[2008/May/20|11:33:40] ============================================================ [2008/May/20|11:33:40] Console created, V-Ray Adv 1.50.SP1 for x64 from Nov 10 2007, 16:38:31 [2008/May/20|11:33:40] ============================================================ [2008/May/20|11:33:40] Compiled with Intel C++ compiler, version 10 [2008/May/20|11:33:40] Host is 3dsmax, version 10 [2008/May/20|11:33:40] V-Ray DLL version is 1.50.11 [2008/May/20|11:33:43] [VRender] Constructor entered (loading from file). [2008/May/20|11:33:43] Setting default filter kernel. [2008/May/20|11:33:43] [VRender] Constructor done. [2008/May/20|11:33:43] Loading from file. [2008/May/20|11:33:43] Loading filter parameters. [2008/May/20|11:33:43] Loading done. [2008/May/20|11:33:47] Entering Open() [2008/May/20|11:33:47] Scene name is "C:\Program Files (x86)\Autodesk\Backburner\Network\ServerJob\birdviewexteriorfrontseqC05.max" [2008/May/20|11:33:47] Performing sanity check on parameters. [2008/May/20|11:33:47] warning: V-Ray VFB is enabled; 3dsmax render output file will be ignored. [2008/May/20|11:33:47] warning: To remove this warning, please disable either the 3dsmax save render output option or the V-Ray VFB. [2008/May/20|11:33:47] V-Ray settings: rollup 1 "Image sampler (antialiasing)" { parameter 42 "imageSampler_type" 2 parameter 6 "filter_on" 1 parameter 185 "filter_kernel" 2006000385 0 4256 parameter 7 "filter_size" 1.500000 parameter 8 "filter_paramA" 0.000000 parameter 9 "filter_paramB" 0.000000 parameter 10 "filter_paramC" 0.000000 } rollup 2 "DMC Sampler" { parameter 94 "dmc_timeDependent" 1 parameter 95 "dmc_importanceSampling" 1.000000 parameter 96 "dmc_earlyTermination_amount" 0.850000 parameter 97 "dmc_earlyTermination_threshold" 0.010000 parameter 148 "dmc_earlyTermination_minSamples" 8 parameter 211 "dmc_subdivs_mult" 1.000000 parameter 257 "dmc_pathSampler_type" 2 } rollup 3 "Indirect illumination (GI)" { parameter 15 "gi_on" 1 parameter 179 "gi_refractCaustics" 1 parameter 180 "gi_reflectCaustics" 0 parameter 16 "gi_primary_type" 2 parameter 57 "gi_primary_multiplier" 1.000000 parameter 17 "gi_secondary_type" 3 parameter 58 "gi_secondary_multiplier" 1.000000 parameter 215 "gi_saturation" 1.000000 parameter 216 "gi_contrast" 1.000000 parameter 217 "gi_contrast_base" 0.500000 parameter 239 "gi_saveMapsPerFrame" 1 } rollup 4 "Brute force GI" { parameter 204 "dmcgi_subdivs" 10 parameter 205 "dmcgi_depth" 3 } rollup 5 "Irradiance map" { parameter 26 "gi_irradmap_minRate" -3 parameter 18 "gi_irradmap_maxRate" -1 parameter 21 "gi_irradmap_subdivs" 50 parameter 22 "gi_irradmap_interpSamples" 20 parameter 52 "gi_irradmap_colorThreshold" 0.300000 parameter 53 "gi_irradmap_normalThreshold" 0.200000 parameter 111 "gi_irradmap_distThreshold" 0.500000 parameter 55 "gi_irradmap_showSamples" 0 parameter 124 "gi_irradmap_showCalcPhase" 0 parameter 141 "gi_irradmap_showDirectLight" 0 parameter 142 "gi_irradmap_preset" 4 parameter 75 "adv_irradmap_interpolationType" 1 parameter 77 "adv_irradmap_mode" 0 parameter 78 "adv_irradmap_dontDelete" 1 parameter 79 "adv_irradmap_loadFileName" "" parameter 80 "adv_irradmap_saveFileName" "" parameter 125 "adv_irradmap_calcInterpSamples" 