[2014/Jun/3|17:16:09] ============================================================ [2014/Jun/3|17:16:09] Console created, V-Ray A for x64 from May 12 2014, 14:04:53 [2014/Jun/3|17:16:09] ============================================================ [2014/Jun/3|17:16:09] Compiled with Intel C++ compiler, version 14 [2014/Jun/3|17:16:09] Host is 3dsmax, version 17 [2014/Jun/3|17:16:09] V-Ray DLL version is 3.00.06 [2014/Jun/3|17:16:18] [VRender] Constructor entered (loading from file). [2014/Jun/3|17:16:18] Setting default filter kernel. [2014/Jun/3|17:16:18] [VRender] Constructor done. [2014/Jun/3|17:16:18] Loading from file. [2014/Jun/3|17:16:18] Loading filter parameters. [2014/Jun/3|17:16:18] Adding host "WIN7BOXX64-PC":20204 from scene [2014/Jun/3|17:16:18] Loading done. [2014/Jun/3|17:16:23] Cloning VRender. [2014/Jun/3|17:16:23] [VRender] Constructor entered. [2014/Jun/3|17:16:23] Setting default filter kernel. [2014/Jun/3|17:16:23] [VRender] Constructor done. [2014/Jun/3|17:16:49] Disabling autobackup (autobackup was 0). [2014/Jun/3|17:16:49] Disabling scene redraw. [2014/Jun/3|17:16:49] Entering Open() [2014/Jun/3|17:16:49] Scene name is "D:\Jobs\temp.max" [2014/Jun/3|17:16:49] Performing sanity check on parameters. [2014/Jun/3|17:16:49] Saving 3ds Max scene... [2014/Jun/3|17:16:49] Saving to file. [2014/Jun/3|17:16:49] Saving distributed renderer. [2014/Jun/3|17:16:49] Saving filter parameters. [2014/Jun/3|17:16:49] Saving done. [2014/Jun/3|17:16:49] V-Ray settings: [2014/Jun/3|17:16:49] Starting sequence timer. [2014/Jun/3|17:16:49] Extracting sequence data from RendParams. [2014/Jun/3|17:16:49] Setting up V-Ray parameters for frame rendering. [2014/Jun/3|17:16:49] Extracting sequence data from VRender. [2014/Jun/3|17:16:49] Multithreaded: 1 [2014/Jun/3|17:16:49] A render elements manager with 0 elements detected [2014/Jun/3|17:16:49] Calling beginSequence(). [2014/Jun/3|17:16:49] Current project folder is "C:\Users\Dennis\Documents\3dsMax" [2014/Jun/3|17:16:49] Entering beginSequence(). [2014/Jun/3|17:16:49] Setting RenderGlobalContext. [2014/Jun/3|17:16:49] Broadcasting NOTIFY_PRE_RENDER. [2014/Jun/3|17:16:49] Tiled bitmap cache size set to 1000 MB [2014/Jun/3|17:16:49] Preparing renderer... [2014/Jun/3|17:16:49] Using probabilistic light evaluation with 8 lights. [2014/Jun/3|17:16:49] Creating render callback from built-in VFB. [2014/Jun/3|17:16:49] Starting DR 1 [2014/Jun/3|17:16:49] dr host: 192.168.0.190:20204 [2014/Jun/3|17:16:49] Connected to render host 192.168.0.190:20204 [2014/Jun/3|17:16:49] Using 1 hosts for distributed rendering. [2014/Jun/3|17:16:49] Max ray intensity is enabled: rendered result may have incorrect brightness. [2014/Jun/3|17:16:49] Calling renderBegin(). [2014/Jun/3|17:16:49] Sending RenderBegin(). [2014/Jun/3|17:16:49] Sending RenderBegin() to atmospheric effects. [2014/Jun/3|17:16:49] Sending RenderBegin() to render effects. [2014/Jun/3|17:16:49] Sending RenderBegin() to environment maps. [2014/Jun/3|17:16:49] Sending RenderBegin() to the tone operator. [2014/Jun/3|17:16:49] Sending RenderBegin() to override mtl. [2014/Jun/3|17:16:49] Adding global illumination light [2014/Jun/3|17:16:49] Created global