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passes for live action integration

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  • passes for live action integration

    Hi Vray peeps. Just a render theory question for yall.

    How are you guys going about setting up render passes for live action integration? More specifically, creating reflection passes, shadow passes that are applied to footage, not the hero CG elements?

    We're going about it a couple different ways, but I thought I'd poll the collective wisdom here and see if there are any unique workflows we are missing out on.

    Thanks!
    Bryan
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