Heya
So heres the deal. Lets say we got a detail old building. I got nice stone finish on it and wood window frames.
That comes from photoshop standard straight forward textures.
Now I'd like to add textures to selected areas to dirt up and mess up with the building.
Is there a way to project a texture on that in 3ds max 2011? Something that I could do in zbrush. And then bake it back to original texture?
I was trying to use the new paint panel that max bring up but couldn't find project option...
And adding a plane&transparent alpha wont work with displacement ;s
Any ideas ? Thanx ^^
So heres the deal. Lets say we got a detail old building. I got nice stone finish on it and wood window frames.
That comes from photoshop standard straight forward textures.
Now I'd like to add textures to selected areas to dirt up and mess up with the building.
Is there a way to project a texture on that in 3ds max 2011? Something that I could do in zbrush. And then bake it back to original texture?
I was trying to use the new paint panel that max bring up but couldn't find project option...
And adding a plane&transparent alpha wont work with displacement ;s
Any ideas ? Thanx ^^