illumination light. [2014/Jun/3|17:16:49] Light added to light list. [2014/Jun/3|17:16:49] Scanning scene. [2014/Jun/3|17:16:49] Created light from node. [2014/Jun/3|17:16:49] Light added to light list. [2014/Jun/3|17:16:49] 1 render object(s) [2014/Jun/3|17:16:49] 1 render instance(s) [2014/Jun/3|17:16:49] 2 render light(s) [2014/Jun/3|17:16:49] Setting up lights for render instances [2014/Jun/3|17:16:49] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/3|17:16:49] Setting up trace sets [2014/Jun/3|17:16:49] Creating render mesh for "Teapot001": fixed mesh, node handle is 2 [2014/Jun/3|17:16:49] Caching camera animation. [2014/Jun/3|17:16:49] beginSequence() done. [2014/Jun/3|17:16:49] Open() done. [2014/Jun/3|17:16:49] Scene transferred to win7boxx64-pc:20204 [2014/Jun/3|17:16:49] Entering Render(). [2014/Jun/3|17:16:49] Setting up MAX progress callback. [2014/Jun/3|17:16:49] Creating G-buffer channels. [2014/Jun/3|17:16:49] Starting frame timer. [2014/Jun/3|17:16:49] Entering RenderAtTime(t=0, fieldMask=3) [2014/Jun/3|17:16:49] Rendering frame at time 0 [2014/Jun/3|17:16:49] Setting up frame data. [2014/Jun/3|17:16:49] Extracting frame data from FrameParams. [2014/Jun/3|17:16:49] Extracting frame data from VRender Environment params. [2014/Jun/3|17:16:49] Extracting frame data for fields. [2014/Jun/3|17:16:49] Extracting frame data from node (VRayCam001). [2014/Jun/3|17:16:49] Rendering from camera VRayCam001 [2014/Jun/3|17:16:49] Setting up frame region. [2014/Jun/3|17:16:49] Clearing previous contents of frame buffer. [2014/Jun/3|17:16:49] Calling beginFrame(). [2014/Jun/3|17:16:49] Entering beginFrame(). [2014/Jun/3|17:16:49] Setting RenderGlobalContext. [2014/Jun/3|17:16:49] Broadcasting NOTIFY_RENDER_PREEVAL. [2014/Jun/3|17:16:49] Updating the tone operator. [2014/Jun/3|17:16:49] Preparing camera sampler. [2014/Jun/3|17:16:49] Calling update(). [2014/Jun/3|17:16:49] Updating scene materials for time=0 [2014/Jun/3|17:16:49] Loading bitmaps for "" [2014/Jun/3|17:16:49] Updating "" [2014/Jun/3|17:16:49] Preparing objects [2014/Jun/3|17:16:49] Updating object Teapot001 [2014/Jun/3|17:16:49] Validity for node "Teapot001" is [forever], node handle is 2 [2014/Jun/3|17:16:49] Preparing instances [2014/Jun/3|17:16:49] Can't use fast shading for object "Teapot001": material is not V-Ray compatible [2014/Jun/3|17:16:49] Sampling displacement maps. [2014/Jun/3|17:16:49] Updating render lights [2014/Jun/3|17:16:49] Updating atmospheric effects. [2014/Jun/3|17:16:49] Updating render effects. [2014/Jun/3|17:16:49] Scene setup: 0.0 s [2014/Jun/3|17:16:49] Compiling render instances geometry. [2014/Jun/3|17:16:49] Compiling lights geometry. [2014/Jun/3|17:16:49] Preparing ray server. [2014/Jun/3|17:16:49] Creating and initializing 16 thread(s). [2014/Jun/3|17:16:49] Allocating memory for build data of 1824 faces (14592 bytes, 0.0 MB). [2014/Jun/3|17:16:49] Initializing face build data. [2014/Jun/3|17:16:49] Creating 'done' event. [2014/Jun/3|17:16:49] Starting first thread. [2014/Jun/3|17:16:49] Waiting for thread completion. [2014/Jun/3|17:16:49] Releasing thread resources. [2014/Jun/3|17:16:49] SDTree statistics: [2014/Jun/3|17:16:49] Total number of faces