Announcement

Collapse
No announcement yet.

Cafe Bawag

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Cafe Bawag

    Originally posted by Micha
    Joe, could you unlimit the reflection intensity please? Often I use now higher ior settings, but it is not what I want.
    I allow exactly what VRay allows for the reflection. A color with a max of 255,255,255. If your refering to the map, that soon will be available. This is not one of the things that just requires interface.
    Best regards,
    Joe Bacigalupa
    Developer

    Chaos Group

    Comment


    • #32
      Cafe Bawag

      I promised to post my settings and scene setup. Here you are:


      settings



      screen capture



      wire



      ghost



      shaded



      rendered viewport

      Comment


      • #33
        Cafe Bawag

        Hello Pif,

        looking at your cutout people i am wondering, did you do them yourself?

        Andy

        Comment


        • #34
          Cafe Bawag

          vcube,

          those are 2D bitmap people from got3D. I put them on flat plane in Rhino and in Rendered viewpoer I drew polyline around them and trimmed the plane with this polyline. AFAIK V-Ray doesn?t allow texture masking using clipmaps so this was the only way haw to create true shape 2D people without white rectangle around them.

          Comment


          • #35
            Cafe Bawag

            Originally posted by Pif
            vcube,

            those are 2D bitmap people from got3D. I put them on flat plane in Rhino and in Rendered viewpoer I drew polyline around them and trimmed the plane with this polyline. AFAIK V-Ray doesn?t allow texture masking using clipmaps so this was the only way haw to create true shape 2D people without white rectangle around them.
            well, i thought so... I am just thinking these might be quite usefull for me too
            I guess there is quite a lot of work involved by manually tracing, I wonder if there are any tools to automate this. I remember on the vray forum there is a thread to do this for opacity mapped leaves on trees, since these take insane amounts of time to render in vray. I think i will check this out.

            Anyway it would be also nice if we (vray4rhino users) could maybe build a "library" to share such things, of course in this case each participant must have licenced the got 3d stuff...
            This way each of us could do e.g. 4 people and they would probably sum up very fast...

            I will make up my mind how we could possible do this...

            best regards

            Andy

            Comment


            • #36
              Cafe Bawag

              ... the opacity stuff can be done per transparency map now. Only one problem I have in my last tests: white seams around the edges.
              www.simulacrum.de - visualization for designer and architects

              Comment

              Working...
              X