We are having problems with BerconTiles 3.0, and until a solution is found, I am looking for a workaround. Does anyone know how to use MultiTexture alongside max's own Tiles material?
From the looks of it, I don't think I can just put MultiTexture in the Tile Setup slot as MultiTexture won't recognise the individual tiles. MultiTexture can randomize by MaterialID, Object or BerconTile.
Does anyone know of a workaround?
From the looks of it, I don't think I can just put MultiTexture in the Tile Setup slot as MultiTexture won't recognise the individual tiles. MultiTexture can randomize by MaterialID, Object or BerconTile.
Does anyone know of a workaround?