Hi, dear devs! Is there a way to get rid of the low amount of light sampling on fog? Can i do something before postprocess to clear image\prioritize some of the small lights in the scene, or its only about render samples? Is light reservoir resampling working with fog? Vantage says that scene has 24 light sources, there maxed light tree and light cache, resolution are 4000x2000 and 1600 of render samples.