[benchmark] got args: [benchmark] V-Ray Benchmark 6.00.01 [97029f8c40a3cebe737b012fd5e6a29a76df53c8] [benchmark] Microsoft Windows 11 Pro [benchmark] V-Ray 6.10.03 [155820e5] [benchmark] NVIDIA driver: 565.90 [benchmark] [0]: AMD Ryzen 9 3900X 12-Core Processor [1]: NVIDIA TITAN RTX 24575MB [benchmark] C:\Users\studi\AppData\Local\Chaos/benchmark.refresh: openFile: does not exist (No such file or directory) [benchmark] Started V-Ray Benchmark 6.00.01 [benchmark] Getting setup [benchmark] Opening status socket [benchmark] Status socket opened [benchmark] Opening image socket [benchmark] Image socket opened [benchmark] Starting a render [benchmark] Benchmarking with V-Ray [info] Creating bitmap manager [info] Bitmap manager created. [debug] [RenderView] startCameraTime=0.000000, endCameraTime=2.000000 [debug] [RenderView] numCameraTMs=2, numFrames=2, frameSamples=1 [info] Tiled texture cache set to 4000 MB [progress] Preparing scene for rendering... 1047/1047 [info] Light tree is enabled with clamp coefficient 0.1 and even split coefficient 0.5. [debug] Initializing built-in VFB. [debug] [RenderView] startCameraTime=0.000000, endCameraTime=2.000000 [debug] [RenderView] numCameraTMs=2, numFrames=2, frameSamples=1 [info] Using normal thread priority. [info] Max ray intensity is enabled: rendered result may have incorrect brightness. [info] Consistent lighting elements are enabled. [debug] Preparing camera sampler. [debug] Preparing scene for frame... [progress] Preparing scene for frame... 0/1047 [progress] Preparing scene for frame... 1/1047 [debug] Create bitmap buffer for 8f774862_Leaf_OP_1k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [debug] Auto transfer function for file "8f774862_Leaf_OP_1k_raw.tx" resolved to raw based on file name substring [info] Bitmap file "8f774862_Leaf_OP_1k_raw.tx" loaded. [debug] Create bitmap buffer for Oak_1_opacity.tif: MipMapBmpBuf for mipmap=None pixelformat=RGB64 [info] Bitmap file "Oak_1_opacity.tif" loaded. [progress] Preparing scene for frame... 1020/1047 [progress] Preparing scene for frame... 1047/1047 [debug] Compiling geometry... [progress] Compiling geometry... 0/349 [progress] Compiling geometry... 1/349 [info] Mesh file "curtains.vrmesh" linked successfully. [info] Mesh file "8f774862_3dh_English_Oak_002.vrmesh" linked successfully. [info] Mesh file "9cd7f328_3dh_Red_Spruce_003.vrmesh" linked successfully. [progress] Compiling geometry... 12/349 [info] Mesh file "23d04ed5_3dh_Field_Elm_002.vrmesh" linked successfully. [debug] Compiling 322 geometries in 24 threads... [info] Setting number of rendering threads to 24. [info] GI engines: 'Brute force' and 'Light cache' [info] Preparing renderer... [info] Using Intel Embree ray server [debug] Preparing scene for rendering... [progress] Preparing scene for rendering... 1/1047 [progress] Compiling geometry... 349/349 [debug] Preparing ray server. [info] Using Embree ray tracing. [progress] Building Embree static accelerator... 100/100 [debug] Setting up 1 thread(s) [debug] Threads completed [info] Building Embree static trees took 192 milliseconds, memory used 226.00 MB [debug] Building dynamic geometry trees took 6 ms. [progress] Building Embree dynamic geometry tree... 100/100 [info] Embree dynamic geometry tree contains 19303 primitives. [debug] Setting up 1 thread(s) [debug] Threads completed [info] Embree dynamic geometry tree built in 10.10 ms. [info] Embree dynamic geometry tree takes 2.19 MB. [debug] Full rayserver build. Took 207.717 ms. [debug] Scene bounding box is [-25722.7,-17526.6,-748.915]-[18609.5,24813,15645] [debug] Preparing direct light manager. [info] Scanning scene for light plugins. [info] 3 lights found. [info] Using probabilistic light evaluation with 8 lights. [debug] 2 render channels in sequence data [debug] No additional render channels found; using optimized render channels calculations [debug] Preparing global light manager. [info] Loading light map from file "CPU_LC.vrlmap"... [info] Light map loaded successfully. [debug] Irradiance sample size is 84 bytes [debug] Cannot use fast GI because secondary engine is not brute force or none [progress] Compiling geometry... 125/349 [debug] Photon size is 56 bytes. [debug] Light cache sample size is 184 bytes. [debug] Light cache built state is 0 [info] Using premultiplied light cache. [debug] Rendering image. [debug] Setting up 24 thread(s) [info] Start progressive rendering, server mode 0, perform rendering 1 [debug] Bitmap "bitmapBuffer_31_g" returned an invalid color (rgba 0.000000 0.000000 0.000000 0.000000) [info] Bitmap file "WH_Leg_Normal..jpg" loaded. [info] Bitmap file "WH_Body_Normal..jpg" loaded. [debug] Create bitmap buffer for WH_Body_Normal.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Normal.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_Normal.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Body_Normal.1006.jpg" loaded. [debug] Bitmap file "WH_Leg_Normal.1003.jpg" loaded. [debug] Bitmap file "WH_Body_Normal.1007.jpg" loaded. [info] Bitmap file "WH_Leg_BaseColor..jpg" loaded. [debug] Create bitmap buffer for WH_Leg_BaseColor.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Leg_BaseColor.1003.jpg" loaded. [info] Bitmap file "WH_Leg_Roughness..jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Roughness.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Leg_Roughness.1003.jpg" loaded. [info] Bitmap file "WH_Leg_Metallic..jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Metallic.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Leg_Metallic.1003.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Normal.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for bd334f6a_Diff_4k_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "bd334f6a_Diff_4k_srgb.tx" loaded. [debug] Create bitmap buffer for bd334f6a_Refl_4k_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "bd334f6a_Refl_4k_srgb.tx" loaded. [debug] Create bitmap buffer for bd334f6a_Gloss_4k_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "bd334f6a_Gloss_4k_raw.tx" loaded. [debug] Bitmap file "WH_Leg_Normal.1001.jpg" loaded. [debug] Create bitmap buffer for WaterSurface_N.JPG: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_BaseColor.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WaterSurface_N.JPG" loaded. [debug] Bitmap file "WH_Leg_BaseColor.1001.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Roughness.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Leg_Roughness.1001.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Metallic.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Leg_Metallic.1001.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Normal.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Body_Normal.1001.jpg" loaded. [debug] Create bitmap buffer for 8f774862_Leaf_B_Diff_1k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "8f774862_Leaf_B_Diff_1k_srgb.tx" loaded. [debug] Create bitmap buffer for bd334f6a_Nrm_4k_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "bd334f6a_Nrm_4k_raw.tx" loaded. [debug] Create bitmap buffer for 8f774862_Leaf_Nrm_1k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "8f774862_Leaf_Nrm_1k_raw.tx" loaded. [info] Bitmap file "WH_Body_BaseColor..jpg" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Body_BaseColor.1009.jpg" loaded. [info] Bitmap file "WH_Body_Roughness..jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Roughness.1009.jpg" loaded. [info] Bitmap file "WH_Body_Metallic..jpg" loaded. [debug] Create bitmap buffer for WH_Body_Metallic.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Metallic.1009.jpg" loaded. [debug] Create bitmap buffer for 8f774862_Trunk_Nrm_2k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for WH_Body_BaseColor.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "8f774862_Trunk_Nrm_2k_raw.tx" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for 8f774862_Trunk_Diff_2k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "8f774862_Trunk_Diff_2k_srgb.tx" loaded. [debug] Bitmap file "WH_Body_BaseColor.1007.jpg" loaded. [debug] Bitmap file "WH_Body_BaseColor.1006.jpg" loaded. [debug] Bitmap file "WH_Body_BaseColor.1001.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Roughness.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Roughness.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Roughness.1007.jpg" loaded. [debug] Bitmap file "WH_Body_Roughness.1001.jpg" loaded. [debug] Bitmap file "WH_Body_Roughness.1006.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Metallic.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Leg_BaseColor.