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IOR-Physically Based Shading

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  • IOR-Physically Based Shading

    Hey guys i was watching a sigraph video from Naty Hoffman. And hi was talking about IOR and the absortion of light and its scatterting.

    And i was wondering, what about the FOG property in the vray material. is it physcally correct or only a artistical perceptual solution?

    Its like when when we see a glass full of milk... when the scatering is high and the absortion is low, thats why we see it white... is like that with the FOG?
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