10 parameter 126 "adv_irradmap_useCurrentPassSamples" 1 parameter 128 "adv_irradmap_autoSave" 0 parameter 129 "adv_irradmap_autoSaveFileName" "" parameter 130 "adv_irradmap_switchToSavedMap" 0 parameter 139 "adv_irradmap_randomize" 1 parameter 140 "adv_irradmap_lookupType" 3 parameter 167 "adv_irradmap_checkSampleVisibility" 0 parameter 232 "adv_irradmap_limitSearchRange" 0 parameter 245 "gi_irradmap_blurGI" 8.000000 parameter 267 "gi_irradmap_detail_on" 0 parameter 268 "gi_irradmap_detail_radius" 60.000000 parameter 269 "gi_irradmap_detail_subdivsMult" 0.300000 parameter 270 "gi_irradmap_detail_scale" 0 parameter 279 "gi_irradmap_previewMode" 0 parameter 282 "gi_irradmap_interpFrames" 2 } rollup 6 "Global photon map" { parameter 113 "photonMap_bounces" 10 parameter 114 "photonMap_searchDist" parameter 122 "photonMap_autoDist" 1 parameter 115 "photonMap_maxPhotons" 30 parameter 116 "photonMap_convert" 0 parameter 117 "photonMap_interpSamples" 10 parameter 121 "photonMap_multiplier" 1.000000 parameter 123 "photonMap_convexHullEstimate" 0 parameter 149 "photonMap_storeDirectLight" 1 parameter 150 "photonMap_retraceCorners" 0.000000 parameter 151 "photonMap_retraceBounces" 10 parameter 181 "photonMap_maxDensity" parameter 118 "photonMap_mode" 0 parameter 119 "photonMap_loadFileName" "" parameter 120 "photonMap_saveFileName" "" parameter 134 "photonMap_dontDelete" 1 parameter 135 "photonMap_autoSave" 0 parameter 136 "photonMap_autoSaveFileName" "" parameter 137 "photonMap_switchToSavedMap" 0 parameter 271 "photonMap_showCalcPhase" 0 } rollup 7 "Light cache" { parameter 198 "lightcache_subdivs" 1000 parameter 199 "lightcache_sampleSize" 0.020000 parameter 200 "lightcache_filter_type" 1 parameter 201 "lightcache_filter_size" 0.040000 parameter 202 "lightcache_bounces" 100 parameter 203 "lightcache_showCalcPhase" 0 parameter 206 "lightcache_storeDirectLight" 1 parameter 207 "lightcache_scale" 0 parameter 208 "lightcache_mode" 0 parameter 209 "lightcache_loadFileName" "" parameter 210 "lightcache_saveFileName" "" parameter 212 "lightcache_interpSamples" 10 parameter 213 "lightcache_prefilter_on" 0 parameter 214 "lightcache_prefilter_samples" 10 parameter 235 "lightcache_dontDelete" 1 parameter 236 "lightcache_autoSave" 0 parameter 237 "lightcache_autoSaveFileName" "" parameter 238 "lightcache_switchToSavedMap" 0 parameter 242 "lightcache_useForGlossyRays" 0 parameter 243 "lightcache_numPasses" 8 parameter 255 "lightcache_adaptiveTracing" 0 parameter 264 "lightcache_adaptiveTracing_dirsOnly" 0 } rollup 8 "Caustics" { parameter 27 "caustics_on" 0 parameter 30 "caustics_searchDist" parameter 31 "caustics_maxPhotons" 60 parameter 59 "caustics_multiplier" 1.000000 parameter 90 "caustics_mode" 0 parameter 91 "caustics_dontDelete" 1 parameter 92 "caustics_loadFileName" "" parameter 93 "caustics_saveFileName" "" parameter 131 "casutics_autoSave" 0 parameter 132 "caustics_autoSaveFileName" "" parameter 133 "caustics_switchToSavedMap" 0 parameter 244 "caustics_maxDensity" parameter 272 "caustics_showCalcPhase" 0 } rollup 9 "Camera" { parameter 83 "camera_type" 0 parameter 98 "camera_overrideFOV" 0 parameter 99 "camera_fov" 45.000000 parameter 100 "camera_cyl_height" 400.000000 parameter 101 "camera_fish_autoDistance" 1 parameter 102 "camera_fish_distance" 2.000000 parameter 103 "camera_fish_curve" 1.000000 parameter 11 "dof_on" 0 parameter 12 "dof_distance" parameter 56 "dof_getFromCamera" 0 parameter 13 "dof_shutter" parameter 14 "dof_subdivs" 6 parameter 221 "dof_bias" 0.000000 parameter 222 "dof_sides_on" 0 parameter 223 "dof_sides_num" 5 parameter 224 "dof_sides_rotation" parameter 248 "dof_anisotropy" 0.000000 parameter 65 "moblur_on" 0 parameter 73 "moblur_duration" 1.000000 parameter 162 "moblur_intervalCenter" 0.500000 parameter 76 "moblur_geomSamples" 2 parameter 74 "moblur_prepassSamples" 1 parameter 66 "moblur_dmc_minSamples" 6 parameter 104 "moblur_geometryParticles" 0 parameter 197 "moblur_bias" 0.000000 } rollup 10 "Environment" { parameter 60 "environment_gi_on" 1 parameter 61 "environment_gi_color" 0.800000 0.900000 1.000000 parameter 62 "environment_gi_color_multiplier" 1.000000 parameter 63 "environment_gi_map" parameter 64 "environment_gi_map_on" 1 parameter 143 "environment_rr_on" 0 parameter 144 "environment_rr_color" 0.000000 0.000000 0.000000 parameter 145 "environment_rr_color_multiplier" 1.000000 parameter 146 "environment_rr_map" parameter 147 "environment_rr_map_on" 1 parameter 249 "environment_refract_on" 0 parameter 250 "environment_refract_color" 0.000000 0.000000 0.000000 parameter 251 "environment_refract_color_multiplier" 1.000000 parameter 252 "environment_refract_map" parameter 253 "environment_refract_map_on" 1 } rollup 11 "G-Buffer/Color mapping" { parameter 82 "gbuffer_channelMask" 0 parameter 108 "colorMapping_type" 0 parameter 109 "colorMapping_darkMult" 1.000000 parameter 110 "colorMapping_brightMult" 1.000000 parameter 265 "colorMapping_gamma" 2.200000 parameter 178 "colorMapping_affectBackground" 0 parameter 241 "colorMapping_clampOutput" 0 parameter 287 "colorMapping_clampLevel" 1.000000 parameter 258 "colorMapping_subpixel" 0 parameter 273 "colorMapping_adaptationOnly" 0 } rollup 12 "System" { parameter 32 "system_distributedRender" 0 parameter 44 "system_raycaster_maxLevels" 80 parameter 45 "system_raycaster_minLeafSize" parameter 46 "system_raycaster_faceLevelCoeff" 1.000000 parameter 191 "system_raycaster_memLimit" 400 parameter 127 "system_instancedObjects" 2 parameter 288 "system_raycaster_optLevel" 0 parameter 47 "system_region_x" 64 parameter 48 "system_region_y" 64 parameter 49 "system_region_meaning" 0 parameter 50 "system_region_sequence" 4 parameter 54 "system_region_sequence_reverse" 0 parameter 51 "system_previousRender" 0 parameter 266 "system_region_lockSize" 1 parameter 107 "system_frameStamp_on" 0 parameter 106 "system_frameStamp_string" "V-Ray %vrayversion | file: %filename | frame: %frame | primitives: %primitives | render time: %rendertime" parameter 165 "system_frameStamp_fullWidth" 1 parameter 166 "system_frameStamp_justify" 0 parameter 112 "system_workInCameraSpace" 1 parameter 168 "system_checkForMissingFiles" 0 parameter 169 "system_optimizedAtmospherics" 0 parameter 184 "system_lowThreadPriority" 0 parameter 182 "system_vrayLog_show" 1 parameter 183 "system_vrayLog_level" 3 parameter 230 "system_vrayLog_file" "c:\VRayLog.txt" parameter 