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modo meshfusion !!!
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I always view stuff like this with extreme envy and wish that 3ds Max had some incentive to compete, and that I wasn't anchored to it in a way. I mean, how long would that cycle helmet take to poly-model using traditional methods?
It's going to get ridiculous soon if Max doesn't put some serious effort into evolving.
I'd be curious to see how well organised the underlying meshes are with those Modo Booleans. The smoothing all looks pretty clean.
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I like the sound track
seriously though, its cool but how does that geo play during rendering with the renderer it self? can it be exported to other apps sculpted uveid etc? lotsa questions...Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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