Hi Everyone,
I've been helping a friend with some interior renders, which I'm new to doing since I typically do product renders. I can't seem to get the shadows smooth in the interior renderings. I've turned the Subdiv Mult up to 7.5 in the QMC sampler and even turned up the subdivisions and samples in the Irradience map both to 50. As you can imaging, doing this really shoots up the render time. The attached image is a close up in a room of what i'm getting. See near the baseboards and along the ceiling how "splotchy" and uneven the shadows look. I'm using a Global Illumination and all interior lights have a samples turned up to 30. Any idea what's causing this and how to correct it?
thanks,
Hoop
I've been helping a friend with some interior renders, which I'm new to doing since I typically do product renders. I can't seem to get the shadows smooth in the interior renderings. I've turned the Subdiv Mult up to 7.5 in the QMC sampler and even turned up the subdivisions and samples in the Irradience map both to 50. As you can imaging, doing this really shoots up the render time. The attached image is a close up in a room of what i'm getting. See near the baseboards and along the ceiling how "splotchy" and uneven the shadows look. I'm using a Global Illumination and all interior lights have a samples turned up to 30. Any idea what's causing this and how to correct it?
thanks,
Hoop
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