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Office exterior at dusk

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  • Office exterior at dusk

    Hello all,

    A new exterior I made recently:

    Click image for larger version

Name:	02.jpg
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ID:	880705

    3dsmax2014/photoshop. 3 days total work (2 days of max, 1 day of photoshop). Model was provided.

  • #2
    Very nice. I like the composition and color
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

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    • #3
      It looks good.
      Maybe a little bit more contrast.
      Some times i just duplicate the final render en photoshop and change it to overlay. Then play with the oppacity.
      Also, to bring details up, i do this: duplicate render, desaturate it (the copy) go to filter other... High pass (i suposse. My photoshop is in spanish and it says "paso alto"). Use a pretty small radius and change it to overlay mode. If it ends too crispy, play with the oppacity.

      Is there a link to a tutorial you could pass for those light trails?
      Thank you!
      los campeones no nacen, se hacen...

      Comment


      • #4
        Originally posted by glorybound View Post
        Very nice. I like the composition and color
        Thanks Bobby!

        Originally posted by arqestevez1 View Post
        It looks good.
        Maybe a little bit more contrast.
        Some times i just duplicate the final render en photoshop and change it to overlay. Then play with the oppacity.
        Also, to bring details up, i do this: duplicate render, desaturate it (the copy) go to filter other... High pass (i suposse. My photoshop is in spanish and it says "paso alto"). Use a pretty small radius and change it to overlay mode. If it ends too crispy, play with the oppacity.

        Is there a link to a tutorial you could pass for those light trails?
        Thank you!
        Hm, thats a good trick. I'll try that sometime. With this render though, I already have about 8 adjustment layers on top of the layer stack, so I'm done tweaking for the moment. I suppose the building itself could've been a bit brighter.

        For the car trails, I just made a couple splines with a radius, applied a vraylightmtl in different colours, and rendered those out seperately. Then I composited them on top of my render with some added tweaking/masking/brushing.

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