Originally posted by fixeighted
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Chaos Scatter_little tips
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Originally posted by fixeighted View PostYou need to go to the little gear icon (settings) in the 'general' panel. Tick the 'single rollout' option
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You need to go to the little gear icon (settings) in the 'general' panel. Tick the 'single rollout' option
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Originally posted by trick View Post
I thought this could be controlled. Look at Forest Pro.
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Ok! Understood right now! Sorry... yes yes, ok.
I was checking only the scale in Scatter...not the original model! My bad...
Thank you for letting me know!
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Hi, as Leos wrote above, there is Preserve model scale checkbox in Scatter UI. With that ON you can then scale each source model and it gets applied for the scatter too.
If that does not solve your case, could you please better describe it and maybe provide some scene too? I am not sure what are you trying to achieve. Sorry. Please tell use more. Thank you.
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I think, to have the possibility to change the general scale and Z ax for each models on the same surface would be very useful.
Thank you
Nico
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Hi Nicola, thanks for the tips!
ad 1) the access to the panels is the same as with other plugins, this is controlled by 3ds mam
ad 2) check Preserve model scale, you can modify scale for each source object. Even then, you can set a random scale for all instances.
Have a nice day.
Leos
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Chaos Scatter_little tips
Hi and Congrats for this version 6!
I think it could be useful and interesting to have these two tips for me.
1. in the Modifiy panel, the possibility to open just one single tab each time. When I click on one tab the others close.
2. to have the possibility to change the Z Scale independently for each model scattered in the same Chaos Scatter. Often the model are different scale and when they are in the same surface it's faster change it instead to create a new Chaos Scatter.
Thank you!
NicoTags: None
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