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3dsMax lattice - Maya equivalent

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  • 3dsMax lattice - Maya equivalent

    Hi,

    Looked around online but couldn't find an answer so thought I'd ask here.
    Does anyone know if Maya has the equivalent of 3dsMax's lattice modifier? I.e. convert edges and points into cylinders and spheres?
    I'm not refering to the lattice deformer in Maya which is basically the equivalent of the 3dsMax FFD.
    Any advice appreciated.

    Cheers
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