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  • interior

    levels, contast, Bloom, exposure etc. done in PS

    original resolution 2800 x 1400 rendered in appr. 3 hours ( irrmap/LC)





    coments are welcome

    Andy

  • #2
    interior

    This is a very nice render! Excellent job! How did you add the body?

    Bill

    Comment


    • #3
      interior

      its just PS

      we tried "real" 3d People, but it seems they are not very accepted among many clients, so we mostly do them in post...

      Andy

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      • #4
        interior

        Very nice work. I like it.

        Is the woman post work in this image too? Looks great - so with the reflections.
        www.simulacrum.de - visualization for designer and architects

        Comment


        • #5
          interior

          thank you

          @micha

          yes the woman was added in PS, reflection is just a vertical mirror of her (lowered contrast and and made darker => gradient selection, then gaussian blur and at last erased the lower part with a very soft eraser brush...)

          Andy

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          • #6
            interior

            Powerful PS skill.
            www.simulacrum.de - visualization for designer and architects

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            • #7
              nice

              very nice render i wonder what was the setiings for sunlight???
              thanks and beautiful woman

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              • #8
                interior

                Originally posted by vcube
                its just PS

                we tried "real" 3d People, but it seems they are not very accepted among many clients, so we mostly do them in post...

                Andy
                Thanks for the response Andy. I didn't think it was real people so that's why I asked. If you don't mind telling me, where did you get such nice people images?

                Also, how many test renders did you do before acheiving the final result? Setup time, was that intense or relatively easy in Vray?

                The reason I ask is because I just purchased Vray and have only had 1 hour to play with it but have high hopes. Great image!

                Bill

                Comment


                • #9
                  interior

                  Hi Bill,

                  has you seen Thomas sticky link list at the general section? Very useful.

                  I have started with Vray with:
                  http://www.spot3d.com/vray/help/VRayHelp150beta/

                  you will find some good tutorials.

                  Be careful, some bugs are active, better you read the last bug reports too.

                  Good luck.

                  -Micha
                  www.simulacrum.de - visualization for designer and architects

                  Comment


                  • #10
                    interior

                    @edrock : settings for sunlight were multiplier 0.7 and a light yellow/orange as colour, skylight 0.55 light blue colour...

                    @broonzee : she is actually part of a collection (120 business people) from got 3D

                    http://store.got3d.com/products/120-...res/index.html

                    about setup, i am not quite sure how many test shots i fired before doing the final one, but i guess at least 8 small sized to test for good light balance and material settings.
                    Depending on your materials and the render methods(QMC, IrrMAp, photon map, LC) setup times tend to differ, for fast optical feedback during the try & error phase i often use ppt, for the final picture mostly IrrMAp as first and LC as second.
                    It is also a good idea to separate the things you examiningare during your tests (light, materials, antialising settings) e.g. first use only simple difuse materials to get a general feeling for the light situation while maintaining fast feedback. before going for the final shot i always render a few buckets with the final settings at potential problematic areas (glossy metals, transparet materials with objets behind them and so on )

                    a good tutorial can be found here:

                    http://www.spot3d.com/vray/help/VRay...s_interior.htm


                    have fun

                    Andy

                    at first glance all the many vray settings are a little bit frightening, but after a while when you understand (most) of them the can be used to significantly tweak your rendertimes.

                    Comment


                    • #11
                      interior

                      @ micha

                      .... two minutes faster than me

                      time to go home now

                      Andy

                      Comment


                      • #12
                        interior

                        Andy, you are right. I'm at home and go to bed now.
                        Gute Nacht.

                        -Micha

                        PS: Danke f?r den Tipp mit Got 3D.
                        www.simulacrum.de - visualization for designer and architects

                        Comment


                        • #13
                          interior

                          Micha:

                          I haven't seen Thomas' sticky but will look at it.

                          vcube:

                          Thanks for the excellent feedback. What a great help and very interesting. I'm not too intimidated by Vray's controls. I currently use AIR and have found coming from a Renderman compliant renderer, other applications are easy to understand. Like you said, I just have to get use to the settings.

                          vcube/micha:

                          Thank you both for the link! This is much more indepth then the current help files under help/plug-ins.

                          I can't wait to start practicing.

                          Cheers!
                          Bill

                          Comment


                          • #14
                            NICE!

                            Very nice rendering, I particularly like the painting looking back at you. Kind of a meta-goof on the old painter trick of drawing you into an image by having someone in the painting looking out at you.

                            Was the exterior landscaping also in PS?

                            And are those really bench/ chairs at the far right or is that a trick of the camera?

                            Comment


                            • #15
                              Re: NICE!

                              Originally posted by FOG Lite
                              Very nice rendering, I particularly like the painting looking back at you. Kind of a meta-goof on the old painter trick of drawing you into an image by having someone in the painting looking out at you.
                              well, thank you, though i have to admit it was not done intentionally but looking at it now i think you are right


                              Was the exterior landscaping also in PS?
                              yes exterior was edited in PS ( grass, trees, hedge...)

                              And are those really bench/ chairs at the far right or is that a trick of the camera?
                              yea, due to the wide angle lens they are kind of distorted, not so nice...

                              Andy

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