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Body_Metallic.1001.jpg" loaded. [debug] Bitmap file "WH_Body_Metallic.1007.jpg" loaded. [debug] Bitmap file "WH_Body_Metallic.1006.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Normal.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Normal.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_Normal.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap "bitmapBuffer_30_gsRGB" returned an invalid color (rgba 0.203437 0.255692 0.056803 1.000000) [debug] Bitmap file "WH_Leg_BaseColor.1002.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Normal.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_Roughness.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Normal.1008.jpg" loaded. [debug] Bitmap file "WH_Body_Normal.1009.jpg" loaded. [debug] Bitmap file "WH_Leg_Normal.1002.jpg" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Leg_Roughness.1002.jpg" loaded. [debug] Create bitmap buffer for 9dc0784e_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Bitmap file "WH_Body_Normal.1002.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Metallic.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for 9cd7f328_Leaf_Nrm_1k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for WH_Body_BaseColor.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "9cd7f328_Leaf_Nrm_1k_raw.tx" loaded. [debug] Bitmap file "WH_Body_BaseColor.1008.jpg" loaded. [debug] Create bitmap buffer for 9f641a65_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "9dc0784e_Nrm_4k_raw.tx" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Leg_Metallic.1002.jpg" loaded. [info] Bitmap file "9f641a65_Diff_4k_srgb.tx" loaded. [debug] Bitmap file "WH_Body_Roughness.1008.jpg" loaded. [debug] Create bitmap buffer for 9cd7f328_Leaf_Diff_1k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for WH_Body_Metallic.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_BaseColor.1002.jpg" loaded. [debug] Create bitmap buffer for 9f641a65_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [debug] Create bitmap buffer for WH_Body_Roughness.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [info] Bitmap file "9cd7f328_Leaf_Diff_1k_srgb.tx" loaded. [info] Bitmap file "9f641a65_Rough_4k_raw.tx" loaded. [debug] Create bitmap buffer for 9dc0784e_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Bitmap file "WH_Body_Metallic.1008.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Normal.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "9dc0784e_Diff_4k_srgb.tx" loaded. [debug] Bitmap file "WH_Body_Roughness.1002.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Metallic.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for d1c133ff_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for 9dc0784e_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "d1c133ff_Diff_4k_srgb.tx" loaded. [debug] Bitmap file "WH_Body_Metallic.1002.jpg" loaded. [info] Bitmap file "9dc0784e_Rough_4k_raw.tx" loaded. [debug] Bitmap file "WH_Body_Normal.1004.jpg" loaded. [debug] Create bitmap buffer for d1c133ff_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "d1c133ff_Nrm_4k_raw.tx" loaded. [debug] Create bitmap buffer for d1c133ff_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "d1c133ff_Rough_4k_raw.tx" loaded. [debug] Create bitmap buffer for 9cd7f328_Trunk_Diff_2k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "9cd7f328_Trunk_Diff_2k_srgb.tx" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Normal.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for 9f641a65_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "9f641a65_Nrm_4k_raw.tx" loaded. [debug] Bitmap file "WH_Body_BaseColor.1004.jpg" loaded. [debug] Bitmap file "WH_Body_BaseColor.1005.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Roughness.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Normal.1003.jpg" loaded. [debug] Bitmap file "WH_Body_BaseColor.1003.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Roughness.1004.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Metallic.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Roughness.1005.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Metallic.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Roughness.1003.jpg" loaded. [debug] Create bitmap buffer for 9cd7f328_Trunk_Nrm_2k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "9cd7f328_Trunk_Nrm_2k_raw.tx" loaded. [debug] Create bitmap buffer for 9cd7f328_Branch_Diff_1k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "9cd7f328_Branch_Diff_1k_srgb.tx" loaded. [debug] Bitmap "bitmapBuffer_32_g1_0" returned an invalid color (rgba 0.509143 0.495480 0.970879 1.000000) [debug] Create bitmap buffer for 9cd7f328_Branch_Nrm_1k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "9cd7f328_Branch_Nrm_1k_raw.tx" loaded. [debug] Bitmap "bitmapBuffer_28_gsRGB" returned an invalid color (rgba 0.078778 0.075611 0.066698 1.000000) [debug] Bitmap "bitmapBuffer_42_g1_0" returned an invalid color (rgba 0.510797 0.502219 0.980100 1.000000) [debug] Bitmap "bitmapBuffer_41_gsRGB" returned an invalid color (rgba 0.047882 0.080861 0.028573 1.000000) [debug] Create bitmap buffer for dirty_glass_43_92_glossiness.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Auto transfer function for file "dirty_glass_43_92_glossiness.jpg" resolved to raw based on file format [info] Bitmap file "dirty_glass_43_92_glossiness.jpg" loaded. [debug] Create bitmap buffer for 39b5d7d8_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "39b5d7d8_Rough_4k_raw.tx" loaded. [info] Bitmap file "Oak_1_color.tif" loaded. [debug] Create bitmap buffer for Oak_1_reflection_glossiness.tif: MipMapBmpBuf for mipmap=None pixelformat=RGB64 [info] Bitmap file "Oak_1_reflection_glossiness.tif" loaded. [debug] Create bitmap buffer for WH_Body_Normal.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Bitmap file "WH_Body_Normal.1005.jpg" loaded. [debug] Create bitmap buffer for Oak_1_normal.tif: MipMapBmpBuf for mipmap=None pixelformat=RGB64 [info] Bitmap file "Oak_1_normal.tif" loaded. [debug] Create bitmap buffer for WH_Body_Metallic.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Bitmap file "WH_Body_Metallic.1004.jpg" loaded. [debug] Bitmap file "WH_Body_Metallic.1005.jpg" loaded. [debug] Bitmap file "WH_Body_Metallic.1003.jpg" loaded. [debug] Create bitmap buffer for 39b5d7d8_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "39b5d7d8_Nrm_4k_raw.tx" loaded. [debug] Create bitmap buffer for Oak_1_color.tif: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for 39b5d7d8_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "39b5d7d8_Diff_4k_srgb.tx" loaded. [debug] Bitmap "bitmapBuffer_39_gsRGB" returned an invalid color (rgba 0.187607 0.134496 0.077011 1.000000) [info] Progressive sampling base buffer memory usage: 26.97 MB [info] Additional progressive sampling filter buffers memory usage: 295.13 MB [debug] Create bitmap buffer for p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Auto transfer function for file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" resolved to sRGB based on file format [debug] Create bitmap buffer for 1dd43beb_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for pzvSU.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Optimized bitmap buffer for file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" loaded. [info] Bitmap file "1dd43beb_Diff_4k_srgb.tx" loaded. [debug] Create bitmap buffer for 1dd43beb_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "1dd43beb_Rough_4k_raw.tx" loaded. [info] Bitmap file "pzvSU.jpg" loaded. [debug] Create bitmap buffer for dirty_glass_43_92_roughness.