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Hospital Runner

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  • Hospital Runner

    Hello friends, it follows an image that I did of a " hospital runner", all the critics and suggestions will be very well comings.


    [/b]

  • #2
    Sweet render!

    My only comment would be that the electrical piping on walls looks too shiny and new considering how old the rest of the room is. Perhaps the lighting is a bit too bright - could dull it down to create more atmosphere. These are only minor things though....

    Zap
    How come Psychics have to ask for your name?

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    • #3
      Very Nice. Looks almost like a photo.

      Crit: I would either blur the white in the windows to simulate the light bulbs or add an environment. In reality, that would depend on the film used for the photo...


      marc

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      • #4
        Great pic

        congrats

        Vince
        Architecture & design Sàrl
        global solution for architecture
        www.architecture-design.ch

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        • #5
          great pic and clearly shows how the health system is going bancrupt

          Lem

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          • #6
            link broken

            edit- never mind

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            • #7
              great stuff!!!

              love the little details; the ripped posters, missing tiles, remodeled walls, door numbers....

              epecially the wheel chair - did you model it your self??

              great work!!!

              paul.

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              • #8
                How are your irradiance settings? the detail under the posters in incredible! Or are these shadows coming only from a vralight?
                Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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                • #9
                  Very good render, do you have any idea or reason behind the numbers "666" on the door?

                  Stephen H.

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                  • #10
                    Really like it, the only thing I don't like is the part of the walls where you see the bricks. It looks too flat.

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                    • #11
                      Thank you friends for all the comments

                      zapcat thank's

                      Marc, I liked the suggestion of darkening the window.

                      Vince_1972, thank's.

                      Lem, the worst than that hospital type sees him even.

                      cocolas, tank's to wheel chairs I modeled, I did in AutoCAD.

                      flipside, The settings used the option very hight, but I also made test with hight.

                      HBFX, The number in the door was just a game. . . with " The Number of the Beast "

                      Basse, thank you for the comment.[/b]

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                      • #12
                        Dude! Can you please share your lighting setup, irradience parameters, and color mapping! I find it really difficult to get such realistic indoor lighting as you.
                        Does anyone else here think Meshuggah kick ass?

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                        • #13
                          sweet!!! very natural, i like the tile.
                          did u model the Mary statue?
                          can we see a wire and light placing?

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                          • #14
                            WOW!!!! How about sharing your settings and maybe a screen grab of the file. Thanks

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                            • #15
                              agentdark45, thank you for the comments, later I will make an upload of the " screen " for you to see.

                              restoeboemi, thank's, the statue used in the scene is an opacity map. That image did here for a contest in Brazil, and the models used in the scene they had to be done by the participants, but I have that statue of a library 3d.

                              gadzooks, thank's, then I will post the information, but it follows a previous one.

                              irradiance: very high
                              Color mapping: HSV Exponencial

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