22:37:46.425 [inf] === 03/14/2025 === 22:37:46.425 [inf] Chaos Vantage v2.7.0 (build 3120638, hash fd30c391) Build date: Feb.11.2025 22:37:47.940 [inf] No VR headset available. 22:37:48.171 [inf] Window initialized in 1738.3 ms 22:37:48.171 [inf] System memory: 61.65 GB 22:37:48.171 [inf] Windows version is 10.0.26100. 22:37:48.171 [inf] Hardware accelerated scheduling: ON 22:37:48.187 [inf] Device #0: NVIDIA GeForce RTX 5070 Ti, 15907 MB (DevId=0x2C05, SubSysId=0x41831458, LUID=5990365) 22:37:48.187 [inf] Output device: \\.\DISPLAY6, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.650, 0.338), GreenPrimary=(0.320, 0.613), BluePrimary=(0.154, 0.061), WhitePoint=(0.313, 0.329), MinLuminance=0.500, MaxLuminance=270.0, MaxFullFrameLuminance=270.0 22:37:48.187 [inf] Output device: \\.\DISPLAY7, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.650, 0.338), GreenPrimary=(0.320, 0.613), BluePrimary=(0.154, 0.061), WhitePoint=(0.313, 0.329), MinLuminance=0.500, MaxLuminance=270.0, MaxFullFrameLuminance=270.0 22:37:48.255 [inf] Device #1: AMD Radeon(TM) Graphics, 2021 MB (DevId=0x13C0, SubSysId=0x88771043, LUID=88895) 22:37:48.297 [Wrn] Can't use device #1 (0x0). Skipping. 22:37:48.302 [inf] Device #2: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0, LUID=88715) 22:37:48.302 [inf] Using device #0 [1 node ]. 22:37:48.302 [inf] NVIDIA driver version 572.60 detected. 22:37:48.323 [inf] Base renderer initialized in 158.8 ms 22:37:48.323 [inf] Starting local HTTP command server on port 20702. 22:37:48.334 [dev] IMGUI initialized in 3.8 ms 22:37:48.350 [inf] AMD Ryzen 9 9950X 16-Core Processor, 32 threads 22:37:48.350 [inf] Created ThreadManager for 32 threads 22:37:48.365 [inf] Loading 1183 V-Ray plugins took 24 ms. 22:37:48.475 [inf] Loading USD support took 104 ms. 22:37:48.475 [inf] Detected 70 SMs for device 'NVIDIA GeForce RTX 5070 Ti'. 22:37:49.754 [dev] createStateObject call with D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE took 1279 milliseconds ! 22:37:49.802 [inf] Creating raytracing pipeline state(s) took 1313 ms. 22:37:49.822 [dev] new TextureManager time : 0.03 seconds 22:37:50.591 [dev] NVIDIA DLSS-RR Minimum driver version was reported as : 537.2 22:37:50.623 [inf] Initializing denoiser and post-processing took 764 ms. 22:37:50.638 [dev] new Scene time : 0.01 seconds 22:37:50.654 [dev] Creating output resources took 16 ms. 22:37:50.654 [inf] Scene scale set. One scene unit equals 0.010000 meters. 22:37:50.654 [inf] Scene cleared in 0.01s. 22:37:50.665 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 22:37:50.665 [dev] Building and compacting BLAS buffers... 22:37:50.670 [dev] Build schedule : 1 ms (buffers : 1 ms, command (CPU) : 0 ms); Build command (GPU) : 1 ms. 22:37:50.670 [dev] Compacting BLAS buffers took 0 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 22:37:50.670 [dev] BLAS build and compact took 4 ms for 2 BLASes. 22:37:50.686 [dev] Using 0 lights. 22:37:50.686 [dev] Using 45.94 Mbytes for shadow rays buffer on device 0. 22:37:50.686 [dev] Updating GPU lights took 17 milliseconds to execute. 22:37:50.686 [dev] TLAS build took 0 ms ! 22:37:50.686 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 22:37:50.686 [dev] Shading graph local result slots per thread changed to 1. 