:47:57.355 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:47:57.365 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:47:57.366 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:47:57.369 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:47:57.386 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:47:57.396 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:47:57.453 [dev] Loading camera. 18:47:57.453 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:47:57.453 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:47:57.476 [inf] Textures load time : 828.46 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:47:57.510 [dev] Freed 258.88 Mbytes of unused textures and uploaded 57.88 Mbytes for 98 newly used texture(s) to GPU memory in 34 ms. 18:47:58.237 [dev] Freed 73.31 Mbytes of unused textures and uploaded 209.56 Mbytes for 82 newly used texture(s) to GPU memory in 76 ms. 18:48:25.189 [inf] Sequence frame 720 of 3120 rendered in 27.878 seconds 18:48:49.552 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:48:49.557 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:48:49.562 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:48:49.565 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:48:49.569 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:48:49.578 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:48:49.585 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:48:49.589 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:48:49.595 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:48:49.602 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:48:49.662 [dev] Loading camera. 18:48:49.662 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:48:49.662 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:48:49.755 [dev] Freed 81.81 Mbytes of unused textures and uploaded 142.62 Mbytes for 89 newly used texture(s) to GPU memory in 88 ms. 18:48:50.417 [dev] Freed 146.88 Mbytes of unused textures and uploaded 102.69 Mbytes for 90 newly used texture(s) to GPU memory in 36 ms. 18:49:17.435 [inf] Sequence frame 721 of 3120 rendered in 27.918 seconds 18:49:41.455 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:49:41.458 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:49:41.463 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:49:41.472 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:49:41.474 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:49:41.478 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:49:41.480 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:49:41.493 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:49:41.505 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:49:41.514 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:49:41.572 [dev] Loading camera. 18:49:41.572 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:49:41.572 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:49:41.664 [dev] Freed 193.69 Mbytes of unused textures and uploaded 62.62 Mbytes for 105 newly used texture(s) to GPU memory in 88 ms. 18:49:42.357 [dev] Freed 68.06 Mbytes of unused textures and uploaded 116.00 Mbytes for 65 newly used texture(s) to GPU memory in 32 ms. 18:50:09.552 [inf] Sequence frame 722 of 3120 rendered in 28.122 seconds 18:50:33.431 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:50:33.433 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:50:33.437 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:50:33.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:50:33.451 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:50:33.459 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:50:33.462 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:50:33.467 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:50:33.479 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:50:33.485 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:50:33.546 [dev] Loading camera. 18:50:33.546 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:50:33.546 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:50:33.672 [dev] Freed 167.50 Mbytes of unused textures and uploaded 241.31 Mbytes for 106 newly used texture(s) to GPU memory in 122 ms. 18:50:34.370 [dev] Freed 142.81 Mbytes of unused textures and uploaded 131.12 Mbytes for 71 newly used texture(s) to GPU memory in 45 ms. 18:50:55.150 [dev] Light cache factor set to 0.69 18:50:55.574 [dev] Freed 107.69 Mbytes of unused textures and uploaded 72.81 Mbytes for 71 newly used texture(s) to GPU memory in 26 ms. 18:51:22.038 [inf] Sequence frame 723 of 3120 rendered in 48.606 seconds 18:51:47.134 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:51:47.144 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:51:47.158 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:51:47.163 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:51:47.173 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:51:47.179 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:51:47.183 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:51:47.184 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:51:47.186 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:51:47.190 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:51:47.245 [dev] Loading camera. 18:51:47.245 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:51:47.245 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:51:47.270 [inf] Textures load time : 827.84 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:51:47.323 [dev] Freed 61.12 Mbytes of unused textures and uploaded 159.00 Mbytes for 84 newly used texture(s) to GPU memory in 53 ms. 18:51:47.981 [dev] Freed 123.50 Mbytes of unused textures and uploaded 78.44 Mbytes for 71 newly used texture(s) to GPU memory in 30 ms. 18:52:15.617 [inf] Sequence frame 724 of 3120 rendered in 28.513 seconds 18:52:40.486 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:52:40.490 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:52:40.493 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:52:40.494 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:52:40.503 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:52:40.505 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:52:40.523 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:52:40.525 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:52:40.533 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:52:40.538 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:52:40.590 [dev] Loading camera. 18:52:40.590 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:52:40.590 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:52:40.679 [dev] Freed 109.62 Mbytes of unused textures and uploaded 122.81 Mbytes for 84 newly used texture(s) to GPU memory in 85 ms. 18:52:41.347 [dev] Freed 65.19 Mbytes of unused textures and uploaded 79.00 Mbytes for 67 newly used texture(s) to GPU memory in 28 ms. 18:53:08.975 [inf] Sequence frame 725 of 3120 rendered in 28.528 seconds 18:53:33.093 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:53:33.097 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:53:33.104 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:53:33.110 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:53:33.113 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:53:33.123 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:53:33.130 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:53:33.135 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:53:33.139 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:53:33.150 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:53:33.206 [dev] Loading camera. 18:53:33.206 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:53:33.206 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:53:33.339 [dev] Freed 69.81 Mbytes of unused textures and uploaded 62.06 Mbytes for 88 newly used texture(s) to GPU memory in 130 ms. 18:53:33.930 [dev] Freed 113.69 Mbytes of unused textures and uploaded 105.00 Mbytes for 87 newly used texture(s) to GPU memory in 36 ms. 18:54:01.599 [inf] Sequence frame 726 of 3120 rendered in 28.536 seconds 18:54:24.524 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:54:24.529 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:54:24.530 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:54:24.534 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:54:24.540 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:54:24.554 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:54:24.559 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:54:24.563 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:54:24.571 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:54:24.573 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:54:24.633 [dev] Loading camera. 18:54:24.633 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:54:24.633 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:54:24.737 [dev] Freed 143.69 Mbytes of unused textures and uploaded 132.62 Mbytes for 98 newly used texture(s) to GPU memory in 100 ms. 18:54:25.368 [dev] Freed 83.00 Mbytes of unused textures and uploaded 135.19 Mbytes for 70 newly used texture(s) to GPU memory in 46 ms. 18:54:53.167 [inf] Sequence frame 727 of 3120 rendered in 28.67 seconds 18:55:18.303 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:55:18.307 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:55:18.313 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:55:18.314 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:55:18.316 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:55:18.327 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:55:18.331 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:55:18.332 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:55:18.339 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:55:18.354 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:55:18.413 [dev] Loading camera. 18:55:18.413 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:55:18.413 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:55:18.480 [dev] Freed 239.31 Mbytes of unused textures and uploaded 100.94 Mbytes for 114 newly used texture(s) to GPU memory in 63 ms. 18:55:19.211 [dev] Freed 188.00 Mbytes of unused textures and uploaded 193.56 Mbytes for 86 newly used texture(s) to GPU memory in 77 ms. 18:55:47.086 [inf] Sequence frame 728 of 3120 rendered in 28.812 seconds 18:56:11.655 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:56:11.661 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:56:11.661 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:56:11.668 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:56:11.674 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:56:11.690 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:56:11.694 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:56:11.699 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:56:11.700 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:56:11.709 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:56:11.765 [dev] Loading camera. 18:56:11.766 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:56:11.766 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:56:11.849 [dev] Freed 98.88 Mbytes of unused textures and uploaded 173.56 Mbytes for 95 newly used texture(s) to GPU memory in 79 ms. 18:56:12.470 [dev] Freed 188.38 Mbytes of unused textures and uploaded 153.06 Mbytes for 75 newly used texture(s) to GPU memory in 49 ms. 18:56:40.540 [inf] Sequence frame 729 of 3120 rendered in 28.914 seconds 18:57:05.174 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:57:05.179 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:57:05.190 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:57:05.192 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:57:05.195 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:57:05.204 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:57:05.209 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:57:05.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:57:05.223 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:57:05.226 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:57:05.284 [dev] Loading camera. 18:57:05.284 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:57:05.284 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:57:05.347 [dev] Freed 129.38 Mbytes of unused textures and uploaded 98.38 Mbytes for 96 newly used texture(s) to GPU memory in 60 ms. 18:57:06.046 [dev] Freed 105.50 Mbytes of unused textures and uploaded 182.56 Mbytes for 78 newly used texture(s) to GPU memory in 46 ms. 18:57:34.332 [inf] Sequence frame 730 of 3120 rendered in 29.183 seconds 18:57:58.044 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:57:58.051 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:57:58.052 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:57:58.060 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:57:58.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:57:58.078 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:57:58.086 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:57:58.089 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:57:58.093 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:57:58.103 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:57:58.156 [dev] Loading camera. 18:57:58.157 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:57:58.157 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:57:58.232 [dev] Freed 22.00 Mbytes of unused textures and uploaded 96.69 Mbytes for 73 newly used texture(s) to GPU memory in 72 ms. 18:57:59.143 [dev] Freed 196.69 Mbytes of unused textures and uploaded 272.69 Mbytes for 71 newly used texture(s) to GPU memory in 225 ms. 18:58:27.683 [inf] Sequence frame 731 of 3120 rendered in 29.662 seconds 18:58:52.376 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:58:52.380 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:58:52.387 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:58:52.394 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:58:52.400 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:58:52.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:58:52.404 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:58:52.417 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:58:52.433 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:58:52.435 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:58:52.491 [dev] Loading camera. 18:58:52.491 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:58:52.491 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:58:52.513 [inf] Textures load time : 827.71 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 18:58:52.575 [dev] Freed 407.81 Mbytes of unused textures and uploaded 203.56 Mbytes for 97 newly used texture(s) to GPU memory in 63 ms. 18:58:53.270 [dev] Freed 140.12 Mbytes of unused textures and uploaded 306.50 Mbytes for 61 newly used texture(s) to GPU memory in 79 ms. 18:59:22.045 [inf] Sequence frame 732 of 3120 rendered in 29.691 seconds 18:59:47.006 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 18:59:47.008 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 18:59:47.011 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 18:59:47.024 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 18:59:47.028 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 18:59:47.032 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 18:59:47.043 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 18:59:47.049 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 18:59:47.053 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 18:59:47.062 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 18:59:47.115 [dev] Loading camera. 18:59:47.115 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 18:59:47.115 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 18:59:47.204 [dev] Freed 79.06 Mbytes of unused textures and uploaded 163.12 Mbytes for 76 newly used texture(s) to GPU memory in 85 ms. 18:59:47.791 [dev] Freed 131.31 Mbytes of unused textures and uploaded 74.56 Mbytes for 72 newly used texture(s) to GPU memory in 40 ms. 19:00:16.778 [inf] Sequence frame 733 of 3120 rendered in 29.796 seconds 19:00:42.017 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:00:42.034 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:00:42.039 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:00:42.040 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:00:42.042 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:00:42.046 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:00:42.052 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:00:42.059 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:00:42.063 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:00:42.077 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:00:42.130 [dev] Loading camera. 19:00:42.130 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:00:42.130 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:00:42.217 [dev] Freed 201.06 Mbytes of unused textures and uploaded 100.19 Mbytes for 96 newly used texture(s) to GPU memory in 84 ms. 19:00:42.943 [dev] Freed 159.19 Mbytes of unused textures and uploaded 76.81 Mbytes for 67 newly used texture(s) to GPU memory in 34 ms. 19:01:11.988 [inf] Sequence frame 734 of 3120 rendered in 29.992 seconds 19:01:36.789 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:01:36.805 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:01:36.806 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:01:36.815 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:01:36.821 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:01:36.830 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:01:36.839 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:01:36.840 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:01:36.847 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:01:36.853 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:01:36.907 [dev] Loading camera. 19:01:36.907 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:01:36.907 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:01:37.119 [dev] Freed 72.62 Mbytes of unused textures and uploaded 256.94 Mbytes for 109 newly used texture(s) to GPU memory in 208 ms. 19:01:37.740 [dev] Freed 195.25 Mbytes of unused textures and uploaded 106.50 Mbytes for 82 newly used texture(s) to GPU memory in 42 ms. 19:02:06.888 [inf] Sequence frame 735 of 3120 rendered in 30.119 seconds 19:02:31.701 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:02:31.705 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:02:31.718 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:02:31.722 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:02:31.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:02:31.739 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:02:31.742 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:02:31.754 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:02:31.756 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:02:31.757 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:02:31.819 [dev] Loading camera. 19:02:31.819 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:02:31.819 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:02:31.922 [dev] Freed 45.06 Mbytes of unused textures and uploaded 227.00 Mbytes for 75 newly used texture(s) to GPU memory in 95 ms. 19:02:32.511 [dev] Freed 290.00 Mbytes of unused textures and uploaded 40.56 Mbytes for 76 newly used texture(s) to GPU memory in 38 ms. 19:03:01.770 [inf] Sequence frame 736 of 3120 rendered in 30.091 seconds 19:03:26.349 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:03:26.358 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:03:26.362 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:03:26.365 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:03:26.371 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:03:26.376 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:03:26.380 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:03:26.394 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:03:26.403 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:03:26.406 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:03:26.462 [dev] Loading camera. 19:03:26.462 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:03:26.462 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:03:26.585 [dev] Freed 53.12 Mbytes of unused textures and uploaded 299.12 Mbytes for 84 newly used texture(s) to GPU memory in 119 ms. 19:03:27.309 [dev] Freed 302.88 Mbytes of unused textures and uploaded 117.19 Mbytes for 71 newly used texture(s) to GPU memory in 49 ms. 19:03:56.534 [inf] Sequence frame 737 of 3120 rendered in 30.206 seconds 19:04:21.148 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:04:21.151 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:04:21.158 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:04:21.159 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:04:21.161 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:04:21.166 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:04:21.174 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:04:21.176 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:04:21.200 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:04:21.209 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:04:21.263 [dev] Loading camera. 19:04:21.264 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:04:21.264 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:04:21.395 [dev] Freed 138.56 Mbytes of unused textures and uploaded 204.69 Mbytes for 118 newly used texture(s) to GPU memory in 127 ms. 19:04:22.110 [dev] Freed 130.44 Mbytes of unused textures and uploaded 182.25 Mbytes for 78 newly used texture(s) to GPU memory in 60 ms. 19:04:51.481 [inf] Sequence frame 738 of 3120 rendered in 30.355 seconds 19:05:15.958 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:05:15.963 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:05:15.970 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:05:15.972 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:05:15.972 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:05:15.975 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:05:15.983 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:05:15.985 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:05:15.989 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:05:16.017 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:05:16.075 [dev] Loading camera. 19:05:16.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:05:16.075 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:05:16.169 [dev] Freed 154.81 Mbytes of unused textures and uploaded 116.62 Mbytes for 99 newly used texture(s) to GPU memory in 90 ms. 19:05:16.942 [dev] Freed 117.56 Mbytes of unused textures and uploaded 122.25 Mbytes for 77 newly used texture(s) to GPU memory in 32 ms. 19:05:46.377 [inf] Sequence frame 739 of 3120 rendered in 30.44 seconds 19:06:10.431 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:06:10.440 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:06:10.443 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:06:10.455 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:06:10.460 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:06:10.476 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:06:10.479 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:06:10.482 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:06:10.484 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:06:10.486 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:06:10.550 [dev] Loading camera. 19:06:10.550 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:06:10.550 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:06:10.573 [inf] Textures load time : 828.01 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:06:10.620 [dev] Freed 67.25 Mbytes of unused textures and uploaded 64.38 Mbytes for 86 newly used texture(s) to GPU memory in 48 ms. 19:06:11.225 [dev] Freed 167.50 Mbytes of unused textures and uploaded 89.62 Mbytes for 83 newly used texture(s) to GPU memory in 32 ms. 19:06:40.913 [inf] Sequence frame 740 of 3120 rendered in 30.503 seconds 19:07:05.344 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:07:05.345 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:07:05.348 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:07:05.355 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:07:05.358 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:07:05.360 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:07:05.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:07:05.380 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:07:05.382 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:07:05.399 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:07:05.455 [dev] Loading camera. 19:07:05.455 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:07:05.455 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:07:05.567 [dev] Freed 81.38 Mbytes of unused textures and uploaded 192.81 Mbytes for 109 newly used texture(s) to GPU memory in 109 ms. 19:07:06.276 [dev] Freed 441.94 Mbytes of unused textures and uploaded 187.50 Mbytes for 103 newly used texture(s) to GPU memory in 60 ms. 19:07:36.091 [inf] Sequence frame 741 of 3120 rendered in 30.77 seconds 19:08:01.139 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:08:01.141 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:08:01.143 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:08:01.153 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:08:01.154 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:08:01.158 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:08:01.161 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:08:01.170 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:08:01.173 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:08:01.188 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:08:01.243 [dev] Loading camera. 19:08:01.243 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:08:01.243 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:08:01.343 [dev] Freed 208.81 Mbytes of unused textures and uploaded 216.50 Mbytes for 97 newly used texture(s) to GPU memory in 95 ms. 19:08:02.032 [dev] Freed 77.94 Mbytes of unused textures and uploaded 59.06 Mbytes for 60 newly used texture(s) to GPU memory in 30 ms. 19:08:31.986 [inf] Sequence frame 742 of 3120 rendered in 30.876 seconds 19:08:55.496 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:08:55.497 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:08:55.500 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:08:55.502 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:08:55.506 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:08:55.508 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:08:55.512 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:08:55.524 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:08:55.533 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:08:55.546 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:08:55.601 [dev] Loading camera. 19:08:55.601 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:08:55.601 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:08:55.627 [inf] Textures load time : 827.41 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:08:55.679 [dev] Freed 72.12 Mbytes of unused textures and uploaded 64.12 Mbytes for 85 newly used texture(s) to GPU memory in 53 ms. 19:08:56.320 [dev] Freed 127.44 Mbytes of unused textures and uploaded 82.25 Mbytes for 63 newly used texture(s) to GPU memory in 29 ms. 19:09:26.427 [inf] Sequence frame 743 of 3120 rendered in 30.956 seconds 19:09:51.037 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:09:51.041 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:09:51.049 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:09:51.050 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:09:51.052 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:09:51.056 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:09:51.061 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:09:51.070 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:09:51.071 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:09:51.078 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:09:51.150 [dev] Loading camera. 19:09:51.150 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:09:51.150 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:09:51.279 [dev] Freed 72.75 Mbytes of unused textures and uploaded 283.12 Mbytes for 104 newly used texture(s) to GPU memory in 126 ms. 19:09:52.099 [dev] Freed 279.12 Mbytes of unused textures and uploaded 197.75 Mbytes for 78 newly used texture(s) to GPU memory in 77 ms. 19:10:22.260 [inf] Sequence frame 744 of 3120 rendered in 31.252 seconds 19:10:46.156 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:10:46.159 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:10:46.163 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:10:46.165 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:10:46.177 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:10:46.181 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:10:46.189 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:10:46.193 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:10:46.199 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:10:46.206 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:10:46.268 [dev] Loading camera. 19:10:46.268 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:10:46.268 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:10:46.331 [dev] Freed 163.81 Mbytes of unused textures and uploaded 123.88 Mbytes for 102 newly used texture(s) to GPU memory in 58 ms. 19:10:46.943 [dev] Freed 62.25 Mbytes of unused textures and uploaded 118.38 Mbytes for 68 newly used texture(s) to GPU memory in 39 ms. 19:11:17.189 [inf] Sequence frame 745 of 3120 rendered in 31.053 seconds 19:11:46.362 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:11:46.365 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:11:46.367 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:11:46.369 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:11:46.375 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:11:46.379 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:11:46.386 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:11:46.389 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:11:46.407 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:11:46.410 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:11:46.471 [dev] Loading camera. 19:11:46.471 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:11:46.471 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:11:46.530 [dev] Freed 227.25 Mbytes of unused textures and uploaded 83.25 Mbytes for 91 newly used texture(s) to GPU memory in 56 ms. 19:11:47.276 [dev] Freed 129.81 Mbytes of unused textures and uploaded 237.19 Mbytes for 94 newly used texture(s) to GPU memory in 63 ms. 19:12:17.458 [inf] Sequence frame 746 of 3120 rendered in 31.122 seconds 19:12:41.688 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:12:41.688 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:12:41.694 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:12:41.696 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:12:41.707 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:12:41.711 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:12:41.715 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:12:41.722 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:12:41.732 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:12:41.738 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:12:41.791 [dev] Loading camera. 19:12:41.791 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:12:41.791 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:12:41.864 [dev] Freed 118.12 Mbytes of unused textures and uploaded 101.69 Mbytes for 94 newly used texture(s) to GPU memory in 68 ms. 19:12:42.509 [dev] Freed 60.25 Mbytes of unused textures and uploaded 115.75 Mbytes for 62 newly used texture(s) to GPU memory in 32 ms. 19:13:12.731 [inf] Sequence frame 747 of 3120 rendered in 31.071 seconds 19:13:36.714 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:13:36.726 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:13:36.729 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:13:36.750 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:13:36.751 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:13:36.755 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:13:36.758 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:13:36.758 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:13:36.762 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:13:36.773 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:13:36.832 [dev] Loading camera. 19:13:36.832 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:13:36.832 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:13:36.856 [inf] Textures load time : 827.35 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:13:36.916 [dev] Freed 80.00 Mbytes of unused textures and uploaded 65.75 Mbytes for 83 newly used texture(s) to GPU memory in 61 ms. 19:13:37.537 [dev] Freed 73.44 Mbytes of unused textures and uploaded 182.00 Mbytes for 84 newly used texture(s) to GPU memory in 46 ms. 19:14:08.006 [inf] Sequence frame 748 of 3120 rendered in 31.31 seconds 19:14:32.024 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:14:32.027 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:14:32.030 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:14:32.045 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:14:32.053 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:14:32.055 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:14:32.065 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:14:32.070 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:14:32.077 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:14:32.079 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:14:32.135 [dev] Loading camera. 19:14:32.135 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:14:32.135 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:14:32.205 [dev] Freed 254.81 Mbytes of unused textures and uploaded 62.62 Mbytes for 99 newly used texture(s) to GPU memory in 66 ms. 19:14:32.988 [dev] Freed 160.88 Mbytes of unused textures and uploaded 238.56 Mbytes for 74 newly used texture(s) to GPU memory in 50 ms. 19:15:03.608 [inf] Sequence frame 749 of 3120 rendered in 31.604 seconds 19:15:28.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:15:28.292 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:15:28.294 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:15:28.297 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:15:28.303 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:15:28.308 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:15:28.311 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:15:28.316 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:15:28.342 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:15:28.347 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:15:28.403 [dev] Loading camera. 19:15:28.404 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:15:28.404 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:15:28.542 [dev] Freed 311.12 Mbytes of unused textures and uploaded 326.81 Mbytes for 95 newly used texture(s) to GPU memory in 133 ms. 19:15:29.301 [dev] Freed 332.38 Mbytes of unused textures and uploaded 334.19 Mbytes for 62 newly used texture(s) to GPU memory in 84 ms. 19:16:00.026 [inf] Sequence frame 750 of 3120 rendered in 31.755 seconds 19:16:24.555 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:16:24.559 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:16:24.566 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:16:24.572 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:16:24.574 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:16:24.585 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:16:24.588 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:16:24.591 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:16:24.603 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:16:24.607 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:16:24.668 [dev] Loading camera. 19:16:24.668 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:16:24.668 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:16:24.728 [dev] Freed 63.25 Mbytes of unused textures and uploaded 98.88 Mbytes for 82 newly used texture(s) to GPU memory in 57 ms. 19:16:25.374 [dev] Freed 195.56 Mbytes of unused textures and uploaded 96.62 Mbytes for 65 newly used texture(s) to GPU memory in 29 ms. 19:16:56.313 [inf] Sequence frame 751 of 3120 rendered in 31.774 seconds 19:17:20.897 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:17:20.904 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:17:20.904 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:17:20.907 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:17:20.914 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:17:20.917 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:17:20.927 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:17:20.931 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:17:20.942 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:17:20.953 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:17:21.013 [dev] Loading camera. 19:17:21.013 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:17:21.013 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:17:21.125 [dev] Freed 106.12 Mbytes of unused textures and uploaded 195.75 Mbytes for 101 newly used texture(s) to GPU memory in 109 ms. 19:17:21.912 [dev] Freed 111.69 Mbytes of unused textures and uploaded 95.19 Mbytes for 68 newly used texture(s) to GPU memory in 33 ms. 19:17:52.935 [inf] Sequence frame 752 of 3120 rendered in 32.054 seconds 19:18:17.199 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:18:17.207 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:18:17.214 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:18:17.216 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:18:17.218 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:18:17.224 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:18:17.228 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:18:17.230 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:18:17.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:18:17.254 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:18:17.310 [dev] Loading camera. 19:18:17.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:18:17.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:18:17.410 [dev] Freed 91.75 Mbytes of unused textures and uploaded 77.75 Mbytes for 99 newly used texture(s) to GPU memory in 96 ms. 19:18:18.072 [dev] Freed 126.38 Mbytes of unused textures and uploaded 63.50 Mbytes for 56 newly used texture(s) to GPU memory in 33 ms. 19:18:49.245 [inf] Sequence frame 753 of 3120 rendered in 32.062 seconds 19:19:13.818 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:19:13.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:19:13.823 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:19:13.839 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:19:13.849 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:19:13.855 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:19:13.861 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:19:13.869 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:19:13.870 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:19:13.871 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:19:13.939 [dev] Loading camera. 19:19:13.940 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:19:13.940 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:19:14.071 [dev] Freed 171.94 Mbytes of unused textures and uploaded 253.75 Mbytes for 100 newly used texture(s) to GPU memory in 129 ms. 19:19:14.738 [dev] Freed 248.56 Mbytes of unused textures and uploaded 176.88 Mbytes for 65 newly used texture(s) to GPU memory in 55 ms. 19:19:45.944 [inf] Sequence frame 754 of 3120 rendered in 32.141 seconds 19:20:10.490 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:20:10.495 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:20:10.500 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:20:10.504 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:20:10.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:20:10.514 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:20:10.528 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:20:10.536 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:20:10.543 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:20:10.548 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:20:10.603 [dev] Loading camera. 19:20:10.604 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:20:10.604 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:20:10.659 [dev] Freed 127.81 Mbytes of unused textures and uploaded 74.81 Mbytes for 73 newly used texture(s) to GPU memory in 49 ms. 19:20:11.456 [dev] Freed 90.88 Mbytes of unused textures and uploaded 109.81 Mbytes for 66 newly used texture(s) to GPU memory in 35 ms. 19:20:42.799 [inf] Sequence frame 755 of 3120 rendered in 32.32 seconds 19:21:07.742 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:21:07.742 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:21:07.752 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:21:07.758 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:21:07.763 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:21:07.767 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:21:07.772 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:21:07.779 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:21:07.794 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:21:07.800 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:21:07.854 [dev] Loading camera. 19:21:07.854 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:21:07.854 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:21:07.938 [dev] Freed 58.25 Mbytes of unused textures and uploaded 154.44 Mbytes for 71 newly used texture(s) to GPU memory in 80 ms. 19:21:08.617 [dev] Freed 213.38 Mbytes of unused textures and uploaded 140.75 Mbytes for 80 newly used texture(s) to GPU memory in 49 ms. 19:21:40.010 [inf] Sequence frame 756 of 3120 rendered in 32.281 seconds 19:22:04.258 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:22:04.262 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:22:04.266 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:22:04.277 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:22:04.279 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:22:04.281 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:22:04.282 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:22:04.289 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:22:04.293 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:22:04.294 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:22:04.362 [dev] Loading camera. 19:22:04.362 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:22:04.362 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:22:04.432 [dev] Freed 232.19 Mbytes of unused textures and uploaded 128.44 Mbytes for 94 newly used texture(s) to GPU memory in 66 ms. 19:22:05.085 [dev] Freed 96.50 Mbytes of unused textures and uploaded 359.81 Mbytes for 75 newly used texture(s) to GPU memory in 55 ms. 19:22:36.596 [inf] Sequence frame 757 of 3120 rendered in 32.356 seconds 19:23:00.422 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:23:00.424 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:23:00.432 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:23:00.435 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:23:00.442 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:23:00.444 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:23:00.445 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:23:00.449 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:23:00.457 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:23:00.466 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:23:00.537 [dev] Loading camera. 19:23:00.537 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:23:00.537 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:23:00.562 [inf] Textures load time : 827.98 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:23:00.624 [dev] Freed 197.94 Mbytes of unused textures and uploaded 115.94 Mbytes for 88 newly used texture(s) to GPU memory in 62 ms. 19:23:01.407 [dev] Freed 220.31 Mbytes of unused textures and uploaded 97.06 Mbytes for 59 newly used texture(s) to GPU memory in 32 ms. 19:23:32.949 [inf] Sequence frame 758 of 3120 rendered in 32.537 seconds 19:23:56.766 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:23:56.767 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:23:56.779 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:23:56.781 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:23:56.788 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:23:56.791 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:23:56.796 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:23:56.815 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:23:56.820 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:23:56.821 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:23:56.918 [dev] Loading camera. 19:23:56.918 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:23:56.918 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:23:57.035 [dev] Freed 119.12 Mbytes of unused textures and uploaded 245.50 Mbytes for 80 newly used texture(s) to GPU memory in 113 ms. 19:23:57.794 [dev] Freed 126.25 Mbytes of unused textures and uploaded 127.38 Mbytes for 66 newly used texture(s) to GPU memory in 34 ms. 19:24:29.621 [inf] Sequence frame 759 of 3120 rendered in 32.865 seconds 19:24:54.199 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:24:54.212 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:24:54.219 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:24:54.221 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:24:54.226 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:24:54.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:24:54.238 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:24:54.240 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:24:54.242 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:24:54.247 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:24:54.305 [dev] Loading camera. 19:24:54.305 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:24:54.305 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:24:54.377 [dev] Freed 107.50 Mbytes of unused textures and uploaded 82.38 Mbytes for 99 newly used texture(s) to GPU memory in 68 ms. 19:24:55.089 [dev] Freed 184.31 Mbytes of unused textures and uploaded 113.56 Mbytes for 71 newly used texture(s) to GPU memory in 38 ms. 19:25:27.077 [inf] Sequence frame 760 of 3120 rendered in 32.895 seconds 19:25:52.192 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:25:52.200 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:25:52.204 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:25:52.209 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:25:52.217 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:25:52.223 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:25:52.225 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:25:52.228 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:25:52.237 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:25:52.252 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:25:52.310 [dev] Loading camera. 19:25:52.310 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:25:52.310 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:25:52.334 [inf] Textures load time : 827.29 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:25:52.401 [dev] Freed 66.81 Mbytes of unused textures and uploaded 69.75 Mbytes for 89 newly used texture(s) to GPU memory in 67 ms. 19:25:53.044 [dev] Freed 117.50 Mbytes of unused textures and uploaded 103.00 Mbytes for 58 newly used texture(s) to GPU memory in 24 ms. 19:26:25.158 [inf] Sequence frame 761 of 3120 rendered in 32.975 seconds 19:26:49.169 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:26:49.184 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:26:49.185 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:26:49.191 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:26:49.196 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:26:49.202 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:26:49.207 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:26:49.217 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:26:49.226 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:26:49.228 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:26:49.282 [dev] Loading camera. 19:26:49.282 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:26:49.282 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:26:49.360 [dev] Freed 164.44 Mbytes of unused textures and uploaded 166.56 Mbytes for 81 newly used texture(s) to GPU memory in 75 ms. 19:26:50.005 [dev] Freed 113.44 Mbytes of unused textures and uploaded 241.12 Mbytes for 60 newly used texture(s) to GPU memory in 51 ms. 19:27:22.207 [inf] Sequence frame 762 of 3120 rendered in 33.048 seconds 19:27:45.858 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:27:45.861 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:27:45.865 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:27:45.866 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:27:45.878 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:27:45.882 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:27:45.895 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:27:45.897 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:27:45.906 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:27:45.910 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:27:45.972 [dev] Loading camera. 19:27:45.972 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:27:45.972 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:27:46.042 [dev] Freed 34.19 Mbytes of unused textures and uploaded 124.38 Mbytes for 80 newly used texture(s) to GPU memory in 66 ms. 19:27:46.743 [dev] Freed 167.75 Mbytes of unused textures and uploaded 113.31 Mbytes for 68 newly used texture(s) to GPU memory in 65 ms. 19:28:19.078 [inf] Sequence frame 763 of 3120 rendered in 33.231 seconds 19:28:43.578 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:28:43.580 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:28:43.590 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:28:43.592 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:28:43.605 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:28:43.609 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:28:43.611 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:28:43.620 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:28:43.625 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:28:43.632 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:28:43.689 [dev] Loading camera. 19:28:43.689 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:28:43.689 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:28:43.715 [inf] Textures load time : 827.30 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:28:43.778 [dev] Freed 203.88 Mbytes of unused textures and uploaded 80.81 Mbytes for 88 newly used texture(s) to GPU memory in 63 ms. 19:28:44.536 [dev] Freed 163.88 Mbytes of unused textures and uploaded 215.12 Mbytes for 62 newly used texture(s) to GPU memory in 65 ms. 19:29:16.937 [inf] Sequence frame 764 of 3120 rendered in 33.373 seconds 19:29:41.505 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:29:41.508 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:29:41.509 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:29:41.510 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:29:41.514 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:29:41.522 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:29:41.541 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:29:41.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:29:41.559 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:29:41.561 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:29:41.618 [dev] Loading camera. 19:29:41.618 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:29:41.618 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:29:41.733 [dev] Freed 176.75 Mbytes of unused textures and uploaded 159.44 Mbytes for 97 newly used texture(s) to GPU memory in 112 ms. 19:29:42.432 [dev] Freed 118.75 Mbytes of unused textures and uploaded 214.69 Mbytes for 64 newly used texture(s) to GPU memory in 51 ms. 19:30:14.731 [inf] Sequence frame 765 of 3120 rendered in 33.238 seconds 19:30:39.482 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:30:39.484 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:30:39.488 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:30:39.491 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:30:39.495 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:30:39.506 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:30:39.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:30:39.518 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:30:39.533 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:30:39.533 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:30:39.595 [dev] Loading camera. 19:30:39.595 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:30:39.595 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:30:39.698 [dev] Freed 242.19 Mbytes of unused textures and uploaded 129.25 Mbytes for 94 newly used texture(s) to GPU memory in 99 ms. 19:30:40.403 [dev] Freed 340.38 Mbytes of unused textures and uploaded 195.44 Mbytes for 64 newly used texture(s) to GPU memory in 44 ms. 19:31:12.558 [inf] Sequence frame 766 of 3120 rendered in 33.086 seconds 19:31:37.141 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:31:37.148 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:31:37.152 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:31:37.163 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:31:37.166 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:31:37.177 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:31:37.184 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:31:37.188 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:31:37.190 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:31:37.195 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:31:37.248 [dev] Loading camera. 19:31:37.248 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:31:37.248 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:31:37.362 [dev] Freed 98.88 Mbytes of unused textures and uploaded 254.12 Mbytes for 92 newly used texture(s) to GPU memory in 110 ms. 19:31:37.979 [dev] Freed 171.00 Mbytes of unused textures and uploaded 184.19 Mbytes for 54 newly used texture(s) to GPU memory in 48 ms. 19:32:09.967 [inf] Sequence frame 767 of 3120 rendered in 32.842 seconds 19:32:34.481 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:32:34.495 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:32:34.497 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:32:34.499 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:32:34.500 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:32:34.508 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:32:34.513 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:32:34.522 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:32:34.528 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:32:34.535 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:32:34.595 [dev] Loading camera. 19:32:34.595 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:32:34.595 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:32:34.620 [inf] Textures load time : 827.34 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:32:34.716 [dev] Freed 165.12 Mbytes of unused textures and uploaded 225.69 Mbytes for 93 newly used texture(s) to GPU memory in 97 ms. 19:32:35.386 [dev] Freed 168.50 Mbytes of unused textures and uploaded 111.69 Mbytes for 62 newly used texture(s) to GPU memory in 39 ms. 19:33:07.299 [inf] Sequence frame 768 of 3120 rendered in 32.833 seconds 19:33:32.094 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:33:32.097 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:33:32.099 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:33:32.103 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:33:32.107 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:33:32.120 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:33:32.129 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:33:32.136 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:33:32.139 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:33:32.151 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:33:32.206 [dev] Loading camera. 19:33:32.207 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:33:32.207 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:33:32.288 [dev] Freed 146.38 Mbytes of unused textures and uploaded 120.44 Mbytes for 85 newly used texture(s) to GPU memory in 78 ms. 19:33:32.979 [dev] Freed 125.31 Mbytes of unused textures and uploaded 234.06 Mbytes for 69 newly used texture(s) to GPU memory in 61 ms. 19:34:04.756 [inf] Sequence frame 769 of 3120 rendered in 32.675 seconds 19:34:29.621 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:34:29.631 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:34:29.639 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:34:29.640 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:34:29.648 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:34:29.656 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:34:29.661 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:34:29.666 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:34:29.667 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:34:29.680 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:34:29.737 [dev] Loading camera. 19:34:29.738 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:34:29.738 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:34:29.814 [dev] Freed 143.81 Mbytes of unused textures and uploaded 96.50 Mbytes for 82 newly used texture(s) to GPU memory in 72 ms. 19:34:30.598 [dev] Freed 138.31 Mbytes of unused textures and uploaded 165.06 Mbytes for 64 newly used texture(s) to GPU memory in 58 ms. 19:35:02.273 [inf] Sequence frame 770 of 3120 rendered in 32.663 seconds 19:35:26.394 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:35:26.399 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:35:26.399 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:35:26.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:35:26.413 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:35:26.417 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:35:26.430 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:35:26.433 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:35:26.448 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:35:26.452 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:35:26.508 [dev] Loading camera. 19:35:26.508 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:35:26.508 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:35:26.563 [dev] Freed 95.19 Mbytes of unused textures and uploaded 50.44 Mbytes for 72 newly used texture(s) to GPU memory in 50 ms. 19:35:27.214 [dev] Freed 30.19 Mbytes of unused textures and uploaded 150.50 Mbytes for 55 newly used texture(s) to GPU memory in 61 ms. 19:35:58.831 [inf] Sequence frame 771 of 3120 rendered in 32.454 seconds 19:36:23.304 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:36:23.309 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:36:23.311 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:36:23.314 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:36:23.322 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:36:23.331 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:36:23.338 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:36:23.345 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:36:23.351 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:36:23.360 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:36:23.415 [dev] Loading camera. 19:36:23.416 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:36:23.416 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:36:23.480 [dev] Freed 142.56 Mbytes of unused textures and uploaded 53.38 Mbytes for 76 newly used texture(s) to GPU memory in 60 ms. 19:36:24.178 [dev] Freed 157.88 Mbytes of unused textures and uploaded 113.19 Mbytes for 41 newly used texture(s) to GPU memory in 45 ms. 19:36:55.744 [inf] Sequence frame 772 of 3120 rendered in 32.452 seconds 19:37:20.474 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:37:20.480 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:37:20.486 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:37:20.489 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:37:20.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:37:20.496 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:37:20.497 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:37:20.502 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:37:20.515 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:37:20.521 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:37:20.588 [dev] Loading camera. 19:37:20.588 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:37:20.588 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:37:20.674 [dev] Freed 71.94 Mbytes of unused textures and uploaded 142.00 Mbytes for 80 newly used texture(s) to GPU memory in 82 ms. 19:37:21.392 [dev] Freed 75.69 Mbytes of unused textures and uploaded 92.19 Mbytes for 53 newly used texture(s) to GPU memory in 28 ms. 19:37:52.964 [inf] Sequence frame 773 of 3120 rendered in 32.5 seconds 19:38:18.352 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:38:18.365 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:38:18.369 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:38:18.370 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:38:18.371 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:38:18.373 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:38:18.381 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:38:18.388 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:38:18.403 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:38:18.406 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:38:18.492 [dev] Loading camera. 19:38:18.492 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:38:18.492 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:38:18.571 [dev] Freed 199.88 Mbytes of unused textures and uploaded 69.19 Mbytes for 76 newly used texture(s) to GPU memory in 75 ms. 19:38:19.240 [dev] Freed 100.12 Mbytes of unused textures and uploaded 108.31 Mbytes for 57 newly used texture(s) to GPU memory in 29 ms. 19:38:50.747 [inf] Sequence frame 774 of 3120 rendered in 32.413 seconds 19:39:16.184 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:39:16.193 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:39:16.199 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:39:16.213 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:39:16.219 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:39:16.220 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:39:16.225 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:39:16.231 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:39:16.237 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:39:16.246 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:39:16.301 [dev] Loading camera. 19:39:16.301 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:39:16.301 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:39:16.365 [dev] Freed 54.62 Mbytes of unused textures and uploaded 50.38 Mbytes for 82 newly used texture(s) to GPU memory in 61 ms. 19:39:17.071 [dev] Freed 151.44 Mbytes of unused textures and uploaded 158.56 Mbytes for 57 newly used texture(s) to GPU memory in 75 ms. 19:39:48.644 [inf] Sequence frame 775 of 3120 rendered in 32.469 seconds 19:40:14.172 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:40:14.179 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:40:14.184 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:40:14.193 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:40:14.196 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:40:14.208 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:40:14.211 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:40:14.212 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:40:14.227 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:40:14.228 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:40:14.284 [dev] Loading camera. 19:40:14.284 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:40:14.284 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:40:14.398 [dev] Freed 138.38 Mbytes of unused textures and uploaded 205.31 Mbytes for 76 newly used texture(s) to GPU memory in 110 ms. 19:40:14.990 [dev] Freed 153.94 Mbytes of unused textures and uploaded 57.44 Mbytes for 63 newly used texture(s) to GPU memory in 35 ms. 19:40:46.532 [inf] Sequence frame 776 of 3120 rendered in 32.375 seconds 19:41:11.212 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:41:11.220 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:41:11.224 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:41:11.226 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:41:11.235 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:41:11.242 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:41:11.249 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:41:11.253 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:41:11.270 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:41:11.272 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:41:11.327 [dev] Loading camera. 19:41:11.327 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:41:11.327 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:41:11.412 [dev] Freed 44.81 Mbytes of unused textures and uploaded 161.69 Mbytes for 78 newly used texture(s) to GPU memory in 80 ms. 19:41:12.009 [dev] Freed 167.00 Mbytes of unused textures and uploaded 93.06 Mbytes for 72 newly used texture(s) to GPU memory in 54 ms. 19:41:43.483 [inf] Sequence frame 777 of 3120 rendered in 32.283 seconds 19:42:07.782 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:42:07.785 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:42:07.798 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:42:07.799 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:42:07.799 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:42:07.805 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:42:07.809 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:42:07.814 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:42:07.831 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:42:07.839 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:42:07.898 [dev] Loading camera. 19:42:07.899 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:42:07.899 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:42:07.992 [dev] Freed 79.50 Mbytes of unused textures and uploaded 202.31 Mbytes for 82 newly used texture(s) to GPU memory in 89 ms. 19:42:08.669 [dev] Freed 84.75 Mbytes of unused textures and uploaded 32.44 Mbytes for 63 newly used texture(s) to GPU memory in 31 ms. 19:42:40.095 [inf] Sequence frame 778 of 3120 rendered in 32.324 seconds 19:43:04.952 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:43:04.953 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:43:04.963 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:43:04.964 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:43:04.974 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:43:04.978 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:43:04.981 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:43:04.985 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:43:04.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:43:04.999 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:43:05.068 [dev] Loading camera. 19:43:05.068 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:43:05.068 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:43:05.146 [dev] Freed 84.38 Mbytes of unused textures and uploaded 87.94 Mbytes for 88 newly used texture(s) to GPU memory in 74 ms. 19:43:05.817 [dev] Freed 42.12 Mbytes of unused textures and uploaded 92.75 Mbytes for 57 newly used texture(s) to GPU memory in 35 ms. 19:43:37.046 [inf] Sequence frame 779 of 3120 rendered in 32.108 seconds 19:44:01.920 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:44:01.924 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:44:01.930 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:44:01.933 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:44:01.947 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:44:01.950 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:44:01.956 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:44:01.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:44:01.966 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:44:01.967 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:44:02.030 [dev] Loading camera. 19:44:02.030 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:44:02.030 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:44:02.085 [dev] Freed 141.81 Mbytes of unused textures and uploaded 42.88 Mbytes for 84 newly used texture(s) to GPU memory in 52 ms. 19:44:02.767 [dev] Freed 115.94 Mbytes of unused textures and uploaded 142.38 Mbytes for 69 newly used texture(s) to GPU memory in 67 ms. 19:44:33.947 [inf] Sequence frame 780 of 3120 rendered in 32.044 seconds 19:44:57.967 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:44:57.972 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:44:57.977 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:44:57.982 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:44:57.999 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:44:58.007 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:44:58.009 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:44:58.018 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:44:58.019 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:44:58.025 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:44:58.078 [dev] Loading camera. 19:44:58.078 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:44:58.078 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:44:58.141 [dev] Freed 58.31 Mbytes of unused textures and uploaded 79.56 Mbytes for 79 newly used texture(s) to GPU memory in 60 ms. 19:44:58.733 [dev] Freed 75.44 Mbytes of unused textures and uploaded 78.19 Mbytes for 68 newly used texture(s) to GPU memory in 26 ms. 19:45:29.780 [inf] Sequence frame 781 of 3120 rendered in 31.83 seconds 19:45:54.373 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:45:54.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:45:54.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:45:54.392 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:45:54.395 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:45:54.398 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:45:54.405 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:45:54.409 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:45:54.413 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:45:54.418 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:45:54.484 [dev] Loading camera. 19:45:54.484 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:45:54.484 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:45:54.507 [inf] Textures load time : 828.29 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:45:54.571 [dev] Freed 176.56 Mbytes of unused textures and uploaded 79.69 Mbytes for 88 newly used texture(s) to GPU memory in 64 ms. 19:45:55.248 [dev] Freed 63.50 Mbytes of unused textures and uploaded 213.81 Mbytes for 64 newly used texture(s) to GPU memory in 45 ms. 19:46:26.275 [inf] Sequence frame 782 of 3120 rendered in 31.917 seconds 19:46:50.954 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:46:50.955 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:46:50.959 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:46:50.968 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:46:50.972 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:46:50.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:46:50.983 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:46:50.988 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:46:50.993 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:46:51.000 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:46:51.055 [dev] Loading camera. 19:46:51.055 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:46:51.055 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:46:51.133 [dev] Freed 189.56 Mbytes of unused textures and uploaded 99.19 Mbytes for 93 newly used texture(s) to GPU memory in 74 ms. 19:46:51.826 [dev] Freed 109.88 Mbytes of unused textures and uploaded 124.06 Mbytes for 66 newly used texture(s) to GPU memory in 40 ms. 19:47:22.834 [inf] Sequence frame 783 of 3120 rendered in 31.906 seconds 19:47:47.076 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:47:47.081 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:47:47.083 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:47:47.093 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:47:47.098 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:47:47.102 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:47:47.113 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:47:47.121 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:47:47.129 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:47:47.133 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:47:47.185 [dev] Loading camera. 