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Auto transfer function for file "dirty_glass_43_92_roughness.jpg" resolved to raw based on file format [debug] Create bitmap buffer for 1dd43beb_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "1dd43beb_Nrm_4k_raw.tx" loaded. [info] Bitmap file "dirty_glass_43_92_roughness.jpg" loaded. [debug] Bitmap "bitmapBuffer_37_gsRGB" returned an invalid color (rgba 0.184949 0.137755 0.089399 1.000000) [debug] Bitmap "bitmapBuffer_7_g1_0" returned an invalid color (rgba 0.489342 0.509238 0.987535 1.000000) [debug] Bitmap "bitmapBuffer_5_gsRGB" returned an invalid color (rgba 0.103634 0.099076 0.081633 1.000000) [debug] Bitmap "bitmapBuffer_6_g1_0" returned an invalid color (rgba 0.752025 0.752025 0.752025 1.000000) [debug] Bitmap "bitmapBuffer_16_g1_0" returned an invalid color (rgba 0.471807 0.469062 0.960314 1.000000) [debug] Bitmap "bitmapBuffer_14_gsRGB" returned an invalid color (rgba 0.217585 0.203913 0.163423 1.000000) [debug] Bitmap "bitmapBuffer_15_g1_0" returned an invalid color (rgba 0.744932 0.744932 0.744932 1.000000) [debug] Bitmap "bitmapBuffer_10_g1_0" returned an invalid color (rgba 0.485328 0.505711 0.981011 1.000000) [debug] Bitmap "bitmapBuffer_8_gsRGB" returned an invalid color (rgba 0.128645 0.118477 0.084070 1.000000) [debug] Bitmap "bitmapBuffer_9_g1_0" returned an invalid color (rgba 0.779056 0.779056 0.779056 1.000000) [debug] Bitmap "bitmapBuffer_29_g1_0" returned an invalid color (rgba 0.506374 0.505150 0.957687 1.000000) [debug] Bitmap "bitmapBuffer_38_g1_0" returned an invalid color (rgba 0.487780 0.505138 0.943441 1.000000) [debug] Bitmap "bitmapBuffer_25_gsRGB" returned an invalid color (rgba 0.184948 0.177597 0.138225 1.000000) [debug] Bitmap "bitmapBuffer_26_g1_0" returned an invalid color (rgba 0.809932 0.809932 0.809932 1.000000) [debug] Bitmap "bitmapBuffer_27_g1_0" returned an invalid color (rgba 0.495585 0.495475 0.995364 1.000000) [debug] Bitmap "bitmapBuffer_40_g1_0" returned an invalid color (rgba 0.406591 0.513885 0.965631 1.000000) [debug] Bitmap "bitmapBuffer_11_gsRGB" returned an invalid color (rgba 0.256423 0.244263 0.197142 1.000000) [debug] Bitmap "bitmapBuffer_12_g1_0" returned an invalid color (rgba 0.819324 0.819324 0.819324 1.000000) [debug] Bitmap "bitmapBuffer_13_g1_0" returned an invalid color (rgba 0.524022 0.522917 0.982336 1.000000) [debug] Threads completed [info] Sampling level reached: 3.00 subdivs (9 passes) [info] Number of raycasts: 254162173 (293.65 per pixel) [info] Camera rays: 8536355 (9.86 per pixel) [info] Shadow rays: 68007734 (78.57 per pixel) [info] GI rays: 58194703 (67.24 per pixel) [info] Reflection rays: 18274401 (21.11 per pixel) [info] Refraction rays: 2383781 (2.75 per pixel) [info] Unshaded rays: 124406465 (143.74 per pixel) [info] Peak memory for frame 0: 1.67 GiB collected for 22 categories [info] Peak memory for "Bitmap": 57.06 MiB [info] Peak memory for "Bucket image sampler": 0 B [info] Peak memory for "Dynamic displaced geometry": 0 B [info] Peak memory for "Dynamic geometry": 309.73 MiB [info] Peak memory for "Dynamic moving displaced geometry": 0 B [info] Peak memory for "Dynamic moving geometry": 0 B [info] Peak memory for "GI": 6.32 MiB [info] Peak memory for "Lights": < 1 MiB [info] Peak memory for "Misc.": 176.96 MiB [info] Peak memory for "Misc. displaced geometry": 0 B [info] Peak memory for "Misc. geometry": 112.72 MiB [info] Peak memory for "Misc. moving displaced geometry": 0 B [info] Peak memory for "Misc. moving geometry": 0 B [info] Peak memory for "Progressive image sampler": 514.00 MiB [info] Peak memory for "Static displaced geometry": 0 B [info] Peak memory for "Static geometry": 184.39 MiB [info] Peak memory for "Static hair": 0 B [info] Peak memory for "Static moving displaced geometry": 0 B [info] Peak memory for "Static moving geometry": 0 B [info] Peak memory for "Static moving hair": 0 B [info] Peak memory for "Tiled bitmap": 332.04 MiB [info] Peak memory for "VFB": 19.85 MiB [debug] Clearing global light manager. [info] Light cache utilization: 23.20% [info] Premultiplied light cache utilization: 20.06% [debug] Clearing direct light manager. [info] Number of light evaluations: 118710166 (137.15 per pixel) [debug] Clearing ray server. [info] Maximum memory usage for resman: 669.39 MB [debug] Clearing geometry. [info] Number of intersectable primitives: 2196522 [info] SD triangles: 2177218 [info] MB triangles: 0 [info] Static primitives: 19303 [info] Moving primitives: 0 [info] Infinite primitives: 1 [info] Static hair segments: 0 [info] Moving hair segments: 0 [debug] Clearing camera image sampler. [debug] Clearing camera sampler. [debug] Clearing DMC sampler. [debug] Clearing path sampler. [debug] Clearing image sampler. [debug] Clearing color mapper. [debug] Bitmap file "WaterSurface_N.JPG" unloaded. [debug] Bitmap file "WH_Leg_BaseColor.1001.jpg" unloaded. [debug] Bitmap file "WH_Leg_BaseColor.1002.jpg" unloaded. [debug] Bitmap file "WH_Leg_BaseColor..jpg" unloaded. [debug] Bitmap file "WH_Leg_Roughness.1001.jpg" unloaded. [debug] Bitmap file "WH_Leg_Roughness..jpg" unloaded. [debug] Bitmap file "WH_Leg_Metallic.1001.jpg" unloaded. [debug] Bitmap file "WH_Leg_Metallic..jpg" unloaded. [debug] Bitmap file "WH_Leg_Normal.1001.jpg" unloaded. [debug] Bitmap file "WH_Leg_Normal..jpg" unloaded. [debug] Bitmap file "9dc0784e_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "9dc0784e_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "9dc0784e_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "9f641a65_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "9f641a65_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "9f641a65_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "1dd43beb_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "1dd43beb_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "1dd43beb_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "d1c133ff_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "d1c133ff_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "d1c133ff_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "dirty_glass_43_92_roughness.jpg" unloaded. [debug] Bitmap file "dirty_glass_43_92_glossiness.jpg" unloaded. [debug] Bitmap file "pzvSU.jpg" unloaded. [debug] Bitmap file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" unloaded. [debug] Bitmap file "39b5d7d8_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "39b5d7d8_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "39b5d7d8_Nrm_4k_raw.tx" unloaded. [benchmark] Finished benchmarking with V-Ray [debug] Bitmap file "8f774862_Trunk_Diff_2k_srgb.tx" unloaded. [debug] Bitmap file "8f774862_Trunk_Nrm_2k_raw.tx" unloaded. [debug] Bitmap file "8f774862_Leaf_OP_1k_raw.tx" unloaded. [debug] Bitmap file "8f774862_Leaf_B_Diff_1k_srgb.tx" unloaded. [debug] Bitmap file "8f774862_Leaf_Nrm_1k_raw.tx" unloaded. [debug] Bitmap file "bd334f6a_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "bd334f6a_Refl_4k_srgb.tx" unloaded. [debug] Bitmap file "bd334f6a_Gloss_4k_raw.tx" unloaded. [debug] Bitmap file "bd334f6a_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "9cd7f328_Trunk_Diff_2k_srgb.tx" unloaded. [debug] Bitmap file "9cd7f328_Trunk_Nrm_2k_raw.tx" unloaded. [debug] Bitmap file "9cd7f328_Branch_Diff_1k_srgb.tx" unloaded. [debug] Bitmap file "9cd7f328_Branch_Nrm_1k_raw.tx" unloaded. [debug] Bitmap file "9cd7f328_Leaf_Diff_1k_srgb.tx" unloaded. [debug] Bitmap file "9cd7f328_Leaf_Nrm_1k_raw.tx" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1009.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1005.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor..jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1009.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1005.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness..jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1009.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic..jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1008.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1003.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal..jpg" unloaded. [debug] Bitmap file "Oak_1_opacity.tif" unloaded. [debug] Bitmap file "Oak_1_color.tif" unloaded. [debug] Bitmap file "Oak_1_reflection_glossiness.tif" unloaded. [debug] Bitmap file "Oak_1_normal.tif" unloaded. [info] Cleaning up bitmap manager [debug] Bitmap file "WH_Body_BaseColor.1008.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1007.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1003.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1003.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1008.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1005.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1004.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1004.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1004.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1008.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1005.jpg" unloaded. [debug] Bitmap file "WH_Leg_Roughness.1002.jpg" unloaded. [debug] Bitmap file "WH_Leg_Roughness.1003.jpg" unloaded. [debug] Bitmap file "WH_Leg_Normal.1003.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1007.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1007.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1007.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1004.jpg" unloaded. [debug] Bitmap file "WH_Leg_Normal.1002.jpg" unloaded. [debug] Bitmap file "WH_Leg_Metallic.1003.jpg" unloaded. [debug] Bitmap file "WH_Leg_BaseColor.1003.