[2014/Jun/8|14:20:30] ============================================================ [2014/Jun/8|14:20:30] Console created, V-Ray A for x64 from May 12 2014, 14:04:53 [2014/Jun/8|14:20:30] ============================================================ [2014/Jun/8|14:20:30] Compiled with Intel C++ compiler, version 14 [2014/Jun/8|14:20:30] Host is 3dsmax, version 17 [2014/Jun/8|14:20:30] V-Ray DLL version is 3.00.06 [2014/Jun/8|14:54:44] [VRender] Constructor entered (loading from file). [2014/Jun/8|14:54:44] Setting default filter kernel. [2014/Jun/8|14:54:44] [VRender] Constructor done. [2014/Jun/8|14:54:44] Loading from file. [2014/Jun/8|14:54:44] Loading filter parameters. [2014/Jun/8|14:54:44] Adding host "WIN7BOXX64-PC":20204 from scene [2014/Jun/8|14:54:44] Loading done. [2014/Jun/8|14:54:50] Cloning VRender. [2014/Jun/8|14:54:50] [VRender] Constructor entered. [2014/Jun/8|14:54:50] Setting default filter kernel. [2014/Jun/8|14:54:50] [VRender] Constructor done. [2014/Jun/8|14:54:53] Disabling autobackup (autobackup was 0). [2014/Jun/8|14:54:53] Disabling scene redraw. [2014/Jun/8|14:54:53] Entering Open() [2014/Jun/8|14:54:53] Scene name is "D:\Jobs\temp.max" [2014/Jun/8|14:54:53] Performing sanity check on parameters. [2014/Jun/8|14:54:53] Saving 3ds Max scene... [2014/Jun/8|14:54:53] Saving to file. [2014/Jun/8|14:54:53] Saving distributed renderer. [2014/Jun/8|14:54:53] Saving filter parameters. [2014/Jun/8|14:54:53] Saving done. [2014/Jun/8|14:54:53] V-Ray settings: [2014/Jun/8|14:54:53] Starting sequence timer. [2014/Jun/8|14:54:53] Extracting sequence data from RendParams. [2014/Jun/8|14:54:53] Setting up V-Ray parameters for frame rendering. [2014/Jun/8|14:54:53] Extracting sequence data from VRender. [2014/Jun/8|14:54:53] Multithreaded: 1 [2014/Jun/8|14:54:53] A render elements manager with 0 elements detected [2014/Jun/8|14:54:53] Calling beginSequence(). [2014/Jun/8|14:54:53] Current project folder is "\\RAVE\Rave D\Jobs\3dsmax2015" [2014/Jun/8|14:54:53] Entering beginSequence(). [2014/Jun/8|14:54:53] Setting RenderGlobalContext. [2014/Jun/8|14:54:53] Broadcasting NOTIFY_PRE_RENDER. [2014/Jun/8|14:54:53] Tiled bitmap cache size set to 1000 MB [2014/Jun/8|14:54:53] Preparing renderer... [2014/Jun/8|14:54:53] Using probabilistic light evaluation with 8 lights. [2014/Jun/8|14:54:53] Creating render callback from built-in VFB. [2014/Jun/8|14:54:53] Starting DR 1 [2014/Jun/8|14:54:53] dr host: 192.168.0.190:20204 [2014/Jun/8|14:54:53] Connected to render host 192.168.0.190:20204 [2014/Jun/8|14:54:53] Using 1 hosts for distributed rendering. [2014/Jun/8|14:54:53] Max ray intensity is enabled: rendered result may have incorrect brightness. [2014/Jun/8|14:54:53] Calling renderBegin(). [2014/Jun/8|14:54:53] Sending RenderBegin(). [2014/Jun/8|14:54:53] Sending RenderBegin() to atmospheric effects. [2014/Jun/8|14:54:53] Sending RenderBegin() to render effects. [2014/Jun/8|14:54:53] Sending RenderBegin() to environment maps. [2014/Jun/8|14:54:53] Sending RenderBegin() to the tone operator. [2014/Jun/8|14:54:53] Sending RenderBegin() to override mtl. [2014/Jun/8|14:54:53] Adding global illumination light [2014/Jun/8|14:54:53] Created global illumination light. [2014/Jun/8|14:54:53] Light added to light list. [2014/Jun/8|14:54:53] Scanning scene. [2014/Jun/8|14:54:53] Created light from node. [2014/Jun/8|14:54:53] Light added to light list. [2014/Jun/8|14:54:53] 2 