19:47:47.185 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:47:47.185 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:47:47.265 [dev] Freed 141.25 Mbytes of unused textures and uploaded 153.31 Mbytes for 85 newly used texture(s) to GPU memory in 76 ms. 19:47:47.856 [dev] Freed 88.75 Mbytes of unused textures and uploaded 115.69 Mbytes for 68 newly used texture(s) to GPU memory in 35 ms. 19:48:18.822 [inf] Sequence frame 784 of 3120 rendered in 31.764 seconds 19:48:43.095 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:48:43.096 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:48:43.103 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:48:43.108 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:48:43.113 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:48:43.114 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:48:43.118 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:48:43.124 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:48:43.140 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:48:43.155 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:48:43.214 [dev] Loading camera. 19:48:43.214 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:48:43.214 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:48:43.301 [dev] Freed 203.56 Mbytes of unused textures and uploaded 83.12 Mbytes for 79 newly used texture(s) to GPU memory in 84 ms. 19:48:43.964 [dev] Freed 129.44 Mbytes of unused textures and uploaded 219.69 Mbytes for 60 newly used texture(s) to GPU memory in 78 ms. 19:49:14.989 [inf] Sequence frame 785 of 3120 rendered in 31.907 seconds 19:49:39.153 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:49:39.156 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:49:39.170 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:49:39.174 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:49:39.181 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:49:39.186 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:49:39.187 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:49:39.204 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:49:39.210 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:49:39.214 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:49:39.273 [dev] Loading camera. 19:49:39.273 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:49:39.273 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:49:39.378 [dev] Freed 243.56 Mbytes of unused textures and uploaded 246.25 Mbytes for 92 newly used texture(s) to GPU memory in 102 ms. 19:49:40.000 [dev] Freed 133.25 Mbytes of unused textures and uploaded 197.62 Mbytes for 69 newly used texture(s) to GPU memory in 48 ms. 19:50:11.066 [inf] Sequence frame 786 of 3120 rendered in 31.929 seconds 19:50:35.232 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:50:35.233 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:50:35.236 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:50:35.239 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:50:35.245 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:50:35.256 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:50:35.271 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:50:35.283 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:50:35.285 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:50:35.286 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:50:35.341 [dev] Loading camera. 19:50:35.341 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:50:35.341 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:50:35.396 [dev] Freed 69.25 Mbytes of unused textures and uploaded 56.25 Mbytes for 76 newly used texture(s) to GPU memory in 51 ms. 19:50:36.046 [dev] Freed 57.50 Mbytes of unused textures and uploaded 36.12 Mbytes for 49 newly used texture(s) to GPU memory in 19 ms. 19:51:07.116 [inf] Sequence frame 787 of 3120 rendered in 31.9 seconds 19:51:31.490 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:51:31.497 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:51:31.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:51:31.507 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:51:31.510 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:51:31.525 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:51:31.533 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:51:31.538 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:51:31.539 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:51:31.545 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:51:31.600 [dev] Loading camera. 19:51:31.600 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:51:31.600 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:51:31.665 [dev] Freed 162.06 Mbytes of unused textures and uploaded 87.19 Mbytes for 91 newly used texture(s) to GPU memory in 62 ms. 19:51:32.269 [dev] Freed 112.69 Mbytes of unused textures and uploaded 126.69 Mbytes for 51 newly used texture(s) to GPU memory in 42 ms. 19:52:03.373 [inf] Sequence frame 788 of 3120 rendered in 31.899 seconds 19:52:29.046 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:52:29.061 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:52:29.071 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:52:29.072 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:52:29.080 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:52:29.089 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:52:29.091 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:52:29.092 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:52:29.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:52:29.101 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:52:29.156 [dev] Loading camera. 19:52:29.156 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:52:29.156 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:52:29.261 [dev] Freed 28.56 Mbytes of unused textures and uploaded 189.25 Mbytes for 74 newly used texture(s) to GPU memory in 101 ms. 19:52:29.821 [dev] Freed 44.31 Mbytes of unused textures and uploaded 24.06 Mbytes for 55 newly used texture(s) to GPU memory in 22 ms. 19:53:00.864 [inf] Sequence frame 789 of 3120 rendered in 31.835 seconds 19:53:26.363 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:53:26.365 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:53:26.368 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:53:26.376 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:53:26.387 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:53:26.402 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:53:26.407 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:53:26.414 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:53:26.415 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:53:26.420 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:53:26.477 [dev] Loading camera. 19:53:26.477 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:53:26.477 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:53:26.570 [dev] Freed 95.19 Mbytes of unused textures and uploaded 83.25 Mbytes for 77 newly used texture(s) to GPU memory in 89 ms. 19:53:27.307 [dev] Freed 227.75 Mbytes of unused textures and uploaded 147.56 Mbytes for 64 newly used texture(s) to GPU memory in 52 ms. 19:53:58.403 [inf] Sequence frame 790 of 3120 rendered in 32.053 seconds 19:54:22.762 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:54:22.765 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:54:22.769 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:54:22.774 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:54:22.782 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:54:22.794 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:54:22.797 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:54:22.806 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:54:22.814 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:54:22.815 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:54:22.878 [dev] Loading camera. 19:54:22.878 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:54:22.878 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:54:22.976 [dev] Freed 139.56 Mbytes of unused textures and uploaded 175.81 Mbytes for 99 newly used texture(s) to GPU memory in 93 ms. 19:54:23.602 [dev] Freed 145.81 Mbytes of unused textures and uploaded 77.56 Mbytes for 56 newly used texture(s) to GPU memory in 33 ms. 19:54:54.672 [inf] Sequence frame 791 of 3120 rendered in 31.926 seconds 19:55:20.238 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:55:20.248 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:55:20.264 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:55:20.266 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:55:20.272 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:55:20.278 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:55:20.282 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:55:20.284 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:55:20.286 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:55:20.293 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:55:20.352 [dev] Loading camera. 19:55:20.352 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:55:20.352 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:55:20.454 [dev] Freed 82.75 Mbytes of unused textures and uploaded 180.19 Mbytes for 79 newly used texture(s) to GPU memory in 97 ms. 19:55:21.020 [dev] Freed 66.56 Mbytes of unused textures and uploaded 163.06 Mbytes for 53 newly used texture(s) to GPU memory in 29 ms. 19:55:52.020 [inf] Sequence frame 792 of 3120 rendered in 31.794 seconds 19:56:16.562 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:56:16.567 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:56:16.581 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:56:16.583 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:56:16.587 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:56:16.589 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:56:16.592 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:56:16.594 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:56:16.605 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:56:16.606 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:56:16.669 [dev] Loading camera. 19:56:16.670 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:56:16.670 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:56:16.694 [inf] Textures load time : 828.55 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 19:56:16.752 [dev] Freed 199.06 Mbytes of unused textures and uploaded 43.19 Mbytes for 88 newly used texture(s) to GPU memory in 59 ms. 19:56:17.462 [dev] Freed 113.88 Mbytes of unused textures and uploaded 126.56 Mbytes for 71 newly used texture(s) to GPU memory in 57 ms. 19:56:48.325 [inf] Sequence frame 793 of 3120 rendered in 31.782 seconds 19:57:12.663 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:57:12.668 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:57:12.673 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:57:12.675 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:57:12.686 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:57:12.696 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:57:12.711 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:57:12.714 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:57:12.718 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:57:12.723 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:57:12.785 [dev] Loading camera. 19:57:12.785 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:57:12.785 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:57:12.909 [dev] Freed 131.56 Mbytes of unused textures and uploaded 199.19 Mbytes for 101 newly used texture(s) to GPU memory in 120 ms. 19:57:13.546 [dev] Freed 182.44 Mbytes of unused textures and uploaded 84.88 Mbytes for 67 newly used texture(s) to GPU memory in 41 ms. 19:57:44.315 [inf] Sequence frame 794 of 3120 rendered in 31.665 seconds 19:58:08.852 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:58:08.854 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:58:08.857 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:58:08.863 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:58:08.871 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:58:08.872 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:58:08.873 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:58:08.891 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:58:08.894 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:58:08.903 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:58:08.967 [dev] Loading camera. 19:58:08.967 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:58:08.967 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:58:09.059 [dev] Freed 125.88 Mbytes of unused textures and uploaded 110.00 Mbytes for 99 newly used texture(s) to GPU memory in 88 ms. 19:58:09.745 [dev] Freed 184.44 Mbytes of unused textures and uploaded 168.75 Mbytes for 63 newly used texture(s) to GPU memory in 47 ms. 19:58:40.424 [inf] Sequence frame 795 of 3120 rendered in 31.589 seconds 19:59:05.133 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 19:59:05.134 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 19:59:05.143 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 19:59:05.145 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 19:59:05.151 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 19:59:05.153 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 19:59:05.155 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 19:59:05.164 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 19:59:05.177 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 19:59:05.178 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 19:59:05.236 [dev] Loading camera. 19:59:05.236 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 19:59:05.236 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 19:59:05.387 [dev] Freed 73.38 Mbytes of unused textures and uploaded 244.88 Mbytes for 93 newly used texture(s) to GPU memory in 146 ms. 19:59:06.078 [dev] Freed 209.56 Mbytes of unused textures and uploaded 101.81 Mbytes for 65 newly used texture(s) to GPU memory in 30 ms. 19:59:36.678 [inf] Sequence frame 796 of 3120 rendered in 31.568 seconds 20:00:01.501 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:00:01.504 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:00:01.507 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:00:01.514 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:00:01.518 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:00:01.521 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:00:01.525 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:00:01.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:00:01.534 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:00:01.541 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:00:01.602 [dev] Loading camera. 20:00:01.602 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:00:01.602 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:00:01.668 [inf] Textures load time : 828.50 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:00:01.708 [dev] Freed 53.38 Mbytes of unused textures and uploaded 62.69 Mbytes for 76 newly used texture(s) to GPU memory in 40 ms. 20:00:02.322 [dev] Freed 149.44 Mbytes of unused textures and uploaded 105.69 Mbytes for 70 newly used texture(s) to GPU memory in 44 ms. 20:00:32.884 [inf] Sequence frame 797 of 3120 rendered in 31.412 seconds 20:00:57.279 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:00:57.285 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:00:57.289 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:00:57.299 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:00:57.302 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:00:57.311 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:00:57.315 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:00:57.320 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:00:57.321 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:00:57.324 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:00:57.375 [dev] Loading camera. 20:00:57.376 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:00:57.376 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:01:02.914 [inf] Textures load time : 988.00 seconds, wait time : 5.53 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:01:03.023 [dev] Freed 97.00 Mbytes of unused textures and uploaded 184.75 Mbytes for 92 newly used texture(s) to GPU memory in 109 ms. 20:01:03.856 [dev] Freed 199.75 Mbytes of unused textures and uploaded 100.50 Mbytes for 63 newly used texture(s) to GPU memory in 38 ms. 20:01:34.345 [inf] Sequence frame 798 of 3120 rendered in 37.09 seconds 20:01:59.139 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:01:59.147 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:01:59.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:01:59.156 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:01:59.159 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:01:59.163 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:01:59.169 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:01:59.171 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:01:59.186 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:01:59.193 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:01:59.251 [dev] Loading camera. 20:01:59.251 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:01:59.251 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:01:59.354 [dev] Freed 111.38 Mbytes of unused textures and uploaded 226.38 Mbytes for 86 newly used texture(s) to GPU memory in 99 ms. 20:01:59.985 [dev] Freed 210.69 Mbytes of unused textures and uploaded 101.75 Mbytes for 65 newly used texture(s) to GPU memory in 36 ms. 20:02:30.562 [inf] Sequence frame 799 of 3120 rendered in 31.437 seconds 20:02:55.362 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:02:55.364 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:02:55.365 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:02:55.378 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:02:55.384 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:02:55.389 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:02:55.390 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:02:55.413 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:02:55.415 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:02:55.420 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:02:55.479 [dev] Loading camera. 20:02:55.479 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:02:55.479 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:02:55.549 [dev] Freed 26.94 Mbytes of unused textures and uploaded 49.12 Mbytes for 73 newly used texture(s) to GPU memory in 66 ms. 20:02:56.281 [dev] Freed 143.75 Mbytes of unused textures and uploaded 195.19 Mbytes for 60 newly used texture(s) to GPU memory in 59 ms. 20:03:26.847 [inf] Sequence frame 800 of 3120 rendered in 31.5 seconds 20:03:51.625 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:03:51.631 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:03:51.633 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:03:51.640 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:03:51.647 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:03:51.660 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:03:51.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:03:51.668 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:03:51.676 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:03:51.678 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:03:51.732 [dev] Loading camera. 20:03:51.732 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:03:51.732 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:03:51.817 [inf] Textures load time : 827.88 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:03:51.876 [dev] Freed 218.38 Mbytes of unused textures and uploaded 137.94 Mbytes for 91 newly used texture(s) to GPU memory in 59 ms. 20:03:52.544 [dev] Freed 112.19 Mbytes of unused textures and uploaded 211.06 Mbytes for 67 newly used texture(s) to GPU memory in 44 ms. 20:04:22.960 [inf] Sequence frame 801 of 3120 rendered in 31.349 seconds 20:04:47.534 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:04:47.539 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:04:47.542 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:04:47.547 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:04:47.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:04:47.555 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:04:47.563 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:04:47.565 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:04:47.571 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:04:47.576 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:04:47.644 [dev] Loading camera. 20:04:47.645 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:04:47.645 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:04:47.742 [dev] Freed 313.88 Mbytes of unused textures and uploaded 160.50 Mbytes for 87 newly used texture(s) to GPU memory in 93 ms. 20:04:48.467 [dev] Freed 110.56 Mbytes of unused textures and uploaded 223.56 Mbytes for 59 newly used texture(s) to GPU memory in 49 ms. 20:05:18.756 [inf] Sequence frame 802 of 3120 rendered in 31.244 seconds 20:05:43.395 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:05:43.401 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:05:43.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:05:43.423 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:05:43.426 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:05:43.438 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:05:43.439 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:05:43.440 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:05:43.443 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:05:43.444 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:05:43.500 [dev] Loading camera. 20:05:43.500 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:05:43.500 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:05:43.627 [dev] Freed 159.88 Mbytes of unused textures and uploaded 204.44 Mbytes for 87 newly used texture(s) to GPU memory in 123 ms. 20:05:44.286 [dev] Freed 127.69 Mbytes of unused textures and uploaded 113.50 Mbytes for 65 newly used texture(s) to GPU memory in 31 ms. 20:06:14.525 [inf] Sequence frame 803 of 3120 rendered in 31.153 seconds 20:06:39.301 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:06:39.305 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:06:39.317 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:06:39.324 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:06:39.331 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:06:39.333 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:06:39.336 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:06:39.338 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:06:39.345 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:06:39.348 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:06:39.412 [dev] Loading camera. 20:06:39.412 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:06:39.412 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:06:39.438 [inf] Textures load time : 828.29 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:06:39.502 [dev] Freed 30.81 Mbytes of unused textures and uploaded 95.44 Mbytes for 80 newly used texture(s) to GPU memory in 64 ms. 20:06:40.179 [dev] Freed 170.94 Mbytes of unused textures and uploaded 103.25 Mbytes for 61 newly used texture(s) to GPU memory in 26 ms. 20:07:10.273 [inf] Sequence frame 804 of 3120 rendered in 30.984 seconds 20:07:35.086 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:07:35.088 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:07:35.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:07:35.098 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:07:35.099 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:07:35.103 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:07:35.105 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:07:35.110 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:07:35.122 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:07:35.128 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:07:35.198 [dev] Loading camera. 20:07:35.198 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:07:35.198 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:07:35.271 [dev] Freed 98.81 Mbytes of unused textures and uploaded 107.50 Mbytes for 89 newly used texture(s) to GPU memory in 70 ms. 20:07:36.029 [dev] Freed 185.06 Mbytes of unused textures and uploaded 197.81 Mbytes for 69 newly used texture(s) to GPU memory in 210 ms. 20:08:05.885 [inf] Sequence frame 805 of 3120 rendered in 30.812 seconds 20:08:30.046 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:08:30.047 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:08:30.048 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:08:30.049 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:08:30.051 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:08:30.054 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:08:30.067 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:08:30.069 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:08:30.079 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:08:30.081 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:08:30.136 [dev] Loading camera. 20:08:30.136 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:08:30.136 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:08:30.228 [dev] Freed 354.56 Mbytes of unused textures and uploaded 172.00 Mbytes for 90 newly used texture(s) to GPU memory in 88 ms. 20:08:30.838 [dev] Freed 88.81 Mbytes of unused textures and uploaded 215.62 Mbytes for 72 newly used texture(s) to GPU memory in 64 ms. 20:09:00.630 [inf] Sequence frame 806 of 3120 rendered in 30.618 seconds 20:09:25.193 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:09:25.206 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:09:25.209 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:09:25.214 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:09:25.215 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:09:25.218 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:09:25.220 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:09:25.223 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:09:25.234 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:09:25.241 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:09:25.297 [dev] Loading camera. 20:09:25.297 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:09:25.297 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:09:25.402 [dev] Freed 103.12 Mbytes of unused textures and uploaded 208.75 Mbytes for 94 newly used texture(s) to GPU memory in 98 ms. 20:09:26.042 [dev] Freed 215.12 Mbytes of unused textures and uploaded 101.56 Mbytes for 58 newly used texture(s) to GPU memory in 36 ms. 20:09:55.711 [inf] Sequence frame 807 of 3120 rendered in 30.539 seconds 20:10:20.483 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:10:20.495 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:10:20.507 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:10:20.514 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:10:20.517 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:10:20.522 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:10:20.526 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:10:20.533 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:10:20.536 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:10:20.538 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:10:20.594 [dev] Loading camera. 20:10:20.594 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:10:20.594 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:10:20.619 [inf] Textures load time : 827.58 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:10:20.688 [dev] Freed 297.06 Mbytes of unused textures and uploaded 135.62 Mbytes for 90 newly used texture(s) to GPU memory in 69 ms. 20:10:21.445 [dev] Freed 21.81 Mbytes of unused textures and uploaded 276.25 Mbytes for 44 newly used texture(s) to GPU memory in 55 ms. 20:10:50.998 [inf] Sequence frame 808 of 3120 rendered in 30.53 seconds 20:11:15.496 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:11:15.500 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:11:15.512 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:11:15.517 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:11:15.518 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:11:15.523 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:11:15.544 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:11:15.550 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:11:15.553 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:11:15.559 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:11:15.613 [dev] Loading camera. 20:11:15.613 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:11:15.613 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:11:15.665 [dev] Freed 149.38 Mbytes of unused textures and uploaded 47.94 Mbytes for 68 newly used texture(s) to GPU memory in 47 ms. 20:11:16.302 [dev] Freed 223.56 Mbytes of unused textures and uploaded 141.38 Mbytes for 66 newly used texture(s) to GPU memory in 62 ms. 20:11:45.690 [inf] Sequence frame 809 of 3120 rendered in 30.205 seconds 20:12:10.377 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:12:10.382 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:12:10.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:12:10.390 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:12:10.394 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:12:10.402 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:12:10.406 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:12:10.428 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:12:10.430 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:12:10.436 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:12:10.491 [dev] Loading camera. 20:12:10.491 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:12:10.491 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:12:10.606 [dev] Freed 203.00 Mbytes of unused textures and uploaded 190.69 Mbytes for 93 newly used texture(s) to GPU memory in 110 ms. 20:12:11.304 [dev] Freed 30.12 Mbytes of unused textures and uploaded 148.06 Mbytes for 52 newly used texture(s) to GPU memory in 44 ms. 20:12:40.612 [inf] Sequence frame 810 of 3120 rendered in 30.245 seconds 20:13:05.698 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:13:05.706 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:13:05.718 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:13:05.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:13:05.729 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:13:05.738 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:13:05.744 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:13:05.750 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:13:05.752 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:13:05.756 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:13:05.809 [dev] Loading camera. 20:13:05.809 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:13:05.809 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:13:05.903 [dev] Freed 151.44 Mbytes of unused textures and uploaded 160.69 Mbytes for 78 newly used texture(s) to GPU memory in 90 ms. 20:13:06.550 [dev] Freed 79.00 Mbytes of unused textures and uploaded 104.38 Mbytes for 57 newly used texture(s) to GPU memory in 25 ms. 20:13:35.636 [inf] Sequence frame 811 of 3120 rendered in 29.954 seconds 20:14:00.327 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:14:00.329 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:14:00.333 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:14:00.334 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:14:00.338 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:14:00.349 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:14:00.357 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:14:00.358 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:14:00.365 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:14:00.376 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:14:00.434 [dev] Loading camera. 20:14:00.434 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:14:00.434 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:14:00.495 [dev] Freed 246.12 Mbytes of unused textures and uploaded 81.06 Mbytes for 87 newly used texture(s) to GPU memory in 58 ms. 20:14:01.139 [dev] Freed 29.25 Mbytes of unused textures and uploaded 222.94 Mbytes for 70 newly used texture(s) to GPU memory in 44 ms. 20:14:30.111 [inf] Sequence frame 812 of 3120 rendered in 29.804 seconds 20:14:55.002 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:14:55.004 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:14:55.011 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:14:55.012 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:14:55.016 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:14:55.036 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:14:55.039 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:14:55.041 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:14:55.047 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:14:55.049 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:14:55.109 [dev] Loading camera. 20:14:55.110 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:14:55.110 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:14:55.133 [inf] Textures load time : 827.81 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:14:55.164 [dev] Freed 338.88 Mbytes of unused textures and uploaded 24.19 Mbytes for 86 newly used texture(s) to GPU memory in 32 ms. 20:14:55.826 [dev] Freed 38.69 Mbytes of unused textures and uploaded 200.00 Mbytes for 56 newly used texture(s) to GPU memory in 85 ms. 20:15:24.740 [inf] Sequence frame 813 of 3120 rendered in 29.762 seconds 20:15:49.163 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:15:49.166 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:15:49.168 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:15:49.174 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:15:49.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:15:49.199 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:15:49.201 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:15:49.205 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:15:49.209 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:15:49.217 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:15:49.273 [dev] Loading camera. 20:15:49.273 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:15:49.273 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:15:49.370 [dev] Freed 58.19 Mbytes of unused textures and uploaded 117.12 Mbytes for 89 newly used texture(s) to GPU memory in 94 ms. 20:15:50.059 [dev] Freed 221.38 Mbytes of unused textures and uploaded 170.62 Mbytes for 73 newly used texture(s) to GPU memory in 63 ms. 20:16:18.853 [inf] Sequence frame 814 of 3120 rendered in 29.703 seconds 20:16:43.538 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:16:43.544 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:16:43.546 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:16:43.549 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:16:43.552 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:16:43.557 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:16:43.565 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:16:43.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:16:43.590 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:16:43.599 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:16:43.651 [dev] Loading camera. 20:16:43.651 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:16:43.651 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:16:43.771 [dev] Freed 125.00 Mbytes of unused textures and uploaded 242.88 Mbytes for 94 newly used texture(s) to GPU memory in 117 ms. 20:16:44.419 [dev] Freed 134.06 Mbytes of unused textures and uploaded 76.75 Mbytes for 67 newly used texture(s) to GPU memory in 32 ms. 20:17:13.015 [inf] Sequence frame 815 of 3120 rendered in 29.504 seconds 20:17:37.811 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:17:37.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:17:37.834 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:17:37.837 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:17:37.839 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:17:37.841 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:17:37.849 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:17:37.860 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:17:37.860 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:17:37.861 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:17:37.921 [dev] Loading camera. 20:17:37.922 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:17:37.922 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:17:37.995 [dev] Freed 62.62 Mbytes of unused textures and uploaded 69.44 Mbytes for 101 newly used texture(s) to GPU memory in 70 ms. 20:17:38.615 [dev] Freed 38.31 Mbytes of unused textures and uploaded 33.06 Mbytes for 55 newly used texture(s) to GPU memory in 20 ms. 20:18:07.038 [inf] Sequence frame 816 of 3120 rendered in 29.244 seconds 20:18:31.677 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:18:31.685 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:18:31.695 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:18:31.698 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:18:31.703 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:18:31.708 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:18:31.710 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:18:31.713 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:18:31.720 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:18:31.729 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:18:31.790 [dev] Loading camera. 20:18:31.790 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:18:31.790 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:18:31.873 [dev] Freed 153.75 Mbytes of unused textures and uploaded 100.81 Mbytes for 80 newly used texture(s) to GPU memory in 80 ms. 20:18:32.547 [dev] Freed 218.69 Mbytes of unused textures and uploaded 82.44 Mbytes for 61 newly used texture(s) to GPU memory in 31 ms. 20:19:00.898 [inf] Sequence frame 817 of 3120 rendered in 29.242 seconds 20:19:26.048 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:19:26.050 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:19:26.057 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:19:26.061 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:19:26.070 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:19:26.084 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:19:26.091 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:19:26.093 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:19:26.099 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:19:26.105 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:19:26.157 [dev] Loading camera. 20:19:26.157 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:19:26.157 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:19:26.231 [dev] Freed 61.44 Mbytes of unused textures and uploaded 69.81 Mbytes for 73 newly used texture(s) to GPU memory in 70 ms. 20:19:26.842 [dev] Freed 65.94 Mbytes of unused textures and uploaded 194.12 Mbytes for 55 newly used texture(s) to GPU memory in 68 ms. 20:19:55.043 [inf] Sequence frame 818 of 3120 rendered in 29.011 seconds 20:20:20.264 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:20:20.271 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:20:20.277 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:20:20.281 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:20:20.289 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:20:20.299 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:20:20.303 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:20:20.305 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:20:20.309 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:20:20.322 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:20:20.376 [dev] Loading camera. 20:20:20.376 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:20:20.376 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:20:20.491 [dev] Freed 59.44 Mbytes of unused textures and uploaded 167.56 Mbytes for 92 newly used texture(s) to GPU memory in 111 ms. 20:20:21.224 [dev] Freed 109.56 Mbytes of unused textures and uploaded 95.88 Mbytes for 62 newly used texture(s) to GPU memory in 41 ms. 20:20:49.241 [inf] Sequence frame 819 of 3120 rendered in 28.993 seconds 20:21:12.508 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:21:12.511 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:21:12.515 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:21:12.529 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:21:12.535 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:21:12.543 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:21:12.566 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:21:12.568 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:21:12.573 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:21:12.576 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:21:12.626 [dev] Loading camera. 20:21:12.626 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:21:12.626 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:21:12.724 [dev] Freed 175.62 Mbytes of unused textures and uploaded 69.62 Mbytes for 83 newly used texture(s) to GPU memory in 94 ms. 20:21:13.294 [dev] Freed 52.69 Mbytes of unused textures and uploaded 123.56 Mbytes for 59 newly used texture(s) to GPU memory in 25 ms. 20:21:41.151 [inf] Sequence frame 820 of 3120 rendered in 28.656 seconds 20:22:05.062 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:22:05.077 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:22:05.083 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:22:05.088 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:22:05.102 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:22:05.105 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:22:05.109 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:22:05.112 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:22:05.114 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:22:05.117 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:22:05.177 [dev] Loading camera. 20:22:05.177 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:22:05.177 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:22:05.267 [dev] Freed 123.88 Mbytes of unused textures and uploaded 131.62 Mbytes for 76 newly used texture(s) to GPU memory in 87 ms. 20:22:05.999 [dev] Freed 179.19 Mbytes of unused textures and uploaded 137.12 Mbytes for 65 newly used texture(s) to GPU memory in 41 ms. 20:22:33.778 [inf] Sequence frame 821 of 3120 rendered in 28.732 seconds 20:22:54.865 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:22:54.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:22:54.882 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:22:54.883 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:22:54.886 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:22:54.888 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:22:54.896 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:22:54.908 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:22:54.916 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:22:54.918 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:22:54.975 [dev] Loading camera. 20:22:54.975 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:22:54.975 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:22:55.064 [dev] Freed 105.69 Mbytes of unused textures and uploaded 177.31 Mbytes for 88 newly used texture(s) to GPU memory in 86 ms. 20:22:55.702 [dev] Freed 133.56 Mbytes of unused textures and uploaded 70.44 Mbytes for 52 newly used texture(s) to GPU memory in 24 ms. 20:23:23.403 [inf] Sequence frame 822 of 3120 rendered in 28.557 seconds 20:23:45.550 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:23:45.553 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:23:45.555 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:23:45.559 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:23:45.562 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:23:45.580 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:23:45.586 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:23:45.590 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:23:45.601 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:23:45.608 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:23:45.660 [dev] Loading camera. 20:23:45.661 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:23:45.661 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:23:45.741 [dev] Freed 137.12 Mbytes of unused textures and uploaded 83.00 Mbytes for 89 newly used texture(s) to GPU memory in 77 ms. 20:23:46.303 [dev] Freed 97.69 Mbytes of unused textures and uploaded 133.44 Mbytes for 53 newly used texture(s) to GPU memory in 38 ms. 20:24:13.959 [inf] Sequence frame 823 of 3120 rendered in 28.425 seconds 20:24:36.997 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:24:36.999 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:24:37.005 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:24:37.017 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:24:37.022 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:24:37.025 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:24:37.030 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:24:37.040 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:24:37.042 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:24:37.051 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:24:37.111 [dev] Loading camera. 20:24:37.111 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:24:37.111 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:24:37.137 [inf] Textures load time : 827.67 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:24:37.212 [dev] Freed 210.12 Mbytes of unused textures and uploaded 135.44 Mbytes for 93 newly used texture(s) to GPU memory in 75 ms. 20:24:37.822 [dev] Freed 64.19 Mbytes of unused textures and uploaded 198.00 Mbytes for 65 newly used texture(s) to GPU memory in 55 ms. 20:25:05.346 [inf] Sequence frame 824 of 3120 rendered in 28.367 seconds 20:25:30.342 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:25:30.351 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:25:30.354 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:25:30.367 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:25:30.373 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:25:30.380 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:25:30.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:25:30.390 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:25:30.397 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:25:30.404 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:25:30.460 [dev] Loading camera. 20:25:30.460 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:25:30.460 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:25:30.548 [dev] Freed 242.94 Mbytes of unused textures and uploaded 144.25 Mbytes for 91 newly used texture(s) to GPU memory in 84 ms. 20:25:31.226 [dev] Freed 172.25 Mbytes of unused textures and uploaded 90.75 Mbytes for 66 newly used texture(s) to GPU memory in 31 ms. 20:25:58.449 [inf] Sequence frame 825 of 3120 rendered in 28.123 seconds 20:26:23.103 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:26:23.105 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:26:23.133 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:26:23.138 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:26:23.140 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:26:23.145 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:26:23.146 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:26:23.148 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:26:23.152 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:26:23.157 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:26:23.215 [dev] Loading camera. 20:26:23.215 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:26:23.215 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:26:23.308 [dev] Freed 61.38 Mbytes of unused textures and uploaded 189.81 Mbytes for 77 newly used texture(s) to GPU memory in 89 ms. 20:26:23.991 [dev] Freed 48.31 Mbytes of unused textures and uploaded 136.88 Mbytes for 58 newly used texture(s) to GPU memory in 45 ms. 20:26:51.281 [inf] Sequence frame 826 of 3120 rendered in 28.197 seconds 20:27:15.781 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:27:15.786 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:27:15.788 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:27:15.790 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:27:15.810 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:27:15.816 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:27:15.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:27:15.825 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:27:15.827 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:27:15.836 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:27:15.892 [dev] Loading camera. 20:27:15.892 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:27:15.892 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:27:15.918 [inf] Textures load time : 827.78 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:27:16.010 [dev] Freed 133.62 Mbytes of unused textures and uploaded 81.06 Mbytes for 82 newly used texture(s) to GPU memory in 93 ms. 20:27:16.666 [dev] Freed 91.62 Mbytes of unused textures and uploaded 128.94 Mbytes for 55 newly used texture(s) to GPU memory in 50 ms. 20:27:43.867 [inf] Sequence frame 827 of 3120 rendered in 28.105 seconds 20:28:08.156 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:28:08.165 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:28:08.166 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:28:08.168 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:28:08.175 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:28:08.188 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:28:08.190 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:28:08.192 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:28:08.204 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:28:08.214 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:28:08.270 [dev] Loading camera. 20:28:08.270 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:28:08.270 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:28:08.324 [dev] Freed 212.19 Mbytes of unused textures and uploaded 51.06 Mbytes for 76 newly used texture(s) to GPU memory in 50 ms. 20:28:08.994 [dev] Freed 157.75 Mbytes of unused textures and uploaded 249.31 Mbytes for 60 newly used texture(s) to GPU memory in 84 ms. 20:28:36.159 [inf] Sequence frame 828 of 3120 rendered in 28.023 seconds 20:29:00.751 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:29:00.763 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:29:00.768 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:29:00.769 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:29:00.774 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:29:00.774 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:29:00.781 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:29:00.791 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:29:00.798 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:29:00.800 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:29:00.863 [dev] Loading camera. 20:29:00.863 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:29:00.863 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:29:00.961 [dev] Freed 61.56 Mbytes of unused textures and uploaded 151.06 Mbytes for 85 newly used texture(s) to GPU memory in 94 ms. 20:29:01.535 [dev] Freed 118.62 Mbytes of unused textures and uploaded 113.50 Mbytes for 69 newly used texture(s) to GPU memory in 38 ms. 20:29:28.538 [inf] Sequence frame 829 of 3120 rendered in 27.809 seconds 20:29:53.079 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:29:53.082 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:29:53.095 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:29:53.109 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:29:53.111 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:29:53.120 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:29:53.123 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:29:53.127 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:29:53.128 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:29:53.132 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:29:53.188 [dev] Loading camera. 20:29:53.188 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:29:53.188 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:29:53.267 [dev] Freed 337.94 Mbytes of unused textures and uploaded 138.88 Mbytes for 91 newly used texture(s) to GPU memory in 76 ms. 20:29:53.902 [dev] Freed 66.69 Mbytes of unused textures and uploaded 269.19 Mbytes for 62 newly used texture(s) to GPU memory in 70 ms. 20:30:20.879 [inf] Sequence frame 830 of 3120 rendered in 27.826 seconds 20:30:45.716 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:30:45.716 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:30:45.717 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:30:45.724 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:30:45.727 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:30:45.731 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:30:45.739 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:30:45.741 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:30:45.753 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:30:45.754 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:30:45.822 [dev] Loading camera. 20:30:45.822 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:30:45.822 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:30:45.885 [dev] Freed 48.38 Mbytes of unused textures and uploaded 28.56 Mbytes for 79 newly used texture(s) to GPU memory in 58 ms. 20:30:46.536 [dev] Freed 30.56 Mbytes of unused textures and uploaded 54.12 Mbytes for 42 newly used texture(s) to GPU memory in 19 ms. 20:31:13.230 [inf] Sequence frame 831 of 3120 rendered in 27.547 seconds 20:31:37.718 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:31:37.721 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:31:37.724 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:31:37.732 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:31:37.738 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:31:37.747 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:31:37.749 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:31:37.754 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:31:37.755 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:31:37.770 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:31:37.829 [dev] Loading camera. 20:31:37.829 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:31:37.829 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:31:37.909 [dev] Freed 186.75 Mbytes of unused textures and uploaded 103.25 Mbytes for 82 newly used texture(s) to GPU memory in 78 ms. 20:31:38.636 [dev] Freed 204.81 Mbytes of unused textures and uploaded 191.38 Mbytes for 55 newly used texture(s) to GPU memory in 66 ms. 20:32:05.168 [inf] Sequence frame 832 of 3120 rendered in 27.481 seconds 20:32:29.702 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:32:29.703 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:32:29.709 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:32:29.718 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:32:29.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:32:29.730 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:32:29.736 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:32:29.738 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:32:29.748 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:32:29.754 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:32:29.813 [dev] Loading camera. 20:32:29.813 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:32:29.813 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:32:29.930 [dev] Freed 225.69 Mbytes of unused textures and uploaded 300.44 Mbytes for 103 newly used texture(s) to GPU memory in 114 ms. 20:32:30.579 [dev] Freed 177.25 Mbytes of unused textures and uploaded 209.44 Mbytes for 62 newly used texture(s) to GPU memory in 47 ms. 20:32:56.913 [inf] Sequence frame 833 of 3120 rendered in 27.233 seconds 20:33:21.165 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:33:21.179 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:33:21.185 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:33:21.195 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:33:21.197 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:33:21.203 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:33:21.207 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:33:21.216 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:33:21.223 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:33:21.227 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:33:21.285 [dev] Loading camera. 20:33:21.285 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:33:21.285 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:33:21.313 [inf] Textures load time : 827.56 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:33:21.356 [dev] Freed 164.50 Mbytes of unused textures and uploaded 118.00 Mbytes for 77 newly used texture(s) to GPU memory in 44 ms. 20:33:21.920 [dev] Freed 232.69 Mbytes of unused textures and uploaded 39.69 Mbytes for 63 newly used texture(s) to GPU memory in 30 ms. 20:33:48.003 [inf] Sequence frame 834 of 3120 rendered in 26.861 seconds 20:34:13.039 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:34:13.050 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:34:13.061 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:34:13.066 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:34:13.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:34:13.075 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:34:13.076 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:34:13.087 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:34:13.093 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:34:13.096 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:34:13.154 [dev] Loading camera. 20:34:13.154 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:34:13.154 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:34:13.248 [dev] Freed 51.75 Mbytes of unused textures and uploaded 235.81 Mbytes for 100 newly used texture(s) to GPU memory in 91 ms. 20:34:13.824 [dev] Freed 226.38 Mbytes of unused textures and uploaded 45.44 Mbytes for 71 newly used texture(s) to GPU memory in 38 ms. 20:34:39.799 [inf] Sequence frame 835 of 3120 rendered in 26.783 seconds 20:35:04.805 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:35:04.818 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:35:04.822 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:35:04.825 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:35:04.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:35:04.833 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:35:04.842 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:35:04.846 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:35:04.848 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:35:04.853 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:35:04.911 [dev] Loading camera. 20:35:04.911 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:35:04.911 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:35:04.937 [inf] Textures load time : 827.79 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:35:04.981 [dev] Freed 28.88 Mbytes of unused textures and uploaded 91.38 Mbytes for 85 newly used texture(s) to GPU memory in 44 ms. 20:35:05.663 [dev] Freed 211.56 Mbytes of unused textures and uploaded 161.56 Mbytes for 64 newly used texture(s) to GPU memory in 49 ms. 20:35:31.503 [inf] Sequence frame 836 of 3120 rendered in 26.726 seconds 20:35:56.122 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:35:56.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:35:56.132 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:35:56.134 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:35:56.139 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:35:56.140 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:35:56.147 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:35:56.151 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:35:56.157 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:35:56.159 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:35:56.237 [dev] Loading camera. 20:35:56.237 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:35:56.237 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:35:56.367 [dev] Freed 138.12 Mbytes of unused textures and uploaded 336.56 Mbytes for 81 newly used texture(s) to GPU memory in 126 ms. 20:35:56.977 [dev] Freed 124.50 Mbytes of unused textures and uploaded 53.81 Mbytes for 68 newly used texture(s) to GPU memory in 31 ms. 20:36:22.688 [inf] Sequence frame 837 of 3120 rendered in 26.595 seconds 20:36:46.821 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:36:46.823 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:36:46.830 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:36:46.844 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:36:46.845 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:36:46.850 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:36:46.853 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:36:46.857 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:36:46.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:36:46.867 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:36:46.926 [dev] Loading camera. 20:36:46.926 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:36:46.926 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:36:47.026 [dev] Freed 68.19 Mbytes of unused textures and uploaded 239.06 Mbytes for 93 newly used texture(s) to GPU memory in 96 ms. 20:36:47.645 [dev] Freed 247.00 Mbytes of unused textures and uploaded 90.44 Mbytes for 60 newly used texture(s) to GPU memory in 35 ms. 20:37:13.309 [inf] Sequence frame 838 of 3120 rendered in 26.522 seconds 20:37:38.576 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:37:38.580 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:37:38.589 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:37:38.591 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:37:38.593 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:37:38.595 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:37:38.605 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:37:38.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:37:38.630 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:37:38.635 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:37:38.691 [dev] Loading camera. 20:37:38.691 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:37:38.691 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:37:38.797 [dev] Freed 152.69 Mbytes of unused textures and uploaded 193.25 Mbytes for 92 newly used texture(s) to GPU memory in 102 ms. 20:37:39.429 [dev] Freed 209.62 Mbytes of unused textures and uploaded 79.44 Mbytes for 59 newly used texture(s) to GPU memory in 31 ms. 20:38:05.091 [inf] Sequence frame 839 of 3120 rendered in 26.538 seconds 20:38:29.738 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:38:29.743 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:38:29.763 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:38:29.772 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:38:29.774 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:38:29.775 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:38:29.777 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:38:29.786 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:38:29.794 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:38:29.796 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:38:29.854 [dev] Loading camera. 20:38:29.854 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:38:29.854 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:38:29.971 [dev] Freed 182.19 Mbytes of unused textures and uploaded 225.19 Mbytes for 91 newly used texture(s) to GPU memory in 113 ms. 20:38:30.636 [dev] Freed 61.31 Mbytes of unused textures and uploaded 259.94 Mbytes for 67 newly used texture(s) to GPU memory in 67 ms. 20:38:56.381 [inf] Sequence frame 840 of 3120 rendered in 26.669 seconds 20:39:21.196 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:39:21.205 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:39:21.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:39:21.216 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:39:21.221 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:39:21.227 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:39:21.233 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:39:21.239 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:39:21.242 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:39:21.249 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:39:21.305 [dev] Loading camera. 20:39:21.305 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:39:21.305 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:39:21.376 [dev] Freed 262.69 Mbytes of unused textures and uploaded 120.00 Mbytes for 100 newly used texture(s) to GPU memory in 68 ms. 20:39:21.921 [dev] Freed 110.88 Mbytes of unused textures and uploaded 85.56 Mbytes for 77 newly used texture(s) to GPU memory in 29 ms. 20:39:47.777 [inf] Sequence frame 841 of 3120 rendered in 26.61 seconds 20:40:13.235 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:40:13.243 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:40:13.250 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:40:13.253 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:40:13.255 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:40:13.263 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:40:13.268 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:40:13.275 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:40:13.285 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:40:13.286 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:40:13.342 [dev] Loading camera. 20:40:13.342 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:40:13.342 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:40:13.365 [inf] Textures load time : 827.71 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:40:13.428 [dev] Freed 165.19 Mbytes of unused textures and uploaded 187.00 Mbytes for 98 newly used texture(s) to GPU memory in 64 ms. 20:40:14.140 [dev] Freed 21.19 Mbytes of unused textures and uploaded 227.81 Mbytes for 60 newly used texture(s) to GPU memory in 65 ms. 20:40:40.131 [inf] Sequence frame 842 of 3120 rendered in 26.928 seconds 20:41:04.928 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:41:04.938 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:41:04.941 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:41:04.946 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:41:04.953 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:41:04.954 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:41:04.958 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:41:04.974 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:41:04.982 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:41:04.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:41:05.043 [dev] Loading camera. 20:41:05.043 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:41:05.043 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:41:05.106 [dev] Freed 131.19 Mbytes of unused textures and uploaded 47.56 Mbytes for 96 newly used texture(s) to GPU memory in 59 ms. 20:41:05.755 [dev] Freed 132.50 Mbytes of unused textures and uploaded 65.00 Mbytes for 64 newly used texture(s) to GPU memory in 42 ms. 20:41:31.876 [inf] Sequence frame 843 of 3120 rendered in 26.975 seconds 20:41:56.703 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:41:56.705 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:41:56.715 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:41:56.720 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:41:56.733 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:41:56.737 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:41:56.738 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:41:56.747 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:41:56.751 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:41:56.754 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:41:56.817 [dev] Loading camera. 20:41:56.818 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:41:56.818 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:41:56.890 [dev] Freed 271.81 Mbytes of unused textures and uploaded 157.00 Mbytes for 80 newly used texture(s) to GPU memory in 69 ms. 20:41:57.510 [dev] Freed 112.06 Mbytes of unused textures and uploaded 159.12 Mbytes for 62 newly used texture(s) to GPU memory in 54 ms. 20:42:23.753 [inf] Sequence frame 844 of 3120 rendered in 27.074 seconds 20:42:48.720 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:42:48.722 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:42:48.724 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:42:48.744 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:42:48.746 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:42:48.752 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:42:48.757 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:42:48.761 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:42:48.769 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:42:48.771 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:42:48.826 [dev] Loading camera. 20:42:48.827 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:42:48.827 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:42:48.945 [dev] Freed 130.44 Mbytes of unused textures and uploaded 216.31 Mbytes for 94 newly used texture(s) to GPU memory in 115 ms. 20:42:49.621 [dev] Freed 191.19 Mbytes of unused textures and uploaded 108.56 Mbytes for 63 newly used texture(s) to GPU memory in 33 ms. 20:43:15.964 [inf] Sequence frame 845 of 3120 rendered in 27.274 seconds 20:43:40.220 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:43:40.223 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:43:40.236 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:43:40.241 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:43:40.245 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:43:40.246 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:43:40.248 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:43:40.250 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:43:40.277 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:43:40.285 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:43:40.342 [dev] Loading camera. 20:43:40.342 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:43:40.342 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:43:40.433 [dev] Freed 101.12 Mbytes of unused textures and uploaded 166.50 Mbytes for 75 newly used texture(s) to GPU memory in 88 ms. 20:43:41.116 [dev] Freed 152.00 Mbytes of unused textures and uploaded 154.62 Mbytes for 54 newly used texture(s) to GPU memory in 58 ms. 20:44:07.574 [inf] Sequence frame 846 of 3120 rendered in 27.378 seconds 20:44:31.606 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:44:31.618 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:44:31.619 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:44:31.626 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:44:31.626 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:44:31.632 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:44:31.635 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:44:31.644 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:44:31.646 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:44:31.651 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:44:31.716 [dev] Loading camera. 20:44:31.716 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:44:31.716 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:44:31.805 [dev] Freed 221.56 Mbytes of unused textures and uploaded 93.06 Mbytes for 97 newly used texture(s) to GPU memory in 86 ms. 20:44:32.474 [dev] Freed 84.56 Mbytes of unused textures and uploaded 181.12 Mbytes for 61 newly used texture(s) to GPU memory in 50 ms. 20:44:59.009 [inf] Sequence frame 847 of 3120 rendered in 27.435 seconds 20:45:23.921 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:45:23.927 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:45:23.932 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:45:23.944 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:45:23.961 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:45:23.972 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:45:23.975 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:45:23.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:45:23.983 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:45:23.984 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:45:24.038 [dev] Loading camera. 20:45:24.038 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:45:24.038 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:45:24.115 [dev] Freed 279.12 Mbytes of unused textures and uploaded 132.75 Mbytes for 85 newly used texture(s) to GPU memory in 74 ms. 20:45:24.923 [dev] Freed 45.81 Mbytes of unused textures and uploaded 281.75 Mbytes for 66 newly used texture(s) to GPU memory in 58 ms. 20:45:51.433 [inf] Sequence frame 848 of 3120 rendered in 27.536 seconds 20:46:16.890 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:46:16.892 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:46:16.912 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:46:16.915 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:46:16.923 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:46:16.926 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:46:16.938 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:46:16.940 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:46:16.945 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:46:16.947 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:46:17.004 [dev] Loading camera. 