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1009.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1003.jpg" unloaded. [debug] Bitmap file "WH_Leg_Metallic.1002.jpg" unloaded. [info] Maximum memory usage for texman: 317.14 MB [info] Maximum memory usage for attributes: 1.35 MB [benchmark] {"Left":{"cpu":{"cores":24,"details":{"count":1,"logicalCores":24,"physicalCores":12,"tag":"CpuDetails"},"name":"AMD Ryzen 9 3900X 12-Core Processor","tag":"Cpu"},"details":{"benchmarkVersion":[6,0,1],"comment":"","cpuFrequency":3977,"creationTime":"2024-11-15T22:34:26.7852565Z","duration":60,"isPublic":false,"operatingSystem":{"contents":"Microsoft Windows 11 Pro","tag":"Windows"},"score":17072,"tag":"VScoreDetails","vrayVersion":{"hash":"155820e5","tag":"VrayVersion","version":[6,10,3]}},"tag":"VScore"}} [benchmark] Starting a render [info] Reading scene file "GPU_CAM_B_MH_NEW.vrscene" [benchmark] Benchmarking with V-Ray GPU CUDA [info] File version is 1.00 [info] Scene file parsed successfully in 0.9 s. [info] Setting number of rendering threads to 24. [debug] [RenderView] startCameraTime=0.000000, endCameraTime=2.000000 [debug] [RenderView] numCameraTMs=2, numFrames=2, frameSamples=1 [debug] [RenderView] startCameraTime=0.000000, endCameraTime=2.000000 [debug] [RenderView] numCameraTMs=2, numFrames=2, frameSamples=1 [info] Tiled texture cache set to 4000 MB [progress] Preparing scene for rendering... 1153/1153 [info] Light tree is enabled with clamp coefficient 0.1 and even split coefficient 0.5. [info] CUDA renderer requested. [debug] loadLibrary(C:\Users\studi\AppData\Local\Temp\V-Ray Benchmark\resources\app\bin\rt_cuda.dll) [debug] Loading plugin "C:\Users\studi\AppData\Local\Temp\V-Ray Benchmark\resources\app\bin\rt_cuda.dll" [progress] Preparing scene for rendering... 1/1153 [info] Creating bitmap manager [info] Bitmap manager created. [warning] Max sample level set to 0 - rendering could take longer than expected. Consider setting a value to decrease the render time (i.e. 10000). [info] GI engines: 'Brute force' and 'Light cache' [info] Preparing renderer... [debug] Preparing scene for rendering... [progress] Preparing scene for frame... 1154/1154 [debug] Compiling geometry... [debug] Plugin library "C:\Users\studi\AppData\Local\Temp\V-Ray Benchmark\resources\app\bin\rt_cuda.dll" loaded [info] 1 plugin(s) loaded successfully [info] CUDA renderer plugin successfully loaded from "C:\Users\studi\AppData\Local\Temp\V-Ray Benchmark\resources\app\bin\rt_cuda.dll" [info] CUDA renderer plugin instance successfully created. [info] EXT_RTOPENCL interface obtained successfully from CUDA renderer plugin instance. [debug] Initializing built-in VFB. [debug] [RenderView] startCameraTime=0.000000, endCameraTime=2.000000 [debug] [RenderView] numCameraTMs=2, numFrames=2, frameSamples=1 [info] Using normal thread priority. [info] Max ray intensity is enabled: rendered result may have incorrect brightness. [debug] Preparing camera sampler. [debug] Preparing scene for frame... [progress] Preparing scene for frame... 0/1154 [progress] Preparing scene for frame... 1/1154 [debug] Create bitmap buffer for Dirt_Mask3.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Auto transfer function for file "Dirt_Mask3.jpg" resolved to sRGB based on file format [debug] Optimized bitmap buffer for file "Dirt_Mask3.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "Dirt_Mask3.jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Reflection.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Optimized bitmap buffer for file "Lotus_Fl_Leaf_Reflection.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "Lotus_Fl_Leaf_Reflection.jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Reflection_03.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Optimized bitmap buffer for file "Lotus_Fl_Leaf_Reflection_03.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "Lotus_Fl_Leaf_Reflection_03.jpg" loaded. [debug] Create bitmap buffer for 994c77f2_Leaves_Front_OP_3dh_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "994c77f2_Leaves_Front_OP_3dh_raw.tx" loaded. [debug] Create bitmap buffer for 8f774862_Leaf_OP_1k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "8f774862_Leaf_OP_1k_raw.tx" loaded. [debug] Create bitmap buffer for SmokePlate0000.png: MipMapBmpBuf for mipmap=None pixelformat=RGB32 [debug] Auto transfer function for file "SmokePlate0000.png" resolved to sRGB based on file format [info] Bitmap file "SmokePlate0000.png" loaded. [progress] Preparing scene for frame... 1132/1154 [progress] Compiling geometry... 0/387 [progress] Compiling geometry... 1/387 [info] Mesh file "curtains.vrmesh" linked successfully. [progress] Compiling geometry... 206/387 [debug] Found plugin "RTCUDA" [progress] Compiling geometry... 207/387 [progress] Compiling geometry... 210/387 [progress] Compiling geometry... 301/387 [info] Mesh file "8f774862_3dh_English_Oak_002.vrmesh" linked successfully. [progress] Compiling geometry... 358/387 [debug] Preparing ray server. [info] Using Embree ray tracing. [progress] Building Embree static accelerator... 100/100 [debug] Setting up 1 thread(s) [debug] Threads completed [info] Building Embree static trees took 173 milliseconds, memory used 287.04 MB [debug] Building dynamic geometry trees took 0 ms. [debug] Full rayserver build. Took 173.347 ms. [debug] buildFindAccelStructures. Took 62.231 ms. [debug] Scene bounding box is [-20768.9,-6971.2,-3591.08]-[19093.9,33390.2,9064.49] [debug] Preparing direct light manager. [info] Scanning scene for light plugins. [info] 4 lights found. [info] Using probabilistic light evaluation with 8 lights. [debug] 2 render channels in sequence data [debug] No additional render channels found; using optimized render channels calculations [debug] Preparing global light manager. [info] Loading light map from file "GPU_LC.vrlmap"... [info] Light map loaded successfully. [debug] Irradiance sample size is 84 bytes [debug] Cannot use fast GI because secondary engine is not brute force or none [info] Initializing CUDA renderer... [info] nVidia driver version: 565.90 [debug] Found cache driver data in C:\Users\studi\AppData\Local\Temp/vray_gpu_driver_status.xml [warning] Checking CUDA driver version: 5001: Installed driver version (565.90) is newer than the latest verified one (561.09)! [info] GPU render kernel type: 2 [info] Querying for CUDA devices... [progress] Building dynamic meshes trees 1/26 [debug] Setting up 24 thread(s) [progress] Building dynamic meshes trees 24/26 [info] Device[0]: NVIDIA TITAN RTX (WDDM mode) has compute capability 7.5. PCI Bus ID: 0000:0D:00.0 [debug] Device Timeouts: 1 [info] Setting CUDA stack size to 12000 (772 MiB used for stack) [info] Using 5 threads per GPU device [info] Number of CUDA devices: 1 [info] Initializing environment kernel [info] Transferring static geometry tree with 2780282 faces to CUDA devices... [debug] SD tree transferred to device 0 [debug] Transferring Emb SD tree to CUDA devices... [debug] Embree SD tree transferred to device 0 [debug] Transferring MB tree to CUDA devices... [debug] numNodeFaces=0 [debug] numNodes=0 [debug] numFaces=0 [debug] Transferring Emb SD tree to CUDA devices... [debug] Embree SD tree transferred to device 0 [debug] Transferring geometric data [debug] RTRayserver::getOCLGeomData. Took 81.129 ms. [debug] Transferring vertex normals [debug] 1069843 vertex normals transferred to device 0 [debug] Transferring MOVING vertex normals [debug] 0 MOVING vertex normals transferred to device 0 [debug] Transferring nodes and meshes [debug] Nodes and meshes transferred to device 0 [debug] Transferring MOVING nodes, meshes and per-face node indices [debug] Successfully transferred MOVING nodes and meshes to device 0 [debug] Transferring map channels [debug] Map channels transferred [debug] Transferring moving map channels [debug] Moving Map channels transferred [debug] Transferring moving triangles [debug] Moving triangles count = 0 [debug] Transferring geometry data to devices. Took 122.264 ms. [debug] Transferring geometry trees to devices. Took 282.266 ms. [progress] Building dynamic meshes trees 0/26 [info] BUILDING Embree dynamic geometry tree for GPU [info] Embree dynamic geometry tree contains 112370 primitives. [info] Embree dynamic geometry tree built in 21.78 ms. [info] Embree BOX tree statistics: [info] Primitives count: 112370 (Mem usage:18.00 MB) [info] Meshes count: 26 (Mem usage:0.00 MB) [info] Number of tree nodes: 191389 [info] Tree takes 24.43 MB. Build time 45.47 ms. [progress] Uploading GPU nodes buffers... 