Announcement

Collapse
No announcement yet.

Pandora 14

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Pandora 14

    A custom home in the mountains. The renderings will be used for per-construction marketing.

    I'm sending this exterior out for client approval and starting on an interior view that will be of the Living/Dining/Kitchen looking out the large windows over the garage. If it works out the view will show two waterfalls in the distance.

    Any critique or comments are much appreciated.
    mark f.
    openrangeimaging.com

    Max 2025.2 | Vray 6 update 2.1 | Win 10

    Core i7 6950 | GeForce RTX 2060 | 64 G RAM

  • #2
    Nice location! tried to muck with a bit myself in PS - I think adding more space above might help it breathe. Also some of the colors were bothering me - the sky & mountains, the greenery, etc seem to have strange tinges of color in them. Probably could be noodled a lot more. But otherwise I like the view in relation to the buildings, the buildings themselves are interesting, and that view!

    edit: an night view with stars would be amazing
    Brendan Coyle | www.brendancoyle.com

    Comment


    • #3
      Thanks for your comments Brendan. I agree with what you point out. Regarding the background photo, I shot that photo and it was still transitional from spring to summer. The leaves are kind of funny emerging color I guess. Plus it was pretty windy and I think they are kind of blurred. The photo is in Raw format and I had tried some adjustment to get better greens but, as you point out,it affected the sky color in an undesirable way. I made some more effort on this version.

      I am very sensitive to "breathing room" and pretty much all of my renderings have more space around the subject. i started that way with this one but after tryng some different angles this one gave so much more dramatic affect that I went with it. I am old school I guess and I prefer 3x2 aspect ratio. That is also the aspect ratio of the background photo. However the photo is raised up from actual position. A drone would be needed to get the "right" shot. There is some more sky that is not showing in the first render above. So, with your observation in mind, I made the image taller to reveal the rest of the sky. It feels a little top heavy to me now but I do like the breathing room it provides. (Also, those are not separate buildings, it's all one house.)

      The location is stunning. It would be a national park if it hadn't first become a mining center. Mining has been closed since 1978. I'm including a photo below of what is in view if you rotate to the right from the rendering. This is the photo I plan to use for the view out of the window in the interior render to be done next. Also, I hope to do a dusk version of the exterior like you mention. I have a photo from just after sunset.

      Thanks again for your input, it's very helpful and valuable.
      Last edited by OPEN_RANGE; 14-06-2018, 08:30 AM.
      mark f.
      openrangeimaging.com

      Max 2025.2 | Vray 6 update 2.1 | Win 10

      Core i7 6950 | GeForce RTX 2060 | 64 G RAM

      Comment


      • #4
        re: site photo - do you have Lightroom? There's a great picker tool that lets you adjust hue / saturation / luminance on select color parts of your photo. Photoshop might have something similar, like using Select / Color Range to apply isolated Hue/Saturation effects to get colors you want. I wasn't bothered by any blurring of the leaves in motion.

        re: aspect ratio, if you want to maintain the aspect ratio - opening the view up on the top and sides as well might work. But it's a balancing act if the developer wants to be tight in on their project. It's fine to leave the view as is, I think the pink/ yellowish green tint to the image is the biggest distraction to me.

        Very cool site, I'd want to hike to that waterfall
        Brendan Coyle | www.brendancoyle.com

        Comment


        • #5
          Thank you Brendan. I showed the version with expanded sky to the client and he immediately did not like it. He is very psyched on the close in/tight view so that's what will be used. I don't have light room but I am familiar with selecting/adjusting color ranges in photoshop.
          mark f.
          openrangeimaging.com

          Max 2025.2 | Vray 6 update 2.1 | Win 10

          Core i7 6950 | GeForce RTX 2060 | 64 G RAM

          Comment


          • #6
            Here is the interior rendering. I know the view is kind of overwhelming and especially the window on the right looks almost unreal (like a painting) but this is all about selling the view. It's intended to be like a real estate photographer might photograph with hdri and combine different exposures. always striving to improve skills so any and all critique is welcome.
            mark f.
            openrangeimaging.com