20:46:17.004 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:46:17.004 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:46:17.049 [inf] Textures load time : 827.82 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:46:17.111 [dev] Freed 173.75 Mbytes of unused textures and uploaded 100.25 Mbytes for 94 newly used texture(s) to GPU memory in 63 ms. 20:46:17.908 [dev] Freed 91.56 Mbytes of unused textures and uploaded 195.12 Mbytes for 69 newly used texture(s) to GPU memory in 58 ms. 20:46:44.373 [inf] Sequence frame 849 of 3120 rendered in 27.507 seconds 20:47:09.060 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:47:09.064 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:47:09.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:47:09.075 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:47:09.078 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:47:09.089 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:47:09.095 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:47:09.099 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:47:09.105 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:47:09.109 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:47:09.175 [dev] Loading camera. 20:47:09.175 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:47:09.175 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:47:09.225 [dev] Freed 160.06 Mbytes of unused textures and uploaded 53.69 Mbytes for 75 newly used texture(s) to GPU memory in 46 ms. 20:47:09.891 [dev] Freed 65.50 Mbytes of unused textures and uploaded 192.75 Mbytes for 62 newly used texture(s) to GPU memory in 55 ms. 20:47:36.243 [inf] Sequence frame 850 of 3120 rendered in 27.209 seconds 20:48:00.818 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:48:00.820 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:48:00.823 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:48:00.825 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:48:00.834 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:48:00.840 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:48:00.845 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:48:00.860 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:48:00.861 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:48:00.880 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:48:00.935 [dev] Loading camera. 20:48:00.935 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:48:00.935 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:48:01.042 [dev] Freed 148.31 Mbytes of unused textures and uploaded 155.25 Mbytes for 88 newly used texture(s) to GPU memory in 104 ms. 20:48:01.717 [dev] Freed 260.38 Mbytes of unused textures and uploaded 60.31 Mbytes for 54 newly used texture(s) to GPU memory in 33 ms. 20:48:28.039 [inf] Sequence frame 851 of 3120 rendered in 27.259 seconds 20:48:52.606 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:48:52.613 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:48:52.618 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:48:52.621 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:48:52.628 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:48:52.632 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:48:52.647 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:48:52.657 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:48:52.658 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:48:52.660 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:48:52.716 [dev] Loading camera. 20:48:52.716 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:48:52.716 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:48:52.837 [dev] Freed 183.50 Mbytes of unused textures and uploaded 242.69 Mbytes for 91 newly used texture(s) to GPU memory in 119 ms. 20:48:53.529 [dev] Freed 146.12 Mbytes of unused textures and uploaded 167.25 Mbytes for 56 newly used texture(s) to GPU memory in 56 ms. 20:49:19.854 [inf] Sequence frame 852 of 3120 rendered in 27.278 seconds 20:49:43.908 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:49:43.916 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:49:43.921 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:49:43.923 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:49:43.935 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:49:43.939 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:49:43.941 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:49:43.943 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:49:43.950 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:49:43.952 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:49:44.021 [dev] Loading camera. 20:49:44.021 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:49:44.021 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:49:44.086 [dev] Freed 50.50 Mbytes of unused textures and uploaded 25.44 Mbytes for 78 newly used texture(s) to GPU memory in 61 ms. 20:49:44.736 [dev] Freed 147.56 Mbytes of unused textures and uploaded 153.00 Mbytes for 74 newly used texture(s) to GPU memory in 60 ms. 20:50:10.985 [inf] Sequence frame 853 of 3120 rendered in 27.108 seconds 20:50:35.386 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:50:35.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:50:35.400 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:50:35.412 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:50:35.415 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:50:35.421 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:50:35.423 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:50:35.425 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:50:35.429 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:50:35.436 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:50:35.492 [dev] Loading camera. 20:50:35.493 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:50:35.493 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:50:35.580 [dev] Freed 63.69 Mbytes of unused textures and uploaded 155.88 Mbytes for 92 newly used texture(s) to GPU memory in 84 ms. 20:50:36.168 [dev] Freed 244.25 Mbytes of unused textures and uploaded 135.00 Mbytes for 66 newly used texture(s) to GPU memory in 46 ms. 20:51:02.378 [inf] Sequence frame 854 of 3120 rendered in 27.028 seconds 20:51:27.054 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:51:27.056 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:51:27.058 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:51:27.067 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:51:27.070 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:51:27.072 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:51:27.102 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:51:27.107 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:51:27.109 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:51:27.118 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:51:27.176 [dev] Loading camera. 20:51:27.176 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:51:27.176 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:51:27.239 [dev] Freed 98.94 Mbytes of unused textures and uploaded 37.56 Mbytes for 78 newly used texture(s) to GPU memory in 59 ms. 20:51:28.024 [dev] Freed 37.00 Mbytes of unused textures and uploaded 253.62 Mbytes for 56 newly used texture(s) to GPU memory in 75 ms. 20:51:54.201 [inf] Sequence frame 855 of 3120 rendered in 27.185 seconds 20:52:19.004 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:52:19.014 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:52:19.021 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:52:19.034 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:52:19.046 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:52:19.047 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:52:19.056 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:52:19.059 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:52:19.064 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:52:19.067 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:52:19.120 [dev] Loading camera. 20:52:19.120 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:52:19.120 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:52:19.174 [dev] Freed 162.56 Mbytes of unused textures and uploaded 50.25 Mbytes for 79 newly used texture(s) to GPU memory in 51 ms. 20:52:19.898 [dev] Freed 179.19 Mbytes of unused textures and uploaded 177.06 Mbytes for 75 newly used texture(s) to GPU memory in 71 ms. 20:52:46.082 [inf] Sequence frame 856 of 3120 rendered in 27.109 seconds 20:53:11.172 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:53:11.186 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:53:11.191 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:53:11.193 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:53:11.200 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:53:11.202 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:53:11.203 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:53:11.208 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:53:11.213 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:53:11.221 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:53:11.278 [dev] Loading camera. 20:53:11.278 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:53:11.278 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:53:11.302 [inf] Textures load time : 827.86 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:53:11.371 [dev] Freed 66.31 Mbytes of unused textures and uploaded 165.50 Mbytes for 76 newly used texture(s) to GPU memory in 70 ms. 20:53:11.955 [dev] Freed 155.12 Mbytes of unused textures and uploaded 79.94 Mbytes for 57 newly used texture(s) to GPU memory in 26 ms. 20:53:38.054 [inf] Sequence frame 857 of 3120 rendered in 26.917 seconds 20:54:02.774 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:54:02.775 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:54:02.777 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:54:02.778 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:54:02.782 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:54:02.786 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:54:02.799 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:54:02.806 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:54:02.811 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:54:02.818 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:54:02.895 [dev] Loading camera. 20:54:02.895 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:54:02.895 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:54:02.961 [dev] Freed 147.69 Mbytes of unused textures and uploaded 58.25 Mbytes for 89 newly used texture(s) to GPU memory in 63 ms. 20:54:03.768 [dev] Freed 98.50 Mbytes of unused textures and uploaded 261.06 Mbytes for 71 newly used texture(s) to GPU memory in 76 ms. 20:54:29.908 [inf] Sequence frame 858 of 3120 rendered in 27.17 seconds 20:54:53.940 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:54:53.952 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:54:53.955 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:54:53.958 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:54:53.963 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:54:53.967 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:54:53.970 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:54:53.972 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:54:53.983 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:54:53.986 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:54:54.043 [dev] Loading camera. 20:54:54.043 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:54:54.043 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:54:54.109 [dev] Freed 238.88 Mbytes of unused textures and uploaded 89.19 Mbytes for 101 newly used texture(s) to GPU memory in 62 ms. 20:54:54.917 [dev] Freed 79.69 Mbytes of unused textures and uploaded 284.62 Mbytes for 67 newly used texture(s) to GPU memory in 82 ms. 20:55:21.112 [inf] Sequence frame 859 of 3120 rendered in 27.215 seconds 20:55:45.731 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:55:45.743 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:55:45.745 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:55:45.748 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:55:45.751 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:55:45.752 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:55:45.756 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:55:45.767 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:55:45.773 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:55:45.793 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:55:45.848 [dev] Loading camera. 20:55:45.848 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:55:45.848 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:55:45.909 [dev] Freed 73.19 Mbytes of unused textures and uploaded 54.50 Mbytes for 81 newly used texture(s) to GPU memory in 55 ms. 20:55:46.582 [dev] Freed 114.50 Mbytes of unused textures and uploaded 33.19 Mbytes for 58 newly used texture(s) to GPU memory in 24 ms. 20:56:12.808 [inf] Sequence frame 860 of 3120 rendered in 27.106 seconds 20:56:37.715 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:56:37.725 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:56:37.726 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:56:37.729 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:56:37.731 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:56:37.734 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:56:37.741 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:56:37.752 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:56:37.762 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:56:37.770 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:56:37.828 [dev] Loading camera. 20:56:37.828 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:56:37.828 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:56:37.899 [dev] Freed 142.19 Mbytes of unused textures and uploaded 107.75 Mbytes for 85 newly used texture(s) to GPU memory in 68 ms. 20:56:38.658 [dev] Freed 64.31 Mbytes of unused textures and uploaded 141.62 Mbytes for 73 newly used texture(s) to GPU memory in 46 ms. 20:57:04.970 [inf] Sequence frame 861 of 3120 rendered in 27.284 seconds 20:57:29.654 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:57:29.656 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:57:29.658 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:57:29.662 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:57:29.667 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:57:29.673 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:57:29.676 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:57:29.694 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:57:29.701 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:57:29.710 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:57:29.764 [dev] Loading camera. 20:57:29.764 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:57:29.764 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:57:29.832 [dev] Freed 27.12 Mbytes of unused textures and uploaded 27.56 Mbytes for 82 newly used texture(s) to GPU memory in 65 ms. 20:57:30.398 [dev] Freed 195.56 Mbytes of unused textures and uploaded 44.62 Mbytes for 56 newly used texture(s) to GPU memory in 24 ms. 20:57:56.784 [inf] Sequence frame 862 of 3120 rendered in 27.16 seconds 20:58:21.433 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:58:21.434 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:58:21.436 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:58:21.440 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:58:21.455 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:58:21.462 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:58:21.465 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:58:21.471 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:58:21.487 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:58:21.490 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:58:21.547 [dev] Loading camera. 20:58:21.547 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:58:21.547 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:58:21.634 [dev] Freed 10.75 Mbytes of unused textures and uploaded 214.12 Mbytes for 64 newly used texture(s) to GPU memory in 85 ms. 20:58:22.305 [dev] Freed 264.56 Mbytes of unused textures and uploaded 100.69 Mbytes for 60 newly used texture(s) to GPU memory in 38 ms. 20:58:48.754 [inf] Sequence frame 863 of 3120 rendered in 27.351 seconds 20:59:13.330 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 20:59:13.335 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 20:59:13.342 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 20:59:13.360 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 20:59:13.363 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 20:59:13.368 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 20:59:13.370 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 20:59:13.380 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 20:59:13.381 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 20:59:13.384 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 20:59:13.442 [dev] Loading camera. 20:59:13.442 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 20:59:13.442 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 20:59:13.469 [inf] Textures load time : 827.61 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 20:59:13.542 [dev] Freed 132.44 Mbytes of unused textures and uploaded 181.75 Mbytes for 90 newly used texture(s) to GPU memory in 73 ms. 20:59:14.170 [dev] Freed 193.81 Mbytes of unused textures and uploaded 139.94 Mbytes for 61 newly used texture(s) to GPU memory in 94 ms. 20:59:40.723 [inf] Sequence frame 864 of 3120 rendered in 27.423 seconds 21:00:05.589 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:00:05.594 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:00:05.597 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:00:05.599 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:00:05.602 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:00:05.606 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:00:05.608 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:00:05.613 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:00:05.625 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:00:05.637 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:00:05.699 [dev] Loading camera. 21:00:05.699 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:00:05.699 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:00:05.804 [dev] Freed 39.75 Mbytes of unused textures and uploaded 226.12 Mbytes for 110 newly used texture(s) to GPU memory in 102 ms. 21:00:06.353 [dev] Freed 216.12 Mbytes of unused textures and uploaded 23.56 Mbytes for 68 newly used texture(s) to GPU memory in 36 ms. 21:00:33.013 [inf] Sequence frame 865 of 3120 rendered in 27.456 seconds 21:00:57.414 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:00:57.421 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:00:57.423 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:00:57.426 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:00:57.432 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:00:57.436 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:00:57.438 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:00:57.458 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:00:57.464 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:00:57.467 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:00:57.526 [dev] Loading camera. 21:00:57.526 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:00:57.526 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:00:57.633 [dev] Freed 39.31 Mbytes of unused textures and uploaded 206.50 Mbytes for 89 newly used texture(s) to GPU memory in 103 ms. 21:00:58.291 [dev] Freed 60.69 Mbytes of unused textures and uploaded 24.25 Mbytes for 65 newly used texture(s) to GPU memory in 22 ms. 21:01:24.940 [inf] Sequence frame 866 of 3120 rendered in 27.557 seconds 21:01:49.431 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:01:49.435 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:01:49.439 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:01:49.445 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:01:49.447 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:01:49.455 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:01:49.467 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:01:49.473 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:01:49.483 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:01:49.485 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:01:49.542 [dev] Loading camera. 21:01:49.543 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:01:49.543 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:01:49.607 [dev] Freed 91.94 Mbytes of unused textures and uploaded 54.94 Mbytes for 77 newly used texture(s) to GPU memory in 60 ms. 21:01:50.294 [dev] Freed 254.12 Mbytes of unused textures and uploaded 116.00 Mbytes for 56 newly used texture(s) to GPU memory in 43 ms. 21:02:16.989 [inf] Sequence frame 867 of 3120 rendered in 27.595 seconds 21:02:40.765 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:02:40.772 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:02:40.779 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:02:40.784 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:02:40.786 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:02:40.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:02:40.806 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:02:40.811 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:02:40.816 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:02:40.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:02:40.876 [dev] Loading camera. 21:02:40.876 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:02:40.876 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:02:40.966 [dev] Freed 58.62 Mbytes of unused textures and uploaded 154.31 Mbytes for 72 newly used texture(s) to GPU memory in 87 ms. 21:02:41.646 [dev] Freed 57.38 Mbytes of unused textures and uploaded 183.81 Mbytes for 57 newly used texture(s) to GPU memory in 48 ms. 21:03:08.436 [inf] Sequence frame 868 of 3120 rendered in 27.702 seconds 21:03:33.825 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:03:33.829 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:03:33.836 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:03:33.844 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:03:33.846 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:03:33.853 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:03:33.859 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:03:33.866 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:03:33.872 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:03:33.875 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:03:33.931 [dev] Loading camera. 21:03:33.931 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:03:33.931 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:03:33.954 [inf] Textures load time : 827.69 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:03:34.009 [dev] Freed 169.00 Mbytes of unused textures and uploaded 71.56 Mbytes for 81 newly used texture(s) to GPU memory in 55 ms. 21:03:34.669 [dev] Freed 228.19 Mbytes of unused textures and uploaded 67.62 Mbytes for 63 newly used texture(s) to GPU memory in 28 ms. 21:04:01.414 [inf] Sequence frame 869 of 3120 rendered in 27.623 seconds 21:04:23.625 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:04:23.626 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:04:23.627 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:04:23.632 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:04:23.640 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:04:23.650 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:04:23.655 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:04:23.669 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:04:23.675 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:04:23.681 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:04:23.740 [dev] Loading camera. 21:04:23.740 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:04:23.740 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:04:23.843 [dev] Freed 104.94 Mbytes of unused textures and uploaded 78.81 Mbytes for 96 newly used texture(s) to GPU memory in 99 ms. 21:04:24.588 [dev] Freed 67.31 Mbytes of unused textures and uploaded 325.19 Mbytes for 56 newly used texture(s) to GPU memory in 90 ms. 21:04:51.182 [inf] Sequence frame 870 of 3120 rendered in 27.587 seconds 21:05:16.454 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:05:16.459 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:05:16.466 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:05:16.470 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:05:16.472 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:05:16.483 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:05:16.486 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:05:16.488 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:05:16.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:05:16.497 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:05:16.568 [dev] Loading camera. 21:05:16.569 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:05:16.569 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:05:16.633 [dev] Freed 179.75 Mbytes of unused textures and uploaded 102.69 Mbytes for 89 newly used texture(s) to GPU memory in 58 ms. 21:05:17.265 [dev] Freed 204.44 Mbytes of unused textures and uploaded 102.31 Mbytes for 74 newly used texture(s) to GPU memory in 33 ms. 21:05:43.652 [inf] Sequence frame 871 of 3120 rendered in 27.227 seconds 21:06:08.413 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:06:08.428 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:06:08.434 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:06:08.439 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:06:08.443 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:06:08.450 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:06:08.451 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:06:08.458 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:06:08.468 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:06:08.471 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:06:08.525 [dev] Loading camera. 21:06:08.525 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:06:08.525 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:06:08.609 [dev] Freed 209.31 Mbytes of unused textures and uploaded 143.06 Mbytes for 83 newly used texture(s) to GPU memory in 81 ms. 21:06:09.234 [dev] Freed 145.31 Mbytes of unused textures and uploaded 324.81 Mbytes for 61 newly used texture(s) to GPU memory in 81 ms. 21:06:35.420 [inf] Sequence frame 872 of 3120 rendered in 27.039 seconds 21:06:59.943 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:06:59.949 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:06:59.955 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:06:59.958 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:06:59.966 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:06:59.977 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:06:59.978 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:06:59.987 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:06:59.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:07:00.004 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:07:00.058 [dev] Loading camera. 21:07:00.058 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:07:00.058 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:07:00.161 [dev] Freed 113.38 Mbytes of unused textures and uploaded 159.25 Mbytes for 88 newly used texture(s) to GPU memory in 98 ms. 21:07:00.862 [dev] Freed 118.75 Mbytes of unused textures and uploaded 114.81 Mbytes for 59 newly used texture(s) to GPU memory in 40 ms. 21:07:26.914 [inf] Sequence frame 873 of 3120 rendered in 26.999 seconds 21:07:52.033 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:07:52.037 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:07:52.043 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:07:52.049 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:07:52.051 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:07:52.054 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:07:52.061 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:07:52.063 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:07:52.072 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:07:52.081 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:07:52.151 [dev] Loading camera. 21:07:52.151 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:07:52.151 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:07:52.231 [dev] Freed 138.88 Mbytes of unused textures and uploaded 71.44 Mbytes for 76 newly used texture(s) to GPU memory in 77 ms. 21:07:52.913 [dev] Freed 61.94 Mbytes of unused textures and uploaded 215.31 Mbytes for 64 newly used texture(s) to GPU memory in 57 ms. 21:08:18.794 [inf] Sequence frame 874 of 3120 rendered in 26.789 seconds 21:08:43.279 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:08:43.282 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:08:43.284 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:08:43.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:08:43.297 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:08:43.303 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:08:43.307 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:08:43.309 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:08:43.320 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:08:43.335 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:08:43.396 [dev] Loading camera. 21:08:43.396 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:08:43.396 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:08:43.459 [dev] Freed 373.56 Mbytes of unused textures and uploaded 101.81 Mbytes for 94 newly used texture(s) to GPU memory in 59 ms. 21:08:44.224 [dev] Freed 75.94 Mbytes of unused textures and uploaded 200.56 Mbytes for 69 newly used texture(s) to GPU memory in 45 ms. 21:09:09.864 [inf] Sequence frame 875 of 3120 rendered in 26.616 seconds 21:09:34.453 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:09:34.458 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:09:34.462 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:09:34.464 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:09:34.477 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:09:34.492 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:09:34.495 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:09:34.497 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:09:34.501 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:09:34.503 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:09:34.564 [dev] Loading camera. 21:09:34.565 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:09:34.565 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:09:34.644 [dev] Freed 179.88 Mbytes of unused textures and uploaded 93.56 Mbytes for 82 newly used texture(s) to GPU memory in 76 ms. 21:09:35.328 [dev] Freed 184.81 Mbytes of unused textures and uploaded 159.00 Mbytes for 63 newly used texture(s) to GPU memory in 50 ms. 21:10:00.687 [inf] Sequence frame 876 of 3120 rendered in 26.266 seconds 21:10:25.502 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:10:25.505 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:10:25.506 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:10:25.514 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:10:25.521 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:10:25.525 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:10:25.529 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:10:25.546 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:10:25.552 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:10:25.557 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:10:25.611 [dev] Loading camera. 21:10:25.611 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:10:25.611 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:10:25.701 [dev] Freed 44.69 Mbytes of unused textures and uploaded 229.19 Mbytes for 71 newly used texture(s) to GPU memory in 87 ms. 21:10:26.395 [dev] Freed 124.94 Mbytes of unused textures and uploaded 86.44 Mbytes for 59 newly used texture(s) to GPU memory in 38 ms. 21:10:51.515 [inf] Sequence frame 877 of 3120 rendered in 26.048 seconds 21:11:16.252 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:11:16.258 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:11:16.263 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:11:16.266 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:11:16.285 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:11:16.291 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:11:16.293 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:11:16.302 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:11:16.307 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:11:16.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:11:16.364 [dev] Loading camera. 21:11:16.364 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:11:16.364 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:11:16.436 [dev] Freed 54.38 Mbytes of unused textures and uploaded 32.56 Mbytes for 86 newly used texture(s) to GPU memory in 69 ms. 21:11:17.126 [dev] Freed 145.94 Mbytes of unused textures and uploaded 145.62 Mbytes for 53 newly used texture(s) to GPU memory in 59 ms. 21:11:41.936 [inf] Sequence frame 878 of 3120 rendered in 25.716 seconds 21:12:06.341 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:12:06.348 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:12:06.350 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:12:06.367 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:12:06.374 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:12:06.379 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:12:06.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:12:06.385 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:12:06.393 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:12:06.395 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:12:06.449 [dev] Loading camera. 21:12:06.449 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:12:06.449 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:12:06.540 [dev] Freed 146.50 Mbytes of unused textures and uploaded 131.88 Mbytes for 69 newly used texture(s) to GPU memory in 87 ms. 21:12:07.235 [dev] Freed 128.06 Mbytes of unused textures and uploaded 217.00 Mbytes for 57 newly used texture(s) to GPU memory in 61 ms. 21:12:32.059 [inf] Sequence frame 879 of 3120 rendered in 25.754 seconds 21:12:56.536 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:12:56.537 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:12:56.543 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:12:56.550 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:12:56.552 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:12:56.566 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:12:56.573 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:12:56.574 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:12:56.586 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:12:56.593 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:12:56.649 [dev] Loading camera. 21:12:56.649 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:12:56.649 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:12:56.753 [dev] Freed 145.38 Mbytes of unused textures and uploaded 177.75 Mbytes for 91 newly used texture(s) to GPU memory in 100 ms. 21:12:57.419 [dev] Freed 191.56 Mbytes of unused textures and uploaded 24.94 Mbytes for 53 newly used texture(s) to GPU memory in 34 ms. 21:13:22.290 [inf] Sequence frame 880 of 3120 rendered in 25.792 seconds 21:13:46.649 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:13:46.651 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:13:46.659 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:13:46.664 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:13:46.682 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:13:46.687 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:13:46.689 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:13:46.696 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:13:46.696 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:13:46.702 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:13:46.761 [dev] Loading camera. 21:13:46.761 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:13:46.761 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:13:46.820 [dev] Freed 24.06 Mbytes of unused textures and uploaded 69.94 Mbytes for 78 newly used texture(s) to GPU memory in 55 ms. 21:13:47.395 [dev] Freed 37.56 Mbytes of unused textures and uploaded 133.00 Mbytes for 43 newly used texture(s) to GPU memory in 39 ms. 21:14:12.357 [inf] Sequence frame 881 of 3120 rendered in 25.74 seconds 21:14:36.812 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:14:36.818 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:14:36.819 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:14:36.821 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:14:36.830 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:14:36.844 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:14:36.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:14:36.860 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:14:36.867 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:14:36.873 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:14:36.927 [dev] Loading camera. 21:14:36.927 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:14:36.927 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:14:37.000 [dev] Freed 45.12 Mbytes of unused textures and uploaded 84.12 Mbytes for 88 newly used texture(s) to GPU memory in 70 ms. 21:14:37.642 [dev] Freed 155.00 Mbytes of unused textures and uploaded 69.88 Mbytes for 63 newly used texture(s) to GPU memory in 31 ms. 21:15:02.579 [inf] Sequence frame 882 of 3120 rendered in 25.81 seconds 21:15:27.139 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:15:27.147 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:15:27.153 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:15:27.160 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:15:27.160 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:15:27.168 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:15:27.173 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:15:27.181 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:15:27.190 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:15:27.193 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:15:27.254 [dev] Loading camera. 21:15:27.254 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:15:27.254 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:15:27.357 [dev] Freed 227.94 Mbytes of unused textures and uploaded 198.44 Mbytes for 96 newly used texture(s) to GPU memory in 99 ms. 21:15:28.088 [dev] Freed 111.25 Mbytes of unused textures and uploaded 207.44 Mbytes for 61 newly used texture(s) to GPU memory in 53 ms. 21:15:53.261 [inf] Sequence frame 883 of 3120 rendered in 26.159 seconds 21:16:17.341 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:16:17.353 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:16:17.360 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:16:17.362 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:16:17.375 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:16:17.379 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:16:17.383 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:16:17.387 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:16:17.396 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:16:17.400 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:16:17.454 [dev] Loading camera. 21:16:17.454 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:16:17.454 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:16:17.518 [dev] Freed 62.12 Mbytes of unused textures and uploaded 17.12 Mbytes for 75 newly used texture(s) to GPU memory in 60 ms. 21:16:18.195 [dev] Freed 59.38 Mbytes of unused textures and uploaded 152.69 Mbytes for 56 newly used texture(s) to GPU memory in 50 ms. 21:16:43.050 [inf] Sequence frame 884 of 3120 rendered in 25.74 seconds 21:17:07.875 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:17:07.879 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:17:07.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:17:07.896 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:17:07.899 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:17:07.902 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:17:07.907 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:17:07.917 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:17:07.922 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:17:07.929 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:17:07.982 [dev] Loading camera. 21:17:07.982 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:17:07.982 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:17:08.049 [dev] Freed 281.06 Mbytes of unused textures and uploaded 118.31 Mbytes for 83 newly used texture(s) to GPU memory in 63 ms. 21:17:08.616 [dev] Freed 159.62 Mbytes of unused textures and uploaded 166.94 Mbytes for 68 newly used texture(s) to GPU memory in 51 ms. 21:17:32.396 [inf] Sequence frame 885 of 3120 rendered in 24.561 seconds 21:17:57.173 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:17:57.175 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:17:57.188 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:17:57.192 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:17:57.207 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:17:57.211 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:17:57.218 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:17:57.222 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:17:57.223 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:17:57.228 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:17:57.287 [dev] Loading camera. 21:17:57.287 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:17:57.287 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:17:57.362 [dev] Freed 146.06 Mbytes of unused textures and uploaded 162.75 Mbytes for 75 newly used texture(s) to GPU memory in 71 ms. 21:17:58.016 [dev] Freed 102.56 Mbytes of unused textures and uploaded 229.38 Mbytes for 66 newly used texture(s) to GPU memory in 65 ms. 21:18:22.021 [inf] Sequence frame 886 of 3120 rendered in 24.882 seconds 21:18:46.709 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:18:46.711 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:18:46.725 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:18:46.730 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:18:46.733 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:18:46.739 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:18:46.747 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:18:46.753 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:18:46.761 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:18:46.763 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:18:46.821 [dev] Loading camera. 21:18:46.821 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:18:46.821 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:18:46.881 [dev] Freed 110.12 Mbytes of unused textures and uploaded 38.69 Mbytes for 80 newly used texture(s) to GPU memory in 55 ms. 21:18:47.451 [dev] Freed 243.56 Mbytes of unused textures and uploaded 67.69 Mbytes for 52 newly used texture(s) to GPU memory in 49 ms. 21:19:11.851 [inf] Sequence frame 887 of 3120 rendered in 25.174 seconds 21:19:36.615 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:19:36.620 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:19:36.624 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:19:36.636 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:19:36.640 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:19:36.642 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:19:36.652 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:19:36.656 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:19:36.664 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:19:36.669 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:19:36.727 [dev] Loading camera. 21:19:36.727 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:19:36.727 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:19:36.799 [dev] Freed 13.44 Mbytes of unused textures and uploaded 181.56 Mbytes for 79 newly used texture(s) to GPU memory in 69 ms. 21:19:37.471 [dev] Freed 216.69 Mbytes of unused textures and uploaded 167.81 Mbytes for 68 newly used texture(s) to GPU memory in 46 ms. 21:20:02.526 [inf] Sequence frame 888 of 3120 rendered in 25.943 seconds 21:20:27.401 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:20:27.403 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:20:27.408 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:20:27.421 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:20:27.424 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:20:27.429 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:20:27.431 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:20:27.435 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:20:27.443 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:20:27.459 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:20:27.518 [dev] Loading camera. 21:20:27.518 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:20:27.518 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:20:27.595 [dev] Freed 58.31 Mbytes of unused textures and uploaded 137.81 Mbytes for 75 newly used texture(s) to GPU memory in 73 ms. 21:20:28.281 [dev] Freed 271.50 Mbytes of unused textures and uploaded 187.88 Mbytes for 74 newly used texture(s) to GPU memory in 49 ms. 21:20:53.779 [inf] Sequence frame 889 of 3120 rendered in 26.408 seconds 21:21:18.483 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:21:18.486 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:21:18.490 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:21:18.505 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:21:18.508 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:21:18.510 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:21:18.511 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:21:18.515 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:21:18.529 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:21:18.532 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:21:18.591 [dev] Loading camera. 21:21:18.591 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:21:18.591 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:21:18.619 [inf] Textures load time : 827.68 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:21:18.723 [dev] Freed 72.38 Mbytes of unused textures and uploaded 199.44 Mbytes for 81 newly used texture(s) to GPU memory in 104 ms. 21:21:19.395 [dev] Freed 192.44 Mbytes of unused textures and uploaded 72.25 Mbytes for 57 newly used texture(s) to GPU memory in 32 ms. 21:21:44.986 [inf] Sequence frame 890 of 3120 rendered in 26.541 seconds 21:22:09.734 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:22:09.741 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:22:09.748 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:22:09.750 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:22:09.754 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:22:09.758 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:22:09.764 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:22:09.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:22:09.778 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:22:09.780 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:22:09.841 [dev] Loading camera. 21:22:09.841 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:22:09.842 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:22:09.868 [inf] Textures load time : 827.74 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:22:09.931 [dev] Freed 102.19 Mbytes of unused textures and uploaded 78.12 Mbytes for 91 newly used texture(s) to GPU memory in 64 ms. 21:22:10.679 [dev] Freed 123.19 Mbytes of unused textures and uploaded 286.81 Mbytes for 77 newly used texture(s) to GPU memory in 83 ms. 21:22:36.087 [inf] Sequence frame 891 of 3120 rendered in 26.391 seconds 21:23:00.499 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:23:00.501 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:23:00.513 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:23:00.521 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:23:00.525 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:23:00.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:23:00.544 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:23:00.546 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:23:00.554 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:23:00.555 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:23:00.612 [dev] Loading camera. 21:23:00.612 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:23:00.612 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:23:00.679 [dev] Freed 133.44 Mbytes of unused textures and uploaded 75.00 Mbytes for 82 newly used texture(s) to GPU memory in 60 ms. 21:23:01.293 [dev] Freed 303.56 Mbytes of unused textures and uploaded 97.50 Mbytes for 42 newly used texture(s) to GPU memory in 30 ms. 21:23:26.479 [inf] Sequence frame 892 of 3120 rendered in 26.013 seconds 21:23:51.368 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:23:51.371 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:23:51.372 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:23:51.377 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:23:51.380 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:23:51.385 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:23:51.391 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:23:51.393 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:23:51.401 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:23:51.402 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:23:51.479 [dev] Loading camera. 21:23:51.479 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:23:51.479 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:23:51.610 [dev] Freed 59.25 Mbytes of unused textures and uploaded 292.25 Mbytes for 74 newly used texture(s) to GPU memory in 128 ms. 21:23:52.255 [dev] Freed 194.81 Mbytes of unused textures and uploaded 149.62 Mbytes for 61 newly used texture(s) to GPU memory in 40 ms. 21:24:17.133 [inf] Sequence frame 893 of 3120 rendered in 25.799 seconds 21:24:41.921 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:24:41.928 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:24:41.930 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:24:41.939 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:24:41.949 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:24:41.953 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:24:41.963 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:24:41.971 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:24:41.977 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:24:41.980 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:24:42.040 [dev] Loading camera. 21:24:42.040 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:24:42.040 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:24:42.117 [dev] Freed 139.81 Mbytes of unused textures and uploaded 108.19 Mbytes for 92 newly used texture(s) to GPU memory in 73 ms. 21:24:42.792 [dev] Freed 104.38 Mbytes of unused textures and uploaded 93.50 Mbytes for 53 newly used texture(s) to GPU memory in 27 ms. 21:25:07.297 [inf] Sequence frame 894 of 3120 rendered in 25.409 seconds 21:25:31.549 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:25:31.552 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:25:31.560 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:25:31.564 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:25:31.567 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:25:31.575 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:25:31.578 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:25:31.585 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:25:31.590 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:25:31.598 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:25:31.660 [dev] Loading camera. 21:25:31.660 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:25:31.660 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:25:31.740 [dev] Freed 63.81 Mbytes of unused textures and uploaded 131.38 Mbytes for 65 newly used texture(s) to GPU memory in 77 ms. 21:25:32.347 [dev] Freed 115.12 Mbytes of unused textures and uploaded 160.69 Mbytes for 53 newly used texture(s) to GPU memory in 46 ms. 21:25:56.317 [inf] Sequence frame 895 of 3120 rendered in 24.805 seconds 21:26:21.287 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:26:21.291 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:26:21.300 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:26:21.304 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:26:21.307 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:26:21.309 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:26:21.315 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:26:21.325 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:26:21.332 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:26:21.337 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:26:21.395 [dev] Loading camera. 21:26:21.395 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:26:21.395 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:26:21.480 [dev] Freed 192.50 Mbytes of unused textures and uploaded 88.44 Mbytes for 94 newly used texture(s) to GPU memory in 81 ms. 21:26:22.268 [dev] Freed 84.38 Mbytes of unused textures and uploaded 171.88 Mbytes for 60 newly used texture(s) to GPU memory in 65 ms. 21:26:45.888 [inf] Sequence frame 896 of 3120 rendered in 24.64 seconds 21:27:10.836 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:27:10.838 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:27:10.842 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:27:10.853 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:27:10.858 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:27:10.861 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:27:10.864 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:27:10.867 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:27:10.870 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:27:10.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:27:10.955 [dev] Loading camera. 21:27:10.955 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:27:10.955 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:27:11.015 [dev] Freed 228.94 Mbytes of unused textures and uploaded 74.62 Mbytes for 80 newly used texture(s) to GPU memory in 56 ms. 21:27:11.686 [dev] Freed 164.38 Mbytes of unused textures and uploaded 200.75 Mbytes for 67 newly used texture(s) to GPU memory in 58 ms. 21:27:35.235 [inf] Sequence frame 897 of 3120 rendered in 24.432 seconds 21:27:56.983 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:27:56.989 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:27:56.990 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:27:56.992 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:27:56.996 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:27:57.001 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:27:57.008 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:27:57.014 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:27:57.020 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:27:57.029 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:27:57.099 [dev] Loading camera. 21:27:57.099 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:27:57.099 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:27:57.247 [dev] Freed 202.12 Mbytes of unused textures and uploaded 350.88 Mbytes for 75 newly used texture(s) to GPU memory in 144 ms. 21:27:58.038 [dev] Freed 148.88 Mbytes of unused textures and uploaded 172.50 Mbytes for 56 newly used texture(s) to GPU memory in 59 ms. 21:28:21.786 [inf] Sequence frame 898 of 3120 rendered in 24.839 seconds 21:28:42.814 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:28:42.821 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:28:42.828 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:28:42.833 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:28:42.834 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:28:42.840 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:28:42.848 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:28:42.852 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:28:42.857 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:28:42.875 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:28:42.929 [dev] Loading camera. 21:28:42.930 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:28:42.930 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:28:42.993 [dev] Freed 59.44 Mbytes of unused textures and uploaded 77.06 Mbytes for 69 newly used texture(s) to GPU memory in 60 ms. 21:28:43.694 [dev] Freed 206.75 Mbytes of unused textures and uploaded 51.25 Mbytes for 63 newly used texture(s) to GPU memory in 26 ms. 21:29:07.640 [inf] Sequence frame 899 of 3120 rendered in 24.865 seconds 21:29:31.034 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:29:31.042 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:29:31.043 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:29:31.047 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:29:31.048 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:29:31.051 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:29:31.057 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:29:31.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:29:31.080 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:29:31.088 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:29:31.142 [dev] Loading camera. 21:29:31.142 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:29:31.142 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:29:31.310 [dev] Freed 56.06 Mbytes of unused textures and uploaded 309.50 Mbytes for 83 newly used texture(s) to GPU memory in 164 ms. 21:29:31.994 [dev] Freed 217.12 Mbytes of unused textures and uploaded 99.00 Mbytes for 63 newly used texture(s) to GPU memory in 32 ms. 21:29:55.733 [inf] Sequence frame 900 of 3120 rendered in 24.739 seconds 21:30:20.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:30:20.988 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:30:21.010 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:30:21.011 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:30:21.018 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:30:21.025 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:30:21.027 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:30:21.028 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:30:21.037 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:30:21.038 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:30:21.101 [dev] Loading camera. 21:30:21.101 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:30:21.101 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:30:21.126 [inf] Textures load time : 827.47 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:30:21.214 [dev] Freed 224.81 Mbytes of unused textures and uploaded 216.56 Mbytes for 79 newly used texture(s) to GPU memory in 88 ms. 21:30:21.851 [dev] Freed 203.19 Mbytes of unused textures and uploaded 211.38 Mbytes for 60 newly used texture(s) to GPU memory in 56 ms. 21:30:45.304 [inf] Sequence frame 901 of 3120 rendered in 24.352 seconds 21:31:09.919 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:31:09.930 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:31:09.931 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:31:09.935 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:31:09.940 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:31:09.946 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:31:09.953 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:31:09.962 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:31:09.965 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:31:09.968 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:31:10.031 [dev] Loading camera. 21:31:10.031 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:31:10.031 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:31:10.123 [dev] Freed 220.81 Mbytes of unused textures and uploaded 210.25 Mbytes for 82 newly used texture(s) to GPU memory in 87 ms. 21:31:10.689 [dev] Freed 472.94 Mbytes of unused textures and uploaded 125.69 Mbytes for 59 newly used texture(s) to GPU memory in 42 ms. 21:31:33.863 [inf] Sequence frame 902 of 3120 rendered in 23.977 seconds 21:31:58.543 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:31:58.551 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:31:58.560 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:31:58.563 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:31:58.567 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:31:58.569 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:31:58.591 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:31:58.594 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:31:58.595 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:31:58.601 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:31:58.654 [dev] Loading camera. 21:31:58.654 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:31:58.654 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:31:58.780 [dev] Freed 82.19 Mbytes of unused textures and uploaded 337.94 Mbytes for 92 newly used texture(s) to GPU memory in 121 ms. 21:31:59.445 [dev] Freed 174.31 Mbytes of unused textures and uploaded 32.88 Mbytes for 53 newly used texture(s) to GPU memory in 26 ms. 21:32:22.350 [inf] Sequence frame 903 of 3120 rendered in 23.839 seconds 21:32:47.369 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:32:47.373 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:32:47.389 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:32:47.394 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:32:47.401 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:32:47.409 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:32:47.412 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:32:47.416 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:32:47.420 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:32:47.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:32:47.477 [dev] Loading camera. 21:32:47.477 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:32:47.477 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:32:47.582 [dev] Freed 177.31 Mbytes of unused textures and uploaded 199.06 Mbytes for 83 newly used texture(s) to GPU memory in 98 ms. 21:32:48.258 [dev] Freed 74.19 Mbytes of unused textures and uploaded 189.44 Mbytes for 60 newly used texture(s) to GPU memory in 49 ms. 21:33:10.912 [inf] Sequence frame 904 of 3120 rendered in 23.576 seconds 21:33:35.707 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:33:35.709 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:33:35.716 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:33:35.722 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:33:35.730 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:33:35.737 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:33:35.739 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:33:35.741 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:33:35.746 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:33:35.753 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:33:35.811 [dev] Loading camera. 21:33:35.811 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:33:35.811 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:33:35.864 [dev] Freed 288.00 Mbytes of unused textures and uploaded 88.38 Mbytes for 81 newly used texture(s) to GPU memory in 49 ms. 21:33:36.669 [dev] Freed 124.31 Mbytes of unused textures and uploaded 382.06 Mbytes for 68 newly used texture(s) to GPU memory in 197 ms. 21:33:59.089 [inf] Sequence frame 905 of 3120 rendered in 23.418 seconds 21:34:23.258 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:34:23.263 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:34:23.269 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:34:23.273 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:34:23.280 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:34:23.283 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:34:23.289 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:34:23.292 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:34:23.306 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:34:23.308 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:34:23.356 [dev] Loading camera. 21:34:23.356 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:34:23.356 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:34:23.401 [inf] Textures load time : 828.20 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:34:23.465 [dev] Freed 170.62 Mbytes of unused textures and uploaded 83.69 Mbytes for 91 newly used texture(s) to GPU memory in 64 ms. 21:34:24.020 [dev] Freed 285.69 Mbytes of unused textures and uploaded 106.62 Mbytes for 44 newly used texture(s) to GPU memory in 32 ms. 21:34:46.259 [inf] Sequence frame 906 of 3120 rendered in 23.036 seconds 21:35:10.991 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:35:10.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:35:10.998 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:35:11.006 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:35:11.018 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:35:11.021 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:35:11.029 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:35:11.040 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:35:11.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:35:11.053 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:35:11.094 [dev] Loading camera. 21:35:11.094 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:35:11.094 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:35:11.203 [dev] Freed 94.75 Mbytes of unused textures and uploaded 140.06 Mbytes for 85 newly used texture(s) to GPU memory in 106 ms. 21:35:11.893 [dev] Freed 71.69 Mbytes of unused textures and uploaded 196.19 Mbytes for 63 newly used texture(s) to GPU memory in 87 ms. 21:35:33.860 [inf] Sequence frame 907 of 3120 rendered in 22.9 seconds 21:35:58.492 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:35:58.493 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:35:58.498 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:35:58.500 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:35:58.503 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:35:58.519 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:35:58.528 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:35:58.535 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:35:58.538 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:35:58.545 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:35:58.586 [dev] Loading camera. 21:35:58.586 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:35:58.586 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:35:58.640 [dev] Freed 267.12 Mbytes of unused textures and uploaded 76.44 Mbytes for 79 newly used texture(s) to GPU memory in 50 ms. 21:35:59.256 [dev] Freed 83.62 Mbytes of unused textures and uploaded 125.44 Mbytes for 52 newly used texture(s) to GPU memory in 31 ms. 21:36:21.018 [inf] Sequence frame 908 of 3120 rendered in 22.565 seconds 21:36:46.245 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:36:46.252 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:36:46.259 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:36:46.263 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:36:46.272 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:36:46.273 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:36:46.280 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:36:46.282 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:36:46.293 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:36:46.305 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:36:46.344 [dev] Loading camera. 21:36:46.344 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:36:46.344 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:36:46.412 [dev] Freed 154.50 Mbytes of unused textures and uploaded 117.00 Mbytes for 84 newly used texture(s) to GPU memory in 65 ms. 21:36:47.014 [dev] Freed 125.56 Mbytes of unused textures and uploaded 80.88 Mbytes for 62 newly used texture(s) to GPU memory in 28 ms. 21:37:08.493 [inf] Sequence frame 909 of 3120 rendered in 22.278 seconds 21:37:30.874 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:37:30.876 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:37:30.880 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:37:30.884 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:37:30.894 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:37:30.896 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:37:30.903 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:37:30.910 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:37:30.922 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:37:30.923 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:37:30.969 [dev] Loading camera. 21:37:30.969 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:37:30.969 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:37:30.993 [inf] Textures load time : 827.61 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:37:31.064 [dev] Freed 50.12 Mbytes of unused textures and uploaded 194.75 Mbytes for 66 newly used texture(s) to GPU memory in 72 ms. 21:37:31.586 [dev] Freed 309.94 Mbytes of unused textures and uploaded 104.06 Mbytes for 72 newly used texture(s) to GPU memory in 38 ms. 21:37:52.913 [inf] Sequence frame 910 of 3120 rendered in 22.073 seconds 21:38:18.056 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:38:18.063 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:38:18.066 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:38:18.078 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:38:18.083 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:38:18.088 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:38:18.090 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:38:18.095 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:38:18.108 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:38:18.111 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:38:18.148 [dev] Loading camera. 21:38:18.148 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:38:18.148 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:38:18.316 [dev] Freed 96.38 Mbytes of unused textures and uploaded 390.00 Mbytes for 90 newly used texture(s) to GPU memory in 164 ms. 21:38:18.972 [dev] Freed 220.38 Mbytes of unused textures and uploaded 96.81 Mbytes for 62 newly used texture(s) to GPU memory in 46 ms. 21:38:40.056 [inf] Sequence frame 911 of 3120 rendered in 22.036 seconds 21:39:05.235 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:39:05.238 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:39:05.258 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:39:05.260 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:39:05.264 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:39:05.271 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:39:05.278 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:39:05.281 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:39:05.283 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:39:05.287 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:39:05.330 [dev] Loading camera. 21:39:05.330 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:39:05.330 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:39:05.436 [dev] Freed 291.69 Mbytes of unused textures and uploaded 213.94 Mbytes for 86 newly used texture(s) to GPU memory in 102 ms. 21:39:06.093 [dev] Freed 97.88 Mbytes of unused textures and uploaded 155.25 Mbytes for 46 newly used texture(s) to GPU memory in 43 ms. 21:39:27.035 [inf] Sequence frame 912 of 3120 rendered in 21.831 seconds 21:39:52.177 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:39:52.179 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:39:52.184 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:39:52.188 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:39:52.192 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:39:52.196 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:39:52.198 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:39:52.219 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:39:52.230 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:39:52.231 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:39:52.290 [dev] Loading camera. 21:39:52.290 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:39:52.290 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:39:52.355 [dev] Freed 161.00 Mbytes of unused textures and uploaded 107.38 Mbytes for 70 newly used texture(s) to GPU memory in 61 ms. 21:39:52.961 [dev] Freed 198.62 Mbytes of unused textures and uploaded 46.00 Mbytes for 61 newly used texture(s) to GPU memory in 28 ms. 21:40:13.722 [inf] Sequence frame 913 of 3120 rendered in 21.576 seconds 21:40:38.353 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:40:38.363 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:40:38.367 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:40:38.372 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:40:38.386 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:40:38.388 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:40:38.394 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:40:38.399 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:40:38.404 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:40:38.406 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:40:38.443 [dev] Loading camera. 