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Custom environment reflections on a specific object in the scene?

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  • Custom environment reflections on a specific object in the scene?

    Usually I create renders with the next scene setup:

    - An object, which is the subject of the scene
    - An infinite plane where the object lies on
    - A HDRI image light

    In this setup, the infinite plane is a BSRF material, white color and reflective.
    The HDRI light is intended to bring not only the light, but also realistic reflections on the object.

    If I render the scene, the reflections from the HDRI lights appear in the object and in the plane. But in that case, I would like that the plane only reflects the object, and not the HDRI environment.

    How can I override the HDRI/environment reflections for the infinite plane? Or exclude the HDRI reflections from the infinite plane?
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