            Max 2025.2 | Vray 6 update 2.1 | Win 10

            Core i7 6950 | GeForce RTX 2060 | 64 G RAM

            Comment


            • #7
              I wish I could give you a good critique to improve. While it is pretty good, there is something that bothers me with the back image. It is not that it is huge, it seems like it is not well balanced with the interior in terms of lines and lighting. In the interior you are getting hot-spots yet the exterior is perfectly exposure balanced... if anything it should be a bit the other way, and thus it is throwing it off a bit. Try changing the camera settings to decrease the exposure time. Also, I'd try to maybe use exponential instead of Reinhardt and in Photoshop try adjusting the contrast. Lastly, here are a couple of places you can check architectural photography which will help you get the correct idea in mind. Hope that helps! Cheers!

              https://www.architecturaldigest.com/...ted-maui-house

              https://www.architecturaldigest.com/...do-getaway/all

              Comment


              • #8
                Thank you Padre. Your comments and observations are very helpful. I did have a darker exposure for the interior and kept pushing it brighter. probably went too far. I dropped the exposure and bumped the contrast a bit in pshop an the result is below. Not too different from before but maybe help a bit. I will probably render it again after some design decisions are made by the client. Anither thing I may try is using th esunset backplate that I have and can be see in this thread above.

                Here are some real estate photos from a local photographer that show how the background and inside are all in correct exposure. that's what is expected for these sales pieces that are showcasing architecture and maybe more important is the view.

                https://www.whitrichardson.com/Portf...Real-Estate/48
                https://www.whitrichardson.com/Portf...Real-Estate/29
                mark f.
                openrangeimaging.com

                Max 2025.2 | Vray 6 update 2.1 | Win 10

                Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                Comment


                • #9
                  Here is a dusk version of the exterior. Hoping for critiques and suggestions for improvements
                  Last edited by OPEN_RANGE; 18-06-2018, 10:29 AM.
                  mark f.
                  openrangeimaging.com

                  Max 2025.2 | Vray 6 update 2.1 | Win 10

                  Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                  Comment


                  • #10
                    I've made a few tweaks and etc. Wanted to put the three current images from this project all together in one post. Critique, comments all welcome.

                    Interior and Dusk each rendered at 4K in about 55 minutes.

                    mark f.
                    openrangeimaging.com

                    Max 2025.2 | Vray 6 update 2.1 | Win 10

                    Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                    Comment


                    • #11
                      Do like them a lot more, but the outside...... does it not feel a bit tilted? or maybe is just be being super critical now... otherwise I do like them and the interior is a bit better. I realize the links you gave me, there is no direct sun light coming into the windows, I have done this a few times in some of my renderings, when the sun just does not seem to be helping... It creates a very nice mood lighting.

                      Comment


                      • #12
                        Padre - thanks once again or your valuable comments and observations. It does seem to suggest some forward motion but it's not actually tilted. The model geometry is aligned to world Z. The camera is pointed up a bit but I am using perspective correction to straighten the vertical.

                        I appreciate your comment about not having any sun light streaming in. I'm going to try that. Thanks!
                        mark f.
                        openrangeimaging.com

                        Max 2025.2 | Vray 6 update 2.1 | Win 10

                        Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                        Comment


                        • #13
                          Yet another variation. I've gotten a lot of help from the forum here. this rendered in 1:36 and has mild de-noiser. some lights inside and a vray adaptive dome with hdri outside same light and hdri as used for exterior dusk shot.

                          mark f.
                          openrangeimaging.com

                          Max 2025.2 | Vray 6 update 2.1 | Win 10

                          Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                          Comment


                          • #14
                            Personally, like it a lot better!

                            Comment


                            • #15
                              agreed padre. and much thanks to you for your helpful feedback
                              mark f.
                              openrangeimaging.com

                              Max 2025.2 | Vray 6 update 2.1 | Win 10

                              Core i7 6950 | GeForce RTX 2060 | 64 G RAM

                              Comment

                              Working...
                              X