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Quick shop animation WIP

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  • #16
    Originally posted by DVP3D View Post
    No I mean it looks like the whole wall (about 3m wall) is sliding from right to left behind the furniture
    Mmmm. Not sure what you mean. I have a mirrored wall in there, and the camera is just tracking past it, so what you are seeing is the reflection of the sofa behind you. Whilst setting up the shot, I had a conversation here in the office about it being very weird with the archviz stuff that we do:- reflections never show a camera tripod/camera. Might be quite nice to see that.
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

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    • #17
      very nice I think its redwall company ? I did some animation in brazil renderer about 5 years ago for them...
      Any chance of posting settings for your anim? what specs where your render farm for 30 mins a frame.


      thanks!

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      • #18
        Originally posted by tricky View Post
        Mmmm. Not sure what you mean. I have a mirrored wall in there, and the camera is just tracking past it, so what you are seeing is the reflection of the sofa behind you. Whilst setting up the shot, I had a conversation here in the office about it being very weird with the archviz stuff that we do:- reflections never show a camera tripod/camera. Might be quite nice to see that.
        OK now I get it!
        I wasn't focusing on the foreground of the mirror, I was focusing on the white wall behind the couch in the reflection which I didn't notice is a reflection and didn't even notice the mirror (maximised screen and staring close at it) It makes sense now and looks even better now that I noticed the fingerprints on the mirror

        Sorry about that.
        Kind Regards,
        Morne

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        • #19
          Nice!

          Agree with the burnt out/over exposed comments that others have said & the ending is a little abrupt - but all in all really lovely!
          MDI Digital
          moonjam

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          • #20
            vimeo quality a lot better. do you have smears on the mirror reflection?
            or does my screen need cleaning!

            lol

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            • #21
              Originally posted by simon123 View Post
              vimeo quality a lot better. do you have smears on the mirror reflection?
              or does my screen need cleaning!

              lol
              I think you've just sneezed mate I cleaned it myself earlier!
              Kind Regards,
              Richard Birket
              ----------------------------------->
              http://www.blinkimage.com

              ----------------------------------->

              Comment


              • #22
                Originally posted by simon123 View Post
                very nice I think its redwall company ? I did some animation in brazil renderer about 5 years ago for them...
                Any chance of posting settings for your anim? what specs where your render farm for 30 mins a frame.


                thanks!
                Not exactly sure, but a mix of dual quad xeons and dual dual core xeons. Only 4GB ram in them!!
                Kind Regards,
                Richard Birket
                ----------------------------------->
                http://www.blinkimage.com

                ----------------------------------->

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                • #23
                  cool cheers for the info..
                  4gb ram feck thats not much.

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                  • #24
                    Originally posted by simon123 View Post
                    cool cheers for the info..
                    4gb ram feck thats not much.
                    I know! It only starts to become an issue when we have lots of plants and things though.
                    Kind Regards,
                    Richard Birket
                    ----------------------------------->
                    http://www.blinkimage.com

                    ----------------------------------->

                    Comment


                    • #25
                      ahh comments like that make me feel old.. 4gb is LOADS... isnt it?! anyone?! dammit all my skills of rendering forests in 32 bit max, balancing the raycaster parameters so it didnt crash are worth exacly diddly squat now.

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                      • #26
                        Originally posted by super gnu View Post
                        ahh comments like that make me feel old.. 4gb is LOADS... isnt it?! anyone?! dammit all my skills of rendering forests in 32 bit max, balancing the raycaster parameters so it didnt crash are worth exacly diddly squat now.
                        lol poor super gnu, we all still appreciate the skills though!

                        Tricky that must have taken a good few days non-stop rendering with those machines? I suppose since it is broken into separate camera pans you could render it out in sections. Vimeo quality does look much better by the way.

                        It's never occurred to me about having no camera in the reflection, good point! Not sure about putting in a CG cameraman though, would be quite odd to see... but different I suppose

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                        • #27
                          Originally posted by tarontis View Post
                          lol poor super gnu, we all still appreciate the skills though!

                          Tricky that must have taken a good few days non-stop rendering with those machines? I suppose since it is broken into separate camera pans you could render it out in sections. Vimeo quality does look much better by the way.

                          It's never occurred to me about having no camera in the reflection, good point! Not sure about putting in a CG cameraman though, would be quite odd to see... but different I suppose
                          Managed to get it rendered over one weekend, so it worked out quite nicely.
                          Kind Regards,
                          Richard Birket
                          ----------------------------------->
                          http://www.blinkimage.com

                          ----------------------------------->

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