Usually I create renders with the next scene setup:
- An object, which is the subject of the scene
- An infinite plane where the object lies on
- A HDRI image light
In this setup, the infinite plane is a BSRF material, white color and reflective.
The HDRI light is intended to bring not only the light, but also realistic reflections on the object.
If I render the scene, the reflections from the HDRI lights appear in the object and in the plane. But in that case, I would like that the plane only reflects the object, and not the HDRI environment.
How can I override the HDRI/environment reflections for the infinite plane? Or exclude the HDRI reflections from the infinite plane?
- An object, which is the subject of the scene
- An infinite plane where the object lies on
- A HDRI image light
In this setup, the infinite plane is a BSRF material, white color and reflective.
The HDRI light is intended to bring not only the light, but also realistic reflections on the object.
If I render the scene, the reflections from the HDRI lights appear in the object and in the plane. But in that case, I would like that the plane only reflects the object, and not the HDRI environment.
How can I override the HDRI/environment reflections for the infinite plane? Or exclude the HDRI reflections from the infinite plane?