render object(s) [2014/Jun/8|14:54:53] 2 render instance(s) [2014/Jun/8|14:54:53] 2 render light(s) [2014/Jun/8|14:54:53] Setting up lights for render instances [2014/Jun/8|14:54:53] Setting up trace sets [2014/Jun/8|14:54:53] Creating render mesh for "Sphere001": fixed mesh, node handle is 10 [2014/Jun/8|14:54:53] Creating render mesh for "Teapot001": fixed mesh, node handle is 2 [2014/Jun/8|14:54:53] Caching camera animation. [2014/Jun/8|14:54:53] beginSequence() done. [2014/Jun/8|14:54:53] Open() done. [2014/Jun/8|14:54:53] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/8|14:54:53] Entering Render(). [2014/Jun/8|14:54:53] Setting up MAX progress callback. [2014/Jun/8|14:54:53] Creating G-buffer channels. [2014/Jun/8|14:54:53] Starting frame timer. [2014/Jun/8|14:54:53] Entering RenderAtTime(t=0, fieldMask=3) [2014/Jun/8|14:54:53] Rendering frame at time 0 [2014/Jun/8|14:54:53] Setting up frame data. [2014/Jun/8|14:54:53] Extracting frame data from FrameParams. [2014/Jun/8|14:54:53] Extracting frame data from VRender Environment params. [2014/Jun/8|14:54:53] Extracting frame data for fields. [2014/Jun/8|14:54:53] Non-camera view [2014/Jun/8|14:54:53] Extracting frame data from ViewParams. [2014/Jun/8|14:54:53] Setting up frame region. [2014/Jun/8|14:54:53] Clearing previous contents of frame buffer. [2014/Jun/8|14:54:53] Calling beginFrame(). [2014/Jun/8|14:54:53] Entering beginFrame(). [2014/Jun/8|14:54:53] Setting RenderGlobalContext. [2014/Jun/8|14:54:53] Broadcasting NOTIFY_RENDER_PREEVAL. [2014/Jun/8|14:54:53] Updating the tone operator. [2014/Jun/8|14:54:53] Preparing camera sampler. [2014/Jun/8|14:54:53] Calling update(). [2014/Jun/8|14:54:53] Updating scene materials for time=0 [2014/Jun/8|14:54:53] Loading bitmaps for "01 - Default" [2014/Jun/8|14:54:53] Updating "01 - Default" [2014/Jun/8|14:54:53] Loading bitmaps for "02 - Default" [2014/Jun/8|14:54:53] Updating "02 - Default" [2014/Jun/8|14:54:53] Preparing objects [2014/Jun/8|14:54:53] Updating object Sphere001 [2014/Jun/8|14:54:53] Validity for node "Sphere001" is [forever], node handle is 10 [2014/Jun/8|14:54:53] Updating object Teapot001 [2014/Jun/8|14:54:53] Validity for node "Teapot001" is [forever], node handle is 2 [2014/Jun/8|14:54:53] Preparing instances [2014/Jun/8|14:54:53] Sampling displacement maps. [2014/Jun/8|14:54:53] Updating render lights [2014/Jun/8|14:54:53] Updating atmospheric effects. [2014/Jun/8|14:54:53] Updating render effects. [2014/Jun/8|14:54:53] Scene setup: 0.0 s [2014/Jun/8|14:54:53] Compiling render instances geometry. [2014/Jun/8|14:54:53] Compiling lights geometry. [2014/Jun/8|14:54:53] Preparing ray server. [2014/Jun/8|14:54:53] Creating and initializing 16 thread(s). [2014/Jun/8|14:54:53] Allocating memory for build data of 2752 faces (22016 bytes, 0.0 MB). [2014/Jun/8|14:54:53] Initializing face build data. [2014/Jun/8|14:54:53] Creating 'done' event. [2014/Jun/8|14:54:53] Starting first thread. [2014/Jun/8|14:54:53] Waiting for thread completion. [2014/Jun/8|14:54:53] Scene transferred to win7boxx64-pc:20204 [2014/Jun/8|14:54:53] Releasing thread resources. [2014/Jun/8|14:54:53] SDTree statistics: [2014/Jun/8|14:54:53] Total number of faces stored: 2752 [2014/Jun/8|14:54:53] Max tree depth: 43 [2014/Jun/8|14:54:53] Average tree depth: 13.3435 [2014/Jun/8|14:54:53] Number of tree nodes: 2979 [2014/Jun/8|14:54:53] Number of tree faces: 9343 [2014/Jun/8|14:54:53] Number