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V-Ray Next App SDK 4.10.02 Released

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  • V-Ray Next App SDK 4.10.02 Released

    V-Ray Next App SDK 4.10.02 is now available for download. (to request access, visit: https://www.chaosgroup.com/vray/application-sdk#contact)

    The release includes an upgrade to the latest version of V-Ray Next, plus many improvements and fixes (full Release Notes are below).
    Please, upgrade and let us know what you think!

    Regards,
    V-Ray App SDK Team

    RELEASE NOTES - V-Ray Next App SDK 4.10.02

    Highlights
    • Upgraded to the latest version of V-Ray Next (Build 4.10.02)
    • Added support of 16-bit PNGs to VRayImage (both when compressing and decompressing)
    New features
    • Added an optional parameter to force VFB color corrections when getting a render element data as VRayImage
    • Added applySettingsVFB function to fill-in the lens effects settings from the SettingsVFB.cc_settings plugin property into the VFB GUI if needed before the rendering is started
    • [Node.js] Changed the property getter of Plugin to return null instead of an empty Plugin instance if a value has never been assigned to that property
    Bug fixes
    • Fixed a crash in Proxy.readFullData() due to a heap corruption
    • Fixed a bug which caused ScenePreview.getObjects() to always return objects containing all data types even if a specific data type was given
    • Fixed a bug which caused a render region of the old image size to be set internally when changing the image to a larger size
    • Fixed an issue which caused bucket events and the rendering transition event not to be emitted in GPU bucket mode
    • Fixed problem with image buffers not updated when changing the image size from the SettingsOutput plugin
    • [C#] Fixed problem with Plugin.GetValueAsPluginRef() returning null instead of throwing InvalidOperationException when there is no valid Plugin/PluginRef instance to return
    • [C#] Fixed a typo in the name of the C# event EventHandler<VFBContextMenuSelectedEventArgs> VFBContextMenuSelected
    • [C++, C#] Fixed a bug which caused Plugin.getMatrix() to always return an invalid Matrix
    • [C++] Fixed a bug which caused setter methods to crash when a Value containing a Plugin instance is passed to them
    • [C++] Fixed the C++ Windows GUI example bugs and removed the unnecessary MFCn dependency (\examples\cpp\interactive\05-gui-demo)
    • [Node.js] Fixed a crash in RenderElement.getData() in Node.js when the function is called without specifying a pixel format (so the default one should be used)
    Last edited by kalina.maneva; 01-04-2019, 01:39 AM.
    Kalina Maneva
    Product Manager
    Chaos Cosmos
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