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Ih theory everyone creates samples? (Direct, IMAP, PHOTONM)

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  • Ih theory everyone creates samples? (Direct, IMAP, PHOTONM)

    Hi!

    One question pops up in my head:
    Irradiance map creates samples using Clr, Nrm, Dist Tresholds. And from this samples he shots rays in HSphs ways, right?

    I think this is the most comom way to create GI in all renders.

    But what about Direct Computation and Photon Mapping?
    What I know is in photon mapping, photons are created from a lightsource and they're bounce around the scene, creating samples when needed or not, right? But they're normal samples like in Imap? Do they shot rays in Hphs after it or just if I "convert" it to Imap?

    And Diret computation?

    And please, if you could help me be very tecnical

    Tnks guys!
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