Part 2 is a overview of Setting up the Basic setup Holdout and Deep Renders in V-ray Nuke .
Here I take the Chance to explain some basic steps to Holdout out Geo and Sculpting the holdout using Roto shapes and getting V-ray For nuke to Render Deep.
P.s. this isn't as sexy as Last week Session, Feel Free to Skip this video And come back next Week For L-dev and Shaders
https://vimeo.com/159857540
Here I take the Chance to explain some basic steps to Holdout out Geo and Sculpting the holdout using Roto shapes and getting V-ray For nuke to Render Deep.
P.s. this isn't as sexy as Last week Session, Feel Free to Skip this video And come back next Week For L-dev and Shaders
https://vimeo.com/159857540