246 "system_vrayLog_ccToDebugger" 0 parameter 247 "system_numThreads" 0 } rollup 13 "Global switches" { parameter 153 "options_displacement" 1 parameter 154 "options_lights" 1 parameter 227 "options_hiddenLights" 1 parameter 155 "options_shadows" 1 parameter 156 "options_defaultLights" 1 parameter 157 "options_reflectionRefraction" 1 parameter 158 "options_limitDepth" 0 parameter 159 "options_maxDepth" 2 parameter 160 "options_maps" 1 parameter 161 "options_filterMaps" 1 parameter 186 "options_transpMaxLevels" 50 parameter 187 "options_transpCutoff" 0.001000 parameter 188 "options_dontRenderImage" 0 parameter 218 "options_overrideMtl_on" 0 parameter 219 "options_overrideMtl_mtl" parameter 220 "options_showGIOnly" 0 parameter 231 "options_ray_bias" 0.000000 parameter 240 "options_glossyEffects" 1 parameter 283 "options_geom_backfaceCull" 0 parameter 284 "options_mtl_filterMaps_indirect" 0 parameter 285 "options_useLegacyModels" 0 parameter 286 "options_use3dsMaxPhotometricUnits" 1 } rollup 14 "Override output settings" { parameter 170 "output_on" 1 parameter 171 "output_width" 640 parameter 172 "output_height" 480 parameter 261 "output_aspect" 1.000000 parameter 173 "output_fileOnly" 0 parameter 174 "output_saveFile" 0 parameter 175 "output_fileName" "" parameter 176 "output_saveRawFile" 0 parameter 177 "output_rawFileName" "" parameter 189 "output_useram" 1 parameter 190 "output_genpreview" 0 parameter 225 "output_splitgbuffer" 0 parameter 226 "output_splitfilename" "" parameter 229 "output_splitbitmap" parameter 228 "output_getsetsfrommax" 1 parameter 254 "output_splitRGB" 1 parameter 256 "output_splitAlpha" 1 parameter 274 "output_renderType" 0 parameter 275 "output_regxmin" 0 parameter 277 "output_regxmax" 0 parameter 276 "output_regymin" 0 parameter 278 "output_regymax" 0 parameter 280 "output_force32bit_3dsmax_vfb" 0 parameter 281 "output_rawExrUseHalf" 1 } rollup 15 "Default displacement" { parameter 192 "displacement_overrideMax" 1 parameter 193 "displacement_edgeLength" 4.000000 parameter 194 "displacement_viewDependent" 1 parameter 195 "displacement_maxSubdivs" 256 parameter 196 "displacement_tightBounds" 1 parameter 233 "displacement_amount" 1.000000 parameter 234 "displacement_relative" 1 } rollup 16 "Fixed image sampler" { parameter 34 "fixedRate_subdivs" 1 parameter 35 "fixedRate_rand" 0 } rollup 17 "Adaptive DMC image sampler" { parameter 5 "twoLevel_baseSubdivs" 1 parameter 2 "twoLevel_fineSubdivs" 8 parameter 259 "twoLevel_showSamples" 0 parameter 263 "twoLevel_useDMCSamplerThresh" 1 parameter 262 "twoLevel_threshold" 0.010000 } rollup 18 "Adaptive subdivision image sampler" { parameter 36 "adaptiveSubdivision_minRate" -1 parameter 37 "adaptiveSubdivision_maxRate" 2 parameter 38 "adaptiveSubdivision_threshold" 0.100000 parameter 39 "adaptiveSubdivision_rand" 1 parameter 260 "adaptiveSubdivision_showSamples" 0 parameter 84 "imageSampler_outline" 0 parameter 85 "imageSampler_mtlID" 0 parameter 86 "imageSampler_normal" 0 parameter 87 "imageSamper_normal_threshold" 0.050000 parameter 88 "imageSampler_zvalue" 0 parameter 89 "imageSampler_zvalue_threshold" 5.000000 } [2008/May/20|11:33:47] Starting sequence