1/1 [progress] Building GPU dynamic nodes... 0/112370 [progress] Building GPU dynamic nodes... 1/112370 [progress] Building GPU dynamic nodes... 19833/112370 [progress] Building GPU dynamic nodes... 35642/112370 [progress] Building dynamic meshes trees 25/26 [debug] Threads completed [progress] Building dynamic meshes trees 26/26 [info] Building trees for 1 meshes with all threads per mesh took 13ms. [info] Building trees for 25 meshes with one thread per mesh took 816ms. [info] Total number of dynamic triangles: 1731107. [progress] Building GPU dynamic nodes... 65935/112370 [progress] Building GPU dynamic nodes... 96108/112370 [progress] Building GPU dynamic nodes... 112370/112370 [debug] Transferring per-instance generic channels [debug] Per-instance particle/generic channels transferred [debug] Transferring Dynamic geometry (meshes) tree data to all devices [debug] Number of lights: 4 [info] Scene contains 4 lights [debug] 0 lights transferred to device 0 [debug] Number of lights: 4 [debug] Total number of lights added by updateLights(): 0 [info] Enabled Light Tree on GPU [debug] Total memory allocated with oclbufman: 1512808 [progress] Loading texture tiles 0/1 [progress] Loading texture tiles 1/1 [progress] Loading bitmaps... 0/1 [info] GPU tex loaded sky (idx=0) mip 0, w 765/765, h 765/765, channels 4, 4572KB [progress] Loading bitmaps... 1/1 [info] Bitmap file "WH_Leg_BaseColor..jpg" loaded. [debug] Create bitmap buffer for c0d5b4a4_Refl_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "c0d5b4a4_Refl_4k_srgb.tx" loaded. [info] Bitmap file "WH_Body_BaseColor..jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Diffuse_01.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "Lotus_Fl_Leaf_Diffuse_01.jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Diffuse_03.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "Lotus_Fl_Leaf_Diffuse_03.jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Bump.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Optimized bitmap buffer for file "Lotus_Fl_Leaf_Bump.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "Lotus_Fl_Leaf_Bump.jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Bump_03.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Optimized bitmap buffer for file "Lotus_Fl_Leaf_Bump_03.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "Lotus_Fl_Leaf_Bump_03.jpg" loaded. [debug] Create bitmap buffer for 994c77f2_Trunk_Diff_3dh_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "994c77f2_Trunk_Diff_3dh_srgb.tx" loaded. [debug] Create bitmap buffer for 994c77f2_Leaves_Front_Diff_3dh_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "994c77f2_Leaves_Front_Diff_3dh_srgb.tx" loaded. [debug] Create bitmap buffer for 8f774862_Trunk_Diff_2k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "8f774862_Trunk_Diff_2k_srgb.tx" loaded. [debug] Create bitmap buffer for 8f774862_Leaf_F1_Diff_1k_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "8f774862_Leaf_F1_Diff_1k_srgb.tx" loaded. [progress] Building GPU dynamic nodes... 65187/112370 [debug] Create bitmap buffer for WH_Body_Roughness.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Normal.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Roughness.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Normal.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Metallic.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Roughness.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Roughness.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Roughness.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Metallic.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Roughness.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Metallic.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Metallic.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_Normal.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_Metallic.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [info] Bitmap file "WH_Body_Roughness.1003.jpg" loaded. [progress] Loading bitmaps... 1/105 [info] Bitmap file "WH_Body_Metallic.1003.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [info] Bitmap file "WH_Body_Roughness.1007.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [info] Bitmap file "WH_Body_Metallic.1004.jpg" loaded. [info] Bitmap file "WH_Body_Metallic.1009.jpg" loaded. [debug] Create bitmap buffer for WH_Body_Roughness.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Body_BaseColor.1009.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1008.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Metallic.1001.jpg" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1007.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Roughness.1008.jpg" loaded. [info] Bitmap file "WH_Body_Metallic.1008.jpg" loaded. [info] Bitmap file "WH_Body_Roughness.1006.jpg" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1005.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Normal.1003.jpg" loaded. [info] Bitmap file "WH_Body_Metallic.1007.jpg" loaded. [info] Bitmap file "WH_Body_Roughness.1004.jpg" loaded. [info] Bitmap file "WH_Body_Metallic.1006.jpg" loaded. [info] Bitmap file "WH_Body_Roughness.1009.jpg" loaded. [info] Bitmap file "WH_Body_Metallic.1002.jpg" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1004.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Body_BaseColor.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Metallic.1005.jpg" loaded. [debug] Create bitmap buffer for WH_Body_BaseColor.1006.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_Normal.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_Normal.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for WH_Leg_Normal.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Normal.1006.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Metallic.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Leg_Metallic.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [info] Bitmap file "WH_Body_Normal.1009.jpg" loaded. [info] Bitmap file "WH_Body_Normal.1002.jpg" loaded. [info] Bitmap file "WH_Body_Roughness.1005.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Metallic.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Leg_Roughness.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Leg_Roughness.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [info] Bitmap file "WH_Body_Roughness.1002.jpg" loaded. [info] Bitmap file "WH_Body_Roughness.1001.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_Roughness.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Create bitmap buffer for WH_Leg_BaseColor.1003.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Normal.1001.jpg" loaded. [info] Bitmap file "WH_Body_Normal.1007.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_BaseColor.1001.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_Normal.1005.jpg" loaded. [info] Bitmap file "WH_Body_Normal.1004.jpg" loaded. [info] Bitmap file "WH_Body_Normal.1008.jpg" loaded. [debug] Create bitmap buffer for WH_Leg_BaseColor.1002.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Body_BaseColor.1008.jpg" loaded. [info] Bitmap file "WH_Body_BaseColor.1009.jpg" loaded. [info] Bitmap file "WH_Leg_Metallic.1001.jpg" loaded. [info] Bitmap file "WH_Leg_Metallic.1003.jpg" loaded. [debug] Create bitmap buffer for Lotus_Fl_Leaf_Diffuse_02.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [info] Bitmap file "WH_Leg_Metallic.1002.jpg" loaded. [info] Bitmap file "WH_Leg_Roughness.1001.jpg" loaded. [info] Bitmap file "WH_Leg_Roughness.1003.jpg" loaded. [info] Bitmap file "WH_Body_BaseColor.1005.jpg" loaded. [debug] Create bitmap buffer for 994c77f2_Leaves_Front_Bump_3dh_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "WH_Body_BaseColor.1007.jpg" loaded. [info] Bitmap file "WH_Leg_Roughness.1002.jpg" loaded. [info] Bitmap file "994c77f2_Leaves_Front_Bump_3dh_raw.tx" loaded. [debug] Create bitmap buffer for bd334f6a_Nrm_4k_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "WH_Body_BaseColor.1003.jpg" loaded. [info] Bitmap file "WH_Body_BaseColor.1001.jpg" loaded. [debug] Create bitmap buffer for bd334f6a_Refl_4k_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "WH_Body_BaseColor.1004.jpg" loaded. [debug] Create bitmap buffer for bd334f6a_Gloss_4k_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "WH_Body_BaseColor.1002.jpg" loaded. [debug] Create bitmap buffer for bd334f6a_Diff_4k_srgb.