21:40:38.443 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:40:38.443 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:40:38.467 [inf] Textures load time : 827.50 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:40:38.566 [dev] Freed 48.00 Mbytes of unused textures and uploaded 279.44 Mbytes for 94 newly used texture(s) to GPU memory in 99 ms. 21:40:39.164 [dev] Freed 169.38 Mbytes of unused textures and uploaded 71.50 Mbytes for 56 newly used texture(s) to GPU memory in 36 ms. 21:40:59.804 [inf] Sequence frame 914 of 3120 rendered in 21.495 seconds 21:41:24.610 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:41:24.621 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:41:24.627 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:41:24.638 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:41:24.643 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:41:24.648 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:41:24.652 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:41:24.656 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:41:24.656 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:41:24.658 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:41:24.690 [dev] Loading camera. 21:41:24.690 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:41:24.690 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:41:24.785 [dev] Freed 78.69 Mbytes of unused textures and uploaded 172.44 Mbytes for 82 newly used texture(s) to GPU memory in 90 ms. 21:41:25.404 [dev] Freed 257.38 Mbytes of unused textures and uploaded 53.00 Mbytes for 48 newly used texture(s) to GPU memory in 29 ms. 21:41:46.071 [inf] Sequence frame 915 of 3120 rendered in 21.502 seconds 21:42:10.475 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:42:10.481 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:42:10.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:42:10.494 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:42:10.499 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:42:10.504 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:42:10.506 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:42:10.511 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:42:10.524 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:42:10.528 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:42:10.561 [dev] Loading camera. 21:42:10.561 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:42:10.561 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:42:10.604 [inf] Textures load time : 827.69 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:42:10.684 [dev] Freed 57.56 Mbytes of unused textures and uploaded 149.62 Mbytes for 89 newly used texture(s) to GPU memory in 80 ms. 21:42:11.363 [dev] Freed 55.81 Mbytes of unused textures and uploaded 150.12 Mbytes for 47 newly used texture(s) to GPU memory in 37 ms. 21:42:32.026 [inf] Sequence frame 916 of 3120 rendered in 21.582 seconds 21:42:56.861 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:42:56.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:42:56.866 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:42:56.869 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:42:56.879 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:42:56.884 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:42:56.885 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:42:56.887 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:42:56.893 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:42:56.911 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:42:56.939 [dev] Loading camera. 21:42:56.939 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:42:56.939 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:42:56.983 [inf] Textures load time : 827.67 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:42:57.059 [dev] Freed 189.69 Mbytes of unused textures and uploaded 172.12 Mbytes for 84 newly used texture(s) to GPU memory in 77 ms. 21:42:57.670 [dev] Freed 162.69 Mbytes of unused textures and uploaded 181.25 Mbytes for 57 newly used texture(s) to GPU memory in 55 ms. 21:43:18.352 [inf] Sequence frame 917 of 3120 rendered in 21.531 seconds 21:43:43.162 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:43:43.166 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:43:43.173 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:43:43.176 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:43:43.180 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:43:43.186 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:43:43.191 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:43:43.198 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:43:43.205 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:43:43.217 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:43:43.250 [dev] Loading camera. 21:43:43.250 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:43:43.250 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:43:43.294 [inf] Textures load time : 827.66 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:43:43.336 [dev] Freed 50.38 Mbytes of unused textures and uploaded 75.50 Mbytes for 68 newly used texture(s) to GPU memory in 43 ms. 21:43:43.961 [dev] Freed 91.94 Mbytes of unused textures and uploaded 39.00 Mbytes for 37 newly used texture(s) to GPU memory in 42 ms. 21:44:04.665 [inf] Sequence frame 918 of 3120 rendered in 21.532 seconds 21:44:29.287 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:44:29.292 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:44:29.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:44:29.306 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:44:29.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:44:29.313 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:44:29.319 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:44:29.321 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:44:29.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:44:29.347 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:44:29.374 [dev] Loading camera. 21:44:29.374 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:44:29.374 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:44:29.398 [inf] Textures load time : 827.58 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:44:29.449 [dev] Freed 265.56 Mbytes of unused textures and uploaded 121.50 Mbytes for 71 newly used texture(s) to GPU memory in 50 ms. 21:44:30.080 [dev] Freed 138.88 Mbytes of unused textures and uploaded 110.38 Mbytes for 50 newly used texture(s) to GPU memory in 39 ms. 21:44:50.867 [inf] Sequence frame 919 of 3120 rendered in 21.609 seconds 21:45:16.110 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:45:16.119 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:45:16.122 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:45:16.126 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:45:16.142 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:45:16.144 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:45:16.152 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:45:16.156 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:45:16.160 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:45:16.162 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:45:16.192 [dev] Loading camera. 21:45:16.192 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:45:16.192 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:45:16.217 [inf] Textures load time : 827.67 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:45:16.379 [dev] Freed 56.00 Mbytes of unused textures and uploaded 403.50 Mbytes for 76 newly used texture(s) to GPU memory in 162 ms. 21:45:17.127 [dev] Freed 307.44 Mbytes of unused textures and uploaded 92.81 Mbytes for 52 newly used texture(s) to GPU memory in 51 ms. 21:45:37.920 [inf] Sequence frame 920 of 3120 rendered in 21.84 seconds 21:46:02.536 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:46:02.537 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:46:02.545 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:46:02.553 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:46:02.555 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:46:02.570 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:46:02.572 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:46:02.587 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:46:02.590 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:46:02.593 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:46:02.621 [dev] Loading camera. 21:46:02.621 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:46:02.621 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:46:02.648 [inf] Textures load time : 827.69 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:46:02.686 [dev] Freed 95.12 Mbytes of unused textures and uploaded 97.38 Mbytes for 75 newly used texture(s) to GPU memory in 38 ms. 21:46:03.338 [dev] Freed 124.81 Mbytes of unused textures and uploaded 149.56 Mbytes for 47 newly used texture(s) to GPU memory in 38 ms. 21:46:24.153 [inf] Sequence frame 921 of 3120 rendered in 21.644 seconds 21:46:48.841 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:46:48.845 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:46:48.850 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:46:48.866 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:46:48.868 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:46:48.869 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:46:48.871 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:46:48.878 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:46:48.882 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:46:48.899 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:46:48.925 [dev] Loading camera. 21:46:48.925 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:46:48.925 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:46:48.969 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:46:49.008 [dev] Freed 145.31 Mbytes of unused textures and uploaded 70.69 Mbytes for 77 newly used texture(s) to GPU memory in 40 ms. 21:46:49.636 [dev] Freed 49.50 Mbytes of unused textures and uploaded 159.38 Mbytes for 41 newly used texture(s) to GPU memory in 36 ms. 21:47:10.492 [inf] Sequence frame 922 of 3120 rendered in 21.679 seconds 21:47:35.185 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:47:35.190 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:47:35.194 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:47:35.195 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:47:35.201 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:47:35.207 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:47:35.213 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:47:35.215 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:47:35.234 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:47:35.240 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:47:35.267 [dev] Loading camera. 21:47:35.267 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:47:35.267 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:47:35.291 [inf] Textures load time : 827.45 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:47:35.340 [dev] Freed 148.75 Mbytes of unused textures and uploaded 107.94 Mbytes for 74 newly used texture(s) to GPU memory in 49 ms. 21:47:35.963 [dev] Freed 254.56 Mbytes of unused textures and uploaded 83.38 Mbytes for 49 newly used texture(s) to GPU memory in 24 ms. 21:47:56.828 [inf] Sequence frame 923 of 3120 rendered in 21.671 seconds 21:48:22.099 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:48:22.101 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:48:22.104 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:48:22.105 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:48:22.113 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:48:22.119 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:48:22.130 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:48:22.132 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:48:22.145 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:48:22.152 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:48:22.172 [dev] Loading camera. 21:48:22.172 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:48:22.172 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:48:22.198 [inf] Textures load time : 827.52 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:48:22.265 [dev] Freed 87.94 Mbytes of unused textures and uploaded 209.12 Mbytes for 83 newly used texture(s) to GPU memory in 67 ms. 21:48:22.785 [dev] Freed 85.19 Mbytes of unused textures and uploaded 91.81 Mbytes for 48 newly used texture(s) to GPU memory in 24 ms. 21:48:43.540 [inf] Sequence frame 924 of 3120 rendered in 21.474 seconds 21:49:08.439 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:49:08.448 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:49:08.452 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:49:08.454 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:49:08.461 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:49:08.465 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:49:08.469 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:49:08.480 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:49:08.484 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:49:08.494 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:49:08.518 [dev] Loading camera. 21:49:08.518 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:49:08.518 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:49:08.544 [inf] Textures load time : 827.62 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:49:08.633 [dev] Freed 39.31 Mbytes of unused textures and uploaded 221.31 Mbytes for 80 newly used texture(s) to GPU memory in 90 ms. 21:49:09.227 [dev] Freed 113.81 Mbytes of unused textures and uploaded 37.25 Mbytes for 49 newly used texture(s) to GPU memory in 23 ms. 21:49:29.854 [inf] Sequence frame 925 of 3120 rendered in 21.445 seconds 21:49:54.818 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:49:54.819 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:49:54.838 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:49:54.855 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:49:54.856 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:49:54.865 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:49:54.868 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:49:54.869 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:49:54.879 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:49:54.882 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:49:54.898 [dev] Loading camera. 21:49:54.898 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:49:54.899 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:49:54.924 [inf] Textures load time : 827.25 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:49:54.971 [dev] Freed 246.38 Mbytes of unused textures and uploaded 65.88 Mbytes for 65 newly used texture(s) to GPU memory in 48 ms. 21:49:55.696 [dev] Freed 207.25 Mbytes of unused textures and uploaded 311.69 Mbytes for 57 newly used texture(s) to GPU memory in 76 ms. 21:50:16.121 [inf] Sequence frame 926 of 3120 rendered in 21.33 seconds 21:50:37.659 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:50:37.664 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:50:37.668 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:50:37.674 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:50:37.677 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:50:37.687 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:50:37.696 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:50:37.700 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:50:37.706 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:50:37.716 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:50:37.735 [dev] Loading camera. 21:50:37.735 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:50:37.735 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:50:37.761 [inf] Textures load time : 827.19 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:50:37.850 [dev] Freed 204.19 Mbytes of unused textures and uploaded 153.56 Mbytes for 75 newly used texture(s) to GPU memory in 89 ms. 21:50:38.523 [dev] Freed 272.62 Mbytes of unused textures and uploaded 213.06 Mbytes for 51 newly used texture(s) to GPU memory in 59 ms. 21:50:58.953 [inf] Sequence frame 927 of 3120 rendered in 21.323 seconds 21:51:23.076 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:51:23.080 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:51:23.084 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:51:23.089 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:51:23.094 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:51:23.097 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:51:23.101 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:51:23.112 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:51:23.130 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:51:23.135 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:51:23.151 [dev] Loading camera. 21:51:23.151 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:51:23.151 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:51:23.175 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:51:23.239 [dev] Freed 96.88 Mbytes of unused textures and uploaded 182.69 Mbytes for 74 newly used texture(s) to GPU memory in 64 ms. 21:51:23.806 [dev] Freed 196.69 Mbytes of unused textures and uploaded 218.75 Mbytes for 44 newly used texture(s) to GPU memory in 67 ms. 21:51:44.259 [inf] Sequence frame 928 of 3120 rendered in 21.209 seconds 21:52:08.751 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:52:08.760 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:52:08.768 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:52:08.770 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:52:08.780 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:52:08.783 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:52:08.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:52:08.799 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:52:08.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:52:08.808 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:52:08.820 [dev] Loading camera. 21:52:08.820 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:52:08.820 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:52:08.866 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:52:08.934 [dev] Freed 73.62 Mbytes of unused textures and uploaded 180.06 Mbytes for 76 newly used texture(s) to GPU memory in 68 ms. 21:52:09.544 [dev] Freed 266.88 Mbytes of unused textures and uploaded 61.56 Mbytes for 41 newly used texture(s) to GPU memory in 29 ms. 21:52:29.978 [inf] Sequence frame 929 of 3120 rendered in 21.259 seconds 21:52:54.868 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:52:54.871 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:52:54.874 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:52:54.880 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:52:54.886 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:52:54.893 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:52:54.894 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:52:54.895 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:52:54.909 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:52:54.927 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:52:54.939 [dev] Loading camera. 21:52:54.939 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:52:54.939 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:52:54.962 [inf] Textures load time : 827.31 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:52:55.064 [dev] Freed 140.06 Mbytes of unused textures and uploaded 271.44 Mbytes for 62 newly used texture(s) to GPU memory in 102 ms. 21:52:55.720 [dev] Freed 122.00 Mbytes of unused textures and uploaded 163.25 Mbytes for 42 newly used texture(s) to GPU memory in 45 ms. 21:53:16.166 [inf] Sequence frame 930 of 3120 rendered in 21.328 seconds 21:53:41.136 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:53:41.140 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:53:41.154 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:53:41.163 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:53:41.168 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:53:41.171 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:53:41.173 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:53:41.179 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:53:41.181 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:53:41.191 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:53:41.205 [dev] Loading camera. 21:53:41.205 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:53:41.205 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:53:41.253 [inf] Textures load time : 827.73 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:53:41.287 [dev] Freed 253.62 Mbytes of unused textures and uploaded 82.88 Mbytes for 74 newly used texture(s) to GPU memory in 36 ms. 21:53:41.866 [dev] Freed 78.50 Mbytes of unused textures and uploaded 318.25 Mbytes for 48 newly used texture(s) to GPU memory in 70 ms. 21:54:02.347 [inf] Sequence frame 931 of 3120 rendered in 21.24 seconds 21:54:27.488 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:54:27.500 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:54:27.503 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:54:27.504 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:54:27.513 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:54:27.528 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:54:27.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:54:27.533 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:54:27.535 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:54:27.537 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:54:27.555 [dev] Loading camera. 21:54:27.555 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:54:27.555 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:54:27.620 [inf] Textures load time : 827.67 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:54:27.699 [dev] Freed 210.19 Mbytes of unused textures and uploaded 207.31 Mbytes for 91 newly used texture(s) to GPU memory in 79 ms. 21:54:28.242 [dev] Freed 318.31 Mbytes of unused textures and uploaded 159.12 Mbytes for 58 newly used texture(s) to GPU memory in 55 ms. 21:54:48.702 [inf] Sequence frame 932 of 3120 rendered in 21.241 seconds 21:55:13.672 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:55:13.676 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:55:13.677 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:55:13.684 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:55:13.694 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:55:13.699 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:55:13.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:55:13.715 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:55:13.723 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:55:13.726 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:55:13.738 [dev] Loading camera. 21:55:13.738 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:55:13.738 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:55:13.783 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:55:13.811 [dev] Freed 180.19 Mbytes of unused textures and uploaded 29.56 Mbytes for 69 newly used texture(s) to GPU memory in 28 ms. 21:55:14.388 [dev] Freed 38.38 Mbytes of unused textures and uploaded 328.75 Mbytes for 49 newly used texture(s) to GPU memory in 98 ms. 21:55:34.879 [inf] Sequence frame 933 of 3120 rendered in 21.237 seconds 21:55:59.497 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:55:59.502 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:55:59.508 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:55:59.511 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:55:59.516 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:55:59.519 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:55:59.520 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:55:59.529 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:55:59.537 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:55:59.548 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:55:59.567 [dev] Loading camera. 21:55:59.567 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:55:59.567 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:55:59.595 [inf] Textures load time : 827.42 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:55:59.676 [dev] Freed 298.12 Mbytes of unused textures and uploaded 161.56 Mbytes for 78 newly used texture(s) to GPU memory in 81 ms. 21:56:00.254 [dev] Freed 245.75 Mbytes of unused textures and uploaded 132.25 Mbytes for 45 newly used texture(s) to GPU memory in 43 ms. 21:56:20.817 [inf] Sequence frame 934 of 3120 rendered in 21.35 seconds 21:56:45.871 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:56:45.886 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:56:45.889 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:56:45.894 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:56:45.896 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:56:45.898 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:56:45.900 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:56:45.902 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:56:45.907 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:56:45.919 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:56:45.936 [dev] Loading camera. 21:56:45.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:56:45.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:56:45.980 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:56:46.018 [dev] Freed 39.00 Mbytes of unused textures and uploaded 115.44 Mbytes for 73 newly used texture(s) to GPU memory in 38 ms. 21:56:46.776 [dev] Freed 193.38 Mbytes of unused textures and uploaded 369.50 Mbytes for 51 newly used texture(s) to GPU memory in 76 ms. 21:57:07.432 [inf] Sequence frame 935 of 3120 rendered in 21.592 seconds 21:57:32.189 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:57:32.194 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:57:32.195 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:57:32.201 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:57:32.204 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:57:32.209 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:57:32.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:57:32.215 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:57:32.228 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:57:32.240 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:57:32.250 [dev] Loading camera. 21:57:32.250 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:57:32.250 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:57:32.295 [inf] Textures load time : 827.57 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:57:32.342 [dev] Freed 242.00 Mbytes of unused textures and uploaded 169.00 Mbytes for 84 newly used texture(s) to GPU memory in 47 ms. 21:57:32.922 [dev] Freed 128.00 Mbytes of unused textures and uploaded 58.38 Mbytes for 51 newly used texture(s) to GPU memory in 33 ms. 21:57:53.564 [inf] Sequence frame 936 of 3120 rendered in 21.411 seconds 21:58:18.151 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:58:18.159 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:58:18.164 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:58:18.167 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:58:18.175 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:58:18.177 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:58:18.181 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:58:18.182 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:58:18.190 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:58:18.193 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:58:18.204 [dev] Loading camera. 21:58:18.204 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:58:18.204 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:58:18.270 [inf] Textures load time : 827.93 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:58:18.323 [dev] Freed 155.31 Mbytes of unused textures and uploaded 128.38 Mbytes for 71 newly used texture(s) to GPU memory in 53 ms. 21:58:18.851 [dev] Freed 138.00 Mbytes of unused textures and uploaded 162.31 Mbytes for 41 newly used texture(s) to GPU memory in 42 ms. 21:58:39.510 [inf] Sequence frame 937 of 3120 rendered in 21.399 seconds 21:59:04.131 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:59:04.135 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:59:04.137 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:59:04.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:59:04.155 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:59:04.159 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:59:04.165 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:59:04.166 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:59:04.172 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:59:04.178 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:59:04.196 [dev] Loading camera. 21:59:04.196 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:59:04.196 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:59:04.241 [inf] Textures load time : 827.46 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:59:04.307 [dev] Freed 105.06 Mbytes of unused textures and uploaded 231.00 Mbytes for 70 newly used texture(s) to GPU memory in 66 ms. 21:59:04.801 [dev] Freed 245.12 Mbytes of unused textures and uploaded 41.62 Mbytes for 43 newly used texture(s) to GPU memory in 25 ms. 21:59:25.397 [inf] Sequence frame 938 of 3120 rendered in 21.297 seconds 21:59:50.083 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 21:59:50.087 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 21:59:50.096 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 21:59:50.103 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 21:59:50.115 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 21:59:50.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 21:59:50.125 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 21:59:50.128 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 21:59:50.135 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 21:59:50.138 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 21:59:50.149 [dev] Loading camera. 21:59:50.149 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 21:59:50.149 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 21:59:50.233 [inf] Textures load time : 828.45 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 21:59:50.293 [dev] Freed 47.00 Mbytes of unused textures and uploaded 177.88 Mbytes for 77 newly used texture(s) to GPU memory in 60 ms. 21:59:50.814 [dev] Freed 144.69 Mbytes of unused textures and uploaded 143.19 Mbytes for 38 newly used texture(s) to GPU memory in 46 ms. 22:00:11.344 [inf] Sequence frame 939 of 3120 rendered in 21.289 seconds 22:00:36.163 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:00:36.164 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:00:36.169 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:00:36.177 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:00:36.180 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:00:36.187 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:00:36.199 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:00:36.211 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:00:36.214 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:00:36.219 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:00:36.236 [dev] Loading camera. 22:00:36.236 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:00:36.236 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:00:36.261 [inf] Textures load time : 827.60 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:00:36.342 [dev] Freed 143.81 Mbytes of unused textures and uploaded 127.50 Mbytes for 85 newly used texture(s) to GPU memory in 81 ms. 22:00:37.099 [dev] Freed 38.44 Mbytes of unused textures and uploaded 198.56 Mbytes for 52 newly used texture(s) to GPU memory in 65 ms. 22:00:57.488 [inf] Sequence frame 940 of 3120 rendered in 21.35 seconds 22:01:24.894 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:01:24.897 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:01:24.905 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:01:24.905 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:01:24.909 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:01:24.912 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:01:24.919 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:01:24.925 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:01:24.937 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:01:24.951 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:01:24.966 [dev] Loading camera. 22:01:24.966 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:01:24.966 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:01:25.013 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:01:25.055 [dev] Freed 195.00 Mbytes of unused textures and uploaded 31.38 Mbytes for 71 newly used texture(s) to GPU memory in 42 ms. 22:01:25.618 [dev] Freed 135.56 Mbytes of unused textures and uploaded 56.06 Mbytes for 41 newly used texture(s) to GPU memory in 18 ms. 22:01:45.837 [inf] Sequence frame 941 of 3120 rendered in 20.972 seconds 22:02:10.849 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:02:10.861 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:02:10.863 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:02:10.868 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:02:10.870 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:02:10.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:02:10.879 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:02:10.885 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:02:10.891 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:02:10.894 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:02:10.914 [dev] Loading camera. 22:02:10.914 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:02:10.914 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:02:10.956 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:02:11.032 [dev] Freed 121.38 Mbytes of unused textures and uploaded 191.44 Mbytes for 66 newly used texture(s) to GPU memory in 77 ms. 22:02:11.674 [dev] Freed 148.44 Mbytes of unused textures and uploaded 109.38 Mbytes for 43 newly used texture(s) to GPU memory in 43 ms. 22:02:31.710 [inf] Sequence frame 942 of 3120 rendered in 20.894 seconds 22:02:56.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:02:56.548 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:02:56.551 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:02:56.554 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:02:56.557 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:02:56.565 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:02:56.570 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:02:56.583 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:02:56.591 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:02:56.593 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:02:56.614 [dev] Loading camera. 22:02:56.614 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:02:56.614 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:02:56.639 [inf] Textures load time : 827.53 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:02:56.735 [dev] Freed 63.25 Mbytes of unused textures and uploaded 242.19 Mbytes for 83 newly used texture(s) to GPU memory in 96 ms. 22:02:57.364 [dev] Freed 259.31 Mbytes of unused textures and uploaded 74.50 Mbytes for 53 newly used texture(s) to GPU memory in 35 ms. 22:03:17.330 [inf] Sequence frame 943 of 3120 rendered in 20.816 seconds 22:03:28.493 [dev] Light cache factor set to 0.69 22:03:39.373 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:03:39.389 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:03:39.394 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:03:39.399 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:03:39.406 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:03:39.409 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:03:39.414 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:03:39.416 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:03:39.421 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:03:39.432 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:03:39.449 [dev] Loading camera. 22:03:39.449 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:03:39.449 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:03:39.492 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:03:39.542 [dev] Freed 175.88 Mbytes of unused textures and uploaded 79.12 Mbytes for 77 newly used texture(s) to GPU memory in 50 ms. 22:03:40.277 [dev] Freed 84.31 Mbytes of unused textures and uploaded 282.50 Mbytes for 51 newly used texture(s) to GPU memory in 82 ms. 22:03:59.986 [inf] Sequence frame 944 of 3120 rendered in 20.64 seconds 22:04:17.870 [dev] Light cache factor set to 0.69 22:04:24.060 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:04:24.062 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:04:24.072 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:04:24.078 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:04:24.085 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:04:24.087 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:04:24.095 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:04:24.100 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:04:24.103 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:04:24.107 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:04:24.131 [dev] Loading camera. 22:04:24.131 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:04:24.131 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:04:24.176 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:04:24.246 [dev] Freed 136.19 Mbytes of unused textures and uploaded 134.00 Mbytes for 77 newly used texture(s) to GPU memory in 71 ms. 22:04:24.885 [dev] Freed 168.38 Mbytes of unused textures and uploaded 125.25 Mbytes for 54 newly used texture(s) to GPU memory in 51 ms. 22:04:43.990 [inf] Sequence frame 945 of 3120 rendered in 19.96 seconds 22:05:08.800 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:05:08.810 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:05:08.818 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:05:08.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:05:08.826 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:05:08.833 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:05:08.837 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:05:08.841 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:05:08.849 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:05:08.851 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:05:08.862 [dev] Loading camera. 22:05:08.862 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:05:08.862 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:05:08.907 [inf] Textures load time : 827.43 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:05:08.946 [dev] Freed 162.25 Mbytes of unused textures and uploaded 113.56 Mbytes for 80 newly used texture(s) to GPU memory in 40 ms. 22:05:09.584 [dev] Freed 150.12 Mbytes of unused textures and uploaded 259.75 Mbytes for 45 newly used texture(s) to GPU memory in 62 ms. 22:05:28.620 [inf] Sequence frame 946 of 3120 rendered in 19.855 seconds 22:05:53.265 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:05:53.272 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:05:53.287 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:05:53.290 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:05:53.293 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:05:53.295 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:05:53.297 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:05:53.303 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:05:53.310 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:05:53.318 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:05:53.336 [dev] Loading camera. 22:05:53.336 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:05:53.336 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:05:53.383 [inf] Textures load time : 827.67 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:05:53.409 [dev] Freed 260.94 Mbytes of unused textures and uploaded 14.88 Mbytes for 66 newly used texture(s) to GPU memory in 26 ms. 22:05:54.055 [dev] Freed 63.25 Mbytes of unused textures and uploaded 197.50 Mbytes for 48 newly used texture(s) to GPU memory in 55 ms. 22:06:13.046 [inf] Sequence frame 947 of 3120 rendered in 19.807 seconds 22:06:37.781 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:06:37.785 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:06:37.792 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:06:37.797 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:06:37.802 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:06:37.806 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:06:37.809 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:06:37.840 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:06:37.843 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:06:37.845 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:06:37.857 [dev] Loading camera. 22:06:37.857 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:06:37.857 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:06:37.904 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:06:37.954 [dev] Freed 151.94 Mbytes of unused textures and uploaded 53.44 Mbytes for 73 newly used texture(s) to GPU memory in 50 ms. 22:06:38.583 [dev] Freed 68.44 Mbytes of unused textures and uploaded 23.56 Mbytes for 42 newly used texture(s) to GPU memory in 20 ms. 22:06:57.559 [inf] Sequence frame 948 of 3120 rendered in 19.803 seconds 22:07:22.625 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:07:22.626 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:07:22.628 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:07:22.631 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:07:22.634 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:07:22.639 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:07:22.643 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:07:22.648 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:07:22.662 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:07:22.674 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:07:22.687 [dev] Loading camera. 22:07:22.687 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:07:22.687 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:07:22.731 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:07:22.793 [dev] Freed 42.69 Mbytes of unused textures and uploaded 243.88 Mbytes for 72 newly used texture(s) to GPU memory in 63 ms. 22:07:23.392 [dev] Freed 82.00 Mbytes of unused textures and uploaded 77.50 Mbytes for 58 newly used texture(s) to GPU memory in 27 ms. 22:07:42.397 [inf] Sequence frame 949 of 3120 rendered in 19.806 seconds 22:08:06.934 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:08:06.940 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:08:06.942 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:08:06.946 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:08:06.949 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:08:06.950 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:08:06.959 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:08:06.962 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:08:06.970 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:08:06.971 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:08:06.999 [dev] Loading camera. 22:08:07.000 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:08:07.000 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:08:07.023 [inf] Textures load time : 827.41 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:08:07.068 [dev] Freed 300.31 Mbytes of unused textures and uploaded 98.19 Mbytes for 85 newly used texture(s) to GPU memory in 45 ms. 22:08:07.685 [dev] Freed 102.38 Mbytes of unused textures and uploaded 107.88 Mbytes for 46 newly used texture(s) to GPU memory in 32 ms. 22:08:26.777 [inf] Sequence frame 950 of 3120 rendered in 19.874 seconds 22:08:50.805 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:08:50.815 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:08:50.818 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:08:50.826 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:08:50.832 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:08:50.837 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:08:50.845 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:08:50.853 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:08:50.857 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:08:50.860 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:08:50.873 [dev] Loading camera. 22:08:50.873 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:08:50.873 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:08:50.937 [inf] Textures load time : 827.59 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:08:50.997 [dev] Freed 71.56 Mbytes of unused textures and uploaded 179.88 Mbytes for 75 newly used texture(s) to GPU memory in 61 ms. 22:08:51.629 [dev] Freed 184.19 Mbytes of unused textures and uploaded 122.38 Mbytes for 40 newly used texture(s) to GPU memory in 46 ms. 22:09:10.790 [inf] Sequence frame 951 of 3120 rendered in 20.011 seconds 22:09:35.210 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:09:35.224 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:09:35.225 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:09:35.227 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:09:35.233 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:09:35.235 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:09:35.245 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:09:35.253 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:09:35.256 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:09:35.259 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:09:35.281 [dev] Loading camera. 22:09:35.281 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:09:35.281 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:09:35.324 [inf] Textures load time : 827.25 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:09:35.390 [dev] Freed 149.12 Mbytes of unused textures and uploaded 186.88 Mbytes for 79 newly used texture(s) to GPU memory in 65 ms. 22:09:36.036 [dev] Freed 155.62 Mbytes of unused textures and uploaded 162.62 Mbytes for 45 newly used texture(s) to GPU memory in 57 ms. 22:09:55.278 [inf] Sequence frame 952 of 3120 rendered in 20.102 seconds 22:10:19.452 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:10:19.456 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:10:19.464 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:10:19.469 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:10:19.473 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:10:19.491 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:10:19.494 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:10:19.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:10:19.507 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:10:19.509 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:10:19.525 [dev] Loading camera. 22:10:19.525 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:10:19.525 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:10:19.569 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:10:19.609 [dev] Freed 224.25 Mbytes of unused textures and uploaded 78.50 Mbytes for 74 newly used texture(s) to GPU memory in 41 ms. 22:10:20.247 [dev] Freed 63.06 Mbytes of unused textures and uploaded 152.56 Mbytes for 51 newly used texture(s) to GPU memory in 41 ms. 22:10:39.571 [inf] Sequence frame 953 of 3120 rendered in 20.148 seconds 22:11:04.958 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:11:04.959 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:11:04.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:11:04.966 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:11:04.969 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:11:04.974 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:11:04.990 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:11:04.992 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:11:05.003 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:11:05.006 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:11:05.026 [dev] Loading camera. 22:11:05.026 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:11:05.027 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:11:05.050 [inf] Textures load time : 827.35 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:11:05.090 [dev] Freed 48.38 Mbytes of unused textures and uploaded 85.69 Mbytes for 71 newly used texture(s) to GPU memory in 40 ms. 22:11:05.691 [dev] Freed 95.94 Mbytes of unused textures and uploaded 188.50 Mbytes for 55 newly used texture(s) to GPU memory in 56 ms. 22:11:25.031 [inf] Sequence frame 954 of 3120 rendered in 20.103 seconds 22:11:50.097 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:11:50.106 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:11:50.108 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:11:50.109 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:11:50.113 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:11:50.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:11:50.122 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:11:50.125 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:11:50.130 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:11:50.148 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:11:50.168 [dev] Loading camera. 22:11:50.168 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:11:50.168 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:11:50.213 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:11:50.245 [dev] Freed 222.19 Mbytes of unused textures and uploaded 56.12 Mbytes for 79 newly used texture(s) to GPU memory in 32 ms. 22:11:50.890 [dev] Freed 93.81 Mbytes of unused textures and uploaded 276.31 Mbytes for 52 newly used texture(s) to GPU memory in 74 ms. 22:12:10.366 [inf] Sequence frame 955 of 3120 rendered in 20.295 seconds 22:12:35.225 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:12:35.228 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:12:35.229 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:12:35.242 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:12:35.244 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:12:35.246 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:12:35.251 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:12:35.255 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:12:35.260 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:12:35.271 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:12:35.283 [dev] Loading camera. 22:12:35.283 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:12:35.283 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:12:35.326 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:12:35.375 [dev] Freed 259.94 Mbytes of unused textures and uploaded 93.50 Mbytes for 86 newly used texture(s) to GPU memory in 48 ms. 22:12:35.882 [dev] Freed 88.06 Mbytes of unused textures and uploaded 80.50 Mbytes for 53 newly used texture(s) to GPU memory in 23 ms. 22:12:55.460 [inf] Sequence frame 956 of 3120 rendered in 20.277 seconds 22:13:20.002 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:13:20.004 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:13:20.012 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:13:20.014 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:13:20.021 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:13:20.025 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:13:20.026 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:13:20.036 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:13:20.053 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:13:20.058 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:13:20.071 [dev] Loading camera. 22:13:20.071 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:13:20.071 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:13:20.116 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:13:20.147 [dev] Freed 67.44 Mbytes of unused textures and uploaded 57.75 Mbytes for 74 newly used texture(s) to GPU memory in 32 ms. 22:13:20.807 [dev] Freed 24.38 Mbytes of unused textures and uploaded 138.12 Mbytes for 53 newly used texture(s) to GPU memory in 50 ms. 22:13:40.591 [inf] Sequence frame 957 of 3120 rendered in 20.619 seconds 22:14:05.752 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:14:05.760 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:14:05.766 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:14:05.773 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:14:05.778 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:14:05.788 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:14:05.796 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:14:05.805 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:14:05.807 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:14:05.814 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:14:05.826 [dev] Loading camera. 22:14:05.826 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:14:05.826 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:14:05.870 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:14:05.911 [dev] Freed 148.62 Mbytes of unused textures and uploaded 93.25 Mbytes for 60 newly used texture(s) to GPU memory in 42 ms. 22:14:06.563 [dev] Freed 103.88 Mbytes of unused textures and uploaded 184.88 Mbytes for 63 newly used texture(s) to GPU memory in 59 ms. 22:14:26.486 [inf] Sequence frame 958 of 3120 rendered in 20.761 seconds 22:14:48.243 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:14:48.248 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:14:48.258 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:14:48.265 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:14:48.274 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:14:48.275 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:14:48.277 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:14:48.286 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:14:48.294 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:14:48.302 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:14:48.314 [dev] Loading camera. 22:14:48.314 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:14:48.314 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:14:48.337 [inf] Textures load time : 827.34 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:14:48.389 [dev] Freed 140.44 Mbytes of unused textures and uploaded 69.00 Mbytes for 74 newly used texture(s) to GPU memory in 53 ms. 22:14:48.998 [dev] Freed 19.81 Mbytes of unused textures and uploaded 196.56 Mbytes for 55 newly used texture(s) to GPU memory in 59 ms. 22:15:09.055 [inf] Sequence frame 959 of 3120 rendered in 20.837 seconds 22:15:33.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:15:33.060 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:15:33.066 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:15:33.070 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:15:33.079 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:15:33.081 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:15:33.086 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:15:33.106 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:15:33.113 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:15:33.115 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:15:33.130 [dev] Loading camera. 22:15:33.130 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:15:33.130 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:15:33.173 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:15:33.236 [dev] Freed 189.62 Mbytes of unused textures and uploaded 141.19 Mbytes for 78 newly used texture(s) to GPU memory in 63 ms. 22:15:33.829 [dev] Freed 318.19 Mbytes of unused textures and uploaded 184.31 Mbytes for 56 newly used texture(s) to GPU memory in 52 ms. 22:15:53.905 [inf] Sequence frame 960 of 3120 rendered in 20.876 seconds 22:16:18.580 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:16:18.584 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:16:18.586 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:16:18.588 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:16:18.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:16:18.594 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:16:18.613 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:16:18.615 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:16:18.622 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:16:18.633 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:16:18.648 [dev] Loading camera. 22:16:18.648 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:16:18.648 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:16:18.692 [inf] Textures load time : 827.35 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:16:18.785 [dev] Freed 79.12 Mbytes of unused textures and uploaded 242.25 Mbytes for 86 newly used texture(s) to GPU memory in 94 ms. 22:16:19.390 [dev] Freed 182.38 Mbytes of unused textures and uploaded 142.81 Mbytes for 54 newly used texture(s) to GPU memory in 49 ms. 22:16:39.278 [inf] Sequence frame 961 of 3120 rendered in 20.729 seconds 22:17:04.064 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:17:04.064 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:17:04.071 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:17:04.077 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:17:04.088 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:17:04.092 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:17:04.097 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:17:04.099 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:17:04.103 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:17:04.113 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:17:04.125 [dev] Loading camera. 22:17:04.126 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:17:04.126 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:17:04.191 [inf] Textures load time : 827.90 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:17:04.225 [dev] Freed 174.38 Mbytes of unused textures and uploaded 53.31 Mbytes for 84 newly used texture(s) to GPU memory in 34 ms. 22:17:04.866 [dev] Freed 208.75 Mbytes of unused textures and uploaded 184.25 Mbytes for 62 newly used texture(s) to GPU memory in 65 ms. 22:17:24.604 [inf] Sequence frame 962 of 3120 rendered in 20.572 seconds 22:17:48.953 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:17:48.953 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:17:48.955 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:17:48.958 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:17:48.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:17:48.965 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:17:48.977 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:17:48.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:17:48.993 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:17:48.996 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:17:49.016 [dev] Loading camera. 22:17:49.016 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:17:49.016 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:17:49.042 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:17:49.118 [dev] Freed 142.69 Mbytes of unused textures and uploaded 186.62 Mbytes for 79 newly used texture(s) to GPU memory in 77 ms. 22:17:49.703 [dev] Freed 56.12 Mbytes of unused textures and uploaded 34.25 Mbytes for 50 newly used texture(s) to GPU memory in 20 ms. 22:18:09.277 [inf] Sequence frame 963 of 3120 rendered in 20.362 seconds 22:18:33.340 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:18:33.342 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:18:33.351 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:18:33.352 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:18:33.354 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:18:33.360 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:18:33.370 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:18:33.372 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:18:33.383 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:18:33.388 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:18:33.404 [dev] Loading camera. 22:18:33.405 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:18:33.405 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:18:33.429 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:18:33.530 [dev] Freed 148.00 Mbytes of unused textures and uploaded 283.88 Mbytes for 73 newly used texture(s) to GPU memory in 102 ms. 22:18:34.132 [dev] Freed 145.62 Mbytes of unused textures and uploaded 96.50 Mbytes for 44 newly used texture(s) to GPU memory in 43 ms. 22:18:53.565 [inf] Sequence frame 964 of 3120 rendered in 20.258 seconds 22:19:18.585 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:19:18.587 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:19:18.590 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:19:18.599 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:19:18.603 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:19:18.611 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:19:18.617 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:19:18.620 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:19:18.625 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:19:18.637 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:19:18.659 [dev] Loading camera. 22:19:18.659 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:19:18.659 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:19:18.685 [inf] Textures load time : 827.30 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:19:18.777 [dev] Freed 181.62 Mbytes of unused textures and uploaded 214.62 Mbytes for 73 newly used texture(s) to GPU memory in 92 ms. 22:19:19.340 [dev] Freed 96.50 Mbytes of unused textures and uploaded 81.19 Mbytes for 45 newly used texture(s) to GPU memory in 30 ms. 22:19:38.657 [inf] Sequence frame 965 of 3120 rendered in 20.099 seconds 22:20:02.966 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:20:02.969 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:20:02.974 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:20:02.976 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:20:02.978 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:20:02.983 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:20:02.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:20:03.001 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:20:03.012 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:20:03.020 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:20:03.033 [dev] Loading camera. 22:20:03.033 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:20:03.033 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:20:03.055 [inf] Textures load time : 827.55 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:20:03.135 [dev] Freed 266.25 Mbytes of unused textures and uploaded 195.75 Mbytes for 76 newly used texture(s) to GPU memory in 80 ms. 22:20:03.730 [dev] Freed 213.94 Mbytes of unused textures and uploaded 111.44 Mbytes for 56 newly used texture(s) to GPU memory in 46 ms. 22:20:23.085 [inf] Sequence frame 966 of 3120 rendered in 20.152 seconds 22:20:47.979 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:20:47.989 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:20:47.991 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:20:47.993 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:20:47.999 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:20:48.011 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:20:48.018 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:20:48.019 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:20:48.026 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:20:48.032 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:20:48.046 [dev] Loading camera. 22:20:48.046 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:20:48.046 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:20:48.090 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:20:48.125 [dev] Freed 98.50 Mbytes of unused textures and uploaded 48.62 Mbytes for 75 newly used texture(s) to GPU memory in 35 ms. 22:20:48.782 [dev] Freed 35.00 Mbytes of unused textures and uploaded 188.19 Mbytes for 44 newly used texture(s) to GPU memory in 61 ms. 22:21:08.186 [inf] Sequence frame 967 of 3120 rendered in 20.235 seconds 22:21:33.001 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:21:33.006 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:21:33.016 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:21:33.017 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:21:33.020 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:21:33.025 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:21:33.031 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:21:33.037 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:21:33.046 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:21:33.050 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:21:33.061 [dev] Loading camera. 22:21:33.061 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:21:33.061 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:21:33.105 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:21:33.128 [dev] Freed 231.62 Mbytes of unused textures and uploaded 9.62 Mbytes for 68 newly used texture(s) to GPU memory in 23 ms. 22:21:33.705 [dev] Freed 20.31 Mbytes of unused textures and uploaded 123.31 Mbytes for 44 newly used texture(s) to GPU memory in 35 ms. 22:21:53.015 [inf] Sequence frame 968 of 3120 rendered in 20.055 seconds 22:22:17.764 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:22:17.772 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:22:17.773 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:22:17.794 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:22:17.801 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:22:17.807 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:22:17.814 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:22:17.817 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:22:17.822 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:22:17.823 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:22:17.834 [dev] Loading camera. 22:22:17.834 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:22:17.834 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:22:17.877 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:22:17.944 [dev] Freed 68.31 Mbytes of unused textures and uploaded 254.50 Mbytes for 69 newly used texture(s) to GPU memory in 67 ms. 22:22:18.590 [dev] Freed 259.56 Mbytes of unused textures and uploaded 77.25 Mbytes for 45 newly used texture(s) to GPU memory in 43 ms. 22:22:37.842 [inf] Sequence frame 969 of 3120 rendered in 20.108 seconds 22:23:02.745 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:23:02.747 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:23:02.759 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:23:02.772 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:23:02.780 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:23:02.787 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:23:02.790 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:23:02.791 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:23:02.793 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:23:02.795 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:23:02.806 [dev] Loading camera. 22:23:02.806 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:23:02.806 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:23:02.870 [inf] Textures load time : 827.61 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:23:02.893 [dev] Freed 72.00 Mbytes of unused textures and uploaded 35.00 Mbytes for 72 newly used texture(s) to GPU memory in 23 ms. 22:23:03.451 [dev] Freed 33.56 Mbytes of unused textures and uploaded 23.56 Mbytes for 48 newly used texture(s) to GPU memory in 18 ms. 22:23:22.600 [inf] Sequence frame 970 of 3120 rendered in 19.893 seconds 22:23:47.354 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:23:47.356 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:23:47.358 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:23:47.373 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:23:47.383 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:23:47.386 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:23:47.392 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:23:47.396 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:23:47.400 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:23:47.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:23:47.416 [dev] Loading camera. 22:23:47.416 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:23:47.416 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:23:47.459 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:23:47.543 [dev] Freed 71.00 Mbytes of unused textures and uploaded 313.06 Mbytes for 72 newly used texture(s) to GPU memory in 84 ms. 22:23:48.034 [dev] Freed 248.50 Mbytes of unused textures and uploaded 80.75 Mbytes for 45 newly used texture(s) to GPU memory in 40 ms. 22:24:07.252 [inf] Sequence frame 971 of 3120 rendered in 19.933 seconds 22:24:31.734 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:24:31.739 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:24:31.744 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:24:31.755 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:24:31.759 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:24:31.761 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:24:31.762 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:24:31.775 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:24:31.781 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:24:31.783 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:24:31.808 [dev] Loading camera. 22:24:31.808 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:24:31.808 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:24:31.854 [inf] Textures load time : 827.70 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:24:31.934 [dev] Freed 52.25 Mbytes of unused textures and uploaded 231.94 Mbytes for 70 newly used texture(s) to GPU memory in 80 ms. 22:24:32.535 [dev] Freed 291.56 Mbytes of unused textures and uploaded 119.94 Mbytes for 47 newly used texture(s) to GPU memory in 38 ms. 22:24:51.711 [inf] Sequence frame 972 of 3120 rendered in 20.007 seconds 22:25:17.188 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:25:17.189 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:25:17.202 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:25:17.207 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:25:17.209 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:25:17.217 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:25:17.226 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:25:17.235 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:25:17.240 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:25:17.246 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:25:17.269 [dev] Loading camera. 22:25:17.269 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:25:17.269 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:25:17.292 [inf] Textures load time : 827.46 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:25:17.369 [dev] Freed 169.94 Mbytes of unused textures and uploaded 236.00 Mbytes for 87 newly used texture(s) to GPU memory in 77 ms. 22:25:18.021 [dev] Freed 221.25 Mbytes of unused textures and uploaded 284.94 Mbytes for 48 newly used texture(s) to GPU memory in 78 ms. 22:25:37.199 [inf] Sequence frame 973 of 3120 rendered in 20.037 seconds 22:26:01.600 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:26:01.608 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:26:01.619 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:26:01.622 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:26:01.632 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:26:01.637 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:26:01.644 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:26:01.646 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:26:01.656 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:26:01.659 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:26:01.671 [dev] Loading camera. 22:26:01.671 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:26:01.671 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:26:01.718 [inf] Textures load time : 827.70 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:26:01.779 [dev] Freed 258.75 Mbytes of unused textures and uploaded 232.25 Mbytes for 73 newly used texture(s) to GPU memory in 61 ms. 22:26:02.373 [dev] Freed 206.75 Mbytes of unused textures and uploaded 36.25 Mbytes for 41 newly used texture(s) to GPU memory in 27 ms. 22:26:21.443 [inf] Sequence frame 974 of 3120 rendered in 19.869 seconds 22:26:46.083 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:26:46.086 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:26:46.091 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:26:46.092 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:26:46.096 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:26:46.099 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:26:46.103 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:26:46.107 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:26:46.117 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:26:46.141 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:26:46.159 [dev] Loading camera. 