Hi,
When a missing map/plug is not supported by Vrat RT GPU for the moment, it renders black.
Would it be possible to have a way to tell vray to over-ride those materials with a specific one?
At least, in stead of rendering black, I could over ride it to white or any other color to be able to pick them easily in the scene.
Alternatively, a script that would select all the objects containing materials that are not supported would be really useful.
Stan
When a missing map/plug is not supported by Vrat RT GPU for the moment, it renders black.
Would it be possible to have a way to tell vray to over-ride those materials with a specific one?
At least, in stead of rendering black, I could over ride it to white or any other color to be able to pick them easily in the scene.
Alternatively, a script that would select all the objects containing materials that are not supported would be really useful.
Stan