Hi All.
I started to work on this model about a year ago, in my spare time. it's almost fully rigged, and with a huge amount of body shapes and pose corrective shapes... anyhow I tought I could share my progress on this forum since I'm rendering in V-ray
Once the model is finished, I'm planning to do a photorealistic beauty shot.
modeled completely on blender, and rendered in V-ray, and hopefully bring more users to this small community. and give this forum a bit more life.
so here goes :
I started with just one photo
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Mapped from view to the model in Blender
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FastSSS Skin Shader
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Skin was a LOONG step in this, and it's hardly perfect. tweaks in the Specularity need to be done for certain Light Situations (or that's what I've Found)
Textures Enhanced in Photoshop using HI-RES reference Images
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Eye Geometry + Basic Shader (a lot of work needs to be done here, so far I've encountered many bugs that limit the shader itself, but microdetailed textures are missing too)
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Glossiness & Reflection Maps Tests and Tweaks
[I tried to attach more screenshots but I can only attach 5
]
This is the Result so far:

Hopefully you guys will see a lot more progress on the coming weeks, I unfortunately have only the weekends to work on this, so this is going to be a long ride.
I would really, really appreciate your feedback, what's missing, what's too much, for I need a set of fresh eyes to look at it from another perspective, any question is welcome.
Thank you
I started to work on this model about a year ago, in my spare time. it's almost fully rigged, and with a huge amount of body shapes and pose corrective shapes... anyhow I tought I could share my progress on this forum since I'm rendering in V-ray
Once the model is finished, I'm planning to do a photorealistic beauty shot.
modeled completely on blender, and rendered in V-ray, and hopefully bring more users to this small community. and give this forum a bit more life.
so here goes :
I started with just one photo
Mapped from view to the model in Blender
FastSSS Skin Shader
Skin was a LOONG step in this, and it's hardly perfect. tweaks in the Specularity need to be done for certain Light Situations (or that's what I've Found)
Textures Enhanced in Photoshop using HI-RES reference Images
Eye Geometry + Basic Shader (a lot of work needs to be done here, so far I've encountered many bugs that limit the shader itself, but microdetailed textures are missing too)
Glossiness & Reflection Maps Tests and Tweaks
[I tried to attach more screenshots but I can only attach 5

This is the Result so far:
Hopefully you guys will see a lot more progress on the coming weeks, I unfortunately have only the weekends to work on this, so this is going to be a long ride.
I would really, really appreciate your feedback, what's missing, what's too much, for I need a set of fresh eyes to look at it from another perspective, any question is welcome.
Thank you
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