22:26:46.159 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:26:46.159 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:26:46.183 [inf] Textures load time : 827.26 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:26:46.260 [dev] Freed 13.00 Mbytes of unused textures and uploaded 212.69 Mbytes for 71 newly used texture(s) to GPU memory in 78 ms. 22:26:46.875 [dev] Freed 241.50 Mbytes of unused textures and uploaded 110.56 Mbytes for 48 newly used texture(s) to GPU memory in 49 ms. 22:27:05.848 [inf] Sequence frame 975 of 3120 rendered in 19.793 seconds 22:27:30.201 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:27:30.207 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:27:30.209 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:27:30.236 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:27:30.242 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:27:30.252 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:27:30.254 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:27:30.256 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:27:30.259 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:27:30.260 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:27:30.274 [dev] Loading camera. 22:27:30.274 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:27:30.274 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:27:30.299 [inf] Textures load time : 827.68 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:27:30.348 [dev] Freed 92.25 Mbytes of unused textures and uploaded 44.12 Mbytes for 73 newly used texture(s) to GPU memory in 50 ms. 22:27:30.965 [dev] Freed 86.06 Mbytes of unused textures and uploaded 167.12 Mbytes for 55 newly used texture(s) to GPU memory in 49 ms. 22:27:49.704 [inf] Sequence frame 976 of 3120 rendered in 19.532 seconds 22:28:14.487 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:28:14.489 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:28:14.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:28:14.494 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:28:14.497 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:28:14.504 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:28:14.507 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:28:14.514 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:28:14.521 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:28:14.535 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:28:14.550 [dev] Loading camera. 22:28:14.551 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:28:14.551 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:28:14.595 [inf] Textures load time : 827.59 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:28:14.686 [dev] Freed 54.19 Mbytes of unused textures and uploaded 249.69 Mbytes for 82 newly used texture(s) to GPU memory in 91 ms. 22:28:15.385 [dev] Freed 207.06 Mbytes of unused textures and uploaded 151.25 Mbytes for 37 newly used texture(s) to GPU memory in 50 ms. 22:28:33.973 [inf] Sequence frame 977 of 3120 rendered in 19.522 seconds 22:28:58.423 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:28:58.424 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:28:58.426 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:28:58.436 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:28:58.443 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:28:58.451 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:28:58.454 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:28:58.468 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:28:58.473 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:28:58.484 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:28:58.498 [dev] Loading camera. 22:28:58.498 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:28:58.498 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:28:58.543 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:28:58.573 [dev] Freed 155.31 Mbytes of unused textures and uploaded 64.25 Mbytes for 66 newly used texture(s) to GPU memory in 30 ms. 22:28:59.219 [dev] Freed 171.94 Mbytes of unused textures and uploaded 83.81 Mbytes for 53 newly used texture(s) to GPU memory in 47 ms. 22:29:17.621 [inf] Sequence frame 978 of 3120 rendered in 19.225 seconds 22:29:42.299 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:29:42.301 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:29:42.315 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:29:42.319 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:29:42.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:29:42.328 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:29:42.332 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:29:42.337 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:29:42.342 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:29:42.349 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:29:42.363 [dev] Loading camera. 22:29:42.363 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:29:42.363 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:29:42.407 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:29:42.492 [dev] Freed 90.31 Mbytes of unused textures and uploaded 191.38 Mbytes for 86 newly used texture(s) to GPU memory in 85 ms. 22:29:43.117 [dev] Freed 186.12 Mbytes of unused textures and uploaded 158.38 Mbytes for 45 newly used texture(s) to GPU memory in 60 ms. 22:30:01.357 [inf] Sequence frame 979 of 3120 rendered in 19.093 seconds 22:30:26.139 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:30:26.146 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:30:26.152 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:30:26.156 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:30:26.170 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:30:26.184 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:30:26.186 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:30:26.192 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:30:26.195 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:30:26.199 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:30:26.210 [dev] Loading camera. 22:30:26.210 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:30:26.210 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:30:26.254 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:30:26.286 [dev] Freed 11.00 Mbytes of unused textures and uploaded 81.31 Mbytes for 66 newly used texture(s) to GPU memory in 33 ms. 22:30:26.871 [dev] Freed 134.31 Mbytes of unused textures and uploaded 263.81 Mbytes for 47 newly used texture(s) to GPU memory in 54 ms. 22:30:44.845 [inf] Sequence frame 980 of 3120 rendered in 18.735 seconds 22:31:09.769 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:31:09.772 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:31:09.780 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:31:09.791 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:31:09.796 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:31:09.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:31:09.803 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:31:09.812 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:31:09.817 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:31:09.823 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:31:09.840 [dev] Loading camera. 22:31:09.840 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:31:09.840 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:31:09.884 [inf] Textures load time : 827.57 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:31:09.939 [dev] Freed 326.56 Mbytes of unused textures and uploaded 115.31 Mbytes for 72 newly used texture(s) to GPU memory in 55 ms. 22:31:10.577 [dev] Freed 143.81 Mbytes of unused textures and uploaded 215.19 Mbytes for 50 newly used texture(s) to GPU memory in 50 ms. 22:31:28.348 [inf] Sequence frame 981 of 3120 rendered in 18.607 seconds 22:31:52.595 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:31:52.597 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:31:52.601 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:31:52.606 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:31:52.612 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:31:52.614 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:31:52.633 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:31:52.645 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:31:52.648 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:31:52.652 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:31:52.667 [dev] Loading camera. 22:31:52.667 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:31:52.667 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:31:52.690 [inf] Textures load time : 827.27 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:31:52.754 [dev] Freed 97.06 Mbytes of unused textures and uploaded 135.44 Mbytes for 73 newly used texture(s) to GPU memory in 64 ms. 22:31:53.310 [dev] Freed 173.25 Mbytes of unused textures and uploaded 67.75 Mbytes for 41 newly used texture(s) to GPU memory in 30 ms. 22:32:11.110 [inf] Sequence frame 982 of 3120 rendered in 18.546 seconds 22:32:35.605 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:32:35.606 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:32:35.617 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:32:35.620 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:32:35.640 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:32:35.647 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:32:35.651 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:32:35.657 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:32:35.658 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:32:35.665 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:32:35.678 [dev] Loading camera. 22:32:35.678 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:32:35.678 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:32:35.722 [inf] Textures load time : 827.23 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:32:35.754 [dev] Freed 21.75 Mbytes of unused textures and uploaded 31.00 Mbytes for 70 newly used texture(s) to GPU memory in 33 ms. 22:32:36.356 [dev] Freed 115.62 Mbytes of unused textures and uploaded 166.69 Mbytes for 32 newly used texture(s) to GPU memory in 61 ms. 22:32:54.101 [inf] Sequence frame 983 of 3120 rendered in 18.523 seconds 22:33:18.643 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:33:18.646 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:33:18.651 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:33:18.656 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:33:18.665 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:33:18.669 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:33:18.675 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:33:18.680 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:33:18.685 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:33:18.687 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:33:18.710 [dev] Loading camera. 22:33:18.710 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:33:18.710 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:33:18.736 [inf] Textures load time : 827.35 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:33:18.781 [dev] Freed 141.25 Mbytes of unused textures and uploaded 144.44 Mbytes for 57 newly used texture(s) to GPU memory in 46 ms. 22:33:19.410 [dev] Freed 252.38 Mbytes of unused textures and uploaded 95.06 Mbytes for 44 newly used texture(s) to GPU memory in 64 ms. 22:33:37.155 [inf] Sequence frame 984 of 3120 rendered in 18.544 seconds 22:34:02.035 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:34:02.043 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:34:02.052 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:34:02.053 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:34:02.057 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:34:02.062 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:34:02.064 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:34:02.075 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:34:02.082 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:34:02.085 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:34:02.104 [dev] Loading camera. 22:34:02.104 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:34:02.104 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:34:02.147 [inf] Textures load time : 827.49 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:34:02.181 [dev] Freed 66.56 Mbytes of unused textures and uploaded 78.94 Mbytes for 75 newly used texture(s) to GPU memory in 34 ms. 22:34:02.665 [dev] Freed 50.94 Mbytes of unused textures and uploaded 135.69 Mbytes for 34 newly used texture(s) to GPU memory in 46 ms. 22:34:20.391 [inf] Sequence frame 985 of 3120 rendered in 18.384 seconds 22:34:45.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:34:45.150 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:34:45.156 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:34:45.164 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:34:45.170 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:34:45.172 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:34:45.174 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:34:45.179 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:34:45.191 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:34:45.194 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:34:45.213 [dev] Loading camera. 22:34:45.213 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:34:45.213 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:34:45.256 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:34:45.300 [dev] Freed 33.38 Mbytes of unused textures and uploaded 90.06 Mbytes for 66 newly used texture(s) to GPU memory in 44 ms. 22:34:45.900 [dev] Freed 124.94 Mbytes of unused textures and uploaded 274.81 Mbytes for 44 newly used texture(s) to GPU memory in 76 ms. 22:35:03.601 [inf] Sequence frame 986 of 3120 rendered in 18.488 seconds 22:35:28.099 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:35:28.114 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:35:28.121 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:35:28.130 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:35:28.139 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:35:28.140 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:35:28.144 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:35:28.146 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:35:28.150 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:35:28.157 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:35:28.169 [dev] Loading camera. 22:35:28.169 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:35:28.169 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:35:28.214 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:35:28.238 [dev] Freed 330.50 Mbytes of unused textures and uploaded 13.38 Mbytes for 56 newly used texture(s) to GPU memory in 25 ms. 22:35:28.838 [dev] Freed 70.06 Mbytes of unused textures and uploaded 223.00 Mbytes for 42 newly used texture(s) to GPU memory in 42 ms. 22:35:46.607 [inf] Sequence frame 987 of 3120 rendered in 18.536 seconds 22:36:11.022 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:36:11.025 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:36:11.033 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:36:11.036 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:36:11.041 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:36:11.042 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:36:11.047 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:36:11.049 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:36:11.053 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:36:11.080 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:36:11.093 [dev] Loading camera. 22:36:11.093 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:36:11.093 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:36:11.117 [inf] Textures load time : 827.18 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:36:11.202 [dev] Freed 184.94 Mbytes of unused textures and uploaded 196.31 Mbytes for 79 newly used texture(s) to GPU memory in 86 ms. 22:36:11.792 [dev] Freed 234.62 Mbytes of unused textures and uploaded 84.62 Mbytes for 32 newly used texture(s) to GPU memory in 34 ms. 22:36:29.688 [inf] Sequence frame 988 of 3120 rendered in 18.696 seconds 22:36:54.385 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:36:54.405 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:36:54.407 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:36:54.411 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:36:54.420 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:36:54.421 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:36:54.425 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:36:54.435 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:36:54.440 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:36:54.443 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:36:54.458 [dev] Loading camera. 22:36:54.458 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:36:54.458 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:36:54.484 [inf] Textures load time : 827.52 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:36:54.543 [dev] Freed 85.81 Mbytes of unused textures and uploaded 64.00 Mbytes for 74 newly used texture(s) to GPU memory in 59 ms. 22:36:55.174 [dev] Freed 58.44 Mbytes of unused textures and uploaded 218.88 Mbytes for 44 newly used texture(s) to GPU memory in 65 ms. 22:37:13.093 [inf] Sequence frame 989 of 3120 rendered in 18.737 seconds 22:37:37.769 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:37:37.782 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:37:37.788 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:37:37.794 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:37:37.804 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:37:37.807 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:37:37.811 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:37:37.813 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:37:37.815 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:37:37.821 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:37:37.840 [dev] Loading camera. 22:37:37.840 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:37:37.840 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:37:37.883 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:37:37.906 [dev] Freed 118.19 Mbytes of unused textures and uploaded 53.38 Mbytes for 68 newly used texture(s) to GPU memory in 23 ms. 22:37:38.518 [dev] Freed 82.12 Mbytes of unused textures and uploaded 248.94 Mbytes for 34 newly used texture(s) to GPU memory in 57 ms. 22:37:56.579 [inf] Sequence frame 990 of 3120 rendered in 18.837 seconds 22:38:21.141 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:38:21.142 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:38:21.153 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:38:21.167 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:38:21.173 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:38:21.178 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:38:21.184 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:38:21.193 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:38:21.195 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:38:21.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:38:21.208 [dev] Loading camera. 22:38:21.208 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:38:21.208 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:38:21.272 [inf] Textures load time : 827.66 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:38:21.296 [dev] Freed 292.44 Mbytes of unused textures and uploaded 57.94 Mbytes for 63 newly used texture(s) to GPU memory in 25 ms. 22:38:22.070 [dev] Freed 96.00 Mbytes of unused textures and uploaded 436.62 Mbytes for 53 newly used texture(s) to GPU memory in 101 ms. 22:38:40.109 [inf] Sequence frame 991 of 3120 rendered in 18.998 seconds 22:39:04.366 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:39:04.375 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:39:04.376 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:39:04.388 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:39:04.391 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:39:04.395 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:39:04.400 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:39:04.407 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:39:04.414 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:39:04.419 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:39:04.435 [dev] Loading camera. 22:39:04.435 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:39:04.435 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:39:04.479 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:39:04.510 [dev] Freed 424.75 Mbytes of unused textures and uploaded 18.75 Mbytes for 75 newly used texture(s) to GPU memory in 31 ms. 22:39:05.127 [dev] Freed 31.62 Mbytes of unused textures and uploaded 190.31 Mbytes for 49 newly used texture(s) to GPU memory in 45 ms. 22:39:23.386 [inf] Sequence frame 992 of 3120 rendered in 19.05 seconds 22:39:47.978 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:39:47.989 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:39:47.993 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:39:47.998 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:39:48.000 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:39:48.002 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:39:48.004 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:39:48.009 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:39:48.010 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:39:48.022 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:39:48.040 [dev] Loading camera. 22:39:48.040 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:39:48.040 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:39:48.087 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:39:48.178 [dev] Freed 103.25 Mbytes of unused textures and uploaded 258.12 Mbytes for 84 newly used texture(s) to GPU memory in 92 ms. 22:39:48.792 [dev] Freed 337.12 Mbytes of unused textures and uploaded 46.81 Mbytes for 34 newly used texture(s) to GPU memory in 30 ms. 22:40:07.109 [inf] Sequence frame 993 of 3120 rendered in 19.165 seconds 22:40:31.528 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:40:31.534 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:40:31.535 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:40:31.538 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:40:31.551 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:40:31.554 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:40:31.558 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:40:31.566 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:40:31.576 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:40:31.581 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:40:31.593 [dev] Loading camera. 22:40:31.593 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:40:31.593 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:40:31.641 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:40:31.691 [dev] Freed 45.50 Mbytes of unused textures and uploaded 84.19 Mbytes for 79 newly used texture(s) to GPU memory in 51 ms. 22:40:32.189 [dev] Freed 70.19 Mbytes of unused textures and uploaded 125.62 Mbytes for 38 newly used texture(s) to GPU memory in 36 ms. 22:40:50.581 [inf] Sequence frame 994 of 3120 rendered in 19.085 seconds 22:41:14.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:41:14.991 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:41:14.998 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:41:15.002 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:41:15.005 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:41:15.007 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:41:15.016 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:41:15.017 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:41:15.023 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:41:15.025 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:41:15.055 [dev] Loading camera. 22:41:15.055 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:41:15.055 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:41:15.100 [inf] Textures load time : 827.90 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:41:15.146 [dev] Freed 37.81 Mbytes of unused textures and uploaded 107.19 Mbytes for 68 newly used texture(s) to GPU memory in 46 ms. 22:41:15.634 [dev] Freed 108.06 Mbytes of unused textures and uploaded 188.62 Mbytes for 37 newly used texture(s) to GPU memory in 42 ms. 22:41:34.124 [inf] Sequence frame 995 of 3120 rendered in 19.166 seconds 22:41:58.556 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:41:58.564 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:41:58.565 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:41:58.575 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:41:58.577 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:41:58.582 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:41:58.586 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:41:58.588 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:41:58.606 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:41:58.613 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:41:58.629 [dev] Loading camera. 22:41:58.629 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:41:58.629 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:41:58.655 [inf] Textures load time : 827.24 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:41:58.700 [dev] Freed 278.88 Mbytes of unused textures and uploaded 104.81 Mbytes for 62 newly used texture(s) to GPU memory in 46 ms. 22:41:59.266 [dev] Freed 108.44 Mbytes of unused textures and uploaded 34.38 Mbytes for 28 newly used texture(s) to GPU memory in 17 ms. 22:42:17.880 [inf] Sequence frame 996 of 3120 rendered in 19.351 seconds 22:42:42.649 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:42:42.654 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:42:42.656 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:42:42.656 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:42:42.658 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:42:42.663 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:42:42.667 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:42:42.679 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:42:42.688 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:42:42.691 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:42:42.702 [dev] Loading camera. 22:42:42.702 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:42:42.702 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:42:42.745 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:42:42.800 [dev] Freed 38.31 Mbytes of unused textures and uploaded 139.56 Mbytes for 60 newly used texture(s) to GPU memory in 55 ms. 22:42:43.443 [dev] Freed 136.00 Mbytes of unused textures and uploaded 248.19 Mbytes for 39 newly used texture(s) to GPU memory in 53 ms. 22:43:02.072 [inf] Sequence frame 997 of 3120 rendered in 19.466 seconds 22:43:26.391 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:43:26.393 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:43:26.409 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:43:26.421 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:43:26.423 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:43:26.430 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:43:26.438 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:43:26.443 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:43:26.445 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:43:26.450 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:43:26.465 [dev] Loading camera. 22:43:26.466 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:43:26.466 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:43:26.515 [dev] Freed 154.81 Mbytes of unused textures and uploaded 53.62 Mbytes for 72 newly used texture(s) to GPU memory in 46 ms. 22:43:27.057 [dev] Freed 139.88 Mbytes of unused textures and uploaded 58.31 Mbytes for 41 newly used texture(s) to GPU memory in 18 ms. 22:43:45.746 [inf] Sequence frame 998 of 3120 rendered in 19.383 seconds 22:44:10.525 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:44:10.529 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:44:10.531 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:44:10.544 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:44:10.549 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:44:10.555 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:44:10.562 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:44:10.565 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:44:10.572 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:44:10.586 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:44:10.600 [dev] Loading camera. 22:44:10.600 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:44:10.600 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:44:10.622 [inf] Textures load time : 827.44 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:44:10.668 [dev] Freed 67.12 Mbytes of unused textures and uploaded 159.44 Mbytes for 64 newly used texture(s) to GPU memory in 46 ms. 22:44:11.273 [dev] Freed 40.69 Mbytes of unused textures and uploaded 200.50 Mbytes for 35 newly used texture(s) to GPU memory in 60 ms. 22:44:29.967 [inf] Sequence frame 999 of 3120 rendered in 19.468 seconds 22:44:54.879 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:44:54.881 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:44:54.883 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:44:54.893 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:44:54.896 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:44:54.903 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:44:54.907 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:44:54.911 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:44:54.919 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:44:54.923 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:44:54.937 [dev] Loading camera. 22:44:54.938 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:44:54.938 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:44:54.982 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:44:55.031 [dev] Freed 296.19 Mbytes of unused textures and uploaded 99.88 Mbytes for 67 newly used texture(s) to GPU memory in 49 ms. 22:44:55.642 [dev] Freed 97.06 Mbytes of unused textures and uploaded 176.25 Mbytes for 27 newly used texture(s) to GPU memory in 49 ms. 22:45:14.444 [inf] Sequence frame 1000 of 3120 rendered in 19.603 seconds 22:45:39.484 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:45:39.497 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:45:39.499 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:45:39.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:45:39.508 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:45:39.515 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:45:39.517 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:45:39.524 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:45:39.537 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:45:39.541 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:45:39.551 [dev] Loading camera. 22:45:39.551 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:45:39.551 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:45:39.595 [inf] Textures load time : 827.48 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:45:39.650 [dev] Freed 190.94 Mbytes of unused textures and uploaded 157.50 Mbytes for 72 newly used texture(s) to GPU memory in 55 ms. 22:45:40.215 [dev] Freed 46.44 Mbytes of unused textures and uploaded 74.19 Mbytes for 33 newly used texture(s) to GPU memory in 27 ms. 22:45:59.028 [inf] Sequence frame 1001 of 3120 rendered in 19.574 seconds 22:46:23.871 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:46:23.879 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:46:23.887 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:46:23.893 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:46:23.903 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:46:23.907 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:46:23.914 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:46:23.917 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:46:23.919 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:46:23.927 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:46:23.936 [dev] Loading camera. 22:46:23.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:46:23.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:46:23.981 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:46:24.023 [dev] Freed 177.62 Mbytes of unused textures and uploaded 108.50 Mbytes for 66 newly used texture(s) to GPU memory in 43 ms. 22:46:24.660 [dev] Freed 119.94 Mbytes of unused textures and uploaded 97.50 Mbytes for 39 newly used texture(s) to GPU memory in 37 ms. 22:46:43.482 [inf] Sequence frame 1002 of 3120 rendered in 19.643 seconds 22:47:08.498 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:47:08.509 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:47:08.513 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:47:08.516 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:47:08.520 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:47:08.526 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:47:08.532 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:47:08.539 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:47:08.547 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:47:08.556 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:47:08.567 [dev] Loading camera. 22:47:08.567 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:47:08.567 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:47:08.614 [inf] Textures load time : 827.65 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:47:08.742 [dev] Freed 24.56 Mbytes of unused textures and uploaded 262.75 Mbytes for 74 newly used texture(s) to GPU memory in 127 ms. 22:47:09.438 [dev] Freed 313.44 Mbytes of unused textures and uploaded 60.81 Mbytes for 42 newly used texture(s) to GPU memory in 29 ms. 22:47:28.263 [inf] Sequence frame 1003 of 3120 rendered in 19.792 seconds 22:47:52.705 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:47:52.709 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:47:52.712 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:47:52.721 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:47:52.724 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:47:52.725 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:47:52.736 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:47:52.752 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:47:52.753 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:47:52.758 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:47:52.779 [dev] Loading camera. 22:47:52.779 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:47:52.779 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:47:52.806 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:47:52.880 [dev] Freed 55.25 Mbytes of unused textures and uploaded 180.69 Mbytes for 68 newly used texture(s) to GPU memory in 74 ms. 22:47:53.456 [dev] Freed 198.06 Mbytes of unused textures and uploaded 184.62 Mbytes for 43 newly used texture(s) to GPU memory in 49 ms. 22:48:12.250 [inf] Sequence frame 1004 of 3120 rendered in 19.57 seconds 22:48:36.912 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:48:36.914 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:48:36.916 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:48:36.919 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:48:36.921 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:48:36.924 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:48:36.935 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:48:36.944 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:48:36.957 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:48:36.961 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:48:36.980 [dev] Loading camera. 22:48:36.980 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:48:36.980 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:48:37.004 [inf] Textures load time : 827.26 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:48:37.075 [dev] Freed 173.81 Mbytes of unused textures and uploaded 160.38 Mbytes for 73 newly used texture(s) to GPU memory in 72 ms. 22:48:37.632 [dev] Freed 158.19 Mbytes of unused textures and uploaded 27.12 Mbytes for 37 newly used texture(s) to GPU memory in 25 ms. 22:48:56.466 [inf] Sequence frame 1005 of 3120 rendered in 19.589 seconds 22:49:20.973 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:49:20.974 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:49:20.977 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:49:20.987 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:49:21.005 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:49:21.008 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:49:21.010 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:49:21.014 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:49:21.023 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:49:21.024 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:49:21.039 [dev] Loading camera. 22:49:21.039 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:49:21.039 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:49:21.083 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:49:21.143 [dev] Freed 22.81 Mbytes of unused textures and uploaded 164.81 Mbytes for 61 newly used texture(s) to GPU memory in 61 ms. 22:49:21.726 [dev] Freed 39.69 Mbytes of unused textures and uploaded 112.50 Mbytes for 41 newly used texture(s) to GPU memory in 31 ms. 22:49:40.570 [inf] Sequence frame 1006 of 3120 rendered in 19.629 seconds 22:50:05.264 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:50:05.269 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:50:05.276 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:50:05.277 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:50:05.285 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:50:05.287 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:50:05.298 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:50:05.301 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:50:05.306 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:50:05.313 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:50:05.334 [dev] Loading camera. 22:50:05.334 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:50:05.334 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:50:05.399 [inf] Textures load time : 827.69 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:50:05.433 [dev] Freed 220.31 Mbytes of unused textures and uploaded 61.44 Mbytes for 58 newly used texture(s) to GPU memory in 34 ms. 22:50:06.021 [dev] Freed 64.50 Mbytes of unused textures and uploaded 69.19 Mbytes for 30 newly used texture(s) to GPU memory in 32 ms. 22:50:24.864 [inf] Sequence frame 1007 of 3120 rendered in 19.63 seconds 22:50:49.719 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:50:49.724 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:50:49.728 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:50:49.741 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:50:49.745 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:50:49.756 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:50:49.764 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:50:49.765 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:50:49.769 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:50:49.776 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:50:49.777 [dev] Loading camera. 22:50:49.777 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:50:49.777 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:50:49.840 [inf] Textures load time : 827.83 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:50:49.858 [dev] Freed 68.88 Mbytes of unused textures and uploaded 20.19 Mbytes for 60 newly used texture(s) to GPU memory in 19 ms. 22:50:50.464 [dev] Freed 32.19 Mbytes of unused textures and uploaded 195.81 Mbytes for 36 newly used texture(s) to GPU memory in 49 ms. 22:51:09.329 [inf] Sequence frame 1008 of 3120 rendered in 19.648 seconds 22:51:34.083 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:51:34.087 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:51:34.090 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:51:34.097 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:51:34.106 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:51:34.114 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:51:34.116 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:51:34.119 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:51:34.120 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:51:34.140 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:51:34.153 [dev] Loading camera. 22:51:34.153 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:51:34.153 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:51:34.176 [inf] Textures load time : 827.78 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:51:34.211 [dev] Freed 197.88 Mbytes of unused textures and uploaded 89.38 Mbytes for 68 newly used texture(s) to GPU memory in 35 ms. 22:51:34.759 [dev] Freed 72.50 Mbytes of unused textures and uploaded 152.50 Mbytes for 27 newly used texture(s) to GPU memory in 45 ms. 22:51:53.610 [inf] Sequence frame 1009 of 3120 rendered in 19.554 seconds 22:52:18.379 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:52:18.381 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:52:18.382 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:52:18.384 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:52:18.389 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:52:18.395 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:52:18.401 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:52:18.422 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:52:18.432 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:52:18.441 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:52:18.452 [dev] Loading camera. 22:52:18.452 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:52:18.452 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:52:18.475 [inf] Textures load time : 827.50 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:52:18.522 [dev] Freed 152.25 Mbytes of unused textures and uploaded 167.12 Mbytes for 63 newly used texture(s) to GPU memory in 47 ms. 22:52:19.147 [dev] Freed 164.88 Mbytes of unused textures and uploaded 68.81 Mbytes for 39 newly used texture(s) to GPU memory in 34 ms. 22:52:37.997 [inf] Sequence frame 1010 of 3120 rendered in 19.644 seconds 22:53:02.739 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:53:02.744 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:53:02.754 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:53:02.755 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:53:02.759 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:53:02.762 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:53:02.766 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:53:02.768 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:53:02.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:53:02.778 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:53:02.793 [dev] Loading camera. 22:53:02.793 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:53:02.793 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:53:02.840 [inf] Textures load time : 827.69 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:53:02.882 [dev] Freed 86.25 Mbytes of unused textures and uploaded 74.81 Mbytes for 60 newly used texture(s) to GPU memory in 43 ms. 22:53:03.527 [dev] Freed 79.75 Mbytes of unused textures and uploaded 149.50 Mbytes for 38 newly used texture(s) to GPU memory in 36 ms. 22:53:22.216 [inf] Sequence frame 1011 of 3120 rendered in 19.519 seconds 22:53:46.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:53:46.846 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:53:46.848 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:53:46.851 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:53:46.853 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:53:46.854 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:53:46.858 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:53:46.862 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:53:46.878 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:53:46.882 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:53:46.893 [dev] Loading camera. 22:53:46.893 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:53:46.893 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:53:46.957 [inf] Textures load time : 827.39 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:53:47.040 [dev] Freed 126.56 Mbytes of unused textures and uploaded 213.44 Mbytes for 67 newly used texture(s) to GPU memory in 83 ms. 22:53:47.602 [dev] Freed 147.50 Mbytes of unused textures and uploaded 53.62 Mbytes for 31 newly used texture(s) to GPU memory in 25 ms. 22:54:06.223 [inf] Sequence frame 1012 of 3120 rendered in 19.427 seconds 22:54:31.010 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:54:31.016 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:54:31.017 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:54:31.022 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:54:31.027 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:54:31.032 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:54:31.036 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:54:31.040 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:54:31.041 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:54:31.045 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:54:31.075 [dev] Loading camera. 22:54:31.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:54:31.075 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:54:31.140 [inf] Textures load time : 827.64 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:54:31.170 [dev] Freed 120.25 Mbytes of unused textures and uploaded 16.31 Mbytes for 64 newly used texture(s) to GPU memory in 30 ms. 22:54:31.739 [dev] Freed 30.19 Mbytes of unused textures and uploaded 120.12 Mbytes for 34 newly used texture(s) to GPU memory in 41 ms. 22:54:50.413 [inf] Sequence frame 1013 of 3120 rendered in 19.435 seconds 22:55:14.816 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:55:14.819 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:55:14.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:55:14.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:55:14.845 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:55:14.847 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:55:14.852 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:55:14.854 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:55:14.859 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:55:14.875 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:55:14.889 [dev] Loading camera. 22:55:14.889 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:55:14.889 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:55:14.913 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:55:14.956 [dev] Freed 121.69 Mbytes of unused textures and uploaded 152.38 Mbytes for 64 newly used texture(s) to GPU memory in 43 ms. 22:55:15.503 [dev] Freed 63.69 Mbytes of unused textures and uploaded 35.25 Mbytes for 47 newly used texture(s) to GPU memory in 21 ms. 22:55:34.131 [inf] Sequence frame 1014 of 3120 rendered in 19.342 seconds 22:55:58.860 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:55:58.866 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:55:58.877 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:55:58.879 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:55:58.883 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:55:58.886 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:55:58.889 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:55:58.893 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:55:58.895 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:55:58.901 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:55:58.914 [dev] Loading camera. 22:55:58.914 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:55:58.914 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:55:58.956 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:55:58.990 [dev] Freed 115.31 Mbytes of unused textures and uploaded 62.75 Mbytes for 70 newly used texture(s) to GPU memory in 35 ms. 22:55:59.607 [dev] Freed 66.88 Mbytes of unused textures and uploaded 225.44 Mbytes for 31 newly used texture(s) to GPU memory in 61 ms. 22:56:18.218 [inf] Sequence frame 1015 of 3120 rendered in 19.405 seconds 22:56:43.020 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:56:43.022 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:56:43.030 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:56:43.034 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:56:43.036 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:56:43.057 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:56:43.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:56:43.065 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:56:43.068 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:56:43.077 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:56:43.089 [dev] Loading camera. 22:56:43.089 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:56:43.089 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:56:43.152 [inf] Textures load time : 827.67 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:56:43.174 [dev] Freed 130.31 Mbytes of unused textures and uploaded 9.44 Mbytes for 71 newly used texture(s) to GPU memory in 22 ms. 22:56:43.761 [dev] Freed 112.56 Mbytes of unused textures and uploaded 98.25 Mbytes for 43 newly used texture(s) to GPU memory in 32 ms. 22:57:02.347 [inf] Sequence frame 1016 of 3120 rendered in 19.354 seconds 22:57:27.362 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:57:27.368 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:57:27.370 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:57:27.372 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:57:27.377 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:57:27.378 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:57:27.383 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:57:27.391 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:57:27.410 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:57:27.415 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:57:27.427 [dev] Loading camera. 22:57:27.428 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:57:27.428 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:57:27.475 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:57:27.540 [dev] Freed 95.56 Mbytes of unused textures and uploaded 103.25 Mbytes for 67 newly used texture(s) to GPU memory in 66 ms. 22:57:28.179 [dev] Freed 9.06 Mbytes of unused textures and uploaded 165.81 Mbytes for 37 newly used texture(s) to GPU memory in 50 ms. 22:57:46.746 [inf] Sequence frame 1017 of 3120 rendered in 19.415 seconds 22:58:11.921 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:58:11.931 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:58:11.936 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:58:11.941 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:58:11.952 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:58:11.955 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:58:11.962 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:58:11.967 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:58:11.970 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:58:11.971 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:58:11.987 [dev] Loading camera. 22:58:11.987 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:58:11.987 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:58:12.011 [inf] Textures load time : 827.51 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:58:12.036 [dev] Freed 113.50 Mbytes of unused textures and uploaded 43.88 Mbytes for 73 newly used texture(s) to GPU memory in 25 ms. 22:58:12.656 [dev] Freed 195.31 Mbytes of unused textures and uploaded 122.50 Mbytes for 35 newly used texture(s) to GPU memory in 38 ms. 22:58:31.305 [inf] Sequence frame 1018 of 3120 rendered in 19.417 seconds 22:58:55.922 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:58:55.927 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:58:55.931 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:58:55.934 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:58:55.938 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:58:55.943 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:58:55.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:58:55.958 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:58:55.967 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:58:55.975 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:58:55.989 [dev] Loading camera. 22:58:55.989 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:58:55.989 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:58:56.011 [inf] Textures load time : 827.65 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:58:56.067 [dev] Freed 31.75 Mbytes of unused textures and uploaded 151.00 Mbytes for 72 newly used texture(s) to GPU memory in 56 ms. 22:58:56.551 [dev] Freed 152.94 Mbytes of unused textures and uploaded 148.00 Mbytes for 48 newly used texture(s) to GPU memory in 47 ms. 22:59:15.192 [inf] Sequence frame 1019 of 3120 rendered in 19.301 seconds 22:59:39.784 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 22:59:39.788 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 22:59:39.795 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 22:59:39.798 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 22:59:39.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 22:59:39.803 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 22:59:39.807 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 22:59:39.817 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 22:59:39.822 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 22:59:39.831 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 22:59:39.844 [dev] Loading camera. 22:59:39.844 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 22:59:39.844 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 22:59:39.887 [inf] Textures load time : 827.51 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 22:59:39.956 [dev] Freed 141.88 Mbytes of unused textures and uploaded 157.56 Mbytes for 64 newly used texture(s) to GPU memory in 69 ms. 22:59:40.435 [dev] Freed 239.12 Mbytes of unused textures and uploaded 42.00 Mbytes for 32 newly used texture(s) to GPU memory in 27 ms. 22:59:59.094 [inf] Sequence frame 1020 of 3120 rendered in 19.35 seconds 23:00:24.613 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:00:24.619 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:00:24.624 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:00:24.630 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:00:24.636 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:00:24.648 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:00:24.654 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:00:24.664 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:00:24.668 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:00:24.672 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:00:24.683 [dev] Loading camera. 23:00:24.683 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:00:24.683 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:00:24.727 [inf] Textures load time : 827.59 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:00:24.841 [dev] Freed 52.62 Mbytes of unused textures and uploaded 284.56 Mbytes for 69 newly used texture(s) to GPU memory in 114 ms. 23:00:25.415 [dev] Freed 149.44 Mbytes of unused textures and uploaded 70.12 Mbytes for 36 newly used texture(s) to GPU memory in 23 ms. 23:00:44.071 [inf] Sequence frame 1021 of 3120 rendered in 19.487 seconds 23:01:08.185 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:01:08.187 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:01:08.190 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:01:08.192 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:01:08.198 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:01:08.201 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:01:08.228 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:01:08.231 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:01:08.236 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:01:08.237 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:01:08.255 [dev] Loading camera. 23:01:08.255 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:01:08.255 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:01:08.320 [inf] Textures load time : 827.61 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:01:08.350 [dev] Freed 176.50 Mbytes of unused textures and uploaded 41.50 Mbytes for 65 newly used texture(s) to GPU memory in 30 ms. 23:01:08.963 [dev] Freed 34.69 Mbytes of unused textures and uploaded 277.31 Mbytes for 35 newly used texture(s) to GPU memory in 66 ms. 23:01:27.663 [inf] Sequence frame 1022 of 3120 rendered in 19.506 seconds 23:01:52.814 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:01:52.816 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:01:52.819 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:01:52.821 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:01:52.833 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:01:52.836 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:01:52.850 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:01:52.857 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:01:52.863 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:01:52.876 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:01:52.897 [dev] Loading camera. 23:01:52.897 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:01:52.897 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:01:52.941 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:01:52.961 [dev] Freed 291.12 Mbytes of unused textures and uploaded 26.88 Mbytes for 59 newly used texture(s) to GPU memory in 21 ms. 23:01:53.502 [dev] Freed 19.88 Mbytes of unused textures and uploaded 19.44 Mbytes for 33 newly used texture(s) to GPU memory in 13 ms. 23:02:12.340 [inf] Sequence frame 1023 of 3120 rendered in 19.556 seconds 23:02:36.643 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:02:36.650 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:02:36.653 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:02:36.667 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:02:36.675 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:02:36.682 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:02:36.684 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:02:36.691 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:02:36.693 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:02:36.701 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:02:36.713 [dev] Loading camera. 23:02:36.713 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:02:36.713 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:02:36.756 [inf] Textures load time : 827.73 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:02:36.786 [dev] Freed 7.19 Mbytes of unused textures and uploaded 60.44 Mbytes for 59 newly used texture(s) to GPU memory in 31 ms. 23:02:37.330 [dev] Freed 60.75 Mbytes of unused textures and uploaded 114.75 Mbytes for 25 newly used texture(s) to GPU memory in 36 ms. 23:02:56.187 [inf] Sequence frame 1024 of 3120 rendered in 19.576 seconds 23:03:21.399 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:03:21.405 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:03:21.410 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:03:21.416 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:03:21.418 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:03:21.422 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:03:21.436 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:03:21.440 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:03:21.443 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:03:21.449 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:03:21.462 [dev] Loading camera. 23:03:21.462 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:03:21.462 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:03:21.505 [inf] Textures load time : 827.77 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:03:21.560 [dev] Freed 100.06 Mbytes of unused textures and uploaded 176.75 Mbytes for 57 newly used texture(s) to GPU memory in 55 ms. 23:03:22.153 [dev] Freed 192.56 Mbytes of unused textures and uploaded 40.38 Mbytes for 34 newly used texture(s) to GPU memory in 22 ms. 23:03:41.095 [inf] Sequence frame 1025 of 3120 rendered in 19.731 seconds 23:04:05.479 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:04:05.483 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:04:05.492 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:04:05.494 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:04:05.496 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:04:05.499 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:04:05.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:04:05.507 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:04:05.525 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:04:05.527 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:04:05.542 [dev] Loading camera. 23:04:05.542 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:04:05.542 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:04:05.565 [inf] Textures load time : 827.32 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:04:05.653 [dev] Freed 78.12 Mbytes of unused textures and uploaded 264.00 Mbytes for 71 newly used texture(s) to GPU memory in 88 ms. 23:04:06.247 [dev] Freed 274.44 Mbytes of unused textures and uploaded 109.19 Mbytes for 48 newly used texture(s) to GPU memory in 36 ms. 23:04:25.172 [inf] Sequence frame 1026 of 3120 rendered in 19.732 seconds 23:04:49.773 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:04:49.779 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:04:49.789 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:04:49.791 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:04:49.796 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:04:49.807 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:04:49.818 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:04:49.822 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:04:49.828 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:04:49.832 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:04:49.844 [dev] Loading camera. 23:04:49.844 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:04:49.844 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:04:49.888 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:04:49.971 [dev] Freed 55.19 Mbytes of unused textures and uploaded 170.38 Mbytes for 59 newly used texture(s) to GPU memory in 84 ms. 23:04:50.518 [dev] Freed 48.19 Mbytes of unused textures and uploaded 53.81 Mbytes for 29 newly used texture(s) to GPU memory in 17 ms. 23:05:09.485 [inf] Sequence frame 1027 of 3120 rendered in 19.743 seconds 23:05:33.745 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:05:33.748 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:05:33.753 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:05:33.768 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:05:33.771 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:05:33.773 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:05:33.788 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:05:33.790 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:05:33.796 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:05:33.800 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:05:33.816 [dev] Loading camera. 23:05:33.816 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:05:33.816 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:05:33.860 [inf] Textures load time : 827.40 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:05:33.920 [dev] Freed 104.75 Mbytes of unused textures and uploaded 146.44 Mbytes for 59 newly used texture(s) to GPU memory in 60 ms. 23:05:34.518 [dev] Freed 138.25 Mbytes of unused textures and uploaded 95.62 Mbytes for 29 newly used texture(s) to GPU memory in 29 ms. 23:05:53.561 [inf] Sequence frame 1028 of 3120 rendered in 19.848 seconds 23:06:18.792 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:06:18.801 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:06:18.805 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:06:18.816 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:06:18.820 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:06:18.829 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:06:18.832 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:06:18.833 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:06:18.838 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:06:18.839 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:06:18.862 [dev] Loading camera. 23:06:18.862 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:06:18.862 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:06:18.885 [inf] Textures load time : 827.48 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:06:18.935 [dev] Freed 135.94 Mbytes of unused textures and uploaded 34.00 Mbytes for 78 newly used texture(s) to GPU memory in 50 ms. 23:06:19.445 [dev] Freed 67.56 Mbytes of unused textures and uploaded 10.25 Mbytes for 30 newly used texture(s) to GPU memory in 13 ms. 23:06:38.604 [inf] Sequence frame 1029 of 3120 rendered in 19.843 seconds 23:07:03.726 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:07:03.732 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:07:03.739 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:07:03.742 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:07:03.749 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:07:03.757 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:07:03.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:07:03.774 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:07:03.778 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:07:03.785 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:07:03.796 [dev] Loading camera. 23:07:03.796 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:07:03.796 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:07:03.839 [inf] Textures load time : 827.43 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:07:03.890 [dev] Freed 17.88 Mbytes of unused textures and uploaded 157.62 Mbytes for 64 newly used texture(s) to GPU memory in 51 ms. 23:07:04.505 [dev] Freed 128.81 Mbytes of unused textures and uploaded 134.69 Mbytes for 43 newly used texture(s) to GPU memory in 44 ms. 23:07:23.791 [inf] Sequence frame 1030 of 3120 rendered in 20.094 seconds 23:07:48.800 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:07:48.802 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:07:48.808 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:07:48.816 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:07:48.818 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:07:48.819 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:07:48.820 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:07:48.821 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:07:48.823 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:07:48.839 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:07:48.875 [dev] Loading camera. 23:07:48.875 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:07:48.875 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:07:48.920 [inf] Textures load time : 827.56 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:07:48.958 [dev] Freed 127.62 Mbytes of unused textures and uploaded 63.75 Mbytes for 61 newly used texture(s) to GPU memory in 38 ms. 23:07:49.535 [dev] Freed 52.62 Mbytes of unused textures and uploaded 84.25 Mbytes for 24 newly used texture(s) to GPU memory in 28 ms. 23:08:08.889 [inf] Sequence frame 1031 of 3120 rendered in 20.118 seconds 23:08:33.734 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:08:33.736 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:08:33.748 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:08:33.748 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:08:33.752 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:08:33.753 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:08:33.754 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:08:33.765 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:08:33.767 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:08:33.778 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:08:33.795 [dev] Loading camera. 23:08:33.795 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:08:33.795 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:08:33.838 [inf] Textures load time : 827.76 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:08:33.861 [dev] Freed 76.31 Mbytes of unused textures and uploaded 41.19 Mbytes for 70 newly used texture(s) to GPU memory in 24 ms. 23:08:34.476 [dev] Freed 43.94 Mbytes of unused textures and uploaded 110.38 Mbytes for 30 newly used texture(s) to GPU memory in 43 ms. 23:08:53.941 [inf] Sequence frame 1032 of 3120 rendered in 20.246 seconds 23:09:18.765 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:09:18.769 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:09:18.773 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:09:18.778 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:09:18.780 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:09:18.783 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:09:18.785 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:09:18.798 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:09:18.802 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:09:18.823 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:09:18.834 [dev] Loading camera. 23:09:18.834 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:09:18.834 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:09:18.859 [inf] Textures load time : 827.32 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:09:18.910 [dev] Freed 120.75 Mbytes of unused textures and uploaded 50.44 Mbytes for 66 newly used texture(s) to GPU memory in 52 ms. 23:09:19.467 [dev] Freed 53.19 Mbytes of unused textures and uploaded 18.06 Mbytes for 41 newly used texture(s) to GPU memory in 16 ms. 23:09:38.957 [inf] Sequence frame 1033 of 3120 rendered in 20.229 seconds 23:10:03.863 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:10:03.864 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:10:03.870 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:10:03.877 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:10:03.879 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:10:03.884 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:10:03.885 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:10:03.887 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:10:03.901 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:10:03.919 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:10:03.936 [dev] Loading camera. 23:10:03.936 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:10:03.936 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:10:03.958 [inf] Textures load time : 827.19 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:10:04.010 [dev] Freed 15.69 Mbytes of unused textures and uploaded 167.00 Mbytes for 76 newly used texture(s) to GPU memory in 52 ms. 23:10:04.618 [dev] Freed 155.06 Mbytes of unused textures and uploaded 11.75 Mbytes for 32 newly used texture(s) to GPU memory in 19 ms. 23:10:24.111 [inf] Sequence frame 1034 of 3120 rendered in 20.277 seconds 23:10:48.701 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:10:48.703 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:10:48.705 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:10:48.718 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:10:48.727 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:10:48.731 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:10:48.733 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:10:48.739 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:10:48.746 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:10:48.751 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:10:48.763 [dev] Loading camera. 23:10:48.763 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:10:48.763 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:10:48.826 [inf] Textures load time : 827.68 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:10:48.877 [dev] Freed 22.00 Mbytes of unused textures and uploaded 125.81 Mbytes for 57 newly used texture(s) to GPU memory in 52 ms. 23:10:49.463 [dev] Freed 129.62 Mbytes of unused textures and uploaded 110.44 Mbytes for 40 newly used texture(s) to GPU memory in 46 ms. 23:11:09.016 [inf] Sequence frame 1035 of 3120 rendered in 20.351 seconds 23:11:34.098 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:11:34.100 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:11:34.107 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:11:34.110 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:11:34.117 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:11:34.120 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:11:34.126 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:11:34.135 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:11:34.147 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:11:34.155 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:11:34.169 [dev] Loading camera. 23:11:34.169 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:11:34.169 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:11:34.213 [inf] Textures load time : 827.72 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:11:34.290 [dev] Freed 94.25 Mbytes of unused textures and uploaded 234.06 Mbytes for 62 newly used texture(s) to GPU memory in 77 ms. 23:11:34.971 [dev] Freed 234.06 Mbytes of unused textures and uploaded 124.50 Mbytes for 29 newly used texture(s) to GPU memory in 47 ms. 23:11:54.625 [inf] Sequence frame 1036 of 3120 rendered in 20.553 seconds 23:12:18.824 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:12:18.826 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:12:18.831 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:12:18.832 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:12:18.