22:37:50.686 [dev] Geometry mem | Dedicated : 18.51 K ( 256.00 K alloced) | Shared : 21.48 K ( 512.00 K alloced) | Total : 39.99 K ( 768.00 K alloced) | 22:37:50.686 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 22:37:50.686 [dev] BLAS mem | Dedicated : 19.25 K ( 128.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 19.25 K ( 128.00 K alloced) | 22:37:50.686 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 22:37:50.686 [dev] Total geom mem | Dedicated : 37.76 K ( 384.00 K alloced) | Shared : 21.48 K ( 512.00 K alloced) | Total : 59.24 K ( 896.00 K alloced) | 22:37:50.686 [inf] Process Dedicated | Budget : 14.78 G, Usage : 984.25 M, Available for reservation : 7.52 G, Current reservation : 0.00 K 22:37:50.686 [inf] Process Shared | Budget : 30.07 G, Usage : 204.45 M, Available for reservation : 15.16 G, Current reservation : 0.00 K 22:37:50.686 [dev] -------------------------------------------------------------------------------------------------------- 22:37:50.686 [dev] ------------------------ Memory Manager State 22:37:50.686 [dev] 0.00 Kbytes in 0 free heaps. 22:37:50.686 [dev] Tier ' Forever' | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 45.12 Mbytes | largest range : 45.12 Mbytes 22:37:50.686 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:37:50.686 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:37:50.686 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:37:50.686 [dev] Total managed memory : 64.00 Mbytes ! 22:37:50.686 [dev] -------------------------------------------------------------------------------------------------------- 22:37:50.686 [dev] Light cache factor set to 2.08 22:37:50.701 [inf] Lavina core initialized in 0.83 seconds 22:37:50.711 [inf] Default config loaded successfully. 22:37:50.718 [inf] Connected to local Cosmos service: 22:37:50.718 [inf] state: running 22:37:50.718 [inf] services: online 22:37:50.718 [inf] version: 2025.01.08-508645 build 508645 (latest is 2025.03.05-523832) 22:37:50.718 [inf] frontend: https://cosmos.chaos.com 22:37:50.718 [inf] backend: cosmos.chaos.com:443 22:37:50.718 [inf] workdir: C:\Users\kewl_\OneDrive\Documents\Chaos Cosmos\Packages 22:37:50.718 [inf] logdir: C:\Program Files\Common Files\Chaos\Cosmos\cb.log 22:37:52.300 [inf] Started live link server on port 20701 22:37:52.332 [inf] Started live link v2 server on port 20703 22:37:52.332 [inf] AMD Radeon driver version detected. 22:37:52.332 [inf] AMD driver version 24.10.24 (32.0.11024.2) detected. 22:37:52.437 [dev] Light cache factor set to 2.08 22:37:52.491 [inf] Total initialization time: 6.06 seconds 22:37:52.517 [inf] Default config loaded successfully. 22:37:52.540 [inf] Scene scale set. One scene unit equals 0.010000 meters. 22:37:52.540 [inf] Scene cleared in 0.00s. 22:37:52.540 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 22:37:52.540 [dev] Building and compacting BLAS buffers... 22:37:52.549 [dev] Build schedule : 1 ms (buffers : 1 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms. 22:37:52.549 [dev] Compacting BLAS buffers took 0 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 128.00 Kbytes during compaction. 22:37:52.549 [dev] BLAS build and compact took 3 ms for 2 BLASes. 22:37:52.555 [dev] Using 0 lights. 22:37:52.555 [dev] Updating GPU lights took 16 milliseconds to execute. 