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  • #16
    Originally posted by dejaVu
    If you make an illustration on an early stage of a project, where maybe colors and materials etc arent set, then i think its a good way of showing the volumes of a building and still be able to make the images look appealing.
    not sure... Ive sent these images to a few of my clients to see what they think of them. If they like the style Id be very happy to make a couple of projects this way, cause its much more fun that trying to mimic reality imo.
    thanks
    Nice work Skogskalle.
    Some minor issues, but it do ive a sense of small scale. Perhaps a little more work on the lighting would seel it. I notice that photographic shots of models tend to have very dark shadows and blown out highlights, which is lacking in your renders. The lighting looks a little too uniform and greyish.
    But it's nice work anyway.

    As for the point of the exercise, I often use these types of renders to get sign off on the model without client being distracted with slapped on textured. They add interest without losing focus on the architectural model. And sometimes a render like these are more useful than a completely white model.
    quoted for truth. If your going for a photo of a physical model, then dont be afraid to really mimic a photo, shot by a camera with all its exposure issues you would have to deal with.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #17
      percydaman and dejaVu - thanks for the suggestions. Do you think changing the lighting so I get darker shadows and blown out highlights would make the images better, or just more like photos? Ill probably use this technique on a project soon, and its more important to me that the images look appealing and have that "wow"-effect than looking exactly like photos.
      However, ill play around some more with the lighting as soon as I get the chance (too much work right now)...
      In the pics above I simply used a direct light and environment, but maybe it would look better if I tried to use some kind of studio setup?

      Do you know of any good websites where I can see some good pictures of real wooden models? would help alot to have some reference...

      thanks all!

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