Hi,
We have bought several textures pack which contains hundreds of maps (diffuse, specular, bump,... ) to combined and create the shaders.
We would llike to have them in our Material Library Manager to simply drag and Drop them in the viewport and get them assigned (Without create and linking the maps each time). Doing it by hand would take us several days.
Do somebody know a script our something to do it automacally.
We had a look on the "Material Texture Loader" but it does not save or batch process hundreds of bitmap.
https://gumroad.com/l/XOPH
Hope to get some help,
Thank you
We have bought several textures pack which contains hundreds of maps (diffuse, specular, bump,... ) to combined and create the shaders.
We would llike to have them in our Material Library Manager to simply drag and Drop them in the viewport and get them assigned (Without create and linking the maps each time). Doing it by hand would take us several days.
Do somebody know a script our something to do it automacally.
We had a look on the "Material Texture Loader" but it does not save or batch process hundreds of bitmap.
https://gumroad.com/l/XOPH
Hope to get some help,
Thank you