22:37:52.555 [dev] TLAS build took 1 ms ! 22:37:52.555 [dev] Memory for all 0 shading graphs : 0.00 KBytes. 22:37:52.555 [inf] Loaded 4 8-bit textures from disk using 0.01 GBs of additional CPU memory. 22:37:52.555 [inf] Texture loading wait : 0.00s. Load : 0.02s. Build mipmaps : 0.00s (0.00s idle). CPU memory used for textures : 0.02 GBs. 22:37:52.555 [dev] Geometry mem | Dedicated : 18.51 K ( 256.00 K alloced) | Shared : 21.48 K ( 512.00 K alloced) | Total : 39.99 K ( 768.00 K alloced) | 22:37:52.555 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 22:37:52.555 [dev] BLAS mem | Dedicated : 19.25 K ( 128.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 19.25 K ( 128.00 K alloced) | 22:37:52.555 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 22:37:52.555 [dev] Total geom mem | Dedicated : 37.76 K ( 384.00 K alloced) | Shared : 21.48 K ( 512.00 K alloced) | Total : 59.24 K ( 896.00 K alloced) | 22:37:52.555 [inf] Process Dedicated | Budget : 14.78 G, Usage : 1.29 G, Available for reservation : 7.52 G, Current reservation : 0.00 K 22:37:52.555 [inf] Process Shared | Budget : 30.07 G, Usage : 276.09 M, Available for reservation : 15.16 G, Current reservation : 0.00 K 22:37:52.555 [dev] -------------------------------------------------------------------------------------------------------- 22:37:52.555 [dev] ------------------------ Memory Manager State 22:37:52.555 [dev] 0.00 Kbytes in 0 free heaps. 22:37:52.555 [dev] Tier ' Forever' | heaps : 1 | free ranges : 3 | total : 64.00 Mbytes | free : 44.12 Mbytes | largest range : 42.75 Mbytes 22:37:52.555 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:37:52.555 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:37:52.555 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:37:52.555 [dev] Total managed memory : 64.00 Mbytes ! 22:37:52.555 [dev] -------------------------------------------------------------------------------------------------------- 22:37:52.555 [dev] Light cache factor set to 2.08 22:37:52.611 [dev] Creating lights' UI took 0.03 seconds. 22:37:52.612 [inf] Cannot create a connection to the 3DMouse.: not connected 22:38:12.099 [dev] Light cache factor set to 2.08 22:38:12.140 [dev] Baking sky texture took 8 milliseconds to execute. 22:38:12.187 [dev] Freed 0.00 K bytes of unused textures and uploaded 30.19 Mbytes for 9 newly used texture(s) to GPU memory in 47 ms. GPU memory used for textures : 0.04 GBs. 22:38:12.187 [dev] Light tree build took 0 milliseconds. 22:38:12.187 [dev] Using 1 lights. 22:38:12.200 [dev] Using 137.81 Mbytes for shadow rays buffer on device 0. 22:38:12.200 [dev] Updating GPU lights took 17 milliseconds to execute. 22:38:12.283 [inf] Vantage file 'E:/DECOVAR JOBS/NUZUL GUEST HOUSE/NUZUL GUEST HOUSE_R2.vantage' has associated root file: 'D:/NUZUL GUEST HOUSE/NUZUL GUEST HOUSE_R2.vrscene' 22:38:12.283 [Wrn] Original root path not found, but filename exists locally. Using local file E:/DECOVAR JOBS/NUZUL GUEST HOUSE/NUZUL GUEST HOUSE_R2.vrscene 22:38:12.333 [inf] Default config loaded successfully. 22:38:12.338 [inf] Scene scale set. One scene unit equals 0.010000 meters. 22:38:12.338 [inf] Scene cleared in 0.00s. 22:38:12.338 [dev] Parsing scene "E:/DECOVAR JOBS/NUZUL GUEST HOUSE/NUZUL GUEST HOUSE_R2.vrscene" 22:38:12.705 [dev] Parsing scene took 0.37 seconds. 