I need to create some glass tiles of random length but set width (say 3-7" long and 1" wide) and to make it fun its on a curved wall. I can use topology that creates a nice brick pattern but its really regular. And of course I can map it out but it should be semi-translucent so I thought that I would get the best results from randomly placed glass textures.
Max 2010.
thanks
Max 2010.
thanks