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Rethinking MaterialByElement to MaterialByGroupElement
Rethinking MaterialByElement to MaterialByGroupElement
I'm trying to achieve something like on the image. The thing is that i created various panels, and each one it made by several elements and i want to asign random material variations by panel and not by the elements inside the panels. Any guide could help.
Thanks for reading
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Arch Pedro A. Solano
"Save the irradiance map, save the render"
Vray 3.10.03|3DMax 2011 x64|Intel Core i7-2600 CPU @3.4GHz|16GB Ram|Windows 7 Ultimate SP1
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