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "bd334f6a_Nrm_4k_raw.tx" loaded. [debug] Create bitmap buffer for 994c77f2_Trunk_Bump_3dh_raw.tx: MipMapTIFBuf for mipmap=Tiff pixelformat=RGB24 [info] Bitmap file "WH_Body_BaseColor.1006.jpg" loaded. [info] Bitmap file "WH_Leg_Normal.1001.jpg" loaded. [info] Bitmap file "bd334f6a_Refl_4k_srgb.tx" loaded. [debug] Create bitmap buffer for p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Auto transfer function for file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" resolved to sRGB based on file format [info] Bitmap file "bd334f6a_Gloss_4k_raw.tx" loaded. [debug] Create bitmap buffer for pzvSU.jpg: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for dirty_glass_43_92_roughness.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Auto transfer function for file "dirty_glass_43_92_roughness.jpg" resolved to raw based on file format [info] Bitmap file "WH_Leg_Normal.1003.jpg" loaded. [info] Bitmap file "WH_Leg_Normal.1002.jpg" loaded. [debug] Create bitmap buffer for dirty_glass_43_92_glossiness.jpg: MipMapBmpBuf for mipmap=None pixelformat=MonoU8 [debug] Auto transfer function for file "dirty_glass_43_92_glossiness.jpg" resolved to raw based on file format [info] Bitmap file "bd334f6a_Diff_4k_srgb.tx" loaded. [info] Bitmap file "WH_Leg_BaseColor.1002.jpg" loaded. [info] Bitmap file "WH_Leg_BaseColor.1001.jpg" loaded. [info] Bitmap file "994c77f2_Trunk_Bump_3dh_raw.tx" loaded. [info] Bitmap file "WH_Leg_BaseColor.1003.jpg" loaded. [info] Bitmap file "Lotus_Fl_Leaf_Diffuse_02.jpg" loaded. [info] Bitmap file "dirty_glass_43_92_roughness.jpg" loaded. [info] Bitmap file "dirty_glass_43_92_glossiness.jpg" loaded. [debug] Create bitmap buffer for c0d5b4a4_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "pzvSU.jpg" loaded. [debug] Optimized bitmap buffer for file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg": MipMapBmpBuf from MipMapBmpBuf [info] Bitmap file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" loaded. [debug] Create bitmap buffer for 39b5d7d8_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [debug] Create bitmap buffer for WaterSurface_N.JPG: MipMapBmpBuf for mipmap=None pixelformat=RGB24 [debug] Create bitmap buffer for 1dd43beb_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [debug] Create bitmap buffer for d1c133ff_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [debug] Create bitmap buffer for 8f774862_Leaf_Nrm_1k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for c0d5b4a4_Metal_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "WaterSurface_N.JPG" loaded. [debug] Create bitmap buffer for 8f774862_Leaf_B_Diff_1k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "c0d5b4a4_Rough_4k_raw.tx" loaded. [debug] Create bitmap buffer for 8f774862_Trunk_Nrm_2k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for 9f641a65_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [info] Bitmap file "39b5d7d8_Rough_4k_raw.tx" loaded. [info] Bitmap file "1dd43beb_Rough_4k_raw.tx" loaded. [debug] Create bitmap buffer for 9dc0784e_Rough_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=MonoS8 [debug] Create bitmap buffer for 9dc0784e_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for 1dd43beb_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "8f774862_Leaf_B_Diff_1k_srgb.tx" loaded. [debug] Create bitmap buffer for 9dc0784e_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "8f774862_Trunk_Nrm_2k_raw.tx" loaded. [info] Bitmap file "9f641a65_Rough_4k_raw.tx" loaded. [info] Bitmap file "39b5d7d8_Nrm_4k_raw.tx" loaded. [info] Bitmap file "c0d5b4a4_Nrm_4k_raw.tx" loaded. [info] Bitmap file "9f641a65_Diff_4k_srgb.tx" loaded. [info] Bitmap file "1dd43beb_Diff_4k_srgb.tx" loaded. [info] Bitmap file "d1c133ff_Diff_4k_srgb.tx" loaded. [info] Bitmap file "39b5d7d8_Diff_4k_srgb.tx" loaded. [info] Bitmap file "d1c133ff_Nrm_4k_raw.tx" loaded. [info] Bitmap file "9dc0784e_Rough_4k_raw.tx" loaded. [info] Bitmap file "9f641a65_Nrm_4k_raw.tx" loaded. [info] Bitmap file "1dd43beb_Nrm_4k_raw.tx" loaded. [info] Bitmap file "9dc0784e_Nrm_4k_raw.tx" loaded. [info] Bitmap file "9dc0784e_Diff_4k_srgb.tx" loaded. [info] GPU tex loaded flakes_2142864662032 (idx=21) mip 0, w 1024/1024, h 1024/1024, channels 4, 4096KB [info] GPU tex loaded normals_2142864662032 (idx=20) mip 0, w 1024/1024, h 1024/1024, channels 3, 3072KB [info] Uploading texture "WH_Body_Normal.1007.jpg" (idx=57) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Roughness.1003.jpg" (idx=79) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Normal.1004.jpg" (idx=63) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Roughness.1005.jpg" (idx=81) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Metallic.1003.jpg" (idx=73) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Normal.1003.jpg" (idx=62) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Roughness.1009.jpg" (idx=75) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Normal.1008.jpg" (idx=60) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Metallic.1009.jpg" (idx=66) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_BaseColor.1007.jpg" (idx=86) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Metallic.1008.jpg" (idx=70) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Normal.1005.jpg" (idx=58) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Roughness.1007.jpg" (idx=77) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Metallic.1001.jpg" (idx=69) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_BaseColor.1004.jpg" (idx=89) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_BaseColor.1001.jpg" (idx=91) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Metallic.1005.jpg" (idx=72) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Leg_Normal.1003.jpg" (idx=93) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Normal.1001.jpg" (idx=65) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Normal.1009.jpg" (idx=59) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Metallic.1004.jpg" (idx=74) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Metallic.1002.jpg" (idx=67) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Roughness.1006.jpg" (idx=78) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Metallic.1006.jpg" (idx=71) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Leg_Metallic.1001.jpg" (idx=98) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Roughness.1008.jpg" (idx=76) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Normal.1006.jpg" (idx=61) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Roughness.1004.jpg" (idx=80) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Leg_BaseColor.1003.jpg" (idx=102) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Leg_Roughness.1002.jpg" (idx=100) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Leg_Roughness.1001.jpg" (idx=101) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Roughness.1002.jpg" (idx=82) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Normal.1002.jpg" (idx=64) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_BaseColor.1009.jpg" (idx=84) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_BaseColor.1005.jpg" (idx=87) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_Metallic.1007.jpg" (idx=68) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_Roughness.1001.jpg" (idx=83) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Body_BaseColor.1008.jpg" (idx=85) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_BaseColor.1006.jpg" (idx=88) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_BaseColor.1002.jpg" (idx=92) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Body_BaseColor.1003.jpg" (idx=90) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Leg_Normal.1001.jpg" (idx=95) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Leg_Normal.1002.jpg" (idx=94) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Leg_Metallic.1003.jpg" (idx=96) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Leg_Metallic.1002.jpg" (idx=97) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WH_Leg_Roughness.1003.jpg" (idx=99) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "8f774862_Leaf_B_Diff_1k_srgb.tx" (idx=56) tile[0][0] at mip 0, 500x417, channels 3, 610KB [info] Uploading texture "8f774862_Leaf_Nrm_1k_raw.tx" (idx=55) tile[0][0] at mip 0, 500x417, channels 3, 610KB [info] Uploading texture "SmokePlate0000.png" (idx=38) tile[0][0] at mip 0, 1200x480, channels 4, 2250KB [info] Uploading texture "Lotus_Fl_Leaf_Diffuse_01.jpg" (idx=39) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "8f774862_Leaf_OP_1k_raw.tx" (idx=53) tile[0][0] at mip 0, 500x417, channels 1, 203KB [info] Uploading texture "Lotus_Fl_Leaf_Bump.jpg" (idx=44) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "8f774862_Leaf_F1_Diff_1k_srgb.tx" (idx=54) tile[0][0] at mip 0, 1229x1024, channels 3, 3687KB [info] Uploading texture "Lotus_Fl_Leaf_Reflection_03.jpg" (idx=43) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "Lotus_Fl_Leaf_Reflection.jpg" (idx=42) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "994c77f2_Leaves_Front_Bump_3dh_raw.tx" (idx=50) tile[0][0] at mip 0, 1367x1600, channels 1, 2135KB [info] Uploading texture "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" (idx=22) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "pzvSU.jpg" (idx=19) tile[0][0] at mip 0, 500x501, channels 3, 733KB [info] Uploading texture "dirty_glass_43_92_glossiness.jpg" (idx=18) tile[0][0] at mip 0, 500x500, channels 1, 244KB [debug] Create bitmap buffer for 1dd43beb_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "c0d5b4a4_Metal_4k_raw.tx" loaded. [progress] Loading texture tiles 1/57 [progress] Loading texture tiles 57/57 [progress] Loading bitmaps... 