Not sure if this should be in here or in Problems...
I have attached a WIP of an apartment we are working on. I have recently started rendering out EXR images which allow me to re-expose in 32bit space in Photoshop. However, this shot isn't working as expected.
Now obviously, I haven't got the balance of lighting right yet, but I thought: "Hey, I should be able to open this up in Pshop and re-expose so that the ceiling halogen lights look less blown out, cool!". However, when I do this, it doesn't expose as expected - if I under expose, it looks like I am using plain old levels on the image and all the blown out bits just fade to grey. I would have expected the blown out bits to remain as bright, but just shrink in size (if you know what I mean) so that I can bring more detail out of the paintings on the wall.
Am I thinking about this wrong?
Heres the exr image if you want to play:
http://www.blinkimage.com/downloads/PH_150000.zip
I have attached a WIP of an apartment we are working on. I have recently started rendering out EXR images which allow me to re-expose in 32bit space in Photoshop. However, this shot isn't working as expected.
Now obviously, I haven't got the balance of lighting right yet, but I thought: "Hey, I should be able to open this up in Pshop and re-expose so that the ceiling halogen lights look less blown out, cool!". However, when I do this, it doesn't expose as expected - if I under expose, it looks like I am using plain old levels on the image and all the blown out bits just fade to grey. I would have expected the blown out bits to remain as bright, but just shrink in size (if you know what I mean) so that I can bring more detail out of the paintings on the wall.
Am I thinking about this wrong?
Heres the exr image if you want to play:
http://www.blinkimage.com/downloads/PH_150000.zip
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