stored: 1824 [2014/Jun/3|17:16:49] Max tree depth: 43 [2014/Jun/3|17:16:49] Average tree depth: 12.6719 [2014/Jun/3|17:16:49] Number of tree nodes: 2237 [2014/Jun/3|17:16:49] Number of tree faces: 6749 [2014/Jun/3|17:16:49] Number of tree leafs: 762 [2014/Jun/3|17:16:49] Average faces/leaf: 8.85696 [2014/Jun/3|17:16:49] Memory usage: 1.74 MB [2014/Jun/3|17:16:49] Scene bounding box is [-197.679,-555.846,-169.494]-[141.308,57.134,169.494] [2014/Jun/3|17:16:49] Preparing direct light manager. [2014/Jun/3|17:16:49] Initializing built-in VFB. [2014/Jun/3|17:16:49] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/3|17:16:50] Preparing global light manager. [2014/Jun/3|17:16:50] Irradiance sample size is 84 bytes [2014/Jun/3|17:16:50] Cannot use fast GI because primary engine is not brute force [2014/Jun/3|17:16:50] Broadcasting NOTIFY_PRE_RENDERFRAME. [2014/Jun/3|17:16:50] beginFrame() done. [2014/Jun/3|17:16:50] Broadcasting NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME. [2014/Jun/3|17:16:50] Setting up DoneCallback. [2014/Jun/3|17:16:50] Rendering frame region (0,0)-(6400,4800). [2014/Jun/3|17:16:50] Photon size is 56 bytes. [2014/Jun/3|17:16:50] Light cache sample size is 120 bytes. [2014/Jun/3|17:16:50] Rendering image. [2014/Jun/3|17:16:50] Setting up 16 thread(s) [2014/Jun/3|17:16:55] Server 192.168.0.190:20204: Render completed [2014/Jun/3|17:16:55] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/3|17:16:55] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/3|17:16:55] Render host 192.168.0.190:20204 added [2014/Jun/3|17:16:55] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/3|17:16:56] Scene transferred to win7boxx64-pc:20204 [2014/Jun/3|17:16:56] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/3|17:17:02] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/3|17:17:02] Server 192.168.0.190:20204: Render completed [2014/Jun/3|17:17:02] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/3|17:17:02] Render host 192.168.0.190:20204 added [2014/Jun/3|17:17:02] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/3|17:17:02] Scene transferred to win7boxx64-pc:20204 [2014/Jun/3|17:17:03] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/3|17:17:11] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/3|17:17:11] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/3|17:17:11] Render host 192.168.0.190:20204 added [2014/Jun/3|17:17:11] Server 0.0.0.0:0: Render completed [2014/Jun/3|17:17:11] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/3|17:17:11] Scene transferred to win7boxx64-pc:20204 [2014/Jun/3|17:17:12] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/3|17:17:18] TM_SERVER_STARTED received from 192.168.0.190:20204 [2014/Jun/3|17:17:18] warning: Render host win7boxx64-pc (192.168.0.190:20204) is not responding [2014/Jun/3|17:17:18] Render host 192.168.0.190:20204 added [2014/Jun/3|17:17:18] Server 0.0.0.0:0: Render completed [2014/Jun/3|17:17:18] Received TM_GET_CAPABILITIES from 192.168.0.190:20204 [2014/Jun/3|17:17:18] Scene transferred to win7boxx64-pc:20204 [2014/Jun/3|17:17:19] Server 192.168.0.190:20204: Scene loaded; starting render [2014/Jun/3|17:17:22] Threads completed [2014/Jun/3|17:17:23] Calling