22:38:12.705 [dev] Filling plug-in map took 0.00 seconds. 22:38:12.705 [dev] -------------------------------------------------------------------------------------------------------- 22:38:12.705 [dev] Found plug-ins - all scenes (last scene): 22:38:12.705 [dev] 1615 ( 1615) x Node 22:38:12.705 [dev] 288 ( 288) x UVWGenChannel 22:38:12.705 [dev] 288 ( 288) x UVWGenChannel_crop_0 22:38:12.705 [dev] 287 ( 287) x GeomStaticMesh 22:38:12.705 [dev] 286 ( 286) x UVWGenChannel_fast_uvw_tm 22:38:12.705 [dev] 248 ( 248) x TexBitmap 22:38:12.705 [dev] 233 ( 233) x UVWGenChannel_uvw_tm_is_id 22:38:12.705 [dev] 197 ( 197) x BitmapBuffer 22:38:12.705 [dev] 178 ( 178) x UVWGenChannel_mode_1 22:38:12.705 [dev] 178 ( 178) x UVWGenChannel_fast 22:38:12.705 [dev] 178 ( 178) x UVWGenChannel_wrap_different 22:38:12.705 [dev] 164 ( 164) x MtlSingleBRDF 22:38:12.705 [dev] 143 ( 143) x BRDFVRayMtl 22:38:12.705 [dev] 136 ( 136) x TexCombineColor 22:38:12.705 [dev] 110 ( 110) x UVWGenChannel_slow 22:38:12.705 [dev] 110 ( 110) x UVWGenChannel_mode_0 22:38:12.705 [dev] 110 ( 110) x UVWGenChannel_wrap_0 22:38:12.705 [dev] 90 ( 90) x UVWGenRandomizer 22:38:12.705 [dev] 64 ( 64) x TexCombineFloat 22:38:12.705 [dev] 63 ( 63) x TexFloatToColor 22:38:12.705 [dev] 42 ( 42) x TexNormalBump 22:38:12.705 [dev] 22 ( 22) x LightRectangle 22:38:12.705 [dev] 21 ( 21) x BRDFDiffuse 22:38:12.705 [dev] 19 ( 19) x MtlMulti 22:38:12.705 [dev] 16 ( 16) x LightSphere 22:38:12.705 [dev] 12 ( 12) x TexOutput 22:38:12.705 [dev] 12 ( 12) x TexBezierCurveColor 22:38:12.705 [dev] 8 ( 8) x TexFalloff 22:38:12.705 [dev] 7 ( 7) x TexOutput_Identity 22:38:12.705 [dev] 5 ( 5) x RenderView 22:38:12.705 [dev] 5 ( 5) x CameraPhysical 22:38:12.705 [dev] 4 ( 4) x TexBezierCurve 22:38:12.705 [dev] 3 ( 3) x UVWGenObject 22:38:12.705 [dev] 3 ( 3) x TexBezierCurve_Identity 22:38:12.705 [dev] 2 ( 2) x GeomMeshFile 22:38:12.705 [dev] 2 ( 2) x TexNoiseMax 22:38:12.705 [dev] 2 ( 2) x UVWGenChannel_slow_uvw_tm 22:38:12.705 [dev] 2 ( 2) x TexLayeredMax 22:38:12.705 [dev] 2 ( 2) x Instancer 22:38:12.705 [dev] 2 ( 2) x ColorCorrection 22:38:12.705 [dev] 2 ( 2) x RenderChannelColor 22:38:12.705 [dev] 2 ( 2) x TexAColor 22:38:12.705 [dev] 2 ( 2) x ExtChannel 22:38:12.705 [dev] 1 ( 1) x LightDome 22:38:12.705 [dev] 1 ( 1) x RTEngine 22:38:12.705 [dev] 1 ( 1) x TexDirt 22:38:12.705 [dev] 1 ( 1) x InfoRenderEngine 22:38:12.705 [dev] 1 ( 1) x RenderChannelRenderID 22:38:12.705 [dev] 1 ( 1) x TexCellular 22:38:12.705 [dev] 1 ( 1) x UVWGenObject_uvw_tm_is_id 22:38:12.705 [dev] 1 ( 1) x RenderChannelExtraTex 22:38:12.705 [dev] 1 ( 1) x FilterLanczos 22:38:12.705 [dev] 1 ( 1) x TexUserColor 22:38:12.705 [dev] 1 ( 1) x UVWGenEnvironment 22:38:12.705 [dev] 1 ( 1) x GeomDisplacedMesh 22:38:12.705 [dev] -------------------------------------------------------------------------------------------------------- 22:38:12.705 [dev] Loading SettingsUnitsInfo 22:38:12.705 [inf] Scene scale set. One scene unit equals 0.001000 meters. 22:38:12.705 [dev] Loading SettingsOutput 22:38:12.705 [dev] Loading camera. 22:38:12.705 [dev] Loading RenderView (renderView) for camera ''. 22:38:12.705 [dev] Loading Physical camera (__theSceneCamera__) for camera ''. 22:38:12.705 [dev] Loading RenderView (VRayCam002@node_27763@renderView) for camera 'VRayCam002'. 