of tree leafs: 981 [2014/Jun/8|14:54:53] Average faces/leaf: 9.52396 [2014/Jun/8|14:54:53] Memory usage: 1.76 MB [2014/Jun/8|14:54:53] Scene bounding box is [-197.679,-555.846,-169.494]-[141.308,57.134,169.494] [2014/Jun/8|14:54:53] Preparing direct light manager. [2014/Jun/8|14:54:53] Initializing built-in VFB. [2014/Jun/8|14:54:54] Preparing global light manager. [2014/Jun/8|14:54:54] Irradiance sample size is 84 bytes [2014/Jun/8|14:54:54] Cannot use fast GI because primary engine is not brute force [2014/Jun/8|14:54:54] Broadcasting NOTIFY_PRE_RENDERFRAME. [2014/Jun/8|14:54:54] beginFrame() done. [2014/Jun/8|14:54:54] Broadcasting NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME. [2014/Jun/8|14:54:54] Setting up DoneCallback. [2014/Jun/8|14:54:54] Rendering frame region (0,0)-(6400,4800). [2014/Jun/8|14:54:54] Photon size is 56 bytes. [2014/Jun/8|14:54:54] Light cache sample size is 120 bytes. [2014/Jun/8|14:54:54] Rendering image. [2014/Jun/8|14:54:54] Setting up 16 thread(s) [2014/Jun/8|14:54:55] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/8|14:54:56] Server 192.168.0.190:20204: Render completed [2014/Jun/8|14:54:56] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/8|14:54:56] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/8|14:54:56] Render host 192.168.0.190:20204 added [2014/Jun/8|14:54:56] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/8|14:54:56] Scene transferred to win7boxx64-pc:20204 [2014/Jun/8|14:54:57] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/8|14:54:57] Server 192.168.0.190:20204: Render completed [2014/Jun/8|14:54:57] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/8|14:54:57] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/8|14:54:57] Render host 192.168.0.190:20204 added [2014/Jun/8|14:54:57] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/8|14:54:57] Scene transferred to win7boxx64-pc:20204 [2014/Jun/8|14:54:58] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/8|14:54:58] Server 192.168.0.190:20204: Render completed [2014/Jun/8|14:54:58] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/8|14:54:58] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/8|14:54:58] Render host 192.168.0.190:20204 added [2014/Jun/8|14:54:58] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/8|14:54:58] Scene transferred to win7boxx64-pc:20204 [2014/Jun/8|14:54:59] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/8|14:54:59] Server 192.168.0.190:20204: Render completed [2014/Jun/8|14:54:59] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/8|14:54:59] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/8|14:54:59] Render host 192.168.0.190:20204 added [2014/Jun/8|14:54:59] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/8|14:54:59] Scene transferred to win7boxx64-pc:20204 [2014/Jun/8|14:55:00] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/8|14:55:01] Server 192.168.0.190:20204: Render completed [2014/Jun/8|14:55:01] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/8|14:55:01] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/8|14:55:01] Render host 192.168.0.190:20204 added [2014/Jun/8|14:55:44] Threads completed [2014/Jun/8|14:55:45] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/8|14:55:45] Server 192.168.0.190:20204: Render completed [2014/Jun/8|14:55:45] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/8|14:55:45] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/8|14:55:45] Render