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  • Texture to file

    OK, this should be easy. 101 texture mapping....

    I have some geometry that I am using autograss on. I would like to use the density channel, which uses a texture map. I simply printed my screen, opened it in PS, and painted my mask. How do I use it without the geometry having a uvw map (autograss doesn't use one).

    What is the best, correct way, to do this?

    http://www.happy-digital.com/autogra..._tutorials.php - how would I get the path (black mask) to be precisely placed?
    Last edited by glorybound; 16-03-2010, 06:03 PM.
    Bobby Parker
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