timer. [2008/May/20|11:33:47] Disabling scene redraw and autobackup (autobackup was 0). [2008/May/20|11:33:47] Preparing sequence data. [2008/May/20|11:33:47] Extracting sequence data from Open() parameters [2008/May/20|11:33:47] Extracting sequence data from RendParams. [2008/May/20|11:33:47] Setting up V-Ray parameters for frame rendering. [2008/May/20|11:33:47] Extracting sequence data from VRender. [2008/May/20|11:33:47] Forcing multithreading [2008/May/20|11:33:47] A render elements manager with 0 elements detected [2008/May/20|11:33:47] Calling beginSequence(). [2008/May/20|11:33:47] Current project folder is "\\vdcnts2\projects\Current Projects\2007\07399 Birdview Residence 3D Model\3D models" ....................Excluded to fit forum size requirement [2008/May/20|11:33:58] Preparing instances [2008/May/20|11:33:58] Sampling displacement maps. [2008/May/20|11:33:58] Updating render lights [2008/May/20|11:33:58] Updating atmospheric effects. [2008/May/20|11:33:58] Updating render effects. [2008/May/20|11:33:58] Scene setup: 6.0 s [2008/May/20|11:33:58] Compiling render instances geometry. [2008/May/20|11:33:58] Compiling lights geometry. [2008/May/20|11:33:58] Preparing ray server. [2008/May/20|11:33:59] Creating and initializing 2 thread(s). [2008/May/20|11:33:59] Allocating memory for build data of 1497670 faces (47925440 bytes, 45.7 MB). [2008/May/20|11:33:59] Initializing face build data. [2008/May/20|11:33:59] Creating 'done' event. [2008/May/20|11:33:59] Starting first thread. [2008/May/20|11:33:59] Waiting for thread completion. [2008/May/20|11:34:02] Releasing thread resources. [2008/May/20|11:34:02] Preparing faces for intersection tests. [2008/May/20|11:34:02] SDTree statistics: [2008/May/20|11:34:02] Total number of faces stored: 1497670 [2008/May/20|11:34:02] Max tree depth: 51 [2008/May/20|11:34:02] Average tree depth: 30.5136 [2008/May/20|11:34:02] Number of tree nodes: 479710 [2008/May/20|11:34:02] Number of tree faces: 4325531 [2008/May/20|11:34:02] Number of tree leafs: 216593 [2008/May/20|11:34:02] Average faces/leaf: 19.9708 [2008/May/20|11:34:02] Memory usage: 147.10 MB [2008/May/20|11:34:02] Scene bounding box is [-13034.3,-23246.6,-1281.05]-[11525.9,4278.95,3801.66] [2008/May/20|11:34:02] Preparing direct light manager. [2008/May/20|11:34:02] Preparing global light manager. [2008/May/20|11:34:02] Irradiance sample size is 84 bytes [2008/May/20|11:34:02] Initializing built-in VFB. [2008/May/20|11:34:03] Broadcasting NOTIFY_PRE_RENDERFRAME. [2008/May/20|11:34:03] beginFrame() done. [2008/May/20|11:34:03] Broadcasting NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME. [2008/May/20|11:34:03] Setting up DoneCallback. [2008/May/20|11:34:03] Rendering frame region (0,0)-(1280,720). [2008/May/20|11:34:03] Photon size is 56 bytes. [2008/May/20|11:34:03] Light cache sample size is 120 bytes. [2008/May/20|11:34:03] Building light cache. [2008/May/20|11:34:03] Tracing 1000000 image samples for light cache in 8 passes. [2008/May/20|11:34:03] Setting up 2 thread(s) [2008/May/20|11:34:03] Light cache time interval is (-210.000000, 190.000000) [2008/May/20|11:34:03] Light cache time interval is (-210.000000, 190.000000)