0/105 [debug] Create bitmap buffer for 39b5d7d8_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for c0d5b4a4_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Bitmap file "d1c133ff_Rough_4k_raw.tx" loaded. [info] Bitmap file "8f774862_Leaf_Nrm_1k_raw.tx" loaded. [debug] Create bitmap buffer for 39b5d7d8_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for 9f641a65_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for d1c133ff_Diff_4k_srgb.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for d1c133ff_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [debug] Create bitmap buffer for 9f641a65_Nrm_4k_raw.tx: MipMapEXRBuf for mipmap=EXR pixelformat=Half [info] Uploading texture "dirty_glass_43_92_roughness.jpg" (idx=17) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "8f774862_Trunk_Diff_2k_srgb.tx" (idx=51) tile[0][0] at mip 0, 500x818, channels 3, 1198KB [info] Uploading texture "WH_Leg_BaseColor.1002.jpg" (idx=104) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "Lotus_Fl_Leaf_Bump_03.jpg" (idx=45) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "39b5d7d8_Rough_4k_raw.tx" (idx=28) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "994c77f2_Leaves_Front_Diff_3dh_srgb.tx" (idx=49) tile[0][0] at mip 0, 1367x1600, channels 3, 6407KB [info] Uploading texture "8f774862_Trunk_Nrm_2k_raw.tx" (idx=52) tile[0][0] at mip 0, 500x818, channels 3, 1198KB [info] Uploading texture "c0d5b4a4_Metal_4k_raw.tx" (idx=25) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "c0d5b4a4_Refl_4k_srgb.tx" (idx=23) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "d1c133ff_Rough_4k_raw.tx" (idx=15) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "c0d5b4a4_Nrm_4k_raw.tx" (idx=26) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "d1c133ff_Nrm_4k_raw.tx" (idx=16) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "c0d5b4a4_Rough_4k_raw.tx" (idx=24) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "WaterSurface_N.JPG" (idx=0) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "WH_Leg_BaseColor.1001.jpg" (idx=103) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "39b5d7d8_Diff_4k_srgb.tx" (idx=27) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "Lotus_Fl_Leaf_Diffuse_03.jpg" (idx=41) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "Lotus_Fl_Leaf_Diffuse_02.jpg" (idx=40) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "39b5d7d8_Nrm_4k_raw.tx" (idx=29) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "994c77f2_Leaves_Front_OP_3dh_raw.tx" (idx=48) tile[0][0] at mip 0, 1367x1600, channels 1, 2135KB [debug] Transferring per mesh data for geom type 0 [debug] Transferring per mesh data for geom type 1 [debug] Transferring per mesh data for geom type 2 [debug] Transferring per mesh data for geom type 9 [progress] Loading texture tiles 0/57 [info] Uploading texture "bd334f6a_Refl_4k_srgb.tx" (idx=35) tile[0][0] at mip 0, 4096x4096, channels 1, 16384KB [info] Uploading texture "bd334f6a_Gloss_4k_raw.tx" (idx=36) tile[0][0] at mip 0, 4096x4096, channels 1, 16384KB [info] Uploading texture "bd334f6a_Nrm_4k_raw.tx" (idx=37) tile[0][0] at mip 0, 4096x4096, channels 3, 49152KB [info] Uploading texture "bd334f6a_Diff_4k_srgb.tx" (idx=34) tile[0][0] at mip 0, 4096x4096, channels 3, 49152KB [info] Building optimized CUDA kernel for devices... [progress] Compiling kernels 0/450 [debug] PTX max register count 128:128 [debug] PTX max register count 128:128 [progress] Compiling kernels 1/450 [debug] PTX max register count 128:128 [info] Optimized CUDA module 1 for device NVIDIA TITAN RTX compiled successfully [progress] Compiling kernels 2/450 [info] Uploading texture "1dd43beb_Rough_4k_raw.tx" (idx=12) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "994c77f2_Trunk_Diff_3dh_srgb.tx" (idx=46) tile[0][0] at mip 0, 2048x2048, channels 3, 12288KB [info] Uploading texture "9f641a65_Nrm_4k_raw.tx" (idx=10) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "9f641a65_Rough_4k_raw.tx" (idx=9) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "d1c133ff_Diff_4k_srgb.tx" (idx=14) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "9dc0784e_Nrm_4k_raw.tx" (idx=7) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "1dd43beb_Nrm_4k_raw.tx" (idx=13) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "9dc0784e_Diff_4k_srgb.tx" (idx=5) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "9f641a65_Diff_4k_srgb.tx" (idx=8) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "9dc0784e_Rough_4k_raw.tx" (idx=6) tile[0][0] at mip 0, 500x500, channels 1, 244KB [info] Uploading texture "1dd43beb_Diff_4k_srgb.tx" (idx=11) tile[0][0] at mip 0, 500x500, channels 3, 732KB [info] Uploading texture "994c77f2_Trunk_Bump_3dh_raw.tx" (idx=47) tile[0][0] at mip 0, 2048x2048, channels 1, 4096KB [progress] Compiling kernels 6/450 [progress] Compiling kernels 8/450 [progress] Compiling kernels 10/450 [progress] Compiling kernels 11/450 [progress] Compiling kernels 4/450 [progress] Compiling kernels 15/450 [progress] Compiling kernels 17/450 [progress] Compiling kernels 19/450 [progress] Compiling kernels 20/450 [progress] Compiling kernels 13/450 [progress] 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Compiling kernels 319/450 [progress] Compiling kernels 321/450 [progress] Compiling kernels 323/450 [progress] Compiling kernels 316/450 [progress] Compiling kernels 327/450 [debug] PTX max register count 128:128 [progress] Compiling kernels 329/450 [progress] Compiling kernels 330/450 [progress] Compiling kernels 332/450 [progress] Compiling kernels 325/450 [progress] Compiling kernels 336/450 [progress] Compiling kernels 338/450 [progress] Compiling kernels 339/450 [progress] Compiling kernels 341/450 [progress] Compiling kernels 334/450 [progress] Compiling kernels 345/450 [debug] PTX max register count 128:128 [debug] PTX max register count 128:128 [debug] PTX max register count 128:128 [info] Optimized CUDA module 0 for device NVIDIA TITAN RTX compiled successfully [progress] Compiling kernels 450/450 [info] Maximum kernel work group size: 1024 [info] Running RTEngine [debug] Photon size is 56 bytes. [debug] Light cache sample size is 184 bytes. [debug] Light cache built state is 0 [info] Using premultiplied light cache. [info] Lightmap successfully loaded. [info] GPU light cache: 13250 samples stored. [progress] Compiling kernels 343/450 [debug] Setting up 7 thread(s) [info] Progressive sampling base buffer memory usage: 56.69 MB [debug] Threads completed [info] Closing RTEngine (cancelled) [info] Max. Mpaths per second: 15.956836 [info] Sampling level reached: 79 samples per pixel [info] V-Ray GPU kernel render time: 62.18s [info] Total GPU samples 77815744 [info] GPU Memory Stats: [info] Device[0] : NVIDIA TITAN RTX [info] Textures : 215.19MiB [info] Static geometry: 234.92MiB [info] Dynamic geometry: 242.40MiB [info] Pinned : 41.25MiB [info] Misc : 1.46MiB [info] Internal state : 1866.50MiB [info] Lights : 0.43MiB [info] LightCache : 0.71MiB [info] User attributes: 14.76MiB [info] Total : 2617.61MiB [info] OCLBufman stats: [info] Owners count : 175 [info] With replace ptrs: 33 [info] Geom pointers : 38 [info] Light pointers : 5 [info] Textures pointers: 200 [info] NVLink allocated : 0 [info] Misc pointers : 12 [info] Total pointers : 259 [debug] Bitmap file "bd334f6a_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_Roughness.1003.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1009.