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  • Photomatch - First post

    I've been too intimidated to post in the image uploads. 1.5 rc2 helped me get over that. Vraydirt and VrayBlendMtl were used in the texturing. Vray sun and sky with the physical camera were also used.











  • #2
    Really nice color and atmosphere match!

    At first I thought there was just a problem with the shadow levels but it looks to me that your sun may be positioned wrong. The screen left lamp post and roof overhand demonstrate what I'm refering to.
    Jon Reynolds
    Method Studios

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    • #3
      Looks really good - your shadows and lighting are spot on but the blacks need to be darkened a tiny bit to match the background - the 3d looks a tiny bit washed out. Only very slightly though - looks great.

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      • #4
        Jonathon, the shadows are wierd because the existing photo is not one photo. It was stitched together using 14 photos taken with a 50mm lense. The result of the stiching is a distorted wide angle photo that does't have the real life fish eye effect. The client wanted to show how the new block fits with the character of the surrounding buildings. They wanted to do this with one rendering, hence the distorted wide angle rendering with wierd perspectives and shadows. You have to bend your mind a little to get beyond this, unfortunately. Creating a true fish eye photo from 14 photos was beyond my ability.

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        • #5
          Nice impression.

          Photos were stiched by hands or with smth like stitcher or ptgui?
          I just can't seem to trust myself
          So what chance does that leave, for anyone else?
          ---------------------------------------------------------
          CG Artist

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          • #6
            I stitched them by hand in photoshop cs2. There was alot of clean up to do. There were construction detour signs on all four corners that I had to get rid of. I also had to erase the sky completely and throw in a new one. It was alot of work.

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            • #7
              nice match there aaron! and welcome to the forum. Dont be intimidated to post your images. We are a friendly bunch deep down
              Chris Jackson
              Shiftmedia
              www.shiftmedia.sydney

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              • #8
                Beautiful, congratulations.

                In the last image you post, you need to defringe your trees and light posts...

                Those buildings look really nice, great modeling and texturing.

                Too bad they are....well, new.


                regards

                gio

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                • #9
                  I can stitch your images with ptgui and get rid of lens distorsion, to match better.
                  I just can't seem to trust myself
                  So what chance does that leave, for anyone else?
                  ---------------------------------------------------------
                  CG Artist

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                  • #10
                    Impressive!

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                    • #11
                      Awesome work! Very impressive
                      Ben Steinert
                      pb2ae.com

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                      • #12
                        Very nice rendering aaron!
                        Mike Henry
                        http://mhenry.cgsociety.org/gallery/

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                        • #13
                          Aaron,
                          how does one do a camera match on somthing that is literally impossible to match? Do you match the background as close as possible first in max then render, then tweak the image into your panoramic? or do you tweak the panoramic into your rendered image?
                          mh

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                          • #14
                            Mike,
                            I had to fake the perspective. I knew the height of the adjacent parking garage and the building took up the whole block going up to the existing sidewalk on all sides. I approximated the end of the site on the left. I used the perspective lines of the garage on the left but adjusted them for the perspective lines on the right of the garage. I then drew a massing box in photoshop, brought that into viz and did the camera match from 5 points on the massing box. If fell into the photo perfectly.

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                            • #15
                              That is a great way to camera match. You don't have to drag a measuring tape across the street or dig up civil drawings from the city. You only need a few basic dimensions. Good work and thanks for sharing.

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