22:38:12.705 [dev] Loading Physical camera (VRayCam002@node_27763@camera) for camera 'VRayCam002'. 22:38:12.705 [dev] Loading RenderView (VRayCam003@node_27810@renderView) for camera 'VRayCam003'. 22:38:12.705 [dev] Loading Physical camera (VRayCam003@node_27810@camera) for camera 'VRayCam003'. 22:38:12.705 [dev] Loading RenderView (VRayCam004@node_27812@renderView) for camera 'VRayCam004'. 22:38:12.705 [dev] Loading Physical camera (VRayCam004@node_27812@camera) for camera 'VRayCam004'. 22:38:12.705 [dev] Loading RenderView (VRayCam001@node_27648@renderView) for camera 'VRayCam001'. 22:38:12.705 [dev] Loading Physical camera (VRayCam001@node_27648@camera) for camera 'VRayCam001'. 22:38:12.705 [dev] Loading SettingsVFB layers 22:38:12.705 [dev] Light plugins found: 39 . 22:38:12.713 [dev] Lights loaded. 22:38:12.713 [dev] Loading nodes, decals, clippers... 22:38:12.713 [dev] Node plugins found: 1615, decal plugins found: 0, clipper plugins found: 0 22:38:12.764 [dev] Shading graph finalize : 23 nodes (22 to eval), 9 slots. Name: Parquet_Strip_Dark_20_96_200cm__0@mtl_brdf_11. 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_d.jpg'. Trying to choose best match... 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_d.jpg'. Trying to choose best match... 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_d.jpg'. Trying to choose best match... 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_n.jpg'. Trying to choose best match... 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_n.jpg'. Trying to choose best match... 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_n.jpg'. Trying to choose best match... 22:38:12.798 [Wrn] There are multiple ways to resolve file '6_light brown carpeting texture-seamless_n.jpg'. Trying to choose best match... 22:38:12.808 [dev] Shading graph finalize : 20 nodes (20 to eval), 9 slots. Name: Plain_Grey_Texture_1964315_20cm__0@mtl_brdf_24. 22:38:12.820 [dev] Shading graph finalize : 20 nodes (20 to eval), 9 slots. Name: Plain_Orange_Chenille_2380348_28cm__0@mtl_brdf_28. 22:38:12.849 [Wrn] There are multiple ways to resolve file 'fabric bump.jpg'. Trying to choose best match... 22:38:12.849 [Wrn] There are multiple ways to resolve file 'fabric bump.jpg'. Trying to choose best match... 22:38:12.849 [Wrn] There are multiple ways to resolve file 'fabric bump.jpg'. Trying to choose best match... 22:38:12.851 [Wrn] There are multiple ways to resolve file 'fabric bump.jpg'. Trying to choose best match... 22:38:12.851 [Wrn] There are multiple ways to resolve file 'fabric bump.jpg'. Trying to choose best match... 22:38:12.851 [Wrn] There are multiple ways to resolve file 'fabric bump.jpg'. Trying to choose best match... 22:38:12.851 [dev] Shading graph finalize : 35 nodes (31 to eval), 9 slots. Name: Cloth_material@mtl_brdf_42. 22:38:12.851 [Wrn] There are multiple ways to resolve file 'teak dif 2.jpg'. Trying to choose best match... 22:38:12.851 [Wrn] There are multiple ways to resolve file 'teak dif 2.jpg'. Trying to choose best match... 22:38:12.851 [Wrn] There are multiple ways to resolve file 'teak ref.jpg'. Trying to choose best match... 22:38:12.853 [dev] Shading graph finalize : 41 nodes (37 to eval), 12 slots. Name: Wood_darker@mtl_brdf_43. 22:38:12.853 [Wrn] There are multiple ways to resolve file 'dirt 2.jpg'. Trying to choose best match... 