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1003.jpg" unloaded. [debug] Bitmap file "994c77f2_Leaves_Front_Bump_3dh_raw.tx" unloaded. [debug] Bitmap file "WH_Body_Roughness.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1002.jpg" unloaded. [debug] Bitmap file "WH_Leg_Metallic.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1007.jpg" unloaded. [debug] Bitmap file "WH_Leg_Roughness.1003.jpg" unloaded. [debug] Bitmap file "WH_Leg_Normal.1002.jpg" unloaded. [debug] Bitmap file "8f774862_Trunk_Nrm_2k_raw.tx" unloaded. [debug] Bitmap file "39b5d7d8_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_Normal.1007.jpg" unloaded. [debug] Bitmap file "c0d5b4a4_Metal_4k_raw.tx" unloaded. [debug] Bitmap file "9dc0784e_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Leg_Metallic.1003.jpg" unloaded. [debug] Bitmap file "9f641a65_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Leg_Normal.1003.jpg" unloaded. [debug] Bitmap file "8f774862_Leaf_B_Diff_1k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_Roughness.1008.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1008.jpg" unloaded. [debug] Bitmap file "9dc0784e_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Diffuse_02.jpg" unloaded. [debug] Bitmap file "c0d5b4a4_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Leg_Normal.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1004.jpg" unloaded. [debug] Bitmap file "d1c133ff_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1007.jpg" unloaded. [debug] Bitmap file "1dd43beb_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Body_Metallic.1002.jpg" unloaded. [debug] Bitmap file "bd334f6a_Gloss_4k_raw.tx" unloaded. [debug] Bitmap file "d1c133ff_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1009.jpg" unloaded. [debug] Bitmap file "9dc0784e_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Body_Metallic.1009.jpg" unloaded. [debug] Bitmap file "1dd43beb_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "994c77f2_Trunk_Bump_3dh_raw.tx" unloaded. [debug] Bitmap file "WaterSurface_N.JPG" unloaded. [debug] Bitmap file "WH_Body_Normal.1001.jpg" unloaded. [debug] Bitmap file "p31-imperfection-guide-noedle-free-textures-maps-1024x1024.jpg" unloaded. [debug] Bitmap file "WH_Leg_BaseColor.1003.jpg" unloaded. [debug] Bitmap file "dirty_glass_43_92_glossiness.jpg" unloaded. [debug] Bitmap file "bd334f6a_Refl_4k_srgb.tx" unloaded. [debug] Bitmap file "39b5d7d8_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "9f641a65_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_Roughness.1004.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1005.jpg" unloaded. [debug] Bitmap file "pzvSU.jpg" unloaded. [debug] Bitmap file "9f641a65_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Leg_Roughness.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1009.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1003.jpg" unloaded. [debug] Bitmap file "dirty_glass_43_92_roughness.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1004.jpg" unloaded. [benchmark] Finished benchmarking with V-Ray GPU CUDA [debug] Bitmap file "WH_Body_BaseColor.1005.jpg" unloaded. [debug] Bitmap file "bd334f6a_Nrm_4k_raw.tx" unloaded. [debug] Bitmap file "8f774862_Leaf_Nrm_1k_raw.tx" unloaded. [debug] Bitmap file "WH_Leg_BaseColor.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1004.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1005.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1008.jpg" unloaded. [debug] Bitmap file "WH_Leg_Metallic.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1005.jpg" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1008.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1003.jpg" unloaded. [debug] Bitmap file "39b5d7d8_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "WH_Body_Normal.1006.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Metallic.1007.jpg" unloaded. [debug] Bitmap file "WH_Leg_BaseColor.1002.jpg" unloaded. [debug] Bitmap file "WH_Body_Roughness.1002.jpg" unloaded. [debug] Bitmap file "WH_Leg_Roughness.1001.jpg" unloaded. [debug] Bitmap file "WH_Body_Normal.1002.jpg" unloaded. [debug] Bitmap file "d1c133ff_Rough_4k_raw.tx" unloaded. [debug] Bitmap file "1dd43beb_Diff_4k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_BaseColor.1006.jpg" unloaded. [debug] Bitmap file "c0d5b4a4_Rough_4k_raw.tx" unloaded. [info] Device 0 statistics: [info] GPU time: 99.292651 % [info] GPU ray trace time 99.666681 % [info] Transfer to GPU time 0.316980 % [info] Transfer from GPU time 0.016339 % [info] Number of raycasts: 0 (0.00 per pixel) [info] Camera rays: 0 (0.00 per pixel) [info] Shadow rays: 0 (0.00 per pixel) [info] GI rays: 0 (0.00 per pixel) [info] Reflection rays: 0 (0.00 per pixel) [info] Refraction rays: 0 (0.00 per pixel) [info] Unshaded rays: 0 (0.00 per pixel) [info] Peak memory for frame 0: 1.74 GiB collected for 22 categories [info] Peak memory for "Bitmap": 31.33 MiB [info] Peak memory for "Bucket image sampler": 0 B [info] Peak memory for "Dynamic displaced geometry": 0 B [info] Peak memory for "Dynamic geometry": 68.89 MiB [info] Peak memory for "Dynamic moving displaced geometry": 0 B [info] Peak memory for "Dynamic moving geometry": 0 B [info] Peak memory for "GI": 1.59 MiB [info] Peak memory for "Lights": < 1 MiB [info] Peak memory for "Misc.": 853.76 MiB [info] Peak memory for "Misc. displaced geometry": 0 B [info] Peak memory for "Misc. geometry": 164.37 MiB [info] Peak memory for "Misc. moving displaced geometry": 0 B [info] Peak memory for "Misc. moving geometry": 0 B [info] Peak memory for "Progressive image sampler": 0 B [info] Peak memory for "Static displaced geometry": 0 B [info] Peak memory for "Static geometry": 357.97 MiB [info] Peak memory for "Static hair": 0 B [info] Peak memory for "Static moving displaced geometry": 0 B [info] Peak memory for "Static moving geometry": 0 B [info] Peak memory for "Static moving hair": 0 B [info] Peak memory for "Tiled bitmap": 281.64 MiB [info] Peak memory for "VFB": 19.86 MiB [debug] Clearing global light manager. [debug] Clearing direct light manager. [info] Number of light evaluations: 0 (0.00 per pixel) [debug] Clearing ray server. [info] Maximum memory usage for resman: 0.00 MB [debug] Clearing geometry. [info] Number of intersectable primitives: 2892650 [info] SD triangles: 2780282 [info] MB triangles: 0 [info] Static primitives: 112367 [info] Moving primitives: 0 [info] Infinite primitives: 1 [info] Static hair segments: 0 [info] Moving hair segments: 0 [debug] Clearing camera image sampler. [debug] Clearing camera sampler. [debug] Clearing DMC sampler. [debug] Clearing path sampler. [debug] Clearing image sampler. [debug] Clearing color mapper. [debug] Bitmap file "WH_Leg_BaseColor..jpg" unloaded. [debug] Bitmap file "c0d5b4a4_Refl_4k_srgb.tx" unloaded. [debug] Bitmap file "WH_Body_BaseColor..jpg" unloaded. [debug] Bitmap file "Dirt_Mask3.jpg" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Diffuse_01.jpg" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Diffuse_03.jpg" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Reflection.jpg" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Reflection_03.jpg" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Bump.jpg" unloaded. [debug] Bitmap file "Lotus_Fl_Leaf_Bump_03.jpg" unloaded. [debug] Bitmap file "994c77f2_Trunk_Diff_3dh_srgb.tx" unloaded. [debug] Bitmap file "994c77f2_Leaves_Front_OP_3dh_raw.tx" unloaded. [debug] Bitmap file "994c77f2_Leaves_Front_Diff_3dh_srgb.tx" unloaded. [debug] Bitmap file "8f774862_Trunk_Diff_2k_srgb.tx" unloaded. [debug] Bitmap file "8f774862_Leaf_OP_1k_raw.tx" unloaded. [debug] Bitmap file "8f774862_Leaf_F1_Diff_1k_srgb.tx" unloaded. [debug] Bitmap file "SmokePlate0000.png" unloaded. [info] Cleaning up bitmap manager [info] Maximum memory usage for texman: 279.22 MB [info] Maximum memory usage for attributes: 10.75 MB [benchmark] {"Right":{"cpu":{"cores":24,"details":{"count":1,"logicalCores":24,"physicalCores":12,"tag":"CpuDetails"},"name":"AMD Ryzen 9 3900X 12-Core Processor","tag":"Cpu"},"score":{"details":{"benchmarkVersion":[6,0,1],"comment":"","cpuFrequency":4142,"creationTime":"2024-11-15T22:38:40.5912728Z","duration":60,"hardwareAcceleratedGpuScheduling":null,"isPublic":false,"nVidiaDriverVersion":[565,90],"operatingSystem":{"contents":"Microsoft Windows 11 Pro","tag":"Windows"},"score":1556,"tag":"VGpuScoreDetails","vrayVersion":{"hash":"155820e5","tag":"VrayVersion","version":[6,10,3]}},"enabledGpus":[{"deviceType":"GpuDevice","name":"NVIDIA TITAN RTX 24575MB","tag":"Device"}],"isRtx":false,"tag":"VGpuScore"},"tag":"VGpuScoreWithCpu"}}