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360 Panos projected onto geometry

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  • 360 Panos projected onto geometry

    Hi guys,

    On one hand I've got a city model, and in another one I have streetview from gmap.
    I found a way to download the full 360 sperical streetview maps and they are 13k weight, pretty good quality!

    Is there any easy way in max to project 360 panos onto geometry?
    Kind of the same way Scott Metzger did during this FXGuide?
    http://www.fxguide.com/fxguidetv/fxg...-mari-and-hdr/

    I tried the cam map projection but it doesn't work with field of view wider than 175 degrees.
    I tried the spherical UVW map but it's really hard to use and completely not intuitive.

    Would be awesome to have a cam in max (Vray?) that change the viewport to a spherical panorama viewport.
    That way you can have the pano in viewport background and move the cam easily to match everywhere and project.

    Any ideas?

    Cheers
    Stan
    3LP Team
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