endFrame(). [2014/Jun/3|17:17:23] Entering endFrame(). [2014/Jun/3|17:17:23] Broadcasting NOTIFY_POST_RENDERFRAME. [2014/Jun/3|17:17:23] Applying render effects. [2014/Jun/3|17:17:23] Waiting for DR to finish [2014/Jun/3|17:17:23] Number of raycasts: 70860791 [2014/Jun/3|17:17:23] Camera rays: 44934130 [2014/Jun/3|17:17:23] Shadow rays: 25926661 [2014/Jun/3|17:17:23] GI rays: 0 [2014/Jun/3|17:17:23] Reflection rays: 0 [2014/Jun/3|17:17:23] Refraction rays: 0 [2014/Jun/3|17:17:23] Unshaded rays: 0 [2014/Jun/3|17:17:23] Clearing global light manager. [2014/Jun/3|17:17:23] Clearing direct light manager. [2014/Jun/3|17:17:23] Clearing ray server. [2014/Jun/3|17:17:23] Clearing geometry. [2014/Jun/3|17:17:23] Calling frameEnd() on render instances. [2014/Jun/3|17:17:23] Calling frameEnd() on render objects. [2014/Jun/3|17:17:23] Calling frameEnd() on render materials. [2014/Jun/3|17:17:23] Number of intersectable primitives: 1824 [2014/Jun/3|17:17:23] SD triangles: 1824 [2014/Jun/3|17:17:23] MB triangles: 0 [2014/Jun/3|17:17:23] Static primitives: 0 [2014/Jun/3|17:17:23] Moving primitives: 0 [2014/Jun/3|17:17:23] Infinite primitives: 0 [2014/Jun/3|17:17:23] Static hair segments: 0 [2014/Jun/3|17:17:23] Moving hair segments: 0 [2014/Jun/3|17:17:23] Clearing camera image sampler. [2014/Jun/3|17:17:23] Clearing camera sampler. [2014/Jun/3|17:17:23] Clearing DMC sampler. [2014/Jun/3|17:17:23] Clearing path sampler. [2014/Jun/3|17:17:23] Clearing color mapper. [2014/Jun/3|17:17:23] Region rendering: 33.2 s [2014/Jun/3|17:17:23] endFrame() done [2014/Jun/3|17:17:23] Updating irradiance map info. [2014/Jun/3|17:17:23] RenderAtTime() done. [2014/Jun/3|17:17:23] Stopping frame timer. [2014/Jun/3|17:17:23] Total frame time: 34.1 s [2014/Jun/3|17:17:23] Render() done. [2014/Jun/3|17:17:23] Entering Close() [2014/Jun/3|17:17:23] Calling endSequence(). [2014/Jun/3|17:17:23] Entering endSequence(). [2014/Jun/3|17:17:23] Calling renderEnd(). [2014/Jun/3|17:17:23] Calling renderEnd() on render materials. [2014/Jun/3|17:17:23] Unloading bitmaps. [2014/Jun/3|17:17:23] Freeing render instances and lights. [2014/Jun/3|17:17:23] Sending RenderEnd(). [2014/Jun/3|17:17:23] Sending RenderEnd() to atmospheric effects. [2014/Jun/3|17:17:23] Sending RenderEnd() to render effects. [2014/Jun/3|17:17:23] Sending RenderEnd() to the tone operator. [2014/Jun/3|17:17:23] Sending RenderEnd() to environment maps. [2014/Jun/3|17:17:23] Sending RenderEnd() to override mtl. [2014/Jun/3|17:17:23] Broadcasting NOTIFY_POST_RENDER. [2014/Jun/3|17:17:23] Closing DR [2014/Jun/3|17:17:23] Setting up 1 thread(s) [2014/Jun/3|17:17:23] Threads completed [2014/Jun/3|17:17:23] endSequence() finished. [2014/Jun/3|17:17:23] Sequence timer stopped. [2014/Jun/3|17:17:23] Total sequence time: 34.2 s [2014/Jun/3|17:17:23] Close() done. [2014/Jun/3|17:17:23] Enabling autobackup. [2014/Jun/3|17:17:23] Enabling scene redraw. [2014/Jun/3|17:17:23] warning: 0 error(s), 4 warning(s) [2014/Jun/3|17:17:23] ================================ [2014/Jun/3|17:21:53] Saving to file. [2014/Jun/3|17:21:53] Saving distributed renderer. [2014/Jun/3|17:21:53] Saving filter parameters. [2014/Jun/3|17:21:53] Saving done.