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    Hi,

    Trying V-Ray 5 sharpen and blur, have a 3000-pixel version but it exceeds the size limit, cannot upload here
    Attached Files
    Best regards,
    Jackie Teh
    --

    3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
    AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
    Website: https://www.sporadicstudio.com
    Email: info@sporadicstudio.com
    YouTube: https://www.youtube.com/c/SporadicStudio

  • #2
    Nice attention to details, looks great!

    Only comment is on steam, coming from the pot. I would do this in post with some brushes
    And the metal can have a roughness map or some anisotropy
    There is a lot of noise, which I think is intentional

    Best,
    Muhammed
    Muhammed Hamed
    V-Ray GPU product specialist


    chaos.com

    Comment


    • #3
      Originally posted by Muhammed_Hamed View Post
      Nice attention to details, looks great!

      Only comment is on steam, coming from the pot. I would do this in post with some brushes
      And the metal can have a roughness map or some anisotropy
      There is a lot of noise, which I think is intentional

      Best,
      Muhammed
      Thank you for your comments

      Here are some updates and have reduced the intentional grain/noise, hope you like it.
      Attached Files
      Best regards,
      Jackie Teh
      --

      3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
      AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
      Website: https://www.sporadicstudio.com
      Email: info@sporadicstudio.com
      YouTube: https://www.youtube.com/c/SporadicStudio

      Comment


      • #4
        Looks good, though for me the gas doesn't look right...a bit 'glassy' rather than 'gassy', and the tiles look very sharp and a bit too perfectly flat/shiny.
        Smoke looks much better
        https://www.behance.net/bartgelin

        Comment


        • #5
          Originally posted by fixeighted View Post
          Looks good, though for me the gas doesn't look right...a bit 'glassy' rather than 'gassy', and the tiles look very sharp and a bit too perfectly flat/shiny.
          Smoke looks much better
          Hi, thank you for your comments

          About the 'glassy' rather than 'gassy', do you mean the fire?
          Best regards,
          Jackie Teh
          --

          3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
          AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
          Website: https://www.sporadicstudio.com
          Email: info@sporadicstudio.com
          YouTube: https://www.youtube.com/c/SporadicStudio

          Comment


          • #6
            Yeah the gas flame doesn't appear to fade at the peaks, so looks a little like geometry with refraction rather than a gas volume
            I'm just being really picky..still looks fine.
            https://www.behance.net/bartgelin

            Comment


            • #7
              Originally posted by fixeighted View Post
              Yeah the gas flame doesn't appear to fade at the peaks, so looks a little like geometry with refraction rather than a gas volume
              I'm just being really picky..still looks fine.
              I agree with you, I am still thinking how to improve that, do you got any suggestion?
              Best regards,
              Jackie Teh
              --

              3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
              AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
              Website: https://www.sporadicstudio.com
              Email: info@sporadicstudio.com
              YouTube: https://www.youtube.com/c/SporadicStudio

              Comment


              • #8
                Originally posted by jackieteh View Post

                I agree with you, I am still thinking how to improve that, do you got any suggestion?
                Many years ago I’ve done this with a combination of modeled flames and a few shaders with some luminance mapped with custom falloff.
                You can see the shaders in the bottom left corner, I hope this will help

                Click image for larger version

Name:	image_68794.jpg
Views:	354
Size:	184.9 KB
ID:	1133012
                3D Scenes, Shaders and Courses for V-ray and Corona
                NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
                www.3dtutorialandbeyond.com
                @3drenderandbeyond on social media @3DRnB Twitter

                Comment


                • #9
                  Ah, you beat me to it Sirio.
                  So either this way or of course Phoenix if it needed to be animated
                  https://www.behance.net/bartgelin

                  Comment


                  • #10
                    Originally posted by sirio76 View Post

                    Many years ago I’ve done this with a combination of modeled flames and a few shaders with some luminance mapped with custom falloff.
                    You can see the shaders in the bottom left corner, I hope this will help

                    Click image for larger version

Name:	image_68794.jpg
Views:	354
Size:	184.9 KB
ID:	1133012
                    Hi,

                    I modeled the flames as well in this image, and map it with a fall off shader, but yours one look more realistic, i wonder how may layer in your shader?
                    Best regards,
                    Jackie Teh
                    --

                    3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
                    AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
                    Website: https://www.sporadicstudio.com
                    Email: info@sporadicstudio.com
                    YouTube: https://www.youtube.com/c/SporadicStudio

                    Comment


                    • #11
                      Originally posted by fixeighted View Post
                      Ah, you beat me to it Sirio.
                      So either this way or of course Phoenix if it needed to be animated
                      Phoenix can do this also, got to try that some day.
                      Thanks for sharing.
                      Best regards,
                      Jackie Teh
                      --

                      3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
                      AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
                      Website: https://www.sporadicstudio.com
                      Email: info@sporadicstudio.com
                      YouTube: https://www.youtube.com/c/SporadicStudio

                      Comment


                      • #12
                        It’s just a simple single layer shader, but as you can see for every flame there are three object
                        3D Scenes, Shaders and Courses for V-ray and Corona
                        NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
                        www.3dtutorialandbeyond.com
                        @3drenderandbeyond on social media @3DRnB Twitter

                        Comment

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