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Rig Animation Question

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  • Rig Animation Question

    I am working a bit out my realm and trying to animate a seal swimming under water. I have him pretty well rigged up and am setting about to get him swimming, my thought is that it would be nice to get the rig to just follow a path for the major movement and then tweak the secondary motions by key. I have tried putting the spine bones on a path using a list controler so it will blend but can't seem to get it right...

    Any ideas?
    Eric Boer
    Dev

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