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How do I have something that is already being simmed act as a collider?

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  • How do I have something that is already being simmed act as a collider?

    Hey there! So, I've got a fire sim attached to a sphere object, but I want to create an explosion sim and have the smoke from the explosion collide with the fire-simmed sphere. How do I have an object that is already attached to a sim act as a collision object for another sim? Terribly sorry about the amateur-level question, but thank you for your time, regardless! Cheers!
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