host 192.168.0.190:20204 added [2014/Jun/8|14:55:45] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/8|14:55:45] Scene transferred to win7boxx64-pc:20204 [2014/Jun/8|14:55:45] Calling endFrame(). [2014/Jun/8|14:55:45] Entering endFrame(). [2014/Jun/8|14:55:45] Broadcasting NOTIFY_POST_RENDERFRAME. [2014/Jun/8|14:55:45] Applying render effects. [2014/Jun/8|14:55:45] Waiting for DR to finish [2014/Jun/8|14:55:45] Number of raycasts: 252010002 [2014/Jun/8|14:55:45] Camera rays: 58368382 [2014/Jun/8|14:55:45] Shadow rays: 97033928 [2014/Jun/8|14:55:45] GI rays: 0 [2014/Jun/8|14:55:45] Reflection rays: 0 [2014/Jun/8|14:55:45] Refraction rays: 0 [2014/Jun/8|14:55:45] Unshaded rays: 0 [2014/Jun/8|14:55:45] Clearing global light manager. [2014/Jun/8|14:55:45] Clearing direct light manager. [2014/Jun/8|14:55:45] Clearing ray server. [2014/Jun/8|14:55:45] Clearing geometry. [2014/Jun/8|14:55:45] Calling frameEnd() on render instances. [2014/Jun/8|14:55:45] Calling frameEnd() on render objects. [2014/Jun/8|14:55:45] Calling frameEnd() on render materials. [2014/Jun/8|14:55:45] Number of intersectable primitives: 2752 [2014/Jun/8|14:55:45] SD triangles: 2752 [2014/Jun/8|14:55:45] MB triangles: 0 [2014/Jun/8|14:55:45] Static primitives: 0 [2014/Jun/8|14:55:45] Moving primitives: 0 [2014/Jun/8|14:55:45] Infinite primitives: 0 [2014/Jun/8|14:55:45] Static hair segments: 0 [2014/Jun/8|14:55:45] Moving hair segments: 0 [2014/Jun/8|14:55:45] Clearing camera image sampler. [2014/Jun/8|14:55:45] Clearing camera sampler. [2014/Jun/8|14:55:45] Clearing DMC sampler. [2014/Jun/8|14:55:45] Clearing path sampler. [2014/Jun/8|14:55:45] Clearing color mapper. [2014/Jun/8|14:55:45] Region rendering: 51.2 s [2014/Jun/8|14:55:45] endFrame() done [2014/Jun/8|14:55:45] Updating irradiance map info. [2014/Jun/8|14:55:45] RenderAtTime() done. [2014/Jun/8|14:55:45] Stopping frame timer. [2014/Jun/8|14:55:45] Total frame time: 52.3 s [2014/Jun/8|14:55:45] Render() done. [2014/Jun/8|14:55:45] Entering Close() [2014/Jun/8|14:55:45] Calling endSequence(). [2014/Jun/8|14:55:45] Entering endSequence(). [2014/Jun/8|14:55:45] Calling renderEnd(). [2014/Jun/8|14:55:45] Calling renderEnd() on render materials. [2014/Jun/8|14:55:45] Unloading bitmaps. [2014/Jun/8|14:55:45] Freeing render instances and lights. [2014/Jun/8|14:55:45] Sending RenderEnd(). [2014/Jun/8|14:55:45] Sending RenderEnd() to atmospheric effects. [2014/Jun/8|14:55:45] Sending RenderEnd() to render effects. [2014/Jun/8|14:55:45] Sending RenderEnd() to the tone operator. [2014/Jun/8|14:55:45] Sending RenderEnd() to environment maps. [2014/Jun/8|14:55:45] Sending RenderEnd() to override mtl. [2014/Jun/8|14:55:45] Broadcasting NOTIFY_POST_RENDER. [2014/Jun/8|14:55:45] Closing DR [2014/Jun/8|14:55:45] Setting up 1 thread(s) [2014/Jun/8|14:55:45] Threads completed [2014/Jun/8|14:55:45] endSequence() finished. [2014/Jun/8|14:55:45] Sequence timer stopped. [2014/Jun/8|14:55:45] Total sequence time: 52.3 s [2014/Jun/8|14:55:45] Close() done. [2014/Jun/8|14:55:45] Enabling autobackup. [2014/Jun/8|14:55:45] Enabling scene redraw. [2014/Jun/8|14:55:45] warning: 0 error(s), 40 warning(s) [2014/Jun/8|14:55:45] ================================ [2014/Jun/8|15:00:38] Saving to file. [2014/Jun/8|15:00:38] Saving distributed renderer. [2014/Jun/8|15:00:38] Saving filter parameters. [2014/Jun/8|15:00:38] Saving done.