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:12:18.839 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:12:18.841 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:12:18.868 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:12:18.873 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:12:18.883 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:12:18.898 [dev] Loading camera. 23:12:18.898 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:12:18.898 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:12:18.952 [dev] Freed 107.81 Mbytes of unused textures and uploaded 16.44 Mbytes for 61 newly used texture(s) to GPU memory in 50 ms. 23:12:19.499 [dev] Freed 38.25 Mbytes of unused textures and uploaded 27.19 Mbytes for 24 newly used texture(s) to GPU memory in 11 ms. 23:12:39.196 [inf] Sequence frame 1037 of 3120 rendered in 20.405 seconds 23:13:03.876 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:13:03.890 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:13:03.895 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:13:03.903 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:13:03.904 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:13:03.907 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:13:03.915 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:13:03.925 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:13:03.927 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:13:03.929 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:13:03.943 [dev] Loading camera. 23:13:03.943 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:13:03.943 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:13:03.986 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:13:04.024 [dev] Freed 26.88 Mbytes of unused textures and uploaded 99.62 Mbytes for 57 newly used texture(s) to GPU memory in 38 ms. 23:13:04.586 [dev] Freed 49.81 Mbytes of unused textures and uploaded 20.94 Mbytes for 29 newly used texture(s) to GPU memory in 15 ms. 23:13:24.387 [inf] Sequence frame 1038 of 3120 rendered in 20.539 seconds 23:13:48.845 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:13:48.854 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:13:48.855 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:13:48.860 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:13:48.862 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:13:48.869 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:13:48.872 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:13:48.885 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:13:48.891 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:13:48.896 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:13:48.909 [dev] Loading camera. 23:13:48.910 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:13:48.910 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:13:48.953 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:13:49.005 [dev] Freed 101.19 Mbytes of unused textures and uploaded 132.94 Mbytes for 61 newly used texture(s) to GPU memory in 53 ms. 23:13:49.566 [dev] Freed 128.94 Mbytes of unused textures and uploaded 75.38 Mbytes for 33 newly used texture(s) to GPU memory in 30 ms. 23:14:09.411 [inf] Sequence frame 1039 of 3120 rendered in 20.6 seconds 23:14:34.212 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:14:34.215 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:14:34.217 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:14:34.232 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:14:34.244 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:14:34.247 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:14:34.259 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:14:34.261 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:14:34.264 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:14:34.268 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:14:34.284 [dev] Loading camera. 23:14:34.284 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:14:34.285 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:14:34.327 [inf] Textures load time : 827.27 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:14:34.397 [dev] Freed 123.81 Mbytes of unused textures and uploaded 208.62 Mbytes for 62 newly used texture(s) to GPU memory in 70 ms. 23:14:34.960 [dev] Freed 180.00 Mbytes of unused textures and uploaded 51.00 Mbytes for 30 newly used texture(s) to GPU memory in 22 ms. 23:14:54.836 [inf] Sequence frame 1040 of 3120 rendered in 20.652 seconds 23:15:20.156 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:15:20.159 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:15:20.162 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:15:20.163 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:15:20.166 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:15:20.182 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:15:20.183 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:15:20.199 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:15:20.203 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:15:20.208 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:15:20.223 [dev] Loading camera. 23:15:20.223 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:15:20.223 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:15:20.267 [inf] Textures load time : 827.49 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:15:20.321 [dev] Freed 55.00 Mbytes of unused textures and uploaded 127.38 Mbytes for 68 newly used texture(s) to GPU memory in 54 ms. 23:15:20.952 [dev] Freed 107.75 Mbytes of unused textures and uploaded 154.31 Mbytes for 29 newly used texture(s) to GPU memory in 47 ms. 23:15:40.825 [inf] Sequence frame 1041 of 3120 rendered in 20.706 seconds 23:16:04.574 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:16:04.583 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:16:04.585 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:16:04.601 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:16:04.604 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:16:04.607 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:16:04.612 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:16:04.623 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:16:04.625 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:16:04.631 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:16:04.641 [dev] Loading camera. 23:16:04.641 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:16:04.641 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:16:04.684 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:16:04.709 [dev] Freed 60.88 Mbytes of unused textures and uploaded 61.75 Mbytes for 57 newly used texture(s) to GPU memory in 25 ms. 23:16:05.255 [dev] Freed 124.31 Mbytes of unused textures and uploaded 109.56 Mbytes for 38 newly used texture(s) to GPU memory in 27 ms. 23:16:25.151 [inf] Sequence frame 1042 of 3120 rendered in 20.607 seconds 23:16:49.767 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:16:49.769 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:16:49.773 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:16:49.776 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:16:49.780 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:16:49.787 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:16:49.798 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:16:49.805 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:16:49.807 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:16:49.812 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:16:49.839 [dev] Loading camera. 23:16:49.839 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:16:49.839 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:16:49.902 [inf] Textures load time : 828.11 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:16:49.941 [dev] Freed 137.06 Mbytes of unused textures and uploaded 106.81 Mbytes for 70 newly used texture(s) to GPU memory in 40 ms. 23:16:50.540 [dev] Freed 119.62 Mbytes of unused textures and uploaded 36.88 Mbytes for 43 newly used texture(s) to GPU memory in 17 ms. 23:17:10.456 [inf] Sequence frame 1043 of 3120 rendered in 20.717 seconds 23:17:35.011 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:17:35.018 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:17:35.027 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:17:35.035 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:17:35.036 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:17:35.040 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:17:35.042 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:17:35.047 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:17:35.052 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:17:35.057 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:17:35.071 [dev] Loading camera. 23:17:35.071 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:17:35.071 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:17:35.136 [inf] Textures load time : 827.56 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:17:35.171 [dev] Freed 52.69 Mbytes of unused textures and uploaded 72.94 Mbytes for 62 newly used texture(s) to GPU memory in 36 ms. 23:17:35.772 [dev] Freed 48.94 Mbytes of unused textures and uploaded 110.94 Mbytes for 36 newly used texture(s) to GPU memory in 36 ms. 23:17:55.711 [inf] Sequence frame 1044 of 3120 rendered in 20.733 seconds 23:18:20.208 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:18:20.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:18:20.217 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:18:20.226 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:18:20.229 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:18:20.232 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:18:20.235 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:18:20.247 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:18:20.250 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:18:20.255 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:18:20.270 [dev] Loading camera. 23:18:20.270 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:18:20.270 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:18:20.334 [inf] Textures load time : 828.28 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:18:20.394 [dev] Freed 126.12 Mbytes of unused textures and uploaded 127.56 Mbytes for 71 newly used texture(s) to GPU memory in 60 ms. 23:18:21.000 [dev] Freed 120.06 Mbytes of unused textures and uploaded 180.69 Mbytes for 27 newly used texture(s) to GPU memory in 48 ms. 23:18:40.975 [inf] Sequence frame 1045 of 3120 rendered in 20.8 seconds 23:19:05.337 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:19:05.339 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:19:05.342 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:19:05.347 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:19:05.355 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:19:05.358 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:19:05.360 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:19:05.362 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:19:05.374 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:19:05.378 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:19:05.389 [dev] Loading camera. 23:19:05.389 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:19:05.389 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:19:05.433 [inf] Textures load time : 827.65 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:19:05.465 [dev] Freed 196.31 Mbytes of unused textures and uploaded 65.12 Mbytes for 62 newly used texture(s) to GPU memory in 32 ms. 23:19:06.090 [dev] Freed 40.81 Mbytes of unused textures and uploaded 246.56 Mbytes for 37 newly used texture(s) to GPU memory in 52 ms. 23:19:25.989 [inf] Sequence frame 1046 of 3120 rendered in 20.695 seconds 23:19:50.291 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:19:50.295 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:19:50.297 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:19:50.303 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:19:50.307 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:19:50.319 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:19:50.320 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:19:50.323 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:19:50.330 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:19:50.337 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:19:50.355 [dev] Loading camera. 23:19:50.355 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:19:50.355 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:19:50.399 [inf] Textures load time : 827.51 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:19:50.417 [dev] Freed 47.19 Mbytes of unused textures and uploaded 30.12 Mbytes for 59 newly used texture(s) to GPU memory in 18 ms. 23:19:50.966 [dev] Freed 208.19 Mbytes of unused textures and uploaded 31.50 Mbytes for 34 newly used texture(s) to GPU memory in 18 ms. 23:20:10.781 [inf] Sequence frame 1047 of 3120 rendered in 20.522 seconds 23:20:35.962 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:20:35.968 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:20:35.974 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:20:35.986 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:20:35.990 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:20:35.995 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:20:36.000 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:20:36.002 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:20:36.012 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:20:36.013 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:20:36.028 [dev] Loading camera. 23:20:36.029 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:20:36.029 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:20:36.091 [inf] Textures load time : 827.42 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:20:36.148 [dev] Freed 34.69 Mbytes of unused textures and uploaded 150.56 Mbytes for 67 newly used texture(s) to GPU memory in 56 ms. 23:20:36.673 [dev] Freed 149.00 Mbytes of unused textures and uploaded 93.81 Mbytes for 25 newly used texture(s) to GPU memory in 41 ms. 23:20:56.402 [inf] Sequence frame 1048 of 3120 rendered in 20.469 seconds 23:21:21.237 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:21:21.246 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:21:21.252 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:21:21.258 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:21:21.260 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:21:21.275 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:21:21.282 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:21:21.287 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:21:21.291 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:21:21.295 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:21:21.303 [dev] Loading camera. 23:21:21.304 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:21:21.304 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:21:21.348 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:21:21.380 [dev] Freed 7.44 Mbytes of unused textures and uploaded 13.06 Mbytes for 58 newly used texture(s) to GPU memory in 33 ms. 23:21:21.972 [dev] Freed 141.06 Mbytes of unused textures and uploaded 171.88 Mbytes for 39 newly used texture(s) to GPU memory in 44 ms. 23:21:41.528 [inf] Sequence frame 1049 of 3120 rendered in 20.321 seconds 23:22:06.829 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:22:06.838 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:22:06.841 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:22:06.843 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:22:06.857 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:22:06.862 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:22:06.868 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:22:06.872 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:22:06.880 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:22:06.881 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:22:06.897 [dev] Loading camera. 23:22:06.897 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:22:06.897 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:22:06.960 [inf] Textures load time : 827.44 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:22:06.986 [dev] Freed 171.31 Mbytes of unused textures and uploaded 56.44 Mbytes for 69 newly used texture(s) to GPU memory in 27 ms. 23:22:07.607 [dev] Freed 8.81 Mbytes of unused textures and uploaded 126.38 Mbytes for 28 newly used texture(s) to GPU memory in 31 ms. 23:22:27.042 [inf] Sequence frame 1050 of 3120 rendered in 20.239 seconds 23:22:52.168 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:22:52.170 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:22:52.172 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:22:52.174 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:22:52.188 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:22:52.192 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:22:52.205 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:22:52.215 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:22:52.222 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:22:52.226 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:22:52.236 [dev] Loading camera. 23:22:52.236 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:22:52.236 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:22:52.280 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:22:52.357 [dev] Freed 163.38 Mbytes of unused textures and uploaded 196.75 Mbytes for 73 newly used texture(s) to GPU memory in 78 ms. 23:22:53.006 [dev] Freed 191.81 Mbytes of unused textures and uploaded 200.38 Mbytes for 38 newly used texture(s) to GPU memory in 56 ms. 23:23:12.444 [inf] Sequence frame 1051 of 3120 rendered in 20.308 seconds 23:23:38.132 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:23:38.135 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:23:38.142 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:23:38.156 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:23:38.162 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:23:38.167 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:23:38.169 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:23:38.172 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:23:38.176 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:23:38.178 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:23:38.200 [dev] Loading camera. 23:23:38.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:23:38.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:23:38.245 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:23:38.294 [dev] Freed 69.12 Mbytes of unused textures and uploaded 11.38 Mbytes for 71 newly used texture(s) to GPU memory in 50 ms. 23:23:38.884 [dev] Freed 14.56 Mbytes of unused textures and uploaded 123.81 Mbytes for 37 newly used texture(s) to GPU memory in 34 ms. 23:23:58.270 [inf] Sequence frame 1052 of 3120 rendered in 20.168 seconds 23:24:23.452 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:24:23.455 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:24:23.456 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:24:23.466 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:24:23.473 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:24:23.476 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:24:23.478 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:24:23.486 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:24:23.487 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:24:23.507 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:24:23.522 [dev] Loading camera. 23:24:23.522 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:24:23.522 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:24:23.565 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:24:23.617 [dev] Freed 219.06 Mbytes of unused textures and uploaded 129.44 Mbytes for 63 newly used texture(s) to GPU memory in 53 ms. 23:24:24.208 [dev] Freed 121.38 Mbytes of unused textures and uploaded 99.69 Mbytes for 18 newly used texture(s) to GPU memory in 34 ms. 23:24:43.636 [inf] Sequence frame 1053 of 3120 rendered in 20.211 seconds 23:25:08.208 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:25:08.211 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:25:08.213 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:25:08.220 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:25:08.223 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:25:08.228 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:25:08.234 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:25:08.242 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:25:08.246 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:25:08.259 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:25:08.269 [dev] Loading camera. 23:25:08.270 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:25:08.270 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:25:08.313 [inf] Textures load time : 827.65 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:25:08.355 [dev] Freed 100.88 Mbytes of unused textures and uploaded 120.62 Mbytes for 62 newly used texture(s) to GPU memory in 43 ms. 23:25:08.944 [dev] Freed 123.75 Mbytes of unused textures and uploaded 15.56 Mbytes for 38 newly used texture(s) to GPU memory in 20 ms. 23:25:28.379 [inf] Sequence frame 1054 of 3120 rendered in 20.204 seconds 23:25:52.840 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:25:52.847 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:25:52.849 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:25:52.851 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:25:52.853 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:25:52.858 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:25:52.866 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:25:52.875 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:25:52.879 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:25:52.889 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:25:52.904 [dev] Loading camera. 23:25:52.904 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:25:52.904 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:25:52.947 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:25:52.983 [dev] Freed 17.50 Mbytes of unused textures and uploaded 101.44 Mbytes for 55 newly used texture(s) to GPU memory in 37 ms. 23:25:53.560 [dev] Freed 36.69 Mbytes of unused textures and uploaded 66.69 Mbytes for 41 newly used texture(s) to GPU memory in 35 ms. 23:26:12.979 [inf] Sequence frame 1055 of 3120 rendered in 20.168 seconds 23:26:37.187 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:26:37.189 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:26:37.192 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:26:37.199 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:26:37.200 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:26:37.203 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:26:37.214 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:26:37.220 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:26:37.223 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:26:37.234 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:26:37.249 [dev] Loading camera. 23:26:37.249 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:26:37.249 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:26:37.292 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:26:37.341 [dev] Freed 98.19 Mbytes of unused textures and uploaded 125.00 Mbytes for 59 newly used texture(s) to GPU memory in 49 ms. 23:26:37.878 [dev] Freed 115.81 Mbytes of unused textures and uploaded 67.19 Mbytes for 23 newly used texture(s) to GPU memory in 26 ms. 23:26:57.284 [inf] Sequence frame 1056 of 3120 rendered in 20.13 seconds 23:27:21.463 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:27:21.467 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:27:21.473 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:27:21.481 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:27:21.495 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:27:21.501 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:27:21.513 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:27:21.516 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:27:21.521 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:27:21.523 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:27:21.532 [dev] Loading camera. 23:27:21.532 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:27:21.532 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:27:21.554 [inf] Textures load time : 827.50 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:27:21.623 [dev] Freed 71.25 Mbytes of unused textures and uploaded 254.12 Mbytes for 63 newly used texture(s) to GPU memory in 70 ms. 23:27:22.207 [dev] Freed 263.56 Mbytes of unused textures and uploaded 61.44 Mbytes for 32 newly used texture(s) to GPU memory in 25 ms. 23:27:41.551 [inf] Sequence frame 1057 of 3120 rendered in 20.118 seconds 23:28:05.654 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:28:05.662 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:28:05.667 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:28:05.680 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:28:05.688 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:28:05.694 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:28:05.697 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:28:05.699 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:28:05.700 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:28:05.702 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:28:05.718 [dev] Loading camera. 23:28:05.718 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:28:05.719 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:28:05.762 [inf] Textures load time : 827.59 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:28:05.779 [dev] Freed 63.88 Mbytes of unused textures and uploaded 14.62 Mbytes for 58 newly used texture(s) to GPU memory in 18 ms. 23:28:06.375 [dev] Freed 20.06 Mbytes of unused textures and uploaded 109.12 Mbytes for 36 newly used texture(s) to GPU memory in 36 ms. 23:28:25.671 [inf] Sequence frame 1058 of 3120 rendered in 20.046 seconds 23:28:50.175 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:28:50.184 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:28:50.187 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:28:50.193 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:28:50.196 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:28:50.206 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:28:50.207 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:28:50.220 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:28:50.222 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:28:50.226 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:28:50.234 [dev] Loading camera. 23:28:50.234 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:28:50.234 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:28:50.297 [inf] Textures load time : 827.61 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:28:50.319 [dev] Freed 27.06 Mbytes of unused textures and uploaded 19.88 Mbytes for 74 newly used texture(s) to GPU memory in 23 ms. 23:28:50.959 [dev] Freed 108.50 Mbytes of unused textures and uploaded 137.06 Mbytes for 29 newly used texture(s) to GPU memory in 43 ms. 23:29:10.216 [inf] Sequence frame 1059 of 3120 rendered in 20.073 seconds 23:29:35.211 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:29:35.216 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:29:35.221 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:29:35.223 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:29:35.235 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:29:35.237 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:29:35.244 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:29:35.258 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:29:35.261 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:29:35.265 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:29:35.273 [dev] Loading camera. 23:29:35.273 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:29:35.273 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:29:35.317 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:29:35.354 [dev] Freed 121.12 Mbytes of unused textures and uploaded 30.31 Mbytes for 65 newly used texture(s) to GPU memory in 38 ms. 23:29:36.055 [dev] Freed 85.69 Mbytes of unused textures and uploaded 137.12 Mbytes for 37 newly used texture(s) to GPU memory in 48 ms. 23:29:55.210 [inf] Sequence frame 1060 of 3120 rendered in 20.034 seconds 23:30:20.321 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:30:20.330 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:30:20.331 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:30:20.333 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:30:20.340 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:30:20.345 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:30:20.347 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:30:20.366 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:30:20.367 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:30:20.370 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:30:20.385 [dev] Loading camera. 23:30:20.385 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:30:20.385 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:30:20.429 [inf] Textures load time : 827.75 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:30:20.472 [dev] Freed 123.88 Mbytes of unused textures and uploaded 42.12 Mbytes for 65 newly used texture(s) to GPU memory in 43 ms. 23:30:21.062 [dev] Freed 55.44 Mbytes of unused textures and uploaded 137.50 Mbytes for 39 newly used texture(s) to GPU memory in 36 ms. 23:30:40.190 [inf] Sequence frame 1061 of 3120 rendered in 19.899 seconds 23:31:05.048 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:31:05.057 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:31:05.062 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:31:05.067 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:31:05.079 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:31:05.093 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:31:05.094 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:31:05.095 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:31:05.097 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:31:05.101 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:31:05.116 [dev] Loading camera. 23:31:05.116 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:31:05.116 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:31:05.138 [inf] Textures load time : 827.32 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:31:05.175 [dev] Freed 138.19 Mbytes of unused textures and uploaded 144.25 Mbytes for 67 newly used texture(s) to GPU memory in 38 ms. 23:31:05.638 [dev] Freed 122.38 Mbytes of unused textures and uploaded 29.62 Mbytes for 26 newly used texture(s) to GPU memory in 13 ms. 23:31:24.613 [inf] Sequence frame 1062 of 3120 rendered in 19.595 seconds 23:31:48.439 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:31:48.445 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:31:48.448 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:31:48.451 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:31:48.466 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:31:48.471 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:31:48.472 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:31:48.481 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:31:48.484 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:31:48.495 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:31:48.506 [dev] Loading camera. 23:31:48.506 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:31:48.506 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:31:48.550 [inf] Textures load time : 827.35 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:31:48.569 [dev] Freed 20.31 Mbytes of unused textures and uploaded 10.56 Mbytes for 57 newly used texture(s) to GPU memory in 19 ms. 23:31:49.160 [dev] Freed 11.19 Mbytes of unused textures and uploaded 218.81 Mbytes for 26 newly used texture(s) to GPU memory in 47 ms. 23:32:08.033 [inf] Sequence frame 1063 of 3120 rendered in 19.62 seconds 23:32:31.372 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:32:31.373 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:32:31.379 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:32:31.382 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:32:31.390 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:32:31.399 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:32:31.402 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:32:31.412 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:32:31.424 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:32:31.428 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:32:31.441 [dev] Loading camera. 23:32:31.441 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:32:31.441 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:32:31.484 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:32:31.509 [dev] Freed 121.88 Mbytes of unused textures and uploaded 13.81 Mbytes for 55 newly used texture(s) to GPU memory in 25 ms. 23:32:32.085 [dev] Freed 117.31 Mbytes of unused textures and uploaded 42.56 Mbytes for 31 newly used texture(s) to GPU memory in 16 ms. 23:32:51.007 [inf] Sequence frame 1064 of 3120 rendered in 19.661 seconds 23:33:15.015 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:33:15.023 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:33:15.025 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:33:15.029 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:33:15.040 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:33:15.042 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:33:15.043 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:33:15.046 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:33:15.056 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:33:15.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:33:15.083 [dev] Loading camera. 23:33:15.083 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:33:15.083 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:33:15.107 [inf] Textures load time : 827.22 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:33:15.139 [dev] Freed 36.12 Mbytes of unused textures and uploaded 63.94 Mbytes for 65 newly used texture(s) to GPU memory in 32 ms. 23:33:15.714 [dev] Freed 45.62 Mbytes of unused textures and uploaded 89.50 Mbytes for 31 newly used texture(s) to GPU memory in 33 ms. 23:33:34.621 [inf] Sequence frame 1065 of 3120 rendered in 19.632 seconds 23:33:58.402 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:33:58.409 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:33:58.419 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:33:58.421 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:33:58.423 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:33:58.433 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:33:58.436 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:33:58.439 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:33:58.446 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:33:58.452 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:33:58.469 [dev] Loading camera. 23:33:58.469 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:33:58.469 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:33:58.520 [dev] Freed 118.75 Mbytes of unused textures and uploaded 18.75 Mbytes for 57 newly used texture(s) to GPU memory in 48 ms. 23:33:59.009 [dev] Freed 6.62 Mbytes of unused textures and uploaded 32.00 Mbytes for 30 newly used texture(s) to GPU memory in 13 ms. 23:34:18.024 [inf] Sequence frame 1066 of 3120 rendered in 19.652 seconds 23:34:41.896 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:34:41.901 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:34:41.906 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:34:41.910 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:34:41.913 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:34:41.929 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:34:41.932 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:34:41.941 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:34:41.948 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:34:41.953 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:34:41.962 [dev] Loading camera. 23:34:41.962 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:34:41.962 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:34:42.006 [inf] Textures load time : 827.43 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:34:42.048 [dev] Freed 36.75 Mbytes of unused textures and uploaded 94.50 Mbytes for 59 newly used texture(s) to GPU memory in 43 ms. 23:34:42.659 [dev] Freed 96.56 Mbytes of unused textures and uploaded 179.00 Mbytes for 28 newly used texture(s) to GPU memory in 55 ms. 23:35:01.673 [inf] Sequence frame 1067 of 3120 rendered in 19.802 seconds 23:35:25.640 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:35:25.646 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:35:25.655 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:35:25.661 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:35:25.663 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:35:25.664 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:35:25.670 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:35:25.678 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:35:25.679 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:35:25.694 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:35:25.707 [dev] Loading camera. 23:35:25.707 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:35:25.707 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:35:25.730 [inf] Textures load time : 827.42 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:35:25.786 [dev] Freed 179.31 Mbytes of unused textures and uploaded 103.19 Mbytes for 51 newly used texture(s) to GPU memory in 57 ms. 23:35:26.373 [dev] Freed 107.69 Mbytes of unused textures and uploaded 234.38 Mbytes for 25 newly used texture(s) to GPU memory in 60 ms. 23:35:45.388 [inf] Sequence frame 1068 of 3120 rendered in 19.775 seconds 23:36:09.871 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:36:09.877 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:36:09.885 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:36:09.888 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:36:09.896 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:36:09.898 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:36:09.901 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:36:09.912 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:36:09.922 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:36:09.924 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:36:09.931 [dev] Loading camera. 23:36:09.932 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:36:09.932 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:36:09.975 [inf] Textures load time : 827.43 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:36:10.035 [dev] Freed 148.31 Mbytes of unused textures and uploaded 202.12 Mbytes for 55 newly used texture(s) to GPU memory in 59 ms. 23:36:10.702 [dev] Freed 278.94 Mbytes of unused textures and uploaded 23.25 Mbytes for 29 newly used texture(s) to GPU memory in 21 ms. 23:36:29.662 [inf] Sequence frame 1069 of 3120 rendered in 19.824 seconds 23:36:52.802 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:36:52.805 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:36:52.811 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:36:52.821 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:36:52.824 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:36:52.826 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:36:52.832 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:36:52.844 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:36:52.851 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:36:52.859 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:36:52.866 [dev] Loading camera. 23:36:52.866 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:36:52.866 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:36:52.930 [inf] Textures load time : 827.68 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:36:52.991 [dev] Freed 24.69 Mbytes of unused textures and uploaded 199.44 Mbytes for 61 newly used texture(s) to GPU memory in 62 ms. 23:36:53.548 [dev] Freed 3.38 Mbytes of unused textures and uploaded 5.31 Mbytes for 21 newly used texture(s) to GPU memory in 13 ms. 23:37:12.492 [inf] Sequence frame 1070 of 3120 rendered in 19.715 seconds 23:37:37.189 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:37:37.191 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:37:37.196 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:37:37.199 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:37:37.207 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:37:37.219 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:37:37.223 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:37:37.226 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:37:37.239 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:37:37.248 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:37:37.256 [dev] Loading camera. 23:37:37.256 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:37:37.256 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:37:37.300 [inf] Textures load time : 827.32 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:37:37.327 [dev] Freed 5.56 Mbytes of unused textures and uploaded 84.00 Mbytes for 59 newly used texture(s) to GPU memory in 27 ms. 23:37:37.844 [dev] Freed 167.75 Mbytes of unused textures and uploaded 13.94 Mbytes for 20 newly used texture(s) to GPU memory in 10 ms. 23:37:56.750 [inf] Sequence frame 1071 of 3120 rendered in 19.585 seconds 23:38:21.554 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:38:21.555 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:38:21.559 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:38:21.562 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:38:21.570 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:38:21.575 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:38:21.579 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:38:21.584 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:38:21.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:38:21.593 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:38:21.616 [dev] Loading camera. 23:38:21.616 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:38:21.616 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:38:21.658 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:38:21.670 [dev] Freed 113.00 Mbytes of unused textures and uploaded 8.00 Mbytes for 40 newly used texture(s) to GPU memory in 13 ms. 23:38:22.240 [dev] Freed 11.12 Mbytes of unused textures and uploaded 89.94 Mbytes for 12 newly used texture(s) to GPU memory in 33 ms. 23:38:41.045 [inf] Sequence frame 1072 of 3120 rendered in 19.521 seconds 23:39:04.843 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:39:04.849 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:39:04.853 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:39:04.857 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:39:04.859 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:39:04.867 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:39:04.869 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:39:04.871 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:39:04.873 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:39:04.875 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:39:04.886 [dev] Loading camera. 23:39:04.886 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:39:04.886 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:39:04.930 [inf] Textures load time : 827.51 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:39:04.976 [dev] Freed 6.19 Mbytes of unused textures and uploaded 113.12 Mbytes for 50 newly used texture(s) to GPU memory in 47 ms. 23:39:05.567 [dev] Freed 18.19 Mbytes of unused textures and uploaded 64.31 Mbytes for 21 newly used texture(s) to GPU memory in 27 ms. 23:39:24.256 [inf] Sequence frame 1073 of 3120 rendered in 19.459 seconds 23:39:48.829 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:39:48.840 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:39:48.842 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:39:48.845 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:39:48.848 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:39:48.859 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:39:48.864 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:39:48.866 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:39:48.874 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:39:48.876 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:39:48.895 [dev] Loading camera. 23:39:48.895 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:39:48.895 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:39:48.937 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:39:48.954 [dev] Freed 143.19 Mbytes of unused textures and uploaded 17.44 Mbytes for 54 newly used texture(s) to GPU memory in 17 ms. 23:39:49.632 [dev] Freed 123.56 Mbytes of unused textures and uploaded 63.88 Mbytes for 20 newly used texture(s) to GPU memory in 26 ms. 23:40:08.236 [inf] Sequence frame 1074 of 3120 rendered in 19.432 seconds 23:40:33.131 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:40:33.135 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:40:33.138 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:40:33.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:40:33.160 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:40:33.168 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:40:33.172 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:40:33.174 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:40:33.175 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:40:33.180 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:40:33.196 [dev] Loading camera. 23:40:33.197 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:40:33.197 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:40:33.240 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:40:33.297 [dev] Freed 64.50 Mbytes of unused textures and uploaded 113.50 Mbytes for 50 newly used texture(s) to GPU memory in 57 ms. 23:40:33.864 [dev] Freed 140.38 Mbytes of unused textures and uploaded 42.81 Mbytes for 25 newly used texture(s) to GPU memory in 27 ms. 23:40:52.458 [inf] Sequence frame 1075 of 3120 rendered in 19.351 seconds 23:41:17.151 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:41:17.154 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:41:17.160 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:41:17.162 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:41:17.165 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:41:17.173 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:41:17.175 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:41:17.185 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:41:17.187 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:41:17.189 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:41:17.212 [dev] Loading camera. 23:41:17.212 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:41:17.212 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:41:17.255 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:41:17.323 [dev] Freed 51.44 Mbytes of unused textures and uploaded 126.56 Mbytes for 58 newly used texture(s) to GPU memory in 68 ms. 23:41:17.928 [dev] Freed 128.44 Mbytes of unused textures and uploaded 135.69 Mbytes for 34 newly used texture(s) to GPU memory in 44 ms. 23:41:36.621 [inf] Sequence frame 1076 of 3120 rendered in 19.498 seconds 23:42:00.181 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:42:00.186 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:42:00.189 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:42:00.203 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:42:00.212 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:42:00.218 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:42:00.224 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:42:00.230 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:42:00.234 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:42:00.235 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:42:00.248 [dev] Loading camera. 23:42:00.248 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:42:00.248 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:42:00.291 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:42:00.349 [dev] Freed 25.44 Mbytes of unused textures and uploaded 114.88 Mbytes for 55 newly used texture(s) to GPU memory in 59 ms. 23:42:00.912 [dev] Freed 124.31 Mbytes of unused textures and uploaded 29.88 Mbytes for 26 newly used texture(s) to GPU memory in 14 ms. 23:42:19.715 [inf] Sequence frame 1077 of 3120 rendered in 19.557 seconds 23:42:42.532 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:42:42.534 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:42:42.538 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:42:42.539 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:42:42.551 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:42:42.554 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:42:42.557 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:42:42.558 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:42:42.571 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:42:42.580 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:42:42.586 [dev] Loading camera. 23:42:42.586 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:42:42.586 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:42:42.628 [inf] Textures load time : 827.64 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:42:42.677 [dev] Freed 115.38 Mbytes of unused textures and uploaded 131.06 Mbytes for 63 newly used texture(s) to GPU memory in 49 ms. 23:42:43.255 [dev] Freed 20.88 Mbytes of unused textures and uploaded 98.06 Mbytes for 27 newly used texture(s) to GPU memory in 38 ms. 23:43:02.217 [inf] Sequence frame 1078 of 3120 rendered in 19.718 seconds 23:43:26.926 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:43:26.931 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:43:26.945 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:43:26.951 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:43:26.954 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:43:26.957 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:43:26.960 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:43:26.963 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:43:26.972 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:43:26.978 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:43:26.985 [dev] Loading camera. 23:43:26.985 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:43:26.985 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:43:27.030 [inf] Textures load time : 827.28 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:43:27.048 [dev] Freed 99.94 Mbytes of unused textures and uploaded 17.06 Mbytes for 57 newly used texture(s) to GPU memory in 18 ms. 23:43:27.633 [dev] Freed 40.94 Mbytes of unused textures and uploaded 100.81 Mbytes for 30 newly used texture(s) to GPU memory in 36 ms. 23:43:46.688 [inf] Sequence frame 1079 of 3120 rendered in 19.792 seconds 23:44:11.580 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:44:11.582 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:44:11.588 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:44:11.591 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:44:11.598 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:44:11.601 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:44:11.622 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:44:11.626 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:44:11.629 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:44:11.639 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:44:11.645 [dev] Loading camera. 23:44:11.645 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:44:11.645 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:44:11.688 [inf] Textures load time : 827.59 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:44:11.707 [dev] Freed 121.75 Mbytes of unused textures and uploaded 52.25 Mbytes for 64 newly used texture(s) to GPU memory in 20 ms. 23:44:12.347 [dev] Freed 37.50 Mbytes of unused textures and uploaded 53.06 Mbytes for 29 newly used texture(s) to GPU memory in 19 ms. 23:44:31.224 [inf] Sequence frame 1080 of 3120 rendered in 19.668 seconds 23:44:55.810 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:44:55.812 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:44:55.818 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:44:55.819 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:44:55.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:44:55.826 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:44:55.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:44:55.841 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:44:55.845 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:44:55.852 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:44:55.866 [dev] Loading camera. 23:44:55.867 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:44:55.867 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:44:55.909 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:44:55.973 [dev] Freed 49.00 Mbytes of unused textures and uploaded 156.50 Mbytes for 63 newly used texture(s) to GPU memory in 64 ms. 23:44:56.507 [dev] Freed 118.25 Mbytes of unused textures and uploaded 16.50 Mbytes for 29 newly used texture(s) to GPU memory in 15 ms. 23:45:15.232 [inf] Sequence frame 1081 of 3120 rendered in 19.454 seconds 23:45:39.473 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:45:39.477 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:45:39.486 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:45:39.497 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:45:39.498 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:45:39.502 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:45:39.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:45:39.522 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:45:39.527 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:45:39.531 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:45:39.537 [dev] Loading camera. 23:45:39.537 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:45:39.537 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:45:39.601 [inf] Textures load time : 827.47 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:45:39.649 [dev] Freed 134.56 Mbytes of unused textures and uploaded 117.44 Mbytes for 56 newly used texture(s) to GPU memory in 48 ms. 23:45:40.236 [dev] Freed 29.94 Mbytes of unused textures and uploaded 20.88 Mbytes for 28 newly used texture(s) to GPU memory in 16 ms. 23:45:58.914 [inf] Sequence frame 1082 of 3120 rendered in 19.469 seconds 23:46:23.631 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:46:23.633 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:46:23.640 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:46:23.645 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:46:23.648 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:46:23.656 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:46:23.668 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:46:23.670 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:46:23.681 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:46:23.682 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:46:23.694 [dev] Loading camera. 23:46:23.694 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:46:23.694 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:46:23.777 [inf] Textures load time : 827.80 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:46:23.821 [dev] Freed 7.88 Mbytes of unused textures and uploaded 118.12 Mbytes for 63 newly used texture(s) to GPU memory in 45 ms. 23:46:24.402 [dev] Freed 9.06 Mbytes of unused textures and uploaded 9.31 Mbytes for 25 newly used texture(s) to GPU memory in 15 ms. 23:46:43.109 [inf] Sequence frame 1083 of 3120 rendered in 19.505 seconds 23:47:07.032 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:47:07.034 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:47:07.056 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:47:07.058 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:47:07.058 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:47:07.063 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:47:07.068 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:47:07.070 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:47:07.074 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:47:07.079 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:47:07.083 [dev] Loading camera. 23:47:07.083 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:47:07.083 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:47:07.105 [inf] Textures load time : 827.17 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:47:07.120 [dev] Freed 5.00 Mbytes of unused textures and uploaded 6.38 Mbytes for 50 newly used texture(s) to GPU memory in 15 ms. 23:47:07.647 [dev] Freed 19.56 Mbytes of unused textures and uploaded 21.44 Mbytes for 27 newly used texture(s) to GPU memory in 11 ms. 23:47:26.371 [inf] Sequence frame 1084 of 3120 rendered in 19.376 seconds 23:47:51.080 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:47:51.081 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:47:51.084 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:47:51.088 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:47:51.098 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:47:51.111 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:47:51.118 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:47:51.124 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:47:51.125 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:47:51.128 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:47:51.144 [dev] Loading camera. 23:47:51.144 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:47:51.144 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:47:51.186 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:47:51.215 [dev] Freed 118.38 Mbytes of unused textures and uploaded 63.75 Mbytes for 54 newly used texture(s) to GPU memory in 30 ms. 23:47:51.809 [dev] Freed 56.50 Mbytes of unused textures and uploaded 102.00 Mbytes for 22 newly used texture(s) to GPU memory in 33 ms. 23:48:10.597 [inf] Sequence frame 1085 of 3120 rendered in 19.54 seconds 23:48:35.714 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:48:35.715 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:48:35.718 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:48:35.721 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:48:35.726 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:48:35.754 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:48:35.766 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:48:35.773 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:48:35.779 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:48:35.782 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:48:35.786 [dev] Loading camera. 23:48:35.786 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:48:35.786 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:48:35.829 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:48:35.850 [dev] Freed 214.75 Mbytes of unused textures and uploaded 44.88 Mbytes for 60 newly used texture(s) to GPU memory in 22 ms. 23:48:36.468 [dev] Freed 37.56 Mbytes of unused textures and uploaded 256.38 Mbytes for 31 newly used texture(s) to GPU memory in 72 ms. 23:48:55.378 [inf] Sequence frame 1086 of 3120 rendered in 19.687 seconds 23:49:20.262 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:49:20.269 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:49:20.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:49:20.281 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:49:20.293 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:49:20.296 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:49:20.302 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:49:20.308 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:49:20.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:49:20.312 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:49:20.323 [dev] Loading camera. 23:49:20.323 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:49:20.323 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:49:20.388 [inf] Textures load time : 827.51 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:49:20.410 [dev] Freed 264.56 Mbytes of unused textures and uploaded 38.31 Mbytes for 54 newly used texture(s) to GPU memory in 22 ms. 23:49:20.972 [dev] Freed 23.19 Mbytes of unused textures and uploaded 13.75 Mbytes for 27 newly used texture(s) to GPU memory in 11 ms. 23:49:39.884 [inf] Sequence frame 1087 of 3120 rendered in 19.645 seconds 23:50:04.393 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:50:04.405 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:50:04.407 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:50:04.415 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:50:04.418 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:50:04.419 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:50:04.429 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:50:04.431 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:50:04.441 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:50:04.445 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:50:04.451 [dev] Loading camera. 23:50:04.451 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:50:04.451 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:50:04.493 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:50:04.563 [dev] Freed 12.94 Mbytes of unused textures and uploaded 208.88 Mbytes for 56 newly used texture(s) to GPU memory in 70 ms. 23:50:05.142 [dev] Freed 104.75 Mbytes of unused textures and uploaded 13.25 Mbytes for 21 newly used texture(s) to GPU memory in 11 ms. 23:50:24.010 [inf] Sequence frame 1088 of 3120 rendered in 19.644 seconds 23:50:48.718 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:50:48.730 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:50:48.733 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:50:48.746 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:50:48.755 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:50:48.760 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:50:48.766 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:50:48.768 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:50:48.770 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:50:48.776 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:50:48.779 [dev] Loading camera. 23:50:48.779 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:50:48.779 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:50:48.823 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:50:48.848 [dev] Freed 11.00 Mbytes of unused textures and uploaded 19.69 Mbytes for 51 newly used texture(s) to GPU memory in 24 ms. 23:50:49.382 [dev] Freed 127.19 Mbytes of unused textures and uploaded 23.25 Mbytes for 16 newly used texture(s) to GPU memory in 10 ms. 23:51:08.275 [inf] Sequence frame 1089 of 3120 rendered in 19.578 seconds 23:51:32.959 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:51:32.964 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:51:32.967 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:51:32.975 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:51:32.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:51:32.986 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:51:32.988 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:51:32.997 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:51:33.001 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:51:33.003 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:51:33.020 [dev] Loading camera. 23:51:33.020 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:51:33.020 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:51:33.063 [inf] Textures load time : 827.58 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:51:33.127 [dev] Freed 24.50 Mbytes of unused textures and uploaded 215.62 Mbytes for 52 newly used texture(s) to GPU memory in 64 ms. 23:51:33.816 [dev] Freed 113.56 Mbytes of unused textures and uploaded 107.12 Mbytes for 28 newly used texture(s) to GPU memory in 39 ms. 23:51:52.814 [inf] Sequence frame 1090 of 3120 rendered in 19.878 seconds 23:52:16.826 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:52:16.830 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:52:16.831 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:52:16.848 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:52:16.851 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:52:16.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:52:16.856 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:52:16.862 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:52:16.873 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:52:16.878 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:52:16.887 [dev] Loading camera. 23:52:16.887 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:52:16.887 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:52:16.933 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:52:16.950 [dev] Freed 218.19 Mbytes of unused textures and uploaded 32.94 Mbytes for 52 newly used texture(s) to GPU memory in 17 ms. 23:52:17.572 [dev] Freed 27.44 Mbytes of unused textures and uploaded 250.88 Mbytes for 22 newly used texture(s) to GPU memory in 68 ms. 23:52:36.688 [inf] Sequence frame 1091 of 3120 rendered in 19.888 seconds 23:53:01.345 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:53:01.351 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:53:01.353 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:53:01.357 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:53:01.366 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:53:01.371 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:53:01.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:53:01.387 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:53:01.391 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:53:01.401 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:53:01.403 [dev] Loading camera. 23:53:01.403 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:53:01.403 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:53:01.449 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:53:01.467 [dev] Freed 53.69 Mbytes of unused textures and uploaded 42.19 Mbytes for 48 newly used texture(s) to GPU memory in 19 ms. 23:53:02.039 [dev] Freed 48.12 Mbytes of unused textures and uploaded 24.62 Mbytes for 32 newly used texture(s) to GPU memory in 13 ms. 23:53:21.283 [inf] Sequence frame 1092 of 3120 rendered in 19.964 seconds 23:53:45.893 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:53:45.899 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:53:45.900 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:53:45.913 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:53:45.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:53:45.920 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:53:45.921 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:53:45.929 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:53:45.938 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:53:45.951 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:53:45.957 [dev] Loading camera. 23:53:45.957 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:53:45.957 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:53:45.980 [inf] Textures load time : 827.31 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:53:45.996 [dev] Freed 95.06 Mbytes of unused textures and uploaded 16.00 Mbytes for 54 newly used texture(s) to GPU memory in 16 ms. 23:53:46.529 [dev] Freed 112.94 Mbytes of unused textures and uploaded 27.06 Mbytes for 36 newly used texture(s) to GPU memory in 16 ms. 23:54:05.883 [inf] Sequence frame 1093 of 3120 rendered in 20.01 seconds 23:54:30.392 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:54:30.396 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:54:30.399 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:54:30.408 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:54:30.413 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:54:30.414 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:54:30.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:54:30.431 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:54:30.444 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:54:30.447 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:54:30.451 [dev] Loading camera. 23:54:30.451 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:54:30.451 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:54:30.493 [inf] Textures load time : 827.52 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:54:30.548 [dev] Freed 22.50 Mbytes of unused textures and uploaded 212.69 Mbytes for 68 newly used texture(s) to GPU memory in 55 ms. 23:54:31.098 [dev] Freed 122.81 Mbytes of unused textures and uploaded 7.00 Mbytes for 25 newly used texture(s) to GPU memory in 13 ms. 23:54:50.564 [inf] Sequence frame 1094 of 3120 rendered in 20.196 seconds 23:55:15.456 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:55:15.466 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:55:15.467 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:55:15.477 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:55:15.482 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:55:15.484 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:55:15.485 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:55:15.504 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:55:15.508 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:55:15.512 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:55:15.515 [dev] Loading camera. 23:55:15.515 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:55:15.515 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:55:15.557 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:55:15.572 [dev] Freed 32.12 Mbytes of unused textures and uploaded 9.81 Mbytes for 49 newly used texture(s) to GPU memory in 15 ms. 23:55:16.125 [dev] Freed 5.69 Mbytes of unused textures and uploaded 109.75 Mbytes for 22 newly used texture(s) to GPU memory in 33 ms. 23:55:35.690 [inf] Sequence frame 1095 of 3120 rendered in 20.257 seconds 23:56:00.374 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:56:00.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:56:00.383 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:56:00.394 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:56:00.395 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:56:00.397 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:56:00.399 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:56:00.407 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:56:00.423 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:56:00.428 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:56:00.430 [dev] Loading camera. 23:56:00.430 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:56:00.430 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:56:00.492 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:56:00.507 [dev] Freed 6.88 Mbytes of unused textures and uploaded 8.50 Mbytes for 50 newly used texture(s) to GPU memory in 15 ms. 23:56:01.113 [dev] Freed 93.44 Mbytes of unused textures and uploaded 39.94 Mbytes for 30 newly used texture(s) to GPU memory in 14 ms. 23:56:20.854 [inf] Sequence frame 1096 of 3120 rendered in 20.505 seconds 23:56:43.822 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:56:43.825 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:56:43.831 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:56:43.832 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:56:43.841 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:56:43.843 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:56:43.853 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:56:43.855 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:56:43.859 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:56:43.871 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:56:43.873 [dev] Loading camera. 23:56:43.873 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:56:43.873 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:56:43.936 [inf] Textures load time : 827.64 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:56:43.954 [dev] Freed 126.56 Mbytes of unused textures and uploaded 40.44 Mbytes for 53 newly used texture(s) to GPU memory in 18 ms. 23:56:44.515 [dev] Freed 32.19 Mbytes of unused textures and uploaded 176.69 Mbytes for 27 newly used texture(s) to GPU memory in 61 ms. 23:57:04.288 [inf] Sequence frame 1097 of 3120 rendered in 20.497 seconds 23:57:28.950 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:57:28.953 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:57:28.955 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:57:28.960 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:57:28.961 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:57:28.962 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:57:28.970 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:57:28.978 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:57:28.985 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:57:28.989 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:57:29.000 [dev] Loading camera. 