I'm rendering a massive masterplan with a RTX 3060 - struggling because it's running out of memory.
When checking "ray termination" under render settings, I can actually move and render a bit quicker too. Do you ever use it?
Does it introduce more noise in render - temporal or spatial noise?
I'm already struggling with temporal/crawling noise on vegetation as my render sample are only 30 to get appropriate render times.
Any more tips to limit memory crashes? Already rendering at a lower resolution and upscaling later.
When checking "ray termination" under render settings, I can actually move and render a bit quicker too. Do you ever use it?
Does it introduce more noise in render - temporal or spatial noise?
I'm already struggling with temporal/crawling noise on vegetation as my render sample are only 30 to get appropriate render times.
Any more tips to limit memory crashes? Already rendering at a lower resolution and upscaling later.
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