22:38:12.853 [Wrn] There are multiple ways to resolve file 'dirt 2.jpg'. Trying to choose best match... 22:38:12.853 [dev] Shading graph finalize : 27 nodes (24 to eval), 8 slots. Name: Soil@mtl_brdf_44. 22:38:12.965 [dev] Shading graph finalize : 23 nodes (22 to eval), 9 slots. Name: Fabric_White_02_50cm__1@mtl_brdf_55. 22:38:13.056 [inf] Loaded 'E:\DECOVAR JOBS\NUZUL GUEST HOUSE\Users\Mark.Ocampo\Documents\Chaos Cosmos\Packages\3D_Models\Accessories\Magazine_193_001_524350de\524350de_3dh_Magazine_193_001.vrmesh' | 350 Unique vertices | 432 Unique faces | 1 Voxels getVoxel: 0 ms | voxel addGeomDesc: 0 ms | releaseVoxel: 0 ms | 22:38:13.080 [inf] Loaded 'E:\DECOVAR JOBS\NUZUL GUEST HOUSE\Users\Mark.Ocampo\Documents\Chaos Cosmos\Packages\3D_Models\Accessories\Decoration_Set_160_011_1c2f7c02\1c2f7c02_3dh_Decoration_Set_160_011.vrmesh' | 3.83 thousand Unique vertices | 7.53 thousand Unique faces | 1 Voxels getVoxel: 2 ms | voxel addGeomDesc: 16 ms | releaseVoxel: 0 ms | 22:38:13.104 [dev] Nodes and decals loaded in 0.39 seconds. 22:38:13.104 [dev] Instancer plugins found: 2 22:38:14.119 [dev] Instancers loaded in 1.01 seconds. 22:38:14.119 [dev] VRayScene plugins found: 0 22:38:14.119 [dev] VRayScenes loaded in 0.00 seconds. 22:38:14.124 [dev] Computing scene bounding box took 0.01 seconds. 22:38:14.136 [dev] Loading global light level. 22:38:14.136 [dev] Loading animation... 22:38:14.136 [dev] Animation loaded in 0.00 seconds. 22:38:14.136 [inf] Loaded 'NUZUL GUEST HOUSE_R2' | 38 Lights | 95.79 thousand Nodes | 1.44 million Unique vertices | 2.85 million Unique faces | 2 Voxels 22:38:14.172 [dev] Clearing V-Ray scene parameter cache took 0.04 seconds. 22:38:14.172 [inf] Loading scene took 1.83 seconds ! 22:38:14.177 [dev] Copying geometry data to GPU took 10 ms, copy scheduling alone took 10 ms! 22:38:14.177 [dev] Building and compacting BLAS buffers... 22:38:14.209 [dev] Build schedule : 17 ms (buffers : 6 ms, command (CPU) : 10 ms); Build command (GPU) : 5 ms. 22:38:14.209 [dev] Compacting BLAS buffers took 5 ms and saved 89.12 Mbytes on the GPU ( 56.03 % ), required additional 58.06 Mbytes during compaction. 22:38:14.209 [dev] BLAS build and compact took 29 ms for 290 BLASes. 22:38:14.245 [dev] Light tree build took 0 milliseconds. 22:38:14.245 [dev] Using 38 lights. 22:38:14.245 [dev] Using 91.88 Mbytes for shadow rays buffer on device 0. 22:38:14.245 [dev] Updating GPU lights took 27 milliseconds to execute. 22:38:14.256 [dev] Memory for all 166 shading graphs : 252.41 KBytes. 22:38:14.256 [dev] Shading graph local result slots per thread changed to 25. 22:38:14.937 [inf] Loaded 193 8-bit textures from disk using 4.20 GBs of additional CPU memory. 22:38:14.937 [inf] Texture loading wait : 0.68s. Load : 29.38s. Build mipmaps : 10.97s (0.00s idle). CPU memory used for textures : 4.22 GBs. 22:38:14.937 [dev] Geometry mem | Dedicated : 209.98 M ( 240.56 M alloced) | Shared : 227.36 M ( 314.88 M alloced) | Total : 437.34 M ( 555.44 M alloced) | 22:38:14.937 [dev] Instance mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 22:38:14.937 [dev] BLAS mem | Dedicated : 56.87 M ( 69.94 M alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 56.87 M ( 69.94 M alloced) | 22:38:14.937 [dev] TLAS mem | Dedicated : 