23:57:29.000 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:57:29.000 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:57:29.024 [inf] Textures load time : 827.35 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:57:29.086 [dev] Freed 93.69 Mbytes of unused textures and uploaded 133.75 Mbytes for 64 newly used texture(s) to GPU memory in 63 ms. 23:57:29.643 [dev] Freed 150.69 Mbytes of unused textures and uploaded 14.31 Mbytes for 31 newly used texture(s) to GPU memory in 22 ms. 23:57:49.440 [inf] Sequence frame 1098 of 3120 rendered in 20.525 seconds 23:58:12.560 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:58:12.568 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:58:12.574 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:58:12.596 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:58:12.601 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:58:12.605 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:58:12.608 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:58:12.611 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:58:12.613 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:58:12.616 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:58:12.618 [dev] Loading camera. 23:58:12.618 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:58:12.618 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:58:12.663 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:58:12.704 [dev] Freed 106.94 Mbytes of unused textures and uploaded 126.81 Mbytes for 64 newly used texture(s) to GPU memory in 41 ms. 23:58:13.280 [dev] Freed 125.75 Mbytes of unused textures and uploaded 226.81 Mbytes for 41 newly used texture(s) to GPU memory in 62 ms. 23:58:33.200 [inf] Sequence frame 1099 of 3120 rendered in 20.664 seconds 23:58:58.255 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:58:58.260 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:58:58.262 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:58:58.266 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:58:58.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:58:58.276 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:58:58.298 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:58:58.300 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:58:58.305 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:58:58.310 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:58:58.313 [dev] Loading camera. 23:58:58.313 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:58:58.313 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:58:58.377 [inf] Textures load time : 827.72 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:58:58.411 [dev] Freed 36.19 Mbytes of unused textures and uploaded 10.12 Mbytes for 56 newly used texture(s) to GPU memory in 34 ms. 23:58:58.997 [dev] Freed 92.31 Mbytes of unused textures and uploaded 36.44 Mbytes for 30 newly used texture(s) to GPU memory in 14 ms. 23:59:19.161 [inf] Sequence frame 1100 of 3120 rendered in 20.929 seconds 23:59:43.306 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 23:59:43.307 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 23:59:43.308 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 23:59:43.313 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 23:59:43.322 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 23:59:43.327 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 23:59:43.334 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 23:59:43.340 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 23:59:43.347 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 23:59:43.362 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 23:59:43.362 [dev] Loading camera. 23:59:43.362 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 23:59:43.362 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 23:59:43.426 [inf] Textures load time : 827.51 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 23:59:43.445 [dev] Freed 29.19 Mbytes of unused textures and uploaded 60.38 Mbytes for 59 newly used texture(s) to GPU memory in 19 ms. 23:59:43.934 [dev] Freed 157.62 Mbytes of unused textures and uploaded 105.69 Mbytes for 39 newly used texture(s) to GPU memory in 31 ms. 00:00:04.377 [inf] === 04/28/2024 === 00:00:04.377 [inf] Sequence frame 1101 of 3120 rendered in 21.093 seconds 00:00:28.115 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:00:28.122 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:00:28.127 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:00:28.139 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:00:28.141 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:00:28.147 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:00:28.150 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:00:28.162 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:00:28.167 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:00:28.168 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:00:28.170 [dev] Loading camera. 00:00:28.170 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:00:28.170 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:00:28.213 [inf] Textures load time : 827.25 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:00:28.276 [dev] Freed 58.31 Mbytes of unused textures and uploaded 132.44 Mbytes for 64 newly used texture(s) to GPU memory in 64 ms. 00:00:28.757 [dev] Freed 87.12 Mbytes of unused textures and uploaded 104.38 Mbytes for 29 newly used texture(s) to GPU memory in 36 ms. 00:00:49.324 [inf] Sequence frame 1102 of 3120 rendered in 21.237 seconds 00:01:23.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:01:23.917 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:01:23.924 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:01:23.930 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:01:23.942 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:01:23.946 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:01:23.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:01:23.963 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:01:23.967 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:01:23.971 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:01:23.978 [dev] Loading camera. 00:01:23.978 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:01:23.978 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:01:24.022 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:01:24.040 [dev] Freed 95.56 Mbytes of unused textures and uploaded 16.44 Mbytes for 54 newly used texture(s) to GPU memory in 17 ms. 00:01:24.637 [dev] Freed 60.31 Mbytes of unused textures and uploaded 43.44 Mbytes for 33 newly used texture(s) to GPU memory in 17 ms. 00:01:45.303 [inf] Sequence frame 1103 of 3120 rendered in 21.406 seconds 00:02:09.970 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:02:09.973 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:02:09.977 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:02:09.982 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:02:09.984 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:02:09.990 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:02:09.998 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:02:10.014 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:02:10.018 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:02:10.018 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:02:10.028 [dev] Loading camera. 00:02:10.028 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:02:10.028 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:02:10.070 [inf] Textures load time : 827.44 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:02:10.113 [dev] Freed 46.88 Mbytes of unused textures and uploaded 140.56 Mbytes for 63 newly used texture(s) to GPU memory in 44 ms. 00:02:10.787 [dev] Freed 12.88 Mbytes of unused textures and uploaded 28.69 Mbytes for 29 newly used texture(s) to GPU memory in 15 ms. 00:02:31.613 [inf] Sequence frame 1104 of 3120 rendered in 21.665 seconds 00:02:55.916 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:02:55.924 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:02:55.928 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:02:55.937 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:02:55.938 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:02:55.944 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:02:55.945 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:02:55.952 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:02:55.963 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:02:55.964 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:02:55.967 [dev] Loading camera. 00:02:55.967 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:02:55.967 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:02:56.030 [inf] Textures load time : 827.66 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:02:56.047 [dev] Freed 116.62 Mbytes of unused textures and uploaded 23.19 Mbytes for 55 newly used texture(s) to GPU memory in 18 ms. 00:02:56.544 [dev] Freed 36.50 Mbytes of unused textures and uploaded 143.44 Mbytes for 35 newly used texture(s) to GPU memory in 54 ms. 00:03:17.526 [inf] Sequence frame 1105 of 3120 rendered in 21.636 seconds 00:03:45.578 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:03:45.582 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:03:45.584 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:03:45.592 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:03:45.599 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:03:45.607 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:03:45.622 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:03:45.631 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:03:45.633 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:03:45.637 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:03:45.637 [dev] Loading camera. 00:03:45.637 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:03:45.637 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:03:45.661 [inf] Textures load time : 827.17 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:03:45.716 [dev] Freed 108.25 Mbytes of unused textures and uploaded 82.00 Mbytes for 63 newly used texture(s) to GPU memory in 56 ms. 00:03:46.364 [dev] Freed 86.94 Mbytes of unused textures and uploaded 51.62 Mbytes for 29 newly used texture(s) to GPU memory in 14 ms. 00:04:07.612 [inf] Sequence frame 1106 of 3120 rendered in 22.058 seconds 00:04:29.342 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:04:29.348 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:04:29.350 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:04:29.362 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:04:29.371 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:04:29.374 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:04:29.388 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:04:29.392 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:04:29.393 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:04:29.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:04:29.400 [dev] Loading camera. 00:04:29.400 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:04:29.400 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:04:29.448 [inf] Textures load time : 827.17 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:04:29.512 [dev] Freed 171.38 Mbytes of unused textures and uploaded 150.12 Mbytes for 60 newly used texture(s) to GPU memory in 64 ms. 00:04:30.012 [dev] Freed 97.94 Mbytes of unused textures and uploaded 62.31 Mbytes for 22 newly used texture(s) to GPU memory in 28 ms. 00:04:51.499 [inf] Sequence frame 1107 of 3120 rendered in 22.176 seconds 00:05:18.135 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:05:18.149 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:05:18.150 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:05:18.160 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:05:18.163 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:05:18.177 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:05:18.182 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:05:18.188 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:05:18.189 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:05:18.190 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:05:18.194 [dev] Loading camera. 00:05:18.194 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:05:18.194 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:05:18.238 [inf] Textures load time : 827.24 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:05:18.301 [dev] Freed 101.00 Mbytes of unused textures and uploaded 151.50 Mbytes for 51 newly used texture(s) to GPU memory in 63 ms. 00:05:18.834 [dev] Freed 158.69 Mbytes of unused textures and uploaded 157.94 Mbytes for 34 newly used texture(s) to GPU memory in 51 ms. 00:05:40.240 [inf] Sequence frame 1108 of 3120 rendered in 22.123 seconds 00:06:04.598 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:06:04.599 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:06:04.608 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:06:04.612 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:06:04.615 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:06:04.619 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:06:04.626 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:06:04.644 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:06:04.646 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:06:04.649 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:06:04.655 [dev] Loading camera. 00:06:04.655 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:06:04.655 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:06:04.699 [inf] Textures load time : 827.65 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:06:04.718 [dev] Freed 37.06 Mbytes of unused textures and uploaded 37.69 Mbytes for 54 newly used texture(s) to GPU memory in 20 ms. 00:06:05.298 [dev] Freed 20.56 Mbytes of unused textures and uploaded 122.62 Mbytes for 32 newly used texture(s) to GPU memory in 38 ms. 00:06:26.799 [inf] Sequence frame 1109 of 3120 rendered in 22.221 seconds 00:06:51.316 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:06:51.321 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:06:51.325 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:06:51.332 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:06:51.334 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:06:51.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:06:51.353 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:06:51.355 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:06:51.363 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:06:51.372 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:06:51.377 [dev] Loading camera. 00:06:51.378 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:06:51.378 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:06:51.399 [inf] Textures load time : 827.21 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:06:51.419 [dev] Freed 38.50 Mbytes of unused textures and uploaded 26.44 Mbytes for 63 newly used texture(s) to GPU memory in 20 ms. 00:06:52.097 [dev] Freed 130.31 Mbytes of unused textures and uploaded 26.31 Mbytes for 35 newly used texture(s) to GPU memory in 14 ms. 00:07:13.864 [inf] Sequence frame 1110 of 3120 rendered in 22.565 seconds 00:07:38.016 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:07:38.026 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:07:38.028 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:07:38.032 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:07:38.037 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:07:38.047 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:07:38.050 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:07:38.053 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:07:38.063 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:07:38.073 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:07:38.074 [dev] Loading camera. 00:07:38.074 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:07:38.074 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:07:38.137 [inf] Textures load time : 827.77 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:07:38.181 [dev] Freed 121.31 Mbytes of unused textures and uploaded 102.81 Mbytes for 58 newly used texture(s) to GPU memory in 45 ms. 00:07:38.683 [dev] Freed 15.50 Mbytes of unused textures and uploaded 237.69 Mbytes for 29 newly used texture(s) to GPU memory in 61 ms. 00:08:00.698 [inf] Sequence frame 1111 of 3120 rendered in 22.7 seconds 00:08:25.904 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:08:25.908 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:08:25.910 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:08:25.914 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:08:25.919 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:08:25.925 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:08:25.938 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:08:25.943 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:08:25.943 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:08:25.951 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:08:25.956 [dev] Loading camera. 00:08:25.956 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:08:25.956 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:08:26.020 [inf] Textures load time : 827.57 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:08:26.042 [dev] Freed 225.44 Mbytes of unused textures and uploaded 12.31 Mbytes for 57 newly used texture(s) to GPU memory in 22 ms. 00:08:26.695 [dev] Freed 11.00 Mbytes of unused textures and uploaded 148.62 Mbytes for 29 newly used texture(s) to GPU memory in 36 ms. 00:08:49.133 [inf] Sequence frame 1112 of 3120 rendered in 23.252 seconds 00:09:14.048 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:09:14.050 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:09:14.054 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:09:14.057 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:09:14.061 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:09:14.073 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:09:14.074 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:09:14.075 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:09:14.079 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:09:14.084 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:09:14.094 [dev] Loading camera. 00:09:14.094 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:09:14.094 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:09:14.157 [inf] Textures load time : 827.50 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:09:14.174 [dev] Freed 166.44 Mbytes of unused textures and uploaded 21.38 Mbytes for 56 newly used texture(s) to GPU memory in 17 ms. 00:09:14.879 [dev] Freed 20.12 Mbytes of unused textures and uploaded 152.06 Mbytes for 23 newly used texture(s) to GPU memory in 37 ms. 00:09:37.109 [inf] Sequence frame 1113 of 3120 rendered in 23.093 seconds 00:10:01.760 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:10:01.764 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:10:01.769 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:10:01.782 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:10:01.784 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:10:01.793 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:10:01.801 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:10:01.806 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:10:01.812 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:10:01.814 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:10:01.819 [dev] Loading camera. 00:10:01.819 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:10:01.819 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:10:01.883 [inf] Textures load time : 827.60 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:10:01.909 [dev] Freed 47.31 Mbytes of unused textures and uploaded 25.50 Mbytes for 51 newly used texture(s) to GPU memory in 27 ms. 00:10:02.468 [dev] Freed 26.38 Mbytes of unused textures and uploaded 40.62 Mbytes for 24 newly used texture(s) to GPU memory in 14 ms. 00:10:24.594 [inf] Sequence frame 1114 of 3120 rendered in 22.854 seconds 00:10:48.695 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:10:48.698 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:10:48.702 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:10:48.705 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:10:48.712 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:10:48.720 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:10:48.723 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:10:48.732 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:10:48.744 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:10:48.750 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:10:48.755 [dev] Loading camera. 00:10:48.755 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:10:48.755 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:10:48.797 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:10:48.815 [dev] Freed 145.00 Mbytes of unused textures and uploaded 44.44 Mbytes for 59 newly used texture(s) to GPU memory in 19 ms. 00:10:49.411 [dev] Freed 36.94 Mbytes of unused textures and uploaded 125.94 Mbytes for 29 newly used texture(s) to GPU memory in 47 ms. 00:11:11.518 [inf] Sequence frame 1115 of 3120 rendered in 22.846 seconds 00:11:35.964 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:11:35.966 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:11:35.976 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:11:35.981 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:11:35.983 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:11:35.993 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:11:36.000 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:11:36.001 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:11:36.003 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:11:36.011 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:11:36.014 [dev] Loading camera. 00:11:36.014 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:11:36.014 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:11:36.078 [inf] Textures load time : 827.41 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:11:36.106 [dev] Freed 14.19 Mbytes of unused textures and uploaded 61.31 Mbytes for 57 newly used texture(s) to GPU memory in 28 ms. 00:11:36.694 [dev] Freed 157.56 Mbytes of unused textures and uploaded 23.81 Mbytes for 28 newly used texture(s) to GPU memory in 16 ms. 00:11:58.975 [inf] Sequence frame 1116 of 3120 rendered in 23.039 seconds 00:12:23.692 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:12:23.697 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:12:23.701 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:12:23.711 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:12:23.716 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:12:23.725 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:12:23.727 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:12:23.734 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:12:23.739 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:12:23.748 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:12:23.749 [dev] Loading camera. 00:12:23.749 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:12:23.749 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:12:23.812 [inf] Textures load time : 827.28 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:12:23.850 [dev] Freed 5.25 Mbytes of unused textures and uploaded 71.06 Mbytes for 56 newly used texture(s) to GPU memory in 38 ms. 00:12:24.452 [dev] Freed 63.31 Mbytes of unused textures and uploaded 105.69 Mbytes for 24 newly used texture(s) to GPU memory in 39 ms. 00:12:46.866 [inf] Sequence frame 1117 of 3120 rendered in 23.198 seconds 00:13:11.586 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:13:11.595 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:13:11.610 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:13:11.614 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:13:11.616 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:13:11.619 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:13:11.625 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:13:11.626 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:13:11.631 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:13:11.633 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:13:11.645 [dev] Loading camera. 00:13:11.645 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:13:11.645 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:13:11.689 [inf] Textures load time : 827.63 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:13:11.713 [dev] Freed 16.25 Mbytes of unused textures and uploaded 9.31 Mbytes for 46 newly used texture(s) to GPU memory in 25 ms. 00:13:12.312 [dev] Freed 14.12 Mbytes of unused textures and uploaded 55.88 Mbytes for 27 newly used texture(s) to GPU memory in 16 ms. 00:13:34.819 [inf] Sequence frame 1118 of 3120 rendered in 23.252 seconds 00:13:59.021 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:13:59.023 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:13:59.031 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:13:59.035 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:13:59.043 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:13:59.049 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:13:59.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:13:59.063 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:13:59.065 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:13:59.075 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:13:59.076 [dev] Loading camera. 00:13:59.076 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:13:59.076 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:13:59.159 [inf] Textures load time : 828.43 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:13:59.175 [dev] Freed 139.62 Mbytes of unused textures and uploaded 29.19 Mbytes for 51 newly used texture(s) to GPU memory in 17 ms. 00:13:59.755 [dev] Freed 26.12 Mbytes of unused textures and uploaded 139.50 Mbytes for 24 newly used texture(s) to GPU memory in 36 ms. 00:14:22.376 [inf] Sequence frame 1119 of 3120 rendered in 23.376 seconds 00:14:47.055 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:14:47.060 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:14:47.066 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:14:47.069 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:14:47.075 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:14:47.084 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:14:47.086 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:14:47.095 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:14:47.098 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:14:47.107 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:14:47.113 [dev] Loading camera. 00:14:47.113 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:14:47.113 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:14:47.156 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:14:47.173 [dev] Freed 59.44 Mbytes of unused textures and uploaded 22.12 Mbytes for 53 newly used texture(s) to GPU memory in 17 ms. 00:14:47.723 [dev] Freed 174.50 Mbytes of unused textures and uploaded 61.12 Mbytes for 38 newly used texture(s) to GPU memory in 20 ms. 00:15:10.263 [inf] Sequence frame 1120 of 3120 rendered in 23.229 seconds 00:15:35.225 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:15:35.236 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:15:35.244 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:15:35.248 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:15:35.255 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:15:35.256 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:15:35.261 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:15:35.267 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:15:35.270 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:15:35.273 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:15:35.287 [dev] Loading camera. 00:15:35.287 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:15:35.287 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:15:35.350 [inf] Textures load time : 827.37 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:15:35.395 [dev] Freed 51.56 Mbytes of unused textures and uploaded 137.88 Mbytes for 54 newly used texture(s) to GPU memory in 45 ms. 00:15:35.874 [dev] Freed 9.06 Mbytes of unused textures and uploaded 29.19 Mbytes for 23 newly used texture(s) to GPU memory in 15 ms. 00:15:58.645 [inf] Sequence frame 1121 of 3120 rendered in 23.439 seconds 00:16:23.295 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:16:23.299 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:16:23.315 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:16:23.317 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:16:23.323 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:16:23.337 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:16:23.342 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:16:23.346 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:16:23.348 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:16:23.350 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:16:23.352 [dev] Loading camera. 00:16:23.352 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:16:23.352 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:16:23.415 [inf] Textures load time : 827.43 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:16:23.434 [dev] Freed 17.25 Mbytes of unused textures and uploaded 44.75 Mbytes for 53 newly used texture(s) to GPU memory in 19 ms. 00:16:24.033 [dev] Freed 134.00 Mbytes of unused textures and uploaded 33.75 Mbytes for 23 newly used texture(s) to GPU memory in 13 ms. 00:16:46.911 [inf] Sequence frame 1122 of 3120 rendered in 23.636 seconds 00:17:11.748 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:17:11.749 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:17:11.755 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:17:11.771 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:17:11.772 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:17:11.775 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:17:11.783 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:17:11.784 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:17:11.786 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:17:11.786 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:17:11.802 [dev] Loading camera. 00:17:11.802 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:17:11.802 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:17:11.845 [inf] Textures load time : 827.54 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:17:11.891 [dev] Freed 47.81 Mbytes of unused textures and uploaded 171.38 Mbytes for 56 newly used texture(s) to GPU memory in 45 ms. 00:17:12.474 [dev] Freed 84.62 Mbytes of unused textures and uploaded 82.06 Mbytes for 32 newly used texture(s) to GPU memory in 30 ms. 00:17:35.328 [inf] Sequence frame 1123 of 3120 rendered in 23.602 seconds 00:17:59.533 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:17:59.537 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:17:59.553 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:17:59.559 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:17:59.565 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:17:59.567 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:17:59.569 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:17:59.570 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:17:59.577 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:17:59.584 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:17:59.587 [dev] Loading camera. 00:17:59.587 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:17:59.587 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:17:59.631 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:17:59.656 [dev] Freed 84.00 Mbytes of unused textures and uploaded 57.00 Mbytes for 66 newly used texture(s) to GPU memory in 25 ms. 00:18:00.246 [dev] Freed 41.44 Mbytes of unused textures and uploaded 57.69 Mbytes for 25 newly used texture(s) to GPU memory in 23 ms. 00:18:23.152 [inf] Sequence frame 1124 of 3120 rendered in 23.648 seconds 00:18:47.347 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:18:47.349 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:18:47.351 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:18:47.358 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:18:47.360 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:18:47.369 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:18:47.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:18:47.380 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:18:47.383 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:18:47.393 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:18:47.401 [dev] Loading camera. 00:18:47.401 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:18:47.401 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:18:47.423 [inf] Textures load time : 827.24 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:18:47.438 [dev] Freed 161.75 Mbytes of unused textures and uploaded 18.75 Mbytes for 49 newly used texture(s) to GPU memory in 16 ms. 00:18:48.049 [dev] Freed 19.38 Mbytes of unused textures and uploaded 148.38 Mbytes for 23 newly used texture(s) to GPU memory in 42 ms. 00:19:10.606 [inf] Sequence frame 1125 of 3120 rendered in 23.286 seconds 00:19:35.407 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:19:35.412 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:19:35.417 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:19:35.418 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:19:35.425 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:19:35.429 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:19:35.436 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:19:35.445 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:19:35.455 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:19:35.457 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:19:35.461 [dev] Loading camera. 00:19:35.461 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:19:35.461 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:19:35.525 [inf] Textures load time : 827.38 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:19:35.551 [dev] Freed 140.62 Mbytes of unused textures and uploaded 15.69 Mbytes for 54 newly used texture(s) to GPU memory in 26 ms. 00:19:36.290 [dev] Freed 11.25 Mbytes of unused textures and uploaded 155.00 Mbytes for 21 newly used texture(s) to GPU memory in 45 ms. 00:19:58.708 [inf] Sequence frame 1126 of 3120 rendered in 23.325 seconds 00:20:23.471 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:20:23.480 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:20:23.484 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:20:23.488 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:20:23.495 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:20:23.498 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:20:23.507 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:20:23.520 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:20:23.525 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:20:23.527 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:20:23.527 [dev] Loading camera. 00:20:23.527 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:20:23.527 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:20:23.590 [inf] Textures load time : 827.31 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:20:23.606 [dev] Freed 55.06 Mbytes of unused textures and uploaded 8.56 Mbytes for 51 newly used texture(s) to GPU memory in 16 ms. 00:20:24.255 [dev] Freed 44.44 Mbytes of unused textures and uploaded 27.75 Mbytes for 25 newly used texture(s) to GPU memory in 12 ms. 00:20:46.505 [inf] Sequence frame 1127 of 3120 rendered in 23.057 seconds 00:21:11.304 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:21:11.307 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:21:11.312 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:21:11.318 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:21:11.321 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:21:11.326 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:21:11.333 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:21:11.342 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:21:11.350 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:21:11.359 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:21:11.360 [dev] Loading camera. 00:21:11.360 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:21:11.360 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:21:11.423 [inf] Textures load time : 827.49 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:21:11.464 [dev] Freed 29.81 Mbytes of unused textures and uploaded 90.00 Mbytes for 57 newly used texture(s) to GPU memory in 41 ms. 00:21:12.076 [dev] Freed 66.19 Mbytes of unused textures and uploaded 118.94 Mbytes for 34 newly used texture(s) to GPU memory in 28 ms. 00:21:34.128 [inf] Sequence frame 1128 of 3120 rendered in 22.849 seconds 00:21:58.867 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:21:58.879 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:21:58.881 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:21:58.884 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:21:58.886 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:21:58.893 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:21:58.909 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:21:58.911 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:21:58.918 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:21:58.921 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:21:58.922 [dev] Loading camera. 00:21:58.922 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:21:58.922 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:21:58.968 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:21:58.996 [dev] Freed 106.88 Mbytes of unused textures and uploaded 63.81 Mbytes for 54 newly used texture(s) to GPU memory in 28 ms. 00:21:59.659 [dev] Freed 154.88 Mbytes of unused textures and uploaded 165.75 Mbytes for 29 newly used texture(s) to GPU memory in 46 ms. 00:22:21.435 [inf] Sequence frame 1129 of 3120 rendered in 22.596 seconds 00:22:46.020 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:22:46.028 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:22:46.039 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:22:46.041 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:22:46.043 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:22:46.048 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:22:46.052 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:22:46.072 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:22:46.073 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:22:46.074 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:22:46.075 [dev] Loading camera. 00:22:46.075 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:22:46.076 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:22:46.139 [inf] Textures load time : 827.55 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:22:46.196 [dev] Freed 182.06 Mbytes of unused textures and uploaded 107.00 Mbytes for 58 newly used texture(s) to GPU memory in 57 ms. 00:22:46.848 [dev] Freed 122.50 Mbytes of unused textures and uploaded 75.75 Mbytes for 27 newly used texture(s) to GPU memory in 45 ms. 00:23:08.309 [inf] Sequence frame 1130 of 3120 rendered in 22.314 seconds 00:23:33.243 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:23:33.244 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:23:33.249 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:23:33.256 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:23:33.257 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:23:33.259 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:23:33.262 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:23:33.265 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:23:33.271 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:23:33.290 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:23:33.301 [dev] Loading camera. 00:23:33.301 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:23:33.301 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:23:33.345 [inf] Textures load time : 827.45 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:23:33.395 [dev] Freed 74.88 Mbytes of unused textures and uploaded 123.19 Mbytes for 53 newly used texture(s) to GPU memory in 50 ms. 00:23:33.959 [dev] Freed 46.69 Mbytes of unused textures and uploaded 59.12 Mbytes for 23 newly used texture(s) to GPU memory in 17 ms. 00:23:55.271 [inf] Sequence frame 1131 of 3120 rendered in 22.053 seconds 00:24:20.531 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:24:20.535 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:24:20.545 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:24:20.549 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:24:20.557 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:24:20.566 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:24:20.572 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:24:20.578 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:24:20.580 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:24:20.582 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:24:20.586 [dev] Loading camera. 00:24:20.586 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:24:20.586 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:24:20.669 [inf] Textures load time : 828.31 seconds, wait time : 0.08 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:24:20.723 [dev] Freed 40.12 Mbytes of unused textures and uploaded 204.12 Mbytes for 51 newly used texture(s) to GPU memory in 55 ms. 00:24:21.352 [dev] Freed 198.00 Mbytes of unused textures and uploaded 82.38 Mbytes for 25 newly used texture(s) to GPU memory in 59 ms. 00:24:42.508 [inf] Sequence frame 1132 of 3120 rendered in 22.001 seconds 00:25:07.537 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:25:07.538 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:25:07.539 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:25:07.542 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:25:07.549 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:25:07.551 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:25:07.558 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:25:07.569 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:25:07.578 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:25:07.582 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:25:07.587 [dev] Loading camera. 00:25:07.587 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:25:07.587 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:25:07.630 [inf] Textures load time : 827.42 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:25:07.692 [dev] Freed 72.38 Mbytes of unused textures and uploaded 153.38 Mbytes for 55 newly used texture(s) to GPU memory in 62 ms. 00:25:08.288 [dev] Freed 184.56 Mbytes of unused textures and uploaded 42.94 Mbytes for 17 newly used texture(s) to GPU memory in 20 ms. 00:25:29.325 [inf] Sequence frame 1133 of 3120 rendered in 21.829 seconds 00:25:54.491 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:25:54.493 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:25:54.504 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:25:54.506 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:25:54.507 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:25:54.516 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:25:54.518 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:25:54.528 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:25:54.531 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:25:54.533 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:25:54.538 [dev] Loading camera. 00:25:54.538 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:25:54.538 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:25:54.602 [inf] Textures load time : 827.52 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:25:54.635 [dev] Freed 149.50 Mbytes of unused textures and uploaded 98.94 Mbytes for 57 newly used texture(s) to GPU memory in 33 ms. 00:25:55.259 [dev] Freed 53.25 Mbytes of unused textures and uploaded 182.69 Mbytes for 24 newly used texture(s) to GPU memory in 42 ms. 00:26:16.249 [inf] Sequence frame 1134 of 3120 rendered in 21.793 seconds 00:26:41.383 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:26:41.385 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:26:41.397 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:26:41.401 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:26:41.406 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:26:41.413 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:26:41.416 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:26:41.418 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:26:41.426 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:26:41.434 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:26:41.442 [dev] Loading camera. 00:26:41.442 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:26:41.442 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:26:41.487 [inf] Textures load time : 827.30 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:26:41.523 [dev] Freed 58.94 Mbytes of unused textures and uploaded 16.00 Mbytes for 52 newly used texture(s) to GPU memory in 36 ms. 00:26:42.210 [dev] Freed 13.81 Mbytes of unused textures and uploaded 54.81 Mbytes for 23 newly used texture(s) to GPU memory in 82 ms. 00:27:03.192 [inf] Sequence frame 1135 of 3120 rendered in 21.834 seconds 00:27:27.251 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:27:27.254 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:27:27.260 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:27:27.263 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:27:27.271 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:27:27.276 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:27:27.282 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:27:27.284 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:27:27.288 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:27:27.294 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:27:27.309 [dev] Loading camera. 00:27:27.309 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:27:27.309 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:27:27.372 [inf] Textures load time : 827.64 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:27:27.400 [dev] Freed 61.44 Mbytes of unused textures and uploaded 69.31 Mbytes for 61 newly used texture(s) to GPU memory in 29 ms. 00:27:28.014 [dev] Freed 62.00 Mbytes of unused textures and uploaded 158.50 Mbytes for 26 newly used texture(s) to GPU memory in 37 ms. 00:27:48.976 [inf] Sequence frame 1136 of 3120 rendered in 21.751 seconds 00:28:10.746 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:28:10.754 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:28:10.755 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:28:10.757 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:28:10.760 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:28:10.763 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:28:10.776 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:28:10.781 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:28:10.788 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:28:10.801 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:28:10.803 [dev] Loading camera. 00:28:10.803 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:28:10.803 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:28:10.866 [inf] Textures load time : 827.59 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:28:10.898 [dev] Freed 174.50 Mbytes of unused textures and uploaded 72.69 Mbytes for 56 newly used texture(s) to GPU memory in 32 ms. 00:28:11.436 [dev] Freed 148.50 Mbytes of unused textures and uploaded 7.81 Mbytes for 23 newly used texture(s) to GPU memory in 12 ms. 00:28:32.179 [inf] Sequence frame 1137 of 3120 rendered in 21.457 seconds 00:28:53.544 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:28:53.549 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:28:53.556 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:28:53.564 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:28:53.569 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:28:53.570 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:28:53.576 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:28:53.577 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:28:53.595 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:28:53.600 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:28:53.603 [dev] Loading camera. 00:28:53.603 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:28:53.603 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:28:53.646 [inf] Textures load time : 827.16 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:28:53.701 [dev] Freed 18.31 Mbytes of unused textures and uploaded 155.44 Mbytes for 58 newly used texture(s) to GPU memory in 55 ms. 00:28:54.181 [dev] Freed 96.12 Mbytes of unused textures and uploaded 35.56 Mbytes for 25 newly used texture(s) to GPU memory in 16 ms. 00:29:14.820 [inf] Sequence frame 1138 of 3120 rendered in 21.299 seconds 00:29:37.476 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:29:37.485 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:29:37.494 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:29:37.497 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:29:37.503 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:29:37.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:29:37.513 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:29:37.517 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:29:37.528 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:29:37.532 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:29:37.533 [dev] Loading camera. 00:29:37.533 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:29:37.533 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:29:37.577 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:29:37.610 [dev] Freed 19.81 Mbytes of unused textures and uploaded 68.50 Mbytes for 49 newly used texture(s) to GPU memory in 32 ms. 00:29:38.245 [dev] Freed 136.25 Mbytes of unused textures and uploaded 49.88 Mbytes for 22 newly used texture(s) to GPU memory in 12 ms. 00:29:58.790 [inf] Sequence frame 1139 of 3120 rendered in 21.34 seconds 00:30:19.148 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:30:19.149 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:30:19.150 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:30:19.158 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:30:19.171 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:30:19.182 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:30:19.186 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:30:19.189 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:30:19.195 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:30:19.204 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:30:19.204 [dev] Loading camera. 00:30:19.204 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:30:19.204 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:30:19.269 [inf] Textures load time : 827.21 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:30:19.326 [dev] Freed 53.06 Mbytes of unused textures and uploaded 156.81 Mbytes for 57 newly used texture(s) to GPU memory in 57 ms. 00:30:19.803 [dev] Freed 27.19 Mbytes of unused textures and uploaded 8.25 Mbytes for 17 newly used texture(s) to GPU memory in 10 ms. 00:30:40.219 [inf] Sequence frame 1140 of 3120 rendered in 21.1 seconds 00:31:01.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:31:01.393 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:31:01.394 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:31:01.402 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:31:01.416 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:31:01.419 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:31:01.422 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:31:01.434 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:31:01.435 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:31:01.441 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:31:01.443 [dev] Loading camera. 00:31:01.443 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:31:01.443 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:31:01.467 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:31:01.498 [dev] Freed 146.44 Mbytes of unused textures and uploaded 45.19 Mbytes for 59 newly used texture(s) to GPU memory in 32 ms. 00:31:02.105 [dev] Freed 42.31 Mbytes of unused textures and uploaded 135.50 Mbytes for 25 newly used texture(s) to GPU memory in 50 ms. 00:31:22.536 [inf] Sequence frame 1141 of 3120 rendered in 21.177 seconds 00:31:42.387 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:31:42.388 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:31:42.393 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:31:42.405 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:31:42.407 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:31:42.422 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:31:42.425 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:31:42.437 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:31:42.439 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:31:42.446 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:31:42.449 [dev] Loading camera. 00:31:42.449 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:31:42.449 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:31:42.493 [inf] Textures load time : 827.10 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:31:42.559 [dev] Freed 18.25 Mbytes of unused textures and uploaded 95.31 Mbytes for 64 newly used texture(s) to GPU memory in 66 ms. 00:31:43.219 [dev] Freed 69.94 Mbytes of unused textures and uploaded 19.38 Mbytes for 27 newly used texture(s) to GPU memory in 14 ms. 00:32:03.530 [inf] Sequence frame 1142 of 3120 rendered in 21.167 seconds 00:32:22.819 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:32:22.821 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:32:22.828 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:32:22.834 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:32:22.844 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:32:22.847 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:32:22.849 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:32:22.851 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:32:22.867 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:32:22.876 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:32:22.879 [dev] Loading camera. 00:32:22.879 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:32:22.879 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:32:22.922 [inf] Textures load time : 827.23 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:32:22.967 [dev] Freed 33.06 Mbytes of unused textures and uploaded 65.88 Mbytes for 50 newly used texture(s) to GPU memory in 45 ms. 00:32:23.508 [dev] Freed 66.50 Mbytes of unused textures and uploaded 97.31 Mbytes for 18 newly used texture(s) to GPU memory in 36 ms. 00:32:43.809 [inf] Sequence frame 1143 of 3120 rendered in 21.014 seconds 00:33:08.341 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:33:08.343 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:33:08.346 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:33:08.347 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:33:08.352 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:33:08.359 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:33:08.361 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:33:08.363 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:33:08.365 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:33:08.396 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:33:08.400 [dev] Loading camera. 00:33:08.400 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:33:08.400 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:33:08.444 [inf] Textures load time : 827.34 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:33:08.473 [dev] Freed 114.88 Mbytes of unused textures and uploaded 38.25 Mbytes for 59 newly used texture(s) to GPU memory in 30 ms. 00:33:09.059 [dev] Freed 44.50 Mbytes of unused textures and uploaded 57.56 Mbytes for 35 newly used texture(s) to GPU memory in 17 ms. 00:33:29.413 [inf] Sequence frame 1144 of 3120 rendered in 21.101 seconds 00:33:54.082 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:33:54.088 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:33:54.090 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:33:54.093 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:33:54.097 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:33:54.100 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:33:54.110 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:33:54.111 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:33:54.116 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:33:54.124 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:33:54.125 [dev] Loading camera. 00:33:54.125 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:33:54.125 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:33:54.188 [inf] Textures load time : 827.49 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:33:54.216 [dev] Freed 32.19 Mbytes of unused textures and uploaded 26.69 Mbytes for 58 newly used texture(s) to GPU memory in 28 ms. 00:33:54.754 [dev] Freed 24.69 Mbytes of unused textures and uploaded 11.38 Mbytes for 27 newly used texture(s) to GPU memory in 12 ms. 00:34:15.167 [inf] Sequence frame 1145 of 3120 rendered in 21.124 seconds 00:34:40.041 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:34:40.044 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:34:40.048 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:34:40.057 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:34:40.061 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:34:40.063 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:34:40.066 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:34:40.068 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:34:40.083 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:34:40.091 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:34:40.100 [dev] Loading camera. 00:34:40.100 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:34:40.100 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:34:40.122 [inf] Textures load time : 827.52 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:34:40.142 [dev] Freed 13.81 Mbytes of unused textures and uploaded 23.94 Mbytes for 54 newly used texture(s) to GPU memory in 21 ms. 00:34:40.703 [dev] Freed 161.00 Mbytes of unused textures and uploaded 24.06 Mbytes for 22 newly used texture(s) to GPU memory in 11 ms. 00:35:01.135 [inf] Sequence frame 1146 of 3120 rendered in 21.119 seconds 00:35:26.204 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:35:26.207 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:35:26.214 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:35:26.215 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:35:26.219 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:35:26.224 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:35:26.229 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:35:26.239 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:35:26.244 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:35:26.264 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:35:26.265 [dev] Loading camera. 00:35:26.265 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:35:26.265 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:35:26.307 [inf] Textures load time : 827.29 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:35:26.361 [dev] Freed 120.38 Mbytes of unused textures and uploaded 130.62 Mbytes for 52 newly used texture(s) to GPU memory in 54 ms. 00:35:27.007 [dev] Freed 28.75 Mbytes of unused textures and uploaded 186.31 Mbytes for 38 newly used texture(s) to GPU memory in 58 ms. 00:35:47.444 [inf] Sequence frame 1147 of 3120 rendered in 21.264 seconds 00:36:12.175 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:36:12.179 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:36:12.182 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:36:12.189 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:36:12.199 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:36:12.210 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:36:12.225 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:36:12.225 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:36:12.228 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:36:12.232 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:36:12.233 [dev] Loading camera. 00:36:12.233 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:36:12.233 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:36:12.276 [inf] Textures load time : 827.22 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:36:12.314 [dev] Freed 91.12 Mbytes of unused textures and uploaded 22.56 Mbytes for 54 newly used texture(s) to GPU memory in 37 ms. 00:36:12.921 [dev] Freed 26.50 Mbytes of unused textures and uploaded 110.88 Mbytes for 25 newly used texture(s) to GPU memory in 56 ms. 00:36:33.218 [inf] Sequence frame 1148 of 3120 rendered in 21.072 seconds 00:36:57.799 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:36:57.807 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:36:57.812 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:36:57.816 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:36:57.825 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:36:57.829 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:36:57.833 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:36:57.842 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:36:57.851 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:36:57.856 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:36:57.858 [dev] Loading camera. 00:36:57.858 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:36:57.858 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:36:57.920 [inf] Textures load time : 827.63 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:36:57.941 [dev] Freed 31.62 Mbytes of unused textures and uploaded 57.38 Mbytes for 56 newly used texture(s) to GPU memory in 22 ms. 00:36:58.533 [dev] Freed 55.44 Mbytes of unused textures and uploaded 29.44 Mbytes for 29 newly used texture(s) to GPU memory in 13 ms. 00:37:18.853 [inf] Sequence frame 1149 of 3120 rendered in 21.078 seconds 00:37:40.686 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:37:40.690 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:37:40.696 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:37:40.701 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:37:40.709 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:37:40.711 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:37:40.714 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:37:40.719 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:37:40.728 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:37:40.737 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:37:40.743 [dev] Loading camera. 00:37:40.743 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:37:40.743 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:37:40.765 [inf] Textures load time : 827.24 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:37:40.796 [dev] Freed 71.12 Mbytes of unused textures and uploaded 70.81 Mbytes for 64 newly used texture(s) to GPU memory in 31 ms. 00:37:41.383 [dev] Freed 172.56 Mbytes of unused textures and uploaded 203.50 Mbytes for 30 newly used texture(s) to GPU memory in 47 ms. 00:38:01.637 [inf] Sequence frame 1150 of 3120 rendered in 20.974 seconds 00:38:21.180 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:38:21.186 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:38:21.196 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:38:21.205 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:38:21.207 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:38:21.209 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:38:21.210 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:38:21.213 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:38:21.217 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:38:21.229 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:38:21.230 [dev] Loading camera. 00:38:21.230 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:38:21.230 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:38:21.273 [inf] Textures load time : 827.20 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:38:21.308 [dev] Freed 169.62 Mbytes of unused textures and uploaded 16.38 Mbytes for 63 newly used texture(s) to GPU memory in 35 ms. 00:38:21.946 [dev] Freed 38.81 Mbytes of unused textures and uploaded 214.00 Mbytes for 32 newly used texture(s) to GPU memory in 54 ms. 00:38:42.261 [inf] Sequence frame 1151 of 3120 rendered in 21.117 seconds 00:39:01.876 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:39:01.880 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:39:01.883 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:39:01.887 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:39:01.889 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:39:01.892 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:39:01.912 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:39:01.915 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:39:01.918 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:39:01.922 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:39:01.925 [dev] Loading camera. 00:39:01.925 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:39:01.925 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:39:01.969 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:39:01.990 [dev] Freed 223.12 Mbytes of unused textures and uploaded 41.81 Mbytes for 56 newly used texture(s) to GPU memory in 22 ms. 00:39:02.599 [dev] Freed 21.62 Mbytes of unused textures and uploaded 164.56 Mbytes for 22 newly used texture(s) to GPU memory in 38 ms. 00:39:22.684 [inf] Sequence frame 1152 of 3120 rendered in 20.841 seconds 00:39:47.303 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:39:47.310 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:39:47.311 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:39:47.313 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:39:47.322 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:39:47.323 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:39:47.325 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:39:47.327 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:39:47.331 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:39:47.337 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:39:47.362 [dev] Loading camera. 00:39:47.362 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:39:47.362 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:39:47.406 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:39:47.432 [dev] Freed 46.69 Mbytes of unused textures and uploaded 50.75 Mbytes for 52 newly used texture(s) to GPU memory in 26 ms. 00:39:48.014 [dev] Freed 35.25 Mbytes of unused textures and uploaded 116.94 Mbytes for 23 newly used texture(s) to GPU memory in 32 ms. 00:40:08.122 [inf] Sequence frame 1153 of 3120 rendered in 20.846 seconds 00:40:32.617 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:40:32.618 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:40:32.620 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:40:32.624 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:40:32.647 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:40:32.648 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:40:32.655 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:40:32.664 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:40:32.677 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:40:32.680 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:40:32.680 [dev] Loading camera. 00:40:32.680 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:40:32.680 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:40:32.722 [inf] Textures load time : 827.41 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:40:32.740 [dev] Freed 149.31 Mbytes of unused textures and uploaded 51.69 Mbytes for 56 newly used texture(s) to GPU memory in 19 ms. 00:40:33.308 [dev] Freed 132.06 Mbytes of unused textures and uploaded 7.50 Mbytes for 20 newly used texture(s) to GPU memory in 10 ms. 00:40:53.419 [inf] Sequence frame 1154 of 3120 rendered in 20.823 seconds 00:41:18.056 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:41:18.062 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:41:18.072 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:41:18.077 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:41:18.081 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:41:18.093 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:41:18.097 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:41:18.106 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:41:18.110 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:41:18.111 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:41:18.115 [dev] Loading camera. 00:41:18.115 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:41:18.115 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:41:18.279 [inf] Textures load time : 828.22 seconds, wait time : 0.16 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:41:18.327 [dev] Freed 83.94 Mbytes of unused textures and uploaded 133.44 Mbytes for 50 newly used texture(s) to GPU memory in 48 ms. 00:41:19.043 [dev] Freed 29.56 Mbytes of unused textures and uploaded 265.81 Mbytes for 29 newly used texture(s) to GPU memory in 48 ms. 00:41:39.317 [inf] Sequence frame 1155 of 3120 rendered in 21.284 seconds 00:42:03.982 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:42:03.989 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:42:03.991 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:42:03.992 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:42:03.996 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:42:04.001 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:42:04.002 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:42:04.006 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:42:04.015 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:42:04.023 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:42:04.031 [dev] Loading camera. 00:42:04.031 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:42:04.032 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:42:04.077 [inf] Textures load time : 827.23 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:42:04.100 [dev] Freed 197.25 Mbytes of unused textures and uploaded 40.38 Mbytes for 45 newly used texture(s) to GPU memory in 23 ms. 00:42:04.679 [dev] Freed 37.62 Mbytes of unused textures and uploaded 45.81 Mbytes for 20 newly used texture(s) to GPU memory in 12 ms. 00:42:25.138 [inf] Sequence frame 1156 of 3120 rendered in 21.189 seconds 00:42:49.765 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:42:49.773 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:42:49.775 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:42:49.781 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:42:49.782 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:42:49.785 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:42:49.801 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:42:49.805 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:42:49.813 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:42:49.818 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:42:49.821 [dev] Loading camera. 00:42:49.821 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:42:49.821 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:42:49.863 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:42:49.879 [dev] Freed 39.94 Mbytes of unused textures and uploaded 24.44 Mbytes for 51 newly used texture(s) to GPU memory in 16 ms. 00:42:50.456 [dev] Freed 41.56 Mbytes of unused textures and uploaded 50.50 Mbytes for 25 newly used texture(s) to GPU memory in 13 ms. 00:43:10.985 [inf] Sequence frame 1157 of 3120 rendered in 21.244 seconds 00:43:35.146 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:43:35.157 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:43:35.161 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:43:35.164 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:43:35.167 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:43:35.186 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:43:35.187 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:43:35.197 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:43:35.198 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:43:35.202 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:43:35.204 [dev] Loading camera. 00:43:35.205 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:43:35.205 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:43:35.247 [inf] Textures load time : 827.25 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:43:35.267 [dev] Freed 57.69 Mbytes of unused textures and uploaded 37.50 Mbytes for 58 newly used texture(s) to GPU memory in 21 ms. 00:43:35.871 [dev] Freed 114.62 Mbytes of unused textures and uploaded 21.94 Mbytes for 23 newly used texture(s) to GPU memory in 11 ms. 00:43:56.383 [inf] Sequence frame 1158 of 3120 rendered in 21.263 seconds 00:44:21.358 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:44:21.368 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:44:21.373 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:44:21.375 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:44:21.379 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:44:21.390 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:44:21.394 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:44:21.399 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:44:21.