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Wiring parameters through a global multiplier

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  • Wiring parameters through a global multiplier

    I am looking for a way to wire many different controller values through a multiplier.

    For example, I use VRayLightMtl to light interior shots. There are many objects throughout the shot, all with different multipliers in the material. I would like to have a global multiplier that controls all the materials or a group of materials. Wired to a slider manipulator would be great.

    I use the Parameter Collector often but I haven't found a way to multiply all the values.

    I'm sure there is a way via MXS with
    (
    for i in 1 to AllMyObjects do
    what I want you to do
    )
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