0.00 K ( 0.00 K alloced) | Shared : 0.00 K ( 0.00 K alloced) | Total : 0.00 K ( 0.00 K alloced) | 22:38:14.937 [dev] Total geom mem | Dedicated : 266.84 M ( 310.50 M alloced) | Shared : 227.36 M ( 314.88 M alloced) | Total : 494.20 M ( 625.38 M alloced) | 22:38:14.937 [inf] Process Dedicated | Budget : 14.78 G, Usage : 2.22 G, Available for reservation : 7.52 G, Current reservation : 0.00 K 22:38:14.937 [inf] Process Shared | Budget : 30.07 G, Usage : 431.96 M, Available for reservation : 15.16 G, Current reservation : 0.00 K 22:38:14.937 [dev] -------------------------------------------------------------------------------------------------------- 22:38:14.937 [dev] ------------------------ Memory Manager State 22:38:14.937 [dev] 0.00 Kbytes in 0 free heaps. 22:38:14.937 [dev] Tier ' Forever' | heaps : 6 | free ranges : 1 | total : 384.00 Mbytes | free : 53.25 Mbytes | largest range : 53.25 Mbytes 22:38:14.937 [dev] Tier ' Frame' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:38:14.937 [dev] Tier ' Temp0' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:38:14.937 [dev] Tier ' Temp1' | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes 22:38:14.937 [dev] Total managed memory : 384.00 Mbytes ! 22:38:14.937 [dev] -------------------------------------------------------------------------------------------------------- 22:38:14.937 [dev] Light cache factor set to 2.08 22:38:15.039 [dev] Light cache factor set to 1.97 22:38:15.177 [dev] Object tree filled with 96145 objects in 119 ms ! 22:38:15.267 [dev] Creating lights' UI took 0.08 seconds. 22:38:15.357 [dev] Light cache factor set to 1.98 22:38:15.994 [inf] Loaded 1 32-bit texture from disk using 0.31 GBs of additional CPU memory. 22:38:15.994 [inf] Texture loading wait : 0.62s. Load : 0.61s. Build mipmaps : 0.00s (0.00s idle). CPU memory used for textures : 4.54 GBs. 22:38:16.086 [dev] Freed 0.00 K bytes of unused textures and uploaded 389.94 Mbytes for 194 newly used texture(s) to GPU memory in 92 ms. GPU memory used for textures : 0.41 GBs. 22:38:16.094 [dev] createImportanceMap took 7 milliseconds to execute. 22:38:16.114 [dev] createImportanceMap took 5 milliseconds to execute. 22:38:16.114 [dev] Baking light textures and creating importance maps for them took 7 milliseconds to execute. 22:38:16.114 [dev] Light tree build took 0 milliseconds. 22:38:16.114 [dev] Using 38 lights. 22:38:16.114 [dev] Updating GPU lights took 1 milliseconds to execute. 22:38:16.114 [dev] Copying geometry data to GPU took 0 ms, copy scheduling alone took 0 ms! 22:38:18.075 [dev] Displacing geometry took 1.960s (0.005s prepass) for 1 meshes producing 12976272 triangles from 204 base triangles (63609.18x). 1 of 1 meshes use variable tessellation rate. 22:38:18.075 [dev] Building and compacting BLAS buffers... 22:38:18.129 [dev] Build schedule : 20 ms (buffers : 19 ms, command (CPU) : 0 ms); Build command (GPU) : 21 ms. 22:38:18.129 [dev] Compacting BLAS buffers took 12 ms and saved 458.38 Mbytes on the GPU ( 68.28 % ), required additional 212.94 Mbytes during compaction. 22:38:18.129 [dev] BLAS build and compact took 55 ms for 1 BLASes. 22:38:18.272 [dev] Freed 6.00 Mbytes of unused textures and uploaded 93.88 Mbytes for 96 newly used texture(s) to GPU memory in 31 ms. GPU memory used for textures : 0.52 GBs.