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:44:21.411 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:44:21.414 [dev] Loading camera. 00:44:21.414 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:44:21.415 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:44:21.478 [inf] Textures load time : 827.54 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:44:21.524 [dev] Freed 50.31 Mbytes of unused textures and uploaded 168.88 Mbytes for 51 newly used texture(s) to GPU memory in 47 ms. 00:44:22.104 [dev] Freed 76.56 Mbytes of unused textures and uploaded 56.00 Mbytes for 26 newly used texture(s) to GPU memory in 22 ms. 00:44:42.581 [inf] Sequence frame 1159 of 3120 rendered in 21.246 seconds 00:45:07.157 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:45:07.162 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:45:07.168 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:45:07.171 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:45:07.173 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:45:07.177 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:45:07.179 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:45:07.194 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:45:07.209 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:45:07.212 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:45:07.217 [dev] Loading camera. 00:45:07.217 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:45:07.217 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:45:07.260 [inf] Textures load time : 827.38 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:45:07.277 [dev] Freed 118.19 Mbytes of unused textures and uploaded 32.00 Mbytes for 52 newly used texture(s) to GPU memory in 17 ms. 00:45:07.888 [dev] Freed 68.25 Mbytes of unused textures and uploaded 121.12 Mbytes for 22 newly used texture(s) to GPU memory in 34 ms. 00:45:28.143 [inf] Sequence frame 1160 of 3120 rendered in 21.009 seconds 00:45:52.845 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:45:52.846 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:45:52.852 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:45:52.855 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:45:52.861 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:45:52.862 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:45:52.871 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:45:52.876 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:45:52.880 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:45:52.885 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:45:52.895 [dev] Loading camera. 00:45:52.895 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:45:52.895 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:45:52.938 [inf] Textures load time : 827.31 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:45:52.965 [dev] Freed 23.50 Mbytes of unused textures and uploaded 71.31 Mbytes for 56 newly used texture(s) to GPU memory in 27 ms. 00:45:53.425 [dev] Freed 42.31 Mbytes of unused textures and uploaded 28.94 Mbytes for 20 newly used texture(s) to GPU memory in 10 ms. 00:46:13.442 [inf] Sequence frame 1161 of 3120 rendered in 20.625 seconds 00:46:38.477 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:46:38.479 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:46:38.481 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:46:38.503 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:46:38.506 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:46:38.511 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:46:38.515 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:46:38.521 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:46:38.525 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:46:38.530 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:46:38.534 [dev] Loading camera. 00:46:38.534 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:46:38.534 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:46:38.577 [inf] Textures load time : 827.47 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:46:38.593 [dev] Freed 130.19 Mbytes of unused textures and uploaded 49.81 Mbytes for 47 newly used texture(s) to GPU memory in 16 ms. 00:46:39.234 [dev] Freed 57.81 Mbytes of unused textures and uploaded 158.81 Mbytes for 25 newly used texture(s) to GPU memory in 43 ms. 00:46:59.109 [inf] Sequence frame 1162 of 3120 rendered in 20.655 seconds 00:47:23.213 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:47:23.220 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:47:23.222 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:47:23.228 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:47:23.232 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:47:23.234 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:47:23.246 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:47:23.248 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:47:23.250 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:47:23.253 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:47:23.262 [dev] Loading camera. 00:47:23.262 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:47:23.262 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:47:23.329 [inf] Textures load time : 827.76 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:47:23.381 [dev] Freed 65.19 Mbytes of unused textures and uploaded 132.19 Mbytes for 58 newly used texture(s) to GPU memory in 53 ms. 00:47:23.949 [dev] Freed 165.12 Mbytes of unused textures and uploaded 77.69 Mbytes for 25 newly used texture(s) to GPU memory in 22 ms. 00:47:43.608 [inf] Sequence frame 1163 of 3120 rendered in 20.427 seconds 00:48:07.092 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:48:07.095 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:48:07.100 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:48:07.103 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:48:07.109 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:48:07.112 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:48:07.124 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:48:07.126 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:48:07.133 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:48:07.136 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:48:07.149 [dev] Loading camera. 00:48:07.149 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:48:07.150 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:48:07.194 [inf] Textures load time : 827.75 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:48:07.222 [dev] Freed 41.62 Mbytes of unused textures and uploaded 75.88 Mbytes for 52 newly used texture(s) to GPU memory in 29 ms. 00:48:07.885 [dev] Freed 74.25 Mbytes of unused textures and uploaded 205.88 Mbytes for 28 newly used texture(s) to GPU memory in 46 ms. 00:48:27.418 [inf] Sequence frame 1164 of 3120 rendered in 20.348 seconds 00:48:49.642 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:48:49.645 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:48:49.650 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:48:49.652 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:48:49.658 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:48:49.666 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:48:49.671 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:48:49.679 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:48:49.689 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:48:49.694 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:48:49.703 [dev] Loading camera. 00:48:49.703 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:48:49.703 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:48:49.746 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:48:49.776 [dev] Freed 201.19 Mbytes of unused textures and uploaded 86.25 Mbytes for 53 newly used texture(s) to GPU memory in 30 ms. 00:48:50.374 [dev] Freed 100.75 Mbytes of unused textures and uploaded 83.19 Mbytes for 23 newly used texture(s) to GPU memory in 51 ms. 00:49:09.678 [inf] Sequence frame 1165 of 3120 rendered in 20.058 seconds 00:49:31.326 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:49:31.335 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:49:31.347 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:49:31.353 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:49:31.355 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:49:31.358 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:49:31.367 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:49:31.375 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:49:31.376 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:49:31.379 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:49:31.380 [dev] Loading camera. 00:49:31.380 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:49:31.380 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:49:31.427 [inf] Textures load time : 827.53 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:49:31.451 [dev] Freed 89.38 Mbytes of unused textures and uploaded 62.50 Mbytes for 57 newly used texture(s) to GPU memory in 24 ms. 00:49:31.937 [dev] Freed 16.31 Mbytes of unused textures and uploaded 110.62 Mbytes for 30 newly used texture(s) to GPU memory in 33 ms. 00:49:51.085 [inf] Sequence frame 1166 of 3120 rendered in 19.786 seconds 00:50:10.962 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:50:10.970 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:50:10.977 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:50:10.979 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:50:10.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:50:10.993 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:50:10.996 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:50:11.013 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:50:11.017 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:50:11.021 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:50:11.023 [dev] Loading camera. 00:50:11.023 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:50:11.023 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:50:11.045 [inf] Textures load time : 827.13 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:50:11.062 [dev] Freed 135.25 Mbytes of unused textures and uploaded 46.88 Mbytes for 55 newly used texture(s) to GPU memory in 17 ms. 00:50:11.536 [dev] Freed 37.69 Mbytes of unused textures and uploaded 28.00 Mbytes for 20 newly used texture(s) to GPU memory in 11 ms. 00:50:30.563 [inf] Sequence frame 1167 of 3120 rendered in 19.623 seconds 00:50:52.843 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:50:52.847 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:50:52.852 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:50:52.861 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:50:52.872 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:50:52.877 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:50:52.881 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:50:52.886 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:50:52.894 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:50:52.895 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:50:52.899 [dev] Loading camera. 00:50:52.899 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:50:52.899 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:50:52.941 [inf] Textures load time : 827.78 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:50:52.995 [dev] Freed 59.19 Mbytes of unused textures and uploaded 166.38 Mbytes for 51 newly used texture(s) to GPU memory in 54 ms. 00:50:53.548 [dev] Freed 179.62 Mbytes of unused textures and uploaded 76.81 Mbytes for 29 newly used texture(s) to GPU memory in 21 ms. 00:51:12.643 [inf] Sequence frame 1168 of 3120 rendered in 19.824 seconds 00:51:34.586 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:51:34.587 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:51:34.597 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:51:34.598 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:51:34.599 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:51:34.607 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:51:34.610 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:51:34.615 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:51:34.617 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:51:34.638 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:51:34.647 [dev] Loading camera. 00:51:34.647 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:51:34.647 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:51:34.670 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:51:34.685 [dev] Freed 52.38 Mbytes of unused textures and uploaded 27.06 Mbytes for 48 newly used texture(s) to GPU memory in 16 ms. 00:51:35.140 [dev] Freed 65.44 Mbytes of unused textures and uploaded 52.12 Mbytes for 25 newly used texture(s) to GPU memory in 13 ms. 00:51:54.287 [inf] Sequence frame 1169 of 3120 rendered in 19.725 seconds 00:52:14.140 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:52:14.142 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:52:14.156 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:52:14.157 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:52:14.161 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:52:14.163 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:52:14.166 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:52:14.174 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:52:14.181 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:52:14.186 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:52:14.188 [dev] Loading camera. 00:52:14.188 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:52:14.188 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:52:14.231 [inf] Textures load time : 827.32 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:52:14.268 [dev] Freed 17.75 Mbytes of unused textures and uploaded 119.94 Mbytes for 50 newly used texture(s) to GPU memory in 37 ms. 00:52:14.816 [dev] Freed 93.44 Mbytes of unused textures and uploaded 44.25 Mbytes for 23 newly used texture(s) to GPU memory in 17 ms. 00:52:34.097 [inf] Sequence frame 1170 of 3120 rendered in 19.988 seconds 00:52:56.141 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:52:56.143 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:52:56.158 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:52:56.163 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:52:56.167 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:52:56.173 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:52:56.175 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:52:56.183 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:52:56.185 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:52:56.189 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:52:56.192 [dev] Loading camera. 00:52:56.192 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:52:56.192 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:52:56.255 [inf] Textures load time : 827.87 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:52:56.268 [dev] Freed 38.75 Mbytes of unused textures and uploaded 25.00 Mbytes for 41 newly used texture(s) to GPU memory in 13 ms. 00:52:56.719 [dev] Freed 34.75 Mbytes of unused textures and uploaded 5.75 Mbytes for 14 newly used texture(s) to GPU memory in 7 ms. 00:53:16.116 [inf] Sequence frame 1171 of 3120 rendered in 20.002 seconds 00:53:39.034 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:53:39.038 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:53:39.041 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:53:39.049 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:53:39.057 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:53:39.065 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:53:39.067 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:53:39.072 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:53:39.074 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:53:39.076 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:53:39.079 [dev] Loading camera. 00:53:39.079 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:53:39.080 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:53:39.142 [inf] Textures load time : 827.70 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:53:39.171 [dev] Freed 21.75 Mbytes of unused textures and uploaded 128.56 Mbytes for 54 newly used texture(s) to GPU memory in 29 ms. 00:53:39.643 [dev] Freed 98.31 Mbytes of unused textures and uploaded 45.12 Mbytes for 30 newly used texture(s) to GPU memory in 14 ms. 00:53:59.142 [inf] Sequence frame 1172 of 3120 rendered in 20.14 seconds 00:54:18.761 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:54:18.767 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:54:18.770 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:54:18.773 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:54:18.781 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:54:18.787 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:54:18.790 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:54:18.804 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:54:18.811 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:54:18.819 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:54:18.822 [dev] Loading camera. 00:54:18.822 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:54:18.822 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:54:18.845 [inf] Textures load time : 827.23 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:54:18.864 [dev] Freed 35.94 Mbytes of unused textures and uploaded 40.19 Mbytes for 48 newly used texture(s) to GPU memory in 19 ms. 00:54:19.563 [dev] Freed 55.50 Mbytes of unused textures and uploaded 102.31 Mbytes for 17 newly used texture(s) to GPU memory in 30 ms. 00:54:39.279 [inf] Sequence frame 1173 of 3120 rendered in 20.539 seconds 00:54:59.145 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:54:59.155 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:54:59.160 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:54:59.165 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:54:59.169 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:54:59.173 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:54:59.180 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:54:59.188 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:54:59.191 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:54:59.197 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:54:59.200 [dev] Loading camera. 00:54:59.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:54:59.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:54:59.263 [inf] Textures load time : 827.92 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:54:59.277 [dev] Freed 129.88 Mbytes of unused textures and uploaded 31.75 Mbytes for 45 newly used texture(s) to GPU memory in 14 ms. 00:54:59.854 [dev] Freed 5.38 Mbytes of unused textures and uploaded 50.62 Mbytes for 18 newly used texture(s) to GPU memory in 12 ms. 00:55:19.595 [inf] Sequence frame 1174 of 3120 rendered in 20.473 seconds 00:55:43.138 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:55:43.140 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:55:43.140 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:55:43.154 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:55:43.159 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:55:43.168 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:55:43.176 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:55:43.180 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:55:43.185 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:55:43.198 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:55:43.200 [dev] Loading camera. 00:55:43.200 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:55:43.200 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:55:43.243 [inf] Textures load time : 827.33 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:55:43.260 [dev] Freed 144.94 Mbytes of unused textures and uploaded 62.81 Mbytes for 44 newly used texture(s) to GPU memory in 18 ms. 00:55:43.959 [dev] Freed 64.75 Mbytes of unused textures and uploaded 196.50 Mbytes for 19 newly used texture(s) to GPU memory in 47 ms. 00:56:03.721 [inf] Sequence frame 1175 of 3120 rendered in 20.604 seconds 00:56:26.216 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:56:26.222 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:56:26.228 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:56:26.229 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:56:26.232 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:56:26.236 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:56:26.239 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:56:26.250 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:56:26.255 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:56:26.268 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:56:26.272 [dev] Loading camera. 00:56:26.272 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:56:26.272 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:56:26.315 [inf] Textures load time : 827.19 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:56:26.344 [dev] Freed 89.12 Mbytes of unused textures and uploaded 24.31 Mbytes for 45 newly used texture(s) to GPU memory in 30 ms. 00:56:26.879 [dev] Freed 17.06 Mbytes of unused textures and uploaded 37.94 Mbytes for 23 newly used texture(s) to GPU memory in 18 ms. 00:56:46.583 [inf] Sequence frame 1176 of 3120 rendered in 20.392 seconds 00:57:08.870 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:57:08.871 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:57:08.874 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:57:08.876 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:57:08.877 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:57:08.885 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:57:08.898 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:57:08.906 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:57:08.907 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:57:08.921 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:57:08.925 [dev] Loading camera. 00:57:08.925 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:57:08.925 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:57:08.969 [inf] Textures load time : 827.26 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:57:08.992 [dev] Freed 64.19 Mbytes of unused textures and uploaded 62.69 Mbytes for 47 newly used texture(s) to GPU memory in 24 ms. 00:57:09.447 [dev] Freed 107.69 Mbytes of unused textures and uploaded 51.81 Mbytes for 26 newly used texture(s) to GPU memory in 14 ms. 00:57:28.964 [inf] Sequence frame 1177 of 3120 rendered in 20.123 seconds 00:57:51.820 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:57:51.823 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:57:51.826 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:57:51.827 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:57:51.835 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:57:51.843 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:57:51.848 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:57:51.865 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:57:51.873 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:57:51.877 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:57:51.880 [dev] Loading camera. 00:57:51.880 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:57:51.880 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:57:51.922 [inf] Textures load time : 827.58 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:57:51.950 [dev] Freed 39.56 Mbytes of unused textures and uploaded 99.19 Mbytes for 47 newly used texture(s) to GPU memory in 28 ms. 00:57:52.482 [dev] Freed 96.44 Mbytes of unused textures and uploaded 15.62 Mbytes for 28 newly used texture(s) to GPU memory in 13 ms. 00:58:11.798 [inf] Sequence frame 1178 of 3120 rendered in 20.001 seconds 00:58:34.351 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:58:34.353 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:58:34.358 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:58:34.362 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:58:34.364 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:58:34.368 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:58:34.384 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:58:34.390 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:58:34.401 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:58:34.406 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:58:34.407 [dev] Loading camera. 00:58:34.407 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:58:34.407 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:58:34.431 [inf] Textures load time : 827.37 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:58:34.473 [dev] Freed 15.62 Mbytes of unused textures and uploaded 84.19 Mbytes for 54 newly used texture(s) to GPU memory in 42 ms. 00:58:35.007 [dev] Freed 10.50 Mbytes of unused textures and uploaded 7.69 Mbytes for 16 newly used texture(s) to GPU memory in 9 ms. 00:58:54.329 [inf] Sequence frame 1179 of 3120 rendered in 20.003 seconds 00:59:15.697 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:59:15.710 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:59:15.712 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:59:15.714 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:59:15.718 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:59:15.723 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:59:15.733 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:59:15.741 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:59:15.743 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:59:15.750 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:59:15.755 [dev] Loading camera. 00:59:15.755 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:59:15.755 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:59:15.819 [inf] Textures load time : 827.47 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:59:15.845 [dev] Freed 81.69 Mbytes of unused textures and uploaded 12.12 Mbytes for 49 newly used texture(s) to GPU memory in 27 ms. 00:59:16.333 [dev] Freed 8.19 Mbytes of unused textures and uploaded 124.25 Mbytes for 21 newly used texture(s) to GPU memory in 29 ms. 00:59:35.458 [inf] Sequence frame 1180 of 3120 rendered in 19.783 seconds 00:59:55.079 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 00:59:55.082 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 00:59:55.095 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 00:59:55.099 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 00:59:55.105 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 00:59:55.106 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 00:59:55.120 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 00:59:55.128 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 00:59:55.139 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 00:59:55.141 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 00:59:55.144 [dev] Loading camera. 00:59:55.144 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 00:59:55.144 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 00:59:55.188 [inf] Textures load time : 827.19 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 00:59:55.218 [dev] Freed 61.44 Mbytes of unused textures and uploaded 10.44 Mbytes for 45 newly used texture(s) to GPU memory in 30 ms. 00:59:55.845 [dev] Freed 53.25 Mbytes of unused textures and uploaded 13.31 Mbytes for 15 newly used texture(s) to GPU memory in 12 ms. 01:00:14.929 [inf] Sequence frame 1181 of 3120 rendered in 19.871 seconds 01:00:35.252 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:00:35.260 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:00:35.264 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:00:35.273 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:00:35.276 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:00:35.283 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:00:35.292 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:00:35.295 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:00:35.299 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:00:35.301 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:00:35.306 [dev] Loading camera. 01:00:35.306 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:00:35.306 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:00:35.328 [inf] Textures load time : 827.33 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:00:35.343 [dev] Freed 43.62 Mbytes of unused textures and uploaded 36.25 Mbytes for 46 newly used texture(s) to GPU memory in 15 ms. 01:00:35.845 [dev] Freed 12.00 Mbytes of unused textures and uploaded 50.88 Mbytes for 26 newly used texture(s) to GPU memory in 14 ms. 01:00:54.731 [inf] Sequence frame 1182 of 3120 rendered in 19.508 seconds 01:01:14.555 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:01:14.556 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:01:14.565 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:01:14.568 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:01:14.572 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:01:14.575 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:01:14.581 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:01:14.584 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:01:14.586 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:01:14.592 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:01:14.610 [dev] Loading camera. 01:01:14.610 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:01:14.610 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:01:14.652 [inf] Textures load time : 827.51 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:01:14.666 [dev] Freed 13.19 Mbytes of unused textures and uploaded 12.12 Mbytes for 51 newly used texture(s) to GPU memory in 15 ms. 01:01:15.180 [dev] Freed 123.94 Mbytes of unused textures and uploaded 49.50 Mbytes for 19 newly used texture(s) to GPU memory in 12 ms. 01:01:34.168 [inf] Sequence frame 1183 of 3120 rendered in 19.643 seconds 01:01:55.783 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:01:55.787 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:01:55.790 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:01:55.795 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:01:55.799 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:01:55.802 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:01:55.807 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:01:55.815 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:01:55.817 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:01:55.821 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:01:55.838 [dev] Loading camera. 01:01:55.838 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:01:55.838 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:01:55.860 [inf] Textures load time : 827.61 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:01:55.941 [dev] Freed 51.19 Mbytes of unused textures and uploaded 306.69 Mbytes for 58 newly used texture(s) to GPU memory in 81 ms. 01:01:56.418 [dev] Freed 196.25 Mbytes of unused textures and uploaded 3.38 Mbytes for 24 newly used texture(s) to GPU memory in 16 ms. 01:02:15.535 [inf] Sequence frame 1184 of 3120 rendered in 19.776 seconds 01:02:39.288 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:02:39.290 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:02:39.292 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:02:39.294 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:02:39.297 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:02:39.299 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:02:39.316 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:02:39.321 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:02:39.324 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:02:39.327 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:02:39.330 [dev] Loading camera. 01:02:39.330 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:02:39.330 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:02:39.399 [inf] Textures load time : 827.22 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:02:39.443 [dev] Freed 55.69 Mbytes of unused textures and uploaded 76.94 Mbytes for 54 newly used texture(s) to GPU memory in 44 ms. 01:02:39.987 [dev] Freed 73.12 Mbytes of unused textures and uploaded 67.94 Mbytes for 21 newly used texture(s) to GPU memory in 15 ms. 01:02:59.278 [inf] Sequence frame 1185 of 3120 rendered in 20.024 seconds 01:03:20.468 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:03:20.477 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:03:20.481 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:03:20.482 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:03:20.486 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:03:20.494 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:03:20.498 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:03:20.501 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:03:20.504 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:03:20.513 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:03:20.513 [dev] Loading camera. 01:03:20.513 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:03:20.513 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:03:20.557 [inf] Textures load time : 827.13 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:03:20.572 [dev] Freed 71.25 Mbytes of unused textures and uploaded 31.12 Mbytes for 46 newly used texture(s) to GPU memory in 15 ms. 01:03:21.047 [dev] Freed 15.69 Mbytes of unused textures and uploaded 83.88 Mbytes for 25 newly used texture(s) to GPU memory in 26 ms. 01:03:40.350 [inf] Sequence frame 1186 of 3120 rendered in 19.917 seconds 01:04:03.481 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:04:03.491 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:04:03.499 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:04:03.509 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:04:03.510 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:04:03.514 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:04:03.520 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:04:03.524 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:04:03.533 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:04:03.535 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:04:03.539 [dev] Loading camera. 01:04:03.539 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:04:03.539 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:04:03.603 [inf] Textures load time : 827.53 seconds, wait time : 0.06 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:04:03.636 [dev] Freed 36.62 Mbytes of unused textures and uploaded 70.88 Mbytes for 55 newly used texture(s) to GPU memory in 34 ms. 01:04:04.091 [dev] Freed 97.56 Mbytes of unused textures and uploaded 11.81 Mbytes for 19 newly used texture(s) to GPU memory in 9 ms. 01:04:23.492 [inf] Sequence frame 1187 of 3120 rendered in 20.032 seconds 01:04:47.646 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:04:47.656 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:04:47.663 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:04:47.669 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:04:47.683 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:04:47.686 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:04:47.693 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:04:47.694 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:04:47.697 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:04:47.700 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:04:47.701 [dev] Loading camera. 01:04:47.701 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:04:47.701 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:04:47.749 [inf] Textures load time : 827.50 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:04:47.768 [dev] Freed 64.06 Mbytes of unused textures and uploaded 55.38 Mbytes for 56 newly used texture(s) to GPU memory in 19 ms. 01:04:48.314 [dev] Freed 40.38 Mbytes of unused textures and uploaded 82.69 Mbytes for 19 newly used texture(s) to GPU memory in 31 ms. 01:05:07.948 [inf] Sequence frame 1188 of 3120 rendered in 20.327 seconds 01:05:32.119 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:05:32.121 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:05:32.123 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:05:32.131 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:05:32.138 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:05:32.141 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:05:32.143 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:05:32.148 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:05:32.170 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:05:32.172 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:05:32.178 [dev] Loading camera. 01:05:32.179 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:05:32.179 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:05:32.225 [inf] Textures load time : 827.39 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:05:32.258 [dev] Freed 74.25 Mbytes of unused textures and uploaded 42.19 Mbytes for 52 newly used texture(s) to GPU memory in 33 ms. 01:05:32.836 [dev] Freed 9.50 Mbytes of unused textures and uploaded 40.12 Mbytes for 26 newly used texture(s) to GPU memory in 13 ms. 01:05:52.744 [inf] Sequence frame 1189 of 3120 rendered in 20.647 seconds 01:06:17.534 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:06:17.535 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:06:17.544 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:06:17.553 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:06:17.562 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:06:17.564 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:06:17.566 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:06:17.572 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:06:17.579 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:06:17.585 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:06:17.592 [dev] Loading camera. 01:06:17.592 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:06:17.592 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:06:17.636 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:06:17.676 [dev] Freed 63.31 Mbytes of unused textures and uploaded 68.88 Mbytes for 50 newly used texture(s) to GPU memory in 40 ms. 01:06:18.297 [dev] Freed 100.69 Mbytes of unused textures and uploaded 39.12 Mbytes for 26 newly used texture(s) to GPU memory in 13 ms. 01:06:38.459 [inf] Sequence frame 1190 of 3120 rendered in 20.952 seconds 01:07:03.091 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:07:03.095 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:07:03.098 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:07:03.100 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:07:03.104 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:07:03.106 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:07:03.107 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:07:03.135 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:07:03.140 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:07:03.146 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:07:03.154 [dev] Loading camera. 01:07:03.155 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:07:03.155 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:07:03.201 [inf] Textures load time : 827.37 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:07:03.239 [dev] Freed 14.81 Mbytes of unused textures and uploaded 79.31 Mbytes for 54 newly used texture(s) to GPU memory in 39 ms. 01:07:03.806 [dev] Freed 62.81 Mbytes of unused textures and uploaded 37.00 Mbytes for 23 newly used texture(s) to GPU memory in 11 ms. 01:07:24.310 [inf] Sequence frame 1191 of 3120 rendered in 21.244 seconds 01:07:48.807 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:07:48.818 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:07:48.823 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:07:48.825 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:07:48.829 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:07:48.831 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:07:48.841 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:07:48.851 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:07:48.853 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:07:48.862 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:07:48.882 [dev] Loading camera. 01:07:48.883 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:07:48.883 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:07:48.906 [inf] Textures load time : 827.36 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:07:48.951 [dev] Freed 80.75 Mbytes of unused textures and uploaded 119.00 Mbytes for 58 newly used texture(s) to GPU memory in 45 ms. 01:07:49.515 [dev] Freed 129.88 Mbytes of unused textures and uploaded 92.69 Mbytes for 32 newly used texture(s) to GPU memory in 18 ms. 01:08:10.212 [inf] Sequence frame 1192 of 3120 rendered in 21.437 seconds 01:08:35.231 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:08:35.233 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:08:35.239 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:08:35.242 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:08:35.250 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:08:35.254 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:08:35.257 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:08:35.270 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:08:35.283 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:08:35.285 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:08:35.311 [dev] Loading camera. 01:08:35.311 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:08:35.311 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:08:35.333 [inf] Textures load time : 827.34 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:08:35.372 [dev] Freed 58.62 Mbytes of unused textures and uploaded 99.25 Mbytes for 56 newly used texture(s) to GPU memory in 39 ms. 01:08:35.953 [dev] Freed 16.00 Mbytes of unused textures and uploaded 47.00 Mbytes for 17 newly used texture(s) to GPU memory in 10 ms. 01:08:56.725 [inf] Sequence frame 1193 of 3120 rendered in 21.519 seconds 01:09:21.578 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:09:21.584 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:09:21.586 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:09:21.587 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:09:21.599 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:09:21.607 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:09:21.612 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:09:21.618 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:09:21.623 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:09:21.632 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:09:21.662 [dev] Loading camera. 01:09:21.662 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:09:21.662 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:09:21.686 [inf] Textures load time : 827.36 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:09:21.706 [dev] Freed 96.81 Mbytes of unused textures and uploaded 47.69 Mbytes for 49 newly used texture(s) to GPU memory in 21 ms. 01:09:22.281 [dev] Freed 37.38 Mbytes of unused textures and uploaded 48.12 Mbytes for 18 newly used texture(s) to GPU memory in 13 ms. 01:09:43.246 [inf] Sequence frame 1194 of 3120 rendered in 21.701 seconds 01:10:07.947 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:10:07.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:10:07.982 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:10:07.987 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:10:07.992 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:10:07.995 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:10:07.999 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:10:08.003 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:10:08.003 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:10:08.004 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:10:08.030 [dev] Loading camera. 01:10:08.030 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:10:08.030 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:10:08.073 [inf] Textures load time : 827.71 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:10:08.108 [dev] Freed 128.38 Mbytes of unused textures and uploaded 21.25 Mbytes for 53 newly used texture(s) to GPU memory in 35 ms. 01:10:08.639 [dev] Freed 75.19 Mbytes of unused textures and uploaded 208.56 Mbytes for 32 newly used texture(s) to GPU memory in 81 ms. 01:10:29.683 [inf] Sequence frame 1195 of 3120 rendered in 21.761 seconds 01:10:54.118 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:10:54.120 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:10:54.128 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:10:54.149 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:10:54.150 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:10:54.156 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:10:54.165 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:10:54.172 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:10:54.174 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:10:54.176 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:10:54.214 [dev] Loading camera. 01:10:54.214 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:10:54.214 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:10:54.276 [dev] Freed 99.25 Mbytes of unused textures and uploaded 55.19 Mbytes for 59 newly used texture(s) to GPU memory in 56 ms. 01:10:54.875 [dev] Freed 42.38 Mbytes of unused textures and uploaded 102.19 Mbytes for 21 newly used texture(s) to GPU memory in 37 ms. 01:11:16.065 [inf] Sequence frame 1196 of 3120 rendered in 21.972 seconds 01:11:41.136 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:11:41.139 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:11:41.142 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:11:41.147 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:11:41.152 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:11:41.159 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:11:41.165 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:11:41.168 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:11:41.187 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:11:41.197 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:11:41.233 [dev] Loading camera. 01:11:41.233 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:11:41.233 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:11:41.280 [dev] Freed 65.69 Mbytes of unused textures and uploaded 10.81 Mbytes for 49 newly used texture(s) to GPU memory in 43 ms. 01:11:41.862 [dev] Freed 139.56 Mbytes of unused textures and uploaded 34.75 Mbytes for 21 newly used texture(s) to GPU memory in 13 ms. 01:12:03.119 [inf] Sequence frame 1197 of 3120 rendered in 22.008 seconds 01:12:27.870 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:12:27.872 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:12:27.877 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:12:27.884 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:12:27.886 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:12:27.899 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:12:27.901 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:12:27.905 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:12:27.914 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:12:27.926 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:12:27.973 [dev] Loading camera. 01:12:27.973 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:12:27.973 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:12:28.041 [dev] Freed 64.00 Mbytes of unused textures and uploaded 149.94 Mbytes for 52 newly used texture(s) to GPU memory in 65 ms. 01:12:28.616 [dev] Freed 14.38 Mbytes of unused textures and uploaded 64.69 Mbytes for 17 newly used texture(s) to GPU memory in 12 ms. 01:12:49.987 [inf] Sequence frame 1198 of 3120 rendered in 22.143 seconds 01:13:15.348 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:13:15.349 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:13:15.353 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:13:15.369 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:13:15.371 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:13:15.373 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:13:15.382 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:13:15.384 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:13:15.387 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:13:15.408 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:13:15.452 [dev] Loading camera. 01:13:15.452 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:13:15.452 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:13:15.479 [inf] Textures load time : 827.34 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:13:15.499 [dev] Freed 157.81 Mbytes of unused textures and uploaded 44.19 Mbytes for 50 newly used texture(s) to GPU memory in 20 ms. 01:13:16.098 [dev] Freed 20.19 Mbytes of unused textures and uploaded 32.56 Mbytes for 21 newly used texture(s) to GPU memory in 10 ms. 01:13:37.388 [inf] Sequence frame 1199 of 3120 rendered in 22.068 seconds 01:14:01.790 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:14:01.794 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:14:01.802 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:14:01.808 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:14:01.813 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:14:01.815 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:14:01.818 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:14:01.822 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:14:01.826 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:14:01.849 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:14:01.893 [dev] Loading camera. 01:14:01.893 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:14:01.893 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:14:01.943 [dev] Freed 36.00 Mbytes of unused textures and uploaded 22.31 Mbytes for 48 newly used texture(s) to GPU memory in 48 ms. 01:14:02.536 [dev] Freed 72.62 Mbytes of unused textures and uploaded 148.69 Mbytes for 21 newly used texture(s) to GPU memory in 46 ms. 01:14:23.860 [inf] Sequence frame 1200 of 3120 rendered in 22.098 seconds 01:14:48.367 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:14:48.371 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:14:48.377 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:14:48.383 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:14:48.386 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:14:48.393 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:14:48.402 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:14:48.405 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:14:48.409 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:14:48.412 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:14:48.465 [dev] Loading camera. 01:14:48.465 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:14:48.465 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:14:48.510 [dev] Freed 9.88 Mbytes of unused textures and uploaded 61.06 Mbytes for 47 newly used texture(s) to GPU memory in 41 ms. 01:14:49.100 [dev] Freed 98.75 Mbytes of unused textures and uploaded 70.31 Mbytes for 19 newly used texture(s) to GPU memory in 28 ms. 01:15:10.438 [inf] Sequence frame 1201 of 3120 rendered in 22.102 seconds 01:15:35.570 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:15:35.571 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:15:35.575 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:15:35.580 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:15:35.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:15:35.599 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:15:35.604 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:15:35.608 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:15:35.611 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:15:35.619 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:15:35.667 [dev] Loading camera. 01:15:35.668 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:15:35.668 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:15:35.694 [inf] Textures load time : 828.02 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:15:35.731 [dev] Freed 65.38 Mbytes of unused textures and uploaded 119.12 Mbytes for 53 newly used texture(s) to GPU memory in 36 ms. 01:15:36.279 [dev] Freed 62.00 Mbytes of unused textures and uploaded 10.81 Mbytes for 20 newly used texture(s) to GPU memory in 9 ms. 01:15:57.710 [inf] Sequence frame 1202 of 3120 rendered in 22.169 seconds 01:16:22.881 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:16:22.888 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:16:22.902 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:16:22.905 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:16:22.911 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:16:22.917 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:16:22.924 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:16:22.928 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:16:22.932 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:16:22.946 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:16:22.992 [dev] Loading camera. 01:16:22.992 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:16:22.992 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:16:23.036 [inf] Textures load time : 827.69 seconds, wait time : 0.04 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:16:23.063 [dev] Freed 48.50 Mbytes of unused textures and uploaded 51.88 Mbytes for 44 newly used texture(s) to GPU memory in 27 ms. 01:16:23.648 [dev] Freed 44.88 Mbytes of unused textures and uploaded 70.62 Mbytes for 26 newly used texture(s) to GPU memory in 26 ms. 01:16:45.106 [inf] Sequence frame 1203 of 3120 rendered in 22.25 seconds 01:17:10.021 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:17:10.029 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:17:10.035 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:17:10.038 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:17:10.047 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:17:10.051 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:17:10.052 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:17:10.058 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:17:10.061 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:17:10.067 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:17:10.141 [dev] Loading camera. 01:17:10.141 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:17:10.141 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:17:10.183 [dev] Freed 46.69 Mbytes of unused textures and uploaded 32.25 Mbytes for 51 newly used texture(s) to GPU memory in 38 ms. 01:17:10.778 [dev] Freed 82.94 Mbytes of unused textures and uploaded 47.31 Mbytes for 23 newly used texture(s) to GPU memory in 14 ms. 01:17:32.382 [inf] Sequence frame 1204 of 3120 rendered in 22.398 seconds 01:17:57.492 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:17:57.496 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:17:57.503 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:17:57.525 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:17:57.527 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:17:57.529 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:17:57.534 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:17:57.537 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:17:57.546 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:17:57.552 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:17:57.597 [dev] Loading camera. 01:17:57.597 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:17:57.597 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:17:57.650 [dev] Freed 60.06 Mbytes of unused textures and uploaded 88.38 Mbytes for 51 newly used texture(s) to GPU memory in 51 ms. 01:17:58.225 [dev] Freed 177.69 Mbytes of unused textures and uploaded 56.56 Mbytes for 23 newly used texture(s) to GPU memory in 13 ms. 01:18:19.725 [inf] Sequence frame 1205 of 3120 rendered in 22.259 seconds 01:18:44.945 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:18:44.952 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:18:44.961 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:18:44.970 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:18:44.971 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:18:44.979 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:18:44.980 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:18:44.986 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:18:44.990 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:18:44.997 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:18:45.044 [dev] Loading camera. 01:18:45.044 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:18:45.044 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:18:45.109 [dev] Freed 50.56 Mbytes of unused textures and uploaded 118.12 Mbytes for 52 newly used texture(s) to GPU memory in 62 ms. 01:18:45.606 [dev] Freed 93.44 Mbytes of unused textures and uploaded 153.94 Mbytes for 27 newly used texture(s) to GPU memory in 40 ms. 01:19:07.220 [inf] Sequence frame 1206 of 3120 rendered in 22.307 seconds 01:19:32.178 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:19:32.180 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:19:32.182 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:19:32.190 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:19:32.195 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:19:32.202 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:19:32.204 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:19:32.211 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:19:32.213 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:19:32.218 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:19:32.262 [dev] Loading camera. 01:19:32.262 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:19:32.262 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:19:32.287 [inf] Textures load time : 827.52 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:19:32.328 [dev] Freed 94.50 Mbytes of unused textures and uploaded 68.38 Mbytes for 61 newly used texture(s) to GPU memory in 42 ms. 01:19:32.790 [dev] Freed 137.94 Mbytes of unused textures and uploaded 41.88 Mbytes for 23 newly used texture(s) to GPU memory in 13 ms. 01:19:54.297 [inf] Sequence frame 1207 of 3120 rendered in 22.164 seconds 01:20:19.552 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:20:19.570 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:20:19.573 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:20:19.575 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:20:19.586 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:20:19.587 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:20:19.590 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:20:19.597 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:20:19.600 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:20:19.605 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:20:19.649 [dev] Loading camera. 01:20:19.649 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:20:19.649 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:20:19.690 [dev] Freed 7.06 Mbytes of unused textures and uploaded 48.94 Mbytes for 45 newly used texture(s) to GPU memory in 37 ms. 01:20:20.297 [dev] Freed 57.81 Mbytes of unused textures and uploaded 142.62 Mbytes for 23 newly used texture(s) to GPU memory in 36 ms. 01:20:41.720 [inf] Sequence frame 1208 of 3120 rendered in 22.202 seconds 01:21:06.493 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:21:06.494 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:21:06.496 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:21:06.506 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:21:06.508 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:21:06.511 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:21:06.513 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:21:06.542 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:21:06.543 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:21:06.545 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:21:06.599 [dev] Loading camera. 01:21:06.599 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:21:06.599 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:21:06.679 [dev] Freed 184.25 Mbytes of unused textures and uploaded 171.69 Mbytes for 56 newly used texture(s) to GPU memory in 76 ms. 01:21:07.294 [dev] Freed 192.44 Mbytes of unused textures and uploaded 56.25 Mbytes for 27 newly used texture(s) to GPU memory in 23 ms. 01:21:28.708 [inf] Sequence frame 1209 of 3120 rendered in 22.244 seconds 01:21:53.713 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:21:53.720 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:21:53.727 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:21:53.728 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:21:53.733 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:21:53.743 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:21:53.745 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:21:53.756 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:21:53.758 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:21:53.762 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:21:53.813 [dev] Loading camera. 01:21:53.814 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:21:53.814 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:21:53.890 [dev] Freed 29.38 Mbytes of unused textures and uploaded 170.44 Mbytes for 47 newly used texture(s) to GPU memory in 73 ms. 01:21:54.489 [dev] Freed 160.44 Mbytes of unused textures and uploaded 33.31 Mbytes for 19 newly used texture(s) to GPU memory in 14 ms. 01:22:15.910 [inf] Sequence frame 1210 of 3120 rendered in 22.228 seconds 01:22:40.713 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:22:40.717 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:22:40.726 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:22:40.729 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:22:40.733 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:22:40.756 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:22:40.758 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:22:40.758 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:22:40.765 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:22:40.767 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:22:40.816 [dev] Loading camera. 01:22:40.816 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:22:40.816 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:22:40.855 [dev] Freed 106.56 Mbytes of unused textures and uploaded 62.19 Mbytes for 52 newly used texture(s) to GPU memory in 36 ms. 01:22:41.496 [dev] Freed 32.50 Mbytes of unused textures and uploaded 256.19 Mbytes for 23 newly used texture(s) to GPU memory in 82 ms. 01:23:02.890 [inf] Sequence frame 1211 of 3120 rendered in 22.205 seconds 01:23:27.410 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:23:27.414 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:23:27.418 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:23:27.423 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:23:27.431 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:23:27.441 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:23:27.452 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:23:27.455 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:23:27.464 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:23:27.467 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:23:27.515 [dev] Loading camera. 01:23:27.515 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:23:27.515 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:23:27.564 [dev] Freed 130.94 Mbytes of unused textures and uploaded 19.19 Mbytes for 48 newly used texture(s) to GPU memory in 42 ms. 01:23:28.208 [dev] Freed 12.88 Mbytes of unused textures and uploaded 141.56 Mbytes for 18 newly used texture(s) to GPU memory in 38 ms. 01:23:49.606 [inf] Sequence frame 1212 of 3120 rendered in 22.221 seconds 01:24:14.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:24:14.834 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:24:14.839 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:24:14.841 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:24:14.843 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:24:14.844 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:24:14.849 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:24:14.861 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:24:14.874 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:24:14.878 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:24:14.924 [dev] Loading camera. 01:24:14.924 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:24:14.924 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:24:14.948 [inf] Textures load time : 827.45 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:24:14.979 [dev] Freed 93.94 Mbytes of unused textures and uploaded 66.00 Mbytes for 52 newly used texture(s) to GPU memory in 32 ms. 01:24:15.451 [dev] Freed 107.88 Mbytes of unused textures and uploaded 56.44 Mbytes for 23 newly used texture(s) to GPU memory in 14 ms. 01:24:36.878 [inf] Sequence frame 1213 of 3120 rendered in 22.085 seconds 01:25:01.381 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:25:01.390 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:25:01.400 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:25:01.407 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:25:01.410 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:25:01.415 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:25:01.416 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:25:01.421 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:25:01.424 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:25:01.429 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:25:01.485 [dev] Loading camera. 01:25:01.485 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:25:01.485 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:25:01.629 [inf] Textures load time : 828.33 seconds, wait time : 0.14 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:25:01.650 [dev] Freed 95.31 Mbytes of unused textures and uploaded 25.19 Mbytes for 46 newly used texture(s) to GPU memory in 21 ms. 01:25:02.317 [dev] Freed 25.81 Mbytes of unused textures and uploaded 93.12 Mbytes for 25 newly used texture(s) to GPU memory in 26 ms. 01:25:23.715 [inf] Sequence frame 1214 of 3120 rendered in 22.363 seconds 01:25:48.397 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:25:48.400 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:25:48.402 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:25:48.412 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:25:48.421 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:25:48.425 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:25:48.430 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:25:48.441 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:25:48.451 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:25:48.453 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:25:48.499 [dev] Loading camera. 01:25:48.499 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:25:48.500 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:25:48.524 [inf] Textures load time : 827.81 seconds, wait time : 0.02 seconds. Loaded 2434 8-bit textures, 7 16-bit textures and 10 32-bit textures ! 01:25:48.559 [dev] Freed 41.12 Mbytes of unused textures and uploaded 86.88 Mbytes for 53 newly used texture(s) to GPU memory in 35 ms. 01:25:49.136 [dev] Freed 63.00 Mbytes of unused textures and uploaded 101.69 Mbytes for 30 newly used texture(s) to GPU memory in 18 ms. 01:26:10.581 [inf] Sequence frame 1215 of 3120 rendered in 22.21 seconds 01:26:35.468 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:26:35.470 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:26:35.472 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:26:35.474 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:26:35.477 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:26:35.490 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:26:35.496 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:26:35.514 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:26:35.519 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:26:35.525 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:26:35.578 [dev] Loading camera. 01:26:35.578 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:26:35.578 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:26:35.680 [dev] Freed 122.94 Mbytes of unused textures and uploaded 189.06 Mbytes for 61 newly used texture(s) to GPU memory in 99 ms. 01:26:36.259 [dev] Freed 188.06 Mbytes of unused textures and uploaded 54.38 Mbytes for 23 newly used texture(s) to GPU memory in 24 ms. 01:26:57.593 [inf] Sequence frame 1216 of 3120 rendered in 22.152 seconds 01:27:22.256 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:27:22.259 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:27:22.262 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:27:22.268 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:27:22.279 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:27:22.287 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:27:22.291 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:27:22.299 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:27:22.308 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:27:22.310 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:27:22.360 [dev] Loading camera. 01:27:22.360 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:27:22.360 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:27:22.421 [dev] Freed 43.31 Mbytes of unused textures and uploaded 63.56 Mbytes for 49 newly used texture(s) to GPU memory in 57 ms. 01:27:23.012 [dev] Freed 95.12 Mbytes of unused textures and uploaded 88.12 Mbytes for 28 newly used texture(s) to GPU memory in 17 ms. 01:27:44.434 [inf] Sequence frame 1217 of 3120 rendered in 22.207 seconds 01:28:06.374 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:28:06.377 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:28:06.380 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:28:06.385 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:28:06.390 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:28:06.398 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:28:06.400 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:28:06.401 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:28:06.402 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:28:06.420 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:28:06.470 [dev] Loading camera. 01:28:06.470 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:28:06.470 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:28:06.528 [dev] Freed 79.62 Mbytes of unused textures and uploaded 74.56 Mbytes for 53 newly used texture(s) to GPU memory in 55 ms. 01:28:07.002 [dev] Freed 86.44 Mbytes of unused textures and uploaded 85.00 Mbytes for 19 newly used texture(s) to GPU memory in 17 ms. 01:28:28.458 [inf] Sequence frame 1218 of 3120 rendered in 22.117 seconds 01:28:50.739 [dev] Shading graph finalize : 19 nodes (18 to eval), 20 slots. Name: rp_christopher_posed_010@mtl_brdf__25023. 01:28:50.741 [dev] Shading graph finalize : 30 nodes (29 to eval), 16 slots. Name: archmodels_129_005_003@mtl_brdf__25107. 01:28:50.746 [dev] Shading graph finalize : 23 nodes (23 to eval), 16 slots. Name: AI41_010_carpet2@mtl_brdf__25125. 01:28:50.749 [dev] Shading graph finalize : 32 nodes (32 to eval), 16 slots. Name: archmodels_129_005_004@mtl_brdf__25101. 01:28:50.753 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_kumar_posed_017@mtl_brdf__25860. 01:28:50.764 [dev] Shading graph finalize : 21 nodes (20 to eval), 20 slots. Name: rp_luke_posed_010@mtl_brdf__24931. 01:28:50.765 [dev] Shading graph finalize : 20 nodes (20 to eval), 16 slots. Name: ArchModels_123_035_001@mtl_brdf__25854. 01:28:50.781 [dev] Shading graph finalize : 27 nodes (27 to eval), 20 slots. Name: archmodels_129_002003@mtl_brdf__25104. 01:28:50.783 [dev] Shading graph finalize : 22 nodes (22 to eval), 16 slots. Name: AI41_010_carpet-black@mtl_brdf__25589. 01:28:50.787 [dev] Shading graph finalize : 29 nodes (27 to eval), 16 slots. Name: L2 Concrete Floor 1@mtl_brdf__25328. 01:28:50.844 [dev] Loading camera. 01:28:50.845 [dev] Loading RenderView (Animation@node_3737@renderView) for camera ''. 01:28:50.845 [dev] Loading Physical camera (Animation@node_3737@camera) for camera ''. 01:28:50.892 [dev] Freed 31.81 Mbytes of unused textures and uploaded 34.12 Mbytes for 52 newly used texture(s) to GPU memory in 44 ms. 01:28:51.370 [dev] Freed 35.75 Mbytes of unused textures and uploaded 27.44 Mbytes for 20 newly used texture(s) to GPU memory in 12 ms. 01:29:12.820 [inf] Sequence frame 1219 of 3120 rendered in 22.107 seconds 01:29:40.203 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::renderFrame:1105 This is either a bug or the system ran out of resources. 07:19:24.193 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::updateSwapChain:1010 This is either a bug or the system ran out of resources. 07:19:28.478 [ERR] ERROR: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (0x887A0005) at AppRenderer::createResources:1026 This is either a bug or the system ran out of resources. 07:19:30.472 [ERR] ERROR: The application made a call that is invalid. Either the parameters of the call or the state of some object was incorrect. Enable the D3D debug layer in order to see details via debug messages. (0x887A0001) at AppRenderer::createResources:1030 This is either a bug or the system ran out of resources.