Problem 1 - Wile attaching objects to eachother, which use similar/different texture maps. Instead of making the usual SubObject that reflects the individual textures per object, it will make MANY COPIES of each texture per object ATTACHED rather than seeing that it already HAS that texture added. This has resulted in several EXTREMELY LARGE multi sub object lists, one of which has 1500+ textures on it.
Problem 2 - When merging files with Vray mats on them into a new sceen, the mats were re-made into Standard mats automaticly without being told to do so * which isnt even an OPTION to my recolection*
So now theres THOUSANDS of materials, which are copies of the same material, and theyve been turned into STANDARD mats.
Help
Problem 2 - When merging files with Vray mats on them into a new sceen, the mats were re-made into Standard mats automaticly without being told to do so * which isnt even an OPTION to my recolection*
So now theres THOUSANDS of materials, which are copies of the same material, and theyve been turned into STANDARD mats.
Help